takomi 2.1.45 → 2.5.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.pi/README.md +5 -5
- package/.pi/agents/architect.md +2 -2
- package/.pi/agents/designer.md +2 -2
- package/.pi/agents/worker.md +32 -0
- package/.pi/extensions/oauth-router/README.md +3 -3
- package/.pi/extensions/oauth-router/config.ts +34 -34
- package/.pi/extensions/oauth-router/report-ui.ts +205 -205
- package/.pi/extensions/oauth-router/scripts/vibe-verify.py +5 -5
- package/.pi/extensions/takomi-context-manager/diagnostics.ts +560 -560
- package/.pi/extensions/takomi-context-manager/model-policy-gate.ts +15 -103
- package/.pi/extensions/takomi-context-manager/policy-tools.ts +93 -93
- package/.pi/extensions/takomi-context-manager/skill-categories.d.ts +11 -11
- package/.pi/extensions/takomi-context-manager/skill-tools.ts +208 -208
- package/.pi/extensions/takomi-context-manager/tool-renderers.ts +112 -112
- package/.pi/extensions/takomi-runtime/command-text.ts +5 -4
- package/.pi/extensions/takomi-runtime/commands.ts +17 -17
- package/.pi/extensions/takomi-runtime/gate-provenance.ts +24 -24
- package/.pi/extensions/takomi-runtime/index.ts +278 -86
- package/.pi/extensions/takomi-runtime/model-routing-defaults.ts +168 -232
- package/.pi/extensions/takomi-runtime/profile.ts +9 -8
- package/.pi/extensions/takomi-runtime/routing-policy.ts +84 -65
- package/.pi/extensions/takomi-runtime/shared.ts +7 -30
- package/.pi/extensions/takomi-runtime/tool-renderers.ts +234 -234
- package/.pi/extensions/takomi-runtime/workflow-catalog.ts +54 -54
- package/.pi/extensions/takomi-subagents/agents.ts +5 -0
- package/.pi/extensions/takomi-subagents/async-lifecycle.ts +401 -401
- package/.pi/extensions/takomi-subagents/detached-results.ts +940 -940
- package/.pi/extensions/takomi-subagents/index.ts +4 -0
- package/.pi/extensions/takomi-subagents/native-render.ts +253 -250
- package/.pi/extensions/takomi-subagents/pi-subagents-engine.ts +7 -1
- package/.pi/extensions/takomi-subagents/result-heartbeat.ts +55 -55
- package/.pi/extensions/takomi-subagents/subagent-ux.ts +162 -162
- package/.pi/extensions/takomi-subagents/tool-runner.ts +65 -1
- package/.pi/settings.json +39 -36
- package/.pi/takomi/model-routing.md +6 -0
- package/.pi/takomi-profile.json +8 -4
- package/README.md +1 -1
- package/assets/.agent/skills/embedded-captions/CATALOG.md +93 -93
- package/assets/.agent/skills/embedded-captions/SKILL.md +286 -286
- package/assets/.agent/skills/embedded-captions/assets/brand/CDPR-fankit-terms.txt +35 -35
- package/assets/.agent/skills/embedded-captions/assets/brand/cyberpunk-widths.json +115 -115
- package/assets/.agent/skills/embedded-captions/assets/fonts/char-widths.json +2211 -2211
- package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +241 -241
- package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +241 -241
- package/assets/.agent/skills/embedded-captions/dna/README.md +148 -148
- package/assets/.agent/skills/embedded-captions/dna/chrome.json +68 -68
- package/assets/.agent/skills/embedded-captions/dna/cream.json +69 -69
- package/assets/.agent/skills/embedded-captions/dna/documentary.json +62 -62
- package/assets/.agent/skills/embedded-captions/dna/editorial.json +70 -70
- package/assets/.agent/skills/embedded-captions/dna/glitch.json +82 -82
- package/assets/.agent/skills/embedded-captions/dna/ink.json +65 -65
- package/assets/.agent/skills/embedded-captions/dna/keynote.json +62 -62
- package/assets/.agent/skills/embedded-captions/dna/loud.json +75 -75
- package/assets/.agent/skills/embedded-captions/dna/neon.json +58 -58
- package/assets/.agent/skills/embedded-captions/dna/velocity.json +89 -89
- package/assets/.agent/skills/embedded-captions/modes/cinematic/README.md +48 -48
- package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +98 -98
- package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +188 -188
- package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +134 -134
- package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +179 -179
- package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +81 -81
- package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +170 -170
- package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +16 -16
- package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +226 -226
- package/assets/.agent/skills/embedded-captions/modes/cinematic/engine.html +355 -355
- package/assets/.agent/skills/embedded-captions/modes/standard/_anatomy.md +233 -233
- package/assets/.agent/skills/embedded-captions/modes/standard/_motion.md +192 -192
- package/assets/.agent/skills/embedded-captions/modes/standard/fonts/build-fonts-css.cjs +97 -97
- package/assets/.agent/skills/embedded-captions/references/aesthetic-principles.md +168 -168
- package/assets/.agent/skills/embedded-captions/references/anti-patterns.md +188 -188
- package/assets/.agent/skills/embedded-captions/references/bespoke-vs-presets.md +178 -178
- package/assets/.agent/skills/embedded-captions/references/caption-grouping.md +130 -130
- package/assets/.agent/skills/embedded-captions/references/composition-craft.md +522 -522
- package/assets/.agent/skills/embedded-captions/references/direction-catalog.md +138 -138
- package/assets/.agent/skills/embedded-captions/references/example-renders/champion.html +371 -371
- package/assets/.agent/skills/embedded-captions/references/example-renders/memory-wall.html +334 -334
- package/assets/.agent/skills/embedded-captions/references/failure-modes.md +145 -145
- package/assets/.agent/skills/embedded-captions/references/layout-heuristics.md +238 -238
- package/assets/.agent/skills/embedded-captions/references/motion-vocabulary.md +148 -148
- package/assets/.agent/skills/embedded-captions/references/rail.md +68 -68
- package/assets/.agent/skills/embedded-captions/references/reference-bar.md +47 -47
- package/assets/.agent/skills/embedded-captions/references/scene-types.md +94 -94
- package/assets/.agent/skills/embedded-captions/references/test-set.md +66 -66
- package/assets/.agent/skills/embedded-captions/references/typographic-moves.md +266 -266
- package/assets/.agent/skills/embedded-captions/references/typography-presets.md +63 -63
- package/assets/.agent/skills/embedded-captions/scripts/audio-envelope.cjs +95 -95
- package/assets/.agent/skills/embedded-captions/scripts/check-occlusion.cjs +250 -250
- package/assets/.agent/skills/embedded-captions/scripts/check-overflow.cjs +194 -194
- package/assets/.agent/skills/embedded-captions/scripts/check-rail-climax.cjs +233 -233
- package/assets/.agent/skills/embedded-captions/scripts/check-timing.cjs +173 -173
- package/assets/.agent/skills/embedded-captions/scripts/fill-timings.cjs +124 -124
- package/assets/.agent/skills/embedded-captions/scripts/fit-fonts.cjs +158 -158
- package/assets/.agent/skills/embedded-captions/scripts/gen-stroke-path.py +46 -46
- package/assets/.agent/skills/embedded-captions/scripts/inject-fonts.cjs +169 -169
- package/assets/.agent/skills/embedded-captions/scripts/lib-dna.cjs +201 -201
- package/assets/.agent/skills/embedded-captions/scripts/make-cinematic.cjs +1205 -1205
- package/assets/.agent/skills/embedded-captions/scripts/make-composition.cjs +404 -404
- package/assets/.agent/skills/embedded-captions/scripts/make-theme.cjs +8781 -8781
- package/assets/.agent/skills/embedded-captions/scripts/matte.cjs +279 -279
- package/assets/.agent/skills/embedded-captions/scripts/measure-layout.cjs +293 -293
- package/assets/.agent/skills/embedded-captions/scripts/prepare.sh +39 -39
- package/assets/.agent/skills/embedded-captions/scripts/preview-frames.cjs +268 -268
- package/assets/.agent/skills/embedded-captions/scripts/render-and-composite.sh +469 -469
