reflexion 0.1.7 → 0.1.8
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- checksums.yaml +4 -4
- data/.doc/ext/reflex/application.cpp +5 -5
- data/.doc/ext/reflex/body.cpp +167 -0
- data/.doc/ext/reflex/capture_event.cpp +4 -4
- data/.doc/ext/reflex/draw_event.cpp +4 -4
- data/.doc/ext/reflex/event.cpp +4 -4
- data/.doc/ext/reflex/fixture.cpp +101 -0
- data/.doc/ext/reflex/focus_event.cpp +4 -4
- data/.doc/ext/reflex/frame_event.cpp +4 -4
- data/.doc/ext/reflex/image_view.cpp +22 -5
- data/.doc/ext/reflex/key_event.cpp +4 -4
- data/.doc/ext/reflex/native.cpp +6 -0
- data/.doc/ext/reflex/pointer_event.cpp +4 -4
- data/.doc/ext/reflex/reflex.cpp +2 -3
- data/.doc/ext/reflex/scroll_event.cpp +4 -4
- data/.doc/ext/reflex/selector.cpp +4 -4
- data/.doc/ext/reflex/style.cpp +4 -4
- data/.doc/ext/reflex/style_length.cpp +4 -4
- data/.doc/ext/reflex/style_length2.cpp +4 -4
- data/.doc/ext/reflex/style_length4.cpp +4 -4
- data/.doc/ext/reflex/update_event.cpp +4 -4
- data/.doc/ext/reflex/view.cpp +110 -8
- data/.doc/ext/reflex/wheel_event.cpp +4 -4
- data/.doc/ext/reflex/window.cpp +36 -12
- data/README.md +2 -2
- data/Rakefile +2 -1
- data/VERSION +1 -1
- data/ext/reflex/application.cpp +8 -8
- data/ext/reflex/body.cpp +181 -0
- data/ext/reflex/capture_event.cpp +4 -4
- data/ext/reflex/draw_event.cpp +4 -4
- data/ext/reflex/event.cpp +4 -4
- data/ext/reflex/fixture.cpp +108 -0
- data/ext/reflex/focus_event.cpp +4 -4
- data/ext/reflex/frame_event.cpp +4 -4
- data/ext/reflex/image_view.cpp +24 -5
- data/ext/reflex/key_event.cpp +4 -4
- data/ext/reflex/native.cpp +6 -0
- data/ext/reflex/pointer_event.cpp +4 -4
- data/ext/reflex/reflex.cpp +2 -3
- data/ext/reflex/scroll_event.cpp +4 -4
- data/ext/reflex/selector.cpp +4 -4
- data/ext/reflex/style.cpp +4 -4
- data/ext/reflex/style_length.cpp +4 -4
- data/ext/reflex/style_length2.cpp +4 -4
- data/ext/reflex/style_length4.cpp +4 -4
- data/ext/reflex/update_event.cpp +4 -4
- data/ext/reflex/view.cpp +126 -12
- data/ext/reflex/wheel_event.cpp +4 -4
- data/ext/reflex/window.cpp +39 -12
- data/include/reflex/bitmap.h +20 -0
- data/include/reflex/body.h +82 -0
- data/include/reflex/bounds.h +20 -0
- data/include/reflex/color.h +20 -0
- data/include/reflex/color_space.h +20 -0
- data/include/reflex/defs.h +5 -1
- data/include/reflex/event.h +16 -25
- data/include/reflex/fixture.h +116 -0
- data/include/reflex/font.h +20 -0
- data/include/reflex/image.h +20 -0
- data/include/reflex/image_view.h +1 -1
- data/include/reflex/matrix.h +20 -0
- data/include/reflex/painter.h +20 -0
- data/include/reflex/point.h +24 -0
- data/include/reflex/ruby/application.h +6 -0
- data/include/reflex/ruby/body.h +41 -0
- data/include/reflex/ruby/event.h +68 -0
- data/include/reflex/ruby/fixture.h +41 -0
- data/include/reflex/ruby/image_view.h +14 -0
- data/include/reflex/ruby/selector.h +14 -0
- data/include/reflex/ruby/style.h +14 -0
- data/include/reflex/ruby/style_length.h +26 -0
- data/include/reflex/ruby/view.h +43 -39
- data/include/reflex/ruby/window.h +27 -21
- data/include/reflex/ruby.h +2 -0
- data/include/reflex/shader.h +20 -0
- data/include/reflex/style.h +2 -3
- data/include/reflex/texture.h +20 -0
- data/include/reflex/view.h +45 -24
- data/include/reflex/window.h +11 -14
- data/include/reflex.h +3 -0
- data/lib/reflex/application.rb +6 -2
- data/lib/reflex/body.rb +17 -0
- data/lib/reflex/fixture.rb +17 -0
- data/lib/reflex/view.rb +16 -1
- data/lib/reflex/window.rb +13 -1
- data/lib/reflex.rb +2 -0
- data/reflex.gemspec +1 -1
- data/samples/bats.rb +4 -3
- data/samples/checker.rb +4 -3
- data/samples/fans.rb +4 -3
- data/samples/fps.rb +5 -3
- data/samples/grid.rb +5 -4
- data/samples/hello.rb +1 -1
- data/samples/image.rb +3 -2
- data/samples/ios/hello/hello/main.cpp +12 -3
- data/samples/ios/hello/hello.xcodeproj/project.pbxproj +376 -123
- data/samples/key.rb +5 -4
- data/samples/layout.rb +3 -2
- data/samples/model.rb +3 -2
- data/samples/osx/hello/hello/main.cpp +12 -3
- data/samples/osx/hello/hello.xcodeproj/project.pbxproj +375 -120
- data/samples/physics.rb +37 -0
- data/samples/repl.rb +3 -2
- data/samples/shader.rb +4 -4
- data/samples/shapes.rb +4 -4
- data/samples/text.rb +6 -4
- data/samples/tree.rb +5 -4
- data/samples/views.rb +3 -2
- data/samples/visuals.rb +1 -2
- data/src/body.cpp +244 -0
- data/src/event.cpp +18 -18
- data/src/fixture.cpp +108 -0
- data/src/image_view.cpp +1 -1
- data/src/ios/native_window.h +2 -0
- data/src/ios/native_window.mm +18 -1
- data/src/ios/opengl_view.mm +8 -0
- data/src/ios/window.mm +24 -3
- data/src/ios/window_data.h +3 -3
- data/src/osx/native_window.mm +17 -1
- data/src/osx/window.mm +24 -3
- data/src/osx/window_data.h +3 -3
- data/src/physics/Box2D/Box2D.h +68 -0
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +193 -0
- data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +105 -0
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +99 -0
- data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +91 -0
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +138 -0
- data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +74 -0
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +467 -0
- data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +101 -0
- data/src/physics/Box2D/Collision/Shapes/b2Shape.h +101 -0
- data/src/physics/Box2D/Collision/b2BroadPhase.cpp +119 -0
- data/src/physics/Box2D/Collision/b2BroadPhase.h +257 -0
- data/src/physics/Box2D/Collision/b2CollideCircle.cpp +154 -0
- data/src/physics/Box2D/Collision/b2CollideEdge.cpp +698 -0
