three-base 2.0.142 → 2.0.166

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (231) hide show
  1. package/DirectionalLight.d.ts +6 -6
  2. package/DirectionalLight.js +68 -68
  3. package/EventMap.d.ts +103 -103
  4. package/EventMap.js +17 -17
  5. package/EventMesh.d.ts +18 -18
  6. package/EventMesh.js +59 -59
  7. package/ExtrudeMesh.d.ts +112 -112
  8. package/ExtrudeMesh.js +342 -342
  9. package/FPScontrol.d.ts +531 -511
  10. package/FPScontrol.js +1866 -1799
  11. package/FPScontrol.ts +1922 -1855
  12. package/Fire/Fire.d.ts +28 -28
  13. package/Fire/Fire.js +80 -80
  14. package/Fire/FireGeometry.d.ts +9 -9
  15. package/Fire/FireGeometry.js +40 -40
  16. package/Fire/FireMaterial.d.ts +28 -28
  17. package/Fire/FireMaterial.js +32 -32
  18. package/Fire/index.d.ts +2 -2
  19. package/Fire/index.js +2 -2
  20. package/GLTFDracoLoader.d.ts +71 -71
  21. package/GLTFDracoLoader.js +266 -266
  22. package/GLTFDracoLoader.ts +1 -1
  23. package/Grass/Grass.d.ts +8 -8
  24. package/Grass/Grass.js +38 -38
  25. package/Grass/index.d.ts +2 -2
  26. package/Grass/index.js +2 -2
  27. package/Ground1/Ground1.d.ts +10 -10
  28. package/Ground1/Ground1.js +71 -71
  29. package/Ground1/index.d.ts +1 -1
  30. package/Ground1/index.js +1 -1
  31. package/MeshBase.d.ts +36 -36
  32. package/MeshBase.js +251 -247
  33. package/MeshBase.ts +6 -2
  34. package/Mirror.d.ts +25 -25
  35. package/Mirror.js +143 -143
  36. package/MktMesh/MktMesh.d.ts +301 -291
  37. package/MktMesh/MktMesh.js +1064 -1045
  38. package/MktMesh/MktMesh.ts +32 -11
  39. package/MktMesh/assetUrl.d.ts +59 -35
  40. package/MktMesh/assetUrl.js +165 -69
  41. package/MktMesh/assetUrl.ts +164 -69
  42. package/MktMesh/mktMappingShader.d.ts +12 -12
  43. package/MktMesh/mktMappingShader.js +138 -138
  44. package/MktMesh/mktMappingShader.ts +139 -139
  45. package/MktMesh/mktShader.d.ts +263 -263
  46. package/MktMesh/mktShader.js +1236 -1236
  47. package/MktMesh/mktShader.ts +1344 -1344
  48. package/MktMesh/panoBitmapTexture.d.ts +25 -25
  49. package/MktMesh/panoBitmapTexture.js +52 -52
  50. package/MktMesh/panoBitmapTexture.ts +54 -54
  51. package/MktMesh/panoSlotBind.d.ts +29 -29
  52. package/MktMesh/panoSlotBind.js +106 -106
  53. package/MktMesh/panoSlotBind.ts +153 -153
  54. package/MktMesh/panoSlotRoster.d.ts +22 -22
  55. package/MktMesh/panoSlotRoster.js +169 -169
  56. package/MktMesh/panoSlotRoster.ts +168 -168
  57. package/MktMesh/panoTileStitcher.d.ts +119 -119
  58. package/MktMesh/panoTileStitcher.js +529 -529
  59. package/MktMesh/panoTileStitcher.ts +616 -616
  60. package/MktMesh/types.d.ts +75 -75
  61. package/MktMesh/types.js +1 -1
  62. package/MktMesh/wallCapTessellate.d.ts +33 -33
  63. package/MktMesh/wallCapTessellate.js +97 -97
  64. package/MktMesh/wallCapTessellate.ts +68 -68
  65. package/PipeMesh/PathGeometry.d.ts +44 -44
  66. package/PipeMesh/PathGeometry.js +307 -307
  67. package/PipeMesh/PathPoint.d.ts +17 -17
  68. package/PipeMesh/PathPoint.js +31 -31
  69. package/PipeMesh/PathPointList.d.ts +31 -31
  70. package/PipeMesh/PathPointList.js +209 -209
  71. package/PipeMesh/PathTubeGeometry.d.ts +25 -25
  72. package/PipeMesh/PathTubeGeometry.js +130 -130
  73. package/PipeMesh/PipeMesh.d.ts +25 -25
  74. package/PipeMesh/PipeMesh.js +63 -63
  75. package/PipeMesh/index.d.ts +1 -1
  76. package/PipeMesh/index.js +1 -1
  77. package/PlaneModal1/PlaneModal1.d.ts +34 -34
  78. package/PlaneModal1/PlaneModal1.js +109 -109
  79. package/PlaneModal1/index.d.ts +1 -1
