takomi 2.1.45 → 2.5.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (679) hide show
  1. package/.pi/README.md +5 -5
  2. package/.pi/agents/architect.md +2 -2
  3. package/.pi/agents/designer.md +2 -2
  4. package/.pi/agents/worker.md +32 -0
  5. package/.pi/extensions/oauth-router/README.md +3 -3
  6. package/.pi/extensions/oauth-router/config.ts +34 -34
  7. package/.pi/extensions/oauth-router/report-ui.ts +205 -205
  8. package/.pi/extensions/oauth-router/scripts/vibe-verify.py +5 -5
  9. package/.pi/extensions/takomi-context-manager/diagnostics.ts +560 -560
  10. package/.pi/extensions/takomi-context-manager/model-policy-gate.ts +15 -103
  11. package/.pi/extensions/takomi-context-manager/policy-tools.ts +93 -93
  12. package/.pi/extensions/takomi-context-manager/skill-categories.d.ts +11 -11
  13. package/.pi/extensions/takomi-context-manager/skill-tools.ts +208 -208
  14. package/.pi/extensions/takomi-context-manager/tool-renderers.ts +112 -112
  15. package/.pi/extensions/takomi-runtime/command-text.ts +5 -4
  16. package/.pi/extensions/takomi-runtime/commands.ts +17 -17
  17. package/.pi/extensions/takomi-runtime/gate-provenance.ts +24 -24
  18. package/.pi/extensions/takomi-runtime/index.ts +278 -86
  19. package/.pi/extensions/takomi-runtime/model-routing-defaults.ts +168 -232
  20. package/.pi/extensions/takomi-runtime/profile.ts +9 -8
  21. package/.pi/extensions/takomi-runtime/routing-policy.ts +84 -65
  22. package/.pi/extensions/takomi-runtime/shared.ts +7 -30
  23. package/.pi/extensions/takomi-runtime/tool-renderers.ts +234 -234
  24. package/.pi/extensions/takomi-runtime/workflow-catalog.ts +54 -54
  25. package/.pi/extensions/takomi-subagents/agents.ts +5 -0
  26. package/.pi/extensions/takomi-subagents/async-lifecycle.ts +401 -401
  27. package/.pi/extensions/takomi-subagents/detached-results.ts +940 -940
  28. package/.pi/extensions/takomi-subagents/index.ts +4 -0
  29. package/.pi/extensions/takomi-subagents/native-render.ts +253 -250
  30. package/.pi/extensions/takomi-subagents/pi-subagents-engine.ts +7 -1
  31. package/.pi/extensions/takomi-subagents/result-heartbeat.ts +55 -55
  32. package/.pi/extensions/takomi-subagents/subagent-ux.ts +162 -162
  33. package/.pi/extensions/takomi-subagents/tool-runner.ts +65 -1
  34. package/.pi/settings.json +39 -36
  35. package/.pi/takomi/model-routing.md +6 -0
  36. package/.pi/takomi-profile.json +8 -4
  37. package/README.md +1 -1
  38. package/assets/.agent/skills/embedded-captions/CATALOG.md +93 -93
  39. package/assets/.agent/skills/embedded-captions/SKILL.md +286 -286
  40. package/assets/.agent/skills/embedded-captions/assets/brand/CDPR-fankit-terms.txt +35 -35
  41. package/assets/.agent/skills/embedded-captions/assets/brand/cyberpunk-widths.json +115 -115
  42. package/assets/.agent/skills/embedded-captions/assets/fonts/char-widths.json +2211 -2211
  43. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScript1.svg +241 -241
  44. package/assets/.agent/skills/embedded-captions/assets/strokefonts/HersheyScriptMed.svg +241 -241
  45. package/assets/.agent/skills/embedded-captions/dna/README.md +148 -148
  46. package/assets/.agent/skills/embedded-captions/dna/chrome.json +68 -68
  47. package/assets/.agent/skills/embedded-captions/dna/cream.json +69 -69
  48. package/assets/.agent/skills/embedded-captions/dna/documentary.json +62 -62
  49. package/assets/.agent/skills/embedded-captions/dna/editorial.json +70 -70
  50. package/assets/.agent/skills/embedded-captions/dna/glitch.json +82 -82
  51. package/assets/.agent/skills/embedded-captions/dna/ink.json +65 -65
  52. package/assets/.agent/skills/embedded-captions/dna/keynote.json +62 -62
  53. package/assets/.agent/skills/embedded-captions/dna/loud.json +75 -75
  54. package/assets/.agent/skills/embedded-captions/dna/neon.json +58 -58
  55. package/assets/.agent/skills/embedded-captions/dna/velocity.json +89 -89
  56. package/assets/.agent/skills/embedded-captions/modes/cinematic/README.md +48 -48
  57. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/spec.md +98 -98
  58. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/champion/template.html +188 -188
  59. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/spec.md +134 -134
  60. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/memory-wall/template.html +179 -179
  61. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/spec.md +81 -81
  62. package/assets/.agent/skills/embedded-captions/modes/cinematic/_archive/portrait-header/template.html +170 -170
  63. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/spec.md +16 -16
  64. package/assets/.agent/skills/embedded-captions/modes/cinematic/cinematic-cream/template.html +226 -226
  65. package/assets/.agent/skills/embedded-captions/modes/cinematic/engine.html +355 -355
  66. package/assets/.agent/skills/embedded-captions/modes/standard/_anatomy.md +233 -233
  67. package/assets/.agent/skills/embedded-captions/modes/standard/_motion.md +192 -192
  68. package/assets/.agent/skills/embedded-captions/modes/standard/fonts/build-fonts-css.cjs +97 -97
  69. package/assets/.agent/skills/embedded-captions/references/aesthetic-principles.md +168 -168
  70. package/assets/.agent/skills/embedded-captions/references/anti-patterns.md +188 -188
  71. package/assets/.agent/skills/embedded-captions/references/bespoke-vs-presets.md +178 -178
  72. package/assets/.agent/skills/embedded-captions/references/caption-grouping.md +130 -130
  73. package/assets/.agent/skills/embedded-captions/references/composition-craft.md +522 -522
  74. package/assets/.agent/skills/embedded-captions/references/direction-catalog.md +138 -138
  75. package/assets/.agent/skills/embedded-captions/references/example-renders/champion.html +371 -371
  76. package/assets/.agent/skills/embedded-captions/references/example-renders/memory-wall.html +334 -334
  77. package/assets/.agent/skills/embedded-captions/references/failure-modes.md +145 -145
  78. package/assets/.agent/skills/embedded-captions/references/layout-heuristics.md +238 -238
  79. package/assets/.agent/skills/embedded-captions/references/motion-vocabulary.md +148 -148
  80. package/assets/.agent/skills/embedded-captions/references/rail.md +68 -68
  81. package/assets/.agent/skills/embedded-captions/references/reference-bar.md +47 -47
  82. package/assets/.agent/skills/embedded-captions/references/scene-types.md +94 -94
  83. package/assets/.agent/skills/embedded-captions/references/test-set.md +66 -66
  84. package/assets/.agent/skills/embedded-captions/references/typographic-moves.md +266 -266
  85. package/assets/.agent/skills/embedded-captions/references/typography-presets.md +63 -63
  86. package/assets/.agent/skills/embedded-captions/scripts/audio-envelope.cjs +95 -95
  87. package/assets/.agent/skills/embedded-captions/scripts/check-occlusion.cjs +250 -250
  88. package/assets/.agent/skills/embedded-captions/scripts/check-overflow.cjs +194 -194
  89. package/assets/.agent/skills/embedded-captions/scripts/check-rail-climax.cjs +233 -233
  90. package/assets/.agent/skills/embedded-captions/scripts/check-timing.cjs +173 -173
  91. package/assets/.agent/skills/embedded-captions/scripts/fill-timings.cjs +124 -124
  92. package/assets/.agent/skills/embedded-captions/scripts/fit-fonts.cjs +158 -158
  93. package/assets/.agent/skills/embedded-captions/scripts/gen-stroke-path.py +46 -46
  94. package/assets/.agent/skills/embedded-captions/scripts/inject-fonts.cjs +169 -169
  95. package/assets/.agent/skills/embedded-captions/scripts/lib-dna.cjs +201 -201
  96. package/assets/.agent/skills/embedded-captions/scripts/make-cinematic.cjs +1205 -1205
  97. package/assets/.agent/skills/embedded-captions/scripts/make-composition.cjs +404 -404
  98. package/assets/.agent/skills/embedded-captions/scripts/make-theme.cjs +8781 -8781
  99. package/assets/.agent/skills/embedded-captions/scripts/matte.cjs +279 -279
  100. package/assets/.agent/skills/embedded-captions/scripts/measure-layout.cjs +293 -293
  101. package/assets/.agent/skills/embedded-captions/scripts/prepare.sh +39 -39
  102. package/assets/.agent/skills/embedded-captions/scripts/preview-frames.cjs +268 -268
  103. package/assets/.agent/skills/embedded-captions/scripts/render-and-composite.sh +469 -469
  104. package/assets/.agent/skills/embedded-captions/scripts/render-theme.sh +34 -34
  105. package/assets/.agent/skills/embedded-captions/scripts/safe-zones.cjs +813 -813
  106. package/assets/.agent/skills/embedded-captions/scripts/transcribe.cjs +332 -332
  107. package/assets/.agent/skills/embedded-captions/themes/PORTING.md +49 -49
  108. package/assets/.agent/skills/embedded-captions/themes/README.md +244 -244
  109. package/assets/.agent/skills/embedded-captions/themes/anchor.json +27 -27
  110. package/assets/.agent/skills/embedded-captions/themes/arcade.json +51 -51
  111. package/assets/.agent/skills/embedded-captions/themes/aurora.json +41 -41
  112. package/assets/.agent/skills/embedded-captions/themes/biolume.json +35 -35
  113. package/assets/.agent/skills/embedded-captions/themes/brush.json +74 -74
  114. package/assets/.agent/skills/embedded-captions/themes/chalkboard.json +52 -52
  115. package/assets/.agent/skills/embedded-captions/themes/dossier.json +56 -56
  116. package/assets/.agent/skills/embedded-captions/themes/graffiti.json +62 -62
  117. package/assets/.agent/skills/embedded-captions/themes/hologram.json +41 -41
  118. package/assets/.agent/skills/embedded-captions/themes/inkwater.json +43 -43
  119. package/assets/.agent/skills/embedded-captions/themes/laser.json +46 -46
  120. package/assets/.agent/skills/embedded-captions/themes/lastpage.json +33 -33
  121. package/assets/.agent/skills/embedded-captions/themes/neonsign.json +53 -53
  122. package/assets/.agent/skills/embedded-captions/themes/nightcity.json +56 -56
  123. package/assets/.agent/skills/embedded-captions/themes/ordnance.json +54 -54
  124. package/assets/.agent/skills/embedded-captions/themes/papercut.json +37 -37
  125. package/assets/.agent/skills/embedded-captions/themes/popup.json +46 -46
  126. package/assets/.agent/skills/embedded-captions/themes/ransom.json +62 -62
  127. package/assets/.agent/skills/embedded-captions/themes/scoreboard.json +54 -54
  128. package/assets/.agent/skills/embedded-captions/themes/spectrum.json +46 -46
  129. package/assets/.agent/skills/embedded-captions/themes/stardust.json +29 -29
  130. package/assets/.agent/skills/embedded-captions/themes/stomp.json +43 -43
  131. package/assets/.agent/skills/embedded-captions/themes/terminal.json +49 -49
  132. package/assets/.agent/skills/embedded-captions/themes/thunder.json +44 -44
  133. package/assets/.agent/skills/embedded-captions/themes/transit.json +44 -44
  134. package/assets/.agent/skills/embedded-captions/themes/vhs.json +47 -47
  135. package/assets/.agent/skills/faceless-explainer/SKILL.md +209 -209
  136. package/assets/.agent/skills/faceless-explainer/references/cut-catalog.md +215 -215
  137. package/assets/.agent/skills/faceless-explainer/references/motion-language.md +156 -156
  138. package/assets/.agent/skills/faceless-explainer/references/story-design.md +248 -248
  139. package/assets/.agent/skills/faceless-explainer/references/visual-design.md +146 -146
  140. package/assets/.agent/skills/faceless-explainer/scripts/assemble-index.mjs +570 -570
  141. package/assets/.agent/skills/faceless-explainer/scripts/audio.mjs +253 -253
  142. package/assets/.agent/skills/faceless-explainer/scripts/build-frame.mjs +536 -536
  143. package/assets/.agent/skills/faceless-explainer/scripts/captions.mjs +508 -508
  144. package/assets/.agent/skills/faceless-explainer/scripts/lib/assets.mjs +55 -55
  145. package/assets/.agent/skills/faceless-explainer/scripts/lib/dimensions.mjs +45 -45
  146. package/assets/.agent/skills/faceless-explainer/scripts/lib/storyboard.mjs +249 -249
  147. package/assets/.agent/skills/faceless-explainer/scripts/lib/tokens.mjs +204 -204
  148. package/assets/.agent/skills/faceless-explainer/scripts/lib/transition-registry.mjs +38 -38
  149. package/assets/.agent/skills/faceless-explainer/scripts/lib/transitions.json +71 -71
  150. package/assets/.agent/skills/faceless-explainer/scripts/transitions.mjs +320 -320
  151. package/assets/.agent/skills/faceless-explainer/sub-agents/frame-worker.md +75 -75
