warp-lang 1.7.0__py3-none-manylinux_2_34_aarch64.whl

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Files changed (429) hide show
  1. warp/__init__.py +139 -0
  2. warp/__init__.pyi +1 -0
  3. warp/autograd.py +1142 -0
  4. warp/bin/warp-clang.so +0 -0
  5. warp/bin/warp.so +0 -0
  6. warp/build.py +557 -0
  7. warp/build_dll.py +405 -0
  8. warp/builtins.py +6855 -0
  9. warp/codegen.py +3969 -0
  10. warp/config.py +158 -0
  11. warp/constants.py +57 -0
  12. warp/context.py +6812 -0
  13. warp/dlpack.py +462 -0
  14. warp/examples/__init__.py +24 -0
  15. warp/examples/assets/bear.usd +0 -0
  16. warp/examples/assets/bunny.usd +0 -0
  17. warp/examples/assets/cartpole.urdf +110 -0
  18. warp/examples/assets/crazyflie.usd +0 -0
  19. warp/examples/assets/cube.usd +0 -0
  20. warp/examples/assets/nonuniform.usd +0 -0
  21. warp/examples/assets/nv_ant.xml +92 -0
  22. warp/examples/assets/nv_humanoid.xml +183 -0
  23. warp/examples/assets/nvidia_logo.png +0 -0
  24. warp/examples/assets/pixel.jpg +0 -0
  25. warp/examples/assets/quadruped.urdf +268 -0
  26. warp/examples/assets/rocks.nvdb +0 -0
  27. warp/examples/assets/rocks.usd +0 -0
  28. warp/examples/assets/sphere.usd +0 -0
  29. warp/examples/assets/square_cloth.usd +0 -0
  30. warp/examples/benchmarks/benchmark_api.py +389 -0
  31. warp/examples/benchmarks/benchmark_cloth.py +296 -0
  32. warp/examples/benchmarks/benchmark_cloth_cupy.py +96 -0
  33. warp/examples/benchmarks/benchmark_cloth_jax.py +105 -0
  34. warp/examples/benchmarks/benchmark_cloth_numba.py +161 -0
  35. warp/examples/benchmarks/benchmark_cloth_numpy.py +85 -0
  36. warp/examples/benchmarks/benchmark_cloth_paddle.py +94 -0
  37. warp/examples/benchmarks/benchmark_cloth_pytorch.py +94 -0
  38. warp/examples/benchmarks/benchmark_cloth_taichi.py +120 -0
  39. warp/examples/benchmarks/benchmark_cloth_warp.py +153 -0
  40. warp/examples/benchmarks/benchmark_gemm.py +164 -0
  41. warp/examples/benchmarks/benchmark_interop_paddle.py +166 -0
  42. warp/examples/benchmarks/benchmark_interop_torch.py +166 -0
  43. warp/examples/benchmarks/benchmark_launches.py +301 -0
  44. warp/examples/benchmarks/benchmark_tile_load_store.py +103 -0
  45. warp/examples/browse.py +37 -0
  46. warp/examples/core/example_cupy.py +86 -0
  47. warp/examples/core/example_dem.py +241 -0
  48. warp/examples/core/example_fluid.py +299 -0
  49. warp/examples/core/example_graph_capture.py +150 -0
  50. warp/examples/core/example_marching_cubes.py +194 -0
  51. warp/examples/core/example_mesh.py +180 -0
  52. warp/examples/core/example_mesh_intersect.py +211 -0
  53. warp/examples/core/example_nvdb.py +182 -0
  54. warp/examples/core/example_raycast.py +111 -0
  55. warp/examples/core/example_raymarch.py +205 -0
  56. warp/examples/core/example_render_opengl.py +193 -0
  57. warp/examples/core/example_sample_mesh.py +300 -0
  58. warp/examples/core/example_sph.py +411 -0
  59. warp/examples/core/example_torch.py +211 -0
  60. warp/examples/core/example_wave.py +269 -0
  61. warp/examples/fem/example_adaptive_grid.py +286 -0
  62. warp/examples/fem/example_apic_fluid.py +423 -0
  63. warp/examples/fem/example_burgers.py +261 -0
  64. warp/examples/fem/example_convection_diffusion.py +178 -0
  65. warp/examples/fem/example_convection_diffusion_dg.py +204 -0
  66. warp/examples/fem/example_deformed_geometry.py +172 -0
  67. warp/examples/fem/example_diffusion.py +196 -0
  68. warp/examples/fem/example_diffusion_3d.py +225 -0
  69. warp/examples/fem/example_diffusion_mgpu.py +220 -0
  70. warp/examples/fem/example_distortion_energy.py +228 -0
  71. warp/examples/fem/example_magnetostatics.py +240 -0
  72. warp/examples/fem/example_mixed_elasticity.py +291 -0
  73. warp/examples/fem/example_navier_stokes.py +261 -0
  74. warp/examples/fem/example_nonconforming_contact.py +298 -0
  75. warp/examples/fem/example_stokes.py +213 -0
  76. warp/examples/fem/example_stokes_transfer.py +262 -0
  77. warp/examples/fem/example_streamlines.py +352 -0
  78. warp/examples/fem/utils.py +1000 -0
  79. warp/examples/interop/example_jax_callable.py +116 -0
  80. warp/examples/interop/example_jax_ffi_callback.py +132 -0
  81. warp/examples/interop/example_jax_kernel.py +205 -0
  82. warp/examples/optim/example_bounce.py +266 -0
  83. warp/examples/optim/example_cloth_throw.py +228 -0
  84. warp/examples/optim/example_diffray.py +561 -0
  85. warp/examples/optim/example_drone.py +870 -0
  86. warp/examples/optim/example_fluid_checkpoint.py +497 -0
  87. warp/examples/optim/example_inverse_kinematics.py +182 -0
  88. warp/examples/optim/example_inverse_kinematics_torch.py +191 -0
  89. warp/examples/optim/example_softbody_properties.py +400 -0
  90. warp/examples/optim/example_spring_cage.py +245 -0
  91. warp/examples/optim/example_trajectory.py +227 -0
  92. warp/examples/sim/example_cartpole.py +143 -0
  93. warp/examples/sim/example_cloth.py +225 -0
  94. warp/examples/sim/example_cloth_self_contact.py +322 -0
  95. warp/examples/sim/example_granular.py +130 -0
  96. warp/examples/sim/example_granular_collision_sdf.py +202 -0
