three-stdlib 2.22.8 → 2.22.10
Sign up to get free protection for your applications and to get access to all the features.
- package/dist/animation/AnimationClipCreator.js +49 -50
- package/dist/animation/AnimationClipCreator.mjs +49 -50
- package/dist/animation/CCDIKSolver.d.ts +9 -4
- package/dist/animation/CCDIKSolver.js +193 -148
- package/dist/animation/CCDIKSolver.mjs +194 -149
- package/dist/animation/MMDAnimationHelper.js +613 -515
- package/dist/animation/MMDAnimationHelper.mjs +613 -515
- package/dist/animation/MMDPhysics.d.ts +6 -1
- package/dist/animation/MMDPhysics.js +728 -718
- package/dist/animation/MMDPhysics.mjs +729 -719
- package/dist/cameras/CinematicCamera.d.ts +2 -2
- package/dist/controls/ArcballControls.d.ts +1 -1
- package/dist/controls/ArcballControls.js +38 -44
- package/dist/controls/ArcballControls.mjs +39 -45
- package/dist/controls/DeviceOrientationControls.js +2 -1
- package/dist/controls/DeviceOrientationControls.mjs +2 -1
- package/dist/controls/FirstPersonControls.d.ts +1 -1
- package/dist/controls/FirstPersonControls.js +1 -1
- package/dist/controls/FirstPersonControls.mjs +1 -1
- package/dist/controls/PointerLockControls.js +2 -2
- package/dist/controls/PointerLockControls.mjs +2 -2
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/experimental/CameraControls.d.ts +1 -1
- package/dist/csm/CSM.js +4 -4
- package/dist/csm/CSM.mjs +4 -4
- package/dist/csm/CSMFrustum.js +1 -1
- package/dist/csm/CSMFrustum.mjs +1 -1
- package/dist/csm/CSMShader.js +14 -10
- package/dist/csm/CSMShader.mjs +14 -10
- package/dist/curves/CurveExtras.js +52 -62
- package/dist/curves/CurveExtras.mjs +53 -63
- package/dist/curves/NURBSUtils.d.ts +18 -20
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/curves/NURBSUtils.mjs +17 -17
- package/dist/deprecated/Geometry.js +26 -26
- package/dist/deprecated/Geometry.mjs +27 -27
- package/dist/effects/AnaglyphEffect.js +95 -114
- package/dist/effects/AnaglyphEffect.mjs +95 -114
- package/dist/effects/AsciiEffect.js +144 -162
- package/dist/effects/AsciiEffect.mjs +144 -162
- package/dist/effects/OutlineEffect.js +253 -276
- package/dist/effects/OutlineEffect.mjs +253 -276
- package/dist/effects/ParallaxBarrierEffect.js +61 -60
- package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
- package/dist/effects/PeppersGhostEffect.js +84 -81
- package/dist/effects/PeppersGhostEffect.mjs +84 -81
- package/dist/effects/StereoEffect.js +31 -28
- package/dist/effects/StereoEffect.mjs +31 -28
- package/dist/environments/RoomEnvironment.d.ts +6 -5
- package/dist/exporters/GLTFExporter.d.ts +109 -441
- package/dist/exporters/GLTFExporter.js +912 -581
- package/dist/exporters/GLTFExporter.mjs +912 -581
- package/dist/geometries/ConvexGeometry.js +0 -3
- package/dist/geometries/ConvexGeometry.mjs +0 -3
- package/dist/geometries/LightningStrike.d.ts +3 -3
- package/dist/geometries/LightningStrike.js +80 -75
- package/dist/geometries/LightningStrike.mjs +80 -75
- package/dist/geometries/ParametricGeometries.js +75 -74
- package/dist/geometries/ParametricGeometries.mjs +75 -74
- package/dist/geometries/RoundedBoxGeometry.js +1 -1
- package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
- package/dist/geometries/TextGeometry.d.ts +1 -1
- package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
- package/dist/helpers/RectAreaLightHelper.js +2 -2
- package/dist/helpers/RectAreaLightHelper.mjs +2 -2
- package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
- package/dist/helpers/VertexNormalsHelper.js +15 -22
- package/dist/helpers/VertexNormalsHelper.mjs +16 -23
- package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
- package/dist/helpers/VertexTangentsHelper.js +12 -14
- package/dist/helpers/VertexTangentsHelper.mjs +12 -14
- package/dist/index.d.ts +1 -66
- package/dist/index.js +5 -370
- package/dist/index.mjs +9 -374
- package/dist/interactive/InteractiveGroup.js +1 -1
- package/dist/interactive/InteractiveGroup.mjs +1 -1
- package/dist/interactive/SelectionBox.js +122 -125
- package/dist/interactive/SelectionBox.mjs +122 -125
- package/dist/interactive/SelectionHelper.js +45 -48
- package/dist/interactive/SelectionHelper.mjs +45 -48
- package/dist/libs/MeshoptDecoder.d.ts +1 -1
- package/dist/libs/MotionControllers.d.ts +15 -14
- package/dist/libs/MotionControllers.js +10 -10
- package/dist/libs/MotionControllers.mjs +10 -10
- package/dist/lights/LightProbeGenerator.js +43 -43
- package/dist/lights/LightProbeGenerator.mjs +43 -43
- package/dist/lights/RectAreaLightUniformsLib.js +9 -5
- package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
- package/dist/lines/LineMaterial.js +271 -271
- package/dist/lines/LineMaterial.mjs +272 -272
- package/dist/lines/LineSegments2.js +12 -12
- package/dist/lines/LineSegments2.mjs +12 -12
- package/dist/lines/LineSegmentsGeometry.js +2 -2
- package/dist/lines/LineSegmentsGeometry.mjs +2 -2
- package/dist/lines/Wireframe.js +2 -2
- package/dist/lines/Wireframe.mjs +2 -2
- package/dist/loaders/3DMLoader.d.ts +2 -1
- package/dist/loaders/3MFLoader.d.ts +2 -1
- package/dist/loaders/AMFLoader.d.ts +2 -1
- package/dist/loaders/AssimpLoader.d.ts +20 -0
- package/dist/loaders/AssimpLoader.js +520 -482
- package/dist/loaders/AssimpLoader.mjs +520 -482
- package/dist/loaders/BVHLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.js +23 -14
- package/dist/loaders/BasisTextureLoader.mjs +24 -15
- package/dist/loaders/ColladaLoader.d.ts +2 -1
- package/dist/loaders/DRACOLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.js +2 -2
- package/dist/loaders/FBXLoader.mjs +2 -2
- package/dist/loaders/FontLoader.d.ts +4 -4
- package/dist/loaders/FontLoader.js +2 -1
- package/dist/loaders/FontLoader.mjs +2 -1
- package/dist/loaders/GCodeLoader.d.ts +2 -1
- package/dist/loaders/GLTFLoader.d.ts +11 -9
- package/dist/loaders/GLTFLoader.js +2 -2
- package/dist/loaders/GLTFLoader.mjs +2 -2
- package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
- package/dist/loaders/KMZLoader.d.ts +2 -1
- package/dist/loaders/KTX2Loader.js +34 -15
- package/dist/loaders/KTX2Loader.mjs +35 -16
- package/dist/loaders/LDrawLoader.d.ts +2 -1
- package/dist/loaders/LDrawLoader.js +3 -3
- package/dist/loaders/LDrawLoader.mjs +3 -3
- package/dist/loaders/LUT3dlLoader.d.ts +3 -2
- package/dist/loaders/LUTCubeLoader.d.ts +3 -2
- package/dist/loaders/LWOLoader.d.ts +2 -1
- package/dist/loaders/LottieLoader.d.ts +2 -1
- package/dist/loaders/MD2Loader.d.ts +2 -1
- package/dist/loaders/MDDLoader.d.ts +2 -1
- package/dist/loaders/MMDLoader.d.ts +2 -1
- package/dist/loaders/MTLLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.js +5 -5
- package/dist/loaders/OBJLoader.mjs +5 -5
- package/dist/loaders/PCDLoader.d.ts +2 -1