  152. package/assets/.agent/skills/figma/SKILL.md +121 -121
  153. package/assets/.agent/skills/general-video/SKILL.md +143 -143
  154. package/assets/.agent/skills/hyperframes/SKILL.md +164 -164
  155. package/assets/.agent/skills/hyperframes-animation/SKILL.md +84 -84
  156. package/assets/.agent/skills/hyperframes-animation/adapters/animate-text.md +64 -64
  157. package/assets/.agent/skills/hyperframes-animation/adapters/animejs.md +114 -114
  158. package/assets/.agent/skills/hyperframes-animation/adapters/css-animations.md +143 -143
  159. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-easing-and-stagger.md +118 -118
  160. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-timeline-and-labels.md +96 -96
  161. package/assets/.agent/skills/hyperframes-animation/adapters/gsap-transforms-and-perf.md +96 -96
  162. package/assets/.agent/skills/hyperframes-animation/adapters/gsap.md +105 -105
  163. package/assets/.agent/skills/hyperframes-animation/adapters/html-in-canvas-patterns.md +507 -507
  164. package/assets/.agent/skills/hyperframes-animation/adapters/lottie.md +117 -117
  165. package/assets/.agent/skills/hyperframes-animation/adapters/three.md +131 -131
  166. package/assets/.agent/skills/hyperframes-animation/adapters/typegpu.md +178 -178
  167. package/assets/.agent/skills/hyperframes-animation/adapters/waapi.md +101 -101
  168. package/assets/.agent/skills/hyperframes-animation/blueprints/comparison-split.md +27 -27
  169. package/assets/.agent/skills/hyperframes-animation/blueprints/constellation-hub.md +44 -44
  170. package/assets/.agent/skills/hyperframes-animation/blueprints/cta-morph-press.md +28 -28
  171. package/assets/.agent/skills/hyperframes-animation/blueprints/cursor-ui-demo.md +57 -57
  172. package/assets/.agent/skills/hyperframes-animation/blueprints/dataviz-countup.md +46 -46
  173. package/assets/.agent/skills/hyperframes-animation/blueprints/device-surface-showcase.md +53 -53
  174. package/assets/.agent/skills/hyperframes-animation/blueprints/grid-card-assemble.md +66 -66
  175. package/assets/.agent/skills/hyperframes-animation/blueprints/kinetic-type-beats.md +78 -78
  176. package/assets/.agent/skills/hyperframes-animation/blueprints/logo-assemble-lockup.md +69 -69
  177. package/assets/.agent/skills/hyperframes-animation/blueprints/overwhelm-surround.md +28 -28
  178. package/assets/.agent/skills/hyperframes-animation/blueprints/spatial-pan-stations.md +37 -37
  179. package/assets/.agent/skills/hyperframes-animation/blueprints/ticker-takeover.md +29 -29
  180. package/assets/.agent/skills/hyperframes-animation/blueprints/titlecard-reveal.md +42 -42
  181. package/assets/.agent/skills/hyperframes-animation/blueprints/typewriter-reveal.md +51 -51
  182. package/assets/.agent/skills/hyperframes-animation/blueprints/video-text-pivot.md +30 -30
  183. package/assets/.agent/skills/hyperframes-animation/blueprints-index.md +146 -146
  184. package/assets/.agent/skills/hyperframes-animation/examples/brand-reveal-assemble-zoom.html +382 -382
  185. package/assets/.agent/skills/hyperframes-animation/examples/comparison-split-cards.html +649 -649
  186. package/assets/.agent/skills/hyperframes-animation/examples/concept-demo-decode-pan.html +520 -520
  187. package/assets/.agent/skills/hyperframes-animation/examples/cta-morph-press.html +468 -468
  188. package/assets/.agent/skills/hyperframes-animation/examples/cta-orbit-collapse.html +1298 -1298
  189. package/assets/.agent/skills/hyperframes-animation/examples/demo-page-scroll-spotlight.html +759 -759
  190. package/assets/.agent/skills/hyperframes-animation/examples/hook-counter-burst.html +729 -729
  191. package/assets/.agent/skills/hyperframes-animation/examples/messaging-multi-phrase.html +352 -352
  192. package/assets/.agent/skills/hyperframes-animation/examples/metric-video-text-pivot.html +779 -779
  193. package/assets/.agent/skills/hyperframes-animation/examples/problem-mockup-overwhelm.html +1374 -1374
  194. package/assets/.agent/skills/hyperframes-animation/examples/proof-logo-chain.html +861 -861
  195. package/assets/.agent/skills/hyperframes-animation/examples/takeover-ticker-displace.html +347 -347
  196. package/assets/.agent/skills/hyperframes-animation/examples/workflow-approve-press.html +606 -606
  197. package/assets/.agent/skills/hyperframes-animation/rules/3d-page-scroll.md +227 -227
  198. package/assets/.agent/skills/hyperframes-animation/rules/3d-text-depth-layers.md +297 -297
  199. package/assets/.agent/skills/hyperframes-animation/rules/ai-tracking-box.md +382 -382
  200. package/assets/.agent/skills/hyperframes-animation/rules/ambient-glow-bloom.md +305 -305
  201. package/assets/.agent/skills/hyperframes-animation/rules/asr-keyword-glow.md +286 -286
  202. package/assets/.agent/skills/hyperframes-animation/rules/avatar-cloud-network.md +371 -371
  203. package/assets/.agent/skills/hyperframes-animation/rules/camera-cursor-tracking.md +246 -246
  204. package/assets/.agent/skills/hyperframes-animation/rules/card-morph-anchor.md +267 -267
  205. package/assets/.agent/skills/hyperframes-animation/rules/center-outward-expansion.md +227 -227
  206. package/assets/.agent/skills/hyperframes-animation/rules/context-sensitive-cursor.md +257 -257
  207. package/assets/.agent/skills/hyperframes-animation/rules/coordinate-target-zoom.md +332 -332
  208. package/assets/.agent/skills/hyperframes-animation/rules/counting-dynamic-scale.md +283 -283
  209. package/assets/.agent/skills/hyperframes-animation/rules/css-marker-patterns.md +373 -373
  210. package/assets/.agent/skills/hyperframes-animation/rules/cursor-click-ripple.md +262 -262
  211. package/assets/.agent/skills/hyperframes-animation/rules/depth-of-field-blur.md +313 -313
  212. package/assets/.agent/skills/hyperframes-animation/rules/depth-scatter-assemble.md +303 -303
  213. package/assets/.agent/skills/hyperframes-animation/rules/discrete-text-sequence.md +273 -273
  214. package/assets/.agent/skills/hyperframes-animation/rules/dynamic-content-sequencing.md +307 -307
  215. package/assets/.agent/skills/hyperframes-animation/rules/gsap-effects.md +299 -299
  216. package/assets/.agent/skills/hyperframes-animation/rules/hacker-flip-3d.md +223 -223
  217. package/assets/.agent/skills/hyperframes-animation/rules/kinetic-beat-slam.md +183 -183
  218. package/assets/.agent/skills/hyperframes-animation/rules/motion-blur-streak.md +328 -328
  219. package/assets/.agent/skills/hyperframes-animation/rules/multi-phase-camera.md +273 -273
  220. package/assets/.agent/skills/hyperframes-animation/rules/orbit-3d-entry.md +301 -301
  221. package/assets/.agent/skills/hyperframes-animation/rules/physics-press-reaction.md +350 -350
  222. package/assets/.agent/skills/hyperframes-animation/rules/press-release-spring.md +296 -296
  223. package/assets/.agent/skills/hyperframes-animation/rules/reactive-displacement.md +277 -277
  224. package/assets/.agent/skills/hyperframes-animation/rules/scale-swap-transition.md +298 -298
  225. package/assets/.agent/skills/hyperframes-animation/rules/sine-wave-loop.md +278 -278
  226. package/assets/.agent/skills/hyperframes-animation/rules/split-tilt-cards.md +277 -277
  227. package/assets/.agent/skills/hyperframes-animation/rules/spring-pop-entrance.md +273 -273
  228. package/assets/.agent/skills/hyperframes-animation/rules/stat-bars-and-fills.md +156 -156
  229. package/assets/.agent/skills/hyperframes-animation/rules/svg-icon-enrichment.md +329 -329
  230. package/assets/.agent/skills/hyperframes-animation/rules/svg-path-draw.md +274 -274
  231. package/assets/.agent/skills/hyperframes-animation/rules/vertical-spring-ticker.md +239 -239
  232. package/assets/.agent/skills/hyperframes-animation/rules/viewport-change.md +349 -349
  233. package/assets/.agent/skills/hyperframes-animation/rules-index.md +86 -86
  234. package/assets/.agent/skills/hyperframes-animation/scripts/animation-map.mjs +606 -606
  235. package/assets/.agent/skills/hyperframes-animation/scripts/package-loader.mjs +288 -288
  236. package/assets/.agent/skills/hyperframes-animation/scripts/package-loader.test.mjs +62 -62
  237. package/assets/.agent/skills/hyperframes-animation/techniques.md +507 -507
  238. package/assets/.agent/skills/hyperframes-animation/transitions/TRANSITION-REGISTRY.md +167 -167
  239. package/assets/.agent/skills/hyperframes-animation/transitions/catalog.md +127 -127
  240. package/assets/.agent/skills/hyperframes-animation/transitions/css-3d.md +12 -12
  241. package/assets/.agent/skills/hyperframes-animation/transitions/css-blur.md +51 -51
  242. package/assets/.agent/skills/hyperframes-animation/transitions/css-cover.md +43 -43
  243. package/assets/.agent/skills/hyperframes-animation/transitions/css-destruction.md +95 -95
  244. package/assets/.agent/skills/hyperframes-animation/transitions/css-dissolve.md +66 -66
  245. package/assets/.agent/skills/hyperframes-animation/transitions/css-distortion.md +45 -45
  246. package/assets/.agent/skills/hyperframes-animation/transitions/css-grid.md +10 -10
  247. package/assets/.agent/skills/hyperframes-animation/transitions/css-light.md +49 -49
  248. package/assets/.agent/skills/hyperframes-animation/transitions/css-mechanical.md +30 -30
  249. package/assets/.agent/skills/hyperframes-animation/transitions/css-other.md +25 -25
  250. package/assets/.agent/skills/hyperframes-animation/transitions/css-push.md +41 -41
  251. package/assets/.agent/skills/hyperframes-animation/transitions/css-radial.md +37 -37
  252. package/assets/.agent/skills/hyperframes-animation/transitions/css-scale.md +24 -24
  253. package/assets/.agent/skills/hyperframes-animation/transitions/overview.md +153 -153
  254. package/assets/.agent/skills/hyperframes-cli/SKILL.md +113 -113
  255. package/assets/.agent/skills/hyperframes-cli/references/doctor-browser.md +45 -45
  256. package/assets/.agent/skills/hyperframes-cli/references/init-and-scaffold.md +51 -51
  257. package/assets/.agent/skills/hyperframes-cli/references/lambda.md +132 -132
  258. package/assets/.agent/skills/hyperframes-cli/references/lint-validate-inspect.md +121 -121
  259. package/assets/.agent/skills/hyperframes-cli/references/preview-render.md +164 -164
  260. package/assets/.agent/skills/hyperframes-cli/references/upgrade-info-misc.md +75 -75
  261. package/assets/.agent/skills/hyperframes-core/SKILL.md +78 -78
  262. package/assets/.agent/skills/hyperframes-core/references/composition-patterns.md +263 -263
  263. package/assets/.agent/skills/hyperframes-core/references/data-attributes.md +70 -70
  264. package/assets/.agent/skills/hyperframes-core/references/determinism-rules.md +68 -68
  265. package/assets/.agent/skills/hyperframes-core/references/full-screen-motion.md +62 -62
  266. package/assets/.agent/skills/hyperframes-core/references/minimal-composition.md +66 -66
  267. package/assets/.agent/skills/hyperframes-core/references/script-format.md +49 -49
  268. package/assets/.agent/skills/hyperframes-core/references/storyboard-format.md +95 -95
  269. package/assets/.agent/skills/hyperframes-core/references/sub-compositions.md +237 -237
  270. package/assets/.agent/skills/hyperframes-core/references/subagent-dispatch.md +41 -41
  271. package/assets/.agent/skills/hyperframes-core/references/tailwind.md +125 -125
  272. package/assets/.agent/skills/hyperframes-core/references/tracks-and-clips.md +76 -76
  273. package/assets/.agent/skills/hyperframes-core/references/variables-and-media.md +90 -90
  274. package/assets/.agent/skills/hyperframes-creative/SKILL.md +70 -70
  275. package/assets/.agent/skills/hyperframes-creative/frame-presets/biennale-yellow/FRAME.md +289 -289
  276. package/assets/.agent/skills/hyperframes-creative/frame-presets/biennale-yellow/caption-skin.html +221 -221
  277. package/assets/.agent/skills/hyperframes-creative/frame-presets/biennale-yellow/frame-showcase.html +1214 -1214
  278. package/assets/.agent/skills/hyperframes-creative/frame-presets/blockframe/FRAME.md +275 -275
  279. package/assets/.agent/skills/hyperframes-creative/frame-presets/blockframe/caption-skin.html +224 -224
  280. package/assets/.agent/skills/hyperframes-creative/frame-presets/blockframe/frame-showcase.html +1347 -1347
  281. package/assets/.agent/skills/hyperframes-creative/frame-presets/blue-professional/FRAME.md +307 -307
