three-base 2.0.142 → 2.0.166

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Files changed (231) hide show
  1. package/DirectionalLight.d.ts +6 -6
  2. package/DirectionalLight.js +68 -68
  3. package/EventMap.d.ts +103 -103
  4. package/EventMap.js +17 -17
  5. package/EventMesh.d.ts +18 -18
  6. package/EventMesh.js +59 -59
  7. package/ExtrudeMesh.d.ts +112 -112
  8. package/ExtrudeMesh.js +342 -342
  9. package/FPScontrol.d.ts +531 -511
  10. package/FPScontrol.js +1866 -1799
  11. package/FPScontrol.ts +1922 -1855
  12. package/Fire/Fire.d.ts +28 -28
  13. package/Fire/Fire.js +80 -80
  14. package/Fire/FireGeometry.d.ts +9 -9
  15. package/Fire/FireGeometry.js +40 -40
  16. package/Fire/FireMaterial.d.ts +28 -28
  17. package/Fire/FireMaterial.js +32 -32
  18. package/Fire/index.d.ts +2 -2
  19. package/Fire/index.js +2 -2
  20. package/GLTFDracoLoader.d.ts +71 -71
  21. package/GLTFDracoLoader.js +266 -266
  22. package/GLTFDracoLoader.ts +1 -1
  23. package/Grass/Grass.d.ts +8 -8
  24. package/Grass/Grass.js +38 -38
  25. package/Grass/index.d.ts +2 -2
  26. package/Grass/index.js +2 -2
  27. package/Ground1/Ground1.d.ts +10 -10
  28. package/Ground1/Ground1.js +71 -71
  29. package/Ground1/index.d.ts +1 -1
  30. package/Ground1/index.js +1 -1
  31. package/MeshBase.d.ts +36 -36
  32. package/MeshBase.js +251 -247
  33. package/MeshBase.ts +6 -2
  34. package/Mirror.d.ts +25 -25
  35. package/Mirror.js +143 -143
  36. package/MktMesh/MktMesh.d.ts +301 -291
  37. package/MktMesh/MktMesh.js +1064 -1045
  38. package/MktMesh/MktMesh.ts +32 -11
  39. package/MktMesh/assetUrl.d.ts +59 -35
  40. package/MktMesh/assetUrl.js +165 -69
  41. package/MktMesh/assetUrl.ts +164 -69
  42. package/MktMesh/mktMappingShader.d.ts +12 -12
  43. package/MktMesh/mktMappingShader.js +138 -138
  44. package/MktMesh/mktMappingShader.ts +139 -139
  45. package/MktMesh/mktShader.d.ts +263 -263
  46. package/MktMesh/mktShader.js +1236 -1236
  47. package/MktMesh/mktShader.ts +1344 -1344
  48. package/MktMesh/panoBitmapTexture.d.ts +25 -25
  49. package/MktMesh/panoBitmapTexture.js +52 -52
  50. package/MktMesh/panoBitmapTexture.ts +54 -54
  51. package/MktMesh/panoSlotBind.d.ts +29 -29
  52. package/MktMesh/panoSlotBind.js +106 -106
  53. package/MktMesh/panoSlotBind.ts +153 -153
  54. package/MktMesh/panoSlotRoster.d.ts +22 -22
  55. package/MktMesh/panoSlotRoster.js +169 -169
  56. package/MktMesh/panoSlotRoster.ts +168 -168
  57. package/MktMesh/panoTileStitcher.d.ts +119 -119
  58. package/MktMesh/panoTileStitcher.js +529 -529
  59. package/MktMesh/panoTileStitcher.ts +616 -616
  60. package/MktMesh/types.d.ts +75 -75
  61. package/MktMesh/types.js +1 -1
  62. package/MktMesh/wallCapTessellate.d.ts +33 -33
  63. package/MktMesh/wallCapTessellate.js +97 -97
  64. package/MktMesh/wallCapTessellate.ts +68 -68
  65. package/PipeMesh/PathGeometry.d.ts +44 -44
  66. package/PipeMesh/PathGeometry.js +307 -307
  67. package/PipeMesh/PathPoint.d.ts +17 -17
  68. package/PipeMesh/PathPoint.js +31 -31
  69. package/PipeMesh/PathPointList.d.ts +31 -31
  70. package/PipeMesh/PathPointList.js +209 -209
  71. package/PipeMesh/PathTubeGeometry.d.ts +25 -25