- package/dist/loaders/PDBLoader.d.ts +2 -1
- package/dist/loaders/PLYLoader.d.ts +2 -1
- package/dist/loaders/PRWMLoader.d.ts +2 -1
- package/dist/loaders/RGBMLoader.js +924 -918
- package/dist/loaders/RGBMLoader.mjs +924 -918
- package/dist/loaders/STLLoader.d.ts +2 -1
- package/dist/loaders/SVGLoader.d.ts +2 -1
- package/dist/loaders/TDSLoader.d.ts +2 -1
- package/dist/loaders/TTFLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.js +3 -1
- package/dist/loaders/TiltLoader.mjs +3 -1
- package/dist/loaders/VOXLoader.d.ts +4 -2
- package/dist/loaders/VRMLLoader.d.ts +2 -1
- package/dist/loaders/VRMLoader.d.ts +20 -0
- package/dist/loaders/VTKLoader.d.ts +2 -1
- package/dist/loaders/XLoader.d.ts +20 -0
- package/dist/loaders/XLoader.js +1 -1
- package/dist/loaders/XLoader.mjs +1 -1
- package/dist/loaders/XYZLoader.d.ts +2 -1
- package/dist/loaders/lwo/IFFParser.js +104 -110
- package/dist/loaders/lwo/IFFParser.mjs +104 -110
- package/dist/loaders/lwo/LWO2Parser.js +18 -33
- package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
- package/dist/loaders/lwo/LWO3Parser.js +17 -33
- package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
- package/dist/math/Capsule.d.ts +1 -1
- package/dist/math/Capsule.js +90 -92
- package/dist/math/Capsule.mjs +90 -92
- package/dist/math/ColorConverter.js +26 -36
- package/dist/math/ColorConverter.mjs +26 -36
- package/dist/math/ConvexHull.js +16 -17
- package/dist/math/ConvexHull.mjs +17 -18
- package/dist/math/ImprovedNoise.js +41 -39
- package/dist/math/ImprovedNoise.mjs +41 -39
- package/dist/math/Lut.js +65 -63
- package/dist/math/Lut.mjs +66 -64
- package/dist/math/MeshSurfaceSampler.d.ts +3 -0
- package/dist/math/MeshSurfaceSampler.js +85 -89
- package/dist/math/MeshSurfaceSampler.mjs +85 -89
- package/dist/math/OBB.js +68 -88
- package/dist/math/OBB.mjs +68 -88
- package/dist/math/Octree.js +240 -245
- package/dist/math/Octree.mjs +240 -245
- package/dist/misc/ConvexObjectBreaker.js +114 -120
- package/dist/misc/ConvexObjectBreaker.mjs +115 -121
- package/dist/misc/GPUComputationRenderer.d.ts +1 -0
- package/dist/misc/GPUComputationRenderer.js +191 -157
- package/dist/misc/GPUComputationRenderer.mjs +192 -158
- package/dist/misc/Gyroscope.js +16 -18
- package/dist/misc/Gyroscope.mjs +17 -19
- package/dist/misc/MD2Character.js +88 -86
- package/dist/misc/MD2Character.mjs +89 -87
- package/dist/misc/MD2CharacterComplex.js +106 -105
- package/dist/misc/MD2CharacterComplex.mjs +107 -106
- package/dist/misc/MorphAnimMesh.d.ts +1 -1
- package/dist/misc/MorphAnimMesh.js +33 -33
- package/dist/misc/MorphAnimMesh.mjs +33 -33
- package/dist/misc/MorphBlendMesh.js +68 -68
- package/dist/misc/MorphBlendMesh.mjs +68 -68
- package/dist/misc/ProgressiveLightmap.d.ts +1 -2
- package/dist/misc/RollerCoaster.js +321 -314
- package/dist/misc/RollerCoaster.mjs +322 -315
- package/dist/misc/Volume.d.ts +1 -1
- package/dist/misc/Volume.js +169 -166
- package/dist/misc/Volume.mjs +170 -167
- package/dist/misc/VolumeSlice.js +50 -51
- package/dist/misc/VolumeSlice.mjs +50 -51
- package/dist/modifiers/CurveModifier.d.ts +2 -2
- package/dist/modifiers/CurveModifier.js +1 -1
- package/dist/modifiers/CurveModifier.mjs +1 -1
- package/dist/modifiers/SimplifyModifier.js +2 -1
- package/dist/modifiers/SimplifyModifier.mjs +2 -1
- package/dist/objects/Lensflare.js +32 -21
- package/dist/objects/Lensflare.mjs +33 -22
- package/dist/objects/LightningStorm.d.ts +3 -3
- package/dist/objects/LightningStorm.js +3 -3
- package/dist/objects/LightningStorm.mjs +3 -3
- package/dist/objects/MarchingCubes.d.ts +1 -0
- package/dist/objects/MarchingCubes.js +4362 -10
- package/dist/objects/MarchingCubes.mjs +4363 -11
- package/dist/objects/Reflector.d.ts +5 -2
- package/dist/objects/Reflector.js +39 -12
- package/dist/objects/Reflector.mjs +40 -13
- package/dist/objects/ReflectorForSSRPass.js +25 -21
- package/dist/objects/ReflectorForSSRPass.mjs +26 -22
- package/dist/objects/ReflectorRTT.d.ts +6 -0
- package/dist/objects/Refractor.d.ts +5 -2
- package/dist/objects/Refractor.js +39 -12
- package/dist/objects/Refractor.mjs +40 -13
- package/dist/objects/ShadowMesh.d.ts +6 -3
- package/dist/objects/ShadowMesh.js +7 -3
- package/dist/objects/ShadowMesh.mjs +8 -4
- package/dist/objects/Sky.js +181 -137
- package/dist/objects/Sky.mjs +182 -138
- package/dist/objects/Water.d.ts +3 -3
- package/dist/objects/Water.js +3 -2
- package/dist/objects/Water.mjs +3 -2
- package/dist/objects/Water2.d.ts +2 -2
- package/dist/objects/Water2.js +16 -18
- package/dist/objects/Water2.mjs +17 -19
- package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
- package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
- package/dist/postprocessing/BokehPass.d.ts +1 -1
- package/dist/postprocessing/ClearPass.d.ts +3 -3
- package/dist/postprocessing/CubeTexturePass.js +37 -33
- package/dist/postprocessing/CubeTexturePass.mjs +37 -33
- package/dist/postprocessing/HalftonePass.d.ts +1 -1
- package/dist/postprocessing/LUTPass.d.ts +3 -3
- package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
- package/dist/postprocessing/SAOPass.d.ts +5 -6
- package/dist/postprocessing/SAOPass.js +151 -145
- package/dist/postprocessing/SAOPass.mjs +153 -147
- package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
- package/dist/postprocessing/SSAARenderPass.js +78 -55
- package/dist/postprocessing/SSAARenderPass.mjs +80 -57
- package/dist/postprocessing/SSAOPass.d.ts +4 -5
- package/dist/postprocessing/SSAOPass.js +17 -10
- package/dist/postprocessing/SSAOPass.mjs +17 -10
- package/dist/postprocessing/SSRPass.d.ts +6 -7
- package/dist/postprocessing/SSRPass.js +235 -262
- package/dist/postprocessing/SSRPass.mjs +237 -264
- package/dist/postprocessing/TAARenderPass.d.ts +2 -2
- package/dist/postprocessing/TAARenderPass.js +106 -27
- package/dist/postprocessing/TAARenderPass.mjs +107 -28
- package/dist/postprocessing/TexturePass.d.ts +2 -2
- package/dist/postprocessing/TexturePass.js +24 -22
- package/dist/postprocessing/TexturePass.mjs +25 -23
- package/dist/postprocessing/UnrealBloomPass.js +175 -118
- package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
- package/dist/renderers/CSS2DRenderer.d.ts +2 -1
- package/dist/renderers/CSS2DRenderer.js +5 -4
- package/dist/renderers/CSS2DRenderer.mjs +6 -5
- package/dist/renderers/CSS3DRenderer.d.ts +1 -1
- package/dist/renderers/CSS3DRenderer.js +147 -113
- package/dist/renderers/CSS3DRenderer.mjs +148 -114
- package/dist/renderers/Projector.js +377 -389
- package/dist/renderers/Projector.mjs +377 -389
- package/dist/renderers/SVGRenderer.js +280 -275
- package/dist/renderers/SVGRenderer.mjs +280 -275
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/dist/shaders/AfterimageShader.d.ts +1 -1
