dsh-drawai 0.4.2 → 0.4.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (366) hide show
  1. package/README.md +4 -3
  2. package/lib/index.js +7777 -7719
  3. package/lib/motion/asset-pack.js +394 -394
  4. package/lib/motion/assets.js +291 -291
  5. package/lib/motion/demo-assets-lock.js +10 -10
  6. package/lib/motion/mgstyles/vendor/README.md +28 -28
  7. package/lib/motion/mgstyles/vendor/modules/d3/LICENSE +13 -13
  8. package/lib/motion/mgstyles/vendor/modules/d3/dist/d3.min.js +2 -2
  9. package/lib/motion/mgstyles/vendor/modules/opentype.js/LICENSE +20 -20
  10. package/lib/motion/mgstyles/vendor/modules/opentype.js/dist/opentype.mjs +14460 -14460
  11. package/lib/motion/mgstyles/vendor/modules/simplex-noise/LICENSE +21 -21
  12. package/lib/motion/mgstyles/vendor/modules/simplex-noise/dist/esm/simplex-noise.js +465 -465
  13. package/lib/motion/mgstyles/vendor/modules/topojson-client/LICENSE +13 -13
  14. package/lib/motion/mgstyles/vendor/modules/topojson-client/dist/topojson-client.min.js +2 -2
  15. package/lib/motion/render.js +179 -179
  16. package/lib/motion/shotcraft/upstream/SKILL.md +286 -286
  17. package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -54
  18. package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -200
  19. package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -45
  20. package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -20
  21. package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -65
  22. package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -151
  23. package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -129
  24. package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -75
  25. package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -40
  26. package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -11
  27. package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -10
  28. package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -49
  29. package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -210
  30. package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -423
  31. package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -170
  32. package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -157
  33. package/lib/motion/shotcraft/upstream/demos/README.md +120 -120
  34. package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -112
  35. package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -647
  36. package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -316
  37. package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -82
  38. package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -115
  39. package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -243
  40. package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +388 -388
  41. package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -250
  42. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -305
  43. package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -246
  44. package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -390
  45. package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -138
  46. package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -542
  47. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -315
  48. package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -299
  49. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -173
  50. package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -348
  51. package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -366
  52. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -279
  53. package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -184
  54. package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -390
  55. package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -155
  56. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -303
  57. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -290
  58. package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -278
  59. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -307
  60. package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -215
  61. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -299
  62. package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -232
  63. package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -290
  64. package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -273
  65. package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -167
  66. package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -536
  67. package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -164
  68. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -175
  69. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -197
  70. package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -241
  71. package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -279
  72. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -230
  73. package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -345
  74. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -275
  75. package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -229
  76. package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -312