  80. package/PlaneModal1/index.js +1 -1
  81. package/PlaneText.d.ts +27 -27
  82. package/PlaneText.js +35 -35
  83. package/PlaneWithHtml.d.ts +13 -13
  84. package/PlaneWithHtml.js +66 -64
  85. package/PlaneWithHtml.ts +3 -1
  86. package/PointLight/PointLight.d.ts +13 -13
  87. package/PointLight/PointLight.js +64 -64
  88. package/PointLight/index.d.ts +1 -1
  89. package/PointLight/index.js +1 -1
  90. package/Sky/Sky.d.ts +9 -9
  91. package/Sky/Sky.js +22 -22
  92. package/Sky/index.d.ts +1 -1
  93. package/Sky/index.js +1 -1
  94. package/SpotLight.d.ts +6 -6
  95. package/SpotLight.js +72 -72
  96. package/SpriteModal1/SpriteModal1.d.ts +33 -33
  97. package/SpriteModal1/SpriteModal1.js +116 -116
  98. package/SpriteModal1/index.d.ts +1 -1
  99. package/SpriteModal1/index.js +1 -1
  100. package/SpriteText.d.ts +46 -46
  101. package/SpriteText.js +176 -176
  102. package/SpriteText2.d.ts +48 -48
  103. package/SpriteText2.js +223 -223
  104. package/SpriteText3.d.ts +86 -86
  105. package/SpriteText3.js +517 -517
  106. package/SpriteText3.ts +599 -599
  107. package/SpriteWithHtml.d.ts +9 -9
  108. package/SpriteWithHtml.js +46 -44
  109. package/SpriteWithHtml.ts +3 -1
  110. package/Text3D/Text3D.d.ts +20 -20
  111. package/Text3D/Text3D.js +58 -58
  112. package/Text3D/fontController.d.ts +60 -60
  113. package/Text3D/fontController.js +166 -166
  114. package/Text3D/index.d.ts +1 -1
  115. package/Text3D/index.js +1 -1
  116. package/ThreeBase.d.ts +248 -248
  117. package/ThreeBase.js +1202 -1202
  118. package/ThreeBase.ts +1314 -1314
  119. package/ThreeMouse.d.ts +53 -54
  120. package/ThreeMouse.js +453 -453
  121. package/Transition.d.ts +45 -45
  122. package/Transition.js +209 -209
  123. package/Water/Water.d.ts +5 -5
  124. package/Water/Water.js +44 -44
  125. package/Water/index.d.ts +2 -2
  126. package/Water/index.js +2 -2
  127. package/WaterFlow/FloatingDuck.d.ts +88 -88
  128. package/WaterFlow/FloatingDuck.js +307 -307
  129. package/WaterFlow/FloatingDuck.ts +445 -445
  130. package/WaterFlow/GPUFluidSimulation.d.ts +56 -56
  131. package/WaterFlow/GPUFluidSimulation.js +781 -781
  132. package/WaterFlow/GPUFluidSimulation.ts +827 -827
  133. package/WaterFlow/ReservoirSystem.d.ts +106 -106
  134. package/WaterFlow/ReservoirSystem.js +611 -611
  135. package/WaterFlow/ReservoirSystem.ts +754 -754
  136. package/WaterFlow/SPHField.d.ts +35 -35
  137. package/WaterFlow/SPHField.js +203 -203
  138. package/WaterFlow/SPHField.ts +228 -228
  139. package/WaterFlow/ScreenSpaceFluidPass.d.ts +69 -69
  140. package/WaterFlow/ScreenSpaceFluidPass.js +728 -728
  141. package/WaterFlow/ScreenSpaceFluidPass.ts +789 -789
  142. package/WaterFlow/ShallowWaterSurface.d.ts +45 -45
  143. package/WaterFlow/ShallowWaterSurface.js +438 -438
  144. package/WaterFlow/ShallowWaterSurface.ts +510 -510
  145. package/WaterFlow/WaterFlow.d.ts +87 -87
  146. package/WaterFlow/WaterFlow.js +171 -171
  147. package/WaterFlow/WaterFlow.ts +219 -219
  148. package/WaterFlow/types.d.ts +161 -161
  149. package/WaterFlow/types.js +1 -1
  150. package/WaterFlow/types.ts +189 -189
  151. package/WaterFlow/waterFlowPass.d.ts +3 -3
  152. package/WaterFlow/waterFlowPass.js +20 -20
  153. package/WaterFlow/waterFlowPass.ts +40 -40
  154. package/collisionOBB.d.ts +42 -42
  155. package/collisionOBB.js +112 -112
  156. package/collisionOBB.ts +108 -108
  157. package/declare.d.ts +25 -25
  158. package/index.d.ts +1 -1
  159. package/index.js +1 -1
  160. package/instanced/InstancedBatch.d.ts +57 -57
