takomi 2.1.45 → 2.5.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (679) hide show
  1. package/.pi/README.md +5 -5
  2. package/.pi/agents/architect.md +2 -2
  3. package/.pi/agents/designer.md +2 -2
  4. package/.pi/agents/worker.md +32 -0
  5. package/.pi/extensions/oauth-router/README.md +3 -3
  6. package/.pi/extensions/oauth-router/config.ts +34 -34
  7. package/.pi/extensions/oauth-router/report-ui.ts +205 -205
  8. package/.pi/extensions/oauth-router/scripts/vibe-verify.py +5 -5
  9. package/.pi/extensions/takomi-context-manager/diagnostics.ts +560 -560
  10. package/.pi/extensions/takomi-context-manager/model-policy-gate.ts +15 -103
  11. package/.pi/extensions/takomi-context-manager/policy-tools.ts +93 -93
  12. package/.pi/extensions/takomi-context-manager/skill-categories.d.ts +11 -11
  13. package/.pi/extensions/takomi-context-manager/skill-tools.ts +208 -208
  14. package/.pi/extensions/takomi-context-manager/tool-renderers.ts +112 -112
  15. package/.pi/extensions/takomi-runtime/command-text.ts +5 -4
  16. package/.pi/extensions/takomi-runtime/commands.ts +17 -17
  17. package/.pi/extensions/takomi-runtime/gate-provenance.ts +24 -24
  18. package/.pi/extensions/takomi-runtime/index.ts +278 -86
  19. package/.pi/extensions/takomi-runtime/model-routing-defaults.ts +168 -232
  20. package/.pi/extensions/takomi-runtime/profile.ts +9 -8
  21. package/.pi/extensions/takomi-runtime/routing-policy.ts +84 -65
  22. package/.pi/extensions/takomi-runtime/shared.ts +7 -30
  23. package/.pi/extensions/takomi-runtime/tool-renderers.ts +234 -234
  24. package/.pi/extensions/takomi-runtime/workflow-catalog.ts +54 -54
  25. package/.pi/extensions/takomi-subagents/agents.ts +5 -0
  26. package/.pi/extensions/takomi-subagents/async-lifecycle.ts +401 -401
  27. package/.pi/extensions/takomi-subagents/detached-results.ts +940 -940
  28. package/.pi/extensions/takomi-subagents/index.ts +4 -0
  29. package/.pi/extensions/takomi-subagents/native-render.ts +253 -250
  30. package/.pi/extensions/takomi-subagents/pi-subagents-engine.ts +7 -1
  31. package/.pi/extensions/takomi-subagents/result-heartbeat.ts +55 -55
  32. package/.pi/extensions/takomi-subagents/subagent-ux.ts +162 -162
  33. package/.pi/extensions/takomi-subagents/tool-runner.ts +65 -1
  34. package/.pi/settings.json +39 -36
  35. package/.pi/takomi/model-routing.md +6 -0
  36. package/.pi/takomi-profile.json +8 -4
  37. package/README.md +1 -1
  38. package/assets/.agent/skills/embedded-captions/CATALOG.md +93 -93
  39. package/assets/.agent/skills/embedded-captions/SKILL.md +286 -286
  40. package/assets/.agent/skills/embedded-captions/assets/brand/CDPR-fankit-terms.txt +35 -35
  41. package/assets/.agent/skills/embedded-captions/assets/brand/cyberpunk-widths.json +115 -115
  42. package/assets/.agent/skills/embedded-captions/assets/fonts/char-widths.json +2211 -2211
  43. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +241 -241
  44. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +241 -241
  45. package/assets/.agent/skills/embedded-captions/dna/README.md +148 -148
  46. package/assets/.agent/skills/embedded-captions/dna/chrome.json +68 -68
  47. package/assets/.agent/skills/embedded-captions/dna/cream.json +69 -69
  48. package/assets/.agent/skills/embedded-captions/dna/documentary.json +62 -62
  49. package/assets/.agent/skills/embedded-captions/dna/editorial.json +70 -70
  50. package/assets/.agent/skills/embedded-captions/dna/glitch.json +82 -82
  51. package/assets/.agent/skills/embedded-captions/dna/ink.json +65 -65
  52. package/assets/.agent/skills/embedded-captions/dna/keynote.json +62 -62
  53. package/assets/.agent/skills/embedded-captions/dna/loud.json +75 -75
  54. package/assets/.agent/skills/embedded-captions/dna/neon.json +58 -58
  55. package/assets/.agent/skills/embedded-captions/dna/velocity.json +89 -89
  56. package/assets/.agent/skills/embedded-captions/modes/cinematic/README.md +48 -48
  57. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +98 -98
  58. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +188 -188
  59. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +134 -134
  60. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +179 -179
  61. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +81 -81
  62. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +170 -170
  63. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +16 -16
  64. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +226 -226
  65. package/assets/.agent/skills/embedded-captions/modes/cinematic/engine.html +355 -355
  66. package/assets/.agent/skills/embedded-captions/modes/standard/_anatomy.md +233 -233
  67. package/assets/.agent/skills/embedded-captions/modes/standard/_motion.md +192 -192
  68. package/assets/.agent/skills/embedded-captions/modes/standard/fonts/build-fonts-css.cjs +97 -97
  69. package/assets/.agent/skills/embedded-captions/references/aesthetic-principles.md +168 -168