  77. package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -222
  78. package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -295
  79. package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -329
  80. package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -315
  81. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -264
  82. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -260
  83. package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -263
  84. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -123
  85. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -187
  86. package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -175
  87. package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -305
  88. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -350
  89. package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -352
  90. package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -218
  91. package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -297
  92. package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -157
  93. package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -218
  94. package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -202
  95. package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -265
  96. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -457
  97. package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -446
  98. package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -249
  99. package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -278
  100. package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -332
  101. package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -358
  102. package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -201
  103. package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -200
  104. package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -208
  105. package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -341
  106. package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -389
  107. package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -293
  108. package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -183
  109. package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -245
  110. package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -222
  111. package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -223
  112. package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -217
  113. package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -343
  114. package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -357
  115. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -187
  116. package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -333
  117. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -274
  118. package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -270
  119. package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -430
  120. package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -252
  121. package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -106
  122. package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -288
  123. package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -362
  124. package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -168
  125. package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -310
  126. package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -261
  127. package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -459
  128. package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -294
  129. package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -161
  130. package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -248
  131. package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -359
  132. package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -227
  133. package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -162
  134. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -248
  135. package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -186
  136. package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -355
  137. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -272
  138. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -262
  139. package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -217
  140. package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -285
  141. package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -205
  142. package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -178
  143. package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -147
  144. package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -143
  145. package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -134
  146. package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -217
  147. package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -198
  148. package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -221
  149. package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -312
  150. package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -261
  151. package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -121
