three-base 2.0.142 → 2.0.166
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/DirectionalLight.d.ts +6 -6
- package/DirectionalLight.js +68 -68
- package/EventMap.d.ts +103 -103
- package/EventMap.js +17 -17
- package/EventMesh.d.ts +18 -18
- package/EventMesh.js +59 -59
- package/ExtrudeMesh.d.ts +112 -112
- package/ExtrudeMesh.js +342 -342
- package/FPScontrol.d.ts +531 -511
- package/FPScontrol.js +1866 -1799
- package/FPScontrol.ts +1922 -1855
- package/Fire/Fire.d.ts +28 -28
- package/Fire/Fire.js +80 -80
- package/Fire/FireGeometry.d.ts +9 -9
- package/Fire/FireGeometry.js +40 -40
- package/Fire/FireMaterial.d.ts +28 -28
- package/Fire/FireMaterial.js +32 -32
- package/Fire/index.d.ts +2 -2
- package/Fire/index.js +2 -2
- package/GLTFDracoLoader.d.ts +71 -71
- package/GLTFDracoLoader.js +266 -266
- package/GLTFDracoLoader.ts +1 -1
- package/Grass/Grass.d.ts +8 -8
- package/Grass/Grass.js +38 -38
- package/Grass/index.d.ts +2 -2
- package/Grass/index.js +2 -2
- package/Ground1/Ground1.d.ts +10 -10
- package/Ground1/Ground1.js +71 -71
- package/Ground1/index.d.ts +1 -1
- package/Ground1/index.js +1 -1
- package/MeshBase.d.ts +36 -36
- package/MeshBase.js +251 -247
- package/MeshBase.ts +6 -2
- package/Mirror.d.ts +25 -25
- package/Mirror.js +143 -143
- package/MktMesh/MktMesh.d.ts +301 -291
- package/MktMesh/MktMesh.js +1064 -1045
- package/MktMesh/MktMesh.ts +32 -11
- package/MktMesh/assetUrl.d.ts +59 -35
- package/MktMesh/assetUrl.js +165 -69
- package/MktMesh/assetUrl.ts +164 -69
- package/MktMesh/mktMappingShader.d.ts +12 -12
- package/MktMesh/mktMappingShader.js +138 -138
- package/MktMesh/mktMappingShader.ts +139 -139
- package/MktMesh/mktShader.d.ts +263 -263
- package/MktMesh/mktShader.js +1236 -1236
- package/MktMesh/mktShader.ts +1344 -1344
- package/MktMesh/panoBitmapTexture.d.ts +25 -25
- package/MktMesh/panoBitmapTexture.js +52 -52
- package/MktMesh/panoBitmapTexture.ts +54 -54
- package/MktMesh/panoSlotBind.d.ts +29 -29
- package/MktMesh/panoSlotBind.js +106 -106
- package/MktMesh/panoSlotBind.ts +153 -153
- package/MktMesh/panoSlotRoster.d.ts +22 -22
- package/MktMesh/panoSlotRoster.js +169 -169
- package/MktMesh/panoSlotRoster.ts +168 -168
- package/MktMesh/panoTileStitcher.d.ts +119 -119
- package/MktMesh/panoTileStitcher.js +529 -529
- package/MktMesh/panoTileStitcher.ts +616 -616
- package/MktMesh/types.d.ts +75 -75
- package/MktMesh/types.js +1 -1
- package/MktMesh/wallCapTessellate.d.ts +33 -33
- package/MktMesh/wallCapTessellate.js +97 -97
- package/MktMesh/wallCapTessellate.ts +68 -68
- package/PipeMesh/PathGeometry.d.ts +44 -44
- package/PipeMesh/PathGeometry.js +307 -307
- package/PipeMesh/PathPoint.d.ts +17 -17
- package/PipeMesh/PathPoint.js +31 -31
- package/PipeMesh/PathPointList.d.ts +31 -31
- package/PipeMesh/PathPointList.js +209 -209
- package/PipeMesh/PathTubeGeometry.d.ts +25 -25
- package/PipeMesh/PathTubeGeometry.js +130 -130
- package/PipeMesh/PipeMesh.d.ts +25 -25
- package/PipeMesh/PipeMesh.js +63 -63
- package/PipeMesh/index.d.ts +1 -1
- package/PipeMesh/index.js +1 -1
- package/PlaneModal1/PlaneModal1.d.ts +34 -34
- package/PlaneModal1/PlaneModal1.js +109 -109
- package/PlaneModal1/index.d.ts +1 -1
- package/PlaneModal1/index.js +1 -1
- package/PlaneText.d.ts +27 -27
- package/PlaneText.js +35 -35
- package/PlaneWithHtml.d.ts +13 -13
- package/PlaneWithHtml.js +66 -64
- package/PlaneWithHtml.ts +3 -1
- package/PointLight/PointLight.d.ts +13 -13
- package/PointLight/PointLight.js +64 -64
- package/PointLight/index.d.ts +1 -1
- package/PointLight/index.js +1 -1
- package/Sky/Sky.d.ts +9 -9
- package/Sky/Sky.js +22 -22
- package/Sky/index.d.ts +1 -1
- package/Sky/index.js +1 -1
- package/SpotLight.d.ts +6 -6
- package/SpotLight.js +72 -72
- package/SpriteModal1/SpriteModal1.d.ts +33 -33
- package/SpriteModal1/SpriteModal1.js +116 -116
- package/SpriteModal1/index.d.ts +1 -1
- package/SpriteModal1/index.js +1 -1
- package/SpriteText.d.ts +46 -46
- package/SpriteText.js +176 -176
- package/SpriteText2.d.ts +48 -48
- package/SpriteText2.js +223 -223
- package/SpriteText3.d.ts +86 -86
- package/SpriteText3.js +517 -517
- package/SpriteText3.ts +599 -599
- package/SpriteWithHtml.d.ts +9 -9
- package/SpriteWithHtml.js +46 -44
- package/SpriteWithHtml.ts +3 -1
- package/Text3D/Text3D.d.ts +20 -20
- package/Text3D/Text3D.js +58 -58
- package/Text3D/fontController.d.ts +60 -60
- package/Text3D/fontController.js +166 -166
- package/Text3D/index.d.ts +1 -1
- package/Text3D/index.js +1 -1
- package/ThreeBase.d.ts +248 -248
- package/ThreeBase.js +1202 -1202
- package/ThreeBase.ts +1314 -1314
- package/ThreeMouse.d.ts +53 -54
- package/ThreeMouse.js +453 -453
- package/Transition.d.ts +45 -45
- package/Transition.js +209 -209
- package/Water/Water.d.ts +5 -5
- package/Water/Water.js +44 -44
- package/Water/index.d.ts +2 -2
- package/Water/index.js +2 -2
- package/WaterFlow/FloatingDuck.d.ts +88 -88
- package/WaterFlow/FloatingDuck.js +307 -307
- package/WaterFlow/FloatingDuck.ts +445 -445
- package/WaterFlow/GPUFluidSimulation.d.ts +56 -56
- package/WaterFlow/GPUFluidSimulation.js +781 -781
- package/WaterFlow/GPUFluidSimulation.ts +827 -827
