slashvibe-mcp 0.3.21 → 0.3.22

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (229) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +280 -47
  3. package/config.js +36 -31
  4. package/crypto.js +1 -6
  5. package/discord.js +19 -19
  6. package/index.js +217 -207
  7. package/intelligence/index.js +2 -9
  8. package/intelligence/infer.js +10 -16
  9. package/intelligence/patterns.js +23 -18
  10. package/intelligence/proactive.js +16 -15
  11. package/intelligence/serendipity.js +57 -20
  12. package/memory.js +13 -8
  13. package/notify.js +39 -14
  14. package/package.json +27 -20
  15. package/presence.js +2 -2
  16. package/prompts.js +5 -9
  17. package/protocol/index.js +123 -87
  18. package/protocol/telegram-commands.js +36 -37
  19. package/store/api.js +358 -529
  20. package/store/local.js +9 -10
  21. package/store/profiles.js +48 -192
  22. package/store/reservations.js +2 -9
  23. package/store/skills.js +69 -71
  24. package/store/sqlite.js +355 -0
  25. package/tools/_actions.js +48 -387
  26. package/tools/_connection-queue.js +45 -56
  27. package/tools/_discovery-enhanced.js +52 -57
  28. package/tools/_discovery.js +87 -185
  29. package/tools/{l2-status.js → _experimental/l2-status.js} +68 -70
  30. package/tools/{shipback.js → _experimental/shipback.js} +4 -3
  31. package/tools/_proactive-discovery.js +60 -73
  32. package/tools/_shared/index.js +41 -64
  33. package/tools/admin-inbox.js +10 -15
  34. package/tools/agents.js +1 -1
  35. package/tools/artifact-create.js +13 -23
  36. package/tools/artifact-view.js +4 -4
  37. package/tools/{_deprecated/back.js → back.js} +1 -1
  38. package/tools/bye.js +3 -5
  39. package/tools/consent.js +2 -2
  40. package/tools/context.js +9 -10
  41. package/tools/crossword.js +3 -2
  42. package/tools/discover.js +94 -356
  43. package/tools/dm.js +27 -86
  44. package/tools/doctor.js +12 -41
  45. package/tools/drawing.js +34 -20
  46. package/tools/echo.js +11 -11
  47. package/tools/feed.js +30 -58
  48. package/tools/follow.js +64 -187
  49. package/tools/{_deprecated/forget.js → forget.js} +4 -7
  50. package/tools/game.js +144 -48
  51. package/tools/handoff.js +6 -8
  52. package/tools/help.js +3 -3
  53. package/tools/idea.js +15 -27
  54. package/tools/inbox.js +121 -293
  55. package/tools/init.js +54 -151
  56. package/tools/invite.js +8 -21
  57. package/tools/migrate.js +27 -24
  58. package/tools/multiplayer-game.js +50 -40
  59. package/tools/{_deprecated/mute.js → mute.js} +4 -3
  60. package/tools/notifications.js +58 -48
  61. package/tools/observe.js +12 -15
  62. package/tools/onboarding.js +8 -11
  63. package/tools/open.js +13 -144
  64. package/tools/party-game.js +23 -12
  65. package/tools/patterns.js +2 -1
  66. package/tools/ping.js +5 -7
  67. package/tools/react.js +28 -30
  68. package/tools/{_deprecated/recall.js → recall.js} +5 -10
  69. package/tools/release.js +4 -2
  70. package/tools/{_deprecated/remember.js → remember.js} +4 -6
  71. package/tools/report.js +2 -2
  72. package/tools/request.js +6 -26
  73. package/tools/reserve.js +1 -1
  74. package/tools/session-fork.js +97 -0
  75. package/tools/session-save.js +109 -0
  76. package/tools/settings.js +30 -99
  77. package/tools/ship.js +74 -56
  78. package/tools/{_deprecated/skills-exchange.js → skills-exchange.js} +38 -39
  79. package/tools/social-inbox.js +22 -28
  80. package/tools/social-post.js +24 -27
  81. package/tools/solo-game.js +54 -46
