dsh-drawai 0.4.2 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/README.md +4 -3
  2. package/lib/index.js +7777 -7719
  3. package/lib/motion/asset-pack.js +394 -394
  4. package/lib/motion/assets.js +291 -291
  5. package/lib/motion/demo-assets-lock.js +10 -10
  6. package/lib/motion/mgstyles/vendor/README.md +28 -28
  7. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  8. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  9. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  10. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  11. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  12. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  13. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  14. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  15. package/lib/motion/render.js +179 -179
  16. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  17. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  18. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  19. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  20. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  21. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  22. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  23. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  24. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  25. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  26. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  27. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  28. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  29. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  30. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  31. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  32. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  33. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  34. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  35. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  36. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  37. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  38. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  39. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  40. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  41. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  42. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  43. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  44. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  45. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  46. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  47. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  48. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  49. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  50. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  51. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  52. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  53. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  54. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  55. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  56. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  57. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  58. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  59. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  60. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  61. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  62. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  63. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  64. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  65. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  66. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  67. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  68. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  69. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  70. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  71. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  72. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  73. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  74. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  75. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  76. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  77. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  78. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  79. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  80. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  81. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  82. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  83. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  84. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  85. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  86. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  87. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  88. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  89. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  90. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  91. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  92. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  93. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  94. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  95. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  96. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  97. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  98. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  99. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  100. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  101. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  102. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  103. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  104. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  105. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  106. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  107. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  108. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  109. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  110. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  111. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  112. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  113. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  114. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  115. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  116. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  117. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  118. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  119. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  120. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  121. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  122. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  123. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  124. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  125. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  126. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  127. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  128. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  129. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  130. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  131. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  132. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  133. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  134. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  135. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  136. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  137. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  138. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  139. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  140. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  141. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  142. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  143. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  144. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  145. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  146. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  147. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  148. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  149. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  150. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  151. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  152. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  153. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  154. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  155. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  156. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  157. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  158. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  159. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  160. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  161. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  162. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  163. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  164. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  165. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  166. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  167. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  168. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  169. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  170. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  171. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  172. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  173. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  174. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  175. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  176. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  177. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  178. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  193. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  194. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  195. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  196. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  197. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  198. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  199. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