  282. package/assets/.agent/skills/hyperframes-creative/frame-presets/blue-professional/caption-skin.html +223 -223
  283. package/assets/.agent/skills/hyperframes-creative/frame-presets/blue-professional/frame-showcase.html +1372 -1372
  284. package/assets/.agent/skills/hyperframes-creative/frame-presets/bold-poster/FRAME.md +275 -275
  285. package/assets/.agent/skills/hyperframes-creative/frame-presets/bold-poster/caption-skin.html +230 -230
  286. package/assets/.agent/skills/hyperframes-creative/frame-presets/bold-poster/frame-showcase.html +1140 -1140
  287. package/assets/.agent/skills/hyperframes-creative/frame-presets/broadside/FRAME.md +284 -284
  288. package/assets/.agent/skills/hyperframes-creative/frame-presets/broadside/caption-skin.html +225 -225
  289. package/assets/.agent/skills/hyperframes-creative/frame-presets/broadside/frame-showcase.html +1166 -1166
  290. package/assets/.agent/skills/hyperframes-creative/frame-presets/capsule/FRAME.md +284 -284
  291. package/assets/.agent/skills/hyperframes-creative/frame-presets/capsule/caption-skin.html +224 -224
  292. package/assets/.agent/skills/hyperframes-creative/frame-presets/capsule/frame-showcase.html +1465 -1465
  293. package/assets/.agent/skills/hyperframes-creative/frame-presets/cartesian/FRAME.md +278 -278
  294. package/assets/.agent/skills/hyperframes-creative/frame-presets/cartesian/caption-skin.html +222 -222
  295. package/assets/.agent/skills/hyperframes-creative/frame-presets/cartesian/frame-showcase.html +1263 -1263
  296. package/assets/.agent/skills/hyperframes-creative/frame-presets/claude/FRAME.md +277 -277
  297. package/assets/.agent/skills/hyperframes-creative/frame-presets/claude/caption-skin.html +224 -224
  298. package/assets/.agent/skills/hyperframes-creative/frame-presets/claude/frame-showcase.html +1439 -1439
  299. package/assets/.agent/skills/hyperframes-creative/frame-presets/cobalt-grid/FRAME.md +265 -265
  300. package/assets/.agent/skills/hyperframes-creative/frame-presets/cobalt-grid/caption-skin.html +238 -238
  301. package/assets/.agent/skills/hyperframes-creative/frame-presets/cobalt-grid/frame-showcase.html +1468 -1468
  302. package/assets/.agent/skills/hyperframes-creative/frame-presets/coral/FRAME.md +314 -314
  303. package/assets/.agent/skills/hyperframes-creative/frame-presets/coral/caption-skin.html +226 -226
  304. package/assets/.agent/skills/hyperframes-creative/frame-presets/coral/frame-showcase.html +1268 -1268
  305. package/assets/.agent/skills/hyperframes-creative/frame-presets/creative-mode/FRAME.md +333 -333
  306. package/assets/.agent/skills/hyperframes-creative/frame-presets/creative-mode/caption-skin.html +227 -227
  307. package/assets/.agent/skills/hyperframes-creative/frame-presets/creative-mode/frame-showcase.html +1330 -1330
  308. package/assets/.agent/skills/hyperframes-creative/frame-presets/daisy-days/FRAME.md +274 -274
  309. package/assets/.agent/skills/hyperframes-creative/frame-presets/daisy-days/caption-skin.html +230 -230
  310. package/assets/.agent/skills/hyperframes-creative/frame-presets/daisy-days/frame-showcase.html +1444 -1444
  311. package/assets/.agent/skills/hyperframes-creative/frame-presets/editorial-forest/FRAME.md +265 -265
  312. package/assets/.agent/skills/hyperframes-creative/frame-presets/editorial-forest/caption-skin.html +223 -223
  313. package/assets/.agent/skills/hyperframes-creative/frame-presets/editorial-forest/frame-showcase.html +1273 -1273
  314. package/assets/.agent/skills/hyperframes-creative/palettes/bold-energetic.md +14 -14
  315. package/assets/.agent/skills/hyperframes-creative/palettes/clean-corporate.md +14 -14
  316. package/assets/.agent/skills/hyperframes-creative/palettes/dark-premium.md +14 -14
  317. package/assets/.agent/skills/hyperframes-creative/palettes/jewel-rich.md +14 -14
  318. package/assets/.agent/skills/hyperframes-creative/palettes/monochrome.md +14 -14
  319. package/assets/.agent/skills/hyperframes-creative/palettes/nature-earth.md +14 -14
  320. package/assets/.agent/skills/hyperframes-creative/palettes/neon-electric.md +14 -14
  321. package/assets/.agent/skills/hyperframes-creative/palettes/pastel-soft.md +14 -14
  322. package/assets/.agent/skills/hyperframes-creative/palettes/warm-editorial.md +14 -14
  323. package/assets/.agent/skills/hyperframes-creative/references/audio-reactive.md +76 -76
  324. package/assets/.agent/skills/hyperframes-creative/references/beat-direction.md +164 -164
  325. package/assets/.agent/skills/hyperframes-creative/references/composition-patterns.md +199 -199
  326. package/assets/.agent/skills/hyperframes-creative/references/data-in-motion.md +19 -19
  327. package/assets/.agent/skills/hyperframes-creative/references/design-adherence.md +19 -19
  328. package/assets/.agent/skills/hyperframes-creative/references/design-picker.md +123 -123
  329. package/assets/.agent/skills/hyperframes-creative/references/design-spec.md +55 -55
  330. package/assets/.agent/skills/hyperframes-creative/references/house-style.md +73 -73
  331. package/assets/.agent/skills/hyperframes-creative/references/motion-principles.md +150 -150
  332. package/assets/.agent/skills/hyperframes-creative/references/narration.md +92 -92
  333. package/assets/.agent/skills/hyperframes-creative/references/prompt-expansion.md +68 -68
  334. package/assets/.agent/skills/hyperframes-creative/references/typography.md +218 -218
  335. package/assets/.agent/skills/hyperframes-creative/references/video-composition.md +63 -63
  336. package/assets/.agent/skills/hyperframes-creative/references/visual-styles.md +457 -457
  337. package/assets/.agent/skills/hyperframes-creative/scripts/contrast-report.mjs +353 -353
  338. package/assets/.agent/skills/hyperframes-creative/scripts/extract-audio-data.py +188 -188
  339. package/assets/.agent/skills/hyperframes-creative/scripts/package-loader.mjs +288 -288
  340. package/assets/.agent/skills/hyperframes-creative/scripts/package-loader.test.mjs +62 -62
  341. package/assets/.agent/skills/hyperframes-creative/templates/design-picker.html +1432 -1432
  342. package/assets/.agent/skills/hyperframes-keyframes/SKILL.md +237 -237
  343. package/assets/.agent/skills/hyperframes-keyframes/agents/openai.yaml +4 -4
  344. package/assets/.agent/skills/hyperframes-keyframes/references/keyframe-patterns.md +106 -106
  345. package/assets/.agent/skills/hyperframes-media/SKILL.md +97 -97
  346. package/assets/.agent/skills/hyperframes-media/assets/sfx/CREDITS.md +35 -35
  347. package/assets/.agent/skills/hyperframes-media/assets/sfx/manifest.json +97 -97
  348. package/assets/.agent/skills/hyperframes-media/references/bgm.md +72 -72
  349. package/assets/.agent/skills/hyperframes-media/references/captions/authoring.md +159 -159
  350. package/assets/.agent/skills/hyperframes-media/references/captions/motion.md +87 -87
  351. package/assets/.agent/skills/hyperframes-media/references/captions/transcript-handling.md +97 -97
  352. package/assets/.agent/skills/hyperframes-media/references/remove-background.md +143 -143
  353. package/assets/.agent/skills/hyperframes-media/references/requirements.md +29 -29
  354. package/assets/.agent/skills/hyperframes-media/references/sfx.md +42 -42
  355. package/assets/.agent/skills/hyperframes-media/references/transcribe.md +52 -52
  356. package/assets/.agent/skills/hyperframes-media/references/tts-to-captions.md +24 -24
  357. package/assets/.agent/skills/hyperframes-media/references/tts.md +135 -135
  358. package/assets/.agent/skills/hyperframes-media/scripts/audio.mjs +293 -293
  359. package/assets/.agent/skills/hyperframes-media/scripts/heygen-tts.mjs +121 -121
  360. package/assets/.agent/skills/hyperframes-media/scripts/lib/bgm.mjs +235 -235
  361. package/assets/.agent/skills/hyperframes-media/scripts/lib/concurrency.mjs +14 -14
  362. package/assets/.agent/skills/hyperframes-media/scripts/lib/concurrency.test.mjs +41 -41
  363. package/assets/.agent/skills/hyperframes-media/scripts/lib/heygen.mjs +131 -131
  364. package/assets/.agent/skills/hyperframes-media/scripts/lib/sfx.mjs +128 -128
  365. package/assets/.agent/skills/hyperframes-media/scripts/lib/tts.mjs +298 -298
  366. package/assets/.agent/skills/hyperframes-media/scripts/lib/tts.spawn.test.mjs +97 -97
  367. package/assets/.agent/skills/hyperframes-media/scripts/lib/tts.test.mjs +66 -66
  368. package/assets/.agent/skills/hyperframes-media/scripts/lyria-recipe.py +128 -128
  369. package/assets/.agent/skills/hyperframes-media/scripts/wait-bgm.mjs +167 -167
  370. package/assets/.agent/skills/hyperframes-registry/SKILL.md +101 -101
  371. package/assets/.agent/skills/hyperframes-registry/examples/add-block.md +51 -51
  372. package/assets/.agent/skills/hyperframes-registry/examples/add-component.md +73 -73
  373. package/assets/.agent/skills/hyperframes-registry/references/contributing.md +166 -166
  374. package/assets/.agent/skills/hyperframes-registry/references/demo-html-pattern.md +54 -54
  375. package/assets/.agent/skills/hyperframes-registry/references/discovery.md +215 -215
  376. package/assets/.agent/skills/hyperframes-registry/references/install-locations.md +45 -45
  377. package/assets/.agent/skills/hyperframes-registry/references/templates.md +417 -417
  378. package/assets/.agent/skills/hyperframes-registry/references/wiring-blocks.md +61 -61
  379. package/assets/.agent/skills/hyperframes-registry/references/wiring-components.md +39 -39
  380. package/assets/.agent/skills/media-use/SKILL.md +124 -124
  381. package/assets/.agent/skills/media-use/scripts/eval.mjs +369 -369
  382. package/assets/.agent/skills/media-use/scripts/lib/adopt.mjs +112 -112
  383. package/assets/.agent/skills/media-use/scripts/lib/bgm-provider.mjs +20 -20
  384. package/assets/.agent/skills/media-use/scripts/lib/brand-provider.mjs +59 -59
  385. package/assets/.agent/skills/media-use/scripts/lib/cache.mjs +114 -114
  386. package/assets/.agent/skills/media-use/scripts/lib/freeze.mjs +26 -26
  387. package/assets/.agent/skills/media-use/scripts/lib/heygen-search.mjs +51 -51
  388. package/assets/.agent/skills/media-use/scripts/lib/image-provider.mjs +44 -44
  389. package/assets/.agent/skills/media-use/scripts/lib/index-gen.mjs +63 -63
  390. package/assets/.agent/skills/media-use/scripts/lib/manifest.mjs +91 -91
  391. package/assets/.agent/skills/media-use/scripts/lib/manifest.test.mjs +293 -293
  392. package/assets/.agent/skills/media-use/scripts/lib/probe.mjs +39 -39
  393. package/assets/.agent/skills/media-use/scripts/lib/probe.test.mjs +31 -31
  394. package/assets/.agent/skills/media-use/scripts/lib/providers.mjs +29 -29
  395. package/assets/.agent/skills/media-use/scripts/lib/sfx-provider.mjs +23 -23
  396. package/assets/.agent/skills/media-use/scripts/resolve.mjs +247 -247
  397. package/assets/.agent/skills/media-use/scripts/resolve.test.mjs +247 -247
  398. package/assets/.agent/skills/motion-graphics/SKILL.md +172 -172
  399. package/assets/.agent/skills/motion-graphics/agents/builder.md +40 -40
  400. package/assets/.agent/skills/motion-graphics/agents/director.md +53 -53
  401. package/assets/.agent/skills/motion-graphics/agents/finalize.md +17 -17
  402. package/assets/.agent/skills/motion-graphics/catalog-map.md +40 -40
  403. package/assets/.agent/skills/motion-graphics/categories/asset-fusion/module.md +37 -37
  404. package/assets/.agent/skills/motion-graphics/categories/charts/module.md +21 -21
  405. package/assets/.agent/skills/motion-graphics/categories/kinetic-type/module.md +19 -19
  406. package/assets/.agent/skills/motion-graphics/categories/logo-reveal/module.md +17 -17
  407. package/assets/.agent/skills/motion-graphics/categories/lower-thirds/module.md +16 -16
  408. package/assets/.agent/skills/motion-graphics/categories/maps/bake-basemap.mjs +273 -273
  409. package/assets/.agent/skills/motion-graphics/categories/maps/module.md +61 -61
  410. package/assets/.agent/skills/motion-graphics/categories/news/module.md +56 -56
  411. package/assets/.agent/skills/motion-graphics/categories/stat/module.md +21 -21
  412. package/assets/.agent/skills/motion-graphics/categories/tweet/module.md +16 -16
  413. package/assets/.agent/skills/motion-graphics/categories/webpage/module.md +21 -21