  82. package/tools/start.js +14 -148
  83. package/tools/status.js +21 -68
  84. package/tools/submit.js +4 -2
  85. package/tools/suggest-tags.js +36 -33
  86. package/tools/summarize.js +19 -16
  87. package/tools/tag-suggestions.js +72 -73
  88. package/tools/test.js +1 -1
  89. package/tools/{_deprecated/tictactoe.js → tictactoe.js} +26 -26
  90. package/tools/token.js +4 -4
  91. package/tools/update.js +1 -2
  92. package/tools/watch.js +132 -112
  93. package/tools/who.js +20 -40
  94. package/tools/{_deprecated/wordassociation.js → wordassociation.js} +23 -20
  95. package/tools/workshop-buddy.js +52 -53
  96. package/tools/x-mentions.js +0 -1
  97. package/tools/x-reply.js +0 -1
  98. package/twitter.js +14 -20
  99. package/version.json +8 -10
  100. package/analytics.js +0 -107
  101. package/auth-store.js +0 -148
  102. package/auto-update.js +0 -130
  103. package/bridges/bridge-monitor.js +0 -388
  104. package/bridges/discord-bot.js +0 -431
  105. package/bridges/farcaster.js +0 -299
  106. package/bridges/telegram.js +0 -261
  107. package/bridges/webhook-health.js +0 -420
  108. package/bridges/webhook-server.js +0 -437
  109. package/bridges/whatsapp.js +0 -441
  110. package/bridges/x-webhook.js +0 -423
  111. package/games/arcade.js +0 -406
  112. package/games/chess.js +0 -451
  113. package/games/colorguess.js +0 -343
  114. package/games/crossword-words.js +0 -171
  115. package/games/crossword.js +0 -461
  116. package/games/drawing.js +0 -347
  117. package/games/gameroulette.js +0 -300
  118. package/games/gamerouter.js +0 -336
  119. package/games/gamestatus.js +0 -337
  120. package/games/guessnumber.js +0 -209
  121. package/games/hangman.js +0 -279
  122. package/games/memory.js +0 -338
  123. package/games/multiplayer-tictactoe.js +0 -389
  124. package/games/pixelart.js +0 -399
  125. package/games/quickduel.js +0 -354
  126. package/games/riddle.js +0 -371
  127. package/games/rockpaperscissors.js +0 -291
  128. package/games/snake.js +0 -406
  129. package/games/storybuilder.js +0 -343
  130. package/games/tictactoe.js +0 -345
  131. package/games/twentyquestions.js +0 -286
  132. package/games/twotruths.js +0 -207
  133. package/games/werewolf.js +0 -508
  134. package/games/wordassociation.js +0 -247
  135. package/games/wordchain.js +0 -135
  136. package/intelligence/interests.js +0 -369
  137. package/notification-emitter.js +0 -77
  138. package/setup.js +0 -480
  139. package/smart-inbox.js +0 -276
  140. package/tools/_deprecated/auto-suggest-connections.js +0 -304
  141. package/tools/_deprecated/bootstrap-skills.js +0 -231
  142. package/tools/_deprecated/bridge-dashboard.js +0 -342
  143. package/tools/_deprecated/bridge-health.js +0 -400
  144. package/tools/_deprecated/bridge-live.js +0 -384
  145. package/tools/_deprecated/bridges.js +0 -383
  146. package/tools/_deprecated/colorguess.js +0 -281
  147. package/tools/_deprecated/discover-insights.js +0 -379
  148. package/tools/_deprecated/discover-momentum.js +0 -256
  149. package/tools/_deprecated/discovery-analytics.js +0 -345
  150. package/tools/_deprecated/discovery-auto-suggest.js +0 -275
  151. package/tools/_deprecated/discovery-bootstrap.js +0 -267
  152. package/tools/_deprecated/discovery-daily.js +0 -375
  153. package/tools/_deprecated/discovery-dashboard.js +0 -385
  154. package/tools/_deprecated/discovery-digest.js +0 -314
  155. package/tools/_deprecated/discovery-hub.js +0 -357
