dsh-drawai 0.4.2 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/README.md +4 -3
  2. package/lib/index.js +7777 -7719
  3. package/lib/motion/asset-pack.js +394 -394
  4. package/lib/motion/assets.js +291 -291
  5. package/lib/motion/demo-assets-lock.js +10 -10
  6. package/lib/motion/mgstyles/vendor/README.md +28 -28
  7. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  8. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  9. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  10. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  11. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  12. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  13. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  14. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  15. package/lib/motion/render.js +179 -179
  16. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  17. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  18. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  19. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  20. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  21. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  22. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  23. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  24. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  25. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  26. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  27. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  28. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  29. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  30. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  31. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  32. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  33. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  34. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  35. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  36. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  37. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  38. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  39. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  40. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  41. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  42. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  43. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  44. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  45. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  46. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  47. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  48. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  49. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  50. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  51. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  52. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  53. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  54. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  55. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  56. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  57. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  58. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  59. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  60. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  61. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  62. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  63. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  64. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  65. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  66. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  67. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  68. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  69. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  70. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  71. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  72. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  73. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  74. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  75. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  76. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  77. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  78. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  79. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  80. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  81. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  82. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  83. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  84. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  85. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  86. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  87. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  88. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  89. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  90. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  91. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  92. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  93. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  94. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  95. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  96. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  97. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  98. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  99. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  100. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  101. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  102. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  103. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  104. