dsh-drawai 0.4.2 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/README.md +4 -3
  2. package/lib/index.js +7777 -7719
  3. package/lib/motion/asset-pack.js +394 -394
  4. package/lib/motion/assets.js +291 -291
  5. package/lib/motion/demo-assets-lock.js +10 -10
  6. package/lib/motion/mgstyles/vendor/README.md +28 -28
  7. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  8. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  9. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  10. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  11. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  12. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  13. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  14. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  15. package/lib/motion/render.js +179 -179
  16. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  17. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  18. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  19. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  20. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  21. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  22. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  23. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  24. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  25. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  26. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  27. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  28. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  29. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  30. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  31. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  32. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  33. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  34. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  35. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  36. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  37. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  38. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  39. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  40. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  41. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  42. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  43. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  44. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  45. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  46. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  47. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  48. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  49. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  50. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  51. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  52. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  53. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  54. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  55. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  56. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  57. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  58. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  59. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  60. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  61. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  62. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  63. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  64. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  65. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  66. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  67. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  68. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  69. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  70. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  71. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  72. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  73. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  74. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  75. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  76. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  77. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  78. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  79. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  80. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  81. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  82. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  83. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  84. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  85. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  86. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  87. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  88. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  89. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  90. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  91. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  92. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  93. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  94. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  95. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  96. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  97. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  98. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  99. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  100. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  101. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  102. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  103. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  104. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  105. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  106. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  107. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  108. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  109. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  110. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  111. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  112. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  113. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  114. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  115. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  116. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  117. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  118. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  119. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  120. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  121. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  122. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  123. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  124. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  125. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  126. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  127. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  128. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  129. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  130. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  131. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  132. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  133. