pbox2d 0.6.0-java → 0.8.0-java
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- checksums.yaml +4 -4
- data/.mvn/extensions.xml +8 -0
- data/.mvn/wrapper/maven-wrapper.properties +1 -0
- data/.travis.yml +23 -0
- data/CHANGELOG.md +8 -0
- data/README.md +7 -7
- data/Rakefile +1 -2
- data/lib/box2d.jar +0 -0
- data/lib/pbox2d/version.rb +1 -1
- data/lib/pbox2d.rb +1 -0
- data/pbox2d.gemspec +6 -11
- data/pom.rb +59 -0
- data/pom.xml +82 -73
- data/src/org/jbox2d/JBox2D.gwt.xml +12 -0
- data/src/org/jbox2d/callbacks/ContactAdaptor.java +27 -0
- data/src/org/jbox2d/callbacks/ContactFilter.java +59 -0
- data/src/org/jbox2d/callbacks/ContactImpulse.java +42 -0
- data/src/org/jbox2d/callbacks/ContactListener.java +87 -0
- data/src/org/jbox2d/callbacks/DebugDraw.java +297 -0
- data/src/org/jbox2d/callbacks/DestructionListener.java +53 -0
- data/src/org/jbox2d/callbacks/PairCallback.java +29 -0
- data/src/org/jbox2d/callbacks/ParticleDestructionListener.java +20 -0
- data/src/org/jbox2d/callbacks/ParticleQueryCallback.java +19 -0
- data/src/org/jbox2d/callbacks/ParticleRaycastCallback.java +19 -0
- data/src/org/jbox2d/callbacks/QueryCallback.java +45 -0
- data/src/org/jbox2d/callbacks/RayCastCallback.java +55 -0
- data/src/org/jbox2d/callbacks/TreeCallback.java +42 -0
- data/src/org/jbox2d/callbacks/TreeRayCastCallback.java +44 -0
- data/src/org/jbox2d/collision/AABB.java +338 -0
- data/src/org/jbox2d/collision/Collision.java +1444 -0
- data/src/org/jbox2d/collision/ContactID.java +106 -0
- data/src/org/jbox2d/collision/Distance.java +773 -0
- data/src/org/jbox2d/collision/DistanceInput.java +41 -0
- data/src/org/jbox2d/collision/DistanceOutput.java +43 -0
- data/src/org/jbox2d/collision/Manifold.java +116 -0
- data/src/org/jbox2d/collision/ManifoldPoint.java +104 -0
- data/src/org/jbox2d/collision/RayCastInput.java +47 -0
- data/src/org/jbox2d/collision/RayCastOutput.java +46 -0
- data/src/org/jbox2d/collision/TimeOfImpact.java +526 -0
- data/src/org/jbox2d/collision/WorldManifold.java +200 -0
- data/src/org/jbox2d/collision/broadphase/BroadPhase.java +92 -0
- data/src/org/jbox2d/collision/broadphase/BroadPhaseStrategy.java +88 -0
- data/src/org/jbox2d/collision/broadphase/DefaultBroadPhaseBuffer.java +268 -0
- data/src/org/jbox2d/collision/broadphase/DynamicTree.java +883 -0
- data/src/org/jbox2d/collision/broadphase/DynamicTreeFlatNodes.java +873 -0
- data/src/org/jbox2d/collision/broadphase/DynamicTreeNode.java +54 -0
- data/src/org/jbox2d/collision/broadphase/Pair.java +46 -0
- data/src/org/jbox2d/collision/shapes/ChainShape.java +264 -0
- data/src/org/jbox2d/collision/shapes/CircleShape.java +207 -0
- data/src/org/jbox2d/collision/shapes/EdgeShape.java +254 -0
- data/src/org/jbox2d/collision/shapes/MassData.java +105 -0
- data/src/org/jbox2d/collision/shapes/PolygonShape.java +718 -0
- data/src/org/jbox2d/collision/shapes/Shape.java +136 -0
- data/src/org/jbox2d/collision/shapes/ShapeType.java +32 -0
- data/src/org/jbox2d/common/BufferUtils.java +209 -0
- data/src/org/jbox2d/common/Color3f.java +88 -0
- data/src/org/jbox2d/common/IViewportTransform.java +133 -0
- data/src/org/jbox2d/common/Mat22.java +609 -0
- data/src/org/jbox2d/common/Mat33.java +290 -0
- data/src/org/jbox2d/common/MathUtils.java +335 -0
- data/src/org/jbox2d/common/OBBViewportTransform.java +174 -0
- data/src/org/jbox2d/common/PlatformMathUtils.java +46 -0
- data/src/org/jbox2d/common/RaycastResult.java +37 -0
- data/src/org/jbox2d/common/Rot.java +150 -0
- data/src/org/jbox2d/common/Settings.java +246 -0
- data/src/org/jbox2d/common/Sweep.java +116 -0
- data/src/org/jbox2d/common/Timer.java +46 -0
- data/src/org/jbox2d/common/Transform.java +203 -0
- data/src/org/jbox2d/common/Vec2.java +388 -0
- data/src/org/jbox2d/common/Vec3.java +170 -0
- data/src/org/jbox2d/dynamics/Body.java +1246 -0
- data/src/org/jbox2d/dynamics/BodyDef.java +382 -0
- data/src/org/jbox2d/dynamics/BodyType.java +41 -0
- data/src/org/jbox2d/dynamics/ContactManager.java +293 -0
- data/src/org/jbox2d/dynamics/Filter.java +62 -0
- data/src/org/jbox2d/dynamics/Fixture.java +454 -0
- data/src/org/jbox2d/dynamics/FixtureDef.java +214 -0
- data/src/org/jbox2d/dynamics/FixtureProxy.java +38 -0
- data/src/org/jbox2d/dynamics/Island.java +602 -0
- data/src/org/jbox2d/dynamics/Profile.java +97 -0
- data/src/org/jbox2d/dynamics/SolverData.java +33 -0
- data/src/org/jbox2d/dynamics/TimeStep.java +46 -0
- data/src/org/jbox2d/dynamics/World.java +2075 -0
- data/src/org/jbox2d/dynamics/contacts/ChainAndCircleContact.java +57 -0
- data/src/org/jbox2d/dynamics/contacts/ChainAndPolygonContact.java +57 -0
