three-stdlib 2.22.8 → 2.22.10

Sign up to get free protection for your applications and to get access to all the features.
Files changed (629) hide show
  1. package/dist/animation/AnimationClipCreator.js +49 -50
  2. package/dist/animation/AnimationClipCreator.mjs +49 -50
  3. package/dist/animation/CCDIKSolver.d.ts +9 -4
  4. package/dist/animation/CCDIKSolver.js +193 -148
  5. package/dist/animation/CCDIKSolver.mjs +194 -149
  6. package/dist/animation/MMDAnimationHelper.js +613 -515
  7. package/dist/animation/MMDAnimationHelper.mjs +613 -515
  8. package/dist/animation/MMDPhysics.d.ts +6 -1
  9. package/dist/animation/MMDPhysics.js +728 -718
  10. package/dist/animation/MMDPhysics.mjs +729 -719
  11. package/dist/cameras/CinematicCamera.d.ts +2 -2
  12. package/dist/controls/ArcballControls.d.ts +1 -1
  13. package/dist/controls/ArcballControls.js +38 -44
  14. package/dist/controls/ArcballControls.mjs +39 -45
  15. package/dist/controls/DeviceOrientationControls.js +2 -1
  16. package/dist/controls/DeviceOrientationControls.mjs +2 -1
  17. package/dist/controls/FirstPersonControls.d.ts +1 -1
  18. package/dist/controls/FirstPersonControls.js +1 -1
  19. package/dist/controls/FirstPersonControls.mjs +1 -1
  20. package/dist/controls/PointerLockControls.js +2 -2
  21. package/dist/controls/PointerLockControls.mjs +2 -2
  22. package/dist/controls/TransformControls.d.ts +1 -1
  23. package/dist/controls/experimental/CameraControls.d.ts +1 -1
  24. package/dist/csm/CSM.js +4 -4
  25. package/dist/csm/CSM.mjs +4 -4
  26. package/dist/csm/CSMFrustum.js +1 -1
  27. package/dist/csm/CSMFrustum.mjs +1 -1
  28. package/dist/csm/CSMShader.js +14 -10
  29. package/dist/csm/CSMShader.mjs +14 -10
  30. package/dist/curves/CurveExtras.js +52 -62
  31. package/dist/curves/CurveExtras.mjs +53 -63
  32. package/dist/curves/NURBSUtils.d.ts +18 -20
  33. package/dist/curves/NURBSUtils.js +17 -17
  34. package/dist/curves/NURBSUtils.mjs +17 -17
  35. package/dist/deprecated/Geometry.js +26 -26
  36. package/dist/deprecated/Geometry.mjs +27 -27
  37. package/dist/effects/AnaglyphEffect.js +95 -114
  38. package/dist/effects/AnaglyphEffect.mjs +95 -114
  39. package/dist/effects/AsciiEffect.js +144 -162
  40. package/dist/effects/AsciiEffect.mjs +144 -162
  41. package/dist/effects/OutlineEffect.js +253 -276
  42. package/dist/effects/OutlineEffect.mjs +253 -276
  43. package/dist/effects/ParallaxBarrierEffect.js +61 -60
  44. package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
  45. package/dist/effects/PeppersGhostEffect.js +84 -81
  46. package/dist/effects/PeppersGhostEffect.mjs +84 -81
  47. package/dist/effects/StereoEffect.js +31 -28
  48. package/dist/effects/StereoEffect.mjs +31 -28
  49. package/dist/environments/RoomEnvironment.d.ts +6 -5
  50. package/dist/exporters/GLTFExporter.d.ts +109 -441
  51. package/dist/exporters/GLTFExporter.js +912 -581
  52. package/dist/exporters/GLTFExporter.mjs +912 -581
  53. package/dist/geometries/ConvexGeometry.js +0 -3
  54. package/dist/geometries/ConvexGeometry.mjs +0 -3
  55. package/dist/geometries/LightningStrike.d.ts +3 -3
  56. package/dist/geometries/LightningStrike.js +80 -75
  57. package/dist/geometries/LightningStrike.mjs +80 -75
  58. package/dist/geometries/ParametricGeometries.js +75 -74
  59. package/dist/geometries/ParametricGeometries.mjs +75 -74
  60. package/dist/geometries/RoundedBoxGeometry.js +1 -1
  61. package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
  62. package/dist/geometries/TextGeometry.d.ts +1 -1
  63. package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
  64. package/dist/helpers/RectAreaLightHelper.js +2 -2
  65. package/dist/helpers/RectAreaLightHelper.mjs +2 -2
  66. package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
  67. package/dist/helpers/VertexNormalsHelper.js +15 -22
  68. package/dist/helpers/VertexNormalsHelper.mjs +16 -23
  69. package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
  70. package/dist/helpers/VertexTangentsHelper.js +12 -14
  71. package/dist/helpers/VertexTangentsHelper.mjs +12 -14
  72. package/dist/index.d.ts +1 -66
  73. package/dist/index.js +5 -370
  74. package/dist/index.mjs +9 -374
  75. package/dist/interactive/InteractiveGroup.js +1 -1
  76. package/dist/interactive/InteractiveGroup.mjs +1 -1
  77. package/dist/interactive/SelectionBox.js +122 -125
  78. package/dist/interactive/SelectionBox.mjs +122 -125
  79. package/dist/interactive/SelectionHelper.js +45 -48
  80. package/dist/interactive/SelectionHelper.mjs +45 -48
  81. package/dist/libs/MeshoptDecoder.d.ts +1 -1
  82. package/dist/libs/MotionControllers.d.ts +15 -14
  83. package/dist/libs/MotionControllers.js +10 -10
  84. package/dist/libs/MotionControllers.mjs +10 -10
  85. package/dist/lights/LightProbeGenerator.js +43 -43
  86. package/dist/lights/LightProbeGenerator.mjs +43 -43
  87. package/dist/lights/RectAreaLightUniformsLib.js +9 -5
  88. package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
  89. package/dist/lines/LineMaterial.js +271 -271
  90. package/dist/lines/LineMaterial.mjs +272 -272
  91. package/dist/lines/LineSegments2.js +12 -12
  92. package/dist/lines/LineSegments2.mjs +12 -12
  93. package/dist/lines/LineSegmentsGeometry.js +2 -2
  94. package/dist/lines/LineSegmentsGeometry.mjs +2 -2
  95. package/dist/lines/Wireframe.js +2 -2
  96. package/dist/lines/Wireframe.mjs +2 -2
  97. package/dist/loaders/3DMLoader.d.ts +2 -1
  98. package/dist/loaders/3MFLoader.d.ts +2 -1
  99. package/dist/loaders/AMFLoader.d.ts +2 -1
  100. package/dist/loaders/AssimpLoader.d.ts +20 -0
  101. package/dist/loaders/AssimpLoader.js +520 -482
  102. package/dist/loaders/AssimpLoader.mjs +520 -482
  103. package/dist/loaders/BVHLoader.d.ts +2 -1
  104. package/dist/loaders/BasisTextureLoader.d.ts +2 -1
  105. package/dist/loaders/BasisTextureLoader.js +23 -14
  106. package/dist/loaders/BasisTextureLoader.mjs +24 -15
  107. package/dist/loaders/ColladaLoader.d.ts +2 -1
  108. package/dist/loaders/DRACOLoader.d.ts +2 -1
  109. package/dist/loaders/FBXLoader.d.ts +2 -1
  110. package/dist/loaders/FBXLoader.js +2 -2
  111. package/dist/loaders/FBXLoader.mjs +2 -2
  112. package/dist/loaders/FontLoader.d.ts +4 -4
  113. package/dist/loaders/FontLoader.js +2 -1
  114. package/dist/loaders/FontLoader.mjs +2 -1
  115. package/dist/loaders/GCodeLoader.d.ts +2 -1
  116. package/dist/loaders/GLTFLoader.d.ts +11 -9
  117. package/dist/loaders/GLTFLoader.js +2 -2
  118. package/dist/loaders/GLTFLoader.mjs +2 -2