- package/assets/.agent/skills/embedded-captions/scripts/render-theme.sh +34 -34
- package/assets/.agent/skills/embedded-captions/scripts/safe-zones.cjs +813 -813
- package/assets/.agent/skills/embedded-captions/scripts/transcribe.cjs +332 -332
- package/assets/.agent/skills/embedded-captions/themes/PORTING.md +49 -49
- package/assets/.agent/skills/embedded-captions/themes/README.md +244 -244
- package/assets/.agent/skills/embedded-captions/themes/anchor.json +27 -27
- package/assets/.agent/skills/embedded-captions/themes/arcade.json +51 -51
- package/assets/.agent/skills/embedded-captions/themes/aurora.json +41 -41
- package/assets/.agent/skills/embedded-captions/themes/biolume.json +35 -35
- package/assets/.agent/skills/embedded-captions/themes/brush.json +74 -74
- package/assets/.agent/skills/embedded-captions/themes/chalkboard.json +52 -52
- package/assets/.agent/skills/embedded-captions/themes/dossier.json +56 -56
- package/assets/.agent/skills/embedded-captions/themes/graffiti.json +62 -62
- package/assets/.agent/skills/embedded-captions/themes/hologram.json +41 -41
- package/assets/.agent/skills/embedded-captions/themes/inkwater.json +43 -43
- package/assets/.agent/skills/embedded-captions/themes/laser.json +46 -46
- package/assets/.agent/skills/embedded-captions/themes/lastpage.json +33 -33
- package/assets/.agent/skills/embedded-captions/themes/neonsign.json +53 -53
- package/assets/.agent/skills/embedded-captions/themes/nightcity.json +56 -56
- package/assets/.agent/skills/embedded-captions/themes/ordnance.json +54 -54
- package/assets/.agent/skills/embedded-captions/themes/papercut.json +37 -37
- package/assets/.agent/skills/embedded-captions/themes/popup.json +46 -46
- package/assets/.agent/skills/embedded-captions/themes/ransom.json +62 -62
- package/assets/.agent/skills/embedded-captions/themes/scoreboard.json +54 -54
- package/assets/.agent/skills/embedded-captions/themes/spectrum.json +46 -46
- package/assets/.agent/skills/embedded-captions/themes/stardust.json +29 -29
- package/assets/.agent/skills/embedded-captions/themes/stomp.json +43 -43
- package/assets/.agent/skills/embedded-captions/themes/terminal.json +49 -49
- package/assets/.agent/skills/embedded-captions/themes/thunder.json +44 -44
- package/assets/.agent/skills/embedded-captions/themes/transit.json +44 -44
- package/assets/.agent/skills/embedded-captions/themes/vhs.json +47 -47
- package/assets/.agent/skills/faceless-explainer/SKILL.md +209 -209
- package/assets/.agent/skills/faceless-explainer/references/cut-catalog.md +215 -215
- package/assets/.agent/skills/faceless-explainer/references/motion-language.md +156 -156
- package/assets/.agent/skills/faceless-explainer/references/story-design.md +248 -248
- package/assets/.agent/skills/faceless-explainer/references/visual-design.md +146 -146
- package/assets/.agent/skills/faceless-explainer/scripts/assemble-index.mjs +570 -570
- package/assets/.agent/skills/faceless-explainer/scripts/audio.mjs +253 -253
- package/assets/.agent/skills/faceless-explainer/scripts/build-frame.mjs +536 -536
- package/assets/.agent/skills/faceless-explainer/scripts/captions.mjs +508 -508
- package/assets/.agent/skills/faceless-explainer/scripts/lib/assets.mjs +55 -55
- package/assets/.agent/skills/faceless-explainer/scripts/lib/dimensions.mjs +45 -45
- package/assets/.agent/skills/faceless-explainer/scripts/lib/storyboard.mjs +249 -249
- package/assets/.agent/skills/faceless-explainer/scripts/lib/tokens.mjs +204 -204
- package/assets/.agent/skills/faceless-explainer/scripts/lib/transition-registry.mjs +38 -38
- package/assets/.agent/skills/faceless-explainer/scripts/lib/transitions.json +71 -71
- package/assets/.agent/skills/faceless-explainer/scripts/transitions.mjs +320 -320
- package/assets/.agent/skills/faceless-explainer/sub-agents/frame-worker.md +75 -75
- package/assets/.agent/skills/figma/SKILL.md +121 -121
- package/assets/.agent/skills/general-video/SKILL.md +143 -143
- package/assets/.agent/skills/hyperframes/SKILL.md +164 -164
- package/assets/.agent/skills/hyperframes-animation/SKILL.md +84 -84
- package/assets/.agent/skills/hyperframes-animation/adapters/animate-text.md +64 -64
- package/assets/.agent/skills/hyperframes-animation/adapters/animejs.md +114 -114
- package/assets/.agent/skills/hyperframes-animation/adapters/css-animations.md +143 -143
- package/assets/.agent/skills/hyperframes-animation/adapters/gsap-easing-and-stagger.md +118 -118
- package/assets/.agent/skills/hyperframes-animation/adapters/gsap-timeline-and-labels.md +96 -96
- package/assets/.agent/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md +96 -96
- package/assets/.agent/skills/hyperframes-animation/adapters/gsap.md +105 -105
- package/assets/.agent/skills/hyperframes-animation/adapters/html-in-canvas-patterns.md +507 -507
- package/assets/.agent/skills/hyperframes-animation/adapters/lottie.md +117 -117
- package/assets/.agent/skills/hyperframes-animation/adapters/three.md +131 -131
- package/assets/.agent/skills/hyperframes-animation/adapters/typegpu.md +178 -178
- package/assets/.agent/skills/hyperframes-animation/adapters/waapi.md +101 -101
- package/assets/.agent/skills/hyperframes-animation/blueprints/comparison-split.md +27 -27
- package/assets/.agent/skills/hyperframes-animation/blueprints/constellation-hub.md +44 -44
- package/assets/.agent/skills/hyperframes-animation/blueprints/cta-morph-press.md +28 -28
- package/assets/.agent/skills/hyperframes-animation/blueprints/cursor-ui-demo.md +57 -57
- package/assets/.agent/skills/hyperframes-animation/blueprints/dataviz-countup.md +46 -46
- package/assets/.agent/skills/hyperframes-animation/blueprints/device-surface-showcase.md +53 -53
- package/assets/.agent/skills/hyperframes-animation/blueprints/grid-card-assemble.md +66 -66
- package/assets/.agent/skills/hyperframes-animation/blueprints/kinetic-type-beats.md +78 -78
- package/assets/.agent/skills/hyperframes-animation/blueprints/logo-assemble-lockup.md +69 -69
- package/assets/.agent/skills/hyperframes-animation/blueprints/overwhelm-surround.md +28 -28
- package/assets/.agent/skills/hyperframes-animation/blueprints/spatial-pan-stations.md +37 -37
- package/assets/.agent/skills/hyperframes-animation/blueprints/ticker-takeover.md +29 -29
- package/assets/.agent/skills/hyperframes-animation/blueprints/titlecard-reveal.md +42 -42
- package/assets/.agent/skills/hyperframes-animation/blueprints/typewriter-reveal.md +51 -51
- package/assets/.agent/skills/hyperframes-animation/blueprints/video-text-pivot.md +30 -30
- package/assets/.agent/skills/hyperframes-animation/blueprints-index.md +146 -146
- package/assets/.agent/skills/hyperframes-animation/examples/brand-reveal-assemble-zoom.html +382 -382
- package/assets/.agent/skills/hyperframes-animation/examples/comparison-split-cards.html +649 -649
- package/assets/.agent/skills/hyperframes-animation/examples/concept-demo-decode-pan.html +520 -520
- package/assets/.agent/skills/hyperframes-animation/examples/cta-morph-press.html +468 -468
- package/assets/.agent/skills/hyperframes-animation/examples/cta-orbit-collapse.html +1298 -1298
- package/assets/.agent/skills/hyperframes-animation/examples/demo-page-scroll-spotlight.html +759 -759
- package/assets/.agent/skills/hyperframes-animation/examples/hook-counter-burst.html +729 -729
- package/assets/.agent/skills/hyperframes-animation/examples/messaging-multi-phrase.html +352 -352
- package/assets/.agent/skills/hyperframes-animation/examples/metric-video-text-pivot.html +779 -779
- package/assets/.agent/skills/hyperframes-animation/examples/problem-mockup-overwhelm.html +1374 -1374
- package/assets/.agent/skills/hyperframes-animation/examples/proof-logo-chain.html +861 -861
- package/assets/.agent/skills/hyperframes-animation/examples/takeover-ticker-displace.html +347 -347