  161. package/instanced/InstancedBatch.js +348 -348
  162. package/instanced/InstancedBatch.ts +406 -406
  163. package/instanced/InstancedChild.d.ts +174 -174
  164. package/instanced/InstancedChild.js +264 -264
  165. package/instanced/InstancedChild.ts +327 -327
  166. package/instanced/InstancedGroup.d.ts +43 -43
  167. package/instanced/InstancedGroup.js +126 -126
  168. package/instanced/InstancedGroup.ts +137 -137
  169. package/instanced/InstancedMeshBase.d.ts +38 -38
  170. package/instanced/InstancedMeshBase.js +282 -282
  171. package/instanced/InstancedTemplate.d.ts +46 -46
  172. package/instanced/InstancedTemplate.js +125 -125
  173. package/keyControls.d.ts +29 -30
  174. package/keyControls.js +101 -101
  175. package/lensflare/LensFlare.d.ts +39 -39
  176. package/lensflare/LensFlare.js +284 -284
  177. package/package.json +6 -1
  178. package/pass/bloom_pass.d.ts +2 -2
  179. package/pass/bloom_pass.js +174 -174
  180. package/pass/cover_pass.d.ts +2 -2
  181. package/pass/cover_pass.js +108 -108
  182. package/pass/debugDepthState.d.ts +20 -20
  183. package/pass/debugDepthState.js +9 -9
  184. package/pass/debugDepthState.ts +22 -22
  185. package/pass/depthTestBias.d.ts +12 -12
  186. package/pass/depthTestBias.js +12 -12
  187. package/pass/depthTestBias.ts +12 -12
  188. package/pass/effectUserData.d.ts +27 -27
  189. package/pass/effectUserData.js +1 -1
  190. package/pass/effectUserData.ts +46 -46
  191. package/pass/frosted_glass_pass.d.ts +2 -2
  192. package/pass/frosted_glass_pass.js +150 -150
  193. package/pass/fsQuad.d.ts +9 -9
  194. package/pass/fsQuad.js +28 -28
  195. package/pass/glow_pass.d.ts +2 -2
  196. package/pass/glow_pass.js +350 -350
  197. package/pass/screen_bloom_pass.d.ts +11 -11
  198. package/pass/screen_bloom_pass.js +136 -136
  199. package/pass/ssao_pass.d.ts +88 -88
  200. package/pass/ssao_pass.js +799 -799
  201. package/pass/ssao_pass.ts +918 -918
  202. package/pass/stroke_pass.d.ts +2 -2
  203. package/pass/stroke_pass.js +267 -267
  204. package/shaders/FXAAShaderMaterial.d.ts +3 -3
  205. package/shaders/FXAAShaderMaterial.js +20 -20
  206. package/shaders/baseDepthVisShader.d.ts +11 -11
  207. package/shaders/baseDepthVisShader.js +36 -36
  208. package/shaders/baseDepthVisShader.ts +36 -36
  209. package/shaders/baseTextureToRenderShader.d.ts +2 -2
  210. package/shaders/baseTextureToRenderShader.js +19 -19
  211. package/shaders/copyShader.d.ts +3 -3
  212. package/shaders/copyShader.js +13 -13
  213. package/shaders/debugDepthCompareShader.d.ts +14 -14
  214. package/shaders/debugDepthCompareShader.js +49 -49
  215. package/shaders/debugDepthCompareShader.ts +50 -50
  216. package/shaders/debugDepthJudgeShader.d.ts +18 -18
  217. package/shaders/debugDepthJudgeShader.js +52 -52
  218. package/shaders/debugDepthJudgeShader.ts +54 -54
  219. package/shaders/debugExcludedShader.d.ts +13 -13
  220. package/shaders/debugExcludedShader.js +46 -46
  221. package/shaders/debugExcludedShader.ts +48 -48
  222. package/spriteTextBg.d.ts +1 -1
  223. package/spriteTextBg.js +20 -20
  224. package/spriteTextBg.ts +20 -20
  225. package/threeLoader.d.ts +35 -35
  226. package/threeLoader.js +518 -518
  227. package/threeUtils.d.ts +71 -53
  228. package/threeUtils.js +363 -329
  229. package/threeUtils.ts +35 -0
  230. package/types.d.ts +2 -2
  231. package/types.js +6 -6
@@ -1,109 +1,109 @@
1
- /*
2
- * @Author: xiaosihan
3
- * @Date: 2023-03-09 18:51:11
4
- * @Last Modified by: xiaosihan
5
- * @Last Modified time: 2023-03-09 19:15:35