  414. package/assets/.agent/skills/motion-graphics/grounding/PROTOCOL.md +64 -64
  415. package/assets/.agent/skills/motion-graphics/grounding/locate.mjs +227 -227
  416. package/assets/.agent/skills/motion-graphics/phases/source/guide.md +21 -21
  417. package/assets/.agent/skills/motion-graphics/references/builder-contract.md +38 -38
  418. package/assets/.agent/skills/motion-graphics/references/motion-vocabulary.md +43 -43
  419. package/assets/.agent/skills/motion-graphics/references/shot-plan-ir.md +54 -54
  420. package/assets/.agent/skills/motion-graphics/samples/asset-fusion/_ref-circle-highlight.html +306 -306
  421. package/assets/.agent/skills/music-to-video/SKILL.md +197 -197
  422. package/assets/.agent/skills/music-to-video/references/frame-skeleton.md +100 -100
  423. package/assets/.agent/skills/music-to-video/references/montage.md +58 -58
  424. package/assets/.agent/skills/music-to-video/references/motion-primitive-catalog.md +75 -75
  425. package/assets/.agent/skills/music-to-video/references/motion-primitives/3d-card-flip/index.html +154 -154
  426. package/assets/.agent/skills/music-to-video/references/motion-primitives/assets/gsap.min.js +11 -11
  427. package/assets/.agent/skills/music-to-video/references/motion-primitives/bg-flow-field/index.html +326 -326
  428. package/assets/.agent/skills/music-to-video/references/motion-primitives/binary-decrypt/index.html +120 -120
  429. package/assets/.agent/skills/music-to-video/references/motion-primitives/blur-resolve/index.html +95 -95
  430. package/assets/.agent/skills/music-to-video/references/motion-primitives/braam-punch/index.html +135 -135
  431. package/assets/.agent/skills/music-to-video/references/motion-primitives/chromatic-split/index.html +146 -146
  432. package/assets/.agent/skills/music-to-video/references/motion-primitives/chrome-sweep/index.html +103 -103
  433. package/assets/.agent/skills/music-to-video/references/motion-primitives/counting-punch/index.html +154 -154
  434. package/assets/.agent/skills/music-to-video/references/motion-primitives/crash-zoom-in/index.html +155 -155
  435. package/assets/.agent/skills/music-to-video/references/motion-primitives/datamosh-smear/index.html +166 -166
  436. package/assets/.agent/skills/music-to-video/references/motion-primitives/directional-fill/index.html +133 -133
  437. package/assets/.agent/skills/music-to-video/references/motion-primitives/dolly-zoom/index.html +137 -137
  438. package/assets/.agent/skills/music-to-video/references/motion-primitives/electric-arc/index.html +144 -144
  439. package/assets/.agent/skills/music-to-video/references/motion-primitives/flash-cut/index.html +132 -132
  440. package/assets/.agent/skills/music-to-video/references/motion-primitives/gooey-metaball/index.html +241 -241
  441. package/assets/.agent/skills/music-to-video/references/motion-primitives/hard-cut/index.html +117 -117
  442. package/assets/.agent/skills/music-to-video/references/motion-primitives/hypercut-whip/index.html +79 -79
  443. package/assets/.agent/skills/music-to-video/references/motion-primitives/iris-open/index.html +104 -104
  444. package/assets/.agent/skills/music-to-video/references/motion-primitives/kinetic-letter-in/index.html +92 -92
  445. package/assets/.agent/skills/music-to-video/references/motion-primitives/liquid-morph/index.html +131 -131
  446. package/assets/.agent/skills/music-to-video/references/motion-primitives/mask-reveal/index.html +109 -109
  447. package/assets/.agent/skills/music-to-video/references/motion-primitives/mosaic-pack/index.html +124 -124
  448. package/assets/.agent/skills/music-to-video/references/motion-primitives/neon-flicker/index.html +108 -108
  449. package/assets/.agent/skills/music-to-video/references/motion-primitives/outline-to-fill/index.html +117 -117
  450. package/assets/.agent/skills/music-to-video/references/motion-primitives/palette-flip/index.html +132 -132
  451. package/assets/.agent/skills/music-to-video/references/motion-primitives/particle-burst/index.html +141 -141
  452. package/assets/.agent/skills/music-to-video/references/motion-primitives/pixel-dissolve/index.html +121 -121
  453. package/assets/.agent/skills/music-to-video/references/motion-primitives/radial-burst-lines/index.html +160 -160
  454. package/assets/.agent/skills/music-to-video/references/motion-primitives/screen-shake/index.html +113 -113
  455. package/assets/.agent/skills/music-to-video/references/motion-primitives/slot-machine-reveal/index.html +130 -130
  456. package/assets/.agent/skills/music-to-video/references/motion-primitives/spotlight-sweep/index.html +137 -137
  457. package/assets/.agent/skills/music-to-video/references/motion-primitives/staggered-exit/index.html +117 -117
  458. package/assets/.agent/skills/music-to-video/references/motion-primitives/text-spectral-rays/USAGE.md +42 -42
  459. package/assets/.agent/skills/music-to-video/references/motion-primitives/text-spectral-rays/index.html +313 -313
  460. package/assets/.agent/skills/music-to-video/references/motion-primitives/text-wave-distort/index.html +136 -136
  461. package/assets/.agent/skills/music-to-video/references/motion-primitives/tile-mosaic/index.html +144 -144
  462. package/assets/.agent/skills/music-to-video/references/motion-primitives/typewriter-reveal/index.html +122 -122
  463. package/assets/.agent/skills/music-to-video/references/motion-primitives/word-grid-burst/index.html +126 -126
  464. package/assets/.agent/skills/music-to-video/references/planning.md +104 -104
  465. package/assets/.agent/skills/music-to-video/references/storyboard-format.md +94 -94
  466. package/assets/.agent/skills/music-to-video/references/template-catalog.md +106 -106
  467. package/assets/.agent/skills/music-to-video/references/templates/card-flyby/index.html +527 -527
  468. package/assets/.agent/skills/music-to-video/references/templates/card-flyby/program.json +13 -13
  469. package/assets/.agent/skills/music-to-video/references/templates/held-message-living-field/index.html +485 -485
  470. package/assets/.agent/skills/music-to-video/references/templates/held-text-strobe-burst/index.html +302 -302
  471. package/assets/.agent/skills/music-to-video/references/templates/intro-kinetic-cascade/index.html +610 -610
  472. package/assets/.agent/skills/music-to-video/references/templates/intro-kinetic-cascade/program.json +41 -41
  473. package/assets/.agent/skills/music-to-video/references/templates/logo-split-lockup-pulse/index.html +596 -596
  474. package/assets/.agent/skills/music-to-video/references/templates/poster-tile-mosaic/index.html +589 -589
  475. package/assets/.agent/skills/music-to-video/references/templates/poster-tile-mosaic/program.json +25 -25
  476. package/assets/.agent/skills/music-to-video/references/templates/roll-flipbook-word-cycle/index.html +267 -267
  477. package/assets/.agent/skills/music-to-video/references/templates/split-anchor-word-slot/index.html +594 -594
  478. package/assets/.agent/skills/music-to-video/references/templates/split-anchor-word-slot/program.json +39 -39
  479. package/assets/.agent/skills/music-to-video/references/templates/typewriter-phrase-keyword-shuffle/index.html +238 -238
  480. package/assets/.agent/skills/music-to-video/scripts/analyze-beatgrid.py +531 -531
  481. package/assets/.agent/skills/music-to-video/scripts/assemble-index.mjs +218 -218
  482. package/assets/.agent/skills/music-to-video/scripts/lib/storyboard.mjs +249 -249
  483. package/assets/.agent/skills/music-to-video/scripts/stage-assets.mjs +58 -58
  484. package/assets/.agent/skills/music-to-video/scripts/validate-plan.mjs +161 -161
  485. package/assets/.agent/skills/music-to-video/sub-agents/frame-worker.md +75 -75
  486. package/assets/.agent/skills/pr-to-video/SKILL.md +240 -240
  487. package/assets/.agent/skills/pr-to-video/references/code-vocabulary.md +111 -111
  488. package/assets/.agent/skills/pr-to-video/references/cut-catalog.md +215 -215
  489. package/assets/.agent/skills/pr-to-video/references/motion-language.md +156 -156
  490. package/assets/.agent/skills/pr-to-video/references/story-design.md +211 -211
  491. package/assets/.agent/skills/pr-to-video/references/visual-design.md +164 -164
  492. package/assets/.agent/skills/pr-to-video/scripts/assemble-index.mjs +570 -570
  493. package/assets/.agent/skills/pr-to-video/scripts/audio.mjs +253 -253
  494. package/assets/.agent/skills/pr-to-video/scripts/build-frame.mjs +536 -536
  495. package/assets/.agent/skills/pr-to-video/scripts/captions.mjs +508 -508
  496. package/assets/.agent/skills/pr-to-video/scripts/fetch-people-avatars.mjs +157 -157
  497. package/assets/.agent/skills/pr-to-video/scripts/fetch-pr.mjs +164 -164
  498. package/assets/.agent/skills/pr-to-video/scripts/ingest.mjs +539 -539
  499. package/assets/.agent/skills/pr-to-video/scripts/lib/assets.mjs +55 -55
  500. package/assets/.agent/skills/pr-to-video/scripts/lib/dimensions.mjs +45 -45
  501. package/assets/.agent/skills/pr-to-video/scripts/lib/storyboard.mjs +249 -249
  502. package/assets/.agent/skills/pr-to-video/scripts/lib/tokens.mjs +204 -204
  503. package/assets/.agent/skills/pr-to-video/scripts/lib/transition-registry.mjs +38 -38
  504. package/assets/.agent/skills/pr-to-video/scripts/lib/transitions.json +71 -71
  505. package/assets/.agent/skills/pr-to-video/scripts/transitions.mjs +320 -320
  506. package/assets/.agent/skills/pr-to-video/sub-agents/frame-worker.md +95 -95
  507. package/assets/.agent/skills/product-launch-video/SKILL.md +208 -208
  508. package/assets/.agent/skills/product-launch-video/references/cut-catalog.md +220 -220
  509. package/assets/.agent/skills/product-launch-video/references/motion-language.md +156 -156
  510. package/assets/.agent/skills/product-launch-video/references/story-design.md +373 -373
  511. package/assets/.agent/skills/product-launch-video/references/visual-design.md +126 -126
  512. package/assets/.agent/skills/product-launch-video/scripts/assemble-index.mjs +570 -570
  513. package/assets/.agent/skills/product-launch-video/scripts/audio.mjs +253 -253
  514. package/assets/.agent/skills/product-launch-video/scripts/build-frame.mjs +536 -536
  515. package/assets/.agent/skills/product-launch-video/scripts/captions.mjs +508 -508
  516. package/assets/.agent/skills/product-launch-video/scripts/lib/assets.mjs +55 -55
  517. package/assets/.agent/skills/product-launch-video/scripts/lib/dimensions.mjs +45 -45
  518. package/assets/.agent/skills/product-launch-video/scripts/lib/storyboard.mjs +249 -249
  519. package/assets/.agent/skills/product-launch-video/scripts/lib/tokens.mjs +204 -204
  520. package/assets/.agent/skills/product-launch-video/scripts/lib/transition-registry.mjs +38 -38
  521. package/assets/.agent/skills/product-launch-video/scripts/lib/transitions.json +71 -71
  522. package/assets/.agent/skills/product-launch-video/scripts/stage-assets.mjs +39 -39
  523. package/assets/.agent/skills/product-launch-video/scripts/transitions.mjs +320 -320
  524. package/assets/.agent/skills/product-launch-video/sub-agents/frame-worker.md +75 -75
  525. package/assets/.agent/skills/remotion/SKILL.md +357 -38
  526. package/assets/.agent/skills/remotion/rules/3d.md +5 -5
  527. package/assets/.agent/skills/remotion/rules/assets/text-animations-word-highlight.tsx +1 -6
  528. package/assets/.agent/skills/remotion/rules/audio-visualization.md +198 -0
  529. package/assets/.agent/skills/remotion/rules/audio.md +1 -4
  530. package/assets/.agent/skills/remotion/rules/calculate-metadata.md +48 -18
  531. package/assets/.agent/skills/remotion/rules/compositions.md +16 -24
  532. package/assets/.agent/skills/remotion/rules/display-captions.md +79 -21
  533. package/assets/.agent/skills/remotion/rules/effects.md +235 -0
  534. package/assets/.agent/skills/remotion/rules/ffmpeg.md +34 -0
  535. package/assets/.agent/skills/remotion/rules/get-audio-duration.md +13 -13
  536. package/assets/.agent/skills/remotion/rules/get-video-dimensions.md +1 -1
  537. package/assets/.agent/skills/remotion/rules/get-video-duration.md +12 -10
  538. package/assets/.agent/skills/remotion/rules/gifs.md +21 -18
  539. package/assets/.agent/skills/remotion/rules/google-fonts.md +72 -0
  540. package/assets/.agent/skills/remotion/rules/html-in-canvas.md +122 -0