  200. package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -111
  201. package/lib/motion/shotcraft/upstream/references/sequences/promo-energy-arc.md +50 -50
  202. package/lib/motion/shotcraft/upstream/references/sfx-sourcing.md +95 -95
  203. package/lib/motion/shotcraft/upstream/references/shots/camera/basic-3d-scene.md +41 -41
  204. package/lib/motion/shotcraft/upstream/references/shots/camera/crash-zoom-punch.md +52 -52
  205. package/lib/motion/shotcraft/upstream/references/shots/camera/cursor-flyover.md +39 -39
  206. package/lib/motion/shotcraft/upstream/references/shots/camera/depth-layer-moves.md +39 -39
  207. package/lib/motion/shotcraft/upstream/references/shots/camera/graze-face-tour.md +57 -57
  208. package/lib/motion/shotcraft/upstream/references/shots/camera/overhead-camera-moves.md +51 -51
  209. package/lib/motion/shotcraft/upstream/references/shots/camera/space-camera-moves.md +46 -46
  210. package/lib/motion/shotcraft/upstream/references/shots/camera/steep-tilt-glide.md +52 -52
  211. package/lib/motion/shotcraft/upstream/references/shots/camera/tension-camera-moves.md +43 -43
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  227. package/lib/motion/shotcraft/upstream/references/shots/effects/riso-print-hits.md +49 -49
  228. package/lib/motion/shotcraft/upstream/references/shots/effects/scan-bracket-sweep.md +50 -50
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  232. package/lib/motion/shotcraft/upstream/references/shots/effects/spotlight-sweep-moves.md +52 -52
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  234. package/lib/motion/shotcraft/upstream/references/shots/interaction/canvas-materialize-moves.md +57 -57
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@@ -1,299 +1,299 @@
1
- // tilt-reveal|俯仰揭示(第二轮重设计)
2
- // 手法不变:整页 rotateX 平躺、开场只见上缘一条透视窄带,机位"抬头"回正,内容一排排涌入视野。
3
- //
4
- // 设计决定
5
- // - look:midnight(深蓝夜 · 电光蓝)。开场是黑夜里的一道"地平线"——平躺页面的远端上缘只剩一条
6
- // 发光的窄带(远端上沿一道白蓝亮线 + 宽幅蓝色泛光),像天际线上的第一道光。
7
- // - 主体:为镜头设计的 video-shotcraft 暗场渲染看板——顶栏(品牌标志 + 字标)、120px 大标题「Renders are up 38%」、
8
- // 一张横贯全宽的发光面积图、三块 76px 大数字 KPI。元素少、字大、对比强,落定就是一张海报。
9
- // 页面落定在画面里留边(0.84 倍),四周能看到舞台光,脚下有一片蓝色光晕"地面反光"。
10
- // - 运镜:页面绕下沿铰链、正面朝上平躺(视点在页面上方,窄带里的字是正的),rotateX 86°→−2.2° 过冲→0° 抬正,
11
- // 同一条进度 p 驱动缩放 2.5→0.84、铰链位置、视点高度、透视距离;背景光池与浮尘按俯仰反向视差下移——读作"相机抬头",而不是页面在转。
12
- // - 光:抬升过程中一道镜面反光带从页面上沿扫到下沿(掠射角变化的物理反光,Q4:主角一次、
13
- // 裁进圆角);面积图的发光折线在抬升后半程描出,落定时终点亮起一颗光点。
14
- // - Q2:放大不走 transform scale,按目标倍率布局 + CSS zoom 栅格化,再用等效 rotateX'·scaleY 还原透视;
15
- // 平躺时按纵向压缩比做只竖向的抗锯齿预模糊,读得清之前自动关掉。
16
- //
17
- // 时间表(30fps,共 120f)
18
- // 0–20 预备:窄带已在画面(第 1 帧就有那道光),极缓 creep 86°→83°,背光由暗到亮
19
- // 20–60 抬头 40f:不对称 in-out(起步柔、中段快、末端零速),冲到 −2.2° 过冲顶点;
20
- // 最快的几帧给竖向运动模糊;32–62 镜面反光带扫过页面
21
- // 60–70 软回 0°(smooth)——机位落定
22
- // 38–82 面积图折线描出(out,带一颗发光笔头),80f 终点光点亮起;KPI 三格错峰上浮提亮(行比底板晚一拍)
23
- // 70–120 hold 50f:极缓推近 1→1.018、背光呼吸,尾帧是完整海报
24
- import React from 'react';
25
- import { AbsoluteFill, useCurrentFrame } from 'remotion';
26
- import { Dust, LOOKS, Stage, alpha, type } from '../../_fixtures/Look';
27
- import { EASE, FONT, SpeedBlur, mix, ramp } from '../../_fixtures/Polish';
28
- import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
29
-
30
- export const TILT_REVEAL_DURATION = 120;
31
-
32
- const L = LOOKS.midnight;
33
-
34
- const HOLD = 20; // 预备 creep 结束
35
- const MOVE = 40; // 主抬升 20→60
36
- const SETTLE = 10; // 过冲回落 60→70
37
- const FROM = 86; // 平躺俯角(页面绕下沿铰链向远处躺倒,正面朝上)
38
- const CREEP = 3 / 86; // 预备段先抬 3°
39
- const OVER = 1 + 2.2 / 86; // 主抬升冲过 0° 到 +2.2°
40
- const S0 = 2.5; // 平躺时的放大倍率(窄带够宽、够近)
41
- const S1 = 0.84; // 落定倍率:页面四周留出舞台
42
- const BOT0 = 600; // 平躺时铰链(页面下沿)的屏幕 y——窄带落在画面中线附近
43
- const BOT1 = 540 + (1080 * S1) / 2 - 18; // 落定时页面下沿(略偏上,给脚下反光留位)
44
- const PAGE_R = 26; // 页面圆角(1x 页面 px)
45
-
46
- // 时间 → 姿态(纯函数;速度用中心差分求)。角度走带过冲的 q,缩放/位移/透视走不过冲的 p
47
- const poseAt = (f: number) => {
48
- const creep = ramp(f, 0, HOLD, EASE.smooth) * CREEP;
49
- const lift = ramp(f, HOLD, MOVE, EASE.swift);
50
- const q = mix(creep, OVER, lift) - (OVER - 1) * ramp(f, HOLD + MOVE, SETTLE, EASE.smooth);
51
- const p = mix(creep, 1, lift);
52
- return {
53
- p,
54
- rotX: FROM * (1 - q),
55
- scale: mix(S0, S1, p),
56
- bot: mix(BOT0, BOT1, p),
57
- eye: mix(BOT0 - 300, 520, p), // 视点高度:平躺时在页面上方(俯视看到正面),落定时回到画面中心
58
- persp: mix(700, 1500, p),
59
- };
60
- };
61
-
62
- // ───────────── 页面:video-shotcraft 暗场渲染看板(1920×1080 设计坐标) ─────────────
63
-
64
- // 面积图数据(确定性):缓升 + 两次回落 + 末段冲高
65
- const SERIES = [22, 26, 24, 31, 35, 33, 38, 44, 41, 47, 52, 49, 55, 61, 58, 66, 71, 69, 78, 86];
66
- const CH = { x: 0, y: 0, w: 1600, h: 300 };
67
- const pt = (i: number) => {
68
- const x = CH.x + (i / (SERIES.length - 1)) * CH.w;
69
- const y = CH.y + CH.h - (SERIES[i] / 100) * CH.h;
70
- return [x, y] as const;
71
- };
72
- // Catmull-Rom → 三次贝塞尔,平滑折线
73
- const linePath = (() => {
74
- let d = '';
75
- for (let i = 0; i < SERIES.length; i++) {
76
- const [x, y] = pt(i);
77
- if (i === 0) { d += `M${x},${y}`; continue; }
78
- const [x0, y0] = pt(Math.max(0, i - 2));
79
- const [x1, y1] = pt(i - 1);
80
- const [x3, y3] = pt(Math.min(SERIES.length - 1, i + 1));
