warp-lang 1.7.0__py3-none-manylinux_2_34_aarch64.whl
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- warp/__init__.py +139 -0
- warp/__init__.pyi +1 -0
- warp/autograd.py +1142 -0
- warp/bin/warp-clang.so +0 -0
- warp/bin/warp.so +0 -0
- warp/build.py +557 -0
- warp/build_dll.py +405 -0
- warp/builtins.py +6855 -0
- warp/codegen.py +3969 -0
- warp/config.py +158 -0
- warp/constants.py +57 -0
- warp/context.py +6812 -0
- warp/dlpack.py +462 -0
- warp/examples/__init__.py +24 -0
- warp/examples/assets/bear.usd +0 -0
- warp/examples/assets/bunny.usd +0 -0
- warp/examples/assets/cartpole.urdf +110 -0
- warp/examples/assets/crazyflie.usd +0 -0
- warp/examples/assets/cube.usd +0 -0
- warp/examples/assets/nonuniform.usd +0 -0
- warp/examples/assets/nv_ant.xml +92 -0
- warp/examples/assets/nv_humanoid.xml +183 -0
- warp/examples/assets/nvidia_logo.png +0 -0
- warp/examples/assets/pixel.jpg +0 -0
- warp/examples/assets/quadruped.urdf +268 -0
- warp/examples/assets/rocks.nvdb +0 -0
- warp/examples/assets/rocks.usd +0 -0
- warp/examples/assets/sphere.usd +0 -0
- warp/examples/assets/square_cloth.usd +0 -0
- warp/examples/benchmarks/benchmark_api.py +389 -0
- warp/examples/benchmarks/benchmark_cloth.py +296 -0
- warp/examples/benchmarks/benchmark_cloth_cupy.py +96 -0
- warp/examples/benchmarks/benchmark_cloth_jax.py +105 -0
- warp/examples/benchmarks/benchmark_cloth_numba.py +161 -0
- warp/examples/benchmarks/benchmark_cloth_numpy.py +85 -0
- warp/examples/benchmarks/benchmark_cloth_paddle.py +94 -0
- warp/examples/benchmarks/benchmark_cloth_pytorch.py +94 -0
- warp/examples/benchmarks/benchmark_cloth_taichi.py +120 -0
- warp/examples/benchmarks/benchmark_cloth_warp.py +153 -0
- warp/examples/benchmarks/benchmark_gemm.py +164 -0
- warp/examples/benchmarks/benchmark_interop_paddle.py +166 -0
- warp/examples/benchmarks/benchmark_interop_torch.py +166 -0
- warp/examples/benchmarks/benchmark_launches.py +301 -0
- warp/examples/benchmarks/benchmark_tile_load_store.py +103 -0
- warp/examples/browse.py +37 -0
- warp/examples/core/example_cupy.py +86 -0
- warp/examples/core/example_dem.py +241 -0
- warp/examples/core/example_fluid.py +299 -0
- warp/examples/core/example_graph_capture.py +150 -0
- warp/examples/core/example_marching_cubes.py +194 -0
- warp/examples/core/example_mesh.py +180 -0
- warp/examples/core/example_mesh_intersect.py +211 -0
- warp/examples/core/example_nvdb.py +182 -0
- warp/examples/core/example_raycast.py +111 -0
- warp/examples/core/example_raymarch.py +205 -0
- warp/examples/core/example_render_opengl.py +193 -0
- warp/examples/core/example_sample_mesh.py +300 -0
- warp/examples/core/example_sph.py +411 -0
- warp/examples/core/example_torch.py +211 -0
- warp/examples/core/example_wave.py +269 -0
- warp/examples/fem/example_adaptive_grid.py +286 -0
- warp/examples/fem/example_apic_fluid.py +423 -0
- warp/examples/fem/example_burgers.py +261 -0
- warp/examples/fem/example_convection_diffusion.py +178 -0
- warp/examples/fem/example_convection_diffusion_dg.py +204 -0
- warp/examples/fem/example_deformed_geometry.py +172 -0
- warp/examples/fem/example_diffusion.py +196 -0
- warp/examples/fem/example_diffusion_3d.py +225 -0
- warp/examples/fem/example_diffusion_mgpu.py +220 -0
- warp/examples/fem/example_distortion_energy.py +228 -0
- warp/examples/fem/example_magnetostatics.py +240 -0
- warp/examples/fem/example_mixed_elasticity.py +291 -0
- warp/examples/fem/example_navier_stokes.py +261 -0
- warp/examples/fem/example_nonconforming_contact.py +298 -0
- warp/examples/fem/example_stokes.py +213 -0
- warp/examples/fem/example_stokes_transfer.py +262 -0
- warp/examples/fem/example_streamlines.py +352 -0
- warp/examples/fem/utils.py +1000 -0
- warp/examples/interop/example_jax_callable.py +116 -0
- warp/examples/interop/example_jax_ffi_callback.py +132 -0
- warp/examples/interop/example_jax_kernel.py +205 -0
- warp/examples/optim/example_bounce.py +266 -0
- warp/examples/optim/example_cloth_throw.py +228 -0
- warp/examples/optim/example_diffray.py +561 -0
- warp/examples/optim/example_drone.py +870 -0
- warp/examples/optim/example_fluid_checkpoint.py +497 -0
- warp/examples/optim/example_inverse_kinematics.py +182 -0
- warp/examples/optim/example_inverse_kinematics_torch.py +191 -0
- warp/examples/optim/example_softbody_properties.py +400 -0
- warp/examples/optim/example_spring_cage.py +245 -0
- warp/examples/optim/example_trajectory.py +227 -0
- warp/examples/sim/example_cartpole.py +143 -0
- warp/examples/sim/example_cloth.py +225 -0
- warp/examples/sim/example_cloth_self_contact.py +322 -0
- warp/examples/sim/example_granular.py +130 -0
- warp/examples/sim/example_granular_collision_sdf.py +202 -0
- warp/examples/sim/example_jacobian_ik.py +244 -0
- warp/examples/sim/example_particle_chain.py +124 -0
- warp/examples/sim/example_quadruped.py +203 -0
- warp/examples/sim/example_rigid_chain.py +203 -0
- warp/examples/sim/example_rigid_contact.py +195 -0
- warp/examples/sim/example_rigid_force.py +133 -0
- warp/examples/sim/example_rigid_gyroscopic.py +115 -0
