three-stdlib 2.22.8 → 2.22.10
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- package/dist/animation/AnimationClipCreator.js +49 -50
- package/dist/animation/AnimationClipCreator.mjs +49 -50
- package/dist/animation/CCDIKSolver.d.ts +9 -4
- package/dist/animation/CCDIKSolver.js +193 -148
- package/dist/animation/CCDIKSolver.mjs +194 -149
- package/dist/animation/MMDAnimationHelper.js +613 -515
- package/dist/animation/MMDAnimationHelper.mjs +613 -515
- package/dist/animation/MMDPhysics.d.ts +6 -1
- package/dist/animation/MMDPhysics.js +728 -718
- package/dist/animation/MMDPhysics.mjs +729 -719
- package/dist/cameras/CinematicCamera.d.ts +2 -2
- package/dist/controls/ArcballControls.d.ts +1 -1
- package/dist/controls/ArcballControls.js +38 -44
- package/dist/controls/ArcballControls.mjs +39 -45
- package/dist/controls/DeviceOrientationControls.js +2 -1
- package/dist/controls/DeviceOrientationControls.mjs +2 -1
- package/dist/controls/FirstPersonControls.d.ts +1 -1
- package/dist/controls/FirstPersonControls.js +1 -1
- package/dist/controls/FirstPersonControls.mjs +1 -1
- package/dist/controls/PointerLockControls.js +2 -2
- package/dist/controls/PointerLockControls.mjs +2 -2
- package/dist/controls/TransformControls.d.ts +1 -1
- package/dist/controls/experimental/CameraControls.d.ts +1 -1
- package/dist/csm/CSM.js +4 -4
- package/dist/csm/CSM.mjs +4 -4
- package/dist/csm/CSMFrustum.js +1 -1
- package/dist/csm/CSMFrustum.mjs +1 -1
- package/dist/csm/CSMShader.js +14 -10
- package/dist/csm/CSMShader.mjs +14 -10
- package/dist/curves/CurveExtras.js +52 -62
- package/dist/curves/CurveExtras.mjs +53 -63
- package/dist/curves/NURBSUtils.d.ts +18 -20
- package/dist/curves/NURBSUtils.js +17 -17
- package/dist/curves/NURBSUtils.mjs +17 -17
- package/dist/deprecated/Geometry.js +26 -26
- package/dist/deprecated/Geometry.mjs +27 -27
- package/dist/effects/AnaglyphEffect.js +95 -114
- package/dist/effects/AnaglyphEffect.mjs +95 -114
- package/dist/effects/AsciiEffect.js +144 -162
- package/dist/effects/AsciiEffect.mjs +144 -162
- package/dist/effects/OutlineEffect.js +253 -276
- package/dist/effects/OutlineEffect.mjs +253 -276
- package/dist/effects/ParallaxBarrierEffect.js +61 -60
- package/dist/effects/ParallaxBarrierEffect.mjs +61 -60
- package/dist/effects/PeppersGhostEffect.js +84 -81
- package/dist/effects/PeppersGhostEffect.mjs +84 -81
- package/dist/effects/StereoEffect.js +31 -28
- package/dist/effects/StereoEffect.mjs +31 -28
- package/dist/environments/RoomEnvironment.d.ts +6 -5
- package/dist/exporters/GLTFExporter.d.ts +109 -441
- package/dist/exporters/GLTFExporter.js +912 -581
- package/dist/exporters/GLTFExporter.mjs +912 -581
- package/dist/geometries/ConvexGeometry.js +0 -3
- package/dist/geometries/ConvexGeometry.mjs +0 -3
- package/dist/geometries/LightningStrike.d.ts +3 -3
- package/dist/geometries/LightningStrike.js +80 -75
- package/dist/geometries/LightningStrike.mjs +80 -75
- package/dist/geometries/ParametricGeometries.js +75 -74
- package/dist/geometries/ParametricGeometries.mjs +75 -74
- package/dist/geometries/RoundedBoxGeometry.js +1 -1
- package/dist/geometries/RoundedBoxGeometry.mjs +1 -1
- package/dist/geometries/TextGeometry.d.ts +1 -1
- package/dist/helpers/RectAreaLightHelper.d.ts +4 -3
- package/dist/helpers/RectAreaLightHelper.js +2 -2
- package/dist/helpers/RectAreaLightHelper.mjs +2 -2
- package/dist/helpers/VertexNormalsHelper.d.ts +3 -0
- package/dist/helpers/VertexNormalsHelper.js +15 -22
- package/dist/helpers/VertexNormalsHelper.mjs +16 -23
- package/dist/helpers/VertexTangentsHelper.d.ts +3 -0
- package/dist/helpers/VertexTangentsHelper.js +12 -14
- package/dist/helpers/VertexTangentsHelper.mjs +12 -14
- package/dist/index.d.ts +1 -66
- package/dist/index.js +5 -370
- package/dist/index.mjs +9 -374
- package/dist/interactive/InteractiveGroup.js +1 -1
- package/dist/interactive/InteractiveGroup.mjs +1 -1
- package/dist/interactive/SelectionBox.js +122 -125
- package/dist/interactive/SelectionBox.mjs +122 -125
- package/dist/interactive/SelectionHelper.js +45 -48
- package/dist/interactive/SelectionHelper.mjs +45 -48
- package/dist/libs/MeshoptDecoder.d.ts +1 -1
- package/dist/libs/MotionControllers.d.ts +15 -14
- package/dist/libs/MotionControllers.js +10 -10
- package/dist/libs/MotionControllers.mjs +10 -10
- package/dist/lights/LightProbeGenerator.js +43 -43
- package/dist/lights/LightProbeGenerator.mjs +43 -43
- package/dist/lights/RectAreaLightUniformsLib.js +9 -5
- package/dist/lights/RectAreaLightUniformsLib.mjs +9 -5
- package/dist/lines/LineMaterial.js +271 -271
- package/dist/lines/LineMaterial.mjs +272 -272
- package/dist/lines/LineSegments2.js +12 -12
- package/dist/lines/LineSegments2.mjs +12 -12
- package/dist/lines/LineSegmentsGeometry.js +2 -2
- package/dist/lines/LineSegmentsGeometry.mjs +2 -2
- package/dist/lines/Wireframe.js +2 -2
- package/dist/lines/Wireframe.mjs +2 -2
- package/dist/loaders/3DMLoader.d.ts +2 -1
- package/dist/loaders/3MFLoader.d.ts +2 -1
- package/dist/loaders/AMFLoader.d.ts +2 -1
- package/dist/loaders/AssimpLoader.d.ts +20 -0
- package/dist/loaders/AssimpLoader.js +520 -482
- package/dist/loaders/AssimpLoader.mjs +520 -482
- package/dist/loaders/BVHLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.d.ts +2 -1
- package/dist/loaders/BasisTextureLoader.js +23 -14
- package/dist/loaders/BasisTextureLoader.mjs +24 -15
- package/dist/loaders/ColladaLoader.d.ts +2 -1
- package/dist/loaders/DRACOLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.d.ts +2 -1
- package/dist/loaders/FBXLoader.js +2 -2
- package/dist/loaders/FBXLoader.mjs +2 -2
- package/dist/loaders/FontLoader.d.ts +4 -4
- package/dist/loaders/FontLoader.js +2 -1
- package/dist/loaders/FontLoader.mjs +2 -1
- package/dist/loaders/GCodeLoader.d.ts +2 -1
- package/dist/loaders/GLTFLoader.d.ts +11 -9
- package/dist/loaders/GLTFLoader.js +2 -2
- package/dist/loaders/GLTFLoader.mjs +2 -2
- package/dist/loaders/HDRCubeTextureLoader.d.ts +2 -1
- package/dist/loaders/KMZLoader.d.ts +2 -1
- package/dist/loaders/KTX2Loader.js +34 -15
- package/dist/loaders/KTX2Loader.mjs +35 -16
- package/dist/loaders/LDrawLoader.d.ts +2 -1
- package/dist/loaders/LDrawLoader.js +3 -3
- package/dist/loaders/LDrawLoader.mjs +3 -3
- package/dist/loaders/LUT3dlLoader.d.ts +3 -2
- package/dist/loaders/LUTCubeLoader.d.ts +3 -2
- package/dist/loaders/LWOLoader.d.ts +2 -1
- package/dist/loaders/LottieLoader.d.ts +2 -1
- package/dist/loaders/MD2Loader.d.ts +2 -1
- package/dist/loaders/MDDLoader.d.ts +2 -1
- package/dist/loaders/MMDLoader.d.ts +2 -1
- package/dist/loaders/MTLLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.d.ts +2 -1
- package/dist/loaders/OBJLoader.js +5 -5
- package/dist/loaders/OBJLoader.mjs +5 -5
- package/dist/loaders/PCDLoader.d.ts +2 -1
- package/dist/loaders/PDBLoader.d.ts +2 -1
- package/dist/loaders/PLYLoader.d.ts +2 -1
- package/dist/loaders/PRWMLoader.d.ts +2 -1
- package/dist/loaders/RGBMLoader.js +924 -918
- package/dist/loaders/RGBMLoader.mjs +924 -918
- package/dist/loaders/STLLoader.d.ts +2 -1
