@zephyr3d/scene 0.9.26 → 0.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +60 -27
- package/dist/animation/animation_bank.js +634 -0
- package/dist/animation/animation_bank.js.map +1 -0
- package/dist/animation/animation_bank_gpu.js +256 -0
- package/dist/animation/animation_bank_gpu.js.map +1 -0
- package/dist/animation/animationset.js +146 -30
- package/dist/animation/animationset.js.map +1 -1
- package/dist/animation/cloth/gpu_cloth_component.js +406 -0
- package/dist/animation/cloth/gpu_cloth_component.js.map +1 -0
- package/dist/animation/cloth/gpu_cloth_system.js +332 -202
- package/dist/animation/cloth/gpu_cloth_system.js.map +1 -1
- package/dist/animation/gpu_animation_driver.js +289 -0
- package/dist/animation/gpu_animation_driver.js.map +1 -0
- package/dist/animation/joint_dynamics/collision.js +112 -1
- package/dist/animation/joint_dynamics/collision.js.map +1 -1
- package/dist/animation/joint_dynamics/controller.js +6 -0
- package/dist/animation/joint_dynamics/controller.js.map +1 -1
- package/dist/animation/joint_dynamics/joint_dynamics_system.js +11 -0
- package/dist/animation/joint_dynamics/joint_dynamics_system.js.map +1 -1
- package/dist/animation/joint_dynamics/solver.js +50 -12
- package/dist/animation/joint_dynamics/solver.js.map +1 -1
- package/dist/animation/joint_dynamics/types.js.map +1 -1
- package/dist/animation/skeleton.js +300 -56
- package/dist/animation/skeleton.js.map +1 -1
- package/dist/animation/skin_palette_atlas.js +252 -0
- package/dist/animation/skin_palette_atlas.js.map +1 -0
- package/dist/animation/spring/multi_chain_spring_system.js +298 -38
- package/dist/animation/spring/multi_chain_spring_system.js.map +1 -1
- package/dist/animation/spring/spring_chain.js +2 -0
- package/dist/animation/spring/spring_chain.js.map +1 -1
- package/dist/animation/spring/spring_collider.js +159 -21
- package/dist/animation/spring/spring_collider.js.map +1 -1
- package/dist/animation/spring/spring_particle.js +1 -0
- package/dist/animation/spring/spring_particle.js.map +1 -1
- package/dist/animation/spring/spring_solver.js +173 -0
- package/dist/animation/spring/spring_solver.js.map +1 -0
- package/dist/animation/spring/spring_system.js +249 -24
- package/dist/animation/spring/spring_system.js.map +1 -1
- package/dist/animation/spring_modifier.js +32 -1
- package/dist/animation/spring_modifier.js.map +1 -1
- package/dist/app/app.js +26 -0
- package/dist/app/app.js.map +1 -1
- package/dist/app/engine.js +86 -15
- package/dist/app/engine.js.map +1 -1
- package/dist/app/gamepad.js +191 -0
- package/dist/app/gamepad.js.map +1 -0
- package/dist/app/inputactions.js +271 -0
- package/dist/app/inputactions.js.map +1 -0
- package/dist/app/inputmgr.js +331 -22
- package/dist/app/inputmgr.js.map +1 -1
- package/dist/app/loading.js +138 -0
- package/dist/app/loading.js.map +1 -0
- package/dist/app/pipelinecache.js +209 -0
- package/dist/app/pipelinecache.js.map +1 -0
- package/dist/app/runtimescript.js +25 -0
- package/dist/app/runtimescript.js.map +1 -1
- package/dist/app/scriptingsystem.js +54 -0
- package/dist/app/scriptingsystem.js.map +1 -1
- package/dist/app/scriptregistry.js +7 -2
- package/dist/app/scriptregistry.js.map +1 -1
- package/dist/asset/asset_manifest.js +59 -0
- package/dist/asset/asset_manifest.js.map +1 -0
- package/dist/asset/asset_preload.js +258 -0
- package/dist/asset/asset_preload.js.map +1 -0
- package/dist/asset/assetmanager.js +117 -65
- package/dist/asset/assetmanager.js.map +1 -1
- package/dist/asset/loaders/ktx2/basis/LICENSE +201 -0
- package/dist/asset/loaders/ktx2/basis/basis_transcoder.js +2 -0
- package/dist/asset/loaders/ktx2/basis/basis_transcoder.wasm +0 -0
- package/dist/asset/loaders/ktx2/basis_location.js +17 -0
- package/dist/asset/loaders/ktx2/basis_location.js.map +1 -0
- package/dist/asset/loaders/ktx2/ktx2_loader.js +88 -0
- package/dist/asset/loaders/ktx2/ktx2_loader.js.map +1 -0
- package/dist/asset/loaders/ktx2/ktx2_targets.js +118 -0
- package/dist/asset/loaders/ktx2/ktx2_targets.js.map +1 -0
- package/dist/asset/loaders/ktx2/transcoder_pool.js +259 -0
- package/dist/asset/loaders/ktx2/transcoder_pool.js.map +1 -0
- package/dist/asset/mesh_lod_builder.js +104 -0
- package/dist/asset/mesh_lod_builder.js.map +1 -0
- package/dist/asset/mesh_settings.js +111 -0
- package/dist/asset/mesh_settings.js.map +1 -0
- package/dist/asset/meshopt_decoder.js +18 -0
- package/dist/asset/meshopt_decoder.js.map +1 -0
- package/dist/asset/meshopt_simplifier.js +26 -0
- package/dist/asset/meshopt_simplifier.js.map +1 -0
- package/dist/asset/model.js +177 -3
- package/dist/asset/model.js.map +1 -1
- package/dist/asset/texture_settings.js +231 -0
- package/dist/asset/texture_settings.js.map +1 -0
- package/dist/asset/zmsh_binary.js +131 -0
- package/dist/asset/zmsh_binary.js.map +1 -0
- package/dist/asset/zsdf_binary.js +111 -0
- package/dist/asset/zsdf_binary.js.map +1 -0
- package/dist/blitter/bilateralblur.js +1 -2
- package/dist/blitter/bilateralblur.js.map +1 -1
- package/dist/blitter/gaussianblur.js +1 -6
- package/dist/blitter/gaussianblur.js.map +1 -1
- package/dist/camera/base.js +31 -10
- package/dist/camera/base.js.map +1 -1
- package/dist/camera/camera.js +178 -200
- package/dist/camera/camera.js.map +1 -1
- package/dist/camera/follow.js +342 -0
- package/dist/camera/follow.js.map +1 -0
- package/dist/camera/fps.js +9 -7
- package/dist/camera/fps.js.map +1 -1
- package/dist/camera/orbit.js +46 -19
- package/dist/camera/orbit.js.map +1 -1
- package/dist/index.d.ts +30475 -19865
- package/dist/index.js +67 -12
- package/dist/index.js.map +1 -1
- package/dist/material/blinn.js +3 -0
- package/dist/material/blinn.js.map +1 -1
- package/dist/material/eye.js +1 -1
- package/dist/material/eye.js.map +1 -1
- package/dist/material/hair.js +2 -3
- package/dist/material/hair.js.map +1 -1
- package/dist/material/hairstrand.js +235 -235
- package/dist/material/hairstrand.js.map +1 -1
- package/dist/material/lambert.js +4 -1
- package/dist/material/lambert.js.map +1 -1
- package/dist/material/material.js +362 -300
- package/dist/material/material.js.map +1 -1
- package/dist/material/meshmaterial.js +118 -45
- package/dist/material/meshmaterial.js.map +1 -1
- package/dist/material/mixins/lightmodel/blinnphong.js +1 -1
- package/dist/material/mixins/lightmodel/blinnphong.js.map +1 -1
- package/dist/material/mixins/lightmodel/lambert.js +1 -1
- package/dist/material/mixins/lightmodel/lambert.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrblueprintmixin.js +34 -61