  70. package/assets/.agent/skills/embedded-captions/references/anti-patterns.md +188 -188
  71. package/assets/.agent/skills/embedded-captions/references/bespoke-vs-presets.md +178 -178
  72. package/assets/.agent/skills/embedded-captions/references/caption-grouping.md +130 -130
  73. package/assets/.agent/skills/embedded-captions/references/composition-craft.md +522 -522
  74. package/assets/.agent/skills/embedded-captions/references/direction-catalog.md +138 -138
  75. package/assets/.agent/skills/embedded-captions/references/example-renders/champion.html +371 -371
  76. package/assets/.agent/skills/embedded-captions/references/example-renders/memory-wall.html +334 -334
  77. package/assets/.agent/skills/embedded-captions/references/failure-modes.md +145 -145
  78. package/assets/.agent/skills/embedded-captions/references/layout-heuristics.md +238 -238
  79. package/assets/.agent/skills/embedded-captions/references/motion-vocabulary.md +148 -148
  80. package/assets/.agent/skills/embedded-captions/references/rail.md +68 -68
  81. package/assets/.agent/skills/embedded-captions/references/reference-bar.md +47 -47
  82. package/assets/.agent/skills/embedded-captions/references/scene-types.md +94 -94
  83. package/assets/.agent/skills/embedded-captions/references/test-set.md +66 -66
  84. package/assets/.agent/skills/embedded-captions/references/typographic-moves.md +266 -266
  85. package/assets/.agent/skills/embedded-captions/references/typography-presets.md +63 -63
  86. package/assets/.agent/skills/embedded-captions/scripts/audio-envelope.cjs +95 -95
  87. package/assets/.agent/skills/embedded-captions/scripts/check-occlusion.cjs +250 -250
  88. package/assets/.agent/skills/embedded-captions/scripts/check-overflow.cjs +194 -194
  89. package/assets/.agent/skills/embedded-captions/scripts/check-rail-climax.cjs +233 -233
  90. package/assets/.agent/skills/embedded-captions/scripts/check-timing.cjs +173 -173
  91. package/assets/.agent/skills/embedded-captions/scripts/fill-timings.cjs +124 -124
  92. package/assets/.agent/skills/embedded-captions/scripts/fit-fonts.cjs +158 -158
  93. package/assets/.agent/skills/embedded-captions/scripts/gen-stroke-path.py +46 -46
  94. package/assets/.agent/skills/embedded-captions/scripts/inject-fonts.cjs +169 -169
  95. package/assets/.agent/skills/embedded-captions/scripts/lib-dna.cjs +201 -201
  96. package/assets/.agent/skills/embedded-captions/scripts/make-cinematic.cjs +1205 -1205
  97. package/assets/.agent/skills/embedded-captions/scripts/make-composition.cjs +404 -404
  98. package/assets/.agent/skills/embedded-captions/scripts/make-theme.cjs +8781 -8781
  99. package/assets/.agent/skills/embedded-captions/scripts/matte.cjs +279 -279
  100. package/assets/.agent/skills/embedded-captions/scripts/measure-layout.cjs +293 -293
  101. package/assets/.agent/skills/embedded-captions/scripts/prepare.sh +39 -39
  102. package/assets/.agent/skills/embedded-captions/scripts/preview-frames.cjs +268 -268
  103. package/assets/.agent/skills/embedded-captions/scripts/render-and-composite.sh +469 -469
  104. package/assets/.agent/skills/embedded-captions/scripts/render-theme.sh +34 -34
  105. package/assets/.agent/skills/embedded-captions/scripts/safe-zones.cjs +813 -813
  106. package/assets/.agent/skills/embedded-captions/scripts/transcribe.cjs +332 -332
  107. package/assets/.agent/skills/embedded-captions/themes/PORTING.md +49 -49
  108. package/assets/.agent/skills/embedded-captions/themes/README.md +244 -244
  109. package/assets/.agent/skills/embedded-captions/themes/anchor.json +27 -27
  110. package/assets/.agent/skills/embedded-captions/themes/arcade.json +51 -51
  111. package/assets/.agent/skills/embedded-captions/themes/aurora.json +41 -41
  112. package/assets/.agent/skills/embedded-captions/themes/biolume.json +35 -35
  113. package/assets/.agent/skills/embedded-captions/themes/brush.json +74 -74
  114. package/assets/.agent/skills/embedded-captions/themes/chalkboard.json +52 -52
  115. package/assets/.agent/skills/embedded-captions/themes/dossier.json +56 -56
  116. package/assets/.agent/skills/embedded-captions/themes/graffiti.json +62 -62
  117. package/assets/.agent/skills/embedded-captions/themes/hologram.json +41 -41
  118. package/assets/.agent/skills/embedded-captions/themes/inkwater.json +43 -43
  119. package/assets/.agent/skills/embedded-captions/themes/laser.json +46 -46
  120. package/assets/.agent/skills/embedded-captions/themes/lastpage.json +33 -33
  121. package/assets/.agent/skills/embedded-captions/themes/neonsign.json +53 -53
  122. package/assets/.agent/skills/embedded-captions/themes/nightcity.json +56 -56
  123. package/assets/.agent/skills/embedded-captions/themes/ordnance.json +54 -54
  124. package/assets/.agent/skills/embedded-captions/themes/papercut.json +37 -37
  125. package/assets/.agent/skills/embedded-captions/themes/popup.json +46 -46
  126. package/assets/.agent/skills/embedded-captions/themes/ransom.json +62 -62
  127. package/assets/.agent/skills/embedded-captions/themes/scoreboard.json +54 -54
