three-stdlib 2.35.4 → 2.35.5

Sign up to get free protection for your applications and to get access to all the features.
Files changed (514) hide show
  1. package/_polyfill/CapsuleGeometry.cjs +17 -20
  2. package/_polyfill/CapsuleGeometry.cjs.map +1 -1
  3. package/_polyfill/CapsuleGeometry.js +17 -20
  4. package/_polyfill/CapsuleGeometry.js.map +1 -1
  5. package/_polyfill/constants.cjs +1 -1
  6. package/_polyfill/constants.cjs.map +1 -1
  7. package/_polyfill/constants.js +1 -1
  8. package/_polyfill/constants.js.map +1 -1
  9. package/animation/AnimationClipCreator.cjs +13 -13
  10. package/animation/AnimationClipCreator.cjs.map +1 -1
  11. package/animation/AnimationClipCreator.js +13 -13
  12. package/animation/AnimationClipCreator.js.map +1 -1
  13. package/animation/CCDIKSolver.cjs +11 -11
  14. package/animation/CCDIKSolver.cjs.map +1 -1
  15. package/animation/CCDIKSolver.js +12 -12
  16. package/animation/CCDIKSolver.js.map +1 -1
  17. package/animation/MMDAnimationHelper.cjs +1 -1
  18. package/animation/MMDAnimationHelper.cjs.map +1 -1
  19. package/animation/MMDAnimationHelper.js +1 -1
  20. package/animation/MMDAnimationHelper.js.map +1 -1
  21. package/animation/MMDPhysics.cjs +4 -4
  22. package/animation/MMDPhysics.cjs.map +1 -1
  23. package/animation/MMDPhysics.js +4 -4
  24. package/animation/MMDPhysics.js.map +1 -1
  25. package/controls/ArcballControls.cjs +2 -2
  26. package/controls/ArcballControls.cjs.map +1 -1
  27. package/controls/ArcballControls.js +3 -3
  28. package/controls/ArcballControls.js.map +1 -1
  29. package/controls/FirstPersonControls.cjs +1 -1
  30. package/controls/FirstPersonControls.cjs.map +1 -1
  31. package/controls/FirstPersonControls.js +1 -1
  32. package/controls/FirstPersonControls.js.map +1 -1
  33. package/controls/OrbitControls.cjs +2 -2
  34. package/controls/OrbitControls.cjs.map +1 -1
  35. package/controls/OrbitControls.js +3 -3
  36. package/controls/OrbitControls.js.map +1 -1
  37. package/controls/PointerLockControls.cjs +2 -2
  38. package/controls/PointerLockControls.cjs.map +1 -1
  39. package/controls/PointerLockControls.js +3 -3
  40. package/controls/PointerLockControls.js.map +1 -1
  41. package/csm/CSM.cjs +4 -4
  42. package/csm/CSM.cjs.map +1 -1
  43. package/csm/CSM.js +5 -5
  44. package/csm/CSM.js.map +1 -1
  45. package/csm/CSMFrustum.cjs +1 -1
  46. package/csm/CSMFrustum.cjs.map +1 -1
  47. package/csm/CSMFrustum.js +2 -2
  48. package/csm/CSMFrustum.js.map +1 -1
  49. package/deprecated/Geometry.cjs +715 -722
  50. package/deprecated/Geometry.cjs.map +1 -1
  51. package/deprecated/Geometry.js +716 -723
  52. package/deprecated/Geometry.js.map +1 -1
  53. package/effects/AnaglyphEffect.cjs +1 -2
  54. package/effects/AnaglyphEffect.cjs.map +1 -1
  55. package/effects/AnaglyphEffect.js +2 -3
  56. package/effects/AnaglyphEffect.js.map +1 -1
  57. package/effects/OutlineEffect.cjs +1 -2
  58. package/effects/OutlineEffect.cjs.map +1 -1
  59. package/effects/OutlineEffect.js +2 -3
  60. package/effects/OutlineEffect.js.map +1 -1
  61. package/effects/ParallaxBarrierEffect.cjs +1 -2
  62. package/effects/ParallaxBarrierEffect.cjs.map +1 -1
  63. package/effects/ParallaxBarrierEffect.js +2 -3
  64. package/effects/ParallaxBarrierEffect.js.map +1 -1
  65. package/exporters/DRACOExporter.cjs +122 -133
  66. package/exporters/DRACOExporter.cjs.map +1 -1
  67. package/exporters/DRACOExporter.d.ts +21 -23
  68. package/exporters/DRACOExporter.js +122 -133
  69. package/exporters/DRACOExporter.js.map +1 -1
  70. package/exporters/GLTFExporter.cjs +167 -170
  71. package/exporters/GLTFExporter.cjs.map +1 -1
  72. package/exporters/GLTFExporter.js +167 -170
  73. package/exporters/GLTFExporter.js.map +1 -1
  74. package/geometries/LightningStrike.cjs +515 -524
  75. package/geometries/LightningStrike.cjs.map +1 -1
  76. package/geometries/LightningStrike.js +515 -524
  77. package/geometries/LightningStrike.js.map +1 -1
  78. package/geometries/RoundedBoxGeometry.cjs +1 -1
  79. package/geometries/RoundedBoxGeometry.cjs.map +1 -1
  80. package/geometries/RoundedBoxGeometry.js +2 -2
  81. package/geometries/RoundedBoxGeometry.js.map +1 -1
  82. package/helpers/RaycasterHelper.cjs +2 -2
  83. package/helpers/RaycasterHelper.cjs.map +1 -1
  84. package/helpers/RaycasterHelper.js +3 -3
  85. package/helpers/RaycasterHelper.js.map +1 -1
  86. package/helpers/VertexNormalsHelper.cjs +3 -3
  87. package/helpers/VertexNormalsHelper.cjs.map +1 -1
  88. package/helpers/VertexNormalsHelper.js +4 -4
  89. package/helpers/VertexNormalsHelper.js.map +1 -1
  90. package/helpers/VertexTangentsHelper.cjs +2 -2
  91. package/helpers/VertexTangentsHelper.cjs.map +1 -1
  92. package/helpers/VertexTangentsHelper.js +3 -3
  93. package/helpers/VertexTangentsHelper.js.map +1 -1
  94. package/interactive/InteractiveGroup.cjs +1 -1
  95. package/interactive/InteractiveGroup.cjs.map +1 -1
  96. package/interactive/InteractiveGroup.js +2 -2
  97. package/interactive/InteractiveGroup.js.map +1 -1
  98. package/interactive/SelectionBox.cjs +15 -15
  99. package/interactive/SelectionBox.cjs.map +1 -1
  100. package/interactive/SelectionBox.js +16 -16
  101. package/interactive/SelectionBox.js.map +1 -1
  102. package/libs/chevrotain.cjs +1 -1
  103. package/libs/chevrotain.cjs.map +1 -1
  104. package/libs/chevrotain.js +1 -1
  105. package/libs/chevrotain.js.map +1 -1
  106. package/libs/lottie.cjs +1 -1
  107. package/libs/lottie.cjs.map +1 -1
  108. package/libs/lottie.js +1 -1
  109. package/libs/lottie.js.map +1 -1
  110. package/libs/opentype.cjs +1 -1
  111. package/libs/opentype.cjs.map +1 -1
  112. package/libs/opentype.js +1 -1
  113. package/libs/opentype.js.map +1 -1
  114. package/lights/LightProbeGenerator.cjs +5 -5
  115. package/lights/LightProbeGenerator.cjs.map +1 -1
  116. package/lights/LightProbeGenerator.js +5 -5
  117. package/lights/LightProbeGenerator.js.map +1 -1
  118. package/lights/RectAreaLightUniformsLib.cjs +3 -3
  119. package/lights/RectAreaLightUniformsLib.cjs.map +1 -1
  120. package/lights/RectAreaLightUniformsLib.js +3 -3
  121. package/lights/RectAreaLightUniformsLib.js.map +1 -1
  122. package/lines/LineMaterial.cjs +1 -2
  123. package/lines/LineMaterial.cjs.map +1 -1
  124. package/lines/LineMaterial.js +2 -3
  125. package/lines/LineMaterial.js.map +1 -1
  126. package/lines/LineSegments2.cjs +13 -13
  127. package/lines/LineSegments2.cjs.map +1 -1
  128. package/lines/LineSegments2.js +14 -14
  129. package/lines/LineSegments2.js.map +1 -1
  130. package/lines/LineSegmentsGeometry.cjs +2 -2
  131. package/lines/LineSegmentsGeometry.cjs.map +1 -1
  132. package/lines/LineSegmentsGeometry.js +3 -3
  133. package/lines/LineSegmentsGeometry.js.map +1 -1
  134. package/lines/Wireframe.cjs +3 -3