- package/dist/material/mixins/lightmodel/pbrblueprintmixin.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js +16 -2
- package/dist/material/mixins/lightmodel/pbrmetallicroughness.js.map +1 -1
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js +2 -1
- package/dist/material/mixins/lightmodel/pbrspecularglossness.js.map +1 -1
- package/dist/material/mixins/lit.js +223 -83
- package/dist/material/mixins/lit.js.map +1 -1
- package/dist/material/mixins/pbr/common.js +31 -206
- package/dist/material/mixins/pbr/common.js.map +1 -1
- package/dist/material/mtoon.js +1 -1
- package/dist/material/mtoon.js.map +1 -1
- package/dist/material/pbrmr.js +3 -0
- package/dist/material/pbrmr.js.map +1 -1
- package/dist/material/pbrsg.js +3 -0
- package/dist/material/pbrsg.js.map +1 -1
- package/dist/material/sdf_debug.js +78 -0
- package/dist/material/sdf_debug.js.map +1 -0
- package/dist/material/shader/helper.js +733 -190
- package/dist/material/shader/helper.js.map +1 -1
- package/dist/material/shader/terrain_blend.js +204 -43
- package/dist/material/shader/terrain_blend.js.map +1 -1
- package/dist/material/skin.js +331 -297
- package/dist/material/skin.js.map +1 -1
- package/dist/material/skinprofile.js +1058 -0
- package/dist/material/skinprofile.js.map +1 -0
- package/dist/material/sss.js +353 -0
- package/dist/material/sss.js.map +1 -0
- package/dist/material/sss_kernel.js +265 -0
- package/dist/material/sss_kernel.js.map +1 -0
- package/dist/material/sssprofile.js +879 -0
- package/dist/material/sssprofile.js.map +1 -0
- package/dist/material/subsurfaceprofile.js +4 -8
- package/dist/material/subsurfaceprofile.js.map +1 -1
- package/dist/material/terrain-cm.js +464 -188
- package/dist/material/terrain-cm.js.map +1 -1
- package/dist/material/unlit.js +3 -0
- package/dist/material/unlit.js.map +1 -1
- package/dist/material/water.js +2009 -201
- package/dist/material/water.js.map +1 -1
- package/dist/node_modules/meshoptimizer/LICENSE +21 -0
- package/dist/node_modules/meshoptimizer/meshopt_decoder.js +197 -0
- package/dist/node_modules/meshoptimizer/meshopt_decoder.js.map +1 -0
- package/dist/node_modules/meshoptimizer/meshopt_simplifier.js +677 -0
- package/dist/node_modules/meshoptimizer/meshopt_simplifier.js.map +1 -0
- package/dist/physics/character.js +226 -0
- package/dist/physics/character.js.map +1 -0
- package/dist/physics/collider.js +209 -0
- package/dist/physics/collider.js.map +1 -0
- package/dist/physics/events.js +79 -0
- package/dist/physics/events.js.map +1 -0
- package/dist/physics/joint.js +272 -0
- package/dist/physics/joint.js.map +1 -0
- package/dist/physics/node_physics.js +234 -0
- package/dist/physics/node_physics.js.map +1 -0
- package/dist/physics/part.js +91 -0
- package/dist/physics/part.js.map +1 -0
- package/dist/physics/rigid_body.js +379 -0
- package/dist/physics/rigid_body.js.map +1 -0
- package/dist/physics/vehicle.js +335 -0
- package/dist/physics/vehicle.js.map +1 -0
- package/dist/physics/world.js +25 -0
- package/dist/physics/world.js.map +1 -0
- package/dist/posteffect/bloom.js +49 -14
- package/dist/posteffect/bloom.js.map +1 -1
- package/dist/posteffect/motionblur.js +668 -63
- package/dist/posteffect/motionblur.js.map +1 -1
- package/dist/posteffect/posteffect.js +12 -1
- package/dist/posteffect/posteffect.js.map +1 -1
- package/dist/posteffect/postsss.js +572 -0
- package/dist/posteffect/postsss.js.map +1 -0
- package/dist/posteffect/sao.js +48 -50
- package/dist/posteffect/sao.js.map +1 -1
- package/dist/posteffect/skinsss.js +605 -355
- package/dist/posteffect/skinsss.js.map +1 -1
- package/dist/posteffect/ssgi.js +91 -162
- package/dist/posteffect/ssgi.js.map +1 -1
- package/dist/posteffect/ssr.js +3 -11
- package/dist/posteffect/ssr.js.map +1 -1
- package/dist/posteffect/sss.js +34 -15
- package/dist/posteffect/sss.js.map +1 -1
- package/dist/posteffect/taa.js +1 -0
- package/dist/posteffect/taa.js.map +1 -1
- package/dist/render/abuffer_oit.js +40 -39
- package/dist/render/abuffer_oit.js.map +1 -1
- package/dist/render/clipmap.js +328 -62
- package/dist/render/clipmap.js.map +1 -1
- package/dist/render/cluster_light.js +958 -224
- package/dist/render/cluster_light.js.map +1 -1
- package/dist/render/cull_visitor.js +26 -5
- package/dist/render/cull_visitor.js.map +1 -1
- package/dist/render/debug_views.js +37 -0
- package/dist/render/debug_views.js.map +1 -0
- package/dist/render/depthpass.js +5 -1
- package/dist/render/depthpass.js.map +1 -1
- package/dist/render/drawable_mixin.js +53 -6
- package/dist/render/drawable_mixin.js.map +1 -1
- package/dist/render/dualdepthpeeling_oit.js +53 -53
- package/dist/render/dualdepthpeeling_oit.js.map +1 -1
- package/dist/render/envlight.js +196 -113
- package/dist/render/envlight.js.map +1 -1
- package/dist/render/fbm_wavegenerator.js +8 -13
- package/dist/render/fbm_wavegenerator.js.map +1 -1
- package/dist/render/fft_wavegenerator.js +268 -136
- package/dist/render/fft_wavegenerator.js.map +1 -1
- package/dist/render/gerstner_wavegenerator.js +113 -28
- package/dist/render/gerstner_wavegenerator.js.map +1 -1
- package/dist/render/gi/probe_volume.js +1334 -0
- package/dist/render/gi/probe_volume.js.map +1 -0
- package/dist/render/gi/scene_gi.js +282 -0
- package/dist/render/gi/scene_gi.js.map +1 -0
- package/dist/render/gi/voxel_atlas.js +198 -0
- package/dist/render/gi/voxel_atlas.js.map +1 -0
- package/dist/render/gi/voxel_lighting.js +652 -0
- package/dist/render/gi/voxel_lighting.js.map +1 -0
- package/dist/render/gi/voxel_scene.js +642 -0
- package/dist/render/gi/voxel_scene.js.map +1 -0
- package/dist/render/gi/voxelize_pass.js +223 -0
- package/dist/render/gi/voxelize_pass.js.map +1 -0
- package/dist/render/globalbindgroup_allocator.js +3 -2
- package/dist/render/globalbindgroup_allocator.js.map +1 -1
- package/dist/render/gpu_picking.js +9 -36
- package/dist/render/gpu_picking.js.map +1 -1
- package/dist/render/hzb.js +80 -22
- package/dist/render/hzb.js.map +1 -1
- package/dist/render/instance_culling.js +499 -0
- package/dist/render/instance_culling.js.map +1 -0
- package/dist/render/lightpass.js +23 -9
- package/dist/render/lightpass.js.map +1 -1
- package/dist/render/lod.js +46 -0
- package/dist/render/lod.js.map +1 -0
- package/dist/render/oit.js +11 -11
- package/dist/render/oit.js.map +1 -1
- package/dist/render/primitive.js +301 -9
- package/dist/render/primitive.js.map +1 -1