  541. package/assets/.agent/skills/remotion/rules/images.md +5 -64
  542. package/assets/.agent/skills/remotion/rules/import-srt-captions.md +9 -7
  543. package/assets/.agent/skills/remotion/rules/light-leaks.md +73 -0
  544. package/assets/.agent/skills/remotion/rules/local-fonts.md +65 -0
  545. package/assets/.agent/skills/remotion/rules/lottie.md +10 -8
  546. package/assets/.agent/skills/remotion/rules/maplibre.md +458 -0
  547. package/assets/.agent/skills/remotion/rules/measuring-dom-nodes.md +0 -1
  548. package/assets/.agent/skills/remotion/rules/measuring-text.md +2 -5
  549. package/assets/.agent/skills/remotion/rules/parameters.md +21 -10
  550. package/assets/.agent/skills/remotion/rules/sequencing.md +35 -9
  551. package/assets/.agent/skills/remotion/rules/sfx.md +51 -0
  552. package/assets/.agent/skills/remotion/rules/silence-detection.md +71 -0
  553. package/assets/.agent/skills/remotion/rules/subtitles.md +36 -0
  554. package/assets/.agent/skills/remotion/rules/tailwind.md +2 -2
  555. package/assets/.agent/skills/remotion/rules/timing.md +89 -106
  556. package/assets/.agent/skills/remotion/rules/transcribe-captions.md +58 -7
  557. package/assets/.agent/skills/remotion/rules/transitions.md +117 -42
  558. package/assets/.agent/skills/remotion/rules/transparent-videos.md +106 -0
  559. package/assets/.agent/skills/remotion/rules/trimming.md +1 -3
  560. package/assets/.agent/skills/remotion/rules/video-layout.md +68 -0
  561. package/assets/.agent/skills/remotion/rules/voiceover.md +99 -0
  562. package/assets/.agent/skills/remotion-real-ui-video/SKILL.md +264 -264
  563. package/assets/.agent/skills/remotion-real-ui-video/references/anti-patterns.md +114 -114
  564. package/assets/.agent/skills/remotion-real-ui-video/references/completion-checklist.md +75 -75
  565. package/assets/.agent/skills/remotion-real-ui-video/references/real-ui-bridge-example.md +93 -93
  566. package/assets/.agent/skills/remotion-to-hyperframes/SKILL.md +127 -127
  567. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/run.sh +249 -249
  568. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/README.md +41 -41
  569. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/expected.json +26 -26
  570. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/hf-src/index.html +61 -61
  571. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/remotion-src/package.json +14 -14
  572. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/remotion-src/remotion.config.ts +13 -13
  573. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/remotion-src/src/Root.tsx +13 -13
  574. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/remotion-src/src/TitleCard.tsx +34 -34
  575. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/remotion-src/src/index.ts +4 -4
  576. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-1-title-card/remotion-src/tsconfig.json +15 -15
  577. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/README.md +54 -54
  578. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/expected.json +29 -29
  579. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/hf-src/index.html +118 -118
  580. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/remotion-src/package.json +14 -14
  581. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/remotion-src/remotion.config.ts +13 -13
  582. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/remotion-src/src/MultiScene.tsx +105 -105
  583. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/remotion-src/src/Root.tsx +13 -13
  584. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/remotion-src/src/index.ts +4 -4
  585. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/remotion-src/tsconfig.json +15 -15
  586. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-2-multi-scene/setup.sh +34 -34
  587. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/README.md +85 -85
  588. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/expected.json +41 -41
  589. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/hf-src/index.html +269 -269
  590. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/package.json +15 -15
  591. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/remotion.config.ts +13 -13
  592. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/src/Root.tsx +27 -27
  593. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/src/Stargazed.tsx +37 -37
  594. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/src/components/AnimatedNumber.tsx +23 -23
  595. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/src/components/StatCard.tsx +59 -59
  596. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/src/components/UnderlinedText.tsx +47 -47
  597. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/src/index.ts +4 -4
  598. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/src/scenes/OutroScene.tsx +18 -18
  599. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/src/scenes/StatsScene.tsx +34 -34
  600. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/src/scenes/TitleScene.tsx +55 -55
  601. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-3-data-driven/remotion-src/tsconfig.json +15 -15
  602. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/README.md +51 -51
  603. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/cases/01-use-state.tsx +29 -29
  604. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/cases/02-use-effect-deps.tsx +29 -29
  605. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/cases/03-async-metadata.tsx +39 -39
  606. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/cases/04-third-party-react.tsx +30 -30
  607. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/cases/05-lambda-config.tsx +38 -38
  608. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/cases/06-warnings-only.tsx +36 -36
  609. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/cases/07-custom-hook.tsx +28 -28
  610. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/cases/08-mixed.tsx +41 -41
  611. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/expected.json +85 -85
  612. package/assets/.agent/skills/remotion-to-hyperframes/assets/test-corpus/tier-4-escape-hatch/validate.sh +110 -110
  613. package/assets/.agent/skills/remotion-to-hyperframes/references/api-map.md +142 -142
  614. package/assets/.agent/skills/remotion-to-hyperframes/references/escape-hatch.md +115 -115
  615. package/assets/.agent/skills/remotion-to-hyperframes/references/eval.md +140 -140
  616. package/assets/.agent/skills/remotion-to-hyperframes/references/fonts.md +112 -112
  617. package/assets/.agent/skills/remotion-to-hyperframes/references/limitations.md +136 -136
  618. package/assets/.agent/skills/remotion-to-hyperframes/references/lottie.md +121 -121
  619. package/assets/.agent/skills/remotion-to-hyperframes/references/media.md +149 -149
  620. package/assets/.agent/skills/remotion-to-hyperframes/references/parameters.md +167 -167
  621. package/assets/.agent/skills/remotion-to-hyperframes/references/sequencing.md +195 -195
  622. package/assets/.agent/skills/remotion-to-hyperframes/references/timing.md +165 -165
  623. package/assets/.agent/skills/remotion-to-hyperframes/references/transitions.md +114 -114
  624. package/assets/.agent/skills/remotion-to-hyperframes/scripts/frame_strip.sh +107 -107
  625. package/assets/.agent/skills/remotion-to-hyperframes/scripts/lint_source.py +358 -358
  626. package/assets/.agent/skills/remotion-to-hyperframes/scripts/render_diff.sh +103 -103
  627. package/assets/.agent/skills/remotion-to-hyperframes/scripts/tests/fixtures/blocker.tsx +50 -50
  628. package/assets/.agent/skills/remotion-to-hyperframes/scripts/tests/fixtures/clean.tsx +46 -46
  629. package/assets/.agent/skills/remotion-to-hyperframes/scripts/tests/smoke.sh +90 -90
  630. package/assets/.agent/skills/shared-resend-portfolio/SKILL.md +124 -124
  631. package/assets/.agent/skills/slideshow/SKILL.md +550 -550
  632. package/assets/.agent/skills/slideshow/references/standalone-harness.md +1020 -1020
  633. package/assets/.agent/skills/talking-head-recut/NOTICE.md +39 -39
  634. package/assets/.agent/skills/talking-head-recut/SKILL.md +1191 -1191
  635. package/assets/.agent/skills/talking-head-recut/assets/vendor/gsap.min.js +10 -10
  636. package/assets/.agent/skills/talking-head-recut/references/DESIGN_INDEX.md +145 -145
  637. package/assets/.agent/skills/talking-head-recut/references/frames/clean.html +92 -92
  638. package/assets/.agent/skills/talking-head-recut/references/frames/hairline.html +171 -171
  639. package/assets/.agent/skills/talking-head-recut/references/frames/polaroid.html +131 -131
  640. package/assets/.agent/skills/talking-head-recut/references/layouts/overlay.html +164 -164
  641. package/assets/.agent/skills/talking-head-recut/references/layouts/pip.html +143 -143
  642. package/assets/.agent/skills/talking-head-recut/references/layouts/split.html +121 -121
  643. package/assets/.agent/skills/talking-head-recut/references/layouts/stack.html +109 -109
  644. package/assets/.agent/skills/talking-head-recut/references/styles/academic.html +172 -172
  645. package/assets/.agent/skills/talking-head-recut/references/styles/audit.html +170 -170
  646. package/assets/.agent/skills/talking-head-recut/references/styles/editorial.html +189 -189
  647. package/assets/.agent/skills/talking-head-recut/references/styles/geom.html +181 -181
  648. package/assets/.agent/skills/talking-head-recut/references/styles/minimal.html +130 -130
  649. package/assets/.agent/skills/talking-head-recut/references/styles/spotlight.html +142 -142
  650. package/assets/.agent/skills/talking-head-recut/references/styles/swiss.html +188 -188
  651. package/assets/.agent/skills/talking-head-recut/references/styles/terminal.html +196 -196
  652. package/assets/.agent/skills/talking-head-recut/references/styles/whiteboard.html +170 -170
  653. package/assets/.agent/skills/talking-head-recut/references/styles/xhs.html +206 -206
  654. package/assets/.agent/skills/website-to-video/SKILL.md +145 -145
  655. package/assets/.agent/skills/website-to-video/assets/sfx/CREDITS.md +35 -35
  656. package/assets/.agent/skills/website-to-video/assets/sfx/manifest.json +97 -97
  657. package/assets/.agent/skills/website-to-video/references/beat-builder-guide.md +263 -263
  658. package/assets/.agent/skills/website-to-video/references/capabilities.md +713 -713
  659. package/assets/.agent/skills/website-to-video/references/step-0-capture.md +55 -55
  660. package/assets/.agent/skills/website-to-video/references/step-1-design.md +333 -333
  661. package/assets/.agent/skills/website-to-video/references/step-2-brief.md +178 -178
  662. package/assets/.agent/skills/website-to-video/references/step-3-storyboard.md +572 -572
  663. package/assets/.agent/skills/website-to-video/references/step-4-vo.md +230 -230
  664. package/assets/.agent/skills/website-to-video/references/step-5-build.md +483 -483
  665. package/assets/.agent/skills/website-to-video/references/step-6-validate.md +341 -341
  666. package/assets/.agent/skills/website-to-video/scripts/w2h-verify.mjs +759 -759
  667. package/package.json +6 -5
  668. package/src/pi-takomi-core/orchestration.ts +39 -21
  669. package/src/pi-takomi-core/routing.ts +8 -8
  670. package/src/pi-takomi-core/types.ts +25 -5
  671. package/src/pi-takomi-core/workflows.ts +86 -86
  672. package/src/takomi-stats.js +5 -5
  673. package/assets/.agent/skills/remotion/rules/animations.md +0 -29
  674. package/assets/.agent/skills/remotion/rules/assets.md +0 -78
  675. package/assets/.agent/skills/remotion/rules/can-decode.md +0 -75
  676. package/assets/.agent/skills/remotion/rules/charts.md +0 -58
  677. package/assets/.agent/skills/remotion/rules/extract-frames.md +0 -229
  678. package/assets/.agent/skills/remotion/rules/fonts.md +0 -152
  679. package/assets/.agent/skills/remotion/rules/maps.md +0 -403
@@ -1,313 +1,313 @@
1
- ---
2
- name: depth-of-field-blur
3
- description: Selective-focus rack-focus — pull the eye to a focal element by GSAP-tweening filter blur (+ a small opacity dim) on the off-focus layers while the focal one stays sharp. Drive blur via a `--dof` CSS var; finite tweens, no CSS transition, deterministic. Covers single focal pull, rack-focus between two depth planes, and blur-the-cluster-while-pushing-in.