- package/dist/loaders/SVGLoader.d.ts +2 -1
- package/dist/loaders/TDSLoader.d.ts +2 -1
- package/dist/loaders/TTFLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.d.ts +2 -1
- package/dist/loaders/TiltLoader.js +3 -1
- package/dist/loaders/TiltLoader.mjs +3 -1
- package/dist/loaders/VOXLoader.d.ts +4 -2
- package/dist/loaders/VRMLLoader.d.ts +2 -1
- package/dist/loaders/VRMLoader.d.ts +20 -0
- package/dist/loaders/VTKLoader.d.ts +2 -1
- package/dist/loaders/XLoader.d.ts +20 -0
- package/dist/loaders/XLoader.js +1 -1
- package/dist/loaders/XLoader.mjs +1 -1
- package/dist/loaders/XYZLoader.d.ts +2 -1
- package/dist/loaders/lwo/IFFParser.js +104 -110
- package/dist/loaders/lwo/IFFParser.mjs +104 -110
- package/dist/loaders/lwo/LWO2Parser.js +18 -33
- package/dist/loaders/lwo/LWO2Parser.mjs +18 -33
- package/dist/loaders/lwo/LWO3Parser.js +17 -33
- package/dist/loaders/lwo/LWO3Parser.mjs +17 -33
- package/dist/math/Capsule.d.ts +1 -1
- package/dist/math/Capsule.js +90 -92
- package/dist/math/Capsule.mjs +90 -92
- package/dist/math/ColorConverter.js +26 -36
- package/dist/math/ColorConverter.mjs +26 -36
- package/dist/math/ConvexHull.js +16 -17
- package/dist/math/ConvexHull.mjs +17 -18
- package/dist/math/ImprovedNoise.js +41 -39
- package/dist/math/ImprovedNoise.mjs +41 -39
- package/dist/math/Lut.js +65 -63
- package/dist/math/Lut.mjs +66 -64
- package/dist/math/MeshSurfaceSampler.d.ts +3 -0
- package/dist/math/MeshSurfaceSampler.js +85 -89
- package/dist/math/MeshSurfaceSampler.mjs +85 -89
- package/dist/math/OBB.js +68 -88
- package/dist/math/OBB.mjs +68 -88
- package/dist/math/Octree.js +240 -245
- package/dist/math/Octree.mjs +240 -245
- package/dist/misc/ConvexObjectBreaker.js +114 -120
- package/dist/misc/ConvexObjectBreaker.mjs +115 -121
- package/dist/misc/GPUComputationRenderer.d.ts +1 -0
- package/dist/misc/GPUComputationRenderer.js +191 -157
- package/dist/misc/GPUComputationRenderer.mjs +192 -158
- package/dist/misc/Gyroscope.js +16 -18
- package/dist/misc/Gyroscope.mjs +17 -19
- package/dist/misc/MD2Character.js +88 -86
- package/dist/misc/MD2Character.mjs +89 -87
- package/dist/misc/MD2CharacterComplex.js +106 -105
- package/dist/misc/MD2CharacterComplex.mjs +107 -106
- package/dist/misc/MorphAnimMesh.d.ts +1 -1
- package/dist/misc/MorphAnimMesh.js +33 -33
- package/dist/misc/MorphAnimMesh.mjs +33 -33
- package/dist/misc/MorphBlendMesh.js +68 -68
- package/dist/misc/MorphBlendMesh.mjs +68 -68
- package/dist/misc/ProgressiveLightmap.d.ts +1 -2
- package/dist/misc/RollerCoaster.js +321 -314
- package/dist/misc/RollerCoaster.mjs +322 -315
- package/dist/misc/Volume.d.ts +1 -1
- package/dist/misc/Volume.js +169 -166
- package/dist/misc/Volume.mjs +170 -167
- package/dist/misc/VolumeSlice.js +50 -51
- package/dist/misc/VolumeSlice.mjs +50 -51
- package/dist/modifiers/CurveModifier.d.ts +2 -2
- package/dist/modifiers/CurveModifier.js +1 -1
- package/dist/modifiers/CurveModifier.mjs +1 -1
- package/dist/modifiers/SimplifyModifier.js +2 -1
- package/dist/modifiers/SimplifyModifier.mjs +2 -1
- package/dist/objects/Lensflare.js +32 -21
- package/dist/objects/Lensflare.mjs +33 -22
- package/dist/objects/LightningStorm.d.ts +3 -3
- package/dist/objects/LightningStorm.js +3 -3
- package/dist/objects/LightningStorm.mjs +3 -3
- package/dist/objects/MarchingCubes.d.ts +1 -0
- package/dist/objects/MarchingCubes.js +4362 -10
- package/dist/objects/MarchingCubes.mjs +4363 -11
- package/dist/objects/Reflector.d.ts +5 -2
- package/dist/objects/Reflector.js +39 -12
- package/dist/objects/Reflector.mjs +40 -13
- package/dist/objects/ReflectorForSSRPass.js +25 -21
- package/dist/objects/ReflectorForSSRPass.mjs +26 -22
- package/dist/objects/ReflectorRTT.d.ts +6 -0
- package/dist/objects/Refractor.d.ts +5 -2
- package/dist/objects/Refractor.js +39 -12
- package/dist/objects/Refractor.mjs +40 -13
- package/dist/objects/ShadowMesh.d.ts +6 -3
- package/dist/objects/ShadowMesh.js +7 -3
- package/dist/objects/ShadowMesh.mjs +8 -4
- package/dist/objects/Sky.js +181 -137
- package/dist/objects/Sky.mjs +182 -138
- package/dist/objects/Water.d.ts +3 -3
- package/dist/objects/Water.js +3 -2
- package/dist/objects/Water.mjs +3 -2
- package/dist/objects/Water2.d.ts +2 -2
- package/dist/objects/Water2.js +16 -18
- package/dist/objects/Water2.mjs +17 -19
- package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +2 -2
- package/dist/postprocessing/AdaptiveToneMappingPass.js +105 -112
- package/dist/postprocessing/AdaptiveToneMappingPass.mjs +107 -114
- package/dist/postprocessing/BokehPass.d.ts +1 -1
- package/dist/postprocessing/ClearPass.d.ts +3 -3
- package/dist/postprocessing/CubeTexturePass.js +37 -33
- package/dist/postprocessing/CubeTexturePass.mjs +37 -33
- package/dist/postprocessing/HalftonePass.d.ts +1 -1
- package/dist/postprocessing/LUTPass.d.ts +3 -3
- package/dist/postprocessing/RenderPixelatedPass.d.ts +28 -0
- package/dist/postprocessing/SAOPass.d.ts +5 -6
- package/dist/postprocessing/SAOPass.js +151 -145
- package/dist/postprocessing/SAOPass.mjs +153 -147
- package/dist/postprocessing/SSAARenderPass.d.ts +5 -5
- package/dist/postprocessing/SSAARenderPass.js +78 -55
- package/dist/postprocessing/SSAARenderPass.mjs +80 -57
- package/dist/postprocessing/SSAOPass.d.ts +4 -5
- package/dist/postprocessing/SSAOPass.js +17 -10
- package/dist/postprocessing/SSAOPass.mjs +17 -10
- package/dist/postprocessing/SSRPass.d.ts +6 -7
- package/dist/postprocessing/SSRPass.js +235 -262
- package/dist/postprocessing/SSRPass.mjs +237 -264
- package/dist/postprocessing/TAARenderPass.d.ts +2 -2
- package/dist/postprocessing/TAARenderPass.js +106 -27
- package/dist/postprocessing/TAARenderPass.mjs +107 -28
- package/dist/postprocessing/TexturePass.d.ts +2 -2
- package/dist/postprocessing/TexturePass.js +24 -22
- package/dist/postprocessing/TexturePass.mjs +25 -23
- package/dist/postprocessing/UnrealBloomPass.js +175 -118
- package/dist/postprocessing/UnrealBloomPass.mjs +177 -120
- package/dist/renderers/CSS2DRenderer.d.ts +2 -1
- package/dist/renderers/CSS2DRenderer.js +5 -4
- package/dist/renderers/CSS2DRenderer.mjs +6 -5
- package/dist/renderers/CSS3DRenderer.d.ts +1 -1
- package/dist/renderers/CSS3DRenderer.js +147 -113
- package/dist/renderers/CSS3DRenderer.mjs +148 -114
- package/dist/renderers/Projector.js +377 -389
- package/dist/renderers/Projector.mjs +377 -389
- package/dist/renderers/SVGRenderer.js +280 -275
- package/dist/renderers/SVGRenderer.mjs +280 -275
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +1 -1
- package/dist/shaders/AfterimageShader.d.ts +1 -1
- package/dist/shaders/BasicShader.d.ts +1 -1
- package/dist/shaders/BleachBypassShader.d.ts +1 -1
- package/dist/shaders/BokehShader.d.ts +2 -2
- package/dist/shaders/BokehShader2.d.ts +2 -2
- package/dist/shaders/BokehShader2.js +1 -1
- package/dist/shaders/BokehShader2.mjs +1 -1
- package/dist/shaders/ColorCorrectionShader.js +3 -3
- package/dist/shaders/ColorCorrectionShader.mjs +3 -3
- package/dist/shaders/ColorifyShader.js +1 -1
- package/dist/shaders/ColorifyShader.mjs +1 -1
