@windrun-huaiin/third-ui 14.2.0 → 14.3.0

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Files changed (550) hide show
  1. package/dist/fuma/mdx/index.d.ts +1 -0
  2. package/dist/fuma/mdx/index.js +2 -0
  3. package/dist/fuma/mdx/index.mjs +1 -0
  4. package/dist/fuma/mdx/suno-embed.d.ts +7 -0
  5. package/dist/fuma/mdx/suno-embed.js +120 -0
  6. package/dist/fuma/mdx/suno-embed.mjs +118 -0
  7. package/dist/main/delayed-img.js +2 -1
  8. package/dist/main/delayed-img.mjs +3 -2
  9. package/dist/main/index.d.ts +1 -0
  10. package/dist/main/index.js +3 -0
  11. package/dist/main/index.mjs +1 -0
  12. package/dist/main/snake-loading-frame.d.ts +23 -0
  13. package/dist/main/snake-loading-frame.js +344 -0
  14. package/dist/main/snake-loading-frame.mjs +341 -0
  15. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.js +47 -0
  16. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.mjs +45 -0
  17. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.js +8 -0
  18. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.mjs +6 -0
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  21. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.js +15 -0
  22. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.mjs +13 -0
  23. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/create.js +16 -0
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  25. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.js +8 -0
  26. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.mjs +6 -0
  27. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.js +19 -0
  28. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.mjs +17 -0
  29. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.js +12 -0
  30. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.mjs +10 -0
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  33. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.js +10 -0
  34. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.mjs +8 -0
  35. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.js +16 -0
  36. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.mjs +13 -0
  37. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/VisualElementDragControls.js +576 -0
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  42. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/utils/constraints.mjs +129 -0
  43. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/focus.js +43 -0
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  45. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.js +32 -0
  46. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.mjs +30 -0
  47. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.js +282 -0
  48. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.mjs +280 -0
  49. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.js +52 -0
  50. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.mjs +50 -0
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@@ -0,0 +1,573 @@
1
+ import { addPointerEvent } from '../../events/add-pointer-event.mjs';
2
+ import { extractEventInfo } from '../../events/event-info.mjs';
3
+ import { getContextWindow } from '../../utils/get-context-window.mjs';
4
+ import { isRefObject } from '../../utils/is-ref-object.mjs';
5
+ import { PanSession } from '../pan/PanSession.mjs';
6
+ import { applyConstraints, calcRelativeConstraints, resolveDragElastic, calcViewportConstraints, defaultElastic, rebaseAxisConstraints, calcOrigin } from './utils/constraints.mjs';
7
+ import { createBox } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/projection/geometry/models.mjs';
8
+ import { frame } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/frameloop/frame.mjs';
9
+ import { eachAxis } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/projection/utils/each-axis.mjs';
10
+ import { invariant } from '../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/errors.mjs';
11
+ import { measurePageBox } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/projection/utils/measure.mjs';
12
+ import { convertBoxToBoundingBox, convertBoundingBoxToBox } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/projection/geometry/conversion.mjs';
13
+ import { addValueToWillChange } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/value/will-change/add-will-change.mjs';
14
+ import { animateMotionValue } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/animation/interfaces/motion-value.mjs';
15
+ import { addDomEvent } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/events/add-dom-event.mjs';
16
+ import { setDragLock } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/gestures/drag/state/set-active.mjs';
17
+ import { percent } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/value/types/numbers/units.mjs';
18
+ import { calcLength } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/projection/geometry/delta-calc.mjs';
19
+ import { mixNumber } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/utils/mix/number.mjs';
20
+ import { resize } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/resize/index.mjs';
21
+ import { isElementTextInput } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/gestures/press/utils/is-keyboard-accessible.mjs';
22
+
23
+ const elementDragControls = new WeakMap();
24
+ class VisualElementDragControls {
25
+ constructor(visualElement) {
26
+ this.openDragLock = null;
27
+ this.isDragging = false;
28
+ this.currentDirection = null;
29
+ this.originPoint = { x: 0, y: 0 };
30
+ /**
31
+ * The permitted boundaries of travel, in pixels.
