@zephyr3d/scene 0.9.5 → 0.9.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (420) hide show
  1. package/dist/index.d.ts +1 -0
  2. package/dist/material/msdf_text.js +3 -3
  3. package/dist/material/msdf_text.js.map +1 -1
  4. package/dist/text/font/cff_font.js +890 -0
  5. package/dist/text/font/cff_font.js.map +1 -0
  6. package/dist/text/font/font_asset.js +17 -3
  7. package/dist/text/font/font_asset.js.map +1 -1
  8. package/package.json +1 -1
  9. package/dist/animation/ik/ik_chain_builder.js +0 -68
  10. package/dist/animation/ik/ik_chain_builder.js.map +0 -1
  11. package/dist/animation/ik/ik_pole_constraint.js +0 -123
  12. package/dist/animation/ik/ik_pole_constraint.js.map +0 -1
  13. package/dist/animation/ik/ik_track.js +0 -96
  14. package/dist/animation/ik/ik_track.js.map +0 -1
  15. package/dist/animation/ik_postprocessor.js +0 -71
  16. package/dist/animation/ik_postprocessor.js.map +0 -1
  17. package/dist/animation/joint_dynamics/math.js +0 -16
  18. package/dist/animation/joint_dynamics/math.js.map +0 -1
  19. package/dist/animation/manual_transform_processor.js +0 -156
  20. package/dist/animation/manual_transform_processor.js.map +0 -1
  21. package/dist/animation/skeleton_postprocessor.js +0 -50
  22. package/dist/animation/skeleton_postprocessor.js.map +0 -1
  23. package/dist/animation/spring2/collision.js +0 -469
  24. package/dist/animation/spring2/collision.js.map +0 -1
  25. package/dist/animation/spring2/constraints.js +0 -329
  26. package/dist/animation/spring2/constraints.js.map +0 -1
  27. package/dist/animation/spring2/controller.js +0 -434
  28. package/dist/animation/spring2/controller.js.map +0 -1
  29. package/dist/animation/spring2/math.js +0 -16
  30. package/dist/animation/spring2/math.js.map +0 -1
  31. package/dist/animation/spring2/solver.js +0 -624
  32. package/dist/animation/spring2/solver.js.map +0 -1
  33. package/dist/animation/spring2/spring_system.js +0 -118
  34. package/dist/animation/spring2/spring_system.js.map +0 -1
  35. package/dist/animation/spring2/types.js +0 -19
  36. package/dist/animation/spring2/types.js.map +0 -1
  37. package/dist/animation/spring_postprocessor.js +0 -54
  38. package/dist/animation/spring_postprocessor.js.map +0 -1
  39. package/dist/asset/loaders/gltf/gltf_loader.js +0 -1276
  40. package/dist/asset/loaders/gltf/gltf_loader.js.map +0 -1
  41. package/dist/asset/loaders/gltf/helpers.js +0 -331
  42. package/dist/asset/loaders/gltf/helpers.js.map +0 -1
  43. package/dist/material/sprite3d.js +0 -301
  44. package/dist/material/sprite3d.js.map +0 -1
  45. package/dist/material/sprite3d_std.js +0 -116
  46. package/dist/material/sprite3d_std.js.map +0 -1
  47. package/dist/material/sprite3dblueprint.js +0 -235
  48. package/dist/material/sprite3dblueprint.js.map +0 -1
  49. package/dist/material/sprite_sdf.js +0 -106
  50. package/dist/material/sprite_sdf.js.map +0 -1
  51. package/dist/material/terrainmaterial.js +0 -368
  52. package/dist/material/terrainmaterial.js.map +0 -1
  53. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js +0 -38
  54. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimemgr.js.map +0 -1
  55. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js +0 -10
  56. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/runtimescript.js.map +0 -1
  57. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js +0 -127
  58. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptingsystem.js.map +0 -1
  59. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js +0 -263
  60. package/dist/node_modules/@zephyr3d/runtime/dist/runtime/scriptregistry.js.map +0 -1
  61. package/dist/render/deferredlightpass.js +0 -510
  62. package/dist/render/deferredlightpass.js.map +0 -1
  63. package/dist/render/deferredshadowlightpass.js +0 -428
  64. package/dist/render/deferredshadowlightpass.js.map +0 -1
  65. package/dist/render/gbufferpass.js +0 -50
  66. package/dist/render/gbufferpass.js.map +0 -1
  67. package/dist/scene/sdftextsprite.js +0 -322
  68. package/dist/scene/sdftextsprite.js.map +0 -1
  69. package/dist/scene/sprite3d.js +0 -18
  70. package/dist/scene/sprite3d.js.map +0 -1
  71. package/dist/scene/terrain/grass.js +0 -280
  72. package/dist/scene/terrain/grass.js.map +0 -1
  73. package/dist/scene/terrain/heightfield.js +0 -475
  74. package/dist/scene/terrain/heightfield.js.map +0 -1
  75. package/dist/scene/terrain/patch.js +0 -532
  76. package/dist/scene/terrain/patch.js.map +0 -1
  77. package/dist/scene/terrain/quadtree.js +0 -461
  78. package/dist/scene/terrain/quadtree.js.map +0 -1
  79. package/dist/scene/terrain/terrain.js +0 -231
  80. package/dist/scene/terrain/terrain.js.map +0 -1
  81. package/dist/src/animation/animation.js +0 -127
  82. package/dist/src/animation/animation.js.map +0 -1
  83. package/dist/src/animation/animationset.js +0 -255
  84. package/dist/src/animation/animationset.js.map +0 -1
  85. package/dist/src/animation/animationtrack.js +0 -34
  86. package/dist/src/animation/animationtrack.js.map +0 -1
  87. package/dist/src/animation/eulerrotationtrack.js +0 -52
  88. package/dist/src/animation/eulerrotationtrack.js.map +0 -1
  89. package/dist/src/animation/morphtarget.js +0 -93