- warp/examples/sim/example_rigid_soft_contact.py +140 -0
- warp/examples/sim/example_soft_body.py +196 -0
- warp/examples/tile/example_tile_cholesky.py +87 -0
- warp/examples/tile/example_tile_convolution.py +66 -0
- warp/examples/tile/example_tile_fft.py +55 -0
- warp/examples/tile/example_tile_filtering.py +113 -0
- warp/examples/tile/example_tile_matmul.py +85 -0
- warp/examples/tile/example_tile_mlp.py +383 -0
- warp/examples/tile/example_tile_nbody.py +199 -0
- warp/examples/tile/example_tile_walker.py +327 -0
- warp/fabric.py +355 -0
- warp/fem/__init__.py +106 -0
- warp/fem/adaptivity.py +508 -0
- warp/fem/cache.py +572 -0
- warp/fem/dirichlet.py +202 -0
- warp/fem/domain.py +411 -0
- warp/fem/field/__init__.py +125 -0
- warp/fem/field/field.py +619 -0
- warp/fem/field/nodal_field.py +326 -0
- warp/fem/field/restriction.py +37 -0
- warp/fem/field/virtual.py +848 -0
- warp/fem/geometry/__init__.py +32 -0
- warp/fem/geometry/adaptive_nanogrid.py +857 -0
- warp/fem/geometry/closest_point.py +84 -0
- warp/fem/geometry/deformed_geometry.py +221 -0
- warp/fem/geometry/element.py +776 -0
- warp/fem/geometry/geometry.py +362 -0
- warp/fem/geometry/grid_2d.py +392 -0
- warp/fem/geometry/grid_3d.py +452 -0
- warp/fem/geometry/hexmesh.py +911 -0
- warp/fem/geometry/nanogrid.py +571 -0
- warp/fem/geometry/partition.py +389 -0
- warp/fem/geometry/quadmesh.py +663 -0
- warp/fem/geometry/tetmesh.py +855 -0
- warp/fem/geometry/trimesh.py +806 -0
- warp/fem/integrate.py +2335 -0
- warp/fem/linalg.py +419 -0
- warp/fem/operator.py +293 -0
- warp/fem/polynomial.py +229 -0
- warp/fem/quadrature/__init__.py +17 -0
- warp/fem/quadrature/pic_quadrature.py +299 -0
- warp/fem/quadrature/quadrature.py +591 -0
- warp/fem/space/__init__.py +228 -0
- warp/fem/space/basis_function_space.py +468 -0
- warp/fem/space/basis_space.py +667 -0
- warp/fem/space/dof_mapper.py +251 -0
- warp/fem/space/function_space.py +309 -0
- warp/fem/space/grid_2d_function_space.py +177 -0
- warp/fem/space/grid_3d_function_space.py +227 -0
- warp/fem/space/hexmesh_function_space.py +257 -0
- warp/fem/space/nanogrid_function_space.py +201 -0
- warp/fem/space/partition.py +367 -0
- warp/fem/space/quadmesh_function_space.py +223 -0
- warp/fem/space/restriction.py +179 -0
- warp/fem/space/shape/__init__.py +143 -0
- warp/fem/space/shape/cube_shape_function.py +1105 -0
- warp/fem/space/shape/shape_function.py +133 -0
- warp/fem/space/shape/square_shape_function.py +926 -0
- warp/fem/space/shape/tet_shape_function.py +834 -0
- warp/fem/space/shape/triangle_shape_function.py +672 -0
- warp/fem/space/tetmesh_function_space.py +271 -0
- warp/fem/space/topology.py +424 -0
- warp/fem/space/trimesh_function_space.py +194 -0
- warp/fem/types.py +99 -0
- warp/fem/utils.py +420 -0
- warp/jax.py +187 -0
- warp/jax_experimental/__init__.py +16 -0
- warp/jax_experimental/custom_call.py +351 -0
- warp/jax_experimental/ffi.py +698 -0
- warp/jax_experimental/xla_ffi.py +602 -0
- warp/math.py +244 -0
- warp/native/array.h +1145 -0
- warp/native/builtin.h +1800 -0
- warp/native/bvh.cpp +492 -0
- warp/native/bvh.cu +791 -0
- warp/native/bvh.h +554 -0
- warp/native/clang/clang.cpp +536 -0
- warp/native/coloring.cpp +613 -0
- warp/native/crt.cpp +51 -0
- warp/native/crt.h +362 -0
- warp/native/cuda_crt.h +1058 -0
- warp/native/cuda_util.cpp +646 -0
- warp/native/cuda_util.h +307 -0
- warp/native/error.cpp +77 -0
- warp/native/error.h +36 -0
- warp/native/exports.h +1878 -0
- warp/native/fabric.h +245 -0
- warp/native/hashgrid.cpp +311 -0
- warp/native/hashgrid.cu +87 -0
- warp/native/hashgrid.h +240 -0
- warp/native/initializer_array.h +41 -0
- warp/native/intersect.h +1230 -0
- warp/native/intersect_adj.h +375 -0
- warp/native/intersect_tri.h +339 -0
- warp/native/marching.cpp +19 -0
- warp/native/marching.cu +514 -0
- warp/native/marching.h +19 -0
- warp/native/mat.h +2220 -0
- warp/native/mathdx.cpp +87 -0
- warp/native/matnn.h +343 -0
- warp/native/mesh.cpp +266 -0
- warp/native/mesh.cu +404 -0
- warp/native/mesh.h +1980 -0
- warp/native/nanovdb/GridHandle.h +366 -0
- warp/native/nanovdb/HostBuffer.h +590 -0
- warp/native/nanovdb/NanoVDB.h +6624 -0
- warp/native/nanovdb/PNanoVDB.h +3390 -0
- warp/native/noise.h +859 -0
- warp/native/quat.h +1371 -0
- warp/native/rand.h +342 -0
- warp/native/range.h +139 -0
- warp/native/reduce.cpp +174 -0
- warp/native/reduce.cu +364 -0
- warp/native/runlength_encode.cpp +79 -0
- warp/native/runlength_encode.cu +61 -0
- warp/native/scan.cpp +47 -0
- warp/native/scan.cu +53 -0
- warp/native/scan.h +23 -0
- warp/native/solid_angle.h +466 -0
- warp/native/sort.cpp +251 -0
- warp/native/sort.cu +277 -0
- warp/native/sort.h +33 -0
- warp/native/sparse.cpp +378 -0
- warp/native/sparse.cu +524 -0
- warp/native/spatial.h +657 -0
- warp/native/svd.h +702 -0
- warp/native/temp_buffer.h +46 -0
- warp/native/tile.h +2584 -0
- warp/native/tile_reduce.h +264 -0
- warp/native/vec.h +1426 -0
- warp/native/volume.cpp +501 -0
- warp/native/volume.cu +67 -0