32
+ */
33
+ this.constraints = false;
34
+ this.hasMutatedConstraints = false;
35
+ /**
36
+ * The per-axis resolved elastic values.
37
+ */
38
+ this.elastic = createBox();
39
+ /**
40
+ * The latest pointer event. Used as fallback when the `cancel` and `stop` functions are called without arguments.
41
+ */
42
+ this.latestPointerEvent = null;
43
+ /**
44
+ * The latest pan info. Used as fallback when the `cancel` and `stop` functions are called without arguments.
45
+ */
46
+ this.latestPanInfo = null;
47
+ this.visualElement = visualElement;
48
+ }
49
+ start(originEvent, { snapToCursor = false, distanceThreshold } = {}) {
50
+ /**
51
+ * Don't start dragging if this component is exiting
52
+ */
53
+ const { presenceContext } = this.visualElement;
54
+ if (presenceContext && presenceContext.isPresent === false)
55
+ return;
56
+ const onSessionStart = (event) => {
57
+ if (snapToCursor) {
58
+ this.snapToCursor(extractEventInfo(event).point);
59
+ }
60
+ this.stopAnimation();
61
+ };
62
+ const onStart = (event, info) => {
63
+ // Attempt to grab the global drag gesture lock - maybe make this part of PanSession
64
+ const { drag, dragPropagation, onDragStart } = this.getProps();
65
+ if (drag && !dragPropagation) {
66
+ if (this.openDragLock)
67
+ this.openDragLock();
68
+ this.openDragLock = setDragLock(drag);
69
+ // If we don 't have the lock, don't start dragging
70
+ if (!this.openDragLock)
71
+ return;
72
+ }
73
+ this.latestPointerEvent = event;
74
+ this.latestPanInfo = info;
75
+ this.isDragging = true;
76
+ this.currentDirection = null;
77
+ this.resolveConstraints();
78
+ if (this.visualElement.projection) {
79
+ this.visualElement.projection.isAnimationBlocked = true;
80
+ this.visualElement.projection.target = undefined;
81
+ }
82
+ /**
83
+ * Record gesture origin and pointer offset
84
+ */
85
+ eachAxis((axis) => {
86
+ let current = this.getAxisMotionValue(axis).get() || 0;
87
+ /**
88
+ * If the MotionValue is a percentage value convert to px
89
+ */
90
+ if (percent.test(current)) {
91
+ const { projection } = this.visualElement;
92
+ if (projection && projection.layout) {
93
+ const measuredAxis = projection.layout.layoutBox[axis];
94
+ if (measuredAxis) {
95
+ const length = calcLength(measuredAxis);
96
+ current = length * (parseFloat(current) / 100);
97
+ }
98
+ }
99
+ }
100
+ this.originPoint[axis] = current;
101
+ });
102
+ // Fire onDragStart event
103
+ if (onDragStart) {
104
+ frame.update(() => onDragStart(event, info), false, true);
105
+ }
106
+ addValueToWillChange(this.visualElement, "transform");
107
+ const { animationState } = this.visualElement;
108
+ animationState && animationState.setActive("whileDrag", true);
109
+ };
110
+ const onMove = (event, info) => {
111
+ this.latestPointerEvent = event;
112
+ this.latestPanInfo = info;
113
+ const { dragPropagation, dragDirectionLock, onDirectionLock, onDrag, } = this.getProps();
114
+ // If we didn't successfully receive the gesture lock, early return.