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  134. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  135. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  136. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  137. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  138. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  139. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  140. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  141. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  142. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  143. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  144. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  145. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  146. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  147. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  148. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  149. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  150. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  151. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  152. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  153. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  154. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  155. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  156. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  157. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  158. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  159. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  160. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  161. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  162. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  163. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  164. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  165. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  166. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  167. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  168. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  169. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  170. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  171. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  172. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  173. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  174. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  175. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  176. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  177. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  178. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  193. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  194. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  195. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  196. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  197. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  198. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  199. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
  200. package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -111
  201. package/lib/motion/shotcraft/upstream/references/sequences/promo-energy-arc.md +50 -50
  202. package/lib/motion/shotcraft/upstream/references/sfx-sourcing.md +95 -95
  203. package/lib/motion/shotcraft/upstream/references/shots/camera/basic-3d-scene.md +41 -41
  204. package/lib/motion/shotcraft/upstream/references/shots/camera/crash-zoom-punch.md +52 -52
  205. package/lib/motion/shotcraft/upstream/references/shots/camera/cursor-flyover.md +39 -39
  206. package/lib/motion/shotcraft/upstream/references/shots/camera/depth-layer-moves.md +39 -39
  207. package/lib/motion/shotcraft/upstream/references/shots/camera/graze-face-tour.md +57 -57
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@@ -1,183 +1,183 @@
1
- // stroke-segment-build —— 断笔成字(《异形》式):标题拆成十几段互不相连的笔画,乱序逐段点亮,
2
- // 前 70% 读不出字,最后几段"钥匙段"落位的瞬间意义"啪"地成立。
3
- //
4
- // 第二轮重设计(极光夜 · 霓虹灯牌):
5
- // - look = aurora。"SHIP" 重画成 400px 高的单线几何字(S 用两段反向弧,P 有圆弧碗),拆成 16 根
6
- // 互不相连的霓虹灯管(灯管之间留电极缝),挂在一面深紫墙上。每根灯管"点亮"是霓虹起辉:
7
- // 亮—灭—亮—半亮—亮 的 7f 抖闪,之后以 0.58 亮度稳住;揭晓前整块灯牌处于"半亮碎片"态。
8
- // - 节奏「疏 → 密 → 屏息 → 一、二、三 → 轰」:前 13 段的起点按 ease-out 分布(间隔 9f 越来越密到 3f),
9
- // 然后 14f 屏息(只有灯管电流的微弱嗡动),最后 3 根钥匙段(S 脊、H 横、P 碗底)以 7f/6f 的拍子落下,
10
- // 末段落位帧整块灯牌电流涌起:全部灯管 0.58→1 并冲到 1.25 再回落、灯牌自身的宽泛光涌起一次、墙面与地面被照亮。
11
- // - 空间:墙面的环境光 = 已点亮灯管数(物理:灯越多墙越亮);下方是一块光亮地面,倒映灯牌下半截
12
- // (模糊 + 渐隐)+ 一条地面光带;整个镜头 1→1.035 极缓推近。
13
- // - 揭晓后才浮出副题(不提前泄底):video-shotcraft 字标(全小写)● ONE PROMPT, ONE FILM。
14
- //
15
- // 时间表(30fps,共 165f):
16
- // 0–12 暗墙 + 极淡的墙面光(开场不是死黑)
17
- // 12–72 前 13 段乱序点亮,间隔 9f → 3f(越来越快)
18
- // 72–86 屏息 14f:什么都不新增,只有灯管嗡动
19
- // 86/93/99 三根钥匙段:S 脊 → H 横 → P 碗底
20
- // 105 末段起辉完毕 = 揭晓:电流涌起 + 泛光 + 墙/地亮起
21
- // 113–129 副题升起
22
- // 129–165 hold:灯牌稳定发光,镜头极缓推近
23
- import React from 'react';
24
- import { AbsoluteFill, useCurrentFrame, interpolate } from 'remotion';
25
- import { EASE, FONT, ramp } from '../../_fixtures/Polish';
26
- import { LOOKS, Stage, alpha, stagger } from '../../_fixtures/Look';
27
- import { BRAND } from '../../_fixtures/Brand';
28
-
29
- export const STROKE_SEGMENT_BUILD_DURATION = 165;
30
-
31
- const L = LOOKS.aurora;
32
- const TUBE = '#ff5cab'; // 灯管本色(霓虹粉)
33
- const GLOW = L.accent2; // 泛光
34
- const CORE = '#fff2f8'; // 白热芯
35
-
36
- // —— 字形:每字 260×400,字间 70;单线几何字,笔画线宽 30 ——
37
- const LW = 260;
38
- const LH = 400;
39
- const ADV = LW + 70;
40
- const WORD_W = ADV * 3 + LW; // 1250
41
- const OX = (1920 - WORD_W) / 2;
42
- const OY = 190;
43
- const SW = 30;
44
-
45
- type Seg = { d: string; key?: boolean };
46
- const at = (k: number) => (x: number) => x + ADV * k;
47
- const S = at(0);
48
- const H = at(1);
49
- const I = at(2);
50
- const P = at(3);
51
- const SEGS: Seg[] = [
52
- // S —— 6 段(两段反向弧拆开)
53
- { d: `M ${S(228)} 92 C ${S(214)} 44 ${S(176)} 20 ${S(130)} 20` }, // 0 顶钩
54
- { d: `M ${S(130)} 20 C ${S(72)} 20 ${S(34)} 54 ${S(34)} 104` }, // 1 左上弧
55
- { d: `M ${S(34)} 104 C ${S(34)} 156 ${S(78)} 178 ${S(130)} 196` }, // 2 上脊
56
- { d: `M ${S(130)} 196 C ${S(186)} 214 ${S(228)} 240 ${S(228)} 296`, key: true }, // 3 下脊(钥匙)
57
- { d: `M ${S(228)} 296 C ${S(228)} 348 ${S(186)} 380 ${S(130)} 380` }, // 4 右下弧
58
- { d: `M ${S(130)} 380 C ${S(80)} 380 ${S(42)} 356 ${S(30)} 306` }, // 5 尾钩
59
- // H —— 4 段
60
- { d: `M ${H(34)} 20 L ${H(34)} 196` }, // 6 左竖上
61
- { d: `M ${H(34)} 204 L ${H(34)} 380` }, // 7 左竖下
62
- { d: `M ${H(226)} 20 L ${H(226)} 380` }, // 8 右竖
63
- { d: `M ${H(58)} 200 L ${H(202)} 200`, key: true }, // 9 中横(钥匙)
64
- // I —— 2 段
65
- { d: `M ${I(130)} 20 L ${I(130)} 196` }, // 10 上
66
- { d: `M ${I(130)} 204 L ${I(130)} 380` }, // 11 下
67
- // P —— 4 段
68
- { d: `M ${P(34)} 20 L ${P(34)} 196` }, // 12 竖上
69
- { d: `M ${P(34)} 204 L ${P(34)} 380` }, // 13 竖下
70
- { d: `M ${P(58)} 20 L ${P(140)} 20 C ${P(196)} 20 ${P(228)} 56 ${P(228)} 108` }, // 14 碗顶
71
- { d: `M ${P(228)} 108 C ${P(228)} 160 ${P(196)} 196 ${P(140)} 196 L ${P(58)} 196`, key: true }, // 15 碗底(钥匙)
72
- ];
73
-
74
- // 乱序表:前 13 段跨字乱跳(读不出),钥匙段(S 下脊 / H 中横 / P 碗底)压到最后
75
- const ORDER = [14, 5, 8, 10, 0, 13, 6, 1, 11, 4, 12, 7, 2, 3, 9, 15];
76
- const FIRST = 12;
77
- const SPAN = 60; // 前 13 段起点分布在 12–72
78
- const KEY_AT = [86, 93, 99]; // 屏息 14f 后的三拍
79
- const STRIKE = 7; // 单根起辉时长
80
- const REVEAL = KEY_AT[2] + 6; // 105
81
- const startOf = (rank: number) => (rank < 13 ? FIRST + stagger(rank, 13, SPAN, EASE.out) : KEY_AT[rank - 13]);
82
-
83
- // 霓虹起辉:亮—灭—亮—半亮—亮 → 稳在 0.58(揭晓后到 1)