- data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +239 -0
- data/src/physics/Box2D/Collision/b2Collision.cpp +252 -0
- data/src/physics/Box2D/Collision/b2Collision.h +277 -0
- data/src/physics/Box2D/Collision/b2Distance.cpp +603 -0
- data/src/physics/Box2D/Collision/b2Distance.h +141 -0
- data/src/physics/Box2D/Collision/b2DynamicTree.cpp +778 -0
- data/src/physics/Box2D/Collision/b2DynamicTree.h +289 -0
- data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +486 -0
- data/src/physics/Box2D/Collision/b2TimeOfImpact.h +58 -0
- data/src/physics/Box2D/Common/b2BlockAllocator.cpp +215 -0
- data/src/physics/Box2D/Common/b2BlockAllocator.h +62 -0
- data/src/physics/Box2D/Common/b2Draw.cpp +44 -0
- data/src/physics/Box2D/Common/b2Draw.h +86 -0
- data/src/physics/Box2D/Common/b2GrowableStack.h +85 -0
- data/src/physics/Box2D/Common/b2Math.cpp +94 -0
- data/src/physics/Box2D/Common/b2Math.h +720 -0
- data/src/physics/Box2D/Common/b2Settings.cpp +44 -0
- data/src/physics/Box2D/Common/b2Settings.h +151 -0
- data/src/physics/Box2D/Common/b2StackAllocator.cpp +83 -0
- data/src/physics/Box2D/Common/b2StackAllocator.h +60 -0
- data/src/physics/Box2D/Common/b2Timer.cpp +101 -0
- data/src/physics/Box2D/Common/b2Timer.h +50 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +53 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +39 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +53 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +39 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +52 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +39 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +247 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +349 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +838 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +95 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +49 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +39 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +49 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +39 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +49 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +38 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +52 -0
- data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +39 -0
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +260 -0
- data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +169 -0
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +251 -0
- data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +119 -0
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +419 -0
- data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +125 -0
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +211 -0
- data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +226 -0
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +304 -0
- data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +133 -0
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +222 -0
- data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +129 -0
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +629 -0
- data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +196 -0
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +348 -0
- data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +152 -0
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +502 -0
- data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +204 -0
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +241 -0
- data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +114 -0
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +344 -0
- data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +126 -0
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +419 -0
- data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +210 -0
- data/src/physics/Box2D/Dynamics/b2Body.cpp +549 -0
- data/src/physics/Box2D/Dynamics/b2Body.h +860 -0
- data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +296 -0
- data/src/physics/Box2D/Dynamics/b2ContactManager.h +52 -0
- data/src/physics/Box2D/Dynamics/b2Fixture.cpp +303 -0
- data/src/physics/Box2D/Dynamics/b2Fixture.h +345 -0
- data/src/physics/Box2D/Dynamics/b2Island.cpp +539 -0
- data/src/physics/Box2D/Dynamics/b2Island.h +93 -0
- data/src/physics/Box2D/Dynamics/b2TimeStep.h +70 -0
- data/src/physics/Box2D/Dynamics/b2World.cpp +1339 -0
- data/src/physics/Box2D/Dynamics/b2World.h +354 -0
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +36 -0
- data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +155 -0
- data/src/physics/Box2D/Rope/b2Rope.cpp +259 -0
- data/src/physics/Box2D/Rope/b2Rope.h +115 -0
- data/src/style.cpp +2 -2
- data/src/view.cpp +217 -17
- data/src/window.cpp +25 -15
- data/src/world.cpp +206 -0
- data/src/world.h +96 -0
- data/task/box2d.rake +25 -0
- data/test/test_view.rb +5 -5
- metadata +125 -3
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/*
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* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#include <Box2D/Common/b2Settings.h>
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#include <stdio.h>
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#include <stdarg.h>
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#include <stdlib.h>
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b2Version b2_version = {2, 3, 2};
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// Memory allocators. Modify these to use your own allocator.
