meerk40t 0.9.3001__py2.py3-none-any.whl → 0.9.7010__py2.py3-none-any.whl

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (445) hide show
  1. meerk40t/__init__.py +1 -1
  2. meerk40t/balormk/balor_params.py +167 -167
  3. meerk40t/balormk/clone_loader.py +457 -457
  4. meerk40t/balormk/controller.py +1566 -1512
  5. meerk40t/balormk/cylindermod.py +64 -0
  6. meerk40t/balormk/device.py +966 -1959
  7. meerk40t/balormk/driver.py +778 -591
  8. meerk40t/balormk/galvo_commands.py +1195 -0
  9. meerk40t/balormk/gui/balorconfig.py +237 -111
  10. meerk40t/balormk/gui/balorcontroller.py +191 -184
  11. meerk40t/balormk/gui/baloroperationproperties.py +116 -115
  12. meerk40t/balormk/gui/corscene.py +845 -0
  13. meerk40t/balormk/gui/gui.py +179 -147
  14. meerk40t/balormk/livelightjob.py +466 -382
  15. meerk40t/balormk/mock_connection.py +131 -109
  16. meerk40t/balormk/plugin.py +133 -135
  17. meerk40t/balormk/usb_connection.py +306 -301
  18. meerk40t/camera/__init__.py +1 -1
  19. meerk40t/camera/camera.py +514 -397
  20. meerk40t/camera/gui/camerapanel.py +1241 -1095
  21. meerk40t/camera/gui/gui.py +58 -58
  22. meerk40t/camera/plugin.py +441 -399
  23. meerk40t/ch341/__init__.py +27 -27
  24. meerk40t/ch341/ch341device.py +628 -628
  25. meerk40t/ch341/libusb.py +595 -589
  26. meerk40t/ch341/mock.py +171 -171
  27. meerk40t/ch341/windriver.py +157 -157
  28. meerk40t/constants.py +13 -0
  29. meerk40t/core/__init__.py +1 -1
  30. meerk40t/core/bindalias.py +550 -539
  31. meerk40t/core/core.py +47 -47
  32. meerk40t/core/cutcode/cubiccut.py +73 -73
  33. meerk40t/core/cutcode/cutcode.py +315 -312
  34. meerk40t/core/cutcode/cutgroup.py +141 -137
  35. meerk40t/core/cutcode/cutobject.py +192 -185
  36. meerk40t/core/cutcode/dwellcut.py +37 -37
  37. meerk40t/core/cutcode/gotocut.py +29 -29
  38. meerk40t/core/cutcode/homecut.py +29 -29
  39. meerk40t/core/cutcode/inputcut.py +34 -34
  40. meerk40t/core/cutcode/linecut.py +33 -33
  41. meerk40t/core/cutcode/outputcut.py +34 -34
  42. meerk40t/core/cutcode/plotcut.py +335 -335
  43. meerk40t/core/cutcode/quadcut.py +61 -61
  44. meerk40t/core/cutcode/rastercut.py +168 -148
  45. meerk40t/core/cutcode/waitcut.py +34 -34
  46. meerk40t/core/cutplan.py +1843 -1316
  47. meerk40t/core/drivers.py +330 -329
  48. meerk40t/core/elements/align.py +801 -669
  49. meerk40t/core/elements/branches.py +1844 -1507
  50. meerk40t/core/elements/clipboard.py +229 -219
  51. meerk40t/core/elements/element_treeops.py +4561 -2837
  52. meerk40t/core/elements/element_types.py +125 -105
  53. meerk40t/core/elements/elements.py +4329 -3617
  54. meerk40t/core/elements/files.py +117 -64
  55. meerk40t/core/elements/geometry.py +473 -224
  56. meerk40t/core/elements/grid.py +467 -316
  57. meerk40t/core/elements/materials.py +158 -94
  58. meerk40t/core/elements/notes.py +50 -38
  59. meerk40t/core/elements/offset_clpr.py +933 -912
  60. meerk40t/core/elements/offset_mk.py +963 -955
  61. meerk40t/core/elements/penbox.py +339 -267
  62. meerk40t/core/elements/placements.py +300 -83
  63. meerk40t/core/elements/render.py +785 -687
  64. meerk40t/core/elements/shapes.py +2618 -2092
  65. meerk40t/core/elements/trace.py +651 -563
  66. meerk40t/core/elements/tree_commands.py +415 -409
  67. meerk40t/core/elements/undo_redo.py +116 -58
  68. meerk40t/core/elements/wordlist.py +319 -200
  69. meerk40t/core/exceptions.py +9 -9
  70. meerk40t/core/laserjob.py +220 -220
  71. meerk40t/core/logging.py +63 -63
  72. meerk40t/core/node/blobnode.py +83 -86
  73. meerk40t/core/node/bootstrap.py +105 -103
  74. meerk40t/core/node/branch_elems.py +40 -31
  75. meerk40t/core/node/branch_ops.py +45 -38
  76. meerk40t/core/node/branch_regmark.py +48 -41
  77. meerk40t/core/node/cutnode.py +29 -32
  78. meerk40t/core/node/effect_hatch.py +375 -257
  79. meerk40t/core/node/effect_warp.py +398 -0
  80. meerk40t/core/node/effect_wobble.py +441 -309
  81. meerk40t/core/node/elem_ellipse.py +404 -309
  82. meerk40t/core/node/elem_image.py +1082 -801
  83. meerk40t/core/node/elem_line.py +358 -292
  84. meerk40t/core/node/elem_path.py +259 -201
  85. meerk40t/core/node/elem_point.py +129 -102
  86. meerk40t/core/node/elem_polyline.py +310 -246
  87. meerk40t/core/node/elem_rect.py +376 -286
  88. meerk40t/core/node/elem_text.py +445 -418
  89. meerk40t/core/node/filenode.py +59 -40
  90. meerk40t/core/node/groupnode.py +138 -74
  91. meerk40t/core/node/image_processed.py +777 -766
  92. meerk40t/core/node/image_raster.py +156 -113
  93. meerk40t/core/node/layernode.py +31 -31
  94. meerk40t/core/node/mixins.py +135 -107
  95. meerk40t/core/node/node.py +1427 -1304
  96. meerk40t/core/node/nutils.py +117 -114
  97. meerk40t/core/node/op_cut.py +462 -335
  98. meerk40t/core/node/op_dots.py +296 -251
  99. meerk40t/core/node/op_engrave.py +414 -311
  100. meerk40t/core/node/op_image.py +755 -369
  101. meerk40t/core/node/op_raster.py +787 -522
  102. meerk40t/core/node/place_current.py +37 -40
  103. meerk40t/core/node/place_point.py +329 -126
  104. meerk40t/core/node/refnode.py +58 -47
  105. meerk40t/core/node/rootnode.py +225 -219
  106. meerk40t/core/node/util_console.py +48 -48
  107. meerk40t/core/node/util_goto.py +84 -65
  108. meerk40t/core/node/util_home.py +61 -61
  109. meerk40t/core/node/util_input.py +102 -102
  110. meerk40t/core/node/util_output.py +102 -102
  111. meerk40t/core/node/util_wait.py +65 -65
  112. meerk40t/core/parameters.py +709 -707
  113. meerk40t/core/planner.py +875 -785
  114. meerk40t/core/plotplanner.py +656 -652
  115. meerk40t/core/space.py +120 -113
  116. meerk40t/core/spoolers.py +706 -705
  117. meerk40t/core/svg_io.py +1836 -1549
  118. meerk40t/core/treeop.py +534 -445
  119. meerk40t/core/undos.py +278 -124
  120. meerk40t/core/units.py +784 -680
  121. meerk40t/core/view.py +393 -322
  122. meerk40t/core/webhelp.py +62 -62
  123. meerk40t/core/wordlist.py +513 -504
  124. meerk40t/cylinder/cylinder.py +247 -0
  125. meerk40t/cylinder/gui/cylindersettings.py +41 -0
  126. meerk40t/cylinder/gui/gui.py +24 -0
  127. meerk40t/device/__init__.py +1 -1
  128. meerk40t/device/basedevice.py +322 -123
  129. meerk40t/device/devicechoices.py +50 -0
  130. meerk40t/device/dummydevice.py +163 -128
  131. meerk40t/device/gui/defaultactions.py +618 -602
  132. meerk40t/device/gui/effectspanel.py +114 -0
  133. meerk40t/device/gui/formatterpanel.py +253 -290
  134. meerk40t/device/gui/warningpanel.py +337 -260
  135. meerk40t/device/mixins.py +13 -13
  136. meerk40t/dxf/__init__.py +1 -1
  137. meerk40t/dxf/dxf_io.py +766 -554
  138. meerk40t/dxf/plugin.py +47 -35
  139. meerk40t/external_plugins.py +79 -79
  140. meerk40t/external_plugins_build.py +28 -28
  141. meerk40t/extra/cag.py +112 -116
  142. meerk40t/extra/coolant.py +403 -0
  143. meerk40t/extra/encode_detect.py +198 -0
  144. meerk40t/extra/ezd.py +1165 -1165
  145. meerk40t/extra/hershey.py +835 -340
  146. meerk40t/extra/imageactions.py +322 -316
  147. meerk40t/extra/inkscape.py +630 -622
  148. meerk40t/extra/lbrn.py +424 -424
  149. meerk40t/extra/outerworld.py +284 -0
  150. meerk40t/extra/param_functions.py +1542 -1556
  151. meerk40t/extra/potrace.py +257 -253
  152. meerk40t/extra/serial_exchange.py +118 -0
  153. meerk40t/extra/updater.py +602 -453
  154. meerk40t/extra/vectrace.py +147 -146
  155. meerk40t/extra/winsleep.py +83 -83
  156. meerk40t/extra/xcs_reader.py +597 -0
  157. meerk40t/fill/fills.py +781 -335
  158. meerk40t/fill/patternfill.py +1061 -1061
  159. meerk40t/fill/patterns.py +614 -567
  160. meerk40t/grbl/control.py +87 -87
  161. meerk40t/grbl/controller.py +990 -903
  162. meerk40t/grbl/device.py +1081 -768
  163. meerk40t/grbl/driver.py +989 -771
  164. meerk40t/grbl/emulator.py +532 -497
  165. meerk40t/grbl/gcodejob.py +783 -767
  166. meerk40t/grbl/gui/grblconfiguration.py +373 -298
  167. meerk40t/grbl/gui/grblcontroller.py +485 -271
  168. meerk40t/grbl/gui/grblhardwareconfig.py +269 -153
  169. meerk40t/grbl/gui/grbloperationconfig.py +105 -0
  170. meerk40t/grbl/gui/gui.py +147 -116
  171. meerk40t/grbl/interpreter.py +44 -44
  172. meerk40t/grbl/loader.py +22 -22
  173. meerk40t/grbl/mock_connection.py +56 -56
  174. meerk40t/grbl/plugin.py +294 -264
  175. meerk40t/grbl/serial_connection.py +93 -88
  176. meerk40t/grbl/tcp_connection.py +81 -79
  177. meerk40t/grbl/ws_connection.py +112 -0
  178. meerk40t/gui/__init__.py +1 -1
  179. meerk40t/gui/about.py +2042 -296
  180. meerk40t/gui/alignment.py +1644 -1608
  181. meerk40t/gui/autoexec.py +199 -0
  182. meerk40t/gui/basicops.py +791 -670
  183. meerk40t/gui/bufferview.py +77 -71
  184. meerk40t/gui/busy.py +170 -133
  185. meerk40t/gui/choicepropertypanel.py +1673 -1469
  186. meerk40t/gui/consolepanel.py +706 -542
  187. meerk40t/gui/devicepanel.py +687 -581
  188. meerk40t/gui/dialogoptions.py +110 -107
  189. meerk40t/gui/executejob.py +316 -306
  190. meerk40t/gui/fonts.py +90 -90
  191. meerk40t/gui/functionwrapper.py +252 -0
  192. meerk40t/gui/gui_mixins.py +729 -0
  193. meerk40t/gui/guicolors.py +205 -182
  194. meerk40t/gui/help_assets/help_assets.py +218 -201
  195. meerk40t/gui/helper.py +154 -0
  196. meerk40t/gui/hersheymanager.py +1430 -846
  197. meerk40t/gui/icons.py +3422 -2747
  198. meerk40t/gui/imagesplitter.py +555 -508
  199. meerk40t/gui/keymap.py +354 -344
  200. meerk40t/gui/laserpanel.py +892 -806
  201. meerk40t/gui/laserrender.py +1470 -1232
  202. meerk40t/gui/lasertoolpanel.py +805 -793
  203. meerk40t/gui/magnetoptions.py +436 -0
  204. meerk40t/gui/materialmanager.py +2917 -0
  205. meerk40t/gui/materialtest.py +1722 -1694
  206. meerk40t/gui/mkdebug.py +646 -359
  207. meerk40t/gui/mwindow.py +163 -140
  208. meerk40t/gui/navigationpanels.py +2605 -2467
  209. meerk40t/gui/notes.py +143 -142
  210. meerk40t/gui/opassignment.py +414 -410
  211. meerk40t/gui/operation_info.py +310 -299
  212. meerk40t/gui/plugin.py +494 -328
  213. meerk40t/gui/position.py +714 -669
  214. meerk40t/gui/preferences.py +901 -650
  215. meerk40t/gui/propertypanels/attributes.py +1461 -1131
  216. meerk40t/gui/propertypanels/blobproperty.py +117 -114
  217. meerk40t/gui/propertypanels/consoleproperty.py +83 -80
  218. meerk40t/gui/propertypanels/gotoproperty.py +77 -0
  219. meerk40t/gui/propertypanels/groupproperties.py +223 -217
  220. meerk40t/gui/propertypanels/hatchproperty.py +489 -469
  221. meerk40t/gui/propertypanels/imageproperty.py +2244 -1384
  222. meerk40t/gui/propertypanels/inputproperty.py +59 -58
  223. meerk40t/gui/propertypanels/opbranchproperties.py +82 -80
  224. meerk40t/gui/propertypanels/operationpropertymain.py +1890 -1638
  225. meerk40t/gui/propertypanels/outputproperty.py +59 -58
  226. meerk40t/gui/propertypanels/pathproperty.py +389 -380
  227. meerk40t/gui/propertypanels/placementproperty.py +1214 -383
  228. meerk40t/gui/propertypanels/pointproperty.py +140 -136
  229. meerk40t/gui/propertypanels/propertywindow.py +313 -181
  230. meerk40t/gui/propertypanels/rasterwizardpanels.py +996 -912
  231. meerk40t/gui/propertypanels/regbranchproperties.py +76 -0
  232. meerk40t/gui/propertypanels/textproperty.py +770 -755
  233. meerk40t/gui/propertypanels/waitproperty.py +56 -55
  234. meerk40t/gui/propertypanels/warpproperty.py +121 -0
  235. meerk40t/gui/propertypanels/wobbleproperty.py +255 -204
  236. meerk40t/gui/ribbon.py +2468 -2210
  237. meerk40t/gui/scene/scene.py +1100 -1051
  238. meerk40t/gui/scene/sceneconst.py +22 -22
  239. meerk40t/gui/scene/scenepanel.py +439 -349