- package/WaterFlow/ReservoirSystem.d.ts +106 -106
- package/WaterFlow/ReservoirSystem.js +611 -611
- package/WaterFlow/ReservoirSystem.ts +754 -754
- package/WaterFlow/SPHField.d.ts +35 -35
- package/WaterFlow/SPHField.js +203 -203
- package/WaterFlow/SPHField.ts +228 -228
- package/WaterFlow/ScreenSpaceFluidPass.d.ts +69 -69
- package/WaterFlow/ScreenSpaceFluidPass.js +728 -728
- package/WaterFlow/ScreenSpaceFluidPass.ts +789 -789
- package/WaterFlow/ShallowWaterSurface.d.ts +45 -45
- package/WaterFlow/ShallowWaterSurface.js +438 -438
- package/WaterFlow/ShallowWaterSurface.ts +510 -510
- package/WaterFlow/WaterFlow.d.ts +87 -87
- package/WaterFlow/WaterFlow.js +171 -171
- package/WaterFlow/WaterFlow.ts +219 -219
- package/WaterFlow/types.d.ts +161 -161
- package/WaterFlow/types.js +1 -1
- package/WaterFlow/types.ts +189 -189
- package/WaterFlow/waterFlowPass.d.ts +3 -3
- package/WaterFlow/waterFlowPass.js +20 -20
- package/WaterFlow/waterFlowPass.ts +40 -40
- package/collisionOBB.d.ts +42 -42
- package/collisionOBB.js +112 -112
- package/collisionOBB.ts +108 -108
- package/declare.d.ts +25 -25
- package/index.d.ts +1 -1
- package/index.js +1 -1
- package/instanced/InstancedBatch.d.ts +57 -57
- package/instanced/InstancedBatch.js +348 -348
- package/instanced/InstancedBatch.ts +406 -406
- package/instanced/InstancedChild.d.ts +174 -174
- package/instanced/InstancedChild.js +264 -264
- package/instanced/InstancedChild.ts +327 -327
- package/instanced/InstancedGroup.d.ts +43 -43
- package/instanced/InstancedGroup.js +126 -126
- package/instanced/InstancedGroup.ts +137 -137
- package/instanced/InstancedMeshBase.d.ts +38 -38
- package/instanced/InstancedMeshBase.js +282 -282
- package/instanced/InstancedTemplate.d.ts +46 -46
- package/instanced/InstancedTemplate.js +125 -125
- package/keyControls.d.ts +29 -30
- package/keyControls.js +101 -101
- package/lensflare/LensFlare.d.ts +39 -39
- package/lensflare/LensFlare.js +284 -284
- package/package.json +6 -1
- package/pass/bloom_pass.d.ts +2 -2
- package/pass/bloom_pass.js +174 -174
- package/pass/cover_pass.d.ts +2 -2
- package/pass/cover_pass.js +108 -108
- package/pass/debugDepthState.d.ts +20 -20
- package/pass/debugDepthState.js +9 -9
- package/pass/debugDepthState.ts +22 -22
- package/pass/depthTestBias.d.ts +12 -12
- package/pass/depthTestBias.js +12 -12
- package/pass/depthTestBias.ts +12 -12
- package/pass/effectUserData.d.ts +27 -27
- package/pass/effectUserData.js +1 -1
- package/pass/effectUserData.ts +46 -46
- package/pass/frosted_glass_pass.d.ts +2 -2
- package/pass/frosted_glass_pass.js +150 -150
- package/pass/fsQuad.d.ts +9 -9
- package/pass/fsQuad.js +28 -28
- package/pass/glow_pass.d.ts +2 -2
- package/pass/glow_pass.js +350 -350
- package/pass/screen_bloom_pass.d.ts +11 -11
- package/pass/screen_bloom_pass.js +136 -136
- package/pass/ssao_pass.d.ts +88 -88
- package/pass/ssao_pass.js +799 -799
- package/pass/ssao_pass.ts +918 -918
- package/pass/stroke_pass.d.ts +2 -2
- package/pass/stroke_pass.js +267 -267
- package/shaders/FXAAShaderMaterial.d.ts +3 -3
- package/shaders/FXAAShaderMaterial.js +20 -20
- package/shaders/baseDepthVisShader.d.ts +11 -11
- package/shaders/baseDepthVisShader.js +36 -36
- package/shaders/baseDepthVisShader.ts +36 -36
- package/shaders/baseTextureToRenderShader.d.ts +2 -2
- package/shaders/baseTextureToRenderShader.js +19 -19
- package/shaders/copyShader.d.ts +3 -3
- package/shaders/copyShader.js +13 -13
- package/shaders/debugDepthCompareShader.d.ts +14 -14
- package/shaders/debugDepthCompareShader.js +49 -49
- package/shaders/debugDepthCompareShader.ts +50 -50
- package/shaders/debugDepthJudgeShader.d.ts +18 -18
- package/shaders/debugDepthJudgeShader.js +52 -52
- package/shaders/debugDepthJudgeShader.ts +54 -54
- package/shaders/debugExcludedShader.d.ts +13 -13
- package/shaders/debugExcludedShader.js +46 -46
- package/shaders/debugExcludedShader.ts +48 -48
- package/spriteTextBg.d.ts +1 -1
- package/spriteTextBg.js +20 -20
- package/spriteTextBg.ts +20 -20
- package/threeLoader.d.ts +35 -35
- package/threeLoader.js +518 -518
- package/threeUtils.d.ts +71 -53
- package/threeUtils.js +363 -329
- package/threeUtils.ts +35 -0
- package/types.d.ts +2 -2
- package/types.js +6 -6
package/DirectionalLight.d.ts
CHANGED
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@@ -1,6 +1,6 @@
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import { DirectionalLight as THREEDirectionalLight, Group, Object3DEventMap } from "three";
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/** 平行光(dev 模式显示方向箭头 + 阴影范围线框) */
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export default class DirectionalLight extends THREEDirectionalLight {
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constructor(color?: string, intensity?: number);
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_devGroup: Group<Object3DEventMap> | false;
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}
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import { DirectionalLight as THREEDirectionalLight, Group, Object3DEventMap } from "three";