- package/dist/shaders/ConvolutionShader.d.ts +2 -2
- package/dist/shaders/ConvolutionShader.js +1 -1
- package/dist/shaders/ConvolutionShader.mjs +1 -1
- package/dist/shaders/CopyShader.d.ts +1 -1
- package/dist/shaders/DepthLimitedBlurShader.d.ts +2 -2
- package/dist/shaders/DepthLimitedBlurShader.js +2 -2
- package/dist/shaders/DepthLimitedBlurShader.mjs +2 -2
- package/dist/shaders/DotScreenShader.js +2 -2
- package/dist/shaders/DotScreenShader.mjs +2 -2
- package/dist/shaders/FXAAShader.js +1 -1
- package/dist/shaders/FXAAShader.mjs +1 -1
- package/dist/shaders/FreiChenShader.js +1 -1
- package/dist/shaders/FreiChenShader.mjs +1 -1
- package/dist/shaders/GammaCorrectionShader.d.ts +1 -1
- package/dist/shaders/GodRaysShader.js +4 -4
- package/dist/shaders/GodRaysShader.mjs +4 -4
- package/dist/shaders/HorizontalBlurShader.d.ts +1 -1
- package/dist/shaders/LuminosityHighPassShader.js +1 -1
- package/dist/shaders/LuminosityHighPassShader.mjs +1 -1
- package/dist/shaders/NormalMapShader.js +2 -2
- package/dist/shaders/NormalMapShader.mjs +2 -2
- package/dist/shaders/SAOShader.d.ts +2 -2
- package/dist/shaders/SAOShader.js +3 -3
- package/dist/shaders/SAOShader.mjs +3 -3
- package/dist/shaders/SMAAShader.js +3 -3
- package/dist/shaders/SMAAShader.mjs +3 -3
- package/dist/shaders/SSAOShader.js +4 -4
- package/dist/shaders/SSAOShader.mjs +4 -4
- package/dist/shaders/SSRShader.js +4 -4
- package/dist/shaders/SSRShader.mjs +4 -4
- package/dist/shaders/SobelOperatorShader.js +1 -1
- package/dist/shaders/SobelOperatorShader.mjs +1 -1
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +2 -2
- package/dist/shaders/SubsurfaceScatteringShader.js +91 -52
- package/dist/shaders/SubsurfaceScatteringShader.mjs +91 -52
- package/dist/shaders/ToonShader.js +25 -25
- package/dist/shaders/ToonShader.mjs +25 -25
- package/dist/shaders/TriangleBlurShader.js +1 -1
- package/dist/shaders/TriangleBlurShader.mjs +1 -1
- package/dist/shaders/VerticalBlurShader.d.ts +1 -1
- package/dist/shaders/VolumeShader.js +2 -2
- package/dist/shaders/VolumeShader.mjs +2 -2
- package/dist/shaders/types.d.ts +2 -2
- package/dist/types/Loader.d.ts +4 -0
- package/dist/types/Loader.js +26 -0
- package/dist/types/Loader.mjs +9 -0
- package/dist/types/shared.d.ts +2 -2
- package/dist/types/utils.d.ts +1 -1
- package/dist/utils/BufferGeometryUtils.d.ts +2 -2
- package/dist/utils/BufferGeometryUtils.js +1 -1
- package/dist/utils/BufferGeometryUtils.mjs +1 -1
- package/dist/utils/RoughnessMipmapper.d.ts +8 -0
- package/dist/utils/RoughnessMipmapper.js +79 -75
- package/dist/utils/RoughnessMipmapper.mjs +79 -75
- package/dist/utils/ShadowMapViewer.js +103 -106
- package/dist/utils/ShadowMapViewer.mjs +103 -106
- package/dist/utils/SkeletonUtils.d.ts +5 -21
- package/dist/utils/SkeletonUtils.js +182 -263
- package/dist/utils/SkeletonUtils.mjs +183 -264
- package/dist/utils/UVsDebug.js +37 -42
- package/dist/utils/UVsDebug.mjs +37 -42
- package/dist/webxr/ARButton.d.ts +2 -1
- package/dist/webxr/OculusHandModel.d.ts +2 -1
- package/dist/webxr/OculusHandPointerModel.d.ts +2 -2
- package/dist/webxr/OculusHandPointerModel.js +2 -2
- package/dist/webxr/OculusHandPointerModel.mjs +2 -2
- package/dist/webxr/VRButton.d.ts +2 -1
- package/dist/webxr/XRHandPrimitiveModel.js +2 -2
- package/dist/webxr/XRHandPrimitiveModel.mjs +2 -2
- package/package.json +5 -6
- package/dist/custom.d.ts +0 -5
- package/dist/loaders/NodeMaterialLoader.js +0 -146
- package/dist/loaders/NodeMaterialLoader.mjs +0 -146
- package/dist/nodes/Nodes.js +0 -347
- package/dist/nodes/Nodes.mjs +0 -347
- package/dist/nodes/ShaderNode.js +0 -408
- package/dist/nodes/ShaderNode.mjs +0 -408
- package/dist/nodes/accessors/BufferNode.js +0 -14
- package/dist/nodes/accessors/BufferNode.mjs +0 -15
- package/dist/nodes/accessors/CameraNode.js +0 -43
- package/dist/nodes/accessors/CameraNode.mjs +0 -44
- package/dist/nodes/accessors/CubeTextureNode.js +0 -41
- package/dist/nodes/accessors/CubeTextureNode.mjs +0 -42
- package/dist/nodes/accessors/MaterialNode.js +0 -70
- package/dist/nodes/accessors/MaterialNode.mjs +0 -71
- package/dist/nodes/accessors/MaterialReferenceNode.js +0 -13
- package/dist/nodes/accessors/MaterialReferenceNode.mjs +0 -14
- package/dist/nodes/accessors/ModelNode.js +0 -8
- package/dist/nodes/accessors/ModelNode.mjs +0 -9
- package/dist/nodes/accessors/ModelViewProjectionNode.js +0 -23
- package/dist/nodes/accessors/ModelViewProjectionNode.mjs +0 -24
- package/dist/nodes/accessors/NormalNode.js +0 -61
- package/dist/nodes/accessors/NormalNode.mjs +0 -62
- package/dist/nodes/accessors/Object3DNode.js +0 -75
- package/dist/nodes/accessors/Object3DNode.mjs +0 -76
- package/dist/nodes/accessors/PointUVNode.js +0 -12
- package/dist/nodes/accessors/PointUVNode.mjs +0 -13
- package/dist/nodes/accessors/PositionNode.js +0 -64
- package/dist/nodes/accessors/PositionNode.mjs +0 -65
- package/dist/nodes/accessors/ReferenceNode.js +0 -36
- package/dist/nodes/accessors/ReferenceNode.mjs +0 -37
- package/dist/nodes/accessors/ReflectNode.js +0 -42
- package/dist/nodes/accessors/ReflectNode.mjs +0 -43
- package/dist/nodes/accessors/SkinningNode.js +0 -57
- package/dist/nodes/accessors/SkinningNode.mjs +0 -58
- package/dist/nodes/accessors/TextureNode.js +0 -53
- package/dist/nodes/accessors/TextureNode.mjs +0 -54
- package/dist/nodes/accessors/UVNode.js +0 -22
- package/dist/nodes/accessors/UVNode.mjs +0 -23
- package/dist/nodes/core/ArrayUniformNode.js +0 -13
- package/dist/nodes/core/ArrayUniformNode.mjs +0 -14
- package/dist/nodes/core/AttributeNode.js +0 -29
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- package/dist/nodes/core/CodeNode.mjs +0 -28
- package/dist/nodes/core/ConstNode.js +0 -13
- package/dist/nodes/core/ConstNode.mjs +0 -14
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- package/dist/nodes/core/ContextNode.mjs +0 -22
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- package/dist/nodes/core/ExpressionNode.mjs +0 -19
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- package/dist/nodes/core/FunctionCallNode.mjs +0 -37
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- package/dist/nodes/core/FunctionNode.mjs +0 -56
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- package/dist/nodes/core/NodeCode.mjs +0 -11
- package/dist/nodes/core/NodeFrame.js +0 -34
- package/dist/nodes/core/NodeFrame.mjs +0 -35
- package/dist/nodes/core/NodeFunctionInput.js +0 -12
- package/dist/nodes/core/NodeFunctionInput.mjs +0 -13
- package/dist/nodes/core/NodeKeywords.js +0 -43
- package/dist/nodes/core/NodeKeywords.mjs +0 -44
- package/dist/nodes/core/NodeUniform.js +0 -17
- package/dist/nodes/core/NodeUniform.mjs +0 -18
- package/dist/nodes/core/NodeUtils.js +0 -57
- package/dist/nodes/core/NodeUtils.mjs +0 -57
- package/dist/nodes/core/NodeVar.js +0 -9
- package/dist/nodes/core/NodeVar.mjs +0 -10
- package/dist/nodes/core/NodeVary.js +0 -9
- package/dist/nodes/core/NodeVary.mjs +0 -10
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- package/dist/nodes/core/PropertyNode.mjs +0 -21