  97. warp/examples/sim/example_jacobian_ik.py +244 -0
  98. warp/examples/sim/example_particle_chain.py +124 -0
  99. warp/examples/sim/example_quadruped.py +203 -0
  100. warp/examples/sim/example_rigid_chain.py +203 -0
  101. warp/examples/sim/example_rigid_contact.py +195 -0
  102. warp/examples/sim/example_rigid_force.py +133 -0
  103. warp/examples/sim/example_rigid_gyroscopic.py +115 -0
  104. warp/examples/sim/example_rigid_soft_contact.py +140 -0
  105. warp/examples/sim/example_soft_body.py +196 -0
  106. warp/examples/tile/example_tile_cholesky.py +87 -0
  107. warp/examples/tile/example_tile_convolution.py +66 -0
  108. warp/examples/tile/example_tile_fft.py +55 -0
  109. warp/examples/tile/example_tile_filtering.py +113 -0
  110. warp/examples/tile/example_tile_matmul.py +85 -0
  111. warp/examples/tile/example_tile_mlp.py +383 -0
  112. warp/examples/tile/example_tile_nbody.py +199 -0
  113. warp/examples/tile/example_tile_walker.py +327 -0
  114. warp/fabric.py +355 -0
  115. warp/fem/__init__.py +106 -0
  116. warp/fem/adaptivity.py +508 -0
  117. warp/fem/cache.py +572 -0
  118. warp/fem/dirichlet.py +202 -0
  119. warp/fem/domain.py +411 -0
  120. warp/fem/field/__init__.py +125 -0
  121. warp/fem/field/field.py +619 -0
  122. warp/fem/field/nodal_field.py +326 -0
  123. warp/fem/field/restriction.py +37 -0
  124. warp/fem/field/virtual.py +848 -0
  125. warp/fem/geometry/__init__.py +32 -0
  126. warp/fem/geometry/adaptive_nanogrid.py +857 -0
  127. warp/fem/geometry/closest_point.py +84 -0
  128. warp/fem/geometry/deformed_geometry.py +221 -0
  129. warp/fem/geometry/element.py +776 -0
  130. warp/fem/geometry/geometry.py +362 -0
  131. warp/fem/geometry/grid_2d.py +392 -0
  132. warp/fem/geometry/grid_3d.py +452 -0
  133. warp/fem/geometry/hexmesh.py +911 -0
  134. warp/fem/geometry/nanogrid.py +571 -0
  135. warp/fem/geometry/partition.py +389 -0
  136. warp/fem/geometry/quadmesh.py +663 -0
  137. warp/fem/geometry/tetmesh.py +855 -0
  138. warp/fem/geometry/trimesh.py +806 -0
  139. warp/fem/integrate.py +2335 -0
  140. warp/fem/linalg.py +419 -0
  141. warp/fem/operator.py +293 -0
  142. warp/fem/polynomial.py +229 -0
  143. warp/fem/quadrature/__init__.py +17 -0
  144. warp/fem/quadrature/pic_quadrature.py +299 -0
  145. warp/fem/quadrature/quadrature.py +591 -0
  146. warp/fem/space/__init__.py +228 -0
  147. warp/fem/space/basis_function_space.py +468 -0
  148. warp/fem/space/basis_space.py +667 -0
  149. warp/fem/space/dof_mapper.py +251 -0
  150. warp/fem/space/function_space.py +309 -0
  151. warp/fem/space/grid_2d_function_space.py +177 -0
  152. warp/fem/space/grid_3d_function_space.py +227 -0
  153. warp/fem/space/hexmesh_function_space.py +257 -0
  154. warp/fem/space/nanogrid_function_space.py +201 -0
  155. warp/fem/space/partition.py +367 -0
  156. warp/fem/space/quadmesh_function_space.py +223 -0
  157. warp/fem/space/restriction.py +179 -0
  158. warp/fem/space/shape/__init__.py +143 -0
  159. warp/fem/space/shape/cube_shape_function.py +1105 -0
  160. warp/fem/space/shape/shape_function.py +133 -0
  161. warp/fem/space/shape/square_shape_function.py +926 -0
  162. warp/fem/space/shape/tet_shape_function.py +834 -0
  163. warp/fem/space/shape/triangle_shape_function.py +672 -0
  164. warp/fem/space/tetmesh_function_space.py +271 -0
  165. warp/fem/space/topology.py +424 -0
  166. warp/fem/space/trimesh_function_space.py +194 -0
  167. warp/fem/types.py +99 -0
  168. warp/fem/utils.py +420 -0
  169. warp/jax.py +187 -0
  170. warp/jax_experimental/__init__.py +16 -0
  171. warp/jax_experimental/custom_call.py +351 -0
  172. warp/jax_experimental/ffi.py +698 -0
  173. warp/jax_experimental/xla_ffi.py +602 -0
  174. warp/math.py +244 -0
  175. warp/native/array.h +1145 -0
  176. warp/native/builtin.h +1800 -0
  177. warp/native/bvh.cpp +492 -0
  178. warp/native/bvh.cu +791 -0
  179. warp/native/bvh.h +554 -0
  180. warp/native/clang/clang.cpp +536 -0
  181. warp/native/coloring.cpp +613 -0
  182. warp/native/crt.cpp +51 -0
  183. warp/native/crt.h +362 -0
  184. warp/native/cuda_crt.h +1058 -0
  185. warp/native/cuda_util.cpp +646 -0
  186. warp/native/cuda_util.h +307 -0
  187. warp/native/error.cpp +77 -0
  188. warp/native/error.h +36 -0
  189. warp/native/exports.h +1878 -0
  190. warp/native/fabric.h +245 -0
  191. warp/native/hashgrid.cpp +311 -0
  192. warp/native/hashgrid.cu +87 -0
  193. warp/native/hashgrid.h +240 -0
  194. warp/native/initializer_array.h +41 -0
  195. warp/native/intersect.h +1230 -0
  196. warp/native/intersect_adj.h +375 -0
  197. warp/native/intersect_tri.h +339 -0
  198. warp/native/marching.cpp +19 -0
  199. warp/native/marching.cu +514 -0
  200. warp/native/marching.h +19 -0
  201. warp/native/mat.h +2220 -0
  202. warp/native/mathdx.cpp +87 -0
  203. warp/native/matnn.h +343 -0
  204. warp/native/mesh.cpp +266 -0
  205. warp/native/mesh.cu +404 -0
  206. warp/native/mesh.h +1980 -0
  207. warp/native/nanovdb/GridHandle.h +366 -0
  208. warp/native/nanovdb/HostBuffer.h +590 -0
  209. warp/native/nanovdb/NanoVDB.h +6624 -0
  210. warp/native/nanovdb/PNanoVDB.h +3390 -0