- package/assets/.agent/skills/hyperframes-animation/examples/workflow-approve-press.html +606 -606
- package/assets/.agent/skills/hyperframes-animation/rules/3d-page-scroll.md +227 -227
- package/assets/.agent/skills/hyperframes-animation/rules/3d-text-depth-layers.md +297 -297
- package/assets/.agent/skills/hyperframes-animation/rules/ai-tracking-box.md +382 -382
- package/assets/.agent/skills/hyperframes-animation/rules/ambient-glow-bloom.md +305 -305
- package/assets/.agent/skills/hyperframes-animation/rules/asr-keyword-glow.md +286 -286
- package/assets/.agent/skills/hyperframes-animation/rules/avatar-cloud-network.md +371 -371
- package/assets/.agent/skills/hyperframes-animation/rules/camera-cursor-tracking.md +246 -246
- package/assets/.agent/skills/hyperframes-animation/rules/card-morph-anchor.md +267 -267
- package/assets/.agent/skills/hyperframes-animation/rules/center-outward-expansion.md +227 -227
- package/assets/.agent/skills/hyperframes-animation/rules/context-sensitive-cursor.md +257 -257
- package/assets/.agent/skills/hyperframes-animation/rules/coordinate-target-zoom.md +332 -332
- package/assets/.agent/skills/hyperframes-animation/rules/counting-dynamic-scale.md +283 -283
- package/assets/.agent/skills/hyperframes-animation/rules/css-marker-patterns.md +373 -373
- package/assets/.agent/skills/hyperframes-animation/rules/cursor-click-ripple.md +262 -262
- package/assets/.agent/skills/hyperframes-animation/rules/depth-of-field-blur.md +313 -313
- package/assets/.agent/skills/hyperframes-animation/rules/depth-scatter-assemble.md +303 -303
- package/assets/.agent/skills/hyperframes-animation/rules/discrete-text-sequence.md +273 -273
- package/assets/.agent/skills/hyperframes-animation/rules/dynamic-content-sequencing.md +307 -307
- package/assets/.agent/skills/hyperframes-animation/rules/gsap-effects.md +299 -299
- package/assets/.agent/skills/hyperframes-animation/rules/hacker-flip-3d.md +223 -223
- package/assets/.agent/skills/hyperframes-animation/rules/kinetic-beat-slam.md +183 -183
- package/assets/.agent/skills/hyperframes-animation/rules/motion-blur-streak.md +328 -328
- package/assets/.agent/skills/hyperframes-animation/rules/multi-phase-camera.md +273 -273
- package/assets/.agent/skills/hyperframes-animation/rules/orbit-3d-entry.md +301 -301
- package/assets/.agent/skills/hyperframes-animation/rules/physics-press-reaction.md +350 -350
- package/assets/.agent/skills/hyperframes-animation/rules/press-release-spring.md +296 -296
- package/assets/.agent/skills/hyperframes-animation/rules/reactive-displacement.md +277 -277
- package/assets/.agent/skills/hyperframes-animation/rules/scale-swap-transition.md +298 -298
- package/assets/.agent/skills/hyperframes-animation/rules/sine-wave-loop.md +278 -278
- package/assets/.agent/skills/hyperframes-animation/rules/split-tilt-cards.md +277 -277
- package/assets/.agent/skills/hyperframes-animation/rules/spring-pop-entrance.md +273 -273
- package/assets/.agent/skills/hyperframes-animation/rules/stat-bars-and-fills.md +156 -156
- package/assets/.agent/skills/hyperframes-animation/rules/svg-icon-enrichment.md +329 -329
- package/assets/.agent/skills/hyperframes-animation/rules/svg-path-draw.md +274 -274
- package/assets/.agent/skills/hyperframes-animation/rules/vertical-spring-ticker.md +239 -239
- package/assets/.agent/skills/hyperframes-animation/rules/viewport-change.md +349 -349
- package/assets/.agent/skills/hyperframes-animation/rules-index.md +86 -86
- package/assets/.agent/skills/hyperframes-animation/scripts/animation-map.mjs +606 -606
- package/assets/.agent/skills/hyperframes-animation/scripts/package-loader.mjs +288 -288
- package/assets/.agent/skills/hyperframes-animation/scripts/package-loader.test.mjs +62 -62
- package/assets/.agent/skills/hyperframes-animation/techniques.md +507 -507
- package/assets/.agent/skills/hyperframes-animation/transitions/TRANSITION-REGISTRY.md +167 -167
- package/assets/.agent/skills/hyperframes-animation/transitions/catalog.md +127 -127
- package/assets/.agent/skills/hyperframes-animation/transitions/css-3d.md +12 -12
- package/assets/.agent/skills/hyperframes-animation/transitions/css-blur.md +51 -51
- package/assets/.agent/skills/hyperframes-animation/transitions/css-cover.md +43 -43
- package/assets/.agent/skills/hyperframes-animation/transitions/css-destruction.md +95 -95
- package/assets/.agent/skills/hyperframes-animation/transitions/css-dissolve.md +66 -66
- package/assets/.agent/skills/hyperframes-animation/transitions/css-distortion.md +45 -45
- package/assets/.agent/skills/hyperframes-animation/transitions/css-grid.md +10 -10
- package/assets/.agent/skills/hyperframes-animation/transitions/css-light.md +49 -49
- package/assets/.agent/skills/hyperframes-animation/transitions/css-mechanical.md +30 -30
- package/assets/.agent/skills/hyperframes-animation/transitions/css-other.md +25 -25
- package/assets/.agent/skills/hyperframes-animation/transitions/css-push.md +41 -41
- package/assets/.agent/skills/hyperframes-animation/transitions/css-radial.md +37 -37
- package/assets/.agent/skills/hyperframes-animation/transitions/css-scale.md +24 -24
- package/assets/.agent/skills/hyperframes-animation/transitions/overview.md +153 -153
- package/assets/.agent/skills/hyperframes-cli/SKILL.md +113 -113
- package/assets/.agent/skills/hyperframes-cli/references/doctor-browser.md +45 -45
- package/assets/.agent/skills/hyperframes-cli/references/init-and-scaffold.md +51 -51
- package/assets/.agent/skills/hyperframes-cli/references/lambda.md +132 -132
- package/assets/.agent/skills/hyperframes-cli/references/lint-validate-inspect.md +121 -121
- package/assets/.agent/skills/hyperframes-cli/references/preview-render.md +164 -164
- package/assets/.agent/skills/hyperframes-cli/references/upgrade-info-misc.md +75 -75
- package/assets/.agent/skills/hyperframes-core/SKILL.md +78 -78
- package/assets/.agent/skills/hyperframes-core/references/composition-patterns.md +263 -263
- package/assets/.agent/skills/hyperframes-core/references/data-attributes.md +70 -70
- package/assets/.agent/skills/hyperframes-core/references/determinism-rules.md +68 -68
- package/assets/.agent/skills/hyperframes-core/references/full-screen-motion.md +62 -62
- package/assets/.agent/skills/hyperframes-core/references/minimal-composition.md +66 -66
- package/assets/.agent/skills/hyperframes-core/references/script-format.md +49 -49
- package/assets/.agent/skills/hyperframes-core/references/storyboard-format.md +95 -95
- package/assets/.agent/skills/hyperframes-core/references/sub-compositions.md +237 -237
- package/assets/.agent/skills/hyperframes-core/references/subagent-dispatch.md +41 -41
- package/assets/.agent/skills/hyperframes-core/references/tailwind.md +125 -125
- package/assets/.agent/skills/hyperframes-core/references/tracks-and-clips.md +76 -76
- package/assets/.agent/skills/hyperframes-core/references/variables-and-media.md +90 -90
- package/assets/.agent/skills/hyperframes-creative/SKILL.md +70 -70
- package/assets/.agent/skills/hyperframes-creative/frame-presets/biennale-yellow/FRAME.md +289 -289
- package/assets/.agent/skills/hyperframes-creative/frame-presets/biennale-yellow/caption-skin.html +221 -221
- package/assets/.agent/skills/hyperframes-creative/frame-presets/biennale-yellow/frame-showcase.html +1214 -1214
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A bounding box with corner markers ("L-brackets") that follows a moving target, simulating real-time AI detection. Position and size oscillate on sine paths to mimic continuous re-computation. Conventionally rendered in "AI detection yellow" (`{detectionYellow}`) on a dark background with a confidence label.