  156. package/tools/_deprecated/discovery-insights.js +0 -384
  157. package/tools/_deprecated/discovery-momentum.js +0 -281
  158. package/tools/_deprecated/discovery-monitor.js +0 -319
  159. package/tools/_deprecated/discovery-proactive.js +0 -300
  160. package/tools/_deprecated/draw.js +0 -317
  161. package/tools/_deprecated/farcaster.js +0 -307
  162. package/tools/_deprecated/games-catalog.js +0 -376
  163. package/tools/_deprecated/games.js +0 -313
  164. package/tools/_deprecated/guessnumber.js +0 -194
  165. package/tools/_deprecated/hangman.js +0 -129
  166. package/tools/_deprecated/multiplayer-tictactoe.js +0 -303
  167. package/tools/_deprecated/riddle.js +0 -240
  168. package/tools/_deprecated/run-bootstrap.js +0 -69
  169. package/tools/_deprecated/skills-analytics.js +0 -349
  170. package/tools/_deprecated/skills-bootstrap.js +0 -301
  171. package/tools/_deprecated/skills-dashboard.js +0 -268
  172. package/tools/_deprecated/skills.js +0 -380
  173. package/tools/_deprecated/smart-intro.js +0 -353
  174. package/tools/_deprecated/storybuilder.js +0 -331
  175. package/tools/_deprecated/telegram-bot.js +0 -183
  176. package/tools/_deprecated/telegram-setup.js +0 -214
  177. package/tools/_deprecated/twentyquestions.js +0 -143
  178. package/tools/_shared.js +0 -234
  179. package/tools/_work-context.js +0 -338
  180. package/tools/_work-context.manual-test.js +0 -199
  181. package/tools/_work-context.test.js +0 -260
  182. package/tools/activity.js +0 -220
  183. package/tools/agent-treasury.js +0 -288
  184. package/tools/analytics.js +0 -191
  185. package/tools/approve.js +0 -197
  186. package/tools/arcade.js +0 -173
  187. package/tools/artifacts-price.js +0 -107
  188. package/tools/ask-expert.js +0 -160
  189. package/tools/available.js +0 -120
  190. package/tools/become-expert.js +0 -150
  191. package/tools/broadcast.js +0 -325
  192. package/tools/chat.js +0 -202
  193. package/tools/collaborative-drawing.js +0 -286
  194. package/tools/connection-status.js +0 -178
  195. package/tools/earnings.js +0 -126
  196. package/tools/friends.js +0 -207
  197. package/tools/genesis.js +0 -233
  198. package/tools/gig-browse.js +0 -206
  199. package/tools/gig-complete.js +0 -144
  200. package/tools/health.js +0 -87
  201. package/tools/leaderboard.js +0 -117
  202. package/tools/lib/git-apply.js +0 -206
  203. package/tools/lib/git-bundle.js +0 -407
  204. package/tools/mint.js +0 -377
  205. package/tools/plan.js +0 -225
  206. package/tools/profile.js +0 -219
  207. package/tools/proof-of-work.js +0 -144
  208. package/tools/pulse.js +0 -218
  209. package/tools/reply.js +0 -166
  210. package/tools/reputation.js +0 -175
  211. package/tools/schedule.js +0 -367
  212. package/tools/search-messages.js +0 -123
  213. package/tools/session.js +0 -467
  214. package/tools/session_price.js +0 -128
  215. package/tools/smart-check.js +0 -201
  216. package/tools/social-processor.js +0 -445
  217. package/tools/streak.js +0 -147
  218. package/tools/stuck.js +0 -297
  219. package/tools/subscribe.js +0 -148
  220. package/tools/subscriptions.js +0 -134
  221. package/tools/tip.js +0 -193
  222. package/tools/wallet.js +0 -269
  223. package/tools/webhook-test.js +0 -388
  224. package/tools/withdraw.js +0 -145
  225. package/tools/work-summary.js +0 -96
  226. package/tools/workshop.js +0 -327
  227. /package/tools/{l2-bridge.js → _experimental/l2-bridge.js} +0 -0
