@windrun-huaiin/third-ui 14.2.0 → 14.3.0

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Files changed (550) hide show
  1. package/dist/fuma/mdx/index.d.ts +1 -0
  2. package/dist/fuma/mdx/index.js +2 -0
  3. package/dist/fuma/mdx/index.mjs +1 -0
  4. package/dist/fuma/mdx/suno-embed.d.ts +7 -0
  5. package/dist/fuma/mdx/suno-embed.js +120 -0
  6. package/dist/fuma/mdx/suno-embed.mjs +118 -0
  7. package/dist/main/delayed-img.js +2 -1
  8. package/dist/main/delayed-img.mjs +3 -2
  9. package/dist/main/index.d.ts +1 -0
  10. package/dist/main/index.js +3 -0
  11. package/dist/main/index.mjs +1 -0
  12. package/dist/main/snake-loading-frame.d.ts +23 -0
  13. package/dist/main/snake-loading-frame.js +344 -0
  14. package/dist/main/snake-loading-frame.mjs +341 -0
  15. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.js +47 -0
  16. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.mjs +45 -0
  17. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.js +8 -0
  18. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.mjs +6 -0
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  21. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.js +15 -0
  22. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.mjs +13 -0
  23. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/create.js +16 -0
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  25. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.js +8 -0
  26. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.mjs +6 -0
  27. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.js +19 -0
  28. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.mjs +17 -0
  29. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.js +12 -0
  30. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.mjs +10 -0
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  33. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.js +10 -0
  34. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.mjs +8 -0
  35. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.js +16 -0
  36. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.mjs +13 -0
  37. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/VisualElementDragControls.js +576 -0
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  42. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/utils/constraints.mjs +129 -0
  43. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/focus.js +43 -0
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  45. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.js +32 -0
  46. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.mjs +30 -0
  47. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.js +282 -0
  48. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.mjs +280 -0
  49. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.js +52 -0
  50. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.mjs +50 -0
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  549. package/src/main/index.ts +2 -1
  550. package/src/main/snake-loading-frame.tsx +709 -0
@@ -0,0 +1,39 @@
1
+ 'use strict';
2
+
3
+ var eventInfo = require('../events/event-info.js');
4
+ var Feature = require('../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/Feature.js');
5
+ var index = require('../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/gestures/press/index.js');
6
+ var frame = require('../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/frameloop/frame.js');
7
+
8
+ function handlePressEvent(node, event, lifecycle) {
9
+ const { props } = node;
10
+ if (node.current instanceof HTMLButtonElement && node.current.disabled) {
11
+ return;
12
+ }
13
+ if (node.animationState && props.whileTap) {
14
+ node.animationState.setActive("whileTap", lifecycle === "Start");
15
+ }
16
+ const eventName = ("onTap" + (lifecycle === "End" ? "" : lifecycle));
17
+ const callback = props[eventName];
18
+ if (callback) {
19
+ frame.frame.postRender(() => callback(event, eventInfo.extractEventInfo(event)));
20
+ }
21
+ }
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+ class PressGesture extends Feature.Feature {
23
+ mount() {
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+ const { current } = this.node;
25
+ if (!current)
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+ return;
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+ const { globalTapTarget, propagate } = this.node.props;
28
+ this.unmount = index.press(current, (_element, startEvent) => {
29
+ handlePressEvent(this.node, startEvent, "Start");
30
+ return (endEvent, { success }) => handlePressEvent(this.node, endEvent, success ? "End" : "Cancel");
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+ }, {
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+ useGlobalTarget: globalTapTarget,
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+ stopPropagation: propagate?.tap === false,