- warp/native/volume.h +969 -0
- warp/native/volume_builder.cu +477 -0
- warp/native/volume_builder.h +52 -0
- warp/native/volume_impl.h +70 -0
- warp/native/warp.cpp +1082 -0
- warp/native/warp.cu +3636 -0
- warp/native/warp.h +381 -0
- warp/optim/__init__.py +17 -0
- warp/optim/adam.py +163 -0
- warp/optim/linear.py +1137 -0
- warp/optim/sgd.py +112 -0
- warp/paddle.py +407 -0
- warp/render/__init__.py +18 -0
- warp/render/render_opengl.py +3518 -0
- warp/render/render_usd.py +784 -0
- warp/render/utils.py +160 -0
- warp/sim/__init__.py +65 -0
- warp/sim/articulation.py +793 -0
- warp/sim/collide.py +2395 -0
- warp/sim/graph_coloring.py +300 -0
- warp/sim/import_mjcf.py +790 -0
- warp/sim/import_snu.py +227 -0
- warp/sim/import_urdf.py +579 -0
- warp/sim/import_usd.py +894 -0
- warp/sim/inertia.py +324 -0
- warp/sim/integrator.py +242 -0
- warp/sim/integrator_euler.py +1997 -0
- warp/sim/integrator_featherstone.py +2101 -0
- warp/sim/integrator_vbd.py +2048 -0
- warp/sim/integrator_xpbd.py +3292 -0
- warp/sim/model.py +4791 -0
- warp/sim/particles.py +121 -0
- warp/sim/render.py +427 -0
- warp/sim/utils.py +428 -0
- warp/sparse.py +2057 -0
- warp/stubs.py +3333 -0
- warp/tape.py +1203 -0
- warp/tests/__init__.py +1 -0
- warp/tests/__main__.py +4 -0
- warp/tests/assets/curlnoise_golden.npy +0 -0
- warp/tests/assets/mlp_golden.npy +0 -0
- warp/tests/assets/pixel.npy +0 -0
- warp/tests/assets/pnoise_golden.npy +0 -0
- warp/tests/assets/spiky.usd +0 -0
- warp/tests/assets/test_grid.nvdb +0 -0
- warp/tests/assets/test_index_grid.nvdb +0 -0
- warp/tests/assets/test_int32_grid.nvdb +0 -0
- warp/tests/assets/test_vec_grid.nvdb +0 -0
- warp/tests/assets/torus.nvdb +0 -0
- warp/tests/assets/torus.usda +105 -0
- warp/tests/aux_test_class_kernel.py +34 -0
- warp/tests/aux_test_compile_consts_dummy.py +18 -0
- warp/tests/aux_test_conditional_unequal_types_kernels.py +29 -0
- warp/tests/aux_test_dependent.py +29 -0
- warp/tests/aux_test_grad_customs.py +29 -0
- warp/tests/aux_test_instancing_gc.py +26 -0
- warp/tests/aux_test_module_unload.py +23 -0
- warp/tests/aux_test_name_clash1.py +40 -0
- warp/tests/aux_test_name_clash2.py +40 -0
- warp/tests/aux_test_reference.py +9 -0
- warp/tests/aux_test_reference_reference.py +8 -0
- warp/tests/aux_test_square.py +16 -0
- warp/tests/aux_test_unresolved_func.py +22 -0
- warp/tests/aux_test_unresolved_symbol.py +22 -0
- warp/tests/cuda/__init__.py +0 -0
- warp/tests/cuda/test_async.py +676 -0
- warp/tests/cuda/test_ipc.py +124 -0
- warp/tests/cuda/test_mempool.py +233 -0
- warp/tests/cuda/test_multigpu.py +169 -0
- warp/tests/cuda/test_peer.py +139 -0
- warp/tests/cuda/test_pinned.py +84 -0
- warp/tests/cuda/test_streams.py +634 -0
- warp/tests/geometry/__init__.py +0 -0
- warp/tests/geometry/test_bvh.py +200 -0
- warp/tests/geometry/test_hash_grid.py +221 -0
- warp/tests/geometry/test_marching_cubes.py +74 -0
- warp/tests/geometry/test_mesh.py +316 -0
- warp/tests/geometry/test_mesh_query_aabb.py +399 -0
- warp/tests/geometry/test_mesh_query_point.py +932 -0
- warp/tests/geometry/test_mesh_query_ray.py +311 -0
- warp/tests/geometry/test_volume.py +1103 -0
- warp/tests/geometry/test_volume_write.py +346 -0
- warp/tests/interop/__init__.py +0 -0
- warp/tests/interop/test_dlpack.py +729 -0
- warp/tests/interop/test_jax.py +371 -0
- warp/tests/interop/test_paddle.py +800 -0
- warp/tests/interop/test_torch.py +1001 -0
- warp/tests/run_coverage_serial.py +39 -0
- warp/tests/sim/__init__.py +0 -0
- warp/tests/sim/disabled_kinematics.py +244 -0
- warp/tests/sim/flaky_test_sim_grad.py +290 -0
- warp/tests/sim/test_collision.py +604 -0
- warp/tests/sim/test_coloring.py +258 -0
- warp/tests/sim/test_model.py +224 -0
- warp/tests/sim/test_sim_grad_bounce_linear.py +212 -0
- warp/tests/sim/test_sim_kinematics.py +98 -0
- warp/tests/sim/test_vbd.py +597 -0
- warp/tests/test_adam.py +163 -0
- warp/tests/test_arithmetic.py +1096 -0
- warp/tests/test_array.py +2972 -0
- warp/tests/test_array_reduce.py +156 -0
- warp/tests/test_assert.py +250 -0
- warp/tests/test_atomic.py +153 -0
- warp/tests/test_bool.py +220 -0
- warp/tests/test_builtins_resolution.py +1298 -0
- warp/tests/test_closest_point_edge_edge.py +327 -0
- warp/tests/test_codegen.py +810 -0
- warp/tests/test_codegen_instancing.py +1495 -0
- warp/tests/test_compile_consts.py +215 -0
- warp/tests/test_conditional.py +252 -0
- warp/tests/test_context.py +42 -0
- warp/tests/test_copy.py +238 -0
- warp/tests/test_ctypes.py +638 -0
- warp/tests/test_dense.py +73 -0
- warp/tests/test_devices.py +97 -0
- warp/tests/test_examples.py +482 -0
- warp/tests/test_fabricarray.py +996 -0
- warp/tests/test_fast_math.py +74 -0
- warp/tests/test_fem.py +2003 -0
- warp/tests/test_fp16.py +136 -0
- warp/tests/test_func.py +454 -0
- warp/tests/test_future_annotations.py +98 -0
- warp/tests/test_generics.py +656 -0
- warp/tests/test_grad.py +893 -0
- warp/tests/test_grad_customs.py +339 -0
- warp/tests/test_grad_debug.py +341 -0
- warp/tests/test_implicit_init.py +411 -0
- warp/tests/test_import.py +45 -0