115
+ if (!dragPropagation && !this.openDragLock)
116
+ return;
117
+ const { offset } = info;
118
+ // Attempt to detect drag direction if directionLock is true
119
+ if (dragDirectionLock && this.currentDirection === null) {
120
+ this.currentDirection = getCurrentDirection(offset);
121
+ // If we've successfully set a direction, notify listener
122
+ if (this.currentDirection !== null) {
123
+ onDirectionLock && onDirectionLock(this.currentDirection);
124
+ }
125
+ return;
126
+ }
127
+ // Update each point with the latest position
128
+ this.updateAxis("x", info.point, offset);
129
+ this.updateAxis("y", info.point, offset);
130
+ /**
131
+ * Ideally we would leave the renderer to fire naturally at the end of
132
+ * this frame but if the element is about to change layout as the result
133
+ * of a re-render we want to ensure the browser can read the latest
134
+ * bounding box to ensure the pointer and element don't fall out of sync.
135
+ */
136
+ this.visualElement.render();
137
+ /**
138
+ * This must fire after the render call as it might trigger a state
139
+ * change which itself might trigger a layout update.
140
+ */
141
+ if (onDrag) {
142
+ frame.update(() => onDrag(event, info), false, true);
143
+ }
144
+ };
145
+ const onSessionEnd = (event, info) => {
146
+ this.latestPointerEvent = event;
147
+ this.latestPanInfo = info;
148
+ this.stop(event, info);
149
+ this.latestPointerEvent = null;
150
+ this.latestPanInfo = null;
151
+ };
152
+ const resumeAnimation = () => {
153
+ const { dragSnapToOrigin: snap } = this.getProps();
154
+ if (snap || this.constraints) {
155
+ this.startAnimation({ x: 0, y: 0 });
156
+ }
157
+ };
158
+ const { dragSnapToOrigin } = this.getProps();
159
+ this.panSession = new PanSession(originEvent, {
160
+ onSessionStart,
161
+ onStart,
162
+ onMove,
163
+ onSessionEnd,
164
+ resumeAnimation,
165
+ }, {
166
+ transformPagePoint: this.visualElement.getTransformPagePoint(),
167
+ dragSnapToOrigin,
168
+ distanceThreshold,
169
+ contextWindow: getContextWindow(this.visualElement),
170
+ element: this.visualElement.current,
171
+ });
172
+ }
173
+ /**
174
+ * @internal
175
+ */
176
+ stop(event, panInfo) {
177
+ const finalEvent = event || this.latestPointerEvent;
178
+ const finalPanInfo = panInfo || this.latestPanInfo;
179
+ const isDragging = this.isDragging;
180
+ this.cancel();
181
+ if (!isDragging || !finalPanInfo || !finalEvent)
182
+ return;
183
+ const { velocity } = finalPanInfo;
184
+ this.startAnimation(velocity);
185
+ const { onDragEnd } = this.getProps();
186
+ if (onDragEnd) {
187
+ frame.postRender(() => onDragEnd(finalEvent, finalPanInfo));
188
+ }
189
+ }
190
+ /**
191
+ * @internal
192
+ */
193
+ cancel() {
194
+ this.isDragging = false;
195
+ const { projection, animationState } = this.visualElement;
196
+ if (projection) {
197
+ projection.isAnimationBlocked = false;
198
+ }
199
+ this.endPanSession();
200
+ const { dragPropagation } = this.getProps();
201
+ if (!dragPropagation && this.openDragLock) {
202
+ this.openDragLock();
203
+ this.openDragLock = null;
204
+ }
205
+ animationState && animationState.setActive("whileDrag", false);
206
+ }
207
+ /**
208
+ * Clean up the pan session without modifying other drag state.
209
+ * This is used during unmount to ensure event listeners are removed
210
+ * without affecting projection animations or drag locks.
211
+ * @internal
212
+ */
213
+ endPanSession() {
214
+ this.panSession && this.panSession.end();
215
+ this.panSession = undefined;
216
+ }
217
+ updateAxis(axis, _point, offset) {
218
+ const { drag } = this.getProps();
219
+ // If we're not dragging this axis, do an early return.