- package/dist/nodes/core/TempNode.js +0 -24
- package/dist/nodes/core/TempNode.mjs +0 -25
- package/dist/nodes/core/UniformNode.js +0 -22
- package/dist/nodes/core/UniformNode.mjs +0 -23
- package/dist/nodes/core/VarNode.js +0 -30
- package/dist/nodes/core/VarNode.mjs +0 -31
- package/dist/nodes/core/VaryNode.js +0 -29
- package/dist/nodes/core/VaryNode.mjs +0 -30
- package/dist/nodes/core/constants.js +0 -24
- package/dist/nodes/core/constants.mjs +0 -24
- package/dist/nodes/display/ColorSpaceNode.js +0 -62
- package/dist/nodes/display/ColorSpaceNode.mjs +0 -62
- package/dist/nodes/display/NormalMapNode.js +0 -53
- package/dist/nodes/display/NormalMapNode.mjs +0 -54
- package/dist/nodes/fog/FogNode.js +0 -14
- package/dist/nodes/fog/FogNode.mjs +0 -15
- package/dist/nodes/fog/FogRangeNode.js +0 -16
- package/dist/nodes/fog/FogRangeNode.mjs +0 -17
- package/dist/nodes/functions/BSDFs.js +0 -64
- package/dist/nodes/functions/BSDFs.mjs +0 -64
- package/dist/nodes/lights/LightContextNode.js +0 -34
- package/dist/nodes/lights/LightContextNode.mjs +0 -35
- package/dist/nodes/lights/LightNode.js +0 -57
- package/dist/nodes/lights/LightNode.mjs +0 -58
- package/dist/nodes/lights/LightsNode.js +0 -58
- package/dist/nodes/lights/LightsNode.mjs +0 -59
- package/dist/nodes/loaders/NodeLoader.js +0 -195
- package/dist/nodes/loaders/NodeLoader.mjs +0 -196
- package/dist/nodes/loaders/NodeMaterialLoader.js +0 -23
- package/dist/nodes/loaders/NodeMaterialLoader.mjs +0 -24
- package/dist/nodes/loaders/NodeObjectLoader.js +0 -39
- package/dist/nodes/loaders/NodeObjectLoader.mjs +0 -40
- package/dist/nodes/materials/LineBasicNodeMaterial.js +0 -26
- package/dist/nodes/materials/LineBasicNodeMaterial.mjs +0 -27
- package/dist/nodes/materials/Materials.js +0 -24
- package/dist/nodes/materials/Materials.mjs +0 -24
- package/dist/nodes/materials/MeshBasicNodeMaterial.js +0 -27
- package/dist/nodes/materials/MeshBasicNodeMaterial.mjs +0 -28
- package/dist/nodes/materials/MeshStandardNodeMaterial.js +0 -40
- package/dist/nodes/materials/MeshStandardNodeMaterial.mjs +0 -41
- package/dist/nodes/materials/NodeMaterial.js +0 -63
- package/dist/nodes/materials/NodeMaterial.mjs +0 -64
- package/dist/nodes/materials/PointsNodeMaterial.js +0 -29
- package/dist/nodes/materials/PointsNodeMaterial.mjs +0 -30
- package/dist/nodes/math/CondNode.js +0 -40
- package/dist/nodes/math/CondNode.mjs +0 -41
- package/dist/nodes/math/MathNode.js +0 -165
- package/dist/nodes/math/MathNode.mjs +0 -166
- package/dist/nodes/math/OperatorNode.js +0 -102
- package/dist/nodes/math/OperatorNode.mjs +0 -103
- package/dist/nodes/procedural/CheckerNode.js +0 -20
- package/dist/nodes/procedural/CheckerNode.mjs +0 -21
- package/dist/nodes/utils/ArrayElementNode.js +0 -18
- package/dist/nodes/utils/ArrayElementNode.mjs +0 -19
- package/dist/nodes/utils/ConvertNode.js +0 -24
- package/dist/nodes/utils/ConvertNode.mjs +0 -25
- package/dist/nodes/utils/JoinNode.js +0 -25
- package/dist/nodes/utils/JoinNode.mjs +0 -26
- package/dist/nodes/utils/MatcapUVNode.js +0 -15
- package/dist/nodes/utils/MatcapUVNode.mjs +0 -16
- package/dist/nodes/utils/OscNode.js +0 -49
- package/dist/nodes/utils/OscNode.mjs +0 -50
- package/dist/nodes/utils/SplitNode.js +0 -44
- package/dist/nodes/utils/SplitNode.mjs +0 -45
- package/dist/nodes/utils/SpriteSheetUVNode.js +0 -39
- package/dist/nodes/utils/SpriteSheetUVNode.mjs +0 -40
- package/dist/nodes/utils/TimerNode.js +0 -43
- package/dist/nodes/utils/TimerNode.mjs +0 -44
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- package/dist/offscreen/jank.mjs +0 -27
- package/dist/offscreen/offscreen.js +0 -8
- package/dist/offscreen/offscreen.mjs +0 -7
- package/dist/offscreen/scene.js +0 -68
- package/dist/offscreen/scene.mjs +0 -52
- package/dist/renderers/nodes/accessors/CameraNode.js +0 -62
- package/dist/renderers/nodes/accessors/CameraNode.mjs +0 -63
- package/dist/renderers/nodes/accessors/ModelNode.js +0 -60
- package/dist/renderers/nodes/accessors/ModelNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.js +0 -20
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.mjs +0 -21
- package/dist/renderers/nodes/accessors/NormalNode.js +0 -60
- package/dist/renderers/nodes/accessors/NormalNode.mjs +0 -61
- package/dist/renderers/nodes/accessors/PositionNode.js +0 -29
- package/dist/renderers/nodes/accessors/PositionNode.mjs +0 -30
- package/dist/renderers/nodes/accessors/UVNode.js +0 -12
- package/dist/renderers/nodes/accessors/UVNode.mjs +0 -13
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- package/dist/renderers/nodes/core/InputNode.mjs +0 -31
- package/dist/renderers/nodes/core/Node.js +0 -33
- package/dist/renderers/nodes/core/Node.mjs +0 -34
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- package/dist/renderers/nodes/core/NodeAttribute.mjs +0 -10
- package/dist/renderers/nodes/core/NodeBuilder.js +0 -248
- package/dist/renderers/nodes/core/NodeBuilder.mjs +0 -249
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- package/dist/renderers/nodes/core/NodeFrame.mjs +0 -35
- package/dist/renderers/nodes/core/NodeSlot.js +0 -9
- package/dist/renderers/nodes/core/NodeSlot.mjs +0 -10
- package/dist/renderers/nodes/core/NodeUniform.js +0 -17
- package/dist/renderers/nodes/core/NodeUniform.mjs +0 -18
- package/dist/renderers/nodes/core/NodeVary.js +0 -10
- package/dist/renderers/nodes/core/NodeVary.mjs +0 -11
- package/dist/renderers/nodes/core/VaryNode.js +0 -21
- package/dist/renderers/nodes/core/VaryNode.mjs +0 -22
- package/dist/renderers/nodes/core/constants.js +0 -22
- package/dist/renderers/nodes/core/constants.mjs +0 -22
- package/dist/renderers/nodes/inputs/ColorNode.js +0 -10
- package/dist/renderers/nodes/inputs/ColorNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/FloatNode.js +0 -10
- package/dist/renderers/nodes/inputs/FloatNode.mjs +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Matrix4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Matrix4Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/TextureNode.js +0 -19
- package/dist/renderers/nodes/inputs/TextureNode.mjs +0 -20
- package/dist/renderers/nodes/inputs/Vector2Node.js +0 -10
- package/dist/renderers/nodes/inputs/Vector2Node.mjs +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector3Node.mjs +0 -12
- package/dist/renderers/nodes/inputs/Vector4Node.js +0 -11
- package/dist/renderers/nodes/inputs/Vector4Node.mjs +0 -12
- package/dist/renderers/nodes/math/MathNode.js +0 -54
- package/dist/renderers/nodes/math/MathNode.mjs +0 -55
- package/dist/renderers/nodes/math/OperatorNode.js +0 -41
- package/dist/renderers/nodes/math/OperatorNode.mjs +0 -42
- package/dist/renderers/nodes/utils/SwitchNode.js +0 -19
- package/dist/renderers/nodes/utils/SwitchNode.mjs +0 -20
- package/dist/renderers/nodes/utils/TimerNode.js +0 -13
- package/dist/renderers/nodes/utils/TimerNode.mjs +0 -14
- package/dist/renderers/webgpu/WebGPU.js +0 -23
- package/dist/renderers/webgpu/WebGPU.mjs +0 -24
- package/dist/renderers/webgpu/WebGPUAttributes.js +0 -68