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/** 平行光(dev 模式显示方向箭头 + 阴影范围线框) */
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export default class DirectionalLight extends THREEDirectionalLight {
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constructor(color?: string, intensity?: number);
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_devGroup: Group<Object3DEventMap> | false;
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}
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package/DirectionalLight.js
CHANGED
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/*
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* @Author: xiaosihan
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* @Date: 2024-06-08 14:00:00
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* @Last Modified by: xiaosihan
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* @Last Modified time: 2024-06-08 14:00:00
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*/
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import { DirectionalLight as THREEDirectionalLight, Group, BufferGeometry, BufferAttribute, LineBasicMaterial, LineSegments, ConeGeometry, MeshBasicMaterial, Mesh } from "three";
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import threeUtils from "./threeUtils";
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import SpriteText from "./SpriteText";
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/** 平行光(dev 模式显示方向箭头 + 阴影范围线框) */
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export default class DirectionalLight extends THREEDirectionalLight {
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constructor(color = "#fff", intensity = 1) {
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super(color, intensity);
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}
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/* ============ dev 模式可视化 ============ */
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_devGroup = threeUtils.isDev && (() => {
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const group = new Group();
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// ——— 方向箭头 ———
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const arrVerts = new Float32Array([
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0, 0, 0.3, 0, 0, -2,
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0, 0, -2, -0.2, 0, -1.6,
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0, 0, -2, 0.2, 0, -1.6,
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]);
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const arrGeo = new BufferGeometry();
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arrGeo.setAttribute("position", new BufferAttribute(arrVerts, 3));
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const arrLine = new LineSegments(arrGeo, new LineBasicMaterial({
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color: this.color, depthTest: false,
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}));
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group.add(arrLine);
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// ——— 阴影范围线框 ———
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const half = 2;
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const rectVerts = new Float32Array([
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-half, -half, -2.2, half, -half, -2.2,
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half, -half, -2.2, half, half, -2.2,
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half, half, -2.2, -half, half, -2.2,
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-half, half, -2.2, -half, -half, -2.2,
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]);
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const rectGeo = new BufferGeometry();
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rectGeo.setAttribute("position", new BufferAttribute(rectVerts, 3));
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const rectLine = new LineSegments(rectGeo, new LineBasicMaterial({
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color: this.color, depthTest: false,
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}));
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group.add(rectLine);
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// ——— 小锥体箭头头部 ———
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const cone = new Mesh(new ConeGeometry(0.15, 0.35, 6), new MeshBasicMaterial({ color: this.color, depthTest: false }));
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cone.position.set(0, 0, -2);
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cone.rotation.x = Math.PI / 2;
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group.add(cone);
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// ——— 标签 ———
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const label = new SpriteText("平行光\n\n");
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label.renderOrder = Infinity;
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label.padding = 4;
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label.strokeColor = "#333";