  152. package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -153
  153. package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -179
  154. package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -140
  155. package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -309
  156. package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -191
  157. package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -292
  158. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -135
  159. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -124
  160. package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -255
  161. package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -173
  162. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -225
  163. package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -141
  164. package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -137
  165. package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -147
  166. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -409
  167. package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -280
  168. package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -271
  169. package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -385
  170. package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -312
  171. package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -303
  172. package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -77
  173. package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -311
  174. package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -307
  175. package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -349
  176. package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -255
  177. package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -244
  178. package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -217
  179. package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -652
  180. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -153
  181. package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -238
  182. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -324
  183. package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -354
  184. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -101
  185. package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -129
  186. package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -297
  187. package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -57
  188. package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -155
  189. package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -175
  190. package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -153
  191. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -146
  192. package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -226
  193. package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -1
  194. package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -193
  195. package/lib/motion/shotcraft/upstream/references/final-review.md +121 -121
  196. package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -199
  197. package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -183
  198. package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -257
  199. package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -382
  200. package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -111
  201. package/lib/motion/shotcraft/upstream/references/sequences/promo-energy-arc.md +50 -50
  202. package/lib/motion/shotcraft/upstream/references/sfx-sourcing.md +95 -95
  203. package/lib/motion/shotcraft/upstream/references/shots/camera/basic-3d-scene.md +41 -41
  204. package/lib/motion/shotcraft/upstream/references/shots/camera/crash-zoom-punch.md +52 -52
  205. package/lib/motion/shotcraft/upstream/references/shots/camera/cursor-flyover.md +39 -39
  206. package/lib/motion/shotcraft/upstream/references/shots/camera/depth-layer-moves.md +39 -39
  207. package/lib/motion/shotcraft/upstream/references/shots/camera/graze-face-tour.md +57 -57
  208. package/lib/motion/shotcraft/upstream/references/shots/camera/overhead-camera-moves.md +51 -51
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  234. package/lib/motion/shotcraft/upstream/references/shots/interaction/canvas-materialize-moves.md +57 -57
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@@ -1,288 +1,288 @@
1
- // sakuga-timing-shift —— 一拍三转一拍一(作画打拍切换)
2
- //
3
- // 第二轮重设计(动画师的作画纸 · 赛璐珞卡):
4
- // - look = paper(暖白纸 · 墨 · 朱红)。整个画面是一张动画作画纸:顶部定位孔(peg holes)、淡蓝铅笔的
5
- // 安全框/十字(field guide)当纹理;底部是一行真正的「摄影表」(タイムシート)——一拍三时只有每 3 格写
6
- // 原画号 ①④⑦…、中间格画竖线(摄影表里竖线 = 沿用上一张),一拍一时格格都有号。观众直接"看见"每秒画了几张。
7
- // - 主体是一张赛璐珞风格的 video-shotcraft 产品卡:5px 墨线描边、平涂纸色、无模糊的硬边赛璐珞投影,
8
- // 卡里是 150px 的「30fps」+「every frame, crafted」——运动本身就是"逐帧作画"的冲刺,与一拍一的 30 张/秒呼应。
9
- // - 手法:0–48f 驱动帧 q = floor(f/3)·3,16 张原画手翻书式横移(每步 65px),每张姿势不同(摆角 ±5°、
10
- // 挤压/拉伸交替、一高一低的小跳);48f 一拍一 + 两帧「冲击帧」(画面反相成墨底、集中线炸开 = 日式作画的高潮标记),
11
- // 50–68f 逐帧丝滑冲刺折返中央(out-poly(4)),身后挂按速度生成的横向速度线,过冲 40px 后回弹落位。
12
- //
13
- // 时间表(30fps,共 150f):
14
- // 0–48 一拍三:16 张原画,角标「ON 3s / 3コマ打ち」,摄影表每 3 格一个号
15
- // 48–49 冲击帧(全片唯一的全画面冲击);角标切「ON 1s / 1コマ打ち」并 pop 1.25×
16
- // 50–68 冲刺:out-poly(4) 高初速,scaleX 按速度拉到 ≈1.3、速度线随速度伸缩
