slashvibe-mcp 0.3.21 → 0.3.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (229) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +280 -47
  3. package/config.js +36 -31
  4. package/crypto.js +1 -6
  5. package/discord.js +19 -19
  6. package/index.js +217 -207
  7. package/intelligence/index.js +2 -9
  8. package/intelligence/infer.js +10 -16
  9. package/intelligence/patterns.js +23 -18
  10. package/intelligence/proactive.js +16 -15
  11. package/intelligence/serendipity.js +57 -20
  12. package/memory.js +13 -8
  13. package/notify.js +39 -14
  14. package/package.json +27 -20
  15. package/presence.js +2 -2
  16. package/prompts.js +5 -9
  17. package/protocol/index.js +123 -87
  18. package/protocol/telegram-commands.js +36 -37
  19. package/store/api.js +358 -529
  20. package/store/local.js +9 -10
  21. package/store/profiles.js +48 -192
  22. package/store/reservations.js +2 -9
  23. package/store/skills.js +69 -71
  24. package/store/sqlite.js +355 -0
  25. package/tools/_actions.js +48 -387
  26. package/tools/_connection-queue.js +45 -56
  27. package/tools/_discovery-enhanced.js +52 -57
  28. package/tools/_discovery.js +87 -185
  29. package/tools/{l2-status.js → _experimental/l2-status.js} +68 -70
  30. package/tools/{shipback.js → _experimental/shipback.js} +4 -3
  31. package/tools/_proactive-discovery.js +60 -73
  32. package/tools/_shared/index.js +41 -64
  33. package/tools/admin-inbox.js +10 -15
  34. package/tools/agents.js +1 -1
  35. package/tools/artifact-create.js +13 -23
  36. package/tools/artifact-view.js +4 -4
  37. package/tools/{_deprecated/back.js → back.js} +1 -1
  38. package/tools/bye.js +3 -5
  39. package/tools/consent.js +2 -2
  40. package/tools/context.js +9 -10
  41. package/tools/crossword.js +3 -2
  42. package/tools/discover.js +94 -356
  43. package/tools/dm.js +27 -86
  44. package/tools/doctor.js +12 -41
  45. package/tools/drawing.js +34 -20
  46. package/tools/echo.js +11 -11
  47. package/tools/feed.js +30 -58
  48. package/tools/follow.js +64 -187
  49. package/tools/{_deprecated/forget.js → forget.js} +4 -7
  50. package/tools/game.js +144 -48
  51. package/tools/handoff.js +6 -8
  52. package/tools/help.js +3 -3
  53. package/tools/idea.js +15 -27
  54. package/tools/inbox.js +121 -293
  55. package/tools/init.js +54 -151
  56. package/tools/invite.js +8 -21
  57. package/tools/migrate.js +27 -24
  58. package/tools/multiplayer-game.js +50 -40
  59. package/tools/{_deprecated/mute.js → mute.js} +4 -3
  60. package/tools/notifications.js +58 -48
  61. package/tools/observe.js +12 -15
  62. package/tools/onboarding.js +8 -11
  63. package/tools/open.js +13 -144
  64. package/tools/party-game.js +23 -12
  65. package/tools/patterns.js +2 -1
  66. package/tools/ping.js +5 -7
  67. package/tools/react.js +28 -30
  68. package/tools/{_deprecated/recall.js → recall.js} +5 -10
  69. package/tools/release.js +4 -2
  70. package/tools/{_deprecated/remember.js → remember.js} +4 -6
  71. package/tools/report.js +2 -2
  72. package/tools/request.js +6 -26
  73. package/tools/reserve.js +1 -1
  74. package/tools/session-fork.js +97 -0
  75. package/tools/session-save.js +109 -0
  76. package/tools/settings.js +30 -99
  77. package/tools/ship.js +74 -56
  78. package/tools/{_deprecated/skills-exchange.js → skills-exchange.js} +38 -39
  79. package/tools/social-inbox.js +22 -28
  80. package/tools/social-post.js +24 -27
  81. package/tools/solo-game.js +54 -46
  82. package/tools/start.js +14 -148
  83. package/tools/status.js +21 -68
  84. package/tools/submit.js +4 -2
  85. package/tools/suggest-tags.js +36 -33