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label.strokeWidth = 2;
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label.position.set(0, -0.5, 0);
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label.visible = false;
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label.material.color = this.color;
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label.material.sizeAttenuation = false;
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label.scale.multiplyScalar(0.003);
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group.add(label);
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// ——— 交互 ———
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group.userData = { cursor: "pointer" };
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group.addEventListener("mouseenter", () => { label.visible = true; });
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group.addEventListener("mouseleave", () => { label.visible = false; });
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this.add(group);
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return group;
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})();
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}
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/*
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* @Author: xiaosihan
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* @Date: 2024-06-08 14:00:00
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* @Last Modified by: xiaosihan
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* @Last Modified time: 2024-06-08 14:00:00
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*/
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import { DirectionalLight as THREEDirectionalLight, Group, BufferGeometry, BufferAttribute, LineBasicMaterial, LineSegments, ConeGeometry, MeshBasicMaterial, Mesh } from "three";
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import threeUtils from "./threeUtils";
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import SpriteText from "./SpriteText";
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/** 平行光(dev 模式显示方向箭头 + 阴影范围线框) */
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export default class DirectionalLight extends THREEDirectionalLight {
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constructor(color = "#fff", intensity = 1) {
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super(color, intensity);
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}
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/* ============ dev 模式可视化 ============ */
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_devGroup = threeUtils.isDev && (() => {
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const group = new Group();
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// ——— 方向箭头 ———
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const arrVerts = new Float32Array([
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0, 0, 0.3, 0, 0, -2,
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0, 0, -2, -0.2, 0, -1.6,
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0, 0, -2, 0.2, 0, -1.6,
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]);
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const arrGeo = new BufferGeometry();
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arrGeo.setAttribute("position", new BufferAttribute(arrVerts, 3));
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const arrLine = new LineSegments(arrGeo, new LineBasicMaterial({
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color: this.color, depthTest: false,
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}));
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group.add(arrLine);
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// ——— 阴影范围线框 ———
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const half = 2;
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const rectVerts = new Float32Array([
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-half, -half, -2.2, half, -half, -2.2,
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half, -half, -2.2, half, half, -2.2,
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half, half, -2.2, -half, half, -2.2,
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-half, half, -2.2, -half, -half, -2.2,
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]);
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const rectGeo = new BufferGeometry();
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rectGeo.setAttribute("position", new BufferAttribute(rectVerts, 3));
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const rectLine = new LineSegments(rectGeo, new LineBasicMaterial({
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color: this.color, depthTest: false,
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}));
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group.add(rectLine);
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// ——— 小锥体箭头头部 ———