34
+ });
35
+ }
36
+ unmount() { }
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+ }
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+
39
+ exports.PressGesture = PressGesture;
@@ -0,0 +1,37 @@
1
+ import { extractEventInfo } from '../events/event-info.mjs';
2
+ import { Feature } from '../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/Feature.mjs';
3
+ import { press } from '../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/gestures/press/index.mjs';
4
+ import { frame } from '../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/frameloop/frame.mjs';
5
+
6
+ function handlePressEvent(node, event, lifecycle) {
7
+ const { props } = node;
8
+ if (node.current instanceof HTMLButtonElement && node.current.disabled) {
9
+ return;
10
+ }
11
+ if (node.animationState && props.whileTap) {
12
+ node.animationState.setActive("whileTap", lifecycle === "Start");
13
+ }
14
+ const eventName = ("onTap" + (lifecycle === "End" ? "" : lifecycle));
15
+ const callback = props[eventName];
16
+ if (callback) {
17
+ frame.postRender(() => callback(event, extractEventInfo(event)));
18
+ }
19
+ }
20
+ class PressGesture extends Feature {
21
+ mount() {
22
+ const { current } = this.node;
23
+ if (!current)
24
+ return;
25
+ const { globalTapTarget, propagate } = this.node.props;
26
+ this.unmount = press(current, (_element, startEvent) => {
27
+ handlePressEvent(this.node, startEvent, "Start");
28
+ return (endEvent, { success }) => handlePressEvent(this.node, endEvent, success ? "End" : "Cancel");
29
+ }, {
30
+ useGlobalTarget: globalTapTarget,
31
+ stopPropagation: propagate?.tap === false,
32
+ });
33
+ }
34
+ unmount() { }
35
+ }
36
+
37
+ export { PressGesture };
@@ -0,0 +1,69 @@
1
+ 'use strict';
2
+
3
+ var Feature = require('../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/Feature.js');
4
+ var resolveDynamicVariants = require('../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/utils/resolve-dynamic-variants.js');
5
+
6
+ let id = 0;
7
+ class ExitAnimationFeature extends Feature.Feature {
8
+ constructor() {
9
+ super(...arguments);
10
+ this.id = id++;
11
+ this.isExitComplete = false;
12
+ }
13
+ update() {
14
+ if (!this.node.presenceContext)
15
+ return;
16
+ const { isPresent, onExitComplete } = this.node.presenceContext;
17
+ const { isPresent: prevIsPresent } = this.node.prevPresenceContext || {};
18
+ if (!this.node.animationState || isPresent === prevIsPresent) {
19
+ return;
20
+ }
21
+ if (isPresent && prevIsPresent === false) {
22
+ /**
23
+ * When re-entering, if the exit animation already completed
24
+ * (element is at rest), reset to initial values so the enter
25
+ * animation replays from the correct position.
26
+ */
27
+ if (this.isExitComplete) {
28
+ const { initial, custom } = this.node.getProps();
29
+ if (typeof initial === "string") {
30
+ const resolved = resolveDynamicVariants.resolveVariant(this.node, initial, custom);
31
+ if (resolved) {
32
+ const { transition, transitionEnd, ...target } = resolved;
33
+ for (const key in target) {
34
+ this.node
35
+ .getValue(key)
36
+ ?.jump(target[key]);
37
+ }
38
+ }
39
+ }
40
+ this.node.animationState.reset();
41
+ this.node.animationState.animateChanges();
42
+ }
43
+ else {
44
+ this.node.animationState.setActive("exit", false);
45
+ }
46
+ this.isExitComplete = false;
47
+ return;
48
+ }
49
+ const exitAnimation = this.node.animationState.setActive("exit", !isPresent);
50
+ if (onExitComplete && !isPresent) {
51
+ exitAnimation.then(() => {
52
+ this.isExitComplete = true;
53
+ onExitComplete(this.id);
54
+ });
55
+ }
56
+ }
57
+ mount() {
58
+ const { register, onExitComplete } = this.node.presenceContext || {};
59
+ if (onExitComplete) {
60
+ onExitComplete(this.id);
61
+ }
62
+ if (register) {
63
+ this.unmount = register(this.id);
64
+ }
65
+ }
66
+ unmount() { }
67
+ }
68
+
69
+ exports.ExitAnimationFeature = ExitAnimationFeature;
@@ -0,0 +1,67 @@
1
+ import { Feature } from '../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/Feature.mjs';
2
+ import { resolveVariant } from '../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/utils/resolve-dynamic-variants.mjs';
3
+
4
+ let id = 0;
5
+ class ExitAnimationFeature extends Feature {
6
+ constructor() {
7
+ super(...arguments);
8
+ this.id = id++;
9
+ this.isExitComplete = false;
10
+ }
11
+ update() {
12
+ if (!this.node.presenceContext)
13
+ return;
14
+ const { isPresent, onExitComplete } = this.node.presenceContext;
15
+ const { isPresent: prevIsPresent } = this.node.prevPresenceContext || {};
16
+ if (!this.node.animationState || isPresent === prevIsPresent) {
17
+ return;
18
+ }
19
+ if (isPresent && prevIsPresent === false) {
20
+ /**
21
+ * When re-entering, if the exit animation already completed
22
+ * (element is at rest), reset to initial values so the enter
23
+ * animation replays from the correct position.