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void* b2Alloc(int32 size)
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{
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return malloc(size);
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}
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void b2Free(void* mem)
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{
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free(mem);
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}
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// You can modify this to use your logging facility.
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void b2Log(const char* string, ...)
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{
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va_list args;
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va_start(args, string);
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vprintf(string, args);
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va_end(args);
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}
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/*
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* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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* appreciated but is not required.
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* 2. Altered source versions must be plainly marked as such, and must not be
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* misrepresented as being the original software.
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* 3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef B2_SETTINGS_H
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#define B2_SETTINGS_H
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#include <stddef.h>
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#include <assert.h>
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#include <float.h>
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#define B2_NOT_USED(x) ((void)(x))
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#define b2Assert(A) assert(A)
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typedef signed char int8;
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typedef signed short int16;
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typedef signed int int32;
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typedef unsigned char uint8;
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typedef unsigned short uint16;
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typedef unsigned int uint32;
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typedef float float32;
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typedef double float64;
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#define b2_maxFloat FLT_MAX
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#define b2_epsilon FLT_EPSILON
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#define b2_pi 3.14159265359f
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/// @file
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/// Global tuning constants based on meters-kilograms-seconds (MKS) units.
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///
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// Collision
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/// The maximum number of contact points between two convex shapes. Do
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/// not change this value.
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#define b2_maxManifoldPoints 2
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/// The maximum number of vertices on a convex polygon. You cannot increase
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/// this too much because b2BlockAllocator has a maximum object size.
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#define b2_maxPolygonVertices 8
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/// This is used to fatten AABBs in the dynamic tree. This allows proxies
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/// to move by a small amount without triggering a tree adjustment.
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/// This is in meters.
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#define b2_aabbExtension 0.1f
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/// This is used to fatten AABBs in the dynamic tree. This is used to predict
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/// the future position based on the current displacement.
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/// This is a dimensionless multiplier.
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#define b2_aabbMultiplier 2.0f
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/// A small length used as a collision and constraint tolerance. Usually it is
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/// chosen to be numerically significant, but visually insignificant.
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#define b2_linearSlop 0.005f
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/// A small angle used as a collision and constraint tolerance. Usually it is
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/// chosen to be numerically significant, but visually insignificant.
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#define b2_angularSlop (2.0f / 180.0f * b2_pi)
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/// The radius of the polygon/edge shape skin. This should not be modified. Making
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/// this smaller means polygons will have an insufficient buffer for continuous collision.
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/// Making it larger may create artifacts for vertex collision.
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#define b2_polygonRadius (2.0f * b2_linearSlop)
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/// Maximum number of sub-steps per contact in continuous physics simulation.
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#define b2_maxSubSteps 8
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// Dynamics
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/// Maximum number of contacts to be handled to solve a TOI impact.
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#define b2_maxTOIContacts 32
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/// A velocity threshold for elastic collisions. Any collision with a relative linear
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/// velocity below this threshold will be treated as inelastic.
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#define b2_velocityThreshold 1.0f
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/// The maximum linear position correction used when solving constraints. This helps to
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/// prevent overshoot.
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#define b2_maxLinearCorrection 0.2f
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/// The maximum angular position correction used when solving constraints. This helps to
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/// prevent overshoot.