  72. package/PipeMesh/PathTubeGeometry.js +130 -130
  73. package/PipeMesh/PipeMesh.d.ts +25 -25
  74. package/PipeMesh/PipeMesh.js +63 -63
  75. package/PipeMesh/index.d.ts +1 -1
  76. package/PipeMesh/index.js +1 -1
  77. package/PlaneModal1/PlaneModal1.d.ts +34 -34
  78. package/PlaneModal1/PlaneModal1.js +109 -109
  79. package/PlaneModal1/index.d.ts +1 -1
  80. package/PlaneModal1/index.js +1 -1
  81. package/PlaneText.d.ts +27 -27
  82. package/PlaneText.js +35 -35
  83. package/PlaneWithHtml.d.ts +13 -13
  84. package/PlaneWithHtml.js +66 -64
  85. package/PlaneWithHtml.ts +3 -1
  86. package/PointLight/PointLight.d.ts +13 -13
  87. package/PointLight/PointLight.js +64 -64
  88. package/PointLight/index.d.ts +1 -1
  89. package/PointLight/index.js +1 -1
  90. package/Sky/Sky.d.ts +9 -9
  91. package/Sky/Sky.js +22 -22
  92. package/Sky/index.d.ts +1 -1
  93. package/Sky/index.js +1 -1
  94. package/SpotLight.d.ts +6 -6
  95. package/SpotLight.js +72 -72
  96. package/SpriteModal1/SpriteModal1.d.ts +33 -33
  97. package/SpriteModal1/SpriteModal1.js +116 -116
  98. package/SpriteModal1/index.d.ts +1 -1
  99. package/SpriteModal1/index.js +1 -1
  100. package/SpriteText.d.ts +46 -46
  101. package/SpriteText.js +176 -176
  102. package/SpriteText2.d.ts +48 -48
  103. package/SpriteText2.js +223 -223
  104. package/SpriteText3.d.ts +86 -86
  105. package/SpriteText3.js +517 -517
  106. package/SpriteText3.ts +599 -599
  107. package/SpriteWithHtml.d.ts +9 -9
  108. package/SpriteWithHtml.js +46 -44
  109. package/SpriteWithHtml.ts +3 -1
  110. package/Text3D/Text3D.d.ts +20 -20
  111. package/Text3D/Text3D.js +58 -58
  112. package/Text3D/fontController.d.ts +60 -60
  113. package/Text3D/fontController.js +166 -166
  114. package/Text3D/index.d.ts +1 -1
  115. package/Text3D/index.js +1 -1
  116. package/ThreeBase.d.ts +248 -248
  117. package/ThreeBase.js +1202 -1202
  118. package/ThreeBase.ts +1314 -1314
  119. package/ThreeMouse.d.ts +53 -54
  120. package/ThreeMouse.js +453 -453
  121. package/Transition.d.ts +45 -45
  122. package/Transition.js +209 -209
  123. package/Water/Water.d.ts +5 -5
  124. package/Water/Water.js +44 -44
  125. package/Water/index.d.ts +2 -2
  126. package/Water/index.js +2 -2
  127. package/WaterFlow/FloatingDuck.d.ts +88 -88
  128. package/WaterFlow/FloatingDuck.js +307 -307
  129. package/WaterFlow/FloatingDuck.ts +445 -445
  130. package/WaterFlow/GPUFluidSimulation.d.ts +56 -56
  131. package/WaterFlow/GPUFluidSimulation.js +781 -781
  132. package/WaterFlow/GPUFluidSimulation.ts +827 -827
  133. package/WaterFlow/ReservoirSystem.d.ts +106 -106
  134. package/WaterFlow/ReservoirSystem.js +611 -611
  135. package/WaterFlow/ReservoirSystem.ts +754 -754
  136. package/WaterFlow/SPHField.d.ts +35 -35
  137. package/WaterFlow/SPHField.js +203 -203
  138. package/WaterFlow/SPHField.ts +228 -228
  139. package/WaterFlow/ScreenSpaceFluidPass.d.ts +69 -69
  140. package/WaterFlow/ScreenSpaceFluidPass.js +728 -728
  141. package/WaterFlow/ScreenSpaceFluidPass.ts +789 -789
  142. package/WaterFlow/ShallowWaterSurface.d.ts +45 -45
  143. package/WaterFlow/ShallowWaterSurface.js +438 -438