  86. package/tools/summarize.js +19 -16
  87. package/tools/tag-suggestions.js +72 -73
  88. package/tools/test.js +1 -1
  89. package/tools/{_deprecated/tictactoe.js → tictactoe.js} +26 -26
  90. package/tools/token.js +4 -4
  91. package/tools/update.js +1 -2
  92. package/tools/watch.js +132 -112
  93. package/tools/who.js +20 -40
  94. package/tools/{_deprecated/wordassociation.js → wordassociation.js} +23 -20
  95. package/tools/workshop-buddy.js +52 -53
  96. package/tools/x-mentions.js +0 -1
  97. package/tools/x-reply.js +0 -1
  98. package/twitter.js +14 -20
  99. package/version.json +8 -10
  100. package/analytics.js +0 -107
  101. package/auth-store.js +0 -148
  102. package/auto-update.js +0 -130
  103. package/bridges/bridge-monitor.js +0 -388
  104. package/bridges/discord-bot.js +0 -431
  105. package/bridges/farcaster.js +0 -299
  106. package/bridges/telegram.js +0 -261
  107. package/bridges/webhook-health.js +0 -420
  108. package/bridges/webhook-server.js +0 -437
  109. package/bridges/whatsapp.js +0 -441
  110. package/bridges/x-webhook.js +0 -423
  111. package/games/arcade.js +0 -406
  112. package/games/chess.js +0 -451
  113. package/games/colorguess.js +0 -343
  114. package/games/crossword-words.js +0 -171
  115. package/games/crossword.js +0 -461
  116. package/games/drawing.js +0 -347
  117. package/games/gameroulette.js +0 -300
  118. package/games/gamerouter.js +0 -336
  119. package/games/gamestatus.js +0 -337
  120. package/games/guessnumber.js +0 -209
  121. package/games/hangman.js +0 -279
  122. package/games/memory.js +0 -338
  123. package/games/multiplayer-tictactoe.js +0 -389
  124. package/games/pixelart.js +0 -399
  125. package/games/quickduel.js +0 -354
  126. package/games/riddle.js +0 -371
  127. package/games/rockpaperscissors.js +0 -291
  128. package/games/snake.js +0 -406
  129. package/games/storybuilder.js +0 -343
  130. package/games/tictactoe.js +0 -345
  131. package/games/twentyquestions.js +0 -286
  132. package/games/twotruths.js +0 -207
  133. package/games/werewolf.js +0 -508
  134. package/games/wordassociation.js +0 -247
  135. package/games/wordchain.js +0 -135
  136. package/intelligence/interests.js +0 -369
  137. package/notification-emitter.js +0 -77
  138. package/setup.js +0 -480
  139. package/smart-inbox.js +0 -276
  140. package/tools/_deprecated/auto-suggest-connections.js +0 -304
  141. package/tools/_deprecated/bootstrap-skills.js +0 -231
  142. package/tools/_deprecated/bridge-dashboard.js +0 -342
  143. package/tools/_deprecated/bridge-health.js +0 -400
  144. package/tools/_deprecated/bridge-live.js +0 -384
  145. package/tools/_deprecated/bridges.js +0 -383
  146. package/tools/_deprecated/colorguess.js +0 -281
  147. package/tools/_deprecated/discover-insights.js +0 -379
  148. package/tools/_deprecated/discover-momentum.js +0 -256
  149. package/tools/_deprecated/discovery-analytics.js +0 -345
  150. package/tools/_deprecated/discovery-auto-suggest.js +0 -275
  151. package/tools/_deprecated/discovery-bootstrap.js +0 -267
  152. package/tools/_deprecated/discovery-daily.js +0 -375
  153. package/tools/_deprecated/discovery-dashboard.js +0 -385
  154. package/tools/_deprecated/discovery-digest.js +0 -314
  155. package/tools/_deprecated/discovery-hub.js +0 -357
  156. package/tools/_deprecated/discovery-insights.js +0 -384
  157. package/tools/_deprecated/discovery-momentum.js +0 -281
  158. package/tools/_deprecated/discovery-monitor.js +0 -319
  159. package/tools/_deprecated/discovery-proactive.js +0 -300
  160. package/tools/_deprecated/draw.js +0 -317