- warp/tests/test_indexedarray.py +1140 -0
- warp/tests/test_intersect.py +73 -0
- warp/tests/test_iter.py +76 -0
- warp/tests/test_large.py +177 -0
- warp/tests/test_launch.py +411 -0
- warp/tests/test_lerp.py +151 -0
- warp/tests/test_linear_solvers.py +193 -0
- warp/tests/test_lvalue.py +427 -0
- warp/tests/test_mat.py +2089 -0
- warp/tests/test_mat_lite.py +122 -0
- warp/tests/test_mat_scalar_ops.py +2913 -0
- warp/tests/test_math.py +178 -0
- warp/tests/test_mlp.py +282 -0
- warp/tests/test_module_hashing.py +258 -0
- warp/tests/test_modules_lite.py +44 -0
- warp/tests/test_noise.py +252 -0
- warp/tests/test_operators.py +299 -0
- warp/tests/test_options.py +129 -0
- warp/tests/test_overwrite.py +551 -0
- warp/tests/test_print.py +339 -0
- warp/tests/test_quat.py +2315 -0
- warp/tests/test_rand.py +339 -0
- warp/tests/test_reload.py +302 -0
- warp/tests/test_rounding.py +185 -0
- warp/tests/test_runlength_encode.py +196 -0
- warp/tests/test_scalar_ops.py +105 -0
- warp/tests/test_smoothstep.py +108 -0
- warp/tests/test_snippet.py +318 -0
- warp/tests/test_sparse.py +582 -0
- warp/tests/test_spatial.py +2229 -0
- warp/tests/test_special_values.py +361 -0
- warp/tests/test_static.py +592 -0
- warp/tests/test_struct.py +734 -0
- warp/tests/test_tape.py +204 -0
- warp/tests/test_transient_module.py +93 -0
- warp/tests/test_triangle_closest_point.py +145 -0
- warp/tests/test_types.py +562 -0
- warp/tests/test_utils.py +588 -0
- warp/tests/test_vec.py +1487 -0
- warp/tests/test_vec_lite.py +80 -0
- warp/tests/test_vec_scalar_ops.py +2327 -0
- warp/tests/test_verify_fp.py +100 -0
- warp/tests/tile/__init__.py +0 -0
- warp/tests/tile/test_tile.py +780 -0
- warp/tests/tile/test_tile_load.py +407 -0
- warp/tests/tile/test_tile_mathdx.py +208 -0
- warp/tests/tile/test_tile_mlp.py +402 -0
- warp/tests/tile/test_tile_reduce.py +447 -0
- warp/tests/tile/test_tile_shared_memory.py +247 -0
- warp/tests/tile/test_tile_view.py +173 -0
- warp/tests/unittest_serial.py +47 -0
- warp/tests/unittest_suites.py +427 -0
- warp/tests/unittest_utils.py +468 -0
- warp/tests/walkthrough_debug.py +93 -0
- warp/thirdparty/__init__.py +0 -0
- warp/thirdparty/appdirs.py +598 -0
- warp/thirdparty/dlpack.py +145 -0
- warp/thirdparty/unittest_parallel.py +570 -0
- warp/torch.py +391 -0
- warp/types.py +5230 -0
- warp/utils.py +1137 -0
- warp_lang-1.7.0.dist-info/METADATA +516 -0
- warp_lang-1.7.0.dist-info/RECORD +429 -0
- warp_lang-1.7.0.dist-info/WHEEL +5 -0
- warp_lang-1.7.0.dist-info/licenses/LICENSE.md +202 -0
- warp_lang-1.7.0.dist-info/top_level.txt +1 -0
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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#############################################################################
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# Example Differentiable Ray Caster
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#
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# Shows how to use the built-in wp.Mesh data structure and wp.mesh_query_ray()
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# function to implement a basic differentiable ray caster
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#
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##############################################################################
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import math
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import os
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import numpy as np
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from pxr import Usd, UsdGeom
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+
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import warp as wp
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import warp.examples
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from warp.optim import SGD
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+
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+
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class RenderMode:
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"""Rendering modes
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grayscale: Lambertian shading from multiple directional lights
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texture: 2D texture map
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normal_map: mesh normal computed from interpolated vertex normals
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"""
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grayscale = 0
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texture = 1
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normal_map = 2
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@wp.struct
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class RenderMesh:
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"""Mesh to be ray casted.
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Assumes a triangle mesh as input.