  135. package/lines/Wireframe.cjs.map +1 -1
  136. package/lines/Wireframe.js +4 -4
  137. package/lines/Wireframe.js.map +1 -1
  138. package/loaders/BasisTextureLoader.cjs +435 -441
  139. package/loaders/BasisTextureLoader.cjs.map +1 -1
  140. package/loaders/BasisTextureLoader.js +435 -441
  141. package/loaders/BasisTextureLoader.js.map +1 -1
  142. package/loaders/EXRLoader.cjs +1 -2
  143. package/loaders/EXRLoader.cjs.map +1 -1
  144. package/loaders/EXRLoader.js +2 -3
  145. package/loaders/EXRLoader.js.map +1 -1
  146. package/loaders/FBXLoader.cjs +2 -2
  147. package/loaders/FBXLoader.cjs.map +1 -1
  148. package/loaders/FBXLoader.js +2 -2
  149. package/loaders/FBXLoader.js.map +1 -1
  150. package/loaders/FontLoader.cjs +2 -2
  151. package/loaders/FontLoader.cjs.map +1 -1
  152. package/loaders/FontLoader.d.ts +2 -2
  153. package/loaders/FontLoader.js +2 -2
  154. package/loaders/FontLoader.js.map +1 -1
  155. package/loaders/GLTFLoader.cjs +2 -2
  156. package/loaders/GLTFLoader.cjs.map +1 -1
  157. package/loaders/GLTFLoader.js +2 -2
  158. package/loaders/GLTFLoader.js.map +1 -1
  159. package/loaders/KTX2Loader.cjs +374 -377
  160. package/loaders/KTX2Loader.cjs.map +1 -1
  161. package/loaders/KTX2Loader.js +374 -377
  162. package/loaders/KTX2Loader.js.map +1 -1
  163. package/loaders/LDrawLoader.cjs +4 -5
  164. package/loaders/LDrawLoader.cjs.map +1 -1
  165. package/loaders/LDrawLoader.js +5 -6
  166. package/loaders/LDrawLoader.js.map +1 -1
  167. package/loaders/OBJLoader.cjs +5 -5
  168. package/loaders/OBJLoader.cjs.map +1 -1
  169. package/loaders/OBJLoader.js +6 -6
  170. package/loaders/OBJLoader.js.map +1 -1
  171. package/loaders/PRWMLoader.cjs +43 -46
  172. package/loaders/PRWMLoader.cjs.map +1 -1
  173. package/loaders/PRWMLoader.js +43 -46
  174. package/loaders/PRWMLoader.js.map +1 -1
  175. package/loaders/SVGLoader.cjs +1688 -1694
  176. package/loaders/SVGLoader.cjs.map +1 -1
  177. package/loaders/SVGLoader.js +1688 -1694
  178. package/loaders/SVGLoader.js.map +1 -1
  179. package/loaders/XLoader.cjs +1 -1
  180. package/loaders/XLoader.cjs.map +1 -1
  181. package/loaders/XLoader.js +1 -1
  182. package/loaders/XLoader.js.map +1 -1
  183. package/math/Capsule.cjs +3 -3
  184. package/math/Capsule.cjs.map +1 -1
  185. package/math/Capsule.js +3 -3
  186. package/math/Capsule.js.map +1 -1
  187. package/math/ColorConverter.cjs +9 -9
  188. package/math/ColorConverter.cjs.map +1 -1
  189. package/math/ColorConverter.js +9 -9
  190. package/math/ColorConverter.js.map +1 -1
  191. package/math/ConvexHull.cjs +50 -53
  192. package/math/ConvexHull.cjs.map +1 -1
  193. package/math/ConvexHull.js +50 -53
  194. package/math/ConvexHull.js.map +1 -1
  195. package/math/ImprovedNoise.cjs +1 -1
  196. package/math/ImprovedNoise.cjs.map +1 -1
  197. package/math/ImprovedNoise.js +1 -1
  198. package/math/ImprovedNoise.js.map +1 -1
  199. package/math/MeshSurfaceSampler.cjs +2 -2
  200. package/math/MeshSurfaceSampler.cjs.map +1 -1
  201. package/math/MeshSurfaceSampler.js +2 -2
  202. package/math/MeshSurfaceSampler.js.map +1 -1
  203. package/math/OBB.cjs +14 -14
  204. package/math/OBB.cjs.map +1 -1
  205. package/math/OBB.js +15 -15
  206. package/math/OBB.js.map +1 -1
  207. package/math/Octree.cjs +7 -7
  208. package/math/Octree.cjs.map +1 -1
  209. package/math/Octree.js +8 -8
  210. package/math/Octree.js.map +1 -1
  211. package/misc/ConvexObjectBreaker.cjs +268 -271
  212. package/misc/ConvexObjectBreaker.cjs.map +1 -1
  213. package/misc/ConvexObjectBreaker.js +269 -272
  214. package/misc/ConvexObjectBreaker.js.map +1 -1
  215. package/misc/Gyroscope.cjs +6 -6
  216. package/misc/Gyroscope.cjs.map +1 -1
  217. package/misc/Gyroscope.js +7 -7
  218. package/misc/Gyroscope.js.map +1 -1
  219. package/modifiers/CurveModifier.cjs +1 -1
  220. package/modifiers/CurveModifier.cjs.map +1 -1
  221. package/modifiers/CurveModifier.js +2 -2
  222. package/modifiers/CurveModifier.js.map +1 -1
  223. package/modifiers/SimplifyModifier.cjs +2 -2
  224. package/modifiers/SimplifyModifier.cjs.map +1 -1
  225. package/modifiers/SimplifyModifier.js +2 -2
  226. package/modifiers/SimplifyModifier.js.map +1 -1
  227. package/objects/BatchedMesh.cjs +2 -2
  228. package/objects/BatchedMesh.cjs.map +1 -1
  229. package/objects/BatchedMesh.js +3 -3
  230. package/objects/BatchedMesh.js.map +1 -1
  231. package/objects/GroundProjectedEnv.cjs +1 -2
  232. package/objects/GroundProjectedEnv.cjs.map +1 -1
  233. package/objects/GroundProjectedEnv.js +2 -3
  234. package/objects/GroundProjectedEnv.js.map +1 -1
  235. package/objects/Lensflare.cjs +206 -209
  236. package/objects/Lensflare.cjs.map +1 -1
  237. package/objects/Lensflare.js +206 -209
  238. package/objects/Lensflare.js.map +1 -1
  239. package/objects/Reflector.cjs +146 -154
  240. package/objects/Reflector.cjs.map +1 -1
  241. package/objects/Reflector.js +146 -154
  242. package/objects/Reflector.js.map +1 -1
  243. package/objects/ReflectorForSSRPass.cjs +180 -183
  244. package/objects/ReflectorForSSRPass.cjs.map +1 -1
  245. package/objects/ReflectorForSSRPass.js +180 -183
  246. package/objects/ReflectorForSSRPass.js.map +1 -1
  247. package/objects/Refractor.cjs +161 -164
  248. package/objects/Refractor.cjs.map +1 -1
  249. package/objects/Refractor.js +161 -164
  250. package/objects/Refractor.js.map +1 -1
  251. package/objects/ShadowMesh.cjs +1 -1
  252. package/objects/ShadowMesh.cjs.map +1 -1
  253. package/objects/ShadowMesh.js +2 -2
  254. package/objects/ShadowMesh.js.map +1 -1
  255. package/objects/Sky.cjs +32 -35
  256. package/objects/Sky.cjs.map +1 -1
  257. package/objects/Sky.d.ts +6 -100
  258. package/objects/Sky.js +32 -35
  259. package/objects/Sky.js.map +1 -1
  260. package/objects/Water.cjs +1 -2
  261. package/objects/Water.cjs.map +1 -1
  262. package/objects/Water.js +2 -3
  263. package/objects/Water.js.map +1 -1
  264. package/objects/Water2.cjs +140 -143
  265. package/objects/Water2.cjs.map +1 -1
  266. package/objects/Water2.js +140 -143
  267. package/objects/Water2.js.map +1 -1
  268. package/package.json +1 -1
  269. package/postprocessing/SAOPass.cjs +264 -267
  270. package/postprocessing/SAOPass.cjs.map +1 -1
  271. package/postprocessing/SAOPass.js +264 -267
  272. package/postprocessing/SAOPass.js.map +1 -1
  273. package/postprocessing/SSAOPass.cjs +250 -253
  274. package/postprocessing/SSAOPass.cjs.map +1 -1
  275. package/postprocessing/SSAOPass.js +250 -253
  276. package/postprocessing/SSAOPass.js.map +1 -1
  277. package/postprocessing/SSRPass.cjs +376 -379
  278. package/postprocessing/SSRPass.cjs.map +1 -1
  279. package/postprocessing/SSRPass.js +376 -379
  280. package/postprocessing/SSRPass.js.map +1 -1
  281. package/postprocessing/UnrealBloomPass.cjs +202 -205