81
- d += ` C${x1 + (x - x0) / 6},${y1 + (y - y0) / 6} ${x - (x3 - x1) / 6},${y - (y3 - y1) / 6} ${x},${y}`;
82
- }
83
- return d;
84
- })();
85
- const areaPath = `${linePath} L${CH.w},${CH.h} L0,${CH.h} Z`;
86
-
87
- const KPIS = [
88
- { k: 'Frames rendered', v: '4.82M', d: '+38%' },
89
- { k: 'Shots rendered', v: '12,480', d: '+2.1k' },
90
- { k: 'Cuts on the beat', v: '99.1%', d: '+1.4 pts' },
91
- ];
92
-
93
- const DashboardPage: React.FC<{ draw: number; dot: number; rows: number[] }> = ({ draw, dot, rows }) => {
94
- const [lx, ly] = pt(SERIES.length - 1);
95
- return (
96
- <div style={{
97
- position: 'absolute', inset: 0, borderRadius: PAGE_R, overflow: 'hidden', fontFamily: FONT.sans,
98
- background: `linear-gradient(180deg, #121a2e 0%, ${L.surface} 46%, #0c1222 100%)`,
99
- boxShadow: `inset 0 0 0 1.5px ${L.line}, inset 0 1.5px 0 rgba(200,215,255,0.16)`,
100
- }}>
101
- {/* 顶栏:下沿一条电光蓝发丝线——平躺时它就是开场那道"地平线" */}
102
- <div style={{
103
- position: 'absolute', left: 0, right: 0, top: 0, height: 104, display: 'flex', alignItems: 'center',
104
- padding: '0 64px', gap: 22, background: 'rgba(160,190,255,0.035)',
105
- }}>
106
- <ShotcraftMark size={48} tone="dark" style={{ flex: 'none' }} />
107
- <div style={{ ...type(36, 700), fontFamily: BRAND.font, letterSpacing: '0.03em', color: L.ink }}>{BRAND.name}</div>
108
- <div style={{ display: 'flex', gap: 44, marginLeft: 72, ...type(28, 550), color: L.ink3 }}>
109
- <span style={{ color: L.ink }}>Overview</span><span>Shots</span><span>Renders</span><span>Gallery</span>
110
- </div>
111
- <div style={{
112
- marginLeft: 'auto', padding: '12px 26px', borderRadius: 999, border: `1.5px solid ${L.line}`,
113
- ...type(26, 550), color: L.ink2, background: 'rgba(160,190,255,0.05)',
114
- }}>Last 12 months</div>
115
- <div style={{ width: 52, height: 52, borderRadius: 26, background: 'linear-gradient(135deg,#5b8cff,#3ee6d0)', boxShadow: `0 0 0 3px ${L.surface}` }} />
116
- </div>
117
- <div style={{
118
- position: 'absolute', left: 0, right: 0, top: 103, height: 2,
119
- background: `linear-gradient(90deg, ${alpha(L.accent, 0)} 0%, ${L.accent} 22%, #b9cdff 50%, ${L.accent} 78%, ${alpha(L.accent, 0)} 100%)`,
120
- boxShadow: `0 0 18px ${alpha(L.accent, 0.8)}`,
121
- }} />
122
-
123
- {/* 标题区 */}
124
- <div style={{ position: 'absolute', left: 120, top: 168, opacity: rows[0], transform: `translateY(${(1 - rows[0]) * 18}px)` }}>
125
- <div style={{ ...type(26, 650, { caps: true }), color: L.accent, letterSpacing: '0.2em' }}>Render studio · Q3 Overview</div>
126
- <div style={{ ...type(TYPE_H1, 760), color: L.ink, marginTop: 26 }}>
127
- Renders are up <span style={{ color: L.accent, textShadow: `0 0 40px ${alpha(L.accent, 0.45)}` }}>38%</span>
128
- </div>
129
- </div>
130
-
131
- {/* 面积图:横贯全宽 */}
132
- <div style={{ position: 'absolute', left: 160, top: 420, width: CH.w, height: CH.h + 60, opacity: rows[1] }}>
133
- {[0.25, 0.5, 0.75, 1].map((g) => (
134
- <div key={g} style={{ position: 'absolute', left: 0, right: 0, top: CH.h * (1 - g), height: 1.5, background: L.line }} />
135
- ))}
136
- <svg width={CH.w} height={CH.h} viewBox={`0 0 ${CH.w} ${CH.h}`} style={{ position: 'absolute', left: 0, top: 0, overflow: 'visible' }}>
137
- <defs>
138
- <linearGradient id="mer-area" x1="0" y1="0" x2="0" y2="1">
139
- <stop offset="0" stopColor={L.accent} stopOpacity={0.38} />
140
- <stop offset="1" stopColor={L.accent} stopOpacity={0} />
141
- </linearGradient>
142
- <clipPath id="mer-clip"><rect x={-10} y={-40} width={(CH.w + 20) * draw} height={CH.h + 80} /></clipPath>
143
- </defs>
144
- <g clipPath="url(#mer-clip)">
145
- <path d={areaPath} fill="url(#mer-area)" />
146
- <path d={linePath} fill="none" stroke={alpha(L.accent, 0.35)} strokeWidth={14} strokeLinecap="round" style={{ filter: 'blur(8px)' }} />
147
- <path d={linePath} fill="none" stroke="#a9c1ff" strokeWidth={5} strokeLinecap="round" />
148
- </g>
149
- {draw > 0.02 && draw < 0.995 && (() => {
150
- const i = Math.min(SERIES.length - 1, draw * (SERIES.length - 1));
151
- const i0 = Math.floor(i), i1 = Math.min(SERIES.length - 1, i0 + 1);
152
- const [ax, ay] = pt(i0), [bx, by] = pt(i1);
153
- const hx = ax + (bx - ax) * (i - i0), hy = ay + (by - ay) * (i - i0);
154
- return <circle cx={hx} cy={hy} r={9} fill="#e6edff" style={{ filter: `drop-shadow(0 0 10px ${L.accent})` }} />;
155
- })()}
156
- {dot > 0 && (
157
- <g opacity={dot}>
158
- <circle cx={lx} cy={ly} r={34 * dot} fill={alpha(L.accent, 0.18)} />
159
- <circle cx={lx} cy={ly} r={11} fill="#e6edff" stroke={L.accent} strokeWidth={5} />
160
- </g>
161
- )}
162
- </svg>
163
- <div style={{ position: 'absolute', left: 0, right: 0, top: CH.h + 22, display: 'flex', justifyContent: 'space-between', ...type(24, 550, { caps: true }), color: L.ink3, letterSpacing: '0.14em' }}>
164
- {['Oct', 'Dec', 'Feb', 'Apr', 'Jun', 'Sep'].map((m) => <span key={m}>{m}</span>)}
165
- </div>
166
- </div>
167
-
168
- {/* KPI 三格:大数字 + 涨幅 */}
169
- <div style={{ position: 'absolute', left: 120, right: 120, top: 830, display: 'flex', gap: 40 }}>
170
- {KPIS.map((k, i) => (
171
- <div key={k.k} style={{
172
- flex: 1, height: 190, borderRadius: 22, padding: '30px 38px', boxSizing: 'border-box',
173
- background: `linear-gradient(180deg, ${L.surface2} 0%, rgba(23,32,54,0.6) 100%)`,
