reflexion 0.1.7 → 0.1.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (223) hide show
  1. checksums.yaml +4 -4
  2. data/.doc/ext/reflex/application.cpp +5 -5
  3. data/.doc/ext/reflex/body.cpp +167 -0
  4. data/.doc/ext/reflex/capture_event.cpp +4 -4
  5. data/.doc/ext/reflex/draw_event.cpp +4 -4
  6. data/.doc/ext/reflex/event.cpp +4 -4
  7. data/.doc/ext/reflex/fixture.cpp +101 -0
  8. data/.doc/ext/reflex/focus_event.cpp +4 -4
  9. data/.doc/ext/reflex/frame_event.cpp +4 -4
  10. data/.doc/ext/reflex/image_view.cpp +22 -5
  11. data/.doc/ext/reflex/key_event.cpp +4 -4
  12. data/.doc/ext/reflex/native.cpp +6 -0
  13. data/.doc/ext/reflex/pointer_event.cpp +4 -4
  14. data/.doc/ext/reflex/reflex.cpp +2 -3
  15. data/.doc/ext/reflex/scroll_event.cpp +4 -4
  16. data/.doc/ext/reflex/selector.cpp +4 -4
  17. data/.doc/ext/reflex/style.cpp +4 -4
  18. data/.doc/ext/reflex/style_length.cpp +4 -4
  19. data/.doc/ext/reflex/style_length2.cpp +4 -4
  20. data/.doc/ext/reflex/style_length4.cpp +4 -4
  21. data/.doc/ext/reflex/update_event.cpp +4 -4
  22. data/.doc/ext/reflex/view.cpp +110 -8
  23. data/.doc/ext/reflex/wheel_event.cpp +4 -4
  24. data/.doc/ext/reflex/window.cpp +36 -12
  25. data/README.md +2 -2
  26. data/Rakefile +2 -1
  27. data/VERSION +1 -1
  28. data/ext/reflex/application.cpp +8 -8
  29. data/ext/reflex/body.cpp +181 -0
  30. data/ext/reflex/capture_event.cpp +4 -4
  31. data/ext/reflex/draw_event.cpp +4 -4
  32. data/ext/reflex/event.cpp +4 -4
  33. data/ext/reflex/fixture.cpp +108 -0
  34. data/ext/reflex/focus_event.cpp +4 -4
  35. data/ext/reflex/frame_event.cpp +4 -4
  36. data/ext/reflex/image_view.cpp +24 -5
  37. data/ext/reflex/key_event.cpp +4 -4
  38. data/ext/reflex/native.cpp +6 -0
  39. data/ext/reflex/pointer_event.cpp +4 -4
  40. data/ext/reflex/reflex.cpp +2 -3
  41. data/ext/reflex/scroll_event.cpp +4 -4
  42. data/ext/reflex/selector.cpp +4 -4
  43. data/ext/reflex/style.cpp +4 -4
  44. data/ext/reflex/style_length.cpp +4 -4
  45. data/ext/reflex/style_length2.cpp +4 -4
  46. data/ext/reflex/style_length4.cpp +4 -4
  47. data/ext/reflex/update_event.cpp +4 -4
  48. data/ext/reflex/view.cpp +126 -12
  49. data/ext/reflex/wheel_event.cpp +4 -4
  50. data/ext/reflex/window.cpp +39 -12
  51. data/include/reflex/bitmap.h +20 -0
  52. data/include/reflex/body.h +82 -0
  53. data/include/reflex/bounds.h +20 -0
  54. data/include/reflex/color.h +20 -0
  55. data/include/reflex/color_space.h +20 -0
  56. data/include/reflex/defs.h +5 -1
  57. data/include/reflex/event.h +16 -25
  58. data/include/reflex/fixture.h +116 -0
  59. data/include/reflex/font.h +20 -0
  60. data/include/reflex/image.h +20 -0
  61. data/include/reflex/image_view.h +1 -1
  62. data/include/reflex/matrix.h +20 -0
  63. data/include/reflex/painter.h +20 -0
  64. data/include/reflex/point.h +24 -0
  65. data/include/reflex/ruby/application.h +6 -0
  66. data/include/reflex/ruby/body.h +41 -0
  67. data/include/reflex/ruby/event.h +68 -0
  68. data/include/reflex/ruby/fixture.h +41 -0
  69. data/include/reflex/ruby/image_view.h +14 -0
  70. data/include/reflex/ruby/selector.h +14 -0
  71. data/include/reflex/ruby/style.h +14 -0
  72. data/include/reflex/ruby/style_length.h +26 -0
  73. data/include/reflex/ruby/view.h +43 -39
  74. data/include/reflex/ruby/window.h +27 -21
  75. data/include/reflex/ruby.h +2 -0
  76. data/include/reflex/shader.h +20 -0
  77. data/include/reflex/style.h +2 -3
  78. data/include/reflex/texture.h +20 -0
  79. data/include/reflex/view.h +45 -24
  80. data/include/reflex/window.h +11 -14
  81. data/include/reflex.h +3 -0
  82. data/lib/reflex/application.rb +6 -2
  83. data/lib/reflex/body.rb +17 -0
  84. data/lib/reflex/fixture.rb +17 -0
  85. data/lib/reflex/view.rb +16 -1
  86. data/lib/reflex/window.rb +13 -1
  87. data/lib/reflex.rb +2 -0
  88. data/reflex.gemspec +1 -1
  89. data/samples/bats.rb +4 -3
  90. data/samples/checker.rb +4 -3
  91. data/samples/fans.rb +4 -3
  92. data/samples/fps.rb +5 -3
  93. data/samples/grid.rb +5 -4
  94. data/samples/hello.rb +1 -1