  161. package/tools/_deprecated/farcaster.js +0 -307
  162. package/tools/_deprecated/games-catalog.js +0 -376
  163. package/tools/_deprecated/games.js +0 -313
  164. package/tools/_deprecated/guessnumber.js +0 -194
  165. package/tools/_deprecated/hangman.js +0 -129
  166. package/tools/_deprecated/multiplayer-tictactoe.js +0 -303
  167. package/tools/_deprecated/riddle.js +0 -240
  168. package/tools/_deprecated/run-bootstrap.js +0 -69
  169. package/tools/_deprecated/skills-analytics.js +0 -349
  170. package/tools/_deprecated/skills-bootstrap.js +0 -301
  171. package/tools/_deprecated/skills-dashboard.js +0 -268
  172. package/tools/_deprecated/skills.js +0 -380
  173. package/tools/_deprecated/smart-intro.js +0 -353
  174. package/tools/_deprecated/storybuilder.js +0 -331
  175. package/tools/_deprecated/telegram-bot.js +0 -183
  176. package/tools/_deprecated/telegram-setup.js +0 -214
  177. package/tools/_deprecated/twentyquestions.js +0 -143
  178. package/tools/_shared.js +0 -234
  179. package/tools/_work-context.js +0 -338
  180. package/tools/_work-context.manual-test.js +0 -199
  181. package/tools/_work-context.test.js +0 -260
  182. package/tools/activity.js +0 -220
  183. package/tools/agent-treasury.js +0 -288
  184. package/tools/analytics.js +0 -191
  185. package/tools/approve.js +0 -197
  186. package/tools/arcade.js +0 -173
  187. package/tools/artifacts-price.js +0 -107
  188. package/tools/ask-expert.js +0 -160
  189. package/tools/available.js +0 -120
  190. package/tools/become-expert.js +0 -150
  191. package/tools/broadcast.js +0 -325
  192. package/tools/chat.js +0 -202
  193. package/tools/collaborative-drawing.js +0 -286
  194. package/tools/connection-status.js +0 -178
  195. package/tools/earnings.js +0 -126
  196. package/tools/friends.js +0 -207
  197. package/tools/genesis.js +0 -233
  198. package/tools/gig-browse.js +0 -206
  199. package/tools/gig-complete.js +0 -144
  200. package/tools/health.js +0 -87
  201. package/tools/leaderboard.js +0 -117
  202. package/tools/lib/git-apply.js +0 -206
  203. package/tools/lib/git-bundle.js +0 -407
  204. package/tools/mint.js +0 -377
  205. package/tools/plan.js +0 -225
  206. package/tools/profile.js +0 -219
  207. package/tools/proof-of-work.js +0 -144
  208. package/tools/pulse.js +0 -218
  209. package/tools/reply.js +0 -166
  210. package/tools/reputation.js +0 -175
  211. package/tools/schedule.js +0 -367
  212. package/tools/search-messages.js +0 -123
  213. package/tools/session.js +0 -467
  214. package/tools/session_price.js +0 -128
  215. package/tools/smart-check.js +0 -201
  216. package/tools/social-processor.js +0 -445
  217. package/tools/streak.js +0 -147
  218. package/tools/stuck.js +0 -297
  219. package/tools/subscribe.js +0 -148
  220. package/tools/subscriptions.js +0 -134
  221. package/tools/tip.js +0 -193
  222. package/tools/wallet.js +0 -269
  223. package/tools/webhook-test.js +0 -388
  224. package/tools/withdraw.js +0 -145
  225. package/tools/work-summary.js +0 -96
  226. package/tools/workshop.js +0 -327
  227. /package/tools/{l2-bridge.js → _experimental/l2-bridge.js} +0 -0
  228. /package/tools/{l2.js → _experimental/l2.js} +0 -0
  229. /package/tools/{_deprecated/away.js → away.js} +0 -0
package/tools/workshop.js DELETED
@@ -1,327 +0,0 @@
1
- /**
2
- * vibe workshop — Access the /vibe game workshop and arcade
3
- *
4
- * Play solo games, join multiplayer sessions, browse the game collection
5
- */
6
-
7
- const config = require('../config');
8
- const store = require('../store');
9
- const { createGamePayload } = require('../protocol');
10