  90. package/dist/src/animation/morphtarget.js.map +0 -1
  91. package/dist/src/animation/morphtrack.js +0 -70
  92. package/dist/src/animation/morphtrack.js.map +0 -1
  93. package/dist/src/animation/proptrack.js +0 -161
  94. package/dist/src/animation/proptrack.js.map +0 -1
  95. package/dist/src/animation/rotationtrack.js +0 -51
  96. package/dist/src/animation/rotationtrack.js.map +0 -1
  97. package/dist/src/animation/scaletrack.js +0 -50
  98. package/dist/src/animation/scaletrack.js.map +0 -1
  99. package/dist/src/animation/skeleton.js +0 -204
  100. package/dist/src/animation/skeleton.js.map +0 -1
  101. package/dist/src/animation/translationtrack.js +0 -50
  102. package/dist/src/animation/translationtrack.js.map +0 -1
  103. package/dist/src/app/app.js +0 -129
  104. package/dist/src/app/app.js.map +0 -1
  105. package/dist/src/app/inputmgr.js +0 -267
  106. package/dist/src/app/inputmgr.js.map +0 -1
  107. package/dist/src/asset/assetmanager.js +0 -404
  108. package/dist/src/asset/assetmanager.js.map +0 -1
  109. package/dist/src/asset/builtin.js +0 -337
  110. package/dist/src/asset/builtin.js.map +0 -1
  111. package/dist/src/asset/loaders/dds/dds.js +0 -470
  112. package/dist/src/asset/loaders/dds/dds.js.map +0 -1
  113. package/dist/src/asset/loaders/dds/dds_loader.js +0 -28
  114. package/dist/src/asset/loaders/dds/dds_loader.js.map +0 -1
  115. package/dist/src/asset/loaders/gltf/gltf_loader.js +0 -1265
  116. package/dist/src/asset/loaders/gltf/gltf_loader.js.map +0 -1
  117. package/dist/src/asset/loaders/gltf/helpers.js +0 -327
  118. package/dist/src/asset/loaders/gltf/helpers.js.map +0 -1
  119. package/dist/src/asset/loaders/hdr/hdr.js +0 -180
  120. package/dist/src/asset/loaders/hdr/hdr.js.map +0 -1
  121. package/dist/src/asset/loaders/image/tga_Loader.js +0 -116
  122. package/dist/src/asset/loaders/image/tga_Loader.js.map +0 -1
  123. package/dist/src/asset/loaders/image/webimage_loader.js +0 -63
  124. package/dist/src/asset/loaders/image/webimage_loader.js.map +0 -1
  125. package/dist/src/asset/loaders/loader.js +0 -45
  126. package/dist/src/asset/loaders/loader.js.map +0 -1
  127. package/dist/src/asset/model.js +0 -414
  128. package/dist/src/asset/model.js.map +0 -1
  129. package/dist/src/blitter/bilateralblur.js +0 -221
  130. package/dist/src/blitter/bilateralblur.js.map +0 -1
  131. package/dist/src/blitter/blitter.js +0 -390
  132. package/dist/src/blitter/blitter.js.map +0 -1
  133. package/dist/src/blitter/box.js +0 -118
  134. package/dist/src/blitter/box.js.map +0 -1
  135. package/dist/src/blitter/copy.js +0 -22
  136. package/dist/src/blitter/copy.js.map +0 -1
  137. package/dist/src/blitter/gaussianblur.js +0 -228
  138. package/dist/src/blitter/gaussianblur.js.map +0 -1
  139. package/dist/src/camera/base.js +0 -92
  140. package/dist/src/camera/base.js.map +0 -1
  141. package/dist/src/camera/camera.js +0 -1005
  142. package/dist/src/camera/camera.js.map +0 -1
  143. package/dist/src/camera/fps.js +0 -238
  144. package/dist/src/camera/fps.js.map +0 -1
  145. package/dist/src/camera/orbit.js +0 -245
  146. package/dist/src/camera/orbit.js.map +0 -1
  147. package/dist/src/camera/orthocamera.js +0 -167
  148. package/dist/src/camera/orthocamera.js.map +0 -1
  149. package/dist/src/camera/perspectivecamera.js +0 -141
  150. package/dist/src/camera/perspectivecamera.js.map +0 -1
  151. package/dist/src/index.js +0 -120
  152. package/dist/src/index.js.map +0 -1
  153. package/dist/src/material/blinn.js +0 -81
  154. package/dist/src/material/blinn.js.map +0 -1
  155. package/dist/src/material/grassmaterial.js +0 -113
  156. package/dist/src/material/grassmaterial.js.map +0 -1
  157. package/dist/src/material/lambert.js +0 -92
  158. package/dist/src/material/lambert.js.map +0 -1
  159. package/dist/src/material/material.js +0 -301
  160. package/dist/src/material/material.js.map +0 -1
  161. package/dist/src/material/meshmaterial.js +0 -704
  162. package/dist/src/material/meshmaterial.js.map +0 -1
  163. package/dist/src/material/mixins/albedocolor.js +0 -76
  164. package/dist/src/material/mixins/albedocolor.js.map +0 -1
  165. package/dist/src/material/mixins/foliage.js +0 -47
  166. package/dist/src/material/mixins/foliage.js.map +0 -1
  167. package/dist/src/material/mixins/lightmodel/blinnphong.js +0 -112
  168. package/dist/src/material/mixins/lightmodel/blinnphong.js.map +0 -1
  169. package/dist/src/material/mixins/lightmodel/lambert.js +0 -58
  170. package/dist/src/material/mixins/lightmodel/lambert.js.map +0 -1
  171. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js +0 -178
  172. package/dist/src/material/mixins/lightmodel/pbrmetallicroughness.js.map +0 -1
  173. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js +0 -139
  174. package/dist/src/material/mixins/lightmodel/pbrspecularglossness.js.map +0 -1
  175. package/dist/src/material/mixins/lit.js +0 -476
  176. package/dist/src/material/mixins/lit.js.map +0 -1
  177. package/dist/src/material/mixins/pbr/common.js +0 -918
  178. package/dist/src/material/mixins/pbr/common.js.map +0 -1
  179. package/dist/src/material/mixins/texture.js +0 -172
  180. package/dist/src/material/mixins/texture.js.map +0 -1