  228. /package/tools/{l2.js → _experimental/l2.js} +0 -0
  229. /package/tools/{_deprecated/away.js → away.js} +0 -0
@@ -1,461 +0,0 @@
1
- /**
2
- * Multiplayer Crossword game for /vibe
3
- * Daily 5x5 mini puzzles with collaborative and competitive modes
4
- */
5
-
6
- // Lazy-load crossword-layout-generator to avoid crashing server if not installed
7
- let clg = null;
8
- let clgLoadError = null;
9
-
10
- try {
11
- clg = require('crossword-layout-generator');
12
- } catch (err) {
13
- clgLoadError = err.message;
14
- console.warn('[crossword] crossword-layout-generator not installed. Run: cd ~/.vibe/vibe-repo/mcp-server && npm install');
15
- }
16
-
17
- const { getWordsForDate, getTodayDateStr } = require('./crossword-words');
18
-
19
- /**
20
- * Check if crossword module is available
21
- */
22
- function isAvailable() {
23
- return clg !== null;
24
- }
25
-
26
- function getLoadError() {
27
- return clgLoadError;
28
- }
29
-
30
- /**
31
- * Create a crossword puzzle from a word list
32
- */
33
- function generatePuzzle(wordList) {
34
- if (!clg) {
35
- throw new Error('Crossword not available. Run: cd ~/.vibe/vibe-repo/mcp-server && npm install');
36
- }
37
- const layout = clg.generateLayout(wordList);
38
-
39
- // Build clues map from layout (filter out unplaced words with orientation "none")
40
- const clues = { across: {}, down: {} };
41
- const answers = {};
42
-
43
- let clueNum = 1;
44
- layout.result.forEach((item) => {
45
- // Skip words that couldn't be placed (orientation: "none")
46
- if (item.orientation !== 'across' && item.orientation !== 'down') {
47
- return;
48
- }
49
-
50
- if (item.orientation === 'across') {
51
- clues.across[clueNum] = {
52
- clue: item.clue,
53
- length: item.answer.length,
54
- startX: item.startx,
55
- startY: item.starty
56
- };
57
- } else {
58
- clues.down[clueNum] = {
59
- clue: item.clue,
60
- length: item.answer.length,
61
- startX: item.startx,
62
- startY: item.starty
63
- };
64
- }
65
- answers[`${clueNum}-${item.orientation}`] = item.answer.toUpperCase();
66
- clueNum++;
67
- });
68
-
69
- return {
70
- grid: layout.table,
71
- rows: layout.rows,
72
- cols: layout.cols,
73
- clues,
74
- answers,
75
- totalClues: Object.keys(answers).length
76
- };
77
- }
78
-
79
- /**
80
- * Create a daily puzzle based on date
81
- */
82
- function createDailyPuzzle(dateStr = null) {
83
- const date = dateStr || getTodayDateStr();
84
- const words = getWordsForDate(date, 6, 'all');
85
- return {
86
- ...generatePuzzle(words),
87
- date,
88
- isDaily: true
89
- };
90
- }
91
-
92
- /**
93
- * Create initial crossword game state
94
- */
95
- function createInitialCrosswordState(mode = 'collaborative', dateStr = null) {
96
- const puzzle = createDailyPuzzle(dateStr);
97
-
98
- // Create player grid (what they've filled in)
99
- const playerGrid = puzzle.grid.map(row =>
100
- row.map(cell => (cell === '-' ? '-' : ''))
101
- );
102
-
103
- return {
104
- puzzle,
105
- playerGrid,
106
- players: [],
107
- currentPlayer: null,
108
- mode, // 'collaborative' or 'competitive'
109
- placed: {}, // { '1-across': { answer: 'VIBE', by: '@seth', at: ISO } }
110
- hints: {}, // { '1-across': ['V', null, null, null] }
111
- moves: 0,
112
- gameOver: false,
113
- winner: null,
114
- startedAt: new Date().toISOString(),
115
- completedAt: null,
116
- solveTimesMs: {} // For competitive mode
117
- };
118
- }
119
-
120
- /**
121
- * Add player to game
122
- */
123
- function addPlayer(gameState, playerHandle) {