4
- metadata:
5
- tags: blur, focus, depth-of-field, dof, rack-focus, filter, dim, spotlight, cinematic, push-in
6
- ---
7
-
8
- # Depth-of-Field Blur (Selective Focus / Rack Focus)
9
-
10
- Pulls the eye to one focal element by **blurring** (and slightly **dimming**) everything around it while the focal layer stays sharp — the camera's depth-of-field falling off the background, or a rack-focus shifting which plane is in focus. The motion is `filter: blur(Npx)` plus a small `opacity` dim, tweened from sharp(0) to blurred over the focus-shift window — both seek-safe, since `filter` and `opacity` are paint-only properties HF interpolates correctly frame-by-frame.
11
-
12
- This is the backing rule for the focus-falloff beat the blueprints keep reaching for: the outer nodes blurring during the push-in (`constellation-hub`), the rack-focus across a parallax card stack (`cursor-ui-demo`), and the non-highlighted cards dimming + blurring to spotlight the hero metric (`dataviz-countup`). Each of those flags "no backing rule" for the DoF half of the move — this is it.
13
-
14
- ## How It Works
15
-
16
- Every layer carries a `--dof` custom property (px of blur), read by `filter: blur(var(--dof))`, plus its own `opacity`. A single GSAP tween advances each layer's `--dof` from `0` to its target blur and its opacity from `1` to a dim level, over the focus-shift window. The focal layer's tween targets `--dof: 0` (stays sharp); the off-focus layers target a positive blur.
17
-
18
- Three mechanics, same primitive:
19
-
20
- 1. **Focal pull** — one window: off-focus layers go sharp(0) → blurred while the focal layer holds at 0. The eye is pulled to the only thing still crisp.
21
- 2. **Rack focus** — two adjacent windows on the same property: focus releases plane A (its blur ramps 0 → max) at the same position plane B's blur ramps max → 0. State continuity matters exactly as in `press-release-spring`: A's resting blur after the rack must be the value B held before it, so authoring the two as adjacent tweens on the same `--dof` is what makes the hand-off seamless.
22
- 3. **Blur-the-cluster-while-pushing-in** — the DoF tween runs concurrently with a camera push-in (`multi-phase-camera` / `coordinate-target-zoom`): the surrounding cluster blurs + dims on the SAME timeline position as the camera scales toward the focal core, so "the world recedes" and "we push in" read as one move.
23
-
24
- Because the blur is a tween target (not a CSS `transition`), the renderer can land it at any frame — and because each layer's target is derived from its index / a data attribute (never `Math.random`), the falloff is identical on every seek.
25
-
26
- ## HTML
27
-
28
- ```html
29
- <div
30
- class="scene"
31
- id="dof-scene"
32
- data-composition-id="dof-scene"
33
- data-start="0"
34
- data-duration="DURATION"
35
- data-track-index="0"
36
- >
37
- <div class="world" id="world">
38
- <!-- Focal layer — stays sharp -->
39
- <div class="layer focal" id="focal" data-dof="0">{FocalLabel}</div>
40
-
41
- <!-- Off-focus layers — blur + dim. data-depth orders them near→far
42
- so the falloff can scale blur by depth (see Variations). -->
43
- <div class="layer ctx" data-depth="1">{Context A}</div>
44
- <div class="layer ctx" data-depth="2">{Context B}</div>
45
- <div class="layer ctx" data-depth="3">{Context C}</div>
46
- </div>
47
- </div>
48
- ```
49
-
50
- ## CSS
51
-
52
- ```css
53
- .scene {
54
- position: relative;
55
- width: 100%;
56
- height: 100%;
57
- display: grid;
58
- place-items: center;
59
- background: {bgGradient};
60
- }
61
- .world {
62
- /* Single wrapper so a concurrent camera push-in (multi-phase-camera)
63
- transforms everything together; DoF is independent of the camera. */
64
- position: relative;
65
- width: 100%;
66
- height: 100%;
67
- transform-origin: 50% 50%;
68
- }
69
- .layer {
70
- /* --dof is the px of blur; filter reads it. Starts sharp. */
71
- --dof: 0px;
72
- filter: blur(var(--dof));
73
- /* will-change: filter — promotes the layer so the blur is cheap to
74
- re-rasterize each frame. See the perf note in Key Principles. */
75
- will-change: filter;
76
- font-family: {font};
77
- font-weight: 900;
78
- color: {textColor};
79
- }
80
- .focal {
81
- /* Sits above the context layers and never blurs. */
82
- z-index: 2;
83
- font-size: FOCAL_FONT_SIZE;
84
- }
85
- .ctx {
86
- /* The off-focus plane(s). Smaller / grouped so the blur radius can
87
- stay modest yet still read — blurring a small layer is cheap. */
88
- z-index: 1;
89
- font-size: CTX_FONT_SIZE;
90
- opacity: 1;
91
- }
92
- ```
93
-
94
- ## GSAP Timeline
95
-
96
- ```html
97
- <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
98
- <script>
99
- window.__timelines = window.__timelines || {};
100
- const tl = gsap.timeline({ paused: true });
101
-
102
- const ctx = gsap.utils.toArray(".ctx");
103
-
104
- // ── Mechanic 1: FOCAL PULL ─────────────────────────────────────────
105
- // Off-focus layers blur + dim from sharp to defocused over the
106
- // focus-shift window. Blur scales with data-depth so far planes blur
107
- // more than near ones (deterministic — derived from the attribute,
108
- // never Math.random).
109
- ctx.forEach((el) => {
110
- const depth = Number(el.dataset.depth) || 1;
111
- const targetBlur = BLUR_PER_DEPTH * depth; // px
112
- tl.to(
113
- el,
114
- {
115
- "--dof": `${targetBlur}px`,
116
- opacity: DIM_LEVEL, // e.g. 0.55 — dim, not gone
117
- duration: FOCUS_DUR,
118
- ease: "power2.inOut",
119
- },
120
- FOCUS_START,
121
- );
122
- });
123
- // Focal layer is already sharp (--dof:0, opacity:1) and untouched.
124
-
125
- window.__timelines["dof-scene"] = tl;
126
- </script>
127
- ```
128
-
129
- ## Variations
130
-
131
- ### Rack focus between two depth planes (foreground ⇄ background)
132
-
133
- Two adjacent tweens on the same `--dof` per plane — focus leaves plane A as it lands on plane B. State continuity: B's _resting_ blur before the rack equals what A holds after, so the hand-off has no jump.
134
-
135
- ```js
136
- // Start: A sharp, B pre-blurred (set BEFORE the rack so there's no pop).
137
- gsap.set("#planeA", { "--dof": "0px", opacity: 1 });
138
- gsap.set("#planeB", { "--dof": `${MAX_BLUR}px`, opacity: DIM_LEVEL });
139
-
140
- // Rack: A defocuses while B comes into focus, same position + duration.
141
- tl.to(
142
- "#planeA",
143
- { "--dof": `${MAX_BLUR}px`, opacity: DIM_LEVEL, duration: RACK_DUR, ease: "power2.inOut" },
144
- RACK_START,
145
- );
146
- tl.to(
147
- "#planeB",
148
- { "--dof": "0px", opacity: 1, duration: RACK_DUR, ease: "power2.inOut" },
149
- RACK_START,
150
- );
151
- ```
152
-
153
- ### Blur the cluster while pushing in (DoF + camera, one beat)
154
-
155
- Run the focal-pull tween at the **same timeline position** as a camera push-in so the surrounding cluster recedes into blur exactly as the camera scales toward the core. The camera transforms `.world`; the DoF tweens the layers — independent properties, no conflict.
156
-
157
- ```js
158
- // Camera push-in toward the focal core (see multi-phase-camera / coordinate-target-zoom).
159
- tl.to(
160
- "#world",
161
- { scale: PUSH_SCALE, x: PUSH_X, y: PUSH_Y, duration: FOCUS_DUR, ease: "power2.inOut" },
162
- FOCUS_START,
163
- );
164
- // Cluster blurs + dims on the SAME position — "the world recedes as we push in."
165
- ctx.forEach((el) => {
166
- const depth = Number(el.dataset.depth) || 1;
167
- tl.to(
168
- el,
169
- {
170
- "--dof": `${BLUR_PER_DEPTH * depth}px`,
171
- opacity: DIM_LEVEL,
172
- duration: FOCUS_DUR,
173
- ease: "power2.inOut",
174
- },
175
- FOCUS_START,
176
- );
177
- });
178
- ```
179
-
180
- ### Spotlight a hero metric in a card grid (dim + blur the rest)
181
-
182
- The `dataviz-countup` beat: a subset of grid cards stays sharp (the hero metric) while the remainder dim + blur. Tag the hero(es) and skip them; everything else defocuses on one shared window.
183
-
184
- ```js
185
- gsap.utils.toArray(".card:not(.hero)").forEach((el) => {
186
- tl.to(
187
- el,
188
- { "--dof": `${GRID_BLUR}px`, opacity: DIM_LEVEL, duration: FOCUS_DUR, ease: "power2.out" },
189
- FOCUS_START,
190
- );
191
- });
192
- ```
193
-
194
- ### Refocus / settle (release the blur before the scene ends)
195
-
196
- If the beat resolves back to "everything visible" (or hands off to a crossfade that needs a clean outgoing frame), ramp the blur back to 0 over the tail so the scene settles sharp instead of mid-defocus.
197
-
198
- ```js
199
- ctx.forEach((el) =>
200
- tl.to(
201
- el,
202
- { "--dof": "0px", opacity: 1, duration: REFOCUS_DUR, ease: "power2.inOut" },
203
- REFOCUS_START,
204
- ),
205
- );
206
- ```
207
-
208
- ### Bounded focus-breathing on the focal layer (optional)
209
-
210
- For a subtle "rack settling" feel, let the focal layer's blur breathe a hair around 0 during its hold — a _finite_ `ease:"none"` driver writing `sin()` into `--dof` (never `repeat:-1`, never a CSS animation). Keep the amplitude well under 1px or it reads as "still focusing."
211
-
212
- ```js
213
- const drift = { p: 0 };
214
- tl.to(
215
- drift,
216
- {
217
- p: Math.PI * 2 * BREATH_CYCLES,
218
- duration: BREATH_DUR,
219
- ease: "none",
220
- onUpdate: () => {
221
- const b = Math.max(0, Math.sin(drift.p)) * FOCAL_BREATH_PX; // ≤ ~0.6px
222
- document.getElementById("focal").style.setProperty("--dof", `${b}px`);
223
- },
224
- },
225
- BREATH_START,
226
- );
227
- ```
228
-
229
- ## How to Choose Values
230
-
231
- ### Geometry / layout
232
-
233
- - **FOCAL_FONT_SIZE / CTX_FONT_SIZE** — focal vs context sizing.
234
- - Range: focal is the visual lead; context layers smaller so a modest blur radius still reads as "out of focus."
235
- - Effects: small context layers let you use a smaller `BLUR_PER_DEPTH` (cheaper) yet still look soft.
236
- - **z-index** — focal `z-index: 2`, context `z-index: 1`.
237
- - Constraints: the sharp focal layer must sit **above** the blurred ones, or its crisp edges read as bleeding into the haze.
238
-
239
- ### Blur amounts
240
-
241
- - **BLUR_PER_DEPTH** — px of blur added per depth step (`data-depth`).
242
- - Range: 3-6 px per step (a 3-plane stack tops out at ~9-18 px)
243
- - Effects: low → gentle DoF; high → strong miniature/tilt-shift falloff
244
- - Constraints: keep **per-layer blur ≤ ~24 px on large layers** — radius cost grows with both blur and area; large radius over a full-frame element is the expensive case (see Key Principles)
245
- - **MAX_BLUR** — terminal blur for a fully-defocused plane (rack / focal-pull peak).
246
- - Range: 8 (soft) → 16 (default) → 24 (heavy) px
247
- - Constraints: above ~24 px on a big surface, prefer scaling the layer down or grouping its contents so the blurred footprint shrinks
248
- - **GRID_BLUR** — blur on dimmed grid cards (spotlight variation).
249
- - Range: 6-12 px — enough to push them back without losing the grid's shape
250
-
251
- ### Dim amounts
252
-
253
- - **DIM_LEVEL** — opacity of off-focus layers at full defocus.