  181. package/dist/src/material/mixins/vertexcolor.js +0 -56
  182. package/dist/src/material/mixins/vertexcolor.js.map +0 -1
  183. package/dist/src/material/particle.js +0 -178
  184. package/dist/src/material/particle.js.map +0 -1
  185. package/dist/src/material/pbrmr.js +0 -97
  186. package/dist/src/material/pbrmr.js.map +0 -1
  187. package/dist/src/material/pbrsg.js +0 -97
  188. package/dist/src/material/pbrsg.js.map +0 -1
  189. package/dist/src/material/shader/helper.js +0 -1209
  190. package/dist/src/material/shader/helper.js.map +0 -1
  191. package/dist/src/material/terrain-cm.js +0 -606
  192. package/dist/src/material/terrain-cm.js.map +0 -1
  193. package/dist/src/material/terrainmaterial.js +0 -375
  194. package/dist/src/material/terrainmaterial.js.map +0 -1
  195. package/dist/src/material/unlit.js +0 -41
  196. package/dist/src/material/unlit.js.map +0 -1
  197. package/dist/src/material/water.js +0 -417
  198. package/dist/src/material/water.js.map +0 -1
  199. package/dist/src/posteffect/bloom.js +0 -361
  200. package/dist/src/posteffect/bloom.js.map +0 -1
  201. package/dist/src/posteffect/compositor.js +0 -226
  202. package/dist/src/posteffect/compositor.js.map +0 -1
  203. package/dist/src/posteffect/fxaa.js +0 -273
  204. package/dist/src/posteffect/fxaa.js.map +0 -1
  205. package/dist/src/posteffect/grayscale.js +0 -69
  206. package/dist/src/posteffect/grayscale.js.map +0 -1
  207. package/dist/src/posteffect/motionblur.js +0 -96
  208. package/dist/src/posteffect/motionblur.js.map +0 -1
  209. package/dist/src/posteffect/posteffect.js +0 -126
  210. package/dist/src/posteffect/posteffect.js.map +0 -1
  211. package/dist/src/posteffect/sao.js +0 -324
  212. package/dist/src/posteffect/sao.js.map +0 -1
  213. package/dist/src/posteffect/ssr.js +0 -489
  214. package/dist/src/posteffect/ssr.js.map +0 -1
  215. package/dist/src/posteffect/taa.js +0 -172
  216. package/dist/src/posteffect/taa.js.map +0 -1
  217. package/dist/src/posteffect/tonemap.js +0 -94
  218. package/dist/src/posteffect/tonemap.js.map +0 -1
  219. package/dist/src/render/abuffer_oit.js +0 -361
  220. package/dist/src/render/abuffer_oit.js.map +0 -1
  221. package/dist/src/render/clipmap.js +0 -851
  222. package/dist/src/render/clipmap.js.map +0 -1
  223. package/dist/src/render/cluster_light.js +0 -333
  224. package/dist/src/render/cluster_light.js.map +0 -1
  225. package/dist/src/render/cull_visitor.js +0 -187
  226. package/dist/src/render/cull_visitor.js.map +0 -1
  227. package/dist/src/render/depthpass.js +0 -68
  228. package/dist/src/render/depthpass.js.map +0 -1
  229. package/dist/src/render/drawable_mixin.js +0 -227
  230. package/dist/src/render/drawable_mixin.js.map +0 -1
  231. package/dist/src/render/envlight.js +0 -463
  232. package/dist/src/render/envlight.js.map +0 -1
  233. package/dist/src/render/fbm_wavegenerator.js +0 -251
  234. package/dist/src/render/fbm_wavegenerator.js.map +0 -1
  235. package/dist/src/render/fft_wavegenerator.js +0 -1006
  236. package/dist/src/render/fft_wavegenerator.js.map +0 -1
  237. package/dist/src/render/fullscreenquad.js +0 -38
  238. package/dist/src/render/fullscreenquad.js.map +0 -1
  239. package/dist/src/render/gerstner_wavegenerator.js +0 -314
  240. package/dist/src/render/gerstner_wavegenerator.js.map +0 -1
  241. package/dist/src/render/globalbindgroup_allocator.js +0 -60
  242. package/dist/src/render/globalbindgroup_allocator.js.map +0 -1
  243. package/dist/src/render/hzb.js +0 -273
  244. package/dist/src/render/hzb.js.map +0 -1
  245. package/dist/src/render/lightpass.js +0 -172
  246. package/dist/src/render/lightpass.js.map +0 -1
  247. package/dist/src/render/objectcolorpass.js +0 -51
  248. package/dist/src/render/objectcolorpass.js.map +0 -1
  249. package/dist/src/render/primitive.js +0 -364
  250. package/dist/src/render/primitive.js.map +0 -1
  251. package/dist/src/render/render_queue.js +0 -467
  252. package/dist/src/render/render_queue.js.map +0 -1
  253. package/dist/src/render/renderbundle_wrapper.js +0 -152
  254. package/dist/src/render/renderbundle_wrapper.js.map +0 -1
  255. package/dist/src/render/renderer.js +0 -455
  256. package/dist/src/render/renderer.js.map +0 -1
  257. package/dist/src/render/renderpass.js +0 -200
  258. package/dist/src/render/renderpass.js.map +0 -1
  259. package/dist/src/render/shadowmap_pass.js +0 -56
  260. package/dist/src/render/shadowmap_pass.js.map +0 -1
  261. package/dist/src/render/sky.js +0 -1103
  262. package/dist/src/render/sky.js.map +0 -1
  263. package/dist/src/render/weightedblended_oit.js +0 -168
  264. package/dist/src/render/weightedblended_oit.js.map +0 -1
  265. package/dist/src/scene/batchgroup.js +0 -162
  266. package/dist/src/scene/batchgroup.js.map +0 -1
  267. package/dist/src/scene/environment.js +0 -209
  268. package/dist/src/scene/environment.js.map +0 -1
  269. package/dist/src/scene/graph_node.js +0 -72
  270. package/dist/src/scene/graph_node.js.map +0 -1
  271. package/dist/src/scene/light.js +0 -416
  272. package/dist/src/scene/light.js.map +0 -1
  273. package/dist/src/scene/mesh.js +0 -341
  274. package/dist/src/scene/mesh.js.map +0 -1