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  105. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  106. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  107. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  108. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  109. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  110. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  111. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  112. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  113. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  114. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  115. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  116. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  117. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  118. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  119. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  120. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  121. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  122. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  123. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  124. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  125. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  126. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  127. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  128. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  129. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  130. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  131. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  132. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  133. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  134. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  135. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  136. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  137. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  138. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  139. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  140. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  141. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  142. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  143. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  144. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  145. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  146. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  147. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  148. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  149. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  150. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  151. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  152. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  153. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  154. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  155. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  156. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  157. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  158. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  159. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  160. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  161. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  162. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  163. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  164. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  165. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  166. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  167. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  168. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  169. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  170. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  171. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  172. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  173. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  174. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  175. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  176. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  177. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  178. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  193. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  194. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  195. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  196. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  197. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  198. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  199. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
  200. package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -111
  201. package/lib/motion/shotcraft/upstream/references/sequences/promo-energy-arc.md +50 -50
  202. package/lib/motion/shotcraft/upstream/references/sfx-sourcing.md +95 -95
  203. package/lib/motion/shotcraft/upstream/references/shots/camera/basic-3d-scene.md +41 -41
  204. package/lib/motion/shotcraft/upstream/references/shots/camera/crash-zoom-punch.md +52 -52
  205. package/lib/motion/shotcraft/upstream/references/shots/camera/cursor-flyover.md +39 -39
  206. package/lib/motion/shotcraft/upstream/references/shots/camera/depth-layer-moves.md +39 -39
  207. package/lib/motion/shotcraft/upstream/references/shots/camera/graze-face-tour.md +57 -57
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@@ -1,359 +1,359 @@
1
- // mosaic-reframe — 12 张瓦片在三种排版间连续变形:规则网格 → feature mosaic → 对角瀑布串。
2
- // 位置 / 宽高 / 旋转各自独立插值(不走 transform 整体缩放),逐片错峰,段间留 hold。
3
- //
4
- // 第二轮重设计(暖沙 · 胶片分镜板):
5
- // - look = sand(米色 · 赤陶)。主体是 video-shotcraft 的一块分镜板(12 个镜头的定帧):12 张程序绘制的
6
- // "胶片照片"(落日海面 / 沙丘 / 拱门 / 雾山 / 泳池 / 柑橘静物 / 棕榈影 / 麦田八式,暖调统一),