  240. meerk40t/gui/scene/scenespacewidget.py +365 -365
  241. meerk40t/gui/scene/widget.py +518 -505
  242. meerk40t/gui/scenewidgets/affinemover.py +215 -215
  243. meerk40t/gui/scenewidgets/attractionwidget.py +315 -309
  244. meerk40t/gui/scenewidgets/bedwidget.py +120 -97
  245. meerk40t/gui/scenewidgets/elementswidget.py +137 -107
  246. meerk40t/gui/scenewidgets/gridwidget.py +785 -745
  247. meerk40t/gui/scenewidgets/guidewidget.py +765 -765
  248. meerk40t/gui/scenewidgets/laserpathwidget.py +66 -66
  249. meerk40t/gui/scenewidgets/machineoriginwidget.py +86 -86
  250. meerk40t/gui/scenewidgets/nodeselector.py +28 -28
  251. meerk40t/gui/scenewidgets/rectselectwidget.py +589 -346
  252. meerk40t/gui/scenewidgets/relocatewidget.py +33 -33
  253. meerk40t/gui/scenewidgets/reticlewidget.py +83 -83
  254. meerk40t/gui/scenewidgets/selectionwidget.py +2952 -2756
  255. meerk40t/gui/simpleui.py +357 -333
  256. meerk40t/gui/simulation.py +2431 -2094
  257. meerk40t/gui/snapoptions.py +208 -203
  258. meerk40t/gui/spoolerpanel.py +1227 -1180
  259. meerk40t/gui/statusbarwidgets/defaultoperations.py +480 -353
  260. meerk40t/gui/statusbarwidgets/infowidget.py +520 -483
  261. meerk40t/gui/statusbarwidgets/opassignwidget.py +356 -355
  262. meerk40t/gui/statusbarwidgets/selectionwidget.py +172 -171
  263. meerk40t/gui/statusbarwidgets/shapepropwidget.py +754 -236
  264. meerk40t/gui/statusbarwidgets/statusbar.py +272 -260
  265. meerk40t/gui/statusbarwidgets/statusbarwidget.py +268 -270
  266. meerk40t/gui/statusbarwidgets/strokewidget.py +267 -251
  267. meerk40t/gui/themes.py +200 -78
  268. meerk40t/gui/tips.py +591 -0
  269. meerk40t/gui/toolwidgets/circlebrush.py +35 -35
  270. meerk40t/gui/toolwidgets/toolcircle.py +248 -242
  271. meerk40t/gui/toolwidgets/toolcontainer.py +82 -77
  272. meerk40t/gui/toolwidgets/tooldraw.py +97 -90
  273. meerk40t/gui/toolwidgets/toolellipse.py +219 -212
  274. meerk40t/gui/toolwidgets/toolimagecut.py +25 -132
  275. meerk40t/gui/toolwidgets/toolline.py +39 -144
  276. meerk40t/gui/toolwidgets/toollinetext.py +79 -236
  277. meerk40t/gui/toolwidgets/toollinetext_inline.py +296 -0
  278. meerk40t/gui/toolwidgets/toolmeasure.py +160 -216
  279. meerk40t/gui/toolwidgets/toolnodeedit.py +2088 -2074
  280. meerk40t/gui/toolwidgets/toolnodemove.py +92 -94
  281. meerk40t/gui/toolwidgets/toolparameter.py +754 -668
  282. meerk40t/gui/toolwidgets/toolplacement.py +108 -108
  283. meerk40t/gui/toolwidgets/toolpoint.py +68 -59
  284. meerk40t/gui/toolwidgets/toolpointlistbuilder.py +294 -0
  285. meerk40t/gui/toolwidgets/toolpointmove.py +183 -0
  286. meerk40t/gui/toolwidgets/toolpolygon.py +288 -403
  287. meerk40t/gui/toolwidgets/toolpolyline.py +38 -196
  288. meerk40t/gui/toolwidgets/toolrect.py +211 -207
  289. meerk40t/gui/toolwidgets/toolrelocate.py +72 -72
  290. meerk40t/gui/toolwidgets/toolribbon.py +598 -113
  291. meerk40t/gui/toolwidgets/tooltabedit.py +546 -0
  292. meerk40t/gui/toolwidgets/tooltext.py +98 -89
  293. meerk40t/gui/toolwidgets/toolvector.py +213 -204
  294. meerk40t/gui/toolwidgets/toolwidget.py +39 -39
  295. meerk40t/gui/usbconnect.py +98 -91
  296. meerk40t/gui/utilitywidgets/buttonwidget.py +18 -18
  297. meerk40t/gui/utilitywidgets/checkboxwidget.py +90 -90
  298. meerk40t/gui/utilitywidgets/controlwidget.py +14 -14
  299. meerk40t/gui/utilitywidgets/cyclocycloidwidget.py +343 -340
  300. meerk40t/gui/utilitywidgets/debugwidgets.py +148 -0
  301. meerk40t/gui/utilitywidgets/handlewidget.py +27 -27
  302. meerk40t/gui/utilitywidgets/harmonograph.py +450 -447
  303. meerk40t/gui/utilitywidgets/openclosewidget.py +40 -40
  304. meerk40t/gui/utilitywidgets/rotationwidget.py +54 -54
  305. meerk40t/gui/utilitywidgets/scalewidget.py +75 -75
  306. meerk40t/gui/utilitywidgets/seekbarwidget.py +183 -183
  307. meerk40t/gui/utilitywidgets/togglewidget.py +142 -142
  308. meerk40t/gui/utilitywidgets/toolbarwidget.py +8 -8
  309. meerk40t/gui/wordlisteditor.py +985 -931
  310. meerk40t/gui/wxmeerk40t.py +1444 -1169
  311. meerk40t/gui/wxmmain.py +5578 -4112
  312. meerk40t/gui/wxmribbon.py +1591 -1076
  313. meerk40t/gui/wxmscene.py +1635 -1453
  314. meerk40t/gui/wxmtree.py +2410 -2089
  315. meerk40t/gui/wxutils.py +1769 -1099
  316. meerk40t/gui/zmatrix.py +102 -102
  317. meerk40t/image/__init__.py +1 -1
  318. meerk40t/image/dither.py +429 -0
  319. meerk40t/image/imagetools.py +2778 -2269
  320. meerk40t/internal_plugins.py +150 -130
  321. meerk40t/kernel/__init__.py +63 -12
  322. meerk40t/kernel/channel.py +259 -212
  323. meerk40t/kernel/context.py +538 -538
  324. meerk40t/kernel/exceptions.py +41 -41
  325. meerk40t/kernel/functions.py +463 -414
  326. meerk40t/kernel/jobs.py +100 -100
  327. meerk40t/kernel/kernel.py +3809 -3571
  328. meerk40t/kernel/lifecycles.py +71 -71
  329. meerk40t/kernel/module.py +49 -49
  330. meerk40t/kernel/service.py +147 -147
  331. meerk40t/kernel/settings.py +383 -343
  332. meerk40t/lihuiyu/controller.py +883 -876
  333. meerk40t/lihuiyu/device.py +1181 -1069
  334. meerk40t/lihuiyu/driver.py +1466 -1372
  335. meerk40t/lihuiyu/gui/gui.py +127 -106
  336. meerk40t/lihuiyu/gui/lhyaccelgui.py +377 -363
  337. meerk40t/lihuiyu/gui/lhycontrollergui.py +741 -651
  338. meerk40t/lihuiyu/gui/lhydrivergui.py +470 -446
  339. meerk40t/lihuiyu/gui/lhyoperationproperties.py +238 -237
  340. meerk40t/lihuiyu/gui/tcpcontroller.py +226 -190
  341. meerk40t/lihuiyu/interpreter.py +53 -53
  342. meerk40t/lihuiyu/laserspeed.py +450 -450
  343. meerk40t/lihuiyu/loader.py +90 -90
  344. meerk40t/lihuiyu/parser.py +404 -404
  345. meerk40t/lihuiyu/plugin.py +101 -102
  346. meerk40t/lihuiyu/tcp_connection.py +111 -109
  347. meerk40t/main.py +231 -165
  348. meerk40t/moshi/builder.py +788 -781
  349. meerk40t/moshi/controller.py +505 -499
  350. meerk40t/moshi/device.py +495 -442
  351. meerk40t/moshi/driver.py +862 -696
  352. meerk40t/moshi/gui/gui.py +78 -76
  353. meerk40t/moshi/gui/moshicontrollergui.py +538 -522
  354. meerk40t/moshi/gui/moshidrivergui.py +87 -75
  355. meerk40t/moshi/plugin.py +43 -43
  356. meerk40t/network/console_server.py +102 -57
  357. meerk40t/network/kernelserver.py +10 -9
  358. meerk40t/network/tcp_server.py +142 -140
  359. meerk40t/network/udp_server.py +103 -77
  360. meerk40t/network/web_server.py +390 -0
  361. meerk40t/newly/controller.py +1158 -1144
  362. meerk40t/newly/device.py +874 -732
  363. meerk40t/newly/driver.py +540 -412
  364. meerk40t/newly/gui/gui.py +219 -188
  365. meerk40t/newly/gui/newlyconfig.py +116 -101
  366. meerk40t/newly/gui/newlycontroller.py +193 -186
  367. meerk40t/newly/gui/operationproperties.py +51 -51
  368. meerk40t/newly/mock_connection.py +82 -82
  369. meerk40t/newly/newly_params.py +56 -56
  370. meerk40t/newly/plugin.py +1214 -1246
  371. meerk40t/newly/usb_connection.py +322 -322
  372. meerk40t/rotary/gui/gui.py +52 -46
  373. meerk40t/rotary/gui/rotarysettings.py +240 -232
  374. meerk40t/rotary/rotary.py +202 -98
  375. meerk40t/ruida/control.py +291 -91
  376. meerk40t/ruida/controller.py +138 -1088
  377. meerk40t/ruida/device.py +672 -231
  378. meerk40t/ruida/driver.py +534 -472
  379. meerk40t/ruida/emulator.py +1494 -1491
  380. meerk40t/ruida/exceptions.py +4 -4
  381. meerk40t/ruida/gui/gui.py +71 -76
  382. meerk40t/ruida/gui/ruidaconfig.py +239 -72
  383. meerk40t/ruida/gui/ruidacontroller.py +187 -184
  384. meerk40t/ruida/gui/ruidaoperationproperties.py +48 -47
  385. meerk40t/ruida/loader.py +54 -52
  386. meerk40t/ruida/mock_connection.py +57 -109
  387. meerk40t/ruida/plugin.py +124 -87
  388. meerk40t/ruida/rdjob.py +2084 -945
  389. meerk40t/ruida/serial_connection.py +116 -0
  390. meerk40t/ruida/tcp_connection.py +146 -0
  391. meerk40t/ruida/udp_connection.py +73 -0
  392. meerk40t/svgelements.py +9671 -9669
  393. meerk40t/tools/driver_to_path.py +584 -579
  394. meerk40t/tools/geomstr.py +5583 -4680
  395. meerk40t/tools/jhfparser.py +357 -292
  396. meerk40t/tools/kerftest.py +904 -890
  397. meerk40t/tools/livinghinges.py +1168 -1033
  398. meerk40t/tools/pathtools.py +987 -949
  399. meerk40t/tools/pmatrix.py +234 -0
  400. meerk40t/tools/pointfinder.py +942 -942
  401. meerk40t/tools/polybool.py +940 -940
  402. meerk40t/tools/rasterplotter.py +1660 -547
  403. meerk40t/tools/shxparser.py +989 -901
  404. meerk40t/tools/ttfparser.py +726 -446
  405. meerk40t/tools/zinglplotter.py +595 -593
  406. {meerk40t-0.9.3001.dist-info → meerk40t-0.9.7010.dist-info}/LICENSE +21 -21
  407. {meerk40t-0.9.3001.dist-info → meerk40t-0.9.7010.dist-info}/METADATA +150 -139
  408. meerk40t-0.9.7010.dist-info/RECORD +445 -0
  409. {meerk40t-0.9.3001.dist-info → meerk40t-0.9.7010.dist-info}/WHEEL +1 -1
  410. {meerk40t-0.9.3001.dist-info → meerk40t-0.9.7010.dist-info}/top_level.txt +0 -1
  411. {meerk40t-0.9.3001.dist-info → meerk40t-0.9.7010.dist-info}/zip-safe +1 -1
  412. meerk40t/balormk/elementlightjob.py +0 -159
  413. meerk40t-0.9.3001.dist-info/RECORD +0 -437
  414. test/bootstrap.py +0 -63
  415. test/test_cli.py +0 -12
  416. test/test_core_cutcode.py +0 -418
  417. test/test_core_elements.py +0 -144
  418. test/test_core_plotplanner.py +0 -397
  419. test/test_core_viewports.py +0 -312
  420. test/test_drivers_grbl.py +0 -108
  421. test/test_drivers_lihuiyu.py +0 -443
  422. test/test_drivers_newly.py +0 -113
  423. test/test_element_degenerate_points.py +0 -43
  424. test/test_elements_classify.py +0 -97
  425. test/test_elements_penbox.py +0 -22
  426. test/test_file_svg.py +0 -176
  427. test/test_fill.py +0 -155
  428. test/test_geomstr.py +0 -1523
  429. test/test_geomstr_nodes.py +0 -18
  430. test/test_imagetools_actualize.py +0 -306
  431. test/test_imagetools_wizard.py +0 -258
  432. test/test_kernel.py +0 -200
  433. test/test_laser_speeds.py +0 -3303
  434. test/test_length.py +0 -57
  435. test/test_lifecycle.py +0 -66
  436. test/test_operations.py +0 -251
  437. test/test_operations_hatch.py +0 -57
  438. test/test_ruida.py +0 -19
  439. test/test_spooler.py +0 -22
  440. test/test_tools_rasterplotter.py +0 -29
  441. test/test_wobble.py +0 -133
  442. test/test_zingl.py +0 -124
  443. {test → meerk40t/cylinder}/__init__.py +0 -0
  444. /meerk40t/{core/element_commands.py → cylinder/gui/__init__.py} +0 -0
  445. {meerk40t-0.9.3001.dist-info → meerk40t-0.9.7010.dist-info}/entry_points.txt +0 -0
@@ -1,1051 +1,1100 @@
1
- import platform
2
- import threading
3
- import time
4
-
5
- import wx
6
-
7
- from meerk40t.core.elements.element_types import elem_nodes
8
- from meerk40t.gui.laserrender import (
9
- DRAW_MODE_ANIMATE,
10
- DRAW_MODE_FLIPXY,
11
- DRAW_MODE_INVERT,
12
- DRAW_MODE_REFRESH,
13
- )
14
- from meerk40t.gui.scene.sceneconst import (
15
- HITCHAIN_DELEGATE,
16
- HITCHAIN_DELEGATE_AND_HIT,
17
- HITCHAIN_HIT,
18
- HITCHAIN_HIT_AND_DELEGATE,
19
- HITCHAIN_PRIORITY_HIT,
20
- ORIENTATION_RELATIVE,
21
- RESPONSE_ABORT,
22
- RESPONSE_CHAIN,
23
- RESPONSE_CONSUME,
24
- RESPONSE_DROP,
25
- )
26
- from meerk40t.gui.scene.scenespacewidget import SceneSpaceWidget
27
- from meerk40t.kernel import Job, Module
28
- from meerk40t.svgelements import Matrix, Point
29
-
30
- _reused_identity_widget = Matrix()
31
- XCELLS = 15
32
- YCELLS = 15
33
-
34
- TYPE_BOUND = 0
35
- TYPE_POINT = 1
36
- TYPE_MIDDLE = 2
37
- TYPE_CENTER = 3
38
- TYPE_GRID = 4
39
- TYPE_MIDDLE_SMALL = 5
40
-
41
-
42
- class SceneToast:
43
- """
44
- SceneToast is drawn directly by the Scene. It creates a text message in a box that animates a fade.