24
+ */
25
+ if (this.isExitComplete) {
26
+ const { initial, custom } = this.node.getProps();
27
+ if (typeof initial === "string") {
28
+ const resolved = resolveVariant(this.node, initial, custom);
29
+ if (resolved) {
30
+ const { transition, transitionEnd, ...target } = resolved;
31
+ for (const key in target) {
32
+ this.node
33
+ .getValue(key)
34
+ ?.jump(target[key]);
35
+ }
36
+ }
37
+ }
38
+ this.node.animationState.reset();
39
+ this.node.animationState.animateChanges();
40
+ }
41
+ else {
42
+ this.node.animationState.setActive("exit", false);
43
+ }
44
+ this.isExitComplete = false;
45
+ return;
46
+ }
47
+ const exitAnimation = this.node.animationState.setActive("exit", !isPresent);
48
+ if (onExitComplete && !isPresent) {
49
+ exitAnimation.then(() => {
50
+ this.isExitComplete = true;
51
+ onExitComplete(this.id);
52
+ });
53
+ }
54
+ }
55
+ mount() {
56
+ const { register, onExitComplete } = this.node.presenceContext || {};
57
+ if (onExitComplete) {
58
+ onExitComplete(this.id);
59
+ }
60
+ if (register) {
61
+ this.unmount = register(this.id);
62
+ }
63
+ }
64
+ unmount() { }
65
+ }
66
+
67
+ export { ExitAnimationFeature };
@@ -0,0 +1,42 @@
1
+ 'use strict';
2
+
3
+ var Feature = require('../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/Feature.js');
4
+ var animationState = require('../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/utils/animation-state.js');
5
+ var isAnimationControls = require('../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/utils/is-animation-controls.js');
6
+
7
+ class AnimationFeature extends Feature.Feature {
8
+ /**
9
+ * We dynamically generate the AnimationState manager as it contains a reference
10
+ * to the underlying animation library. We only want to load that if we load this,
11
+ * so people can optionally code split it out using the `m` component.
12
+ */
13
+ constructor(node) {
14
+ super(node);
15
+ node.animationState || (node.animationState = animationState.createAnimationState(node));
16
+ }
17
+ updateAnimationControlsSubscription() {
18
+ const { animate } = this.node.getProps();
19
+ if (isAnimationControls.isAnimationControls(animate)) {
20
+ this.unmountControls = animate.subscribe(this.node);
21
+ }
22
+ }
23
+ /**
24
+ * Subscribe any provided AnimationControls to the component's VisualElement
25
+ */
26
+ mount() {
27
+ this.updateAnimationControlsSubscription();
28
+ }
29
+ update() {
30
+ const { animate } = this.node.getProps();
31
+ const { animate: prevAnimate } = this.node.prevProps || {};
32
+ if (animate !== prevAnimate) {
33
+ this.updateAnimationControlsSubscription();
34
+ }
35
+ }
36
+ unmount() {
37
+ this.node.animationState.reset();
38
+ this.unmountControls?.();
39
+ }
40
+ }
41
+
42
+ exports.AnimationFeature = AnimationFeature;
@@ -0,0 +1,40 @@
1
+ import { Feature } from '../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/Feature.mjs';
2
+ import { createAnimationState } from '../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/utils/animation-state.mjs';
3
+ import { isAnimationControls } from '../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/utils/is-animation-controls.mjs';
4
+
5
+ class AnimationFeature extends Feature {
6
+ /**
7
+ * We dynamically generate the AnimationState manager as it contains a reference
8
+ * to the underlying animation library. We only want to load that if we load this,
9
+ * so people can optionally code split it out using the `m` component.