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#define b2_maxAngularCorrection (8.0f / 180.0f * b2_pi)
|
99
|
+
|
100
|
+
/// The maximum linear velocity of a body. This limit is very large and is used
|
101
|
+
/// to prevent numerical problems. You shouldn't need to adjust this.
|
102
|
+
#define b2_maxTranslation 2.0f
|
103
|
+
#define b2_maxTranslationSquared (b2_maxTranslation * b2_maxTranslation)
|
104
|
+
|
105
|
+
/// The maximum angular velocity of a body. This limit is very large and is used
|
106
|
+
/// to prevent numerical problems. You shouldn't need to adjust this.
|
107
|
+
#define b2_maxRotation (0.5f * b2_pi)
|
108
|
+
#define b2_maxRotationSquared (b2_maxRotation * b2_maxRotation)
|
109
|
+
|
110
|
+
/// This scale factor controls how fast overlap is resolved. Ideally this would be 1 so
|
111
|
+
/// that overlap is removed in one time step. However using values close to 1 often lead
|
112
|
+
/// to overshoot.
|
113
|
+
#define b2_baumgarte 0.2f
|
114
|
+
#define b2_toiBaugarte 0.75f
|
115
|
+
|
116
|
+
|
117
|
+
// Sleep
|
118
|
+
|
119
|
+
/// The time that a body must be still before it will go to sleep.
|
120
|
+
#define b2_timeToSleep 0.5f
|
121
|
+
|
122
|
+
/// A body cannot sleep if its linear velocity is above this tolerance.
|
123
|
+
#define b2_linearSleepTolerance 0.01f
|
124
|
+
|
125
|
+
/// A body cannot sleep if its angular velocity is above this tolerance.
|
126
|
+
#define b2_angularSleepTolerance (2.0f / 180.0f * b2_pi)
|
127
|
+
|
128
|
+
// Memory Allocation
|
129
|
+
|
130
|
+
/// Implement this function to use your own memory allocator.
|
131
|
+
void* b2Alloc(int32 size);
|
132
|
+
|
133
|
+
/// If you implement b2Alloc, you should also implement this function.
|
134
|
+
void b2Free(void* mem);
|
135
|
+
|
136
|
+
/// Logging function.
|
137
|
+
void b2Log(const char* string, ...);
|
138
|
+
|
139
|
+
/// Version numbering scheme.
|
140
|
+
/// See http://en.wikipedia.org/wiki/Software_versioning
|
141
|
+
struct b2Version
|
142
|
+
{
|
143
|
+
int32 major; ///< significant changes
|
144
|
+
int32 minor; ///< incremental changes
|
145
|
+
int32 revision; ///< bug fixes
|
146
|
+
};
|
147
|
+
|
148
|
+
/// Current version.
|
149
|
+
extern b2Version b2_version;
|
150
|
+
|
151
|
+
#endif
|
@@ -0,0 +1,83 @@
|
|
1
|
+
/*
|
2
|
+
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
+
*
|
4
|
+
* This software is provided 'as-is', without any express or implied
|
5
|
+
* warranty. In no event will the authors be held liable for any damages
|
6
|
+
* arising from the use of this software.
|
7
|
+
* Permission is granted to anyone to use this software for any purpose,
|
8
|
+
* including commercial applications, and to alter it and redistribute it
|
9
|
+
* freely, subject to the following restrictions:
|
10
|
+
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
+
* claim that you wrote the original software. If you use this software
|
12
|
+
* in a product, an acknowledgment in the product documentation would be
|
13
|
+
* appreciated but is not required.
|
14
|
+
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
+
* misrepresented as being the original software.
|
16
|
+
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
+
*/
|
18
|
+
|
19
|
+
#include <Box2D/Common/b2StackAllocator.h>
|
20
|
+
#include <Box2D/Common/b2Math.h>
|
21
|
+
|
22
|
+
b2StackAllocator::b2StackAllocator()
|
23
|
+
{
|
24
|
+
m_index = 0;
|
25
|
+
m_allocation = 0;
|
26
|
+
m_maxAllocation = 0;
|
27
|
+
m_entryCount = 0;
|
28
|
+
}
|
29
|
+
|
30
|
+
b2StackAllocator::~b2StackAllocator()
|
31
|
+
{
|
32
|
+
b2Assert(m_index == 0);
|
33
|
+
b2Assert(m_entryCount == 0);
|
34
|
+
}
|
35
|
+
|
36
|
+
void* b2StackAllocator::Allocate(int32 size)
|
37
|
+
{
|
38
|
+
b2Assert(m_entryCount < b2_maxStackEntries);
|
39
|
+
|
40
|
+
b2StackEntry* entry = m_entries + m_entryCount;
|
41
|
+
entry->size = size;
|
42
|
+
if (m_index + size > b2_stackSize)
|
43
|
+
{
|
44
|
+
entry->data = (char*)b2Alloc(size);
|
45
|
+
entry->usedMalloc = true;
|
46
|
+
}
|
47
|
+
else
|
48
|
+
{
|
49
|
+
entry->data = m_data + m_index;
|
50
|
+
entry->usedMalloc = false;
|
51
|
+
m_index += size;
|
52
|
+
}
|
53
|
+
|
54
|
+
m_allocation += size;
|
55
|
+
m_maxAllocation = b2Max(m_maxAllocation, m_allocation);
|
56
|
+
++m_entryCount;
|
57
|
+
|
58
|
+
return entry->data;
|
59
|
+
}
|
60
|
+
|
61
|
+
void b2StackAllocator::Free(void* p)
|
62
|
+
{
|
63
|
+
b2Assert(m_entryCount > 0);
|
64
|
+
b2StackEntry* entry = m_entries + m_entryCount - 1;
|
65
|
+
b2Assert(p == entry->data);
|
66
|
+
if (entry->usedMalloc)
|
67
|
+
{
|
68
|
+
b2Free(p);
|
69
|
+
}
|
70
|
+
else
|
71
|
+
{
|
72
|
+
m_index -= entry->size;
|
73
|
+
}
|
74
|
+
m_allocation -= entry->size;
|
75
|
+
--m_entryCount;
|
76
|
+
|
77
|
+
p = NULL;
|
78
|
+
}
|
79
|
+
|
80
|
+
int32 b2StackAllocator::GetMaxAllocation() const
|
81
|
+
{
|
82
|
+
return m_maxAllocation;
|
83
|
+
}
|
@@ -0,0 +1,60 @@
|
|
1
|
+
/*
|
2
|
+
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
+
*
|
4
|
+
* This software is provided 'as-is', without any express or implied
|
5
|
+
* warranty. In no event will the authors be held liable for any damages
|
6
|
+
* arising from the use of this software.