  119. package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
  120. package/dist/loaders/KMZLoader.d.ts +2 -1
  121. package/dist/loaders/KTX2Loader.js +34 -15
  122. package/dist/loaders/KTX2Loader.mjs +35 -16
  123. package/dist/loaders/LDrawLoader.d.ts +2 -1
  124. package/dist/loaders/LDrawLoader.js +3 -3
  125. package/dist/loaders/LDrawLoader.mjs +3 -3
  126. package/dist/loaders/LUT3dlLoader.d.ts +3 -2
  127. package/dist/loaders/LUTCubeLoader.d.ts +3 -2
  128. package/dist/loaders/LWOLoader.d.ts +2 -1
  129. package/dist/loaders/LottieLoader.d.ts +2 -1
  130. package/dist/loaders/MD2Loader.d.ts +2 -1
  131. package/dist/loaders/MDDLoader.d.ts +2 -1
  132. package/dist/loaders/MMDLoader.d.ts +2 -1
  133. package/dist/loaders/MTLLoader.d.ts +2 -1
  134. package/dist/loaders/OBJLoader.d.ts +2 -1
  135. package/dist/loaders/OBJLoader.js +5 -5
  136. package/dist/loaders/OBJLoader.mjs +5 -5
  137. package/dist/loaders/PCDLoader.d.ts +2 -1
  138. package/dist/loaders/PDBLoader.d.ts +2 -1
  139. package/dist/loaders/PLYLoader.d.ts +2 -1
  140. package/dist/loaders/PRWMLoader.d.ts +2 -1
  141. package/dist/loaders/RGBMLoader.js +924 -918
  142. package/dist/loaders/RGBMLoader.mjs +924 -918
  143. package/dist/loaders/STLLoader.d.ts +2 -1
  144. package/dist/loaders/SVGLoader.d.ts +2 -1
  145. package/dist/loaders/TDSLoader.d.ts +2 -1
  146. package/dist/loaders/TTFLoader.d.ts +2 -1
  147. package/dist/loaders/TiltLoader.d.ts +2 -1
  148. package/dist/loaders/TiltLoader.js +3 -1
  149. package/dist/loaders/TiltLoader.mjs +3 -1
  150. package/dist/loaders/VOXLoader.d.ts +4 -2
  151. package/dist/loaders/VRMLLoader.d.ts +2 -1
  152. package/dist/loaders/VRMLoader.d.ts +20 -0
  153. package/dist/loaders/VTKLoader.d.ts +2 -1
  154. package/dist/loaders/XLoader.d.ts +20 -0
  155. package/dist/loaders/XLoader.js +1 -1
  156. package/dist/loaders/XLoader.mjs +1 -1
  157. package/dist/loaders/XYZLoader.d.ts +2 -1
  158. package/dist/loaders/lwo/IFFParser.js +104 -110
  159. package/dist/loaders/lwo/IFFParser.mjs +104 -110
  160. package/dist/loaders/lwo/LWO2Parser.js +18 -33
  161. package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
  162. package/dist/loaders/lwo/LWO3Parser.js +17 -33
  163. package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
  164. package/dist/math/Capsule.d.ts +1 -1
  165. package/dist/math/Capsule.js +90 -92
  166. package/dist/math/Capsule.mjs +90 -92
  167. package/dist/math/ColorConverter.js +26 -36
  168. package/dist/math/ColorConverter.mjs +26 -36
  169. package/dist/math/ConvexHull.js +16 -17
  170. package/dist/math/ConvexHull.mjs +17 -18
  171. package/dist/math/ImprovedNoise.js +41 -39
  172. package/dist/math/ImprovedNoise.mjs +41 -39
  173. package/dist/math/Lut.js +65 -63
  174. package/dist/math/Lut.mjs +66 -64
  175. package/dist/math/MeshSurfaceSampler.d.ts +3 -0
  176. package/dist/math/MeshSurfaceSampler.js +85 -89
  177. package/dist/math/MeshSurfaceSampler.mjs +85 -89
  178. package/dist/math/OBB.js +68 -88
  179. package/dist/math/OBB.mjs +68 -88
  180. package/dist/math/Octree.js +240 -245
  181. package/dist/math/Octree.mjs +240 -245
  182. package/dist/misc/ConvexObjectBreaker.js +114 -120
  183. package/dist/misc/ConvexObjectBreaker.mjs +115 -121
  184. package/dist/misc/GPUComputationRenderer.d.ts +1 -0
  185. package/dist/misc/GPUComputationRenderer.js +191 -157
  186. package/dist/misc/GPUComputationRenderer.mjs +192 -158
  187. package/dist/misc/Gyroscope.js +16 -18
  188. package/dist/misc/Gyroscope.mjs +17 -19
  189. package/dist/misc/MD2Character.js +88 -86
  190. package/dist/misc/MD2Character.mjs +89 -87
  191. package/dist/misc/MD2CharacterComplex.js +106 -105
  192. package/dist/misc/MD2CharacterComplex.mjs +107 -106
  193. package/dist/misc/MorphAnimMesh.d.ts +1 -1
  194. package/dist/misc/MorphAnimMesh.js +33 -33
  195. package/dist/misc/MorphAnimMesh.mjs +33 -33
  196. package/dist/misc/MorphBlendMesh.js +68 -68
  197. package/dist/misc/MorphBlendMesh.mjs +68 -68
  198. package/dist/misc/ProgressiveLightmap.d.ts +1 -2
  199. package/dist/misc/RollerCoaster.js +321 -314
  200. package/dist/misc/RollerCoaster.mjs +322 -315
  201. package/dist/misc/Volume.d.ts +1 -1
  202. package/dist/misc/Volume.js +169 -166
  203. package/dist/misc/Volume.mjs +170 -167
  204. package/dist/misc/VolumeSlice.js +50 -51
  205. package/dist/misc/VolumeSlice.mjs +50 -51
  206. package/dist/modifiers/CurveModifier.d.ts +2 -2
  207. package/dist/modifiers/CurveModifier.js +1 -1
  208. package/dist/modifiers/CurveModifier.mjs +1 -1
  209. package/dist/modifiers/SimplifyModifier.js +2 -1
  210. package/dist/modifiers/SimplifyModifier.mjs +2 -1
  211. package/dist/objects/Lensflare.js +32 -21
  212. package/dist/objects/Lensflare.mjs +33 -22
  213. package/dist/objects/LightningStorm.d.ts +3 -3
  214. package/dist/objects/LightningStorm.js +3 -3
  215. package/dist/objects/LightningStorm.mjs +3 -3
  216. package/dist/objects/MarchingCubes.d.ts +1 -0
  217. package/dist/objects/MarchingCubes.js +4362 -10
  218. package/dist/objects/MarchingCubes.mjs +4363 -11
  219. package/dist/objects/Reflector.d.ts +5 -2
  220. package/dist/objects/Reflector.js +39 -12
  221. package/dist/objects/Reflector.mjs +40 -13
  222. package/dist/objects/ReflectorForSSRPass.js +25 -21
  223. package/dist/objects/ReflectorForSSRPass.mjs +26 -22
  224. package/dist/objects/ReflectorRTT.d.ts +6 -0
  225. package/dist/objects/Refractor.d.ts +5 -2
  226. package/dist/objects/Refractor.js +39 -12
  227. package/dist/objects/Refractor.mjs +40 -13
  228. package/dist/objects/ShadowMesh.d.ts +6 -3
  229. package/dist/objects/ShadowMesh.js +7 -3
  230. package/dist/objects/ShadowMesh.mjs +8 -4
  231. package/dist/objects/Sky.js +181 -137
  232. package/dist/objects/Sky.mjs +182 -138
  233. package/dist/objects/Water.d.ts +3 -3
  234. package/dist/objects/Water.js +3 -2
  235. package/dist/objects/Water.mjs +3 -2
  236. package/dist/objects/Water2.d.ts +2 -2
  237. package/dist/objects/Water2.js +16 -18
  238. package/dist/objects/Water2.mjs +17 -19
  239. package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
  240. package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
  241. package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
  242. package/dist/postprocessing/BokehPass.d.ts +1 -1
  243. package/dist/postprocessing/ClearPass.d.ts +3 -3
  244. package/dist/postprocessing/CubeTexturePass.js +37 -33
  245. package/dist/postprocessing/CubeTexturePass.mjs +37 -33