- data/src/org/jbox2d/dynamics/contacts/CircleContact.java +50 -0
- data/src/org/jbox2d/dynamics/contacts/Contact.java +365 -0
- data/src/org/jbox2d/dynamics/contacts/ContactCreator.java +35 -0
- data/src/org/jbox2d/dynamics/contacts/ContactEdge.java +56 -0
- data/src/org/jbox2d/dynamics/contacts/ContactPositionConstraint.java +49 -0
- data/src/org/jbox2d/dynamics/contacts/ContactRegister.java +31 -0
- data/src/org/jbox2d/dynamics/contacts/ContactSolver.java +1104 -0
- data/src/org/jbox2d/dynamics/contacts/ContactVelocityConstraint.java +60 -0
- data/src/org/jbox2d/dynamics/contacts/EdgeAndCircleContact.java +52 -0
- data/src/org/jbox2d/dynamics/contacts/EdgeAndPolygonContact.java +52 -0
- data/src/org/jbox2d/dynamics/contacts/PolygonAndCircleContact.java +51 -0
- data/src/org/jbox2d/dynamics/contacts/PolygonContact.java +50 -0
- data/src/org/jbox2d/dynamics/contacts/Position.java +31 -0
- data/src/org/jbox2d/dynamics/contacts/Velocity.java +31 -0
- data/src/org/jbox2d/dynamics/joints/ConstantVolumeJoint.java +258 -0
- data/src/org/jbox2d/dynamics/joints/ConstantVolumeJointDef.java +75 -0
- data/src/org/jbox2d/dynamics/joints/DistanceJoint.java +356 -0
- data/src/org/jbox2d/dynamics/joints/DistanceJointDef.java +106 -0
- data/src/org/jbox2d/dynamics/joints/FrictionJoint.java +294 -0
- data/src/org/jbox2d/dynamics/joints/FrictionJointDef.java +78 -0
- data/src/org/jbox2d/dynamics/joints/GearJoint.java +520 -0
- data/src/org/jbox2d/dynamics/joints/GearJointDef.java +58 -0
- data/src/org/jbox2d/dynamics/joints/Jacobian.java +32 -0
- data/src/org/jbox2d/dynamics/joints/Joint.java +235 -0
- data/src/org/jbox2d/dynamics/joints/JointDef.java +65 -0
- data/src/org/jbox2d/dynamics/joints/JointEdge.java +57 -0
- data/src/org/jbox2d/dynamics/joints/JointType.java +28 -0
- data/src/org/jbox2d/dynamics/joints/LimitState.java +28 -0
- data/src/org/jbox2d/dynamics/joints/MotorJoint.java +339 -0
- data/src/org/jbox2d/dynamics/joints/MotorJointDef.java +55 -0
- data/src/org/jbox2d/dynamics/joints/MouseJoint.java +262 -0
- data/src/org/jbox2d/dynamics/joints/MouseJointDef.java +62 -0
- data/src/org/jbox2d/dynamics/joints/PrismaticJoint.java +808 -0
- data/src/org/jbox2d/dynamics/joints/PrismaticJointDef.java +120 -0
- data/src/org/jbox2d/dynamics/joints/PulleyJoint.java +393 -0
- data/src/org/jbox2d/dynamics/joints/PulleyJointDef.java +105 -0
- data/src/org/jbox2d/dynamics/joints/RevoluteJoint.java +554 -0
- data/src/org/jbox2d/dynamics/joints/RevoluteJointDef.java +137 -0
- data/src/org/jbox2d/dynamics/joints/RopeJoint.java +276 -0
- data/src/org/jbox2d/dynamics/joints/RopeJointDef.java +34 -0
- data/src/org/jbox2d/dynamics/joints/WeldJoint.java +424 -0
- data/src/org/jbox2d/dynamics/joints/WeldJointDef.java +85 -0
- data/src/org/jbox2d/dynamics/joints/WheelJoint.java +498 -0
- data/src/org/jbox2d/dynamics/joints/WheelJointDef.java +98 -0
- data/src/org/jbox2d/particle/ParticleBodyContact.java +17 -0
- data/src/org/jbox2d/particle/ParticleColor.java +52 -0
- data/src/org/jbox2d/particle/ParticleContact.java +14 -0
- data/src/org/jbox2d/particle/ParticleDef.java +24 -0
- data/src/org/jbox2d/particle/ParticleGroup.java +154 -0
- data/src/org/jbox2d/particle/ParticleGroupDef.java +62 -0
- data/src/org/jbox2d/particle/ParticleGroupType.java +8 -0
- data/src/org/jbox2d/particle/ParticleSystem.java +2172 -0
- data/src/org/jbox2d/particle/ParticleType.java +28 -0
- data/src/org/jbox2d/particle/StackQueue.java +44 -0
- data/src/org/jbox2d/particle/VoronoiDiagram.java +209 -0
- data/src/org/jbox2d/pooling/IDynamicStack.java +47 -0
- data/src/org/jbox2d/pooling/IOrderedStack.java +57 -0
- data/src/org/jbox2d/pooling/IWorldPool.java +101 -0
- data/src/org/jbox2d/pooling/arrays/FloatArray.java +50 -0
- data/src/org/jbox2d/pooling/arrays/GeneratorArray.java +33 -0
- data/src/org/jbox2d/pooling/arrays/IntArray.java +53 -0
- data/src/org/jbox2d/pooling/arrays/Vec2Array.java +57 -0
- data/src/org/jbox2d/pooling/normal/CircleStack.java +77 -0
- data/src/org/jbox2d/pooling/normal/DefaultWorldPool.java +331 -0
- data/src/org/jbox2d/pooling/normal/MutableStack.java +72 -0
- data/src/org/jbox2d/pooling/normal/OrderedStack.java +73 -0
- data/src/org/jbox2d/pooling/stacks/DynamicIntStack.java +60 -0
- metadata +161 -14
- data/lib/jbox2d-library-2.3.1-SNAPSHOT.jar +0 -0
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/**
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* *****************************************************************************
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* Copyright (c) 2013, Daniel Murphy
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without modification,