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Per-vertex normals are computed with compute_vertex_normals()
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"""
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+
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id: wp.uint64
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vertices: wp.array(dtype=wp.vec3)
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indices: wp.array(dtype=int)
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tex_coords: wp.array(dtype=wp.vec2)
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tex_indices: wp.array(dtype=int)
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vertex_normals: wp.array(dtype=wp.vec3)
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pos: wp.array(dtype=wp.vec3)
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rot: wp.array(dtype=wp.quat)
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@wp.struct
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class Camera:
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"""Basic camera for ray casting"""
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+
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horizontal: float
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vertical: float
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aspect: float
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e: float
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tan: float
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pos: wp.vec3
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rot: wp.quat
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@wp.struct
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class DirectionalLights:
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"""Stores arrays of directional light directions and intensities."""
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dirs: wp.array(dtype=wp.vec3)
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intensities: wp.array(dtype=float)
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num_lights: int
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@wp.kernel
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def vertex_normal_sum_kernel(
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verts: wp.array(dtype=wp.vec3), indices: wp.array(dtype=int), normal_sums: wp.array(dtype=wp.vec3)
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):
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tid = wp.tid()
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i = indices[tid * 3]
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j = indices[tid * 3 + 1]
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k = indices[tid * 3 + 2]
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a = verts[i]
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b = verts[j]
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c = verts[k]
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ab = b - a
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ac = c - a
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area_normal = wp.cross(ab, ac)
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wp.atomic_add(normal_sums, i, area_normal)
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wp.atomic_add(normal_sums, j, area_normal)
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wp.atomic_add(normal_sums, k, area_normal)
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@wp.kernel
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def normalize_kernel(
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normal_sums: wp.array(dtype=wp.vec3),
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vertex_normals: wp.array(dtype=wp.vec3),
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):
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tid = wp.tid()
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vertex_normals[tid] = wp.normalize(normal_sums[tid])
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@wp.func
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def texture_interpolation(tex_interp: wp.vec2, texture: wp.array2d(dtype=wp.vec3)):
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tex_width = texture.shape[1]
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tex_height = texture.shape[0]
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tex = wp.vec2(tex_interp[0] * float(tex_width - 1), (1.0 - tex_interp[1]) * float(tex_height - 1))
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x0 = int(tex[0])
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x1 = x0 + 1
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alpha_x = tex[0] - float(x0)
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y0 = int(tex[1])
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y1 = y0 + 1
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alpha_y = tex[1] - float(y0)
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c00 = texture[y0, x0]
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c10 = texture[y0, x1]
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c01 = texture[y1, x0]
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c11 = texture[y1, x1]
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lower = (1.0 - alpha_x) * c00 + alpha_x * c10
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upper = (1.0 - alpha_x) * c01 + alpha_x * c11
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color = (1.0 - alpha_y) * lower + alpha_y * upper
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return color
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@wp.kernel
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def draw_kernel(
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mesh: RenderMesh,
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camera: Camera,
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texture: wp.array2d(dtype=wp.vec3),
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rays_width: int,
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rays_height: int,
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rays: wp.array(dtype=wp.vec3),
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lights: DirectionalLights,
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mode: int,
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):
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tid = wp.tid()
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x = tid % rays_width
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y = rays_height - tid // rays_width
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sx = 2.0 * float(x) / float(rays_width) - 1.0
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sy = 2.0 * float(y) / float(rays_height) - 1.0
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# compute view ray in world space
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ro_world = camera.pos
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rd_world = wp.normalize(wp.quat_rotate(camera.rot, wp.vec3(sx * camera.tan * camera.aspect, sy * camera.tan, -1.0)))
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# compute view ray in mesh space
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inv = wp.transform_inverse(wp.transform(mesh.pos[0], mesh.rot[0]))
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ro = wp.transform_point(inv, ro_world)
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rd = wp.transform_vector(inv, rd_world)
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color = wp.vec3(0.0, 0.0, 0.0)
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query = wp.mesh_query_ray(mesh.id, ro, rd, 1.0e6)
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if query.result:
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i = mesh.indices[query.face * 3]