  128. package/assets/.agent/skills/embedded-captions/themes/spectrum.json +46 -46
  129. package/assets/.agent/skills/embedded-captions/themes/stardust.json +29 -29
  130. package/assets/.agent/skills/embedded-captions/themes/stomp.json +43 -43
  131. package/assets/.agent/skills/embedded-captions/themes/terminal.json +49 -49
  132. package/assets/.agent/skills/embedded-captions/themes/thunder.json +44 -44
  133. package/assets/.agent/skills/embedded-captions/themes/transit.json +44 -44
  134. package/assets/.agent/skills/embedded-captions/themes/vhs.json +47 -47
  135. package/assets/.agent/skills/faceless-explainer/SKILL.md +209 -209
  136. package/assets/.agent/skills/faceless-explainer/references/cut-catalog.md +215 -215
  137. package/assets/.agent/skills/faceless-explainer/references/motion-language.md +156 -156
  138. package/assets/.agent/skills/faceless-explainer/references/story-design.md +248 -248
  139. package/assets/.agent/skills/faceless-explainer/references/visual-design.md +146 -146
  140. package/assets/.agent/skills/faceless-explainer/scripts/assemble-index.mjs +570 -570
  141. package/assets/.agent/skills/faceless-explainer/scripts/audio.mjs +253 -253
  142. package/assets/.agent/skills/faceless-explainer/scripts/build-frame.mjs +536 -536
  143. package/assets/.agent/skills/faceless-explainer/scripts/captions.mjs +508 -508
  144. package/assets/.agent/skills/faceless-explainer/scripts/lib/assets.mjs +55 -55
  145. package/assets/.agent/skills/faceless-explainer/scripts/lib/dimensions.mjs +45 -45
  146. package/assets/.agent/skills/faceless-explainer/scripts/lib/storyboard.mjs +249 -249
  147. package/assets/.agent/skills/faceless-explainer/scripts/lib/tokens.mjs +204 -204
  148. package/assets/.agent/skills/faceless-explainer/scripts/lib/transition-registry.mjs +38 -38
  149. package/assets/.agent/skills/faceless-explainer/scripts/lib/transitions.json +71 -71
  150. package/assets/.agent/skills/faceless-explainer/scripts/transitions.mjs +320 -320
  151. package/assets/.agent/skills/faceless-explainer/sub-agents/frame-worker.md +75 -75
  152. package/assets/.agent/skills/figma/SKILL.md +121 -121
  153. package/assets/.agent/skills/general-video/SKILL.md +143 -143
  154. package/assets/.agent/skills/hyperframes/SKILL.md +164 -164
  155. package/assets/.agent/skills/hyperframes-animation/SKILL.md +84 -84
  156. package/assets/.agent/skills/hyperframes-animation/adapters/animate-text.md +64 -64
  157. package/assets/.agent/skills/hyperframes-animation/adapters/animejs.md +114 -114
  158. package/assets/.agent/skills/hyperframes-animation/adapters/css-animations.md +143 -143
  159. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-easing-and-stagger.md +118 -118
  160. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-timeline-and-labels.md +96 -96
  161. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md +96 -96
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  163. package/assets/.agent/skills/hyperframes-animation/adapters/html-in-canvas-patterns.md +507 -507
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  167. package/assets/.agent/skills/hyperframes-animation/adapters/waapi.md +101 -101
  168. package/assets/.agent/skills/hyperframes-animation/blueprints/comparison-split.md +27 -27
  169. package/assets/.agent/skills/hyperframes-animation/blueprints/constellation-hub.md +44 -44
  170. package/assets/.agent/skills/hyperframes-animation/blueprints/cta-morph-press.md +28 -28
  171. package/assets/.agent/skills/hyperframes-animation/blueprints/cursor-ui-demo.md +57 -57
  172. package/assets/.agent/skills/hyperframes-animation/blueprints/dataviz-countup.md +46 -46
  173. package/assets/.agent/skills/hyperframes-animation/blueprints/device-surface-showcase.md +53 -53
  174. package/assets/.agent/skills/hyperframes-animation/blueprints/grid-card-assemble.md +66 -66
  175. package/assets/.agent/skills/hyperframes-animation/blueprints/kinetic-type-beats.md +78 -78
  176. package/assets/.agent/skills/hyperframes-animation/blueprints/logo-assemble-lockup.md +69 -69
  177. package/assets/.agent/skills/hyperframes-animation/blueprints/overwhelm-surround.md +28 -28
  178. package/assets/.agent/skills/hyperframes-animation/blueprints/spatial-pan-stations.md +37 -37
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  184. package/assets/.agent/skills/hyperframes-animation/examples/brand-reveal-assemble-zoom.html +382 -382
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- # Composition Patterns
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-
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- How to architect a project — when to inline everything in one HTML, when to split into sub-compositions, what the `index.html` orchestrator looks like at scale, and the common sub-composition archetypes seen in real projects. Pair with `minimal-composition.md` (single-file shape) and `sub-compositions.md` (mechanics of a sub-comp file).