17
- // 68–74 过冲回弹落位;74–80 落地挤压 0.9/1.08 → 1
18
- // 80–150 hold:镜头 2% 极缓推进(ease-out),角标线沸腾在 108f 冻结
19
- import React from 'react';
20
- import { AbsoluteFill, Easing, interpolate, useCurrentFrame } from 'remotion';
21
- import { EASE, FONT, mix, ramp } from '../../_fixtures/Polish';
22
- import { LOOKS, SERIF, Stage, alpha, type } from '../../_fixtures/Look';
23
- import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
24
-
25
- export const SAKUGA_TIMING_SHIFT_DURATION = 150; // 一拍三 48f + 冲刺落位 32f + hold 70f
26
-
27
- const L = LOOKS.paper;
28
- const PENCIL = '#4f78b8'; // 淡蓝铅笔(动画纸上的构图线颜色)
29
-
30
- const W = 1920;
31
- const CARD_W = 600;
32
- const CARD_H = 360;
33
- const CARD_Y = 330;
34
- const X_LEFT = 140;
35
- const X_RIGHT = 1180;
36
- const X_CENTER = (W - CARD_W) / 2; // 660
37
- const OVERSHOOT = 40;
38
-
39
- const SWITCH = 48;
40
- const ARRIVE = 68;
41
- const SETTLE = 74;
42
- const BOIL_FREEZE = 108;
43
-
44
- const C = { extrapolateLeft: 'clamp', extrapolateRight: 'clamp' } as const;
45
-
46
- // 段一:一拍三——位置线性(机械等距步进是"手翻书"语义),只在 q 上取值
47
- const pos1 = (t: number) => interpolate(t, [0, SWITCH - 3], [X_LEFT, X_RIGHT], C);
48
- // 段二:一拍一——out-poly(4) 冲刺到过冲点 → 回弹
49
- const pos2 = (t: number) =>
50
- t < ARRIVE
51
- ? interpolate(t, [SWITCH, ARRIVE], [X_RIGHT, X_CENTER - OVERSHOOT], { ...C, easing: Easing.out(Easing.poly(4)) })
52
- : interpolate(t, [ARRIVE, SETTLE], [X_CENTER - OVERSHOOT, X_CENTER], { ...C, easing: Easing.inOut(Easing.cubic) });
53
-
54
- const h = (n: number) => {
55
- const s = Math.sin(n * 127.3) * 43758.5453;
56
- return s - Math.floor(s);
57
- };
58
-
59
- // 摄影表
60
- const STRIP_N = 30;
61
- const CELL = 44;
62
- const CELL_GAP = 6;
63
- const STRIP_W = STRIP_N * CELL + (STRIP_N - 1) * CELL_GAP; // 1494
64
- const STRIP_X = (W - STRIP_W) / 2;
65
- const STRIP_Y = 826;
66
-
67
- // 赛璐珞卡
68
- const CelCard: React.FC = () => (
69
- <div style={{
70
- width: CARD_W, height: CARD_H, borderRadius: 30, background: L.surface, border: `5px solid ${L.ink}`,
71
- boxSizing: 'border-box', padding: '30px 40px', position: 'relative', overflow: 'hidden',
72
- }}>
73
- {/* 赛璐珞的"影色":右下一块硬边暗面 */}
74
- <div style={{ position: 'absolute', right: -60, bottom: -80, width: 360, height: 220, borderRadius: '50%', background: alpha(L.ink, 0.045) }} />
75
- <div style={{ display: 'flex', alignItems: 'center', gap: 14 }}>
76
- <ShotcraftMark size={38} tone="light" frameColor={L.ink} />
77
- <div style={{ ...type(32, 800), fontFamily: BRAND.font, color: L.ink, letterSpacing: '0.01em' }}>{BRAND.name}</div>
78
- <div style={{ marginLeft: 'auto', ...type(22, 600, { mono: true }), color: L.ink2 }}>render 2048</div>
79
- </div>
80
- <div style={{ ...type(160, 900), color: L.ink, marginTop: 22, letterSpacing: '-0.05em', lineHeight: 0.9 }}>
81
- 30<span style={{ color: L.accent, fontSize: 120, marginLeft: 6 }}>fps</span>
82
- </div>
83
- <div style={{ ...type(38, 600), color: L.ink2, marginTop: 18 }}>every frame, crafted</div>
84
- </div>
85
- );
86
-
87
- export const SakugaTimingShift: React.FC = () => {
88
- const f = useCurrentFrame();
89
- const onThrees = f < SWITCH;
90
- const impact = f >= SWITCH && f <= SWITCH + 1;
91
-
92
- // ---- 卡片 ----
93
- const q = Math.floor(f / 3) * 3;
94
- const drawing = q / 3; // 第几张原画
95
- const x = onThrees ? pos1(q) : pos2(f);
96
- // 一拍三姿势(随 q 冻结):摆角 + 挤压/拉伸交替 + 一高一低
97
- const rot = onThrees
98
- ? Math.sin(q * 0.7) * 5
99
- : interpolate(f, [SWITCH, SWITCH + 8], [-4, 0], { ...C, easing: Easing.out(Easing.cubic) });
100
- const hop = onThrees ? (drawing % 2 === 0 ? -18 : -2) : 0;
101
- const poseSX = onThrees ? (drawing % 2 === 0 ? 0.97 : 1.035) : 1;
102
- const poseSY = onThrees ? (drawing % 2 === 0 ? 1.035 : 0.97) : 1;
103
-
104
- // 冲刺速度 → 运动拉伸 + 速度线
105
- const v = onThrees ? 0 : Math.abs(pos2(f) - pos2(f - 1));
106
- const sFac = Math.min(v / 60, 1);
107
- const stretchX = 1 + 0.3 * sFac;
108
- const stretchY = 1 - 0.1 * sFac;
109
- // 落地挤压
110
- const sqX = interpolate(f, [SETTLE - 2, SETTLE + 1, SETTLE + 6], [1, 0.92, 1], { ...C, easing: Easing.out(Easing.cubic) });
111
- const sqY = interpolate(f, [SETTLE - 2, SETTLE + 1, SETTLE + 6], [1, 1.07, 1], { ...C, easing: Easing.out(Easing.cubic) });
112
- // 硬边投影:一拍三随跳高变化,冲刺时拉远
113
- const shOff = onThrees ? (hop < -5 ? 18 : 10) : 10 + 10 * sFac;
114
-
115
- // ---- 角标沸腾(每 4 帧换一张,108f 冻结) ----
116
- const qb = Math.min(Math.floor(f / 4) * 4, BOIL_FREEZE);
117
- const bx = (h(qb + 1) - 0.5) * 5;
118
- const by = (h(qb + 2) - 0.5) * 5;
119
- const brot = (h(qb + 3) - 0.5) * 2;
120
- const ul = [0, 1, 2, 3].map((i) => (h(qb * 3 + i * 7 + 11) - 0.5) * 8);
121
- const pop = interpolate(f, [SWITCH, SWITCH + 3, SWITCH + 10], [1, 1.25, 1], { ...C, easing: Easing.out(Easing.cubic) });
122
-
123
- // 入场:角标 / 摄影表上浮(0 帧就有纸与卡,不空白)
124
- const labelIn = ramp(f, 0, 14, EASE.out);
125
- const stripIn = ramp(f, 4, 16, EASE.out);
126
- // hold 段极缓推进
127
- const cam = mix(1, 1.02, ramp(f, SETTLE, 150 - SETTLE, EASE.out));
128
-
129
- // 摄影表播放头:一秒一循环;hold 段 110f 停在当前格
130
- const head = Math.min(f, 110) % STRIP_N;
131
-
132
- // 速度线(冲刺段):卡片身后(右侧)9 条横向锥形墨线,长度 ∝ 速度,y 位置逐帧伪随机
133
- const speedLines = !onThrees && !impact && sFac > 0.08
134
- ? Array.from({ length: 9 }, (_, i) => {
135