  144. package/WaterFlow/ShallowWaterSurface.ts +510 -510
  145. package/WaterFlow/WaterFlow.d.ts +87 -87
  146. package/WaterFlow/WaterFlow.js +171 -171
  147. package/WaterFlow/WaterFlow.ts +219 -219
  148. package/WaterFlow/types.d.ts +161 -161
  149. package/WaterFlow/types.js +1 -1
  150. package/WaterFlow/types.ts +189 -189
  151. package/WaterFlow/waterFlowPass.d.ts +3 -3
  152. package/WaterFlow/waterFlowPass.js +20 -20
  153. package/WaterFlow/waterFlowPass.ts +40 -40
  154. package/collisionOBB.d.ts +42 -42
  155. package/collisionOBB.js +112 -112
  156. package/collisionOBB.ts +108 -108
  157. package/declare.d.ts +25 -25
  158. package/index.d.ts +1 -1
  159. package/index.js +1 -1
  160. package/instanced/InstancedBatch.d.ts +57 -57
  161. package/instanced/InstancedBatch.js +348 -348
  162. package/instanced/InstancedBatch.ts +406 -406
  163. package/instanced/InstancedChild.d.ts +174 -174
  164. package/instanced/InstancedChild.js +264 -264
  165. package/instanced/InstancedChild.ts +327 -327
  166. package/instanced/InstancedGroup.d.ts +43 -43
  167. package/instanced/InstancedGroup.js +126 -126
  168. package/instanced/InstancedGroup.ts +137 -137
  169. package/instanced/InstancedMeshBase.d.ts +38 -38
  170. package/instanced/InstancedMeshBase.js +282 -282
  171. package/instanced/InstancedTemplate.d.ts +46 -46
  172. package/instanced/InstancedTemplate.js +125 -125
  173. package/keyControls.d.ts +29 -30
  174. package/keyControls.js +101 -101
  175. package/lensflare/LensFlare.d.ts +39 -39
  176. package/lensflare/LensFlare.js +284 -284
  177. package/package.json +6 -1
  178. package/pass/bloom_pass.d.ts +2 -2
  179. package/pass/bloom_pass.js +174 -174
  180. package/pass/cover_pass.d.ts +2 -2
  181. package/pass/cover_pass.js +108 -108
  182. package/pass/debugDepthState.d.ts +20 -20
  183. package/pass/debugDepthState.js +9 -9
  184. package/pass/debugDepthState.ts +22 -22
  185. package/pass/depthTestBias.d.ts +12 -12
  186. package/pass/depthTestBias.js +12 -12
  187. package/pass/depthTestBias.ts +12 -12
  188. package/pass/effectUserData.d.ts +27 -27
  189. package/pass/effectUserData.js +1 -1
  190. package/pass/effectUserData.ts +46 -46
  191. package/pass/frosted_glass_pass.d.ts +2 -2
  192. package/pass/frosted_glass_pass.js +150 -150
  193. package/pass/fsQuad.d.ts +9 -9
  194. package/pass/fsQuad.js +28 -28
  195. package/pass/glow_pass.d.ts +2 -2
  196. package/pass/glow_pass.js +350 -350
  197. package/pass/screen_bloom_pass.d.ts +11 -11
  198. package/pass/screen_bloom_pass.js +136 -136
  199. package/pass/ssao_pass.d.ts +88 -88
  200. package/pass/ssao_pass.js +799 -799
  201. package/pass/ssao_pass.ts +918 -918
  202. package/pass/stroke_pass.d.ts +2 -2
  203. package/pass/stroke_pass.js +267 -267
  204. package/shaders/FXAAShaderMaterial.d.ts +3 -3
  205. package/shaders/FXAAShaderMaterial.js +20 -20
  206. package/shaders/baseDepthVisShader.d.ts +11 -11
  207. package/shaders/baseDepthVisShader.js +36 -36
  208. package/shaders/baseDepthVisShader.ts +36 -36
  209. package/shaders/baseTextureToRenderShader.d.ts +2 -2
  210. package/shaders/baseTextureToRenderShader.js +19 -19