- package/dist/shaders/BasicShader.d.ts +1 -1
- package/dist/shaders/BleachBypassShader.d.ts +1 -1
- package/dist/shaders/BokehShader.d.ts +2 -2
- package/dist/shaders/BokehShader2.d.ts +2 -2
- package/dist/shaders/BokehShader2.js +1 -1
- package/dist/shaders/BokehShader2.mjs +1 -1
- package/dist/shaders/ColorCorrectionShader.js +3 -3
- package/dist/shaders/ColorCorrectionShader.mjs +3 -3
- package/dist/shaders/ColorifyShader.js +1 -1
- package/dist/shaders/ColorifyShader.mjs +1 -1
- package/dist/shaders/ConvolutionShader.d.ts +2 -2
- package/dist/shaders/ConvolutionShader.js +1 -1
- package/dist/shaders/ConvolutionShader.mjs +1 -1
- package/dist/shaders/CopyShader.d.ts +1 -1
- package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/dist/shaders/DepthLimitedBlurShader.js +2 -2
- package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
- package/dist/shaders/DotScreenShader.js +2 -2
- package/dist/shaders/DotScreenShader.mjs +2 -2
- package/dist/shaders/FXAAShader.js +1 -1
- package/dist/shaders/FXAAShader.mjs +1 -1
- package/dist/shaders/FreiChenShader.js +1 -1
- package/dist/shaders/FreiChenShader.mjs +1 -1
- package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
- package/dist/shaders/GodRaysShader.js +4 -4
- package/dist/shaders/GodRaysShader.mjs +4 -4
- package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
- package/dist/shaders/LuminosityHighPassShader.js +1 -1
- package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
- package/dist/shaders/NormalMapShader.js +2 -2
- package/dist/shaders/NormalMapShader.mjs +2 -2
- package/dist/shaders/SAOShader.d.ts +2 -2
- package/dist/shaders/SAOShader.js +3 -3
- package/dist/shaders/SAOShader.mjs +3 -3
- package/dist/shaders/SMAAShader.js +3 -3
- package/dist/shaders/SMAAShader.mjs +3 -3
- package/dist/shaders/SSAOShader.js +4 -4
- package/dist/shaders/SSAOShader.mjs +4 -4
- package/dist/shaders/SSRShader.js +4 -4
- package/dist/shaders/SSRShader.mjs +4 -4
- package/dist/shaders/SobelOperatorShader.js +1 -1
- package/dist/shaders/SobelOperatorShader.mjs +1 -1
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
- package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
- package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
- package/dist/shaders/ToonShader.js +25 -25
- package/dist/shaders/ToonShader.mjs +25 -25
- package/dist/shaders/TriangleBlurShader.js +1 -1
- package/dist/shaders/TriangleBlurShader.mjs +1 -1
- package/dist/shaders/VerticalBlurShader.d.ts +1 -1
- package/dist/shaders/VolumeShader.js +2 -2
- package/dist/shaders/VolumeShader.mjs +2 -2
- package/dist/shaders/types.d.ts +2 -2
- package/dist/types/Loader.d.ts +4 -0
- package/dist/types/Loader.js +26 -0
- package/dist/types/Loader.mjs +9 -0
- package/dist/types/shared.d.ts +2 -2
- package/dist/types/utils.d.ts +1 -1
- package/dist/utils/BufferGeometryUtils.d.ts +2 -2
- package/dist/utils/BufferGeometryUtils.js +1 -1
- package/dist/utils/BufferGeometryUtils.mjs +1 -1
- package/dist/utils/RoughnessMipmapper.d.ts +8 -0
- package/dist/utils/RoughnessMipmapper.js +79 -75
- package/dist/utils/RoughnessMipmapper.mjs +79 -75
- package/dist/utils/ShadowMapViewer.js +103 -106
- package/dist/utils/ShadowMapViewer.mjs +103 -106
- package/dist/utils/SkeletonUtils.d.ts +5 -21
- package/dist/utils/SkeletonUtils.js +182 -263
- package/dist/utils/SkeletonUtils.mjs +183 -264
- package/dist/utils/UVsDebug.js +37 -42
- package/dist/utils/UVsDebug.mjs +37 -42
- package/dist/webxr/ARButton.d.ts +2 -1
- package/dist/webxr/OculusHandModel.d.ts +2 -1
- package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
- package/dist/webxr/OculusHandPointerModel.js +2 -2
- package/dist/webxr/OculusHandPointerModel.mjs +2 -2
- package/dist/webxr/VRButton.d.ts +2 -1
- package/dist/webxr/XRHandPrimitiveModel.js +2 -2
- package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
- package/package.json +5 -6
- package/dist/custom.d.ts +0 -5
- package/dist/loaders/NodeMaterialLoader.js +0 -146
- package/dist/loaders/NodeMaterialLoader.mjs +0 -146
- package/dist/nodes/Nodes.js +0 -347
- package/dist/nodes/Nodes.mjs +0 -347
- package/dist/nodes/ShaderNode.js +0 -408
- package/dist/nodes/ShaderNode.mjs +0 -408
- package/dist/nodes/accessors/BufferNode.js +0 -14
- package/dist/nodes/accessors/BufferNode.mjs +0 -15
- package/dist/nodes/accessors/CameraNode.js +0 -43
- package/dist/nodes/accessors/CameraNode.mjs +0 -44
- package/dist/nodes/accessors/CubeTextureNode.js +0 -41
- package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
- package/dist/nodes/accessors/MaterialNode.js +0 -70
- package/dist/nodes/accessors/MaterialNode.mjs +0 -71
- package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
- package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
- package/dist/nodes/accessors/ModelNode.js +0 -8
- package/dist/nodes/accessors/ModelNode.mjs +0 -9
- package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
- package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
- package/dist/nodes/accessors/NormalNode.js +0 -61
- package/dist/nodes/accessors/NormalNode.mjs +0 -62
- package/dist/nodes/accessors/Object3DNode.js +0 -75
- package/dist/nodes/accessors/Object3DNode.mjs +0 -76
- package/dist/nodes/accessors/PointUVNode.js +0 -12
- package/dist/nodes/accessors/PointUVNode.mjs +0 -13
- package/dist/nodes/accessors/PositionNode.js +0 -64
- package/dist/nodes/accessors/PositionNode.mjs +0 -65
- package/dist/nodes/accessors/ReferenceNode.js +0 -36
- package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
- package/dist/nodes/accessors/ReflectNode.js +0 -42
- package/dist/nodes/accessors/ReflectNode.mjs +0 -43
- package/dist/nodes/accessors/SkinningNode.js +0 -57
- package/dist/nodes/accessors/SkinningNode.mjs +0 -58
- package/dist/nodes/accessors/TextureNode.js +0 -53
- package/dist/nodes/accessors/TextureNode.mjs +0 -54
- package/dist/nodes/accessors/UVNode.js +0 -22
- package/dist/nodes/accessors/UVNode.mjs +0 -23
- package/dist/nodes/core/ArrayUniformNode.js +0 -13
- package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
- package/dist/nodes/core/AttributeNode.js +0 -29
- package/dist/nodes/core/AttributeNode.mjs +0 -30
- package/dist/nodes/core/BypassNode.js +0 -21
- package/dist/nodes/core/BypassNode.mjs +0 -22
- package/dist/nodes/core/CodeNode.js +0 -27
- package/dist/nodes/core/CodeNode.mjs +0 -28
- package/dist/nodes/core/ConstNode.js +0 -13
- package/dist/nodes/core/ConstNode.mjs +0 -14
- package/dist/nodes/core/ContextNode.js +0 -21
- package/dist/nodes/core/ContextNode.mjs +0 -22
- package/dist/nodes/core/ExpressionNode.js +0 -18
- package/dist/nodes/core/ExpressionNode.mjs +0 -19
- package/dist/nodes/core/FunctionCallNode.js +0 -36
- package/dist/nodes/core/FunctionCallNode.mjs +0 -37