10
+ */
11
+ constructor(node) {
12
+ super(node);
13
+ node.animationState || (node.animationState = createAnimationState(node));
14
+ }
15
+ updateAnimationControlsSubscription() {
16
+ const { animate } = this.node.getProps();
17
+ if (isAnimationControls(animate)) {
18
+ this.unmountControls = animate.subscribe(this.node);
19
+ }
20
+ }
21
+ /**
22
+ * Subscribe any provided AnimationControls to the component's VisualElement
23
+ */
24
+ mount() {
25
+ this.updateAnimationControlsSubscription();
26
+ }
27
+ update() {
28
+ const { animate } = this.node.getProps();
29
+ const { animate: prevAnimate } = this.node.prevProps || {};
30
+ if (animate !== prevAnimate) {
31
+ this.updateAnimationControlsSubscription();
32
+ }
33
+ }
34
+ unmount() {
35
+ this.node.animationState.reset();
36
+ this.unmountControls?.();
37
+ }
38
+ }
39
+
40
+ export { AnimationFeature };
@@ -0,0 +1,15 @@
1
+ 'use strict';
2
+
3
+ var index = require('./animation/index.js');
4
+ var exit = require('./animation/exit.js');
5
+
6
+ const animations = {
7
+ animation: {
8
+ Feature: index.AnimationFeature,
9
+ },
10
+ exit: {
11
+ Feature: exit.ExitAnimationFeature,
12
+ },
13
+ };
14
+
15
+ exports.animations = animations;
@@ -0,0 +1,13 @@
1
+ import { AnimationFeature } from './animation/index.mjs';
2
+ import { ExitAnimationFeature } from './animation/exit.mjs';
3
+
4
+ const animations = {
5
+ animation: {
6
+ Feature: AnimationFeature,
7
+ },
8
+ exit: {
9
+ Feature: ExitAnimationFeature,
10
+ },
11
+ };
12
+
13
+ export { animations };
@@ -0,0 +1,51 @@
1
+ 'use strict';
2
+
3
+ var VisualElement = require('../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/VisualElement.js');
4
+
5
+ const featureProps = {
6
+ animation: [
7
+ "animate",
8
+ "variants",
9
+ "whileHover",
10
+ "whileTap",
11
+ "exit",
12
+ "whileInView",
13
+ "whileFocus",
14
+ "whileDrag",
15
+ ],
16
+ exit: ["exit"],
17
+ drag: ["drag", "dragControls"],
18
+ focus: ["whileFocus"],
19
+ hover: ["whileHover", "onHoverStart", "onHoverEnd"],
20
+ tap: ["whileTap", "onTap", "onTapStart", "onTapCancel"],
21
+ pan: ["onPan", "onPanStart", "onPanSessionStart", "onPanEnd"],
22
+ inView: ["whileInView", "onViewportEnter", "onViewportLeave"],
23
+ layout: ["layout", "layoutId"],
24
+ };
25
+ let isInitialized = false;
26
+ /**
27
+ * Initialize feature definitions with isEnabled checks.
28
+ * This must be called before any motion components are rendered.