  211. package/shaders/copyShader.d.ts +3 -3
  212. package/shaders/copyShader.js +13 -13
  213. package/shaders/debugDepthCompareShader.d.ts +14 -14
  214. package/shaders/debugDepthCompareShader.js +49 -49
  215. package/shaders/debugDepthCompareShader.ts +50 -50
  216. package/shaders/debugDepthJudgeShader.d.ts +18 -18
  217. package/shaders/debugDepthJudgeShader.js +52 -52
  218. package/shaders/debugDepthJudgeShader.ts +54 -54
  219. package/shaders/debugExcludedShader.d.ts +13 -13
  220. package/shaders/debugExcludedShader.js +46 -46
  221. package/shaders/debugExcludedShader.ts +48 -48
  222. package/spriteTextBg.d.ts +1 -1
  223. package/spriteTextBg.js +20 -20
  224. package/spriteTextBg.ts +20 -20
  225. package/threeLoader.d.ts +35 -35
  226. package/threeLoader.js +518 -518
  227. package/threeUtils.d.ts +71 -53
  228. package/threeUtils.js +363 -329
  229. package/threeUtils.ts +35 -0
  230. package/types.d.ts +2 -2
  231. package/types.js +6 -6
@@ -1,64 +1,64 @@
1
- /*
2
- * @Author: xiaosihan
3
- * @Date: 2022-05-18 16:02:55
4
- * @Last Modified by: xiaosihan
5
- * @Last Modified time: 2023-05-03 02:55:28
6
- */
7
- import { Sprite, PointLight as THREEPointLight } from "three";
8
- import threeLoader from "../threeLoader";
9
- import threeUtils from "../threeUtils";
10
- import pointLight_mapPNG from "./pointLight_map.png";
11
- import SpriteText from "../SpriteText";
12
- /**
13
- * 点光源
14
- * @export
15
- * @class PointLight
16
- * @extends {THREEPointLight}
17
- */
18
- export default class PointLight extends THREEPointLight {
19
- constructor(color = "#fff", intensity, distance, decay) {
20
- super(color, intensity, distance, decay);
21
- }
22
- // 灯光辅助器
23
- pointLinghtHelper = threeUtils.isDev && (() => {
24
- const pointLinghtHelper = new Sprite();
25
- pointLinghtHelper.scale.set(0.05, 0.05, 0.05);
26
- pointLinghtHelper.material.alphaTest = 0.1;
27
- pointLinghtHelper.material.color = this.color;
28
- pointLinghtHelper.material.map = threeLoader.getTexture(pointLight_mapPNG);
29
- pointLinghtHelper.material.sizeAttenuation = false;
30
- pointLinghtHelper.userData = {
31
- cursor: "pointer"
32
- };
33
- pointLinghtHelper.addEventListener("mouseenter", () => {
34
- if (this.label) {
35
- this.label.visible = true;
36
- }
37
- });
38
- pointLinghtHelper.addEventListener("mouseleave", () => {
39
- if (this.label) {
40
- this.label.visible = false;
41
- }
42
- });
43
- this.add(pointLinghtHelper);
44
- return pointLinghtHelper;
45
- })();
46
- label = threeUtils.isDev && (() => {
47
- const label = new SpriteText("点光源\n\n\n");
48
- label.renderOrder = Infinity;
49
- // label.backgroundColor = "rgba(0, 0, 0, 0.5)";
50
- label.padding = 4;
51
- label.strokeColor = "#333";
52
- label.strokeWidth = 2;
53
- // label.borderRadius = 4;
54
- // label.borderWidth = 1;
55
- label.position.set(0, 0, 0);
56
- label.visible = false;
57
- label.material.color = this.color;
58
- // label.material.depthTest = false;
59
- label.material.sizeAttenuation = false;
60
- label.scale.multiplyScalar(0.002);
61
- this.add(label);
62
- return label;
63
- })();
64
- }
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2022-05-18 16:02:55