84
- const strike = (f: number, s: number) =>
85
- interpolate(f, [s, s + 1, s + 2, s + 3, s + 4, s + 5, s + STRIKE], [0, 1, 0.12, 0.95, 0.4, 1, 0.58], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp' });
86
-
87
- // 确定性"电流嗡动":极小的亮度起伏(每根相位不同)
88
- const hum = (f: number, i: number) => 1 + 0.035 * Math.sin(f * 0.9 + i * 2.3) * Math.sin(f * 0.37 + i);
89
-
90
- // 揭晓的"泛光一次"不另画光斑,而是让灯牌自己的宽泛光随电流涌起一下(形状就是字,Q4 只给主角)
91
- const Sign: React.FC<{ frame: number; surge: number; reveal: number; idPrefix: string }> = ({ frame, surge, reveal, idPrefix }) => {
92
- const lit = SEGS.map((seg, i) => {
93
- const s = startOf(ORDER.indexOf(i));
94
- if (frame < s) return null; // 未亮段不渲染(真静止 / 不泄底)
95
- const b = strike(frame, s);
96
- const settled = frame >= s + STRIKE;
97
- const level = settled ? 0.58 + 0.42 * reveal : b;
98
- return { i, d: seg.d, b: level * (settled ? hum(frame, i) : 1) * (1 + 0.25 * surge) };
99
- }).filter((x): x is NonNullable<typeof x> => x !== null);
100
- // 电极缝:每根灯管两端各留 4% 不画
101
- const dash = { pathLength: 1, strokeDasharray: '0.92 1', strokeDashoffset: -0.04 } as const;
102
- return (
103
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, overflow: 'visible' }}>
104
- <defs>
105
- <filter id={`${idPrefix}w`} x="-20%" y="-40%" width="140%" height="180%"><feGaussianBlur stdDeviation="22" /></filter>
106
- <filter id={`${idPrefix}n`} x="-20%" y="-40%" width="140%" height="180%"><feGaussianBlur stdDeviation="6" /></filter>
107
- </defs>
108
- <g transform={`translate(${OX} ${OY})`} fill="none" strokeLinecap="round" strokeLinejoin="round">
109
- {/* 宽泛光(墙上的光晕) */}
110
- <g filter={`url(#${idPrefix}w)`}>
111
- {lit.map((g) => <path key={g.i} d={g.d} stroke={GLOW} strokeWidth={SW + 46} opacity={Math.min(1, 0.4 * g.b + 0.4 * surge)} {...dash} />)}
112
- </g>
113
- {/* 近泛光(灯管周围的辉) */}
114
- <g filter={`url(#${idPrefix}n)`}>
115
- {lit.map((g) => <path key={g.i} d={g.d} stroke={TUBE} strokeWidth={SW + 12} opacity={Math.min(1, 0.75 * g.b)} {...dash} />)}
116
- </g>
117
- {/* 灯管本体 + 白热芯 */}
118
- {lit.map((g) => <path key={g.i} d={g.d} stroke={TUBE} strokeWidth={SW} opacity={Math.min(1, 0.35 + 0.65 * g.b)} {...dash} />)}
119
- {lit.map((g) => <path key={g.i} d={g.d} stroke={CORE} strokeWidth={SW * 0.32} opacity={Math.min(1, g.b)} {...dash} />)}
120
- </g>
121
- </svg>
122
- );
123
- };
124
-
125
- export const StrokeSegmentBuild: React.FC = () => {
126
- const frame = useCurrentFrame();
127
- const litCount = ORDER.reduce((n, _, rank) => n + (frame >= startOf(rank) + 1 ? 1 : 0), 0);
128
- // 揭晓:灯管 0.72 → 1;电流涌起(冲到 1.25 再回落)
129
- const reveal = ramp(frame, REVEAL, 8, EASE.snappy);
130
- const surge = interpolate(frame, [REVEAL, REVEAL + 3, REVEAL + 22], [0, 1, 0], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', easing: EASE.out });
131
- const pulse = 1 + 0.02 * surge;
132
- const ambient = 0.12 + 0.5 * (litCount / SEGS.length) + 0.35 * reveal + 0.3 * surge; // 墙面受光
133
- const push = 1 + 0.035 * ramp(frame, 0, STROKE_SEGMENT_BUILD_DURATION, EASE.smooth);
134
- const kicker = ramp(frame, REVEAL + 8, 16, EASE.out);
135
-
136
- const FLOOR = 780; // 墙与地面交线
137
- return (
138
- <AbsoluteFill style={{ background: L.bg[2] }}>
139
- <AbsoluteFill style={{ transform: `scale(${push})`, transformOrigin: '50% 45%' }}>
140
- <Stage look={L} keyLight={{ x: 0.5, y: 0.0 }} fill={null} intensity={0.35} vignette={0.7}>
141
- {/* 墙面:灯牌照亮的一团粉紫光(随点亮数增长) */}
142
- <div style={{
143
- position: 'absolute', left: 160, top: -40, width: 1600, height: 960, opacity: Math.min(1, ambient),
144
- background: `radial-gradient(ellipse 50% 46% at 50% 46%, ${alpha(GLOW, 0.28)} 0%, ${alpha(L.light, 0.12)} 45%, ${alpha(L.light, 0)} 72%)`,
145
- }} />
146
- {/* 地面:更深一档 + 交线处一条受光带 */}
147