- package/dist/nodes/core/FunctionNode.js +0 -55
- package/dist/nodes/core/FunctionNode.mjs +0 -56
- package/dist/nodes/core/InputNode.js +0 -37
- package/dist/nodes/core/InputNode.mjs +0 -38
- package/dist/nodes/core/Node.js +0 -138
- package/dist/nodes/core/Node.mjs +0 -139
- package/dist/nodes/core/NodeAttribute.js +0 -9
- package/dist/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/nodes/core/NodeBuilder.js +0 -402
- package/dist/nodes/core/NodeBuilder.mjs +0 -402
- package/dist/nodes/core/NodeCode.js +0 -10
- package/dist/nodes/core/NodeCode.mjs +0 -11
- package/dist/nodes/core/NodeFrame.js +0 -34
- package/dist/nodes/core/NodeFrame.mjs +0 -35
- package/dist/nodes/core/NodeFunctionInput.js +0 -12
- package/dist/nodes/core/NodeFunctionInput.mjs +0 -13
- package/dist/nodes/core/NodeKeywords.js +0 -43
- package/dist/nodes/core/NodeKeywords.mjs +0 -44
- package/dist/nodes/core/NodeUniform.js +0 -17
- package/dist/nodes/core/NodeUniform.mjs +0 -18
- package/dist/nodes/core/NodeUtils.js +0 -57
- package/dist/nodes/core/NodeUtils.mjs +0 -57
- package/dist/nodes/core/NodeVar.js +0 -9
- package/dist/nodes/core/NodeVar.mjs +0 -10
- package/dist/nodes/core/NodeVary.js +0 -9
- package/dist/nodes/core/NodeVary.mjs +0 -10
- package/dist/nodes/core/PropertyNode.js +0 -20
- package/dist/nodes/core/PropertyNode.mjs +0 -21
- package/dist/nodes/core/TempNode.js +0 -24
- package/dist/nodes/core/TempNode.mjs +0 -25
- package/dist/nodes/core/UniformNode.js +0 -22
- package/dist/nodes/core/UniformNode.mjs +0 -23
- package/dist/nodes/core/VarNode.js +0 -30
- package/dist/nodes/core/VarNode.mjs +0 -31
- package/dist/nodes/core/VaryNode.js +0 -29
- package/dist/nodes/core/VaryNode.mjs +0 -30
- package/dist/nodes/core/constants.js +0 -24
- package/dist/nodes/core/constants.mjs +0 -24
- package/dist/nodes/display/ColorSpaceNode.js +0 -62
- package/dist/nodes/display/ColorSpaceNode.mjs +0 -62
- package/dist/nodes/display/NormalMapNode.js +0 -53
- package/dist/nodes/display/NormalMapNode.mjs +0 -54
- package/dist/nodes/fog/FogNode.js +0 -14
- package/dist/nodes/fog/FogNode.mjs +0 -15
- package/dist/nodes/fog/FogRangeNode.js +0 -16
- package/dist/nodes/fog/FogRangeNode.mjs +0 -17
- package/dist/nodes/functions/BSDFs.js +0 -64
- package/dist/nodes/functions/BSDFs.mjs +0 -64
- package/dist/nodes/lights/LightContextNode.js +0 -34
- package/dist/nodes/lights/LightContextNode.mjs +0 -35
- package/dist/nodes/lights/LightNode.js +0 -57
- package/dist/nodes/lights/LightNode.mjs +0 -58
- package/dist/nodes/lights/LightsNode.js +0 -58
- package/dist/nodes/lights/LightsNode.mjs +0 -59
- package/dist/nodes/loaders/NodeLoader.js +0 -195
- package/dist/nodes/loaders/NodeLoader.mjs +0 -196
- package/dist/nodes/loaders/NodeMaterialLoader.js +0 -23
- package/dist/nodes/loaders/NodeMaterialLoader.mjs +0 -24
- package/dist/nodes/loaders/NodeObjectLoader.js +0 -39
- package/dist/nodes/loaders/NodeObjectLoader.mjs +0 -40
- package/dist/nodes/materials/LineBasicNodeMaterial.js +0 -26
- package/dist/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
- package/dist/nodes/materials/Materials.js +0 -24
- package/dist/nodes/materials/Materials.mjs +0 -24
- package/dist/nodes/materials/MeshBasicNodeMaterial.js +0 -27
- package/dist/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
- package/dist/nodes/materials/MeshStandardNodeMaterial.js +0 -40
- package/dist/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
- package/dist/nodes/materials/NodeMaterial.js +0 -63
- package/dist/nodes/materials/NodeMaterial.mjs +0 -64
- package/dist/nodes/materials/PointsNodeMaterial.js +0 -29
- package/dist/nodes/materials/PointsNodeMaterial.mjs +0 -30
- package/dist/nodes/math/CondNode.js +0 -40
- package/dist/nodes/math/CondNode.mjs +0 -41
- package/dist/nodes/math/MathNode.js +0 -165
- package/dist/nodes/math/MathNode.mjs +0 -166
- package/dist/nodes/math/OperatorNode.js +0 -102
- package/dist/nodes/math/OperatorNode.mjs +0 -103
- package/dist/nodes/procedural/CheckerNode.js +0 -20
- package/dist/nodes/procedural/CheckerNode.mjs +0 -21
- package/dist/nodes/utils/ArrayElementNode.js +0 -18
- package/dist/nodes/utils/ArrayElementNode.mjs +0 -19
- package/dist/nodes/utils/ConvertNode.js +0 -24
- package/dist/nodes/utils/ConvertNode.mjs +0 -25
- package/dist/nodes/utils/JoinNode.js +0 -25
- package/dist/nodes/utils/JoinNode.mjs +0 -26
- package/dist/nodes/utils/MatcapUVNode.js +0 -15
- package/dist/nodes/utils/MatcapUVNode.mjs +0 -16
- package/dist/nodes/utils/OscNode.js +0 -49
- package/dist/nodes/utils/OscNode.mjs +0 -50
- package/dist/nodes/utils/SplitNode.js +0 -44
- package/dist/nodes/utils/SplitNode.mjs +0 -45
- package/dist/nodes/utils/SpriteSheetUVNode.js +0 -39
- package/dist/nodes/utils/SpriteSheetUVNode.mjs +0 -40
- package/dist/nodes/utils/TimerNode.js +0 -43
- package/dist/nodes/utils/TimerNode.mjs +0 -44
- package/dist/offscreen/jank.js +0 -26
- package/dist/offscreen/jank.mjs +0 -27
- package/dist/offscreen/offscreen.js +0 -8
- package/dist/offscreen/offscreen.mjs +0 -7
- package/dist/offscreen/scene.js +0 -68
- package/dist/offscreen/scene.mjs +0 -52
- package/dist/renderers/nodes/accessors/CameraNode.js +0 -62
- package/dist/renderers/nodes/accessors/CameraNode.mjs +0 -63
- package/dist/renderers/nodes/accessors/ModelNode.js +0 -60
- package/dist/renderers/nodes/accessors/ModelNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -20
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
- package/dist/renderers/nodes/accessors/NormalNode.js +0 -60
- package/dist/renderers/nodes/accessors/NormalNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/PositionNode.js +0 -29
- package/dist/renderers/nodes/accessors/PositionNode.mjs +0 -30
- package/dist/renderers/nodes/accessors/UVNode.js +0 -12
- package/dist/renderers/nodes/accessors/UVNode.mjs +0 -13
- package/dist/renderers/nodes/core/AttributeNode.js +0 -34
- package/dist/renderers/nodes/core/AttributeNode.mjs +0 -35
- package/dist/renderers/nodes/core/InputNode.js +0 -30
- package/dist/renderers/nodes/core/InputNode.mjs +0 -31
- package/dist/renderers/nodes/core/Node.js +0 -33
- package/dist/renderers/nodes/core/Node.mjs +0 -34
- package/dist/renderers/nodes/core/NodeAttribute.js +0 -9
- package/dist/renderers/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/renderers/nodes/core/NodeBuilder.js +0 -248
- package/dist/renderers/nodes/core/NodeBuilder.mjs +0 -249
- package/dist/renderers/nodes/core/NodeFrame.js +0 -34
- package/dist/renderers/nodes/core/NodeFrame.mjs +0 -35
- package/dist/renderers/nodes/core/NodeSlot.js +0 -9
- package/dist/renderers/nodes/core/NodeSlot.mjs +0 -10
- package/dist/renderers/nodes/core/NodeUniform.js +0 -17
- package/dist/renderers/nodes/core/NodeUniform.mjs +0 -18