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-05-03 02:55:28
6
+ */
7
+ import { Sprite, PointLight as THREEPointLight } from "three";
8
+ import threeLoader from "../threeLoader";
9
+ import threeUtils from "../threeUtils";
10
+ import pointLight_mapPNG from "./pointLight_map.png";
11
+ import SpriteText from "../SpriteText";
12
+ /**
13
+ * 点光源
14
+ * @export
15
+ * @class PointLight
16
+ * @extends {THREEPointLight}
17
+ */
18
+ export default class PointLight extends THREEPointLight {
19
+ constructor(color = "#fff", intensity, distance, decay) {
20
+ super(color, intensity, distance, decay);
21
+ }
22
+ // 灯光辅助器
23
+ pointLinghtHelper = threeUtils.isDev && (() => {
24
+ const pointLinghtHelper = new Sprite();
25
+ pointLinghtHelper.scale.set(0.05, 0.05, 0.05);
26
+ pointLinghtHelper.material.alphaTest = 0.1;
27
+ pointLinghtHelper.material.color = this.color;
28
+ pointLinghtHelper.material.map = threeLoader.getTexture(pointLight_mapPNG);
29
+ pointLinghtHelper.material.sizeAttenuation = false;
30
+ pointLinghtHelper.userData = {
31
+ cursor: "pointer"
32
+ };
33
+ pointLinghtHelper.addEventListener("mouseenter", () => {
34
+ if (this.label) {
35
+ this.label.visible = true;
36
+ }
37
+ });
38
+ pointLinghtHelper.addEventListener("mouseleave", () => {
39
+ if (this.label) {
40
+ this.label.visible = false;
41
+ }
42
+ });
43
+ this.add(pointLinghtHelper);
44
+ return pointLinghtHelper;
45
+ })();
46
+ label = threeUtils.isDev && (() => {
47
+ const label = new SpriteText("点光源\n\n\n");
48
+ label.renderOrder = Infinity;
49
+ // label.backgroundColor = "rgba(0, 0, 0, 0.5)";
50
+ label.padding = 4;
51
+ label.strokeColor = "#333";
52
+ label.strokeWidth = 2;
53
+ // label.borderRadius = 4;
54
+ // label.borderWidth = 1;
55
+ label.position.set(0, 0, 0);
56
+ label.visible = false;
57
+ label.material.color = this.color;
58
+ // label.material.depthTest = false;
59
+ label.material.sizeAttenuation = false;
60
+ label.scale.multiplyScalar(0.002);
61
+ this.add(label);
62
+ return label;
63
+ })();
64
+ }
@@ -1 +1 @@
1
- export { default } from "./PointLight";
1
+ export { default } from "./PointLight";
@@ -1 +1 @@
1
- export { default } from "./PointLight";
1
+ export { default } from "./PointLight";
package/Sky/Sky.d.ts CHANGED
@@ -1,9 +1,9 @@
1
- import { Mesh, MeshBasicMaterial, SphereGeometry } from "three";
2
- /**
3
- * 天空球
4
- */
5
- export default class Sky extends Mesh {
6
- constructor();
7
- static geometry: SphereGeometry;
8
- material: MeshBasicMaterial;
9
- }
1
+ import { Mesh, MeshBasicMaterial, SphereGeometry } from "three";
2
+ /**
3
+ * 天空球
4
+ */
5
+ export default class Sky extends Mesh {
6
+ constructor();
7
+ static geometry: SphereGeometry;
8
+ material: MeshBasicMaterial;
9
+ }
package/Sky/Sky.js CHANGED
@@ -1,22 +1,22 @@
1
- /*
2
- * @Author: xiaosihan
3
- * @Date: 2022-05-20 18:03:58
4
- * @Last Modified by: xiaosihan
5
- * @Last Modified time: 2022-12-27 09:54:23
6
- */
7
- import { DoubleSide, Mesh, MeshBasicMaterial, SphereGeometry } from "three";
8
- import threeLoader from "../threeLoader";
9
- import skyMapPNG from "./skyMap.png";
10
- /**
11
- * 天空球
12
- */
13
- export default class Sky extends Mesh {