  246. package/dist/postprocessing/HalftonePass.d.ts +1 -1
  247. package/dist/postprocessing/LUTPass.d.ts +3 -3
  248. package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
  249. package/dist/postprocessing/SAOPass.d.ts +5 -6
  250. package/dist/postprocessing/SAOPass.js +151 -145
  251. package/dist/postprocessing/SAOPass.mjs +153 -147
  252. package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
  253. package/dist/postprocessing/SSAARenderPass.js +78 -55
  254. package/dist/postprocessing/SSAARenderPass.mjs +80 -57
  255. package/dist/postprocessing/SSAOPass.d.ts +4 -5
  256. package/dist/postprocessing/SSAOPass.js +17 -10
  257. package/dist/postprocessing/SSAOPass.mjs +17 -10
  258. package/dist/postprocessing/SSRPass.d.ts +6 -7
  259. package/dist/postprocessing/SSRPass.js +235 -262
  260. package/dist/postprocessing/SSRPass.mjs +237 -264
  261. package/dist/postprocessing/TAARenderPass.d.ts +2 -2
  262. package/dist/postprocessing/TAARenderPass.js +106 -27
  263. package/dist/postprocessing/TAARenderPass.mjs +107 -28
  264. package/dist/postprocessing/TexturePass.d.ts +2 -2
  265. package/dist/postprocessing/TexturePass.js +24 -22
  266. package/dist/postprocessing/TexturePass.mjs +25 -23
  267. package/dist/postprocessing/UnrealBloomPass.js +175 -118
  268. package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
  269. package/dist/renderers/CSS2DRenderer.d.ts +2 -1
  270. package/dist/renderers/CSS2DRenderer.js +5 -4
  271. package/dist/renderers/CSS2DRenderer.mjs +6 -5
  272. package/dist/renderers/CSS3DRenderer.d.ts +1 -1
  273. package/dist/renderers/CSS3DRenderer.js +147 -113
  274. package/dist/renderers/CSS3DRenderer.mjs +148 -114
  275. package/dist/renderers/Projector.js +377 -389
  276. package/dist/renderers/Projector.mjs +377 -389
  277. package/dist/renderers/SVGRenderer.js +280 -275
  278. package/dist/renderers/SVGRenderer.mjs +280 -275
  279. package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
  280. package/dist/shaders/AfterimageShader.d.ts +1 -1
  281. package/dist/shaders/BasicShader.d.ts +1 -1
  282. package/dist/shaders/BleachBypassShader.d.ts +1 -1
  283. package/dist/shaders/BokehShader.d.ts +2 -2
  284. package/dist/shaders/BokehShader2.d.ts +2 -2
  285. package/dist/shaders/BokehShader2.js +1 -1
  286. package/dist/shaders/BokehShader2.mjs +1 -1
  287. package/dist/shaders/ColorCorrectionShader.js +3 -3
  288. package/dist/shaders/ColorCorrectionShader.mjs +3 -3
  289. package/dist/shaders/ColorifyShader.js +1 -1
  290. package/dist/shaders/ColorifyShader.mjs +1 -1
  291. package/dist/shaders/ConvolutionShader.d.ts +2 -2
  292. package/dist/shaders/ConvolutionShader.js +1 -1
  293. package/dist/shaders/ConvolutionShader.mjs +1 -1
  294. package/dist/shaders/CopyShader.d.ts +1 -1
  295. package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
  296. package/dist/shaders/DepthLimitedBlurShader.js +2 -2
  297. package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
  298. package/dist/shaders/DotScreenShader.js +2 -2
  299. package/dist/shaders/DotScreenShader.mjs +2 -2
  300. package/dist/shaders/FXAAShader.js +1 -1
  301. package/dist/shaders/FXAAShader.mjs +1 -1
  302. package/dist/shaders/FreiChenShader.js +1 -1
  303. package/dist/shaders/FreiChenShader.mjs +1 -1
  304. package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
  305. package/dist/shaders/GodRaysShader.js +4 -4
  306. package/dist/shaders/GodRaysShader.mjs +4 -4
  307. package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
  308. package/dist/shaders/LuminosityHighPassShader.js +1 -1
  309. package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
  310. package/dist/shaders/NormalMapShader.js +2 -2
  311. package/dist/shaders/NormalMapShader.mjs +2 -2
  312. package/dist/shaders/SAOShader.d.ts +2 -2
  313. package/dist/shaders/SAOShader.js +3 -3
  314. package/dist/shaders/SAOShader.mjs +3 -3
  315. package/dist/shaders/SMAAShader.js +3 -3
  316. package/dist/shaders/SMAAShader.mjs +3 -3
  317. package/dist/shaders/SSAOShader.js +4 -4
  318. package/dist/shaders/SSAOShader.mjs +4 -4
  319. package/dist/shaders/SSRShader.js +4 -4
  320. package/dist/shaders/SSRShader.mjs +4 -4
  321. package/dist/shaders/SobelOperatorShader.js +1 -1
  322. package/dist/shaders/SobelOperatorShader.mjs +1 -1
  323. package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
  324. package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
  325. package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
  326. package/dist/shaders/ToonShader.js +25 -25
  327. package/dist/shaders/ToonShader.mjs +25 -25
  328. package/dist/shaders/TriangleBlurShader.js +1 -1
  329. package/dist/shaders/TriangleBlurShader.mjs +1 -1
  330. package/dist/shaders/VerticalBlurShader.d.ts +1 -1
  331. package/dist/shaders/VolumeShader.js +2 -2
  332. package/dist/shaders/VolumeShader.mjs +2 -2
  333. package/dist/shaders/types.d.ts +2 -2
  334. package/dist/types/Loader.d.ts +4 -0
  335. package/dist/types/Loader.js +26 -0
  336. package/dist/types/Loader.mjs +9 -0
  337. package/dist/types/shared.d.ts +2 -2
  338. package/dist/types/utils.d.ts +1 -1
  339. package/dist/utils/BufferGeometryUtils.d.ts +2 -2
  340. package/dist/utils/BufferGeometryUtils.js +1 -1
  341. package/dist/utils/BufferGeometryUtils.mjs +1 -1
  342. package/dist/utils/RoughnessMipmapper.d.ts +8 -0
  343. package/dist/utils/RoughnessMipmapper.js +79 -75
  344. package/dist/utils/RoughnessMipmapper.mjs +79 -75
  345. package/dist/utils/ShadowMapViewer.js +103 -106
  346. package/dist/utils/ShadowMapViewer.mjs +103 -106
  347. package/dist/utils/SkeletonUtils.d.ts +5 -21
  348. package/dist/utils/SkeletonUtils.js +182 -263
  349. package/dist/utils/SkeletonUtils.mjs +183 -264
  350. package/dist/utils/UVsDebug.js +37 -42
  351. package/dist/utils/UVsDebug.mjs +37 -42
  352. package/dist/webxr/ARButton.d.ts +2 -1
  353. package/dist/webxr/OculusHandModel.d.ts +2 -1
  354. package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
  355. package/dist/webxr/OculusHandPointerModel.js +2 -2
  356. package/dist/webxr/OculusHandPointerModel.mjs +2 -2
  357. package/dist/webxr/VRButton.d.ts +2 -1
  358. package/dist/webxr/XRHandPrimitiveModel.js +2 -2
  359. package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
  360. package/package.json +5 -6
  361. package/dist/custom.d.ts +0 -5
  362. package/dist/loaders/NodeMaterialLoader.js +0 -146
  363. package/dist/loaders/NodeMaterialLoader.mjs +0 -146