- package/dist/render/primitive_readback.js +209 -0
- package/dist/render/primitive_readback.js.map +1 -0
- package/dist/render/render_queue.js +198 -11
- package/dist/render/render_queue.js.map +1 -1
- package/dist/render/renderer.js +14 -7
- package/dist/render/renderer.js.map +1 -1
- package/dist/render/rendergraph/blackboard.js +15 -1
- package/dist/render/rendergraph/blackboard.js.map +1 -1
- package/dist/render/rendergraph/executor.js +136 -0
- package/dist/render/rendergraph/executor.js.map +1 -1
- package/dist/render/rendergraph/forward_plus_builder.js +585 -59
- package/dist/render/rendergraph/forward_plus_builder.js.map +1 -1
- package/dist/render/rendergraph/frame_resource_requirements.js +1 -0
- package/dist/render/rendergraph/frame_resource_requirements.js.map +1 -1
- package/dist/render/rendergraph/history_resources.js +8 -1
- package/dist/render/rendergraph/history_resources.js.map +1 -1
- package/dist/render/rendergraph/scene_render_context.js +31 -2
- package/dist/render/rendergraph/scene_render_context.js.map +1 -1
- package/dist/render/rendergraph/types.js.map +1 -1
- package/dist/render/renderpass.js +28 -5
- package/dist/render/renderpass.js.map +1 -1
- package/dist/render/sdf/box_allocator.js +98 -0
- package/dist/render/sdf/box_allocator.js.map +1 -0
- package/dist/render/sdf/global_sdf.js +865 -0
- package/dist/render/sdf/global_sdf.js.map +1 -0
- package/dist/render/sdf/scene_sdf.js +562 -0
- package/dist/render/sdf/scene_sdf.js.map +1 -0
- package/dist/render/sdf/sdf_atlas.js +227 -0
- package/dist/render/sdf/sdf_atlas.js.map +1 -0
- package/dist/render/sdf/sdf_programs.js +42 -0
- package/dist/render/sdf/sdf_programs.js.map +1 -0
- package/dist/render/sdf/sdf_view.js +199 -0
- package/dist/render/sdf/sdf_view.js.map +1 -0
- package/dist/render/sdf/waterline.js +610 -0
- package/dist/render/sdf/waterline.js.map +1 -0
- package/dist/render/shadow_mask_pass.js +142 -25
- package/dist/render/shadow_mask_pass.js.map +1 -1
- package/dist/render/shore_wave_generator.js +1193 -0
- package/dist/render/shore_wave_generator.js.map +1 -0
- package/dist/render/sky.js +516 -86
- package/dist/render/sky.js.map +1 -1
- package/dist/render/transmission_thickness_pass.js +477 -0
- package/dist/render/transmission_thickness_pass.js.map +1 -0
- package/dist/render/underwater.js +524 -0
- package/dist/render/underwater.js.map +1 -0
- package/dist/render/virtualtexture/virtual_texture.js +1214 -0
- package/dist/render/virtualtexture/virtual_texture.js.map +1 -0
- package/dist/render/volumetric_cloud/cloud_common.js +472 -0
- package/dist/render/volumetric_cloud/cloud_common.js.map +1 -0
- package/dist/render/volumetric_cloud/cloud_noise.js +189 -0
- package/dist/render/volumetric_cloud/cloud_noise.js.map +1 -0
- package/dist/render/volumetric_cloud/debug_view.js +131 -0
- package/dist/render/volumetric_cloud/debug_view.js.map +1 -0
- package/dist/render/volumetric_cloud/resources.js +380 -0
- package/dist/render/volumetric_cloud/resources.js.map +1 -0
- package/dist/render/volumetric_cloud/sky_cache.js +380 -0
- package/dist/render/volumetric_cloud/sky_cache.js.map +1 -0
- package/dist/render/volumetric_cloud/volumetric_cloud.js +318 -0
- package/dist/render/volumetric_cloud/volumetric_cloud.js.map +1 -0
- package/dist/render/water_caustics.js +1195 -0
- package/dist/render/water_caustics.js.map +1 -0
- package/dist/render/water_foam.js +627 -0
- package/dist/render/water_foam.js.map +1 -0
- package/dist/render/water_interaction.js +1795 -0
- package/dist/render/water_interaction.js.map +1 -0
- package/dist/render/weightedblended_oit.js +36 -36
- package/dist/render/weightedblended_oit.js.map +1 -1
- package/dist/scene/basesprite.js +9 -4
- package/dist/scene/basesprite.js.map +1 -1
- package/dist/scene/batchgroup.js +108 -12
- package/dist/scene/batchgroup.js.map +1 -1
- package/dist/scene/environment.js +28 -7
- package/dist/scene/environment.js.map +1 -1
- package/dist/scene/foliage.js +1020 -0
- package/dist/scene/foliage.js.map +1 -0
- package/dist/scene/foliage_buckets.js +147 -0
- package/dist/scene/foliage_buckets.js.map +1 -0
- package/dist/scene/foliage_mask.js +358 -0
- package/dist/scene/foliage_mask.js.map +1 -0
- package/dist/scene/hair.js +15 -4
- package/dist/scene/hair.js.map +1 -1
- package/dist/scene/light.js +179 -13
- package/dist/scene/light.js.map +1 -1
- package/dist/scene/mesh.js +327 -45
- package/dist/scene/mesh.js.map +1 -1
- package/dist/scene/meshdrawable.js +6 -0
- package/dist/scene/meshdrawable.js.map +1 -1
- package/dist/scene/msdftext.js +9 -3
- package/dist/scene/msdftext.js.map +1 -1
- package/dist/scene/msdftextsprite.js +9 -3
- package/dist/scene/msdftextsprite.js.map +1 -1
- package/dist/scene/particlesys.js +8 -2
- package/dist/scene/particlesys.js.map +1 -1
- package/dist/scene/physics_settings.js +157 -0
- package/dist/scene/physics_settings.js.map +1 -0
- package/dist/scene/scene.js +190 -44
- package/dist/scene/scene.js.map +1 -1
- package/dist/scene/scene_node.js +147 -6
- package/dist/scene/scene_node.js.map +1 -1
- package/dist/scene/terrain-cm/bladegrassmaterial.js +735 -0
- package/dist/scene/terrain-cm/bladegrassmaterial.js.map +1 -0
- package/dist/scene/terrain-cm/grass.js +881 -42
- package/dist/scene/terrain-cm/grass.js.map +1 -1
- package/dist/scene/terrain-cm/grass_gpu.js +929 -0
- package/dist/scene/terrain-cm/grass_gpu.js.map +1 -0
- package/dist/scene/terrain-cm/grassmaterial.js +180 -9
- package/dist/scene/terrain-cm/grassmaterial.js.map +1 -1
- package/dist/scene/terrain-cm/terrain-cm.js +465 -36
- package/dist/scene/terrain-cm/terrain-cm.js.map +1 -1
- package/dist/scene/terrain-cm/terrain_gi_albedo.js +257 -0
- package/dist/scene/terrain-cm/terrain_gi_albedo.js.map +1 -0
- package/dist/scene/terrain-cm/terrain_rvt.js +395 -0
- package/dist/scene/terrain-cm/terrain_rvt.js.map +1 -0
- package/dist/scene/update_queue.js +54 -0
- package/dist/scene/update_queue.js.map +1 -0
- package/dist/scene/water.js +997 -96
- package/dist/scene/water.js.map +1 -1
- package/dist/scene/water_surface_sampler.js +324 -0
- package/dist/scene/water_surface_sampler.js.map +1 -0
- package/dist/scene/wind.js +317 -0
- package/dist/scene/wind.js.map +1 -0
- package/dist/shaders/atmosphere.js +388 -166
- package/dist/shaders/atmosphere.js.map +1 -1
- package/dist/shaders/fog.js +100 -32
- package/dist/shaders/fog.js.map +1 -1
- package/dist/shaders/gi.js +365 -0
- package/dist/shaders/gi.js.map +1 -0