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color: {labelTextColor};
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font-family: {monoFont};
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font-size: 24px;
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font-weight: 800;
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letter-spacing: 2px;
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border-radius: 6px;
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white-space: nowrap;
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}
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```
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## GSAP Timeline
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```html
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<script>
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window.__timelines = window.__timelines || {};
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const tl = gsap.timeline({ paused: true });
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const box = document.getElementById("track-box");
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const mascot = document.getElementById("mascot");
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const label = document.getElementById("label");
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// Initial state — box invisible, will fade in
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gsap.set(box, { opacity: 0, scale: ENTRY_SCALE });
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// Phase 1 — box entry (fade in + scale to 1)
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tl.to(
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box,
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{
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opacity: 1,
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scale: 1,
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duration: ENTRY_DUR,
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ease: `back.out(${ENTRY_BOUNCE})`,
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},
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ENTRY_START,
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);
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// Phase 2 — continuous "AI tracking" — box and mascot move in lock-step on sine paths
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const SCREEN_CENTER = { x: COMP_WIDTH / 2, y: COMP_HEIGHT / 2 };
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// DRIFT_X / DRIFT_Y — target oscillation amplitude (px)
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// SIZE_BASE / SIZE_VAR — box mean size + per-frame jitter amplitude (px)
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// SIZE_FREQ_MULT — multiplier on tracking phase so box "breathes" off-tempo from drift
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// CYCLES — number of full oscillations across TRACK_DUR
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// TRACK_DUR — duration of the tracking phase (s)
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// TRACK_START — when tracking phase begins (s)
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// CONFIDENCE_MEAN / CONFIDENCE_VAR — center + half-range of the flickering confidence %
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// CONFIDENCE_FREQ_MULT — how fast confidence flickers relative to drift
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const tracking = { p: 0 };
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tl.to(
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tracking,
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{
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p: Math.PI * 2 * CYCLES,
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duration: TRACK_DUR,
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ease: "none",
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|
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onUpdate: () => {
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// Target position (the mascot moves on a wider arc)
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const mx = SCREEN_CENTER.x + Math.cos(tracking.p) * DRIFT_X;
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const my = SCREEN_CENTER.y + Math.sin(tracking.p) * DRIFT_Y;
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|
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mascot.style.position = "absolute";
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|
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mascot.style.left = `${mx - MASCOT_SIZE / 2}px`;
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|
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mascot.style.top = `${my - MASCOT_SIZE / 2}px`;
|
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|
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|
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|
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// Box size oscillates slightly (size confidence variation)
|
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|
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const w = SIZE_BASE + Math.sin(tracking.p * SIZE_FREQ_MULT) * SIZE_VAR;
|
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|
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const h = SIZE_BASE + Math.sin(tracking.p * SIZE_FREQ_MULT + Math.PI / 2) * SIZE_VAR;
|
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190
|
-
|
|
191
|
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// Box position centers on mascot
|
|
192
|
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box.style.width = `${w}px`;
|
|
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|
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box.style.height = `${h}px`;
|
|
194
|
-
box.style.left = `${mx - w / 2}px`;
|
|
195
|
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box.style.top = `${my - h / 2}px`;
|
|
196
|
-
|
|
197
|
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// Confidence label fluctuates inside [CONFIDENCE_MEAN ± CONFIDENCE_VAR]
|
|
198
|
-
const confidence = Math.round(
|
|
199
|
-
CONFIDENCE_MEAN + Math.sin(tracking.p * CONFIDENCE_FREQ_MULT) * CONFIDENCE_VAR,
|
|
200
|
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);
|
|
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|
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label.textContent = `${TARGET_GLYPH} ${LABEL_TEXT} · ${confidence}%`;
|
|
202
|
-
},
|
|
203
|
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},
|
|
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|
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TRACK_START,
|
|
205
|
-
);
|
|
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|
-
|
|
207
|
-
window.__timelines["track-scene"] = tl;
|
|
208
|
-
</script>
|
|
209
|
-
```
|
|
210
|
-
|
|
211
|
-
## How to Choose Values
|
|
212
|
-
|
|
213
|
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- **ENTRY_SCALE** — start scale of the box before it pops in
|
|
214
|
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- Range: 0.5-0.9
|
|
215
|
-
- Effects: low end = stronger pop / more "snapping into focus"; high end = subtle reveal
|
|
216
|
-
- Constraints: must be < 1 (box scales UP into place)
|
|
217
|
-
- Reference: examples use 0.7
|
|
218
|
-
|
|
219
|
-
- **ENTRY_DUR** — duration of the fade-in + scale-up (seconds)
|
|
220
|
-
- Range: 0.3-0.8 s
|
|
221
|
-
- Effects: low end = snappy / authoritative lock-on; high end = soft / observational
|
|
222
|
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- Constraints: should end before TRACK_START
|
|
223
|
-
- Reference: examples use 0.5
|
|
224
|
-
|
|
225
|
-
- **ENTRY_START** — when the entry tween begins (seconds, absolute on timeline)
|
|
226
|
-
- Range: 0-2 s typically
|
|
227
|
-
- Effects: late start = lets the viewer notice the target first before the AI "finds" it; early start = AI is already watching
|
|
228
|
-
- Constraints: ENTRY_START + ENTRY_DUR ≤ TRACK_START
|
|
229
|
-
- Reference: examples use 0.5
|
|
230
|
-
|
|
231
|
-
- **ENTRY_BOUNCE** — coefficient passed to `back.out(...)` on entry
|
|
232
|
-
- Range: 1.2-2.5
|
|
233
|
-
- Effects: low end = subtle overshoot; high end = exaggerated snap (reads as "aggressive lock-on")
|
|
234
|
-
- Constraints: stick to `back.out` family — `elastic` reads as cartoonish, `power` reads as flat
|
|
235
|
-
- Reference: examples use 1.4
|
|
236
|
-
|
|
237
|
-
- **TRACK_START** — when continuous tracking begins (seconds)
|
|
238
|
-
- Range: ≥ ENTRY_START + ENTRY_DUR
|
|
239
|
-
- Effects: gap between entry and tracking = pause for emphasis; no gap = seamless lock + follow
|
|
240
|
-
- Constraints: TRACK_START + TRACK_DUR ≤ composition duration
|
|
241
|
-
- Reference: examples use 1.0
|
|
242
|
-
|
|
243
|
-
- **TRACK_DUR** — length of the tracking phase (seconds)
|
|
244
|
-
- Range: 2-8 s
|
|
245
|
-
