dsh-drawai 0.4.2 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/README.md +4 -3
  2. package/lib/index.js +7777 -7719
  3. package/lib/motion/asset-pack.js +394 -394
  4. package/lib/motion/assets.js +291 -291
  5. package/lib/motion/demo-assets-lock.js +10 -10
  6. package/lib/motion/mgstyles/vendor/README.md +28 -28
  7. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  8. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  9. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  10. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  11. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  12. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  13. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  14. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  15. package/lib/motion/render.js +179 -179
  16. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  17. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  18. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  19. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  20. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  21. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  22. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  23. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  24. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  25. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  26. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  27. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  28. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  29. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  30. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  31. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  32. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  33. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  34. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  35. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  36. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  37. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  38. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  39. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  40. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  41. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  42. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  43. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  44. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  45. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  46. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  47. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  48. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  49. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  50. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  51. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  52. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  53. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  54. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  55. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  56. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  57. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  58. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  59. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  60. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  61. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  62. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  63. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  64. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  65. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  66. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  67. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  68. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  69. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  70. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  71. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  72. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  73. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  74. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  75. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  76. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  77. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  78. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  79. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  80. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  81. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  82. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  83. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  84. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  85. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  86. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  87. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  88. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  89. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  90. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  91. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  92. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  93. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  94. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  95. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  96. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  97. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  98. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  99. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  100. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  101. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  102. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  103. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  104. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  105. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  106. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  107. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  108. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  109. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  110. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  111. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  112. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  113. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  114. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  115. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  116. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  117. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  118. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  119. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  120. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  121. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  122. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  123. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  124. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  125. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  126. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  127. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  128. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  129. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  130. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  131. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  132. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  133. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  134. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  135. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  136. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  137. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  138. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  139. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  140. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  141. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  142. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  143. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  144. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  145. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  146. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  147. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  148. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  149. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  150. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  151. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  152. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  153. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  154. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  155. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  156. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  157. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  158. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  159. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  160. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  161. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  162. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  163. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  164. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  165. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  166. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  167. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  168. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  169. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  170. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  171. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  172. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  173. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  174. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  175. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  176. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  177. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  178. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  193. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  194. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  195. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  196. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  197. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  198. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  199. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
  200. package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -111
  201. package/lib/motion/shotcraft/upstream/references/sequences/promo-energy-arc.md +50 -50
  202. package/lib/motion/shotcraft/upstream/references/sfx-sourcing.md +95 -95
  203. package/lib/motion/shotcraft/upstream/references/shots/camera/basic-3d-scene.md +41 -41
  204. package/lib/motion/shotcraft/upstream/references/shots/camera/crash-zoom-punch.md +52 -52
  205. package/lib/motion/shotcraft/upstream/references/shots/camera/cursor-flyover.md +39 -39
  206. package/lib/motion/shotcraft/upstream/references/shots/camera/depth-layer-moves.md +39 -39
  207. package/lib/motion/shotcraft/upstream/references/shots/camera/graze-face-tour.md +57 -57
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@@ -1,230 +1,230 @@
1
- import React from 'react';
2
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
3
- import { FakeDashboard, Card, G } from '../../_fixtures/Fixtures';
4
- import { EASE, Vignette, bezier, mix, ramp } from '../../_fixtures/Polish';
5
-
6
- // anime-impact 动漫打击帧〔组合〕:crash-zoom 急推撞停在目标卡上的那 3 帧,
7
- // 整幅画面反转成黑白负片 + 手绘放射集中线 + 红青通道 ±8px 色散——
8
- // 像素被打了一拳,第 4 帧一切撤掉恢复干净特写 + 6px 震屏衰减。
9
- // 节拍:0–22 建立全景(极缓 creep 1→1.012,目标卡 accent 描边亮起锁定)→
10
- // 22–28 预备回拉到 0.985(拳头往后收)→ 28–34 急推(6f ease-in cubic 到 2.25x,
11
- // 时间采样运动模糊)→ 34–36 冲击帧(3f 负片/集中线/RGB split,每帧换形态)→
12
- // 37 起恢复干净特写 + 震屏衰减 + 暗角压一拍 → ~50–120 静止读卡(≥2s 呼吸)。
13
-
14
- export const ANIME_IMPACT_DURATION = 120;
15
-
16
- const WIND = 22; // 预备回拉起点
17
- const ZOOM_START = 28;
18
- const ZOOM_END = 34; // 撞停帧
19
- const IMPACT_LEN = 3; // 冲击帧持续 3f(34/35/36)
20
- const RECOVER = ZOOM_END + IMPACT_LEN; // 37:恢复干净特写
21
-
22
- // 目标卡:盖在 3x2 网格中排第 2 格上(列 2 行 1)
23
- const CARD = { x: 808, y: 108, w: 524, h: 454 };
24
- const CX = CARD.x + CARD.w / 2; // 1070
25
- const CY = CARD.y + CARD.h / 2; // 335
26
- const SCALE_END = 2.25; // 卡高 454×2.25≈1021:撞停特写四周留 ~30px,描边不被画框切半
27
- const ACCENT = G.accent;
28
-
29
- const inCubic = bezier(0.55, 0.055, 0.675, 0.19); // ease-in cubic(md:6f ease-in(cubic))
30
-
31
- // seed 正弦哈希(禁 Math.random)
32
- const rnd = (i: number) => {
33
- const s = Math.sin(i * 127.3) * 43758.5453;
34
- return s - Math.floor(s);
35
- };
36
-
37
- // 相机:全景极缓 creep → 预备回拉 → ease-in 急推;返回 scale 与推近进度 p(卡心收敛到画面正中)
38
- const camAt = (f: number) => {
39
- const creep = mix(1, 1.012, ramp(f, 0, WIND, EASE.smooth));
40
- const wind = mix(creep, 0.985, ramp(f, WIND, ZOOM_START - WIND, EASE.smooth));
41
- const p = ramp(f, ZOOM_START, ZOOM_END - ZOOM_START, inCubic);
42
- const scale = f < ZOOM_START ? wind : mix(0.985, SCALE_END, p);
43
- return { scale, p };
44
- };
45
-
46
- const zoomStyle = (f: number): React.CSSProperties => {
47
- const { scale, p } = camAt(f);
48
- return {
49
- position: 'absolute',
50
- inset: 0,
51
- transform: `translate(${(960 - CX) * p}px, ${(540 - CY) * p}px) scale(${scale})`,
52
- transformOrigin: `${CX}px ${CY}px`,
53
- };
54
- };
55
-
56
- // 手绘放射集中线:外圈 34 根粗楔 + 22 根细针,内端落在卡周缘一带留出干净焦点;phase 每帧换形态
57
- const SpeedLines: React.FC<{ phase: number }> = ({ phase }) => {
58
- const cx = 960;
59
- const cy = 540;
60
- const R_OUT = 1300; // 超出画框对角(~1101)
61
- const wedge = (i: number, n: number, k: number, r0Min: number, r0Var: number, wMin: number, wVar: number) => {
62
- const ang = ((i + 0.5) / n) * Math.PI * 2 + (rnd(k) - 0.5) * 0.24;
63
- const r0 = r0Min + rnd(k + 1) * r0Var; // 内端长短参差
64
- const halfW = (wMin + rnd(k + 2) * wVar) / R_OUT; // 外端宽度
65
- const ax = cx + Math.cos(ang) * r0 * 1.18; // 横向略拉长:焦点区是卡片的宽椭圆
66
- const ay = cy + Math.sin(ang) * r0;
67
- const p1 = `${cx + Math.cos(ang - halfW) * R_OUT},${cy + Math.sin(ang - halfW) * R_OUT}`;
68
- const p2 = `${cx + Math.cos(ang + halfW) * R_OUT},${cy + Math.sin(ang + halfW) * R_OUT}`;
69
- return `${ax},${ay} ${p1} ${p2}`;
70
- };
71
- const thick = Array.from({ length: 34 }, (_, i) => wedge(i, 34, i * 13 + phase * 101, 330, 230, 9, 22));
72
- const thin = Array.from({ length: 22 }, (_, i) => wedge(i + 0.37, 22, i * 29 + phase * 57 + 7, 420, 260, 2, 4));
73
- return (
74
- <svg viewBox="0 0 1920 1080" style={{ position: 'absolute', inset: 0, width: '100%', height: '100%' }}>