  364. package/dist/nodes/Nodes.js +0 -347
  365. package/dist/nodes/Nodes.mjs +0 -347
  366. package/dist/nodes/ShaderNode.js +0 -408
  367. package/dist/nodes/ShaderNode.mjs +0 -408
  368. package/dist/nodes/accessors/BufferNode.js +0 -14
  369. package/dist/nodes/accessors/BufferNode.mjs +0 -15
  370. package/dist/nodes/accessors/CameraNode.js +0 -43
  371. package/dist/nodes/accessors/CameraNode.mjs +0 -44
  372. package/dist/nodes/accessors/CubeTextureNode.js +0 -41
  373. package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
  374. package/dist/nodes/accessors/MaterialNode.js +0 -70
  375. package/dist/nodes/accessors/MaterialNode.mjs +0 -71
  376. package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
  377. package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
  378. package/dist/nodes/accessors/ModelNode.js +0 -8
  379. package/dist/nodes/accessors/ModelNode.mjs +0 -9
  380. package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
  381. package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
  382. package/dist/nodes/accessors/NormalNode.js +0 -61
  383. package/dist/nodes/accessors/NormalNode.mjs +0 -62
  384. package/dist/nodes/accessors/Object3DNode.js +0 -75
  385. package/dist/nodes/accessors/Object3DNode.mjs +0 -76
  386. package/dist/nodes/accessors/PointUVNode.js +0 -12
  387. package/dist/nodes/accessors/PointUVNode.mjs +0 -13
  388. package/dist/nodes/accessors/PositionNode.js +0 -64
  389. package/dist/nodes/accessors/PositionNode.mjs +0 -65
  390. package/dist/nodes/accessors/ReferenceNode.js +0 -36
  391. package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
  392. package/dist/nodes/accessors/ReflectNode.js +0 -42
  393. package/dist/nodes/accessors/ReflectNode.mjs +0 -43
  394. package/dist/nodes/accessors/SkinningNode.js +0 -57
  395. package/dist/nodes/accessors/SkinningNode.mjs +0 -58
  396. package/dist/nodes/accessors/TextureNode.js +0 -53
  397. package/dist/nodes/accessors/TextureNode.mjs +0 -54
  398. package/dist/nodes/accessors/UVNode.js +0 -22
  399. package/dist/nodes/accessors/UVNode.mjs +0 -23
  400. package/dist/nodes/core/ArrayUniformNode.js +0 -13
  401. package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
  402. package/dist/nodes/core/AttributeNode.js +0 -29
  403. package/dist/nodes/core/AttributeNode.mjs +0 -30
  404. package/dist/nodes/core/BypassNode.js +0 -21
  405. package/dist/nodes/core/BypassNode.mjs +0 -22
  406. package/dist/nodes/core/CodeNode.js +0 -27
  407. package/dist/nodes/core/CodeNode.mjs +0 -28
  408. package/dist/nodes/core/ConstNode.js +0 -13
  409. package/dist/nodes/core/ConstNode.mjs +0 -14
  410. package/dist/nodes/core/ContextNode.js +0 -21
  411. package/dist/nodes/core/ContextNode.mjs +0 -22
  412. package/dist/nodes/core/ExpressionNode.js +0 -18
  413. package/dist/nodes/core/ExpressionNode.mjs +0 -19
  414. package/dist/nodes/core/FunctionCallNode.js +0 -36
  415. package/dist/nodes/core/FunctionCallNode.mjs +0 -37
  416. package/dist/nodes/core/FunctionNode.js +0 -55
  417. package/dist/nodes/core/FunctionNode.mjs +0 -56
  418. package/dist/nodes/core/InputNode.js +0 -37
  419. package/dist/nodes/core/InputNode.mjs +0 -38
  420. package/dist/nodes/core/Node.js +0 -138
  421. package/dist/nodes/core/Node.mjs +0 -139
  422. package/dist/nodes/core/NodeAttribute.js +0 -9
  423. package/dist/nodes/core/NodeAttribute.mjs +0 -10
  424. package/dist/nodes/core/NodeBuilder.js +0 -402
  425. package/dist/nodes/core/NodeBuilder.mjs +0 -402
  426. package/dist/nodes/core/NodeCode.js +0 -10
  427. package/dist/nodes/core/NodeCode.mjs +0 -11
  428. package/dist/nodes/core/NodeFrame.js +0 -34
  429. package/dist/nodes/core/NodeFrame.mjs +0 -35
  430. package/dist/nodes/core/NodeFunctionInput.js +0 -12
  431. package/dist/nodes/core/NodeFunctionInput.mjs +0 -13
  432. package/dist/nodes/core/NodeKeywords.js +0 -43
  433. package/dist/nodes/core/NodeKeywords.mjs +0 -44
  434. package/dist/nodes/core/NodeUniform.js +0 -17
  435. package/dist/nodes/core/NodeUniform.mjs +0 -18
  436. package/dist/nodes/core/NodeUtils.js +0 -57
  437. package/dist/nodes/core/NodeUtils.mjs +0 -57
  438. package/dist/nodes/core/NodeVar.js +0 -9
  439. package/dist/nodes/core/NodeVar.mjs +0 -10
  440. package/dist/nodes/core/NodeVary.js +0 -9
  441. package/dist/nodes/core/NodeVary.mjs +0 -10
  442. package/dist/nodes/core/PropertyNode.js +0 -20
  443. package/dist/nodes/core/PropertyNode.mjs +0 -21
  444. package/dist/nodes/core/TempNode.js +0 -24
  445. package/dist/nodes/core/TempNode.mjs +0 -25
  446. package/dist/nodes/core/UniformNode.js +0 -22
  447. package/dist/nodes/core/UniformNode.mjs +0 -23
  448. package/dist/nodes/core/VarNode.js +0 -30
  449. package/dist/nodes/core/VarNode.mjs +0 -31
  450. package/dist/nodes/core/VaryNode.js +0 -29
  451. package/dist/nodes/core/VaryNode.mjs +0 -30
  452. package/dist/nodes/core/constants.js +0 -24
  453. package/dist/nodes/core/constants.mjs +0 -24
  454. package/dist/nodes/display/ColorSpaceNode.js +0 -62
  455. package/dist/nodes/display/ColorSpaceNode.mjs +0 -62
  456. package/dist/nodes/display/NormalMapNode.js +0 -53
  457. package/dist/nodes/display/NormalMapNode.mjs +0 -54
  458. package/dist/nodes/fog/FogNode.js +0 -14
  459. package/dist/nodes/fog/FogNode.mjs +0 -15
  460. package/dist/nodes/fog/FogRangeNode.js +0 -16
  461. package/dist/nodes/fog/FogRangeNode.mjs +0 -17
  462. package/dist/nodes/functions/BSDFs.js +0 -64
  463. package/dist/nodes/functions/BSDFs.mjs +0 -64
  464. package/dist/nodes/lights/LightContextNode.js +0 -34
  465. package/dist/nodes/lights/LightContextNode.mjs +0 -35
  466. package/dist/nodes/lights/LightNode.js +0 -57
  467. package/dist/nodes/lights/LightNode.mjs +0 -58
  468. package/dist/nodes/lights/LightsNode.js +0 -58
  469. package/dist/nodes/lights/LightsNode.mjs +0 -59
  470. package/dist/nodes/loaders/NodeLoader.js +0 -195
  471. package/dist/nodes/loaders/NodeLoader.mjs +0 -196
  472. package/dist/nodes/loaders/NodeMaterialLoader.js +0 -23
  473. package/dist/nodes/loaders/NodeMaterialLoader.mjs +0 -24
  474. package/dist/nodes/loaders/NodeObjectLoader.js +0 -39
  475. package/dist/nodes/loaders/NodeObjectLoader.mjs +0 -40
  476. package/dist/nodes/materials/LineBasicNodeMaterial.js +0 -26
  477. package/dist/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
  478. package/dist/nodes/materials/Materials.js +0 -24
  479. package/dist/nodes/materials/Materials.mjs +0 -24
  480. package/dist/nodes/materials/MeshBasicNodeMaterial.js +0 -27
