slashvibe-mcp 0.3.21 → 0.3.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +21 -0
- package/README.md +280 -47
- package/config.js +36 -31
- package/crypto.js +1 -6
- package/discord.js +19 -19
- package/index.js +217 -207
- package/intelligence/index.js +2 -9
- package/intelligence/infer.js +10 -16
- package/intelligence/patterns.js +23 -18
- package/intelligence/proactive.js +16 -15
- package/intelligence/serendipity.js +57 -20
- package/memory.js +13 -8
- package/notify.js +39 -14
- package/package.json +27 -20
- package/presence.js +2 -2
- package/prompts.js +5 -9
- package/protocol/index.js +123 -87
- package/protocol/telegram-commands.js +36 -37
- package/store/api.js +358 -529
- package/store/local.js +9 -10
- package/store/profiles.js +48 -192
- package/store/reservations.js +2 -9
- package/store/skills.js +69 -71
- package/store/sqlite.js +355 -0
- package/tools/_actions.js +48 -387
- package/tools/_connection-queue.js +45 -56
- package/tools/_discovery-enhanced.js +52 -57
- package/tools/_discovery.js +87 -185
- package/tools/{l2-status.js → _experimental/l2-status.js} +68 -70
- package/tools/{shipback.js → _experimental/shipback.js} +4 -3
- package/tools/_proactive-discovery.js +60 -73
- package/tools/_shared/index.js +41 -64
- package/tools/admin-inbox.js +10 -15
- package/tools/agents.js +1 -1
- package/tools/artifact-create.js +13 -23
- package/tools/artifact-view.js +4 -4
- package/tools/{_deprecated/back.js → back.js} +1 -1
- package/tools/bye.js +3 -5
- package/tools/consent.js +2 -2
- package/tools/context.js +9 -10
- package/tools/crossword.js +3 -2
- package/tools/discover.js +94 -356
- package/tools/dm.js +27 -86
- package/tools/doctor.js +12 -41
- package/tools/drawing.js +34 -20
- package/tools/echo.js +11 -11
- package/tools/feed.js +30 -58
- package/tools/follow.js +64 -187
- package/tools/{_deprecated/forget.js → forget.js} +4 -7
- package/tools/game.js +144 -48
- package/tools/handoff.js +6 -8
- package/tools/help.js +3 -3
- package/tools/idea.js +15 -27
- package/tools/inbox.js +121 -293
- package/tools/init.js +54 -151
- package/tools/invite.js +8 -21
- package/tools/migrate.js +27 -24
- package/tools/multiplayer-game.js +50 -40
- package/tools/{_deprecated/mute.js → mute.js} +4 -3
- package/tools/notifications.js +58 -48
- package/tools/observe.js +12 -15
- package/tools/onboarding.js +8 -11
- package/tools/open.js +13 -144
- package/tools/party-game.js +23 -12
- package/tools/patterns.js +2 -1
- package/tools/ping.js +5 -7
- package/tools/react.js +28 -30
- package/tools/{_deprecated/recall.js → recall.js} +5 -10
- package/tools/release.js +4 -2
- package/tools/{_deprecated/remember.js → remember.js} +4 -6
- package/tools/report.js +2 -2
- package/tools/request.js +6 -26
- package/tools/reserve.js +1 -1
- package/tools/session-fork.js +97 -0
- package/tools/session-save.js +109 -0
- package/tools/settings.js +30 -99
- package/tools/ship.js +74 -56
- package/tools/{_deprecated/skills-exchange.js → skills-exchange.js} +38 -39
- package/tools/social-inbox.js +22 -28
- package/tools/social-post.js +24 -27
- package/tools/solo-game.js +54 -46
- package/tools/start.js +14 -148
- package/tools/status.js +21 -68
- package/tools/submit.js +4 -2
- package/tools/suggest-tags.js +36 -33
- package/tools/summarize.js +19 -16
- package/tools/tag-suggestions.js +72 -73
- package/tools/test.js +1 -1
- package/tools/{_deprecated/tictactoe.js → tictactoe.js} +26 -26
- package/tools/token.js +4 -4
- package/tools/update.js +1 -2
- package/tools/watch.js +132 -112
- package/tools/who.js +20 -40
- package/tools/{_deprecated/wordassociation.js → wordassociation.js} +23 -20
- package/tools/workshop-buddy.js +52 -53
- package/tools/x-mentions.js +0 -1
- package/tools/x-reply.js +0 -1
- package/twitter.js +14 -20
- package/version.json +8 -10
- package/analytics.js +0 -107
- package/auth-store.js +0 -148
- package/auto-update.js +0 -130
- package/bridges/bridge-monitor.js +0 -388
- package/bridges/discord-bot.js +0 -431
- package/bridges/farcaster.js +0 -299
- package/bridges/telegram.js +0 -261
- package/bridges/webhook-health.js +0 -420
- package/bridges/webhook-server.js +0 -437
- package/bridges/whatsapp.js +0 -441
- package/bridges/x-webhook.js +0 -423
- package/games/arcade.js +0 -406
- package/games/chess.js +0 -451
- package/games/colorguess.js +0 -343
- package/games/crossword-words.js +0 -171
- package/games/crossword.js +0 -461
- package/games/drawing.js +0 -347
- package/games/gameroulette.js +0 -300
- package/games/gamerouter.js +0 -336
- package/games/gamestatus.js +0 -337
- package/games/guessnumber.js +0 -209
- package/games/hangman.js +0 -279
- package/games/memory.js +0 -338
- package/games/multiplayer-tictactoe.js +0 -389