7
- // 1920 原生坐标直接排版(不再从 480 设计坐标放大)。
8
- // - 因果:右上角分段控件 Grid / Mosaic / Cascade 是"布局的开关"——赤陶色指示胶囊先滑到下一档
9
- // (父先动),瓦片晚 4f 开始重排(子跟随),让观众看见"一次切换 → 整版重新思考"。
10
- // - 三态三种语气:A 规则网格(档案)→ B feature mosaic(首图占 3×2,压上衬线大字图注 = 策展)
11
- // → C 对角瀑布(每张变成带白边的相纸,-15° 起每张 +3° 递增旋转,像一手牌被摊开 = 态度),
12
- // C 态左下留白处升起衬线大标题「Every shot, in sequence.」,尾帧是一张完整的分镜海报。
13
- // - 运动:每片 x/y 用强 in-out(0.75,0,0.15,1)果断换位,w/h 晚 2f、旋转晚 4f 收敛(位置先到);
14
- // 换位途中按段进度 sin 包络"抬起"(放大 3.5% + 阴影变大变虚),落位贴回;B→C 旋转带一次轻过冲。
15
- // - 错峰:A→B 自左上主图起按序号波浪扫过(先密后疏);B→C 像发牌一样按序号依次摊开。
16
- //
17
- // 时间表(30fps,共 214f):
18
- // 0–22 预备:舞台、页眉与控件在场;12 张照片自左上沿对角线错峰升起(第 0 帧已有首张起始态)
19
- // 22–52 hold A:读网格(全程相机极缓推近 1→1.025)
20
- // 52–64 控件胶囊 Grid→Mosaic(snappy 12f)
21
- // 56–92 A→B 重排:每片 26f,错峰 10f;84–104 主图图注逐词升起
22
- // 92–128 hold B:读 mosaic
23
- // 128–140 控件胶囊 Mosaic→Cascade;图注 128 起退场
24
- // 132–176 B→C 摊牌:每片 30f,等间隔错峰 14f;相纸白边 0→14px;158–186 大标题逐词升起、副行淡入
25
- // 180–214 hold C:海报落定
26
- import React from 'react';
27
- import { useCurrentFrame } from 'remotion';
28
- import { EASE, FONT, Grain, bezier, mix, ramp, softShadow } from '../../_fixtures/Polish';
29
- import { LOOKS, SERIF, Stage, TextReveal, alpha, stagger, type } from '../../_fixtures/Look';
30
- import { BRAND, PITCH, ShotcraftMark } from '../../_fixtures/Brand';
31
-
32
- export const MOSAIC_REFRAME_DURATION = 214;
33
-
34
- const L = LOOKS.sand;
35
- const N = 12;
36
-
37
- // ───────────── 时间常量 ─────────────
38
- const T_AB = 52; // 控件切到 Mosaic
39
- const T_BC = 128; // 控件切到 Cascade
40
- const LAG = 4; // 瓦片晚于控件起跳的帧数(父先动、子跟随)
41
- const D_AB = 26;
42
- const D_BC = 30;
43
- const MOVE = bezier(0.75, 0, 0.15, 1); // 果断换位:慢起 → 急走 → 长尾软落
44
- const ROT_SETTLE = bezier(0.45, 0, 0.3, 1.22); // 旋转晚到并轻过冲一次
45
-
46
- // ───────────── 三套布局(1920×1080 原生像素)─────────────
47
- type Box = { x: number; y: number; w: number; h: number; rot: number };
48
- const X0 = 96, X1 = 1824, Y0 = 212, Y1 = 984; // 内容区:安全边距 96,页眉下方
49
-
50
- // A:4×3 规则网格
51
- const AG = 24;
52
- const AW = (X1 - X0 - 3 * AG) / 4, AH = (Y1 - Y0 - 2 * AG) / 3;
53
- const A: Box[] = Array.from({ length: N }, (_, i) => ({
54
- x: X0 + (i % 4) * (AW + AG), y: Y0 + Math.floor(i / 4) * (AH + AG), w: AW, h: AH, rot: 0,
55
- }));
56
-
57
- // B:6×4 单元格 feature mosaic,首片占 3×2
58
- const BG = 16;
59
- const UW = (X1 - X0 - 5 * BG) / 6, UH = (Y1 - Y0 - 3 * BG) / 4;
60
- const SLOTS: [number, number, number, number][] = [
61
- [0, 0, 3, 2], [3, 0, 1, 1], [4, 0, 1, 1], [5, 0, 1, 1], [3, 1, 2, 1], [5, 1, 1, 1],
62
- [0, 2, 1, 1], [1, 2, 2, 1], [3, 2, 1, 2], [4, 2, 2, 1], [0, 3, 3, 1], [4, 3, 2, 1],
63
- ];
64
- const B: Box[] = SLOTS.map(([c, r, cw, rh]) => ({
65
- x: X0 + c * (UW + BG), y: Y0 + r * (UH + BG), w: cw * UW + (cw - 1) * BG, h: rh * UH + (rh - 1) * BG, rot: 0,
66
- }));
67
-
68
- // C:对角瀑布串——竖幅相纸沿 (850,214)→(1724,930) 摊开,旋转 -15° 起每张 +3° 递增
69
- const CW = 300, CH = 372;
70
- const C: Box[] = Array.from({ length: N }, (_, i) => {
71
- const s = i / (N - 1);
72
- const cx = 850 + 874 * s, cy = 214 + 716 * s;
73
- return { x: cx - CW / 2, y: cy - CH / 2, w: CW, h: CH, rot: -15 + i * 3 };
74
- });
75
-
76
- // ───────────── 照片(程序插画,viewBox 160×100 + slice ≈ object-fit: cover)─────────────
77
- type Kind = 'sun' | 'dune' | 'arch' | 'ridge' | 'pool' | 'citrus' | 'palm' | 'field';
78
- const PHOTOS: { kind: Kind; v: number }[] = [
79
- { kind: 'sun', v: 0 }, { kind: 'dune', v: 0 }, { kind: 'pool', v: 0 }, { kind: 'arch', v: 0 },
80
- { kind: 'ridge', v: 0 }, { kind: 'citrus', v: 0 }, { kind: 'palm', v: 0 }, { kind: 'field', v: 0 },
81
- { kind: 'dune', v: 1 }, { kind: 'arch', v: 1 }, { kind: 'sun', v: 1 }, { kind: 'ridge', v: 1 },
82
- ];
83
-
84
- const Photo: React.FC<{ i: number }> = ({ i }) => {
85
- const { kind, v } = PHOTOS[i];
86
- const id = `mr${i}`;
87
- const g = (stops: [string, number][], vertical = true) => (
88
- <linearGradient id={`${id}g`} x1="0" y1="0" x2={vertical ? 0 : 1} y2={vertical ? 1 : 0}>
89
- {stops.map(([c, o], k) => <stop key={k} offset={o} stopColor={c} />)}
90
- </linearGradient>
91
- );
92
- let body: React.ReactNode = null;
93
- let defs: React.ReactNode = null;
94
- if (kind === 'sun') {
95
- const warm = v === 0;
96
- const sx = warm ? 126 : 80; // 主图的太阳偏右,给左下图注让位
97
- defs = g(warm ? [['#f6c58e', 0], ['#ec8f5b', 0.55], ['#d8643f', 1]] : [['#f4d3b0', 0], ['#e6a07a', 0.6], ['#c97a62', 1]]);
98
- body = (
99
- <>
100
- <rect width="160" height="64" fill={`url(#${id}g)`} />
101
- <circle cx={sx} cy="56" r={warm ? 15 : 11} fill="#fff1d6" />
102
- <circle cx={sx} cy="56" r={warm ? 26 : 20} fill="#fff1d6" opacity="0.18" />
103
- <rect y="60" width="160" height="40" fill={warm ? '#3e4a63' : '#5a5f78'} />
104
- <rect y="60" width="160" height="6" fill={warm ? '#566078' : '#6e728a'} opacity="0.8" />
105
- {[63, 67, 72, 78, 85].map((y, k) => (
106
- <rect key={k} x={sx - (16 - k * 2.2)} y={y} width={2 * (16 - k * 2.2)} height={1.2 + k * 0.2} rx="0.6" fill="#ffe2b4" opacity={0.75 - k * 0.12} />
107
- ))}
108
- </>
109
- );
110
- } else if (kind === 'dune') {
111
- const a = v === 0;
112
- defs = g(a ? [['#f3dcc0', 0], ['#ecc39a', 1]] : [['#e9d2c4', 0], ['#e1b6a0', 1]]);
113
- body = (
114
- <>
115
- <rect width="160" height="100" fill={`url(#${id}g)`} />
116
- <circle cx={a ? 118 : 40} cy="24" r="8" fill="#fff4e2" opacity="0.9" />
117
- <path d="M0 62 C 30 46, 60 44, 92 58 S 140 66, 160 52 V100 H0Z" fill={a ? '#dc9a68' : '#cf8f72'} />
118
- <path d="M0 74 C 40 60, 70 64, 100 76 S 140 82, 160 70 V100 H0Z" fill={a ? '#c4733f' : '#b4705a'} />
119
- <path d="M30 100 C 60 80, 100 78, 160 86 V100Z" fill={a ? '#8f4a2b' : '#7f4c3f'} />
120
- <path d="M0 62 C 30 46, 60 44, 92 58" fill="none" stroke="#fbe3c4" strokeWidth="0.8" opacity="0.7" />
121
- </>
122
- );
123
- } else if (kind === 'arch') {
124
- const a = v === 0;
125
- defs = g(a ? [['#efd2b4', 0], ['#e2b48f', 1]] : [['#e9c9c0', 0], ['#d9a497', 1]], false);