- <div style={{ position: 'absolute', left: 0, right: 0, top: FLOOR, bottom: 0, background: `linear-gradient(180deg, ${alpha('#05030a', 0.55)} 0%, ${alpha('#05030a', 0.85)} 100%)` }} />
148
- <div style={{
149
- position: 'absolute', left: 260, width: 1400, top: FLOOR - 40, height: 120, opacity: Math.min(1, ambient * 0.9),
150
- background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha(GLOW, 0.3)} 0%, ${alpha(GLOW, 0)} 70%)`,
151
- }} />
152
- </Stage>
153
-
154
- {/* 地面倒影:灯牌沿地面交线镜像、模糊、渐隐 */}
155
- <div style={{
156
- position: 'absolute', inset: 0, transform: `translateY(${2 * FLOOR}px) scaleY(-1)`, transformOrigin: '0 0', opacity: 0.42,
157
- filter: 'blur(5px)', // 遮罩在镜像前的本地坐标里:本地 y≥FLOOR 会翻到墙上,必须全透明;越往上(离地越远)越淡
158
- WebkitMaskImage: `linear-gradient(180deg, transparent ${FLOOR - 340}px, rgba(0,0,0,0.9) ${FLOOR - 40}px, #000 ${FLOOR - 1}px, transparent ${FLOOR}px)`,
159
- }}>
160
- <div style={{ position: 'absolute', inset: 0, transform: `scale(${pulse})`, transformOrigin: `960px ${OY + LH / 2}px` }}>
161
- <Sign frame={frame} surge={surge} reveal={reveal} idPrefix="ssbr" />
162
- </div>
163
- </div>
164
-
165
- {/* 灯牌 */}
166
- <div style={{ position: 'absolute', inset: 0, transform: `scale(${pulse})`, transformOrigin: `960px ${OY + LH / 2}px` }}>
167
- <Sign frame={frame} surge={surge} reveal={reveal} idPrefix="ssb" />
168
- </div>
169
-
170
- {/* 揭晓后的副题:只在落位之后出现 */}
171
- <div style={{
172
- position: 'absolute', left: 0, right: 0, top: OY + LH + 62, textAlign: 'center', fontFamily: FONT.sans,
173
- fontSize: 32, fontWeight: 600, letterSpacing: '0.34em', color: L.ink2, opacity: kicker,
174
- transform: `translateY(${((1 - kicker) * 14).toFixed(2)}px)`,
175
- }}>
176
- {/* 字标按品牌规范全小写、收窄字距;后半句沿用原副题的宽字距大写 */}
177
- <span style={{ fontFamily: BRAND.font, fontWeight: 700, letterSpacing: '0.06em', color: L.ink }}>{BRAND.name}</span>
178
- <span style={{ color: TUBE, margin: '0 0.5em 0 0.8em' }}>●</span> ONE PROMPT, ONE FILM
179
- </div>
180
- </AbsoluteFill>
181
- </AbsoluteFill>
182
- );
183
- };
1
+ // stroke-segment-build —— 断笔成字(《异形》式):标题拆成十几段互不相连的笔画,乱序逐段点亮,
2
+ // 前 70% 读不出字,最后几段"钥匙段"落位的瞬间意义"啪"地成立。
3
+ //
4
+ // 第二轮重设计(极光夜 · 霓虹灯牌):
5
+ // - look = aurora。"SHIP" 重画成 400px 高的单线几何字(S 用两段反向弧,P 有圆弧碗),拆成 16 根
6
+ // 互不相连的霓虹灯管(灯管之间留电极缝),挂在一面深紫墙上。每根灯管"点亮"是霓虹起辉:
7
+ // 亮—灭—亮—半亮—亮 的 7f 抖闪,之后以 0.58 亮度稳住;揭晓前整块灯牌处于"半亮碎片"态。
8
+ // - 节奏「疏 → 密 → 屏息 → 一、二、三 → 轰」:前 13 段的起点按 ease-out 分布(间隔 9f 越来越密到 3f),
9
+ // 然后 14f 屏息(只有灯管电流的微弱嗡动),最后 3 根钥匙段(S 脊、H 横、P 碗底)以 7f/6f 的拍子落下,
10
+ // 末段落位帧整块灯牌电流涌起:全部灯管 0.58→1 并冲到 1.25 再回落、灯牌自身的宽泛光涌起一次、墙面与地面被照亮。
11
+ // - 空间:墙面的环境光 = 已点亮灯管数(物理:灯越多墙越亮);下方是一块光亮地面,倒映灯牌下半截
12
+ // (模糊 + 渐隐)+ 一条地面光带;整个镜头 1→1.035 极缓推近。
13
+ // - 揭晓后才浮出副题(不提前泄底):video-shotcraft 字标(全小写)● ONE PROMPT, ONE FILM。
14
+ //
15
+ // 时间表(30fps,共 165f):
16
+ // 0–12 暗墙 + 极淡的墙面光(开场不是死黑)
17
+ // 12–72 前 13 段乱序点亮,间隔 9f → 3f(越来越快)
18
+ // 72–86 屏息 14f:什么都不新增,只有灯管嗡动
19
+ // 86/93/99 三根钥匙段:S 脊 → H 横 → P 碗底
20
+ // 105 末段起辉完毕 = 揭晓:电流涌起 + 泛光 + 墙/地亮起
21
+ // 113–129 副题升起
22
+ // 129–165 hold:灯牌稳定发光,镜头极缓推近
23
+ import React from 'react';
24
+ import { AbsoluteFill, useCurrentFrame, interpolate } from 'remotion';
25
+ import { EASE, FONT, ramp } from '../../_fixtures/Polish';
26
+ import { LOOKS, Stage, alpha, stagger } from '../../_fixtures/Look';
27
+ import { BRAND } from '../../_fixtures/Brand';
28
+
29
+ export const STROKE_SEGMENT_BUILD_DURATION = 165;
30
+
31
+ const L = LOOKS.aurora;
32
+ const TUBE = '#ff5cab'; // 灯管本色(霓虹粉)
33
+ const GLOW = L.accent2; // 泛光
34
+ const CORE = '#fff2f8'; // 白热芯
35
+
36
+ // —— 字形:每字 260×400,字间 70;单线几何字,笔画线宽 30 ——
37
+ const LW = 260;
38
+ const LH = 400;
39
+ const ADV = LW + 70;
40
+ const WORD_W = ADV * 3 + LW; // 1250
41
+ const OX = (1920 - WORD_W) / 2;
42
+ const OY = 190;
43
+ const SW = 30;
44
+
45
+ type Seg = { d: string; key?: boolean };
46
+ const at = (k: number) => (x: number) => x + ADV * k;