- const yy = CARD_Y + 20 + h(i * 7.3 + f * 0.37) * (CARD_H - 40);
136
- const len = (160 + h(i * 3.1 + f) * 260) * sFac;
137
- const x0 = x + CARD_W * stretchX * 0.8 + h(i * 5.7 + f * 1.3) * 80;
138
- const th = 3 + h(i * 2.9) * 6;
139
- return { yy, len, x0, th };
140
- })
141
- : [];
142
-
143
- // 冲击帧:集中线(以卡片中心为焦点的放射楔形)
144
- const cx = x + CARD_W / 2;
145
- const cy = CARD_Y + CARD_H / 2;
146
- const focusLines = impact
147
- ? Array.from({ length: 64 }, (_, i) => {
148
- const a = (i / 64) * Math.PI * 2 + h(i + f) * 0.05;
149
- const r0 = 300 + h(i * 1.7 + f) * 220;
150
- const r1 = 1500;
151
- const wd = 0.012 + h(i * 4.1) * 0.02;
152
- const p = (r: number, aa: number) => `${(cx + Math.cos(aa) * r).toFixed(1)},${(cy + Math.sin(aa) * r).toFixed(1)}`;
153
- return `M${p(r0, a)} L${p(r1, a - wd)} L${p(r1, a + wd)} Z`;
154
- }).join(' ')
155
- : '';
156
-
157
- const inkBg = impact; // 冲击帧:画面反相成墨底
158
- const lineColor = inkBg ? L.bg[0] : L.ink;
159
-
160
- return (
161
- <AbsoluteFill style={{ overflow: 'hidden', fontFamily: FONT.sans, background: L.bg[1] }}>
162
- <div style={{ position: 'absolute', inset: 0, transform: `scale(${cam.toFixed(5)})`, transformOrigin: '50% 46%' }}>
163
- <Stage look={L} keyLight={{ x: 0.45, y: 0.2 }} fill={null} grain={0.06}>
164
- {/* 动画纸:定位孔 */}
165
- {[-1, 0, 1].map((k) => (
166
- <div key={k} style={{
167
- position: 'absolute', top: 34, left: 960 + k * 330 - (k === 0 ? 50 : 17), width: k === 0 ? 100 : 34, height: 34, borderRadius: 17,
168
- background: alpha(L.shadow, 0.13), boxShadow: `inset 0 3px 5px ${alpha(L.shadow, 0.22)}`,
169
- }} />
170
- ))}
171
- {/* 淡蓝铅笔 field guide:安全框 + 十字 + 刻度 */}
172
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
173
- <g stroke={alpha(PENCIL, 0.22)} strokeWidth={1.5} fill="none">
174
- <rect x={110} y={110} width={1700} height={860} rx={4} />
175
- <rect x={260} y={190} width={1400} height={700} strokeDasharray="10 8" />
176
- <line x1={940} x2={980} y1={540} y2={540} />
177
- <line x1={960} x2={960} y1={520} y2={560} />
178
- {Array.from({ length: 17 }, (_, i) => <line key={i} x1={110 + i * 106.25} x2={110 + i * 106.25} y1={110} y2={124} />)}
179
- </g>
180
- <text x={1800} y={100} textAnchor="end" fill={alpha(PENCIL, 0.45)} fontSize={22} fontFamily={FONT.mono}>12 FLD</text>
181
- </svg>
182
- </Stage>
183
-
184
- {/* 冲击帧:墨底 + 集中线 */}
185
- {inkBg && (
186
- <AbsoluteFill style={{ background: L.ink }}>
187
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
188
- <path d={focusLines} fill={L.bg[0]} opacity={0.9} />
189
- </svg>
190
- </AbsoluteFill>
191
- )}
192
-
193
- {/* 中央落位槽:铅笔虚线框(原画师标的"落点") */}
194
- {!inkBg && (
195
- <div style={{
196
- position: 'absolute', left: X_CENTER - 10, top: CARD_Y - 10, width: CARD_W + 20, height: CARD_H + 20, borderRadius: 36,
197
- border: `2px dashed ${alpha(PENCIL, 0.4)}`, boxSizing: 'border-box',
198
- }} />
199
- )}
200
-
201
- {/* 速度线 */}
202
- {speedLines.length > 0 && (
203
- <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
204
- {speedLines.map((s, i) => (
205
- <path key={i} d={`M${s.x0} ${s.yy - s.th / 2} L${s.x0 + s.len} ${s.yy} L${s.x0} ${s.yy + s.th / 2} Z`} fill={L.ink} opacity={0.85} />
206
- ))}
207
- </svg>
208
- )}
209
-
210
- {/* 主卡:硬边赛璐珞投影 + 本体 */}
211
- <div style={{
212
- position: 'absolute', left: 0, top: CARD_Y,
213
- transform: `translate(${x}px, ${hop}px) rotate(${rot}deg) scaleX(${stretchX * sqX * poseSX}) scaleY(${stretchY * sqY * poseSY})`,
214
- transformOrigin: '50% 100%',
215
- }}>
216
- <div style={{
217
- position: 'absolute', left: shOff, top: shOff + (onThrees ? -hop * 0.6 : 0), width: CARD_W, height: CARD_H, borderRadius: 30,
218
- background: inkBg ? L.accent : L.ink, opacity: inkBg ? 1 : 0.92,
219
- }} />
220
- <div style={{ position: 'relative' }}><CelCard /></div>
221
- </div>
222
-
223
- {/* 角标:ON 3s / ON 1s(手绘沸腾) */}
224
- <div style={{ position: 'absolute', left: 150, top: 120, opacity: labelIn, transform: `translateY(${mix(16, 0, labelIn)}px)` }}>
225
- <div style={{ transform: `translate(${bx}px, ${by}px) rotate(${brot}deg) scale(${pop})`, transformOrigin: '0% 60%', display: 'inline-block' }}>
226
- <div style={{ display: 'flex', alignItems: 'baseline', gap: 26 }}>
227
- <div style={{ ...type(112, 900), fontStyle: 'italic', color: lineColor, letterSpacing: '-0.04em' }}>
228
- ON <span style={{ color: onThrees ? lineColor : L.accent }}>{onThrees ? '3s' : '1s'}</span>
229
- </div>
230
- <div style={{ ...type(40, 700, { serif: true }), fontFamily: `${SERIF}`, color: L.accent }}>
231
- {onThrees ? '3コマ打ち' : '1コマ打ち'}
232
- </div>
233
- </div>
234
- <svg width={300} height={24} style={{ display: 'block', marginTop: 2, overflow: 'visible' }}>
235
- <path d={`M 4 ${12 + ul[0]} Q 90 ${8 + ul[1]} 170 ${13 + ul[2]} T 296 ${10 + ul[3]}`} fill="none"
236
- stroke={onThrees ? lineColor : L.accent} strokeWidth={8} strokeLinecap="round" />
237
- </svg>
238
- </div>
239
- <div style={{ ...type(36, 500), color: inkBg ? L.bg[2] : L.ink2, marginTop: 10 }}>
240
- {onThrees ? '10 drawings per second' : '30 drawings per second'}
241
- </div>
242
- </div>
243
-
244
- {/* 右上:摄影表抬头(纹理字) */}
245
- <div style={{ position: 'absolute', right: 150, top: 146, textAlign: 'right', opacity: labelIn }}>
246
- <div style={{ ...type(26, 600, { mono: true }), color: inkBg ? L.bg[2] : L.ink3, letterSpacing: '0.12em' }}>SC 012 · CUT 04</div>