126
- body = (
127
- <>
128
- <rect width="160" height="100" fill={`url(#${id}g)`} />
129
- <path d="M58 100 V52 A22 22 0 0 1 102 52 V100Z" fill={a ? '#6e3f2b' : '#5d3a3a'} />
130
- <path d="M66 100 V56 A14 14 0 0 1 94 56 V100Z" fill={a ? '#f1c795' : '#f0c2a8'} opacity="0.9" />
131
- <polygon points="0,0 70,0 20,100 0,100" fill="#ffffff" opacity="0.12" />
132
- <polygon points="102,100 160,40 160,100" fill={a ? '#b97d58' : '#a8706a'} opacity="0.45" />
133
- <rect y="92" width="160" height="8" fill={a ? '#c08a62' : '#b1817a'} />
134
- </>
135
- );
136
- } else if (kind === 'ridge') {
137
- const a = v === 0;
138
- defs = g(a ? [['#e9e4dc', 0], ['#c9cfd6', 1]] : [['#efe0d0', 0], ['#d7c4b4', 1]]);
139
- body = (
140
- <>
141
- <rect width="160" height="100" fill={`url(#${id}g)`} />
142
- <polygon points="0,62 26,40 46,54 74,28 104,52 126,38 160,56 160,100 0,100" fill={a ? '#a9b4c2' : '#c4ab98'} />
143
- <polygon points="0,74 34,54 62,68 96,46 130,66 160,58 160,100 0,100" fill={a ? '#7d8ca0' : '#a5846c'} />
144
- <polygon points="0,86 40,70 84,84 120,68 160,80 160,100 0,100" fill={a ? '#4f5d72' : '#7a5a46'} />
145
- <rect y="56" width="160" height="10" fill="#ffffff" opacity="0.18" />
146
- </>
147
- );
148
- } else if (kind === 'pool') {
149
- defs = g([['#6cc3c1', 0], ['#2f8c96', 1]]);
150
- body = (
151
- <>
152
- <rect width="160" height="100" fill={`url(#${id}g)`} />
153
- <rect y="0" width="160" height="22" fill="#efe2cf" />
154
- <rect y="20" width="160" height="3" fill="#d9c7ad" />
155
- {[40, 62, 84].map((y, k) => <rect key={k} x="0" y={y} width="160" height="1.6" fill="#ffffff" opacity="0.35" />)}
156
- <path d="M10 50 Q 40 44 70 52 T 130 50" fill="none" stroke="#ffffff" strokeWidth="1.2" opacity="0.5" />
157
- <path d="M30 72 Q 60 66 90 74 T 150 72" fill="none" stroke="#ffffff" strokeWidth="1" opacity="0.4" />
158
- <polygon points="100,23 160,23 160,100 130,100" fill="#1c5f6c" opacity="0.35" />
159
- </>
160
- );
161
- } else if (kind === 'citrus') {
162
- defs = g([['#f1e3cc', 0], ['#e6d1b2', 1]]);
163
- body = (
164
- <>
165
- <rect width="160" height="100" fill={`url(#${id}g)`} />
166
- <rect y="64" width="160" height="36" fill="#c67a45" />
167
- <rect y="64" width="160" height="2" fill="#e29a63" />
168
- <ellipse cx="74" cy="78" rx="44" ry="5" fill="#8d4f2a" opacity="0.4" />
169
- <circle cx="64" cy="60" r="15" fill="#ef8a36" />
170
- <circle cx="90" cy="64" r="11" fill="#f3a246" />
171
- <circle cx="59" cy="55" r="4" fill="#ffd29a" opacity="0.7" />
172
- <circle cx="87" cy="60" r="3" fill="#ffe0b0" opacity="0.7" />
173
- <path d="M64 45 q 5 -6 11 -4 q -4 6 -11 4z" fill="#5d7a4a" />
174
- </>
175
- );
176
- } else if (kind === 'palm') {
177
- defs = g([['#ecc2aa', 0], ['#e0a68c', 1]], false);
178
- body = (
179
- <>
180
- <rect width="160" height="100" fill={`url(#${id}g)`} />
181
- {[0, 1, 2, 3, 4, 5].map((k) => (
182
- <path key={k} d={`M40 10 Q ${60 + k * 14} ${10 + k * 10} ${78 + k * 16} ${28 + k * 14}`} fill="none" stroke="#b97862" strokeWidth={5 - k * 0.4} strokeLinecap="round" opacity="0.55" />
183
- ))}
184
- <path d="M40 10 L 34 100" stroke="#b97862" strokeWidth="3" opacity="0.5" />
185
- <rect y="88" width="160" height="12" fill="#c98d74" />
186
- </>
187
- );
188
- } else {
189
- defs = g([['#f3e1c0', 0], ['#e9c992', 1]]);
190
- body = (
191
- <>
192
- <rect width="160" height="100" fill={`url(#${id}g)`} />
193
- <rect y="0" width="160" height="40" fill="#e8d7bd" />
194
- <circle cx="128" cy="20" r="7" fill="#fff3dc" />
195
- {Array.from({ length: 9 }, (_, k) => (
196
- <path key={k} d={`M80 40 L ${-60 + k * 35} 100`} stroke="#c49a52" strokeWidth={1.4 + k * 0.1} opacity="0.55" />
197
- ))}
198
- <path d="M0 40 H160" stroke="#b9925a" strokeWidth="1" opacity="0.6" />
199
- </>
200
- );
201
- }
202
- return (
203
- <svg width="100%" height="100%" viewBox="0 0 160 100" preserveAspectRatio="xMidYMid slice" style={{ position: 'absolute', inset: 0, display: 'block' }}>
204
- <defs>{defs}</defs>
205
- {body}
206
- </svg>
207
- );
208
- };
209
-
210
- // ───────────── 分段控件(布局开关)─────────────
211
- const SEG = ['Grid', 'Mosaic', 'Cascade'];
212
- const SEG_W = 168, SEG_H = 60, SEG_PAD = 6;
213
- const Segmented: React.FC<{ frame: number }> = ({ frame }) => {
214
- const p1 = ramp(frame, T_AB, 12, EASE.snappy);
215
- const p2 = ramp(frame, T_BC, 12, EASE.snappy);
216
- const pos = p1 + p2; // 0 → 1 → 2
217
- // 胶囊在途中横向拉长(像被拽过去),到位收回
218
- const stretch = 1 + 0.18 * (Math.sin(Math.PI * p1) + Math.sin(Math.PI * p2));
219
- const press = (k: number, t: number) => 1 - 0.05 * Math.sin(Math.PI * ramp(frame, t - 3, 8, EASE.linear)) * (k > 0 ? 1 : 0);
220
- return (
221
- <div style={{
222
- position: 'absolute', right: 96, top: 92, width: SEG_W * 3 + SEG_PAD * 2, height: SEG_H + SEG_PAD * 2, borderRadius: 999,
223
- background: alpha('#ffffff', 0.55), boxShadow: `inset 0 0 0 1px ${L.line}, ${softShadow(6, { color: L.shadow, strength: 0.6 })}`,
224
- }}>
225
- <div style={{
226
- position: 'absolute', top: SEG_PAD, left: SEG_PAD + pos * SEG_W, width: SEG_W, height: SEG_H, borderRadius: 999,
227
- background: L.accent, transform: `scaleX(${stretch.toFixed(4)})`,
228
- boxShadow: `0 6px 16px -6px ${alpha(L.accent, 0.7)}, inset 0 1px 0 rgba(255,255,255,0.25)`,
229
- }} />
230
- {SEG.map((s, k) => {
231
- const on = Math.max(0, 1 - Math.abs(pos - k));
232
- return (
233
- <div key={s} style={{
234
- position: 'absolute', top: SEG_PAD, left: SEG_PAD + k * SEG_W, width: SEG_W, height: SEG_H,
235
- display: 'flex', alignItems: 'center', justifyContent: 'center',
236
- ...type(30, 600), letterSpacing: '-0.01em',
237
- color: on > 0.5 ? L.onAccent : L.ink2,
238
- transform: `scale(${(k === 1 ? press(1, T_AB) : k === 2 ? press(2, T_BC) : 1).toFixed(4)})`,
239
- }}>{s}</div>
240
- );
241
- })}
242
- </div>
243
- );
244
- };
245
-
246
- // 瓦片在某帧的几何:A→B、B→C 两段各自的进度,位置 / 宽高 / 旋转错开收敛
247
- const tileAt = (frame: number, i: number) => {