|
7
|
+
* Permission is granted to anyone to use this software for any purpose,
|
8
|
+
* including commercial applications, and to alter it and redistribute it
|
9
|
+
* freely, subject to the following restrictions:
|
10
|
+
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
+
* claim that you wrote the original software. If you use this software
|
12
|
+
* in a product, an acknowledgment in the product documentation would be
|
13
|
+
* appreciated but is not required.
|
14
|
+
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
+
* misrepresented as being the original software.
|
16
|
+
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
+
*/
|
18
|
+
|
19
|
+
#ifndef B2_STACK_ALLOCATOR_H
|
20
|
+
#define B2_STACK_ALLOCATOR_H
|
21
|
+
|
22
|
+
#include <Box2D/Common/b2Settings.h>
|
23
|
+
|
24
|
+
const int32 b2_stackSize = 100 * 1024; // 100k
|
25
|
+
const int32 b2_maxStackEntries = 32;
|
26
|
+
|
27
|
+
struct b2StackEntry
|
28
|
+
{
|
29
|
+
char* data;
|
30
|
+
int32 size;
|
31
|
+
bool usedMalloc;
|
32
|
+
};
|
33
|
+
|
34
|
+
// This is a stack allocator used for fast per step allocations.
|
35
|
+
// You must nest allocate/free pairs. The code will assert
|
36
|
+
// if you try to interleave multiple allocate/free pairs.
|
37
|
+
class b2StackAllocator
|
38
|
+
{
|
39
|
+
public:
|
40
|
+
b2StackAllocator();
|
41
|
+
~b2StackAllocator();
|
42
|
+
|
43
|
+
void* Allocate(int32 size);
|
44
|
+
void Free(void* p);
|
45
|
+
|
46
|
+
int32 GetMaxAllocation() const;
|
47
|
+
|
48
|
+
private:
|
49
|
+
|
50
|
+
char m_data[b2_stackSize];
|
51
|
+
int32 m_index;
|
52
|
+
|
53
|
+
int32 m_allocation;
|
54
|
+
int32 m_maxAllocation;
|
55
|
+
|
56
|
+
b2StackEntry m_entries[b2_maxStackEntries];
|
57
|
+
int32 m_entryCount;
|
58
|
+
};
|
59
|
+
|
60
|
+
#endif
|
@@ -0,0 +1,101 @@
|
|
1
|
+
/*
|
2
|
+
* Copyright (c) 2011 Erin Catto http://box2d.org
|
3
|
+
*
|
4
|
+
* This software is provided 'as-is', without any express or implied
|
5
|
+
* warranty. In no event will the authors be held liable for any damages
|
6
|
+
* arising from the use of this software.
|
7
|
+
* Permission is granted to anyone to use this software for any purpose,
|
8
|
+
* including commercial applications, and to alter it and redistribute it
|
9
|
+
* freely, subject to the following restrictions:
|
10
|
+
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
+
* claim that you wrote the original software. If you use this software
|
12
|
+
* in a product, an acknowledgment in the product documentation would be
|
13
|
+
* appreciated but is not required.
|
14
|
+
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
+
* misrepresented as being the original software.