45
- """
46
-
47
- def __init__(self, scene, left, top, right, bottom):
48
- self.scene = scene
49
- self.left = left
50
- self.top = top
51
- self.right = right
52
- self.bottom = bottom
53
- self.countdown = 0
54
- self.message = None
55
- self.token = None
56
-
57
- self.brush = wx.Brush()
58
- self.pen = wx.Pen()
59
- self.font = wx.Font()
60
- self.brush_color = wx.Colour()
61
- self.pen_color = wx.Colour()
62
- self.font_color = wx.Colour()
63
-
64
- self.pen.SetWidth(10)
65
- self.text_height = float("inf")
66
- self.text_width = float("inf")
67
-
68
- self.alpha = None
69
- self.set_alpha(255)
70
-
71
- def tick(self):
72
- """
73
- Each tick reduces countdown by 1. Once countdown is below 20 we call requests for animation.
74
- @return:
75
- """
76
- self.countdown -= 1
77
- if self.countdown <= 20:
78
- self.scene.invalidate(
79
- self.left - 10,
80
- self.top - 10,
81
- self.right + 10,
82
- self.bottom + 10,
83
- animate=True,
84
- )
85
- if self.countdown <= 0:
86
- self.scene.invalidate(
87
- self.left - 10,
88
- self.top - 10,
89
- self.right + 10,
90
- self.bottom + 10,
91
- animate=False,
92
- )
93
- # self.scene.request_refresh()
94
- self.message = None
95
- self.token = None
96
- return self.countdown > 0
97
-
98
- def set_alpha(self, alpha):
99
- """
100
- We set the alpha for all the colors.
101
-
102
- @param alpha:
103
- @return:
104
- """
105
- if alpha != self.alpha:
106
- self.alpha = alpha
107
- self.brush_color.SetRGBA(0xFFFFFF | alpha << 24)
108
- self.pen_color.SetRGBA(0x70FF70 | alpha << 24)
109
- self.font_color.SetRGBA(0x000000 | alpha << 24)
110
- self.brush.SetColour(self.brush_color)
111
- self.pen.SetColour(self.pen_color)
112
-
113
- def draw(self, gc: wx.GraphicsContext):
114
- if not self.message:
115
- return
116
- alpha = 255
117
- if self.countdown <= 20:
118
- alpha = int(self.countdown * 12.5)
119
- self.set_alpha(alpha)
120
-
121
- width = self.right - self.left
122
- height = self.bottom - self.top
123
- text_size = height
124
-
125
- while self.text_height > height or self.text_width > width:
126
- # If we do not fit in the box, decrease size
127
- text_size *= 0.9
128
- try:
129
- self.font.SetFractionalPointSize(text_size)
130
- except AttributeError:
131
- self.font.SetPointSize(int(text_size))
132
- gc.SetFont(self.font, self.font_color)
133
- self.text_width, self.text_height = gc.GetTextExtent(self.message)
134
- if text_size == height:
135
- gc.SetFont(self.font, self.font_color)
136
- gc.SetPen(self.pen)
137
- gc.SetBrush(self.brush)
138
- gc.DrawRectangle(
139
- self.left, self.top, self.right - self.left, self.bottom - self.top
140
- )
141
-
142
- toast_x = self.left + (width - self.text_width) / 2.0
143
- toast_y = self.top
144
- gc.DrawText(self.message, toast_x, toast_y)
145
-
146
- def start_threaded(self):
147
- """
148
- First start of threaded animate. Refresh to draw.
149
- @return:
150
- """
151
- self.scene.request_refresh()
152
-
153
- def stop_threaded(self):
154
- """
155
- Stop of threaded animate. Unset text dims and delete the toast.
156
- @return:
157
- """
158
- self.scene._toast = None
159
- self.text_height = float("inf")
160
- self.text_width = float("inf")
161
-
162
- def set_message(self, message, token=-1, duration=100):
163
- """
164
- Sets the message. If the token is different, we reset the text position.
165
-
166
- We always reset the duration.
167
-
168
- @param message:
169
- @param token:
170
- @param duration:
171
- @return:
172
- """
173
- if token != self.token or token == -1:
174
- self.text_height = float("inf")
175
- self.text_width = float("inf")
176
- self.message = message
177
- self.token = token
178
- self.countdown = duration
179
-
180
-
181
- class Scene(Module, Job):
182
- """
183
- The Scene Module holds all the needed references to widgets and catches the events from the ScenePanel which
184
- stores this object primarily.
185
-
186
- Scene overloads both Module being registered in "module/Scene" and the Job to handle the refresh.
187
-
188
- The Scene is the infinite space of the scene as seen through the panel's viewpoint. It serves to zoom, pan, and
189
- manipulate various elements. This is done through a matrix which translates the scene space to window space. The
190
- scene space to window space. The widgets are stored in a tree within the scene. The primary widget is the
191
- SceneSpaceWidget which draws elements in two different forms. It first draws the scene and all scenewidgets added
192
- to the scene and then the interface widget which contains all the non-scene widget elements.
193
- """
194
-
195
- def __init__(self, context, path, gui, pane=None, **kwargs):
196
- Module.__init__(self, context, path)
197
- Job.__init__(
198
- self,
199
- job_name=f"Scene-{path}",
200
- process=self.refresh_scene,
201
- conditional=lambda: self.screen_refresh_is_requested,
202
- run_main=True,
203
- )
204
- # Scene lock is used for widget structure modification and scene drawing.
205
- self.scene_lock = threading.RLock()
206
-
207
- self.log = context.channel("scene")
208
- self.log_events = context.channel("scene-events")
209
- self.gui = gui
210
- self.pane = pane
211
- self.hittable_elements = list()
212
- self.hit_chain = list()
213
- self.widget_root = SceneSpaceWidget(self)
214
-
215
- self.interval = 1.0 / 60.0 # 60fps
216
- self.last_position = None
217
- self._down_start_time = None
218
- self._down_start_pos = None
219
- self._cursor = None
220
- self.suppress_changes = True
221
-
222
- self.colors = self.context.colors
223
-
224
- self.screen_refresh_is_requested = True
225
- self.clip = wx.Rect(0, 0, 0, 0)
226
-
227
- self.background_brush = wx.Brush(self.colors.color_background)
228
- self.has_background = False
229
- # If set this color will be used for the scene background (used during burn)
230
- self.overrule_background = None
231
-
232
- self._animating = list()
233
- self._animate_lock = threading.Lock()
234
- self._adding_widgets = list()
235
- self._animate_job = Job(
236
- self._animate_scene,
237
- job_name=f"Animate-Scene{path}",
238
- run_main=True,
239
- interval=1.0 / 60.0,
240
- )
241
- self._toast = None
242
- # Snap information
243
- self.snap_display_points = None
244
- self.snap_attraction_points = None
245
-
246
- def module_open(self, *args, **kwargs):
247
- context = self.context
248
- context.setting(int, "draw_mode", 0)
249
- context.setting(bool, "mouse_zoom_invert", False)
250
- context.setting(bool, "mouse_pan_invert", False)
251
- context.setting(bool, "mouse_wheel_pan", False)
252
- context.setting(float, "zoom_factor", 0.1)
253
- context.setting(float, "pan_factor", 25.0)
254
- context.setting(int, "fps", 40)
255
- if context.fps <= 0:
256
- context.fps = 60
257
- self.interval = 1.0 / float(context.fps)
258
- self.commit()
259
-
260
- def commit(self):
261
- context = self.context
262
- self._init_widget(self.widget_root, context)
263
-
264
- def module_close(self, *args, **kwargs):
265
- self._final_widget(self.widget_root, self.context)
266
- self.scene_lock.acquire() # calling shutdown live locks here since it's already shutting down.
267
- self.context.unschedule(self)
268
-
269
- def _init_widget(self, widget, context):
270
- try:
271
- widget.init(context)
272
- except AttributeError:
273
- pass
274
- for w in widget:
275
- if w is None:
276
- continue
277
- self._init_widget(w, context)
278
-
279
- def _final_widget(self, widget, context):
280
- try:
281
- widget.final(context)
282
- except AttributeError:
283
- pass
284
- for w in widget:
285
- if w is None:
286
- continue
287
- self._final_widget(w, context)
288
-
289
- def set_fps(self, fps):
290
- """
291
- Set the scene frames per second which sets the interval for the Job.
292
- """
293
- if fps == 0:
294
- fps = 1
295
- self.context.fps = fps
296
- self.interval = 1.0 / float(self.context.fps)
297
-
298
- def request_refresh_for_animation(self):
299
- """Called on the various signals trying to animate the screen."""
300
- try:
301
- if self.context.draw_mode & DRAW_MODE_ANIMATE == 0:
302
- self.request_refresh()
303
- except AttributeError:
304
- pass
305
-
306
- def request_refresh(self, origin=None, *args):
307
- """Request an update to the scene."""
308
- try:
309
- if self.context.draw_mode & DRAW_MODE_REFRESH == 0:
310
- self.screen_refresh_is_requested = True
311
- except AttributeError:
312
- pass
313
-
314
- def invalidate(self, min_x, min_y, max_x, max_y, animate=False):
315
- self.clip.Union((min_x, min_y, max_x - min_x, max_y - min_y))
316
- if animate:
317
- self.request_refresh_for_animation()
318
- else:
319
- self.request_refresh()
320
-
321
- def animate(self, widget):
322
- with self._animate_lock:
323
- if widget not in self._adding_widgets:
324
- self._adding_widgets.append(widget)
325
- if self.log:
326
- self.log("Start Animation...")
327
- self.context.schedule(self._animate_job)
328
-
329
- def _animate_scene(self, *args, **kwargs):
330
- if self.log:
331
- self.log("Animating Scene...")
332
- if self._adding_widgets:
333
- with self._animate_lock:
334
- animate_add = list(self._adding_widgets)
335
- self._adding_widgets.clear()
336
- for widget in animate_add:
337
- self._animating.append(widget)
338
- try:
339
- widget.start_threaded()
340
- except AttributeError:
341
- pass
342
- if self._animating:
343
- for idx in range(len(self._animating) - 1, -1, -1):
344
- widget = self._animating[idx]
345
- try:
346
- more = widget.tick()
347
- if not more:
348
- try:
349
- widget.stop_threaded()
350
- except AttributeError:
351
- pass
352
- del self._animating[idx]
353
- except AttributeError:
354
- pass
355
- if not self._animating:
356
- self._animate_job.cancel()
357
- if self.log:
358
- self.log("Removing Animation...")