- package/dist/renderers/webgpu/WebGPUAttributes.mjs +0 -69
- package/dist/renderers/webgpu/WebGPUBackground.js +0 -60
- package/dist/renderers/webgpu/WebGPUBackground.mjs +0 -61
- package/dist/renderers/webgpu/WebGPUBinding.js +0 -13
- package/dist/renderers/webgpu/WebGPUBinding.mjs +0 -14
- package/dist/renderers/webgpu/WebGPUBindings.js +0 -154
- package/dist/renderers/webgpu/WebGPUBindings.mjs +0 -155
- package/dist/renderers/webgpu/WebGPUComputePipelines.js +0 -43
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +0 -44
- package/dist/renderers/webgpu/WebGPUGeometries.js +0 -40
- package/dist/renderers/webgpu/WebGPUGeometries.mjs +0 -41
- package/dist/renderers/webgpu/WebGPUInfo.js +0 -45
- package/dist/renderers/webgpu/WebGPUInfo.mjs +0 -46
- package/dist/renderers/webgpu/WebGPUObjects.js +0 -24
- package/dist/renderers/webgpu/WebGPUObjects.mjs +0 -25
- package/dist/renderers/webgpu/WebGPUProperties.js +0 -21
- package/dist/renderers/webgpu/WebGPUProperties.mjs +0 -22
- package/dist/renderers/webgpu/WebGPURenderLists.js +0 -118
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +0 -119
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +0 -545
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +0 -546
- package/dist/renderers/webgpu/WebGPURenderer.js +0 -596
- package/dist/renderers/webgpu/WebGPURenderer.mjs +0 -575
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +0 -40
- package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +0 -40
- package/dist/renderers/webgpu/WebGPUSampler.js +0 -14
- package/dist/renderers/webgpu/WebGPUSampler.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUStorageBuffer.js +0 -14
- package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +0 -15
- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +0 -22
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +0 -23
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +0 -97
- package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +0 -98
- package/dist/renderers/webgpu/WebGPUTextures.js +0 -483
- package/dist/renderers/webgpu/WebGPUTextures.mjs +0 -484
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- package/dist/renderers/webgpu/WebGPUUniform.mjs +0 -81
- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +0 -175
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- package/dist/renderers/webgpu/constants.js +0 -241
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- package/dist/renderers/webgpu/nodes/ShaderLib.js +0 -41
- package/dist/renderers/webgpu/nodes/ShaderLib.mjs +0 -42
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +0 -164
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+
this.hookupSkeletons = function(scene) {
|
349
|
+
if (this.mBones.length == 0)
|
350
|
+
return;
|
351
|
+
var allBones = [];
|
352
|
+
var offsetMatrix = [];
|
353
|
+
var skeletonRoot = scene.findNode(this.mBones[0].mName);
|
354
|
+
while (skeletonRoot.mParent && skeletonRoot.mParent.isBone) {
|
355
|
+
skeletonRoot = skeletonRoot.mParent;
|
378
356
|
}
|
379
|
-
|
380
|
-
|
381
|
-
|
382
|
-
this.threeNode.material.skinning = true;
|
383
|
-
};
|
384
|
-
this.toTHREE = function(scene) {
|
385
|
-
if (this.threeNode)
|
386
|
-
return this.threeNode;
|
387
|
-
var geometry = new BufferGeometry();
|
388
|
-
var mat;
|
389
|
-
if (scene.mMaterials[this.mMaterialIndex])
|
390
|
-
mat = scene.mMaterials[this.mMaterialIndex].toTHREE(scene);
|
391
|
-
else
|
392
|
-
mat = new MeshLambertMaterial();
|
393
|
-
geometry.setIndex(new BufferAttribute(new Uint32Array(this.mIndexArray), 1));
|
394
|
-
geometry.setAttribute("position", new BufferAttribute(this.mVertexBuffer, 3));
|
395
|
-
if (this.mNormalBuffer && this.mNormalBuffer.length > 0) {
|
396
|
-
geometry.setAttribute("normal", new BufferAttribute(this.mNormalBuffer, 3));
|
397
|
-
}
|
398
|
-
if (this.mColorBuffer && this.mColorBuffer.length > 0) {
|
399
|
-
geometry.setAttribute("color", new BufferAttribute(this.mColorBuffer, 4));
|
400
|
-
}
|
401
|
-
if (this.mTexCoordsBuffers[0] && this.mTexCoordsBuffers[0].length > 0) {
|
402
|
-
geometry.setAttribute("uv", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
|
403
|
-
}
|
404
|
-
if (this.mTexCoordsBuffers[1] && this.mTexCoordsBuffers[1].length > 0) {
|
405
|
-
geometry.setAttribute("uv1", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
|
406
|
-
}
|
407
|
-
if (this.mTangentBuffer && this.mTangentBuffer.length > 0) {
|
408
|
-
geometry.setAttribute("tangents", new BufferAttribute(this.mTangentBuffer, 3));
|
409
|
-
}
|
410
|
-
if (this.mBitangentBuffer && this.mBitangentBuffer.length > 0) {
|
411
|
-
geometry.setAttribute("bitangents", new BufferAttribute(this.mBitangentBuffer, 3));
|
412
|
-
}
|
413
|
-
if (this.mBones.length > 0) {
|
414
|
-
var weights = [];
|
415
|
-
var bones = [];
|
357
|
+
var threeSkeletonRoot = skeletonRoot.toTHREE(scene);
|
358
|
+
var threeSkeletonRootBone = cloneTreeToBones(threeSkeletonRoot, scene);
|
359
|
+
this.threeNode.add(threeSkeletonRootBone);
|
416
360
|
for (let i = 0; i < this.mBones.length; i++) {
|
417
|
-
|
418
|
-
|
419
|
-
|
420
|
-
|
421
|
-
|
422
|
-
|
423
|
-
|
424
|
-
|
425
|
-
|
426
|
-
|
361
|
+
var bone = findMatchingBone(threeSkeletonRootBone, this.mBones[i].mName);
|
362
|
+
if (bone) {
|
363
|
+
var tbone = bone;
|
364
|
+
allBones.push(tbone);
|
365
|
+
offsetMatrix.push(this.mBones[i].mOffsetMatrix.toTHREE());
|
366
|
+
} else {
|
367
|
+
var skeletonRoot = scene.findNode(this.mBones[i].mName);
|
368
|
+
if (!skeletonRoot)
|
369
|
+
return;
|
370
|
+
var threeSkeletonRoot = skeletonRoot.toTHREE(scene);
|
371
|
+
var threeSkeletonRootBone = cloneTreeToBones(threeSkeletonRoot, scene);
|
372
|
+
this.threeNode.add(threeSkeletonRootBone);
|
373
|
+
var bone = findMatchingBone(threeSkeletonRootBone, this.mBones[i].mName);
|
374
|
+
var tbone = bone;
|
375
|
+
allBones.push(tbone);
|
376
|
+
offsetMatrix.push(this.mBones[i].mOffsetMatrix.toTHREE());
|
427
377
|
}
|
428
378
|
}
|
429
|
-
|
430
|
-
|
379
|
+
var skeleton = new Skeleton(allBones, offsetMatrix);
|
380
|
+
this.threeNode.bind(skeleton, new Matrix4());
|
381
|
+
this.threeNode.material.skinning = true;
|
382
|
+
};
|
383
|
+
this.toTHREE = function(scene) {
|
384
|
+
if (this.threeNode)
|
385
|
+
return this.threeNode;
|
386
|
+
var geometry = new BufferGeometry();
|
387
|
+
var mat;
|
388
|
+
if (scene.mMaterials[this.mMaterialIndex])
|
389
|
+
mat = scene.mMaterials[this.mMaterialIndex].toTHREE(scene);
|
390
|
+
else
|
391
|
+
mat = new MeshLambertMaterial();
|
392
|
+
geometry.setIndex(new BufferAttribute(new Uint32Array(this.mIndexArray), 1));
|
393
|
+
geometry.setAttribute("position", new BufferAttribute(this.mVertexBuffer, 3));
|
394
|
+
if (this.mNormalBuffer && this.mNormalBuffer.length > 0) {
|
395
|
+
geometry.setAttribute("normal", new BufferAttribute(this.mNormalBuffer, 3));
|
431
396
|
}
|
432
|
-
|
433
|
-
|
434
|
-
|
435
|
-
|
436
|
-
|
437
|
-
|
438
|
-
|
439
|
-
|
440
|
-
|
441
|
-
|
397
|
+
if (this.mColorBuffer && this.mColorBuffer.length > 0) {
|
398
|
+