- const { requireInit, normalizeHandle } = require('./_shared');
11
-
12
- // Import game implementations
13
- const arcade = require('../games/arcade');
14
- const drawing = require('../games/drawing');
15
- const hangman = require('../games/hangman');
16
- const wordchain = require('../games/wordchain');
17
- const twentyquestions = require('../games/twentyquestions');
18
- const snake = require('../games/snake');
19
- const memory = require('../games/memory');
20
- const rockpaperscissors = require('../games/rockpaperscissors');
21
-
22
- // Workshop shared game sessions (in-memory for now)
23
- const gameSessions = new Map();
24
-
25
- const definition = {
26
- name: 'vibe_workshop',
27
- description: 'Access the /vibe game workshop and arcade. Play games, join collaborative sessions, browse the collection',
28
- inputSchema: {
29
- type: 'object',
30
- properties: {
31
- game: {
32
- type: 'string',
33
- description: 'Game to play or "arcade" to browse all games',
34
- enum: ['arcade', 'drawing', 'hangman', 'wordchain', 'twentyquestions', 'snake', 'memory', 'rockpaperscissors']
35
- },
36
- action: {
37
- type: 'string',
38
- description: 'Action to take (join, move, draw, guess, etc.)'
39
- },
40
- x: {
41
- type: 'number',
42
- description: 'X coordinate for drawing games'
43
- },
44
- y: {
45
- type: 'number',
46
- description: 'Y coordinate for drawing games'
47
- },
48
- char: {
49
- type: 'string',
50
- description: 'Character to draw (use character names like "dot", "star", "heart")'
51
- },
52
- guess: {
53
- type: 'string',
54
- description: 'Letter or word to guess'
55
- },
56
- command: {
57
- type: 'string',
58
- description: 'Game-specific command or arcade navigation'
59
- }
60
- },
61
- required: ['game']
62
- }
63
- };
64
-
65
- /**
66
- * Get or create a shared game session
67
- */
68
- function getGameSession(gameType, sessionId = 'default') {
69
- const key = `${gameType}:${sessionId}`;
70
-
71
- if (!gameSessions.has(key)) {
72
- let initialState;
73
-
74
- switch (gameType) {
75
- case 'drawing':
76
- initialState = drawing.createInitialDrawingState();
77
- break;
78
- case 'hangman':
79
- initialState = require('../games/hangman').createInitialHangmanState();
80
- break;
81
- case 'wordchain':
82
- initialState = require('../games/wordchain').createInitialWordChainState();
83
- break;
84
- case 'twentyquestions':
85
- initialState = require('../games/twentyquestions').createInitialTwentyQuestionsState();
86
- break;
87
- case 'snake':
88
- initialState = require('../games/snake').createInitialSnakeState();
89
- break;
90
- case 'memory':
91
- initialState = require('../games/memory').createInitialMemoryState();
92
- break;
93
- case 'rockpaperscissors':
94
- initialState = require('../games/rockpaperscissors').createInitialRPSState();
95
- break;
96
- case 'arcade':
97
- initialState = arcade.createInitialArcadeState();
98
- break;
99
- default:
100
- throw new Error(`Unknown game type: ${gameType}`);
101
- }
102
-
103
- gameSessions.set(key, initialState);
104
- }
105
-
106
- return gameSessions.get(key);
107
- }
108
-
109
- /**
110
- * Update a game session
111
- */
112
- function updateGameSession(gameType, newState, sessionId = 'default') {
113
- const key = `${gameType}:${sessionId}`;
114
- gameSessions.set(key, newState);
115
- }
116
-
117
- /**
118
- * Post activity to board when someone ships something cool
119
- */
120
- async function postToBoard(content) {
121
- const API_URL = process.env.VIBE_API_URL || 'https://www.slashvibe.dev';
122
-
123
- try {
124
- await fetch(`${API_URL}/api/board`, {
125
- method: 'POST',
126
- headers: { 'Content-Type': 'application/json' },