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const cone = new Mesh(new ConeGeometry(0.15, 0.35, 6), new MeshBasicMaterial({ color: this.color, depthTest: false }));
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cone.position.set(0, 0, -2);
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cone.rotation.x = Math.PI / 2;
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group.add(cone);
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// ——— 标签 ———
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const label = new SpriteText("平行光\n\n");
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label.renderOrder = Infinity;
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label.padding = 4;
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label.strokeColor = "#333";
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label.strokeWidth = 2;
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label.position.set(0, -0.5, 0);
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label.visible = false;
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label.material.color = this.color;
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|
58
|
+
label.material.sizeAttenuation = false;
|
|
59
|
+
label.scale.multiplyScalar(0.003);
|
|
60
|
+
group.add(label);
|
|
61
|
+
// ——— 交互 ———
|
|
62
|
+
group.userData = { cursor: "pointer" };
|
|
63
|
+
group.addEventListener("mouseenter", () => { label.visible = true; });
|
|
64
|
+
group.addEventListener("mouseleave", () => { label.visible = false; });
|
|
65
|
+
this.add(group);
|
|
66
|
+
return group;
|
|
67
|
+
})();
|
|
68
|
+
}
|
package/EventMap.d.ts
CHANGED
|
@@ -1,103 +1,103 @@
|
|
|
1
|
-
import type { Object3DEventMap, Vector3 } from "three";
|
|
2
|
-
export interface LoadedEvent {
|
|
3
|
-
type: "loaded";
|
|
4
|
-
}
|
|
5
|
-
export interface LoadingEvent {
|
|
6
|
-
type: "loadding";
|
|
7
|
-
}
|
|
8
|
-
export interface OnLoadEvent {
|
|
9
|
-
type: "onLoad";
|
|
10
|
-
}
|
|
11
|
-
export interface BeforeRenderEvent {
|
|
12
|
-
type: "beforeRender";
|
|
13
|
-
}
|
|
14
|
-
export interface AfterRenderEvent {
|
|
15
|
-
type: "afterRender";
|
|
16
|
-
}
|
|
17
|
-
export interface RAFEvent {
|
|
18
|
-
type: "requestAnimationFrame";
|
|
19
|
-
timeTemp: number;
|
|
20
|
-
accumulate: number;
|
|
21
|
-
}
|
|
22
|
-
export interface KeyAddEvent {
|
|
23
|
-
type: "add";
|
|
24
|
-
[key: string]: unknown;
|
|
25
|
-
}
|
|
26
|
-
export interface KeyDeleteEvent {
|
|
27
|
-
type: "delete";
|
|
28
|
-
[key: string]: unknown;
|
|
29
|
-
}
|
|
30
|
-
export interface KeyEnterEvent {
|
|
31
|
-
type: "enter";
|
|
32
|
-
[key: string]: unknown;
|
|
33
|
-
}
|
|
34
|
-
export interface KeyChangeEvent {
|
|
35
|
-
type: "change";
|
|
36
|
-
direction: Vector3;
|
|
37
|
-
}
|
|
38
|
-
export interface FPSJumpStartEvent {
|
|
39
|
-
type: "jump_start";
|
|
40
|
-
}
|
|
41
|
-
export interface FPSJumpEndEvent {
|
|
42
|
-
type: "jump_end";
|
|
43
|
-
}
|
|
44
|
-
export interface FPSMoveStartEvent {
|
|
45
|
-
type: "move_start";
|
|
46
|
-
}
|
|
47
|
-
export interface FPSMoveEndEvent {
|
|
48
|
-
type: "move_end";
|
|
49
|
-
}
|
|
50
|
-
export interface MeshBaseEventMap extends Object3DEventMap {
|
|
51
|
-
"loaded": LoadedEvent;
|
|
52
|
-
}
|
|
53
|
-
export interface ThreeLoaderEventMap extends Object3DEventMap {
|
|
54
|
-
"loadding": LoadingEvent;
|
|
55
|
-
"onLoad": OnLoadEvent;
|
|
56
|
-
}
|
|
57
|
-
export interface ThreeBaseEventTypeMap extends Object3DEventMap {
|
|
58
|
-
"loadding": LoadingEvent;
|
|
59
|
-
"onLoad": OnLoadEvent;
|
|
60
|
-
"beforeRender": BeforeRenderEvent;
|
|
61
|
-
"afterRender": AfterRenderEvent;
|
|
62
|
-
}
|
|
63
|
-
export interface ThreeUtilsEventTypeMap extends Object3DEventMap {
|
|
64
|
-
"requestAnimationFrame": RAFEvent;
|
|
65
|
-
}
|
|
66
|
-
export interface KeyControlsEventTypeMap extends Object3DEventMap {
|
|
67
|
-
"add": KeyAddEvent;
|
|
68
|
-
"delete": KeyDeleteEvent;
|
|
69
|
-
"enter": KeyEnterEvent;
|
|
70
|
-
"change": KeyChangeEvent;
|
|
71
|
-
}
|
|
72
|
-
export interface FPScontrolEventTypeMap extends Object3DEventMap {
|
|
73
|
-
"jump_start": FPSJumpStartEvent;
|
|
74
|
-
"jump_end": FPSJumpEndEvent;
|
|
75
|
-
"move_start": FPSMoveStartEvent;
|
|
76
|
-
"move_end": FPSMoveEndEvent;
|
|
77
|
-
}
|
|
78
|
-
export interface SpriteWithHtmlEventMap extends Object3DEventMap {
|
|
79
|
-
"loaded": LoadedEvent;
|
|
80
|
-
}
|
|
81
|
-
export interface PlaneWithHtmlEventMap extends Object3DEventMap {
|
|
82
|
-
"loaded": LoadedEvent;
|
|
83
|
-
}
|
|
84
|
-
export interface InstancedMeshBaseEventMap extends Object3DEventMap {
|
|
85
|
-
"loaded": LoadedEvent;
|
|
86
|
-
}
|
|
87
|
-
/**
|
|
88
|
-
* Dispatch a custom-typed event on any Three.js object.
|
|
89
|
-
*
|
|
90
|
-
* Why a helper instead of overriding `dispatchEvent` on every class?
|
|
91
|
-
* Three.js `Object3D.dispatchEvent` is declared as:
|
|
92
|
-
* <T extends keyof Object3DEventMap>(event: BaseEvent<T> & …) => void
|
|
93
|
-
* Overriding it to accept `{ type: "foo" }` breaks the method signature
|
|
94
|
-
* and causes cascading errors. This helper sidesteps the issue cleanly
|
|
95
|
-
* by doing a single type assertion internally.