359
-
360
- def refresh_scene(self, *args, **kwargs):
361
- """
362
- Called by the Scheduler at a given the specified framerate.
363
- Called in the UI thread.
364
- """
365
- if not self.screen_refresh_is_requested:
366
- return
367
- if self.scene_lock.acquire(timeout=0.2):
368
- try:
369
- self._update_buffer_ui_thread()
370
- self.gui.Refresh()
371
- self.gui.Update()
372
- except RuntimeError:
373
- # May hit runtime error.
374
- pass
375
- self.screen_refresh_is_requested = False
376
- self.scene_lock.release()
377
- else:
378
- self.screen_refresh_is_requested = False
379
-
380
- def _update_buffer_ui_thread(self):
381
- """Performs redrawing of the data in the UI thread."""
382
- dm = self.context.draw_mode
383
- buf = self.gui.scene_buffer
384
- if buf is None or buf.GetSize() != self.gui.ClientSize or not buf.IsOk():
385
- self.gui.set_buffer()
386
- buf = self.gui.scene_buffer
387
- dc = wx.MemoryDC()
388
- if self.clip.width != 0 and self.clip.height != 0:
389
- dc.SetClippingRegion(self.clip)
390
- self.clip.SetX(0)
391
- self.clip.SetY(0)
392
- self.clip.SetWidth(0)
393
- self.clip.SetHeight(0)
394
-
395
- dc.SelectObject(buf)
396
- if self.overrule_background is None:
397
- self.background_brush.SetColour(self.colors.color_background)
398
- else:
399
- self.background_brush.SetColour(self.overrule_background)
400
- dc.SetBackground(self.background_brush)
401
- dc.Clear()
402
- w, h = dc.Size
403
- if dm & DRAW_MODE_FLIPXY != 0:
404
- dc.SetUserScale(-1, -1)
405
- dc.SetLogicalOrigin(w, h)
406
- gc = wx.GraphicsContext.Create(dc)
407
- gc.dc = dc
408
- gc.Size = dc.Size
409
-
410
- font = wx.Font(14, wx.FONTFAMILY_SWISS, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_BOLD)
411
- gc.SetFont(font, wx.BLACK)
412
- self.draw(gc)
413
- if dm & DRAW_MODE_INVERT != 0:
414
- dc.Blit(0, 0, w, h, dc, 0, 0, wx.SRC_INVERT)
415
- gc.Destroy()
416
- dc.SelectObject(wx.NullBitmap)
417
- del gc.dc
418
- del dc
419
-
420
- def toast(self, message, token=-1):
421
- if self._toast is None:
422
- self._toast = SceneToast(
423
- self, self.x(0.1), self.y(0.8), self.x(0.9), self.y(0.9)
424
- )
425
- self._toast.set_message(message, token)
426
- self.animate(self._toast)
427
- else:
428
- self._toast.set_message(message, token)
429
- self.animate(self._toast)
430
-
431
- def x(self, v):
432
- width, height = self.gui.ClientSize
433
- return width * v
434
-
435
- def y(self, v):
436
- width, height = self.gui.ClientSize
437
- return height * v
438
-
439
- def cell(self):
440
- width, height = self.gui.ClientSize
441
- return min(width / XCELLS, height / YCELLS)
442
-
443
- def _signal_widget(self, widget, *args, **kwargs):
444
- """
445
- Calls the signal widget with the given args. Calls signal for the entire widget node tree.
446
- """
447
- try:
448
- widget.signal(*args)
449
- except AttributeError:
450
- pass
451
- for w in widget:
452
- if w is None:
453
- continue
454
- self._signal_widget(w, *args, **kwargs)
455
-
456
- def notify_added_to_parent(self, parent):
457
- """
458
- Called when node is added to parent. Notifying the scene as a whole.
459
- """
460
- pass
461
-
462
- def notify_added_child(self, child):
463
- """
464
- Called when a child is added to the tree. Notifies scene as a whole.
465
- """
466
- try:
467
- child.init(self.context)
468
- except AttributeError:
469
- pass
470
-
471
- def notify_removed_from_parent(self, parent):
472
- """
473
- Called when a widget is removed from its parent. Notifies scene as a whole.
474
- """
475
- pass
476
-
477
- def notify_removed_child(self, child):
478
- """
479
- Called when a widget's child is removed. Notifies scene as a whole.
480
- """
481
- try:
482
- child.final(self.context)
483
- except AttributeError:
484
- pass
485
-
486
- def notify_moved_child(self, child):
487
- """
488
- Called when a widget is moved from one widget parent to another.
489
- """
490
- pass
491
-
492
- def draw(self, canvas):
493
- """
494
- Scene Draw routine to be called on paint when the _Buffer bitmap needs to be redrawn.
495
- """
496
- if self.widget_root is not None and not self.suppress_changes:
497
- self.widget_root.draw(canvas)
498
- if self.log:
499
- self.log("Redraw Canvas")
500
- if self._toast is not None:
501
- self._toast.draw(canvas)
502
-
503
- def convert_scene_to_window(self, position):
504
- """
505
- Convert the scene space to the window space for a particular point.
506
- The position given in the scene, produces the position on the screen.
507
- """
508
- point = self.widget_root.scene_widget.matrix.point_in_matrix_space(position)
509
- return point[0], point[1]
510
-
511
- def convert_window_to_scene(self, position):
512
- """
513
- Convert the window space to the scene space for a particular point.
514
- The position given is the window pixel, produces the position within the scene.
515
- """
516
- point = self.widget_root.scene_widget.matrix.point_in_inverse_space(position)
517
- return point[0], point[1]
518
-
519
- def rebuild_hittable_chain(self):
520
- """
521
- Iterates through the tree and adds all hittable elements to the hittable_elements list.
522
- This is dynamically rebuilt on the mouse event.
523
- """
524
- self.hittable_elements.clear()
525
- self.rebuild_hit_chain(self.widget_root, _reused_identity_widget)
526
-
527
- def rebuild_hit_chain(self, current_widget, current_matrix=None):
528
- """
529
- Iterates through the hit chain to find elements which respond to their hit() function that they are HITCHAIN_HIT
530
- and registers this within the hittable_elements list if they are able to hit at the current time. Given the
531
- dimensions of the widget and the current matrix within the widget tree.
532
-
533
- HITCHAIN_HIT means that this is a hit value and should the termination of this branch of the widget tree.
534
- HITCHAIN_DELEGATE means that this is not a hittable widget and should not receive mouse events.
535
- HITCHAIN_HIT_AND_DELEGATE means that this is a hittable widget, but other widgets within it might also matter.
536
- HITCHAIN_DELEGATE_AND_HIT means that other widgets in the tree should be checked first, but after those this
537
- widget should be checked.
538
-
539
- The hitchain is the current matrix and current widget in the order of depth.
540
-
541
- """
542
- # If there is a matrix for the widget concatenate it.
543
- if current_widget.matrix is not None:
544
- matrix_within_scene = Matrix(current_widget.matrix)
545
- matrix_within_scene.post_cat(current_matrix)
546
- else:
547
- matrix_within_scene = Matrix(current_matrix)
548
-
549
- # Add to list and recurse for children based on response.
550
- response = current_widget.hit()
551
- if response == HITCHAIN_HIT:
552
- self.hittable_elements.append((current_widget, matrix_within_scene))
553
- elif response == HITCHAIN_PRIORITY_HIT:
554
- self.hittable_elements.insert(0, (current_widget, matrix_within_scene))
555
- elif response == HITCHAIN_DELEGATE:
556
- for w in current_widget:
557
- self.rebuild_hit_chain(w, matrix_within_scene)
558
- elif response == HITCHAIN_HIT_AND_DELEGATE:
559
- self.hittable_elements.append((current_widget, matrix_within_scene))
560
- for w in current_widget:
561
- self.rebuild_hit_chain(w, matrix_within_scene)
562
- elif response == HITCHAIN_DELEGATE_AND_HIT:
563
- for w in current_widget:
564
- self.rebuild_hit_chain(w, matrix_within_scene)
565
- self.hittable_elements.append((current_widget, matrix_within_scene))
566
-
567
- def find_hit_chain(self, position):
568
- """
569
- Processes the hittable_elements list and find which elements are hit at a given position.
570
-
571
- This gives the actual hits with regard to the position of the event.
572
- """
573
- self.hit_chain.clear()
574
- for current_widget, current_matrix in self.hittable_elements:
575
- try:
576
- hit_point = Point(current_matrix.point_in_inverse_space(position))
577
- except ZeroDivisionError:
578
- current_matrix.reset()
579
- # Some object is zero matrixed, reset it.
580
- return
581
- if current_widget.contains(hit_point.x, hit_point.y):
582
- self.hit_chain.append((current_widget, current_matrix))
583
-
584
- def event(
585
- self, window_pos, event_type="", nearest_snap=None, modifiers=None, keycode=None
586
- ):
587
- """
588
- Scene event code. Processes all the events for a particular mouse event bound in the ScenePanel.
589
-
590
- Many mousedown events trigger the specific start of the hitchain matching, and processes the given hitchain.
591
- Subsequent delegation of the events will be processed with regard to whether the matching event struck a
592
- particular widget. This permits a hit widget to get all further events.
593
-
594
- Responses to events are:
595
- RESPONSE_ABORT: Aborts any future mouse events within the sequence.
596
- RESPONSE_CONSUME: Consumes the event and prevents any event further in the hitchain from getting the event
597
- RESPONSE_CHAIN: Permit the event to move to the next event in the hitchain
598
- RESPONSE_DROP: Remove this item from the hitchain and continue to process the events. Future events will not
599
- consider the dropped element within the hitchain.
600
- """
601
- if self.log_events:
602
- self.log_events(
603
- f"{event_type}: {str(window_pos)} {str(nearest_snap)} {str(modifiers)} {str(keycode)}"
604
- )
605
-
606
- if window_pos is None:
607
- # Capture Lost
608
- for i, hit in enumerate(self.hit_chain):
609
- if hit is None:
610
- continue # Element was dropped.
611
- current_widget, current_matrix = hit
612
- current_widget.event(
613
- window_pos=None,
614
- scene_pos=None,
615
- event_type=event_type,
616
- nearest_snap=None,
617
- modifiers=None,
618
- )
619
- return
620
- if self.last_position is None:
621
- self.last_position = window_pos
622
- dx = window_pos[0] - self.last_position[0]
623
- dy = window_pos[1] - self.last_position[1]
624
- window_pos = (
625
- window_pos[0],
626
- window_pos[1],
627
- self.last_position[0],
628
- self.last_position[1],
629
- dx,
630
- dy,
631
- )
632
- self.last_position = window_pos
633
- previous_top_element = None
634
- try:
635
- idx = 0
636
- while idx < len(self.hit_chain):
637
- if not self.hit_chain[idx][0].transparent:
638
- previous_top_element = self.hit_chain[idx][0]
639
- break
640
- idx += 1
641
-
642
- except (IndexError, TypeError):
643
- pass
644
-
645
- if event_type in (
646
- "key_down",
647
- "key_up",
648
- ):
649
- # print("Keyboard-Event raised: %s" % event_type)
650
- self.rebuild_hittable_chain()
651
- for current_widget, current_matrix in self.hittable_elements:
652
- space_pos = window_pos
653
- if current_matrix is not None and not current_matrix.is_identity():
654
- space_cur = current_matrix.point_in_inverse_space(window_pos[0:2])
655
- space_last = current_matrix.point_in_inverse_space(window_pos[2:4])
656
- sdx = space_cur[0] - space_last[0]
657
- sdy = space_cur[1] - space_last[1]
658
- space_pos = (
659
- space_cur[0],
660
- space_cur[1],
661
- space_last[0],
662
- space_last[1],
663
- sdx,
664
- sdy,
665
- )
666
- response = current_widget.event(
667
- window_pos=window_pos,
668
- space_pos=space_pos,
669
- event_type=event_type,
670
- nearest_snap=nearest_snap,
671
- modifiers=modifiers,
672
- keycode=keycode,
673
- )
674
-
675
- if response == RESPONSE_ABORT:
676
- self.hit_chain.clear()
677
- return
678
- elif response == RESPONSE_CONSUME:
679
- # if event_type in ("leftdown", "middledown", "middleup", "leftup", "move", "leftclick"):
680
- # widgetname = type(current_widget).__name__
681
- # print("Event %s was consumed by %s" % (event_type, widgetname))
682
- return
683
- elif response == RESPONSE_CHAIN:
684
- continue
685
- elif response == RESPONSE_DROP:
686
- # self.hit_chain[i] = None
687
- continue
688
- #
689
- # if response == RESPONSE_ABORT:
690
- # self.hit_chain.clear()
691
- return
692
-
693
- if event_type in (
694
- "leftdown",
695
- "middledown",
696
- "rightdown",
697
- "wheeldown",
698
- "wheelup",
699
- "hover",
700
- ):
701
- self._down_start_time = time.time()
702
- self._down_start_pos = window_pos
703
- self.rebuild_hittable_chain()
704
- self.find_hit_chain(window_pos)
705
- for i, hit in enumerate(self.hit_chain):
706
- if hit is None:
707
- continue # Element was dropped.