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-
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- ## Two Architectures
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-
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- | | Monolithic (single file) | Modular (sub-compositions) |
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- | --------------------- | ------------------------------------------------------- | ------------------------------------------------------------------------------------ |
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- | Project layout | `index.html` only | `index.html` + `compositions/<scene>.html` per scene |
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- | Where scenes live | Inline `<section class="clip">` siblings under the root | Each scene is a separate file wrapped in `<template>` |
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- | Timeline registration | One timeline keyed at the root's `data-composition-id` | Root timeline (often near-empty) + one timeline per sub-comp, each keyed by its `id` |
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- | Routing entry | `references/minimal-composition.md` | `references/sub-compositions.md` |
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-
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- Both architectures use the same runtime contract — `data-*` attributes + `window.__timelines[id]`. The choice is structural, not behavioral.
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-
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- ### Pick monolithic when
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-
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- - The whole video is one continuous scene with no hard cuts.
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- - Scenes share heavy state (one canvas/WebGL context spanning the whole video, a single SVG that morphs across all beats).
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- - Total scope is small (~200–400 lines of markup + script).
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- - No scene is reused across projects.
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-
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- ### Pick modular when
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-
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- - The video has clear scene cuts — each scene is its own segment of the timeline.
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- - Some scenes are large (>100 lines of markup or significant scripted animation).
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- - A scene is reusable (kinetic intro, end-card logo lockup, a transition).
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- - The video has a continuous audio track over multiple visual segments. Keep audio at the root, visual segments as sub-comps.
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- - You want to author/iterate on scenes in isolation (preview a single sub-comp file directly).
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-
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- ### Refactor between them
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-
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- Conversion is mechanical and reversible. To lift a monolithic scene into a sub-comp: wrap the scene's markup + scoped CSS + its slice of the parent timeline into a `<template>`, save as `compositions/<scene>.html`, replace the inline content in `index.html` with a slot `<div data-composition-src="compositions/<scene>.html">`, and have the sub-comp register its own timeline at `window.__timelines["<scene>"]`. The parent timeline shrinks accordingly.
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- If a monolithic project is approaching three or more scene cuts, prefer modularizing _before_ adding the next scene. Mixed projects where some scenes are inline and siblings are in `compositions/` are the hardest to maintain.
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-
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- ## Modular Orchestrator Pattern
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-
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- When using sub-compositions, `index.html` should be **thin**. Its job is to declare slots, lay them out in time, mount the audio track, and register a (usually empty) root timeline. All scene animation lives inside the sub-comps.
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-
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- ```html
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- <!doctype html>
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- <html lang="en">
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- <head>
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- <meta charset="UTF-8" />
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- <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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- <style>
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- body {
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- margin: 0;
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- background: #000;
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- }
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- #root {
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- position: relative;
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- width: 1920px;
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- height: 1080px;
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- overflow: hidden;
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- }
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- /* Sub-comp slots stretch to fill the root. */
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- [data-composition-id="root"] > div[data-composition-src] {
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- position: absolute;
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- inset: 0;
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- }
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- </style>
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- </head>
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- <body>
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- <div
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- id="root"
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- data-composition-id="root"
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- data-width="1920"
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- data-height="1080"
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- data-duration="30"
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- >
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- <!-- Sequential scenes — each one a sub-composition slot. -->
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- <div
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- id="el-intro"
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- data-composition-id="intro"
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- data-composition-src="compositions/intro.html"
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- data-start="0"
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- data-duration="6"
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- data-track-index="1"
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- ></div>
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-
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- <div
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- id="el-body"
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- data-composition-id="body"
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- data-composition-src="compositions/body.html"
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- data-start="6"
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- data-duration="18"
89
- data-track-index="1"
90
- ></div>
91
-
92
- <div
93
- id="el-outro"
94
- data-composition-id="outro"
95
- data-composition-src="compositions/outro.html"
96
- data-start="24"
97
- data-duration="6"
98
- data-track-index="1"
99
- ></div>
100
-
101
- <!-- Continuous audio at the root — survives scene cuts. -->
102
- <audio
103
- id="el-bgm"
104
- src="assets/bgm.mp3"
105
- data-start="0"
106
- data-duration="30"
107
- data-track-index="10"
108
- data-volume="0.6"
109
- ></audio>
110
- </div>
111
-
112
- <script>
113
- window.__timelines = window.__timelines || {};
114
- window.__timelines["root"] = gsap.timeline({ paused: true });
115
- </script>
116
- </body>
117
- </html>
118
- ```
119
-
120
- Key properties of this layout:
121
-
122
- - **Visual scenes on the same `data-track-index`** (e.g. `1`). Sequential — they cannot overlap on the same track. For a cross-fade between two scenes, put one on a higher track and overlap their times by the fade duration.
123
- - **Audio on a separate, higher track index** (e.g. `10`). Keeps the linter's overlap rules clear of any visual collisions.
124
- - **Root timeline is near-empty.** All animation lives in the sub-comps. A root-level fade-to-black at the very end is fine; do not stage a parallel animation track from the root.
125
- - **Host slot ids** use `el-<name>` or `<scene-id>`. The slot's `data-composition-id` must still equal the sub-comp's internal id (see `sub-compositions.md`).
126
-
127
- ## Sub-Composition Archetypes
128
-
129
- ### A. Content scene (default)
130
-
131
- The sub-comp contains the scene's full DOM, scoped CSS, and timeline. This is the standard pattern in `sub-compositions.md` — most scenes are this.