  481. package/dist/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
  482. package/dist/nodes/materials/MeshStandardNodeMaterial.js +0 -40
  483. package/dist/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
  484. package/dist/nodes/materials/NodeMaterial.js +0 -63
  485. package/dist/nodes/materials/NodeMaterial.mjs +0 -64
  486. package/dist/nodes/materials/PointsNodeMaterial.js +0 -29
  487. package/dist/nodes/materials/PointsNodeMaterial.mjs +0 -30
  488. package/dist/nodes/math/CondNode.js +0 -40
  489. package/dist/nodes/math/CondNode.mjs +0 -41
  490. package/dist/nodes/math/MathNode.js +0 -165
  491. package/dist/nodes/math/MathNode.mjs +0 -166
  492. package/dist/nodes/math/OperatorNode.js +0 -102
  493. package/dist/nodes/math/OperatorNode.mjs +0 -103
  494. package/dist/nodes/procedural/CheckerNode.js +0 -20
  495. package/dist/nodes/procedural/CheckerNode.mjs +0 -21
  496. package/dist/nodes/utils/ArrayElementNode.js +0 -18
  497. package/dist/nodes/utils/ArrayElementNode.mjs +0 -19
  498. package/dist/nodes/utils/ConvertNode.js +0 -24
  499. package/dist/nodes/utils/ConvertNode.mjs +0 -25
  500. package/dist/nodes/utils/JoinNode.js +0 -25
  501. package/dist/nodes/utils/JoinNode.mjs +0 -26
  502. package/dist/nodes/utils/MatcapUVNode.js +0 -15
  503. package/dist/nodes/utils/MatcapUVNode.mjs +0 -16
  504. package/dist/nodes/utils/OscNode.js +0 -49
  505. package/dist/nodes/utils/OscNode.mjs +0 -50
  506. package/dist/nodes/utils/SplitNode.js +0 -44
  507. package/dist/nodes/utils/SplitNode.mjs +0 -45
  508. package/dist/nodes/utils/SpriteSheetUVNode.js +0 -39
  509. package/dist/nodes/utils/SpriteSheetUVNode.mjs +0 -40
  510. package/dist/nodes/utils/TimerNode.js +0 -43
  511. package/dist/nodes/utils/TimerNode.mjs +0 -44
  512. package/dist/offscreen/jank.js +0 -26
  513. package/dist/offscreen/jank.mjs +0 -27
  514. package/dist/offscreen/offscreen.js +0 -8
  515. package/dist/offscreen/offscreen.mjs +0 -7
  516. package/dist/offscreen/scene.js +0 -68
  517. package/dist/offscreen/scene.mjs +0 -52
  518. package/dist/renderers/nodes/accessors/CameraNode.js +0 -62
  519. package/dist/renderers/nodes/accessors/CameraNode.mjs +0 -63
  520. package/dist/renderers/nodes/accessors/ModelNode.js +0 -60
  521. package/dist/renderers/nodes/accessors/ModelNode.mjs +0 -61
  522. package/dist/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -20
  523. package/dist/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
  524. package/dist/renderers/nodes/accessors/NormalNode.js +0 -60
  525. package/dist/renderers/nodes/accessors/NormalNode.mjs +0 -61
  526. package/dist/renderers/nodes/accessors/PositionNode.js +0 -29
  527. package/dist/renderers/nodes/accessors/PositionNode.mjs +0 -30
  528. package/dist/renderers/nodes/accessors/UVNode.js +0 -12
  529. package/dist/renderers/nodes/accessors/UVNode.mjs +0 -13
  530. package/dist/renderers/nodes/core/AttributeNode.js +0 -34
  531. package/dist/renderers/nodes/core/AttributeNode.mjs +0 -35
  532. package/dist/renderers/nodes/core/InputNode.js +0 -30
  533. package/dist/renderers/nodes/core/InputNode.mjs +0 -31
  534. package/dist/renderers/nodes/core/Node.js +0 -33
  535. package/dist/renderers/nodes/core/Node.mjs +0 -34
  536. package/dist/renderers/nodes/core/NodeAttribute.js +0 -9
  537. package/dist/renderers/nodes/core/NodeAttribute.mjs +0 -10
  538. package/dist/renderers/nodes/core/NodeBuilder.js +0 -248
  539. package/dist/renderers/nodes/core/NodeBuilder.mjs +0 -249
  540. package/dist/renderers/nodes/core/NodeFrame.js +0 -34
  541. package/dist/renderers/nodes/core/NodeFrame.mjs +0 -35
  542. package/dist/renderers/nodes/core/NodeSlot.js +0 -9
  543. package/dist/renderers/nodes/core/NodeSlot.mjs +0 -10
  544. package/dist/renderers/nodes/core/NodeUniform.js +0 -17
  545. package/dist/renderers/nodes/core/NodeUniform.mjs +0 -18
  546. package/dist/renderers/nodes/core/NodeVary.js +0 -10
  547. package/dist/renderers/nodes/core/NodeVary.mjs +0 -11
  548. package/dist/renderers/nodes/core/VaryNode.js +0 -21
  549. package/dist/renderers/nodes/core/VaryNode.mjs +0 -22
  550. package/dist/renderers/nodes/core/constants.js +0 -22
  551. package/dist/renderers/nodes/core/constants.mjs +0 -22
  552. package/dist/renderers/nodes/inputs/ColorNode.js +0 -10
  553. package/dist/renderers/nodes/inputs/ColorNode.mjs +0 -11
  554. package/dist/renderers/nodes/inputs/FloatNode.js +0 -10
  555. package/dist/renderers/nodes/inputs/FloatNode.mjs +0 -11
  556. package/dist/renderers/nodes/inputs/Matrix3Node.js +0 -11
  557. package/dist/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
  558. package/dist/renderers/nodes/inputs/Matrix4Node.js +0 -11
  559. package/dist/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
  560. package/dist/renderers/nodes/inputs/TextureNode.js +0 -19
  561. package/dist/renderers/nodes/inputs/TextureNode.mjs +0 -20
  562. package/dist/renderers/nodes/inputs/Vector2Node.js +0 -10
  563. package/dist/renderers/nodes/inputs/Vector2Node.mjs +0 -11
  564. package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
  565. package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
  566. package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
  567. package/dist/renderers/nodes/inputs/Vector4Node.mjs +0 -12
  568. package/dist/renderers/nodes/math/MathNode.js +0 -54
  569. package/dist/renderers/nodes/math/MathNode.mjs +0 -55
  570. package/dist/renderers/nodes/math/OperatorNode.js +0 -41
  571. package/dist/renderers/nodes/math/OperatorNode.mjs +0 -42
  572. package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
  573. package/dist/renderers/nodes/utils/SwitchNode.mjs +0 -20
  574. package/dist/renderers/nodes/utils/TimerNode.js +0 -13
  575. package/dist/renderers/nodes/utils/TimerNode.mjs +0 -14
  576. package/dist/renderers/webgpu/WebGPU.js +0 -23
  577. package/dist/renderers/webgpu/WebGPU.mjs +0 -24
  578. package/dist/renderers/webgpu/WebGPUAttributes.js +0 -68
  579. package/dist/renderers/webgpu/WebGPUAttributes.mjs +0 -69
  580. package/dist/renderers/webgpu/WebGPUBackground.js +0 -60
  581. package/dist/renderers/webgpu/WebGPUBackground.mjs +0 -61
  582. package/dist/renderers/webgpu/WebGPUBinding.js +0 -13
  583. package/dist/renderers/webgpu/WebGPUBinding.mjs +0 -14
  584. package/dist/renderers/webgpu/WebGPUBindings.js +0 -154
  585. package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
  586. package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