220
+ if (!offset || !shouldDrag(axis, drag, this.currentDirection))
221
+ return;
222
+ const axisValue = this.getAxisMotionValue(axis);
223
+ let next = this.originPoint[axis] + offset[axis];
224
+ // Apply constraints
225
+ if (this.constraints && this.constraints[axis]) {
226
+ next = applyConstraints(next, this.constraints[axis], this.elastic[axis]);
227
+ }
228
+ axisValue.set(next);
229
+ }
230
+ resolveConstraints() {
231
+ const { dragConstraints, dragElastic } = this.getProps();
232
+ const layout = this.visualElement.projection &&
233
+ !this.visualElement.projection.layout
234
+ ? this.visualElement.projection.measure(false)
235
+ : this.visualElement.projection?.layout;
236
+ const prevConstraints = this.constraints;
237
+ if (dragConstraints && isRefObject(dragConstraints)) {
238
+ if (!this.constraints) {
239
+ this.constraints = this.resolveRefConstraints();
240
+ }
241
+ }
242
+ else {
243
+ if (dragConstraints && layout) {
244
+ this.constraints = calcRelativeConstraints(layout.layoutBox, dragConstraints);
245
+ }
246
+ else {
247
+ this.constraints = false;
248
+ }
249
+ }
250
+ this.elastic = resolveDragElastic(dragElastic);
251
+ /**
252
+ * If we're outputting to external MotionValues, we want to rebase the measured constraints
253
+ * from viewport-relative to component-relative. This only applies to relative (non-ref)
254
+ * constraints, as ref-based constraints from calcViewportConstraints are already in the
255
+ * correct coordinate space for the motion value transform offset.
256
+ */
257
+ if (prevConstraints !== this.constraints &&
258
+ !isRefObject(dragConstraints) &&
259
+ layout &&
260
+ this.constraints &&
261
+ !this.hasMutatedConstraints) {
262
+ eachAxis((axis) => {
263
+ if (this.constraints !== false &&
264
+ this.getAxisMotionValue(axis)) {
265
+ this.constraints[axis] = rebaseAxisConstraints(layout.layoutBox[axis], this.constraints[axis]);
266
+ }
267
+ });
268
+ }
269
+ }
270
+ resolveRefConstraints() {
271
+ const { dragConstraints: constraints, onMeasureDragConstraints } = this.getProps();
272
+ if (!constraints || !isRefObject(constraints))
273
+ return false;
274
+ const constraintsElement = constraints.current;
275
+ invariant(constraintsElement !== null, "If `dragConstraints` is set as a React ref, that ref must be passed to another component's `ref` prop.", "drag-constraints-ref");
276
+ const { projection } = this.visualElement;
277
+ // TODO
278
+ if (!projection || !projection.layout)
279
+ return false;
280
+ const constraintsBox = measurePageBox(constraintsElement, projection.root, this.visualElement.getTransformPagePoint());
281
+ let measuredConstraints = calcViewportConstraints(projection.layout.layoutBox, constraintsBox);
282
+ /**
283
+ * If there's an onMeasureDragConstraints listener we call it and
284
+ * if different constraints are returned, set constraints to that
285
+ */
286
+ if (onMeasureDragConstraints) {
287
+ const userConstraints = onMeasureDragConstraints(convertBoxToBoundingBox(measuredConstraints));
288
+ this.hasMutatedConstraints = !!userConstraints;
289
+ if (userConstraints) {
290
+ measuredConstraints = convertBoundingBoxToBox(userConstraints);
291
+ }
292
+ }
293
+ return measuredConstraints;
294
+ }
295
+ startAnimation(velocity) {
296
+ const { drag, dragMomentum, dragElastic, dragTransition, dragSnapToOrigin, onDragTransitionEnd, } = this.getProps();
297
+ const constraints = this.constraints || {};
298
+ const momentumAnimations = eachAxis((axis) => {
299
+ if (!shouldDrag(axis, drag, this.currentDirection)) {
300
+ return;
301
+ }
302
+ let transition = (constraints && constraints[axis]) || {};
303
+ if (dragSnapToOrigin === true ||
304
+ dragSnapToOrigin === axis)
305
+ transition = { min: 0, max: 0 };
306
+ /**
307
+ * Overdamp the boundary spring if `dragElastic` is disabled. There's still a frame
308
+ * of spring animations so we should look into adding a disable spring option to `inertia`.