6
- */
7
- import { DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
8
- import threeLoader from "../threeLoader";
9
- import planeModalPNG from "./planeModal.png";
10
- // 平面模型弹窗
11
- export default class PlaneModal1 extends Mesh {
12
- constructor(config = {}) {
13
- super();
14
- this.updata(config);
15
- this.material.map = this.texture;
16
- // this.scale.set(10, 10, 10);
17
- }
18
- geometry = new PlaneGeometry(1 * 0.65, 0.728 * 0.65, 1, 1);
19
- material = new MeshBasicMaterial({
20
- side: DoubleSide,
21
- transparent: true,
22
- alphaTest: 0.01
23
- });
24
- // 背景图
25
- static img = (() => {
26
- const img = new Image();
27
- img.src = planeModalPNG;
28
- return img;
29
- })();
30
- canvas = (() => {
31
- const canvas = document.createElement("canvas");
32
- canvas.width = 660;
33
- canvas.height = 481;
34
- return canvas;
35
- })();
36
- context = this.canvas.getContext("2d");
37
- texture = threeLoader.getTexture(this.canvas);
38
- // 配置
39
- _config = {
40
- size: 10,
41
- title: "PlaneModal1",
42
- titleColor: "#ffffff",
43
- texts: []
44
- // [
45
- // {
46
- // text: "1",
47
- // color: "#ffff00",
48
- // size: 40
49
- // },
50
- // {
51
- // text: "2",
52
- // color: "#ff00ff",
53
- // size: 40
54
- // },
55
- // ]
56
- };
57
- async updata(config) {
58
- Object.assign(this._config, config);
59
- //绘制背景
60
- if (!this.context)
61
- return;
62
- this.context.clearRect(0, 0, 660, 481);
63
- while (!PlaneModal1.img.complete) {
64
- await new Promise(resolve => setTimeout(resolve, 100));
65
- }
66
- // 设置大小
67
- this.scale.set(this._config.size, this._config.size, this._config.size);
68
- // this.context.fillStyle = "#00000088";
69
- // this.context.fillRect(0, 0, 660, 481);
70
- //绘制背景
71
- this.context.drawImage(PlaneModal1.img, 0, 0);
72
- // 绘制标题
73
- this.context.fillStyle = this._config.titleColor;
74
- this.context.font = '40px serif'; // 设置字体大小
75
- this.context.textAlign = "left";
76
- this.context.textBaseline = "top";
77
- this.context.fillText(this._config.title, 60, 72);
78
- let textPos = new Vector2(60, 150);
79
- let maxWidth = 530;
80
- // 绘制内容
81
- this._config.texts.map(({ text = "text", color = "#ffffff", size = 40 }) => {
82
- if (!this.context)
83
- return;
84
- this.context.fillStyle = color;
85
- this.context.font = `${size}px serif`; // 设置字体大小
86
- this.context.textAlign = "left";
87
- this.context.textBaseline = "top";
88
- // 字符分隔为数组
89
- var arrText = text.split('');
90
- var line = '';
91
- for (var n = 0; n < arrText.length; n++) {
92
- var metrics = this.context.measureText(line + arrText[n]);
93
- var testWidth = metrics.width;
94
- if ((testWidth > maxWidth && n > 0) || arrText[n] === "\n") {
95
- this.context.fillText(line, textPos.x, textPos.y);
96
- line = "";
97
- textPos.y += size;
98
- }
99
- else {
100
- line += arrText[n];
101
- }
102
- }
103
- this.context.fillText(line, textPos.x, textPos.y);
104
- textPos.y += size;
105
- });
106
- this.texture.needsUpdate = true;
107
- this.dispatchEvent({ type: "loaded" });
108
- }
109
- }
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2023-03-09 18:51:11
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-03-09 19:15:35
6
+ */
7
+ import { DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
8
+ import threeLoader from "../threeLoader";
9
+ import planeModalPNG from "./planeModal.png";
10
+ // 平面模型弹窗
11
+ export default class PlaneModal1 extends Mesh {
12
+ constructor(config = {}) {
13
+ super();
14
+ this.updata(config);
15
+ this.material.map = this.texture;
16