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* are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************
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*/
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package org.jbox2d.common;
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import java.io.Serializable;
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/**
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* A 2D column vector
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*/
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public class Vec2 implements Serializable {
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private static final long serialVersionUID = 1L;
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public float x, y;
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public Vec2() {
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this(0, 0);
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}
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public Vec2(float x, float y) {
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this.x = x;
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this.y = y;
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}
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public Vec2(Vec2 toCopy) {
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this(toCopy.x, toCopy.y);
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}
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/**
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* Zero out this vector.
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*/
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public final void setZero() {
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x = 0.0f;
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y = 0.0f;
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}
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/**
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* Set the vector component-wise.
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*
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* @param x
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* @param y
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* @return
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*/
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public final Vec2 set(float x, float y) {
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this.x = x;
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this.y = y;
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return this;
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}
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/**
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* Set this vector to another vector.
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*
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* @param v
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* @return
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*/
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public final Vec2 set(Vec2 v) {
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this.x = v.x;
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this.y = v.y;
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return this;
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}
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/**
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* Return the sum of this vector and another; does not alter either one.
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*
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* @param v
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* @return
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*/
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public final Vec2 add(Vec2 v) {
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return new Vec2(x + v.x, y + v.y);
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}
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/**
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* Return the difference of this vector and another; does not alter either
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* one.
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*
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* @param v
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* @return
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*/
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public final Vec2 sub(Vec2 v) {