|
16
|
+
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
+
*/
|
18
|
+
|
19
|
+
#include <Box2D/Common/b2Timer.h>
|
20
|
+
|
21
|
+
#if defined(_WIN32)
|
22
|
+
|
23
|
+
float64 b2Timer::s_invFrequency = 0.0f;
|
24
|
+
|
25
|
+
#define WIN32_LEAN_AND_MEAN
|
26
|
+
#include <windows.h>
|
27
|
+
|
28
|
+
b2Timer::b2Timer()
|
29
|
+
{
|
30
|
+
LARGE_INTEGER largeInteger;
|
31
|
+
|
32
|
+
if (s_invFrequency == 0.0f)
|
33
|
+
{
|
34
|
+
QueryPerformanceFrequency(&largeInteger);
|
35
|
+
s_invFrequency = float64(largeInteger.QuadPart);
|
36
|
+
if (s_invFrequency > 0.0f)
|
37
|
+
{
|
38
|
+
s_invFrequency = 1000.0f / s_invFrequency;
|
39
|
+
}
|
40
|
+
}
|
41
|
+
|
42
|
+
QueryPerformanceCounter(&largeInteger);
|
43
|
+
m_start = float64(largeInteger.QuadPart);
|
44
|
+
}
|
45
|
+
|
46
|
+
void b2Timer::Reset()
|
47
|
+
{
|
48
|
+
LARGE_INTEGER largeInteger;
|
49
|
+
QueryPerformanceCounter(&largeInteger);
|
50
|
+
m_start = float64(largeInteger.QuadPart);
|
51
|
+
}
|
52
|
+
|
53
|
+
float32 b2Timer::GetMilliseconds() const
|
54
|
+
{
|
55
|
+
LARGE_INTEGER largeInteger;
|
56
|
+
QueryPerformanceCounter(&largeInteger);
|
57
|
+
float64 count = float64(largeInteger.QuadPart);
|
58
|
+
float32 ms = float32(s_invFrequency * (count - m_start));
|
59
|
+
return ms;
|
60
|
+
}
|
61
|
+
|
62
|
+
#elif defined(__linux__) || defined (__APPLE__)
|
63
|
+
|
64
|
+
#include <sys/time.h>
|
65
|
+
|
66
|
+
b2Timer::b2Timer()
|
67
|
+
{
|
68
|
+
Reset();
|
69
|
+
}
|
70
|
+
|
71
|
+
void b2Timer::Reset()
|
72
|
+
{
|
73
|
+
timeval t;
|
74
|
+
gettimeofday(&t, 0);
|
75
|
+
m_start_sec = t.tv_sec;
|
76
|
+
m_start_usec = t.tv_usec;
|
77
|
+
}
|
78
|
+
|
79
|
+
float32 b2Timer::GetMilliseconds() const
|
80
|
+
{
|
81
|
+
timeval t;
|
82
|
+
gettimeofday(&t, 0);
|
83
|
+
return 1000.0f * (t.tv_sec - m_start_sec) + 0.001f * (t.tv_usec - m_start_usec);
|
84
|
+
}
|
85
|
+
|
86
|
+
#else
|
87
|
+
|
88
|
+
b2Timer::b2Timer()
|
89
|
+
{
|
90
|
+
}
|
91
|
+
|
92
|
+
void b2Timer::Reset()
|
93
|
+
{
|
94
|
+
}
|
95
|
+
|
96
|
+
float32 b2Timer::GetMilliseconds() const
|
97
|
+
{
|
98
|
+
return 0.0f;
|
99
|
+
}
|
100
|
+
|
101
|
+
#endif
|
@@ -0,0 +1,50 @@
|
|
1
|
+
/*
|
2
|
+
* Copyright (c) 2011 Erin Catto http://box2d.org
|
3
|
+
*
|
4
|
+
* This software is provided 'as-is', without any express or implied
|
5
|
+
* warranty. In no event will the authors be held liable for any damages
|
6
|
+
* arising from the use of this software.
|
7
|
+
* Permission is granted to anyone to use this software for any purpose,
|
8
|
+
* including commercial applications, and to alter it and redistribute it
|
9
|
+
* freely, subject to the following restrictions:
|
10
|
+
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
+
* claim that you wrote the original software. If you use this software
|
12
|
+
* in a product, an acknowledgment in the product documentation would be
|
13
|
+
* appreciated but is not required.
|
14
|
+
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
+
* misrepresented as being the original software.
|
16
|
+
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
+
*/
|
18
|
+
|
19
|
+
#ifndef B2_TIMER_H
|
20
|
+
#define B2_TIMER_H
|
21
|
+
|
22
|
+
#include <Box2D/Common/b2Settings.h>
|
23
|
+
|
24
|
+
/// Timer for profiling. This has platform specific code and may
|
25
|
+
/// not work on every platform.
|
26
|
+
class b2Timer
|
27
|
+
{
|
28
|
+
public:
|
29
|
+
|
30
|
+
/// Constructor
|
31
|
+
b2Timer();
|
32
|
+
|
33
|
+
/// Reset the timer.
|
34
|
+
void Reset();
|
35
|
+
|
36
|
+
/// Get the time since construction or the last reset.