+ // this.scale.set(10, 10, 10);
17
+ }
18
+ geometry = new PlaneGeometry(1 * 0.65, 0.728 * 0.65, 1, 1);
19
+ material = new MeshBasicMaterial({
20
+ side: DoubleSide,
21
+ transparent: true,
22
+ alphaTest: 0.01
23
+ });
24
+ // 背景图
25
+ static img = (() => {
26
+ const img = new Image();
27
+ img.src = planeModalPNG;
28
+ return img;
29
+ })();
30
+ canvas = (() => {
31
+ const canvas = document.createElement("canvas");
32
+ canvas.width = 660;
33
+ canvas.height = 481;
34
+ return canvas;
35
+ })();
36
+ context = this.canvas.getContext("2d");
37
+ texture = threeLoader.getTexture(this.canvas);
38
+ // 配置
39
+ _config = {
40
+ size: 10,
41
+ title: "PlaneModal1",
42
+ titleColor: "#ffffff",
43
+ texts: []
44
+ // [
45
+ // {
46
+ // text: "1",
47
+ // color: "#ffff00",
48
+ // size: 40
49
+ // },
50
+ // {
51
+ // text: "2",
52
+ // color: "#ff00ff",
53
+ // size: 40
54
+ // },
55
+ // ]
56
+ };
57
+ async updata(config) {
58
+ Object.assign(this._config, config);
59
+ //绘制背景
60
+ if (!this.context)
61
+ return;
62
+ this.context.clearRect(0, 0, 660, 481);
63
+ while (!PlaneModal1.img.complete) {
64
+ await new Promise(resolve => setTimeout(resolve, 100));
65
+ }
66
+ // 设置大小
67
+ this.scale.set(this._config.size, this._config.size, this._config.size);
68
+ // this.context.fillStyle = "#00000088";
69
+ // this.context.fillRect(0, 0, 660, 481);
70
+ //绘制背景
71
+ this.context.drawImage(PlaneModal1.img, 0, 0);
72
+ // 绘制标题
73
+ this.context.fillStyle = this._config.titleColor;
74
+ this.context.font = '40px serif'; // 设置字体大小
75
+ this.context.textAlign = "left";
76
+ this.context.textBaseline = "top";
77
+ this.context.fillText(this._config.title, 60, 72);
78
+ let textPos = new Vector2(60, 150);
79
+ let maxWidth = 530;
80
+ // 绘制内容
81
+ this._config.texts.map(({ text = "text", color = "#ffffff", size = 40 }) => {
82
+ if (!this.context)
83
+ return;
84
+ this.context.fillStyle = color;
85
+ this.context.font = `${size}px serif`; // 设置字体大小
86
+ this.context.textAlign = "left";
87
+ this.context.textBaseline = "top";
88
+ // 字符分隔为数组
89
+ var arrText = text.split('');
90
+ var line = '';
91
+ for (var n = 0; n < arrText.length; n++) {
92
+ var metrics = this.context.measureText(line + arrText[n]);
93
+ var testWidth = metrics.width;
94
+ if ((testWidth > maxWidth && n > 0) || arrText[n] === "\n") {
95
+ this.context.fillText(line, textPos.x, textPos.y);
96
+ line = "";
97
+ textPos.y += size;
98
+ }
99
+ else {
100
+ line += arrText[n];
101
+ }
102
+ }
103
+ this.context.fillText(line, textPos.x, textPos.y);
104
+ textPos.y += size;
105
+ });
106
+ this.texture.needsUpdate = true;
107
+ this.dispatchEvent({ type: "loaded" });
108
+ }
109
+ }
@@ -1 +1 @@
1
- export { default } from "./PlaneModal1";
1
+ export { default } from "./PlaneModal1";
@@ -1 +1 @@
1
- export { default } from "./PlaneModal1";
1
+ export { default } from "./PlaneModal1";
package/PlaneText.d.ts CHANGED
@@ -1,27 +1,27 @@
1
- import { Mesh, MeshBasicMaterial, PlaneGeometry } from "three";
2
- import SpriteText from "./SpriteText";
3
- type Props = {
4
- text?: string;
5
- textHeight?: number;
6
- color?: string;
7
- backgroundColor?: string;
8
- fontFace?: string;
9
- fontSize?: number;
10
- fontWeight?: string;
11
- padding?: number | [number, number];
12
- borderWidth?: number;
13
- borderRadius?: number;
14
- borderColor?: string;
15
- strokeWidth?: number;
16
- strokeColor?: string;
17
- };
18
- export default class PlaneText extends Mesh {
19
- constructor(text?: string);
20
- type: string;
21
- static geometry: PlaneGeometry;