|
|
96
|
-
*/
|
|
97
|
-
export declare function dispatchCustomEvent<TEvt extends {
|
|
98
|
-
type: string;
|
|
99
|
-
}>(target: {
|
|
100
|
-
dispatchEvent(event: {
|
|
101
|
-
type: string;
|
|
102
|
-
}): void;
|
|
103
|
-
}, event: TEvt): void;
|
|
1
|
+
import type { Object3DEventMap, Vector3 } from "three";
|
|
2
|
+
export interface LoadedEvent {
|
|
3
|
+
type: "loaded";
|
|
4
|
+
}
|
|
5
|
+
export interface LoadingEvent {
|
|
6
|
+
type: "loadding";
|
|
7
|
+
}
|
|
8
|
+
export interface OnLoadEvent {
|
|
9
|
+
type: "onLoad";
|
|
10
|
+
}
|
|
11
|
+
export interface BeforeRenderEvent {
|
|
12
|
+
type: "beforeRender";
|
|
13
|
+
}
|
|
14
|
+
export interface AfterRenderEvent {
|
|
15
|
+
type: "afterRender";
|
|
16
|
+
}
|
|
17
|
+
export interface RAFEvent {
|
|
18
|
+
type: "requestAnimationFrame";
|
|
19
|
+
timeTemp: number;
|
|
20
|
+
accumulate: number;
|
|
21
|
+
}
|
|
22
|
+
export interface KeyAddEvent {
|
|
23
|
+
type: "add";
|
|
24
|
+
[key: string]: unknown;
|
|
25
|
+
}
|
|
26
|
+
export interface KeyDeleteEvent {
|
|
27
|
+
type: "delete";
|
|
28
|
+
[key: string]: unknown;
|
|
29
|
+
}
|
|
30
|
+
export interface KeyEnterEvent {
|
|
31
|
+
type: "enter";
|
|
32
|
+
[key: string]: unknown;
|
|
33
|
+
}
|
|
34
|
+
export interface KeyChangeEvent {
|
|
35
|
+
type: "change";
|
|
36
|
+
direction: Vector3;
|
|
37
|
+
}
|
|
38
|
+
export interface FPSJumpStartEvent {
|
|
39
|
+
type: "jump_start";
|
|
40
|
+
}
|
|
41
|
+
export interface FPSJumpEndEvent {
|
|
42
|
+
type: "jump_end";
|
|
43
|
+
}
|
|
44
|
+
export interface FPSMoveStartEvent {
|
|
45
|
+
type: "move_start";
|
|
46
|
+
}
|
|
47
|
+
export interface FPSMoveEndEvent {
|
|
48
|
+
type: "move_end";
|
|
49
|
+
}
|
|
50
|
+
export interface MeshBaseEventMap extends Object3DEventMap {
|
|
51
|
+
"loaded": LoadedEvent;
|
|
52
|
+
}
|
|
53
|
+
export interface ThreeLoaderEventMap extends Object3DEventMap {
|
|
54
|
+
"loadding": LoadingEvent;
|
|
55
|
+
"onLoad": OnLoadEvent;
|
|
56
|
+
}
|
|
57
|
+
export interface ThreeBaseEventTypeMap extends Object3DEventMap {
|
|
58
|
+
"loadding": LoadingEvent;
|
|
59
|
+
"onLoad": OnLoadEvent;
|
|
60
|
+
"beforeRender": BeforeRenderEvent;
|
|
61
|
+
"afterRender": AfterRenderEvent;
|
|
62
|
+
}
|
|
63
|
+
export interface ThreeUtilsEventTypeMap extends Object3DEventMap {
|
|
64
|
+
"requestAnimationFrame": RAFEvent;
|
|
65
|
+
}
|
|
66
|
+
export interface KeyControlsEventTypeMap extends Object3DEventMap {
|
|
67
|
+
"add": KeyAddEvent;
|
|
68
|
+
"delete": KeyDeleteEvent;
|
|
69
|
+
"enter": KeyEnterEvent;
|
|
70
|
+
"change": KeyChangeEvent;
|
|
71
|
+
}
|
|
72
|
+
export interface FPScontrolEventTypeMap extends Object3DEventMap {
|
|
73
|
+
"jump_start": FPSJumpStartEvent;
|
|
74
|
+
"jump_end": FPSJumpEndEvent;
|
|
75
|
+
"move_start": FPSMoveStartEvent;
|
|
76
|
+
"move_end": FPSMoveEndEvent;
|
|
77
|
+
}
|
|
78
|
+
export interface SpriteWithHtmlEventMap extends Object3DEventMap {
|
|
79
|
+
"loaded": LoadedEvent;
|
|
80
|
+
}
|
|
81
|
+
export interface PlaneWithHtmlEventMap extends Object3DEventMap {
|
|
82
|
+
"loaded": LoadedEvent;
|
|
83
|
+
}
|
|
84
|
+
export interface InstancedMeshBaseEventMap extends Object3DEventMap {
|
|
85
|
+
"loaded": LoadedEvent;
|
|
86
|
+
}
|
|
87
|
+
/**
|
|
88
|
+
* Dispatch a custom-typed event on any Three.js object.
|
|
89
|
+
*
|
|
90
|
+
* Why a helper instead of overriding `dispatchEvent` on every class?
|
|
91
|
+
* Three.js `Object3D.dispatchEvent` is declared as:
|
|
92
|
+
* <T extends keyof Object3DEventMap>(event: BaseEvent<T> & …) => void
|
|
93
|
+
* Overriding it to accept `{ type: "foo" }` breaks the method signature
|
|
94
|
+
* and causes cascading errors. This helper sidesteps the issue cleanly
|
|
95
|
+
* by doing a single type assertion internally.
|
|
96
|
+
*/
|
|
97
|
+
export declare function dispatchCustomEvent<TEvt extends {
|
|
98
|
+
type: string;
|
|
99
|
+
}>(target: {
|
|
100
|
+
dispatchEvent(event: {
|
|
101
|
+
type: string;
|
|
102
|
+
}): void;
|
|
103
|
+
}, event: TEvt): void;
|
package/EventMap.js
CHANGED
|
@@ -1,17 +1,17 @@
|
|
|
1
|
-
// ───────────────────────────────────────
|
|
2
|
-
// Helper: type-safe custom-event dispatch
|
|
3
|
-
// ───────────────────────────────────────
|
|
4
|
-
/**
|
|
5
|
-
* Dispatch a custom-typed event on any Three.js object.
|
|
6
|
-
*
|
|
7
|
-
* Why a helper instead of overriding `dispatchEvent` on every class?