  282. package/postprocessing/UnrealBloomPass.cjs.map +1 -1
  283. package/postprocessing/UnrealBloomPass.js +202 -205
  284. package/postprocessing/UnrealBloomPass.js.map +1 -1
  285. package/renderers/CSS2DRenderer.cjs +5 -5
  286. package/renderers/CSS2DRenderer.cjs.map +1 -1
  287. package/renderers/CSS2DRenderer.js +5 -5
  288. package/renderers/CSS2DRenderer.js.map +1 -1
  289. package/renderers/CSS3DRenderer.cjs +5 -5
  290. package/renderers/CSS3DRenderer.cjs.map +1 -1
  291. package/renderers/CSS3DRenderer.js +6 -6
  292. package/renderers/CSS3DRenderer.js.map +1 -1
  293. package/shaders/ACESFilmicToneMappingShader.cjs +46 -71
  294. package/shaders/ACESFilmicToneMappingShader.cjs.map +1 -1
  295. package/shaders/ACESFilmicToneMappingShader.js +46 -71
  296. package/shaders/ACESFilmicToneMappingShader.js.map +1 -1
  297. package/shaders/AfterimageShader.cjs +22 -41
  298. package/shaders/AfterimageShader.cjs.map +1 -1
  299. package/shaders/AfterimageShader.js +22 -41
  300. package/shaders/AfterimageShader.js.map +1 -1
  301. package/shaders/BasicShader.cjs +6 -20
  302. package/shaders/BasicShader.cjs.map +1 -1
  303. package/shaders/BasicShader.js +6 -20
  304. package/shaders/BasicShader.js.map +1 -1
  305. package/shaders/BleachBypassShader.cjs +26 -46
  306. package/shaders/BleachBypassShader.cjs.map +1 -1
  307. package/shaders/BleachBypassShader.js +26 -46
  308. package/shaders/BleachBypassShader.js.map +1 -1
  309. package/shaders/BlendShader.cjs +19 -33
  310. package/shaders/BlendShader.cjs.map +1 -1
  311. package/shaders/BlendShader.js +19 -33
  312. package/shaders/BlendShader.js.map +1 -1
  313. package/shaders/BokehShader.cjs +90 -117
  314. package/shaders/BokehShader.cjs.map +1 -1
  315. package/shaders/BokehShader.js +90 -117
  316. package/shaders/BokehShader.js.map +1 -1
  317. package/shaders/BokehShader2.cjs +232 -333
  318. package/shaders/BokehShader2.cjs.map +1 -1
  319. package/shaders/BokehShader2.js +232 -333
  320. package/shaders/BokehShader2.js.map +1 -1
  321. package/shaders/BrightnessContrastShader.cjs +22 -38
  322. package/shaders/BrightnessContrastShader.cjs.map +1 -1
  323. package/shaders/BrightnessContrastShader.js +22 -38
  324. package/shaders/BrightnessContrastShader.js.map +1 -1
  325. package/shaders/ColorCorrectionShader.cjs +21 -35
  326. package/shaders/ColorCorrectionShader.cjs.map +1 -1
  327. package/shaders/ColorCorrectionShader.js +21 -35
  328. package/shaders/ColorCorrectionShader.js.map +1 -1
  329. package/shaders/ColorifyShader.cjs +19 -34
  330. package/shaders/ColorifyShader.cjs.map +1 -1
  331. package/shaders/ColorifyShader.js +19 -34
  332. package/shaders/ColorifyShader.js.map +1 -1
  333. package/shaders/ConvolutionShader.cjs +24 -43
  334. package/shaders/ConvolutionShader.cjs.map +1 -1
  335. package/shaders/ConvolutionShader.js +24 -43
  336. package/shaders/ConvolutionShader.js.map +1 -1
  337. package/shaders/CopyShader.cjs +16 -30
  338. package/shaders/CopyShader.cjs.map +1 -1
  339. package/shaders/CopyShader.js +16 -30
  340. package/shaders/CopyShader.js.map +1 -1
  341. package/shaders/DOFMipMapShader.cjs +21 -38
  342. package/shaders/DOFMipMapShader.cjs.map +1 -1
  343. package/shaders/DOFMipMapShader.js +21 -38
  344. package/shaders/DOFMipMapShader.js.map +1 -1
  345. package/shaders/DepthLimitedBlurShader.cjs +69 -98
  346. package/shaders/DepthLimitedBlurShader.cjs.map +1 -1
  347. package/shaders/DepthLimitedBlurShader.js +69 -98
  348. package/shaders/DepthLimitedBlurShader.js.map +1 -1
  349. package/shaders/DigitalGlitch.cjs +59 -70
  350. package/shaders/DigitalGlitch.cjs.map +1 -1
  351. package/shaders/DigitalGlitch.js +59 -70
  352. package/shaders/DigitalGlitch.js.map +1 -1
  353. package/shaders/DotScreenShader.cjs +28 -49
  354. package/shaders/DotScreenShader.cjs.map +1 -1
  355. package/shaders/DotScreenShader.js +28 -49
  356. package/shaders/DotScreenShader.js.map +1 -1
  357. package/shaders/FXAAShader.cjs +1089 -1098
  358. package/shaders/FXAAShader.cjs.map +1 -1
  359. package/shaders/FXAAShader.js +1089 -1098
  360. package/shaders/FXAAShader.js.map +1 -1
  361. package/shaders/FilmShader.cjs +29 -57
  362. package/shaders/FilmShader.cjs.map +1 -1
  363. package/shaders/FilmShader.js +29 -57
  364. package/shaders/FilmShader.js.map +1 -1
  365. package/shaders/FocusShader.cjs +43 -70
  366. package/shaders/FocusShader.cjs.map +1 -1
  367. package/shaders/FocusShader.js +43 -70
  368. package/shaders/FocusShader.js.map +1 -1
  369. package/shaders/FreiChenShader.cjs +53 -74
  370. package/shaders/FreiChenShader.cjs.map +1 -1
  371. package/shaders/FreiChenShader.js +53 -74
  372. package/shaders/FreiChenShader.js.map +1 -1
  373. package/shaders/FresnelShader.cjs +35 -55
  374. package/shaders/FresnelShader.cjs.map +1 -1
  375. package/shaders/FresnelShader.js +35 -55
  376. package/shaders/FresnelShader.js.map +1 -1
  377. package/shaders/GammaCorrectionShader.cjs +19 -33
  378. package/shaders/GammaCorrectionShader.cjs.map +1 -1
  379. package/shaders/GammaCorrectionShader.js +19 -33
  380. package/shaders/GammaCorrectionShader.js.map +1 -1
  381. package/shaders/GodRaysShader.cjs +116 -193
  382. package/shaders/GodRaysShader.cjs.map +1 -1
  383. package/shaders/GodRaysShader.js +116 -193
  384. package/shaders/GodRaysShader.js.map +1 -1
  385. package/shaders/HalftoneShader.cjs +192 -270
  386. package/shaders/HalftoneShader.cjs.map +1 -1
  387. package/shaders/HalftoneShader.js +192 -270
  388. package/shaders/HalftoneShader.js.map +1 -1
  389. package/shaders/HorizontalTiltShiftShader.cjs +27 -43
  390. package/shaders/HorizontalTiltShiftShader.cjs.map +1 -1
  391. package/shaders/HorizontalTiltShiftShader.js +27 -43
  392. package/shaders/HorizontalTiltShiftShader.js.map +1 -1
  393. package/shaders/HueSaturationShader.cjs +31 -47
  394. package/shaders/HueSaturationShader.cjs.map +1 -1
  395. package/shaders/HueSaturationShader.js +31 -47
  396. package/shaders/HueSaturationShader.js.map +1 -1
  397. package/shaders/KaleidoShader.cjs +24 -37
  398. package/shaders/KaleidoShader.cjs.map +1 -1
  399. package/shaders/KaleidoShader.js +24 -37
  400. package/shaders/KaleidoShader.js.map +1 -1
  401. package/shaders/LuminosityHighPassShader.cjs +24 -43
  402. package/shaders/LuminosityHighPassShader.cjs.map +1 -1
  403. package/shaders/LuminosityHighPassShader.js +24 -43
  404. package/shaders/LuminosityHighPassShader.js.map +1 -1
  405. package/shaders/LuminosityShader.cjs +17 -34
  406. package/shaders/LuminosityShader.cjs.map +1 -1
  407. package/shaders/LuminosityShader.js +17 -34
  408. package/shaders/LuminosityShader.js.map +1 -1
  409. package/shaders/MirrorShader.cjs +26 -39
  410. package/shaders/MirrorShader.cjs.map +1 -1
  411. package/shaders/MirrorShader.js +26 -39