132
-
133
- ### B. Host media + main-timeline driver (REQUIRED for any `<video>`/`<audio>`)
134
-
135
- Media playback only works when the `<video>`/`<audio>` is a **direct child of the host root** — never inside a sub-comp `<template>` (it would render blank/black). This is not optional or "for media that spans scenes"; it applies to every clip, including a scene-specific one. The scene's sub-comp keeps the frame/shell; the media is a host sibling positioned over it.
136
-
137
- A sub-comp timeline **cannot** drive host elements (a global selector or `document.querySelector` does not resolve across the boundary). So author the media's per-scene motion (scale/opacity/morph/tilt/breathing) on the **main timeline** in `index.html`, at **global time** = scene-local time + the scene slot's `data-start`.
138
-
139
- ```html
140
- <!-- index.html (host) -->
141
- <div
142
- id="el-final"
143
- data-composition-id="final-anim"
144
- data-composition-src="compositions/final-anim.html"
145
- data-start="20"
146
- data-duration="6"
147
- data-track-index="1"
148
- ></div>
149
-
150
- <!-- media is a DIRECT root child; sits over the sub-comp's frame -->
151
- <video
152
- id="final-video"
153
- class="clip"
154
- src="assets/final.mp4"
155
- data-start="20"
156
- data-duration="6"
157
- data-track-index="2"
158
- muted
159
- playsinline
160
- style="position:absolute; left:360px; top:100px; width:1200px; height:680px; object-fit:cover; border-radius:24px;"
161
- ></video>
162
-
163
- <script>
164
- // MAIN timeline drives the host video. Global time: scene starts at 20.
165
- window.__timelines = window.__timelines || {};
166
- const main = window.__timelines["main"];
167
- main.fromTo(
168
- "#final-video",
169
- { scale: 1.4, filter: "blur(14px)" },
170
- { scale: 1.0, filter: "blur(0px)", duration: 0.9, ease: "power3.out" },
171
- 20,
172
- ); // = slot data-start (+ any scene-local offset)
173
- </script>
174
-
175
- <!-- compositions/final-anim.html — frame/shell only, no <video>, no host-element animation -->
176
- <template>
177
- <div
178
- data-composition-id="final-anim"
179
- data-width="1920"
180
- data-height="1080"
181
- data-duration="6"
182
- style="position:absolute; inset:0; pointer-events:none;"
183
- >
184
- <script>
185
- window.__timelines = window.__timelines || {};
186
- const tl = gsap.timeline({ paused: true });
187
- // animate ONLY this sub-comp's own elements here (labels, frame, overlays)
188
- window.__timelines["final-anim"] = tl;
189
- </script>
190
- </div>
191
- </template>
192
- ```
193
-
194
- Caveats:
195
-
196
- - The host media must be a direct root child and exist in the DOM (static in `index.html`) — it always is.
197
- - Clip lifecycle owns the media element's visibility across its `[data-start, data-start+data-duration]` window. The main-timeline opacity/scale tweens compose with it fine; for an opacity reveal/crossfade prefer a host **wrapper** so you are not fighting the lifecycle on the media element itself.
198
- - Two media elements sharing the same `src` + `data-start` trigger `duplicate_media_discovery_risk` (benign — both still render).
199
-
200
- ### C. Multi-scene merge
201
-
202
- When several beat-level scenes share continuous state — a chat thread that grows, a persistent headline word that carries across the cut, a single canvas with internal phase changes — collapse them into one sub-comp and use **internal phase divs** rather than multiple sub-comp slots.
203
-
204
- ```html
205
- <!-- compositions/act2-merged.html -->
206
- <template>
207
- <div data-composition-id="act2-merged" data-width="1920" data-height="1080" data-duration="9">
208
- <style>
209
- [data-composition-id="act2-merged"] .phase {
210
- position: absolute;
211
- inset: 0;
212
- opacity: 0;
213
- }
214
- </style>
215
- <div class="phase" id="phase-a">…</div>
216
- <div class="phase" id="phase-b">…</div>
217
- <div class="phase" id="phase-c">…</div>
218
- <script>
219
- window.__timelines = window.__timelines || {};
220
- const tl = gsap.timeline({ paused: true });
221
- tl.set("#phase-a", { opacity: 1 }, 0);
222
- tl.to("#phase-a", { opacity: 0, duration: 0.4 }, 3.0);
223
- tl.set("#phase-b", { opacity: 1 }, 3.0);
224
- // …
225
- window.__timelines["act2-merged"] = tl;
226
- </script>
227
- </div>
228
- </template>
229
- ```
230
-
231
- Reach for this over multiple sequential slots when scenes share DOM, share a canvas, or need to cross-fade with persistent elements (a headline that survives the cut between phases). Each phase is just a div inside the same sub-comp — the parent timeline never has to know about the internal phase boundaries.
232
-
233
- ### D. Audio at root, reactive visual inside
234
-
235
- Audio always lives at the host (`index.html`) as a root-level `<audio>` so playback survives scene cuts. A sub-comp that visualizes audio should read a **pre-baked** frequency curve at init, then sample the baked curve from its timeline — the visual must still be a deterministic function of `tl.time()`, not of `audio.currentTime`. See `determinism-rules.md` and `hyperframes-creative` for the authoring pattern.