29
+ */
30
+ function initFeatureDefinitions() {
31
+ if (isInitialized)
32
+ return;
33
+ const initialFeatureDefinitions = {};
34
+ for (const key in featureProps) {
35
+ initialFeatureDefinitions[key] = {
36
+ isEnabled: (props) => featureProps[key].some((name) => !!props[name]),
37
+ };
38
+ }
39
+ VisualElement.setFeatureDefinitions(initialFeatureDefinitions);
40
+ isInitialized = true;
41
+ }
42
+ /**
43
+ * Get the current feature definitions, initializing if needed.
44
+ */
45
+ function getInitializedFeatureDefinitions() {
46
+ initFeatureDefinitions();
47
+ return VisualElement.getFeatureDefinitions();
48
+ }
49
+
50
+ exports.getInitializedFeatureDefinitions = getInitializedFeatureDefinitions;
51
+ exports.initFeatureDefinitions = initFeatureDefinitions;
@@ -0,0 +1,48 @@
1
+ import { getFeatureDefinitions, setFeatureDefinitions } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/VisualElement.mjs';
2
+
3
+ const featureProps = {
4
+ animation: [
5
+ "animate",
6
+ "variants",
7
+ "whileHover",
8
+ "whileTap",
9
+ "exit",
10
+ "whileInView",
11
+ "whileFocus",
12
+ "whileDrag",
13
+ ],
14
+ exit: ["exit"],
15
+ drag: ["drag", "dragControls"],
16
+ focus: ["whileFocus"],
17
+ hover: ["whileHover", "onHoverStart", "onHoverEnd"],
18
+ tap: ["whileTap", "onTap", "onTapStart", "onTapCancel"],
19
+ pan: ["onPan", "onPanStart", "onPanSessionStart", "onPanEnd"],
20
+ inView: ["whileInView", "onViewportEnter", "onViewportLeave"],
21
+ layout: ["layout", "layoutId"],
22
+ };
23
+ let isInitialized = false;
24
+ /**
25
+ * Initialize feature definitions with isEnabled checks.
26
+ * This must be called before any motion components are rendered.
27
+ */
28
+ function initFeatureDefinitions() {
29
+ if (isInitialized)
30
+ return;
31
+ const initialFeatureDefinitions = {};
32
+ for (const key in featureProps) {
33
+ initialFeatureDefinitions[key] = {
34
+ isEnabled: (props) => featureProps[key].some((name) => !!props[name]),
35
+ };
36
+ }
37
+ setFeatureDefinitions(initialFeatureDefinitions);
38
+ isInitialized = true;
39
+ }
40
+ /**
41
+ * Get the current feature definitions, initializing if needed.
42
+ */
43
+ function getInitializedFeatureDefinitions() {
44
+ initFeatureDefinitions();
45
+ return getFeatureDefinitions();
46
+ }
47
+
48
+ export { getInitializedFeatureDefinitions, initFeatureDefinitions };
@@ -0,0 +1,19 @@
1
+ 'use strict';
2
+
3
+ var index = require('../../gestures/drag/index.js');
4
+ var index$1 = require('../../gestures/pan/index.js');
5
+ var MeasureLayout = require('./layout/MeasureLayout.js');
6
+ var HTMLProjectionNode = require('../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/projection/node/HTMLProjectionNode.js');
7
+
8
+ const drag = {
9
+ pan: {
10
+ Feature: index$1.PanGesture,
11
+ },
12
+ drag: {
13
+ Feature: index.DragGesture,
14