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return new Vec2(x - v.x, y - v.y);
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}
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/**
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* Return this vector multiplied by a scalar; does not alter this vector.
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*
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* @param a
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* @return
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*/
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public final Vec2 mul(float a) {
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return new Vec2(x * a, y * a);
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}
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/**
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* Return the negation of this vector; does not alter this vector.
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*
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* @return
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*/
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public final Vec2 negate() {
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return new Vec2(-x, -y);
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}
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/**
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* Flip the vector and return it - alters this vector.
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*
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* @return
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*/
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public final Vec2 negateLocal() {
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x = -x;
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y = -y;
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return this;
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}
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/**
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* Add another vector to this one and returns result - alters this vector.
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*
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* @param v
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* @return
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*/
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public final Vec2 addLocal(Vec2 v) {
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x += v.x;
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y += v.y;
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return this;
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}
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/**
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* Adds values to this vector and returns result - alters this vector.
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*
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* @param x
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* @param y
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* @return
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*/
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public final Vec2 addLocal(float x, float y) {
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this.x += x;
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this.y += y;
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return this;
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}
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/**
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* Subtract another vector from this one and return result - alters this
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* vector.
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*
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* @param v
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* @return
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*/
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public final Vec2 subLocal(Vec2 v) {
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x -= v.x;
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y -= v.y;
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return this;
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}
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/**
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* Multiply this vector by a number and return result - alters this vector.