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j = mesh.indices[query.face * 3 + 1]
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k = mesh.indices[query.face * 3 + 2]
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+
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a_n = mesh.vertex_normals[i]
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b_n = mesh.vertex_normals[j]
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c_n = mesh.vertex_normals[k]
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# vertex normal interpolation
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normal = query.u * a_n + query.v * b_n + (1.0 - query.u - query.v) * c_n
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if mode == 0 or mode == 1:
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if mode == 0: # grayscale
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color = wp.vec3(1.0)
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elif mode == 1: # texture interpolation
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tex_a = mesh.tex_coords[mesh.tex_indices[query.face * 3]]
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tex_b = mesh.tex_coords[mesh.tex_indices[query.face * 3 + 1]]
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tex_c = mesh.tex_coords[mesh.tex_indices[query.face * 3 + 2]]
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+
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tex = query.u * tex_a + query.v * tex_b + (1.0 - query.u - query.v) * tex_c
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+
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color = texture_interpolation(tex, texture)
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+
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# lambertian directional lighting
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lambert = float(0.0)
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for i in range(lights.num_lights):
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dir = wp.transform_vector(inv, lights.dirs[i])
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val = lights.intensities[i] * wp.dot(normal, dir)
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if val < 0.0:
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val = 0.0
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lambert = lambert + val
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+
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color = lambert * color
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+
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elif mode == 2: # normal map
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color = normal * 0.5 + wp.vec3(0.5, 0.5, 0.5)
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+
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if color[0] > 1.0:
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color = wp.vec3(1.0, color[1], color[2])
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if color[1] > 1.0:
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color = wp.vec3(color[0], 1.0, color[2])
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if color[2] > 1.0:
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color = wp.vec3(color[0], color[1], 1.0)
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+
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rays[tid] = color
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+
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@wp.kernel
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def downsample_kernel(
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rays: wp.array(dtype=wp.vec3), pixels: wp.array(dtype=wp.vec3), rays_width: int, num_samples: int
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):
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tid = wp.tid()
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+
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pixels_width = rays_width / num_samples
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px = tid % pixels_width
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py = tid // pixels_width
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start_idx = py * num_samples * rays_width + px * num_samples
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+
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color = wp.vec3(0.0, 0.0, 0.0)
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+
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for i in range(0, num_samples):
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for j in range(0, num_samples):
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ray = rays[start_idx + i * rays_width + j]
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color = wp.vec3(color[0] + ray[0], color[1] + ray[1], color[2] + ray[2])
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+
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num_samples_sq = float(num_samples * num_samples)
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color = wp.vec3(color[0] / num_samples_sq, color[1] / num_samples_sq, color[2] / num_samples_sq)
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pixels[tid] = color
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242
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+
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243
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+
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244
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@wp.kernel
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def loss_kernel(pixels: wp.array(dtype=wp.vec3), target_pixels: wp.array(dtype=wp.vec3), loss: wp.array(dtype=float)):
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tid = wp.tid()
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+
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pixel = pixels[tid]
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target_pixel = target_pixels[tid]
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+
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diff = target_pixel - pixel
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252
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+
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253
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# pseudo Huber loss
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delta = 1.0
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x = delta * delta * (wp.sqrt(1.0 + (diff[0] / delta) * (diff[0] / delta)) - 1.0)
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y = delta * delta * (wp.sqrt(1.0 + (diff[1] / delta) * (diff[1] / delta)) - 1.0)
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z = delta * delta * (wp.sqrt(1.0 + (diff[2] / delta) * (diff[2] / delta)) - 1.0)
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sum = x + y + z
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+
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wp.atomic_add(loss, 0, sum)
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261
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262
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263
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@wp.kernel
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264
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def normalize(x: wp.array(dtype=wp.quat)):
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265
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tid = wp.tid()
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266
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+
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267
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x[tid] = wp.normalize(x[tid])