  211. warp/native/noise.h +859 -0
  212. warp/native/quat.h +1371 -0
  213. warp/native/rand.h +342 -0
  214. warp/native/range.h +139 -0
  215. warp/native/reduce.cpp +174 -0
  216. warp/native/reduce.cu +364 -0
  217. warp/native/runlength_encode.cpp +79 -0
  218. warp/native/runlength_encode.cu +61 -0
  219. warp/native/scan.cpp +47 -0
  220. warp/native/scan.cu +53 -0
  221. warp/native/scan.h +23 -0
  222. warp/native/solid_angle.h +466 -0
  223. warp/native/sort.cpp +251 -0
  224. warp/native/sort.cu +277 -0
  225. warp/native/sort.h +33 -0
  226. warp/native/sparse.cpp +378 -0
  227. warp/native/sparse.cu +524 -0
  228. warp/native/spatial.h +657 -0
  229. warp/native/svd.h +702 -0
  230. warp/native/temp_buffer.h +46 -0
  231. warp/native/tile.h +2584 -0
  232. warp/native/tile_reduce.h +264 -0
  233. warp/native/vec.h +1426 -0
  234. warp/native/volume.cpp +501 -0
  235. warp/native/volume.cu +67 -0
  236. warp/native/volume.h +969 -0
  237. warp/native/volume_builder.cu +477 -0
  238. warp/native/volume_builder.h +52 -0
  239. warp/native/volume_impl.h +70 -0
  240. warp/native/warp.cpp +1082 -0
  241. warp/native/warp.cu +3636 -0
  242. warp/native/warp.h +381 -0
  243. warp/optim/__init__.py +17 -0
  244. warp/optim/adam.py +163 -0
  245. warp/optim/linear.py +1137 -0
  246. warp/optim/sgd.py +112 -0
  247. warp/paddle.py +407 -0
  248. warp/render/__init__.py +18 -0
  249. warp/render/render_opengl.py +3518 -0
  250. warp/render/render_usd.py +784 -0
  251. warp/render/utils.py +160 -0
  252. warp/sim/__init__.py +65 -0
  253. warp/sim/articulation.py +793 -0
  254. warp/sim/collide.py +2395 -0
  255. warp/sim/graph_coloring.py +300 -0
  256. warp/sim/import_mjcf.py +790 -0
  257. warp/sim/import_snu.py +227 -0
  258. warp/sim/import_urdf.py +579 -0
  259. warp/sim/import_usd.py +894 -0
  260. warp/sim/inertia.py +324 -0
  261. warp/sim/integrator.py +242 -0
  262. warp/sim/integrator_euler.py +1997 -0
  263. warp/sim/integrator_featherstone.py +2101 -0
  264. warp/sim/integrator_vbd.py +2048 -0
  265. warp/sim/integrator_xpbd.py +3292 -0
  266. warp/sim/model.py +4791 -0
  267. warp/sim/particles.py +121 -0
  268. warp/sim/render.py +427 -0
  269. warp/sim/utils.py +428 -0
  270. warp/sparse.py +2057 -0
  271. warp/stubs.py +3333 -0
  272. warp/tape.py +1203 -0
  273. warp/tests/__init__.py +1 -0
  274. warp/tests/__main__.py +4 -0
  275. warp/tests/assets/curlnoise_golden.npy +0 -0
  276. warp/tests/assets/mlp_golden.npy +0 -0
  277. warp/tests/assets/pixel.npy +0 -0
  278. warp/tests/assets/pnoise_golden.npy +0 -0
  279. warp/tests/assets/spiky.usd +0 -0
  280. warp/tests/assets/test_grid.nvdb +0 -0
  281. warp/tests/assets/test_index_grid.nvdb +0 -0
  282. warp/tests/assets/test_int32_grid.nvdb +0 -0
  283. warp/tests/assets/test_vec_grid.nvdb +0 -0
  284. warp/tests/assets/torus.nvdb +0 -0
  285. warp/tests/assets/torus.usda +105 -0
  286. warp/tests/aux_test_class_kernel.py +34 -0
  287. warp/tests/aux_test_compile_consts_dummy.py +18 -0
  288. warp/tests/aux_test_conditional_unequal_types_kernels.py +29 -0
  289. warp/tests/aux_test_dependent.py +29 -0
  290. warp/tests/aux_test_grad_customs.py +29 -0
  291. warp/tests/aux_test_instancing_gc.py +26 -0
  292. warp/tests/aux_test_module_unload.py +23 -0
  293. warp/tests/aux_test_name_clash1.py +40 -0
  294. warp/tests/aux_test_name_clash2.py +40 -0
  295. warp/tests/aux_test_reference.py +9 -0
  296. warp/tests/aux_test_reference_reference.py +8 -0
  297. warp/tests/aux_test_square.py +16 -0
  298. warp/tests/aux_test_unresolved_func.py +22 -0
  299. warp/tests/aux_test_unresolved_symbol.py +22 -0
  300. warp/tests/cuda/__init__.py +0 -0
  301. warp/tests/cuda/test_async.py +676 -0
  302. warp/tests/cuda/test_ipc.py +124 -0
  303. warp/tests/cuda/test_mempool.py +233 -0
  304. warp/tests/cuda/test_multigpu.py +169 -0
  305. warp/tests/cuda/test_peer.py +139 -0
  306. warp/tests/cuda/test_pinned.py +84 -0
  307. warp/tests/cuda/test_streams.py +634 -0
  308. warp/tests/geometry/__init__.py +0 -0
  309. warp/tests/geometry/test_bvh.py +200 -0
  310. warp/tests/geometry/test_hash_grid.py +221 -0
  311. warp/tests/geometry/test_marching_cubes.py +74 -0
  312. warp/tests/geometry/test_mesh.py +316 -0
  313. warp/tests/geometry/test_mesh_query_aabb.py +399 -0
  314. warp/tests/geometry/test_mesh_query_point.py +932 -0
  315. warp/tests/geometry/test_mesh_query_ray.py +311 -0
  316. warp/tests/geometry/test_volume.py +1103 -0
  317. warp/tests/geometry/test_volume_write.py +346 -0
  318. warp/tests/interop/__init__.py +0 -0
  319. warp/tests/interop/test_dlpack.py +729 -0
  320. warp/tests/interop/test_jax.py +371 -0
  321. warp/tests/interop/test_paddle.py +800 -0
  322. warp/tests/interop/test_torch.py +1001 -0
  323. warp/tests/run_coverage_serial.py +39 -0
  324. warp/tests/sim/__init__.py +0 -0
  325. warp/tests/sim/disabled_kinematics.py +244 -0
  326. warp/tests/sim/flaky_test_sim_grad.py +290 -0
  327. warp/tests/sim/test_collision.py +604 -0
  328. warp/tests/sim/test_coloring.py +258 -0
  329. warp/tests/sim/test_model.py +224 -0
  330. warp/tests/sim/test_sim_grad_bounce_linear.py +212 -0
