@windrun-huaiin/third-ui 14.2.0 → 14.3.0

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Files changed (550) hide show
  1. package/dist/fuma/mdx/index.d.ts +1 -0
  2. package/dist/fuma/mdx/index.js +2 -0
  3. package/dist/fuma/mdx/index.mjs +1 -0
  4. package/dist/fuma/mdx/suno-embed.d.ts +7 -0
  5. package/dist/fuma/mdx/suno-embed.js +120 -0
  6. package/dist/fuma/mdx/suno-embed.mjs +118 -0
  7. package/dist/main/delayed-img.js +2 -1
  8. package/dist/main/delayed-img.mjs +3 -2
  9. package/dist/main/index.d.ts +1 -0
  10. package/dist/main/index.js +3 -0
  11. package/dist/main/index.mjs +1 -0
  12. package/dist/main/snake-loading-frame.d.ts +23 -0
  13. package/dist/main/snake-loading-frame.js +344 -0
  14. package/dist/main/snake-loading-frame.mjs +341 -0
  15. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.js +47 -0
  16. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.mjs +45 -0
  17. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.js +8 -0
  18. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.mjs +6 -0
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  21. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.js +15 -0
  22. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.mjs +13 -0
  23. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/create.js +16 -0
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  25. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.js +8 -0
  26. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.mjs +6 -0
  27. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.js +19 -0
  28. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.mjs +17 -0
  29. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.js +12 -0
  30. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.mjs +10 -0
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  33. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.js +10 -0
  34. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.mjs +8 -0
  35. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.js +16 -0
  36. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.mjs +13 -0
  37. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/VisualElementDragControls.js +576 -0
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  42. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/utils/constraints.mjs +129 -0
  43. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/focus.js +43 -0
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  45. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.js +32 -0
  46. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.mjs +30 -0
  47. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.js +282 -0
  48. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.mjs +280 -0
  49. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.js +52 -0
  50. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.mjs +50 -0
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@@ -0,0 +1,385 @@
1
+ import { animateVisualElement } from '../../animation/interfaces/visual-element.mjs';
2
+ import { calcChildStagger } from '../../animation/utils/calc-child-stagger.mjs';
3
+ import { getVariantContext } from './get-variant-context.mjs';
4
+ import { isAnimationControls } from './is-animation-controls.mjs';
5
+ import { isKeyframesTarget } from './is-keyframes-target.mjs';
6
+ import { isVariantLabel } from './is-variant-label.mjs';
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+ import { resolveVariant } from './resolve-dynamic-variants.mjs';
8
+ import { shallowCompare } from './shallow-compare.mjs';
9
+ import { variantPriorityOrder } from './variant-props.mjs';
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+
11
+ const reversePriorityOrder = [...variantPriorityOrder].reverse();
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+ const numAnimationTypes = variantPriorityOrder.length;
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+ function createAnimateFunction(visualElement) {
14
+ return (animations) => {
15
+ return Promise.all(animations.map(({ animation, options }) => animateVisualElement(visualElement, animation, options)));
16
+ };
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+ }
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+ function createAnimationState(visualElement) {
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+ let animate = createAnimateFunction(visualElement);
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+ let state = createState();
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+ let isInitialRender = true;
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+ /**
23
+ * Track whether the animation state has been reset (e.g. via StrictMode
24
+ * double-invocation or Suspense unmount/remount). On the first
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+ * animateChanges() call after a reset we need to behave like the initial
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+ * render for variant-inheritance checks, even though isInitialRender is
27
+ * already false.
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+ */
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+ let wasReset = false;
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+ /**
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+ * This function will be used to reduce the animation definitions for
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+ * each active animation type into an object of resolved values for it.
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+ */
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+ const buildResolvedTypeValues = (type) => (acc, definition) => {
35
+ const resolved = resolveVariant(visualElement, definition, type === "exit"
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+ ? visualElement.presenceContext?.custom
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+ : undefined);
38
+ if (resolved) {
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+ const { transition, transitionEnd, ...target } = resolved;
40
+ acc = { ...acc, ...target, ...transitionEnd };
41
+ }
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+ return acc;
43
+ };
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+ /**
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+ * This just allows us to inject mocked animation functions
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+ * @internal
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+ */
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+ function setAnimateFunction(makeAnimator) {
49
+ animate = makeAnimator(visualElement);
50
+ }
51
+ /**
52
+ * When we receive new props, we need to:
53
+ * 1. Create a list of protected keys for each type. This is a directory of
54
+ * value keys that are currently being "handled" by types of a higher priority
55
+ * so that whenever an animation is played of a given type, these values are
56
+ * protected from being animated.
57
+ * 2. Determine if an animation type needs animating.
58
+ * 3. Determine if any values have been removed from a type and figure out
59
+ * what to animate those to.
60
+ */
61
+ function animateChanges(changedActiveType) {
62
+ const { props } = visualElement;
63
+ const context = getVariantContext(visualElement.parent) || {};
64
+ /**
65
+ * A list of animations that we'll build into as we iterate through the animation
66
+ * types. This will get executed at the end of the function.
67
+ */
68
+ const animations = [];
69
+ /**
70
+ * Keep track of which values have been removed. Then, as we hit lower priority
71
+ * animation types, we can check if they contain removed values and animate to that.