  95. data/samples/image.rb +3 -2
  96. data/samples/ios/hello/hello/main.cpp +12 -3
  97. data/samples/ios/hello/hello.xcodeproj/project.pbxproj +376 -123
  98. data/samples/key.rb +5 -4
  99. data/samples/layout.rb +3 -2
  100. data/samples/model.rb +3 -2
  101. data/samples/osx/hello/hello/main.cpp +12 -3
  102. data/samples/osx/hello/hello.xcodeproj/project.pbxproj +375 -120
  103. data/samples/physics.rb +37 -0
  104. data/samples/repl.rb +3 -2
  105. data/samples/shader.rb +4 -4
  106. data/samples/shapes.rb +4 -4
  107. data/samples/text.rb +6 -4
  108. data/samples/tree.rb +5 -4
  109. data/samples/views.rb +3 -2
  110. data/samples/visuals.rb +1 -2
  111. data/src/body.cpp +244 -0
  112. data/src/event.cpp +18 -18
  113. data/src/fixture.cpp +108 -0
  114. data/src/image_view.cpp +1 -1
  115. data/src/ios/native_window.h +2 -0
  116. data/src/ios/native_window.mm +18 -1
  117. data/src/ios/opengl_view.mm +8 -0
  118. data/src/ios/window.mm +24 -3
  119. data/src/ios/window_data.h +3 -3
  120. data/src/osx/native_window.mm +17 -1
  121. data/src/osx/window.mm +24 -3
  122. data/src/osx/window_data.h +3 -3
  123. data/src/physics/Box2D/Box2D.h +68 -0
  124. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.cpp +193 -0
  125. data/src/physics/Box2D/Collision/Shapes/b2ChainShape.h +105 -0
  126. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.cpp +99 -0
  127. data/src/physics/Box2D/Collision/Shapes/b2CircleShape.h +91 -0
  128. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.cpp +138 -0
  129. data/src/physics/Box2D/Collision/Shapes/b2EdgeShape.h +74 -0
  130. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.cpp +467 -0
  131. data/src/physics/Box2D/Collision/Shapes/b2PolygonShape.h +101 -0
  132. data/src/physics/Box2D/Collision/Shapes/b2Shape.h +101 -0
  133. data/src/physics/Box2D/Collision/b2BroadPhase.cpp +119 -0
  134. data/src/physics/Box2D/Collision/b2BroadPhase.h +257 -0
  135. data/src/physics/Box2D/Collision/b2CollideCircle.cpp +154 -0
  136. data/src/physics/Box2D/Collision/b2CollideEdge.cpp +698 -0
  137. data/src/physics/Box2D/Collision/b2CollidePolygon.cpp +239 -0
  138. data/src/physics/Box2D/Collision/b2Collision.cpp +252 -0
  139. data/src/physics/Box2D/Collision/b2Collision.h +277 -0
  140. data/src/physics/Box2D/Collision/b2Distance.cpp +603 -0
  141. data/src/physics/Box2D/Collision/b2Distance.h +141 -0
  142. data/src/physics/Box2D/Collision/b2DynamicTree.cpp +778 -0
  143. data/src/physics/Box2D/Collision/b2DynamicTree.h +289 -0
  144. data/src/physics/Box2D/Collision/b2TimeOfImpact.cpp +486 -0
  145. data/src/physics/Box2D/Collision/b2TimeOfImpact.h +58 -0
  146. data/src/physics/Box2D/Common/b2BlockAllocator.cpp +215 -0
  147. data/src/physics/Box2D/Common/b2BlockAllocator.h +62 -0
  148. data/src/physics/Box2D/Common/b2Draw.cpp +44 -0
  149. data/src/physics/Box2D/Common/b2Draw.h +86 -0
  150. data/src/physics/Box2D/Common/b2GrowableStack.h +85 -0
  151. data/src/physics/Box2D/Common/b2Math.cpp +94 -0
  152. data/src/physics/Box2D/Common/b2Math.h +720 -0
  153. data/src/physics/Box2D/Common/b2Settings.cpp +44 -0
  154. data/src/physics/Box2D/Common/b2Settings.h +151 -0
  155. data/src/physics/Box2D/Common/b2StackAllocator.cpp +83 -0
  156. data/src/physics/Box2D/Common/b2StackAllocator.h +60 -0
  157. data/src/physics/Box2D/Common/b2Timer.cpp +101 -0
  158. data/src/physics/Box2D/Common/b2Timer.h +50 -0
  159. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp +53 -0
  160. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndCircleContact.h +39 -0
  161. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp +53 -0
  162. data/src/physics/Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.h +39 -0
  163. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.cpp +52 -0
  164. data/src/physics/Box2D/Dynamics/Contacts/b2CircleContact.h +39 -0
  165. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.cpp +247 -0
  166. data/src/physics/Box2D/Dynamics/Contacts/b2Contact.h +349 -0
  167. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.cpp +838 -0