309
+ * We could do something here where we affect the `bounceStiffness` and `bounceDamping`
310
+ * using the value of `dragElastic`.
311
+ */
312
+ const bounceStiffness = dragElastic ? 200 : 1000000;
313
+ const bounceDamping = dragElastic ? 40 : 10000000;
314
+ const inertia = {
315
+ type: "inertia",
316
+ velocity: dragMomentum ? velocity[axis] : 0,
317
+ bounceStiffness,
318
+ bounceDamping,
319
+ timeConstant: 750,
320
+ restDelta: 1,
321
+ restSpeed: 10,
322
+ ...dragTransition,
323
+ ...transition,
324
+ };
325
+ // If we're not animating on an externally-provided `MotionValue` we can use the
326
+ // component's animation controls which will handle interactions with whileHover (etc),
327
+ // otherwise we just have to animate the `MotionValue` itself.
328
+ return this.startAxisValueAnimation(axis, inertia);
329
+ });
330
+ // Run all animations and then resolve the new drag constraints.
331
+ return Promise.all(momentumAnimations).then(onDragTransitionEnd);
332
+ }
333
+ startAxisValueAnimation(axis, transition) {
334
+ const axisValue = this.getAxisMotionValue(axis);
335
+ addValueToWillChange(this.visualElement, axis);
336
+ return axisValue.start(animateMotionValue(axis, axisValue, 0, transition, this.visualElement, false));
337
+ }
338
+ stopAnimation() {
339
+ eachAxis((axis) => this.getAxisMotionValue(axis).stop());
340
+ }
341
+ /**
342
+ * Drag works differently depending on which props are provided.
343
+ *
344
+ * - If _dragX and _dragY are provided, we output the gesture delta directly to those motion values.
345
+ * - Otherwise, we apply the delta to the x/y motion values.
346
+ */
347
+ getAxisMotionValue(axis) {
348
+ const dragKey = `_drag${axis.toUpperCase()}`;
349
+ const props = this.visualElement.getProps();
350
+ const externalMotionValue = props[dragKey];
351
+ return externalMotionValue
352
+ ? externalMotionValue
353
+ : this.visualElement.getValue(axis, (props.initial
354
+ ? props.initial[axis]
355
+ : undefined) || 0);
356
+ }
357
+ snapToCursor(point) {
358
+ eachAxis((axis) => {
359
+ const { drag } = this.getProps();
360
+ // If we're not dragging this axis, do an early return.
361
+ if (!shouldDrag(axis, drag, this.currentDirection))
362
+ return;
363
+ const { projection } = this.visualElement;
364
+ const axisValue = this.getAxisMotionValue(axis);
365
+ if (projection && projection.layout) {
366
+ const { min, max } = projection.layout.layoutBox[axis];
367
+ /**
368
+ * The layout measurement includes the current transform value,
369
+ * so we need to add it back to get the correct snap position.
370
+ * This fixes an issue where elements with initial coordinates
371
+ * would snap to the wrong position on the first drag.
372
+ */
373
+ const current = axisValue.get() || 0;
374
+ axisValue.set(point[axis] - mixNumber(min, max, 0.5) + current);
375
+ }
376
+ });
377
+ }
378
+ /**
379
+ * When the viewport resizes we want to check if the measured constraints
380
+ * have changed and, if so, reposition the element within those new constraints
381
+ * relative to where it was before the resize.
382
+ */
383
+ scalePositionWithinConstraints() {
384
+ if (!this.visualElement.current)
385
+ return;
386
+ const { drag, dragConstraints } = this.getProps();
387
+ const { projection } = this.visualElement;
388
+ if (!isRefObject(dragConstraints) || !projection || !this.constraints)
389
+ return;
390
+ /**
391
+ * Stop current animations as there can be visual glitching if we try to do
392
+ * this mid-animation
393
+ */
394
+ this.stopAnimation();
395
+ /**
396
+ * Record the relative position of the dragged element relative to the
397
+ * constraints box and save as a progress value.