- package/games/pixelart.js +0 -399
- package/games/quickduel.js +0 -354
- package/games/riddle.js +0 -371
- package/games/rockpaperscissors.js +0 -291
- package/games/snake.js +0 -406
- package/games/storybuilder.js +0 -343
- package/games/tictactoe.js +0 -345
- package/games/twentyquestions.js +0 -286
- package/games/twotruths.js +0 -207
- package/games/werewolf.js +0 -508
- package/games/wordassociation.js +0 -247
- package/games/wordchain.js +0 -135
- package/intelligence/interests.js +0 -369
- package/notification-emitter.js +0 -77
- package/setup.js +0 -480
- package/smart-inbox.js +0 -276
- package/tools/_deprecated/auto-suggest-connections.js +0 -304
- package/tools/_deprecated/bootstrap-skills.js +0 -231
- package/tools/_deprecated/bridge-dashboard.js +0 -342
- package/tools/_deprecated/bridge-health.js +0 -400
- package/tools/_deprecated/bridge-live.js +0 -384
- package/tools/_deprecated/bridges.js +0 -383
- package/tools/_deprecated/colorguess.js +0 -281
- package/tools/_deprecated/discover-insights.js +0 -379
- package/tools/_deprecated/discover-momentum.js +0 -256
- package/tools/_deprecated/discovery-analytics.js +0 -345
- package/tools/_deprecated/discovery-auto-suggest.js +0 -275
- package/tools/_deprecated/discovery-bootstrap.js +0 -267
- package/tools/_deprecated/discovery-daily.js +0 -375
- package/tools/_deprecated/discovery-dashboard.js +0 -385
- package/tools/_deprecated/discovery-digest.js +0 -314
- package/tools/_deprecated/discovery-hub.js +0 -357
- package/tools/_deprecated/discovery-insights.js +0 -384
- package/tools/_deprecated/discovery-momentum.js +0 -281
- package/tools/_deprecated/discovery-monitor.js +0 -319
- package/tools/_deprecated/discovery-proactive.js +0 -300
- package/tools/_deprecated/draw.js +0 -317
- package/tools/_deprecated/farcaster.js +0 -307
- package/tools/_deprecated/games-catalog.js +0 -376
- package/tools/_deprecated/games.js +0 -313
- package/tools/_deprecated/guessnumber.js +0 -194
- package/tools/_deprecated/hangman.js +0 -129
- package/tools/_deprecated/multiplayer-tictactoe.js +0 -303
- package/tools/_deprecated/riddle.js +0 -240
- package/tools/_deprecated/run-bootstrap.js +0 -69
- package/tools/_deprecated/skills-analytics.js +0 -349
- package/tools/_deprecated/skills-bootstrap.js +0 -301
- package/tools/_deprecated/skills-dashboard.js +0 -268
- package/tools/_deprecated/skills.js +0 -380
- package/tools/_deprecated/smart-intro.js +0 -353
- package/tools/_deprecated/storybuilder.js +0 -331
- package/tools/_deprecated/telegram-bot.js +0 -183
- package/tools/_deprecated/telegram-setup.js +0 -214
- package/tools/_deprecated/twentyquestions.js +0 -143
- package/tools/_shared.js +0 -234
- package/tools/_work-context.js +0 -338
- package/tools/_work-context.manual-test.js +0 -199
- package/tools/_work-context.test.js +0 -260
- package/tools/activity.js +0 -220
- package/tools/agent-treasury.js +0 -288
- package/tools/analytics.js +0 -191
- package/tools/approve.js +0 -197
- package/tools/arcade.js +0 -173
- package/tools/artifacts-price.js +0 -107
- package/tools/ask-expert.js +0 -160
- package/tools/available.js +0 -120
- package/tools/become-expert.js +0 -150
- package/tools/broadcast.js +0 -325
- package/tools/chat.js +0 -202
- package/tools/collaborative-drawing.js +0 -286
- package/tools/connection-status.js +0 -178
- package/tools/earnings.js +0 -126
- package/tools/friends.js +0 -207
- package/tools/genesis.js +0 -233
- package/tools/gig-browse.js +0 -206
- package/tools/gig-complete.js +0 -144
- package/tools/health.js +0 -87
- package/tools/leaderboard.js +0 -117
- package/tools/lib/git-apply.js +0 -206
- package/tools/lib/git-bundle.js +0 -407
- package/tools/mint.js +0 -377
- package/tools/plan.js +0 -225
- package/tools/profile.js +0 -219
- package/tools/proof-of-work.js +0 -144
- package/tools/pulse.js +0 -218
- package/tools/reply.js +0 -166
- package/tools/reputation.js +0 -175
- package/tools/schedule.js +0 -367
- package/tools/search-messages.js +0 -123
- package/tools/session.js +0 -467
- package/tools/session_price.js +0 -128
- package/tools/smart-check.js +0 -201
- package/tools/social-processor.js +0 -445
- package/tools/streak.js +0 -147
- package/tools/stuck.js +0 -297
- package/tools/subscribe.js +0 -148
- package/tools/subscriptions.js +0 -134
- package/tools/tip.js +0 -193
- package/tools/wallet.js +0 -269
- package/tools/webhook-test.js +0 -388
- package/tools/withdraw.js +0 -145
- package/tools/work-summary.js +0 -96
- package/tools/workshop.js +0 -327
- /package/tools/{l2-bridge.js → _experimental/l2-bridge.js} +0 -0
- /package/tools/{l2.js → _experimental/l2.js} +0 -0
- /package/tools/{_deprecated/away.js → away.js} +0 -0
package/games/crossword.js
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/**