14
- constructor() {
15
- super(Sky.geometry);
16
- }
17
- static geometry = new SphereGeometry(5000, 100, 100);
18
- material = new MeshBasicMaterial({
19
- side: DoubleSide,
20
- map: threeLoader.getTexture(skyMapPNG),
21
- });
22
- }
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2022-05-20 18:03:58
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2022-12-27 09:54:23
6
+ */
7
+ import { DoubleSide, Mesh, MeshBasicMaterial, SphereGeometry } from "three";
8
+ import threeLoader from "../threeLoader";
9
+ import skyMapPNG from "./skyMap.png";
10
+ /**
11
+ * 天空球
12
+ */
13
+ export default class Sky extends Mesh {
14
+ constructor() {
15
+ super(Sky.geometry);
16
+ }
17
+ static geometry = new SphereGeometry(5000, 100, 100);
18
+ material = new MeshBasicMaterial({
19
+ side: DoubleSide,
20
+ map: threeLoader.getTexture(skyMapPNG),
21
+ });
22
+ }
package/Sky/index.d.ts CHANGED
@@ -1 +1 @@
1
- export { default } from "./Sky";
1
+ export { default } from "./Sky";
package/Sky/index.js CHANGED
@@ -1 +1 @@
1
- export { default } from "./Sky";
1
+ export { default } from "./Sky";
package/SpotLight.d.ts CHANGED
@@ -1,6 +1,6 @@
1
- import { SpotLight as THREESpotLight, Group, Object3DEventMap } from "three";
2
- /** 聚光灯(dev 模式显示光锥线框 + 灯体圆柱) */
3
- export default class SpotLight extends THREESpotLight {
4
- constructor(color?: string, intensity?: number, distance?: number, angle?: number, penumbra?: number);
5
- _devGroup: Group<Object3DEventMap> | false;
6
- }
1
+ import { SpotLight as THREESpotLight, Group, Object3DEventMap } from "three";
2
+ /** 聚光灯(dev 模式显示光锥线框 + 灯体圆柱) */
3
+ export default class SpotLight extends THREESpotLight {
4
+ constructor(color?: string, intensity?: number, distance?: number, angle?: number, penumbra?: number);
5
+ _devGroup: Group<Object3DEventMap> | false;
6
+ }
package/SpotLight.js CHANGED
@@ -1,72 +1,72 @@
1
- /*
2
- * @Author: xiaosihan
3
- * @Date: 2024-06-08 14:00:00
4
- * @Last Modified by: xiaosihan
5
- * @Last Modified time: 2024-06-08 14:00:00
6
- */
7
- import { SpotLight as THREESpotLight, Group, BufferGeometry, BufferAttribute, LineBasicMaterial, LineSegments, CylinderGeometry, MeshBasicMaterial, Mesh } from "three";
8
- import threeUtils from "./threeUtils";
9
- import SpriteText from "./SpriteText";
10
- /** 聚光灯(dev 模式显示光锥线框 + 灯体圆柱) */
11
- export default class SpotLight extends THREESpotLight {
12
- constructor(color = "#fff", intensity = 1, distance = 10, angle = Math.PI / 6, penumbra = 0) {
13
- super(color, intensity, distance, angle, penumbra);
14
- }
15
- /* ============ dev 模式可视化 ============ */
16
- _devGroup = threeUtils.isDev && (() => {
17
- const group = new Group();
18
- // ——— 灯体圆柱 ———
19
- const body = new Mesh(new CylinderGeometry(0.15, 0.2, 0.6, 12), new MeshBasicMaterial({ color: this.color, depthTest: false, wireframe: true }));
20
- group.add(body);
21
- // ——— 光锥线框 ———
22
- const coneAngle = this.angle;
23
- const coneDist = Math.min(this.distance || 10, 10);
24
- const topR = 0.01;
25
- const bottomR = Math.tan(coneAngle) * coneDist;
26
- const coneVerts = [];
27
- const rings = 8;
28
- const segs = 24;
29
- for (let r = 0; r <= rings; r++) {