  168. data/src/physics/Box2D/Dynamics/Contacts/b2ContactSolver.h +95 -0
  169. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp +49 -0
  170. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.h +39 -0
  171. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp +49 -0
  172. data/src/physics/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.h +39 -0
  173. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp +49 -0
  174. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.h +38 -0
  175. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.cpp +52 -0
  176. data/src/physics/Box2D/Dynamics/Contacts/b2PolygonContact.h +39 -0
  177. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.cpp +260 -0
  178. data/src/physics/Box2D/Dynamics/Joints/b2DistanceJoint.h +169 -0
  179. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.cpp +251 -0
  180. data/src/physics/Box2D/Dynamics/Joints/b2FrictionJoint.h +119 -0
  181. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.cpp +419 -0
  182. data/src/physics/Box2D/Dynamics/Joints/b2GearJoint.h +125 -0
  183. data/src/physics/Box2D/Dynamics/Joints/b2Joint.cpp +211 -0
  184. data/src/physics/Box2D/Dynamics/Joints/b2Joint.h +226 -0
  185. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.cpp +304 -0
  186. data/src/physics/Box2D/Dynamics/Joints/b2MotorJoint.h +133 -0
  187. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.cpp +222 -0
  188. data/src/physics/Box2D/Dynamics/Joints/b2MouseJoint.h +129 -0
  189. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp +629 -0
  190. data/src/physics/Box2D/Dynamics/Joints/b2PrismaticJoint.h +196 -0
  191. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.cpp +348 -0
  192. data/src/physics/Box2D/Dynamics/Joints/b2PulleyJoint.h +152 -0
  193. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp +502 -0
  194. data/src/physics/Box2D/Dynamics/Joints/b2RevoluteJoint.h +204 -0
  195. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.cpp +241 -0
  196. data/src/physics/Box2D/Dynamics/Joints/b2RopeJoint.h +114 -0
  197. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.cpp +344 -0
  198. data/src/physics/Box2D/Dynamics/Joints/b2WeldJoint.h +126 -0
  199. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.cpp +419 -0
  200. data/src/physics/Box2D/Dynamics/Joints/b2WheelJoint.h +210 -0
  201. data/src/physics/Box2D/Dynamics/b2Body.cpp +549 -0
  202. data/src/physics/Box2D/Dynamics/b2Body.h +860 -0
  203. data/src/physics/Box2D/Dynamics/b2ContactManager.cpp +296 -0
  204. data/src/physics/Box2D/Dynamics/b2ContactManager.h +52 -0
  205. data/src/physics/Box2D/Dynamics/b2Fixture.cpp +303 -0
  206. data/src/physics/Box2D/Dynamics/b2Fixture.h +345 -0
  207. data/src/physics/Box2D/Dynamics/b2Island.cpp +539 -0
  208. data/src/physics/Box2D/Dynamics/b2Island.h +93 -0
  209. data/src/physics/Box2D/Dynamics/b2TimeStep.h +70 -0
  210. data/src/physics/Box2D/Dynamics/b2World.cpp +1339 -0
  211. data/src/physics/Box2D/Dynamics/b2World.h +354 -0
  212. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.cpp +36 -0
  213. data/src/physics/Box2D/Dynamics/b2WorldCallbacks.h +155 -0
  214. data/src/physics/Box2D/Rope/b2Rope.cpp +259 -0
  215. data/src/physics/Box2D/Rope/b2Rope.h +115 -0
  216. data/src/style.cpp +2 -2
  217. data/src/view.cpp +217 -17
  218. data/src/window.cpp +25 -15
  219. data/src/world.cpp +206 -0
  220. data/src/world.h +96 -0
  221. data/task/box2d.rake +25 -0
  222. data/test/test_view.rb +5 -5
  223. metadata +125 -3
@@ -0,0 +1,215 @@
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+ /*
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+ * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
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+ *
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+ * This software is provided 'as-is', without any express or implied
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+ * warranty. In no event will the authors be held liable for any damages
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+ * arising from the use of this software.