geometry.setAttribute("color", new BufferAttribute(this.mColorBuffer, 4));
|
399
|
+
}
|
400
|
+
if (this.mTexCoordsBuffers[0] && this.mTexCoordsBuffers[0].length > 0) {
|
401
|
+
geometry.setAttribute("uv", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[0]), 2));
|
402
|
+
}
|
403
|
+
if (this.mTexCoordsBuffers[1] && this.mTexCoordsBuffers[1].length > 0) {
|
404
|
+
geometry.setAttribute("uv1", new BufferAttribute(new Float32Array(this.mTexCoordsBuffers[1]), 2));
|
405
|
+
}
|
406
|
+
if (this.mTangentBuffer && this.mTangentBuffer.length > 0) {
|
407
|
+
geometry.setAttribute("tangents", new BufferAttribute(this.mTangentBuffer, 3));
|
408
|
+
}
|
409
|
+
if (this.mBitangentBuffer && this.mBitangentBuffer.length > 0) {
|
410
|
+
geometry.setAttribute("bitangents", new BufferAttribute(this.mBitangentBuffer, 3));
|
411
|
+
}
|
412
|
+
if (this.mBones.length > 0) {
|
413
|
+
var weights = [];
|
414
|
+
var bones = [];
|
415
|
+
for (let i = 0; i < this.mBones.length; i++) {
|
416
|
+
for (let j = 0; j < this.mBones[i].mWeights.length; j++) {
|
417
|
+
var weight = this.mBones[i].mWeights[j];
|
418
|
+
if (weight) {
|
419
|
+
if (!weights[weight.mVertexId])
|
420
|
+
weights[weight.mVertexId] = [];
|
421
|
+
if (!bones[weight.mVertexId])
|
422
|
+
bones[weight.mVertexId] = [];
|
423
|
+
weights[weight.mVertexId].push(weight.mWeight);
|
424
|
+
bones[weight.mVertexId].push(parseInt(i));
|
425
|
+
}
|
426
|
+
}
|
427
|
+
}
|
428
|
+
for (let i in bones) {
|
429
|
+
sortWeights(bones[i], weights[i]);
|
430
|
+
}
|
431
|
+
var _weights = [];
|
432
|
+
var _bones = [];
|
433
|
+
for (let i = 0; i < weights.length; i++) {
|
434
|
+
for (let j = 0; j < 4; j++) {
|
435
|
+
if (weights[i] && bones[i]) {
|
436
|
+
_weights.push(weights[i][j]);
|
437
|
+
_bones.push(bones[i][j]);
|
438
|
+
} else {
|
439
|
+
_weights.push(0);
|
440
|
+
_bones.push(0);
|
441
|
+
}
|
442
442
|
}
|
443
443
|
}
|
444
|
+
geometry.setAttribute("skinWeight", new BufferAttribute(new Float32Array(_weights), BONESPERVERT));
|
445
|
+
geometry.setAttribute("skinIndex", new BufferAttribute(new Float32Array(_bones), BONESPERVERT));
|
444
446
|
}
|
445
|
-
|
446
|
-
|
447
|
-
|
448
|
-
|
449
|
-
|
450
|
-
|
451
|
-
|
452
|
-
|
453
|
-
mesh
|
454
|
-
}
|
455
|
-
|
456
|
-
return mesh;
|
457
|
-
};
|
447
|
+
var mesh;
|
448
|
+
if (this.mBones.length == 0)
|
449
|
+
mesh = new Mesh(geometry, mat);
|
450
|
+
if (this.mBones.length > 0) {
|
451
|
+
mesh = new SkinnedMesh(geometry, mat);
|
452
|
+
mesh.normalizeSkinWeights();
|
453
|
+
}
|
454
|
+
this.threeNode = mesh;
|
455
|
+
return mesh;
|
456
|
+
};
|
457
|
+
}
|
458
458
|
}
|
459
|
-
|
460
|
-
|
461
|
-
|
459
|
+
class aiFace {
|
460
|
+
constructor() {
|
461
|
+
this.mNumIndices = 0;
|
462
|
+
this.mIndices = [];
|
463
|
+
}
|
462
464
|
}
|
463
|
-
|
464
|
-
|
465
|
-
|
466
|
-
|
467
|
-
|
468
|
-
|
469
|
-
|
465
|
+
class aiVector3D {
|
466
|
+
constructor() {
|
467
|
+
this.x = 0;
|
468
|
+
this.y = 0;
|
469
|
+
this.z = 0;
|
470
|
+
this.toTHREE = function() {
|
471
|
+
return new Vector3(this.x, this.y, this.z);
|
472
|
+
};
|
473
|
+
}
|
470
474
|
}
|
471
|
-
|
472
|
-
|
473
|
-
|
474
|
-
|
475
|
-
|
476
|
-
|
477
|
-
|
478
|
-
|
475
|
+
class aiColor3D {
|
476
|
+
constructor() {
|
477
|
+
this.r = 0;
|
478
|
+
this.g = 0;
|
479
|
+
this.b = 0;
|
480
|
+
this.a = 0;
|
481
|
+
this.toTHREE = function() {
|
482
|
+
return new Color(this.r, this.g, this.b);
|
483
|
+
};
|
484
|
+
}
|
479
485
|
}
|
480
|
-
|
481
|
-
|
482
|
-
|
483
|
-
|
484
|
-
|
485
|
-
|
486
|
-
|
487
|
-
|
486
|
+
class aiQuaternion {
|
487
|
+
constructor() {
|
488
|
+
this.x = 0;
|
489
|
+
this.y = 0;
|
490
|
+
this.z = 0;
|
491
|
+
this.w = 0;
|
492
|
+
this.toTHREE = function() {
|
493
|
+
return new Quaternion(this.x, this.y, this.z, this.w);
|
494
|
+
};
|
495
|
+
}
|
488
496
|
}
|
489
|
-
|
490
|
-
|
491
|
-
|
497
|
+
class aiVertexWeight {
|
498
|
+
constructor() {
|
499
|
+
this.mVertexId = 0;
|
500
|
+
this.mWeight = 0;
|
501
|
+
}
|
492
502
|
}
|
493
|
-
|
494
|
-
|
495
|
-
|
496
|
-
|
497
|
-
|
498
|
-
|
499
|
-
|
500
|
-
|
501
|
-
|
503
|
+
class aiString {
|
504
|
+
constructor() {
|
505
|
+
this.data = [];
|
506
|
+
this.toString = function() {
|
507
|
+
var str = "";
|
508
|
+
this.data.forEach(function(i) {
|
509
|
+
str += String.fromCharCode(i);
|
510
|
+
});
|
511
|
+
return str.replace(/[^\x20-\x7E]+/g, "");
|
512
|
+
};
|
513
|
+
}
|
502
514
|
}
|
503
|
-
|
504
|
-
|
505
|
-
|
515
|
+
class aiVectorKey {
|
516
|
+
constructor() {
|
517
|
+
this.mTime = 0;
|
518
|
+
this.mValue = null;
|
519
|
+
}
|
506
520
|
}
|
507
|
-
|
508
|
-
|
509
|
-
|
521
|
+
class aiQuatKey {
|
522
|
+
constructor() {
|
523
|
+
this.mTime = 0;
|
524
|
+
this.mValue = null;
|
525
|
+
}
|
510
526
|
}
|
511
|
-
|
512
|
-
|
513
|
-
|
514
|
-
|
515
|
-
|
516
|
-
|
517
|
-
|
518
|
-
|
519
|
-
|
520
|
-
|
521
|
-
|
522
|
-
|
523
|
-
|
524
|
-
|
525
|
-
|
526
|
-
|
527
|
-
|
528
|
-
|
529
|
-
|
530
|
-
|
531
|
-
|
532
|
-
|
533
|
-
|
527
|
+
class aiNode {
|
528
|
+
constructor() {
|
529
|
+
this.mName = "";
|
530
|
+
this.mTransformation = [];
|
531
|
+
this.mNumChildren = 0;
|
532
|
+
this.mNumMeshes = 0;
|
533
|
+
this.mMeshes = [];
|
534
|
+
this.mChildren = [];
|
535
|
+
this.toTHREE = function(scene) {
|
536
|
+
if (this.threeNode)
|
537
|
+
return this.threeNode;
|
538
|
+
var o = new Object3D();
|
539
|
+
o.name = this.mName;
|
540
|
+
o.matrix = this.mTransformation.toTHREE();
|
541
|
+
for (let i = 0; i < this.mChildren.length; i++) {
|
542
|
+
o.add(this.mChildren[i].toTHREE(scene));
|
543
|
+
}
|
544
|
+
for (let i = 0; i < this.mMeshes.length; i++) {
|
545
|
+
o.add(scene.mMeshes[this.mMeshes[i]].toTHREE(scene));
|
546
|
+
}
|
547
|
+
this.threeNode = o;
|
548
|
+
o.matrix.decompose(o.position, o.quaternion, o.scale);
|
549
|
+
return o;
|
550
|
+
};
|
551
|
+
}
|
534
552
|
}
|
535
|
-
|
536
|
-
|
537
|
-
|
538
|
-
|
553
|
+
class aiBone {
|
554
|
+
constructor() {
|
555
|
+
this.mName = "";
|
556
|
+
this.mNumWeights = 0;
|
557
|
+
this.mOffsetMatrix = 0;
|
558
|
+
}
|
539
559
|
}
|
540
|
-
|
541
|
-
|
542
|
-
|
543
|
-
|
544
|
-
|
545
|
-
|
546
|
-
|
547
|
-
|
548
|
-
|
549
|
-
|
550
|
-
|
551
|
-
|
552
|
-
|
553
|
-
|
554
|
-
|
555
|
-
|
556
|
-
|
557
|
-
|
558
|
-
|
559
|
-
|
560
|
-
|
561
|
-
|
562
|
-
|
563
|
-
|
564
|
-
|
565
|
-
|
566
|
-
|
567
|
-
|
568
|
-
|
569
|
-
|
570
|
-
|
571
|
-
|
572
|
-
|
573
|
-
|
574
|
-
|
575
|
-
|
576
|
-
|
577
|
-
|
578
|
-
|
579
|
-
|
580
|
-
|
581
|
-
|
560
|
+
class aiMaterialProperty {
|
561
|
+
constructor() {
|
562
|
+
this.mKey = "";
|
563
|
+
this.mSemantic = 0;
|
564
|
+
this.mIndex = 0;
|
565
|
+
this.mData = [];
|
566
|
+
this.mDataLength = 0;
|
567
|
+
this.mType = 0;
|
568
|
+
this.dataAsColor = function() {
|
569
|
+
var array = new Uint8Array(this.mData).buffer;
|
570
|
+
var reader = new DataView(array);
|
571
|
+
var r = reader.getFloat32(0, true);
|
572
|
+
var g = reader.getFloat32(4, true);
|
573
|
+
var b = reader.getFloat32(8, true);
|
574
|
+
return new Color(r, g, b);
|
575
|
+
};
|
576
|
+
this.dataAsFloat = function() {