174
- boxShadow: `inset 0 0 0 1.5px ${L.line}, inset 0 1.5px 0 rgba(200,215,255,0.1)`,
175
- opacity: 0.55 + 0.45 * rows[2 + i], transform: `translateY(${(1 - rows[2 + i]) * 26}px)`,
176
- }}>
177
- <div style={{ ...type(26, 550), color: L.ink2 }}>{k.k}</div>
178
- <div style={{ display: 'flex', alignItems: 'baseline', gap: 20, marginTop: 14 }}>
179
- <div style={{ ...type(76, 720), color: L.ink }}>{k.v}</div>
180
- <div style={{ ...type(28, 650), color: L.accent2 }}>{k.d}</div>
181
- </div>
182
- </div>
183
- ))}
184
- </div>
185
- </div>
186
- );
187
- };
188
- const TYPE_H1 = 120;
189
-
190
- export const TiltReveal: React.FC = () => {
191
- const f = useCurrentFrame();
192
- const { p, rotX, scale: s0, bot, eye, persp } = poseAt(f);
193
- // 落定后极缓推近(hold 段机位活着)
194
- const push = mix(1, 1.018, ramp(f, 70, 50, EASE.smooth));
195
- const scale = s0 * push;
196
- const botY = 540 + (bot - 540) * push;
197
- const topY = botY - 1080 * scale; // 布局框上缘(3D 变换前)
198
-
199
- // 抬头角速度(°/帧)→ 画面竖向位移近似,只在快段生效
200
- const vRot = poseAt(f + 0.5).rotX - poseAt(f - 0.5).rotX;
201
- const vy = -vRot * 7;
202
-
203
- // Q2:等效 rotateX'·scaleY(在 s 倍布局的平面上),投影与 scale(s)·rotateX(r) 一致
204
- const rad = (rotX * Math.PI) / 180;
205
- const rEq = (Math.atan2(Math.sin(rad), scale * Math.cos(rad)) * 180) / Math.PI;
206
- const kEq = Math.sqrt(scale * scale * Math.cos(rad) ** 2 + Math.sin(rad) ** 2) / scale;
207
- const vScale = kEq * Math.abs(Math.cos((rEq * Math.PI) / 180));
208
- const sigma = vScale > 0.6 ? 0 : (0.55 / Math.max(0.05, vScale)) * 1.6 - 1.2;
209
-
210
- const flat = Math.min(1, Math.abs(rotX) / 86); // 1 = 平躺
211
- // 远端(页面上沿)在屏幕上的投影 y:开场那道"地平线"就挂在这里
212
- const Hs = 1080 * scale * kEq;
213
- const zFar = -Hs * Math.sin((rEq * Math.PI) / 180);
214
- const farY = eye + (botY - Hs * Math.cos((rEq * Math.PI) / 180) - eye) * (persp / (persp - zFar));
215
- const glowUp = ramp(f, 0, 26, EASE.out); // 开场背光由暗到亮
216
- // 背景视差:相机抬头 → 舞台光池 / 浮尘相对下移
217
- const bgShift = mix(-150, 0, p);
218
- // 镜面反光带:随俯角从上沿扫到下沿(裁进页面圆角)
219
- const sheen = ramp(f, 32, 30, EASE.swift);
220
- // 内容:折线描出、终点光点、行错峰
221
- const draw = ramp(f, 38, 44, EASE.out);
222
- const dot = ramp(f, 80, 14, EASE.overshoot);
223
- const rows = [0, 1, 2, 3, 4].map((i) => ramp(f, 34 + i * 4, 22, EASE.out));
224
- // 开场"地平线":页面上缘的电光蓝缘光,平躺时最亮,抬起后收成页面上沿的一道高光
225
- const rim = glowUp * Math.pow(flat, 3);
226
- rows[0] = Math.max(rows[0], 0.85 + 0.15 * ramp(f, 30, 20, EASE.out)); // 标题平躺时就在(窄带里能看见)
227
- rows[1] = 1;
228
-
229
- return (
230
- <AbsoluteFill style={{ overflow: 'hidden', background: L.bg[2] }}>
231
- <Stage look={L} keyLight={{ x: 0.5, y: 0.0 }} fill={{ x: 0.82, y: 0.95 }} intensity={0.75 + 0.25 * glowUp} breathe={0.6}
232
- style={{ transform: `translateY(${bgShift}px)`, inset: '-160px 0 -160px 0' }}>
233
- <Dust look={L} count={34} seed={7} drift={0.18} opacity={0.5} />
234
- </Stage>
235
-
236
- {/* 页面背后的背光:平躺时是一条贴着窄带的蓝色辉光,抬起后成为页面四周的轮廓光 */}
237
- <div style={{
238
- position: 'absolute', left: 960 - 900, width: 1800, top: mix(farY - 90, farY - 40, p), height: mix(180, 1000, p),
239
- background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha(L.light, 0.55 * glowUp)} 0%, ${alpha(L.light, 0)} 70%)`,
240
- filter: 'blur(30px)', opacity: 0.9,
241
- }} />
242
- {/* 地面反光:页面脚下一片蓝色光晕 */}
243
- <div style={{
244
- position: 'absolute', left: 160, right: 160, top: 1080 - 150, height: 260, opacity: p,
245
- background: `radial-gradient(ellipse 50% 40% at 50% 30%, ${alpha(L.accent, 0.4)} 0%, ${alpha(L.accent, 0.08)} 55%, ${alpha(L.accent, 0)} 75%)`,
246
- }} />
247
-
248
- <SpeedBlur vx={0} vy={vy} amount={0.2} max={9}>
249
- <div style={{ position: 'absolute', inset: 0, perspective: persp, perspectiveOrigin: `50% ${(eye / 1080) * 100}%` }}>
250
- <div style={{
251
- position: 'absolute', left: 960 - 960 * scale, top: topY, width: 1920 * scale, height: 1080 * scale,
252
- transformOrigin: '50% 100%', transform: `rotateX(${rEq}deg) scaleY(${kEq})`,
253
- borderRadius: PAGE_R * scale, overflow: 'hidden',
254
- boxShadow: `0 ${40 * scale}px ${120 * scale}px ${alpha(L.shadow, 0.7)}, 0 0 ${60 * scale}px ${alpha(L.light, 0.18 * (1 - flat))}`,
255
- }}>
256
- {sigma > 0.5 && (
257
- <svg width={0} height={0} style={{ position: 'absolute' }} aria-hidden>
258
- <filter id="tilt-aa" x="0" y="-5%" width="100%" height="110%" colorInterpolationFilters="sRGB">
259
- <feGaussianBlur stdDeviation={`0 ${sigma.toFixed(2)}`} />
260
- </filter>
261
- </svg>
262
- )}
263
- <div style={{ position: 'absolute', left: 0, top: 0, width: 1920, height: 1080, zoom: scale, filter: sigma > 0.5 ? 'url(#tilt-aa)' : undefined }}>
264
- <DashboardPage draw={draw} dot={dot} rows={rows} />
265
- </div>
266
- {/* 掠射受光:平躺时远端(页面下部,远离铰链)沉入夜色 */}
267
- <div style={{
268
- position: 'absolute', inset: 0, pointerEvents: 'none',
269
- background: `linear-gradient(0deg, ${alpha(L.bg[2], 0.1 * flat)} 0%, ${alpha(L.bg[2], 0.5 * flat)} 45%, ${alpha(L.bg[2], 0.9 * flat ** 1.5)} 100%)`,
270
- }} />
271
- {/* 镜面反光带:一次,从上沿扫到下沿 */}
272
- {sheen > 0 && sheen < 1 && (
273
- <div style={{
274
- position: 'absolute', inset: 0, pointerEvents: 'none', mixBlendMode: 'screen',
275
- background: `linear-gradient(180deg, transparent ${(sheen * 130 - 30).toFixed(1)}%, ${alpha('#9fb6ff', 0.16 * Math.sin(sheen * Math.PI))} ${(sheen * 130 - 12).toFixed(1)}%, transparent ${(sheen * 130 + 6).toFixed(1)}%)`,