708
- current_widget, current_matrix = hit
709
- if current_widget is None:
710
- continue
711
- space_pos = window_pos
712
- if current_matrix is not None and not current_matrix.is_identity():
713
- space_cur = current_matrix.point_in_inverse_space(window_pos[0:2])
714
- space_last = current_matrix.point_in_inverse_space(window_pos[2:4])
715
- sdx = space_cur[0] - space_last[0]
716
- sdy = space_cur[1] - space_last[1]
717
- space_pos = (
718
- space_cur[0],
719
- space_cur[1],
720
- space_last[0],
721
- space_last[1],
722
- sdx,
723
- sdy,
724
- )
725
-
726
- if (
727
- i == 0
728
- and event_type == "hover"
729
- and previous_top_element is not current_widget
730
- ):
731
- if previous_top_element is not None:
732
- if self.log_events:
733
- self.log_events(f"Converted hover_end: {str(window_pos)}")
734
- previous_top_element.event(
735
- window_pos=window_pos,
736
- space_pos=space_pos,
737
- event_type="hover_end",
738
- nearest_snap=None,
739
- modifiers=modifiers,
740
- keycode=keycode,
741
- )
742
- current_widget.event(
743
- window_pos=window_pos,
744
- space_pos=space_pos,
745
- event_type="hover_start",
746
- nearest_snap=None,
747
- modifiers=modifiers,
748
- keycode=keycode,
749
- )
750
- if self.log_events:
751
- self.log_events(f"Converted hover_start: {str(window_pos)}")
752
- previous_top_element = current_widget
753
- if (
754
- event_type == "leftup"
755
- and time.time() - self._down_start_time <= 0.30
756
- and abs(complex(*window_pos[:2]) - complex(*self._down_start_pos[:2]))
757
- < 50
758
- ): # Anything within 0.3 seconds will be converted to a leftclick
759
- response = current_widget.event(
760
- window_pos=window_pos,
761
- space_pos=space_pos,
762
- event_type="leftclick",
763
- nearest_snap=nearest_snap,
764
- modifiers=modifiers,
765
- keycode=keycode,
766
- )
767
- if self.log_events:
768
- self.log_events(f"Converted leftclick: {str(window_pos)}")
769
- elif event_type == "leftup":
770
- if self.log_events:
771
- self.log_events(
772
- f"Did not convert to click, {time.time() - self._down_start_time}"
773
- )
774
- response = current_widget.event(
775
- window_pos=window_pos,
776
- space_pos=space_pos,
777
- event_type=event_type,
778
- nearest_snap=nearest_snap,
779
- modifiers=modifiers,
780
- keycode=keycode,
781
- )
782
- # print ("Leftup called for widget #%d" % i )
783
- # print (response)
784
- else:
785
- response = current_widget.event(
786
- window_pos=window_pos,
787
- space_pos=space_pos,
788
- event_type=event_type,
789
- nearest_snap=nearest_snap,
790
- modifiers=modifiers,
791
- keycode=keycode,
792
- )
793
-
794
- ##################
795
- # PROCESS RESPONSE
796
- ##################
797
- if type(response) is tuple:
798
- # print (f"Nearest snap provided")
799
- # We get two additional parameters which are the screen location of the nearest snap point
800
- params = response[1:]
801
- response = response[0]
802
- if len(params) > 1:
803
- new_x_space = params[0]
804
- new_y_space = params[1]
805
- new_x = window_pos[0]
806
- new_y = window_pos[1]
807
- snap_x = None
808
- snap_y = None
809
-
810
- sdx = new_x_space - space_pos[0]
811
- if current_matrix is not None and not current_matrix.is_identity():
812
- sdx *= current_matrix.value_scale_x()
813
- snap_x = window_pos[0] + sdx
814
- sdy = new_y_space - space_pos[1]
815
- if current_matrix is not None and not current_matrix.is_identity():
816
- sdy *= current_matrix.value_scale_y()
817
- # print("Shift x by %.1f pixel (%.1f), Shift y by %.1f pixel (%.1f)" % (sdx, odx, sdy, ody))
818
- snap_y = window_pos[1] + sdy
819
-
820
- dx = new_x - self.last_position[0]
821
- dy = new_y - self.last_position[1]
822
- if snap_x is None:
823
- nearest_snap = None
824
- else:
825
- # We are providing the space and screen coordinates
826
- snap_space = current_matrix.point_in_inverse_space(
827
- (snap_x, snap_y)
828
- )
829
- nearest_snap = (
830
- snap_space[0],
831
- snap_space[1],
832
- snap_x,
833
- snap_y,
834
- )
835
- self.pane.last_snap = nearest_snap
836
- else:
837
- params = None
838
-
839
- if response == RESPONSE_ABORT:
840
- self.hit_chain.clear()
841
- return
842
- elif response == RESPONSE_CONSUME:
843
- # if event_type in ("leftdown", "middledown", "middleup", "leftup", "move", "leftclick"):
844
- # widgetname = type(current_widget).__name__
845
- # print("Event %s was consumed by %s" % (event_type, widgetname))
846
- return
847
- elif response == RESPONSE_CHAIN:
848
- continue
849
- elif response == RESPONSE_DROP:
850
- self.hit_chain[i] = None
851
- continue
852
- else:
853
- break
854
-
855
- def cursor(self, cursor, always=False):
856
- """
857
- Routine to centralize and correct cursor info.
858
- @param cursor: Changed cursor
859
- @param always: Force cursor change
860
- @return:
861
- """
862
- if cursor == "sizing":
863
- new_cursor = wx.CURSOR_SIZING
864
- elif cursor in ("size_nw", "size_se"):
865
- new_cursor = wx.CURSOR_SIZENWSE
866
- elif cursor in ("size_sw", "size_ne"):
867
- new_cursor = wx.CURSOR_SIZENESW
868
- elif cursor in ("size_n", "size_s", "skew_y"):
869
- new_cursor = wx.CURSOR_SIZENS
870
- elif cursor in ("size_e", "size_w", "skew_x"):
871
- new_cursor = wx.CURSOR_SIZEWE
872
- elif cursor == "arrow":
873
- new_cursor = wx.CURSOR_ARROW
874
- elif cursor == "cross":
875
- new_cursor = wx.CROSS_CURSOR
876
- elif cursor == "rotate1":
877
- new_cursor = wx.CURSOR_CROSS
878
- elif cursor == "rotate2":
879
- new_cursor = wx.CURSOR_CROSS
880
- elif cursor == "rotmove":
881
- new_cursor = wx.CURSOR_HAND
882
- elif cursor == "reference":
883
- new_cursor = wx.CURSOR_BULLSEYE
884
- elif cursor == "text":
885
- new_cursor = wx.CURSOR_IBEAM
886
- else:
887
- new_cursor = wx.CURSOR_ARROW
888
- self.log("Invalid cursor.")
889
- if platform.system() == "Linux":
890
- if cursor == "sizing":
891
- new_cursor = wx.CURSOR_SIZENWSE
892
- elif cursor in ("size_nw", "size_se"):
893
- new_cursor = wx.CURSOR_SIZING
894
- elif cursor in ("size_sw", "size_ne"):
895
- new_cursor = wx.CURSOR_SIZING
896
- if new_cursor != self._cursor or always:
897
- self._cursor = new_cursor
898
- self.gui.scene_panel.SetCursor(wx.Cursor(self._cursor))
899
- self.log(f"Cursor changed to {cursor}")
900
-
901
- def add_scenewidget(self, widget, properties=ORIENTATION_RELATIVE):
902
- """
903
- Delegate to the SceneSpaceWidget scene.
904
- """
905
- self.widget_root.scene_widget.add_widget(-1, widget, properties)
906
-
907
- def add_interfacewidget(self, widget, properties=ORIENTATION_RELATIVE):
908
- """
909
- Delegate to the SceneSpaceWidget interface.
910
- """
911
- self.widget_root.interface_widget.add_widget(-1, widget, properties)
912
-
913
- # --- Centralised snap_point calculation
914
- def _calculate_snap_points(self, my_x, my_y, length):
915
- """
916
- Recalculate the snap element attraction points
917
-
918
- @param length:
919
- @return:
920
- """
921
- for pts in self.snap_attraction_points:
922
- if self.pane.modif_active:
923
- if pts[3]:
924
- # No snap points for emphasized objects.
925
- continue
926
- if abs(pts[0] - my_x) <= length and abs(pts[1] - my_y) <= length:
927
- self.snap_display_points.append([pts[0], pts[1], pts[2]])
928
-
929
- def _calculate_grid_points(self, my_x, my_y, length):
930
- """
931
- Recalculate the local grid points
932
-
933
- @param length:
934
- @return:
935
- """
936
- for pts in self.pane.grid.grid_points:
937
- if abs(pts[0] - my_x) <= length and abs(pts[1] - my_y) <= length:
938
- self.snap_display_points.append([pts[0], pts[1], TYPE_GRID])
939
-
940
- def _calculate_attraction_points(self):
941
- """
942
- Looks at all elements (all_points=True) or at non-selected elements (all_points=False) and identifies all
943
- attraction points (center, corners, sides)
944
- """
945
- self.context.elements.set_start_time("attr_calc_points")
946
- self.snap_attraction_points = [] # Clear all
947
- translation_table = {
948
- "bounds top_left": TYPE_BOUND,
949
- "bounds top_right": TYPE_BOUND,
950
- "bounds bottom_left": TYPE_BOUND,
951
- "bounds bottom_right": TYPE_BOUND,
952
- "bounds center_center": TYPE_CENTER,
953
- "bounds top_center": TYPE_MIDDLE,
954
- "bounds bottom_center": TYPE_MIDDLE,
955
- "bounds center_left": TYPE_MIDDLE,
956
- "bounds center_right": TYPE_MIDDLE,
957
- "endpoint": TYPE_POINT,
958
- "point": TYPE_POINT,
959
- "midpoint": TYPE_MIDDLE_SMALL,
960
- }
961
-
962
- for e in self.context.elements.flat(types=elem_nodes):
963
- emph = e.emphasized
964
- if hasattr(e, "points"):
965
- for pt in e.points:
966
- try:
967
- pt_type = translation_table[pt[2]]
968
- except:
969
- print(f"Unknown type: {pt[2]}")
970
- pt_type = TYPE_POINT
971
- self.snap_attraction_points.append([pt[0], pt[1], pt_type, emph])
972
-
973
- self.context.elements.set_end_time(
974
- "attr_calc_points",
975
- message=f"points added={len(self.snap_attraction_points)}",
976
- )
977
-
978
- def calculate_display_points(self, my_x, my_y, snap_points, snap_grid):
979
- """
980
- Recalculate the points that need to be displayed for the user.
981
-
982
- @return:
983
- """
984
- self.snap_display_points = []
985
- if my_x is None:
986
- return
987
- if self.snap_attraction_points is None and snap_points:
988
- self._calculate_attraction_points()
989
-
990
- matrix = self.widget_root.scene_widget.matrix
991
- length = self.context.show_attract_len / matrix.value_scale_x()
992
-
993
- if snap_points and self.snap_attraction_points:
994
- self._calculate_snap_points(my_x, my_y, length)
995
-
996
- if snap_grid and self.pane.grid.grid_points:
997
- self._calculate_grid_points(my_x, my_y, length)
998
-
999
- def calculate_snap(self, my_x, my_y):
1000
- """
1001
- Calculates the nearest_snap
1002
- """
1003
- # Loop through display points, find closest.
1004
- res_x = None
1005
- res_y = None
1006
- if self.snap_display_points and my_x is not None:
1007
- # Has to be lower than the action threshold
1008
- min_delta = float("inf")
1009
- new_x = None
1010
- new_y = None
1011
- for pt in self.snap_display_points:
1012
- dx = pt[0] - my_x
1013
- dy = pt[1] - my_y
1014
- delta = dx * dx + dy * dy
1015
- if delta < min_delta:
1016
- new_x = pt[0]
1017
- new_y = pt[1]
1018
- min_delta = delta
1019
- if new_x is not None:
1020
- matrix = self.widget_root.scene_widget.matrix
1021
- pixel = self.context.action_attract_len / matrix.value_scale_x()
1022
- if abs(new_x - my_x) <= pixel and abs(new_y - my_y) <= pixel:
1023
- # If the distance is small enough: snap.
1024
- res_x = new_x
1025
- res_y = new_y
1026
- return res_x, res_y
1027
-
1028
- def get_snap_point(self, sx, sy, modifiers):
1029
- resx = sx
1030
- resy = sy
1031
- sgrid = self.context.snap_grid
1032
- spoints = self.context.snap_points
1033
- if "shift" in modifiers:
1034
- sgrid = not sgrid
1035
- spoints = False
1036
- if sgrid or spoints:
1037
- if "shift" in modifiers:
1038
- # Need to recalculate
1039
- self.reset_snap_attraction()
1040
- self.calculate_display_points(sx, sy, spoints, sgrid)
1041
- nx, ny = self.calculate_snap(sx, sy)
1042
- if nx is not None:
1043
- resx = nx
1044
- resy = ny
1045
- if "shift" in modifiers:
1046
- # Need to recalculate again
1047
- self.reset_snap_attraction()
1048
- return resx, resy
1049
-
1050
- def reset_snap_attraction(self):
1051
- self.snap_attraction_points = None
1
+ import platform
2
+ import threading
3
+ import time
4
+
5
+ import wx
6
+
7
+ from meerk40t.core.elements.element_types import elem_nodes
8
+ from meerk40t.gui.laserrender import (
9
+ DRAW_MODE_ANIMATE,
10
+ DRAW_MODE_FLIPXY,
11
+ DRAW_MODE_INVERT,
12
+ DRAW_MODE_REFRESH,
13
+ )
14
+ from meerk40t.gui.scene.sceneconst import (
15
+ HITCHAIN_DELEGATE,
16
+ HITCHAIN_DELEGATE_AND_HIT,
17
+ HITCHAIN_HIT,
18
+ HITCHAIN_HIT_AND_DELEGATE,
19
+ HITCHAIN_PRIORITY_HIT,
20
+ ORIENTATION_RELATIVE,
21
+ RESPONSE_ABORT,
22
+ RESPONSE_CHAIN,
23
+ RESPONSE_CONSUME,
24
+ RESPONSE_DROP,
25
+ )
26
+ from meerk40t.gui.scene.scenespacewidget import SceneSpaceWidget
27
+ from meerk40t.gui.wxutils import get_matrix_scale
28
+ from meerk40t.kernel import Job, Module
29
+ from meerk40t.svgelements import Matrix, Point
30
+
31
+ _reused_identity_widget = Matrix()
32
+ XCELLS = 15
33
+ YCELLS = 15
34
+
35
+ TYPE_BOUND = 0
36
+ TYPE_POINT = 1
37
+ TYPE_MIDDLE = 2
38
+ TYPE_CENTER = 3
39
+ TYPE_GRID = 4
40
+ TYPE_MIDDLE_SMALL = 5
41
+
42
+
43
+ class SceneToast:
44
+ """
45
+ SceneToast is drawn directly by the Scene. It creates a text message in a box that animates a fade.