  587. package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
  588. package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
  589. package/dist/renderers/webgpu/WebGPUGeometries.mjs +0 -41
  590. package/dist/renderers/webgpu/WebGPUInfo.js +0 -45
  591. package/dist/renderers/webgpu/WebGPUInfo.mjs +0 -46
  592. package/dist/renderers/webgpu/WebGPUObjects.js +0 -24
  593. package/dist/renderers/webgpu/WebGPUObjects.mjs +0 -25
  594. package/dist/renderers/webgpu/WebGPUProperties.js +0 -21
  595. package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
  596. package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
  597. package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
  598. package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
  599. package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
  600. package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
  601. package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
  602. package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
  603. package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
  604. package/dist/renderers/webgpu/WebGPUSampler.js +0 -14
  605. package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
  606. package/dist/renderers/webgpu/WebGPUStorageBuffer.js +0 -14
  607. package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
  608. package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
  609. package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
  610. package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
  611. package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
  612. package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
  613. package/dist/renderers/webgpu/WebGPUTextures.mjs +0 -484
  614. package/dist/renderers/webgpu/WebGPUUniform.js +0 -81
  615. package/dist/renderers/webgpu/WebGPUUniform.mjs +0 -81
  616. package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
  617. package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +0 -176
  618. package/dist/renderers/webgpu/constants.js +0 -241
  619. package/dist/renderers/webgpu/constants.mjs +0 -241
  620. package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
  621. package/dist/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
  622. package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
  623. package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +0 -165
  624. package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +0 -73
  625. package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +0 -73
  626. package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +0 -14
  627. package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +0 -15
  628. package/dist/renderers/webgpu/nodes/WebGPUNodes.js +0 -39
  629. package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +0 -40
@@ -2,34 +2,77 @@
2
2
  Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
3
3
  const THREE = require("three");
4
4
  const MD2Loader = require("../loaders/MD2Loader.js");
5
- var MD2Character = function() {
6
- var scope = this;
7
- this.scale = 1;
8
- this.animationFPS = 6;
9
- this.root = new THREE.Object3D();
10
- this.meshBody = null;
11
- this.meshWeapon = null;
12
- this.skinsBody = [];
13
- this.skinsWeapon = [];
14
- this.weapons = [];
15
- this.activeAnimation = null;
16
- this.mixer = null;
17
- this.onLoadComplete = function() {
18
- };
19
- this.loadCounter = 0;
20
- this.loadParts = function(config) {
5
+ class MD2Character {
6
+ constructor() {
7
+ this.scale = 1;
8
+ this.animationFPS = 6;
9
+ this.root = new THREE.Object3D();
10
+ this.meshBody = null;
11
+ this.meshWeapon = null;
12
+ this.skinsBody = [];
13
+ this.skinsWeapon = [];
14
+ this.weapons = [];
15
+ this.activeAnimation = null;
16
+ this.mixer = null;
17
+ this.onLoadComplete = function() {
18
+ };
19
+ this.loadCounter = 0;
20
+ }
21
+ loadParts(config) {
22
+ const scope = this;
23
+ function createPart(geometry, skinMap) {
24
+ const materialWireframe = new THREE.MeshLambertMaterial({
25
+ color: 16755200,
26
+ wireframe: true,
27
+ morphTargets: true,
28
+ morphNormals: true
29
+ });
30
+ const materialTexture = new THREE.MeshLambertMaterial({
31
+ color: 16777215,
32
+ wireframe: false,
33
+ map: skinMap,
34
+ morphTargets: true,
35
+ morphNormals: true
36
+ });
37
+ const mesh = new THREE.Mesh(geometry, materialTexture);
38
+ mesh.rotation.y = -Math.PI / 2;
39
+ mesh.castShadow = true;
40
+ mesh.receiveShadow = true;
41
+ mesh.materialTexture = materialTexture;
42
+ mesh.materialWireframe = materialWireframe;
43
+ return mesh;
44
+ }
45
+ function loadTextures(baseUrl, textureUrls) {
46
+ const textureLoader = new THREE.TextureLoader();
47
+ const textures = [];
48
+ for (let i = 0; i < textureUrls.length; i++) {
49
+ textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
50
+ textures[i].mapping = THREE.UVMapping;
51
+ textures[i].name = textureUrls[i];
52
+ if ("colorSpace" in textures[i])
53
+ textures[i].colorSpace = "srgb";
54
+ else
55
+ textures[i].encoding = 3001;
56
+ }
57
+ return textures;
58
+ }
59
+ function checkLoadingComplete() {
60
+ scope.loadCounter -= 1;
61
+ if (scope.loadCounter === 0)
62
+ scope.onLoadComplete();
63
+ }
21
64
  this.loadCounter = config.weapons.length * 2 + config.skins.length + 1;
22
- var weaponsTextures = [];
65
+ const weaponsTextures = [];
23
66
  for (let i = 0; i < config.weapons.length; i++)
24
67
  weaponsTextures[i] = config.weapons[i][1];
25
68
  this.skinsBody = loadTextures(config.baseUrl + "skins/", config.skins);
26
69
  this.skinsWeapon = loadTextures(config.baseUrl + "skins/", weaponsTextures);
27
- var loader = new MD2Loader.MD2Loader();
70
+ const loader = new MD2Loader.MD2Loader();
28
71
  loader.load(config.baseUrl + config.body, function(geo) {
29
- var boundingBox = new THREE.Box3();
72
+ const boundingBox = new THREE.Box3();
30
73
  boundingBox.setFromBufferAttribute(geo.attributes.position);
31
74
  scope.root.position.y = -scope.scale * boundingBox.min.y;
32
- var mesh = createPart(geo, scope.skinsBody[0]);
75
+ const mesh = createPart(geo, scope.skinsBody[0]);
33
76
  mesh.scale.set(scope.scale, scope.scale, scope.scale);
34
77
  scope.root.add(mesh);
35
78
  scope.meshBody = mesh;
@@ -38,9 +81,9 @@ var MD2Character = function() {
38
81
  scope.mixer = new THREE.AnimationMixer(mesh);
39
82
  checkLoadingComplete();
40
83
  });
41
- var generateCallback = function(index, name) {
84
+ const generateCallback = function(index, name) {