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*
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* @param a
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* @return
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*/
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public final Vec2 mulLocal(float a) {
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x *= a;
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y *= a;
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return this;
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}
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/**
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* Get the skew vector such that dot(skew_vec, other) == cross(vec, other)
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*
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* @return
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*/
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public final Vec2 skew() {
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return new Vec2(-y, x);
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}
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/**
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* Get the skew vector such that dot(skew_vec, other) == cross(vec, other)
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*
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* @param out
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*/
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public final void skew(Vec2 out) {
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out.x = -y;
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out.y = x;
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}
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/**
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* Return the length of this vector.
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*
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* @return
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*/
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public final float length() {
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return MathUtils.sqrt(x * x + y * y);
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}
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/**
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* Return the squared length of this vector.
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*
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* @return
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*/
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public final float lengthSquared() {
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return (x * x + y * y);
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}
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+
|
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/**
|
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+
* Normalize this vector and return the length before normalization. Alters
|
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+
* this vector.
|
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+
*
|
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+
* @return
|
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+
*/
|
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|
+
public final float normalize() {
|
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|
+
float length = length();
|
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|
+
if (length < Settings.EPSILON) {
|
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+
return 0f;
|
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+
}
|
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+
|
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+
float invLength = 1.0f / length;
|
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+
x *= invLength;
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+
y *= invLength;
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+
return length;
|
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+
}
|
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+
|
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|
+
/**
|
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|
+
* True if the vector represents a pair of valid, non-infinite floating
|
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+
* point numbers.
|
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|
+
*
|
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+
* @return
|
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|
+
*/
|
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|
+
public final boolean isValid() {
|
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|
+
return !Float.isNaN(x) && !Float.isInfinite(x) && !Float.isNaN(y) && !Float.isInfinite(y);
|
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|
+
}
|
250
|
+
|
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|
+
/**
|
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|
+
* Return a new vector that has positive components.
|
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|
+
*
|
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|
+
* @return
|
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|
+
*/
|
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|
+
public final Vec2 abs() {
|
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|
+
return new Vec2(MathUtils.abs(x), MathUtils.abs(y));
|
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|
+
}
|
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|