247
- <div style={{ ...type(26, 600, { mono: true }), color: inkBg ? L.bg[2] : L.ink3, letterSpacing: '0.12em', marginTop: 8 }}>
248
- {onThrees ? `A${String(drawing + 1).padStart(2, '0')} · 16 dwg` : `B${String(Math.min(f - SWITCH, SETTLE - SWITCH) + 1).padStart(2, '0')} · ${SETTLE - SWITCH + 1} dwg`}
249
- </div>
250
- </div>
251
-
252
- {/* 摄影表:30 格 = 1 秒。一拍三:每 3 格一个原画号,中间格画竖线(= 沿用);一拍一:格格有号 */}
253
- {!inkBg && (
254
- <div style={{ position: 'absolute', left: STRIP_X, top: STRIP_Y, opacity: stripIn, transform: `translateY(${mix(14, 0, stripIn)}px)` }}>
255
- <div style={{ position: 'absolute', left: -6, top: -6, width: STRIP_W + 12, height: 76, borderRadius: 8, border: `1.5px solid ${alpha(L.ink, 0.25)}` }} />
256
- {Array.from({ length: STRIP_N }).map((_, i) => {
257
- const key = onThrees ? i % 3 === 0 : true;
258
- const isHead = i === head;
259
- const num = onThrees ? i / 3 + 1 : i + 1;
260
- return (
261
- <div key={i} style={{
262
- position: 'absolute', left: i * (CELL + CELL_GAP), top: 0, width: CELL, height: 64, borderRadius: 4,
263
- background: isHead ? alpha(L.accent, 0.14) : 'transparent',
264
- boxShadow: isHead ? `inset 0 0 0 2.5px ${L.accent}` : `inset 0 0 0 1px ${alpha(L.ink, 0.1)}`,
265
- display: 'flex', alignItems: 'center', justifyContent: 'center',
266
- }}>
267
- {key ? (
268
- <div style={{
269
- width: 34, height: 34, borderRadius: 17, border: `2.5px solid ${onThrees ? L.ink : L.accent}`, boxSizing: 'border-box',
270
- display: 'flex', alignItems: 'center', justifyContent: 'center',
271
- ...type(17, 700, { mono: true }), color: onThrees ? L.ink : L.accent,
272
- }}>{num}</div>
273
- ) : (
274
- <div style={{ width: 3, height: 44, borderRadius: 2, background: alpha(L.ink, 0.45) }} />
275
- )}
276
- </div>
277
- );
278
- })}
279
- <div style={{ position: 'absolute', left: 0, top: 92, width: STRIP_W, display: 'flex', justifyContent: 'space-between', ...type(32, 500), color: L.ink3 }}>
280
- <span>Exposure sheet</span>
281
- <span style={{ fontFamily: FONT.mono, fontSize: 28 }}>1 sec · 30 frames</span>
282
- </div>
283
- </div>
284
- )}
285
- </div>
286
- </AbsoluteFill>
287
- );
288
- };
1
+ // sakuga-timing-shift —— 一拍三转一拍一(作画打拍切换)
2
+ //
3
+ // 第二轮重设计(动画师的作画纸 · 赛璐珞卡):
4
+ // - look = paper(暖白纸 · 墨 · 朱红)。整个画面是一张动画作画纸:顶部定位孔(peg holes)、淡蓝铅笔的
5
+ // 安全框/十字(field guide)当纹理;底部是一行真正的「摄影表」(タイムシート)——一拍三时只有每 3 格写
6
+ // 原画号 ①④⑦…、中间格画竖线(摄影表里竖线 = 沿用上一张),一拍一时格格都有号。观众直接"看见"每秒画了几张。
7
+ // - 主体是一张赛璐珞风格的 video-shotcraft 产品卡:5px 墨线描边、平涂纸色、无模糊的硬边赛璐珞投影,
8
+ // 卡里是 150px 的「30fps」+「every frame, crafted」——运动本身就是"逐帧作画"的冲刺,与一拍一的 30 张/秒呼应。
9
+ // - 手法:0–48f 驱动帧 q = floor(f/3)·3,16 张原画手翻书式横移(每步 65px),每张姿势不同(摆角 ±5°、
10
+ // 挤压/拉伸交替、一高一低的小跳);48f 一拍一 + 两帧「冲击帧」(画面反相成墨底、集中线炸开 = 日式作画的高潮标记),
11
+ // 50–68f 逐帧丝滑冲刺折返中央(out-poly(4)),身后挂按速度生成的横向速度线,过冲 40px 后回弹落位。
12
+ //
13
+ // 时间表(30fps,共 150f):
14
+ // 0–48 一拍三:16 张原画,角标「ON 3s / 3コマ打ち」,摄影表每 3 格一个号
15
+ // 48–49 冲击帧(全片唯一的全画面冲击);角标切「ON 1s / 1コマ打ち」并 pop 1.25×
16
+ // 50–68 冲刺:out-poly(4) 高初速,scaleX 按速度拉到 ≈1.3、速度线随速度伸缩
17
+ // 68–74 过冲回弹落位;74–80 落地挤压 0.9/1.08 → 1
18
+ // 80–150 hold:镜头 2% 极缓推进(ease-out),角标线沸腾在 108f 冻结
19
+ import React from 'react';
20
+ import { AbsoluteFill, Easing, interpolate, useCurrentFrame } from 'remotion';
21
+ import { EASE, FONT, mix, ramp } from '../../_fixtures/Polish';
22
+ import { LOOKS, SERIF, Stage, alpha, type } from '../../_fixtures/Look';
23
+ import { BRAND, ShotcraftMark } from '../../_fixtures/Brand';
24
+
25
+ export const SAKUGA_TIMING_SHIFT_DURATION = 150; // 一拍三 48f + 冲刺落位 32f + hold 70f
26
+
27
+ const L = LOOKS.paper;
28
+ const PENCIL = '#4f78b8'; // 淡蓝铅笔(动画纸上的构图线颜色)
29
+
30
+ const W = 1920;
31
+ const CARD_W = 600;
32
+ const CARD_H = 360;
33
+ const CARD_Y = 330;
34
+ const X_LEFT = 140;
35
+ const X_RIGHT = 1180;
36
+ const X_CENTER = (W - CARD_W) / 2; // 660
37
+ const OVERSHOOT = 40;
38
+
39
+ const SWITCH = 48;
40
+ const ARRIVE = 68;
41
+ const SETTLE = 74;
42
+ const BOIL_FREEZE = 108;
43
+
44
+ const C = { extrapolateLeft: 'clamp', extrapolateRight: 'clamp' } as const;
45
+
46
+ // 段一:一拍三——位置线性(机械等距步进是"手翻书"语义),只在 q 上取值
47
+ const pos1 = (t: number) => interpolate(t, [0, SWITCH - 3], [X_LEFT, X_RIGHT], C);
48
+ // 段二:一拍一——out-poly(4) 冲刺到过冲点 → 回弹
49
+ const pos2 = (t: number) =>
50
+ t < ARRIVE
51
+ ? interpolate(t, [SWITCH, ARRIVE], [X_RIGHT, X_CENTER - OVERSHOOT], { ...C, easing: Easing.out(Easing.poly(4)) })
52
+ : interpolate(t, [ARRIVE, SETTLE], [X_CENTER - OVERSHOOT, X_CENTER], { ...C, easing: Easing.inOut(Easing.cubic) });
53
+
54
+ const h = (n: number) => {
55
+ const s = Math.sin(n * 127.3) * 43758.5453;
56
+ return s - Math.floor(s);
57
+ };
58
+
59
+ // 摄影表
60
+ const STRIP_N = 30;
61
+ const CELL = 44;
62
+ const CELL_GAP = 6;
63
+ const STRIP_W = STRIP_N * CELL + (STRIP_N - 1) * CELL_GAP; // 1494
64
+ const STRIP_X = (W - STRIP_W) / 2;
65
+ const STRIP_Y = 826;
66
+
67
+ // 赛璐珞卡
68
+ const CelCard: React.FC = () => (
69
+ <div style={{
70
+ width: CARD_W, height: CARD_H, borderRadius: 30, background: L.surface, border: `5px solid ${L.ink}`,
71
+ boxSizing: 'border-box', padding: '30px 40px', position: 'relative', overflow: 'hidden',
72
+ }}>
73
+ {/* 赛璐珞的"影色":右下一块硬边暗面 */}
74