276
- }} />
277
- )}
278
- </div>
279
- </div>
280
- </SpeedBlur>
281
-
282
- {/* 地平线缘光:一条贴着窄带上沿的亮线 + 宽幅泛光(屏幕空间,随铰链走) */}
283
- {rim > 0.01 && (
284
- <>
285
- <div style={{
286
- position: 'absolute', left: 0, right: 0, top: farY - 60, height: 120, opacity: rim, pointerEvents: 'none',
287
- background: `radial-gradient(ellipse 46% 50% at 50% 50%, ${alpha(L.accent, 0.5)} 0%, ${alpha(L.accent, 0)} 70%)`,
288
- mixBlendMode: 'screen',
289
- }} />
290
- <div style={{
291
- position: 'absolute', left: 0, right: 0, top: farY - 1.5, height: 3, opacity: rim, pointerEvents: 'none',
292
- background: `linear-gradient(90deg, ${alpha('#cfdcff', 0)} 4%, #cfdcff 32%, #ffffff 50%, #cfdcff 68%, ${alpha('#cfdcff', 0)} 96%)`,
293
- boxShadow: `0 0 14px ${alpha(L.accent, 0.9)}, 0 0 40px ${alpha(L.accent, 0.6)}`,
294
- }} />
295
- </>
296
- )}
297
- </AbsoluteFill>
298
- );
299
- };
1
+ // tilt-reveal|俯仰揭示(第二轮重设计)
2
+ // 手法不变:整页 rotateX 平躺、开场只见上缘一条透视窄带,机位"抬头"回正,内容一排排涌入视野。
3
+ //
4
+ // 设计决定
5
+ // - look:midnight(深蓝夜 · 电光蓝)。开场是黑夜里的一道"地平线"——平躺页面的远端上缘只剩一条
6
+ // 发光的窄带(远端上沿一道白蓝亮线 + 宽幅蓝色泛光),像天际线上的第一道光。
7
+ // - 主体:为镜头设计的 video-shotcraft 暗场渲染看板——顶栏(品牌标志 + 字标)、120px 大标题「Renders are up 38%」、
8
+ // 一张横贯全宽的发光面积图、三块 76px 大数字 KPI。元素少、字大、对比强,落定就是一张海报。
9
+ // 页面落定在画面里留边(0.84 倍),四周能看到舞台光,脚下有一片蓝色光晕"地面反光"。
10
+ // - 运镜:页面绕下沿铰链、正面朝上平躺(视点在页面上方,窄带里的字是正的),rotateX 86°→−2.2° 过冲→0° 抬正,
11
+ // 同一条进度 p 驱动缩放 2.5→0.84、铰链位置、视点高度、透视距离;背景光池与浮尘按俯仰反向视差下移——读作"相机抬头",而不是页面在转。
12
+ // - 光:抬升过程中一道镜面反光带从页面上沿扫到下沿(掠射角变化的物理反光,Q4:主角一次、
13
+ // 裁进圆角);面积图的发光折线在抬升后半程描出,落定时终点亮起一颗光点。
14
+ // - Q2:放大不走 transform scale,按目标倍率布局 + CSS zoom 栅格化,再用等效 rotateX'·scaleY 还原透视;
15
+ // 平躺时按纵向压缩比做只竖向的抗锯齿预模糊,读得清之前自动关掉。
16
+ //
17
+ // 时间表(30fps,共 120f)
18
+ // 0–20 预备:窄带已在画面(第 1 帧就有那道光),极缓 creep 86°→83°,背光由暗到亮
19
+ // 20–60 抬头 40f:不对称 in-out(起步柔、中段快、末端零速),冲到 −2.2° 过冲顶点;
20
+ // 最快的几帧给竖向运动模糊;32–62 镜面反光带扫过页面
21
+ // 60–70 软回 0°(smooth)——机位落定
22
+ // 38–82 面积图折线描出(out,带一颗发光笔头),80f 终点光点亮起;KPI 三格错峰上浮提亮(行比底板晚一拍)
23
+ // 70–120 hold 50f:极缓推近 1→1.018、背光呼吸,尾帧是完整海报
24
+ import React from 'react';
25
+ import { AbsoluteFill, useCurrentFrame } from 'remotion';
26
+ import { Dust, LOOKS, Stage, alpha, type } from '../../_fixtures/Look';
27
+ import { EASE, FONT, SpeedBlur, mix, ramp } from '../../_fixtures/Polish';
28
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
29
+
30
+ export const TILT_REVEAL_DURATION = 120;
31
+
32
+ const L = LOOKS.midnight;
33
+
34
+ const HOLD = 20; // 预备 creep 结束
35
+ const MOVE = 40; // 主抬升 20→60
36
+ const SETTLE = 10; // 过冲回落 60→70
37
+ const FROM = 86; // 平躺俯角(页面绕下沿铰链向远处躺倒,正面朝上)
38
+ const CREEP = 3 / 86; // 预备段先抬 3°
39
+ const OVER = 1 + 2.2 / 86; // 主抬升冲过 0° 到 +2.2°
40
+ const S0 = 2.5; // 平躺时的放大倍率(窄带够宽、够近)
41
+ const S1 = 0.84; // 落定倍率:页面四周留出舞台
42
+ const BOT0 = 600; // 平躺时铰链(页面下沿)的屏幕 y——窄带落在画面中线附近
43
+ const BOT1 = 540 + (1080 * S1) / 2 - 18; // 落定时页面下沿(略偏上,给脚下反光留位)
44
+ const PAGE_R = 26; // 页面圆角(1x 页面 px)
45
+
46
+ // 时间 → 姿态(纯函数;速度用中心差分求)。角度走带过冲的 q,缩放/位移/透视走不过冲的 p
47
+ const poseAt = (f: number) => {
48
+ const creep = ramp(f, 0, HOLD, EASE.smooth) * CREEP;
49
+ const lift = ramp(f, HOLD, MOVE, EASE.swift);
50
+ const q = mix(creep, OVER, lift) - (OVER - 1) * ramp(f, HOLD + MOVE, SETTLE, EASE.smooth);
51
+ const p = mix(creep, 1, lift);
52
+ return {
53
+ p,
54
+ rotX: FROM * (1 - q),
55
+ scale: mix(S0, S1, p),
56
+ bot: mix(BOT0, BOT1, p),
57
+ eye: mix(BOT0 - 300, 520, p), // 视点高度:平躺时在页面上方(俯视看到正面),落定时回到画面中心
58
+ persp: mix(700, 1500, p),
59
+ };
60
+ };
61
+
62
+ // ───────────── 页面:video-shotcraft 暗场渲染看板(1920×1080 设计坐标) ─────────────
63
+
64
+ // 面积图数据(确定性):缓升 + 两次回落 + 末段冲高
65
+ const SERIES = [22, 26, 24, 31, 35, 33, 38, 44, 41, 47, 52, 49, 55, 61, 58, 66, 71, 69, 78, 86];
66
+ const CH = { x: 0, y: 0, w: 1600, h: 300 };
67
+ const pt = (i: number) => {
68
+ const x = CH.x + (i / (SERIES.length - 1)) * CH.w;
69
+ const y = CH.y + CH.h - (SERIES[i] / 100) * CH.h;
70
+ return [x, y] as const;
71
+ };
72
+ // Catmull-Rom → 三次贝塞尔,平滑折线
73
+ const linePath = (() => {
74
+ let d = '';
75
+ for (let i = 0; i < SERIES.length; i++) {
76
+ const [x, y] = pt(i);
77
+ if (i === 0) { d += `M${x},${y}`; continue; }
78
+ const [x0, y0] = pt(Math.max(0, i - 2));
79
+ const [x1, y1] = pt(i - 1);
80
+ const [x3, y3] = pt(Math.min(SERIES.length - 1, i + 1));
81
+ d += ` C${x1 + (x - x0) / 6},${y1 + (y - y0) / 6} ${x - (x3 - x1) / 6},${y - (y3 - y1) / 6} ${x},${y}`;
82
+ }
83
+ return d;
84
+ })();
85
+ const areaPath = `${linePath} L${CH.w},${CH.h} L0,${CH.h} Z`;
86
+
87
+ const KPIS = [
88
+ { k: 'Frames rendered', v: '4.82M', d: '+38%' },
89
+ { k: 'Shots rendered', v: '12,480', d: '+2.1k' },
90
+ { k: 'Cuts on the beat', v: '99.1%', d: '+1.4 pts' },
91
+ ];
92
+
93
+ const DashboardPage: React.FC<{ draw: number; dot: number; rows: number[] }> = ({ draw, dot, rows }) => {
94
+ const [lx, ly] = pt(SERIES.length - 1);
95
+ return (
96
+ <div style={{
97
+ position: 'absolute', inset: 0, borderRadius: PAGE_R, overflow: 'hidden', fontFamily: FONT.sans,
98
+ background: `linear-gradient(180deg, #121a2e 0%, ${L.surface} 46%, #0c1222 100%)`,
99
+ boxShadow: `inset 0 0 0 1.5px ${L.line}, inset 0 1.5px 0 rgba(200,215,255,0.16)`,
100
+ }}>
101
+ {/* 顶栏:下沿一条电光蓝发丝线——平躺时它就是开场那道"地平线" */}
102