|
|
8
|
-
* Three.js `Object3D.dispatchEvent` is declared as:
|
|
9
|
-
* <T extends keyof Object3DEventMap>(event: BaseEvent<T> & …) => void
|
|
10
|
-
* Overriding it to accept `{ type: "foo" }` breaks the method signature
|
|
11
|
-
* and causes cascading errors. This helper sidesteps the issue cleanly
|
|
12
|
-
* by doing a single type assertion internally.
|
|
13
|
-
*/
|
|
14
|
-
export function dispatchCustomEvent(target, event) {
|
|
15
|
-
// Single type assertion - unavoidable because Three.js types are strict
|
|
16
|
-
target.dispatchEvent(event);
|
|
17
|
-
}
|
|
1
|
+
// ───────────────────────────────────────
|
|
2
|
+
// Helper: type-safe custom-event dispatch
|
|
3
|
+
// ───────────────────────────────────────
|
|
4
|
+
/**
|
|
5
|
+
* Dispatch a custom-typed event on any Three.js object.
|
|
6
|
+
*
|
|
7
|
+
* Why a helper instead of overriding `dispatchEvent` on every class?
|
|
8
|
+
* Three.js `Object3D.dispatchEvent` is declared as:
|
|
9
|
+
* <T extends keyof Object3DEventMap>(event: BaseEvent<T> & …) => void
|
|
10
|
+
* Overriding it to accept `{ type: "foo" }` breaks the method signature
|
|
11
|
+
* and causes cascading errors. This helper sidesteps the issue cleanly
|
|
12
|
+
* by doing a single type assertion internally.
|
|
13
|
+
*/
|
|
14
|
+
export function dispatchCustomEvent(target, event) {
|
|
15
|
+
// Single type assertion - unavoidable because Three.js types are strict
|
|
16
|
+
target.dispatchEvent(event);
|
|
17
|
+
}
|
package/EventMesh.d.ts
CHANGED
|
@@ -1,18 +1,18 @@
|
|
|
1
|
-
import { BoxGeometry, BufferGeometry, CylinderGeometry, Material, Mesh, MeshNormalMaterial } from "three";
|
|
2
|
-
export declare enum CollisionShaere {
|
|
3
|
-
cube = "cube"
|
|
4
|
-
cylinder = "cylinder"
|
|
5
|
-
}
|
|
6
|
-
/**
|
|
7
|
-
* 碰撞检测用的模型
|
|
8
|
-
*/
|
|
9
|
-
export default class EventMesh extends Mesh<BufferGeometry, Material> {
|
|
10
|
-
constructor(type?: CollisionShaere);
|
|
11
|
-
static type: typeof CollisionShaere;
|
|
12
|
-
static material: MeshNormalMaterial;
|
|
13
|
-
renderOrder: number;
|
|
14
|
-
static cubeGeo: BoxGeometry;
|
|
15
|
-
static cylinderGeo: CylinderGeometry;
|
|
16
|
-
isEventMesh: boolean;
|
|
17
|
-
setType(type: CollisionShaere): void;
|
|
18
|
-
}
|
|
1
|
+
import { BoxGeometry, BufferGeometry, CylinderGeometry, Material, Mesh, MeshNormalMaterial } from "three";
|
|
2
|
+
export declare enum CollisionShaere {
|
|
3
|
+
cube = "cube",// 正方体
|
|
4
|
+
cylinder = "cylinder"
|
|
5
|
+
}
|
|
6
|
+
/**
|
|
7
|
+
* 碰撞检测用的模型
|
|
8
|
+
*/
|
|
9
|
+
export default class EventMesh extends Mesh<BufferGeometry, Material> {
|
|
10
|
+
constructor(type?: CollisionShaere);
|
|
11
|
+
static type: typeof CollisionShaere;
|
|
12
|
+
static material: MeshNormalMaterial;
|
|
13
|
+
renderOrder: number;
|
|
14
|
+
static cubeGeo: BoxGeometry;
|
|
15
|
+
static cylinderGeo: CylinderGeometry;
|
|
16
|
+
isEventMesh: boolean;
|
|
17
|
+
setType(type: CollisionShaere): void;
|
|
18
|
+
}
|
package/EventMesh.js
CHANGED
|
@@ -1,59 +1,59 @@
|
|
|
1
|
-
/*
|
|
2
|
-
* @Author: xiaosihan
|
|
3
|
-
* @Date: 2022-03-20 12:55:37
|
|
4
|
-
* @Last Modified by: xiaosihan
|
|
5
|
-
* @Last Modified time: 2023-02-07 11:19:56
|
|
6
|
-
*/
|
|
7
|
-
import { BoxGeometry, CylinderGeometry, DoubleSide, Mesh, MeshBasicMaterial, MeshNormalMaterial } from "three";
|
|
8
|
-
import threeUtils from "./threeUtils";
|
|
9
|
-
// 碰撞的形状
|
|
10
|
-
export var CollisionShaere;
|
|
11
|
-
(function (CollisionShaere) {
|
|
12
|
-
CollisionShaere["cube"] = "cube";