+ ProjectionNode: HTMLProjectionNode.HTMLProjectionNode,
15
+ MeasureLayout: MeasureLayout.MeasureLayout,
16
+ },
17
+ };
18
+
19
+ exports.drag = drag;
@@ -0,0 +1,17 @@
1
+ import { DragGesture } from '../../gestures/drag/index.mjs';
2
+ import { PanGesture } from '../../gestures/pan/index.mjs';
3
+ import { MeasureLayout } from './layout/MeasureLayout.mjs';
4
+ import { HTMLProjectionNode } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/projection/node/HTMLProjectionNode.mjs';
5
+
6
+ const drag = {
7
+ pan: {
8
+ Feature: PanGesture,
9
+ },
10
+ drag: {
11
+ Feature: DragGesture,
12
+ ProjectionNode: HTMLProjectionNode,
13
+ MeasureLayout,
14
+ },
15
+ };
16
+
17
+ export { drag };
@@ -0,0 +1,23 @@
1
+ 'use strict';
2
+
3
+ var hover = require('../../gestures/hover.js');
4
+ var focus = require('../../gestures/focus.js');
5
+ var press = require('../../gestures/press.js');
6
+ var index = require('./viewport/index.js');
7
+
8
+ const gestureAnimations = {
9
+ inView: {
10
+ Feature: index.InViewFeature,
11
+ },
12
+ tap: {
13
+ Feature: press.PressGesture,
14
+ },
15
+ focus: {
16
+ Feature: focus.FocusGesture,
17
+ },
18
+ hover: {
19
+ Feature: hover.HoverGesture,
20
+ },
21
+ };
22
+
23
+ exports.gestureAnimations = gestureAnimations;
@@ -0,0 +1,21 @@
1
+ import { HoverGesture } from '../../gestures/hover.mjs';
2
+ import { FocusGesture } from '../../gestures/focus.mjs';
3
+ import { PressGesture } from '../../gestures/press.mjs';
4
+ import { InViewFeature } from './viewport/index.mjs';
5
+
6
+ const gestureAnimations = {
7
+ inView: {
8
+ Feature: InViewFeature,
9
+ },
10
+ tap: {
11
+ Feature: PressGesture,
12
+ },
13
+ focus: {
14
+ Feature: FocusGesture,
15
+ },
16
+ hover: {
17
+ Feature: HoverGesture,
18
+ },
19
+ };
20
+
21
+ export { gestureAnimations };
@@ -0,0 +1,139 @@
1
+ "use client";
2
+ 'use strict';
3
+
4
+ var jsxRuntime = require('react/jsx-runtime');
5
+ var React = require('react');
6
+ var usePresence = require('../../../components/AnimatePresence/use-presence.js');
7
+ var LayoutGroupContext = require('../../../context/LayoutGroupContext.js');
8
+ var SwitchLayoutGroupContext = require('../../../context/SwitchLayoutGroupContext.js');
9
+ var state = require('../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/projection/node/state.js');
10
+ var frame = require('../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/frameloop/frame.js');
11
+ var microtask = require('../../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/frameloop/microtask.js');
12
+
13
+ /**
14
+ * Track whether we've taken any snapshots yet. If not,
15
+ * we can safely skip notification of didUpdate.
16
+ *
17
+ * Difficult to capture in a test but to prevent flickering
18
+ * we must set this to true either on update or unmount.
19
+ * Running `next-env/layout-id` in Safari will show this behaviour if broken.