- package/dist/renderers/nodes/core/NodeVary.js +0 -10
- package/dist/renderers/nodes/core/NodeVary.mjs +0 -11
- package/dist/renderers/nodes/core/VaryNode.js +0 -21
- package/dist/renderers/nodes/core/VaryNode.mjs +0 -22
- package/dist/renderers/nodes/core/constants.js +0 -22
- package/dist/renderers/nodes/core/constants.mjs +0 -22
- package/dist/renderers/nodes/inputs/ColorNode.js +0 -10
- package/dist/renderers/nodes/inputs/ColorNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/FloatNode.js +0 -10
- package/dist/renderers/nodes/inputs/FloatNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Matrix4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/TextureNode.js +0 -19
- package/dist/renderers/nodes/inputs/TextureNode.mjs +0 -20
- package/dist/renderers/nodes/inputs/Vector2Node.js +0 -10
- package/dist/renderers/nodes/inputs/Vector2Node.mjs +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector4Node.mjs +0 -12
- package/dist/renderers/nodes/math/MathNode.js +0 -54
- package/dist/renderers/nodes/math/MathNode.mjs +0 -55
- package/dist/renderers/nodes/math/OperatorNode.js +0 -41
- package/dist/renderers/nodes/math/OperatorNode.mjs +0 -42
- package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
- package/dist/renderers/nodes/utils/SwitchNode.mjs +0 -20
- package/dist/renderers/nodes/utils/TimerNode.js +0 -13
- package/dist/renderers/nodes/utils/TimerNode.mjs +0 -14
- package/dist/renderers/webgpu/WebGPU.js +0 -23
- package/dist/renderers/webgpu/WebGPU.mjs +0 -24
- package/dist/renderers/webgpu/WebGPUAttributes.js +0 -68
- package/dist/renderers/webgpu/WebGPUAttributes.mjs +0 -69
- package/dist/renderers/webgpu/WebGPUBackground.js +0 -60
- package/dist/renderers/webgpu/WebGPUBackground.mjs +0 -61
- package/dist/renderers/webgpu/WebGPUBinding.js +0 -13
- package/dist/renderers/webgpu/WebGPUBinding.mjs +0 -14
- package/dist/renderers/webgpu/WebGPUBindings.js +0 -154
- package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
- package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
- package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
- package/dist/renderers/webgpu/WebGPUGeometries.mjs +0 -41
- package/dist/renderers/webgpu/WebGPUInfo.js +0 -45
- package/dist/renderers/webgpu/WebGPUInfo.mjs +0 -46
- package/dist/renderers/webgpu/WebGPUObjects.js +0 -24
- package/dist/renderers/webgpu/WebGPUObjects.mjs +0 -25
- package/dist/renderers/webgpu/WebGPUProperties.js +0 -21
- package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
- package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
- package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
- package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
- package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
- package/dist/renderers/webgpu/WebGPUSampler.js +0 -14
- package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUStorageBuffer.js +0 -14
- package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
- package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
- package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
- package/dist/renderers/webgpu/WebGPUTextures.mjs +0 -484
- package/dist/renderers/webgpu/WebGPUUniform.js +0 -81
- package/dist/renderers/webgpu/WebGPUUniform.mjs +0 -81
- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
- package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
- package/dist/renderers/webgpu/constants.js +0 -241
- package/dist/renderers/webgpu/constants.mjs +0 -241
- package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
- package/dist/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -14
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
- package/dist/renderers/webgpu/nodes/WebGPUNodes.js +0 -39
- package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
@@ -5,92 +5,91 @@ const Pass = require("./Pass.js");
|
|
5
5
|
const CopyShader = require("../shaders/CopyShader.js");
|
6
6
|
const LuminosityShader = require("../shaders/LuminosityShader.js");
|
7
7
|
const ToneMapShader = require("../shaders/ToneMapShader.js");
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
15
|
-
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
76
|
-
|
77
|
-
|
78
|
-
|
79
|
-
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
88
|
-
|
89
|
-
|
90
|
-
|
91
|
-
|
92
|
-
|
93
|
-
render: function(renderer, writeBuffer, readBuffer, deltaTime) {
|
8
|
+
class AdaptiveToneMappingPass extends Pass.Pass {
|
9
|
+
constructor(adaptive, resolution) {
|
10
|
+
super();
|
11
|
+
this.resolution = resolution !== void 0 ? resolution : 256;
|
12
|
+
this.needsInit = true;
|
13
|
+
this.adaptive = adaptive !== void 0 ? !!adaptive : true;
|
14
|
+
this.luminanceRT = null;
|
15
|
+
this.previousLuminanceRT = null;
|
16
|
+
this.currentLuminanceRT = null;
|
17
|
+
const copyShader = CopyShader.CopyShader;
|
18
|
+
this.copyUniforms = THREE.UniformsUtils.clone(copyShader.uniforms);
|
19
|
+
this.materialCopy = new THREE.ShaderMaterial({
|
20
|
+
uniforms: this.copyUniforms,
|
21
|
+
vertexShader: copyShader.vertexShader,
|
22
|
+
fragmentShader: copyShader.fragmentShader,
|
23
|
+
blending: THREE.NoBlending,
|
24
|
+
depthTest: false
|
25
|
+
});
|
26
|
+
this.materialLuminance = new THREE.ShaderMaterial({
|
27
|
+
uniforms: THREE.UniformsUtils.clone(LuminosityShader.LuminosityShader.uniforms),
|
28
|
+
vertexShader: LuminosityShader.LuminosityShader.vertexShader,
|
29
|
+
fragmentShader: LuminosityShader.LuminosityShader.fragmentShader,
|
30
|
+
blending: THREE.NoBlending
|
31
|
+
});
|
32
|
+
this.adaptLuminanceShader = {
|
33
|
+
defines: {
|
34
|
+
MIP_LEVEL_1X1: (Math.log(this.resolution) / Math.log(2)).toFixed(1)
|
35
|
+
},
|
36
|
+
uniforms: {
|
37
|
+
lastLum: { value: null },
|
38
|
+
currentLum: { value: null },
|
39
|
+
minLuminance: { value: 0.01 },
|
40
|
+
delta: { value: 0.016 },
|
41
|
+
tau: { value: 1 }
|
42
|
+
},
|
43
|
+
vertexShader: `varying vec2 vUv;
|
44
|
+
|
45
|
+
void main() {
|
46
|
+
|
47
|
+
vUv = uv;
|
48
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
49
|
+
|
50
|
+
}`,
|
51
|
+
fragmentShader: `varying vec2 vUv;
|
52
|
+
|
53
|
+
uniform sampler2D lastLum;
|
54
|
+
uniform sampler2D currentLum;
|
55
|
+
uniform float minLuminance;
|
56
|
+
uniform float delta;
|
57
|
+
uniform float tau;
|
58
|
+
|
59
|
+
void main() {
|
60
|
+
|
61
|
+
vec4 lastLum = texture2D( lastLum, vUv, MIP_LEVEL_1X1 );
|
62
|
+
vec4 currentLum = texture2D( currentLum, vUv, MIP_LEVEL_1X1 );
|
63
|
+
|
64
|
+
float fLastLum = max( minLuminance, lastLum.r );
|
65
|
+
float fCurrentLum = max( minLuminance, currentLum.r );
|
66
|
+
|
67
|
+
//The adaption seems to work better in extreme lighting differences
|
68
|
+
//if the input luminance is squared.