|
37
|
+
float32 GetMilliseconds() const;
|
38
|
+
|
39
|
+
private:
|
40
|
+
|
41
|
+
#if defined(_WIN32)
|
42
|
+
float64 m_start;
|
43
|
+
static float64 s_invFrequency;
|
44
|
+
#elif defined(__linux__) || defined (__APPLE__)
|
45
|
+
unsigned long m_start_sec;
|
46
|
+
unsigned long m_start_usec;
|
47
|
+
#endif
|
48
|
+
};
|
49
|
+
|
50
|
+
#endif
|
@@ -0,0 +1,53 @@
|
|
1
|
+
/*
|
2
|
+
* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
|
3
|
+
*
|
4
|
+
* This software is provided 'as-is', without any express or implied
|
5
|
+
* warranty. In no event will the authors be held liable for any damages
|
6
|
+
* arising from the use of this software.
|
7
|
+
* Permission is granted to anyone to use this software for any purpose,
|
8
|
+
* including commercial applications, and to alter it and redistribute it
|
9
|
+
* freely, subject to the following restrictions:
|
10
|
+
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
+
* claim that you wrote the original software. If you use this software
|
12
|
+
* in a product, an acknowledgment in the product documentation would be
|
13
|
+
* appreciated but is not required.
|
14
|
+
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
+
* misrepresented as being the original software.
|
16
|
+
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
+
*/
|
18
|
+
|
19
|
+
#include <Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h>
|
20
|
+
#include <Box2D/Common/b2BlockAllocator.h>
|
21
|
+
#include <Box2D/Dynamics/b2Fixture.h>
|
22
|
+
#include <Box2D/Collision/Shapes/b2ChainShape.h>
|
23
|
+
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
|
24
|
+
|
25
|
+
#include <new>
|
26
|
+
|
27
|
+
b2Contact* b2ChainAndCircleContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
|
28
|
+
{
|
29
|
+
void* mem = allocator->Allocate(sizeof(b2ChainAndCircleContact));
|
30
|
+
return new (mem) b2ChainAndCircleContact(fixtureA, indexA, fixtureB, indexB);
|
31
|
+
}
|
32
|
+
|
33
|
+
void b2ChainAndCircleContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
|
34
|
+
{
|
35
|
+
((b2ChainAndCircleContact*)contact)->~b2ChainAndCircleContact();
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+
allocator->Free(contact, sizeof(b2ChainAndCircleContact));
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+
}
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+
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+
b2ChainAndCircleContact::b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
|
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+
: b2Contact(fixtureA, indexA, fixtureB, indexB)
|
41
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+
{
|
42
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+
b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
|
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+
b2Assert(m_fixtureB->GetType() == b2Shape::e_circle);
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+
}
|
45
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+
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+
void b2ChainAndCircleContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
|
47
|
+
{
|
48
|
+
b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
|
49
|
+
b2EdgeShape edge;
|
50
|
+
chain->GetChildEdge(&edge, m_indexA);
|
51
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+
b2CollideEdgeAndCircle( manifold, &edge, xfA,
|
52
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+
(b2CircleShape*)m_fixtureB->GetShape(), xfB);
|
53
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+
}
|
@@ -0,0 +1,39 @@
|
|
1
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+
/*
|
2
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+
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
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+
*
|
4
|
+
* This software is provided 'as-is', without any express or implied
|
5
|
+
* warranty. In no event will the authors be held liable for any damages
|
6
|
+
* arising from the use of this software.
|
7
|
+
* Permission is granted to anyone to use this software for any purpose,
|
8
|
+
* including commercial applications, and to alter it and redistribute it
|
9
|
+
* freely, subject to the following restrictions:
|
10
|
+
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
+
* claim that you wrote the original software. If you use this software
|
12
|
+
* in a product, an acknowledgment in the product documentation would be
|
13
|
+
* appreciated but is not required.
|
14
|
+
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
+
* misrepresented as being the original software.
|
16
|
+
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
+
*/
|
18
|
+
|
19
|
+
#ifndef B2_CHAIN_AND_CIRCLE_CONTACT_H
|
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|
+
#define B2_CHAIN_AND_CIRCLE_CONTACT_H
|
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|
+
|
22
|
+
#include <Box2D/Dynamics/Contacts/b2Contact.h>
|
23
|
+
|
24
|
+
class b2BlockAllocator;
|
25
|
+
|
26
|
+
class b2ChainAndCircleContact : public b2Contact
|
27
|
+
{
|
28
|
+
public:
|
29
|
+
static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
|
30
|
+
b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
|
31
|
+
static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
|
32
|
+
|
33
|
+
b2ChainAndCircleContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
|
34
|
+
~b2ChainAndCircleContact() {}
|
35
|
+
|
36
|
+
void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
|
37
|
+
};
|
38
|
+
|
39
|
+
#endif
|
@@ -0,0 +1,53 @@
|
|
1
|
+
/*
|
2
|
+
* Copyright (c) 2006-2010 Erin Catto http://www.box2d.org
|
3
|
+
*
|
4
|
+
* This software is provided 'as-is', without any express or implied
|
5
|
+
* warranty. In no event will the authors be held liable for any damages
|
6
|
+
* arising from the use of this software.