236
-
237
- ## Naming Conventions
238
-
239
- | Thing | Convention | Example |
240
- | ----------------------------------- | ------------------------------------------- | ------------------------------------------ |
241
- | Sub-comp file | `compositions/<scene-id>.html` | `compositions/act0-intro-bell.html` |
242
- | Sub-comp `<template>` id (optional) | `<scene-id>-template` | `<template id="act0-intro-bell-template">` |
243
- | Sub-comp root `data-composition-id` | `<scene-id>` (must match host slot) | `data-composition-id="act0-intro-bell"` |
244
- | Timeline registry key | matches `data-composition-id` | `window.__timelines["act0-intro-bell"]` |
245
- | Host slot `id` | `el-<short>` or `<scene-id>` | `id="el-intro"`, `id="act0"` |
246
- | Element ids inside a sub-comp | prefix with the scene id | `#act0-bell`, `#b1-tape` |
247
- | Audio at root | `data-track-index` well above visual tracks | `10` while visuals use `1` |
248
-
249
- The `-template` suffix on `<template>` is conventional but not required — the runtime extracts contents from whichever `<template>` is in `<body>`, regardless of id. The prefix on inner element ids is the only safeguard against id collisions when multiple sub-comps are mounted into the same host page at once.
250
-
251
- ## Editing Existing Projects
252
-
253
- Before adding or modifying scenes, identify which architecture is in use:
254
-
255
- ```bash
256
- ls compositions/ 2>/dev/null && echo "modular" || echo "monolithic"
257
- ```
258
-
259
- - In a **monolithic** project, add new scenes as inline `<section class="clip">` elements with a non-overlapping `data-start` and a sensible `data-track-index`, and extend the existing single timeline.
260
- - In a **modular** project, match the pattern: add a new file under `compositions/`, add a slot in `index.html`, keep the root timeline thin. Do **not** start inlining new scenes into `index.html` when sibling scenes are sub-comps — the inconsistency is the worst of both worlds.
261
- - If a monolithic project needs a third or fourth scene cut, lift each scene into a sub-comp before adding more. The conversion is mechanical (see "Refactor between them" above).
262
-
263
- When picking the slot's `data-start`/`data-duration`, prefer continuing the existing sequencing convention (adjoining starts, deliberate overlaps for cross-fades). Don't introduce a new track index unless you actually need parallel visual layers — most sequential-scene projects use exactly one visual track.
1
+ # Composition Patterns
2
+
3
+ How to architect a project — when to inline everything in one HTML, when to split into sub-compositions, what the `index.html` orchestrator looks like at scale, and the common sub-composition archetypes seen in real projects. Pair with `minimal-composition.md` (single-file shape) and `sub-compositions.md` (mechanics of a sub-comp file).
4
+
5
+ ## Two Architectures
6
+
7
+ | | Monolithic (single file) | Modular (sub-compositions) |
8
+ | --------------------- | ------------------------------------------------------- | ------------------------------------------------------------------------------------ |
9
+ | Project layout | `index.html` only | `index.html` + `compositions/<scene>.html` per scene |
10
+ | Where scenes live | Inline `<section class="clip">` siblings under the root | Each scene is a separate file wrapped in `<template>` |
11
+ | Timeline registration | One timeline keyed at the root's `data-composition-id` | Root timeline (often near-empty) + one timeline per sub-comp, each keyed by its `id` |
12
+ | Routing entry | `references/minimal-composition.md` | `references/sub-compositions.md` |
13
+
14
+ Both architectures use the same runtime contract — `data-*` attributes + `window.__timelines[id]`. The choice is structural, not behavioral.
15
+
16
+ ### Pick monolithic when
17
+
18
+ - The whole video is one continuous scene with no hard cuts.
19
+ - Scenes share heavy state (one canvas/WebGL context spanning the whole video, a single SVG that morphs across all beats).
20
+ - Total scope is small (~200–400 lines of markup + script).
21
+ - No scene is reused across projects.
22
+
23
+ ### Pick modular when
24
+
25
+ - The video has clear scene cuts — each scene is its own segment of the timeline.
26
+ - Some scenes are large (>100 lines of markup or significant scripted animation).
27
+ - A scene is reusable (kinetic intro, end-card logo lockup, a transition).
28
+ - The video has a continuous audio track over multiple visual segments. Keep audio at the root, visual segments as sub-comps.
29
+ - You want to author/iterate on scenes in isolation (preview a single sub-comp file directly).
30
+
31
+ ### Refactor between them
32
+
33
+ Conversion is mechanical and reversible. To lift a monolithic scene into a sub-comp: wrap the scene's markup + scoped CSS + its slice of the parent timeline into a `<template>`, save as `compositions/<scene>.html`, replace the inline content in `index.html` with a slot `<div data-composition-src="compositions/<scene>.html">`, and have the sub-comp register its own timeline at `window.__timelines["<scene>"]`. The parent timeline shrinks accordingly.
34
+
35
+ If a monolithic project is approaching three or more scene cuts, prefer modularizing _before_ adding the next scene. Mixed projects where some scenes are inline and siblings are in `compositions/` are the hardest to maintain.
36
+
37
+ ## Modular Orchestrator Pattern
38
+
39
+ When using sub-compositions, `index.html` should be **thin**. Its job is to declare slots, lay them out in time, mount the audio track, and register a (usually empty) root timeline. All scene animation lives inside the sub-comps.