248
- const sAB = T_AB + LAG + stagger(i, N, 10, EASE.out);
249
- const sBC = T_BC + LAG + stagger(i, N, 14, EASE.linear); // 发牌:等间隔依次摊开
250
- const pAB = ramp(frame, sAB, D_AB, MOVE);
251
- const pBC = ramp(frame, sBC, D_BC, MOVE);
252
- const sAB2 = ramp(frame, sAB + 2, D_AB, MOVE); // 宽高晚 2f
253
- const sBC2 = ramp(frame, sBC + 2, D_BC, MOVE);
254
- const rBC = ramp(frame, sBC + 4, D_BC, ROT_SETTLE); // 旋转晚 4f + 过冲
255
- const a = A[i], b = B[i], c = C[i];
256
- // 以中心插值位置(宽高变化时中心走直线,不会"先长后跑")
257
- const cxA = a.x + a.w / 2, cyA = a.y + a.h / 2, cxB = b.x + b.w / 2, cyB = b.y + b.h / 2, cxC = c.x + c.w / 2, cyC = c.y + c.h / 2;
258
- const cx = mix(mix(cxA, cxB, pAB), cxC, pBC);
259
- const cy = mix(mix(cyA, cyB, pAB), cyC, pBC);
260
- const w = mix(mix(a.w, b.w, sAB2), c.w, sBC2);
261
- const h = mix(mix(a.h, b.h, sAB2), c.h, sBC2);
262
- const rot = mix(0, c.rot, rBC);
263
- const lift = Math.max(Math.sin(Math.PI * pAB), Math.sin(Math.PI * pBC));
264
- return { cx, cy, w, h, rot, lift, pBC: sBC2, moving: pBC > 0 };
265
- };
266
-
267
- export const MosaicReframe: React.FC = () => {
268
- const frame = useCurrentFrame();
269
- const cam = mix(1, 1.025, ramp(frame, 0, 214, EASE.smooth)); // 全程极缓推近
270
-
271
- // 主图图注(B 态):84f 起逐词升起,128f 起退场
272
- const capOut = ramp(frame, T_BC, 10, EASE.exit);
273
- // C 态大标题
274
- const HEAD = 158;
275
-
276
- const tiles = Array.from({ length: N }, (_, i) => ({ i, ...tileAt(frame, i) }));
277
- // 叠放次序:B→C 起按序号(后发的牌压在上面);之前主图最高
278
- const inC = frame >= T_BC + LAG;
279
- const z = (i: number) => (inC ? 10 + i : i === 0 ? 30 : 10);
280
-
281
- return (
282
- <div style={{ position: 'absolute', inset: 0, overflow: 'hidden', fontFamily: FONT.sans }}>
283
- <Stage look={L} keyLight={{ x: 0.28, y: 0.02 }} fill={{ x: 0.9, y: 0.95 }} />
284
-
285
- <div style={{ position: 'absolute', inset: 0, transform: `scale(${cam.toFixed(5)})`, transformOrigin: '50% 46%' }}>
286
- {/* 页眉:品牌标志 + 小写字标 + 分镜板名(标志按亮底 light 版;字标与分镜名同一基线)。
287
- 总宽压在 x≈620 以内——C 态首张相纸的左上角在 x≈650,页眉再长会被它盖住 */}
288
- <div style={{ position: 'absolute', left: 96, top: 92, height: 72, display: 'flex', alignItems: 'center', gap: 18, color: L.ink }}>
289
- <ShotcraftMark size={50} tone="light" />
290
- <div style={{ display: 'flex', alignItems: 'baseline', gap: 20 }}>
291
- <span style={{ fontFamily: BRAND.font, fontSize: 36, fontWeight: 700, letterSpacing: '0.03em', lineHeight: 1 }}>{BRAND.name}</span>
292
- <span style={{ ...type(32, 450), color: L.ink2 }}>Storyboard</span>
293
- </div>
294
- </div>
295
- <Segmented frame={frame} />
296
-
297
- {/* C 态大标题(左下留白处) */}
298
- <div style={{ position: 'absolute', left: 96, top: 676, color: L.ink }}>
299
- <div style={{ ...type(124, 500, { serif: true }), letterSpacing: '-0.035em', lineHeight: 1.0 }}>
300
- <TextReveal text="Every shot," start={HEAD} by="word" variant="rise" each={20} gap={5} />
301
- <br />
302
- <TextReveal text="in sequence." start={HEAD + 6} by="word" variant="rise" each={20} gap={5}
303
- unitStyle={() => ({ fontStyle: 'italic', color: L.accent })} />
304
- </div>
305
- <div style={{
306
- ...type(32, 450), color: L.ink2, marginTop: 26,
307
- opacity: ramp(frame, HEAD + 14, 16, EASE.out), transform: `translateY(${mix(12, 0, ramp(frame, HEAD + 14, 18, EASE.snappy)).toFixed(2)}px)`,
308
- }}>{PITCH.en.taglines[4]}</div>
309
- </div>
310
-
311
- {tiles.map(({ i, cx, cy, w, h, rot, lift, pBC }) => {
312
- // 开场:沿对角线错峰升起(从左上到右下)
313
- const order = (i % 4) + Math.floor(i / 4);
314
- const inP = ramp(frame, stagger(order, 6, 14, EASE.out) - 2, 16, EASE.snappy);
315
- const pad = 14 * pBC; // 相纸白边
316
- const radius = mix(16, 6, pBC);
317
- const scale = mix(0.94, 1, inP) * (1 + 0.035 * lift);
318
- const elev = 6 + 34 * lift + 8 * pBC;
319
- return (
320
- <div key={i} style={{
321
- position: 'absolute', left: cx - w / 2, top: cy - h / 2 + (1 - inP) * 40, width: w, height: h,
322
- transform: `rotate(${rot.toFixed(3)}deg) scale(${scale.toFixed(4)})`,
323
- opacity: inP, zIndex: z(i), borderRadius: radius,
324
- background: L.surface, boxShadow: softShadow(elev, { color: L.shadow, strength: 0.9 + 0.5 * pBC }),
325
- }}>
326
- <div style={{ position: 'absolute', inset: pad, borderRadius: Math.max(2, radius - pad * 0.7), overflow: 'hidden' }}>
327
- <Photo i={i} />
328
- {/* 照片内缘一圈极淡暗边:像冲印的晕影,让亮色照片在米色底上立得住 */}
329
- <div style={{ position: 'absolute', inset: 0, boxShadow: 'inset 0 0 0 1px rgba(60,30,10,0.10), inset 0 -60px 80px -40px rgba(40,20,10,0.18)' }} />
330
- {i === 0 && (
331
- <div style={{
332
- position: 'absolute', inset: 0,
333
- background: 'linear-gradient(200deg, rgba(30,18,10,0) 40%, rgba(30,18,10,0.6) 100%)',
334
- opacity: ramp(frame, T_AB + LAG + 16, 14, EASE.out) * (1 - capOut),
335
- }} />
336
- )}
337
- </div>
338
- {/* 主图图注:B 态的策展语气 */}
339
- {i === 0 && frame >= T_AB + LAG + 20 && capOut < 1 && (
340
- <div style={{ position: 'absolute', left: 44, bottom: 36, color: '#fff8ee', opacity: 1 - capOut }}>
341
- <div style={{ ...type(30, 650, { caps: true }), letterSpacing: '0.16em', color: '#ffd9b8', marginBottom: 10 }}>
342
- <TextReveal text="Featured shot" start={T_AB + LAG + 22} by="word" variant="blur" each={14} />
343
- </div>
344
- <div style={{ ...type(84, 500, { serif: true }), letterSpacing: '-0.03em', textShadow: '0 2px 18px rgba(30,15,5,0.35)' }}>
345
- <TextReveal text="Golden Hour" start={T_AB + LAG + 26} by="word" variant="rise" each={18} gap={5} />
346
- </div>
347
- <div style={{ ...type(32, 450), color: 'rgba(255,248,238,0.82)', marginTop: 8, opacity: ramp(frame, T_AB + LAG + 34, 14, EASE.out) }}>
348
- Shot 01 · Crash zoom · 4.5 s
349
- </div>
350
- </div>
351
- )}
352
- </div>
353
- );
354
- })}
355
- </div>
356
- <Grain opacity={0.05} blend="overlay" />
357
- </div>
358
- );
359
- };
1
+ // mosaic-reframe — 12 张瓦片在三种排版间连续变形:规则网格 → feature mosaic → 对角瀑布串。
2
+ // 位置 / 宽高 / 旋转各自独立插值(不走 transform 整体缩放),逐片错峰,段间留 hold。
3
+ //
4