- Effects: short = "quick scan"; long = "sustained observation"
|
|
246
|
-
- Constraints: must accommodate at least one full CYCLE to read as oscillation
|
|
247
|
-
- Reference: examples use 4.0
|
|
248
|
-
|
|
249
|
-
- **CYCLES** — number of full sine oscillations of the target across TRACK_DUR
|
|
250
|
-
- Range: 0.5-3
|
|
251
|
-
- Effects: low = lazy drift; high = jittery / hyperactive target
|
|
252
|
-
- Constraints: CYCLES / TRACK_DUR sets effective Hz of drift; keep < ~0.6 Hz or motion blurs
|
|
253
|
-
- Reference: examples use 1.5
|
|
254
|
-
|
|
255
|
-
- **DRIFT_X / DRIFT_Y** — amplitude of target oscillation around screen center (px, 1920×1080 basis)
|
|
256
|
-
- Range: 40-200 px
|
|
257
|
-
- Effects: small = subtle hover; large = wide chase that pushes the box near the frame edge
|
|
258
|
-
- Constraints: SCREEN_CENTER ± DRIFT must keep mascot fully on screen given MASCOT_SIZE
|
|
259
|
-
- Reference: examples use 80 / 50
|
|
260
|
-
|
|
261
|
-
- **SIZE_BASE** — mean width/height of the bounding box (px)
|
|
262
|
-
- Range: 200-500 px
|
|
263
|
-
- Effects: small = "specimen tag"; large = "the box IS the subject"
|
|
264
|
-
- Constraints: must visibly enclose the target glyph at all confidence sizes
|
|
265
|
-
- Reference: examples use 320
|
|
266
|
-
|
|
267
|
-
- **SIZE_VAR** — half-amplitude of per-frame size jitter (px)
|
|
268
|
-
- Range: 5-10% of SIZE_BASE
|
|
269
|
-
- Effects: low end = stable / confident detector; high end = jittery / re-fitting detector. Outside this range reads as "broken" (too much) or "static UI" (none)
|
|
270
|
-
- Constraints: keep < 0.15 × SIZE_BASE to avoid breaking the L-bracket illusion
|
|
271
|
-
- Reference: examples use 30 (~9% of 320)
|
|
272
|
-
|
|
273
|
-
- **SIZE_FREQ_MULT** — multiplier on tracking phase for size oscillation
|
|
274
|
-
- Range: 1.5-3
|
|
275
|
-
- Effects: 1 = size pulses in lock-step with drift (reads mechanical); irrational ratio = organic re-fitting
|
|
276
|
-
- Constraints: avoid integer ratios; non-integer reads as continuous recomputation
|
|
277
|
-
- Reference: examples use 2.3
|
|
278
|
-
|
|
279
|
-
- **MASCOT_SIZE** — rendered width of the mascot element (px); used to center it on (mx, my)
|
|
280
|
-
- Range: matches CSS `font-size` of `.bg-mascot`
|
|
281
|
-
- Effects: must match the actual rendered size or mascot drifts out of the box
|
|
282
|
-
- Constraints: MASCOT_SIZE / 2 = offset applied to top/left
|
|
283
|
-
- Reference: examples use 240 (matches `font-size: 240px`)
|
|
284
|
-
|
|
285
|
-
- **CONFIDENCE_MEAN** — center % shown on the label
|
|
286
|
-
- Range: 95-99
|
|
287
|
-
- Effects: < 95 reads "uncertain"; 100 reads "fake-precise". 97 is the sweet spot for "confident AI"
|
|
288
|
-
- Constraints: keep CONFIDENCE_MEAN + CONFIDENCE_VAR ≤ 99
|
|
289
|
-
- Reference: examples use 97
|
|
290
|
-
|
|
291
|
-
- **CONFIDENCE_VAR** — flicker half-range around CONFIDENCE_MEAN
|
|
292
|
-
- Range: 1-3
|
|
293
|
-
- Effects: 0 = static (looks like a screenshot); >3 = unstable (looks broken)
|
|
294
|
-
- Constraints: CONFIDENCE_MEAN ± CONFIDENCE_VAR ⊂ [95, 99]
|
|
295
|
-
- Reference: examples use 2
|
|
296
|
-
|
|
297
|
-
- **CONFIDENCE_FREQ_MULT** — multiplier on tracking phase for label flicker
|
|
298
|
-
- Range: 3-6
|
|
299
|
-
- Effects: low = synced with drift (mechanical); high = fast nervous flicker (reads "live inference")
|
|
300
|
-
- Constraints: keep above SIZE_FREQ_MULT so label flickers faster than the box breathes
|
|
301
|
-
- Reference: examples use 4
|
|
302
|
-
|
|
303
|
-
- **COMP_WIDTH / COMP_HEIGHT** — composition pixel dimensions (used to derive SCREEN_CENTER)
|
|
304
|
-
- Range: dictated by the HF composition (`data-width` / `data-height`)
|
|
305
|
-
- Effects: not a creative choice — match the parent composition
|
|
306
|
-
- Constraints: SCREEN_CENTER = (COMP_WIDTH/2, COMP_HEIGHT/2)
|
|
307
|
-
- Reference: examples use 1920 × 1080
|
|
308
|
-
|
|
309
|
-
- **{detectionYellow}** — corner-marker + label background color
|
|
310
|
-
- This is a **discrete convention**, not a tunable range. AI detection overlays are yellow on dark backgrounds across the industry (autonomous-vehicle HUDs, security CV, ML demos). Red reads as "warning", green as "success", blue as "info" — none read as "detection."
|
|
311
|
-
- Recommended: a saturated warm yellow (`#facc15` / `#FCD34D` family) on a dark navy or near-black background. Substituting any other hue loses genre legibility.
|
|
312
|
-
- Reference: examples use `#facc15` (Tailwind `yellow-400`)
|
|
313
|
-
|
|
314
|
-
- **{bgInner} / {bgOuter}** — radial-gradient background stops
|
|
315
|
-
- Should be dark and low-chroma so the yellow markers pop
|
|
316
|
-
- Constraints: choose colors with sufficient contrast against {detectionYellow} (the corners and label must remain readable)
|
|
317
|
-
- Reference: examples use `#161a3a` (inner) → `#0b0d1f` (outer)
|
|
318
|
-
|
|
319
|
-
- **{labelTextColor}** — text color inside the yellow label tag
|
|
320
|
-
- Constraints: must contrast against {detectionYellow}; typically the same near-black as {bgOuter}
|
|
321
|
-
- Reference: examples use `#0b0d1f`
|
|
322
|
-
|
|
323
|
-
- **{font} / {monoFont}** — scene text font and label font
|
|
324
|
-
- {font}: sans-serif body font for {Brand} backdrop
|
|
325
|
-
- {monoFont}: monospaced font for the confidence label (mono reinforces "machine readout" affordance)
|
|
326
|
-
- Reference: examples use `"Inter", sans-serif` and `"JetBrains Mono", monospace`
|
|
327
|
-
|
|
328
|
-
## Variations
|
|
329
|
-
|
|
330
|
-
### Multi-object detection
|
|
331
|
-
|
|
332
|
-
Multiple boxes at different phases (each tracking its own mascot). Each is its own onUpdate-driven set; offset their phase by `Math.PI / N` so they don't tick synchronously.
|
|
333
|
-
|
|
334
|
-
### Lost-then-reacquired
|
|
335
|
-
|
|
336
|
-
The box fades to {LOST_OPACITY} (~{LOST_DUR}) then re-snaps to a new position with a "REACQUIRED" label flash:
|
|
337
|
-
|
|
338
|
-
```js
|
|
339
|
-
tl.to(box, { opacity: LOST_OPACITY, duration: LOST_DUR }, LOST_START);
|
|
340
|
-
tl.to(
|
|
341
|
-
box,
|
|
342
|
-
{ opacity: 1.0, duration: REACQUIRE_DUR, ease: `back.out(${REACQUIRE_BOUNCE})` },
|
|
343
|
-
REACQUIRE_START,
|
|
344
|
-
);
|
|
345
|
-
tl.to(label, { textContent: "REACQUIRED · 99%", duration: 0 }, REACQUIRE_START);
|
|
346
|
-
```
|
|
347
|
-
|
|
348
|
-
(LOST_OPACITY ≈ 0.2-0.4; REACQUIRE_BOUNCE ≈ 1.8-2.5 for a snappier re-lock than the initial entry.)
|
|
349
|
-
|
|
350
|
-
### Tracking-then-zoom
|
|
351
|
-
|
|
352
|
-
After tracking, the camera (via [viewport-change](viewport-change.md)) zooms into the tracked box. Combined effect: "the AI found something, now show it."
|
|
353
|
-
|
|
354
|
-
## Key Principles
|
|
355
|
-
|
|
356
|
-
- **Yellow on dark background is the detection convention** — see {detectionYellow} entry. Other colors lose the genre signal.
|
|
357
|
-
- **Box ALWAYS contains the target** — recompute box position EVERY frame from target position; never trail behind. If the box lags, it reads as "broken tracker," not "smart AI."
|
|
358
|
-
- **Subtle size variation (~5-10% of SIZE_BASE)** — too much and the tracker looks confused; just right reads as "real-time recomputation."
|
|
359
|
-
- **Corner markers, not full borders** — L-brackets are the genre signature. Full border looks like a generic UI box.
|
|
360
|
-
- **Confidence label flickers in a tight range (CONFIDENCE_MEAN ± CONFIDENCE_VAR inside [95, 99])** — outside that range reads as "uncertain"; ≥100 reads as "fake-precise."
|
|
361
|
-
- **No CSS animation for the tracking — use timeline onUpdate** — HF seek-by-frame doesn't sync with CSS animation.
|
|
362
|
-
|
|
363
|
-
## Critical Constraints
|
|
364
|
-
|
|
365
|
-
- **Timeline must be paused**: `gsap.timeline({ paused: true })`
|
|
366
|
-
- **Registry key = `data-composition-id`**
|
|
367
|
-
- **No CSS animation on `.track-box` or `.corner`** — must be timeline-driven
|
|
368
|
-
- **`will-change: transform, width, height`** on `.track-box`
|
|
369
|
-
- **`pointer-events: none`** on `.track-box` — decorative overlay
|
|
370
|
-
- **Box position recomputed per-frame from target** — never tween box position separately from target
|
|
371
|
-
|
|
372
|
-
## Combinations
|
|
373
|
-
|
|
374
|
-
- [viewport-change.md](viewport-change.md) — zoom into the tracked box after detection phase
|
|
375
|
-
- [multi-phase-camera.md](multi-phase-camera.md) — wide shot during tracking, push-in on lock
|
|
376
|
-
- [sine-wave-loop.md](sine-wave-loop.md) — the mascot itself idle-breathes inside the box
|
|
377
|
-
|
|
378
|
-
## Pairs with HF skills
|
|
379
|
-
|
|
380
|
-
- `/hyperframes-animation` — onUpdate writing multi-element positions
|
|
381
|
-
- `/hyperframes-core` — composition wiring
|
|
382
|
-
- `/hyperframes-cli` — `hyperframes lint`
|
|
1
|
+
---
|
|
2
|
+
name: ai-tracking-box
|
|
3
|
+
description: Animated bounding box with L-shaped corner markers following an oscillating path — simulates AI object detection / tracking.