398
+ */
399
+ const boxProgress = { x: 0, y: 0 };
400
+ eachAxis((axis) => {
401
+ const axisValue = this.getAxisMotionValue(axis);
402
+ if (axisValue && this.constraints !== false) {
403
+ const latest = axisValue.get();
404
+ boxProgress[axis] = calcOrigin({ min: latest, max: latest }, this.constraints[axis]);
405
+ }
406
+ });
407
+ /**
408
+ * Update the layout of this element and resolve the latest drag constraints
409
+ */
410
+ const { transformTemplate } = this.visualElement.getProps();
411
+ this.visualElement.current.style.transform = transformTemplate
412
+ ? transformTemplate({}, "")
413
+ : "none";
414
+ projection.root && projection.root.updateScroll();
415
+ projection.updateLayout();
416
+ /**
417
+ * Reset constraints so resolveConstraints() will recalculate them
418
+ * with the freshly measured layout rather than returning the cached value.
419
+ */
420
+ this.constraints = false;
421
+ this.resolveConstraints();
422
+ /**
423
+ * For each axis, calculate the current progress of the layout axis
424
+ * within the new constraints.
425
+ */
426
+ eachAxis((axis) => {
427
+ if (!shouldDrag(axis, drag, null))
428
+ return;
429
+ /**
430
+ * Calculate a new transform based on the previous box progress
431
+ */
432
+ const axisValue = this.getAxisMotionValue(axis);
433
+ const { min, max } = this.constraints[axis];
434
+ axisValue.set(mixNumber(min, max, boxProgress[axis]));
435
+ });
436
+ /**
437
+ * Flush the updated transform to the DOM synchronously to prevent
438
+ * a visual flash at the element's CSS layout position (0,0) when
439
+ * the transform was stripped for measurement.
440
+ */
441
+ this.visualElement.render();
442
+ }
443
+ addListeners() {
444
+ if (!this.visualElement.current)
445
+ return;
446
+ elementDragControls.set(this.visualElement, this);
447
+ const element = this.visualElement.current;
448
+ /**
449
+ * Attach a pointerdown event listener on this DOM element to initiate drag tracking.
450
+ */
451
+ const stopPointerListener = addPointerEvent(element, "pointerdown", (event) => {
452
+ const { drag, dragListener = true } = this.getProps();
453
+ const target = event.target;
454
+ /**
455
+ * Only block drag if clicking on a text input child element
456
+ * (input, textarea, select, contenteditable) where users might
457
+ * want to select text or interact with the control.
458
+ *
459
+ * Buttons and links don't block drag since they don't have
460
+ * click-and-move actions of their own.
461
+ */
462
+ const isClickingTextInputChild = target !== element && isElementTextInput(target);
463
+ if (drag && dragListener && !isClickingTextInputChild) {
464
+ this.start(event);
465
+ }
466
+ });
467
+ /**
468
+ * If using ref-based constraints, observe both the draggable element
469
+ * and the constraint container for size changes via ResizeObserver.
470
+ * Setup is deferred because dragConstraints.current is null when
471
+ * addListeners first runs (React hasn't committed the ref yet).
472
+ */
473
+ let stopResizeObservers;
474
+ const measureDragConstraints = () => {
475
+ const { dragConstraints } = this.getProps();
476
+ if (isRefObject(dragConstraints) && dragConstraints.current) {
477
+ this.constraints = this.resolveRefConstraints();
478
+ if (!stopResizeObservers) {
479
+ stopResizeObservers = startResizeObservers(element, dragConstraints.current, () => this.scalePositionWithinConstraints());
480
+ }
481
+ }
482
+ };
483
+ const { projection } = this.visualElement;
484
+ const stopMeasureLayoutListener = projection.addEventListener("measure", measureDragConstraints);
485
+ if (projection && !projection.layout) {
486
+ projection.root && projection.root.updateScroll();
487
+ projection.updateLayout();
488
+ }
489
+ frame.read(measureDragConstraints);
490
+ /**
491
+ * Attach a window resize listener to scale the draggable target within its defined
492
+ * constraints as the window resizes.