75
- <defs>
76
- {/* 焦点内缘柔化:集中线内端不是硬切,而是被一圈径向渐隐吃掉 */}
77
- <radialGradient id="ai-lines-fade" cx="960" cy="540" r="700" gradientUnits="userSpaceOnUse">
78
- <stop offset="0.38" stopColor="#fff" stopOpacity="0" />
79
- <stop offset="0.6" stopColor="#fff" stopOpacity="1" />
80
- </radialGradient>
81
- <mask id="ai-lines-mask">
82
- <rect width="1920" height="1080" fill="url(#ai-lines-fade)" />
83
- </mask>
84
- </defs>
85
- <g mask="url(#ai-lines-mask)">
86
- {thick.map((pts, i) => (
87
- <polygon key={`a${i}`} points={pts} fill={i % 5 === 0 ? '#0d0e12' : '#f4f2ee'} />
88
- ))}
89
- {thin.map((pts, i) => (
90
- <polygon key={`b${i}`} points={pts} fill="#f4f2ee" opacity={0.85} />
91
- ))}
92
- </g>
93
- </svg>
94
- );
95
- };
96
-
97
- // 目标卡叠层 + 全景底;lock = 目标卡 accent 描边亮起进度(0–1)
98
- const Scene: React.FC<{ lock: number }> = ({ lock }) => (
99
- <>
100
- <FakeDashboard variant="A" />
101
- <div style={{ position: 'absolute', left: CARD.x, top: CARD.y }}>
102
- <Card
103
- w={CARD.w}
104
- h={CARD.h}
105
- seed={9}
106
- style={{
107
- boxShadow:
108
- `0 0 0 ${(1.5 * lock).toFixed(2)}px ${ACCENT}, 0 0 0 ${(6 * lock).toFixed(2)}px rgba(91,99,211,${(0.14 * lock).toFixed(3)}), ` +
109
- `inset 0 1px 0 rgba(255,255,255,0.9), 0 2px 4px rgba(16,18,24,0.06), 0 ${mix(6, 22, lock)}px ${mix(18, 48, lock)}px -10px rgba(16,18,24,${mix(0.1, 0.22, lock).toFixed(3)})`,
110
- }}
111
- />
112
- </div>
113
- </>
114
- );
115
-
116
- // 急推段时间采样运动模糊:快门 0.6f 内取 N 个子帧叠化(第 k 层 opacity 1/(k+1) = 等权平均),
117
- // 每个子帧再按相邻子帧间距加一点高斯模糊把阶梯抹平;只给 28–33 的飞行帧,撞停帧本身锐利
118
- const SHUTTER = 0.6;
119
- const blurAt = (f: number) => {
120
- if (f <= ZOOM_START || f >= ZOOM_END) return { n: 1, sd: 0 };
121
- const a = camAt(f), b = camAt(f - SHUTTER);
122
- const edge = Math.abs(a.scale - b.scale) * 900 + Math.abs(a.p - b.p) * 160; // 画框边缘处位移 px
123
- const n = Math.max(1, Math.min(12, Math.ceil(edge / 10)));
124
- return { n, sd: n > 1 ? Math.min(6, (edge / (n - 1)) * 0.45) : 0 };
125
- };
126
-
127
- // 锐利中心遮罩:跟着卡心在屏幕上的位置走(transform-origin 在卡心,屏幕位置 = 卡心 + 平移)
128
- const sharpMask = (f: number) => {
129
- const { p } = camAt(f);
130
- const x = ((CX + (960 - CX) * p) / 1920) * 100;
131
- const y = ((CY + (540 - CY) * p) / 1080) * 100;
132
- return `radial-gradient(ellipse 30% 34% at ${x.toFixed(1)}% ${y.toFixed(1)}%, #000 0%, rgba(0,0,0,0.85) 45%, transparent 100%)`;
133
- };
134
-
135
- export const AnimeImpact: React.FC = () => {
136
- const frame = useCurrentFrame();
137
-
138
- const lock = ramp(frame, 6, 14, EASE.out); // 目标卡描边亮起:观众先知道"拳头要落在哪"
139
- const impact = frame >= ZOOM_END && frame < RECOVER;
140
- const phase = impact ? frame - ZOOM_END : 0; // 每 1f 换一次集中线形态
141
-
142
- // 撞停后震屏:6px 起步、指数衰减 τ≈2.2f;cos 起相首拍沿推进方向"下沉",相邻帧近乎反号的硬抖
143
- const since = frame - RECOVER;
144
- const env = since >= 0 ? 6 * Math.exp(-since / 2.2) : 0;
145
- const live = env > 0.12;
146
- const shakeX = live ? env * 0.7 * Math.sin(since * 2.5 + 0.6) : 0;
147
- const shakeY = live ? env * Math.cos(since * 2.9) : 0;
148
- const shakeR = live ? env * 0.04 * Math.sin(since * 3.3 + 1.7) : 0;
149
-
150
- // 撞停重量:暗角猛压一拍再退;目标卡外的页面压暗一点让特写"站出来"
151
- const hitK = frame >= RECOVER ? 1 - ramp(frame, RECOVER, 22, EASE.out) : 0;
152
- const vig = frame >= RECOVER ? mix(0.16, 0.42, hitK) : 0.12;
153
-
154
- const { n, sd } = blurAt(frame);
155
-
156
- return (
157
- <AbsoluteFill style={{ background: impact ? '#0d0e12' : G.bg, overflow: 'hidden' }}>
158
- <div
159
- style={{
160
- position: 'absolute',
161
- inset: 0,
162
- transform: `translate(${shakeX.toFixed(2)}px, ${shakeY.toFixed(2)}px) rotate(${shakeR.toFixed(3)}deg)`,
163
- }}
164
- >
165
- {/* 主层:冲击帧期间整幅高反差黑白负片;急推段 n>1 时做时间采样运动模糊 */}
166