  331. warp/tests/sim/test_sim_kinematics.py +98 -0
  332. warp/tests/sim/test_vbd.py +597 -0
  333. warp/tests/test_adam.py +163 -0
  334. warp/tests/test_arithmetic.py +1096 -0
  335. warp/tests/test_array.py +2972 -0
  336. warp/tests/test_array_reduce.py +156 -0
  337. warp/tests/test_assert.py +250 -0
  338. warp/tests/test_atomic.py +153 -0
  339. warp/tests/test_bool.py +220 -0
  340. warp/tests/test_builtins_resolution.py +1298 -0
  341. warp/tests/test_closest_point_edge_edge.py +327 -0
  342. warp/tests/test_codegen.py +810 -0
  343. warp/tests/test_codegen_instancing.py +1495 -0
  344. warp/tests/test_compile_consts.py +215 -0
  345. warp/tests/test_conditional.py +252 -0
  346. warp/tests/test_context.py +42 -0
  347. warp/tests/test_copy.py +238 -0
  348. warp/tests/test_ctypes.py +638 -0
  349. warp/tests/test_dense.py +73 -0
  350. warp/tests/test_devices.py +97 -0
  351. warp/tests/test_examples.py +482 -0
  352. warp/tests/test_fabricarray.py +996 -0
  353. warp/tests/test_fast_math.py +74 -0
  354. warp/tests/test_fem.py +2003 -0
  355. warp/tests/test_fp16.py +136 -0
  356. warp/tests/test_func.py +454 -0
  357. warp/tests/test_future_annotations.py +98 -0
  358. warp/tests/test_generics.py +656 -0
  359. warp/tests/test_grad.py +893 -0
  360. warp/tests/test_grad_customs.py +339 -0
  361. warp/tests/test_grad_debug.py +341 -0
  362. warp/tests/test_implicit_init.py +411 -0
  363. warp/tests/test_import.py +45 -0
  364. warp/tests/test_indexedarray.py +1140 -0
  365. warp/tests/test_intersect.py +73 -0
  366. warp/tests/test_iter.py +76 -0
  367. warp/tests/test_large.py +177 -0
  368. warp/tests/test_launch.py +411 -0
  369. warp/tests/test_lerp.py +151 -0
  370. warp/tests/test_linear_solvers.py +193 -0
  371. warp/tests/test_lvalue.py +427 -0
  372. warp/tests/test_mat.py +2089 -0
  373. warp/tests/test_mat_lite.py +122 -0
  374. warp/tests/test_mat_scalar_ops.py +2913 -0
  375. warp/tests/test_math.py +178 -0
  376. warp/tests/test_mlp.py +282 -0
  377. warp/tests/test_module_hashing.py +258 -0
  378. warp/tests/test_modules_lite.py +44 -0
  379. warp/tests/test_noise.py +252 -0
  380. warp/tests/test_operators.py +299 -0
  381. warp/tests/test_options.py +129 -0
  382. warp/tests/test_overwrite.py +551 -0
  383. warp/tests/test_print.py +339 -0
  384. warp/tests/test_quat.py +2315 -0
  385. warp/tests/test_rand.py +339 -0
  386. warp/tests/test_reload.py +302 -0
  387. warp/tests/test_rounding.py +185 -0
  388. warp/tests/test_runlength_encode.py +196 -0
  389. warp/tests/test_scalar_ops.py +105 -0
  390. warp/tests/test_smoothstep.py +108 -0
  391. warp/tests/test_snippet.py +318 -0
  392. warp/tests/test_sparse.py +582 -0
  393. warp/tests/test_spatial.py +2229 -0
  394. warp/tests/test_special_values.py +361 -0
  395. warp/tests/test_static.py +592 -0
  396. warp/tests/test_struct.py +734 -0
  397. warp/tests/test_tape.py +204 -0
  398. warp/tests/test_transient_module.py +93 -0
  399. warp/tests/test_triangle_closest_point.py +145 -0
  400. warp/tests/test_types.py +562 -0
  401. warp/tests/test_utils.py +588 -0
  402. warp/tests/test_vec.py +1487 -0
  403. warp/tests/test_vec_lite.py +80 -0
  404. warp/tests/test_vec_scalar_ops.py +2327 -0
  405. warp/tests/test_verify_fp.py +100 -0
  406. warp/tests/tile/__init__.py +0 -0
  407. warp/tests/tile/test_tile.py +780 -0
  408. warp/tests/tile/test_tile_load.py +407 -0
  409. warp/tests/tile/test_tile_mathdx.py +208 -0
  410. warp/tests/tile/test_tile_mlp.py +402 -0
  411. warp/tests/tile/test_tile_reduce.py +447 -0
  412. warp/tests/tile/test_tile_shared_memory.py +247 -0
  413. warp/tests/tile/test_tile_view.py +173 -0
  414. warp/tests/unittest_serial.py +47 -0
  415. warp/tests/unittest_suites.py +427 -0
  416. warp/tests/unittest_utils.py +468 -0
  417. warp/tests/walkthrough_debug.py +93 -0
  418. warp/thirdparty/__init__.py +0 -0
  419. warp/thirdparty/appdirs.py +598 -0
  420. warp/thirdparty/dlpack.py +145 -0
  421. warp/thirdparty/unittest_parallel.py +570 -0
  422. warp/torch.py +391 -0
  423. warp/types.py +5230 -0
  424. warp/utils.py +1137 -0
  425. warp_lang-1.7.0.dist-info/METADATA +516 -0
  426. warp_lang-1.7.0.dist-info/RECORD +429 -0
  427. warp_lang-1.7.0.dist-info/WHEEL +5 -0
  428. warp_lang-1.7.0.dist-info/licenses/LICENSE.md +202 -0
  429. warp_lang-1.7.0.dist-info/top_level.txt +1 -0
@@ -0,0 +1,604 @@
1
+ # SPDX-FileCopyrightText: Copyright (c) 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
2
+ # SPDX-License-Identifier: Apache-2.0
3
+ #
4
+ # Licensed under the Apache License, Version 2.0 (the "License");
5
+ # you may not use this file except in compliance with the License.
6
+ # You may obtain a copy of the License at
7
+ #
8
+ # http://www.apache.org/licenses/LICENSE-2.0
9
+ #
10
+ # Unless required by applicable law or agreed to in writing, software
11
+ # distributed under the License is distributed on an "AS IS" BASIS,
12
+ # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
+ # See the License for the specific language governing permissions and
14
+ # limitations under the License.