+ // 第二轮重设计(暖沙 · 胶片分镜板):
5
+ // - look = sand(米色 · 赤陶)。主体是 video-shotcraft 的一块分镜板(12 个镜头的定帧):12 张程序绘制的
6
+ // "胶片照片"(落日海面 / 沙丘 / 拱门 / 雾山 / 泳池 / 柑橘静物 / 棕榈影 / 麦田八式,暖调统一),
7
+ // 1920 原生坐标直接排版(不再从 480 设计坐标放大)。
8
+ // - 因果:右上角分段控件 Grid / Mosaic / Cascade 是"布局的开关"——赤陶色指示胶囊先滑到下一档
9
+ // (父先动),瓦片晚 4f 开始重排(子跟随),让观众看见"一次切换 → 整版重新思考"。
10
+ // - 三态三种语气:A 规则网格(档案)→ B feature mosaic(首图占 3×2,压上衬线大字图注 = 策展)
11
+ // → C 对角瀑布(每张变成带白边的相纸,-15° 起每张 +3° 递增旋转,像一手牌被摊开 = 态度),
12
+ // C 态左下留白处升起衬线大标题「Every shot, in sequence.」,尾帧是一张完整的分镜海报。
13
+ // - 运动:每片 x/y 用强 in-out(0.75,0,0.15,1)果断换位,w/h 晚 2f、旋转晚 4f 收敛(位置先到);
14
+ // 换位途中按段进度 sin 包络"抬起"(放大 3.5% + 阴影变大变虚),落位贴回;B→C 旋转带一次轻过冲。
15
+ // - 错峰:A→B 自左上主图起按序号波浪扫过(先密后疏);B→C 像发牌一样按序号依次摊开。
16
+ //
17
+ // 时间表(30fps,共 214f):
18
+ // 0–22 预备:舞台、页眉与控件在场;12 张照片自左上沿对角线错峰升起(第 0 帧已有首张起始态)
19
+ // 22–52 hold A:读网格(全程相机极缓推近 1→1.025)
20
+ // 52–64 控件胶囊 Grid→Mosaic(snappy 12f)
21
+ // 56–92 A→B 重排:每片 26f,错峰 10f;84–104 主图图注逐词升起
22
+ // 92–128 hold B:读 mosaic
23
+ // 128–140 控件胶囊 Mosaic→Cascade;图注 128 起退场
24
+ // 132–176 B→C 摊牌:每片 30f,等间隔错峰 14f;相纸白边 0→14px;158–186 大标题逐词升起、副行淡入
25
+ // 180–214 hold C:海报落定
26
+ import React from 'react';
27
+ import { useCurrentFrame } from 'remotion';
28
+ import { EASE, FONT, Grain, bezier, mix, ramp, softShadow } from '../../_fixtures/Polish';
29
+ import { LOOKS, SERIF, Stage, TextReveal, alpha, stagger, type } from '../../_fixtures/Look';
30
+ import { BRAND, PITCH, ShotcraftMark } from '../../_fixtures/Brand';
31
+
32
+ export const MOSAIC_REFRAME_DURATION = 214;
33
+
34
+ const L = LOOKS.sand;
35
+ const N = 12;
36
+
37
+ // ───────────── 时间常量 ─────────────
38
+ const T_AB = 52; // 控件切到 Mosaic
39
+ const T_BC = 128; // 控件切到 Cascade
40
+ const LAG = 4; // 瓦片晚于控件起跳的帧数(父先动、子跟随)
41
+ const D_AB = 26;
42
+ const D_BC = 30;
43
+ const MOVE = bezier(0.75, 0, 0.15, 1); // 果断换位:慢起 → 急走 → 长尾软落
44
+ const ROT_SETTLE = bezier(0.45, 0, 0.3, 1.22); // 旋转晚到并轻过冲一次
45
+
46
+ // ───────────── 三套布局(1920×1080 原生像素)─────────────
47
+ type Box = { x: number; y: number; w: number; h: number; rot: number };
48
+ const X0 = 96, X1 = 1824, Y0 = 212, Y1 = 984; // 内容区:安全边距 96,页眉下方
49
+
50
+ // A:4×3 规则网格
51
+ const AG = 24;
52
+ const AW = (X1 - X0 - 3 * AG) / 4, AH = (Y1 - Y0 - 2 * AG) / 3;
53
+ const A: Box[] = Array.from({ length: N }, (_, i) => ({
54
+ x: X0 + (i % 4) * (AW + AG), y: Y0 + Math.floor(i / 4) * (AH + AG), w: AW, h: AH, rot: 0,
55
+ }));
56
+
57
+ // B:6×4 单元格 feature mosaic,首片占 3×2
58
+ const BG = 16;
59
+ const UW = (X1 - X0 - 5 * BG) / 6, UH = (Y1 - Y0 - 3 * BG) / 4;
60
+ const SLOTS: [number, number, number, number][] = [
61
+ [0, 0, 3, 2], [3, 0, 1, 1], [4, 0, 1, 1], [5, 0, 1, 1], [3, 1, 2, 1], [5, 1, 1, 1],
62
+ [0, 2, 1, 1], [1, 2, 2, 1], [3, 2, 1, 2], [4, 2, 2, 1], [0, 3, 3, 1], [4, 3, 2, 1],
63
+ ];
64
+ const B: Box[] = SLOTS.map(([c, r, cw, rh]) => ({
65
+ x: X0 + c * (UW + BG), y: Y0 + r * (UH + BG), w: cw * UW + (cw - 1) * BG, h: rh * UH + (rh - 1) * BG, rot: 0,
66
+ }));
67
+
68
+ // C:对角瀑布串——竖幅相纸沿 (850,214)→(1724,930) 摊开,旋转 -15° 起每张 +3° 递增
69
+ const CW = 300, CH = 372;
70
+ const C: Box[] = Array.from({ length: N }, (_, i) => {
71
+ const s = i / (N - 1);
72
+ const cx = 850 + 874 * s, cy = 214 + 716 * s;
73
+ return { x: cx - CW / 2, y: cy - CH / 2, w: CW, h: CH, rot: -15 + i * 3 };
74
+ });
75
+
76
+ // ───────────── 照片(程序插画,viewBox 160×100 + slice ≈ object-fit: cover)─────────────
77
+ type Kind = 'sun' | 'dune' | 'arch' | 'ridge' | 'pool' | 'citrus' | 'palm' | 'field';
78
+ const PHOTOS: { kind: Kind; v: number }[] = [
79
+ { kind: 'sun', v: 0 }, { kind: 'dune', v: 0 }, { kind: 'pool', v: 0 }, { kind: 'arch', v: 0 },
80
+ { kind: 'ridge', v: 0 }, { kind: 'citrus', v: 0 }, { kind: 'palm', v: 0 }, { kind: 'field', v: 0 },
81
+ { kind: 'dune', v: 1 }, { kind: 'arch', v: 1 }, { kind: 'sun', v: 1 }, { kind: 'ridge', v: 1 },
82
+ ];
83
+
84
+ const Photo: React.FC<{ i: number }> = ({ i }) => {
85
+ const { kind, v } = PHOTOS[i];
86
+ const id = `mr${i}`;
87
+ const g = (stops: [string, number][], vertical = true) => (
88
+ <linearGradient id={`${id}g`} x1="0" y1="0" x2={vertical ? 0 : 1} y2={vertical ? 1 : 0}>
89
+ {stops.map(([c, o], k) => <stop key={k} offset={o} stopColor={c} />)}
90
+ </linearGradient>
91
+ );
92
+ let body: React.ReactNode = null;
93
+ let defs: React.ReactNode = null;
94
+ if (kind === 'sun') {
95
+ const warm = v === 0;
96
+ const sx = warm ? 126 : 80; // 主图的太阳偏右,给左下图注让位
97
+ defs = g(warm ? [['#f6c58e', 0], ['#ec8f5b', 0.55], ['#d8643f', 1]] : [['#f4d3b0', 0], ['#e6a07a', 0.6], ['#c97a62', 1]]);
98
+ body = (
99
+ <>
100
+ <rect width="160" height="64" fill={`url(#${id}g)`} />
101
+ <circle cx={sx} cy="56" r={warm ? 15 : 11} fill="#fff1d6" />
102
+ <circle cx={sx} cy="56" r={warm ? 26 : 20} fill="#fff1d6" opacity="0.18" />
103
+ <rect y="60" width="160" height="40" fill={warm ? '#3e4a63' : '#5a5f78'} />
104
+ <rect y="60" width="160" height="6" fill={warm ? '#566078' : '#6e728a'} opacity="0.8" />
105
+ {[63, 67, 72, 78, 85].map((y, k) => (
106
+ <rect key={k} x={sx - (16 - k * 2.2)} y={y} width={2 * (16 - k * 2.2)} height={1.2 + k * 0.2} rx="0.6" fill="#ffe2b4" opacity={0.75 - k * 0.12} />
107
+ ))}
108
+ </>
109
+ );
110
+ } else if (kind === 'dune') {
111
+ const a = v === 0;
112
+ defs = g(a ? [['#f3dcc0', 0], ['#ecc39a', 1]] : [['#e9d2c4', 0], ['#e1b6a0', 1]]);
113
+ body = (
114
+ <>
115
+ <rect width="160" height="100" fill={`url(#${id}g)`} />
116
+ <circle cx={a ? 118 : 40} cy="24" r="8" fill="#fff4e2" opacity="0.9" />
117
+ <path d="M0 62 C 30 46, 60 44, 92 58 S 140 66, 160 52 V100 H0Z" fill={a ? '#dc9a68' : '#cf8f72'} />
118
+ <path d="M0 74 C 40 60, 70 64, 100 76 S 140 82, 160 70 V100 H0Z" fill={a ? '#c4733f' : '#b4705a'} />
119
+ <path d="M30 100 C 60 80, 100 78, 160 86 V100Z" fill={a ? '#8f4a2b' : '#7f4c3f'} />
120
+ <path d="M0 62 C 30 46, 60 44, 92 58" fill="none" stroke="#fbe3c4" strokeWidth="0.8" opacity="0.7" />
121
+ </>
122
+ );
123