+ <div style={{ position: 'absolute', right: -60, bottom: -80, width: 360, height: 220, borderRadius: '50%', background: alpha(L.ink, 0.045) }} />
75
+ <div style={{ display: 'flex', alignItems: 'center', gap: 14 }}>
76
+ <ShotcraftMark size={38} tone="light" frameColor={L.ink} />
77
+ <div style={{ ...type(32, 800), fontFamily: BRAND.font, color: L.ink, letterSpacing: '0.01em' }}>{BRAND.name}</div>
78
+ <div style={{ marginLeft: 'auto', ...type(22, 600, { mono: true }), color: L.ink2 }}>render 2048</div>
79
+ </div>
80
+ <div style={{ ...type(160, 900), color: L.ink, marginTop: 22, letterSpacing: '-0.05em', lineHeight: 0.9 }}>
81
+ 30<span style={{ color: L.accent, fontSize: 120, marginLeft: 6 }}>fps</span>
82
+ </div>
83
+ <div style={{ ...type(38, 600), color: L.ink2, marginTop: 18 }}>every frame, crafted</div>
84
+ </div>
85
+ );
86
+
87
+ export const SakugaTimingShift: React.FC = () => {
88
+ const f = useCurrentFrame();
89
+ const onThrees = f < SWITCH;
90
+ const impact = f >= SWITCH && f <= SWITCH + 1;
91
+
92
+ // ---- 卡片 ----
93
+ const q = Math.floor(f / 3) * 3;
94
+ const drawing = q / 3; // 第几张原画
95
+ const x = onThrees ? pos1(q) : pos2(f);
96
+ // 一拍三姿势(随 q 冻结):摆角 + 挤压/拉伸交替 + 一高一低
97
+ const rot = onThrees
98
+ ? Math.sin(q * 0.7) * 5
99
+ : interpolate(f, [SWITCH, SWITCH + 8], [-4, 0], { ...C, easing: Easing.out(Easing.cubic) });
100
+ const hop = onThrees ? (drawing % 2 === 0 ? -18 : -2) : 0;
101
+ const poseSX = onThrees ? (drawing % 2 === 0 ? 0.97 : 1.035) : 1;
102
+ const poseSY = onThrees ? (drawing % 2 === 0 ? 1.035 : 0.97) : 1;
103
+
104
+ // 冲刺速度 → 运动拉伸 + 速度线
105
+ const v = onThrees ? 0 : Math.abs(pos2(f) - pos2(f - 1));
106
+ const sFac = Math.min(v / 60, 1);
107
+ const stretchX = 1 + 0.3 * sFac;
108
+ const stretchY = 1 - 0.1 * sFac;
109
+ // 落地挤压
110
+ const sqX = interpolate(f, [SETTLE - 2, SETTLE + 1, SETTLE + 6], [1, 0.92, 1], { ...C, easing: Easing.out(Easing.cubic) });
111
+ const sqY = interpolate(f, [SETTLE - 2, SETTLE + 1, SETTLE + 6], [1, 1.07, 1], { ...C, easing: Easing.out(Easing.cubic) });
112
+ // 硬边投影:一拍三随跳高变化,冲刺时拉远
113
+ const shOff = onThrees ? (hop < -5 ? 18 : 10) : 10 + 10 * sFac;
114
+
115
+ // ---- 角标沸腾(每 4 帧换一张,108f 冻结) ----
116
+ const qb = Math.min(Math.floor(f / 4) * 4, BOIL_FREEZE);
117
+ const bx = (h(qb + 1) - 0.5) * 5;
118
+ const by = (h(qb + 2) - 0.5) * 5;
119
+ const brot = (h(qb + 3) - 0.5) * 2;
120
+ const ul = [0, 1, 2, 3].map((i) => (h(qb * 3 + i * 7 + 11) - 0.5) * 8);
121
+ const pop = interpolate(f, [SWITCH, SWITCH + 3, SWITCH + 10], [1, 1.25, 1], { ...C, easing: Easing.out(Easing.cubic) });
122
+
123
+ // 入场:角标 / 摄影表上浮(0 帧就有纸与卡,不空白)
124
+ const labelIn = ramp(f, 0, 14, EASE.out);
125
+ const stripIn = ramp(f, 4, 16, EASE.out);
126
+ // hold 段极缓推进
127
+ const cam = mix(1, 1.02, ramp(f, SETTLE, 150 - SETTLE, EASE.out));
128
+
129
+ // 摄影表播放头:一秒一循环;hold 段 110f 停在当前格
130
+ const head = Math.min(f, 110) % STRIP_N;
131
+
132
+ // 速度线(冲刺段):卡片身后(右侧)9 条横向锥形墨线,长度 ∝ 速度,y 位置逐帧伪随机
133
+ const speedLines = !onThrees && !impact && sFac > 0.08
134
+ ? Array.from({ length: 9 }, (_, i) => {
135
+ const yy = CARD_Y + 20 + h(i * 7.3 + f * 0.37) * (CARD_H - 40);
136
+ const len = (160 + h(i * 3.1 + f) * 260) * sFac;
137
+ const x0 = x + CARD_W * stretchX * 0.8 + h(i * 5.7 + f * 1.3) * 80;
138
+ const th = 3 + h(i * 2.9) * 6;
139
+ return { yy, len, x0, th };
140
+ })
141
+ : [];
142
+
143
+ // 冲击帧:集中线(以卡片中心为焦点的放射楔形)
144
+ const cx = x + CARD_W / 2;
145
+ const cy = CARD_Y + CARD_H / 2;
146
+ const focusLines = impact
147
+ ? Array.from({ length: 64 }, (_, i) => {
148
+ const a = (i / 64) * Math.PI * 2 + h(i + f) * 0.05;
149
+ const r0 = 300 + h(i * 1.7 + f) * 220;
150
+ const r1 = 1500;
151
+ const wd = 0.012 + h(i * 4.1) * 0.02;
152
+ const p = (r: number, aa: number) => `${(cx + Math.cos(aa) * r).toFixed(1)},${(cy + Math.sin(aa) * r).toFixed(1)}`;
153
+ return `M${p(r0, a)} L${p(r1, a - wd)} L${p(r1, a + wd)} Z`;
154
+ }).join(' ')
155
+ : '';
156
+
157
+ const inkBg = impact; // 冲击帧:画面反相成墨底
158
+ const lineColor = inkBg ? L.bg[0] : L.ink;
159
+
160
+ return (
161
+ <AbsoluteFill style={{ overflow: 'hidden', fontFamily: FONT.sans, background: L.bg[1] }}>
162
+ <div style={{ position: 'absolute', inset: 0, transform: `scale(${cam.toFixed(5)})`, transformOrigin: '50% 46%' }}>
163
+ <Stage look={L} keyLight={{ x: 0.45, y: 0.2 }} fill={null} grain={0.06}>
164
+ {/* 动画纸:定位孔 */}
165
+ {[-1, 0, 1].map((k) => (
166
+ <div key={k} style={{
167
+ position: 'absolute', top: 34, left: 960 + k * 330 - (k === 0 ? 50 : 17), width: k === 0 ? 100 : 34, height: 34, borderRadius: 17,
168
+ background: alpha(L.shadow, 0.13), boxShadow: `inset 0 3px 5px ${alpha(L.shadow, 0.22)}`,
169
+ }} />
170
+ ))}
171
+ {/* 淡蓝铅笔 field guide:安全框 + 十字 + 刻度 */}
172
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
173
+ <g stroke={alpha(PENCIL, 0.22)} strokeWidth={1.5} fill="none">
174
+ <rect x={110} y={110} width={1700} height={860} rx={4} />
175
+ <rect x={260} y={190} width={1400} height={700} strokeDasharray="10 8" />
176
+ <line x1={940} x2={980} y1={540} y2={540} />
177
+ <line x1={960} x2={960} y1={520} y2={560} />
178
+ {Array.from({ length: 17 }, (_, i) => <line key={i} x1={110 + i * 106.25} x2={110 + i * 106.25} y1={110} y2={124} />)}
179
+ </g>
180
+ <text x={1800} y={100} textAnchor="end" fill={alpha(PENCIL, 0.45)} fontSize={22} fontFamily={FONT.mono}>12 FLD</text>