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* Multiplayer Crossword game for /vibe
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* Daily 5x5 mini puzzles with collaborative and competitive modes
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*/
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// Lazy-load crossword-layout-generator to avoid crashing server if not installed
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let clg = null;
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let clgLoadError = null;
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try {
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clg = require('crossword-layout-generator');
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} catch (err) {
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clgLoadError = err.message;
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console.warn('[crossword] crossword-layout-generator not installed. Run: cd ~/.vibe/vibe-repo/mcp-server && npm install');
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}
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const { getWordsForDate, getTodayDateStr } = require('./crossword-words');
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/**
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* Check if crossword module is available
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*/
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function isAvailable() {
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return clg !== null;
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}
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function getLoadError() {
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return clgLoadError;
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}
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/**
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* Create a crossword puzzle from a word list
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*/
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function generatePuzzle(wordList) {
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if (!clg) {
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throw new Error('Crossword not available. Run: cd ~/.vibe/vibe-repo/mcp-server && npm install');
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}
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const layout = clg.generateLayout(wordList);
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// Build clues map from layout (filter out unplaced words with orientation "none")
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const clues = { across: {}, down: {} };
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const answers = {};
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let clueNum = 1;
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layout.result.forEach((item) => {
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// Skip words that couldn't be placed (orientation: "none")
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if (item.orientation !== 'across' && item.orientation !== 'down') {
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return;
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}
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if (item.orientation === 'across') {
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clues.across[clueNum] = {
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clue: item.clue,
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length: item.answer.length,
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startX: item.startx,
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startY: item.starty
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};
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} else {
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clues.down[clueNum] = {
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clue: item.clue,
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length: item.answer.length,
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startX: item.startx,
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startY: item.starty
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};
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}
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answers[`${clueNum}-${item.orientation}`] = item.answer.toUpperCase();
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clueNum++;
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});
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return {