|
|
4
|
+
metadata:
|
|
5
|
+
tags: ai, tracking, bounding-box, detection, corner, yellow, ml
|
|
6
|
+
---
|
|
7
|
+
|
|
8
|
+
# AI Tracking Box
|
|
9
|
+
|
|
10
|
+
A bounding box with corner markers ("L-brackets") that follows a moving target, simulating real-time AI detection. Position and size oscillate on sine paths to mimic continuous re-computation. Conventionally rendered in "AI detection yellow" (`{detectionYellow}`) on a dark background with a confidence label.
|
|
11
|
+
|
|
12
|
+
## How It Works
|
|
13
|
+
|
|
14
|
+
- Box position `(x, y)` and size `(w, h)` are derived from sine + drift across composition time
|
|
15
|
+
- 4 L-bracket corner markers (`<div>` per corner with two-sided borders) sit ON the box
|
|
16
|
+
- Optional label tag above the top-left corner showing class name + confidence percent
|
|
17
|
+
|
|
18
|
+
All driven by GSAP timeline so HF seeks deterministically.
|
|
19
|
+
|
|
20
|
+
## HTML
|
|
21
|
+
|
|
22
|
+
```html
|
|
23
|
+
<div
|
|
24
|
+
class="scene"
|
|
25
|
+
id="track-scene"
|
|
26
|
+
data-composition-id="track-scene"
|
|
27
|
+
data-start="0"
|
|
28
|
+
data-duration="5"
|
|
29
|
+
data-track-index="0"
|
|
30
|
+
>
|
|
31
|
+
<!-- Background — could be a product mockup, hero image, etc. -->
|
|
32
|
+
<div class="bg">
|
|
33
|
+
<div class="bg-content">{Brand}</div>
|
|
34
|
+
<div class="bg-mascot" id="mascot">{targetGlyph}</div>
|
|
35
|
+
</div>
|
|
36
|
+
|
|
37
|
+
<!-- Tracking box wraps the target -->
|
|
38
|
+
<div class="track-box" id="track-box">
|
|
39
|
+
<div class="corner tl"></div>
|
|
40
|
+
<div class="corner tr"></div>
|
|
41
|
+
<div class="corner bl"></div>
|
|
42
|
+
<div class="corner br"></div>
|
|
43
|
+
<div class="label" id="label">{targetGlyph} {LABEL} · {confidence}%</div>
|
|
44
|
+
</div>
|
|
45
|
+
</div>
|
|
46
|
+
```
|
|
47
|
+
|
|
48
|
+
## CSS
|
|
49
|
+
|
|
50
|
+
```css
|
|
51
|
+
.scene {
|
|
52
|
+
position: relative;
|
|
53
|
+
width: 100%;
|
|
54
|
+
height: 100%;
|
|
55
|
+
background: radial-gradient(ellipse at center, {bgInner} 0%, {bgOuter} 70%);
|
|
56
|
+
font-family: {font};
|
|
57
|
+
overflow: hidden;
|
|
58
|
+
}
|
|
59
|
+
.bg {
|
|
60
|
+
position: absolute;
|
|
61
|
+
inset: 0;
|
|
62
|
+
display: grid;
|
|
63
|
+
place-items: center;
|
|
64
|
+
gap: 60px;
|
|
65
|
+
}
|
|
66
|
+
.bg-content {
|
|
67
|
+
position: absolute;
|
|
68
|
+
top: 120px;
|
|
69
|
+
left: 50%;
|
|
70
|
+
transform: translateX(-50%);
|
|
71
|
+
font-size: 80px;
|
|
72
|
+
font-weight: 900;
|
|
73
|
+
color: {bgTextColor};
|
|
74
|
+
letter-spacing: 12px;
|
|
75
|
+
text-transform: uppercase;
|
|
76
|
+
}
|
|
77
|
+
.bg-mascot {
|
|
78
|
+
position: absolute;
|
|
79
|
+
font-size: 240px;
|
|
80
|
+
line-height: 1;
|
|
81
|
+
}
|
|
82
|
+
|
|
83
|
+
.track-box {
|
|
84
|
+
position: absolute;
|
|
85
|
+
/* Position + size set by GSAP onUpdate */
|
|
86
|
+
pointer-events: none;
|
|
87
|
+
will-change: transform, width, height;
|
|
88
|
+
}
|
|
89
|
+
.corner {
|
|
90
|
+
position: absolute;
|
|
91
|
+
width: 48px;
|
|
92
|
+
height: 48px;
|
|
93
|
+
}
|
|
94
|
+
.corner.tl {
|
|
95
|
+
top: -8px;
|
|
96
|
+
left: -8px;
|
|
97
|
+
border-top: 6px solid {detectionYellow};
|
|
98
|
+
border-left: 6px solid {detectionYellow};
|
|
99
|
+
}
|
|
100
|
+
.corner.tr {
|
|
101
|
+
top: -8px;
|
|
102
|
+
right: -8px;
|
|
103
|
+
border-top: 6px solid {detectionYellow};
|
|
104
|
+
border-right: 6px solid {detectionYellow};
|
|
105
|
+
}
|
|
106
|
+
.corner.bl {
|
|
107
|
+
bottom: -8px;
|
|
108
|
+
left: -8px;
|
|
109
|
+
border-bottom: 6px solid {detectionYellow};
|
|
110
|
+
border-left: 6px solid {detectionYellow};
|
|
111
|
+
}
|
|
112
|
+
.corner.br {
|
|
113
|
+
bottom: -8px;
|
|
114
|
+
right: -8px;
|
|
115
|
+
border-bottom: 6px solid {detectionYellow};
|
|
116
|
+
border-right: 6px solid {detectionYellow};
|
|
117
|
+
}
|
|
118
|
+
.label {
|
|
119
|
+
position: absolute;
|
|
120
|
+
top: -56px;
|
|
121
|
+
left: -8px;
|
|
122
|
+
padding: 8px 16px;
|
|
123
|
+
background: {detectionYellow};
|
|
124
|
+
color: {labelTextColor};
|
|
125
|
+
font-family: {monoFont};
|
|
126
|
+
font-size: 24px;
|
|
127
|
+
font-weight: 800;
|
|
128
|
+
letter-spacing: 2px;
|
|
129
|
+
border-radius: 6px;
|
|
130
|
+
white-space: nowrap;
|
|
131
|
+
}
|
|
132
|
+
```
|
|
133
|
+
|
|
134
|
+
## GSAP Timeline
|
|
135
|
+
|
|
136
|
+
```html
|
|
137
|
+
<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
|
|
138
|
+
<script>
|
|
139
|
+
window.__timelines = window.__timelines || {};
|
|
140
|
+
const tl = gsap.timeline({ paused: true });
|
|
141
|
+
|
|
142
|
+
const box = document.getElementById("track-box");
|
|
143
|
+
const mascot = document.getElementById("mascot");
|
|
144
|
+
const label = document.getElementById("label");
|
|
145
|
+
|
|
146
|
+
// Initial state — box invisible, will fade in
|
|
147
|
+
gsap.set(box, { opacity: 0, scale: ENTRY_SCALE });
|
|
148
|
+
|
|
149
|
+
// Phase 1 — box entry (fade in + scale to 1)
|
|
150
|
+
tl.to(
|
|
151
|
+
box,
|
|
152
|
+
{
|
|
153
|
+
opacity: 1,
|
|
154
|
+
scale: 1,
|
|
155
|
+
duration: ENTRY_DUR,
|
|
156
|
+
ease: `back.out(${ENTRY_BOUNCE})`,
|
|
157
|
+
},
|
|
158
|
+
ENTRY_START,
|
|
159
|
+
);
|
|
160
|
+
|
|
161
|
+
// Phase 2 — continuous "AI tracking" — box and mascot move in lock-step on sine paths
|
|
162
|
+
const SCREEN_CENTER = { x: COMP_WIDTH / 2, y: COMP_HEIGHT / 2 };
|
|
163
|
+
// DRIFT_X / DRIFT_Y — target oscillation amplitude (px)
|
|
164
|
+
// SIZE_BASE / SIZE_VAR — box mean size + per-frame jitter amplitude (px)
|
|
165
|
+
// SIZE_FREQ_MULT — multiplier on tracking phase so box "breathes" off-tempo from drift
|
|
166
|
+
// CYCLES — number of full oscillations across TRACK_DUR
|
|
167
|
+
// TRACK_DUR — duration of the tracking phase (s)
|
|
168
|
+
// TRACK_START — when tracking phase begins (s)
|
|
169
|
+
// CONFIDENCE_MEAN / CONFIDENCE_VAR — center + half-range of the flickering confidence %
|
|
170
|
+
// CONFIDENCE_FREQ_MULT — how fast confidence flickers relative to drift
|
|
171
|
+
|
|
172
|
+
const tracking = { p: 0 };
|
|
173
|
+
tl.to(
|
|
174
|
+
tracking,
|
|
175
|
+
{
|
|
176
|
+