+ <div style={{
103
+ position: 'absolute', left: 0, right: 0, top: 0, height: 104, display: 'flex', alignItems: 'center',
104
+ padding: '0 64px', gap: 22, background: 'rgba(160,190,255,0.035)',
105
+ }}>
106
+ <ShotcraftMark size={48} tone="dark" style={{ flex: 'none' }} />
107
+ <div style={{ ...type(36, 700), fontFamily: BRAND.font, letterSpacing: '0.03em', color: L.ink }}>{BRAND.name}</div>
108
+ <div style={{ display: 'flex', gap: 44, marginLeft: 72, ...type(28, 550), color: L.ink3 }}>
109
+ <span style={{ color: L.ink }}>Overview</span><span>Shots</span><span>Renders</span><span>Gallery</span>
110
+ </div>
111
+ <div style={{
112
+ marginLeft: 'auto', padding: '12px 26px', borderRadius: 999, border: `1.5px solid ${L.line}`,
113
+ ...type(26, 550), color: L.ink2, background: 'rgba(160,190,255,0.05)',
114
+ }}>Last 12 months</div>
115
+ <div style={{ width: 52, height: 52, borderRadius: 26, background: 'linear-gradient(135deg,#5b8cff,#3ee6d0)', boxShadow: `0 0 0 3px ${L.surface}` }} />
116
+ </div>
117
+ <div style={{
118
+ position: 'absolute', left: 0, right: 0, top: 103, height: 2,
119
+ background: `linear-gradient(90deg, ${alpha(L.accent, 0)} 0%, ${L.accent} 22%, #b9cdff 50%, ${L.accent} 78%, ${alpha(L.accent, 0)} 100%)`,
120
+ boxShadow: `0 0 18px ${alpha(L.accent, 0.8)}`,
121
+ }} />
122
+
123
+ {/* 标题区 */}
124
+ <div style={{ position: 'absolute', left: 120, top: 168, opacity: rows[0], transform: `translateY(${(1 - rows[0]) * 18}px)` }}>
125
+ <div style={{ ...type(26, 650, { caps: true }), color: L.accent, letterSpacing: '0.2em' }}>Render studio · Q3 Overview</div>
126
+ <div style={{ ...type(TYPE_H1, 760), color: L.ink, marginTop: 26 }}>
127
+ Renders are up <span style={{ color: L.accent, textShadow: `0 0 40px ${alpha(L.accent, 0.45)}` }}>38%</span>
128
+ </div>
129
+ </div>
130
+
131
+ {/* 面积图:横贯全宽 */}
132
+ <div style={{ position: 'absolute', left: 160, top: 420, width: CH.w, height: CH.h + 60, opacity: rows[1] }}>
133
+ {[0.25, 0.5, 0.75, 1].map((g) => (
134
+ <div key={g} style={{ position: 'absolute', left: 0, right: 0, top: CH.h * (1 - g), height: 1.5, background: L.line }} />
135
+ ))}
136
+ <svg width={CH.w} height={CH.h} viewBox={`0 0 ${CH.w} ${CH.h}`} style={{ position: 'absolute', left: 0, top: 0, overflow: 'visible' }}>
137
+ <defs>
138
+ <linearGradient id="mer-area" x1="0" y1="0" x2="0" y2="1">
139
+ <stop offset="0" stopColor={L.accent} stopOpacity={0.38} />
140
+ <stop offset="1" stopColor={L.accent} stopOpacity={0} />
141
+ </linearGradient>
142
+ <clipPath id="mer-clip"><rect x={-10} y={-40} width={(CH.w + 20) * draw} height={CH.h + 80} /></clipPath>
143
+ </defs>
144
+ <g clipPath="url(#mer-clip)">
145
+ <path d={areaPath} fill="url(#mer-area)" />
146
+ <path d={linePath} fill="none" stroke={alpha(L.accent, 0.35)} strokeWidth={14} strokeLinecap="round" style={{ filter: 'blur(8px)' }} />
147
+ <path d={linePath} fill="none" stroke="#a9c1ff" strokeWidth={5} strokeLinecap="round" />
148
+ </g>
149
+ {draw > 0.02 && draw < 0.995 && (() => {
150
+ const i = Math.min(SERIES.length - 1, draw * (SERIES.length - 1));
151
+ const i0 = Math.floor(i), i1 = Math.min(SERIES.length - 1, i0 + 1);
152
+ const [ax, ay] = pt(i0), [bx, by] = pt(i1);
153
+ const hx = ax + (bx - ax) * (i - i0), hy = ay + (by - ay) * (i - i0);
154
+ return <circle cx={hx} cy={hy} r={9} fill="#e6edff" style={{ filter: `drop-shadow(0 0 10px ${L.accent})` }} />;
155
+ })()}
156
+ {dot > 0 && (
157
+ <g opacity={dot}>
158
+ <circle cx={lx} cy={ly} r={34 * dot} fill={alpha(L.accent, 0.18)} />
159
+ <circle cx={lx} cy={ly} r={11} fill="#e6edff" stroke={L.accent} strokeWidth={5} />
160
+ </g>
161
+ )}
162
+ </svg>
163
+ <div style={{ position: 'absolute', left: 0, right: 0, top: CH.h + 22, display: 'flex', justifyContent: 'space-between', ...type(24, 550, { caps: true }), color: L.ink3, letterSpacing: '0.14em' }}>
164
+ {['Oct', 'Dec', 'Feb', 'Apr', 'Jun', 'Sep'].map((m) => <span key={m}>{m}</span>)}
165
+ </div>
166
+ </div>
167
+
168
+ {/* KPI 三格:大数字 + 涨幅 */}
169
+ <div style={{ position: 'absolute', left: 120, right: 120, top: 830, display: 'flex', gap: 40 }}>
170
+ {KPIS.map((k, i) => (
171
+ <div key={k.k} style={{
172
+ flex: 1, height: 190, borderRadius: 22, padding: '30px 38px', boxSizing: 'border-box',
173
+ background: `linear-gradient(180deg, ${L.surface2} 0%, rgba(23,32,54,0.6) 100%)`,
174
+ boxShadow: `inset 0 0 0 1.5px ${L.line}, inset 0 1.5px 0 rgba(200,215,255,0.1)`,
175
+ opacity: 0.55 + 0.45 * rows[2 + i], transform: `translateY(${(1 - rows[2 + i]) * 26}px)`,
176
+ }}>
177
+ <div style={{ ...type(26, 550), color: L.ink2 }}>{k.k}</div>
178
+ <div style={{ display: 'flex', alignItems: 'baseline', gap: 20, marginTop: 14 }}>
179
+ <div style={{ ...type(76, 720), color: L.ink }}>{k.v}</div>
180
+ <div style={{ ...type(28, 650), color: L.accent2 }}>{k.d}</div>
181
+ </div>
182
+ </div>
183
+ ))}
184
+ </div>
185
+ </div>
186
+ );
187
+ };
188
+ const TYPE_H1 = 120;
189
+
190
+ export const TiltReveal: React.FC = () => {
191
+ const f = useCurrentFrame();
192
+ const { p, rotX, scale: s0, bot, eye, persp } = poseAt(f);
193
+ // 落定后极缓推近(hold 段机位活着)
194
+ const push = mix(1, 1.018, ramp(f, 70, 50, EASE.smooth));
195
+ const scale = s0 * push;
196
+ const botY = 540 + (bot - 540) * push;
197
+ const topY = botY - 1080 * scale; // 布局框上缘(3D 变换前)