  275. package/dist/src/scene/octree.js +0 -649
  276. package/dist/src/scene/octree.js.map +0 -1
  277. package/dist/src/scene/particlesys.js +0 -738
  278. package/dist/src/scene/particlesys.js.map +0 -1
  279. package/dist/src/scene/raycast_visitor.js +0 -103
  280. package/dist/src/scene/raycast_visitor.js.map +0 -1
  281. package/dist/src/scene/scene.js +0 -284
  282. package/dist/src/scene/scene.js.map +0 -1
  283. package/dist/src/scene/scene_node.js +0 -732
  284. package/dist/src/scene/scene_node.js.map +0 -1
  285. package/dist/src/scene/terrain/grass.js +0 -278
  286. package/dist/src/scene/terrain/grass.js.map +0 -1
  287. package/dist/src/scene/terrain/heightfield.js +0 -475
  288. package/dist/src/scene/terrain/heightfield.js.map +0 -1
  289. package/dist/src/scene/terrain/patch.js +0 -530
  290. package/dist/src/scene/terrain/patch.js.map +0 -1
  291. package/dist/src/scene/terrain/quadtree.js +0 -461
  292. package/dist/src/scene/terrain/quadtree.js.map +0 -1
  293. package/dist/src/scene/terrain/terrain.js +0 -246
  294. package/dist/src/scene/terrain/terrain.js.map +0 -1
  295. package/dist/src/scene/terrain-cm/grass.js +0 -594
  296. package/dist/src/scene/terrain-cm/grass.js.map +0 -1
  297. package/dist/src/scene/terrain-cm/grassmaterial.js +0 -159
  298. package/dist/src/scene/terrain-cm/grassmaterial.js.map +0 -1
  299. package/dist/src/scene/terrain-cm/terrain-cm.js +0 -538
  300. package/dist/src/scene/terrain-cm/terrain-cm.js.map +0 -1
  301. package/dist/src/scene/water.js +0 -374
  302. package/dist/src/scene/water.js.map +0 -1
  303. package/dist/src/shaders/atmosphere.js +0 -957
  304. package/dist/src/shaders/atmosphere.js.map +0 -1
  305. package/dist/src/shaders/fog.js +0 -112
  306. package/dist/src/shaders/fog.js.map +0 -1
  307. package/dist/src/shaders/misc.js +0 -266
  308. package/dist/src/shaders/misc.js.map +0 -1
  309. package/dist/src/shaders/noise.js +0 -222
  310. package/dist/src/shaders/noise.js.map +0 -1
  311. package/dist/src/shaders/pbr.js +0 -51
  312. package/dist/src/shaders/pbr.js.map +0 -1
  313. package/dist/src/shaders/shadow.js +0 -636
  314. package/dist/src/shaders/shadow.js.map +0 -1
  315. package/dist/src/shaders/ssr.js +0 -490
  316. package/dist/src/shaders/ssr.js.map +0 -1
  317. package/dist/src/shaders/temporal.js +0 -215
  318. package/dist/src/shaders/temporal.js.map +0 -1
  319. package/dist/src/shaders/water.js +0 -756
  320. package/dist/src/shaders/water.js.map +0 -1
  321. package/dist/src/shadow/esm.js +0 -237
  322. package/dist/src/shadow/esm.js.map +0 -1
  323. package/dist/src/shadow/pcf_opt.js +0 -181
  324. package/dist/src/shadow/pcf_opt.js.map +0 -1
  325. package/dist/src/shadow/pcf_pd.js +0 -189
  326. package/dist/src/shadow/pcf_pd.js.map +0 -1
  327. package/dist/src/shadow/shader.js +0 -37
  328. package/dist/src/shadow/shader.js.map +0 -1
  329. package/dist/src/shadow/shadow_impl.js +0 -15
  330. package/dist/src/shadow/shadow_impl.js.map +0 -1
  331. package/dist/src/shadow/shadowmapper.js +0 -790
  332. package/dist/src/shadow/shadowmapper.js.map +0 -1
  333. package/dist/src/shadow/ssm.js +0 -159
  334. package/dist/src/shadow/ssm.js.map +0 -1
  335. package/dist/src/shadow/vsm.js +0 -297
  336. package/dist/src/shadow/vsm.js.map +0 -1
  337. package/dist/src/shapes/box.js +0 -386
  338. package/dist/src/shapes/box.js.map +0 -1
  339. package/dist/src/shapes/cylinder.js +0 -125
  340. package/dist/src/shapes/cylinder.js.map +0 -1
  341. package/dist/src/shapes/plane.js +0 -88
  342. package/dist/src/shapes/plane.js.map +0 -1
  343. package/dist/src/shapes/shape.js +0 -87
  344. package/dist/src/shapes/shape.js.map +0 -1
  345. package/dist/src/shapes/sphere.js +0 -114
  346. package/dist/src/shapes/sphere.js.map +0 -1
  347. package/dist/src/shapes/tetrahedron.js +0 -188
  348. package/dist/src/shapes/tetrahedron.js.map +0 -1
  349. package/dist/src/shapes/torus.js +0 -111
  350. package/dist/src/shapes/torus.js.map +0 -1
  351. package/dist/src/utility/aabbtree.js +0 -400
  352. package/dist/src/utility/aabbtree.js.map +0 -1
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  356. package/dist/src/utility/debug.js.map +0 -1
  357. package/dist/src/utility/draco/decoder.js +0 -116
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  371. package/dist/src/utility/serialization/scene/animation.js +0 -248
  372. package/dist/src/utility/serialization/scene/animation.js.map +0 -1
  373. package/dist/src/utility/serialization/scene/batch.js +0 -59
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  377. package/dist/src/utility/serialization/scene/common.js +0 -222
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  385. package/dist/src/utility/serialization/scene/misc.js +0 -39
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  387. package/dist/src/utility/serialization/scene/node.js +0 -451
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  389. package/dist/src/utility/serialization/scene/particle.js +0 -425
  390. package/dist/src/utility/serialization/scene/particle.js.map +0 -1
  391. package/dist/src/utility/serialization/scene/primitive.js +0 -692
  392. package/dist/src/utility/serialization/scene/primitive.js.map +0 -1