- <div style={{ position: 'absolute', inset: 0, filter: impact ? 'invert(1) grayscale(1) contrast(1.45)' : 'none' }}>
167
- {Array.from({ length: n }, (_, k) => (
168
- <div
169
- key={k}
170
- style={{
171
- ...zoomStyle(frame - (SHUTTER * k) / Math.max(1, n - 1)),
172
- opacity: k === 0 ? 1 : 1 / (k + 1),
173
- filter: sd > 0.3 ? `blur(${sd.toFixed(2)}px)` : undefined,
174
- }}
175
- >
176
- <Scene lock={lock} />
177
- </div>
178
- ))}
179
- {/* 变焦模糊的径向性:画心(推进中心)位移最小 → 叠一层当前帧的锐利副本,径向遮罩只留中心 */}
180
- {n > 1 && (
181
- <div
182
- style={{
183
- position: 'absolute', inset: 0,
184
- WebkitMaskImage: sharpMask(frame),
185
- maskImage: sharpMask(frame),
186
- }}
187
- >
188
- <div style={zoomStyle(frame)}>
189
- <Scene lock={lock} />
190
- </div>
191
- </div>
192
- )}
193
- </div>
194
- {/* RGB split:红/青双层负片副本,screen 叠底、±8px 错位(随 phase 换向) */}
195
- {impact && (
196
- <>
197
- {[
198
- { dx: -8, dy: phase % 2 === 0 ? 4 : -4, tint: '#ff2a4a' },
199
- { dx: 8, dy: phase % 2 === 0 ? -4 : 4, tint: '#16e0ff' },
200
- ].map((c, i) => (
201
- <div
202
- key={i}
203
- style={{ position: 'absolute', inset: 0, mixBlendMode: 'screen', transform: `translate(${c.dx}px, ${c.dy}px)`, isolation: 'isolate' }}
204
- >
205
- <div style={{ ...zoomStyle(frame), filter: 'invert(1) grayscale(1) contrast(1.45)' }}>
206
- <Scene lock={lock} />
207
- </div>
208
- <div style={{ position: 'absolute', inset: 0, background: c.tint, mixBlendMode: 'multiply' }} />
209
- </div>
210
- ))}
211
- {/* 手绘放射集中线:每帧换形态 */}
212
- <SpeedLines phase={phase} />
213
- </>
214
- )}
215
- {/* 恢复后:目标卡外压暗(卡外大 spread 阴影当遮罩,随特写坐标走) */}
216
- {frame >= RECOVER && (
217
- <div style={zoomStyle(frame)}>
218
- <div
219
- style={{
220
- position: 'absolute', left: CARD.x, top: CARD.y, width: CARD.w, height: CARD.h, borderRadius: 14,
221
- boxShadow: `0 0 0 3000px rgba(14,15,20,${mix(0.1, 0.22, hitK).toFixed(3)})`,
222
- }}
223
- />
224
- </div>
225
- )}
226
- </div>
227
- {!impact && <Vignette strength={vig} inner={0.5} color="#0b0c12" />}
228
- </AbsoluteFill>
229
- );
230
- };
1
+ import React from 'react';
2
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
3
+ import { FakeDashboard, Card, G } from '../../_fixtures/Fixtures';
4
+ import { EASE, Vignette, bezier, mix, ramp } from '../../_fixtures/Polish';
5
+
6
+ // anime-impact 动漫打击帧〔组合〕:crash-zoom 急推撞停在目标卡上的那 3 帧,
7
+ // 整幅画面反转成黑白负片 + 手绘放射集中线 + 红青通道 ±8px 色散——
8
+ // 像素被打了一拳,第 4 帧一切撤掉恢复干净特写 + 6px 震屏衰减。
9
+ // 节拍:0–22 建立全景(极缓 creep 1→1.012,目标卡 accent 描边亮起锁定)→
10
+ // 22–28 预备回拉到 0.985(拳头往后收)→ 28–34 急推(6f ease-in cubic 到 2.25x,
11
+ // 时间采样运动模糊)→ 34–36 冲击帧(3f 负片/集中线/RGB split,每帧换形态)→
12
+ // 37 起恢复干净特写 + 震屏衰减 + 暗角压一拍 → ~50–120 静止读卡(≥2s 呼吸)。
13
+
14
+ export const ANIME_IMPACT_DURATION = 120;
15
+
16
+ const WIND = 22; // 预备回拉起点
17
+ const ZOOM_START = 28;
18
+ const ZOOM_END = 34; // 撞停帧
19
+ const IMPACT_LEN = 3; // 冲击帧持续 3f(34/35/36)
20
+ const RECOVER = ZOOM_END + IMPACT_LEN; // 37:恢复干净特写
21
+
22
+ // 目标卡:盖在 3x2 网格中排第 2 格上(列 2 行 1)
23
+ const CARD = { x: 808, y: 108, w: 524, h: 454 };
24
+ const CX = CARD.x + CARD.w / 2; // 1070
25
+ const CY = CARD.y + CARD.h / 2; // 335
26
+ const SCALE_END = 2.25; // 卡高 454×2.25≈1021:撞停特写四周留 ~30px,描边不被画框切半
27
+ const ACCENT = G.accent;
28
+
29
+ const inCubic = bezier(0.55, 0.055, 0.675, 0.19); // ease-in cubic(md:6f ease-in(cubic))
30
+
31
+ // seed 正弦哈希(禁 Math.random)
32
+ const rnd = (i: number) => {
33
+ const s = Math.sin(i * 127.3) * 43758.5453;
34
+ return s - Math.floor(s);
35
+ };
36
+
37
+ // 相机:全景极缓 creep → 预备回拉 → ease-in 急推;返回 scale 与推近进度 p(卡心收敛到画面正中)
38
+ const camAt = (f: number) => {
39
+ const creep = mix(1, 1.012, ramp(f, 0, WIND, EASE.smooth));
40
+ const wind = mix(creep, 0.985, ramp(f, WIND, ZOOM_START - WIND, EASE.smooth));