|
69
|
+
fCurrentLum *= fCurrentLum;
|
70
|
+
|
71
|
+
// Adapt the luminance using Pattanaik's technique
|
72
|
+
float fAdaptedLum = fLastLum + (fCurrentLum - fLastLum) * (1.0 - exp(-delta * tau));
|
73
|
+
// "fAdaptedLum = sqrt(fAdaptedLum);
|
74
|
+
gl_FragColor.r = fAdaptedLum;
|
75
|
+
}`
|
76
|
+
};
|
77
|
+
this.materialAdaptiveLum = new THREE.ShaderMaterial({
|
78
|
+
uniforms: THREE.UniformsUtils.clone(this.adaptLuminanceShader.uniforms),
|
79
|
+
vertexShader: this.adaptLuminanceShader.vertexShader,
|
80
|
+
fragmentShader: this.adaptLuminanceShader.fragmentShader,
|
81
|
+
defines: Object.assign({}, this.adaptLuminanceShader.defines),
|
82
|
+
blending: THREE.NoBlending
|
83
|
+
});
|
84
|
+
this.materialToneMap = new THREE.ShaderMaterial({
|
85
|
+
uniforms: THREE.UniformsUtils.clone(ToneMapShader.ToneMapShader.uniforms),
|
86
|
+
vertexShader: ToneMapShader.ToneMapShader.vertexShader,
|
87
|
+
fragmentShader: ToneMapShader.ToneMapShader.fragmentShader,
|
88
|
+
blending: THREE.NoBlending
|
89
|
+
});
|
90
|
+
this.fsQuad = new Pass.FullScreenQuad(null);
|
91
|
+
}
|
92
|
+
render(renderer, writeBuffer, readBuffer, deltaTime) {
|
94
93
|
if (this.needsInit) {
|
95
94
|
this.reset(renderer);
|
96
95
|
this.luminanceRT.texture.type = readBuffer.texture.type;
|
@@ -125,8 +124,8 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.Pass.protot
|
|
125
124
|
renderer.clear();
|
126
125
|
this.fsQuad.render(renderer);
|
127
126
|
}
|
128
|
-
}
|
129
|
-
reset
|
127
|
+
}
|
128
|
+
reset() {
|
130
129
|
if (this.luminanceRT) {
|
131
130
|
this.luminanceRT.dispose();
|
132
131
|
}
|
@@ -136,19 +135,13 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.Pass.protot
|
|
136
135
|
if (this.previousLuminanceRT) {
|
137
136
|
this.previousLuminanceRT.dispose();
|
138
137
|
}
|
139
|
-
|
140
|
-
minFilter: THREE.LinearFilter,
|
141
|
-
magFilter: THREE.LinearFilter,
|
142
|
-
format: THREE.RGBAFormat
|
143
|
-
};
|
144
|
-
this.luminanceRT = new THREE.WebGLRenderTarget(this.resolution, this.resolution, pars);
|
138
|
+
this.luminanceRT = new THREE.WebGLRenderTarget(this.resolution, this.resolution);
|
145
139
|
this.luminanceRT.texture.name = "AdaptiveToneMappingPass.l";
|
146
140
|
this.luminanceRT.texture.generateMipmaps = false;
|
147
|
-
this.previousLuminanceRT = new THREE.WebGLRenderTarget(this.resolution, this.resolution
|
141
|
+
this.previousLuminanceRT = new THREE.WebGLRenderTarget(this.resolution, this.resolution);
|
148
142
|
this.previousLuminanceRT.texture.name = "AdaptiveToneMappingPass.pl";
|
149
143
|
this.previousLuminanceRT.texture.generateMipmaps = false;
|
150
|
-
pars
|
151
|
-
pars.generateMipmaps = true;
|
144
|
+
const pars = { minFilter: THREE.LinearMipmapLinearFilter, generateMipmaps: true };
|
152
145
|
this.currentLuminanceRT = new THREE.WebGLRenderTarget(this.resolution, this.resolution, pars);
|
153
146
|
this.currentLuminanceRT.texture.name = "AdaptiveToneMappingPass.cl";
|
154
147
|
if (this.adaptive) {
|
@@ -159,8 +152,8 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.Pass.protot
|
|
159
152
|
this.materialLuminance.needsUpdate = true;
|
160
153
|
this.materialAdaptiveLum.needsUpdate = true;
|
161
154
|
this.materialToneMap.needsUpdate = true;
|
162
|
-
}
|
163
|
-
setAdaptive
|
155
|
+
}
|
156
|
+
setAdaptive(adaptive) {
|
164
157
|
if (adaptive) {
|
165
158
|
this.adaptive = true;
|
166
159
|
this.materialToneMap.defines["ADAPTED_LUMINANCE"] = "";
|
@@ -171,34 +164,34 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.Pass.protot
|
|
171
164
|
this.materialToneMap.uniforms.luminanceMap.value = null;
|
172
165
|
}
|
173
166
|
this.materialToneMap.needsUpdate = true;
|
174
|
-
}
|
175
|
-
setAdaptionRate
|
167
|
+
}
|
168
|
+
setAdaptionRate(rate) {
|
176
169
|
if (rate) {
|
177
170
|
this.materialAdaptiveLum.uniforms.tau.value = Math.abs(rate);
|
178
171
|
}
|
179
|
-
}
|
180
|
-
setMinLuminance
|
172
|
+
}
|
173
|
+
setMinLuminance(minLum) {
|
181
174
|
if (minLum) {
|
182
175
|
this.materialToneMap.uniforms.minLuminance.value = minLum;
|
183
176
|
this.materialAdaptiveLum.uniforms.minLuminance.value = minLum;
|
184
177
|
}
|
185
|
-
}
|
186
|
-
setMaxLuminance
|
178
|
+
}
|
179
|
+
setMaxLuminance(maxLum) {
|
187
180
|
if (maxLum) {
|
188
181
|
this.materialToneMap.uniforms.maxLuminance.value = maxLum;
|
189
182
|
}
|
190
|
-
}
|
191
|
-
setAverageLuminance