22
- spriteText: SpriteText;
23
- material: MeshBasicMaterial;
24
- set(parame: Props): void;
25
- get<K extends keyof SpriteText>(prop: K): SpriteText[K];
26
- }
27
- export {};
1
+ import { Mesh, MeshBasicMaterial, PlaneGeometry } from "three";
2
+ import SpriteText from "./SpriteText";
3
+ type Props = {
4
+ text?: string;
5
+ textHeight?: number;
6
+ color?: string;
7
+ backgroundColor?: string;
8
+ fontFace?: string;
9
+ fontSize?: number;
10
+ fontWeight?: string;
11
+ padding?: number | [number, number];
12
+ borderWidth?: number;
13
+ borderRadius?: number;
14
+ borderColor?: string;
15
+ strokeWidth?: number;
16
+ strokeColor?: string;
17
+ };
18
+ export default class PlaneText extends Mesh {
19
+ constructor(text?: string);
20
+ type: string;
21
+ static geometry: PlaneGeometry;
22
+ spriteText: SpriteText;
23
+ material: MeshBasicMaterial;
24
+ set(parame: Props): void;
25
+ get<K extends keyof SpriteText>(prop: K): SpriteText[K];
26
+ }
27
+ export {};
package/PlaneText.js CHANGED
@@ -1,35 +1,35 @@
1
- /*
2
- * @Author: xiaosihan
3
- * @Date: 2022-05-23 13:53:06
4
- * @Last Modified by: xiaosihan
5
- * @Last Modified time: 2023-05-03 02:54:52
6
- */
7
- import { DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector3 } from "three";
8
- import SpriteText from "./SpriteText";
9
- export default class PlaneText extends Mesh {
10
- constructor(text = "planeText") {
11
- super(PlaneText.geometry);
12
- this.set({ text });
13
- }
14
- type = "PlaneText";
15
- static geometry = new PlaneGeometry(1, 1, 1, 1);
16
- spriteText = new SpriteText("");
17
- material = new MeshBasicMaterial({ transparent: true, side: DoubleSide, map: this.spriteText.material.map });
18
- set(parame) {
19
- for (let key in parame) {
20
- const value = parame[key];
21
- if (value !== undefined) {
22
- // Only set properties that exist on SpriteText and are writable
23
- if (key in this.spriteText) {
24
- this.spriteText[key] = value;
25
- }
26
- }
27
- }
28
- this.scale.copy(this.spriteText.scale);
29
- this.scale.max(new Vector3(1, 1, 1));
30
- this.material.map = this.spriteText.material.map;
31
- }
32
- get(prop) {
33
- return this.spriteText[prop];
34
- }
35
- }
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2022-05-23 13:53:06
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-05-03 02:54:52
6
+ */
7
+ import { DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector3 } from "three";
8
+ import SpriteText from "./SpriteText";
9
+ export default class PlaneText extends Mesh {
10
+ constructor(text = "planeText") {
11
+ super(PlaneText.geometry);
12
+ this.set({ text });
13
+ }
14
+ type = "PlaneText";
15
+ static geometry = new PlaneGeometry(1, 1, 1, 1);
16
+ spriteText = new SpriteText("");
17
+ material = new MeshBasicMaterial({ transparent: true, side: DoubleSide, map: this.spriteText.material.map });
18
+ set(parame) {
19
+ for (let key in parame) {
20
+ const value = parame[key];
21
+ if (value !== undefined) {
22
+ // Only set properties that exist on SpriteText and are writable
23
+ if (key in this.spriteText) {
24
+ this.spriteText[key] = value;
25
+ }
26
+ }
27
+ }
28
+ this.scale.copy(this.spriteText.scale);
29
+ this.scale.max(new Vector3(1, 1, 1));
30
+ this.material.map = this.spriteText.material.map;
31
+ }
32
+ get(prop) {
33
+ return this.spriteText[prop];
34
+ }
35
+ }
@@ -1,13 +1,13 @@
1
- import { Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
2
- type HexColorString = `#${string}`;
3
- export default class PlaneWithHtml extends Mesh {
4