15
+
16
+ import unittest
17
+
18
+ import warp as wp
19
+ import warp.examples
20
+ import warp.sim
21
+ from warp.sim.collide import *
22
+ from warp.sim.integrator_euler import eval_triangles_contact
23
+ from warp.tests.unittest_utils import *
24
+
25
+
26
+ @wp.kernel
27
+ def vertex_triangle_collision_detection_brute_force(
28
+ query_radius: float,
29
+ bvh_id: wp.uint64,
30
+ pos: wp.array(dtype=wp.vec3),
31
+ tri_indices: wp.array(dtype=wp.int32, ndim=2),
32
+ vertex_colliding_triangles: wp.array(dtype=wp.int32),
33
+ vertex_colliding_triangles_count: wp.array(dtype=wp.int32),
34
+ vertex_colliding_triangles_offsets: wp.array(dtype=wp.int32),
35
+ vertex_colliding_triangles_buffer_size: wp.array(dtype=wp.int32),
36
+ vertex_colliding_triangles_min_dist: wp.array(dtype=float),
37
+ triangle_colliding_vertices: wp.array(dtype=wp.int32),
38
+ triangle_colliding_vertices_count: wp.array(dtype=wp.int32),
39
+ triangle_colliding_vertices_buffer_offsets: wp.array(dtype=wp.int32),
40
+ triangle_colliding_vertices_buffer_sizes: wp.array(dtype=wp.int32),
41
+ triangle_colliding_vertices_min_dist: wp.array(dtype=float),
42
+ resize_flags: wp.array(dtype=wp.int32),
43
+ ):
44
+ v_index = wp.tid()
45
+ v = pos[v_index]
46
+
47
+ vertex_num_collisions = wp.int32(0)
48
+ min_dis_to_tris = query_radius
49
+ for tri_index in range(tri_indices.shape[0]):
50
+ t1 = tri_indices[tri_index, 0]
51
+ t2 = tri_indices[tri_index, 1]
52
+ t3 = tri_indices[tri_index, 2]
53
+ if vertex_adjacent_to_triangle(v_index, t1, t2, t3):
54
+ continue
55
+
56
+ u1 = pos[t1]
57
+ u2 = pos[t2]
58
+ u3 = pos[t3]
59
+
60
+ closest_p, bary, feature_type = triangle_closest_point(u1, u2, u3, v)
61
+
62
+ dis = wp.length(closest_p - v)
63
+
64
+ if dis < query_radius:
65
+ vertex_num_collisions = vertex_num_collisions + 1
66
+ min_dis_to_tris = wp.min(dis, min_dis_to_tris)
67
+
68
+ wp.atomic_add(triangle_colliding_vertices_count, tri_index, 1)
69
+ wp.atomic_min(triangle_colliding_vertices_min_dist, tri_index, dis)
70
+
71
+ vertex_colliding_triangles_count[v_index] = vertex_num_collisions
72
+ vertex_colliding_triangles_min_dist[v_index] = min_dis_to_tris
73
+
74
+
75
+ @wp.kernel
76
+ def validate_vertex_collisions(
77
+ query_radius: float,
78
+ bvh_id: wp.uint64,
79
+ pos: wp.array(dtype=wp.vec3),
80
+ tri_indices: wp.array(dtype=wp.int32, ndim=2),
81
+ vertex_colliding_triangles: wp.array(dtype=wp.int32),
82
+ vertex_colliding_triangles_count: wp.array(dtype=wp.int32),
83
+ vertex_colliding_triangles_offsets: wp.array(dtype=wp.int32),
84
+ vertex_colliding_triangles_buffer_size: wp.array(dtype=wp.int32),
85
+ vertex_colliding_triangles_min_dist: wp.array(dtype=float),
86
+ resize_flags: wp.array(dtype=wp.int32),
87
+ ):
88
+ v_index = wp.tid()
89
+ v = pos[v_index]
90
+
91
+ num_cols = vertex_colliding_triangles_count[v_index]
92
+ offset = vertex_colliding_triangles_offsets[v_index]
93
+ min_dis = vertex_colliding_triangles_min_dist[v_index]
94
+ for col in range(wp.min(num_cols, vertex_colliding_triangles_buffer_size[v_index])):
95
+ tri_index = vertex_colliding_triangles[offset + col]
96
+
97
+ t1 = tri_indices[tri_index, 0]
98
+ t2 = tri_indices[tri_index, 1]
99
+ t3 = tri_indices[tri_index, 2]
100
+ # wp.expect_eq(vertex_on_triangle(v_index, t1, t2, t3), False)
101
+
102
+ u1 = pos[t1]
103
+ u2 = pos[t2]
104
+ u3 = pos[t3]
105
+
106
+ closest_p, bary, feature_type = triangle_closest_point(u1, u2, u3, v)
107
+ dis = wp.length(closest_p - v)
108
+ wp.expect_eq(dis < query_radius, True)
109
+ wp.expect_eq(dis >= min_dis, True)
110
+
111
+ # wp.printf("vertex %d, offset %d, num cols %d, colliding with triangle: %d, dis: %f\n",
112
+ # v_index, offset, num_cols, tri_index, dis)
113
+
114
+
115
+ @wp.kernel
116
+ def validate_triangle_collisions(
117
+ query_radius: float,
118
+ bvh_id: wp.uint64,
119
+ pos: wp.array(dtype=wp.vec3),
120
+ tri_indices: wp.array(dtype=wp.int32, ndim=2),
121
+ triangle_colliding_vertices: wp.array(dtype=wp.int32),
122
+ triangle_colliding_vertices_count: wp.array(dtype=wp.int32),
123
+ triangle_colliding_vertices_buffer_offsets: wp.array(dtype=wp.int32),
124
+ triangle_colliding_vertices_buffer_sizes: wp.array(dtype=wp.int32),
125
+ triangle_colliding_vertices_min_dist: wp.array(dtype=float),
126
+ resize_flags: wp.array(dtype=wp.int32),
127
+ ):
128
+ tri_index = wp.tid()
129
+
130
+ t1 = tri_indices[tri_index, 0]
131
+ t2 = tri_indices[tri_index, 1]
132
+ t3 = tri_indices[tri_index, 2]
133
+ # wp.expect_eq(vertex_on_triangle(v_index, t1, t2, t3), False)
134
+
135
+ u1 = pos[t1]
136
+ u2 = pos[t2]
137
+ u3 = pos[t3]
138
+
139
+ num_cols = triangle_colliding_vertices_count[tri_index]
140
+ offset = triangle_colliding_vertices_buffer_offsets[tri_index]
141
+ min_dis = triangle_colliding_vertices_min_dist[tri_index]
142
+ for col in range(wp.min(num_cols, triangle_colliding_vertices_buffer_sizes[tri_index])):
143
+ v_index = triangle_colliding_vertices[offset + col]
144
+ v = pos[v_index]
145
+
146
+ closest_p, bary, feature_type = triangle_closest_point(u1, u2, u3, v)
147
+ dis = wp.length(closest_p - v)
148
+ wp.expect_eq(dis < query_radius, True)
149
+ wp.expect_eq(dis >= min_dis, True)
150
+
151
+ # wp.printf("vertex %d, offset %d, num cols %d, colliding with triangle: %d, dis: %f\n",
152
+ # v_index, offset, num_cols, tri_index, dis)
153
+
154
+
155
+ @wp.kernel
156
+ def edge_edge_collision_detection_brute_force(
157
+ query_radius: float,
158
+ bvh_id: wp.uint64,