|
183
|
+
}
|
184
|
+
setAverageLuminance(avgLum) {
|
192
185
|
if (avgLum) {
|
193
186
|
this.materialToneMap.uniforms.averageLuminance.value = avgLum;
|
194
187
|
}
|
195
|
-
}
|
196
|
-
setMiddleGrey
|
188
|
+
}
|
189
|
+
setMiddleGrey(middleGrey) {
|
197
190
|
if (middleGrey) {
|
198
191
|
this.materialToneMap.uniforms.middleGrey.value = middleGrey;
|
199
192
|
}
|
200
|
-
}
|
201
|
-
dispose
|
193
|
+
}
|
194
|
+
dispose() {
|
202
195
|
if (this.luminanceRT) {
|
203
196
|
this.luminanceRT.dispose();
|
204
197
|
}
|
@@ -221,5 +214,5 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.Pass.protot
|
|
221
214
|
this.materialToneMap.dispose();
|
222
215
|
}
|
223
216
|
}
|
224
|
-
}
|
217
|
+
}
|
225
218
|
exports.AdaptiveToneMappingPass = AdaptiveToneMappingPass;
|
@@ -1,94 +1,93 @@
|
|
1
|
-
import { UniformsUtils, ShaderMaterial, NoBlending,
|
2
|
-
import {
|
1
|
+
import { UniformsUtils, ShaderMaterial, NoBlending, WebGLRenderTarget, LinearMipmapLinearFilter, MeshBasicMaterial } from "three";
|
2
|
+
import { Pass, FullScreenQuad } from "./Pass.mjs";
|
3
3
|
import { CopyShader } from "../shaders/CopyShader.mjs";
|
4
4
|
import { LuminosityShader } from "../shaders/LuminosityShader.mjs";
|
5
5
|
import { ToneMapShader } from "../shaders/ToneMapShader.mjs";
|
6
|
-
|
7
|
-
|
8
|
-
|
9
|
-
|
10
|
-
|
11
|
-
|
12
|
-
|
13
|
-
|
14
|
-
|
15
|
-
|
16
|
-
|
17
|
-
|
18
|
-
|
19
|
-
|
20
|
-
|
21
|
-
|
22
|
-
|
23
|
-
|
24
|
-
|
25
|
-
|
26
|
-
|
27
|
-
|
28
|
-
|
29
|
-
|
30
|
-
|
31
|
-
|
32
|
-
|
33
|
-
|
34
|
-
|
35
|
-
|
36
|
-
|
37
|
-
|
38
|
-
|
39
|
-
|
40
|
-
|
41
|
-
|
42
|
-
|
43
|
-
|
44
|
-
|
45
|
-
|
46
|
-
|
47
|
-
|
48
|
-
|
49
|
-
|
50
|
-
|
51
|
-
|
52
|
-
|
53
|
-
|
54
|
-
|
55
|
-
|
56
|
-
|
57
|
-
|
58
|
-
|
59
|
-
|
60
|
-
|
61
|
-
|
62
|
-
|
63
|
-
|
64
|
-
|
65
|
-
|
66
|
-
|
67
|
-
|
68
|
-
|
69
|
-
|
70
|
-
|
71
|
-
|
72
|
-
|
73
|
-
|
74
|
-
|
75
|
-
|
76
|
-
|
77
|
-
|
78
|
-
|
79
|
-
|
80
|
-
|
81
|
-
|
82
|
-
|
83
|
-
|
84
|
-
|
85
|
-
|
86
|
-
|
87
|
-
|
88
|
-
|
89
|
-
|
90
|
-
|
91
|
-
render: function(renderer, writeBuffer, readBuffer, deltaTime) {
|
6
|
+
class AdaptiveToneMappingPass extends Pass {
|
7
|
+
constructor(adaptive, resolution) {
|
8
|
+
super();
|
9
|
+
this.resolution = resolution !== void 0 ? resolution : 256;
|
10
|
+
this.needsInit = true;
|
11
|
+
this.adaptive = adaptive !== void 0 ? !!adaptive : true;
|
12
|
+
this.luminanceRT = null;
|
13
|
+
this.previousLuminanceRT = null;
|
14
|
+
this.currentLuminanceRT = null;
|
15
|
+
const copyShader = CopyShader;
|
16
|
+
this.copyUniforms = UniformsUtils.clone(copyShader.uniforms);
|
17
|
+
this.materialCopy = new ShaderMaterial({
|
18
|
+
uniforms: this.copyUniforms,
|
19
|
+
vertexShader: copyShader.vertexShader,
|
20
|
+
fragmentShader: copyShader.fragmentShader,
|
21
|
+
blending: NoBlending,
|
22
|
+
depthTest: false
|
23
|
+
});
|
24
|
+
this.materialLuminance = new ShaderMaterial({
|
25
|
+
uniforms: UniformsUtils.clone(LuminosityShader.uniforms),
|
26
|
+
vertexShader: LuminosityShader.vertexShader,
|
27
|
+
fragmentShader: LuminosityShader.fragmentShader,
|
28
|
+
blending: NoBlending
|
29
|
+
});
|
30
|
+
this.adaptLuminanceShader = {
|
31
|
+
defines: {
|
32
|
+
MIP_LEVEL_1X1: (Math.log(this.resolution) / Math.log(2)).toFixed(1)
|
33
|
+
},
|
34
|
+
uniforms: {
|
35
|
+
lastLum: { value: null },
|
36
|
+
currentLum: { value: null },
|
37
|
+
minLuminance: { value: 0.01 },
|
38
|
+
delta: { value: 0.016 },
|
39
|
+
tau: { value: 1 }
|
40
|
+
},
|
41
|
+
vertexShader: `varying vec2 vUv;
|
42
|
+
|
43
|
+
void main() {
|
44
|
+
|
45
|
+
vUv = uv;
|
46
|
+
gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
|
47
|
+
|
48
|
+
}`,
|
49
|
+
fragmentShader: `varying vec2 vUv;
|
50
|
+
|
51
|
+
uniform sampler2D lastLum;
|
52
|
+
uniform sampler2D currentLum;
|
53
|
+
uniform float minLuminance;
|
54
|
+
uniform float delta;
|
55
|
+
uniform float tau;
|
56
|
+
|
57
|
+
void main() {
|
58
|
+
|
59
|
+
vec4 lastLum = texture2D( lastLum, vUv, MIP_LEVEL_1X1 );
|
60
|
+
vec4 currentLum = texture2D( currentLum, vUv, MIP_LEVEL_1X1 );
|
61
|
+
|
62
|
+
float fLastLum = max( minLuminance, lastLum.r );
|
63
|
+
float fCurrentLum = max( minLuminance, currentLum.r );
|
64
|
+
|
65
|
+
//The adaption seems to work better in extreme lighting differences
|
66
|
+
//if the input luminance is squared.