46
+ """
47
+
48
+ def __init__(self, scene, left, top, right, bottom):
49
+ self.scene = scene
50
+ self.left = left
51
+ self.top = top
52
+ self.right = right
53
+ self.bottom = bottom
54
+ self.countdown = 0
55
+ self.message = None
56
+ self.token = None
57
+
58
+ self.brush = wx.Brush()
59
+ self.pen = wx.Pen()
60
+ self.font = wx.Font()
61
+ self.brush_color = wx.Colour()
62
+ self.pen_color = wx.Colour()
63
+ self.font_color = wx.Colour()
64
+
65
+ self.pen.SetWidth(10)
66
+ self.text_height = float("inf")
67
+ self.text_width = float("inf")
68
+
69
+ self.alpha = None
70
+ self.set_alpha(255)
71
+
72
+ def tick(self):
73
+ """
74
+ Each tick reduces countdown by 1. Once countdown is below 20 we call requests for animation.
75
+ @return:
76
+ """
77
+ self.countdown -= 1
78
+ if self.countdown <= 20:
79
+ self.scene.invalidate(
80
+ self.left - 10,
81
+ self.top - 10,
82
+ self.right + 10,
83
+ self.bottom + 10,
84
+ animate=True,
85
+ )
86
+ if self.countdown <= 0:
87
+ self.scene.invalidate(
88
+ self.left - 10,
89
+ self.top - 10,
90
+ self.right + 10,
91
+ self.bottom + 10,
92
+ animate=False,
93
+ )
94
+ # self.scene.request_refresh()
95
+ self.message = None
96
+ self.token = None
97
+ return self.countdown > 0
98
+
99
+ def set_alpha(self, alpha):
100
+ """
101
+ We set the alpha for all the colors.
102
+
103
+ @param alpha:
104
+ @return:
105
+ """
106
+ if alpha != self.alpha:
107
+ self.alpha = alpha
108
+ self.brush_color.SetRGBA(0xFFFFFF | alpha << 24)
109
+ self.pen_color.SetRGBA(0x70FF70 | alpha << 24)
110
+ self.font_color.SetRGBA(0x000000 | alpha << 24)
111
+ self.brush.SetColour(self.brush_color)
112
+ self.pen.SetColour(self.pen_color)
113
+
114
+ def draw(self, gc: wx.GraphicsContext):
115
+ if not self.message:
116
+ return
117
+ alpha = 255
118
+ if self.countdown <= 20:
119
+ alpha = int(self.countdown * 12.5)
120
+ self.set_alpha(alpha)
121
+
122
+ width = self.right - self.left
123
+ height = self.bottom - self.top
124
+ text_size = height
125
+
126
+ while self.text_height > height or self.text_width > width:
127
+ # If we do not fit in the box, decrease size
128
+ text_size *= 0.9
129
+ try:
130
+ self.font.SetFractionalPointSize(text_size)
131
+ except AttributeError:
132
+ self.font.SetPointSize(int(text_size))
133
+ gc.SetFont(self.font, self.font_color)
134
+ self.text_width, self.text_height = gc.GetTextExtent(self.message)
135
+ if text_size == height:
136
+ gc.SetFont(self.font, self.font_color)
137
+ gc.SetPen(self.pen)
138
+ gc.SetBrush(self.brush)
139
+ gc.DrawRectangle(
140
+ self.left, self.top, self.right - self.left, self.bottom - self.top
141
+ )
142
+
143
+ toast_x = self.left + (width - self.text_width) / 2.0
144
+ toast_y = self.top
145
+ gc.DrawText(self.message, toast_x, toast_y)
146
+
147
+ def start_threaded(self):
148
+ """
149
+ First start of threaded animate. Refresh to draw.
150
+ @return:
151
+ """
152
+ self.scene.request_refresh()
153
+
154
+ def stop_threaded(self):
155
+ """
156
+ Stop of threaded animate. Unset text dims and delete the toast.
157
+ @return:
158
+ """
159
+ self.scene._toast = None
160
+ self.text_height = float("inf")
161
+ self.text_width = float("inf")
162
+
163
+ def set_message(self, message, token=-1, duration=100):
164
+ """
165
+ Sets the message. If the token is different, we reset the text position.
166
+
167
+ We always reset the duration.
168
+
169
+ @param message:
170
+ @param token:
171
+ @param duration:
172
+ @return:
173
+ """
174
+ if token != self.token or token == -1:
175
+ self.text_height = float("inf")
176
+ self.text_width = float("inf")
177
+ self.message = message
178
+ self.token = token
179
+ self.countdown = duration
180
+
181
+
182
+ class Scene(Module, Job):
183
+ """
184
+ The Scene Module holds all the needed references to widgets and catches the events from the ScenePanel which
185
+ stores this object primarily.
186
+
187
+ Scene overloads both Module being registered in "module/Scene" and the Job to handle the refresh.
188
+
189
+ The Scene is the infinite space of the scene as seen through the panel's viewpoint. It serves to zoom, pan, and
190
+ manipulate various elements. This is done through a matrix which translates the scene space to window space. The
191
+ scene space to window space. The widgets are stored in a tree within the scene. The primary widget is the
192
+ SceneSpaceWidget which draws elements in two different forms. It first draws the scene and all scenewidgets added
193
+ to the scene and then the interface widget which contains all the non-scene widget elements.
194
+ """
195
+
196
+ def __init__(self, context, path, gui, pane=None, **kwargs):
197
+ Module.__init__(self, context, path)
198
+ Job.__init__(
199
+ self,
200
+ job_name=f"Scene-{path}",
201
+ process=self.refresh_scene,
202
+ conditional=lambda: self.screen_refresh_is_requested,
203
+ run_main=True,
204
+ )
205
+ self.stack = []
206
+
207
+ # Scene lock is used for widget structure modification and scene drawing.
208
+ self.scene_lock = threading.RLock()
209
+
210
+ self.log = context.channel("scene")
211
+ self.log_events = context.channel("scene-events")
212
+ self.gui = gui
213
+ self.pane = pane
214
+ self.hittable_elements = list()
215
+ self.hit_chain = list()
216
+ self.widget_root = None
217
+ self.push_stack(SceneSpaceWidget(self))
218
+
219
+ self.interval = 1.0 / 60.0 # 60fps
220
+ self.last_position = None
221
+ self._down_start_time = None
222
+ self._down_start_pos = None
223
+ self._cursor = None
224
+ self.suppress_changes = True
225
+
226
+ self.colors = self.context.colors
227
+
228
+ self.screen_refresh_is_requested = True
229
+ self.clip = wx.Rect(0, 0, 0, 0)
230
+
231
+ self.background_brush = wx.Brush(self.colors.color_background)
232
+ self._hasbackgrounds = {}
233
+ self._backgrounds = {}
234
+ # If set this color will be used for the scene background (used during burn)
235
+ self.overrule_background = None
236
+
237
+ self._animating = list()
238
+ self._animate_lock = threading.Lock()
239
+ self._adding_widgets = list()
240
+ self._animate_job = Job(
241
+ self._animate_scene,
242
+ job_name=f"Animate-Scene{path}",
243
+ run_main=True,
244
+ interval=1.0 / 60.0,
245
+ )
246
+ self._toast = None
247
+ # Snap information
248
+ self.snap_display_points = None
249
+ self.snap_attraction_points = None
250
+
251
+ @property
252
+ def has_background(self):
253
+ devlabel = self.context.device.label
254
+ if devlabel not in self._hasbackgrounds:
255
+ self._hasbackgrounds[devlabel] = False
256
+ return self._hasbackgrounds[devlabel]
257
+
258
+ @has_background.setter
259
+ def has_background(self, value):
260
+ devlabel = self.context.device.label
261
+ self._hasbackgrounds[devlabel] = value
262
+ if not value:
263
+ self.active_background = None
264
+
265
+ @property
266
+ def active_background(self):
267
+ devlabel = self.context.device.label
268
+ if devlabel not in self._hasbackgrounds:
269
+ self._backgrounds[devlabel] = None
270
+ return self._backgrounds[devlabel]
271
+
272
+ @active_background.setter
273
+ def active_background(self, value):
274
+ devlabel = self.context.device.label
275
+ self._backgrounds[devlabel] = value
276
+
277
+ def module_open(self, *args, **kwargs):
278
+ context = self.context
279
+ context.setting(int, "draw_mode", 0)
280
+ context.setting(bool, "mouse_zoom_invert", False)
281
+ context.setting(bool, "mouse_pan_invert", False)
282
+ context.setting(bool, "mouse_wheel_pan", False)
283
+ context.setting(float, "zoom_factor", 0.1)
284
+ context.setting(float, "pan_factor", 25.0)
285
+ context.setting(int, "fps", 40)
286
+ if context.fps <= 0:
287
+ context.fps = 60
288
+ self.interval = 1.0 / float(context.fps)
289
+ self.commit()
290
+
291
+ def commit(self):
292
+ context = self.context
293
+ self._init_widget(self.widget_root, context)
294
+
295
+ def module_close(self, *args, **kwargs):
296
+ self._final_widget(self.widget_root, self.context)
297
+ self.scene_lock.acquire() # calling shutdown live locks here since it's already shutting down.
298
+ self.context.unschedule(self)
299
+
300
+ def _init_widget(self, widget, context):
301
+ try:
302
+ widget.init(context)
303
+ except AttributeError:
304
+ pass
305
+ for w in widget:
306
+ if w is None:
307
+ continue
308
+ self._init_widget(w, context)
309
+
310
+ def _final_widget(self, widget, context):
311
+ try:
312
+ widget.final(context)
313
+ except AttributeError:
314
+ pass
315
+ for w in widget:
316
+ if w is None:
317
+ continue
318
+ self._final_widget(w, context)
319
+
320
+ def push_stack(self, widget):
321
+ if self.widget_root is not None:
322
+ try:
323
+ widget.init(self.context)
324
+ except AttributeError:
325
+ pass
326
+ self.stack.append(self.widget_root)
327
+ self.widget_root = widget
328
+
329
+ def pop_stack(self):
330
+ widget = self.stack.pop()
331
+ try:
332
+ self.widget_root.final(self.context)
333
+ except AttributeError:
334
+ pass
335
+ self.widget_root = widget
336
+
337
+ def set_fps(self, fps):
338
+ """
339
+ Set the scene frames per second which sets the interval for the Job.
340
+ """
341
+ if fps == 0:
342
+ fps = 1
343
+ self.context.fps = fps
344
+ self.interval = 1.0 / float(self.context.fps)
345
+
346
+ def request_refresh_for_animation(self):
347
+ """Called on the various signals trying to animate the screen."""
348
+ try:
349
+ if self.context.draw_mode & DRAW_MODE_ANIMATE == 0:
350
+ self.request_refresh()
351
+ except AttributeError:
352
+ pass
353
+
354
+ def request_refresh(self, origin=None, *args):
355
+ """Request an update to the scene."""
356
+ try:
357
+ if self.context.draw_mode & DRAW_MODE_REFRESH == 0:
358
+ self.screen_refresh_is_requested = True
359
+ except AttributeError:
360
+ pass
361
+
362
+ def invalidate(self, min_x, min_y, max_x, max_y, animate=False):
363
+ self.clip.Union((min_x, min_y, max_x - min_x, max_y - min_y))
364
+ if animate:
365
+ self.request_refresh_for_animation()
366
+ else:
367
+ self.request_refresh()
368
+
369
+ def animate(self, widget):
370
+ with self._animate_lock:
371
+ if widget not in self._adding_widgets:
372
+ self._adding_widgets.append(widget)
373
+ if self.log:
374
+ self.log("Start Animation...")
375
+ self.context.schedule(self._animate_job)
376
+
377
+ def _animate_scene(self, *args, **kwargs):
378
+ if self.log:
379
+ self.log("Animating Scene...")
380
+ if self._adding_widgets:
381
+ with self._animate_lock:
382
+ animate_add = list(self._adding_widgets)
383
+ self._adding_widgets.clear()
384
+ for widget in animate_add:
385
+ self._animating.append(widget)
386
+ try:
387
+ widget.start_threaded()
388
+ except AttributeError:
389
+ pass
390
+ if self._animating:
391
+ for idx in range(len(self._animating) - 1, -1, -1):
392
+ widget = self._animating[idx]
393
+ try:
394
+ more = widget.tick()
395
+ if not more:
396
+ try:
397
+ widget.stop_threaded()
398
+ except AttributeError:
399
+ pass
400
+ del self._animating[idx]
401
+ except AttributeError:
402
+ pass
403
+ if not self._animating:
404
+ self._animate_job.cancel()
405
+ if self.log:
406
+ self.log("Removing Animation...")
407
+
408
+ def refresh_scene(self, *args, **kwargs):
409
+ """
410
+ Called by the Scheduler at a given the specified framerate.
411
+ Called in the UI thread.
412
+ """
413
+ if not self.screen_refresh_is_requested:
414
+ return
415
+ if self.scene_lock.acquire(timeout=0.2):
416
+ try:
417
+ self._update_buffer_ui_thread()
418
+ self.gui.Refresh()
419
+ self.gui.Update()
420
+ except RuntimeError:
421
+ # May hit runtime error.
422
+ pass
423
+ self.screen_refresh_is_requested = False
424
+ self.scene_lock.release()
425
+ else:
426
+ self.screen_refresh_is_requested = False
427
+
428
+ def _update_buffer_ui_thread(self):
429
+ """Performs redrawing of the data in the UI thread."""