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+ * Permission is granted to anyone to use this software for any purpose,
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+ * including commercial applications, and to alter it and redistribute it
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+ * freely, subject to the following restrictions:
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+ * 1. The origin of this software must not be misrepresented; you must not
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+ * claim that you wrote the original software. If you use this software
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+ * in a product, an acknowledgment in the product documentation would be
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+ * appreciated but is not required.
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+ * 2. Altered source versions must be plainly marked as such, and must not be
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+ * misrepresented as being the original software.
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+ * 3. This notice may not be removed or altered from any source distribution.
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+ */
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+
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+ #include <Box2D/Common/b2BlockAllocator.h>
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+ #include <limits.h>
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+ #include <string.h>
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+ #include <stddef.h>
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+
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+ int32 b2BlockAllocator::s_blockSizes[b2_blockSizes] =
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+ {
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+ 16, // 0
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+ 32, // 1
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+ 64, // 2
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+ 96, // 3
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+ 128, // 4
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+ 160, // 5
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+ 192, // 6
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+ 224, // 7
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+ 256, // 8
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+ 320, // 9
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+ 384, // 10
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+ 448, // 11
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+ 512, // 12
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+ 640, // 13
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+ };
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+ uint8 b2BlockAllocator::s_blockSizeLookup[b2_maxBlockSize + 1];
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+ bool b2BlockAllocator::s_blockSizeLookupInitialized;
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+
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+ struct b2Chunk
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+ {
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+ int32 blockSize;
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+ b2Block* blocks;
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+ };
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+
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+ struct b2Block
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+ {
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+ b2Block* next;
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+ };
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+
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+ b2BlockAllocator::b2BlockAllocator()
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+ {
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+ b2Assert(b2_blockSizes < UCHAR_MAX);
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+
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+ m_chunkSpace = b2_chunkArrayIncrement;
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+ m_chunkCount = 0;
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+ m_chunks = (b2Chunk*)b2Alloc(m_chunkSpace * sizeof(b2Chunk));
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+
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+ memset(m_chunks, 0, m_chunkSpace * sizeof(b2Chunk));
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+ memset(m_freeLists, 0, sizeof(m_freeLists));
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+
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+ if (s_blockSizeLookupInitialized == false)
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+ {
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+ int32 j = 0;
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+ for (int32 i = 1; i <= b2_maxBlockSize; ++i)
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+ {
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+ b2Assert(j < b2_blockSizes);
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+ if (i <= s_blockSizes[j])
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+ {
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+ s_blockSizeLookup[i] = (uint8)j;
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+ }
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+ else
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+ {
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+ ++j;
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+ s_blockSizeLookup[i] = (uint8)j;
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+ }
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+ }
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+
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+ s_blockSizeLookupInitialized = true;
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+ }
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+ }
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+
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+ b2BlockAllocator::~b2BlockAllocator()
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+ {
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+ for (int32 i = 0; i < m_chunkCount; ++i)
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+ {
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+ b2Free(m_chunks[i].blocks);
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+ }
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+
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+ b2Free(m_chunks);
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+ }
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+
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+ void* b2BlockAllocator::Allocate(int32 size)
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+ {
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+ if (size == 0)
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+ return NULL;
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+
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+ b2Assert(0 < size);
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+
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+ if (size > b2_maxBlockSize)
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+ {
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+ return b2Alloc(size);
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+ }
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+
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+ int32 index = s_blockSizeLookup[size];
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+ b2Assert(0 <= index && index < b2_blockSizes);
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+
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+ if (m_freeLists[index])
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+ {
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+ b2Block* block = m_freeLists[index];
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+ m_freeLists[index] = block->next;
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+ return block;