30
- const t = r / rings;
31
- const z = -0.3 - t * coneDist;
32
- const radius = topR + (bottomR - topR) * t;
33
- for (let i = 0; i < segs; i++) {
34
- const a0 = (i / segs) * Math.PI * 2;
35
- const a1 = ((i + 1) / segs) * Math.PI * 2;
36
- const x0 = Math.cos(a0) * radius, y0 = Math.sin(a0) * radius;
37
- const x1 = Math.cos(a1) * radius, y1 = Math.sin(a1) * radius;
38
- coneVerts.push(x0, y0, z, x1, y1, z);
39
- if (r < rings) {
40
- const z2 = -0.3 - ((r + 1) / rings) * coneDist;
41
- const r2 = topR + (bottomR - topR) * ((r + 1) / rings);
42
- const x2 = Math.cos(a0) * r2, y2 = Math.sin(a0) * r2;
43
- coneVerts.push(x0, y0, z, x2, y2, z2);
44
- }
45
- }
46
- }
47
- const coneGeo = new BufferGeometry();
48
- coneGeo.setAttribute("position", new BufferAttribute(new Float32Array(coneVerts), 3));
49
- const coneLine = new LineSegments(coneGeo, new LineBasicMaterial({
50
- color: this.color, depthTest: false,
51
- }));
52
- group.add(coneLine);
53
- // ——— 标签 ———
54
- const label = new SpriteText("聚光灯\n\n");
55
- label.renderOrder = Infinity;
56
- label.padding = 4;
57
- label.strokeColor = "#333";
58
- label.strokeWidth = 2;
59
- label.position.set(0, -1, 0);
60
- label.visible = false;
61
- label.material.color = this.color;
62
- label.material.sizeAttenuation = false;
63
- label.scale.multiplyScalar(0.003);
64
- group.add(label);
65
- // ——— 交互 ———
66
- group.userData = { cursor: "pointer" };
67
- group.addEventListener("mouseenter", () => { label.visible = true; });
68
- group.addEventListener("mouseleave", () => { label.visible = false; });
69
- this.add(group);
70
- return group;
71
- })();
72
- }
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2024-06-08 14:00:00
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2024-06-08 14:00:00
6
+ */
7
+ import { SpotLight as THREESpotLight, Group, BufferGeometry, BufferAttribute, LineBasicMaterial, LineSegments, CylinderGeometry, MeshBasicMaterial, Mesh } from "three";
8
+ import threeUtils from "./threeUtils";
9
+ import SpriteText from "./SpriteText";
10
+ /** 聚光灯(dev 模式显示光锥线框 + 灯体圆柱) */
11
+ export default class SpotLight extends THREESpotLight {
12
+ constructor(color = "#fff", intensity = 1, distance = 10, angle = Math.PI / 6, penumbra = 0) {
13
+ super(color, intensity, distance, angle, penumbra);
14
+ }
15
+ /* ============ dev 模式可视化 ============ */
16
+ _devGroup = threeUtils.isDev && (() => {
17
+ const group = new Group();
18
+ // ——— 灯体圆柱 ———
19
+ const body = new Mesh(new CylinderGeometry(0.15, 0.2, 0.6, 12), new MeshBasicMaterial({ color: this.color, depthTest: false, wireframe: true }));
20
+ group.add(body);
21
+ // ——— 光锥线框 ———
22
+ const coneAngle = this.angle;
23
+ const coneDist = Math.min(this.distance || 10, 10);
24
+ const topR = 0.01;
25
+ const bottomR = Math.tan(coneAngle) * coneDist;
26
+ const coneVerts = [];
27
+ const rings = 8;
28
+ const segs = 24;
29
+ for (let r = 0; r <= rings; r++) {
30
+ const t = r / rings;
31
+ const z = -0.3 - t * coneDist;
32
+ const radius = topR + (bottomR - topR) * t;
33
+ for (let i = 0; i < segs; i++) {
34
+ const a0 = (i / segs) * Math.PI * 2;
35
+ const a1 = ((i + 1) / segs) * Math.PI * 2;
36