127
- body: JSON.stringify({
128
- author: 'games-agent',
129
- content,
130
- category: 'general'
131
- })
132
- });
133
- } catch (e) {
134
- console.error('[workshop] Failed to post to board:', e.message);
135
- }
136
- }
137
-
138
- async function handler(args) {
139
- const initCheck = requireInit();
140
- if (initCheck) return initCheck;
141
-
142
- const { game, action, x, y, char, guess, command } = args;
143
- const myHandle = config.getHandle();
144
-
145
- try {
146
- // Handle arcade browsing
147
- if (game === 'arcade') {
148
- const gameState = getGameSession('arcade');
149
-
150
- if (command) {
151
- const result = arcade.handleArcadeCommand(gameState, command);
152
- if (result.error) {
153
- return { display: `❌ ${result.error}` };
154
- }
155
- updateGameSession('arcade', result.gameState);
156
- return { display: arcade.formatArcadeDisplay(result.gameState) };
157
- }
158
-
159
- return { display: arcade.formatArcadeDisplay(gameState) };
160
- }
161
-
162
- // Handle collaborative drawing
163
- if (game === 'drawing') {
164
- const gameState = getGameSession('drawing');
165
-
166
- // Join the drawing session
167
- if (!gameState.players.includes(myHandle)) {
168
- const joinResult = drawing.addPlayer(gameState, myHandle);
169
- if (joinResult.error) {
170
- return { display: `❌ ${joinResult.error}` };
171
- }
172
- updateGameSession('drawing', joinResult.gameState);
173
-
174
- // Announce new artist
175
- postToBoard(`🎨 @${myHandle} joined the collaborative drawing session!`);
176
- }
177
-
178
- const currentGameState = getGameSession('drawing');
179
-
180
- // Handle drawing actions
181
- if (action === 'draw' && x !== undefined && y !== undefined && char) {
182
- // Convert character name to actual character
183
- const drawChar = drawing.DRAWING_CHARS[char] || char;
184
- const result = drawing.makeMove(currentGameState, x, y, drawChar, myHandle);
185
-
186
- if (result.error) {
187
- return { display: `❌ ${result.error}` };
188
- }
189
-
190
- updateGameSession('drawing', result.gameState);
191
- return {
192
- display: `✏️ Drew ${drawChar} at (${x},${y})\n\n${drawing.formatDrawingDisplay(result.gameState)}`
193
- };
194
- }
195
-
196
- if (action === 'line' && command) {
197
- // Parse line command: "x0,y0 to x1,y1 with char"
198
- const match = command.match(/(\d+),(\d+)\s+to\s+(\d+),(\d+)\s+with\s+(\w+)/);
199
- if (match) {
200
- const [, x0, y0, x1, y1, charName] = match;
201
- const drawChar = drawing.DRAWING_CHARS[charName] || charName;
202
- const result = drawing.drawLine(currentGameState, parseInt(x0), parseInt(y0), parseInt(x1), parseInt(y1), drawChar, myHandle);
203
-
204
- if (result.error) {
205
- return { display: `❌ ${result.error}` };
206
- }
207
-
208
- updateGameSession('drawing', result.gameState);
209
- return {
210
- display: `✏️ Drew line from (${x0},${y0}) to (${x1},${y1})\n\n${drawing.formatDrawingDisplay(result.gameState)}`
211
- };
212
- }
213
- }
214
-
215
- if (action === 'clear' && command) {
216
- // Parse clear command: "x0,y0 to x1,y1"
217
- const match = command.match(/(\d+),(\d+)\s+to\s+(\d+),(\d+)/);
218
- if (match) {
219
- const [, x0, y0, x1, y1] = match;
220
- const result = drawing.clearRegion(currentGameState, parseInt(x0), parseInt(y0), parseInt(x1), parseInt(y1), myHandle);
221
-
222
- if (result.error) {
223
- return { display: `❌ ${result.error}` };
224
- }
225
-
226
- updateGameSession('drawing', result.gameState);
227
- return {
228
- display: `🧹 Cleared region (${x0},${y0}) to (${x1},${y1})\n\n${drawing.formatDrawingDisplay(result.gameState)}`
229
- };
230
- }