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  397. package/dist/src/utility/serialization/scene/water.js +0 -465
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  403. package/dist/src/utility/textures/gradientnoise.js +0 -62
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  405. package/dist/src/utility/textures/randomnoise.js +0 -41
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  407. package/dist/src/values.js +0 -162
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  409. package/dist/utility/blueprint/material/common.js +0 -7
  410. package/dist/utility/blueprint/material/common.js.map +0 -1
  411. package/dist/utility/serialization/blueprint/constants.js +0 -255
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  413. package/dist/utility/serialization/blueprint/material/constants.js +0 -203
  414. package/dist/utility/serialization/blueprint/material/constants.js.map +0 -1
  415. package/dist/utility/serialization/blueprint/material/texture.js +0 -165
  416. package/dist/utility/serialization/blueprint/material/texture.js.map +0 -1
  417. package/dist/utility/serialization/scene/cloth_script.js +0 -834
  418. package/dist/utility/serialization/scene/cloth_script.js.map +0 -1
  419. package/dist/utility/serialization/scene/spring_script.js +0 -596
  420. package/dist/utility/serialization/scene/spring_script.js.map +0 -1
@@ -1,594 +0,0 @@
1
- import { Application } from '../../app/app.js';
2
- import { Disposable, DRef, AABB, ClipState, nextPowerOf2, DWeakRef } from '@zephyr3d/base';
3
- import '../../values.js';
4
- import '@zephyr3d/device';
5
- import '../../material/shader/helper.js';
6
- import '../../material/lambert.js';
7
- import '../../material/blinn.js';
8
- import '../../material/unlit.js';
9
- import '../../material/particle.js';
10
- import '../../material/meshmaterial.js';
11
- import '../../material/grassmaterial.js';
12
- import '../../material/terrainmaterial.js';
13
- import '../../material/terrain-cm.js';
14
- import '../../material/pbrmr.js';
15
- import '../../material/pbrsg.js';
16
- import '../../render/renderer.js';
17
- import { Primitive } from '../../render/primitive.js';
18
- import '../../render/sky.js';
19
- import '../../render/clipmap.js';
20
- import '../../shaders/atmosphere.js';
21
- import { ClipmapGrassMaterial } from './grassmaterial.js';
22
-
23
- const MAX_INSTANCES_PER_NODE = 2048;
24
- // Two floats
25
- const INSTANCE_BYTES = 4 * 4;
26
- /**
27
- * Grass glade instance manager class
28
- * @internal
29
- */ class GrassInstances extends Disposable {
30
- _instances;
31
- _baseVertexBuffer;
32
- _indexBuffer;
33
- _instanceBuffer;
34
- _primitive;
35
- constructor(baseVertexBuffer, indexBuffer){
36
- super();
37
- this._instances = [];
38
- this._baseVertexBuffer = new DRef(baseVertexBuffer);
39
- this._indexBuffer = new DRef(indexBuffer);
40
- this._instanceBuffer = new DRef();
41
- this._primitive = new DRef();
42
- }
43
- get numInstances() {
44
- return this._instances.length;
45
- }
46
- get instanceBuffer() {
47
- return this._instanceBuffer.get();
48
- }
49
- setBaseVertexBuffer(baseVertexBuffer) {
50
- if (baseVertexBuffer !== this._baseVertexBuffer.get()) {
51
- this._baseVertexBuffer.set(baseVertexBuffer);
52
- this._primitive.dispose();
53
- }
54
- }
55
- draw() {
56
- if (this._instances.length > 0) {
57
- if (!this._primitive.get()) {
58
- const primitive = new Primitive();
59
- primitive.setVertexBuffer(this._baseVertexBuffer.get());
60
- primitive.setVertexBuffer(this._instanceBuffer.get(), 'instance');
61
- primitive.setIndexBuffer(this._indexBuffer.get());
62
- primitive.primitiveType = 'triangle-list';
63
- primitive.indexStart = 0;
64
- primitive.indexCount = this._indexBuffer.get().length;
65
- this._primitive.set(primitive);
66
- }
67
- this._primitive.get().drawInstanced(this._instances.length);
68
- }
69
- }
70
- updateBuffers() {
71
- const device = Application.instance.device;
72
- if (this._instances.length === 0) {
73
- this._instanceBuffer.set(null);
74
- return;
75
- }
76
- if (this._instances.length > 0 && !this._instanceBuffer.get()) {
77
- this._instanceBuffer.set(device.createVertexBuffer('tex1_f32x4', new Uint8Array(this._instances.length * INSTANCE_BYTES)));
78
- }
79
- let buffer = this._instanceBuffer.get();
80
- const currentBytes = buffer.byteLength;
81
- const bytesRequired = this._instances.length * INSTANCE_BYTES;
82
- if (currentBytes < bytesRequired) {
83
- buffer = device.createVertexBuffer('tex1_f32x4', new Uint8Array(nextPowerOf2(bytesRequired)));
84
- this._instanceBuffer.set(buffer);
85
- this._primitive.dispose();
86
- }
87
- const data = new Float32Array(4 * this._instances.length);
88
- for(let i = 0; i < this._instances.length; i++){
89
- data[i * 4 + 0] = this._instances[i].x;
90
- data[i * 4 + 1] = this._instances[i].y;
91
- data[i * 4 + 2] = Math.sin(this._instances[i].angle);
92
- data[i * 4 + 3] = Math.cos(this._instances[i].angle);
93
- }
94
- buffer.bufferSubData(0, data);
95
- }
96
- removeInstances(minX, minZ, maxX, maxZ, num) {
97
- if (num <= 0) {
98
- return 0;
99
- }
100
- let removed = 0;
101
- for(let i = this._instances.length - 1; i >= 0; i--){