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+ }
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+ else
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+ {
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+ if (m_chunkCount == m_chunkSpace)
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+ {
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+ b2Chunk* oldChunks = m_chunks;
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+ m_chunkSpace += b2_chunkArrayIncrement;
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+ m_chunks = (b2Chunk*)b2Alloc(m_chunkSpace * sizeof(b2Chunk));
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+ memcpy(m_chunks, oldChunks, m_chunkCount * sizeof(b2Chunk));
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+ memset(m_chunks + m_chunkCount, 0, b2_chunkArrayIncrement * sizeof(b2Chunk));
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+ b2Free(oldChunks);
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+ }
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+
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+ b2Chunk* chunk = m_chunks + m_chunkCount;
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+ chunk->blocks = (b2Block*)b2Alloc(b2_chunkSize);
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+ #if defined(_DEBUG)
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+ memset(chunk->blocks, 0xcd, b2_chunkSize);
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+ #endif
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+ int32 blockSize = s_blockSizes[index];
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+ chunk->blockSize = blockSize;
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+ int32 blockCount = b2_chunkSize / blockSize;
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+ b2Assert(blockCount * blockSize <= b2_chunkSize);
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+ for (int32 i = 0; i < blockCount - 1; ++i)
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+ {
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+ b2Block* block = (b2Block*)((int8*)chunk->blocks + blockSize * i);
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+ b2Block* next = (b2Block*)((int8*)chunk->blocks + blockSize * (i + 1));
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+ block->next = next;
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+ }
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+ b2Block* last = (b2Block*)((int8*)chunk->blocks + blockSize * (blockCount - 1));
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+ last->next = NULL;
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+
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+ m_freeLists[index] = chunk->blocks->next;
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+ ++m_chunkCount;
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+
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+ return chunk->blocks;
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+ }
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+ }
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+
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+ void b2BlockAllocator::Free(void* p, int32 size)
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+ {
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+ if (size == 0)
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+ {
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+ return;
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+ }
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+
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+ b2Assert(0 < size);
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+
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+ if (size > b2_maxBlockSize)
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+ {
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+ b2Free(p);
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+ return;
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+ }
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+
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+ int32 index = s_blockSizeLookup[size];
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+ b2Assert(0 <= index && index < b2_blockSizes);
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+
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+ #ifdef _DEBUG
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+ // Verify the memory address and size is valid.
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+ int32 blockSize = s_blockSizes[index];
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+ bool found = false;
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+ for (int32 i = 0; i < m_chunkCount; ++i)
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+ {
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+ b2Chunk* chunk = m_chunks + i;
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+ if (chunk->blockSize != blockSize)
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+ {
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+ b2Assert( (int8*)p + blockSize <= (int8*)chunk->blocks ||
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+ (int8*)chunk->blocks + b2_chunkSize <= (int8*)p);
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+ }
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+ else
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+ {
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+ if ((int8*)chunk->blocks <= (int8*)p && (int8*)p + blockSize <= (int8*)chunk->blocks + b2_chunkSize)
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+ {
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+ found = true;
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+ }
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+ }
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+ }
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+
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+ b2Assert(found);
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+
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+ memset(p, 0xfd, blockSize);
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+ #endif
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+
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+ b2Block* block = (b2Block*)p;
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+ block->next = m_freeLists[index];
201
+ m_freeLists[index] = block;
202
+ }
203
+
204
+ void b2BlockAllocator::Clear()
205
+ {
206
+ for (int32 i = 0; i < m_chunkCount; ++i)
207
+ {
208
+ b2Free(m_chunks[i].blocks);
209
+ }
210
+
211
+ m_chunkCount = 0;
212
+ memset(m_chunks, 0, m_chunkSpace * sizeof(b2Chunk));
213
+
214
+ memset(m_freeLists, 0, sizeof(m_freeLists));
215
+ }
@@ -0,0 +1,62 @@
1
+ /*
2
+ * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
3
+ *
4
+ * This software is provided 'as-is', without any express or implied
5
+ * warranty. In no event will the authors be held liable for any damages
6
+ * arising from the use of this software.
7
+ * Permission is granted to anyone to use this software for any purpose,
8
+ * including commercial applications, and to alter it and redistribute it
9
+ * freely, subject to the following restrictions:
10
+ * 1. The origin of this software must not be misrepresented; you must not
11
+ * claim that you wrote the original software. If you use this software
12
+ * in a product, an acknowledgment in the product documentation would be
13
+ * appreciated but is not required.
14
+ * 2. Altered source versions must be plainly marked as such, and must not be
15
+ * misrepresented as being the original software.
16
+ * 3. This notice may not be removed or altered from any source distribution.
17
+ */
18
+
19
+ #ifndef B2_BLOCK_ALLOCATOR_H
20
+ #define B2_BLOCK_ALLOCATOR_H
21
+
22
+ #include <Box2D/Common/b2Settings.h>
23
+
24
+ const int32 b2_chunkSize = 16 * 1024;
25
+ const int32 b2_maxBlockSize = 640;
26
+ const int32 b2_blockSizes = 14;
27
+ const int32 b2_chunkArrayIncrement = 128;
28
+
29
+ struct b2Block;
30
+ struct b2Chunk;
31
+
32
+ /// This is a small object allocator used for allocating small
33
+ /// objects that persist for more than one time step.