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grid: layout.table,
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rows: layout.rows,
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cols: layout.cols,
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clues,
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answers,
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totalClues: Object.keys(answers).length
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};
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}
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/**
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* Create a daily puzzle based on date
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*/
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function createDailyPuzzle(dateStr = null) {
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const date = dateStr || getTodayDateStr();
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const words = getWordsForDate(date, 6, 'all');
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return {
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...generatePuzzle(words),
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date,
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isDaily: true
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};
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}
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* Create initial crossword game state
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function createInitialCrosswordState(mode = 'collaborative', dateStr = null) {
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const puzzle = createDailyPuzzle(dateStr);
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// Create player grid (what they've filled in)
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const playerGrid = puzzle.grid.map(row =>
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row.map(cell => (cell === '-' ? '-' : ''))
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);
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return {
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puzzle,
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playerGrid,
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players: [],
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currentPlayer: null,
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mode, // 'collaborative' or 'competitive'
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placed: {}, // { '1-across': { answer: 'VIBE', by: '@seth', at: ISO } }
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hints: {}, // { '1-across': ['V', null, null, null] }
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moves: 0,
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gameOver: false,
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winner: null,
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startedAt: new Date().toISOString(),
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completedAt: null,
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solveTimesMs: {} // For competitive mode
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};
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}
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function addPlayer(gameState, playerHandle) {
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}
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return {
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gameState: {
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players: newPlayers,
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currentPlayer: gameState.currentPlayer || playerHandle,
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solveTimesMs: {
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[playerHandle]: null // Will be set when they start
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}
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}
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};
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}
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function makeMove(gameState, playerHandle, clueNum, direction, answer) {
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}
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if (placed[clueKey]) {
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return { error: `Clue ${clueNum} ${direction} already solved by @${placed[clueKey].by}` };
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}
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error: 'Incorrect answer',
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};