254
- - Range: 0.4 (strong push-back) → 0.55 (default) → 0.7 (subtle)
255
- - Effects: lower → context recedes hard / near-spotlight; higher → still legibly present, just secondary
256
- - Constraints: rarely below 0.35 — fully dark off-focus layers read as "removed," not "defocused"
257
-
258
- ### Timing
259
-
260
- - **FOCUS_START / FOCUS_DUR** — when the focal pull begins and how long the rack takes.
261
- - Range: `FOCUS_DUR` 0.5-1.2 s — a rack/pull is a deliberate move, not a snap
262
- - Effects: shorter → urgent "snap focus"; longer → languid cinematic rack
263
- - **RACK_START / RACK_DUR** — rack-focus window (foreground ⇄ background).
264
- - Constraints: both planes' tweens share `RACK_START` and `RACK_DUR` so they cross at the midpoint; `gsap.set` the pre-blurred plane BEFORE `RACK_START`
265
- - **REFOCUS_START / REFOCUS_DUR** — settle-back window.
266
- - Constraints: `REFOCUS_START + REFOCUS_DUR ≤ DURATION` so the scene actually reaches sharp before it ends / hands off
267
- - **PUSH_SCALE / PUSH_X / PUSH_Y** (cluster-while-pushing-in variation) — camera move on `.world`.
268
- - Constraints: shares `FOCUS_START` + `FOCUS_DUR` with the DoF tween so move and defocus read as one beat; counter-translate math lives in `coordinate-target-zoom` / `viewport-change`
269
- - **BREATH_CYCLES / BREATH_DUR / FOCAL_BREATH_PX** (focus-breathing variation).
270
- - Range: `FOCAL_BREATH_PX ≤ 0.6` px; period 2-3 s; this is a barely-there nicety, default to omitting it
271
-
272
- ### Tokens
273
-
274
- - **{bgGradient}** — typically dark so the sharp focal layer reads as lit and forward
275
- - **{textColor}** — high-contrast on `{bgGradient}`; the blur softens edges, so don't rely on hairline contrast
276
- - **{font}** — display weight; blurred copy needs heavy weight to stay shape-legible when defocused
277
-
278
- ## Key Principles
279
-
280
- - **`--dof` drives the blur; tween the variable, never a CSS `transition`.** Reading `filter: blur(var(--dof))` and animating `--dof` on the GSAP timeline keeps the blur on the HF seek clock. A CSS `transition` on `filter` interpolates on the browser's own clock and flickers/desyncs under frame-by-frame seek.
281
- - **Blur the SMALL / GROUPED layers, not the giant one.** Filter-blur cost scales with both radius and the blurred element's pixel area. A 20 px blur on a full-frame background is the worst case; the same blur on a smaller context card, or on a single grouped wrapper, is cheap. Prefer pushing the focal plane _forward and sharp_ over cranking the background blur radius.
282
- - **`will-change: filter`** on every layer that animates its blur — promotes it to its own layer so the re-rasterization each frame is cheap. Drop it once the blur settles if the layer also does heavy transform work.
283
- - **Keep the radius modest.** ≤ ~24 px on large surfaces; lean on the `opacity` **dim** to do the "push it back" work alongside a smaller blur, rather than blur alone. Dim + modest blur reads more like real DoF than blur cranked to the max.
284
- - **Focal layer stays genuinely sharp** — its `--dof` is `0` and untouched (or breathes ≤0.6 px). Any visible blur on the focal element kills the "this is the thing" read.
285
- - **State continuity on a rack** — the plane coming OUT of focus must start the rack at the blur the incoming plane _was_ holding, and vice-versa; author both as tweens on the same `--dof` at the same position so the cross is seamless (same rule as `press-release-spring`'s press↔release).
286
- - **DoF is independent of the camera** — blur the layers, transform `.world` for the push-in. They're different property channels, so they compose without fighting. Don't try to fake DoF with the camera transform or vice-versa.
287
- - **Settle sharp before a hand-off** — if the next beat is a crossfade/push, refocus to `--dof:0` in the tail so the outgoing frame is crisp; handing off mid-defocus reads as "the render glitched."
288
-
289
- ## Critical Constraints
290
-
291
- - **Timeline must be paused**: `gsap.timeline({ paused: true })`
292
- - **Registry key = `data-composition-id`**
293
- - **No CSS `transition`** on `filter` / `opacity` — animate `--dof` and `opacity` on the timeline instead
294
- - **No `repeat` / `yoyo` / infinite tweens** — the focus pull is a finite tween; any breathing is a bounded `onUpdate` reading the driver phase (or a finite tween), never `repeat:-1`
295
- - **No `Math.random` / `Date.now`** — per-layer blur is derived from `data-depth` / element index so every seek is identical
296
- - **Tween `filter` (blur) + `opacity` only here** — both paint-only and seek-safe. Use GSAP transform aliases (`x`, `y`, `scale`) for any concurrent camera move; never tween `width` / `height` / `left` / `top`
297
- - **`will-change: filter`** on layers whose blur animates; keep the blurred footprint small
298
- - **Per-layer blur radius ≤ ~24 px on large surfaces** — beyond that the cost (and visible banding) climbs; shrink/group the layer instead
299
-
300
- ## Combinations
301
-
302
- - [multi-phase-camera.md](multi-phase-camera.md) — the push-in / push-through whose focus-falloff this rule supplies; run the DoF tween at the same position as the PUSH phase
303
- - [coordinate-target-zoom.md](coordinate-target-zoom.md) — zoom onto the focal core while the off-center layers blur (the `constellation-hub` hook)
304
- - [viewport-change.md](viewport-change.md) — pan across a tilted card plane with a rack-focus between near and far cards (the `cursor-ui-demo` focus-pull)
305
- - [counting-dynamic-scale.md](counting-dynamic-scale.md) — the hero metric counts up sharp while the surrounding cards dim + blur (the `dataviz-countup` spotlight)
306
- - [3d-page-scroll.md](3d-page-scroll.md) — the parallax card stack whose planes you rack focus between
307
- - [sine-wave-loop.md](sine-wave-loop.md) — the focal layer idle-breathes after the rack settles (keep idle amplitude and focus-breath both tiny)
308
-
309
- ## Pairs with HF skills
310
-
311
- - `/hyperframes-animation` — tweening a CSS custom property + multi-tween coordination
312
- - `/hyperframes-core` — composition wiring
313
- - `/hyperframes-cli` — `hyperframes lint`
1
+ ---
2
+ name: depth-of-field-blur
3
+ description: Selective-focus rack-focus — pull the eye to a focal element by GSAP-tweening filter blur (+ a small opacity dim) on the off-focus layers while the focal one stays sharp. Drive blur via a `--dof` CSS var; finite tweens, no CSS transition, deterministic. Covers single focal pull, rack-focus between two depth planes, and blur-the-cluster-while-pushing-in.
4
+ metadata:
5
+ tags: blur, focus, depth-of-field, dof, rack-focus, filter, dim, spotlight, cinematic, push-in
6
+ ---
7
+
8
+ # Depth-of-Field Blur (Selective Focus / Rack Focus)
9
+
10
+ Pulls the eye to one focal element by **blurring** (and slightly **dimming**) everything around it while the focal layer stays sharp — the camera's depth-of-field falling off the background, or a rack-focus shifting which plane is in focus. The motion is `filter: blur(Npx)` plus a small `opacity` dim, tweened from sharp(0) to blurred over the focus-shift window — both seek-safe, since `filter` and `opacity` are paint-only properties HF interpolates correctly frame-by-frame.
11
+
12
+ This is the backing rule for the focus-falloff beat the blueprints keep reaching for: the outer nodes blurring during the push-in (`constellation-hub`), the rack-focus across a parallax card stack (`cursor-ui-demo`), and the non-highlighted cards dimming + blurring to spotlight the hero metric (`dataviz-countup`). Each of those flags "no backing rule" for the DoF half of the move — this is it.
13
+
14
+ ## How It Works
15
+
16
+ Every layer carries a `--dof` custom property (px of blur), read by `filter: blur(var(--dof))`, plus its own `opacity`. A single GSAP tween advances each layer's `--dof` from `0` to its target blur and its opacity from `1` to a dim level, over the focus-shift window. The focal layer's tween targets `--dof: 0` (stays sharp); the off-focus layers target a positive blur.
17
+
18
+ Three mechanics, same primitive:
19
+
20
+ 1. **Focal pull** — one window: off-focus layers go sharp(0) → blurred while the focal layer holds at 0. The eye is pulled to the only thing still crisp.
21
+ 2. **Rack focus** — two adjacent windows on the same property: focus releases plane A (its blur ramps 0 → max) at the same position plane B's blur ramps max → 0. State continuity matters exactly as in `press-release-spring`: A's resting blur after the rack must be the value B held before it, so authoring the two as adjacent tweens on the same `--dof` is what makes the hand-off seamless.
22
+ 3. **Blur-the-cluster-while-pushing-in** — the DoF tween runs concurrently with a camera push-in (`multi-phase-camera` / `coordinate-target-zoom`): the surrounding cluster blurs + dims on the SAME timeline position as the camera scales toward the focal core, so "the world recedes" and "we push in" read as one move.
23
+
24
+ Because the blur is a tween target (not a CSS `transition`), the renderer can land it at any frame — and because each layer's target is derived from its index / a data attribute (never `Math.random`), the falloff is identical on every seek.
25
+
26
+ ## HTML
27
+
28
+ ```html
29
+ <div
30
+ class="scene"
31
+ id="dof-scene"
32
+ data-composition-id="dof-scene"
33
+ data-start="0"
34
+ data-duration="DURATION"
35
+ data-track-index="0"
36
+ >
37
+ <div class="world" id="world">
38
+ <!-- Focal layer — stays sharp -->
39
+ <div class="layer focal" id="focal" data-dof="0">{FocalLabel}</div>
40
+
41
+ <!-- Off-focus layers — blur + dim. data-depth orders them near→far
42
+ so the falloff can scale blur by depth (see Variations). -->
43
+ <div class="layer ctx" data-depth="1">{Context A}</div>
44
+ <div class="layer ctx" data-depth="2">{Context B}</div>
45
+ <div class="layer ctx" data-depth="3">{Context C}</div>
46
+ </div>
47
+ </div>
48
+ ```
49
+
50
+ ## CSS
51
+
52
+ ```css
53
+ .scene {
54
+ position: relative;
55
+ width: 100%;
56
+ height: 100%;
57
+ display: grid;
58
+ place-items: center;
59
+ background: {bgGradient};
60
+ }
61
+ .world {
62
+ /* Single wrapper so a concurrent camera push-in (multi-phase-camera)
63
+ transforms everything together; DoF is independent of the camera. */
64
+ position: relative;
65
+ width: 100%;
66
+ height: 100%;
67
+ transform-origin: 50% 50%;
68
+ }
69
+ .layer {
70
+ /* --dof is the px of blur; filter reads it. Starts sharp. */
71
+ --dof: 0px;
72
+ filter: blur(var(--dof));
73
+ /* will-change: filter — promotes the layer so the blur is cheap to
74
+ re-rasterize each frame. See the perf note in Key Principles. */
75
+ will-change: filter;
76
+ font-family: {font};
77
+ font-weight: 900;
78
+ color: {textColor};
79
+ }
80
+ .focal {
81
+ /* Sits above the context layers and never blurs. */
82
+ z-index: 2;
83
+ font-size: FOCAL_FONT_SIZE;
84
+ }
85
+ .ctx {
86
+ /* The off-focus plane(s). Smaller / grouped so the blur radius can
87
+ stay modest yet still read — blurring a small layer is cheap. */
88
+ z-index: 1;
89
+ font-size: CTX_FONT_SIZE;
90
+ opacity: 1;
91
+ }
92
+ ```
93
+
94
+ ## GSAP Timeline
95
+
96
+ ```html
97
+ <script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
98
+ <script>
99
+ window.__timelines = window.__timelines || {};
100
+ const tl = gsap.timeline({ paused: true });
101
+
102
+ const ctx = gsap.utils.toArray(".ctx");
103
+
104
+ // ── Mechanic 1: FOCAL PULL ─────────────────────────────────────────
105
+ // Off-focus layers blur + dim from sharp to defocused over the
106
+ // focus-shift window. Blur scales with data-depth so far planes blur
107
+ // more than near ones (deterministic — derived from the attribute,
108
+ // never Math.random).
109
+ ctx.forEach((el) => {
110
+ const depth = Number(el.dataset.depth) || 1;
111
+ const targetBlur = BLUR_PER_DEPTH * depth; // px
112
+ tl.to(
113
+ el,
114
+ {
115
+ "--dof": `${targetBlur}px`,
116
+ opacity: DIM_LEVEL, // e.g. 0.55 — dim, not gone
117
+ duration: FOCUS_DUR,
118
+ ease: "power2.inOut",
119
+ },
120
+ FOCUS_START,
121
+ );
122
+ });
123
+ // Focal layer is already sharp (--dof:0, opacity:1) and untouched.