+ const x0 = Math.cos(a0) * radius, y0 = Math.sin(a0) * radius;
37
+ const x1 = Math.cos(a1) * radius, y1 = Math.sin(a1) * radius;
38
+ coneVerts.push(x0, y0, z, x1, y1, z);
39
+ if (r < rings) {
40
+ const z2 = -0.3 - ((r + 1) / rings) * coneDist;
41
+ const r2 = topR + (bottomR - topR) * ((r + 1) / rings);
42
+ const x2 = Math.cos(a0) * r2, y2 = Math.sin(a0) * r2;
43
+ coneVerts.push(x0, y0, z, x2, y2, z2);
44
+ }
45
+ }
46
+ }
47
+ const coneGeo = new BufferGeometry();
48
+ coneGeo.setAttribute("position", new BufferAttribute(new Float32Array(coneVerts), 3));
49
+ const coneLine = new LineSegments(coneGeo, new LineBasicMaterial({
50
+ color: this.color, depthTest: false,
51
+ }));
52
+ group.add(coneLine);
53
+ // ——— 标签 ———
54
+ const label = new SpriteText("聚光灯\n\n");
55
+ label.renderOrder = Infinity;
56
+ label.padding = 4;
57
+ label.strokeColor = "#333";
58
+ label.strokeWidth = 2;
59
+ label.position.set(0, -1, 0);
60
+ label.visible = false;
61
+ label.material.color = this.color;
62
+ label.material.sizeAttenuation = false;
63
+ label.scale.multiplyScalar(0.003);
64
+ group.add(label);
65
+ // ——— 交互 ———
66
+ group.userData = { cursor: "pointer" };
67
+ group.addEventListener("mouseenter", () => { label.visible = true; });
68
+ group.addEventListener("mouseleave", () => { label.visible = false; });
69
+ this.add(group);
70
+ return group;
71
+ })();
72
+ }
@@ -1,33 +1,33 @@
1
- import { Sprite, Texture, Raycaster, Intersection } from "three";
2
- export type SpritModal1Config = {
3
- size?: number;
4
- title?: string;
5
- titleColor?: string;
6
- texts?: Array<{
7
- text?: string;
8
- color?: string;
9
- size?: number;
10
- }>;
11
- };
12
- type TextItem = {
13
- text: string;
14
- color: string;
15
- size: number;
16
- };
17
- type ConfigType = {
18
- size: number;
19
- title: string;
20
- titleColor: string;
21
- texts: TextItem[];
22
- };
23
- export default class SpritModal1 extends Sprite {
24
- constructor(config?: SpritModal1Config);
25
- static img: HTMLImageElement;
26
- canvas: HTMLCanvasElement;
27
- context: CanvasRenderingContext2D | null;
28
- texture: Texture;
29
- _config: ConfigType;
30
- updata(config: SpritModal1Config): Promise<void>;
31
- raycast(raycaster: Raycaster, intersects: Intersection[]): void;
32
- }
33
- export {};
1
+ import { Sprite, Texture, Raycaster, Intersection } from "three";
2
+ export type SpritModal1Config = {
3
+ size?: number;
4
+ title?: string;
5
+ titleColor?: string;
6
+ texts?: Array<{
7
+ text?: string;
8
+ color?: string;
9
+ size?: number;
10
+ }>;
11
+ };
12
+ type TextItem = {
13
+ text: string;
14
+ color: string;
15
+ size: number;
16
+ };
17
+ type ConfigType = {
18
+ size: number;
19
+ title: string;
20
+ titleColor: string;
21
+ texts: TextItem[];
22
+ };
23
+ export default class SpritModal1 extends Sprite {
24
+ constructor(config?: SpritModal1Config);
25
+ static img: HTMLImageElement;
26
+ canvas: HTMLCanvasElement;
27
+ context: CanvasRenderingContext2D | null;
28
+ texture: Texture;
29
+ _config: ConfigType;
30
+ updata(config: SpritModal1Config): Promise<void>;
31
+ raycast(raycaster: Raycaster, intersects: Intersection[]): void;
32
+ }
33
+ export {};