41
+ const p = ramp(f, ZOOM_START, ZOOM_END - ZOOM_START, inCubic);
42
+ const scale = f < ZOOM_START ? wind : mix(0.985, SCALE_END, p);
43
+ return { scale, p };
44
+ };
45
+
46
+ const zoomStyle = (f: number): React.CSSProperties => {
47
+ const { scale, p } = camAt(f);
48
+ return {
49
+ position: 'absolute',
50
+ inset: 0,
51
+ transform: `translate(${(960 - CX) * p}px, ${(540 - CY) * p}px) scale(${scale})`,
52
+ transformOrigin: `${CX}px ${CY}px`,
53
+ };
54
+ };
55
+
56
+ // 手绘放射集中线:外圈 34 根粗楔 + 22 根细针,内端落在卡周缘一带留出干净焦点;phase 每帧换形态
57
+ const SpeedLines: React.FC<{ phase: number }> = ({ phase }) => {
58
+ const cx = 960;
59
+ const cy = 540;
60
+ const R_OUT = 1300; // 超出画框对角(~1101)
61
+ const wedge = (i: number, n: number, k: number, r0Min: number, r0Var: number, wMin: number, wVar: number) => {
62
+ const ang = ((i + 0.5) / n) * Math.PI * 2 + (rnd(k) - 0.5) * 0.24;
63
+ const r0 = r0Min + rnd(k + 1) * r0Var; // 内端长短参差
64
+ const halfW = (wMin + rnd(k + 2) * wVar) / R_OUT; // 外端宽度
65
+ const ax = cx + Math.cos(ang) * r0 * 1.18; // 横向略拉长:焦点区是卡片的宽椭圆
66
+ const ay = cy + Math.sin(ang) * r0;
67
+ const p1 = `${cx + Math.cos(ang - halfW) * R_OUT},${cy + Math.sin(ang - halfW) * R_OUT}`;
68
+ const p2 = `${cx + Math.cos(ang + halfW) * R_OUT},${cy + Math.sin(ang + halfW) * R_OUT}`;
69
+ return `${ax},${ay} ${p1} ${p2}`;
70
+ };
71
+ const thick = Array.from({ length: 34 }, (_, i) => wedge(i, 34, i * 13 + phase * 101, 330, 230, 9, 22));
72
+ const thin = Array.from({ length: 22 }, (_, i) => wedge(i + 0.37, 22, i * 29 + phase * 57 + 7, 420, 260, 2, 4));
73
+ return (
74
+ <svg viewBox="0 0 1920 1080" style={{ position: 'absolute', inset: 0, width: '100%', height: '100%' }}>
75
+ <defs>
76
+ {/* 焦点内缘柔化:集中线内端不是硬切,而是被一圈径向渐隐吃掉 */}
77
+ <radialGradient id="ai-lines-fade" cx="960" cy="540" r="700" gradientUnits="userSpaceOnUse">
78
+ <stop offset="0.38" stopColor="#fff" stopOpacity="0" />
79
+ <stop offset="0.6" stopColor="#fff" stopOpacity="1" />
80
+ </radialGradient>
81
+ <mask id="ai-lines-mask">
82
+ <rect width="1920" height="1080" fill="url(#ai-lines-fade)" />
83
+ </mask>
84
+ </defs>
85
+ <g mask="url(#ai-lines-mask)">
86
+ {thick.map((pts, i) => (
87
+ <polygon key={`a${i}`} points={pts} fill={i % 5 === 0 ? '#0d0e12' : '#f4f2ee'} />
88
+ ))}
89
+ {thin.map((pts, i) => (
90
+ <polygon key={`b${i}`} points={pts} fill="#f4f2ee" opacity={0.85} />
91
+ ))}
92
+ </g>
93
+ </svg>
94
+ );
95
+ };
96
+
97
+ // 目标卡叠层 + 全景底;lock = 目标卡 accent 描边亮起进度(0–1)
98
+ const Scene: React.FC<{ lock: number }> = ({ lock }) => (
99
+ <>
100
+ <FakeDashboard variant="A" />
101
+ <div style={{ position: 'absolute', left: CARD.x, top: CARD.y }}>
102
+ <Card
103
+ w={CARD.w}
104
+ h={CARD.h}
105
+ seed={9}
106
+ style={{
107
+ boxShadow:
108
+ `0 0 0 ${(1.5 * lock).toFixed(2)}px ${ACCENT}, 0 0 0 ${(6 * lock).toFixed(2)}px rgba(91,99,211,${(0.14 * lock).toFixed(3)}), ` +
109
+ `inset 0 1px 0 rgba(255,255,255,0.9), 0 2px 4px rgba(16,18,24,0.06), 0 ${mix(6, 22, lock)}px ${mix(18, 48, lock)}px -10px rgba(16,18,24,${mix(0.1, 0.22, lock).toFixed(3)})`,
110
+ }}
111
+ />
112
+ </div>
113
+ </>
114
+ );
115
+
116
+ // 急推段时间采样运动模糊:快门 0.6f 内取 N 个子帧叠化(第 k 层 opacity 1/(k+1) = 等权平均),
117
+ // 每个子帧再按相邻子帧间距加一点高斯模糊把阶梯抹平;只给 28–33 的飞行帧,撞停帧本身锐利
118
+ const SHUTTER = 0.6;
119
+ const blurAt = (f: number) => {
120
+ if (f <= ZOOM_START || f >= ZOOM_END) return { n: 1, sd: 0 };
121
+ const a = camAt(f), b = camAt(f - SHUTTER);
122
+ const edge = Math.abs(a.scale - b.scale) * 900 + Math.abs(a.p - b.p) * 160; // 画框边缘处位移 px
123
+ const n = Math.max(1, Math.min(12, Math.ceil(edge / 10)));
124
+ return { n, sd: n > 1 ? Math.min(6, (edge / (n - 1)) * 0.45) : 0 };
125
+ };
126
+
127