124
+
125
+ window.__timelines["dof-scene"] = tl;
126
+ </script>
127
+ ```
128
+
129
+ ## Variations
130
+
131
+ ### Rack focus between two depth planes (foreground ⇄ background)
132
+
133
+ Two adjacent tweens on the same `--dof` per plane — focus leaves plane A as it lands on plane B. State continuity: B's _resting_ blur before the rack equals what A holds after, so the hand-off has no jump.
134
+
135
+ ```js
136
+ // Start: A sharp, B pre-blurred (set BEFORE the rack so there's no pop).
137
+ gsap.set("#planeA", { "--dof": "0px", opacity: 1 });
138
+ gsap.set("#planeB", { "--dof": `${MAX_BLUR}px`, opacity: DIM_LEVEL });
139
+
140
+ // Rack: A defocuses while B comes into focus, same position + duration.
141
+ tl.to(
142
+ "#planeA",
143
+ { "--dof": `${MAX_BLUR}px`, opacity: DIM_LEVEL, duration: RACK_DUR, ease: "power2.inOut" },
144
+ RACK_START,
145
+ );
146
+ tl.to(
147
+ "#planeB",
148
+ { "--dof": "0px", opacity: 1, duration: RACK_DUR, ease: "power2.inOut" },
149
+ RACK_START,
150
+ );
151
+ ```
152
+
153
+ ### Blur the cluster while pushing in (DoF + camera, one beat)
154
+
155
+ Run the focal-pull tween at the **same timeline position** as a camera push-in so the surrounding cluster recedes into blur exactly as the camera scales toward the core. The camera transforms `.world`; the DoF tweens the layers — independent properties, no conflict.
156
+
157
+ ```js
158
+ // Camera push-in toward the focal core (see multi-phase-camera / coordinate-target-zoom).
159
+ tl.to(
160
+ "#world",
161
+ { scale: PUSH_SCALE, x: PUSH_X, y: PUSH_Y, duration: FOCUS_DUR, ease: "power2.inOut" },
162
+ FOCUS_START,
163
+ );
164
+ // Cluster blurs + dims on the SAME position — "the world recedes as we push in."
165
+ ctx.forEach((el) => {
166
+ const depth = Number(el.dataset.depth) || 1;
167
+ tl.to(
168
+ el,
169
+ {
170
+ "--dof": `${BLUR_PER_DEPTH * depth}px`,
171
+ opacity: DIM_LEVEL,
172
+ duration: FOCUS_DUR,
173
+ ease: "power2.inOut",
174
+ },
175
+ FOCUS_START,
176
+ );
177
+ });
178
+ ```
179
+
180
+ ### Spotlight a hero metric in a card grid (dim + blur the rest)
181
+
182
+ The `dataviz-countup` beat: a subset of grid cards stays sharp (the hero metric) while the remainder dim + blur. Tag the hero(es) and skip them; everything else defocuses on one shared window.
183
+
184
+ ```js
185
+ gsap.utils.toArray(".card:not(.hero)").forEach((el) => {
186
+ tl.to(
187
+ el,
188
+ { "--dof": `${GRID_BLUR}px`, opacity: DIM_LEVEL, duration: FOCUS_DUR, ease: "power2.out" },
189
+ FOCUS_START,
190
+ );
191
+ });
192
+ ```
193
+
194
+ ### Refocus / settle (release the blur before the scene ends)
195
+
196
+ If the beat resolves back to "everything visible" (or hands off to a crossfade that needs a clean outgoing frame), ramp the blur back to 0 over the tail so the scene settles sharp instead of mid-defocus.
197
+
198
+ ```js
199
+ ctx.forEach((el) =>
200
+ tl.to(
201
+ el,
202
+ { "--dof": "0px", opacity: 1, duration: REFOCUS_DUR, ease: "power2.inOut" },
203
+ REFOCUS_START,
204
+ ),
205
+ );
206
+ ```
207
+
208
+ ### Bounded focus-breathing on the focal layer (optional)
209
+
210
+ For a subtle "rack settling" feel, let the focal layer's blur breathe a hair around 0 during its hold — a _finite_ `ease:"none"` driver writing `sin()` into `--dof` (never `repeat:-1`, never a CSS animation). Keep the amplitude well under 1px or it reads as "still focusing."
211
+
212
+ ```js
213
+ const drift = { p: 0 };
214
+ tl.to(
215
+ drift,
216
+ {
217
+ p: Math.PI * 2 * BREATH_CYCLES,
218
+ duration: BREATH_DUR,
219
+ ease: "none",
220
+ onUpdate: () => {
221
+ const b = Math.max(0, Math.sin(drift.p)) * FOCAL_BREATH_PX; // ≤ ~0.6px
222
+ document.getElementById("focal").style.setProperty("--dof", `${b}px`);
223
+ },
224
+ },
225
+ BREATH_START,
226
+ );
227
+ ```
228
+
229
+ ## How to Choose Values
230
+
231
+ ### Geometry / layout
232
+
233
+ - **FOCAL_FONT_SIZE / CTX_FONT_SIZE** — focal vs context sizing.
234
+ - Range: focal is the visual lead; context layers smaller so a modest blur radius still reads as "out of focus."
235
+ - Effects: small context layers let you use a smaller `BLUR_PER_DEPTH` (cheaper) yet still look soft.
236
+ - **z-index** — focal `z-index: 2`, context `z-index: 1`.
237
+ - Constraints: the sharp focal layer must sit **above** the blurred ones, or its crisp edges read as bleeding into the haze.
238
+
239
+ ### Blur amounts
240
+
241
+ - **BLUR_PER_DEPTH** — px of blur added per depth step (`data-depth`).
242
+ - Range: 3-6 px per step (a 3-plane stack tops out at ~9-18 px)
243
+ - Effects: low → gentle DoF; high → strong miniature/tilt-shift falloff
244
+ - Constraints: keep **per-layer blur ≤ ~24 px on large layers** — radius cost grows with both blur and area; large radius over a full-frame element is the expensive case (see Key Principles)
245
+ - **MAX_BLUR** — terminal blur for a fully-defocused plane (rack / focal-pull peak).
246
+ - Range: 8 (soft) → 16 (default) → 24 (heavy) px
247
+ - Constraints: above ~24 px on a big surface, prefer scaling the layer down or grouping its contents so the blurred footprint shrinks
248
+ - **GRID_BLUR** — blur on dimmed grid cards (spotlight variation).
249
+ - Range: 6-12 px — enough to push them back without losing the grid's shape
250
+
251
+ ### Dim amounts
252
+
253
+ - **DIM_LEVEL** — opacity of off-focus layers at full defocus.
254
+ - Range: 0.4 (strong push-back) → 0.55 (default) → 0.7 (subtle)
255
+ - Effects: lower → context recedes hard / near-spotlight; higher → still legibly present, just secondary
256
+ - Constraints: rarely below 0.35 — fully dark off-focus layers read as "removed," not "defocused"
257
+
258
+ ### Timing
259
+
260
+ - **FOCUS_START / FOCUS_DUR** — when the focal pull begins and how long the rack takes.
261
+ - Range: `FOCUS_DUR` 0.5-1.2 s — a rack/pull is a deliberate move, not a snap
262
+ - Effects: shorter → urgent "snap focus"; longer → languid cinematic rack
263
+ - **RACK_START / RACK_DUR** — rack-focus window (foreground ⇄ background).
264
+ - Constraints: both planes' tweens share `RACK_START` and `RACK_DUR` so they cross at the midpoint; `gsap.set` the pre-blurred plane BEFORE `RACK_START`
265
+ - **REFOCUS_START / REFOCUS_DUR** — settle-back window.
266
+ - Constraints: `REFOCUS_START + REFOCUS_DUR ≤ DURATION` so the scene actually reaches sharp before it ends / hands off
267
+ - **PUSH_SCALE / PUSH_X / PUSH_Y** (cluster-while-pushing-in variation) — camera move on `.world`.
268
+ - Constraints: shares `FOCUS_START` + `FOCUS_DUR` with the DoF tween so move and defocus read as one beat; counter-translate math lives in `coordinate-target-zoom` / `viewport-change`
269
+ - **BREATH_CYCLES / BREATH_DUR / FOCAL_BREATH_PX** (focus-breathing variation).
270
+ - Range: `FOCAL_BREATH_PX ≤ 0.6` px; period 2-3 s; this is a barely-there nicety, default to omitting it
271
+
272
+ ### Tokens
273
+
274
+ - **{bgGradient}** — typically dark so the sharp focal layer reads as lit and forward
275
+ - **{textColor}** — high-contrast on `{bgGradient}`; the blur softens edges, so don't rely on hairline contrast
276
+ - **{font}** — display weight; blurred copy needs heavy weight to stay shape-legible when defocused
277
+
278
+ ## Key Principles
279
+
280
+ - **`--dof` drives the blur; tween the variable, never a CSS `transition`.** Reading `filter: blur(var(--dof))` and animating `--dof` on the GSAP timeline keeps the blur on the HF seek clock. A CSS `transition` on `filter` interpolates on the browser's own clock and flickers/desyncs under frame-by-frame seek.
281
+ - **Blur the SMALL / GROUPED layers, not the giant one.** Filter-blur cost scales with both radius and the blurred element's pixel area. A 20 px blur on a full-frame background is the worst case; the same blur on a smaller context card, or on a single grouped wrapper, is cheap. Prefer pushing the focal plane _forward and sharp_ over cranking the background blur radius.
282
+ - **`will-change: filter`** on every layer that animates its blur — promotes it to its own layer so the re-rasterization each frame is cheap. Drop it once the blur settles if the layer also does heavy transform work.
283
+ - **Keep the radius modest.** ≤ ~24 px on large surfaces; lean on the `opacity` **dim** to do the "push it back" work alongside a smaller blur, rather than blur alone. Dim + modest blur reads more like real DoF than blur cranked to the max.
284
+ - **Focal layer stays genuinely sharp** — its `--dof` is `0` and untouched (or breathes ≤0.6 px). Any visible blur on the focal element kills the "this is the thing" read.
285
+ - **State continuity on a rack** — the plane coming OUT of focus must start the rack at the blur the incoming plane _was_ holding, and vice-versa; author both as tweens on the same `--dof` at the same position so the cross is seamless (same rule as `press-release-spring`'s press↔release).
286
+ - **DoF is independent of the camera** — blur the layers, transform `.world` for the push-in. They're different property channels, so they compose without fighting. Don't try to fake DoF with the camera transform or vice-versa.
287
+ - **Settle sharp before a hand-off** — if the next beat is a crossfade/push, refocus to `--dof:0` in the tail so the outgoing frame is crisp; handing off mid-defocus reads as "the render glitched."
288
+
289
+ ## Critical Constraints
290
+
291
+ - **Timeline must be paused**: `gsap.timeline({ paused: true })`
292
+ - **Registry key = `data-composition-id`**
293
+ - **No CSS `transition`** on `filter` / `opacity` — animate `--dof` and `opacity` on the timeline instead
294
+ - **No `repeat` / `yoyo` / infinite tweens** — the focus pull is a finite tween; any breathing is a bounded `onUpdate` reading the driver phase (or a finite tween), never `repeat:-1`
295
+ - **No `Math.random` / `Date.now`** — per-layer blur is derived from `data-depth` / element index so every seek is identical
296
+ - **Tween `filter` (blur) + `opacity` only here** — both paint-only and seek-safe. Use GSAP transform aliases (`x`, `y`, `scale`) for any concurrent camera move; never tween `width` / `height` / `left` / `top`
297
+ - **`will-change: filter`** on layers whose blur animates; keep the blurred footprint small
298
+ - **Per-layer blur radius ≤ ~24 px on large surfaces** — beyond that the cost (and visible banding) climbs; shrink/group the layer instead
299
+
300
+ ## Combinations
301
+
302
+ - [multi-phase-camera.md](multi-phase-camera.md) — the push-in / push-through whose focus-falloff this rule supplies; run the DoF tween at the same position as the PUSH phase
303
+ - [coordinate-target-zoom.md](coordinate-target-zoom.md) — zoom onto the focal core while the off-center layers blur (the `constellation-hub` hook)
304
+ - [viewport-change.md](viewport-change.md) — pan across a tilted card plane with a rack-focus between near and far cards (the `cursor-ui-demo` focus-pull)
305
+ - [counting-dynamic-scale.md](counting-dynamic-scale.md) — the hero metric counts up sharp while the surrounding cards dim + blur (the `dataviz-countup` spotlight)
306
+ - [3d-page-scroll.md](3d-page-scroll.md) — the parallax card stack whose planes you rack focus between
307
+ - [sine-wave-loop.md](sine-wave-loop.md) — the focal layer idle-breathes after the rack settles (keep idle amplitude and focus-breath both tiny)
308
+
309
+ ## Pairs with HF skills
310
+
311
+ - `/hyperframes-animation` — tweening a CSS custom property + multi-tween coordination
312
+ - `/hyperframes-core` — composition wiring
313
+ - `/hyperframes-cli` — `hyperframes lint`