+
|
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|
+
public final void absLocal() {
|
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+
x = MathUtils.abs(x);
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|
+
y = MathUtils.abs(y);
|
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|
+
}
|
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+
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+
// @Override // annotation omitted for GWT-compatibility
|
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+
/**
|
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|
+
* Return a copy of this vector.
|
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+
*
|
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+
* @return
|
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|
+
*/
|
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|
+
@Override
|
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|
+
public final Vec2 clone() {
|
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|
+
return new Vec2(x, y);
|
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|
+
}
|
275
|
+
|
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|
+
@Override
|
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|
+
public final String toString() {
|
278
|
+
return "(" + x + "," + y + ")";
|
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|
+
}
|
280
|
+
|
281
|
+
/*
|
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|
+
* Static
|
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|
+
*/
|
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|
+
public final static Vec2 abs(Vec2 a) {
|
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|
+
return new Vec2(MathUtils.abs(a.x), MathUtils.abs(a.y));
|
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|
+
}
|
287
|
+
|
288
|
+
public final static void absToOut(Vec2 a, Vec2 out) {
|
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|
+
out.x = MathUtils.abs(a.x);
|
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|
+
out.y = MathUtils.abs(a.y);
|
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|
+
}
|
292
|
+
|
293
|
+
public final static float dot(final Vec2 a, final Vec2 b) {
|
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|
+
return a.x * b.x + a.y * b.y;
|
295
|
+
}
|
296
|
+
|
297
|
+
public final static float cross(final Vec2 a, final Vec2 b) {
|
298
|
+
return a.x * b.y - a.y * b.x;
|
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|
+
}
|
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|
+
|
301
|
+
public final static Vec2 cross(Vec2 a, float s) {
|
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|
+
return new Vec2(s * a.y, -s * a.x);
|
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|
+
}
|
304
|
+
|
305
|
+
public final static void crossToOut(Vec2 a, float s, Vec2 out) {
|
306
|
+
final float tempy = -s * a.x;
|
307
|
+
out.x = s * a.y;
|
308
|
+
out.y = tempy;
|
309
|
+
}
|
310
|
+
|
311
|
+
public final static void crossToOutUnsafe(Vec2 a, float s, Vec2 out) {
|
312
|
+
assert (out != a);
|
313
|
+
out.x = s * a.y;
|
314
|
+
out.y = -s * a.x;
|
315
|
+
}
|
316
|
+
|
317
|
+
public final static Vec2 cross(float s, Vec2 a) {
|
318
|
+
return new Vec2(-s * a.y, s * a.x);
|
319
|
+
}
|
320
|
+
|
321
|
+
public final static void crossToOut(float s, Vec2 a, Vec2 out) {
|
322
|
+
final float tempY = s * a.x;
|
323
|
+
out.x = -s * a.y;
|
324
|
+
out.y = tempY;
|
325
|
+
}
|
326
|
+
|
327
|
+
public final static void crossToOutUnsafe(float s, Vec2 a, Vec2 out) {
|
328
|
+
assert (out != a);
|
329
|
+
out.x = -s * a.y;
|
330
|
+
out.y = s * a.x;
|
331
|
+
}
|
332
|
+
|
333
|
+
public final static void negateToOut(Vec2 a, Vec2 out) {
|
334
|
+
out.x = -a.x;
|
335
|
+
out.y = -a.y;
|
336
|
+
}
|
337
|
+
|
338
|
+
public final static Vec2 min(Vec2 a, Vec2 b) {
|
339
|
+
return new Vec2(a.x < b.x ? a.x : b.x, a.y < b.y ? a.y : b.y);
|
340
|
+
}
|
341
|
+
|
342
|
+
public final static Vec2 max(Vec2 a, Vec2 b) {
|
343
|
+
return new Vec2(a.x > b.x ? a.x : b.x, a.y > b.y ? a.y : b.y);
|
344
|
+
}
|
345
|
+
|
346
|
+
public final static void minToOut(Vec2 a, Vec2 b, Vec2 out) {
|
347
|
+
out.x = a.x < b.x ? a.x : b.x;
|
348
|
+
out.y = a.y < b.y ? a.y : b.y;
|
349
|
+
}
|
350
|
+
|
351
|
+
public final static void maxToOut(Vec2 a, Vec2 b, Vec2 out) {
|
352
|
+
out.x = a.x > b.x ? a.x : b.x;
|
353
|
+
out.y = a.y > b.y ? a.y : b.y;
|
354
|
+
}
|
355
|
+
|
356
|
+
/**
|
357
|
+
* @see java.lang.Object#hashCode()
|
358
|
+
*/
|
359
|
+
@Override
|
360
|
+
public int hashCode() { // automatically generated by Eclipse
|
361
|
+
final int prime = 31;
|
362
|
+
int result = 1;
|
363
|
+
result = prime * result + Float.floatToIntBits(x);
|
364
|
+
result = prime * result + Float.floatToIntBits(y);
|
365
|
+
return result;
|
366
|
+
}
|
367
|
+
|
368
|
+
/**
|
369
|
+
* @see java.lang.Object#equals(java.lang.Object)
|
370
|
+
*/
|
371
|
+
@Override
|
372
|
+
public boolean equals(Object obj) { // automatically generated by Eclipse
|
373
|
+
if (this == obj) {
|
374
|
+
return true;
|
375
|
+
}
|
376
|
+
if (obj == null) {
|
377
|
+
return false;
|
378
|
+
}
|
379
|
+
if (getClass() != obj.getClass()) {
|
380
|
+
return false;
|
381
|
+
}
|
382
|
+
Vec2 other = (Vec2) obj;
|
383
|
+
if (Float.floatToIntBits(x) != Float.floatToIntBits(other.x)) {
|
384
|
+
return false;
|
385
|
+
}
|
386
|
+
return (Float.floatToIntBits(y) == Float.floatToIntBits(other.y));
|
387
|
+
}
|
388
|
+
}
|
@@ -0,0 +1,170 @@
|
|
1
|
+
/*******************************************************************************
|
2
|
+
* Copyright (c) 2013, Daniel Murphy
|
3
|
+
* All rights reserved.