- package/dist/shaders/ltc_rect.js +202 -0
- package/dist/shaders/ltc_rect.js.map +1 -0
- package/dist/shaders/misc.js +1 -10
- package/dist/shaders/misc.js.map +1 -1
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- package/dist/utility/serialization/scene/sprite.js +11 -4
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- package/package.json +25 -12
- package/src/asset/loaders/ktx2/basis/LICENSE +201 -0
- package/src/asset/loaders/ktx2/basis/basis_transcoder.js +2 -0
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{"version":3,"file":"sprite.js","sources":["../../../../src/utility/serialization/scene/sprite.ts"],"sourcesContent":["import { getEngine } from '../../../app/api';\r\nimport type { MeshMaterial } from '../../../material/meshmaterial';\r\nimport { GraphNode, type SceneNode } from '../../../scene';\r\nimport { defineProps, type SerializableClass } from '../types';\r\nimport { meshInstanceClsMap } from './common';\r\nimport { Sprite } from '../../../scene/sprite';\r\nimport { SpriteMaterial } from '../../../material/sprite';\r\nimport { mimeTypeOf, Vector2 } from '@zephyr3d/base';\r\n\r\n/** @internal */\r\nexport function getSpriteClass(): SerializableClass {\r\n return {\r\n ctor: Sprite,\r\n name: 'Sprite',\r\n parent: GraphNode,\r\n noTitle: true,\r\n createFunc(ctx: SceneNode) {\r\n const node = new Sprite(ctx.scene!);\r\n node.parent = ctx;\r\n return { obj: node };\r\n },\r\n getProps() {\r\n return defineProps([\r\n {\r\n name: 'Anchor',\r\n description: 'Sprite pivot in normalized UV space',\r\n type: 'vec2',\r\n default: [0.5, 0.5],\r\n get(this: Sprite, value) {\r\n value.num[0] = this.anchorX;\r\n value.num[1] = this.anchorY;\r\n },\r\n set(this: Sprite, value) {\r\n this.anchorX = value.num[0];\r\n this.anchorY = value.num[1];\r\n }\r\n },\r\n {\r\n name: 'UVTopLeft',\r\n description: 'Top-left UV coordinate of the sprite image',\r\n type: 'vec2',\r\n default: [0, 0],\r\n get(this: Sprite, value) {\r\n const lt = this.uvTopLeft;\r\n value.num[0] = lt.x;\r\n value.num[1] = lt.y;\r\n },\r\n set(this: Sprite, value) {\r\n this.uvTopLeft = new Vector2(value.num[0], value.num[1]);\r\n }\r\n },\r\n {\r\n name: 'UVBottomRight',\r\n description: 'Bottom-right UV coordinate of the sprite image',\r\n type: 'vec2',\r\n default: [1, 1],\r\n get(this: Sprite, value) {\r\n const rb = this.uvBottomRight;\r\n value.num[0] = rb.x;\r\n value.num[1] = rb.y;\r\n },\r\n set(this: Sprite, value) {\r\n this.uvBottomRight = new Vector2(value.num[0], value.num[1]);\r\n }\r\n },\r\n {\r\n name: 'Material',\r\n description: 'Sprite material object',\r\n type: 'object',\r\n options: {\r\n mimeTypes: [mimeTypeOf('.zmtl')]\r\n },\r\n get(this: Sprite, value) {\r\n const m = this.material?.coreMaterial;\r\n value.str[0] = getEngine().resourceManager.getAssetId(m) ?? '';\r\n },\r\n async set(this: Sprite, value) {\r\n if (value?.str[0]) {\r\n const material = await getEngine().resourceManager.fetchMaterial<MeshMaterial>(value.str[0]);\r\n if (material && material instanceof SpriteMaterial) {\r\n this.material = material;\r\n } else {\r\n console.error(\r\n material ? `Not a sprite material: ${value.str[0]}` : `Material not found: ${value.str[0]}`\r\n );\r\n }\r\n }\r\n }\r\n },\r\n {\r\n name: 'Geometry Instance',\r\n description: 'If true, the sprite uses a material instance',\r\n type: 'bool',\r\n get(this: Sprite, value) {\r\n value.bool[0] = !!this.material?.$isInstance;\r\n },\r\n set(this: Sprite, value) {\r\n this.material =\r\n (value.bool[0] ? this.material?.createInstance() : this.material?.coreMaterial) ?? null;\r\n }\r\n },\r\n {\r\n name: 'MaterialInstanceUniforms',\r\n description: 'Per-instance overrides for sprite material uniforms',\r\n type: 'object',\r\n phase: 1,\r\n options: {\r\n objectTypes: []\r\n },\r\n isHidden(this: Sprite) {\r\n return this.material && !this.material?.$isInstance;\r\n },\r\n isNullable() {\r\n return true;\r\n },\r\n get(this: Sprite, value) {\r\n const C = this.material?.$isInstance\r\n ? meshInstanceClsMap.get(this.material.coreMaterial.constructor as typeof MeshMaterial)\r\n : null;\r\n value.object[0] = C ? new C.C(this.material) : null;\r\n },\r\n set(this: Sprite, value) {\r\n if (value.object[0]) {\r\n this.material = (value.object[0] as any)?.material;\r\n }\r\n }\r\n }\r\n ]);\r\n }\r\n };\r\n}\r\n"],"names":["getSpriteClass","ctor","Sprite","name","parent","GraphNode","noTitle","createFunc","ctx","node","scene","obj","getProps","defineProps","description","type","default","get","value","num","anchorX","anchorY","set","lt","uvTopLeft","x","y","Vector2","rb","uvBottomRight","options","mimeTypes","mimeTypeOf","m","material","coreMaterial","str","getEngine","resourceManager","getAssetId","fetchMaterial","SpriteMaterial","console","error","bool","$isInstance","createInstance","phase","objectTypes","isHidden","isNullable","C","meshInstanceClsMap","object"],"mappings":"
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{"version":3,"file":"sprite.js","sources":["../../../../src/utility/serialization/scene/sprite.ts"],"sourcesContent":["import { getEngine } from '../../../app/api';\r\nimport type { MeshMaterial } from '../../../material/meshmaterial';\r\nimport { GraphNode, type SceneNode } from '../../../scene';\r\nimport { defineProps, type SerializableClass } from '../types';\r\nimport { meshInstanceClsMap } from './common';\r\nimport { Sprite } from '../../../scene/sprite';\r\nimport { SpriteMaterial } from '../../../material/sprite';\r\nimport { mimeTypeOf, Vector2 } from '@zephyr3d/base';\r\n\r\n/** @internal */\r\nexport function getSpriteClass(): SerializableClass {\r\n return {\r\n ctor: Sprite,\r\n name: 'Sprite',\r\n parent: GraphNode,\r\n noTitle: true,\r\n createFunc(ctx: SceneNode) {\r\n const node = new Sprite(ctx.scene!);\r\n node.parent = ctx;\r\n return { obj: node };\r\n },\r\n getProps() {\r\n return defineProps([\r\n {\r\n name: 'Anchor',\r\n description: 'Sprite pivot in normalized UV space',\r\n type: 'vec2',\r\n default: [0.5, 0.5],\r\n get(this: Sprite, value) {\r\n value.num[0] = this.anchorX;\r\n value.num[1] = this.anchorY;\r\n },\r\n set(this: Sprite, value) {\r\n this.anchorX = value.num[0];\r\n this.anchorY = value.num[1];\r\n }\r\n },\r\n {\r\n name: 'UVTopLeft',\r\n description: 'Top-left UV coordinate of the sprite image',\r\n type: 'vec2',\r\n default: [0, 0],\r\n get(this: Sprite, value) {\r\n const lt = this.uvTopLeft;\r\n value.num[0] = lt.x;\r\n value.num[1] = lt.y;\r\n },\r\n set(this: Sprite, value) {\r\n this.uvTopLeft = new Vector2(value.num[0], value.num[1]);\r\n }\r\n },\r\n {\r\n name: 'UVBottomRight',\r\n description: 'Bottom-right UV coordinate of the sprite image',\r\n type: 'vec2',\r\n default: [1, 1],\r\n get(this: Sprite, value) {\r\n const rb = this.uvBottomRight;\r\n value.num[0] = rb.x;\r\n value.num[1] = rb.y;\r\n },\r\n set(this: Sprite, value) {\r\n this.uvBottomRight = new Vector2(value.num[0], value.num[1]);\r\n }\r\n },\r\n {\r\n name: 'Material',\r\n description: 'Sprite material object',\r\n type: 'object',\r\n options: {\r\n mimeTypes: [mimeTypeOf('.zmtl')]\r\n },\r\n get(this: Sprite, value) {\r\n const m = this.material?.coreMaterial;\r\n value.str[0] = getEngine().resourceManager.getAssetId(m) ?? '';\r\n },\r\n async set(this: Sprite, value) {\r\n if (value?.str[0]) {\r\n const material = await getEngine().resourceManager.fetchMaterial<MeshMaterial>(value.str[0]);\r\n if (material && material instanceof SpriteMaterial) {\r\n this.material = material;\r\n } else {\r\n console.error(\r\n material ? `Not a sprite material: ${value.str[0]}` : `Material not found: ${value.str[0]}`\r\n );\r\n }\r\n }\r\n }\r\n },\r\n {\r\n name: 'Geometry Instance',\r\n description: 'If true, the sprite uses a material instance',\r\n type: 'bool',\r\n get(this: Sprite, value) {\r\n value.bool[0] = !!this.material?.$isInstance;\r\n },\r\n set(this: Sprite, value) {\r\n this.material =\r\n (value.bool[0] ? this.material?.createInstance() : this.material?.coreMaterial) ?? null;\r\n }\r\n },\r\n {\r\n name: 'MaterialInstanceUniforms',\r\n description: 'Per-instance overrides for sprite material uniforms',\r\n type: 'object',\r\n phase: 1,\r\n options: {\r\n objectTypes: []\r\n },\r\n isHidden(this: Sprite) {\r\n return this.material && !this.material?.$isInstance;\r\n },\r\n isNullable() {\r\n return true;\r\n },\r\n get(this: Sprite, value) {\r\n const C = this.material?.$isInstance\r\n ? meshInstanceClsMap.get(this.material.coreMaterial.constructor as typeof MeshMaterial)\r\n : null;\r\n value.object[0] = C ? new C.C(this.material) : null;\r\n },\r\n set(this: Sprite, value) {\r\n if (value.object[0]) {\r\n this.material = (value.object[0] as any)?.material;\r\n }\r\n }\r\n }\r\n ]);\r\n }\r\n };\r\n}\r\n"],"names":["getSpriteClass","ctor","Sprite","name","parent","GraphNode","noTitle","createFunc","ctx","node","scene","obj","getProps","defineProps","description","type","default","get","value","num","anchorX","anchorY","set","lt","uvTopLeft","x","y","Vector2","rb","uvBottomRight","options","mimeTypes","mimeTypeOf","m","material","coreMaterial","str","getEngine","resourceManager","getAssetId","fetchMaterial","SpriteMaterial","console","error","bool","$isInstance","createInstance","phase","objectTypes","isHidden","isNullable","C","meshInstanceClsMap","object"],"mappings":";;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AASA,iBACO,SAASA,cAAAA,GAAAA;IACd,OAAO;QACLC,IAAMC,EAAAA,MAAAA;QACNC,IAAM,EAAA,QAAA;QACNC,MAAQC,EAAAA,SAAAA;QACRC,OAAS,EAAA,IAAA;AACTC,QAAAA,UAAAA,CAAAA,CAAWC,GAAc,EAAA;AACvB,YAAA,MAAMC,IAAO,GAAA,IAAIP,MAAOM,CAAAA,GAAAA,CAAIE,KAAK,CAAA;AACjCD,YAAAA,IAAAA,CAAKL,MAAM,GAAGI,GAAAA;YACd,OAAO;gBAAEG,GAAKF,EAAAA;AAAK,aAAA;AACrB,SAAA;AACAG,QAAAA,QAAAA,CAAAA,GAAAA;AACE,YAAA,OAAOC,WAAY,CAAA;AACjB,gBAAA;oBACEV,IAAM,EAAA,QAAA;oBACNW,WAAa,EAAA,qCAAA;oBACbC,IAAM,EAAA,MAAA;oBACNC,OAAS,EAAA;AAAC,wBAAA,GAAA;AAAK,wBAAA;AAAI,qBAAA;AACnBC,oBAAAA,GAAAA,CAAAA,CAAkBC,KAAK,EAAA;AACrBA,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACC,OAAO;AAC3BF,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAA,CAAE,GAAG,IAAI,CAACE,OAAO;AAC7B,qBAAA;AACAC,oBAAAA,GAAAA,CAAAA,CAAkBJ,KAAK,EAAA;AACrB,wBAAA,IAAI,CAACE,OAAO,GAAGF,KAAMC,CAAAA,GAAG,CAAC,CAAE,CAAA;AAC3B,wBAAA,IAAI,CAACE,OAAO,GAAGH,KAAMC,CAAAA,GAAG,CAAC,CAAE,CAAA;AAC7B;AACF,iBAAA;AACA,gBAAA;oBACEhB,IAAM,EAAA,WAAA;oBACNW,WAAa,EAAA,4CAAA;oBACbC,IAAM,EAAA,MAAA;oBACNC,OAAS,EAAA;AAAC,wBAAA,CAAA;AAAG,wBAAA;AAAE,qBAAA;AACfC,oBAAAA,GAAAA,CAAAA,CAAkBC,KAAK,EAAA;wBACrB,MAAMK,EAAAA,GAAK,IAAI,CAACC,SAAS;AACzBN,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAE,CAAA,GAAGI,GAAGE,CAAC;AACnBP,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAE,CAAA,GAAGI,GAAGG,CAAC;AACrB,qBAAA;AACAJ,oBAAAA,GAAAA,CAAAA,CAAkBJ,KAAK,EAAA;AACrB,wBAAA,IAAI,CAACM,SAAS,GAAG,IAAIG,OAAQT,CAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAE,CAAA,EAAED,KAAMC,CAAAA,GAAG,CAAC,CAAE,CAAA,CAAA;AACzD;AACF,iBAAA;AACA,gBAAA;oBACEhB,IAAM,EAAA,eAAA;oBACNW,WAAa,EAAA,gDAAA;oBACbC,IAAM,EAAA,MAAA;oBACNC,OAAS,EAAA;AAAC,wBAAA,CAAA;AAAG,wBAAA;AAAE,qBAAA;AACfC,oBAAAA,GAAAA,CAAAA,CAAkBC,KAAK,EAAA;wBACrB,MAAMU,EAAAA,GAAK,IAAI,CAACC,aAAa;AAC7BX,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAE,CAAA,GAAGS,GAAGH,CAAC;AACnBP,wBAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAE,CAAA,GAAGS,GAAGF,CAAC;AACrB,qBAAA;AACAJ,oBAAAA,GAAAA,CAAAA,CAAkBJ,KAAK,EAAA;AACrB,wBAAA,IAAI,CAACW,aAAa,GAAG,IAAIF,OAAQT,CAAAA,KAAAA,CAAMC,GAAG,CAAC,CAAE,CAAA,EAAED,KAAMC,CAAAA,GAAG,CAAC,CAAE,CAAA,CAAA;AAC7D;AACF,iBAAA;AACA,gBAAA;oBACEhB,IAAM,EAAA,UAAA;oBACNW,WAAa,EAAA,wBAAA;oBACbC,IAAM,EAAA,QAAA;oBACNe,OAAS,EAAA;wBACPC,SAAW,EAAA;4BAACC,UAAW,CAAA,OAAA;AAAS;AAClC,qBAAA;AACAf,oBAAAA,GAAAA,CAAAA,CAAkBC,KAAK,EAAA;AACrB,wBAAA,MAAMe,CAAI,GAAA,IAAI,CAACC,QAAQ,EAAEC,YAAAA;wBACzBjB,KAAMkB,CAAAA,GAAG,CAAC,CAAE,CAAA,GAAGC,YAAYC,eAAe,CAACC,UAAU,CAACN,CAAM,CAAA,IAAA,EAAA;AAC9D,qBAAA;AACA,oBAAA,MAAMX,KAAkBJ,KAAK,EAAA;AAC3B,wBAAA,IAAIA,KAAOkB,EAAAA,GAAG,CAAC,CAAA,CAAE,EAAE;4BACjB,MAAMF,QAAAA,GAAW,MAAMG,SAAAA,EAAAA,CAAYC,eAAe,CAACE,aAAa,CAAetB,KAAAA,CAAMkB,GAAG,CAAC,CAAE,CAAA,CAAA;4BAC3F,IAAIF,QAAAA,IAAYA,oBAAoBO,cAAgB,EAAA;gCAClD,IAAI,CAACP,QAAQ,GAAGA,QAAAA;6BACX,MAAA;AACLQ,gCAAAA,OAAAA,CAAQC,KAAK,CACXT,QAAAA,GAAW,CAAC,uBAAuB,EAAEhB,MAAMkB,GAAG,CAAC,EAAE,CAAE,CAAA,GAAG,CAAC,oBAAoB,EAAElB,MAAMkB,GAAG,CAAC,EAAE,CAAE,CAAA,CAAA;AAE/F;AACF;AACF;AACF,iBAAA;AACA,gBAAA;oBACEjC,IAAM,EAAA,mBAAA;oBACNW,WAAa,EAAA,8CAAA;oBACbC,IAAM,EAAA,MAAA;AACNE,oBAAAA,GAAAA,CAAAA,CAAkBC,KAAK,EAAA;wBACrBA,KAAM0B,CAAAA,IAAI,CAAC,CAAE,CAAA,GAAG,CAAC,CAAC,IAAI,CAACV,QAAQ,EAAEW,WAAAA;AACnC,qBAAA;AACAvB,oBAAAA,GAAAA,CAAAA,CAAkBJ,KAAK,EAAA;wBACrB,IAAI,CAACgB,QAAQ,GACVhB,CAAAA,KAAM0B,CAAAA,IAAI,CAAC,CAAE,CAAA,GAAG,IAAI,CAACV,QAAQ,EAAEY,cAAmB,EAAA,GAAA,IAAI,CAACZ,QAAQ,EAAEC,YAAW,KAAM,IAAA;AACvF;AACF,iBAAA;AACA,gBAAA;oBACEhC,IAAM,EAAA,0BAAA;oBACNW,WAAa,EAAA,qDAAA;oBACbC,IAAM,EAAA,QAAA;oBACNgC,KAAO,EAAA,CAAA;oBACPjB,OAAS,EAAA;AACPkB,wBAAAA,WAAAA,EAAa;AACf,qBAAA;AACAC,oBAAAA,QAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAI,CAACf,QAAQ,IAAI,CAAC,IAAI,CAACA,QAAQ,EAAEW,WAAAA;AAC1C,qBAAA;AACAK,oBAAAA,UAAAA,CAAAA,GAAAA;wBACE,OAAO,IAAA;AACT,qBAAA;AACAjC,oBAAAA,GAAAA,CAAAA,CAAkBC,KAAK,EAAA;AACrB,wBAAA,MAAMiC,IAAI,IAAI,CAACjB,QAAQ,EAAEW,cACrBO,kBAAmBnC,CAAAA,GAAG,CAAC,IAAI,CAACiB,QAAQ,CAACC,YAAY,CAAC,WAAW,CAC7D,GAAA,IAAA;AACJjB,wBAAAA,KAAAA,CAAMmC,MAAM,CAAC,CAAE,CAAA,GAAGF,CAAI,GAAA,IAAIA,CAAEA,CAAAA,CAAC,CAAC,IAAI,CAACjB,QAAQ,CAAI,GAAA,IAAA;AACjD,qBAAA;AACAZ,oBAAAA,GAAAA,CAAAA,CAAkBJ,KAAK,EAAA;AACrB,wBAAA,IAAIA,KAAMmC,CAAAA,MAAM,CAAC,CAAA,CAAE,EAAE;AACnB,4BAAA,IAAI,CAACnB,QAAQ,GAAIhB,MAAMmC,MAAM,CAAC,EAAE,EAAUnB,QAAAA;AAC5C;AACF;AACF;AACD,aAAA,CAAA;AACH;AACF,KAAA;AACF;;;;"}