p: Math.PI * 2 * CYCLES,
|
|
177
|
+
duration: TRACK_DUR,
|
|
178
|
+
ease: "none",
|
|
179
|
+
onUpdate: () => {
|
|
180
|
+
// Target position (the mascot moves on a wider arc)
|
|
181
|
+
const mx = SCREEN_CENTER.x + Math.cos(tracking.p) * DRIFT_X;
|
|
182
|
+
const my = SCREEN_CENTER.y + Math.sin(tracking.p) * DRIFT_Y;
|
|
183
|
+
mascot.style.position = "absolute";
|
|
184
|
+
mascot.style.left = `${mx - MASCOT_SIZE / 2}px`;
|
|
185
|
+
mascot.style.top = `${my - MASCOT_SIZE / 2}px`;
|
|
186
|
+
|
|
187
|
+
// Box size oscillates slightly (size confidence variation)
|
|
188
|
+
const w = SIZE_BASE + Math.sin(tracking.p * SIZE_FREQ_MULT) * SIZE_VAR;
|
|
189
|
+
const h = SIZE_BASE + Math.sin(tracking.p * SIZE_FREQ_MULT + Math.PI / 2) * SIZE_VAR;
|
|
190
|
+
|
|
191
|
+
// Box position centers on mascot
|
|
192
|
+
box.style.width = `${w}px`;
|
|
193
|
+
box.style.height = `${h}px`;
|
|
194
|
+
box.style.left = `${mx - w / 2}px`;
|
|
195
|
+
box.style.top = `${my - h / 2}px`;
|
|
196
|
+
|
|
197
|
+
// Confidence label fluctuates inside [CONFIDENCE_MEAN ± CONFIDENCE_VAR]
|
|
198
|
+
const confidence = Math.round(
|
|
199
|
+
CONFIDENCE_MEAN + Math.sin(tracking.p * CONFIDENCE_FREQ_MULT) * CONFIDENCE_VAR,
|
|
200
|
+
);
|
|
201
|
+
label.textContent = `${TARGET_GLYPH} ${LABEL_TEXT} · ${confidence}%`;
|
|
202
|
+
},
|
|
203
|
+
},
|
|
204
|
+
TRACK_START,
|
|
205
|
+
);
|
|
206
|
+
|
|
207
|
+
window.__timelines["track-scene"] = tl;
|
|
208
|
+
</script>
|
|
209
|
+
```
|
|
210
|
+
|
|
211
|
+
## How to Choose Values
|
|
212
|
+
|
|
213
|
+
- **ENTRY_SCALE** — start scale of the box before it pops in
|
|
214
|
+
- Range: 0.5-0.9
|
|
215
|
+
- Effects: low end = stronger pop / more "snapping into focus"; high end = subtle reveal
|
|
216
|
+
- Constraints: must be < 1 (box scales UP into place)
|
|
217
|
+
- Reference: examples use 0.7
|
|
218
|
+
|
|
219
|
+
- **ENTRY_DUR** — duration of the fade-in + scale-up (seconds)
|
|
220
|
+
- Range: 0.3-0.8 s
|
|
221
|
+
- Effects: low end = snappy / authoritative lock-on; high end = soft / observational
|
|
222
|
+
- Constraints: should end before TRACK_START
|
|
223
|
+
- Reference: examples use 0.5
|
|
224
|
+
|
|
225
|
+
- **ENTRY_START** — when the entry tween begins (seconds, absolute on timeline)
|
|
226
|
+
- Range: 0-2 s typically
|
|
227
|
+
- Effects: late start = lets the viewer notice the target first before the AI "finds" it; early start = AI is already watching
|
|
228
|
+
- Constraints: ENTRY_START + ENTRY_DUR ≤ TRACK_START
|
|
229
|
+
- Reference: examples use 0.5
|
|
230
|
+
|
|
231
|
+
- **ENTRY_BOUNCE** — coefficient passed to `back.out(...)` on entry
|
|
232
|
+
- Range: 1.2-2.5
|
|
233
|
+
- Effects: low end = subtle overshoot; high end = exaggerated snap (reads as "aggressive lock-on")
|
|
234
|
+
- Constraints: stick to `back.out` family — `elastic` reads as cartoonish, `power` reads as flat
|
|
235
|
+
- Reference: examples use 1.4
|
|
236
|
+
|
|
237
|
+
- **TRACK_START** — when continuous tracking begins (seconds)
|
|
238
|
+
- Range: ≥ ENTRY_START + ENTRY_DUR
|
|
239
|
+
- Effects: gap between entry and tracking = pause for emphasis; no gap = seamless lock + follow
|
|
240
|
+
- Constraints: TRACK_START + TRACK_DUR ≤ composition duration
|
|
241
|
+
- Reference: examples use 1.0
|
|
242
|
+
|
|
243
|
+
- **TRACK_DUR** — length of the tracking phase (seconds)
|
|
244
|
+
- Range: 2-8 s
|
|
245
|
+
- Effects: short = "quick scan"; long = "sustained observation"
|
|
246
|
+
- Constraints: must accommodate at least one full CYCLE to read as oscillation
|
|
247
|
+
- Reference: examples use 4.0
|
|
248
|
+
|
|
249
|
+
- **CYCLES** — number of full sine oscillations of the target across TRACK_DUR
|
|
250
|
+
- Range: 0.5-3
|
|
251
|
+
- Effects: low = lazy drift; high = jittery / hyperactive target
|
|
252
|
+
- Constraints: CYCLES / TRACK_DUR sets effective Hz of drift; keep < ~0.6 Hz or motion blurs
|
|
253
|
+
- Reference: examples use 1.5
|
|
254
|
+
|
|
255
|
+
- **DRIFT_X / DRIFT_Y** — amplitude of target oscillation around screen center (px, 1920×1080 basis)
|
|
256
|
+
- Range: 40-200 px
|
|
257
|
+
- Effects: small = subtle hover; large = wide chase that pushes the box near the frame edge
|
|
258
|
+
- Constraints: SCREEN_CENTER ± DRIFT must keep mascot fully on screen given MASCOT_SIZE
|
|
259
|
+
- Reference: examples use 80 / 50
|
|
260
|
+
|
|
261
|
+
- **SIZE_BASE** — mean width/height of the bounding box (px)
|
|
262
|
+
- Range: 200-500 px
|
|
263
|
+
- Effects: small = "specimen tag"; large = "the box IS the subject"
|
|
264
|
+
- Constraints: must visibly enclose the target glyph at all confidence sizes
|
|
265
|
+
- Reference: examples use 320
|
|
266
|
+
|
|
267
|
+
- **SIZE_VAR** — half-amplitude of per-frame size jitter (px)
|
|
268
|
+
- Range: 5-10% of SIZE_BASE
|
|
269
|
+
- Effects: low end = stable / confident detector; high end = jittery / re-fitting detector. Outside this range reads as "broken" (too much) or "static UI" (none)
|
|
270
|
+
- Constraints: keep < 0.15 × SIZE_BASE to avoid breaking the L-bracket illusion
|
|
271
|
+
- Reference: examples use 30 (~9% of 320)
|
|
272
|
+
|
|
273
|
+
- **SIZE_FREQ_MULT** — multiplier on tracking phase for size oscillation
|
|
274
|
+
- Range: 1.5-3
|
|
275
|
+
- Effects: 1 = size pulses in lock-step with drift (reads mechanical); irrational ratio = organic re-fitting
|
|
276
|
+
- Constraints: avoid integer ratios; non-integer reads as continuous recomputation
|
|
277
|
+
- Reference: examples use 2.3
|
|
278
|
+
|
|
279
|
+
- **MASCOT_SIZE** — rendered width of the mascot element (px); used to center it on (mx, my)
|
|
280
|
+
- Range: matches CSS `font-size` of `.bg-mascot`
|
|
281
|
+
- Effects: must match the actual rendered size or mascot drifts out of the box
|
|
282
|
+
- Constraints: MASCOT_SIZE / 2 = offset applied to top/left
|
|
283
|
+
- Reference: examples use 240 (matches `font-size: 240px`)
|
|
284
|
+
|
|
285
|
+
- **CONFIDENCE_MEAN** — center % shown on the label
|
|
286
|
+
- Range: 95-99
|
|
287
|
+
- Effects: < 95 reads "uncertain"; 100 reads "fake-precise". 97 is the sweet spot for "confident AI"