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}
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...placed,
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[clueKey]: {
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answer: normalizedAnswer,
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by: playerHandle,
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at: new Date().toISOString()
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}
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};
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194
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// Update player grid
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195
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// Note: startX and startY from crossword-layout-generator are 1-indexed
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196
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const clueData = puzzle.clues[direction][clueNum];
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|
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const newPlayerGrid = gameState.playerGrid.map(row => [...row]);
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|
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const baseX = clueData.startX - 1; // Convert to 0-indexed
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const baseY = clueData.startY - 1; // Convert to 0-indexed
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201
|
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for (let i = 0; i < normalizedAnswer.length; i++) {
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|
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const x = direction === 'across' ? baseX + i : baseX;
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|
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const y = direction === 'across' ? baseY : baseY + i;
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if (y < newPlayerGrid.length && x < newPlayerGrid[y].length) {
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|
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newPlayerGrid[y][x] = normalizedAnswer[i];
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}
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}
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209
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// Check if puzzle is complete
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const totalSolved = Object.keys(newPlaced).length;
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const isComplete = totalSolved === puzzle.totalClues;
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213
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// Calculate player stats
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|
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const playerStats = {};
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215
|
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Object.values(newPlaced).forEach(p => {
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|
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playerStats[p.by] = (playerStats[p.by] || 0) + 1;
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|
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});
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|
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219
|
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const newState = {
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...gameState,
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|
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playerGrid: newPlayerGrid,
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|
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placed: newPlaced,
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|
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moves: gameState.moves + 1,
|
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|
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gameOver: isComplete,
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|
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completedAt: isComplete ? new Date().toISOString() : null
|
|
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|
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};
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|
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|
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228
|
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// In competitive mode, record solve time for first to complete
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229