- constructor(html?: string, backgroundColor?: HexColorString);
5
- visible: boolean;
6
- size: Vector2;
7
- geometry: PlaneGeometry;
8
- material: MeshBasicMaterial;
9
- div: HTMLDivElement;
10
- setGeoSize(width: number, height: number): void;
11
- setHtml(html?: string, backgroundColor?: HexColorString): Promise<void>;
12
- }
13
- export {};
1
+ import { Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
2
+ type HexColorString = `#${string}`;
3
+ export default class PlaneWithHtml extends Mesh {
4
+ constructor(html?: string, backgroundColor?: HexColorString);
5
+ visible: boolean;
6
+ size: Vector2;
7
+ geometry: PlaneGeometry;
8
+ material: MeshBasicMaterial;
9
+ div: HTMLDivElement;
10
+ setGeoSize(width: number, height: number): void;
11
+ setHtml(html?: string, backgroundColor?: HexColorString): Promise<void>;
12
+ }
13
+ export {};
package/PlaneWithHtml.js CHANGED
@@ -1,64 +1,66 @@
1
- /*
2
- * @Author: xiaosihan
3
- * @Date: 2023-04-15 11:26:32
4
- * @Last Modified by: xiaosihan
5
- * @Last Modified time: 2023-04-15 12:38:09
6
- */
7
- import { snapdom } from "@zumer/snapdom";
8
- import { Texture, DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
9
- import { MathUtils } from "three";
10
- const { degToRad } = MathUtils;
11
- import threeLoader from "./threeLoader";
12
- // html 文本面板
13
- export default class PlaneWithHtml extends Mesh {
14
- constructor(html = "", backgroundColor = "#00000000") {
15
- super();
16
- this.setHtml(html, backgroundColor);
17
- }
18
- visible = false;
19
- size = new Vector2(10, 10);
20
- geometry = (() => {
21
- const geometry = new PlaneGeometry(10, 10, 1, 1);
22
- geometry.rotateX(degToRad(-90));
23
- return geometry;
24
- })();
25
- material = new MeshBasicMaterial({
26
- side: DoubleSide,
27
- transparent: true,
28
- alphaTest: 0.1
29
- });
30
- div = (() => {
31
- const div = document.createElement("div");
32
- div.style.position = "fixed";
33
- div.style.top = "100%";
34
- div.style.left = "100%";
35
- div.style.pointerEvents = "none";
36
- div.style.userSelect = "none";
37
- div.style.lineHeight = "1";
38
- div.style.whiteSpace = "nowrap";
39
- return div;
40
- })();
41
- // 设置网格尺寸
42
- setGeoSize(width, height) {
43
- this.size.set(width, height);
44
- this.geometry.dispose();
45
- const geometry = new PlaneGeometry(width, height, 1, 1);
46
- geometry.rotateX(degToRad(-90));
47
- this.geometry = geometry;
48
- }
49
- async setHtml(html = "", backgroundColor = "#00000000") {
50
- this.div.innerHTML = html;
51
- document.body.appendChild(this.div);
52
- const img = await snapdom.toPng(this.div, { backgroundColor });
53
- this.setGeoSize(img.naturalWidth, img.naturalHeight);
54
- const texture = new Texture(img);
55
- texture.needsUpdate = true;
56
- this.material.map = texture;
57
- this.material.map.anisotropy = threeLoader.anisotropy;
58
- this.material.needsUpdate = true;
59
- await new Promise(resolve => requestAnimationFrame(resolve));
60
- this.visible = true;
61
- this.div.remove();
62
- this.dispatchEvent({ type: "loaded" });
63
- }
64
- }
1
+ /*
2
+ * @Author: xiaosihan
3
+ * @Date: 2023-04-15 11:26:32
4
+ * @Last Modified by: xiaosihan
5
+ * @Last Modified time: 2023-04-15 12:38:09
6
+ */
7
+ import { snapdom } from "@zumer/snapdom";
8
+ import { Texture, DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 } from "three";
9
+ import { MathUtils } from "three";
10
+ const { degToRad } = MathUtils;
11
+ import threeLoader from "./threeLoader";
12
+ import threeUtils from "./threeUtils";
13
+ // html 文本面板
14
+ export default class PlaneWithHtml extends Mesh {