|
577
|
+
var array = new Uint8Array(this.mData).buffer;
|
578
|
+
var reader = new DataView(array);
|
579
|
+
var r = reader.getFloat32(0, true);
|
580
|
+
return r;
|
581
|
+
};
|
582
|
+
this.dataAsBool = function() {
|
583
|
+
var array = new Uint8Array(this.mData).buffer;
|
584
|
+
var reader = new DataView(array);
|
585
|
+
var r = reader.getFloat32(0, true);
|
586
|
+
return !!r;
|
587
|
+
};
|
588
|
+
this.dataAsString = function() {
|
589
|
+
var s = new aiString();
|
590
|
+
s.data = this.mData;
|
591
|
+
return s.toString();
|
592
|
+
};
|
593
|
+
this.dataAsMap = function() {
|
594
|
+
var s = new aiString();
|
595
|
+
s.data = this.mData;
|
596
|
+
var path2 = s.toString();
|
597
|
+
path2 = path2.replace(/\\/g, "/");
|
598
|
+
if (path2.indexOf("/") != -1) {
|
599
|
+
path2 = path2.substr(path2.lastIndexOf("/") + 1);
|
600
|
+
}
|
601
|
+
return textureLoader.load(path2);
|
602
|
+
};
|
603
|
+
}
|
582
604
|
}
|
583
605
|
var namePropMapping = {
|
584
606
|
"?mat.name": "name",
|
@@ -612,45 +634,47 @@ AssimpLoader.prototype = Object.assign(Object.create(Loader.prototype), {
|
|
612
634
|
"$mat.refracti": "float",
|
613
635
|
"$tex.file": "map"
|
614
636
|
};
|
615
|
-
|
616
|
-
|
617
|
-
|
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|
-
|
619
|
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|
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|
-
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
-
|
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|
-
|
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|
-
|
628
|
-
|
629
|
-
|
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|
-
|
631
|
-
|
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|
-
|
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|
-
|
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|
-
|
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|
-
|
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|
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|
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|
-
|
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|
-
|
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|
-
|
640
|
-
|
641
|
-
|
642
|
-
|
643
|
-
|
637
|
+
class aiMaterial {
|
638
|
+
constructor() {
|
639
|
+
this.mNumAllocated = 0;
|
640
|
+
this.mNumProperties = 0;
|
641
|
+
this.mProperties = [];
|
642
|
+
this.toTHREE = function() {
|
643
|
+
var mat = new MeshPhongMaterial();
|
644
|
+
for (let i = 0; i < this.mProperties.length; i++) {
|
645
|
+
if (nameTypeMapping[this.mProperties[i].mKey] == "float") {
|
646
|
+
mat[namePropMapping[this.mProperties[i].mKey]] = this.mProperties[i].dataAsFloat();
|
647
|
+
}
|
648
|
+
if (nameTypeMapping[this.mProperties[i].mKey] == "color") {
|
649
|
+
mat[namePropMapping[this.mProperties[i].mKey]] = this.mProperties[i].dataAsColor();
|
650
|
+
}
|
651
|
+
if (nameTypeMapping[this.mProperties[i].mKey] == "bool") {
|
652
|
+
mat[namePropMapping[this.mProperties[i].mKey]] = this.mProperties[i].dataAsBool();
|
653
|
+
}
|
654
|
+
if (nameTypeMapping[this.mProperties[i].mKey] == "string") {
|
655
|
+
mat[namePropMapping[this.mProperties[i].mKey]] = this.mProperties[i].dataAsString();
|
656
|
+
}
|
657
|
+
if (nameTypeMapping[this.mProperties[i].mKey] == "map") {
|
658
|
+
var prop = this.mProperties[i];
|
659
|
+
if (prop.mSemantic == aiTextureType_DIFFUSE)
|
660
|
+
mat.map = this.mProperties[i].dataAsMap();
|
661
|
+
if (prop.mSemantic == aiTextureType_NORMALS)
|
662
|
+
mat.normalMap = this.mProperties[i].dataAsMap();
|
663
|
+
if (prop.mSemantic == aiTextureType_LIGHTMAP)
|
664
|
+
mat.lightMap = this.mProperties[i].dataAsMap();
|
665
|
+
if (prop.mSemantic == aiTextureType_OPACITY)
|
666
|
+
mat.alphaMap = this.mProperties[i].dataAsMap();
|
667
|
+
}
|
644
668
|
}
|
645
|
-
|
646
|
-
|
647
|
-
|
648
|
-
|
649
|
-
|
650
|
-
|
651
|
-
|
652
|
-
|
653
|
-
}
|
669
|
+
mat.ambient.r = 0.53;
|
670
|
+
mat.ambient.g = 0.53;
|
671
|
+
mat.ambient.b = 0.53;
|
672
|
+
mat.color.r = 1;
|
673
|
+
mat.color.g = 1;
|
674
|
+
mat.color.b = 1;
|
675
|
+
return mat;
|
676
|
+
};
|
677
|
+
}
|
654
678
|
}
|
655
679
|
function veclerp(v1, v2, l) {
|
656
680
|
var v = new Vector3();
|
@@ -693,191 +717,205 @@ AssimpLoader.prototype = Object.assign(Object.create(Loader.prototype), {
|
|
693
717
|
return lerp(key.mValue.toTHREE(), nextKey.mValue.toTHREE(), l);
|
694
718
|
}
|
695
719
|
}
|
696
|
-
|
697
|
-
|
698
|
-
|
699
|
-
|
700
|
-
|
701
|
-
|
702
|
-
|
703
|
-
|
704
|
-
|
705
|
-
|
706
|
-
|
707
|
-
|
708
|
-
tps
|
709
|
-
|
710
|
-
t2
|
711
|
-
|
712
|
-
this.mPositionKeys.forEach(t);
|
713
|
-
this.mRotationKeys.forEach(t);
|
714
|
-
this.mScalingKeys.forEach(t);
|
715
|
-
};
|
716
|
-
this.sortKeys = function() {
|
717
|
-
function comp(a, b) {
|
718
|
-
return a.mTime - b.mTime;
|
719
|
-
}
|
720
|
-
this.mPositionKeys.sort(comp);
|
721
|
-
this.mRotationKeys.sort(comp);
|
722
|
-
this.mScalingKeys.sort(comp);
|
723
|
-
};
|
724
|
-
this.getLength = function() {
|
725
|
-
return Math.max(
|
726
|
-
Math.max.apply(
|
727
|
-
null,
|
728
|
-
this.mPositionKeys.map(function(a) {
|
729
|
-
return a.mTime;
|
730
|
-
})
|
731
|
-
),
|
732
|
-
Math.max.apply(
|
733
|
-
null,
|
734
|
-
this.mRotationKeys.map(function(a) {
|
735
|
-
return a.mTime;
|
736
|
-
})
|
737
|
-
),
|
738
|
-
Math.max.apply(
|
739
|
-
null,
|
740
|
-
this.mScalingKeys.map(function(a) {
|
741
|
-
return a.mTime;
|
742
|
-
})
|
743
|
-
)
|
744
|
-
);
|
745
|
-
};
|
746
|
-
this.toTHREE = function(o) {
|
747
|
-
this.sortKeys();
|
748
|
-
var length = this.getLength();
|
749
|
-
var track = new Virtulous.KeyFrameTrack();
|
750
|
-
for (let i = 0; i < length; i += 0.05) {
|
751
|
-
var matrix = new Matrix4();
|
752
|
-
var time = i;
|
753
|
-
var pos = sampleTrack(this.mPositionKeys, time, length, veclerp);
|
754
|
-
var scale = sampleTrack(this.mScalingKeys, time, length, veclerp);
|
755
|
-
var rotation = sampleTrack(this.mRotationKeys, time, length, quatlerp);
|
756
|
-
matrix.compose(pos, rotation, scale);
|
757
|
-
var key = new Virtulous.KeyFrame(time, matrix);
|
758
|
-
track.addKey(key);
|
759
|
-
}
|
760
|
-
track.target = o.findNode(this.mNodeName).toTHREE();
|
761
|
-
var tracks = [track];
|
762
|
-
if (o.nodeToBoneMap[this.mNodeName]) {
|
763
|
-
for (let i = 0; i < o.nodeToBoneMap[this.mNodeName].length; i++) {
|
764
|
-
var t2 = track.clone();
|
765
|
-
t2.target = o.nodeToBoneMap[this.mNodeName][i];
|
766
|
-
tracks.push(t2);
|
720
|
+
class aiNodeAnim {
|
721
|
+
constructor() {
|
722
|
+
this.mNodeName = "";
|
723
|
+
this.mNumPositionKeys = 0;
|
724
|
+
this.mNumRotationKeys = 0;
|
725
|
+
this.mNumScalingKeys = 0;
|
726
|
+
this.mPositionKeys = [];
|
727
|
+
this.mRotationKeys = [];
|
728
|
+
this.mScalingKeys = [];
|
729
|
+
this.mPreState = "";
|
730
|
+
this.mPostState = "";
|
731
|
+
this.init = function(tps) {
|
732
|
+
if (!tps)
|
733
|
+
tps = 1;
|
734
|
+
function t(t2) {
|
735
|
+
t2.mTime /= tps;
|
767
736
|
}
|
768
|
-
|
769
|
-
|
770
|
-
|
737
|
+