102
- const instance = this._instances[i];
103
- if (instance.x >= minX && instance.x <= maxX && instance.y >= minZ && instance.y <= maxZ) {
104
- this._instances.splice(i, 1);
105
- removed++;
106
- if (removed === num) {
107
- break;
108
- }
109
- }
110
- }
111
- if (removed > 0) {
112
- this.updateBuffers();
113
- }
114
- return removed;
115
- }
116
- addInstances(instances) {
117
- this._instances.push(...instances);
118
- this.updateBuffers();
119
- }
120
- onDispose() {
121
- super.onDispose();
122
- this._baseVertexBuffer.dispose();
123
- this._indexBuffer.dispose();
124
- this._instanceBuffer.dispose();
125
- this._primitive.dispose();
126
- }
127
- }
128
- /**
129
- * Grass layer class
130
- * @public
131
- */ class GrassLayer extends Disposable {
132
- static _indexBuffer = new DRef();
133
- _material;
134
- _quadtree;
135
- _bladeWidth;
136
- _bladeHeight;
137
- _baseVertexBuffer;
138
- /**
139
- * Creates an instance of GrassLayer
140
- * @param terrain - Clipmap terrain object
141
- * @param bladeWidth - Grass blade width
142
- * @param bladeHeight - Grass blade height
143
- * @param albedoMap - Albedo texture for the blade
144
- */ constructor(terrain, bladeWidth, bladeHeight, albedoMap){
145
- super();
146
- this._material = new DRef(new ClipmapGrassMaterial(terrain));
147
- this._material.get().albedoTexture = albedoMap;
148
- if (albedoMap) {
149
- this._material.get().setTextureSize(albedoMap.width, albedoMap.height);
150
- }
151
- this._bladeWidth = bladeWidth;
152
- this._bladeHeight = bladeHeight;
153
- this._baseVertexBuffer = new DRef(this.createBaseVertexBuffer(this._bladeWidth, this._bladeHeight));
154
- this._quadtree = new DRef(new GrassQuadtreeNode(this._baseVertexBuffer.get(), GrassLayer._getIndexBuffer()));
155
- }
156
- /** @internal */ get quadtree() {
157
- return this._quadtree.get();
158
- }
159
- /** @internal */ updateMaterial() {
160
- this._material.get().uniformChanged();
161
- }
162
- /**
163
- * Sets the albedo texture of grass blades in this layer
164
- * @param albedoMap - Albedo texture to set
165
- */ setAlbedoMap(albedoMap) {
166
- this._material.get().albedoTexture = albedoMap;
167
- if (albedoMap) {
168
- this._material.get().setTextureSize(albedoMap.width, albedoMap.height);
169
- }
170
- }
171
- /**
172
- * Gets the albedo texture of grass blades in this layer
173
- * @returns - Albedo texture of grass blades in this layer
174
- */ getAlbedoMap() {
175
- return this._material.get().albedoTexture;
176
- }
177
- /**
178
- * Add grass blades to this layer in a region
179
- * @param instances - Grass blade instances to add
180
- */ addInstances(instances) {
181
- this._quadtree.get().addInstances(instances);
182
- }
183
- /**
184
- * Remove grass blades to this layer in a region
185
- * @param minX - Minimum x position of the region
186
- * @param minZ - Minimum z position of the region
187
- * @param maxX - Maximum x position of the region
188
- * @param maxZ - Maximum z position of the region
189
- * @param numInstances - How many grass blades to add
190
- */ removeInstances(minX, minZ, maxX, maxZ, numInstances) {
191
- this._quadtree.get().removeInstances(minX, minZ, maxX, maxZ, numInstances);
192
- }
193
- /** Grass blade width in this layer */ get bladeWidth() {
194
- return this._bladeWidth;
195
- }
196
- set bladeWidth(val) {
197
- this.setBladeSize(val, this._bladeHeight);
198
- }
199
- /** Grass blade height in this layer */ get bladeHeight() {
200
- return this._bladeHeight;
201
- }
202
- set bladeHeight(val) {
203
- this.setBladeSize(this._bladeWidth, val);
204
- }
205
- /**
206
- * Sets the size of grass blades in this layer
207
- * @param width - Grass blade width
208
- * @param height - Grass blade height
209
- */ setBladeSize(width, height) {
210
- if (width !== this._bladeWidth || height !== this._bladeHeight) {
211
- this._bladeWidth = width;
212
- this._bladeHeight = height;
213
- this._baseVertexBuffer.set(this.createBaseVertexBuffer(this._bladeWidth, this._bladeHeight));
214
- this._quadtree.get().setBaseVertexBuffer(this._baseVertexBuffer.get());
215
- }
216
- }
217
- /** @internal */ static _getIndexBuffer() {
218
- if (!this._indexBuffer.get()) {
219
- this._indexBuffer.set(Application.instance.device.createIndexBuffer(new Uint16Array([
220
- 0,
221
- 1,
222
- 2,
223
- 0,
224
- 2,
225
- 3,
226
- 4,
227
- 5,
228
- 6,
229
- 4,
230
- 6,
231
- 7,
232
- 8,
233
- 9,
234
- 10,
235
- 8,
236
- 10,
237
- 11
238
- ])));
239
- }
240
- return this._indexBuffer.get();
241
- }
242
- /** @internal */ createBaseVertexBuffer(bladeWidth, bladeHeight) {
243
- const device = Application.instance.device;
244
- const r = bladeWidth * 0.5;
245
- const t = bladeHeight;
246
- const c = r * Math.cos(Math.PI / 3);
247
- const s = r * Math.sin(Math.PI / 3);
248
- const vertices = new Float32Array([
249
- r,
250
- 0,
251
- 0,
252
- 0,
253
- 1,
254
- r,
255
- t,
256
- 0,
257
- 0,
258
- 0,
259
- -r,
260
- t,
261
- 0,
262
- 1,
263
- 0,
264
- -r,
265
- 0,
266
- 0,
267
- 1,
268
- 1,
269
- c,
270
- 0,
271
- s,
272
- 0,
273
- 1,
274
- -c,
275
- 0,
276
- -s,
277
- 1,
278
- 1,
279
- -c,
280
- t,
281
- -s,
282
- 1,
283
- 0,
284
- c,
285
- t,
286
- s,
287
- 0,
288
- 0,
289