430
+ dm = self.context.draw_mode
431
+ buf = self.gui.scene_buffer
432
+ if buf is None or buf.GetSize() != self.gui.ClientSize or not buf.IsOk():
433
+ self.gui.set_buffer()
434
+ buf = self.gui.scene_buffer
435
+ dc = wx.MemoryDC()
436
+ if self.clip.width != 0 and self.clip.height != 0:
437
+ dc.SetClippingRegion(self.clip)
438
+ self.clip.SetX(0)
439
+ self.clip.SetY(0)
440
+ self.clip.SetWidth(0)
441
+ self.clip.SetHeight(0)
442
+
443
+ dc.SelectObject(buf)
444
+ if self.overrule_background is None:
445
+ self.background_brush.SetColour(self.colors.color_background)
446
+ else:
447
+ self.background_brush.SetColour(self.overrule_background)
448
+ dc.SetBackground(self.background_brush)
449
+ dc.Clear()
450
+ w, h = dc.Size
451
+ if dm & DRAW_MODE_FLIPXY != 0:
452
+ dc.SetUserScale(-1, -1)
453
+ dc.SetLogicalOrigin(w, h)
454
+ gc = wx.GraphicsContext.Create(dc)
455
+ gc.dc = dc
456
+ gc.Size = dc.Size
457
+
458
+ font = wx.Font(14, wx.FONTFAMILY_SWISS, wx.FONTSTYLE_NORMAL, wx.FONTWEIGHT_BOLD)
459
+ gc.SetFont(font, wx.BLACK)
460
+ self.draw(gc)
461
+ if dm & DRAW_MODE_INVERT != 0:
462
+ dc.Blit(0, 0, w, h, dc, 0, 0, wx.SRC_INVERT)
463
+ gc.Destroy()
464
+ dc.SelectObject(wx.NullBitmap)
465
+ del gc.dc
466
+ del dc
467
+
468
+ def toast(self, message, token=-1):
469
+ if self._toast is None:
470
+ self._toast = SceneToast(
471
+ self, self.x(0.1), self.y(0.8), self.x(0.9), self.y(0.9)
472
+ )
473
+ self._toast.set_message(message, token)
474
+ self.animate(self._toast)
475
+ else:
476
+ self._toast.set_message(message, token)
477
+ self.animate(self._toast)
478
+
479
+ def x(self, v):
480
+ width, height = self.gui.ClientSize
481
+ return width * v
482
+
483
+ def y(self, v):
484
+ width, height = self.gui.ClientSize
485
+ return height * v
486
+
487
+ def cell(self):
488
+ width, height = self.gui.ClientSize
489
+ return min(width / XCELLS, height / YCELLS)
490
+
491
+ def _signal_widget(self, widget, *args, **kwargs):
492
+ """
493
+ Calls the signal widget with the given args. Calls signal for the entire widget node tree.
494
+ """
495
+ try:
496
+ widget.signal(*args)
497
+ except AttributeError:
498
+ pass
499
+ for w in widget:
500
+ if w is None:
501
+ continue
502
+ self._signal_widget(w, *args, **kwargs)
503
+
504
+ def notify_added_to_parent(self, parent):
505
+ """
506
+ Called when node is added to parent. Notifying the scene as a whole.
507
+ """
508
+ pass
509
+
510
+ def notify_added_child(self, child):
511
+ """
512
+ Called when a child is added to the tree. Notifies scene as a whole.
513
+ """
514
+ try:
515
+ child.init(self.context)
516
+ except AttributeError:
517
+ pass
518
+
519
+ def notify_removed_from_parent(self, parent):
520
+ """
521
+ Called when a widget is removed from its parent. Notifies scene as a whole.
522
+ """
523
+ pass
524
+
525
+ def notify_removed_child(self, child):
526
+ """
527
+ Called when a widget's child is removed. Notifies scene as a whole.
528
+ """
529
+ try:
530
+ child.final(self.context)
531
+ except AttributeError:
532
+ pass
533
+
534
+ def notify_moved_child(self, child):
535
+ """
536
+ Called when a widget is moved from one widget parent to another.
537
+ """
538
+ pass
539
+
540
+ def draw(self, canvas):
541
+ """
542
+ Scene Draw routine to be called on paint when the _Buffer bitmap needs to be redrawn.
543
+ """
544
+ if self.widget_root is not None and not self.suppress_changes:
545
+ self.widget_root.draw(canvas)
546
+ if self.log:
547
+ self.log("Redraw Canvas")
548
+ if self._toast is not None:
549
+ self._toast.draw(canvas)
550
+
551
+ def convert_scene_to_window(self, position):
552
+ """
553
+ Convert the scene space to the window space for a particular point.
554
+ The position given in the scene, produces the position on the screen.
555
+ """
556
+ point = self.widget_root.scene_widget.matrix.point_in_matrix_space(position)
557
+ return point[0], point[1]
558
+
559
+ def convert_window_to_scene(self, position):
560
+ """
561
+ Convert the window space to the scene space for a particular point.
562
+ The position given is the window pixel, produces the position within the scene.
563
+ """
564
+ point = self.widget_root.scene_widget.matrix.point_in_inverse_space(position)
565
+ return point[0], point[1]
566
+
567
+ def rebuild_hittable_chain(self):
568
+ """
569
+ Iterates through the tree and adds all hittable elements to the hittable_elements list.
570
+ This is dynamically rebuilt on the mouse event.
571
+ """
572
+ self.hittable_elements.clear()
573
+ self.rebuild_hit_chain(self.widget_root, _reused_identity_widget)
574
+
575
+ def rebuild_hit_chain(self, current_widget, current_matrix=None):
576
+ """
577
+ Iterates through the hit chain to find elements which respond to their hit() function that they are HITCHAIN_HIT
578
+ and registers this within the hittable_elements list if they are able to hit at the current time. Given the
579
+ dimensions of the widget and the current matrix within the widget tree.
580
+
581
+ HITCHAIN_HIT means that this is a hit value and should the termination of this branch of the widget tree.
582
+ HITCHAIN_DELEGATE means that this is not a hittable widget and should not receive mouse events.
583
+ HITCHAIN_HIT_AND_DELEGATE means that this is a hittable widget, but other widgets within it might also matter.
584
+ HITCHAIN_DELEGATE_AND_HIT means that other widgets in the tree should be checked first, but after those this
585
+ widget should be checked.
586
+
587
+ The hitchain is the current matrix and current widget in the order of depth.
588
+
589
+ """
590
+ # If there is a matrix for the widget concatenate it.
591
+ if current_widget.matrix is not None:
592
+ matrix_within_scene = Matrix(current_widget.matrix)
593
+ matrix_within_scene.post_cat(current_matrix)
594
+ else:
595
+ matrix_within_scene = Matrix(current_matrix)
596
+
597
+ # Add to list and recurse for children based on response.
598
+ response = current_widget.hit()
599
+ if response == HITCHAIN_HIT:
600
+ self.hittable_elements.append((current_widget, matrix_within_scene))
601
+ elif response == HITCHAIN_PRIORITY_HIT:
602
+ self.hittable_elements.insert(0, (current_widget, matrix_within_scene))
603
+ elif response == HITCHAIN_DELEGATE:
604
+ for w in current_widget:
605
+ self.rebuild_hit_chain(w, matrix_within_scene)
606
+ elif response == HITCHAIN_HIT_AND_DELEGATE:
607
+ self.hittable_elements.append((current_widget, matrix_within_scene))
608
+ for w in current_widget:
609
+ self.rebuild_hit_chain(w, matrix_within_scene)
610
+ elif response == HITCHAIN_DELEGATE_AND_HIT:
611
+ for w in current_widget:
612
+ self.rebuild_hit_chain(w, matrix_within_scene)
613
+ self.hittable_elements.append((current_widget, matrix_within_scene))
614
+
615
+ def find_hit_chain(self, position):
616
+ """
617
+ Processes the hittable_elements list and find which elements are hit at a given position.
618
+
619
+ This gives the actual hits with regard to the position of the event.
620
+ """
621
+ self.hit_chain.clear()
622
+ for current_widget, current_matrix in self.hittable_elements:
623
+ try:
624
+ hit_point = Point(current_matrix.point_in_inverse_space(position))
625
+ except ZeroDivisionError:
626
+ current_matrix.reset()
627
+ # Some object is zero matrixed, reset it.
628
+ return
629
+ if current_widget.contains(hit_point.x, hit_point.y):
630
+ self.hit_chain.append((current_widget, current_matrix))
631
+
632
+ def event(
633
+ self, window_pos, event_type="", nearest_snap=None, modifiers=None, keycode=None
634
+ ):
635
+ """
636
+ Scene event code. Processes all the events for a particular mouse event bound in the ScenePanel.
637
+
638
+ Many mousedown events trigger the specific start of the hitchain matching, and processes the given hitchain.
639
+ Subsequent delegation of the events will be processed with regard to whether the matching event struck a
640
+ particular widget. This permits a hit widget to get all further events.
641
+
642
+ Responses to events are:
643
+ RESPONSE_ABORT: Aborts any future mouse events within the sequence.
644
+ RESPONSE_CONSUME: Consumes the event and prevents any event further in the hitchain from getting the event
645
+ RESPONSE_CHAIN: Permit the event to move to the next event in the hitchain
646
+ RESPONSE_DROP: Remove this item from the hitchain and continue to process the events. Future events will not
647
+ consider the dropped element within the hitchain.
648
+
649
+ Returns a flag whether the event was consumed by someone
650
+ """
651
+ if self.log_events:
652
+ self.log_events(
653
+ f"{event_type}: {str(window_pos)} {str(nearest_snap)} {str(modifiers)} {str(keycode)}"
654
+ )
655
+
656
+ if window_pos is None:
657
+ # Capture Lost
658
+ for i, hit in enumerate(self.hit_chain):
659
+ if hit is None:
660
+ continue # Element was dropped.
661
+ current_widget, current_matrix = hit
662
+ current_widget.event(
663
+ window_pos=None,
664
+ scene_pos=None,
665
+ event_type=event_type,
666
+ nearest_snap=None,
667
+ modifiers=None,
668
+ )
669
+ return False
670
+ if self.last_position is None:
671
+ self.last_position = window_pos
672
+ dx = window_pos[0] - self.last_position[0]
673
+ dy = window_pos[1] - self.last_position[1]
674
+ window_pos = (
675
+ window_pos[0],
676
+ window_pos[1],
677
+ self.last_position[0],
678
+ self.last_position[1],
679
+ dx,
680
+ dy,
681
+ )
682
+ self.last_position = window_pos
683
+ previous_top_element = None
684
+ try:
685
+ idx = 0
686
+ while idx < len(self.hit_chain):
687
+ if not self.hit_chain[idx][0].transparent:
688
+ previous_top_element = self.hit_chain[idx][0]
689
+ break
690
+ idx += 1
691
+
692
+ except (IndexError, TypeError):
693
+ pass
694
+
695
+ if event_type in (
696
+ "key_down",
697
+ "key_up",
698
+ ):
699
+ # print("Keyboard-Event raised: %s" % event_type)
700
+ self.rebuild_hittable_chain()
701
+ for current_widget, current_matrix in self.hittable_elements:
702
+ space_pos = window_pos
703
+ if current_matrix is not None and not current_matrix.is_identity():
704
+ space_cur = current_matrix.point_in_inverse_space(window_pos[0:2])
705
+ space_last = current_matrix.point_in_inverse_space(window_pos[2:4])
706
+ sdx = space_cur[0] - space_last[0]
707
+ sdy = space_cur[1] - space_last[1]
708
+ space_pos = (
709
+ space_cur[0],
710
+ space_cur[1],
711
+ space_last[0],
712
+ space_last[1],
713
+ sdx,
714
+ sdy,
715
+ )
716
+ response = current_widget.event(
717
+ window_pos=window_pos,
718
+ space_pos=space_pos,
719
+ event_type=event_type,
720
+ nearest_snap=nearest_snap,
721
+ modifiers=modifiers,
722
+ keycode=keycode,
723
+ )
724
+
725
+ if response == RESPONSE_ABORT:
726
+ self.hit_chain.clear()
727
+ # print (f"Response abort of {event_type}, {keycode}/{modifiers} by {current_widget}")
728
+ return True
729
+ elif response == RESPONSE_CONSUME:
730
+ # if event_type in ("leftdown", "middledown", "middleup", "leftup", "move", "leftclick"):
731
+ # widgetname = type(current_widget).__name__
732
+ # print("Event %s was consumed by %s" % (event_type, widgetname))
733
+ # print (f"Response consume of {event_type}, {keycode}/{modifiers} by {current_widget}")
734
+ return True
735
+ elif response == RESPONSE_CHAIN:
736
+ continue
737
+ elif response == RESPONSE_DROP:
738
+ # self.hit_chain[i] = None
739
+ continue
740
+ #
741
+ # if response == RESPONSE_ABORT:
742
+ # self.hit_chain.clear()
743
+ return False
744
+
745
+ if event_type in (
746
+ "leftdown",
747
+ "middledown",
748
+ "rightdown",
749
+ "wheeldown",
750
+ "wheelup",
751
+ "hover",
752
+ ):
753
+ self._down_start_time = time.time()
754
+ self._down_start_pos = window_pos
755
+ self.rebuild_hittable_chain()
756
+ self.find_hit_chain(window_pos)
757
+ for i, hit in enumerate(self.hit_chain):
758
+ if hit is None:
759
+ continue # Element was dropped.