34
+ /// See: http://www.codeproject.com/useritems/Small_Block_Allocator.asp
35
+ class b2BlockAllocator
36
+ {
37
+ public:
38
+ b2BlockAllocator();
39
+ ~b2BlockAllocator();
40
+
41
+ /// Allocate memory. This will use b2Alloc if the size is larger than b2_maxBlockSize.
42
+ void* Allocate(int32 size);
43
+
44
+ /// Free memory. This will use b2Free if the size is larger than b2_maxBlockSize.
45
+ void Free(void* p, int32 size);
46
+
47
+ void Clear();
48
+
49
+ private:
50
+
51
+ b2Chunk* m_chunks;
52
+ int32 m_chunkCount;
53
+ int32 m_chunkSpace;
54
+
55
+ b2Block* m_freeLists[b2_blockSizes];
56
+
57
+ static int32 s_blockSizes[b2_blockSizes];
58
+ static uint8 s_blockSizeLookup[b2_maxBlockSize + 1];
59
+ static bool s_blockSizeLookupInitialized;
60
+ };
61
+
62
+ #endif
@@ -0,0 +1,44 @@
1
+ /*
2
+ * Copyright (c) 2011 Erin Catto http://box2d.org
3
+ *
4
+ * This software is provided 'as-is', without any express or implied
5
+ * warranty. In no event will the authors be held liable for any damages
6
+ * arising from the use of this software.
7
+ * Permission is granted to anyone to use this software for any purpose,
8
+ * including commercial applications, and to alter it and redistribute it
9
+ * freely, subject to the following restrictions:
10
+ * 1. The origin of this software must not be misrepresented; you must not
11
+ * claim that you wrote the original software. If you use this software
12
+ * in a product, an acknowledgment in the product documentation would be
13
+ * appreciated but is not required.
14
+ * 2. Altered source versions must be plainly marked as such, and must not be
15
+ * misrepresented as being the original software.
16
+ * 3. This notice may not be removed or altered from any source distribution.
17
+ */
18
+
19
+ #include <Box2D/Common/b2Draw.h>
20
+
21
+ b2Draw::b2Draw()
22
+ {
23
+ m_drawFlags = 0;
24
+ }
25
+
26
+ void b2Draw::SetFlags(uint32 flags)
27
+ {
28
+ m_drawFlags = flags;
29
+ }
30
+
31
+ uint32 b2Draw::GetFlags() const
32
+ {
33
+ return m_drawFlags;
34
+ }
35
+
36
+ void b2Draw::AppendFlags(uint32 flags)
37
+ {
38
+ m_drawFlags |= flags;
39
+ }
40
+
41
+ void b2Draw::ClearFlags(uint32 flags)
42
+ {
43
+ m_drawFlags &= ~flags;
44
+ }
@@ -0,0 +1,86 @@
1
+ /*
2
+ * Copyright (c) 2011 Erin Catto http://box2d.org
3
+ *
4
+ * This software is provided 'as-is', without any express or implied
5
+ * warranty. In no event will the authors be held liable for any damages
6
+ * arising from the use of this software.
7
+ * Permission is granted to anyone to use this software for any purpose,
8
+ * including commercial applications, and to alter it and redistribute it
9
+ * freely, subject to the following restrictions:
10
+ * 1. The origin of this software must not be misrepresented; you must not
11
+ * claim that you wrote the original software. If you use this software
12
+ * in a product, an acknowledgment in the product documentation would be
13
+ * appreciated but is not required.
14
+ * 2. Altered source versions must be plainly marked as such, and must not be
15
+ * misrepresented as being the original software.
16
+ * 3. This notice may not be removed or altered from any source distribution.
17
+ */
18
+
19
+ #ifndef B2_DRAW_H
20
+ #define B2_DRAW_H
21
+
22
+ #include <Box2D/Common/b2Math.h>
23
+
24
+ /// Color for debug drawing. Each value has the range [0,1].
25
+ struct b2Color
26
+ {
27
+ b2Color() {}
28
+ b2Color(float32 r, float32 g, float32 b, float32 a = 1.0f) : r(r), g(g), b(b), a(a) {}
29
+ void Set(float32 ri, float32 gi, float32 bi, float32 ai = 1.0f) { r = ri; g = gi; b = bi; a = ai; }
30
+ float32 r, g, b, a;
31
+ };
32
+
33
+ /// Implement and register this class with a b2World to provide debug drawing of physics
34
+ /// entities in your game.