47
+ const S = at(0);
48
+ const H = at(1);
49
+ const I = at(2);
50
+ const P = at(3);
51
+ const SEGS: Seg[] = [
52
+ // S —— 6 段(两段反向弧拆开)
53
+ { d: `M ${S(228)} 92 C ${S(214)} 44 ${S(176)} 20 ${S(130)} 20` }, // 0 顶钩
54
+ { d: `M ${S(130)} 20 C ${S(72)} 20 ${S(34)} 54 ${S(34)} 104` }, // 1 左上弧
55
+ { d: `M ${S(34)} 104 C ${S(34)} 156 ${S(78)} 178 ${S(130)} 196` }, // 2 上脊
56
+ { d: `M ${S(130)} 196 C ${S(186)} 214 ${S(228)} 240 ${S(228)} 296`, key: true }, // 3 下脊(钥匙)
57
+ { d: `M ${S(228)} 296 C ${S(228)} 348 ${S(186)} 380 ${S(130)} 380` }, // 4 右下弧
58
+ { d: `M ${S(130)} 380 C ${S(80)} 380 ${S(42)} 356 ${S(30)} 306` }, // 5 尾钩
59
+ // H —— 4 段
60
+ { d: `M ${H(34)} 20 L ${H(34)} 196` }, // 6 左竖上
61
+ { d: `M ${H(34)} 204 L ${H(34)} 380` }, // 7 左竖下
62
+ { d: `M ${H(226)} 20 L ${H(226)} 380` }, // 8 右竖
63
+ { d: `M ${H(58)} 200 L ${H(202)} 200`, key: true }, // 9 中横(钥匙)
64
+ // I —— 2 段
65
+ { d: `M ${I(130)} 20 L ${I(130)} 196` }, // 10 上
66
+ { d: `M ${I(130)} 204 L ${I(130)} 380` }, // 11 下
67
+ // P —— 4 段
68
+ { d: `M ${P(34)} 20 L ${P(34)} 196` }, // 12 竖上
69
+ { d: `M ${P(34)} 204 L ${P(34)} 380` }, // 13 竖下
70
+ { d: `M ${P(58)} 20 L ${P(140)} 20 C ${P(196)} 20 ${P(228)} 56 ${P(228)} 108` }, // 14 碗顶
71
+ { d: `M ${P(228)} 108 C ${P(228)} 160 ${P(196)} 196 ${P(140)} 196 L ${P(58)} 196`, key: true }, // 15 碗底(钥匙)
72
+ ];
73
+
74
+ // 乱序表:前 13 段跨字乱跳(读不出),钥匙段(S 下脊 / H 中横 / P 碗底)压到最后
75
+ const ORDER = [14, 5, 8, 10, 0, 13, 6, 1, 11, 4, 12, 7, 2, 3, 9, 15];
76
+ const FIRST = 12;
77
+ const SPAN = 60; // 前 13 段起点分布在 12–72
78
+ const KEY_AT = [86, 93, 99]; // 屏息 14f 后的三拍
79
+ const STRIKE = 7; // 单根起辉时长
80
+ const REVEAL = KEY_AT[2] + 6; // 105
81
+ const startOf = (rank: number) => (rank < 13 ? FIRST + stagger(rank, 13, SPAN, EASE.out) : KEY_AT[rank - 13]);
82
+
83
+ // 霓虹起辉:亮—灭—亮—半亮—亮 → 稳在 0.58(揭晓后到 1)
84
+ const strike = (f: number, s: number) =>
85
+ interpolate(f, [s, s + 1, s + 2, s + 3, s + 4, s + 5, s + STRIKE], [0, 1, 0.12, 0.95, 0.4, 1, 0.58], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp' });
86
+
87
+ // 确定性"电流嗡动":极小的亮度起伏(每根相位不同)
88
+ const hum = (f: number, i: number) => 1 + 0.035 * Math.sin(f * 0.9 + i * 2.3) * Math.sin(f * 0.37 + i);
89
+
90
+ // 揭晓的"泛光一次"不另画光斑,而是让灯牌自己的宽泛光随电流涌起一下(形状就是字,Q4 只给主角)
91
+ const Sign: React.FC<{ frame: number; surge: number; reveal: number; idPrefix: string }> = ({ frame, surge, reveal, idPrefix }) => {
92
+ const lit = SEGS.map((seg, i) => {
93
+ const s = startOf(ORDER.indexOf(i));
94
+ if (frame < s) return null; // 未亮段不渲染(真静止 / 不泄底)
95
+ const b = strike(frame, s);
96
+ const settled = frame >= s + STRIKE;
97
+ const level = settled ? 0.58 + 0.42 * reveal : b;
98
+ return { i, d: seg.d, b: level * (settled ? hum(frame, i) : 1) * (1 + 0.25 * surge) };
99
+ }).filter((x): x is NonNullable<typeof x> => x !== null);
100
+ // 电极缝:每根灯管两端各留 4% 不画
101
+ const dash = { pathLength: 1, strokeDasharray: '0.92 1', strokeDashoffset: -0.04 } as const;
102
+ return (
103
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0, overflow: 'visible' }}>
104
+ <defs>
105
+ <filter id={`${idPrefix}w`} x="-20%" y="-40%" width="140%" height="180%"><feGaussianBlur stdDeviation="22" /></filter>
106
+ <filter id={`${idPrefix}n`} x="-20%" y="-40%" width="140%" height="180%"><feGaussianBlur stdDeviation="6" /></filter>
107
+ </defs>
108
+ <g transform={`translate(${OX} ${OY})`} fill="none" strokeLinecap="round" strokeLinejoin="round">
109
+ {/* 宽泛光(墙上的光晕) */}
110
+ <g filter={`url(#${idPrefix}w)`}>
111
+ {lit.map((g) => <path key={g.i} d={g.d} stroke={GLOW} strokeWidth={SW + 46} opacity={Math.min(1, 0.4 * g.b + 0.4 * surge)} {...dash} />)}
112
+ </g>
113
+ {/* 近泛光(灯管周围的辉) */}
114
+ <g filter={`url(#${idPrefix}n)`}>
115
+ {lit.map((g) => <path key={g.i} d={g.d} stroke={TUBE} strokeWidth={SW + 12} opacity={Math.min(1, 0.75 * g.b)} {...dash} />)}