159
+ pos: wp.array(dtype=wp.vec3),
160
+ edge_indices: wp.array(dtype=wp.int32, ndim=2),
161
+ edge_colliding_edges_offsets: wp.array(dtype=wp.int32),
162
+ edge_colliding_edges_buffer_sizes: wp.array(dtype=wp.int32),
163
+ edge_edge_parallel_epsilon: float,
164
+ # outputs
165
+ edge_colliding_edges: wp.array(dtype=wp.int32),
166
+ edge_colliding_edges_count: wp.array(dtype=wp.int32),
167
+ edge_colliding_edges_min_dist: wp.array(dtype=float),
168
+ resize_flags: wp.array(dtype=wp.int32),
169
+ ):
170
+ e_index = wp.tid()
171
+
172
+ e0_v0 = edge_indices[e_index, 2]
173
+ e0_v1 = edge_indices[e_index, 3]
174
+
175
+ e0_v0_pos = pos[e0_v0]
176
+ e0_v1_pos = pos[e0_v1]
177
+
178
+ min_dis_to_edges = query_radius
179
+ edge_num_collisions = wp.int32(0)
180
+ for e1_index in range(edge_indices.shape[0]):
181
+ e1_v0 = edge_indices[e1_index, 2]
182
+ e1_v1 = edge_indices[e1_index, 3]
183
+
184
+ if e0_v0 == e1_v0 or e0_v0 == e1_v1 or e0_v1 == e1_v0 or e0_v1 == e1_v1:
185
+ continue
186
+
187
+ e1_v0_pos = pos[e1_v0]
188
+ e1_v1_pos = pos[e1_v1]
189
+
190
+ st = wp.closest_point_edge_edge(e0_v0_pos, e0_v1_pos, e1_v0_pos, e1_v1_pos, edge_edge_parallel_epsilon)
191
+ s = st[0]
192
+ t = st[1]
193
+ c1 = e0_v0_pos + (e0_v1_pos - e0_v0_pos) * s
194
+ c2 = e1_v0_pos + (e1_v1_pos - e1_v0_pos) * t
195
+
196
+ dist = wp.length(c1 - c2)
197
+ if dist < query_radius:
198
+ edge_buffer_offset = edge_colliding_edges_offsets[e_index]
199
+ edge_buffer_size = edge_colliding_edges_offsets[e_index + 1] - edge_buffer_offset
200
+
201
+ # record e-e collision to e0, and leave e1; e1 will detect this collision from its own thread
202
+ min_dis_to_edges = wp.min(min_dis_to_edges, dist)
203
+ if edge_num_collisions < edge_buffer_size:
204
+ edge_colliding_edges[edge_buffer_offset + edge_num_collisions] = e1_index
205
+ else:
206
+ resize_flags[1] = 1
207
+
208
+ edge_num_collisions = edge_num_collisions + 1
209
+
210
+ edge_colliding_edges_count[e_index] = edge_num_collisions
211
+ edge_colliding_edges_min_dist[e_index] = min_dis_to_edges
212
+
213
+
214
+ @wp.kernel
215
+ def validate_edge_collisions(
216
+ query_radius: float,
217
+ bvh_id: wp.uint64,
218
+ pos: wp.array(dtype=wp.vec3),
219
+ edge_indices: wp.array(dtype=wp.int32, ndim=2),
220
+ edge_colliding_edges_offsets: wp.array(dtype=wp.int32),
221
+ edge_colliding_edges_buffer_sizes: wp.array(dtype=wp.int32),
222
+ edge_edge_parallel_epsilon: float,
223
+ # outputs
224
+ edge_colliding_edges: wp.array(dtype=wp.int32),
225
+ edge_colliding_edges_count: wp.array(dtype=wp.int32),
226
+ edge_colliding_edges_min_dist: wp.array(dtype=float),
227
+ resize_flags: wp.array(dtype=wp.int32),
228
+ ):
229
+ e0_index = wp.tid()
230
+
231
+ e0_v0 = edge_indices[e0_index, 2]
232
+ e0_v1 = edge_indices[e0_index, 3]
233
+
234
+ e0_v0_pos = pos[e0_v0]
235
+ e0_v1_pos = pos[e0_v1]
236
+
237
+ num_cols = edge_colliding_edges_count[e0_index]
238
+ offset = edge_colliding_edges_offsets[e0_index]
239
+ min_dist = edge_colliding_edges_min_dist[e0_index]
240
+ for col in range(wp.min(num_cols, edge_colliding_edges_buffer_sizes[e0_index])):
241
+ e1_index = edge_colliding_edges[offset + col]
242
+
243
+ e1_v0 = edge_indices[e1_index, 2]
244
+ e1_v1 = edge_indices[e1_index, 3]
245
+
246
+ if e0_v0 == e1_v0 or e0_v0 == e1_v1 or e0_v1 == e1_v0 or e0_v1 == e1_v1:
247
+ wp.expect_eq(False, True)
248
+
249
+ e1_v0_pos = pos[e1_v0]
250
+ e1_v1_pos = pos[e1_v1]
251
+
252
+ st = wp.closest_point_edge_edge(e0_v0_pos, e0_v1_pos, e1_v0_pos, e1_v1_pos, edge_edge_parallel_epsilon)
253
+ s = st[0]
254
+ t = st[1]
255
+ c1 = e0_v0_pos + (e0_v1_pos - e0_v0_pos) * s
256
+ c2 = e1_v0_pos + (e1_v1_pos - e1_v0_pos) * t
257
+
258
+ dist = wp.length(c2 - c1)
259
+
260
+ wp.expect_eq(dist >= min_dist, True)
261
+
262
+
263
+ class Example:
264
+ def __init__(self, device, vs, fs):
265
+ self.device = device
266
+
267
+ self.input_scale_factor = 1.0
268
+ self.renderer_scale_factor = 0.01
269
+ vertices = [wp.vec3(v) * self.input_scale_factor for v in vs]
270
+
271
+ builder = wp.sim.ModelBuilder()
272
+ builder.add_cloth_mesh(
273
+ pos=wp.vec3(0.0, 200.0, 0.0),
274
+ rot=wp.quat_from_axis_angle(wp.vec3(1.0, 0.0, 0.0), 0.0),
275
+ scale=1.0,
276
+ vertices=vertices,
277
+ indices=fs,
278
+ vel=wp.vec3(0.0, 0.0, 0.0),
279
+ density=0.02,
280
+ tri_ke=0,
281
+ tri_ka=0,
282
+ tri_kd=0,
283
+ )
284
+ self.model = builder.finalize(device=self.device)
285
+
286
+ self.collision_detector = TriMeshCollisionDetector(model=self.model)
287
+
288
+ def run_vertex_triangle_test(self):
289
+ rs = [1e-2, 2e-2, 5e-2, 1e-1]
290
+ for query_radius in rs:
291
+ self.collision_detector.vertex_triangle_collision_detection(query_radius)
292
+ vertex_colliding_triangles_count_1 = self.collision_detector.vertex_colliding_triangles_count.numpy()
293
+ vertex_min_dis_1 = self.collision_detector.vertex_colliding_triangles_min_dist.numpy()
294
+
295
+ triangle_colliding_vertices_count_1 = self.collision_detector.triangle_colliding_vertices_count.numpy()
296
+ triangle_min_dis_1 = self.collision_detector.triangle_colliding_vertices_min_dist.numpy()
297
+
298
+ wp.launch(
299
+ kernel=init_triangle_collision_data_kernel,
300
+ inputs=[
301
+ query_radius,
302
+ self.collision_detector.triangle_colliding_vertices_count,
303
+ self.collision_detector.triangle_colliding_vertices_min_dist,
304
+ self.collision_detector.resize_flags,
305
+ ],
306
+ dim=self.model.tri_count,
307
+ device=self.model.device,
308
+ )