40
+
41
+ ```html
42
+ <!doctype html>
43
+ <html lang="en">
44
+ <head>
45
+ <meta charset="UTF-8" />
46
+ <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
47
+ <style>
48
+ body {
49
+ margin: 0;
50
+ background: #000;
51
+ }
52
+ #root {
53
+ position: relative;
54
+ width: 1920px;
55
+ height: 1080px;
56
+ overflow: hidden;
57
+ }
58
+ /* Sub-comp slots stretch to fill the root. */
59
+ [data-composition-id="root"] > div[data-composition-src] {
60
+ position: absolute;
61
+ inset: 0;
62
+ }
63
+ </style>
64
+ </head>
65
+ <body>
66
+ <div
67
+ id="root"
68
+ data-composition-id="root"
69
+ data-width="1920"
70
+ data-height="1080"
71
+ data-duration="30"
72
+ >
73
+ <!-- Sequential scenes — each one a sub-composition slot. -->
74
+ <div
75
+ id="el-intro"
76
+ data-composition-id="intro"
77
+ data-composition-src="compositions/intro.html"
78
+ data-start="0"
79
+ data-duration="6"
80
+ data-track-index="1"
81
+ ></div>
82
+
83
+ <div
84
+ id="el-body"
85
+ data-composition-id="body"
86
+ data-composition-src="compositions/body.html"
87
+ data-start="6"
88
+ data-duration="18"
89
+ data-track-index="1"
90
+ ></div>
91
+
92
+ <div
93
+ id="el-outro"
94
+ data-composition-id="outro"
95
+ data-composition-src="compositions/outro.html"
96
+ data-start="24"
97
+ data-duration="6"
98
+ data-track-index="1"
99
+ ></div>
100
+
101
+ <!-- Continuous audio at the root — survives scene cuts. -->
102
+ <audio
103
+ id="el-bgm"
104
+ src="assets/bgm.mp3"
105
+ data-start="0"
106
+ data-duration="30"
107
+ data-track-index="10"
108
+ data-volume="0.6"
109
+ ></audio>
110
+ </div>
111
+
112
+ <script>
113
+ window.__timelines = window.__timelines || {};
114
+ window.__timelines["root"] = gsap.timeline({ paused: true });
115
+ </script>
116
+ </body>
117
+ </html>
118
+ ```
119
+
120
+ Key properties of this layout:
121
+
122
+ - **Visual scenes on the same `data-track-index`** (e.g. `1`). Sequential — they cannot overlap on the same track. For a cross-fade between two scenes, put one on a higher track and overlap their times by the fade duration.
123
+ - **Audio on a separate, higher track index** (e.g. `10`). Keeps the linter's overlap rules clear of any visual collisions.
124
+ - **Root timeline is near-empty.** All animation lives in the sub-comps. A root-level fade-to-black at the very end is fine; do not stage a parallel animation track from the root.
125
+ - **Host slot ids** use `el-<name>` or `<scene-id>`. The slot's `data-composition-id` must still equal the sub-comp's internal id (see `sub-compositions.md`).
126
+
127
+ ## Sub-Composition Archetypes
128
+
129
+ ### A. Content scene (default)
130
+
131
+ The sub-comp contains the scene's full DOM, scoped CSS, and timeline. This is the standard pattern in `sub-compositions.md` — most scenes are this.
132
+
133
+ ### B. Host media + main-timeline driver (REQUIRED for any `<video>`/`<audio>`)
134
+
135
+ Media playback only works when the `<video>`/`<audio>` is a **direct child of the host root** — never inside a sub-comp `<template>` (it would render blank/black). This is not optional or "for media that spans scenes"; it applies to every clip, including a scene-specific one. The scene's sub-comp keeps the frame/shell; the media is a host sibling positioned over it.
136
+
137
+ A sub-comp timeline **cannot** drive host elements (a global selector or `document.querySelector` does not resolve across the boundary). So author the media's per-scene motion (scale/opacity/morph/tilt/breathing) on the **main timeline** in `index.html`, at **global time** = scene-local time + the scene slot's `data-start`.
138
+
139
+ ```html
140
+ <!-- index.html (host) -->
141
+ <div
142
+ id="el-final"
143
+ data-composition-id="final-anim"
144
+ data-composition-src="compositions/final-anim.html"
145
+ data-start="20"
146
+ data-duration="6"
147
+ data-track-index="1"
148
+ ></div>
149
+
150
+ <!-- media is a DIRECT root child; sits over the sub-comp's frame -->
151
+ <video
152
+ id="final-video"
153
+ class="clip"
154
+ src="assets/final.mp4"
155
+ data-start="20"
156
+ data-duration="6"
157
+ data-track-index="2"
158
+ muted
159
+ playsinline
160
+ style="position:absolute; left:360px; top:100px; width:1200px; height:680px; object-fit:cover; border-radius:24px;"
161
+ ></video>
162
+
163
+ <script>
164
+ // MAIN timeline drives the host video. Global time: scene starts at 20.
165
+ window.__timelines = window.__timelines || {};
166
+ const main = window.__timelines["main"];
167
+ main.fromTo(
168
+ "#final-video",
169
+ { scale: 1.4, filter: "blur(14px)" },
170
+ { scale: 1.0, filter: "blur(0px)", duration: 0.9, ease: "power3.out" },
171
+ 20,
172
+ ); // = slot data-start (+ any scene-local offset)
173
+ </script>
174
+
175
+ <!-- compositions/final-anim.html — frame/shell only, no <video>, no host-element animation -->
176
+ <template>
177
+ <div
178
+ data-composition-id="final-anim"
179
+ data-width="1920"
180
+ data-height="1080"
181
+ data-duration="6"
182
+ style="position:absolute; inset:0; pointer-events:none;"
183
+ >
184
+ <script>
185
+ window.__timelines = window.__timelines || {};
186
+ const tl = gsap.timeline({ paused: true });
187
+ // animate ONLY this sub-comp's own elements here (labels, frame, overlays)
188
+ window.__timelines["final-anim"] = tl;
189
+ </script>
190
+ </div>
191
+ </template>
192
+ ```
193
+
194
+ Caveats:
195
+
196
+ - The host media must be a direct root child and exist in the DOM (static in `index.html`) — it always is.