124
- if (gameState.players.includes(playerHandle)) {
125
- return { error: 'Already in this game' };
126
- }
127
-
128
- if (gameState.players.length >= 6) {
129
- return { error: 'Game is full (max 6 players)' };
130
- }
131
-
132
- const newPlayers = [...gameState.players, playerHandle];
133
-
134
- return {
135
- success: true,
136
- gameState: {
137
- ...gameState,
138
- players: newPlayers,
139
- currentPlayer: gameState.currentPlayer || playerHandle,
140
- solveTimesMs: {
141
- ...gameState.solveTimesMs,
142
- [playerHandle]: null // Will be set when they start
143
- }
144
- }
145
- };
146
- }
147
-
148
- /**
149
- * Submit an answer for a clue
150
- */
151
- function makeMove(gameState, playerHandle, clueNum, direction, answer) {
152
- const { puzzle, placed, mode, players } = gameState;
153
-
154
- // Validate direction
155
- if (!['across', 'down'].includes(direction)) {
156
- return { error: 'Direction must be "across" or "down"' };
157
- }
158
-
159
- // Find the clue
160
- const clueKey = `${clueNum}-${direction}`;
161
- const correctAnswer = puzzle.answers[clueKey];
162
-
163
- if (!correctAnswer) {
164
- return { error: `No clue ${clueNum} ${direction}` };
165
- }
166
-
167
- // Normalize answer
168
- const normalizedAnswer = answer.toUpperCase().trim();
169
-
170
- // Check if already solved
171
- if (placed[clueKey]) {
172
- return { error: `Clue ${clueNum} ${direction} already solved by @${placed[clueKey].by}` };
173
- }
174
-
175
- // Check answer
176
- if (normalizedAnswer !== correctAnswer) {
177
- return {
178
- success: false,
179
- error: 'Incorrect answer',
180
- gameState
181
- };
182
- }
183
-
184
- // Correct answer - update state
185
- const newPlaced = {
186
- ...placed,
187
- [clueKey]: {
188
- answer: normalizedAnswer,
189
- by: playerHandle,
190
- at: new Date().toISOString()
191
- }
192
- };
193
-
194
- // Update player grid
195
- // Note: startX and startY from crossword-layout-generator are 1-indexed
196
- const clueData = puzzle.clues[direction][clueNum];
197
- const newPlayerGrid = gameState.playerGrid.map(row => [...row]);
198
- const baseX = clueData.startX - 1; // Convert to 0-indexed
199
- const baseY = clueData.startY - 1; // Convert to 0-indexed
200
-
201
- for (let i = 0; i < normalizedAnswer.length; i++) {
202
- const x = direction === 'across' ? baseX + i : baseX;
203
- const y = direction === 'across' ? baseY : baseY + i;
204
- if (y < newPlayerGrid.length && x < newPlayerGrid[y].length) {
205
- newPlayerGrid[y][x] = normalizedAnswer[i];
206
- }
207
- }
208
-
209
- // Check if puzzle is complete
210
- const totalSolved = Object.keys(newPlaced).length;
211
- const isComplete = totalSolved === puzzle.totalClues;
212
-
213
- // Calculate player stats
214
- const playerStats = {};
215
- Object.values(newPlaced).forEach(p => {
216
- playerStats[p.by] = (playerStats[p.by] || 0) + 1;
217
- });
218
-
219
- const newState = {
220
- ...gameState,
221
- playerGrid: newPlayerGrid,
222
- placed: newPlaced,
223
- moves: gameState.moves + 1,
224
- gameOver: isComplete,
225
- completedAt: isComplete ? new Date().toISOString() : null
226
- };
227
-
228
- // In competitive mode, record solve time for first to complete
229
- if (isComplete && mode === 'competitive') {
230
- const startTime = new Date(gameState.startedAt).getTime();
231
- const endTime = new Date().getTime();
232
- newState.winner = playerHandle;
233
- newState.solveTimesMs = {
234