309
+
310
+ wp.launch(
311
+ kernel=vertex_triangle_collision_detection_brute_force,
312
+ inputs=[
313
+ query_radius,
314
+ self.collision_detector.bvh_tris.id,
315
+ self.collision_detector.model.particle_q,
316
+ self.collision_detector.model.tri_indices,
317
+ self.collision_detector.vertex_colliding_triangles,
318
+ self.collision_detector.vertex_colliding_triangles_count,
319
+ self.collision_detector.vertex_colliding_triangles_offsets,
320
+ self.collision_detector.vertex_colliding_triangles_buffer_sizes,
321
+ self.collision_detector.vertex_colliding_triangles_min_dist,
322
+ self.collision_detector.triangle_colliding_vertices,
323
+ self.collision_detector.triangle_colliding_vertices_count,
324
+ self.collision_detector.triangle_colliding_vertices_offsets,
325
+ self.collision_detector.triangle_colliding_vertices_buffer_sizes,
326
+ self.collision_detector.triangle_colliding_vertices_min_dist,
327
+ self.collision_detector.resize_flags,
328
+ ],
329
+ dim=self.model.particle_count,
330
+ device=self.model.device,
331
+ )
332
+
333
+ vertex_colliding_triangles_count_2 = self.collision_detector.vertex_colliding_triangles_count.numpy()
334
+ vertex_min_dis_2 = self.collision_detector.vertex_colliding_triangles_min_dist.numpy()
335
+
336
+ triangle_colliding_vertices_count_2 = self.collision_detector.triangle_colliding_vertices_count.numpy()
337
+ triangle_min_dis_2 = self.collision_detector.triangle_colliding_vertices_min_dist.numpy()
338
+
339
+ assert (vertex_colliding_triangles_count_2 == vertex_colliding_triangles_count_1).all()
340
+ assert (triangle_min_dis_2 == triangle_min_dis_1).all()
341
+ assert (triangle_colliding_vertices_count_2 == triangle_colliding_vertices_count_1).all()
342
+ assert (vertex_min_dis_2 == vertex_min_dis_1).all()
343
+
344
+ wp.launch(
345
+ kernel=validate_vertex_collisions,
346
+ inputs=[
347
+ query_radius,
348
+ self.collision_detector.bvh_tris.id,
349
+ self.collision_detector.model.particle_q,
350
+ self.collision_detector.model.tri_indices,
351
+ self.collision_detector.vertex_colliding_triangles,
352
+ self.collision_detector.vertex_colliding_triangles_count,
353
+ self.collision_detector.vertex_colliding_triangles_offsets,
354
+ self.collision_detector.vertex_colliding_triangles_buffer_sizes,
355
+ self.collision_detector.vertex_colliding_triangles_min_dist,
356
+ self.collision_detector.resize_flags,
357
+ ],
358
+ dim=self.model.particle_count,
359
+ device=self.model.device,
360
+ )
361
+
362
+ wp.launch(
363
+ kernel=validate_triangle_collisions,
364
+ inputs=[
365
+ query_radius,
366
+ self.collision_detector.bvh_tris.id,
367
+ self.collision_detector.model.particle_q,
368
+ self.collision_detector.model.tri_indices,
369
+ self.collision_detector.triangle_colliding_vertices,
370
+ self.collision_detector.triangle_colliding_vertices_count,
371
+ self.collision_detector.triangle_colliding_vertices_offsets,
372
+ self.collision_detector.triangle_colliding_vertices_buffer_sizes,
373
+ self.collision_detector.triangle_colliding_vertices_min_dist,
374
+ self.collision_detector.resize_flags,
375
+ ],
376
+ dim=self.model.tri_count,
377
+ device=self.model.device,
378
+ )
379
+
380
+ def run_edge_edge_test(self):
381
+ rs = [1e-2, 2e-2, 5e-2, 1e-1]
382
+ edge_edge_parallel_epsilon = 1e-5
383
+ for query_radius in rs:
384
+ self.collision_detector.edge_edge_collision_detection(query_radius)
385
+ edge_colliding_edges_count_1 = self.collision_detector.edge_colliding_edges_count.numpy()
386
+ edge_min_dist_1 = self.collision_detector.edge_colliding_edges_min_dist.numpy()
387
+
388
+ print(edge_colliding_edges_count_1)
389
+
390
+ wp.launch(
391
+ kernel=edge_edge_collision_detection_brute_force,
392
+ inputs=[
393
+ query_radius,
394
+ self.collision_detector.bvh_edges.id,
395
+ self.collision_detector.model.particle_q,
396
+ self.collision_detector.model.edge_indices,
397
+ self.collision_detector.edge_colliding_edges_offsets,
398
+ self.collision_detector.edge_colliding_edges_buffer_sizes,
399
+ edge_edge_parallel_epsilon,
400
+ ],
401
+ outputs=[
402
+ self.collision_detector.edge_colliding_edges,
403
+ self.collision_detector.edge_colliding_edges_count,
404
+ self.collision_detector.edge_colliding_edges_min_dist,
405
+ self.collision_detector.resize_flags,
406
+ ],
407
+ dim=self.model.edge_count,
408
+ device=self.model.device,
409
+ )
410
+
411
+ edge_colliding_edges_count_2 = self.collision_detector.edge_colliding_edges_count.numpy()
412
+ edge_min_dist_2 = self.collision_detector.edge_colliding_edges_min_dist.numpy()
413
+
414
+ assert (edge_colliding_edges_count_2 == edge_colliding_edges_count_1).all()
415
+ assert (edge_min_dist_1 == edge_min_dist_2).all()
416
+
417
+ wp.launch(
418
+ kernel=validate_edge_collisions,
419
+ inputs=[
420
+ query_radius,
421
+ self.collision_detector.bvh_edges.id,
422
+ self.collision_detector.model.particle_q,
423
+ self.collision_detector.model.edge_indices,
424
+ self.collision_detector.edge_colliding_edges_offsets,
425
+ self.collision_detector.edge_colliding_edges_buffer_sizes,
426
+ edge_edge_parallel_epsilon,
427
+ ],
428
+ outputs=[
429
+ self.collision_detector.edge_colliding_edges,
430
+ self.collision_detector.edge_colliding_edges_count,
431
+ self.collision_detector.edge_colliding_edges_min_dist,
432
+ self.collision_detector.resize_flags,
433
+ ],
434
+ dim=self.model.particle_count,
435
+ device=self.model.device,
436
+ )
437
+
438
+ def set_points_fixed(self, model, fixed_particles):