- -c,
290
- 0,
291
- s,
292
- 0,
293
- 1,
294
- c,
295
- 0,
296
- -s,
297
- 1,
298
- 1,
299
- c,
300
- t,
301
- -s,
302
- 1,
303
- 0,
304
- -c,
305
- t,
306
- s,
307
- 0,
308
- 0
309
- ]);
310
- return device.createInterleavedVertexBuffer([
311
- 'position_f32x3',
312
- 'tex0_f32x2'
313
- ], vertices);
314
- }
315
- /** @internal */ draw(ctx, region, minY, maxY) {
316
- this._material.get().apply(ctx);
317
- for(let pass = 0; pass < this._material.get().numPasses; pass++){
318
- this._material.get().bind(ctx.device, pass);
319
- this._quadtree.get().draw(ctx.camera, region, minY, maxY, false);
320
- }
321
- }
322
- /** @internal */ onDispose() {
323
- super.onDispose();
324
- this._material.dispose();
325
- this._quadtree.dispose();
326
- this._baseVertexBuffer.dispose();
327
- }
328
- }
329
- /**
330
- * Grass renderer for clipmap terrain
331
- * @public
332
- */ class GrassRenderer extends Disposable {
333
- _terrain;
334
- _layers;
335
- /**
336
- * Creates an instance of GrassRenderer
337
- * @param terrain - Clipmap terrain object
338
- */ constructor(terrain){
339
- super();
340
- this._terrain = new DWeakRef(terrain);
341
- this._layers = [];
342
- }
343
- /** @internal */ updateMaterial() {
344
- for (const layer of this._layers){
345
- layer.updateMaterial();
346
- }
347
- }
348
- /** How many grass layers */ get numLayers() {
349
- return this._layers.length;
350
- }
351
- /**
352
- * Gets the grass layer at given index
353
- * @param index - Index of the grass layer
354
- * @returns The grass layer at the index
355
- */ getLayer(index) {
356
- return this._layers[index];
357
- }
358
- /**
359
- * Adds a grass layer
360
- * @param bladeWidth - Width of grass blades in this layer
361
- * @param bladeHeight - Height of grass blades in this layer
362
- * @param albedoMap - Albedo texture of grass blades in this layer
363
- * @returns Index of the added grass layer
364
- */ addLayer(bladeWidth, bladeHeight, albedoMap) {
365
- const layer = new GrassLayer(this._terrain.get(), bladeWidth, bladeHeight, albedoMap);
366
- this._layers.push(layer);
367
- return this._layers.length - 1;
368
- }
369
- /**
370
- * Gets the albedo texture of grass blades in the grass layer at given index
371
- * @param layer - Index of the grass layer to get
372
- * @returns Albedo texture of grass blades in the grass layer
373
- */ getGrassTexture(layer) {
374
- return this._layers[layer]?.getAlbedoMap() ?? null;
375
- }
376
- /**
377
- * Sets the albedo texture of grass blades in the grass layer at given index
378
- * @param layer - Index of the grass layer to set
379
- * @param texture - Albedo texture to set
380
- */ setGrassTexture(layer, texture) {
381
- const grassLayer = this._layers[layer];
382
- if (grassLayer) {
383
- grassLayer.setAlbedoMap(texture);
384
- } else {
385
- console.error(`Invalid grass layer: ${layer}`);
386
- }
387
- }
388
- /**
389
- * Gets width of the grass blades in the grass layer at given index
390
- * @param layer - Index of the grass layer
391
- * @returns Width of the grass blades in the layer
392
- */ getBladeWidth(layer) {
393
- return this._layers[layer]?.bladeWidth ?? 0;
394
- }
395
- /**
396
- * Gets height of the grass blades in the grass layer at given index
397
- * @param layer - Index of the grass layer
398
- * @returns Height of the grass blades in the layer
399
- */ getBladeHeight(layer) {
400
- return this._layers[layer]?.bladeHeight ?? 0;
401
- }
402
- /**
403
- * Sets size of the grass blades in the grass layer at given index
404
- * @param layer - Index of the grass layer
405
- * @param width - Width to set
406
- * @param height - Height to set
407
- */ setBladeSize(layer, width, height) {
408
- const grassLayer = this._layers[layer];
409
- if (grassLayer) {
410
- grassLayer.setBladeSize(width, height);
411
- } else {
412
- console.error(`Invalid grass layer: ${layer}`);
413
- }
414
- }
415
- /**
416
- * Add grass instances to the grass layer at given index
417
- * @param layer - Index of the grass layer
418
- * @param instances - Grass blade instances to add
419
- */ addInstances(layer, instances) {
420
- const grassLayer = this._layers[layer];
421
- if (!grassLayer) {
422
- console.error(`Invalid grass layer: ${layer}`);
423
- } else {
424
- grassLayer.addInstances(instances);
425
- }
426
- }
427
- /**
428
- * Remove grass instances from the grass layer at given index within a region
429
- * @param layer - Index of the grass layer
430
- * @param minX - Minimum x of the region
431
- * @param minZ - Minimum z of the region
432
- * @param maxX - Maximum x of the region
433
- * @param maxZ - Maximum z of the region
434
- * @param num - How many grass blades to remove
435
- */ removeInstances(layer, minX, minZ, maxX, maxZ, num) {
436
- const grassLayer = this._layers[layer];
437
- if (!grassLayer) {
438
- console.error(`Invalid grass layer: ${layer}`);
439
- } else {
440
- grassLayer.removeInstances(minX, minZ, maxX, maxZ, num);
441
- }
442
- }
443
- /** @internal */ draw(ctx) {
444
- const bv = this._terrain.get().getWorldBoundingVolume().toAABB();
445
- const minY = bv.minPoint.y;
446
- const maxY = bv.maxPoint.y;
447
- for (const layer of this._layers){
448