42
85
  return function(geo) {
43
- var mesh = createPart(geo, scope.skinsWeapon[index]);
86
+ const mesh = createPart(geo, scope.skinsWeapon[index]);
44
87
  mesh.scale.set(scope.scale, scope.scale, scope.scale);
45
88
  mesh.visible = false;
46
89
  mesh.name = name;
@@ -53,15 +96,15 @@ var MD2Character = function() {
53
96
  for (let i = 0; i < config.weapons.length; i++) {
54
97
  loader.load(config.baseUrl + config.weapons[i][0], generateCallback(i, config.weapons[i][0]));
55
98
  }
56
- };
57
- this.setPlaybackRate = function(rate) {
99
+ }
100
+ setPlaybackRate(rate) {
58
101
  if (rate !== 0) {
59
102
  this.mixer.timeScale = 1 / rate;
60
103
  } else {
61
104
  this.mixer.timeScale = 0;
62
105
  }
63
- };
64
- this.setWireframe = function(wireframeEnabled) {
106
+ }
107
+ setWireframe(wireframeEnabled) {
65
108
  if (wireframeEnabled) {
66
109
  if (this.meshBody)
67
110
  this.meshBody.material = this.meshBody.materialWireframe;
@@ -73,93 +116,52 @@ var MD2Character = function() {
73
116
  if (this.meshWeapon)
74
117
  this.meshWeapon.material = this.meshWeapon.materialTexture;
75
118
  }
76
- };
77
- this.setSkin = function(index) {
119
+ }
120
+ setSkin(index) {
78
121
  if (this.meshBody && this.meshBody.material.wireframe === false) {
79
122
  this.meshBody.material.map = this.skinsBody[index];
80
123
  }
81
- };
82
- this.setWeapon = function(index) {
124
+ }
125
+ setWeapon(index) {
83
126
  for (let i = 0; i < this.weapons.length; i++)
84
127
  this.weapons[i].visible = false;
85
- var activeWeapon = this.weapons[index];
128
+ const activeWeapon = this.weapons[index];
86
129
  if (activeWeapon) {
87
130
  activeWeapon.visible = true;
88
131
  this.meshWeapon = activeWeapon;
89
- scope.syncWeaponAnimation();
132
+ this.syncWeaponAnimation();
90
133
  }
91
- };
92
- this.setAnimation = function(clipName) {
134
+ }
135
+ setAnimation(clipName) {
93
136
  if (this.meshBody) {
94
137
  if (this.meshBody.activeAction) {
95
138
  this.meshBody.activeAction.stop();
96
139
  this.meshBody.activeAction = null;
97
140
  }
98
- var action = this.mixer.clipAction(clipName, this.meshBody);
141
+ const action = this.mixer.clipAction(clipName, this.meshBody);
99
142
  if (action) {
100
143
  this.meshBody.activeAction = action.play();
101
144
  }
102
145
  }
103
- scope.activeClipName = clipName;
104
- scope.syncWeaponAnimation();
105
- };
106
- this.syncWeaponAnimation = function() {
107
- var clipName = scope.activeClipName;
108
- if (scope.meshWeapon) {
146
+ this.activeClipName = clipName;
147
+ this.syncWeaponAnimation();
148
+ }
149
+ syncWeaponAnimation() {
150
+ const clipName = this.activeClipName;
151
+ if (this.meshWeapon) {
109
152
  if (this.meshWeapon.activeAction) {
110
153
  this.meshWeapon.activeAction.stop();
111
154
  this.meshWeapon.activeAction = null;
112
155
  }
113
- var action = this.mixer.clipAction(clipName, this.meshWeapon);
156
+ const action = this.mixer.clipAction(clipName, this.meshWeapon);
114
157
  if (action) {
115
158
  this.meshWeapon.activeAction = action.syncWith(this.meshBody.activeAction).play();
116
159
  }
117
160
  }
118
- };
119
- this.update = function(delta) {
161
+ }
162
+ update(delta) {
120
163
  if (this.mixer)
121
164
  this.mixer.update(delta);
122
- };
123
- function loadTextures(baseUrl, textureUrls) {
124
- var textureLoader = new THREE.TextureLoader();
125
- var textures = [];
126
- for (let i = 0; i < textureUrls.length; i++) {
127
- textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
128
- textures[i].mapping = THREE.UVMapping;
129
- textures[i].name = textureUrls[i];
130
- if ("colorSpace" in textures[i])
131
- textures[i].colorSpace = "srgb";
132
- else
133
- textures[i].encoding = 3001;
134
- }
135
- return textures;
136
- }
137
- function createPart(geometry, skinMap) {
138
- var materialWireframe = new THREE.MeshLambertMaterial({
139
- color: 16755200,
140
- wireframe: true,
141
- morphTargets: true,
142
- morphNormals: true
143
- });
144
- var materialTexture = new THREE.MeshLambertMaterial({
145
- color: 16777215,
146
- wireframe: false,
147
- map: skinMap,
148
- morphTargets: true,
149
- morphNormals: true
150
- });
151
- var mesh = new THREE.Mesh(geometry, materialTexture);
152
- mesh.rotation.y = -Math.PI / 2;
153
- mesh.castShadow = true;
154
- mesh.receiveShadow = true;
155
- mesh.materialTexture = materialTexture;
156
- mesh.materialWireframe = materialWireframe;
157
- return mesh;
158
- }
159
- function checkLoadingComplete() {
160
- scope.loadCounter -= 1;
161
- if (scope.loadCounter === 0)
162
- scope.onLoadComplete();
163
165
  }
164
- };
166
+ }
165
167
  exports.MD2Character = MD2Character;
@@ -1,33 +1,76 @@
1
- import { Object3D, Box3, AnimationMixer, TextureLoader, UVMapping, MeshLambertMaterial, Mesh } from "three";
1
+ import { Object3D, MeshLambertMaterial, Mesh, TextureLoader, UVMapping, Box3, AnimationMixer } from "three";
2
2
  import { MD2Loader } from "../loaders/MD2Loader.mjs";
3
- var MD2Character = function() {
4
- var scope = this;
5
- this.scale = 1;
6
- this.animationFPS = 6;
7
- this.root = new Object3D();
8
- this.meshBody = null;
9
- this.meshWeapon = null;
10
- this.skinsBody = [];
11
- this.skinsWeapon = [];
12
- this.weapons = [];
13
- this.activeAnimation = null;
14
- this.mixer = null;
15
- this.onLoadComplete = function() {
16
- };
17
- this.loadCounter = 0;
18
- this.loadParts = function(config) {
3
+ class MD2Character {
4
+ constructor() {
5
+ this.scale = 1;
6
+ this.animationFPS = 6;
7
+ this.root = new Object3D();
8
+ this.meshBody = null;
9
+ this.meshWeapon = null;
10
+ this.skinsBody = [];
11
+ this.skinsWeapon = [];
12
+ this.weapons = [];
13
+ this.activeAnimation = null;
14
+ this.mixer = null;
15
+ this.onLoadComplete = function() {
16
+ };
17
+ this.loadCounter = 0;
18
+ }
19
+ loadParts(config) {
20
+ const scope = this;
21
+ function createPart(geometry, skinMap) {
22
+ const materialWireframe = new MeshLambertMaterial({
23
+ color: 16755200,
24
+ wireframe: true,
25
+ morphTargets: true,
26
+ morphNormals: true
27
+ });
28
+ const materialTexture = new MeshLambertMaterial({
29
+ color: 16777215,
30
+ wireframe: false,
31
+ map: skinMap,
32
+ morphTargets: true,
33
+ morphNormals: true
34
+ });
35
+ const mesh = new Mesh(geometry, materialTexture);
36
+ mesh.rotation.y = -Math.PI / 2;
37
+ mesh.castShadow = true;
38
+ mesh.receiveShadow = true;
39
+ mesh.materialTexture = materialTexture;
40
+ mesh.materialWireframe = materialWireframe;
41
+ return mesh;