  412. package/shaders/MirrorShader.js.map +1 -1
  413. package/shaders/NormalMapShader.cjs +21 -36
  414. package/shaders/NormalMapShader.cjs.map +1 -1
  415. package/shaders/NormalMapShader.js +21 -36
  416. package/shaders/NormalMapShader.js.map +1 -1
  417. package/shaders/ParallaxShader.cjs +97 -147
  418. package/shaders/ParallaxShader.cjs.map +1 -1
  419. package/shaders/ParallaxShader.js +97 -147
  420. package/shaders/ParallaxShader.js.map +1 -1
  421. package/shaders/PixelShader.cjs +18 -31
  422. package/shaders/PixelShader.cjs.map +1 -1
  423. package/shaders/PixelShader.js +18 -31
  424. package/shaders/PixelShader.js.map +1 -1
  425. package/shaders/RGBShiftShader.cjs +20 -33
  426. package/shaders/RGBShiftShader.cjs.map +1 -1
  427. package/shaders/RGBShiftShader.js +20 -33
  428. package/shaders/RGBShiftShader.js.map +1 -1
  429. package/shaders/SAOShader.cjs +117 -154
  430. package/shaders/SAOShader.cjs.map +1 -1
  431. package/shaders/SAOShader.js +117 -154
  432. package/shaders/SAOShader.js.map +1 -1
  433. package/shaders/SMAAShader.cjs +270 -358
  434. package/shaders/SMAAShader.cjs.map +1 -1
  435. package/shaders/SMAAShader.js +270 -358
  436. package/shaders/SMAAShader.js.map +1 -1
  437. package/shaders/SSAOShader.cjs +142 -236
  438. package/shaders/SSAOShader.cjs.map +1 -1
  439. package/shaders/SSAOShader.js +142 -236
  440. package/shaders/SSAOShader.js.map +1 -1
  441. package/shaders/SSRShader.cjs +4 -4
  442. package/shaders/SSRShader.cjs.map +1 -1
  443. package/shaders/SSRShader.js +4 -4
  444. package/shaders/SSRShader.js.map +1 -1
  445. package/shaders/SepiaShader.cjs +20 -36
  446. package/shaders/SepiaShader.cjs.map +1 -1
  447. package/shaders/SepiaShader.js +20 -36
  448. package/shaders/SepiaShader.js.map +1 -1
  449. package/shaders/SobelOperatorShader.cjs +37 -64
  450. package/shaders/SobelOperatorShader.cjs.map +1 -1
  451. package/shaders/SobelOperatorShader.js +37 -64
  452. package/shaders/SobelOperatorShader.js.map +1 -1
  453. package/shaders/TechnicolorShader.cjs +16 -29
  454. package/shaders/TechnicolorShader.cjs.map +1 -1
  455. package/shaders/TechnicolorShader.js +16 -29
  456. package/shaders/TechnicolorShader.js.map +1 -1
  457. package/shaders/ToneMapShader.cjs +35 -55
  458. package/shaders/ToneMapShader.cjs.map +1 -1
  459. package/shaders/ToneMapShader.js +35 -55
  460. package/shaders/ToneMapShader.js.map +1 -1
  461. package/shaders/ToonShader.cjs +165 -275
  462. package/shaders/ToonShader.cjs.map +1 -1
  463. package/shaders/ToonShader.js +165 -275
  464. package/shaders/ToonShader.js.map +1 -1
  465. package/shaders/TriangleBlurShader.cjs +27 -50
  466. package/shaders/TriangleBlurShader.cjs.map +1 -1
  467. package/shaders/TriangleBlurShader.js +27 -50
  468. package/shaders/TriangleBlurShader.js.map +1 -1
  469. package/shaders/UnpackDepthRGBAShader.cjs +17 -32
  470. package/shaders/UnpackDepthRGBAShader.cjs.map +1 -1
  471. package/shaders/UnpackDepthRGBAShader.js +17 -32
  472. package/shaders/UnpackDepthRGBAShader.js.map +1 -1
  473. package/shaders/VerticalTiltShiftShader.cjs +27 -43
  474. package/shaders/VerticalTiltShiftShader.cjs.map +1 -1
  475. package/shaders/VerticalTiltShiftShader.js +27 -43
  476. package/shaders/VerticalTiltShiftShader.js.map +1 -1
  477. package/shaders/VignetteShader.cjs +27 -43
  478. package/shaders/VignetteShader.cjs.map +1 -1
  479. package/shaders/VignetteShader.js +27 -43
  480. package/shaders/VignetteShader.js.map +1 -1
  481. package/shaders/VolumeShader.cjs +213 -264
  482. package/shaders/VolumeShader.cjs.map +1 -1
  483. package/shaders/VolumeShader.js +213 -264
  484. package/shaders/VolumeShader.js.map +1 -1
  485. package/shaders/WaterRefractionShader.cjs +35 -63
  486. package/shaders/WaterRefractionShader.cjs.map +1 -1
  487. package/shaders/WaterRefractionShader.js +35 -63
  488. package/shaders/WaterRefractionShader.js.map +1 -1
  489. package/utils/GeometryCompressionUtils.cjs +1 -2
  490. package/utils/GeometryCompressionUtils.cjs.map +1 -1
  491. package/utils/GeometryCompressionUtils.js +2 -3
  492. package/utils/GeometryCompressionUtils.js.map +1 -1
  493. package/utils/RoughnessMipmapper.cjs +3 -3
  494. package/utils/RoughnessMipmapper.cjs.map +1 -1
  495. package/utils/RoughnessMipmapper.js +4 -4
  496. package/utils/RoughnessMipmapper.js.map +1 -1
  497. package/webxr/ARButton.cjs +106 -109
  498. package/webxr/ARButton.cjs.map +1 -1
  499. package/webxr/ARButton.d.ts +3 -4
  500. package/webxr/ARButton.js +106 -109
  501. package/webxr/ARButton.js.map +1 -1
  502. package/webxr/OculusHandPointerModel.cjs +2 -2
  503. package/webxr/OculusHandPointerModel.cjs.map +1 -1
  504. package/webxr/OculusHandPointerModel.js +2 -2
  505. package/webxr/OculusHandPointerModel.js.map +1 -1
  506. package/webxr/VRButton.cjs +95 -98
  507. package/webxr/VRButton.cjs.map +1 -1
  508. package/webxr/VRButton.d.ts +5 -6
  509. package/webxr/VRButton.js +95 -98
  510. package/webxr/VRButton.js.map +1 -1
  511. package/webxr/XRHandPrimitiveModel.cjs +2 -2
  512. package/webxr/XRHandPrimitiveModel.cjs.map +1 -1
  513. package/webxr/XRHandPrimitiveModel.js +3 -3
  514. package/webxr/XRHandPrimitiveModel.js.map +1 -1
@@ -5,148 +5,137 @@ var __publicField = (obj, key, value) => {
5
5
  return value;
6
6
  };
7
7
  import { BufferGeometry, Mesh, Points } from "three";
8
- const DRACOExporter = /* @__PURE__ */ (() => {
9
- const _DRACOExporter2 = class {
10
- parse(object, options = {
11
- decodeSpeed: 5,
12
- encodeSpeed: 5,
13
- encoderMethod: _DRACOExporter2.MESH_EDGEBREAKER_ENCODING,
14
- quantization: [16, 8, 8, 8, 8],
15
- exportUvs: true,
16
- exportNormals: true,
17
- exportColor: false
18
- }) {
19
- if (object instanceof BufferGeometry && object.isBufferGeometry) {
20
- throw new Error("DRACOExporter: The first parameter of parse() is now an instance of Mesh or Points.");
21
- }
22
- if (DracoEncoderModule === void 0) {
23
- throw new Error("THREE.DRACOExporter: required the draco_encoder to work.");
24
- }
25
- const geometry = object.geometry;
26
- const dracoEncoder = DracoEncoderModule();
27
- const encoder = new dracoEncoder.Encoder();
28
- let builder;
29
- let dracoObject;
30
- if (!geometry.isBufferGeometry) {
31
- throw new Error(
32
- "THREE.DRACOExporter.parse(geometry, options): geometry is not a THREE.BufferGeometry instance."
33
- );
34
- }
35
- if (object instanceof Mesh && object.isMesh) {
36
- builder = new dracoEncoder.MeshBuilder();
37
- dracoObject = new dracoEncoder.Mesh();
38
- const vertices = geometry.getAttribute("position");
39
- builder.AddFloatAttributeToMesh(
40
- dracoObject,
41
- dracoEncoder.POSITION,
42
- vertices.count,
43
- vertices.itemSize,
44
- vertices.array
45
- );
46
- const faces = geometry.getIndex();
47
- if (faces !== null) {
48