439
+ if len(fixed_particles):
440
+ flags = model.particle_flags.numpy()
441
+ for fixed_vertex_id in fixed_particles:
442
+ flags[fixed_vertex_id] = wp.uint32(int(flags[fixed_vertex_id]) & ~int(PARTICLE_FLAG_ACTIVE))
443
+
444
+ model.particle_flags = wp.array(flags, device=model.device)
445
+
446
+
447
+ @unittest.skipUnless(USD_AVAILABLE, "Requires usd-core")
448
+ def test_vertex_triangle_collision(test, device):
449
+ from pxr import Usd, UsdGeom
450
+
451
+ def get_data():
452
+ usd_stage = Usd.Stage.Open(os.path.join(warp.examples.get_asset_directory(), "bunny.usd"))
453
+ usd_geom = UsdGeom.Mesh(usd_stage.GetPrimAtPath("/root/bunny"))
454
+
455
+ vertices = np.array(usd_geom.GetPointsAttr().Get())
456
+ faces = np.array(usd_geom.GetFaceVertexIndicesAttr().Get())
457
+
458
+ return vertices, faces
459
+
460
+ vertices, faces = get_data()
461
+
462
+ sim = Example(device, vertices, faces)
463
+ sim.run_vertex_triangle_test()
464
+
465
+
466
+ @unittest.skipUnless(USD_AVAILABLE, "Requires usd-core")
467
+ def test_edge_edge_collision(test, device):
468
+ from pxr import Usd, UsdGeom
469
+
470
+ def get_data():
471
+ usd_stage = Usd.Stage.Open(os.path.join(warp.examples.get_asset_directory(), "bunny.usd"))
472
+ usd_geom = UsdGeom.Mesh(usd_stage.GetPrimAtPath("/root/bunny"))
473
+
474
+ vertices = np.array(usd_geom.GetPointsAttr().Get())
475
+ faces = np.array(usd_geom.GetFaceVertexIndicesAttr().Get())
476
+
477
+ return vertices, faces
478
+
479
+ vertices, faces = get_data()
480
+
481
+ sim = Example(device, vertices, faces)
482
+ sim.run_edge_edge_test()
483
+
484
+
485
+ devices = get_test_devices()
486
+
487
+
488
+ def test_particle_collision(test, device):
489
+ with wp.ScopedDevice(device):
490
+ contact_radius = 1.23
491
+ builder1 = wp.sim.ModelBuilder()
492
+ builder1.add_cloth_grid(
493
+ pos=wp.vec3(0.0, 0.0, 0.0),
494
+ rot=wp.quat_identity(),
495
+ vel=wp.vec3(0.0, 0.0, 0.0),
496
+ dim_x=100,
497
+ dim_y=100,
498
+ cell_x=0.1,
499
+ cell_y=0.1,
500
+ mass=0.1,
501
+ particle_radius=contact_radius,
502
+ )
503
+
504
+ cloth_grid = builder1.finalize()
505
+ cloth_grid_particle_radius = cloth_grid.particle_radius.numpy()
506
+ assert_np_equal(cloth_grid_particle_radius, np.full(cloth_grid_particle_radius.shape, contact_radius), tol=1e-5)
507
+
508
+ vertices = [
509
+ [2.0, 0.0, 0.0],
510
+ [2.0, 2.0, 0.0],
511
+ [0.0, 0.0, 0.0],
512
+ [1.0, 0.0, 1.0],
513
+ [1.0, 1.0, 1.0],
514
+ [0.0, 0.0, 1.0],
515
+ ]
516
+ vertices = [wp.vec3(v) for v in vertices]
517
+ faces = [0, 1, 2, 3, 4, 5]
518
+
519
+ builder2 = wp.sim.ModelBuilder()
520
+ builder2.add_cloth_mesh(
521
+ pos=wp.vec3(0.0, 0.0, 0.0),
522
+ rot=wp.quat_from_axis_angle(wp.vec3(1.0, 0.0, 0.0), 0.0),
523
+ scale=1.0,
524
+ vertices=vertices,
525
+ indices=faces,
526
+ tri_ke=1e4,
527
+ tri_ka=1e4,
528
+ tri_kd=1e-5,
529
+ edge_ke=10,
530
+ edge_kd=0.0,
531
+ vel=wp.vec3(0.0, 0.0, 0.0),
532
+ density=0.1,
533
+ particle_radius=contact_radius,
534
+ )
535
+ cloth_mesh = builder2.finalize()
536
+ cloth_mesh_particle_radius = cloth_mesh.particle_radius.numpy()
537
+ assert_np_equal(cloth_mesh_particle_radius, np.full(cloth_mesh_particle_radius.shape, contact_radius), tol=1e-5)
538
+
539
+ state = cloth_mesh.state()
540
+ particle_f = wp.zeros_like(state.particle_q)
541
+ wp.launch(
542
+ kernel=eval_triangles_contact,
543
+ dim=cloth_mesh.tri_count * cloth_mesh.particle_count,
544
+ inputs=[
545
+ cloth_mesh.particle_count,
546
+ state.particle_q,
547
+ state.particle_qd,
548
+ cloth_mesh.tri_indices,
549
+ cloth_mesh.tri_materials,
550
+ cloth_mesh.particle_radius,
551
+ ],
552
+ outputs=[particle_f],
553
+ )
554
+ test.assertTrue((np.linalg.norm(particle_f.numpy(), axis=1) != 0).all())
555
+
556
+ builder3 = wp.sim.ModelBuilder()
557
+ builder3.add_cloth_mesh(
558
+ pos=wp.vec3(0.0, 0.0, 0.0),
559
+ rot=wp.quat_from_axis_angle(wp.vec3(1.0, 0.0, 0.0), 0.0),
560
+ scale=1.0,
561
+ vertices=vertices,
562
+ indices=faces,
563
+ tri_ke=1e4,
564
+ tri_ka=1e4,
565
+ tri_kd=1e-5,
566
+ edge_ke=10,
567
+ edge_kd=0.0,
568
+ vel=wp.vec3(0.0, 0.0, 0.0),
569
+ density=0.1,
570
+ particle_radius=0.5,
571
+ )
572
+ cloth_mesh_2 = builder3.finalize()
573
+ cloth_mesh_2_particle_radius = cloth_mesh_2.particle_radius.numpy()
574
+ assert_np_equal(cloth_mesh_2_particle_radius, np.full(cloth_mesh_2_particle_radius.shape, 0.5), tol=1e-5)
575
+
576
+ state_2 = cloth_mesh_2.state()
577
+ particle_f_2 = wp.zeros_like(cloth_mesh_2.particle_q)
578
+ wp.launch(
579
+ kernel=eval_triangles_contact,
580
+ dim=cloth_mesh_2.tri_count * cloth_mesh_2.particle_count,
581
+ inputs=[
582
+ cloth_mesh_2.particle_count,
583
+ state_2.particle_q,
584
+ state_2.particle_qd,
585
+ cloth_mesh_2.tri_indices,
586
+ cloth_mesh_2.tri_materials,
587
+ cloth_mesh_2.particle_radius,
588
+ ],
589
+ outputs=[particle_f_2],
590
+ )
591
+ test.assertTrue((np.linalg.norm(particle_f_2.numpy(), axis=1) == 0).all())
592
+
593
+
594
+ class TestCollision(unittest.TestCase):
595
+ pass
596
+
597
+
598
+ # add_function_test(TestCollision, "test_vertex_triangle_collision", test_vertex_triangle_collision, devices=devices)
599
+ # add_function_test(TestCollision, "test_edge_edge_collision", test_vertex_triangle_collision, devices=devices)
600
+ add_function_test(TestCollision, "test_particle_collision", test_particle_collision, devices=devices)
601
+
602
+ if __name__ == "__main__":
603
+ wp.clear_kernel_cache()
604
+ unittest.main(verbosity=2)