- ...gameState.solveTimesMs,
235
- [playerHandle]: endTime - startTime
236
- };
237
- } else if (isComplete) {
238
- newState.winner = 'everyone'; // Collaborative win
239
- }
240
-
241
- return {
242
- success: true,
243
- gameState: newState,
244
- message: isComplete ? 'Puzzle complete!' : `Correct! ${totalSolved}/${puzzle.totalClues} clues solved.`
245
- };
246
- }
247
-
248
- /**
249
- * Get a hint for a clue (reveals first unrevealed letter)
250
- */
251
- function getHint(gameState, clueNum, direction) {
252
- const { puzzle, hints, placed } = gameState;
253
- const clueKey = `${clueNum}-${direction}`;
254
-
255
- // Check if clue exists
256
- const correctAnswer = puzzle.answers[clueKey];
257
- if (!correctAnswer) {
258
- return { error: `No clue ${clueNum} ${direction}` };
259
- }
260
-
261
- // Check if already solved
262
- if (placed[clueKey]) {
263
- return { error: 'Clue already solved!' };
264
- }
265
-
266
- // Get existing hints for this clue
267
- const existingHints = hints[clueKey] || Array(correctAnswer.length).fill(null);
268
-
269
- // Find first unrevealed position
270
- const nextHintIndex = existingHints.findIndex(h => h === null);
271
-
272
- if (nextHintIndex === -1) {
273
- return { error: 'All letters already revealed!' };
274
- }
275
-
276
- // Reveal the letter
277
- const newHints = [...existingHints];
278
- newHints[nextHintIndex] = correctAnswer[nextHintIndex];
279
-
280
- return {
281
- success: true,
282
- hint: correctAnswer[nextHintIndex],
283
- position: nextHintIndex + 1,
284
- gameState: {
285
- ...gameState,
286
- hints: {
287
- ...hints,
288
- [clueKey]: newHints
289
- }
290
- }
291
- };
292
- }
293
-
294
- /**
295
- * Format crossword for terminal display
296
- */
297
- function formatCrosswordDisplay(gameState) {
298
- const { puzzle, playerGrid, players, placed, hints, mode, gameOver, winner, startedAt } = gameState;
299
-
300
- let display = `## Daily Crossword (${puzzle.date})\n\n`;
301
-
302
- if (gameOver) {
303
- display += '**PUZZLE COMPLETE!**\n';
304
- if (mode === 'competitive' && winner !== 'everyone') {
305
- display += `Winner: @${winner}\n`;
306
- }
307
- display += '\n';
308
- }
309
-
310
- // Build ASCII grid
311
- const gridRows = [];
312
-
313
- // Header row with column numbers
314
- let header = ' ';
315
- for (let x = 0; x < puzzle.cols; x++) {
316
- header += ` ${x + 1} `;
317
- }
318
- gridRows.push(header);
319
-
320
- // Separator
321
- const separator = ' +' + '---+'.repeat(puzzle.cols);
322
- gridRows.push(separator);
323
-
324
- // Grid rows
325
- const rowLabels = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ';
326
- for (let y = 0; y < puzzle.rows; y++) {
327
- let row = `${rowLabels[y]} |`;
328
- for (let x = 0; x < puzzle.cols; x++) {
329
- const solutionCell = puzzle.grid[y][x];
330
- const playerCell = playerGrid[y][x];
331
-
332
- if (solutionCell === '-') {
333
- row += ' ■ |'; // Empty/black cell
334
- } else if (playerCell) {
335
- row += ` ${playerCell} |`; // Filled by player
336
- } else {
337
- row += ' |'; // Unfilled
338
- }
339
- }
340
- gridRows.push(row);
341
- gridRows.push(separator);
342
- }
343
-
344
- display += '```\n' + gridRows.join('\n') + '\n```\n\n';
345
-
346
- // Clues
347
- display += '**ACROSS:**\n';
348
- Object.entries(puzzle.clues.across).forEach(([num, data]) => {
349
- const key = `${num}-across`;
350
- const solved = placed[key];
351
- const hintLetters = hints[key] || [];
352