- builder.AddFacesToMesh(dracoObject, faces.count / 3, faces.array);
49
- } else {
50
- const faces2 = new (vertices.count > 65535 ? Uint32Array : Uint16Array)(vertices.count);
51
- for (let i = 0; i < faces2.length; i++) {
52
- faces2[i] = i;
53
- }
54
- builder.AddFacesToMesh(dracoObject, vertices.count, faces2);
55
- }
56
- if (options.exportNormals) {
57
- const normals = geometry.getAttribute("normal");
58
- if (normals !== void 0) {
59
- builder.AddFloatAttributeToMesh(
60
- dracoObject,
61
- dracoEncoder.NORMAL,
62
- normals.count,
63
- normals.itemSize,
64
- normals.array
65
- );
66
- }
67
- }
68
- if (options.exportUvs) {
69
- const uvs = geometry.getAttribute("uv");
70
- if (uvs !== void 0) {
71
- builder.AddFloatAttributeToMesh(dracoObject, dracoEncoder.TEX_COORD, uvs.count, uvs.itemSize, uvs.array);
72
- }
73
- }
74
- if (options.exportColor) {
75
- const colors = geometry.getAttribute("color");
76
- if (colors !== void 0) {
77
- builder.AddFloatAttributeToMesh(
78
- dracoObject,
79
- dracoEncoder.COLOR,
80
- colors.count,
81
- colors.itemSize,
82
- colors.array
83
- );
84
- }
85
- }
86
- } else if (object instanceof Points && object.isPoints) {
87
- builder = new dracoEncoder.PointCloudBuilder();
88
- dracoObject = new dracoEncoder.PointCloud();
89
- const vertices = geometry.getAttribute("position");
90
- builder.AddFloatAttribute(dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array);
91
- if (options.exportColor) {
92
- const colors = geometry.getAttribute("color");
93
- if (colors !== void 0) {
94
- builder.AddFloatAttribute(dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array);
95
- }
96
- }
8
+ const _DRACOExporter = class {
9
+ parse(object, options = {
10
+ decodeSpeed: 5,
11
+ encodeSpeed: 5,
12
+ encoderMethod: _DRACOExporter.MESH_EDGEBREAKER_ENCODING,
13
+ quantization: [16, 8, 8, 8, 8],
14
+ exportUvs: true,
15
+ exportNormals: true,
16
+ exportColor: false
17
+ }) {
18
+ if (object instanceof BufferGeometry && object.isBufferGeometry) {
19
+ throw new Error("DRACOExporter: The first parameter of parse() is now an instance of Mesh or Points.");
20
+ }
21
+ if (DracoEncoderModule === void 0) {
22
+ throw new Error("THREE.DRACOExporter: required the draco_encoder to work.");
23
+ }
24
+ const geometry = object.geometry;
25
+ const dracoEncoder = DracoEncoderModule();
26
+ const encoder = new dracoEncoder.Encoder();
27
+ let builder;
28
+ let dracoObject;
29
+ if (!geometry.isBufferGeometry) {
30
+ throw new Error("THREE.DRACOExporter.parse(geometry, options): geometry is not a THREE.BufferGeometry instance.");
31
+ }
32
+ if (object instanceof Mesh && object.isMesh) {
33
+ builder = new dracoEncoder.MeshBuilder();
34
+ dracoObject = new dracoEncoder.Mesh();
35
+ const vertices = geometry.getAttribute("position");
36
+ builder.AddFloatAttributeToMesh(
37
+ dracoObject,
38
+ dracoEncoder.POSITION,
39
+ vertices.count,
40
+ vertices.itemSize,
41
+ vertices.array
42
+ );
43
+ const faces = geometry.getIndex();
44
+ if (faces !== null) {
45
+ builder.AddFacesToMesh(dracoObject, faces.count / 3, faces.array);
97
46
  } else {
98
- throw new Error("DRACOExporter: Unsupported object type.");
47
+ const faces2 = new (vertices.count > 65535 ? Uint32Array : Uint16Array)(vertices.count);
48
+ for (let i = 0; i < faces2.length; i++) {
49
+ faces2[i] = i;
50
+ }
51
+ builder.AddFacesToMesh(dracoObject, vertices.count, faces2);
99
52
  }
100
- const encodedData = new dracoEncoder.DracoInt8Array();
101
- const encodeSpeed = options.encodeSpeed !== void 0 ? options.encodeSpeed : 5;
102
- const decodeSpeed = options.decodeSpeed !== void 0 ? options.decodeSpeed : 5;
103
- encoder.SetSpeedOptions(encodeSpeed, decodeSpeed);
104
- if (options.encoderMethod !== void 0) {
105
- encoder.SetEncodingMethod(options.encoderMethod);
53
+ if (options.exportNormals) {
54
+ const normals = geometry.getAttribute("normal");
55
+ if (normals !== void 0) {
56
+ builder.AddFloatAttributeToMesh(
57
+ dracoObject,
58
+ dracoEncoder.NORMAL,
59
+ normals.count,
60
+ normals.itemSize,
61
+ normals.array
62
+ );
63
+ }
106
64
  }
107
- if (options.quantization !== void 0) {
108
- for (let i = 0; i < 5; i++) {
109
- if (options.quantization[i] !== void 0) {
110
- encoder.SetAttributeQuantization(i, options.quantization[i]);
111
- }
65
+ if (options.exportUvs) {
66
+ const uvs = geometry.getAttribute("uv");
67
+ if (uvs !== void 0) {
68
+ builder.AddFloatAttributeToMesh(dracoObject, dracoEncoder.TEX_COORD, uvs.count, uvs.itemSize, uvs.array);
112
69
  }
113
70
  }
114
- let length;
115
- if (object instanceof Mesh && object.isMesh) {
116
- length = encoder.EncodeMeshToDracoBuffer(dracoObject, encodedData);
117
- } else {
118
- length = encoder.EncodePointCloudToDracoBuffer(dracoObject, true, encodedData);
71
+ if (options.exportColor) {
72
+ const colors = geometry.getAttribute("color");
73
+ if (colors !== void 0) {
74
+ builder.AddFloatAttributeToMesh(dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array);
75
+ }
119
76
  }
120
- dracoEncoder.destroy(dracoObject);
121
- if (length === 0) {
122
- throw new Error("THREE.DRACOExporter: Draco encoding failed.");
77
+ } else if (object instanceof Points && object.isPoints) {
78
+ builder = new dracoEncoder.PointCloudBuilder();
79
+ dracoObject = new dracoEncoder.PointCloud();
80
+ const vertices = geometry.getAttribute("position");
81
+ builder.AddFloatAttribute(dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array);
82
+ if (options.exportColor) {
83
+ const colors = geometry.getAttribute("color");
84
+ if (colors !== void 0) {
85
+ builder.AddFloatAttribute(dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array);
86
+ }
123
87
  }
124
- const outputData = new Int8Array(new ArrayBuffer(length));
125
- for (let i = 0; i < length; i++) {
126
- outputData[i] = encodedData.GetValue(i);
88
+ } else {
89
+ throw new Error("DRACOExporter: Unsupported object type.");
90
+ }
91
+ const encodedData = new dracoEncoder.DracoInt8Array();
92
+ const encodeSpeed = options.encodeSpeed !== void 0 ? options.encodeSpeed : 5;
93
+ const decodeSpeed = options.decodeSpeed !== void 0 ? options.decodeSpeed : 5;
94
+ encoder.SetSpeedOptions(encodeSpeed, decodeSpeed);
95
+ if (options.encoderMethod !== void 0) {
96
+ encoder.SetEncodingMethod(options.encoderMethod);
97
+ }
98
+ if (options.quantization !== void 0) {
99
+ for (let i = 0; i < 5; i++) {
100
+ if (options.quantization[i] !== void 0) {
101
+ encoder.SetAttributeQuantization(i, options.quantization[i]);
102
+ }
127
103
  }
128
- dracoEncoder.destroy(encodedData);
129
- dracoEncoder.destroy(encoder);
130
- dracoEncoder.destroy(builder);
131
- return outputData;
132
104
  }
133
- };
134
- let DRACOExporter2 = _DRACOExporter2;
135
- // Encoder methods
136
- __publicField(DRACOExporter2, "MESH_EDGEBREAKER_ENCODING", 1);
137