|
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if (isComplete && mode === 'competitive') {
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230
|
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const startTime = new Date(gameState.startedAt).getTime();
|
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231
|
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const endTime = new Date().getTime();
|
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232
|
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newState.winner = playerHandle;
|
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233
|
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newState.solveTimesMs = {
|
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234
|
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...gameState.solveTimesMs,
|
|
235
|
-
[playerHandle]: endTime - startTime
|
|
236
|
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};
|
|
237
|
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} else if (isComplete) {
|
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238
|
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newState.winner = 'everyone'; // Collaborative win
|
|
239
|
-
}
|
|
240
|
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|
|
241
|
-
return {
|
|
242
|
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success: true,
|
|
243
|
-
gameState: newState,
|
|
244
|
-
message: isComplete ? 'Puzzle complete!' : `Correct! ${totalSolved}/${puzzle.totalClues} clues solved.`
|
|
245
|
-
};
|
|
246
|
-
}
|
|
247
|
-
|
|
248
|
-
/**
|
|
249
|
-
* Get a hint for a clue (reveals first unrevealed letter)
|
|
250
|
-
*/
|
|
251
|
-
function getHint(gameState, clueNum, direction) {
|
|
252
|
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const { puzzle, hints, placed } = gameState;
|
|
253
|
-
const clueKey = `${clueNum}-${direction}`;
|
|
254
|
-
|
|
255
|
-
// Check if clue exists
|
|
256
|
-
const correctAnswer = puzzle.answers[clueKey];
|
|
257
|
-
if (!correctAnswer) {
|
|
258
|
-
return { error: `No clue ${clueNum} ${direction}` };
|
|
259
|
-
}
|
|
260
|
-
|
|
261
|
-
// Check if already solved
|
|
262
|
-
if (placed[clueKey]) {
|
|
263
|
-
return { error: 'Clue already solved!' };
|
|
264
|
-
}
|
|
265
|
-
|
|
266
|
-
// Get existing hints for this clue
|
|
267
|
-
const existingHints = hints[clueKey] || Array(correctAnswer.length).fill(null);
|
|
268
|
-
|
|
269
|
-
// Find first unrevealed position
|
|
270
|
-
const nextHintIndex = existingHints.findIndex(h => h === null);
|
|
271
|
-
|
|
272
|
-
if (nextHintIndex === -1) {
|
|
273
|
-
return { error: 'All letters already revealed!' };
|
|
274
|
-
}
|
|
275
|
-
|
|
276
|
-
// Reveal the letter
|
|
277
|
-
const newHints = [...existingHints];
|
|
278
|
-
newHints[nextHintIndex] = correctAnswer[nextHintIndex];
|
|
279
|
-
|
|
280
|
-
return {
|
|
281
|
-
success: true,
|
|
282
|
-
hint: correctAnswer[nextHintIndex],
|
|
283
|
-
position: nextHintIndex + 1,
|
|
284
|
-
gameState: {
|
|
285
|
-
...gameState,
|
|
286
|
-
hints: {
|
|
287
|
-
...hints,
|
|
288
|
-
[clueKey]: newHints
|
|
289
|
-
}
|
|
290
|
-
}
|
|
291
|
-
};
|
|
292
|
-
}
|
|
293
|
-
|
|
294
|
-
/**
|
|
295
|
-
* Format crossword for terminal display
|
|
296
|
-
*/
|
|
297
|
-
function formatCrosswordDisplay(gameState) {
|
|
298
|
-
const { puzzle, playerGrid, players, placed, hints, mode, gameOver, winner, startedAt } = gameState;
|
|
299
|
-
|
|
300
|
-
let display = `## Daily Crossword (${puzzle.date})\n\n`;
|
|
301
|
-
|
|
302
|
-
if (gameOver) {
|
|
303
|
-
display += '**PUZZLE COMPLETE!**\n';
|
|
304
|
-
if (mode === 'competitive' && winner !== 'everyone') {
|
|
305
|
-
display += `Winner: @${winner}\n`;
|
|
306
|
-
}
|
|
307
|
-
display += '\n';
|
|
308
|
-
}
|
|
309
|
-
|
|
310
|
-
// Build ASCII grid
|
|
311
|
-
const gridRows = [];
|
|
312
|
-
|
|
313
|
-
// Header row with column numbers
|
|
314
|
-
let header = ' ';
|
|
315
|
-
for (let x = 0; x < puzzle.cols; x++) {
|
|
316
|
-
header += ` ${x + 1} `;
|
|
317
|
-
}
|
|
318
|
-
gridRows.push(header);
|
|
319
|
-
|
|
320
|
-
// Separator
|
|
321
|
-
const separator = ' +' + '---+'.repeat(puzzle.cols);
|
|
322
|
-
gridRows.push(separator);
|
|
323
|
-
|
|
324
|
-
// Grid rows
|
|
325
|
-
const rowLabels = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ';
|
|
326
|
-
for (let y = 0; y < puzzle.rows; y++) {
|
|
327
|
-
let row = `${rowLabels[y]} |`;
|
|
328
|
-
for (let x = 0; x < puzzle.cols; x++) {
|
|
329
|
-
const solutionCell = puzzle.grid[y][x];
|
|
330
|
-
const playerCell = playerGrid[y][x];
|
|
331
|
-
|
|
332
|
-
if (solutionCell === '-') {
|
|
333
|
-
row += ' ■ |'; // Empty/black cell
|
|
334
|
-
} else if (playerCell) {