197
+ - Clip lifecycle owns the media element's visibility across its `[data-start, data-start+data-duration]` window. The main-timeline opacity/scale tweens compose with it fine; for an opacity reveal/crossfade prefer a host **wrapper** so you are not fighting the lifecycle on the media element itself.
198
+ - Two media elements sharing the same `src` + `data-start` trigger `duplicate_media_discovery_risk` (benign — both still render).
199
+
200
+ ### C. Multi-scene merge
201
+
202
+ When several beat-level scenes share continuous state — a chat thread that grows, a persistent headline word that carries across the cut, a single canvas with internal phase changes — collapse them into one sub-comp and use **internal phase divs** rather than multiple sub-comp slots.
203
+
204
+ ```html
205
+ <!-- compositions/act2-merged.html -->
206
+ <template>
207
+ <div data-composition-id="act2-merged" data-width="1920" data-height="1080" data-duration="9">
208
+ <style>
209
+ [data-composition-id="act2-merged"] .phase {
210
+ position: absolute;
211
+ inset: 0;
212
+ opacity: 0;
213
+ }
214
+ </style>
215
+ <div class="phase" id="phase-a">…</div>
216
+ <div class="phase" id="phase-b">…</div>
217
+ <div class="phase" id="phase-c">…</div>
218
+ <script>
219
+ window.__timelines = window.__timelines || {};
220
+ const tl = gsap.timeline({ paused: true });
221
+ tl.set("#phase-a", { opacity: 1 }, 0);
222
+ tl.to("#phase-a", { opacity: 0, duration: 0.4 }, 3.0);
223
+ tl.set("#phase-b", { opacity: 1 }, 3.0);
224
+ // …
225
+ window.__timelines["act2-merged"] = tl;
226
+ </script>
227
+ </div>
228
+ </template>
229
+ ```
230
+
231
+ Reach for this over multiple sequential slots when scenes share DOM, share a canvas, or need to cross-fade with persistent elements (a headline that survives the cut between phases). Each phase is just a div inside the same sub-comp — the parent timeline never has to know about the internal phase boundaries.
232
+
233
+ ### D. Audio at root, reactive visual inside
234
+
235
+ Audio always lives at the host (`index.html`) as a root-level `<audio>` so playback survives scene cuts. A sub-comp that visualizes audio should read a **pre-baked** frequency curve at init, then sample the baked curve from its timeline — the visual must still be a deterministic function of `tl.time()`, not of `audio.currentTime`. See `determinism-rules.md` and `hyperframes-creative` for the authoring pattern.
236
+
237
+ ## Naming Conventions
238
+
239
+ | Thing | Convention | Example |
240
+ | ----------------------------------- | ------------------------------------------- | ------------------------------------------ |
241
+ | Sub-comp file | `compositions/<scene-id>.html` | `compositions/act0-intro-bell.html` |
242
+ | Sub-comp `<template>` id (optional) | `<scene-id>-template` | `<template id="act0-intro-bell-template">` |
243
+ | Sub-comp root `data-composition-id` | `<scene-id>` (must match host slot) | `data-composition-id="act0-intro-bell"` |
244
+ | Timeline registry key | matches `data-composition-id` | `window.__timelines["act0-intro-bell"]` |
245
+ | Host slot `id` | `el-<short>` or `<scene-id>` | `id="el-intro"`, `id="act0"` |
246
+ | Element ids inside a sub-comp | prefix with the scene id | `#act0-bell`, `#b1-tape` |
247
+ | Audio at root | `data-track-index` well above visual tracks | `10` while visuals use `1` |
248
+
249
+ The `-template` suffix on `<template>` is conventional but not required — the runtime extracts contents from whichever `<template>` is in `<body>`, regardless of id. The prefix on inner element ids is the only safeguard against id collisions when multiple sub-comps are mounted into the same host page at once.
250
+
251
+ ## Editing Existing Projects
252
+
253
+ Before adding or modifying scenes, identify which architecture is in use:
254
+
255
+ ```bash
256
+ ls compositions/ 2>/dev/null && echo "modular" || echo "monolithic"
257
+ ```
258
+
259
+ - In a **monolithic** project, add new scenes as inline `<section class="clip">` elements with a non-overlapping `data-start` and a sensible `data-track-index`, and extend the existing single timeline.
260
+ - In a **modular** project, match the pattern: add a new file under `compositions/`, add a slot in `index.html`, keep the root timeline thin. Do **not** start inlining new scenes into `index.html` when sibling scenes are sub-comps — the inconsistency is the worst of both worlds.
261
+ - If a monolithic project needs a third or fourth scene cut, lift each scene into a sub-comp before adding more. The conversion is mechanical (see "Refactor between them" above).
262
+
263
+ When picking the slot's `data-start`/`data-duration`, prefer continuing the existing sequencing convention (adjoining starts, deliberate overlaps for cross-fades). Don't introduce a new track index unless you actually need parallel visual layers — most sequential-scene projects use exactly one visual track.