|
67
|
+
fCurrentLum *= fCurrentLum;
|
68
|
+
|
69
|
+
// Adapt the luminance using Pattanaik's technique
|
70
|
+
float fAdaptedLum = fLastLum + (fCurrentLum - fLastLum) * (1.0 - exp(-delta * tau));
|
71
|
+
// "fAdaptedLum = sqrt(fAdaptedLum);
|
72
|
+
gl_FragColor.r = fAdaptedLum;
|
73
|
+
}`
|
74
|
+
};
|
75
|
+
this.materialAdaptiveLum = new ShaderMaterial({
|
76
|
+
uniforms: UniformsUtils.clone(this.adaptLuminanceShader.uniforms),
|
77
|
+
vertexShader: this.adaptLuminanceShader.vertexShader,
|
78
|
+
fragmentShader: this.adaptLuminanceShader.fragmentShader,
|
79
|
+
defines: Object.assign({}, this.adaptLuminanceShader.defines),
|
80
|
+
blending: NoBlending
|
81
|
+
});
|
82
|
+
this.materialToneMap = new ShaderMaterial({
|
83
|
+
uniforms: UniformsUtils.clone(ToneMapShader.uniforms),
|
84
|
+
vertexShader: ToneMapShader.vertexShader,
|
85
|
+
fragmentShader: ToneMapShader.fragmentShader,
|
86
|
+
blending: NoBlending
|
87
|
+
});
|
88
|
+
this.fsQuad = new FullScreenQuad(null);
|
89
|
+
}
|
90
|
+
render(renderer, writeBuffer, readBuffer, deltaTime) {
|
92
91
|
if (this.needsInit) {
|
93
92
|
this.reset(renderer);
|
94
93
|
this.luminanceRT.texture.type = readBuffer.texture.type;
|
@@ -123,8 +122,8 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.prototype),
|
|
123
122
|
renderer.clear();
|
124
123
|
this.fsQuad.render(renderer);
|
125
124
|
}
|
126
|
-
}
|
127
|
-
reset
|
125
|
+
}
|
126
|
+
reset() {
|
128
127
|
if (this.luminanceRT) {
|
129
128
|
this.luminanceRT.dispose();
|
130
129
|
}
|
@@ -134,19 +133,13 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.prototype),
|
|
134
133
|
if (this.previousLuminanceRT) {
|
135
134
|
this.previousLuminanceRT.dispose();
|
136
135
|
}
|
137
|
-
|
138
|
-
minFilter: LinearFilter,
|
139
|
-
magFilter: LinearFilter,
|
140
|
-
format: RGBAFormat
|
141
|
-
};
|
142
|
-
this.luminanceRT = new WebGLRenderTarget(this.resolution, this.resolution, pars);
|
136
|
+
this.luminanceRT = new WebGLRenderTarget(this.resolution, this.resolution);
|
143
137
|
this.luminanceRT.texture.name = "AdaptiveToneMappingPass.l";
|
144
138
|
this.luminanceRT.texture.generateMipmaps = false;
|
145
|
-
this.previousLuminanceRT = new WebGLRenderTarget(this.resolution, this.resolution
|
139
|
+
this.previousLuminanceRT = new WebGLRenderTarget(this.resolution, this.resolution);
|
146
140
|
this.previousLuminanceRT.texture.name = "AdaptiveToneMappingPass.pl";
|
147
141
|
this.previousLuminanceRT.texture.generateMipmaps = false;
|
148
|
-
pars
|
149
|
-
pars.generateMipmaps = true;
|
142
|
+
const pars = { minFilter: LinearMipmapLinearFilter, generateMipmaps: true };
|
150
143
|
this.currentLuminanceRT = new WebGLRenderTarget(this.resolution, this.resolution, pars);
|
151
144
|
this.currentLuminanceRT.texture.name = "AdaptiveToneMappingPass.cl";
|
152
145
|
if (this.adaptive) {
|
@@ -157,8 +150,8 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.prototype),
|
|
157
150
|
this.materialLuminance.needsUpdate = true;
|
158
151
|
this.materialAdaptiveLum.needsUpdate = true;
|
159
152
|
this.materialToneMap.needsUpdate = true;
|
160
|
-
}
|
161
|
-
setAdaptive
|
153
|
+
}
|
154
|
+
setAdaptive(adaptive) {
|
162
155
|
if (adaptive) {
|
163
156
|
this.adaptive = true;
|
164
157
|
this.materialToneMap.defines["ADAPTED_LUMINANCE"] = "";
|
@@ -169,34 +162,34 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.prototype),
|
|
169
162
|
this.materialToneMap.uniforms.luminanceMap.value = null;
|
170
163
|
}
|
171
164
|
this.materialToneMap.needsUpdate = true;
|
172
|
-
}
|
173
|
-
setAdaptionRate
|
165
|
+
}
|
166
|
+
setAdaptionRate(rate) {
|
174
167
|
if (rate) {
|
175
168
|
this.materialAdaptiveLum.uniforms.tau.value = Math.abs(rate);
|
176
169
|
}
|
177
|
-
}
|
178
|
-
setMinLuminance
|
170
|
+
}
|
171
|
+
setMinLuminance(minLum) {
|
179
172
|
if (minLum) {
|
180
173
|
this.materialToneMap.uniforms.minLuminance.value = minLum;
|
181
174
|
this.materialAdaptiveLum.uniforms.minLuminance.value = minLum;
|
182
175
|
}
|
183
|
-
}
|
184
|
-
setMaxLuminance
|
176
|
+
}
|
177
|
+
setMaxLuminance(maxLum) {
|
185
178
|
if (maxLum) {
|
186
179
|
this.materialToneMap.uniforms.maxLuminance.value = maxLum;
|
187
180
|
}
|
188
|
-
}
|
189
|
-
setAverageLuminance
|
181
|
+
}
|
182
|
+
setAverageLuminance(avgLum) {
|
190
183
|
if (avgLum) {
|
191
184
|
this.materialToneMap.uniforms.averageLuminance.value = avgLum;
|
192
185
|
}
|
193
|
-
}
|
194
|
-
setMiddleGrey
|
186
|
+
}
|
187
|
+
setMiddleGrey(middleGrey) {
|
195
188
|
if (middleGrey) {
|
196
189
|
this.materialToneMap.uniforms.middleGrey.value = middleGrey;
|
197
190
|
}
|
198
|
-
}
|
199
|
-
dispose
|
191
|
+
}
|
192
|
+
dispose() {
|
200
193
|
if (this.luminanceRT) {
|
201
194
|
this.luminanceRT.dispose();
|
202
195
|
}
|
@@ -219,7 +212,7 @@ AdaptiveToneMappingPass.prototype = Object.assign(Object.create(Pass.prototype),
|
|
219
212
|
this.materialToneMap.dispose();
|
220
213
|
}
|
221
214
|
}
|
222
|
-
}
|
215
|
+
}
|
223
216
|
export {
|
224
217
|
AdaptiveToneMappingPass
|
225
218
|
};
|
@@ -3,7 +3,7 @@
|
|
3
3
|
*/
|
4
4
|
import { Pass, FullScreenQuad } from './Pass';
|
5
5
|
import { MeshDepthMaterial, PerspectiveCamera, Scene, ShaderMaterial, WebGLRenderer, WebGLRenderTarget } from 'three';
|
6
|
-
|
6
|
+
type BokehPassParams = {
|
7
7
|
focus?: number;
|
8
8
|
aspect?: number;
|
9
9
|
aperture?: number;
|
@@ -1,10 +1,10 @@
|
|
1
1
|
import { Pass } from './Pass';
|
2
|
-
import {
|
2
|
+
import { Color, WebGLRenderer, WebGLRenderTarget } from 'three';
|
3
3
|
declare class ClearPass extends Pass {
|
4
|
-
clearColor:
|
4
|
+
clearColor: Color | string | number;
|
5
5
|
clearAlpha: number;
|
6
6
|
private _oldClearColor;
|
7
|
-
constructor(clearColor?:
|
7
|
+
constructor(clearColor?: Color | string | number, clearAlpha?: number);
|
8
8
|
render(renderer: WebGLRenderer, writeBuffer: WebGLRenderTarget, readBuffer: WebGLRenderTarget): void;
|
9
9
|
}
|
10
10
|
export { ClearPass };
|