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@@ -1,19 +1,20 @@
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1
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import '../../../scene/scene.js';
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import '@zephyr3d/base';
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import '../../../values.js';
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import '../../../render/render_queue.js';
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import { Vector4 } from '@zephyr3d/base';
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import { getDevice } from '../../../app/api.js';
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import '../../../render/primitive.js';
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import '@zephyr3d/device';
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import '../../../values.js';
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import '../../../render/render_queue.js';
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import '../../../material/shader/helper.js';
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import '../../../material/lambert.js';
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import '../../../material/blinn.js';
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import '../../../material/unlit.js';
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import '../../../material/meshmaterial.js';
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import '../../../material/particle.js';
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import '../../../material/subsurfaceprofile.js';
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import '../../../material/
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import '../../../material/sss.js';
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import '../../../material/meshmaterial.js';
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import '../../../render/water_interaction.js';
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import { GraphNode } from '../../../scene/graph_node.js';
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import '../../../scene/particlesys.js';
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import { ClipmapTerrain } from '../../../scene/terrain-cm/terrain-cm.js';
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import '../../../scene/terrain-cm/grass.js';
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import { DEFAULT_BLADE_WIDTH, DEFAULT_BLADE_HEIGHT } from '../../../scene/terrain-cm/grass.js';
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import '../../../scene/raycast_visitor.js';
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import '../../../scene/foliage.js';
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import { JSONArray } from '../json.js';
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// 'GRAS' in little endian. The legacy per-instance format starts with the
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@@ -137,7 +144,7 @@ async function getTerrainHeightMapContent(terrain) {
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if (heightmap.format === 'r16f') {
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await heightmap.readPixels(0, 0, heightmap.width, heightmap.height, 0, 0, data);
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} else if (heightmap.format === 'rgba16f') {
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//
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await heightmap.readPixels(0, 0, heightmap.width, heightmap.height, 0, 0, tmpData);
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head.setUint32(8, numLayers, true);
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const layerData = new Uint8Array(buffer, 3 * 4 + i * splatMap.width * splatMap.height * info.blockWidth * info.blockHeight * info.size);
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await splatMap.readPixels(0, 0, splatMap.width, splatMap.height, i, 0, layerData);
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}
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}
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@@ -212,6 +220,18 @@ async function getTerrainSplatMapContent(terrain) {
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this.castShadow = value.bool[0];
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}
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},
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{
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name: 'RuntimeVirtualTexture',
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description: 'Blends the detail layers once into a texture cache instead of every frame for every pixel. ' + 'Shading cost no longer grows with the number of layers; close up the ground can look a bit ' + 'softer while the finest detail streams in. WebGPU only',
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+
type: 'bool',
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+
default: false,
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+
get (value) {
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+
value.bool[0] = this.runtimeVirtualTexture;
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},
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set (value) {
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this.runtimeVirtualTexture = value.bool[0];
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}
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},
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235
|
{
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name: 'Wireframe',