760
+ current_widget, current_matrix = hit
761
+ if current_widget is None:
762
+ continue
763
+ space_pos = window_pos
764
+ if current_matrix is not None and not current_matrix.is_identity():
765
+ space_cur = current_matrix.point_in_inverse_space(window_pos[0:2])
766
+ space_last = current_matrix.point_in_inverse_space(window_pos[2:4])
767
+ sdx = space_cur[0] - space_last[0]
768
+ sdy = space_cur[1] - space_last[1]
769
+ space_pos = (
770
+ space_cur[0],
771
+ space_cur[1],
772
+ space_last[0],
773
+ space_last[1],
774
+ sdx,
775
+ sdy,
776
+ )
777
+
778
+ if (
779
+ i == 0
780
+ and event_type == "hover"
781
+ and previous_top_element is not current_widget
782
+ ):
783
+ if previous_top_element is not None:
784
+ if self.log_events:
785
+ self.log_events(f"Converted hover_end: {str(window_pos)}")
786
+ previous_top_element.event(
787
+ window_pos=window_pos,
788
+ space_pos=space_pos,
789
+ event_type="hover_end",
790
+ nearest_snap=None,
791
+ modifiers=modifiers,
792
+ keycode=keycode,
793
+ )
794
+ current_widget.event(
795
+ window_pos=window_pos,
796
+ space_pos=space_pos,
797
+ event_type="hover_start",
798
+ nearest_snap=None,
799
+ modifiers=modifiers,
800
+ keycode=keycode,
801
+ )
802
+ if self.log_events:
803
+ self.log_events(f"Converted hover_start: {str(window_pos)}")
804
+ previous_top_element = current_widget
805
+ if (
806
+ event_type == "leftup"
807
+ and time.time() - self._down_start_time <= 0.30
808
+ and abs(complex(*window_pos[:2]) - complex(*self._down_start_pos[:2]))
809
+ < 50
810
+ ): # Anything within 0.3 seconds will be converted to a leftclick
811
+ response = current_widget.event(
812
+ window_pos=window_pos,
813
+ space_pos=space_pos,
814
+ event_type="leftclick",
815
+ nearest_snap=nearest_snap,
816
+ modifiers=modifiers,
817
+ keycode=keycode,
818
+ )
819
+ if self.log_events:
820
+ self.log_events(f"Converted leftclick: {str(window_pos)}")
821
+ elif event_type == "leftup":
822
+ if self.log_events:
823
+ self.log_events(
824
+ f"Did not convert to click, {time.time() - self._down_start_time}"
825
+ )
826
+ response = current_widget.event(
827
+ window_pos=window_pos,
828
+ space_pos=space_pos,
829
+ event_type=event_type,
830
+ nearest_snap=nearest_snap,
831
+ modifiers=modifiers,
832
+ keycode=keycode,
833
+ )
834
+ # print ("Leftup called for widget #%d" % i )
835
+ # print (response)
836
+ else:
837
+ response = current_widget.event(
838
+ window_pos=window_pos,
839
+ space_pos=space_pos,
840
+ event_type=event_type,
841
+ nearest_snap=nearest_snap,
842
+ modifiers=modifiers,
843
+ keycode=keycode,
844
+ )
845
+
846
+ ##################
847
+ # PROCESS RESPONSE
848
+ ##################
849
+ if type(response) is tuple:
850
+ # print (f"Nearest snap provided")
851
+ # We get two additional parameters which are the screen location of the nearest snap point
852
+ params = response[1:]
853
+ response = response[0]
854
+ if len(params) > 1:
855
+ new_x_space = params[0]
856
+ new_y_space = params[1]
857
+ new_x = window_pos[0]
858
+ new_y = window_pos[1]
859
+
860
+ sdx = new_x_space - space_pos[0]
861
+ if current_matrix is not None and not current_matrix.is_identity():
862
+ sdx *= get_matrix_scale(current_matrix)
863
+ snap_x = window_pos[0] + sdx
864
+ sdy = new_y_space - space_pos[1]
865
+ if current_matrix is not None and not current_matrix.is_identity():
866
+ sdy *= current_matrix.value_scale_y()
867
+ # print("Shift x by %.1f pixel (%.1f), Shift y by %.1f pixel (%.1f)" % (sdx, odx, sdy, ody))
868
+ snap_y = window_pos[1] + sdy
869
+
870
+ # dx = new_x - self.last_position[0]
871
+ # dy = new_y - self.last_position[1]
872
+ if snap_x is None:
873
+ nearest_snap = None
874
+ else:
875
+ # We are providing the space and screen coordinates
876
+ snap_space = current_matrix.point_in_inverse_space(
877
+ (snap_x, snap_y)
878
+ )
879
+ nearest_snap = (
880
+ snap_space[0],
881
+ snap_space[1],
882
+ snap_x,
883
+ snap_y,
884
+ )
885
+ self.pane.last_snap = nearest_snap
886
+
887
+ if response == RESPONSE_ABORT:
888
+ self.hit_chain.clear()
889
+ return True
890
+ elif response == RESPONSE_CONSUME:
891
+ # if event_type in ("leftdown", "middledown", "middleup", "leftup", "move", "leftclick"):
892
+ # widgetname = type(current_widget).__name__
893
+ # print("Event %s was consumed by %s" % (event_type, widgetname))
894
+ return True
895
+ elif response == RESPONSE_CHAIN:
896
+ continue
897
+ elif response == RESPONSE_DROP:
898
+ self.hit_chain[i] = None
899
+ continue
900
+ else:
901
+ break
902
+ return False
903
+
904
+ def cursor(self, cursor, always=False):
905
+ """
906
+ Routine to centralize and correct cursor info.
907
+ @param cursor: Changed cursor
908
+ @param always: Force cursor change
909
+ @return:
910
+ """
911
+ if cursor == "sizing":
912
+ new_cursor = wx.CURSOR_SIZING
913
+ elif cursor in ("size_nw", "size_se"):
914
+ new_cursor = wx.CURSOR_SIZENWSE
915
+ elif cursor in ("size_sw", "size_ne"):
916
+ new_cursor = wx.CURSOR_SIZENESW
917
+ elif cursor in ("size_n", "size_s", "skew_y"):
918
+ new_cursor = wx.CURSOR_SIZENS
919
+ elif cursor in ("size_e", "size_w", "skew_x"):
920
+ new_cursor = wx.CURSOR_SIZEWE
921
+ elif cursor == "arrow":
922
+ new_cursor = wx.CURSOR_ARROW
923
+ elif cursor == "cross":
924
+ new_cursor = wx.CROSS_CURSOR
925
+ elif cursor == "rotate1":
926
+ new_cursor = wx.CURSOR_CROSS
927
+ elif cursor == "rotate2":
928
+ new_cursor = wx.CURSOR_CROSS
929
+ elif cursor == "rotmove":
930
+ new_cursor = wx.CURSOR_HAND
931
+ elif cursor == "reference":
932
+ new_cursor = wx.CURSOR_BULLSEYE
933
+ elif cursor == "text":
934
+ new_cursor = wx.CURSOR_IBEAM
935
+ else:
936
+ new_cursor = wx.CURSOR_ARROW
937
+ self.log("Invalid cursor.")
938
+ if platform.system() == "Linux":
939
+ if cursor == "sizing":
940
+ new_cursor = wx.CURSOR_SIZENWSE
941
+ elif cursor in ("size_nw", "size_se"):
942
+ new_cursor = wx.CURSOR_SIZING
943
+ elif cursor in ("size_sw", "size_ne"):
944
+ new_cursor = wx.CURSOR_SIZING
945
+ if new_cursor != self._cursor or always:
946
+ self._cursor = new_cursor
947
+ self.gui.scene_panel.SetCursor(wx.Cursor(self._cursor))
948
+ self.log(f"Cursor changed to {cursor}")
949
+
950
+ def add_scenewidget(self, widget, properties=ORIENTATION_RELATIVE):
951
+ """
952
+ Delegate to the SceneSpaceWidget scene.
953
+ """
954
+ self.widget_root.scene_widget.add_widget(-1, widget, properties)
955
+
956
+ def add_interfacewidget(self, widget, properties=ORIENTATION_RELATIVE):
957
+ """
958
+ Delegate to the SceneSpaceWidget interface.
959
+ """
960
+ self.widget_root.interface_widget.add_widget(-1, widget, properties)
961
+
962
+ # --- Centralised snap_point calculation
963
+ def _calculate_snap_points(self, my_x, my_y, length):
964
+ """
965
+ Recalculate the snap element attraction points
966
+
967
+ @param length:
968
+ @return:
969
+ """
970
+ for pts in self.snap_attraction_points:
971
+ if self.pane.modif_active:
972
+ if pts[3]:
973
+ # No snap points for emphasized objects.
974
+ continue
975
+ if abs(pts[0] - my_x) <= length and abs(pts[1] - my_y) <= length:
976
+ self.snap_display_points.append([pts[0], pts[1], pts[2]])
977
+
978
+ def _calculate_grid_points(self, my_x, my_y, length):
979
+ """
980
+ Recalculate the local grid points
981
+
982
+ @param length:
983
+ @return:
984
+ """
985
+ for pts in self.pane.grid.grid_points:
986
+ if abs(pts[0] - my_x) <= length and abs(pts[1] - my_y) <= length:
987
+ self.snap_display_points.append([pts[0], pts[1], TYPE_GRID])
988
+
989
+ def _calculate_attraction_points(self):
990
+ """
991
+ Looks at all elements (all_points=True) or at non-selected elements (all_points=False) and identifies all
992
+ attraction points (center, corners, sides)
993
+ """
994
+ self.context.elements.set_start_time("attr_calc_points")
995
+ self.snap_attraction_points = [] # Clear all
996
+ translation_table = {
997
+ "bounds top_left": TYPE_BOUND,
998
+ "bounds top_right": TYPE_BOUND,
999
+ "bounds bottom_left": TYPE_BOUND,
1000
+ "bounds bottom_right": TYPE_BOUND,
1001
+ "bounds center_center": TYPE_CENTER,
1002
+ "bounds top_center": TYPE_MIDDLE,
1003
+ "bounds bottom_center": TYPE_MIDDLE,
1004
+ "bounds center_left": TYPE_MIDDLE,
1005
+ "bounds center_right": TYPE_MIDDLE,
1006
+ "endpoint": TYPE_POINT,
1007
+ "point": TYPE_POINT,
1008
+ "midpoint": TYPE_MIDDLE_SMALL,
1009
+ }
1010
+
1011
+ for e in self.context.elements.flat(types=elem_nodes):
1012
+ emph = e.emphasized
1013
+ if hasattr(e, "points"):
1014
+ for pt in e.points:
1015
+ try:
1016
+ pt_type = translation_table[pt[2]]
1017
+ except:
1018
+ print(f"Unknown type: {pt[2]}")
1019
+ pt_type = TYPE_POINT
1020
+ self.snap_attraction_points.append([pt[0], pt[1], pt_type, emph])
1021
+
1022
+ self.context.elements.set_end_time(
1023
+ "attr_calc_points",
1024
+ message=f"points added={len(self.snap_attraction_points)}",
1025
+ )
1026
+
1027
+ def calculate_display_points(self, my_x, my_y, snap_points, snap_grid):
1028
+ """
1029
+ Recalculate the points that need to be displayed for the user.
1030
+
1031
+ @return:
1032
+ """
1033
+ self.snap_display_points = []
1034
+ if my_x is None:
1035
+ return
1036
+ if self.snap_attraction_points is None and snap_points:
1037
+ self._calculate_attraction_points()
1038
+
1039
+ matrix = self.widget_root.scene_widget.matrix
1040
+ length = self.context.show_attract_len / get_matrix_scale(matrix)
1041
+
1042
+ if snap_points and self.snap_attraction_points:
1043
+ self._calculate_snap_points(my_x, my_y, length)
1044
+
1045
+ if snap_grid and self.pane.grid.grid_points:
1046
+ self._calculate_grid_points(my_x, my_y, length)
1047
+
1048
+ def calculate_snap(self, my_x, my_y):
1049
+ """
1050
+ Calculates the nearest_snap
1051
+ """
1052
+ # Loop through display points, find closest.
1053
+ res_x = None
1054
+ res_y = None
1055
+ if self.snap_display_points and my_x is not None:
1056
+ # Has to be lower than the action threshold
1057
+ min_delta = float("inf")
1058
+ new_x = None
1059
+ new_y = None
1060
+ for pt in self.snap_display_points:
1061
+ dx = pt[0] - my_x
1062
+ dy = pt[1] - my_y
1063
+ delta = dx * dx + dy * dy
1064
+ if delta < min_delta:
1065
+ new_x = pt[0]
1066
+ new_y = pt[1]
1067
+ min_delta = delta
1068
+ if new_x is not None:
1069
+ matrix = self.widget_root.scene_widget.matrix
1070
+ pixel = self.context.action_attract_len / get_matrix_scale(matrix)
1071
+ if abs(new_x - my_x) <= pixel and abs(new_y - my_y) <= pixel:
1072
+ # If the distance is small enough: snap.
1073
+ res_x = new_x
1074
+ res_y = new_y
1075
+ return res_x, res_y
1076
+
1077
+ def get_snap_point(self, sx, sy, modifiers):
1078
+ resx = sx
1079
+ resy = sy
1080
+ sgrid = self.context.snap_grid
1081
+ spoints = self.context.snap_points
1082
+ if "shift" in modifiers:
1083
+ sgrid = not sgrid
1084
+ spoints = False
1085
+ if sgrid or spoints:
1086
+ if "shift" in modifiers:
1087
+ # Need to recalculate
1088
+ self.reset_snap_attraction()
1089
+ self.calculate_display_points(sx, sy, spoints, sgrid)
1090
+ nx, ny = self.calculate_snap(sx, sy)
1091
+ if nx is not None:
1092
+ resx = nx
1093
+ resy = ny
1094
+ if "shift" in modifiers:
1095
+ # Need to recalculate again
1096
+ self.reset_snap_attraction()
1097
+ return resx, resy
1098
+
1099
+ def reset_snap_attraction(self):
1100
+ self.snap_attraction_points = None