- __publicField(DRACOExporter2, "MESH_SEQUENTIAL_ENCODING", 0);
138
- // Geometry type
139
- __publicField(DRACOExporter2, "POINT_CLOUD", 0);
140
- __publicField(DRACOExporter2, "TRIANGULAR_MESH", 1);
141
- // Attribute type
142
- __publicField(DRACOExporter2, "INVALID", -1);
143
- __publicField(DRACOExporter2, "POSITION", 0);
144
- __publicField(DRACOExporter2, "NORMAL", 1);
145
- __publicField(DRACOExporter2, "COLOR", 2);
146
- __publicField(DRACOExporter2, "TEX_COORD", 3);
147
- __publicField(DRACOExporter2, "GENERIC", 4);
148
- return DRACOExporter2;
149
- })();
105
+ let length;
106
+ if (object instanceof Mesh && object.isMesh) {
107
+ length = encoder.EncodeMeshToDracoBuffer(dracoObject, encodedData);
108
+ } else {
109
+ length = encoder.EncodePointCloudToDracoBuffer(dracoObject, true, encodedData);
110
+ }
111
+ dracoEncoder.destroy(dracoObject);
112
+ if (length === 0) {
113
+ throw new Error("THREE.DRACOExporter: Draco encoding failed.");
114
+ }
115
+ const outputData = new Int8Array(new ArrayBuffer(length));
116
+ for (let i = 0; i < length; i++) {
117
+ outputData[i] = encodedData.GetValue(i);
118
+ }
119
+ dracoEncoder.destroy(encodedData);
120
+ dracoEncoder.destroy(encoder);
121
+ dracoEncoder.destroy(builder);
122
+ return outputData;
123
+ }
124
+ };
125
+ let DRACOExporter = _DRACOExporter;
126
+ // Encoder methods
127
+ __publicField(DRACOExporter, "MESH_EDGEBREAKER_ENCODING", 1);
128
+ __publicField(DRACOExporter, "MESH_SEQUENTIAL_ENCODING", 0);
129
+ // Geometry type
130
+ __publicField(DRACOExporter, "POINT_CLOUD", 0);
131
+ __publicField(DRACOExporter, "TRIANGULAR_MESH", 1);
132
+ // Attribute type
133
+ __publicField(DRACOExporter, "INVALID", -1);
134
+ __publicField(DRACOExporter, "POSITION", 0);
135
+ __publicField(DRACOExporter, "NORMAL", 1);
136
+ __publicField(DRACOExporter, "COLOR", 2);
137
+ __publicField(DRACOExporter, "TEX_COORD", 3);
138
+ __publicField(DRACOExporter, "GENERIC", 4);
150
139
  export {
151
140
  DRACOExporter
152
141
  };
@@ -1 +1 @@
1
- {"version":3,"file":"DRACOExporter.js","sources":["../../src/exporters/DRACOExporter.ts"],"sourcesContent":["import type { EncoderModule } from 'draco3d'\nimport { BufferGeometry, Mesh, Points } from 'three'\n\n/**\n * Export draco compressed files from threejs geometry objects.\n *\n * Draco files are compressed and usually are smaller than conventional 3D file formats.\n *\n * The exporter receives a options object containing\n * - decodeSpeed, indicates how to tune the encoder regarding decode speed (0 gives better speed but worst quality)\n * - encodeSpeed, indicates how to tune the encoder parameters (0 gives better speed but worst quality)\n * - encoderMethod\n * - quantization, indicates the presision of each type of data stored in the draco file in the order (POSITION, NORMAL, COLOR, TEX_COORD, GENERIC)\n * - exportUvs\n * - exportNormals\n */\n\ndeclare const DracoEncoderModule: () => EncoderModule\n\nconst DRACOExporter = /* @__PURE__ */ (() => {\n class DRACOExporter {\n // Encoder methods\n\n public static MESH_EDGEBREAKER_ENCODING = 1\n public static MESH_SEQUENTIAL_ENCODING = 0\n\n // Geometry type\n\n public static POINT_CLOUD = 0\n public static TRIANGULAR_MESH = 1\n\n // Attribute type\n public static INVALID = -1\n public static POSITION = 0\n public static NORMAL = 1\n public static COLOR = 2\n public static TEX_COORD = 3\n public static GENERIC = 4\n\n public parse(\n object: Mesh | Points,\n options = {\n decodeSpeed: 5,\n encodeSpeed: 5,\n encoderMethod: DRACOExporter.MESH_EDGEBREAKER_ENCODING,\n quantization: [16, 8, 8, 8, 8],\n exportUvs: true,\n exportNormals: true,\n exportColor: false,\n },\n ): Int8Array {\n if (object instanceof BufferGeometry && object.isBufferGeometry) {\n throw new Error('DRACOExporter: The first parameter of parse() is now an instance of Mesh or Points.')\n }\n\n if (DracoEncoderModule === undefined) {\n throw new Error('THREE.DRACOExporter: required the draco_encoder to work.')\n }\n\n const geometry = object.geometry\n\n const dracoEncoder = DracoEncoderModule()\n const encoder = new dracoEncoder.Encoder()\n let builder\n let dracoObject\n\n if (!geometry.isBufferGeometry) {\n throw new Error(\n 'THREE.DRACOExporter.parse(geometry, options): geometry is not a THREE.BufferGeometry instance.',\n )\n }\n\n if (object instanceof Mesh && object.isMesh) {\n builder = new dracoEncoder.MeshBuilder()\n dracoObject = new dracoEncoder.Mesh()\n\n const vertices = geometry.getAttribute('position')\n // @ts-ignore\n builder.AddFloatAttributeToMesh(\n dracoObject,\n dracoEncoder.POSITION,\n vertices.count,\n vertices.itemSize,\n vertices.array,\n )\n\n const faces = geometry.getIndex()\n\n if (faces !== null) {\n builder.AddFacesToMesh(dracoObject, faces.count / 3, faces.array as Uint16Array | Uint32Array)\n } else {\n const faces = new (vertices.count > 65535 ? Uint32Array : Uint16Array)(vertices.count)\n\n for (let i = 0; i < faces.length; i++) {\n faces[i] = i\n }\n\n builder.AddFacesToMesh(dracoObject, vertices.count, faces)\n }\n\n if (options.exportNormals) {\n const normals = geometry.getAttribute('normal')\n\n if (normals !== undefined) {\n // @ts-ignore\n builder.AddFloatAttributeToMesh(\n dracoObject,\n dracoEncoder.NORMAL,\n normals.count,\n normals.itemSize,\n normals.array,\n )\n }\n }\n\n if (options.exportUvs) {\n const uvs = geometry.getAttribute('uv')\n\n if (uvs !== undefined) {\n // @ts-ignore\n builder.AddFloatAttributeToMesh(dracoObject, dracoEncoder.TEX_COORD, uvs.count, uvs.itemSize, uvs.array)\n }\n }\n\n if (options.exportColor) {\n const colors = geometry.getAttribute('color')\n\n if (colors !== undefined) {\n // @ts-ignore\n builder.AddFloatAttributeToMesh(\n dracoObject,\n dracoEncoder.COLOR,\n colors.count,\n colors.itemSize,\n colors.array,\n )\n }\n }\n } else if (object instanceof Points && object.isPoints) {\n // @ts-ignore\n builder = new dracoEncoder.PointCloudBuilder()\n // @ts-ignore\n dracoObject = new dracoEncoder.PointCloud()\n\n const vertices = geometry.getAttribute('position')\n builder.AddFloatAttribute(dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array)\n\n if (options.exportColor) {\n const colors = geometry.getAttribute('color')\n\n if (colors !== undefined) {\n builder.AddFloatAttribute(dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array)\n }\n }\n } else {\n throw new Error('DRACOExporter: Unsupported object type.')\n }\n\n //Compress using draco encoder\n\n const encodedData = new dracoEncoder.DracoInt8Array()\n\n //Sets the desired encoding and decoding speed for the given options from 0 (slowest speed, but the best compression) to 10 (fastest, but the worst compression).\n\n const encodeSpeed = options.encodeSpeed !== undefined ? options.encodeSpeed : 5\n const decodeSpeed = options.decodeSpeed !