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268
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+
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269
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+
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270
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class Example:
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"""
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272
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Non-differentiable variables:
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273
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camera.horizontal: camera horizontal aperture size
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274
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camera.vertical: camera vertical aperture size
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275
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camera.aspect: camera aspect ratio
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276
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camera.e: focal length
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277
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camera.pos: camera displacement
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278
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camera.rot: camera rotation (quaternion)
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279
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pix_width: final image width in pixels
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280
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pix_height: final image height in pixels
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281
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+
num_samples: anti-aliasing. calculated as pow(2, num_samples)
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282
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+
directional_lights: characterized by intensity (scalar) and direction (vec3)
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283
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render_mesh.indices: mesh vertex indices
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284
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+
render_mesh.tex_indices: texture indices
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285
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+
|
|
286
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+
Differentiable variables:
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287
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+
render_mesh.pos: parent transform displacement
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288
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+
render_mesh.quat: parent transform rotation (quaternion)
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|
289
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+
render_mesh.vertices: mesh vertex positions
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|
290
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+
render_mesh.vertex_normals: mesh vertex normals
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291
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+
render_mesh.tex_coords: 2D texture coordinates
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|
292
|
+
"""
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|
293
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+
|
|
294
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+
def __init__(self, height=1024, train_iters=150, rot_array=None):
|
|
295
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+
cam_pos = wp.vec3(0.0, 0.75, 7.0)
|
|
296
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+
cam_rot = wp.quat(0.0, 0.0, 0.0, 1.0)
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|
297
|
+
horizontal_aperture = 36.0
|
|
298
|
+
vertical_aperture = 20.25
|
|
299
|
+
aspect = horizontal_aperture / vertical_aperture
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|
300
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+
focal_length = 50.0
|
|
301
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+
self.height = height
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302
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+
self.width = int(aspect * self.height)
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|
303
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+
self.num_pixels = self.width * self.height
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|
304
|
+
|
|
305
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+
if rot_array is None:
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|
306
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+
rot_array = [0.0, 0.0, 0.0, 1.0]
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|
307
|
+
|
|
308
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+
asset_stage = Usd.Stage.Open(os.path.join(warp.examples.get_asset_directory(), "bunny.usd"))
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|
309
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+
mesh_geom = UsdGeom.Mesh(asset_stage.GetPrimAtPath("/root/bunny"))
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|
310
|
+
|
|
311
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+
points = np.array(mesh_geom.GetPointsAttr().Get())
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|
312
|
+
indices = np.array(mesh_geom.GetFaceVertexIndicesAttr().Get())
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|
313
|
+
num_points = points.shape[0]
|
|
314
|
+
num_faces = int(indices.shape[0] / 3)
|
|
315
|
+
|
|
316
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+
# manufacture texture coordinates + indices for this asset
|
|
317
|
+
distance = np.linalg.norm(points, axis=1)
|
|
318
|
+
radius = np.max(distance)
|
|
319
|
+
distance = distance / radius
|
|
320
|
+
tex_coords = np.stack((distance, distance), axis=1)
|
|
321
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+
tex_indices = indices
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|
322
|
+
|
|
323
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+
# manufacture texture for this asset
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|
324
|
+
x = np.arange(256.0)
|
|
325
|
+
xx, yy = np.meshgrid(x, x)
|
|
326
|
+
zz = np.zeros_like(xx)
|
|
327
|
+
texture_host = np.stack((xx, yy, zz), axis=2) / 255.0
|
|
328
|
+
|
|
329
|
+
# set anti-aliasing
|
|
330
|
+
self.num_samples = 1
|
|
331
|
+
|
|
332
|
+
# set render mode
|
|
333
|
+
self.render_mode = RenderMode.texture
|
|
334
|
+
|
|
335
|
+
# set training iterations
|
|
336
|
+
self.train_rate = 5.00e-8
|
|
337
|
+
self.momentum = 0.5
|
|
338
|
+
self.dampening = 0.1
|
|
339
|
+
self.weight_decay = 0.0
|
|
340
|
+
self.train_iters = train_iters
|
|
341
|
+
self.period = 10 # Training iterations between render() calls
|
|
342
|
+
self.iter = 0
|
|
343
|
+
|
|
344
|
+
# storage for training animation
|
|
345
|
+
self.images = np.zeros((self.height, self.width, 3, max(int(self.train_iters / self.period), 1)))
|
|
346
|
+
self.image_counter = 0
|
|
347
|
+
|
|
348
|
+
# construct RenderMesh
|
|
349
|
+
self.render_mesh = RenderMesh()
|
|
350
|
+
self.mesh = wp.Mesh(
|
|
351
|
+
points=wp.array(points, dtype=wp.vec3, requires_grad=True),
|
|
352
|
+
indices=wp.array(indices, dtype=int),
|
|
353
|
+
)
|
|
354
|
+
self.render_mesh.id = self.mesh.id
|
|
355
|
+
self.render_mesh.vertices = self.mesh.points
|
|
356
|
+
self.render_mesh.indices = self.mesh.indices
|
|
357
|
+
self.render_mesh.tex_coords = wp.array(tex_coords, dtype=wp.vec2, requires_grad=True)
|
|
358
|
+
self.render_mesh.tex_indices = wp.array(tex_indices, dtype=int)
|
|
359
|
+
self.normal_sums = wp.zeros(num_points, dtype=wp.vec3, requires_grad=True)
|
|
360