+ // 锐利中心遮罩:跟着卡心在屏幕上的位置走(transform-origin 在卡心,屏幕位置 = 卡心 + 平移)
128
+ const sharpMask = (f: number) => {
129
+ const { p } = camAt(f);
130
+ const x = ((CX + (960 - CX) * p) / 1920) * 100;
131
+ const y = ((CY + (540 - CY) * p) / 1080) * 100;
132
+ return `radial-gradient(ellipse 30% 34% at ${x.toFixed(1)}% ${y.toFixed(1)}%, #000 0%, rgba(0,0,0,0.85) 45%, transparent 100%)`;
133
+ };
134
+
135
+ export const AnimeImpact: React.FC = () => {
136
+ const frame = useCurrentFrame();
137
+
138
+ const lock = ramp(frame, 6, 14, EASE.out); // 目标卡描边亮起:观众先知道"拳头要落在哪"
139
+ const impact = frame >= ZOOM_END && frame < RECOVER;
140
+ const phase = impact ? frame - ZOOM_END : 0; // 每 1f 换一次集中线形态
141
+
142
+ // 撞停后震屏:6px 起步、指数衰减 τ≈2.2f;cos 起相首拍沿推进方向"下沉",相邻帧近乎反号的硬抖
143
+ const since = frame - RECOVER;
144
+ const env = since >= 0 ? 6 * Math.exp(-since / 2.2) : 0;
145
+ const live = env > 0.12;
146
+ const shakeX = live ? env * 0.7 * Math.sin(since * 2.5 + 0.6) : 0;
147
+ const shakeY = live ? env * Math.cos(since * 2.9) : 0;
148
+ const shakeR = live ? env * 0.04 * Math.sin(since * 3.3 + 1.7) : 0;
149
+
150
+ // 撞停重量:暗角猛压一拍再退;目标卡外的页面压暗一点让特写"站出来"
151
+ const hitK = frame >= RECOVER ? 1 - ramp(frame, RECOVER, 22, EASE.out) : 0;
152
+ const vig = frame >= RECOVER ? mix(0.16, 0.42, hitK) : 0.12;
153
+
154
+ const { n, sd } = blurAt(frame);
155
+
156
+ return (
157
+ <AbsoluteFill style={{ background: impact ? '#0d0e12' : G.bg, overflow: 'hidden' }}>
158
+ <div
159
+ style={{
160
+ position: 'absolute',
161
+ inset: 0,
162
+ transform: `translate(${shakeX.toFixed(2)}px, ${shakeY.toFixed(2)}px) rotate(${shakeR.toFixed(3)}deg)`,
163
+ }}
164
+ >
165
+ {/* 主层:冲击帧期间整幅高反差黑白负片;急推段 n>1 时做时间采样运动模糊 */}
166
+ <div style={{ position: 'absolute', inset: 0, filter: impact ? 'invert(1) grayscale(1) contrast(1.45)' : 'none' }}>
167
+ {Array.from({ length: n }, (_, k) => (
168
+ <div
169
+ key={k}
170
+ style={{
171
+ ...zoomStyle(frame - (SHUTTER * k) / Math.max(1, n - 1)),
172
+ opacity: k === 0 ? 1 : 1 / (k + 1),
173
+ filter: sd > 0.3 ? `blur(${sd.toFixed(2)}px)` : undefined,
174
+ }}
175
+ >
176
+ <Scene lock={lock} />
177
+ </div>
178
+ ))}
179
+ {/* 变焦模糊的径向性:画心(推进中心)位移最小 → 叠一层当前帧的锐利副本,径向遮罩只留中心 */}
180
+ {n > 1 && (
181
+ <div
182
+ style={{
183
+ position: 'absolute', inset: 0,
184
+ WebkitMaskImage: sharpMask(frame),
185
+ maskImage: sharpMask(frame),
186
+ }}
187
+ >
188
+ <div style={zoomStyle(frame)}>
189
+ <Scene lock={lock} />
190
+ </div>
191
+ </div>
192
+ )}
193
+ </div>
194
+ {/* RGB split:红/青双层负片副本,screen 叠底、±8px 错位(随 phase 换向) */}
195
+ {impact && (
196
+ <>
197
+ {[
198
+ { dx: -8, dy: phase % 2 === 0 ? 4 : -4, tint: '#ff2a4a' },
199
+ { dx: 8, dy: phase % 2 === 0 ? -4 : 4, tint: '#16e0ff' },
200
+ ].map((c, i) => (
201
+ <div
202
+ key={i}
203
+ style={{ position: 'absolute', inset: 0, mixBlendMode: 'screen', transform: `translate(${c.dx}px, ${c.dy}px)`, isolation: 'isolate' }}
204
+ >
205
+ <div style={{ ...zoomStyle(frame), filter: 'invert(1) grayscale(1) contrast(1.45)' }}>
206
+ <Scene lock={lock} />
207
+ </div>
208
+ <div style={{ position: 'absolute', inset: 0, background: c.tint, mixBlendMode: 'multiply' }} />
209
+ </div>
210
+ ))}
211
+ {/* 手绘放射集中线:每帧换形态 */}
212
+ <SpeedLines phase={phase} />
213
+ </>
214
+ )}
215
+ {/* 恢复后:目标卡外压暗(卡外大 spread 阴影当遮罩,随特写坐标走) */}
216
+ {frame >= RECOVER && (
217
+ <div style={zoomStyle(frame)}>
218
+ <div
219
+ style={{
220
+ position: 'absolute', left: CARD.x, top: CARD.y, width: CARD.w, height: CARD.h, borderRadius: 14,
221
+ boxShadow: `0 0 0 3000px rgba(14,15,20,${mix(0.1, 0.22, hitK).toFixed(3)})`,
222
+ }}
223
+ />
224
+ </div>
225
+ )}
226
+ </div>
227
+ {!impact && <Vignette strength={vig} inner={0.5} color="#0b0c12" />}
228
+ </AbsoluteFill>
229
+ );
230
+ };