181
+ </svg>
182
+ </Stage>
183
+
184
+ {/* 冲击帧:墨底 + 集中线 */}
185
+ {inkBg && (
186
+ <AbsoluteFill style={{ background: L.ink }}>
187
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
188
+ <path d={focusLines} fill={L.bg[0]} opacity={0.9} />
189
+ </svg>
190
+ </AbsoluteFill>
191
+ )}
192
+
193
+ {/* 中央落位槽:铅笔虚线框(原画师标的"落点") */}
194
+ {!inkBg && (
195
+ <div style={{
196
+ position: 'absolute', left: X_CENTER - 10, top: CARD_Y - 10, width: CARD_W + 20, height: CARD_H + 20, borderRadius: 36,
197
+ border: `2px dashed ${alpha(PENCIL, 0.4)}`, boxSizing: 'border-box',
198
+ }} />
199
+ )}
200
+
201
+ {/* 速度线 */}
202
+ {speedLines.length > 0 && (
203
+ <svg width={1920} height={1080} style={{ position: 'absolute', inset: 0 }}>
204
+ {speedLines.map((s, i) => (
205
+ <path key={i} d={`M${s.x0} ${s.yy - s.th / 2} L${s.x0 + s.len} ${s.yy} L${s.x0} ${s.yy + s.th / 2} Z`} fill={L.ink} opacity={0.85} />
206
+ ))}
207
+ </svg>
208
+ )}
209
+
210
+ {/* 主卡:硬边赛璐珞投影 + 本体 */}
211
+ <div style={{
212
+ position: 'absolute', left: 0, top: CARD_Y,
213
+ transform: `translate(${x}px, ${hop}px) rotate(${rot}deg) scaleX(${stretchX * sqX * poseSX}) scaleY(${stretchY * sqY * poseSY})`,
214
+ transformOrigin: '50% 100%',
215
+ }}>
216
+ <div style={{
217
+ position: 'absolute', left: shOff, top: shOff + (onThrees ? -hop * 0.6 : 0), width: CARD_W, height: CARD_H, borderRadius: 30,
218
+ background: inkBg ? L.accent : L.ink, opacity: inkBg ? 1 : 0.92,
219
+ }} />
220
+ <div style={{ position: 'relative' }}><CelCard /></div>
221
+ </div>
222
+
223
+ {/* 角标:ON 3s / ON 1s(手绘沸腾) */}
224
+ <div style={{ position: 'absolute', left: 150, top: 120, opacity: labelIn, transform: `translateY(${mix(16, 0, labelIn)}px)` }}>
225
+ <div style={{ transform: `translate(${bx}px, ${by}px) rotate(${brot}deg) scale(${pop})`, transformOrigin: '0% 60%', display: 'inline-block' }}>
226
+ <div style={{ display: 'flex', alignItems: 'baseline', gap: 26 }}>
227
+ <div style={{ ...type(112, 900), fontStyle: 'italic', color: lineColor, letterSpacing: '-0.04em' }}>
228
+ ON <span style={{ color: onThrees ? lineColor : L.accent }}>{onThrees ? '3s' : '1s'}</span>
229
+ </div>
230
+ <div style={{ ...type(40, 700, { serif: true }), fontFamily: `${SERIF}`, color: L.accent }}>
231
+ {onThrees ? '3コマ打ち' : '1コマ打ち'}
232
+ </div>
233
+ </div>
234
+ <svg width={300} height={24} style={{ display: 'block', marginTop: 2, overflow: 'visible' }}>
235
+ <path d={`M 4 ${12 + ul[0]} Q 90 ${8 + ul[1]} 170 ${13 + ul[2]} T 296 ${10 + ul[3]}`} fill="none"
236
+ stroke={onThrees ? lineColor : L.accent} strokeWidth={8} strokeLinecap="round" />
237
+ </svg>
238
+ </div>
239
+ <div style={{ ...type(36, 500), color: inkBg ? L.bg[2] : L.ink2, marginTop: 10 }}>
240
+ {onThrees ? '10 drawings per second' : '30 drawings per second'}
241
+ </div>
242
+ </div>
243
+
244
+ {/* 右上:摄影表抬头(纹理字) */}
245
+ <div style={{ position: 'absolute', right: 150, top: 146, textAlign: 'right', opacity: labelIn }}>
246
+ <div style={{ ...type(26, 600, { mono: true }), color: inkBg ? L.bg[2] : L.ink3, letterSpacing: '0.12em' }}>SC 012 · CUT 04</div>
247
+ <div style={{ ...type(26, 600, { mono: true }), color: inkBg ? L.bg[2] : L.ink3, letterSpacing: '0.12em', marginTop: 8 }}>
248
+ {onThrees ? `A${String(drawing + 1).padStart(2, '0')} · 16 dwg` : `B${String(Math.min(f - SWITCH, SETTLE - SWITCH) + 1).padStart(2, '0')} · ${SETTLE - SWITCH + 1} dwg`}
249
+ </div>
250
+ </div>
251
+
252
+ {/* 摄影表:30 格 = 1 秒。一拍三:每 3 格一个原画号,中间格画竖线(= 沿用);一拍一:格格有号 */}
253
+ {!inkBg && (
254
+ <div style={{ position: 'absolute', left: STRIP_X, top: STRIP_Y, opacity: stripIn, transform: `translateY(${mix(14, 0, stripIn)}px)` }}>
255
+ <div style={{ position: 'absolute', left: -6, top: -6, width: STRIP_W + 12, height: 76, borderRadius: 8, border: `1.5px solid ${alpha(L.ink, 0.25)}` }} />
256
+ {Array.from({ length: STRIP_N }).map((_, i) => {
257
+ const key = onThrees ? i % 3 === 0 : true;
258
+ const isHead = i === head;
259
+ const num = onThrees ? i / 3 + 1 : i + 1;
260
+ return (
261
+ <div key={i} style={{
262
+ position: 'absolute', left: i * (CELL + CELL_GAP), top: 0, width: CELL, height: 64, borderRadius: 4,
263
+ background: isHead ? alpha(L.accent, 0.14) : 'transparent',
264
+ boxShadow: isHead ? `inset 0 0 0 2.5px ${L.accent}` : `inset 0 0 0 1px ${alpha(L.ink, 0.1)}`,
265
+ display: 'flex', alignItems: 'center', justifyContent: 'center',
266
+ }}>
267
+ {key ? (
268
+ <div style={{
269
+ width: 34, height: 34, borderRadius: 17, border: `2.5px solid ${onThrees ? L.ink : L.accent}`, boxSizing: 'border-box',
270
+ display: 'flex', alignItems: 'center', justifyContent: 'center',
271
+ ...type(17, 700, { mono: true }), color: onThrees ? L.ink : L.accent,
272
+ }}>{num}</div>
273
+ ) : (
274
+ <div style={{ width: 3, height: 44, borderRadius: 2, background: alpha(L.ink, 0.45) }} />
275
+ )}
276
+ </div>
277
+ );
278
+ })}
279
+ <div style={{ position: 'absolute', left: 0, top: 92, width: STRIP_W, display: 'flex', justifyContent: 'space-between', ...type(32, 500), color: L.ink3 }}>
280
+ <span>Exposure sheet</span>
281
+ <span style={{ fontFamily: FONT.mono, fontSize: 28 }}>1 sec · 30 frames</span>
282
+ </div>
283
+ </div>
284
+ )}
285
+ </div>
286
+ </AbsoluteFill>
287
+ );
288
+ };