|
|
288
|
+
- Constraints: keep CONFIDENCE_MEAN + CONFIDENCE_VAR ≤ 99
|
|
289
|
+
- Reference: examples use 97
|
|
290
|
+
|
|
291
|
+
- **CONFIDENCE_VAR** — flicker half-range around CONFIDENCE_MEAN
|
|
292
|
+
- Range: 1-3
|
|
293
|
+
- Effects: 0 = static (looks like a screenshot); >3 = unstable (looks broken)
|
|
294
|
+
- Constraints: CONFIDENCE_MEAN ± CONFIDENCE_VAR ⊂ [95, 99]
|
|
295
|
+
- Reference: examples use 2
|
|
296
|
+
|
|
297
|
+
- **CONFIDENCE_FREQ_MULT** — multiplier on tracking phase for label flicker
|
|
298
|
+
- Range: 3-6
|
|
299
|
+
- Effects: low = synced with drift (mechanical); high = fast nervous flicker (reads "live inference")
|
|
300
|
+
- Constraints: keep above SIZE_FREQ_MULT so label flickers faster than the box breathes
|
|
301
|
+
- Reference: examples use 4
|
|
302
|
+
|
|
303
|
+
- **COMP_WIDTH / COMP_HEIGHT** — composition pixel dimensions (used to derive SCREEN_CENTER)
|
|
304
|
+
- Range: dictated by the HF composition (`data-width` / `data-height`)
|
|
305
|
+
- Effects: not a creative choice — match the parent composition
|
|
306
|
+
- Constraints: SCREEN_CENTER = (COMP_WIDTH/2, COMP_HEIGHT/2)
|
|
307
|
+
- Reference: examples use 1920 × 1080
|
|
308
|
+
|
|
309
|
+
- **{detectionYellow}** — corner-marker + label background color
|
|
310
|
+
- This is a **discrete convention**, not a tunable range. AI detection overlays are yellow on dark backgrounds across the industry (autonomous-vehicle HUDs, security CV, ML demos). Red reads as "warning", green as "success", blue as "info" — none read as "detection."
|
|
311
|
+
- Recommended: a saturated warm yellow (`#facc15` / `#FCD34D` family) on a dark navy or near-black background. Substituting any other hue loses genre legibility.
|
|
312
|
+
- Reference: examples use `#facc15` (Tailwind `yellow-400`)
|
|
313
|
+
|
|
314
|
+
- **{bgInner} / {bgOuter}** — radial-gradient background stops
|
|
315
|
+
- Should be dark and low-chroma so the yellow markers pop
|
|
316
|
+
- Constraints: choose colors with sufficient contrast against {detectionYellow} (the corners and label must remain readable)
|
|
317
|
+
- Reference: examples use `#161a3a` (inner) → `#0b0d1f` (outer)
|
|
318
|
+
|
|
319
|
+
- **{labelTextColor}** — text color inside the yellow label tag
|
|
320
|
+
- Constraints: must contrast against {detectionYellow}; typically the same near-black as {bgOuter}
|
|
321
|
+
- Reference: examples use `#0b0d1f`
|
|
322
|
+
|
|
323
|
+
- **{font} / {monoFont}** — scene text font and label font
|
|
324
|
+
- {font}: sans-serif body font for {Brand} backdrop
|
|
325
|
+
- {monoFont}: monospaced font for the confidence label (mono reinforces "machine readout" affordance)
|
|
326
|
+
- Reference: examples use `"Inter", sans-serif` and `"JetBrains Mono", monospace`
|
|
327
|
+
|
|
328
|
+
## Variations
|
|
329
|
+
|
|
330
|
+
### Multi-object detection
|
|
331
|
+
|
|
332
|
+
Multiple boxes at different phases (each tracking its own mascot). Each is its own onUpdate-driven set; offset their phase by `Math.PI / N` so they don't tick synchronously.
|
|
333
|
+
|
|
334
|
+
### Lost-then-reacquired
|
|
335
|
+
|
|
336
|
+
The box fades to {LOST_OPACITY} (~{LOST_DUR}) then re-snaps to a new position with a "REACQUIRED" label flash:
|
|
337
|
+
|
|
338
|
+
```js
|
|
339
|
+
tl.to(box, { opacity: LOST_OPACITY, duration: LOST_DUR }, LOST_START);
|
|
340
|
+
tl.to(
|
|
341
|
+
box,
|
|
342
|
+
{ opacity: 1.0, duration: REACQUIRE_DUR, ease: `back.out(${REACQUIRE_BOUNCE})` },
|
|
343
|
+
REACQUIRE_START,
|
|
344
|
+
);
|
|
345
|
+
tl.to(label, { textContent: "REACQUIRED · 99%", duration: 0 }, REACQUIRE_START);
|
|
346
|
+
```
|
|
347
|
+
|
|
348
|
+
(LOST_OPACITY ≈ 0.2-0.4; REACQUIRE_BOUNCE ≈ 1.8-2.5 for a snappier re-lock than the initial entry.)
|
|
349
|
+
|
|
350
|
+
### Tracking-then-zoom
|
|
351
|
+
|
|
352
|
+
After tracking, the camera (via [viewport-change](viewport-change.md)) zooms into the tracked box. Combined effect: "the AI found something, now show it."
|
|
353
|
+
|
|
354
|
+
## Key Principles
|
|
355
|
+
|
|
356
|
+
- **Yellow on dark background is the detection convention** — see {detectionYellow} entry. Other colors lose the genre signal.
|
|
357
|
+
- **Box ALWAYS contains the target** — recompute box position EVERY frame from target position; never trail behind. If the box lags, it reads as "broken tracker," not "smart AI."
|
|
358
|
+
- **Subtle size variation (~5-10% of SIZE_BASE)** — too much and the tracker looks confused; just right reads as "real-time recomputation."
|
|
359
|
+
- **Corner markers, not full borders** — L-brackets are the genre signature. Full border looks like a generic UI box.
|
|
360
|
+
- **Confidence label flickers in a tight range (CONFIDENCE_MEAN ± CONFIDENCE_VAR inside [95, 99])** — outside that range reads as "uncertain"; ≥100 reads as "fake-precise."
|
|
361
|
+
- **No CSS animation for the tracking — use timeline onUpdate** — HF seek-by-frame doesn't sync with CSS animation.
|
|
362
|
+
|
|
363
|
+
## Critical Constraints
|
|
364
|
+
|
|
365
|
+
- **Timeline must be paused**: `gsap.timeline({ paused: true })`
|
|
366
|
+
- **Registry key = `data-composition-id`**
|
|
367
|
+
- **No CSS animation on `.track-box` or `.corner`** — must be timeline-driven
|
|
368
|
+
- **`will-change: transform, width, height`** on `.track-box`
|
|
369
|
+
- **`pointer-events: none`** on `.track-box` — decorative overlay
|
|
370
|
+
- **Box position recomputed per-frame from target** — never tween box position separately from target
|
|
371
|
+
|
|
372
|
+
## Combinations
|
|
373
|
+
|
|
374
|
+
- [viewport-change.md](viewport-change.md) — zoom into the tracked box after detection phase
|
|
375
|
+
- [multi-phase-camera.md](multi-phase-camera.md) — wide shot during tracking, push-in on lock
|
|
376
|
+
- [sine-wave-loop.md](sine-wave-loop.md) — the mascot itself idle-breathes inside the box
|
|
377
|
+
|
|
378
|
+
## Pairs with HF skills
|
|
379
|
+
|
|
380
|
+
- `/hyperframes-animation` — onUpdate writing multi-element positions
|
|
381
|
+
- `/hyperframes-core` — composition wiring
|
|
382
|
+
- `/hyperframes-cli` — `hyperframes lint`
|