|
|
13
|
-
CollisionShaere["cylinder"] = "cylinder"; // 圆柱体
|
|
14
|
-
})(CollisionShaere || (CollisionShaere = {}));
|
|
15
|
-
/**
|
|
16
|
-
* 碰撞检测用的模型
|
|
17
|
-
*/
|
|
18
|
-
export default class EventMesh extends Mesh {
|
|
19
|
-
constructor(type = CollisionShaere.cube) {
|
|
20
|
-
super();
|
|
21
|
-
this.material = EventMesh.material;
|
|
22
|
-
this.setType(type);
|
|
23
|
-
// 生产环境 不用渲染
|
|
24
|
-
if (threeUtils.isProd) {
|
|
25
|
-
this.material = new MeshBasicMaterial({
|
|
26
|
-
side: DoubleSide,
|
|
27
|
-
transparent: true,
|
|
28
|
-
opacity: 0.25,
|
|
29
|
-
alphaTest: 1
|
|
30
|
-
});
|
|
31
|
-
}
|
|
32
|
-
}
|
|
33
|
-
static type = CollisionShaere;
|
|
34
|
-
static material = new MeshNormalMaterial({
|
|
35
|
-
side: DoubleSide,
|
|
36
|
-
transparent: true,
|
|
37
|
-
opacity: 0.3,
|
|
38
|
-
});
|
|
39
|
-
renderOrder = 99;
|
|
40
|
-
// 正方体 网格模型
|
|
41
|
-
static cubeGeo = new BoxGeometry(1, 1, 1, 1, 1, 1);
|
|
42
|
-
// 圆柱体 网格模型
|
|
43
|
-
static cylinderGeo = new CylinderGeometry(1, 1, 1, 50, 1, false, 0, Math.PI * 2);
|
|
44
|
-
// 是否是碰撞检测专用的模型
|
|
45
|
-
isEventMesh = true;
|
|
46
|
-
setType(type) {
|
|
47
|
-
switch (type) {
|
|
48
|
-
case EventMesh.type.cube:
|
|
49
|
-
this.geometry = EventMesh.cubeGeo;
|
|
50
|
-
break;
|
|
51
|
-
case EventMesh.type.cylinder:
|
|
52
|
-
this.geometry = EventMesh.cylinderGeo;
|
|
53
|
-
break;
|
|
54
|
-
default:
|
|
55
|
-
break;
|
|
56
|
-
}
|
|
57
|
-
this.geometry.computeVertexNormals();
|
|
58
|
-
}
|
|
59
|
-
}
|
|
1
|
+
/*
|
|
2
|
+
* @Author: xiaosihan
|
|
3
|
+
* @Date: 2022-03-20 12:55:37
|
|
4
|
+
* @Last Modified by: xiaosihan
|
|
5
|
+
* @Last Modified time: 2023-02-07 11:19:56
|
|
6
|
+
*/
|
|
7
|
+
import { BoxGeometry, CylinderGeometry, DoubleSide, Mesh, MeshBasicMaterial, MeshNormalMaterial } from "three";
|
|
8
|
+
import threeUtils from "./threeUtils";
|
|
9
|
+
// 碰撞的形状
|
|
10
|
+
export var CollisionShaere;
|
|
11
|
+
(function (CollisionShaere) {
|
|
12
|
+
CollisionShaere["cube"] = "cube";
|
|
13
|
+
CollisionShaere["cylinder"] = "cylinder"; // 圆柱体
|
|
14
|
+
})(CollisionShaere || (CollisionShaere = {}));
|
|
15
|
+
/**
|
|
16
|
+
* 碰撞检测用的模型
|
|
17
|
+
*/
|
|
18
|
+
export default class EventMesh extends Mesh {
|
|
19
|
+
constructor(type = CollisionShaere.cube) {
|
|
20
|
+
super();
|
|
21
|
+
this.material = EventMesh.material;
|
|
22
|
+
this.setType(type);
|
|
23
|
+
// 生产环境 不用渲染
|
|
24
|
+
if (threeUtils.isProd) {
|
|
25
|
+
this.material = new MeshBasicMaterial({
|
|
26
|
+
side: DoubleSide,
|
|
27
|
+
transparent: true,
|
|
28
|
+
opacity: 0.25,
|
|
29
|
+
alphaTest: 1
|
|
30
|
+
});
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
static type = CollisionShaere;
|
|
34
|
+
static material = new MeshNormalMaterial({
|
|
35
|
+
side: DoubleSide,
|
|
36
|
+
transparent: true,
|
|
37
|
+
opacity: 0.3,
|
|
38
|
+
});
|
|
39
|
+
renderOrder = 99;
|
|
40
|
+
// 正方体 网格模型
|
|
41
|
+
static cubeGeo = new BoxGeometry(1, 1, 1, 1, 1, 1);
|
|
42
|
+
// 圆柱体 网格模型
|
|
43
|
+
static cylinderGeo = new CylinderGeometry(1, 1, 1, 50, 1, false, 0, Math.PI * 2);
|
|
44
|
+
// 是否是碰撞检测专用的模型
|
|
45
|
+
isEventMesh = true;
|
|
46
|
+
setType(type) {
|
|
47
|
+
switch (type) {
|
|
48
|
+
case EventMesh.type.cube:
|
|
49
|
+
this.geometry = EventMesh.cubeGeo;
|
|
50
|
+
break;
|
|
51
|
+
case EventMesh.type.cylinder:
|
|
52
|
+
this.geometry = EventMesh.cylinderGeo;
|
|
53
|
+
break;
|
|
54
|
+
default:
|
|
55
|
+
break;
|
|
56
|
+
}
|
|
57
|
+
this.geometry.computeVertexNormals();
|
|
58
|
+
}
|
|
59
|
+
}
|