15
+ constructor(html = "", backgroundColor = "#00000000") {
16
+ super();
17
+ this.setHtml(html, backgroundColor);
18
+ }
19
+ visible = false;
20
+ size = new Vector2(10, 10);
21
+ geometry = (() => {
22
+ const geometry = new PlaneGeometry(10, 10, 1, 1);
23
+ geometry.rotateX(degToRad(-90));
24
+ return geometry;
25
+ })();
26
+ material = new MeshBasicMaterial({
27
+ side: DoubleSide,
28
+ transparent: true,
29
+ alphaTest: 0.1
30
+ });
31
+ div = (() => {
32
+ const div = document.createElement("div");
33
+ div.style.position = "fixed";
34
+ div.style.top = "100%";
35
+ div.style.left = "100%";
36
+ div.style.pointerEvents = "none";
37
+ div.style.userSelect = "none";
38
+ div.style.lineHeight = "1";
39
+ div.style.whiteSpace = "nowrap";
40
+ return div;
41
+ })();
42
+ // 设置网格尺寸
43
+ setGeoSize(width, height) {
44
+ this.size.set(width, height);
45
+ this.geometry.dispose();
46
+ const geometry = new PlaneGeometry(width, height, 1, 1);
47
+ geometry.rotateX(degToRad(-90));
48
+ this.geometry = geometry;
49
+ }
50
+ async setHtml(html = "", backgroundColor = "#00000000") {
51
+ this.div.innerHTML = html;
52
+ document.body.appendChild(this.div);
53
+ const img = await snapdom.toPng(this.div, { backgroundColor });
54
+ this.setGeoSize(img.naturalWidth, img.naturalHeight);
55
+ const texture = new Texture(img);
56
+ texture.needsUpdate = true;
57
+ this.material.map = texture;
58
+ this.material.map.anisotropy = threeLoader.anisotropy;
59
+ this.material.needsUpdate = true;
60
+ // ⭐ 2026-10-09 皇上旨:走 threeUtils 公共 rAF 链,不再另起独立 rAF 回调
61
+ await threeUtils.waitNextFrame();
62
+ this.visible = true;
63
+ this.div.remove();
64
+ this.dispatchEvent({ type: "loaded" });
65
+ }
66
+ }
package/PlaneWithHtml.ts CHANGED
@@ -9,6 +9,7 @@ import { Texture, DoubleSide, Mesh, MeshBasicMaterial, PlaneGeometry, Vector2 }
9
9
  import { MathUtils } from "three";
10
10
  const { degToRad } = MathUtils;
11
11
  import threeLoader from "./threeLoader";
12
+ import threeUtils from "./threeUtils";
12
13
 
13
14
  type HexColorString = `#${string}`;
14
15
 
@@ -62,7 +63,8 @@ export default class PlaneWithHtml extends Mesh {
62
63
  this.material.map = texture;
63
64
  this.material.map.anisotropy = threeLoader.anisotropy;
64
65
  this.material.needsUpdate = true;
65
- await new Promise(resolve => requestAnimationFrame(resolve));
66
+ // ⭐ 2026-10-09 皇上旨:走 threeUtils 公共 rAF 链,不再另起独立 rAF 回调
67
+ await threeUtils.waitNextFrame();
66
68
  this.visible = true;
67
69
  this.div.remove();
68
70
  this.dispatchEvent({ type: "loaded" } as never);
@@ -1,13 +1,13 @@
1
- import { Sprite, PointLight as THREEPointLight, Object3DEventMap } from "three";
2
- import SpriteText from "../SpriteText";
3
- /**
4
- * 点光源
5
- * @export
6
- * @class PointLight
7
- * @extends {THREEPointLight}
8
- */
9
- export default class PointLight extends THREEPointLight {
10
- constructor(color?: string, intensity?: number, distance?: number, decay?: number);
11
- pointLinghtHelper: Sprite<Object3DEventMap> | false;
12
- label: SpriteText | false;
13
- }
1
+ import { Sprite, PointLight as THREEPointLight, Object3DEventMap } from "three";
2
+ import SpriteText from "../SpriteText";
3
+ /**
4
+ * 点光源
5
+ * @export
6
+ * @class PointLight
7
+ * @extends {THREEPointLight}
8
+ */
9
+ export default class PointLight extends THREEPointLight {
10
+ constructor(color?: string, intensity?: number, distance?: number, decay?: number);
11
+ pointLinghtHelper: Sprite<Object3DEventMap> | false;
12
+ label: SpriteText | false;
13
+ }