20
+ */
21
+ let hasTakenAnySnapshot = false;
22
+ class MeasureLayoutWithContext extends React.Component {
23
+ /**
24
+ * This only mounts projection nodes for components that
25
+ * need measuring, we might want to do it for all components
26
+ * in order to incorporate transforms
27
+ */
28
+ componentDidMount() {
29
+ const { visualElement, layoutGroup, switchLayoutGroup, layoutId } = this.props;
30
+ const { projection } = visualElement;
31
+ if (projection) {
32
+ if (layoutGroup.group)
33
+ layoutGroup.group.add(projection);
34
+ if (switchLayoutGroup && switchLayoutGroup.register && layoutId) {
35
+ switchLayoutGroup.register(projection);
36
+ }
37
+ if (hasTakenAnySnapshot) {
38
+ projection.root.didUpdate();
39
+ }
40
+ projection.addEventListener("animationComplete", () => {
41
+ this.safeToRemove();
42
+ });
43
+ projection.setOptions({
44
+ ...projection.options,
45
+ layoutDependency: this.props.layoutDependency,
46
+ onExitComplete: () => this.safeToRemove(),
47
+ });
48
+ }
49
+ state.globalProjectionState.hasEverUpdated = true;
50
+ }
51
+ getSnapshotBeforeUpdate(prevProps) {
52
+ const { layoutDependency, visualElement, drag, isPresent } = this.props;
53
+ const { projection } = visualElement;
54
+ if (!projection)
55
+ return null;
56
+ /**
57
+ * TODO: We use this data in relegate to determine whether to
58
+ * promote a previous element. There's no guarantee its presence data
59
+ * will have updated by this point - if a bug like this arises it will
60
+ * have to be that we markForRelegation and then find a new lead some other way,
61
+ * perhaps in didUpdate
62
+ */
63
+ projection.isPresent = isPresent;
64
+ if (prevProps.layoutDependency !== layoutDependency) {
65
+ projection.setOptions({
66
+ ...projection.options,
67
+ layoutDependency,
68
+ });
69
+ }
70
+ hasTakenAnySnapshot = true;
71
+ if (drag ||
72
+ prevProps.layoutDependency !== layoutDependency ||
73
+ layoutDependency === undefined ||
74
+ prevProps.isPresent !== isPresent) {
75
+ projection.willUpdate();
76
+ }
77
+ else {
78
+ this.safeToRemove();
79
+ }
80
+ if (prevProps.isPresent !== isPresent) {
81
+ if (isPresent) {
82
+ projection.promote();
83
+ }
84
+ else if (!projection.relegate()) {
85
+ /**
86
+ * If there's another stack member taking over from this one,
87
+ * it's in charge of the exit animation and therefore should
88
+ * be in charge of the safe to remove. Otherwise we call it here.
89
+ */
90
+ frame.frame.postRender(() => {
91
+ const stack = projection.getStack();
92
+ if (!stack || !stack.members.length) {
93
+ this.safeToRemove();
94
+ }
95
+ });
96
+ }
97
+ }
98
+ return null;
99
+ }
100
+ componentDidUpdate() {
101
+ const { visualElement, layoutAnchor } = this.props;
102
+ const { projection } = visualElement;
103
+ if (projection) {
104
+ projection.options.layoutAnchor = layoutAnchor;
105
+ projection.root.didUpdate();
106
+ microtask.microtask.postRender(() => {
107
+ if (!projection.currentAnimation && projection.isLead()) {
108
+ this.safeToRemove();
109
+ }
110
+ });
111
+ }
112
+ }
113
+ componentWillUnmount() {
114
+ const { visualElement, layoutGroup, switchLayoutGroup: promoteContext, } = this.props;
115
+ const { projection } = visualElement;
116
+ hasTakenAnySnapshot = true;
117
+ if (projection) {
118
+ projection.scheduleCheckAfterUnmount();
119
+ if (layoutGroup && layoutGroup.group)
120
+ layoutGroup.group.remove(projection);
121
+ if (promoteContext && promoteContext.deregister)
122
+ promoteContext.deregister(projection);
123
+ }
124
+ }
125
+ safeToRemove() {
126
+ const { safeToRemove } = this.props;
127
+ safeToRemove && safeToRemove();
128
+ }
129
+ render() {
130
+ return null;
131
+ }
132
+ }
133
+ function MeasureLayout(props) {
134
+ const [isPresent, safeToRemove] = usePresence.usePresence();
135
+ const layoutGroup = React.useContext(LayoutGroupContext.LayoutGroupContext);
136
+ return (jsxRuntime.jsx(MeasureLayoutWithContext, { ...props, layoutGroup: layoutGroup, switchLayoutGroup: React.useContext(SwitchLayoutGroupContext.SwitchLayoutGroupContext), isPresent: isPresent, safeToRemove: safeToRemove }));
137
+ }
138
+
139
+ exports.MeasureLayout = MeasureLayout;