198
+
199
+ // 抬头角速度(°/帧)→ 画面竖向位移近似,只在快段生效
200
+ const vRot = poseAt(f + 0.5).rotX - poseAt(f - 0.5).rotX;
201
+ const vy = -vRot * 7;
202
+
203
+ // Q2:等效 rotateX'·scaleY(在 s 倍布局的平面上),投影与 scale(s)·rotateX(r) 一致
204
+ const rad = (rotX * Math.PI) / 180;
205
+ const rEq = (Math.atan2(Math.sin(rad), scale * Math.cos(rad)) * 180) / Math.PI;
206
+ const kEq = Math.sqrt(scale * scale * Math.cos(rad) ** 2 + Math.sin(rad) ** 2) / scale;
207
+ const vScale = kEq * Math.abs(Math.cos((rEq * Math.PI) / 180));
208
+ const sigma = vScale > 0.6 ? 0 : (0.55 / Math.max(0.05, vScale)) * 1.6 - 1.2;
209
+
210
+ const flat = Math.min(1, Math.abs(rotX) / 86); // 1 = 平躺
211
+ // 远端(页面上沿)在屏幕上的投影 y:开场那道"地平线"就挂在这里
212
+ const Hs = 1080 * scale * kEq;
213
+ const zFar = -Hs * Math.sin((rEq * Math.PI) / 180);
214
+ const farY = eye + (botY - Hs * Math.cos((rEq * Math.PI) / 180) - eye) * (persp / (persp - zFar));
215
+ const glowUp = ramp(f, 0, 26, EASE.out); // 开场背光由暗到亮
216
+ // 背景视差:相机抬头 → 舞台光池 / 浮尘相对下移
217
+ const bgShift = mix(-150, 0, p);
218
+ // 镜面反光带:随俯角从上沿扫到下沿(裁进页面圆角)
219
+ const sheen = ramp(f, 32, 30, EASE.swift);
220
+ // 内容:折线描出、终点光点、行错峰
221
+ const draw = ramp(f, 38, 44, EASE.out);
222
+ const dot = ramp(f, 80, 14, EASE.overshoot);
223
+ const rows = [0, 1, 2, 3, 4].map((i) => ramp(f, 34 + i * 4, 22, EASE.out));
224
+ // 开场"地平线":页面上缘的电光蓝缘光,平躺时最亮,抬起后收成页面上沿的一道高光
225
+ const rim = glowUp * Math.pow(flat, 3);
226
+ rows[0] = Math.max(rows[0], 0.85 + 0.15 * ramp(f, 30, 20, EASE.out)); // 标题平躺时就在(窄带里能看见)
227
+ rows[1] = 1;
228
+
229
+ return (
230
+ <AbsoluteFill style={{ overflow: 'hidden', background: L.bg[2] }}>
231
+ <Stage look={L} keyLight={{ x: 0.5, y: 0.0 }} fill={{ x: 0.82, y: 0.95 }} intensity={0.75 + 0.25 * glowUp} breathe={0.6}
232
+ style={{ transform: `translateY(${bgShift}px)`, inset: '-160px 0 -160px 0' }}>
233
+ <Dust look={L} count={34} seed={7} drift={0.18} opacity={0.5} />
234
+ </Stage>
235
+
236
+ {/* 页面背后的背光:平躺时是一条贴着窄带的蓝色辉光,抬起后成为页面四周的轮廓光 */}
237
+ <div style={{
238
+ position: 'absolute', left: 960 - 900, width: 1800, top: mix(farY - 90, farY - 40, p), height: mix(180, 1000, p),
239
+ background: `radial-gradient(ellipse 50% 50% at 50% 50%, ${alpha(L.light, 0.55 * glowUp)} 0%, ${alpha(L.light, 0)} 70%)`,
240
+ filter: 'blur(30px)', opacity: 0.9,
241
+ }} />
242
+ {/* 地面反光:页面脚下一片蓝色光晕 */}
243
+ <div style={{
244
+ position: 'absolute', left: 160, right: 160, top: 1080 - 150, height: 260, opacity: p,
245
+ background: `radial-gradient(ellipse 50% 40% at 50% 30%, ${alpha(L.accent, 0.4)} 0%, ${alpha(L.accent, 0.08)} 55%, ${alpha(L.accent, 0)} 75%)`,
246
+ }} />
247
+
248
+ <SpeedBlur vx={0} vy={vy} amount={0.2} max={9}>
249
+ <div style={{ position: 'absolute', inset: 0, perspective: persp, perspectiveOrigin: `50% ${(eye / 1080) * 100}%` }}>
250
+ <div style={{
251
+ position: 'absolute', left: 960 - 960 * scale, top: topY, width: 1920 * scale, height: 1080 * scale,
252
+ transformOrigin: '50% 100%', transform: `rotateX(${rEq}deg) scaleY(${kEq})`,
253
+ borderRadius: PAGE_R * scale, overflow: 'hidden',
254
+ boxShadow: `0 ${40 * scale}px ${120 * scale}px ${alpha(L.shadow, 0.7)}, 0 0 ${60 * scale}px ${alpha(L.light, 0.18 * (1 - flat))}`,
255
+ }}>
256
+ {sigma > 0.5 && (
257
+ <svg width={0} height={0} style={{ position: 'absolute' }} aria-hidden>
258
+ <filter id="tilt-aa" x="0" y="-5%" width="100%" height="110%" colorInterpolationFilters="sRGB">
259
+ <feGaussianBlur stdDeviation={`0 ${sigma.toFixed(2)}`} />
260
+ </filter>
261
+ </svg>
262
+ )}
263
+ <div style={{ position: 'absolute', left: 0, top: 0, width: 1920, height: 1080, zoom: scale, filter: sigma > 0.5 ? 'url(#tilt-aa)' : undefined }}>
264
+ <DashboardPage draw={draw} dot={dot} rows={rows} />
265
+ </div>
266
+ {/* 掠射受光:平躺时远端(页面下部,远离铰链)沉入夜色 */}
267
+ <div style={{
268
+ position: 'absolute', inset: 0, pointerEvents: 'none',
269
+ background: `linear-gradient(0deg, ${alpha(L.bg[2], 0.1 * flat)} 0%, ${alpha(L.bg[2], 0.5 * flat)} 45%, ${alpha(L.bg[2], 0.9 * flat ** 1.5)} 100%)`,
270
+ }} />
271
+ {/* 镜面反光带:一次,从上沿扫到下沿 */}
272
+ {sheen > 0 && sheen < 1 && (
273
+ <div style={{
274
+ position: 'absolute', inset: 0, pointerEvents: 'none', mixBlendMode: 'screen',
275
+ background: `linear-gradient(180deg, transparent ${(sheen * 130 - 30).toFixed(1)}%, ${alpha('#9fb6ff', 0.16 * Math.sin(sheen * Math.PI))} ${(sheen * 130 - 12).toFixed(1)}%, transparent ${(sheen * 130 + 6).toFixed(1)}%)`,
276
+ }} />
277
+ )}
278
+ </div>
279
+ </div>
280
+ </SpeedBlur>
281
+
282
+ {/* 地平线缘光:一条贴着窄带上沿的亮线 + 宽幅泛光(屏幕空间,随铰链走) */}
283
+ {rim > 0.01 && (
284
+ <>
285
+ <div style={{
286
+ position: 'absolute', left: 0, right: 0, top: farY - 60, height: 120, opacity: rim, pointerEvents: 'none',
287
+ background: `radial-gradient(ellipse 46% 50% at 50% 50%, ${alpha(L.accent, 0.5)} 0%, ${alpha(L.accent, 0)} 70%)`,
288
+ mixBlendMode: 'screen',
289
+ }} />
290
+ <div style={{
291
+ position: 'absolute', left: 0, right: 0, top: farY - 1.5, height: 3, opacity: rim, pointerEvents: 'none',
292
+ background: `linear-gradient(90deg, ${alpha('#cfdcff', 0)} 4%, #cfdcff 32%, #ffffff 50%, #cfdcff 68%, ${alpha('#cfdcff', 0)} 96%)`,
293
+ boxShadow: `0 0 14px ${alpha(L.accent, 0.9)}, 0 0 40px ${alpha(L.accent, 0.6)}`,
294
+ }} />
295
+ </>
296
+ )}
297
+ </AbsoluteFill>
298
+ );
299
+ };