== undefined ? options.decodeSpeed : 5\n\n encoder.SetSpeedOptions(encodeSpeed, decodeSpeed)\n\n // Sets the desired encoding method for a given geometry.\n\n if (options.encoderMethod !== undefined) {\n encoder.SetEncodingMethod(options.encoderMethod)\n }\n\n // Sets the quantization (number of bits used to represent) compression options for a named attribute.\n // The attribute values will be quantized in a box defined by the maximum extent of the attribute values.\n if (options.quantization !== undefined) {\n for (let i = 0; i < 5; i++) {\n if (options.quantization[i] !== undefined) {\n encoder.SetAttributeQuantization(i, options.quantization[i])\n }\n }\n }\n\n let length\n\n if (object instanceof Mesh && object.isMesh) {\n length = encoder.EncodeMeshToDracoBuffer(dracoObject, encodedData)\n } else {\n // @ts-ignore\n length = encoder.EncodePointCloudToDracoBuffer(dracoObject, true, encodedData)\n }\n\n dracoEncoder.destroy(dracoObject)\n\n if (length === 0) {\n throw new Error('THREE.DRACOExporter: Draco encoding failed.')\n }\n\n //Copy encoded data to buffer.\n const outputData = new Int8Array(new ArrayBuffer(length))\n\n for (let i = 0; i < length; i++) {\n outputData[i] = encodedData.GetValue(i)\n }\n\n dracoEncoder.destroy(encodedData)\n dracoEncoder.destroy(encoder)\n dracoEncoder.destroy(builder)\n\n return outputData\n }\n }\n\n return DRACOExporter\n})()\n\nexport { DRACOExporter }\n"],"names":["DRACOExporter","faces"],"mappings":";;;;;;;AAmBA,MAAM,gBAAuC,uBAAA;AAC3C,QAAMA,kBAAN,MAAoB;AAAA,IAmBX,MACL,QACA,UAAU;AAAA,MACR,aAAa;AAAA,MACb,aAAa;AAAA,MACb,eAAeA,gBAAc;AAAA,MAC7B,cAAc,CAAC,IAAI,GAAG,GAAG,GAAG,CAAC;AAAA,MAC7B,WAAW;AAAA,MACX,eAAe;AAAA,MACf,aAAa;AAAA,IAAA,GAEJ;AACP,UAAA,kBAAkB,kBAAkB,OAAO,kBAAkB;AACzD,cAAA,IAAI,MAAM,qFAAqF;AAAA,MACvG;AAEA,UAAI,uBAAuB,QAAW;AAC9B,cAAA,IAAI,MAAM,0DAA0D;AAAA,MAC5E;AAEA,YAAM,WAAW,OAAO;AAExB,YAAM,eAAe;AACf,YAAA,UAAU,IAAI,aAAa;AAC7B,UAAA;AACA,UAAA;AAEA,UAAA,CAAC,SAAS,kBAAkB;AAC9B,cAAM,IAAI;AAAA,UACR;AAAA,QAAA;AAAA,MAEJ;AAEI,UAAA,kBAAkB,QAAQ,OAAO,QAAQ;AACjC,kBAAA,IAAI,aAAa;AACb,sBAAA,IAAI,aAAa;AAEzB,cAAA,WAAW,SAAS,aAAa,UAAU;AAEzC,gBAAA;AAAA,UACN;AAAA,UACA,aAAa;AAAA,UACb,SAAS;AAAA,UACT,SAAS;AAAA,UACT,SAAS;AAAA,QAAA;AAGL,cAAA,QAAQ,SAAS;AAEvB,YAAI,UAAU,MAAM;AAClB,kBAAQ,eAAe,aAAa,MAAM,QAAQ,GAAG,MAAM,KAAkC;AAAA,QAAA,OACxF;AACCC,gBAAAA,SAAQ,KAAK,SAAS,QAAQ,QAAQ,cAAc,aAAa,SAAS,KAAK;AAErF,mBAAS,IAAI,GAAG,IAAIA,OAAM,QAAQ,KAAK;AACrCA,mBAAM,CAAC,IAAI;AAAA,UACb;AAEA,kBAAQ,eAAe,aAAa,SAAS,OAAOA,MAAK;AAAA,QAC3D;AAEA,YAAI,QAAQ,eAAe;AACnB,gBAAA,UAAU,SAAS,aAAa,QAAQ;AAE9C,cAAI,YAAY,QAAW;AAEjB,oBAAA;AAAA,cACN;AAAA,cACA,aAAa;AAAA,cACb,QAAQ;AAAA,cACR,QAAQ;AAAA,cACR,QAAQ;AAAA,YAAA;AAAA,UAEZ;AAAA,QACF;AAEA,YAAI,QAAQ,WAAW;AACf,gBAAA,MAAM,SAAS,aAAa,IAAI;AAEtC,cAAI,QAAQ,QAAW;AAEb,oBAAA,wBAAwB,aAAa,aAAa,WAAW,IAAI,OAAO,IAAI,UAAU,IAAI,KAAK;AAAA,UACzG;AAAA,QACF;AAEA,YAAI,QAAQ,aAAa;AACjB,gBAAA,SAAS,SAAS,aAAa,OAAO;AAE5C,cAAI,WAAW,QAAW;AAEhB,oBAAA;AAAA,cACN;AAAA,cACA,aAAa;AAAA,cACb,OAAO;AAAA,cACP,OAAO;AAAA,cACP,OAAO;AAAA,YAAA;AAAA,UAEX;AAAA,QACF;AAAA,MACS,WAAA,kBAAkB,UAAU,OAAO,UAAU;AAE5C,kBAAA,IAAI,aAAa;AAEb,sBAAA,IAAI,aAAa;AAEzB,cAAA,WAAW,SAAS,aAAa,UAAU;AACzC,gBAAA,kBAAkB,aAAa,aAAa,UAAU,SAAS,OAAO,SAAS,UAAU,SAAS,KAAK;AAE/G,YAAI,QAAQ,aAAa;AACjB,gBAAA,SAAS,SAAS,aAAa,OAAO;AAE5C,cAAI,WAAW,QAAW;AAChB,oBAAA,kBAAkB,aAAa,aAAa,OAAO,OAAO,OAAO,OAAO,UAAU,OAAO,KAAK;AAAA,UACxG;AAAA,QACF;AAAA,MAAA,OACK;AACC,cAAA,IAAI,MAAM,yCAAyC;AAAA,MAC3D;AAIM,YAAA,cAAc,IAAI,aAAa;AAIrC,YAAM,cAAc,QAAQ,gBAAgB,SAAY,QAAQ,cAAc;AAC9E,YAAM,cAAc,QAAQ,gBAAgB,SAAY,QAAQ,cAAc;AAEtE,cAAA,gBAAgB,aAAa,WAAW;AAI5C,UAAA,QAAQ,kBAAkB,QAAW;AAC/B,gBAAA,kBAAkB,QAAQ,aAAa;AAAA,MACjD;AAII,UAAA,QAAQ,iBAAiB,QAAW;AACtC,iBAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,cAAI,QAAQ,aAAa,CAAC,MAAM,QAAW;AACzC,oBAAQ,yBAAyB,GAAG,QAAQ,aAAa,CAAC,CAAC;AAAA,UAC7D;AAAA,QACF;AAAA,MACF;AAEI,UAAA;AAEA,UAAA,kBAAkB,QAAQ,OAAO,QAAQ;AAClC,iBAAA,QAAQ,wBAAwB,aAAa,WAAW;AAAA,MAAA,OAC5D;AAEL,iBAAS,QAAQ,8BAA8B,aAAa,MAAM,WAAW;AAAA,MAC/E;AAEA,mBAAa,QAAQ,WAAW;AAEhC,UAAI,WAAW,GAAG;AACV,cAAA,IAAI,MAAM,6CAA6C;AAAA,MAC/D;AAGA,YAAM,aAAa,IAAI,UAAU,IAAI,YAAY,MAAM,CAAC;AAExD,eAAS,IAAI,GAAG,IAAI,QAAQ,KAAK;AAC/B,mBAAW,CAAC,IAAI,YAAY,SAAS,CAAC;AAAA,MACxC;AAEA,mBAAa,QAAQ,WAAW;AAChC,mBAAa,QAAQ,OAAO;AAC5B,mBAAa,QAAQ,OAAO;AAErB,aAAA;AAAA,IACT;AAAA,EACF;AAjMA,MAAMD,iBAAN;AAGE;AAAA,gBAHIA,gBAGU,6BAA4B;AAC1C,gBAJIA,gBAIU,4BAA2B;AAIzC;AAAA,gBARIA,gBAQU,eAAc;AAC5B,gBATIA,gBASU,mBAAkB;AAGhC;AAAA,gBAZIA,gBAYU,WAAU;AACxB,gBAbIA,gBAaU,YAAW;AACzB,gBAdIA,gBAcU,UAAS;AACvB,gBAfIA,gBAeU,SAAQ;AACtB,gBAhBIA,gBAgBU,aAAY;AAC1B,gBAjBIA,gBAiBU,WAAU;AAkLnBA,SAAAA;AACT,GAAG;"}
1
+ {"version":3,"file":"DRACOExporter.js","sources":["../../src/exporters/DRACOExporter.ts"],"sourcesContent":["import type { EncoderModule } from 'draco3d'\nimport { BufferGeometry, Mesh, Points } from 'three'\n\n/**\n * Export draco compressed files from threejs geometry objects.\n *\n * Draco files are compressed and usually are smaller than conventional 3D file formats.\n *\n * The exporter receives a options object containing\n * - decodeSpeed, indicates how to tune the encoder regarding decode speed (0 gives better speed but worst quality)\n * - encodeSpeed, indicates how to tune the encoder parameters (0 gives better speed but worst quality)\n * - encoderMethod\n * - quantization, indicates the presision of each type of data stored in the draco file in the order (POSITION, NORMAL, COLOR, TEX_COORD, GENERIC)\n * - exportUvs\n * - exportNormals\n */\n\ndeclare const DracoEncoderModule: () => EncoderModule\n\nclass DRACOExporter {\n // Encoder methods\n\n public static MESH_EDGEBREAKER_ENCODING = 1\n public static MESH_SEQUENTIAL_ENCODING = 0\n\n // Geometry type\n\n public static POINT_CLOUD = 0\n public static TRIANGULAR_MESH = 1\n\n // Attribute type\n public static INVALID = -1\n public static POSITION = 0\n public static NORMAL = 1\n public static COLOR = 2\n public static TEX_COORD = 3\n public static GENERIC = 4\n\n public parse(\n object: Mesh | Points,\n options = {\n decodeSpeed: 5,\n encodeSpeed: 5,\n encoderMethod: DRACOExporter.MESH_EDGEBREAKER_ENCODING,\n quantization: [16, 8, 8, 8, 8],\n exportUvs: true,\n exportNormals: true,\n exportColor: false,\n },\n ): Int8Array {\n if (object instanceof BufferGeometry && object.isBufferGeometry) {\n throw new Error('DRACOExporter: The first parameter of parse() is now an instance of Mesh or Points.')\n }\n\n if (DracoEncoderModule === undefined) {\n throw new Error('THREE.DRACOExporter: required the draco_encoder to work.')\n }\n\n const geometry = object.geometry\n\n const dracoEncoder = DracoEncoderModule()\n const encoder = new dracoEncoder.Encoder()\n let builder\n let dracoObject\n\n if (!geometry.isBufferGeometry) {\n throw new Error('THREE.DRACOExporter.parse(geometry, options): geometry is not a THREE.BufferGeometry instance.')