35
+ class b2Draw
36
+ {
37
+ public:
38
+ b2Draw();
39
+
40
+ virtual ~b2Draw() {}
41
+
42
+ enum
43
+ {
44
+ e_shapeBit = 0x0001, ///< draw shapes
45
+ e_jointBit = 0x0002, ///< draw joint connections
46
+ e_aabbBit = 0x0004, ///< draw axis aligned bounding boxes
47
+ e_pairBit = 0x0008, ///< draw broad-phase pairs
48
+ e_centerOfMassBit = 0x0010 ///< draw center of mass frame
49
+ };
50
+
51
+ /// Set the drawing flags.
52
+ void SetFlags(uint32 flags);
53
+
54
+ /// Get the drawing flags.
55
+ uint32 GetFlags() const;
56
+
57
+ /// Append flags to the current flags.
58
+ void AppendFlags(uint32 flags);
59
+
60
+ /// Clear flags from the current flags.
61
+ void ClearFlags(uint32 flags);
62
+
63
+ /// Draw a closed polygon provided in CCW order.
64
+ virtual void DrawPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color) = 0;
65
+
66
+ /// Draw a solid closed polygon provided in CCW order.
67
+ virtual void DrawSolidPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color) = 0;
68
+
69
+ /// Draw a circle.
70
+ virtual void DrawCircle(const b2Vec2& center, float32 radius, const b2Color& color) = 0;
71
+
72
+ /// Draw a solid circle.
73
+ virtual void DrawSolidCircle(const b2Vec2& center, float32 radius, const b2Vec2& axis, const b2Color& color) = 0;
74
+
75
+ /// Draw a line segment.
76
+ virtual void DrawSegment(const b2Vec2& p1, const b2Vec2& p2, const b2Color& color) = 0;
77
+
78
+ /// Draw a transform. Choose your own length scale.
79
+ /// @param xf a transform.
80
+ virtual void DrawTransform(const b2Transform& xf) = 0;
81
+
82
+ protected:
83
+ uint32 m_drawFlags;
84
+ };
85
+
86
+ #endif
@@ -0,0 +1,85 @@
1
+ /*
2
+ * Copyright (c) 2010 Erin Catto http://www.box2d.org
3
+ *
4
+ * This software is provided 'as-is', without any express or implied
5
+ * warranty. In no event will the authors be held liable for any damages
6
+ * arising from the use of this software.
7
+ * Permission is granted to anyone to use this software for any purpose,
8
+ * including commercial applications, and to alter it and redistribute it
9
+ * freely, subject to the following restrictions:
10
+ * 1. The origin of this software must not be misrepresented; you must not
11
+ * claim that you wrote the original software. If you use this software
12
+ * in a product, an acknowledgment in the product documentation would be
13
+ * appreciated but is not required.
14
+ * 2. Altered source versions must be plainly marked as such, and must not be
15
+ * misrepresented as being the original software.
16
+ * 3. This notice may not be removed or altered from any source distribution.
17
+ */
18
+
19
+ #ifndef B2_GROWABLE_STACK_H
20
+ #define B2_GROWABLE_STACK_H
21
+ #include <Box2D/Common/b2Settings.h>
22
+ #include <string.h>
23
+
24
+ /// This is a growable LIFO stack with an initial capacity of N.
25
+ /// If the stack size exceeds the initial capacity, the heap is used
26
+ /// to increase the size of the stack.
27
+ template <typename T, int32 N>
28
+ class b2GrowableStack
29
+ {
30
+ public:
31
+ b2GrowableStack()
32
+ {
33
+ m_stack = m_array;
34
+ m_count = 0;
35
+ m_capacity = N;
36
+ }
37
+
38
+ ~b2GrowableStack()
39
+ {
40
+ if (m_stack != m_array)
41
+ {
42
+ b2Free(m_stack);
43
+ m_stack = NULL;
44
+ }
45
+ }
46
+
47
+ void Push(const T& element)
48
+ {
49
+ if (m_count == m_capacity)
50
+ {
51
+ T* old = m_stack;
52
+ m_capacity *= 2;
53
+ m_stack = (T*)b2Alloc(m_capacity * sizeof(T));
54
+ memcpy(m_stack, old, m_count * sizeof(T));
55
+ if (old != m_array)
56
+ {
57
+ b2Free(old);
58
+ }
59
+ }
60
+
61
+ m_stack[m_count] = element;
62
+ ++m_count;
63
+ }
64
+
65
+ T Pop()
66
+ {
67
+ b2Assert(m_count > 0);
68
+ --m_count;
69
+ return m_stack[m_count];
70
+ }
71
+
72
+ int32 GetCount()
73
+ {
74
+ return m_count;
75
+ }
76
+
77
+ private:
78
+ T* m_stack;
79
+ T m_array[N];
80
+ int32 m_count;
81
+ int32 m_capacity;
82
+ };
83
+
84
+
85
+ #endif
@@ -0,0 +1,94 @@
1
+ /*
2
+ * Copyright (c) 2007-2009 Erin Catto http://www.box2d.org
3
+ *
4
+ * This software is provided 'as-is', without any express or implied
5
+ * warranty. In no event will the authors be held liable for any damages
6
+ * arising from the use of this software.