this.mPositionKeys.forEach(t);
|
738
|
+
this.mRotationKeys.forEach(t);
|
739
|
+
this.mScalingKeys.forEach(t);
|
740
|
+
};
|
741
|
+
this.sortKeys = function() {
|
742
|
+
function comp(a, b) {
|
743
|
+
return a.mTime - b.mTime;
|
744
|
+
}
|
745
|
+
this.mPositionKeys.sort(comp);
|
746
|
+
this.mRotationKeys.sort(comp);
|
747
|
+
this.mScalingKeys.sort(comp);
|
748
|
+
};
|
749
|
+
this.getLength = function() {
|
750
|
+
return Math.max(
|
751
|
+
Math.max.apply(
|
752
|
+
null,
|
753
|
+
this.mPositionKeys.map(function(a) {
|
754
|
+
return a.mTime;
|
755
|
+
})
|
756
|
+
),
|
757
|
+
Math.max.apply(
|
758
|
+
null,
|
759
|
+
this.mRotationKeys.map(function(a) {
|
760
|
+
return a.mTime;
|
761
|
+
})
|
762
|
+
),
|
763
|
+
Math.max.apply(
|
764
|
+
null,
|
765
|
+
this.mScalingKeys.map(function(a) {
|
766
|
+
return a.mTime;
|
767
|
+
})
|
768
|
+
)
|
769
|
+
);
|
770
|
+
};
|
771
|
+
this.toTHREE = function(o) {
|
772
|
+
this.sortKeys();
|
773
|
+
var length = this.getLength();
|
774
|
+
var track = new Virtulous.KeyFrameTrack();
|
775
|
+
for (let i = 0; i < length; i += 0.05) {
|
776
|
+
var matrix = new Matrix4();
|
777
|
+
var time = i;
|
778
|
+
var pos = sampleTrack(this.mPositionKeys, time, length, veclerp);
|
779
|
+
var scale = sampleTrack(this.mScalingKeys, time, length, veclerp);
|
780
|
+
var rotation = sampleTrack(this.mRotationKeys, time, length, quatlerp);
|
781
|
+
matrix.compose(pos, rotation, scale);
|
782
|
+
var key = new Virtulous.KeyFrame(time, matrix);
|
783
|
+
track.addKey(key);
|
784
|
+
}
|
785
|
+
track.target = o.findNode(this.mNodeName).toTHREE();
|
786
|
+
var tracks = [track];
|
787
|
+
if (o.nodeToBoneMap[this.mNodeName]) {
|
788
|
+
for (let i = 0; i < o.nodeToBoneMap[this.mNodeName].length; i++) {
|
789
|
+
var t2 = track.clone();
|
790
|
+
t2.target = o.nodeToBoneMap[this.mNodeName][i];
|
791
|
+
tracks.push(t2);
|
792
|
+
}
|
793
|
+
}
|
794
|
+
return tracks;
|
795
|
+
};
|
796
|
+
}
|
771
797
|
}
|
772
|
-
|
773
|
-
|
774
|
-
|
775
|
-
|
776
|
-
|
777
|
-
|
778
|
-
|
779
|
-
|
780
|
-
|
781
|
-
this.mChannels
|
782
|
-
|
783
|
-
|
784
|
-
tracks
|
785
|
-
|
798
|
+
class aiAnimation {
|
799
|
+
constructor() {
|
800
|
+
this.mName = "";
|
801
|
+
this.mDuration = 0;
|
802
|
+
this.mTicksPerSecond = 0;
|
803
|
+
this.mNumChannels = 0;
|
804
|
+
this.mChannels = [];
|
805
|
+
this.toTHREE = function(root) {
|
806
|
+
var animationHandle = new Virtulous.Animation();
|
807
|
+
for (let i in this.mChannels) {
|
808
|
+
this.mChannels[i].init(this.mTicksPerSecond);
|
809
|
+
var tracks = this.mChannels[i].toTHREE(root);
|
810
|
+
for (let j in tracks) {
|
811
|
+
tracks[j].init();
|
812
|
+
animationHandle.addTrack(tracks[j]);
|
813
|
+
}
|
786
814
|
}
|
787
|
-
|
788
|
-
|
789
|
-
|
790
|
-
|
791
|
-
|
792
|
-
|
793
|
-
|
794
|
-
|
795
|
-
}
|
815
|
+
animationHandle.length = Math.max.apply(
|
816
|
+
null,
|
817
|
+
animationHandle.tracks.map(function(e) {
|
818
|
+
return e.length;
|
819
|
+
})
|
820
|
+
);
|
821
|
+
return animationHandle;
|
822
|
+
};
|
823
|
+
}
|
796
824
|
}
|
797
|
-
|
798
|
-
|
799
|
-
|
800
|
-
|
801
|
-
|
825
|
+
class aiTexture {
|
826
|
+
constructor() {
|
827
|
+
this.mWidth = 0;
|
828
|
+
this.mHeight = 0;
|
829
|
+
this.texAchFormatHint = [];
|
830
|
+
this.pcData = [];
|
831
|
+
}
|
802
832
|
}
|
803
|
-
|
804
|
-
|
805
|
-
|
806
|
-
|
807
|
-
|
808
|
-
|
809
|
-
|
810
|
-
|
811
|
-
|
812
|
-
|
813
|
-
|
833
|
+
class aiLight {
|
834
|
+
constructor() {
|
835
|
+
this.mName = "";
|
836
|
+
this.mType = 0;
|
837
|
+
this.mAttenuationConstant = 0;
|
838
|
+
this.mAttenuationLinear = 0;
|
839
|
+
this.mAttenuationQuadratic = 0;
|
840
|
+
this.mAngleInnerCone = 0;
|
841
|
+
this.mAngleOuterCone = 0;
|
842
|
+
this.mColorDiffuse = null;
|
843
|
+
this.mColorSpecular = null;
|
844
|
+
this.mColorAmbient = null;
|
845
|
+
}
|
814
846
|
}
|
815
|
-
|
816
|
-
|
817
|
-
|
818
|
-
|
819
|
-
|
820
|
-
|
821
|
-
|
822
|
-
|
823
|
-
|
847
|
+
class aiCamera {
|
848
|
+
constructor() {
|
849
|
+
this.mName = "";
|
850
|
+
this.mPosition = null;
|
851
|
+
this.mLookAt = null;
|
852
|
+
this.mUp = null;
|
853
|
+
this.mHorizontalFOV = 0;
|
854
|
+
this.mClipPlaneNear = 0;
|
855
|
+
this.mClipPlaneFar = 0;
|
856
|
+
this.mAspect = 0;
|
857
|
+
}
|
824
858
|
}
|
825
|
-
|
826
|
-
|
827
|
-
|
828
|
-
|
829
|
-
|
830
|
-
|
831
|
-
|
832
|
-
|
833
|
-
|
834
|
-
|
835
|
-
|
836
|
-
|
837
|
-
|
838
|
-
|
839
|
-
|
840
|
-
|
841
|
-
|
842
|
-
|
843
|
-
|
844
|
-
|
845
|
-
|
846
|
-
root
|
847
|
-
|
848
|
-
|
849
|
-
|
850
|
-
|
851
|
-
|
852
|
-
|
853
|
-
|
854
|
-
|
855
|
-
|
856
|
-
|
857
|
-
|
858
|
-
|
859
|
-
this.
|
860
|
-
|
861
|
-
|
862
|
-
|
863
|
-
this.mMeshes
|
864
|
-
|
865
|
-
|
866
|
-
|
867
|
-
|
868
|
-
|
859
|
+
class aiScene {
|
860
|
+
constructor() {
|
861
|
+
this.versionMajor = 0;
|
862
|
+
this.versionMinor = 0;
|
863
|
+
this.versionRevision = 0;
|
864
|
+
this.compileFlags = 0;
|
865
|
+
this.mFlags = 0;
|
866
|
+
this.mNumMeshes = 0;
|
867
|
+
this.mNumMaterials = 0;
|
868
|
+
this.mNumAnimations = 0;
|
869
|
+
this.mNumTextures = 0;
|
870
|
+
this.mNumLights = 0;
|
871
|
+
this.mNumCameras = 0;
|
872
|
+
this.mRootNode = null;
|
873
|
+
this.mMeshes = [];
|
874
|
+
this.mMaterials = [];
|
875
|
+
this.mAnimations = [];
|
876
|
+
this.mLights = [];
|
877
|
+
this.mCameras = [];
|
878
|
+
this.nodeToBoneMap = {};
|
879
|
+
this.findNode = function(name, root) {
|
880
|
+
if (!root) {
|
881
|
+
root = this.mRootNode;
|
882
|
+
}
|
883
|
+
if (root.mName == name) {
|
884
|
+
return root;
|
885
|
+
}
|
886
|
+
for (let i = 0; i < root.mChildren.length; i++) {
|
887
|
+
var ret = this.findNode(name, root.mChildren[i]);
|
888
|
+
if (ret)
|
889
|
+
return ret;
|
890
|
+
}
|
891
|
+
return null;
|
892
|
+
};
|
893
|
+
this.toTHREE = function() {
|
894
|
+
this.nodeCount = 0;
|
895
|
+
markBones(this);
|
896
|
+
var o = this.mRootNode.toTHREE(this);
|
897
|
+
for (let i in this.mMeshes)
|
898
|
+
this.mMeshes[i].hookupSkeletons(this);
|
899
|
+
if (this.mAnimations.length > 0) {
|
900
|
+
var a = this.mAnimations[0].toTHREE(this);
|
901
|
+
}
|
902
|
+
return { object: o, animation: a };
|
903
|
+
};
|
904
|
+
}
|
869
905
|
}
|
870
|
-
|
871
|
-
|
872
|
-
|
873
|
-
|
874
|
-
|
875
|
-
for (let
|
876
|
-
|
906
|
+
class aiMatrix4 {
|
907
|
+
constructor() {
|
908
|
+
this.elements = [[], [], [], []];
|
909
|
+
this.toTHREE = function() {
|
910
|
+
var m = new Matrix4();
|
911
|
+
for (let i = 0; i < 4; ++i) {
|
912
|
+
for (let i2 = 0; i2 < 4; ++i2) {
|
913
|
+
m.elements[i * 4 + i2] = this.elements[i2][i];
|
914
|
+
}
|
877
915
|
}
|
878
|
-
|
879
|
-
|
880
|
-
}
|
916
|
+
return m;
|
917
|
+
};
|
918
|
+
}
|
881
919
|
}
|
882
920
|
var littleEndian = true;
|
883
921
|
function readFloat(dataview) {
|
@@ -1390,7 +1428,7 @@ AssimpLoader.prototype = Object.assign(Object.create(Loader.prototype), {
|
|
1390
1428
|
}
|
1391
1429
|
return InternReadFile(buffer);
|
1392
1430
|
}
|
1393
|
-
}
|
1431
|
+
}
|
1394
1432
|
export {
|
1395
1433
|
AssimpLoader
|
1396
1434
|
};
|