\n }\n\n if (object instanceof Mesh && object.isMesh) {\n builder = new dracoEncoder.MeshBuilder()\n dracoObject = new dracoEncoder.Mesh()\n\n const vertices = geometry.getAttribute('position')\n // @ts-ignore\n builder.AddFloatAttributeToMesh(\n dracoObject,\n dracoEncoder.POSITION,\n vertices.count,\n vertices.itemSize,\n vertices.array,\n )\n\n const faces = geometry.getIndex()\n\n if (faces !== null) {\n builder.AddFacesToMesh(dracoObject, faces.count / 3, faces.array as Uint16Array | Uint32Array)\n } else {\n const faces = new (vertices.count > 65535 ? Uint32Array : Uint16Array)(vertices.count)\n\n for (let i = 0; i < faces.length; i++) {\n faces[i] = i\n }\n\n builder.AddFacesToMesh(dracoObject, vertices.count, faces)\n }\n\n if (options.exportNormals) {\n const normals = geometry.getAttribute('normal')\n\n if (normals !== undefined) {\n // @ts-ignore\n builder.AddFloatAttributeToMesh(\n dracoObject,\n dracoEncoder.NORMAL,\n normals.count,\n normals.itemSize,\n normals.array,\n )\n }\n }\n\n if (options.exportUvs) {\n const uvs = geometry.getAttribute('uv')\n\n if (uvs !== undefined) {\n // @ts-ignore\n builder.AddFloatAttributeToMesh(dracoObject, dracoEncoder.TEX_COORD, uvs.count, uvs.itemSize, uvs.array)\n }\n }\n\n if (options.exportColor) {\n const colors = geometry.getAttribute('color')\n\n if (colors !== undefined) {\n // @ts-ignore\n builder.AddFloatAttributeToMesh(dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array)\n }\n }\n } else if (object instanceof Points && object.isPoints) {\n // @ts-ignore\n builder = new dracoEncoder.PointCloudBuilder()\n // @ts-ignore\n dracoObject = new dracoEncoder.PointCloud()\n\n const vertices = geometry.getAttribute('position')\n builder.AddFloatAttribute(dracoObject, dracoEncoder.POSITION, vertices.count, vertices.itemSize, vertices.array)\n\n if (options.exportColor) {\n const colors = geometry.getAttribute('color')\n\n if (colors !== undefined) {\n builder.AddFloatAttribute(dracoObject, dracoEncoder.COLOR, colors.count, colors.itemSize, colors.array)\n }\n }\n } else {\n throw new Error('DRACOExporter: Unsupported object type.')\n }\n\n //Compress using draco encoder\n\n const encodedData = new dracoEncoder.DracoInt8Array()\n\n //Sets the desired encoding and decoding speed for the given options from 0 (slowest speed, but the best compression) to 10 (fastest, but the worst compression).\n\n const encodeSpeed = options.encodeSpeed !== undefined ? options.encodeSpeed : 5\n const decodeSpeed = options.decodeSpeed !== undefined ? options.decodeSpeed : 5\n\n encoder.SetSpeedOptions(encodeSpeed, decodeSpeed)\n\n // Sets the desired encoding method for a given geometry.\n\n if (options.encoderMethod !== undefined) {\n encoder.SetEncodingMethod(options.encoderMethod)\n }\n\n // Sets the quantization (number of bits used to represent) compression options for a named attribute.\n // The attribute values will be quantized in a box defined by the maximum extent of the attribute values.\n if (options.quantization !== undefined) {\n for (let i = 0; i < 5; i++) {\n if (options.quantization[i] !== undefined) {\n encoder.SetAttributeQuantization(i, options.quantization[i])\n }\n }\n }\n\n let length\n\n if (object instanceof Mesh && object.isMesh) {\n length = encoder.EncodeMeshToDracoBuffer(dracoObject, encodedData)\n } else {\n // @ts-ignore\n length = encoder.EncodePointCloudToDracoBuffer(dracoObject, true, encodedData)\n }\n\n dracoEncoder.destroy(dracoObject)\n\n if (length === 0) {\n throw new Error('THREE.DRACOExporter: Draco encoding failed.')\n }\n\n //Copy encoded data to buffer.\n const outputData = new Int8Array(new ArrayBuffer(length))\n\n for (let i = 0; i < length; i++) {\n outputData[i] = encodedData.GetValue(i)\n }\n\n dracoEncoder.destroy(encodedData)\n dracoEncoder.destroy(encoder)\n dracoEncoder.destroy(builder)\n\n return outputData\n }\n}\n\nexport { DRACOExporter }\n"],"names":["faces"],"mappings":";;;;;;;AAmBA,MAAM,iBAAN,MAAoB;AAAA,EAmBX,MACL,QACA,UAAU;AAAA,IACR,aAAa;AAAA,IACb,aAAa;AAAA,IACb,eAAe,eAAc;AAAA,IAC7B,cAAc,CAAC,IAAI,GAAG,GAAG,GAAG,CAAC;AAAA,IAC7B,WAAW;AAAA,IACX,eAAe;AAAA,IACf,aAAa;AAAA,EAAA,GAEJ;AACP,QAAA,kBAAkB,kBAAkB,OAAO,kBAAkB;AACzD,YAAA,IAAI,MAAM,qFAAqF;AAAA,IACvG;AAEA,QAAI,uBAAuB,QAAW;AAC9B,YAAA,IAAI,MAAM,0DAA0D;AAAA,IAC5E;AAEA,UAAM,WAAW,OAAO;AAExB,UAAM,eAAe;AACf,UAAA,UAAU,IAAI,aAAa;AAC7B,QAAA;AACA,QAAA;AAEA,QAAA,CAAC,SAAS,kBAAkB;AACxB,YAAA,IAAI,MAAM,gGAAgG;AAAA,IAClH;AAEI,QAAA,kBAAkB,QAAQ,OAAO,QAAQ;AACjC,gBAAA,IAAI,aAAa;AACb,oBAAA,IAAI,aAAa;AAEzB,YAAA,WAAW,SAAS,aAAa,UAAU;AAEzC,cAAA;AAAA,QACN;AAAA,QACA,aAAa;AAAA,QACb,SAAS;AAAA,QACT,SAAS;AAAA,QACT,SAAS;AAAA,MAAA;AAGL,YAAA,QAAQ,SAAS;AAEvB,UAAI,UAAU,MAAM;AAClB,gBAAQ,eAAe,aAAa,MAAM,QAAQ,GAAG,MAAM,KAAkC;AAAA,MAAA,OACxF;AACCA,cAAAA,SAAQ,KAAK,SAAS,QAAQ,QAAQ,cAAc,aAAa,SAAS,KAAK;AAErF,iBAAS,IAAI,GAAG,IAAIA,OAAM,QAAQ,KAAK;AACrCA,iBAAM,CAAC,IAAI;AAAA,QACb;AAEA,gBAAQ,eAAe,aAAa,SAAS,OAAOA,MAAK;AAAA,MAC3D;AAEA,UAAI,QAAQ,eAAe;AACnB,cAAA,UAAU,SAAS,aAAa,QAAQ;AAE9C,YAAI,YAAY,QAAW;AAEjB,kBAAA;AAAA,YACN;AAAA,YACA,aAAa;AAAA,YACb,QAAQ;AAAA,YACR,QAAQ;AAAA,YACR,QAAQ;AAAA,UAAA;AAAA,QAEZ;AAAA,MACF;AAEA,UAAI,QAAQ,WAAW;AACf,cAAA,MAAM,SAAS,aAAa,IAAI;AAEtC,YAAI,QAAQ,QAAW;AAEb,kBAAA,wBAAwB,aAAa,aAAa,WAAW,IAAI,OAAO,IAAI,UAAU,IAAI,KAAK;AAAA,QACzG;AAAA,MACF;AAEA,UAAI,QAAQ,aAAa;AACjB,cAAA,SAAS,SAAS,aAAa,OAAO;AAE5C,YAAI,WAAW,QAAW;AAEhB,kBAAA,wBAAwB,aAAa,aAAa,OAAO,OAAO,OAAO,OAAO,UAAU,OAAO,KAAK;AAAA,QAC9G;AAAA,MACF;AAAA,IACS,WAAA,kBAAkB,UAAU,OAAO,UAAU;AAE5C,gBAAA,IAAI,aAAa;AAEb,oBAAA,IAAI,aAAa;AAEzB,YAAA,WAAW,SAAS,aAAa,UAAU;AACzC,cAAA,kBAAkB,aAAa,aAAa,UAAU,SAAS,OAAO,SAAS,UAAU,SAAS,KAAK;AAE/G,UAAI,QAAQ,aAAa;AACjB,cAAA,SAAS,SAAS,aAAa,OAAO;AAE5C,YAAI,WAAW,QAAW;AAChB,kBAAA,kBAAkB,aAAa,aAAa,OAAO,OAAO,OAAO,OAAO,UAAU,OAAO,KAAK;AAAA,QACxG;AAAA,MACF;AAAA,IAAA,OACK;AACC,YAAA,IAAI,MAAM,yCAAyC;AAAA,IAC3D;AAIM,UAAA,cAAc,IAAI,aAAa;AAIrC,UAAM,cAAc,QAAQ,gBAAgB,SAAY,QAAQ,cAAc;AAC9E,UAAM,cAAc,QAAQ,gBAAgB,SAAY,QAAQ,cAAc;AAEtE,YAAA,gBAAgB,aAAa,WAAW;AAI5C,QAAA,QAAQ,kBAAkB,QAAW;AAC/B,cAAA,kBAAkB,QAAQ,aAAa;AAAA,IACjD;AAII,QAAA,QAAQ,iBAAiB,QAAW;AACtC,eAAS,IAAI,GAAG,IAAI,GAAG,KAAK;AAC1B,YAAI,QAAQ,aAAa,CAAC,MAAM,QAAW;AACzC,kBAAQ,yBAAyB,GAAG,QAAQ,aAAa,CAAC,CAAC;AAAA,QAC7D;AAAA,MACF;AAAA,IACF;AAEI,QAAA;AAEA,QAAA,kBAAkB,QAAQ,OAAO,QAAQ;AAClC,eAAA,QAAQ,wBAAwB,aAAa,WAAW;AAAA,IAAA,OAC5D;AAEL,eAAS,QAAQ,8BAA8B,aAAa,MAAM,WAAW;AAAA,IAC/E;AAEA,iBAAa,QAAQ,WAAW;AAEhC,QAAI,WAAW,GAAG;AACV,YAAA,IAAI,MAAM,6CAA6C;AAAA,IAC/D;AAGA,UAAM,aAAa,IAAI,UAAU,IAAI,YAAY,MAAM,CAAC;AAExD,aAAS,IAAI,GAAG,IAAI,QAAQ,KAAK;AAC/B,iBAAW,CAAC,IAAI,YAAY,SAAS,CAAC;AAAA,IACxC;AAEA,iBAAa,QAAQ,WAAW;AAChC,iBAAa,QAAQ,OAAO;AAC5B,iBAAa,QAAQ,OAAO;AAErB,WAAA;AAAA,EACT;AACF;AAzLA,IAAM,gBAAN;AAAA;AAGE,cAHI,eAGU,6BAA4B;AAC1C,cAJI,eAIU,4BAA2B;AAAA;AAIzC,cARI,eAQU,eAAc;AAC5B,cATI,eASU,mBAAkB;AAAA;AAGhC,cAZI,eAYU,WAAU;AACxB,cAbI,eAaU,YAAW;AACzB,cAdI,eAcU,UAAS;AACvB,cAfI,eAeU,SAAQ;AACtB,cAhBI,eAgBU,aAAY;AAC1B,cAjBI,eAiBU,WAAU;"}