493
+ */
494
+ const stopResizeListener = addDomEvent(window, "resize", () => this.scalePositionWithinConstraints());
495
+ /**
496
+ * If the element's layout changes, calculate the delta and apply that to
497
+ * the drag gesture's origin point.
498
+ */
499
+ const stopLayoutUpdateListener = projection.addEventListener("didUpdate", (({ delta, hasLayoutChanged }) => {
500
+ if (this.isDragging && hasLayoutChanged) {
501
+ eachAxis((axis) => {
502
+ const motionValue = this.getAxisMotionValue(axis);
503
+ if (!motionValue)
504
+ return;
505
+ this.originPoint[axis] += delta[axis].translate;
506
+ motionValue.set(motionValue.get() + delta[axis].translate);
507
+ });
508
+ this.visualElement.render();
509
+ }
510
+ }));
511
+ return () => {
512
+ stopResizeListener();
513
+ stopPointerListener();
514
+ stopMeasureLayoutListener();
515
+ stopLayoutUpdateListener && stopLayoutUpdateListener();
516
+ stopResizeObservers && stopResizeObservers();
517
+ };
518
+ }
519
+ getProps() {
520
+ const props = this.visualElement.getProps();
521
+ const { drag = false, dragDirectionLock = false, dragPropagation = false, dragConstraints = false, dragElastic = defaultElastic, dragMomentum = true, } = props;
522
+ return {
523
+ ...props,
524
+ drag,
525
+ dragDirectionLock,
526
+ dragPropagation,
527
+ dragConstraints,
528
+ dragElastic,
529
+ dragMomentum,
530
+ };
531
+ }
532
+ }
533
+ function skipFirstCall(callback) {
534
+ let isFirst = true;
535
+ return () => {
536
+ if (isFirst) {
537
+ isFirst = false;
538
+ return;
539
+ }
540
+ callback();
541
+ };
542
+ }
543
+ function startResizeObservers(element, constraintsElement, onResize) {
544
+ const stopElement = resize(element, skipFirstCall(onResize));
545
+ const stopContainer = resize(constraintsElement, skipFirstCall(onResize));
546
+ return () => {
547
+ stopElement();
548
+ stopContainer();
549
+ };
550
+ }
551
+ function shouldDrag(direction, drag, currentDirection) {
552
+ return ((drag === true || drag === direction) &&
553
+ (currentDirection === null || currentDirection === direction));
554
+ }
555
+ /**
556
+ * Based on an x/y offset determine the current drag direction. If both axis' offsets are lower
557
+ * than the provided threshold, return `null`.
558
+ *
559
+ * @param offset - The x/y offset from origin.
560
+ * @param lockThreshold - (Optional) - the minimum absolute offset before we can determine a drag direction.
561
+ */
562
+ function getCurrentDirection(offset, lockThreshold = 10) {
563
+ let direction = null;
564
+ if (Math.abs(offset.y) > lockThreshold) {
565
+ direction = "y";
566
+ }
567
+ else if (Math.abs(offset.x) > lockThreshold) {
568
+ direction = "x";
569
+ }
570
+ return direction;
571
+ }
572
+
573
+ export { VisualElementDragControls, elementDragControls };
@@ -0,0 +1,52 @@
1
+ 'use strict';
2
+
3
+ var VisualElementDragControls = require('./VisualElementDragControls.js');
4
+ var Feature = require('../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/Feature.js');
5
+ var noop = require('../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/noop.js');
6
+
7
+ class DragGesture extends Feature.Feature {
8
+ constructor(node) {
9
+ super(node);
10
+ this.removeGroupControls = noop.noop;
11
+ this.removeListeners = noop.noop;
12
+ this.controls = new VisualElementDragControls.VisualElementDragControls(node);
13
+ }
14
+ mount() {
15
+ // If we've been provided a DragControls for manual control over the drag gesture,
16
+ // subscribe this component to it on mount.