231
- }
232
-
233
- if (action === 'theme' && command) {
234
- const result = drawing.setTheme(currentGameState, command, myHandle);
235
- if (result.error) {
236
- return { display: `❌ ${result.error}` };
237
- }
238
-
239
- updateGameSession('drawing', result.gameState);
240
- const tips = drawing.getDrawingTips(command);
241
- return {
242
- display: `🎯 Set theme: ${command}\n\n**Tips:** ${tips.join(', ')}\n\n${drawing.formatDrawingDisplay(result.gameState)}`
243
- };
244
- }
245
-
246
- if (action === 'stats') {
247
- const stats = drawing.getCanvasStats(currentGameState);
248
- return {
249
- display: `📊 **Canvas Statistics**\n\n` +
250
- `• Total moves: ${stats.totalMoves}\n` +
251
- `• Canvas filled: ${stats.fillPercentage}%\n` +
252
- `• Characters used: ${stats.uniqueCharsUsed}\n` +
253
- `• Most popular: ${stats.mostUsedChar?.[0] || 'none'} (${stats.mostUsedChar?.[1] || 0} times)\n\n` +
254
- `${drawing.formatDrawingDisplay(currentGameState)}`
255
- };
256
- }
257
-
258
- // Default: show drawing canvas
259
- return { display: drawing.formatDrawingDisplay(currentGameState) };
260
- }
261
-
262
- // Handle solo hangman
263
- if (game === 'hangman') {
264
- const gameState = getGameSession('hangman', myHandle); // Personal session
265
-
266
- if (action === 'guess' && guess) {
267
- const hangmanModule = require('../games/hangman');
268
- const result = hangmanModule.makeGuess(gameState, guess);
269
-
270
- if (result.error) {
271
- return { display: `❌ ${result.error}` };
272
- }
273
-
274
- updateGameSession('hangman', result.gameState, myHandle);
275
-
276
- let response = hangmanModule.formatHangmanDisplay(result.gameState);
277
-
278
- if (result.gameState.won) {
279
- response += '\n\n🎉 **You won!** Starting a new game...';
280
- // Start new game
281
- const newState = hangmanModule.createInitialHangmanState();
282
- updateGameSession('hangman', newState, myHandle);
283
- } else if (result.gameState.lost) {
284
- response += '\n\n💀 **Game over!** Starting a new game...';
285
- // Start new game
286
- const newState = hangmanModule.createInitialHangmanState();
287
- updateGameSession('hangman', newState, myHandle);
288
- }
289
-
290
- return { display: response };
291
- }
292
-
293
- if (action === 'new') {
294
- const hangmanModule = require('../games/hangman');
295
- const newState = hangmanModule.createInitialHangmanState();
296
- updateGameSession('hangman', newState, myHandle);
297
- return { display: hangmanModule.formatHangmanDisplay(newState) };
298
- }
299
-
300
- // Default: show current game
301
- const hangmanModule = require('../games/hangman');
302
- return { display: hangmanModule.formatHangmanDisplay(gameState) };
303
- }
304
-
305
- // Handle other games similarly...
306
- // For now, return a helpful message for unsupported games
307
- const supportedGames = ['arcade', 'drawing', 'hangman'];
308
- if (!supportedGames.includes(game)) {
309
- return {
310
- display: `🎮 **${game.charAt(0).toUpperCase() + game.slice(1)}** game support coming soon!\n\n` +
311
- `Currently available:\n` +
312
- `• **arcade** - Browse all games\n` +
313
- `• **drawing** - Collaborative drawing canvas\n` +
314
- `• **hangman** - Solo word guessing\n\n` +
315
- `Use \`vibe workshop arcade\` to explore all games!`
316
- };
317
- }
318
-
319
- return { display: 'Use --action to interact with the game!' };
320
-
321
- } catch (error) {
322
- console.error('[workshop] Error:', error);
323
- return { display: `❌ Workshop error: ${error.message}` };
324
- }
325
- }
326
-
327
- module.exports = { definition, handler };
File without changes
File without changes