- const hintStr = hintLetters.some(h => h) ? ` [${hintLetters.map(h => h || '_').join('')}]` : '';
353
-
354
- if (solved) {
355
- display += `${num}. ~~${data.clue}~~ (${data.length}) **${solved.answer}** @${solved.by}\n`;
356
- } else {
357
- display += `${num}. ${data.clue} (${data.length})${hintStr}\n`;
358
- }
359
- });
360
-
361
- display += '\n**DOWN:**\n';
362
- Object.entries(puzzle.clues.down).forEach(([num, data]) => {
363
- const key = `${num}-down`;
364
- const solved = placed[key];
365
- const hintLetters = hints[key] || [];
366
- const hintStr = hintLetters.some(h => h) ? ` [${hintLetters.map(h => h || '_').join('')}]` : '';
367
-
368
- if (solved) {
369
- display += `${num}. ~~${data.clue}~~ (${data.length}) **${solved.answer}** @${solved.by}\n`;
370
- } else {
371
- display += `${num}. ${data.clue} (${data.length})${hintStr}\n`;
372
- }
373
- });
374
-
375
- // Stats
376
- const totalSolved = Object.keys(placed).length;
377
- const progress = Math.round((totalSolved / puzzle.totalClues) * 100);
378
- display += `\n**Progress:** ${totalSolved}/${puzzle.totalClues} (${progress}%)\n`;
379
-
380
- // Player contributions
381
- if (players.length > 0) {
382
- const contributions = {};
383
- Object.values(placed).forEach(p => {
384
- contributions[p.by] = (contributions[p.by] || 0) + 1;
385
- });
386
-
387
- const playerList = players.map(p => {
388
- const count = contributions[p] || 0;
389
- return `@${p} (${count})`;
390
- }).join(', ');
391
-
392
- display += `**Players:** ${playerList}\n`;
393
- }
394
-
395
- // Mode indicator
396
- display += `**Mode:** ${mode === 'competitive' ? 'Competitive' : 'Collaborative'}\n`;
397
-
398
- // Instructions
399
- if (!gameOver) {
400
- display += '\n**Commands:**\n';
401
- display += '- `crossword play --clue 1 --direction across --answer WORD`\n';
402
- display += '- `crossword hint --clue 1 --direction across`\n';
403
- }
404
-
405
- return display;
406
- }
407
-
408
- /**
409
- * Get game stats
410
- */
411
- function getGameStats(gameState) {
412
- const { puzzle, placed, players, startedAt, completedAt, mode, solveTimesMs } = gameState;
413
-
414
- const contributions = {};
415
- Object.values(placed).forEach(p => {
416
- contributions[p.by] = (contributions[p.by] || 0) + 1;
417
- });
418
-
419
- const duration = completedAt
420
- ? new Date(completedAt).getTime() - new Date(startedAt).getTime()
421
- : new Date().getTime() - new Date(startedAt).getTime();
422
-
423
- return {
424
- totalClues: puzzle.totalClues,
425
- solvedClues: Object.keys(placed).length,
426
- progress: Math.round((Object.keys(placed).length / puzzle.totalClues) * 100),
427
- players: players.length,
428
- contributions,
429
- durationMs: duration,
430
- durationFormatted: formatDuration(duration),
431
- mode,
432
- isComplete: gameState.gameOver
433
- };
434
- }
435
-
436
- /**
437
- * Format milliseconds as human-readable duration
438
- */
439
- function formatDuration(ms) {
440
- const seconds = Math.floor(ms / 1000);
441
- const minutes = Math.floor(seconds / 60);
442
- const remainingSeconds = seconds % 60;
443
-
444
- if (minutes > 0) {
445
- return `${minutes}m ${remainingSeconds}s`;
446
- }
447
- return `${seconds}s`;
448
- }
449
-
450
- module.exports = {
451
- isAvailable,
452
- getLoadError,
453
- createInitialCrosswordState,
454
- createDailyPuzzle,
455
- generatePuzzle,
456
- addPlayer,
457
- makeMove,
458
- getHint,
459
- formatCrosswordDisplay,
460
- getGameStats
461
- };