17
+ const { dragControls } = this.node.getProps();
18
+ if (dragControls) {
19
+ this.removeGroupControls = dragControls.subscribe(this.controls);
20
+ }
21
+ this.removeListeners = this.controls.addListeners() || noop.noop;
22
+ }
23
+ update() {
24
+ const { dragControls } = this.node.getProps();
25
+ const { dragControls: prevDragControls } = this.node.prevProps || {};
26
+ if (dragControls !== prevDragControls) {
27
+ this.removeGroupControls();
28
+ if (dragControls) {
29
+ this.removeGroupControls = dragControls.subscribe(this.controls);
30
+ }
31
+ }
32
+ }
33
+ unmount() {
34
+ this.removeGroupControls();
35
+ this.removeListeners();
36
+ /**
37
+ * In React 19, during list reorder reconciliation, components may
38
+ * briefly unmount and remount while the drag is still active. If we're
39
+ * actively dragging, we should NOT end the pan session - it will
40
+ * continue tracking pointer events via its window-level listeners.
41
+ *
42
+ * The pan session will be properly cleaned up when:
43
+ * 1. The drag ends naturally (pointerup/pointercancel)
44
+ * 2. The component is truly removed from the DOM
45
+ */
46
+ if (!this.controls.isDragging) {
47
+ this.controls.endPanSession();
48
+ }
49
+ }
50
+ }
51
+
52
+ exports.DragGesture = DragGesture;
@@ -0,0 +1,50 @@
1
+ import { VisualElementDragControls } from './VisualElementDragControls.mjs';
2
+ import { Feature } from '../../../../../../../motion-dom@12.38.0/node_modules/motion-dom/dist/es/render/Feature.mjs';
3
+ import { noop } from '../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/noop.mjs';
4
+
5
+ class DragGesture extends Feature {
6
+ constructor(node) {
7
+ super(node);
8
+ this.removeGroupControls = noop;
9
+ this.removeListeners = noop;
10
+ this.controls = new VisualElementDragControls(node);
11
+ }
12
+ mount() {
13
+ // If we've been provided a DragControls for manual control over the drag gesture,
14
+ // subscribe this component to it on mount.
15
+ const { dragControls } = this.node.getProps();
16
+ if (dragControls) {
17
+ this.removeGroupControls = dragControls.subscribe(this.controls);
18
+ }
19
+ this.removeListeners = this.controls.addListeners() || noop;
20
+ }
21
+ update() {
22
+ const { dragControls } = this.node.getProps();
23
+ const { dragControls: prevDragControls } = this.node.prevProps || {};
24
+ if (dragControls !== prevDragControls) {
25
+ this.removeGroupControls();
26
+ if (dragControls) {
27
+ this.removeGroupControls = dragControls.subscribe(this.controls);
28
+ }
29
+ }
30
+ }
31
+ unmount() {
32
+ this.removeGroupControls();
33
+ this.removeListeners();
34
+ /**
35
+ * In React 19, during list reorder reconciliation, components may
36
+ * briefly unmount and remount while the drag is still active. If we're
37
+ * actively dragging, we should NOT end the pan session - it will
38
+ * continue tracking pointer events via its window-level listeners.
39
+ *
40
+ * The pan session will be properly cleaned up when:
41
+ * 1. The drag ends naturally (pointerup/pointercancel)
42
+ * 2. The component is truly removed from the DOM
43
+ */
44
+ if (!this.controls.isDragging) {
45
+ this.controls.endPanSession();
46
+ }
47
+ }
48
+ }
49
+
50
+ export { DragGesture };