42
+ }
43
+ function loadTextures(baseUrl, textureUrls) {
44
+ const textureLoader = new TextureLoader();
45
+ const textures = [];
46
+ for (let i = 0; i < textureUrls.length; i++) {
47
+ textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
48
+ textures[i].mapping = UVMapping;
49
+ textures[i].name = textureUrls[i];
50
+ if ("colorSpace" in textures[i])
51
+ textures[i].colorSpace = "srgb";
52
+ else
53
+ textures[i].encoding = 3001;
54
+ }
55
+ return textures;
56
+ }
57
+ function checkLoadingComplete() {
58
+ scope.loadCounter -= 1;
59
+ if (scope.loadCounter === 0)
60
+ scope.onLoadComplete();
61
+ }
19
62
  this.loadCounter = config.weapons.length * 2 + config.skins.length + 1;
20
- var weaponsTextures = [];
63
+ const weaponsTextures = [];
21
64
  for (let i = 0; i < config.weapons.length; i++)
22
65
  weaponsTextures[i] = config.weapons[i][1];
23
66
  this.skinsBody = loadTextures(config.baseUrl + "skins/", config.skins);
24
67
  this.skinsWeapon = loadTextures(config.baseUrl + "skins/", weaponsTextures);
25
- var loader = new MD2Loader();
68
+ const loader = new MD2Loader();
26
69
  loader.load(config.baseUrl + config.body, function(geo) {
27
- var boundingBox = new Box3();
70
+ const boundingBox = new Box3();
28
71
  boundingBox.setFromBufferAttribute(geo.attributes.position);
29
72
  scope.root.position.y = -scope.scale * boundingBox.min.y;
30
- var mesh = createPart(geo, scope.skinsBody[0]);
73
+ const mesh = createPart(geo, scope.skinsBody[0]);
31
74
  mesh.scale.set(scope.scale, scope.scale, scope.scale);
32
75
  scope.root.add(mesh);
33
76
  scope.meshBody = mesh;
@@ -36,9 +79,9 @@ var MD2Character = function() {
36
79
  scope.mixer = new AnimationMixer(mesh);
37
80
  checkLoadingComplete();
38
81
  });
39
- var generateCallback = function(index, name) {
82
+ const generateCallback = function(index, name) {
40
83
  return function(geo) {
41
- var mesh = createPart(geo, scope.skinsWeapon[index]);
84
+ const mesh = createPart(geo, scope.skinsWeapon[index]);
42
85
  mesh.scale.set(scope.scale, scope.scale, scope.scale);
43
86
  mesh.visible = false;
44
87
  mesh.name = name;
@@ -51,15 +94,15 @@ var MD2Character = function() {
51
94
  for (let i = 0; i < config.weapons.length; i++) {
52
95
  loader.load(config.baseUrl + config.weapons[i][0], generateCallback(i, config.weapons[i][0]));
53
96
  }
54
- };
55
- this.setPlaybackRate = function(rate) {
97
+ }
98
+ setPlaybackRate(rate) {
56
99
  if (rate !== 0) {
57
100
  this.mixer.timeScale = 1 / rate;
58
101
  } else {
59
102
  this.mixer.timeScale = 0;
60
103
  }
61
- };
62
- this.setWireframe = function(wireframeEnabled) {
104
+ }
105
+ setWireframe(wireframeEnabled) {
63
106
  if (wireframeEnabled) {
64
107
  if (this.meshBody)
65
108
  this.meshBody.material = this.meshBody.materialWireframe;
@@ -71,95 +114,54 @@ var MD2Character = function() {
71
114
  if (this.meshWeapon)
72
115
  this.meshWeapon.material = this.meshWeapon.materialTexture;
73
116
  }
74
- };
75
- this.setSkin = function(index) {
117
+ }
118
+ setSkin(index) {
76
119
  if (this.meshBody && this.meshBody.material.wireframe === false) {
77
120
  this.meshBody.material.map = this.skinsBody[index];
78
121
  }
79
- };
80
- this.setWeapon = function(index) {
122
+ }
123
+ setWeapon(index) {
81
124
  for (let i = 0; i < this.weapons.length; i++)
82
125
  this.weapons[i].visible = false;
83
- var activeWeapon = this.weapons[index];
126
+ const activeWeapon = this.weapons[index];
84
127
  if (activeWeapon) {
85
128
  activeWeapon.visible = true;
86
129
  this.meshWeapon = activeWeapon;
87
- scope.syncWeaponAnimation();
130
+ this.syncWeaponAnimation();
88
131
  }
89
- };
90
- this.setAnimation = function(clipName) {
132
+ }
133
+ setAnimation(clipName) {
91
134
  if (this.meshBody) {
92
135
  if (this.meshBody.activeAction) {
93
136
  this.meshBody.activeAction.stop();
94
137
  this.meshBody.activeAction = null;
95
138
  }
96
- var action = this.mixer.clipAction(clipName, this.meshBody);
139
+ const action = this.mixer.clipAction(clipName, this.meshBody);
97
140
  if (action) {
98
141
  this.meshBody.activeAction = action.play();
99
142
  }
100
143
  }
101
- scope.activeClipName = clipName;
102
- scope.syncWeaponAnimation();
103
- };
104
- this.syncWeaponAnimation = function() {
105
- var clipName = scope.activeClipName;
106
- if (scope.meshWeapon) {
144
+ this.activeClipName = clipName;
145
+ this.syncWeaponAnimation();
146
+ }
147
+ syncWeaponAnimation() {
148
+ const clipName = this.activeClipName;
149
+ if (this.meshWeapon) {
107
150
  if (this.meshWeapon.activeAction) {
108
151
  this.meshWeapon.activeAction.stop();
109
152
  this.meshWeapon.activeAction = null;
110
153
  }
111
- var action = this.mixer.clipAction(clipName, this.meshWeapon);
154
+ const action = this.mixer.clipAction(clipName, this.meshWeapon);
112
155
  if (action) {
113
156
  this.meshWeapon.activeAction = action.syncWith(this.meshBody.activeAction).play();
114
157
  }
115
158
  }
116
- };
117
- this.update = function(delta) {
159
+ }
160
+ update(delta) {
118
161
  if (this.mixer)
119
162
  this.mixer.update(delta);
120
- };
121
- function loadTextures(baseUrl, textureUrls) {
122
- var textureLoader = new TextureLoader();
123
- var textures = [];
124
- for (let i = 0; i < textureUrls.length; i++) {
125
- textures[i] = textureLoader.load(baseUrl + textureUrls[i], checkLoadingComplete);
126
- textures[i].mapping = UVMapping;
127
- textures[i].name = textureUrls[i];
128
- if ("colorSpace" in textures[i])
129
- textures[i].colorSpace = "srgb";
130
- else
131
- textures[i].encoding = 3001;
132
- }
133
- return textures;
134
163
  }
135
- function createPart(geometry, skinMap) {
136
- var materialWireframe = new MeshLambertMaterial({
137
- color: 16755200,
138
- wireframe: true,
139
- morphTargets: true,
140
- morphNormals: true
141
- });
142
- var materialTexture = new MeshLambertMaterial({
143
- color: 16777215,
144
- wireframe: false,
145
- map: skinMap,
146
- morphTargets: true,
147
- morphNormals: true
148
- });
149
- var mesh = new Mesh(geometry, materialTexture);
150
- mesh.rotation.y = -Math.PI / 2;
151
- mesh.castShadow = true;
152
- mesh.receiveShadow = true;
153
- mesh.materialTexture = materialTexture;
154
- mesh.materialWireframe = materialWireframe;
155
- return mesh;
156
- }
157
- function checkLoadingComplete() {
158
- scope.loadCounter -= 1;
159
- if (scope.loadCounter === 0)
160
- scope.onLoadComplete();
161
- }
162
- };
164
+ }
163
165
  export {
164
166
  MD2Character
165
167
  };