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237
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description: 'If true, the terrain will be rendered as wireframe',
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@@ -287,11 +307,67 @@ async function getTerrainSplatMapContent(terrain) {
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for(let i = 0; i < numLayers; i++){
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const grassTexture = this.grassRenderer.getGrassTexture(i);
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const assetId = grassTexture ? manager.getAssetId(grassTexture) ?? '' : '';
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const info = {
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texture: assetId,
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bladeWidth: this.grassRenderer.getBladeWidth(i),
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bladeHeight: this.grassRenderer.getBladeHeight(i)
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bladeHeight: this.grassRenderer.getBladeHeight(i),
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+
drawDistance: this.grassRenderer.getDrawDistance(i),
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+
farDensity: this.grassRenderer.getFarDensity(i)
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};
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+
if (layer.kind === 'blade') {
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+
info.kind = 'blade';
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+
info.blade = {
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+
heightRandomness: layer.heightRandomness,
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+
widthRandomness: layer.widthRandomness,
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tilt: layer.tilt,
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+
tiltRandomness: layer.tiltRandomness,
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+
bend: layer.bend,
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+
bendRandomness: layer.bendRandomness,
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+
taper: layer.taper,
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+
tipDetail: layer.tipDetail,
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+
clumpSize: layer.clumpSize,
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+
clumpHeightVariation: layer.clumpHeightVariation,
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+
clumpPull: layer.clumpPull,
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332
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+
clumpSameDirection: layer.clumpSameDirection,
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333
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+
clumpFaceAway: layer.clumpFaceAway,
|
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|
+
clumpColorVariation: layer.clumpColorVariation,
|
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335
|
+
rootOcclusion: layer.rootOcclusion,
|
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336
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+
roundness: layer.roundness,
|
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337
|
+
viewThickening: layer.viewThickening,
|
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338
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+
farNormalStart: layer.farNormalStart,
|
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339
|
+
farNormalEnd: layer.farNormalEnd,
|
|
340
|
+
farRoughness: layer.farRoughness,
|
|
341
|
+
minScreenWidth: layer.minScreenWidth,
|
|
342
|
+
windFacing: layer.windFacing,
|
|
343
|
+
windLean: layer.windLean,
|
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344
|
+
swayAmplitude: layer.swayAmplitude,
|
|
345
|
+
swaySpeed: layer.swaySpeed,
|
|
346
|
+
lodDistance: layer.lodDistance,
|
|
347
|
+
rootColor: [
|
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348
|
+
layer.rootColor.x,
|
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|
+
layer.rootColor.y,
|
|
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|
+
layer.rootColor.z
|
|
351
|
+
],
|
|
352
|
+
tipColor: [
|
|
353
|
+
layer.tipColor.x,
|
|
354
|
+
layer.tipColor.y,
|
|
355
|
+
layer.tipColor.z
|
|
356
|
+
],
|
|
357
|
+
transmissionColor: [
|
|
358
|
+
layer.transmissionColor.x,
|
|
359
|
+
layer.transmissionColor.y,
|
|
360
|
+
layer.transmissionColor.z
|
|
361
|
+
]
|
|
362
|
+
};
|
|
363
|
+
} else {
|
|
364
|
+
info.card = {
|
|
365
|
+
windLean: layer.windLean,
|
|
366
|
+
swayAmplitude: layer.swayAmplitude,
|
|
367
|
+
swaySpeed: layer.swaySpeed
|
|
368
|
+
};
|
|
369
|
+
}
|
|
370
|
+
data.push(info);
|
|
295
371
|
}
|
|
296
372
|
value.object[0] = new JSONArray(null, data);
|
|
297
373
|
},
|
|
@@ -315,7 +391,60 @@ async function getTerrainSplatMapContent(terrain) {
|
|
|
315
391
|
texture = null;
|
|
316
392
|
}
|
|
317
393
|
}
|
|
318
|
-
|
|
394
|
+
const isBlade = info.kind === 'blade';
|
|
395
|
+
const layer = this.grassRenderer.addLayer(info.bladeWidth ?? (isBlade ? DEFAULT_BLADE_WIDTH : 1), info.bladeHeight ?? (isBlade ? DEFAULT_BLADE_HEIGHT : 1), texture, isBlade ? 'blade' : 'card');
|
|
396
|
+
const blade = info.blade;
|
|
397
|
+
const card = info.card;
|
|
398
|
+
if (info.kind !== 'blade' && card) {
|
|
399
|
+
const grassLayer = this.grassRenderer.getLayer(layer);
|
|
400
|
+
grassLayer.windLean = card.windLean ?? grassLayer.windLean;
|
|
401
|
+
grassLayer.swayAmplitude = card.swayAmplitude ?? grassLayer.swayAmplitude;
|
|
402
|
+
grassLayer.swaySpeed = card.swaySpeed ?? grassLayer.swaySpeed;
|
|
403
|
+
}
|
|
404
|
+
if (info.kind === 'blade' && blade) {
|
|
405
|
+
const grassLayer = this.grassRenderer.getLayer(layer);
|
|
406
|
+
grassLayer.heightRandomness = blade.heightRandomness ?? grassLayer.heightRandomness;
|
|
407
|
+
grassLayer.widthRandomness = blade.widthRandomness ?? grassLayer.widthRandomness;
|
|
408
|
+
grassLayer.tilt = blade.tilt ?? grassLayer.tilt;
|
|
409
|
+
grassLayer.tiltRandomness = blade.tiltRandomness ?? grassLayer.tiltRandomness;
|
|
410
|
+
grassLayer.bend = blade.bend ?? grassLayer.bend;
|
|
411
|
+
grassLayer.bendRandomness = blade.bendRandomness ?? grassLayer.bendRandomness;
|
|
412
|
+
grassLayer.taper = blade.taper ?? grassLayer.taper;
|
|
413
|
+
grassLayer.tipDetail = blade.tipDetail ?? grassLayer.tipDetail;
|
|
414
|
+
grassLayer.clumpSize = blade.clumpSize ?? grassLayer.clumpSize;
|
|
415
|
+