+ } else if (kind === 'arch') {
124
+ const a = v === 0;
125
+ defs = g(a ? [['#efd2b4', 0], ['#e2b48f', 1]] : [['#e9c9c0', 0], ['#d9a497', 1]], false);
126
+ body = (
127
+ <>
128
+ <rect width="160" height="100" fill={`url(#${id}g)`} />
129
+ <path d="M58 100 V52 A22 22 0 0 1 102 52 V100Z" fill={a ? '#6e3f2b' : '#5d3a3a'} />
130
+ <path d="M66 100 V56 A14 14 0 0 1 94 56 V100Z" fill={a ? '#f1c795' : '#f0c2a8'} opacity="0.9" />
131
+ <polygon points="0,0 70,0 20,100 0,100" fill="#ffffff" opacity="0.12" />
132
+ <polygon points="102,100 160,40 160,100" fill={a ? '#b97d58' : '#a8706a'} opacity="0.45" />
133
+ <rect y="92" width="160" height="8" fill={a ? '#c08a62' : '#b1817a'} />
134
+ </>
135
+ );
136
+ } else if (kind === 'ridge') {
137
+ const a = v === 0;
138
+ defs = g(a ? [['#e9e4dc', 0], ['#c9cfd6', 1]] : [['#efe0d0', 0], ['#d7c4b4', 1]]);
139
+ body = (
140
+ <>
141
+ <rect width="160" height="100" fill={`url(#${id}g)`} />
142
+ <polygon points="0,62 26,40 46,54 74,28 104,52 126,38 160,56 160,100 0,100" fill={a ? '#a9b4c2' : '#c4ab98'} />
143
+ <polygon points="0,74 34,54 62,68 96,46 130,66 160,58 160,100 0,100" fill={a ? '#7d8ca0' : '#a5846c'} />
144
+ <polygon points="0,86 40,70 84,84 120,68 160,80 160,100 0,100" fill={a ? '#4f5d72' : '#7a5a46'} />
145
+ <rect y="56" width="160" height="10" fill="#ffffff" opacity="0.18" />
146
+ </>
147
+ );
148
+ } else if (kind === 'pool') {
149
+ defs = g([['#6cc3c1', 0], ['#2f8c96', 1]]);
150
+ body = (
151
+ <>
152
+ <rect width="160" height="100" fill={`url(#${id}g)`} />
153
+ <rect y="0" width="160" height="22" fill="#efe2cf" />
154
+ <rect y="20" width="160" height="3" fill="#d9c7ad" />
155
+ {[40, 62, 84].map((y, k) => <rect key={k} x="0" y={y} width="160" height="1.6" fill="#ffffff" opacity="0.35" />)}
156
+ <path d="M10 50 Q 40 44 70 52 T 130 50" fill="none" stroke="#ffffff" strokeWidth="1.2" opacity="0.5" />
157
+ <path d="M30 72 Q 60 66 90 74 T 150 72" fill="none" stroke="#ffffff" strokeWidth="1" opacity="0.4" />
158
+ <polygon points="100,23 160,23 160,100 130,100" fill="#1c5f6c" opacity="0.35" />
159
+ </>
160
+ );
161
+ } else if (kind === 'citrus') {
162
+ defs = g([['#f1e3cc', 0], ['#e6d1b2', 1]]);
163
+ body = (
164
+ <>
165
+ <rect width="160" height="100" fill={`url(#${id}g)`} />
166
+ <rect y="64" width="160" height="36" fill="#c67a45" />
167
+ <rect y="64" width="160" height="2" fill="#e29a63" />
168
+ <ellipse cx="74" cy="78" rx="44" ry="5" fill="#8d4f2a" opacity="0.4" />
169
+ <circle cx="64" cy="60" r="15" fill="#ef8a36" />
170
+ <circle cx="90" cy="64" r="11" fill="#f3a246" />
171
+ <circle cx="59" cy="55" r="4" fill="#ffd29a" opacity="0.7" />
172
+ <circle cx="87" cy="60" r="3" fill="#ffe0b0" opacity="0.7" />
173
+ <path d="M64 45 q 5 -6 11 -4 q -4 6 -11 4z" fill="#5d7a4a" />
174
+ </>
175
+ );
176
+ } else if (kind === 'palm') {
177
+ defs = g([['#ecc2aa', 0], ['#e0a68c', 1]], false);
178
+ body = (
179
+ <>
180
+ <rect width="160" height="100" fill={`url(#${id}g)`} />
181
+ {[0, 1, 2, 3, 4, 5].map((k) => (
182
+ <path key={k} d={`M40 10 Q ${60 + k * 14} ${10 + k * 10} ${78 + k * 16} ${28 + k * 14}`} fill="none" stroke="#b97862" strokeWidth={5 - k * 0.4} strokeLinecap="round" opacity="0.55" />
183
+ ))}
184
+ <path d="M40 10 L 34 100" stroke="#b97862" strokeWidth="3" opacity="0.5" />
185
+ <rect y="88" width="160" height="12" fill="#c98d74" />
186
+ </>
187
+ );
188
+ } else {
189
+ defs = g([['#f3e1c0', 0], ['#e9c992', 1]]);
190
+ body = (
191
+ <>
192
+ <rect width="160" height="100" fill={`url(#${id}g)`} />
193
+ <rect y="0" width="160" height="40" fill="#e8d7bd" />
194
+ <circle cx="128" cy="20" r="7" fill="#fff3dc" />
195
+ {Array.from({ length: 9 }, (_, k) => (
196
+ <path key={k} d={`M80 40 L ${-60 + k * 35} 100`} stroke="#c49a52" strokeWidth={1.4 + k * 0.1} opacity="0.55" />
197
+ ))}
198
+ <path d="M0 40 H160" stroke="#b9925a" strokeWidth="1" opacity="0.6" />
199
+ </>
200
+ );
201
+ }
202
+ return (
203
+ <svg width="100%" height="100%" viewBox="0 0 160 100" preserveAspectRatio="xMidYMid slice" style={{ position: 'absolute', inset: 0, display: 'block' }}>
204
+ <defs>{defs}</defs>
205
+ {body}
206
+ </svg>
207
+ );
208
+ };
209
+
210
+ // ───────────── 分段控件(布局开关)─────────────
211
+ const SEG = ['Grid', 'Mosaic', 'Cascade'];
212
+ const SEG_W = 168, SEG_H = 60, SEG_PAD = 6;
213
+ const Segmented: React.FC<{ frame: number }> = ({ frame }) => {
214
+ const p1 = ramp(frame, T_AB, 12, EASE.snappy);
215
+ const p2 = ramp(frame, T_BC, 12, EASE.snappy);
216
+ const pos = p1 + p2; // 0 → 1 → 2
217
+ // 胶囊在途中横向拉长(像被拽过去),到位收回
218
+ const stretch = 1 + 0.18 * (Math.sin(Math.PI * p1) + Math.sin(Math.PI * p2));
219
+ const press = (k: number, t: number) => 1 - 0.05 * Math.sin(Math.PI * ramp(frame, t - 3, 8, EASE.linear)) * (k > 0 ? 1 : 0);
220
+ return (
221
+ <div style={{
222
+ position: 'absolute', right: 96, top: 92, width: SEG_W * 3 + SEG_PAD * 2, height: SEG_H + SEG_PAD * 2, borderRadius: 999,
223
+ background: alpha('#ffffff', 0.55), boxShadow: `inset 0 0 0 1px ${L.line}, ${softShadow(6, { color: L.shadow, strength: 0.6 })}`,
224
+ }}>
225
+ <div style={{
226
+ position: 'absolute', top: SEG_PAD, left: SEG_PAD + pos * SEG_W, width: SEG_W, height: SEG_H, borderRadius: 999,
227
+ background: L.accent, transform: `scaleX(${stretch.toFixed(4)})`,
228
+ boxShadow: `0 6px 16px -6px ${alpha(L.accent, 0.7)}, inset 0 1px 0 rgba(255,255,255,0.25)`,
229
+ }} />
230
+ {SEG.map((s, k) => {
231
+ const on = Math.max(0, 1 - Math.abs(pos - k));
232
+ return (
233
+ <div key={s} style={{
234
+ position: 'absolute', top: SEG_PAD, left: SEG_PAD + k * SEG_W, width: SEG_W, height: SEG_H,
235
+ display: 'flex', alignItems: 'center', justifyContent: 'center',
236
+ ...type(30, 600), letterSpacing: '-0.01em',
237
+ color: on > 0.5 ? L.onAccent : L.ink2,
238
+ transform: `scale(${(k === 1 ? press(1, T_AB) : k === 2 ? press(2, T_BC) : 1).toFixed(4)})`,
239
+ }}>{s}</div>
240
+ );