|
7
|
+
* Permission is granted to anyone to use this software for any purpose,
|
8
|
+
* including commercial applications, and to alter it and redistribute it
|
9
|
+
* freely, subject to the following restrictions:
|
10
|
+
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
+
* claim that you wrote the original software. If you use this software
|
12
|
+
* in a product, an acknowledgment in the product documentation would be
|
13
|
+
* appreciated but is not required.
|
14
|
+
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
+
* misrepresented as being the original software.
|
16
|
+
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
+
*/
|
18
|
+
|
19
|
+
#include <Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h>
|
20
|
+
#include <Box2D/Common/b2BlockAllocator.h>
|
21
|
+
#include <Box2D/Dynamics/b2Fixture.h>
|
22
|
+
#include <Box2D/Collision/Shapes/b2ChainShape.h>
|
23
|
+
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
|
24
|
+
|
25
|
+
#include <new>
|
26
|
+
|
27
|
+
b2Contact* b2ChainAndPolygonContact::Create(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator)
|
28
|
+
{
|
29
|
+
void* mem = allocator->Allocate(sizeof(b2ChainAndPolygonContact));
|
30
|
+
return new (mem) b2ChainAndPolygonContact(fixtureA, indexA, fixtureB, indexB);
|
31
|
+
}
|
32
|
+
|
33
|
+
void b2ChainAndPolygonContact::Destroy(b2Contact* contact, b2BlockAllocator* allocator)
|
34
|
+
{
|
35
|
+
((b2ChainAndPolygonContact*)contact)->~b2ChainAndPolygonContact();
|
36
|
+
allocator->Free(contact, sizeof(b2ChainAndPolygonContact));
|
37
|
+
}
|
38
|
+
|
39
|
+
b2ChainAndPolygonContact::b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB)
|
40
|
+
: b2Contact(fixtureA, indexA, fixtureB, indexB)
|
41
|
+
{
|
42
|
+
b2Assert(m_fixtureA->GetType() == b2Shape::e_chain);
|
43
|
+
b2Assert(m_fixtureB->GetType() == b2Shape::e_polygon);
|
44
|
+
}
|
45
|
+
|
46
|
+
void b2ChainAndPolygonContact::Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB)
|
47
|
+
{
|
48
|
+
b2ChainShape* chain = (b2ChainShape*)m_fixtureA->GetShape();
|
49
|
+
b2EdgeShape edge;
|
50
|
+
chain->GetChildEdge(&edge, m_indexA);
|
51
|
+
b2CollideEdgeAndPolygon( manifold, &edge, xfA,
|
52
|
+
(b2PolygonShape*)m_fixtureB->GetShape(), xfB);
|
53
|
+
}
|
@@ -0,0 +1,39 @@
|
|
1
|
+
/*
|
2
|
+
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
3
|
+
*
|
4
|
+
* This software is provided 'as-is', without any express or implied
|
5
|
+
* warranty. In no event will the authors be held liable for any damages
|
6
|
+
* arising from the use of this software.
|
7
|
+
* Permission is granted to anyone to use this software for any purpose,
|
8
|
+
* including commercial applications, and to alter it and redistribute it
|
9
|
+
* freely, subject to the following restrictions:
|
10
|
+
* 1. The origin of this software must not be misrepresented; you must not
|
11
|
+
* claim that you wrote the original software. If you use this software
|
12
|
+
* in a product, an acknowledgment in the product documentation would be
|
13
|
+
* appreciated but is not required.
|
14
|
+
* 2. Altered source versions must be plainly marked as such, and must not be
|
15
|
+
* misrepresented as being the original software.
|
16
|
+
* 3. This notice may not be removed or altered from any source distribution.
|
17
|
+
*/
|
18
|
+
|
19
|
+
#ifndef B2_CHAIN_AND_POLYGON_CONTACT_H
|
20
|
+
#define B2_CHAIN_AND_POLYGON_CONTACT_H
|
21
|
+
|
22
|
+
#include <Box2D/Dynamics/Contacts/b2Contact.h>
|
23
|
+
|
24
|
+
class b2BlockAllocator;
|
25
|
+
|
26
|
+
class b2ChainAndPolygonContact : public b2Contact
|
27
|
+
{
|
28
|
+
public:
|
29
|
+
static b2Contact* Create( b2Fixture* fixtureA, int32 indexA,
|
30
|
+
b2Fixture* fixtureB, int32 indexB, b2BlockAllocator* allocator);
|
31
|
+
static void Destroy(b2Contact* contact, b2BlockAllocator* allocator);
|
32
|
+
|
33
|
+
b2ChainAndPolygonContact(b2Fixture* fixtureA, int32 indexA, b2Fixture* fixtureB, int32 indexB);
|
34
|
+
~b2ChainAndPolygonContact() {}
|
35
|
+
|
36
|
+
void Evaluate(b2Manifold* manifold, const b2Transform& xfA, const b2Transform& xfB);
|
37
|
+
};
|
38
|
+
|
39
|
+
#endif
|