grassLayer.clumpHeightVariation = blade.clumpHeightVariation ?? grassLayer.clumpHeightVariation;
|
|
416
|
+
grassLayer.clumpPull = blade.clumpPull ?? grassLayer.clumpPull;
|
|
417
|
+
grassLayer.clumpSameDirection = blade.clumpSameDirection ?? grassLayer.clumpSameDirection;
|
|
418
|
+
grassLayer.clumpFaceAway = blade.clumpFaceAway ?? grassLayer.clumpFaceAway;
|
|
419
|
+
grassLayer.clumpColorVariation = blade.clumpColorVariation ?? grassLayer.clumpColorVariation;
|
|
420
|
+
grassLayer.rootOcclusion = blade.rootOcclusion ?? grassLayer.rootOcclusion;
|
|
421
|
+
grassLayer.roundness = blade.roundness ?? grassLayer.roundness;
|
|
422
|
+
grassLayer.viewThickening = blade.viewThickening ?? grassLayer.viewThickening;
|
|
423
|
+
grassLayer.farNormalStart = blade.farNormalStart ?? grassLayer.farNormalStart;
|
|
424
|
+
grassLayer.farNormalEnd = blade.farNormalEnd ?? grassLayer.farNormalEnd;
|
|
425
|
+
grassLayer.farRoughness = blade.farRoughness ?? grassLayer.farRoughness;
|
|
426
|
+
grassLayer.minScreenWidth = blade.minScreenWidth ?? grassLayer.minScreenWidth;
|
|
427
|
+
grassLayer.windFacing = blade.windFacing ?? grassLayer.windFacing;
|
|
428
|
+
grassLayer.windLean = blade.windLean ?? grassLayer.windLean;
|
|
429
|
+
grassLayer.swayAmplitude = blade.swayAmplitude ?? grassLayer.swayAmplitude;
|
|
430
|
+
grassLayer.swaySpeed = blade.swaySpeed ?? grassLayer.swaySpeed;
|
|
431
|
+
grassLayer.lodDistance = blade.lodDistance ?? grassLayer.lodDistance;
|
|
432
|
+
if (blade.rootColor) {
|
|
433
|
+
grassLayer.rootColor = new Vector4(blade.rootColor[0], blade.rootColor[1], blade.rootColor[2], 1);
|
|
434
|
+
}
|
|
435
|
+
if (blade.tipColor) {
|
|
436
|
+
grassLayer.tipColor = new Vector4(blade.tipColor[0], blade.tipColor[1], blade.tipColor[2], 1);
|
|
437
|
+
}
|
|
438
|
+
if (blade.transmissionColor) {
|
|
439
|
+
grassLayer.transmissionColor = new Vector4(blade.transmissionColor[0], blade.transmissionColor[1], blade.transmissionColor[2], 1);
|
|
440
|
+
}
|
|
441
|
+
}
|
|
442
|
+
if (info.drawDistance !== undefined) {
|
|
443
|
+
this.grassRenderer.setDrawDistance(layer, info.drawDistance);
|
|
444
|
+
}
|
|
445
|
+
if (info.farDensity !== undefined) {
|
|
446
|
+
this.grassRenderer.setFarDensity(layer, info.farDensity);
|
|
447
|
+
}
|
|
319
448
|
}
|
|
320
449
|
}
|
|
321
450
|
},
|
|
@@ -343,7 +472,9 @@ async function getTerrainSplatMapContent(terrain) {
|
|
|
343
472
|
albedo: manager.getAssetId(material.getDetailMap(i)) ?? '',
|
|
344
473
|
normal: manager.getAssetId(material.getDetailNormalMap(i)) ?? '',
|
|
345
474
|
roughness: material.getDetailMapRoughness(i),
|
|
346
|
-
uvscale: material.getDetailMapUVScale(i)
|
|
475
|
+
uvscale: material.getDetailMapUVScale(i),
|
|
476
|
+
hexTiling: material.getDetailMapHexTiling(i),
|
|
477
|
+
hexParams: material.getDetailMapHexParams(i)
|
|
347
478
|
});
|
|
348
479
|
}
|
|
349
480
|
value.object[0] = new JSONArray(null, data);
|
|
@@ -366,7 +497,7 @@ async function getTerrainSplatMapContent(terrain) {
|
|
|
366
497
|
try {
|
|
367
498
|
tex = await manager.fetchTexture(info.albedo);
|
|
368
499
|
} catch (err) {
|
|
369
|
-
console.error(`Load asset failed: ${
|
|
500
|
+
console.error(`Load asset failed: ${info.albedo}: ${err}`);
|
|
370
501
|
tex = null;
|
|
371
502
|
}
|
|
372
503
|
if (tex?.isTexture2D()) {
|
|
@@ -380,19 +511,27 @@ async function getTerrainSplatMapContent(terrain) {
|
|
|
380
511
|
} else {
|
|
381
512
|
let tex;
|
|
382
513
|
try {
|
|
383
|
-
|
|
514
|
+
// Normal maps hold vectors, not colors: loaded as sRGB, 0.5 would decode to 0.21
|
|
515
|
+
// and tilt every normal (the editor picks them with linearColorSpace too)
|
|
516
|
+
tex = await manager.fetchTexture(info.normal, {
|
|
517
|
+
linearColorSpace: true
|
|
518
|
+
});
|
|
384
519
|
} catch (err) {
|
|
385
|
-
console.error(`Load asset failed: ${
|
|
520
|
+
console.error(`Load asset failed: ${info.normal}: ${err}`);
|
|
386
521
|
tex = null;
|
|
387
522
|
}
|
|
388
523
|
if (tex?.isTexture2D()) {
|
|
389
|
-
material.
|
|
524
|
+
material.setDetailNormalMap(i, tex);
|
|
390
525
|
} else {
|
|
391
526
|
console.error('Invalid texture type');
|
|
392
527
|
}
|
|
393
528
|
}
|
|
394
529
|
material.setDetailMapRoughness(i, info.roughness ?? 1);
|
|
395
530
|
material.setDetailMapUVScale(i, info.uvscale ?? 100);
|
|
531
|
+
if (info.hexParams) {
|
|
532
|
+
material.setDetailMapHexParams(i, info.hexParams[0], info.hexParams[1], info.hexParams[2]);
|
|
533
|
+
}
|
|
534
|
+
material.setDetailMapHexTiling(i, !!info.hexTiling);
|
|
396
535
|
}
|
|
397
536
|
}
|
|
398
537
|
},
|
|
@@ -431,6 +570,7 @@ async function getTerrainSplatMapContent(terrain) {
|
|
|
431
570
|
const content = new Uint8Array(data, 3 * 4 + i * width * height * 4, width * height * 4);
|
|
432
571
|
splatMap.update(content, 0, 0, i, width, height, 1);
|
|
433
572
|
}
|
|
573
|
+
this.invalidateRuntimeVirtualTexture();
|
|
434
574
|
this.splatMapAssetId = value.str[0];
|
|
435
575
|
}
|
|
436
576
|
}
|
|
@@ -510,24 +650,14 @@ async function getTerrainSplatMapContent(terrain) {
|
|
|
510
650
|
const width = dataView.getUint32(0, true);
|
|
511
651
|
const height = dataView.getUint32(4, true);
|
|
512
652
|
const heightMap = this.createHeightMapTexture(width, height);
|
|
513
|
-
|
|
514
|
-
if (heightMap.format === 'rgba16f') {
|
|
515
|
-
// WebGL1 uses rgba16f for height map, so we need to convert
|
|
516
|
-
const rgbaData = new Uint16Array(width * height * 4);
|
|
517
|
-
const rData = new Uint16Array(data, 8);
|
|
518
|
-
for(let i = 0; i < width * height; i++){
|
|
519
|
-
rgbaData[i * 4 + 0] = rData[i];
|
|
520
|
-
}
|
|
521
|
-
heightMap.update(rgbaData, 0, 0, width, height);
|
|
522
|
-
} else {
|
|
523
|
-
throw new Error(`Unsupported height map format: ${heightMap.format}`);
|
|
524
|
-
}
|
|
525
|
-
} else {
|
|
526
|
-
heightMap.update(new Uint16Array(data, 8), 0, 0, width, height);
|
|
527
|
-
}
|
|
653
|
+
heightMap.update(new Uint16Array(data, 8), 0, 0, width, height);
|
|
528
654
|
this.heightMap = heightMap;
|
|
529
655
|
this.heightMapAssetId = value.str[0];
|
|
530
|
-
|
|
656
|
+
const heights = new Uint16Array(data, 8, width * height);
|
|
657
|
+
// Known right away from the loaded data, no GPU read back needed
|
|
658
|
+
this.setHeightRangeFromHalfData(heights);
|
|
659
|
+
// Kept for CPU-side users such as physics colliders.
|
|
660
|
+
this.setHeightData(heights, width, height);
|
|
531
661
|
}
|
|
532
662
|
}
|
|
533
663
|
}
|