241
+ })}
242
+ </div>
243
+ );
244
+ };
245
+
246
+ // 瓦片在某帧的几何:A→B、B→C 两段各自的进度,位置 / 宽高 / 旋转错开收敛
247
+ const tileAt = (frame: number, i: number) => {
248
+ const sAB = T_AB + LAG + stagger(i, N, 10, EASE.out);
249
+ const sBC = T_BC + LAG + stagger(i, N, 14, EASE.linear); // 发牌:等间隔依次摊开
250
+ const pAB = ramp(frame, sAB, D_AB, MOVE);
251
+ const pBC = ramp(frame, sBC, D_BC, MOVE);
252
+ const sAB2 = ramp(frame, sAB + 2, D_AB, MOVE); // 宽高晚 2f
253
+ const sBC2 = ramp(frame, sBC + 2, D_BC, MOVE);
254
+ const rBC = ramp(frame, sBC + 4, D_BC, ROT_SETTLE); // 旋转晚 4f + 过冲
255
+ const a = A[i], b = B[i], c = C[i];
256
+ // 以中心插值位置(宽高变化时中心走直线,不会"先长后跑")
257
+ const cxA = a.x + a.w / 2, cyA = a.y + a.h / 2, cxB = b.x + b.w / 2, cyB = b.y + b.h / 2, cxC = c.x + c.w / 2, cyC = c.y + c.h / 2;
258
+ const cx = mix(mix(cxA, cxB, pAB), cxC, pBC);
259
+ const cy = mix(mix(cyA, cyB, pAB), cyC, pBC);
260
+ const w = mix(mix(a.w, b.w, sAB2), c.w, sBC2);
261
+ const h = mix(mix(a.h, b.h, sAB2), c.h, sBC2);
262
+ const rot = mix(0, c.rot, rBC);
263
+ const lift = Math.max(Math.sin(Math.PI * pAB), Math.sin(Math.PI * pBC));
264
+ return { cx, cy, w, h, rot, lift, pBC: sBC2, moving: pBC > 0 };
265
+ };
266
+
267
+ export const MosaicReframe: React.FC = () => {
268
+ const frame = useCurrentFrame();
269
+ const cam = mix(1, 1.025, ramp(frame, 0, 214, EASE.smooth)); // 全程极缓推近
270
+
271
+ // 主图图注(B 态):84f 起逐词升起,128f 起退场
272
+ const capOut = ramp(frame, T_BC, 10, EASE.exit);
273
+ // C 态大标题
274
+ const HEAD = 158;
275
+
276
+ const tiles = Array.from({ length: N }, (_, i) => ({ i, ...tileAt(frame, i) }));
277
+ // 叠放次序:B→C 起按序号(后发的牌压在上面);之前主图最高
278
+ const inC = frame >= T_BC + LAG;
279
+ const z = (i: number) => (inC ? 10 + i : i === 0 ? 30 : 10);
280
+
281
+ return (
282
+ <div style={{ position: 'absolute', inset: 0, overflow: 'hidden', fontFamily: FONT.sans }}>
283
+ <Stage look={L} keyLight={{ x: 0.28, y: 0.02 }} fill={{ x: 0.9, y: 0.95 }} />
284
+
285
+ <div style={{ position: 'absolute', inset: 0, transform: `scale(${cam.toFixed(5)})`, transformOrigin: '50% 46%' }}>
286
+ {/* 页眉:品牌标志 + 小写字标 + 分镜板名(标志按亮底 light 版;字标与分镜名同一基线)。
287
+ 总宽压在 x≈620 以内——C 态首张相纸的左上角在 x≈650,页眉再长会被它盖住 */}
288
+ <div style={{ position: 'absolute', left: 96, top: 92, height: 72, display: 'flex', alignItems: 'center', gap: 18, color: L.ink }}>
289
+ <ShotcraftMark size={50} tone="light" />
290
+ <div style={{ display: 'flex', alignItems: 'baseline', gap: 20 }}>
291
+ <span style={{ fontFamily: BRAND.font, fontSize: 36, fontWeight: 700, letterSpacing: '0.03em', lineHeight: 1 }}>{BRAND.name}</span>
292
+ <span style={{ ...type(32, 450), color: L.ink2 }}>Storyboard</span>
293
+ </div>
294
+ </div>
295
+ <Segmented frame={frame} />
296
+
297
+ {/* C 态大标题(左下留白处) */}
298
+ <div style={{ position: 'absolute', left: 96, top: 676, color: L.ink }}>
299
+ <div style={{ ...type(124, 500, { serif: true }), letterSpacing: '-0.035em', lineHeight: 1.0 }}>
300
+ <TextReveal text="Every shot," start={HEAD} by="word" variant="rise" each={20} gap={5} />
301
+ <br />
302
+ <TextReveal text="in sequence." start={HEAD + 6} by="word" variant="rise" each={20} gap={5}
303
+ unitStyle={() => ({ fontStyle: 'italic', color: L.accent })} />
304
+ </div>
305
+ <div style={{
306
+ ...type(32, 450), color: L.ink2, marginTop: 26,
307
+ opacity: ramp(frame, HEAD + 14, 16, EASE.out), transform: `translateY(${mix(12, 0, ramp(frame, HEAD + 14, 18, EASE.snappy)).toFixed(2)}px)`,
308
+ }}>{PITCH.en.taglines[4]}</div>
309
+ </div>
310
+
311
+ {tiles.map(({ i, cx, cy, w, h, rot, lift, pBC }) => {
312
+ // 开场:沿对角线错峰升起(从左上到右下)
313
+ const order = (i % 4) + Math.floor(i / 4);
314
+ const inP = ramp(frame, stagger(order, 6, 14, EASE.out) - 2, 16, EASE.snappy);
315
+ const pad = 14 * pBC; // 相纸白边
316
+ const radius = mix(16, 6, pBC);
317
+ const scale = mix(0.94, 1, inP) * (1 + 0.035 * lift);
318
+ const elev = 6 + 34 * lift + 8 * pBC;
319
+ return (
320
+ <div key={i} style={{
321
+ position: 'absolute', left: cx - w / 2, top: cy - h / 2 + (1 - inP) * 40, width: w, height: h,
322
+ transform: `rotate(${rot.toFixed(3)}deg) scale(${scale.toFixed(4)})`,
323
+ opacity: inP, zIndex: z(i), borderRadius: radius,
324
+ background: L.surface, boxShadow: softShadow(elev, { color: L.shadow, strength: 0.9 + 0.5 * pBC }),
325
+ }}>
326
+ <div style={{ position: 'absolute', inset: pad, borderRadius: Math.max(2, radius - pad * 0.7), overflow: 'hidden' }}>
327
+ <Photo i={i} />
328
+ {/* 照片内缘一圈极淡暗边:像冲印的晕影,让亮色照片在米色底上立得住 */}
329
+ <div style={{ position: 'absolute', inset: 0, boxShadow: 'inset 0 0 0 1px rgba(60,30,10,0.10), inset 0 -60px 80px -40px rgba(40,20,10,0.18)' }} />
330
+ {i === 0 && (
331
+ <div style={{
332
+ position: 'absolute', inset: 0,
333
+ background: 'linear-gradient(200deg, rgba(30,18,10,0) 40%, rgba(30,18,10,0.6) 100%)',
334
+ opacity: ramp(frame, T_AB + LAG + 16, 14, EASE.out) * (1 - capOut),
335
+ }} />
336
+ )}
337
+ </div>
338
+ {/* 主图图注:B 态的策展语气 */}
339
+ {i === 0 && frame >= T_AB + LAG + 20 && capOut < 1 && (
340
+ <div style={{ position: 'absolute', left: 44, bottom: 36, color: '#fff8ee', opacity: 1 - capOut }}>
341
+ <div style={{ ...type(30, 650, { caps: true }), letterSpacing: '0.16em', color: '#ffd9b8', marginBottom: 10 }}>
342
+ <TextReveal text="Featured shot" start={T_AB + LAG + 22} by="word" variant="blur" each={14} />
343
+ </div>
344
+ <div style={{ ...type(84, 500, { serif: true }), letterSpacing: '-0.03em', textShadow: '0 2px 18px rgba(30,15,5,0.35)' }}>
345
+ <TextReveal text="Golden Hour" start={T_AB + LAG + 26} by="word" variant="rise" each={18} gap={5} />
346
+ </div>
347
+ <div style={{ ...type(32, 450), color: 'rgba(255,248,238,0.82)', marginTop: 8, opacity: ramp(frame, T_AB + LAG + 34, 14, EASE.out) }}>
348
+ Shot 01 · Crash zoom · 4.5 s
349
+ </div>
350
+ </div>
351
+ )}
352
+ </div>
353
+ );
354
+ })}
355
+ </div>
356
+ <Grain opacity={0.05} blend="overlay" />
357
+ </div>
358
+ );
359
+ };