116
+ </g>
117
+ {/* 灯管本体 + 白热芯 */}
118
+ {lit.map((g) => <path key={g.i} d={g.d} stroke={TUBE} strokeWidth={SW} opacity={Math.min(1, 0.35 + 0.65 * g.b)} {...dash} />)}
119
+ {lit.map((g) => <path key={g.i} d={g.d} stroke={CORE} strokeWidth={SW * 0.32} opacity={Math.min(1, g.b)} {...dash} />)}
120
+ </g>
121
+ </svg>
122
+ );
123
+ };
124
+
125
+ export const StrokeSegmentBuild: React.FC = () => {
126
+ const frame = useCurrentFrame();
127
+ const litCount = ORDER.reduce((n, _, rank) => n + (frame >= startOf(rank) + 1 ? 1 : 0), 0);
128
+ // 揭晓:灯管 0.72 → 1;电流涌起(冲到 1.25 再回落)
129
+ const reveal = ramp(frame, REVEAL, 8, EASE.snappy);
130
+ const surge = interpolate(frame, [REVEAL, REVEAL + 3, REVEAL + 22], [0, 1, 0], { extrapolateLeft: 'clamp', extrapolateRight: 'clamp', easing: EASE.out });
131
+ const pulse = 1 + 0.02 * surge;
132
+ const ambient = 0.12 + 0.5 * (litCount / SEGS.length) + 0.35 * reveal + 0.3 * surge; // 墙面受光
133
+ const push = 1 + 0.035 * ramp(frame, 0, STROKE_SEGMENT_BUILD_DURATION, EASE.smooth);
134
+ const kicker = ramp(frame, REVEAL + 8, 16, EASE.out);
135
+
136
+ const FLOOR = 780; // 墙与地面交线
137
+ return (
138
+ <AbsoluteFill style={{ background: L.bg[2] }}>
139
+ <AbsoluteFill style={{ transform: `scale(${push})`, transformOrigin: '50% 45%' }}>
140
+ <Stage look={L} keyLight={{ x: 0.5, y: 0.0 }} fill={null} intensity={0.35} vignette={0.7}>
141
+ {/* 墙面:灯牌照亮的一团粉紫光(随点亮数增长) */}
142
+ <div style={{
143
+ position: 'absolute', left: 160, top: -40, width: 1600, height: 960, opacity: Math.min(1, ambient),
144
+ background: `radial-gradient(ellipse 50% 46% at 50% 46%, ${alpha(GLOW, 0.28)} 0%, ${alpha(L.light, 0.12)} 45%, ${alpha(L.light, 0)} 72%)`,
145
+ }} />
146
+ {/* 地面:更深一档 + 交线处一条受光带 */}
147
+ <div style={{ position: 'absolute', left: 0, right: 0, top: FLOOR, bottom: 0, background: `linear-gradient(180deg, ${alpha('#05030a', 0.55)} 0%, ${alpha('#05030a', 0.85)} 100%)` }} />
148
+ <div style={{
149
+ position: 'absolute', left: 260, width: 1400, top: FLOOR - 40, height: 120, opacity: Math.min(1, ambient * 0.9),
150
+ background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha(GLOW, 0.3)} 0%, ${alpha(GLOW, 0)} 70%)`,
151
+ }} />
152
+ </Stage>
153
+
154
+ {/* 地面倒影:灯牌沿地面交线镜像、模糊、渐隐 */}
155
+ <div style={{
156
+ position: 'absolute', inset: 0, transform: `translateY(${2 * FLOOR}px) scaleY(-1)`, transformOrigin: '0 0', opacity: 0.42,
157
+ filter: 'blur(5px)', // 遮罩在镜像前的本地坐标里:本地 y≥FLOOR 会翻到墙上,必须全透明;越往上(离地越远)越淡
158
+ WebkitMaskImage: `linear-gradient(180deg, transparent ${FLOOR - 340}px, rgba(0,0,0,0.9) ${FLOOR - 40}px, #000 ${FLOOR - 1}px, transparent ${FLOOR}px)`,
159
+ }}>
160
+ <div style={{ position: 'absolute', inset: 0, transform: `scale(${pulse})`, transformOrigin: `960px ${OY + LH / 2}px` }}>
161
+ <Sign frame={frame} surge={surge} reveal={reveal} idPrefix="ssbr" />
162
+ </div>
163
+ </div>
164
+
165
+ {/* 灯牌 */}
166
+ <div style={{ position: 'absolute', inset: 0, transform: `scale(${pulse})`, transformOrigin: `960px ${OY + LH / 2}px` }}>
167
+ <Sign frame={frame} surge={surge} reveal={reveal} idPrefix="ssb" />
168
+ </div>
169
+
170
+ {/* 揭晓后的副题:只在落位之后出现 */}
171
+ <div style={{
172
+ position: 'absolute', left: 0, right: 0, top: OY + LH + 62, textAlign: 'center', fontFamily: FONT.sans,
173
+ fontSize: 32, fontWeight: 600, letterSpacing: '0.34em', color: L.ink2, opacity: kicker,
174
+ transform: `translateY(${((1 - kicker) * 14).toFixed(2)}px)`,
175
+ }}>
176
+ {/* 字标按品牌规范全小写、收窄字距;后半句沿用原副题的宽字距大写 */}
177
+ <span style={{ fontFamily: BRAND.font, fontWeight: 700, letterSpacing: '0.06em', color: L.ink }}>{BRAND.name}</span>
178
+ <span style={{ color: TUBE, margin: '0 0.5em 0 0.8em' }}>●</span> ONE PROMPT, ONE FILM
179
+ </div>
180
+ </AbsoluteFill>
181
+ </AbsoluteFill>
182
+ );
183
+ };