|
4
|
+
*
|
5
|
+
* Redistribution and use in source and binary forms, with or without modification,
|
6
|
+
* are permitted provided that the following conditions are met:
|
7
|
+
* * Redistributions of source code must retain the above copyright notice,
|
8
|
+
* this list of conditions and the following disclaimer.
|
9
|
+
* * Redistributions in binary form must reproduce the above copyright notice,
|
10
|
+
* this list of conditions and the following disclaimer in the documentation
|
11
|
+
* and/or other materials provided with the distribution.
|
12
|
+
*
|
13
|
+
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
|
14
|
+
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
15
|
+
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
16
|
+
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
17
|
+
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
18
|
+
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
19
|
+
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
|
20
|
+
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
21
|
+
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
22
|
+
* POSSIBILITY OF SUCH DAMAGE.
|
23
|
+
******************************************************************************/
|
24
|
+
package org.jbox2d.common;
|
25
|
+
|
26
|
+
import java.io.Serializable;
|
27
|
+
|
28
|
+
/**
|
29
|
+
* @author Daniel Murphy
|
30
|
+
*/
|
31
|
+
public class Vec3 implements Serializable {
|
32
|
+
private static final long serialVersionUID = 1L;
|
33
|
+
|
34
|
+
public float x, y, z;
|
35
|
+
|
36
|
+
public Vec3() {
|
37
|
+
x = y = z = 0f;
|
38
|
+
}
|
39
|
+
|
40
|
+
public Vec3(float argX, float argY, float argZ) {
|
41
|
+
x = argX;
|
42
|
+
y = argY;
|
43
|
+
z = argZ;
|
44
|
+
}
|
45
|
+
|
46
|
+
public Vec3(Vec3 copy) {
|
47
|
+
x = copy.x;
|
48
|
+
y = copy.y;
|
49
|
+
z = copy.z;
|
50
|
+
}
|
51
|
+
|
52
|
+
public Vec3 set(Vec3 vec) {
|
53
|
+
x = vec.x;
|
54
|
+
y = vec.y;
|
55
|
+
z = vec.z;
|
56
|
+
return this;
|
57
|
+
}
|
58
|
+
|
59
|
+
public Vec3 set(float argX, float argY, float argZ) {
|
60
|
+
x = argX;
|
61
|
+
y = argY;
|
62
|
+
z = argZ;
|
63
|
+
return this;
|
64
|
+
}
|
65
|
+
|
66
|
+
public Vec3 addLocal(Vec3 argVec) {
|
67
|
+
x += argVec.x;
|
68
|
+
y += argVec.y;
|
69
|
+
z += argVec.z;
|
70
|
+
return this;
|
71
|
+
}
|
72
|
+
|
73
|
+
public Vec3 add(Vec3 argVec) {
|
74
|
+
return new Vec3(x + argVec.x, y + argVec.y, z + argVec.z);
|
75
|
+
}
|
76
|
+
|
77
|
+
public Vec3 subLocal(Vec3 argVec) {
|
78
|
+
x -= argVec.x;
|
79
|
+
y -= argVec.y;
|
80
|
+
z -= argVec.z;
|
81
|
+
return this;
|
82
|
+
}
|
83
|
+
|
84
|
+
public Vec3 sub(Vec3 argVec) {
|
85
|
+