|
|
335
|
-
row += ` ${playerCell} |`; // Filled by player
|
|
336
|
-
} else {
|
|
337
|
-
row += ' |'; // Unfilled
|
|
338
|
-
}
|
|
339
|
-
}
|
|
340
|
-
gridRows.push(row);
|
|
341
|
-
gridRows.push(separator);
|
|
342
|
-
}
|
|
343
|
-
|
|
344
|
-
display += '```\n' + gridRows.join('\n') + '\n```\n\n';
|
|
345
|
-
|
|
346
|
-
// Clues
|
|
347
|
-
display += '**ACROSS:**\n';
|
|
348
|
-
Object.entries(puzzle.clues.across).forEach(([num, data]) => {
|
|
349
|
-
const key = `${num}-across`;
|
|
350
|
-
const solved = placed[key];
|
|
351
|
-
const hintLetters = hints[key] || [];
|
|
352
|
-
const hintStr = hintLetters.some(h => h) ? ` [${hintLetters.map(h => h || '_').join('')}]` : '';
|
|
353
|
-
|
|
354
|
-
if (solved) {
|
|
355
|
-
display += `${num}. ~~${data.clue}~~ (${data.length}) **${solved.answer}** @${solved.by}\n`;
|
|
356
|
-
} else {
|
|
357
|
-
display += `${num}. ${data.clue} (${data.length})${hintStr}\n`;
|
|
358
|
-
}
|
|
359
|
-
});
|
|
360
|
-
|
|
361
|
-
display += '\n**DOWN:**\n';
|
|
362
|
-
Object.entries(puzzle.clues.down).forEach(([num, data]) => {
|
|
363
|
-
const key = `${num}-down`;
|
|
364
|
-
const solved = placed[key];
|
|
365
|
-
const hintLetters = hints[key] || [];
|
|
366
|
-
const hintStr = hintLetters.some(h => h) ? ` [${hintLetters.map(h => h || '_').join('')}]` : '';
|
|
367
|
-
|
|
368
|
-
if (solved) {
|
|
369
|
-
display += `${num}. ~~${data.clue}~~ (${data.length}) **${solved.answer}** @${solved.by}\n`;
|
|
370
|
-
} else {
|
|
371
|
-
display += `${num}. ${data.clue} (${data.length})${hintStr}\n`;
|
|
372
|
-
}
|
|
373
|
-
});
|
|
374
|
-
|
|
375
|
-
// Stats
|
|
376
|
-
const totalSolved = Object.keys(placed).length;
|
|
377
|
-
const progress = Math.round((totalSolved / puzzle.totalClues) * 100);
|
|
378
|
-
display += `\n**Progress:** ${totalSolved}/${puzzle.totalClues} (${progress}%)\n`;
|
|
379
|
-
|
|
380
|
-
// Player contributions
|
|
381
|
-
if (players.length > 0) {
|
|
382
|
-
const contributions = {};
|
|
383
|
-
Object.values(placed).forEach(p => {
|
|
384
|
-
contributions[p.by] = (contributions[p.by] || 0) + 1;
|
|
385
|
-
});
|
|
386
|
-
|
|
387
|
-
const playerList = players.map(p => {
|
|
388
|
-
const count = contributions[p] || 0;
|
|
389
|
-
return `@${p} (${count})`;
|
|
390
|
-
}).join(', ');
|
|
391
|
-
|
|
392
|
-
display += `**Players:** ${playerList}\n`;
|
|
393
|
-
}
|
|
394
|
-
|
|
395
|
-
// Mode indicator
|
|
396
|
-
display += `**Mode:** ${mode === 'competitive' ? 'Competitive' : 'Collaborative'}\n`;
|
|
397
|
-
|
|
398
|
-
// Instructions
|
|
399
|
-
if (!gameOver) {
|
|
400
|
-
display += '\n**Commands:**\n';
|
|
401
|
-
display += '- `crossword play --clue 1 --direction across --answer WORD`\n';
|
|
402
|
-
display += '- `crossword hint --clue 1 --direction across`\n';
|
|
403
|
-
}
|
|
404
|
-
|
|
405
|
-
return display;
|
|
406
|
-
}
|
|
407
|
-
|
|
408
|
-
/**
|
|
409
|
-
* Get game stats
|
|
410
|
-
*/
|
|
411
|
-
function getGameStats(gameState) {
|
|
412
|
-
const { puzzle, placed, players, startedAt, completedAt, mode, solveTimesMs } = gameState;
|
|
413
|
-
|
|
414
|
-
const contributions = {};
|
|
415
|
-
Object.values(placed).forEach(p => {
|
|
416
|
-
contributions[p.by] = (contributions[p.by] || 0) + 1;
|
|
417
|
-
});
|
|
418
|
-
|
|
419
|
-
const duration = completedAt
|
|
420
|
-
? new Date(completedAt).getTime() - new Date(startedAt).getTime()
|
|
421
|
-
: new Date().getTime() - new Date(startedAt).getTime();
|
|
422
|
-
|
|
423
|
-
return {
|
|
424
|
-
totalClues: puzzle.totalClues,
|
|
425
|
-
solvedClues: Object.keys(placed).length,
|
|
426
|
-
progress: Math.round((Object.keys(placed).length / puzzle.totalClues) * 100),
|
|
427
|
-
players: players.length,
|
|
428
|
-
contributions,
|
|
429
|
-
durationMs: duration,
|
|
430
|
-
durationFormatted: formatDuration(duration),
|
|
431
|
-
mode,
|
|
432
|
-
isComplete: gameState.gameOver
|
|
433
|
-
};
|
|
434
|
-
}
|
|
435
|
-
|
|
436
|
-
/**
|
|
437
|
-
* Format milliseconds as human-readable duration
|
|
438
|
-
*/
|
|
439
|
-
function formatDuration(ms) {
|
|
440
|
-
const seconds = Math.floor(ms / 1000);
|
|
441
|
-
const minutes = Math.floor(seconds / 60);
|
|
442
|
-
const remainingSeconds = seconds % 60;
|
|
443
|
-
|
|
444
|
-
if (minutes > 0) {
|
|
445
|
-
return `${minutes}m ${remainingSeconds}s`;
|
|
446
|
-
}
|
|
447
|
-
return `${seconds}s`;
|
|
448
|
-
}
|
|
449
|
-
|
|
450
|
-
module.exports = {
|
|
451
|
-
isAvailable,
|
|
452
|
-
getLoadError,
|
|
453
|
-
createInitialCrosswordState,
|
|
454
|
-
createDailyPuzzle,
|
|
455
|
-
generatePuzzle,
|
|
456
|
-
addPlayer,
|
|
457
|
-
makeMove,
|
|
458
|
-
getHint,
|
|
459
|
-
formatCrosswordDisplay,
|
|
460
|
-
getGameStats
|
|
461
|
-
};
|