|
+
self.render_mesh.vertex_normals = wp.zeros(num_points, dtype=wp.vec3, requires_grad=True)
|
|
361
|
+
self.render_mesh.pos = wp.zeros(1, dtype=wp.vec3, requires_grad=True)
|
|
362
|
+
self.render_mesh.rot = wp.array(np.array(rot_array), dtype=wp.quat, requires_grad=True)
|
|
363
|
+
|
|
364
|
+
# compute vertex normals
|
|
365
|
+
wp.launch(
|
|
366
|
+
kernel=vertex_normal_sum_kernel,
|
|
367
|
+
dim=num_faces,
|
|
368
|
+
inputs=[self.render_mesh.vertices, self.render_mesh.indices, self.normal_sums],
|
|
369
|
+
)
|
|
370
|
+
wp.launch(
|
|
371
|
+
kernel=normalize_kernel,
|
|
372
|
+
dim=num_points,
|
|
373
|
+
inputs=[self.normal_sums, self.render_mesh.vertex_normals],
|
|
374
|
+
)
|
|
375
|
+
|
|
376
|
+
# construct camera
|
|
377
|
+
self.camera = Camera()
|
|
378
|
+
self.camera.horizontal = horizontal_aperture
|
|
379
|
+
self.camera.vertical = vertical_aperture
|
|
380
|
+
self.camera.aspect = aspect
|
|
381
|
+
self.camera.e = focal_length
|
|
382
|
+
self.camera.tan = vertical_aperture / (2.0 * focal_length)
|
|
383
|
+
self.camera.pos = cam_pos
|
|
384
|
+
self.camera.rot = cam_rot
|
|
385
|
+
|
|
386
|
+
# construct texture
|
|
387
|
+
self.texture = wp.array2d(texture_host, dtype=wp.vec3, requires_grad=True)
|
|
388
|
+
|
|
389
|
+
# construct lights
|
|
390
|
+
self.lights = DirectionalLights()
|
|
391
|
+
self.lights.dirs = wp.array(np.array([[1.0, 0.0, 0.0], [0.0, 0.0, 1.0]]), dtype=wp.vec3, requires_grad=True)
|
|
392
|
+
self.lights.intensities = wp.array(np.array([2.0, 0.2]), dtype=float, requires_grad=True)
|
|
393
|
+
self.lights.num_lights = 2
|
|
394
|
+
|
|
395
|
+
# construct rays
|
|
396
|
+
self.rays_width = self.width * pow(2, self.num_samples)
|
|
397
|
+
self.rays_height = self.height * pow(2, self.num_samples)
|
|
398
|
+
self.num_rays = self.rays_width * self.rays_height
|
|
399
|
+
self.rays = wp.zeros(self.num_rays, dtype=wp.vec3, requires_grad=True)
|
|
400
|
+
|
|
401
|
+
# construct pixels
|
|
402
|
+
self.pixels = wp.zeros(self.num_pixels, dtype=wp.vec3, requires_grad=True)
|
|
403
|
+
self.target_pixels = wp.zeros(self.num_pixels, dtype=wp.vec3)
|
|
404
|
+
|
|
405
|
+
# loss array
|
|
406
|
+
self.loss = wp.zeros(1, dtype=float, requires_grad=True)
|
|
407
|
+
|
|
408
|
+
# capture graph
|
|
409
|
+
self.use_cuda_graph = wp.get_device().is_cuda
|
|
410
|
+
if self.use_cuda_graph:
|
|
411
|
+
with wp.ScopedCapture() as capture:
|
|
412
|
+
self.tape = wp.Tape()
|
|
413
|
+
with self.tape:
|
|
414
|
+
self.forward()
|
|
415
|
+
self.tape.backward(self.loss)
|
|
416
|
+
self.graph = capture.graph
|
|
417
|
+
|
|
418
|
+
self.optimizer = SGD(
|
|
419
|
+
[self.render_mesh.rot],
|
|
420
|
+
self.train_rate,
|
|
421
|
+
momentum=self.momentum,
|
|
422
|
+
dampening=self.dampening,
|
|
423
|
+
weight_decay=self.weight_decay,
|
|
424
|
+
)
|
|
425
|
+
|
|
426
|
+
def ray_cast(self):
|
|
427
|
+
# raycast
|
|
428
|
+
wp.launch(
|
|
429
|
+
kernel=draw_kernel,
|
|
430
|
+
dim=self.num_rays,
|
|
431
|
+
inputs=[
|
|
432
|
+
self.render_mesh,
|
|
433
|
+
self.camera,
|
|
434
|
+
self.texture,
|
|
435
|
+
self.rays_width,
|
|
436
|
+
self.rays_height,
|
|
437
|
+
self.rays,
|
|
438
|
+
self.lights,
|
|
439
|
+
self.render_mode,
|
|
440
|
+
],
|
|
441
|
+
)
|
|
442
|
+
|
|
443
|
+
# downsample
|
|
444
|
+
wp.launch(
|
|
445
|
+
kernel=downsample_kernel,
|
|
446
|
+
dim=self.num_pixels,
|
|
447
|
+
inputs=[self.rays, self.pixels, self.rays_width, pow(2, self.num_samples)],
|
|
448
|
+
)
|
|
449
|
+
|
|
450
|
+
def forward(self):
|
|
451
|
+
self.ray_cast()
|
|
452
|
+
|
|
453
|
+
# compute pixel loss
|
|
454
|
+
wp.launch(loss_kernel, dim=self.num_pixels, inputs=[self.pixels, self.target_pixels, self.loss])
|
|
455
|
+
|
|
456
|
+
def step(self):
|
|
457
|
+
with wp.ScopedTimer("step"):
|
|
458
|
+
if self.use_cuda_graph:
|
|
459
|
+
wp.capture_launch(self.graph)
|
|
460
|
+
else:
|
|
461
|
+
self.tape = wp.Tape()
|
|
462
|
+
with self.tape:
|
|
463
|
+
self.forward()
|
|
464
|
+
self.tape.backward(self.loss)
|
|
465
|
+
|
|
466
|
+
rot_grad = self.tape.gradients[self.render_mesh.rot]
|
|
467
|
+
self.optimizer.step([rot_grad])
|
|
468
|
+
wp.launch(normalize, dim=1, inputs=[self.render_mesh.rot])
|
|
469
|
+
|
|
470
|
+
if self.iter % self.period == 0:
|
|
471
|
+
print(f"Iter: {self.iter} Loss: {self.loss}")
|
|
472
|
+
|
|
473
|
+
self.tape.zero()
|
|
474
|
+
self.loss.zero_()
|
|
475
|
+
|
|
476
|
+
self.iter = self.iter + 1
|
|
477
|
+
|
|
478
|
+
def render(self):
|
|
479
|
+
with wp.ScopedTimer("render"):
|
|
480
|
+
self.images[:, :, :, self.image_counter] = self.get_image()
|
|
481
|
+
self.image_counter += 1
|
|
482
|
+
|
|
483
|
+
def get_image(self):
|
|
484
|
+
return self.pixels.numpy().reshape((self.height, self.width, 3))
|
|
485
|
+
|
|
486
|
+
def get_animation(self):
|
|
487
|
+
fig, ax = plt.subplots()
|
|
488
|
+
plt.axis("off")
|
|
489
|
+
plt.subplots_adjust(top=1, bottom=0, right=1, left=0, hspace=0, wspace=0)
|
|
490
|
+
plt.margins(0, 0)
|
|
491
|
+
|
|
492
|
+
frames = []
|
|
493
|
+
for i in range(self.images.shape[3]):
|
|
494
|
+
frame = ax.imshow(self.images[:, :, :, i], animated=True)
|
|
495
|
+
frames.append([frame])
|
|
496
|
+
|
|
497
|
+
ani = animation.ArtistAnimation(fig, frames, interval=50, blit=True, repeat_delay=1000)
|
|
498
|
+
return ani
|
|
499
|
+
|
|
500
|
+
|
|
501
|
+
if __name__ == "__main__":
|
|
502
|
+
import argparse
|
|
503
|
+
|
|
504
|
+
parser = argparse.ArgumentParser(formatter_class=argparse.ArgumentDefaultsHelpFormatter)
|
|
505
|
+
parser.add_argument("--device", type=str, default=None, help="Override the default Warp device.")
|
|
506
|
+
parser.add_argument("--train_iters", type=int, default=150, help="Total number of training iterations.")
|
|
507
|
+
parser.add_argument("--height", type=int, default=1024, help="Height of rendered image in pixels.")
|
|
508
|
+
parser.add_argument(
|
|
509
|
+
"--headless",
|
|
510
|
+
action="store_true",
|
|
511
|
+
help="Run in headless mode, suppressing the opening of any graphical windows.",
|
|
512
|
+
)
|
|
513
|
+
|
|
514
|
+
args = parser.parse_known_args()[0]
|
|
515
|
+
|
|
516
|
+
with wp.ScopedDevice(args.device):
|
|
517
|
+
reference_example = Example(height=args.height)
|
|
518
|
+
|
|
519
|
+
# render target rotation
|
|
520
|
+
reference_example.ray_cast()
|
|
521
|
+
|
|
522
|
+
# offset mesh rotation
|
|
523
|
+
example = Example(
|
|
524
|
+
train_iters=args.train_iters,
|
|
525
|
+
height=args.height,
|
|
526
|
+
rot_array=[
|
|
527
|
+
0.0,
|
|
528
|
+
(math.sqrt(3) - 1) / (2.0 * math.sqrt(2.0)),
|
|
529
|
+
0.0,
|
|
530
|
+
(math.sqrt(3) + 1) / (2.0 * math.sqrt(2.0)),
|
|
531
|
+
],
|
|
532
|
+
)
|
|
533
|
+
|
|
534
|
+
wp.copy(example.target_pixels, reference_example.pixels)
|
|
535
|
+
|
|
536
|
+
# recover target rotation
|
|
537
|
+
for i in range(example.train_iters):
|
|
538
|
+
example.step()
|
|
539
|
+
|
|
540
|
+
if i % example.period == 0:
|
|
541
|
+
example.render()
|
|
542
|
+
|
|
543
|
+
if not args.headless:
|
|
544
|
+
import matplotlib.animation as animation
|
|
545
|
+
import matplotlib.image as img
|
|
546
|
+
import matplotlib.pyplot as plt
|
|
547
|
+
|
|
548
|
+
target_image = reference_example.get_image()
|
|
549
|
+
target_image_filename = "example_diffray_target_image.png"
|
|
550
|
+
img.imsave(target_image_filename, target_image)
|
|
551
|
+
print(f"Saved the target image at `{target_image_filename}`")
|
|
552
|
+
|
|
553
|
+
final_image = example.get_image()
|
|
554
|
+
final_image_filename = "example_diffray_final_image.png"
|
|
555
|
+
img.imsave(final_image_filename, final_image)
|
|
556
|
+
print(f"Saved the final image at `{final_image_filename}`")
|
|
557
|
+
|
|
558
|
+
anim = example.get_animation()
|
|
559
|
+
anim_filename = "example_diffray_animation.gif"
|
|
560
|
+
anim.save(anim_filename, dpi=300, writer=animation.PillowWriter(fps=5))
|
|
561
|
+
print(f"Saved the animation at `{anim_filename}`")
|