return new Vec3(x - argVec.x, y - argVec.y, z - argVec.z);
|
86
|
+
}
|
87
|
+
|
88
|
+
public Vec3 mulLocal(float argScalar) {
|
89
|
+
x *= argScalar;
|
90
|
+
y *= argScalar;
|
91
|
+
z *= argScalar;
|
92
|
+
return this;
|
93
|
+
}
|
94
|
+
|
95
|
+
public Vec3 mul(float argScalar) {
|
96
|
+
return new Vec3(x * argScalar, y * argScalar, z * argScalar);
|
97
|
+
}
|
98
|
+
|
99
|
+
public Vec3 negate() {
|
100
|
+
return new Vec3(-x, -y, -z);
|
101
|
+
}
|
102
|
+
|
103
|
+
public Vec3 negateLocal() {
|
104
|
+
x = -x;
|
105
|
+
y = -y;
|
106
|
+
z = -z;
|
107
|
+
return this;
|
108
|
+
}
|
109
|
+
|
110
|
+
public void setZero() {
|
111
|
+
x = 0;
|
112
|
+
y = 0;
|
113
|
+
z = 0;
|
114
|
+
}
|
115
|
+
|
116
|
+
@Override
|
117
|
+
public Vec3 clone() {
|
118
|
+
return new Vec3(this);
|
119
|
+
}
|
120
|
+
|
121
|
+
@Override
|
122
|
+
public String toString() {
|
123
|
+
return "(" + x + "," + y + "," + z + ")";
|
124
|
+
}
|
125
|
+
|
126
|
+
@Override
|
127
|
+
public int hashCode() {
|
128
|
+
final int prime = 31;
|
129
|
+
int result = 1;
|
130
|
+
result = prime * result + Float.floatToIntBits(x);
|
131
|
+
result = prime * result + Float.floatToIntBits(y);
|
132
|
+
result = prime * result + Float.floatToIntBits(z);
|
133
|
+
return result;
|
134
|
+
}
|
135
|
+
|
136
|
+
@Override
|
137
|
+
public boolean equals(Object obj) {
|
138
|
+
if (this == obj) return true;
|
139
|
+
if (obj == null) return false;
|
140
|
+
if (getClass() != obj.getClass()) return false;
|
141
|
+
Vec3 other = (Vec3) obj;
|
142
|
+
if (Float.floatToIntBits(x) != Float.floatToIntBits(other.x)) return false;
|
143
|
+
if (Float.floatToIntBits(y) != Float.floatToIntBits(other.y)) return false;
|
144
|
+
return (Float.floatToIntBits(z) == Float.floatToIntBits(other.z));
|
145
|
+
}
|
146
|
+
|
147
|
+
public final static float dot(Vec3 a, Vec3 b) {
|
148
|
+
return a.x * b.x + a.y * b.y + a.z * b.z;
|
149
|
+
}
|
150
|
+
|
151
|
+
public final static Vec3 cross(Vec3 a, Vec3 b) {
|
152
|
+
return new Vec3(a.y * b.z - a.z * b.y, a.z * b.x - a.x * b.z, a.x * b.y - a.y * b.x);
|
153
|
+
}
|
154
|
+
|
155
|
+
public final static void crossToOut(Vec3 a, Vec3 b, Vec3 out) {
|
156
|
+
final float tempy = a.z * b.x - a.x * b.z;
|
157
|
+
final float tempz = a.x * b.y - a.y * b.x;
|
158
|
+
out.x = a.y * b.z - a.z * b.y;
|
159
|
+
out.y = tempy;
|
160
|
+
out.z = tempz;
|
161
|
+
}
|
162
|
+
|
163
|
+
public final static void crossToOutUnsafe(Vec3 a, Vec3 b, Vec3 out) {
|
164
|
+
assert(out != b);
|
165
|
+
assert(out != a);
|
166
|
+
out.x = a.y * b.z - a.z * b.y;
|
167
|
+
out.y = a.z * b.x - a.x * b.z;
|
168
|
+
out.z = a.x * b.y - a.y * b.x;
|
169
|
+
}
|
170
|
+
}
|