7
+ * Permission is granted to anyone to use this software for any purpose,
8
+ * including commercial applications, and to alter it and redistribute it
9
+ * freely, subject to the following restrictions:
10
+ * 1. The origin of this software must not be misrepresented; you must not
11
+ * claim that you wrote the original software. If you use this software
12
+ * in a product, an acknowledgment in the product documentation would be
13
+ * appreciated but is not required.
14
+ * 2. Altered source versions must be plainly marked as such, and must not be
15
+ * misrepresented as being the original software.
16
+ * 3. This notice may not be removed or altered from any source distribution.
17
+ */
18
+
19
+ #include <Box2D/Common/b2Math.h>
20
+
21
+ const b2Vec2 b2Vec2_zero(0.0f, 0.0f);
22
+
23
+ /// Solve A * x = b, where b is a column vector. This is more efficient
24
+ /// than computing the inverse in one-shot cases.
25
+ b2Vec3 b2Mat33::Solve33(const b2Vec3& b) const
26
+ {
27
+ float32 det = b2Dot(ex, b2Cross(ey, ez));
28
+ if (det != 0.0f)
29
+ {
30
+ det = 1.0f / det;
31
+ }
32
+ b2Vec3 x;
33
+ x.x = det * b2Dot(b, b2Cross(ey, ez));
34
+ x.y = det * b2Dot(ex, b2Cross(b, ez));
35
+ x.z = det * b2Dot(ex, b2Cross(ey, b));
36
+ return x;
37
+ }
38
+
39
+ /// Solve A * x = b, where b is a column vector. This is more efficient
40
+ /// than computing the inverse in one-shot cases.
41
+ b2Vec2 b2Mat33::Solve22(const b2Vec2& b) const
42
+ {
43
+ float32 a11 = ex.x, a12 = ey.x, a21 = ex.y, a22 = ey.y;
44
+ float32 det = a11 * a22 - a12 * a21;
45
+ if (det != 0.0f)
46
+ {
47
+ det = 1.0f / det;
48
+ }
49
+ b2Vec2 x;
50
+ x.x = det * (a22 * b.x - a12 * b.y);
51
+ x.y = det * (a11 * b.y - a21 * b.x);
52
+ return x;
53
+ }
54
+
55
+ ///
56
+ void b2Mat33::GetInverse22(b2Mat33* M) const
57
+ {
58
+ float32 a = ex.x, b = ey.x, c = ex.y, d = ey.y;
59
+ float32 det = a * d - b * c;
60
+ if (det != 0.0f)
61
+ {
62
+ det = 1.0f / det;
63
+ }
64
+
65
+ M->ex.x = det * d; M->ey.x = -det * b; M->ex.z = 0.0f;
66
+ M->ex.y = -det * c; M->ey.y = det * a; M->ey.z = 0.0f;
67
+ M->ez.x = 0.0f; M->ez.y = 0.0f; M->ez.z = 0.0f;
68
+ }
69
+
70
+ /// Returns the zero matrix if singular.
71
+ void b2Mat33::GetSymInverse33(b2Mat33* M) const
72
+ {
73
+ float32 det = b2Dot(ex, b2Cross(ey, ez));
74
+ if (det != 0.0f)
75
+ {
76
+ det = 1.0f / det;
77
+ }
78
+
79
+ float32 a11 = ex.x, a12 = ey.x, a13 = ez.x;
80
+ float32 a22 = ey.y, a23 = ez.y;
81
+ float32 a33 = ez.z;
82
+
83
+ M->ex.x = det * (a22 * a33 - a23 * a23);
84
+ M->ex.y = det * (a13 * a23 - a12 * a33);
85
+ M->ex.z = det * (a12 * a23 - a13 * a22);
86
+
87
+ M->ey.x = M->ex.y;
88
+ M->ey.y = det * (a11 * a33 - a13 * a13);
89
+ M->ey.z = det * (a13 * a12 - a11 * a23);
90
+
91
+ M->ez.x = M->ex.z;
92
+ M->ez.y = M->ey.z;
93
+ M->ez.z = det * (a11 * a22 - a12 * a12);
94
+ }