- layer.draw(ctx, this._terrain.get().worldRegion, minY - layer.bladeHeight, maxY + layer.bladeHeight);
449
- }
450
- }
451
- onDispose() {
452
- super.onDispose();
453
- this._terrain.dispose();
454
- for (const layer of this._layers){
455
- layer.dispose();
456
- }
457
- this._layers = null;
458
- }
459
- }
460
- /** @internal */ class GrassQuadtreeNode extends Disposable {
461
- static _cullAABB = new AABB();
462
- _grassInstances;
463
- _children;
464
- _baseVertexBuffer;
465
- _indexBuffer;
466
- _minX;
467
- _minZ;
468
- _maxX;
469
- _maxZ;
470
- constructor(baseVertexBuffer, indexBuffer){
471
- super();
472
- this._baseVertexBuffer = new DRef(baseVertexBuffer);
473
- this._indexBuffer = new DRef(indexBuffer);
474
- this._grassInstances = new DRef(new GrassInstances(baseVertexBuffer, indexBuffer));
475
- this._children = null;
476
- this._minX = 0;
477
- this._minZ = 0;
478
- this._maxX = 1;
479
- this._maxZ = 1;
480
- }
481
- get grassInstances() {
482
- return this._grassInstances.get();
483
- }
484
- get children() {
485
- return this._children;
486
- }
487
- draw(camera, region, minY, maxY, skipClipTest) {
488
- if (!skipClipTest) {
489
- const cullAABB = GrassQuadtreeNode._cullAABB;
490
- const x = region.x;
491
- const z = region.y;
492
- const dx = region.z - x;
493
- const dz = region.w - z;
494
- cullAABB.minPoint.setXYZ(x + this._minX * dx, minY, z + this._minZ * dz);
495
- cullAABB.maxPoint.setXYZ(x + this._maxX * dx, maxY, z + this._maxZ * dz);
496
- const clipState = camera.clipMask ? cullAABB.getClipStateWithFrustumMask(camera.frustum, camera.clipMask) : cullAABB.getClipStateWithFrustum(camera.frustum);
497
- if (clipState === ClipState.NOT_CLIPPED) {
498
- return;
499
- }
500
- skipClipTest = clipState === ClipState.A_INSIDE_B;
501
- }
502
- if (this._grassInstances.get().numInstances > 0) {
503
- this._grassInstances.get().draw();
504
- }
505
- if (this._children) {
506
- for (const child of this._children){
507
- child.draw(camera, region, minY, maxY, skipClipTest);
508
- }
509
- }
510
- }
511
- setBaseVertexBuffer(baseVertexBuffer) {
512
- if (baseVertexBuffer !== this._baseVertexBuffer.get()) {
513
- this._baseVertexBuffer.set(baseVertexBuffer);
514
- this._grassInstances.get().setBaseVertexBuffer(baseVertexBuffer);
515
- if (this._children) {
516
- for (const child of this._children){
517
- child.setBaseVertexBuffer(baseVertexBuffer);
518
- }
519
- }
520
- }
521
- }
522
- removeInstances(minX, minZ, maxX, maxZ, numInstances) {
523
- let n = Math.min(this._grassInstances.get().numInstances, numInstances);
524
- if (n <= 0) {
525
- return 0;
526
- }
527
- let removed = 0;
528
- if (this._children) {
529
- for (const child of this._children){
530
- if (child._minX < maxX && child._minZ < maxZ && child._maxX > minX && child._maxZ > minZ) {
531
- removed += child.removeInstances(minX, minZ, maxX, maxZ, n);
532
- n -= removed;
533
- }
534
- }
535
- }
536
- if (n > 0) {
537
- removed += this._grassInstances.get().removeInstances(minX, minZ, maxX, maxZ, n);
538
- }
539
- return removed;
540
- }
541
- addInstances(instances) {
542
- if (instances.length === 0) {
543
- return 0;
544
- }
545
- let n = Math.min(instances.length, MAX_INSTANCES_PER_NODE - this._grassInstances.get().numInstances);
546
- this._grassInstances.get().addInstances(instances.slice(0, n));
547
- if (n < instances.length) {
548
- if (!this._children) {
549
- this._children = [
550
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get()),
551
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get()),
552
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get()),
553
- new GrassQuadtreeNode(this._baseVertexBuffer.get(), this._indexBuffer.get())
554
- ];
555
- this._children[0]._minX = this._minX;
556
- this._children[0]._minZ = this._minZ;
557
- this._children[0]._maxX = (this._minX + this._maxX) * 0.5;
558
- this._children[0]._maxZ = (this._minZ + this._maxZ) * 0.5;
559
- this._children[1]._minX = this._children[0]._maxX;
560
- this._children[1]._minZ = this._minZ;
561
- this._children[1]._maxX = this._maxX;
562
- this._children[1]._maxZ = this._children[0]._maxZ;
563
- this._children[2]._minX = this._minX;
564
- this._children[2]._minZ = this._children[0]._maxZ;
565
- this._children[2]._maxX = this._children[0]._maxX;
566
- this._children[2]._maxZ = this._maxZ;
567
- this._children[3]._minX = this._children[0]._maxX;
568
- this._children[3]._minZ = this._children[0]._maxZ;
569
- this._children[3]._maxX = this._maxX;
570
- this._children[3]._maxZ = this._maxZ;
571
- }
572
- for (const child of this._children){
573
- if (n < instances.length) {
574
- n += child.addInstances(instances.slice(n).filter((val)=>val.x >= child._minX && val.y >= child._minZ && val.x < child._maxX && val.y < child._maxZ));
575
- }
576
- }
577
- }
578
- return n;
579
- }
580
- onDispose() {
581
- super.onDispose();
582
- this._baseVertexBuffer.dispose();
583
- this._indexBuffer.dispose();
584
- this._grassInstances.dispose();
585
- if (this._children) {
586
- for (const child of this._children){
587
- child.dispose();
588
- }
589
- }
590
- }
591
- }
592
-
593
- export { GrassInstances, GrassLayer, GrassQuadtreeNode, GrassRenderer };
594
- //# sourceMappingURL=grass.js.map