72
+ */
73
+ const removedKeys = new Set();
74
+ /**
75
+ * A dictionary of all encountered keys. This is an object to let us build into and
76
+ * copy it without iteration. Each time we hit an animation type we set its protected
77
+ * keys - the keys its not allowed to animate - to the latest version of this object.
78
+ */
79
+ let encounteredKeys = {};
80
+ /**
81
+ * If a variant has been removed at a given index, and this component is controlling
82
+ * variant animations, we want to ensure lower-priority variants are forced to animate.
83
+ */
84
+ let removedVariantIndex = Infinity;
85
+ /**
86
+ * Iterate through all animation types in reverse priority order. For each, we want to
87
+ * detect which values it's handling and whether or not they've changed (and therefore
88
+ * need to be animated). If any values have been removed, we want to detect those in
89
+ * lower priority props and flag for animation.
90
+ */
91
+ for (let i = 0; i < numAnimationTypes; i++) {
92
+ const type = reversePriorityOrder[i];
93
+ const typeState = state[type];
94
+ const prop = props[type] !== undefined
95
+ ? props[type]
96
+ : context[type];
97
+ const propIsVariant = isVariantLabel(prop);
98
+ /**
99
+ * If this type has *just* changed isActive status, set activeDelta
100
+ * to that status. Otherwise set to null.
101
+ */
102
+ const activeDelta = type === changedActiveType ? typeState.isActive : null;
103
+ if (activeDelta === false)
104
+ removedVariantIndex = i;
105
+ /**
106
+ * If this prop is an inherited variant, rather than been set directly on the
107
+ * component itself, we want to make sure we allow the parent to trigger animations.
108
+ *
109
+ * TODO: Can probably change this to a !isControllingVariants check
110
+ */
111
+ let isInherited = prop === context[type] &&
112
+ prop !== props[type] &&
113
+ propIsVariant;
114
+ if (isInherited &&
115
+ (isInitialRender || wasReset) &&
116
+ visualElement.manuallyAnimateOnMount) {
117
+ isInherited = false;
118
+ }
119
+ /**
120
+ * Set all encountered keys so far as the protected keys for this type. This will
121
+ * be any key that has been animated or otherwise handled by active, higher-priortiy types.
122
+ */
123
+ typeState.protectedKeys = { ...encounteredKeys };
124
+ // Check if we can skip analysing this prop early
125
+ if (
126
+ // If it isn't active and hasn't *just* been set as inactive
127
+ (!typeState.isActive && activeDelta === null) ||
128
+ // If we didn't and don't have any defined prop for this animation type
129
+ (!prop && !typeState.prevProp) ||
130
+ // Or if the prop doesn't define an animation
131
+ isAnimationControls(prop) ||
132
+ typeof prop === "boolean") {
133
+ continue;
134
+ }
135
+ /**
136
+ * If exit is already active and wasn't just activated, skip
137
+ * re-processing to prevent interrupting running exit animations.
138
+ * Re-resolving exit with a changed custom value can start new
139
+ * value animations that stop the originals, leaving the exit
140
+ * animation promise unresolved and the component stuck in the DOM.
141
+ */
142
+ if (type === "exit" && typeState.isActive && activeDelta !== true) {
143
+ if (typeState.prevResolvedValues) {
144
+ encounteredKeys = {
145
+ ...encounteredKeys,
146
+ ...typeState.prevResolvedValues,
147
+ };
148
+ }
149
+ continue;
150
+ }
151
+ /**
152
+ * As we go look through the values defined on this type, if we detect
153
+ * a changed value or a value that was removed in a higher priority, we set
154
+ * this to true and add this prop to the animation list.
155
+ */
156
+ const variantDidChange = checkVariantsDidChange(typeState.prevProp, prop);
157
+ let shouldAnimateType = variantDidChange ||
158
+ // If we're making this variant active, we want to always make it active
159
+ (type === changedActiveType &&
160
+ typeState.isActive &&
161
+ !isInherited &&
162
+ propIsVariant) ||
163
+ // If we removed a higher-priority variant (i is in reverse order)
164
+ (i > removedVariantIndex && propIsVariant);
165
+ let handledRemovedValues = false;
166
+ /**
167
+ * As animations can be set as variant lists, variants or target objects, we
168
+ * coerce everything to an array if it isn't one already
169
+ */
170
+ const definitionList = Array.isArray(prop) ? prop : [prop];
171
+ /**
172
+ * Build an object of all the resolved values. We'll use this in the subsequent
173
+ * animateChanges calls to determine whether a value has changed.
174
+ */
175
+ let resolvedValues = definitionList.reduce(buildResolvedTypeValues(type), {});
176
+ if (activeDelta === false)
177
+ resolvedValues = {};
178
+ /**
179
+ * Now we need to loop through all the keys in the prev prop and this prop,
180
+ * and decide:
181
+ * 1. If the value has changed, and needs animating
182
+ * 2. If it has been removed, and needs adding to the removedKeys set
183
+ * 3. If it has been removed in a higher priority type and needs animating
184
+ * 4. If it hasn't been removed in a higher priority but hasn't changed, and
185
+ * needs adding to the type's protectedKeys list.
186
+ */
187
+ const { prevResolvedValues = {} } = typeState;
188
+ const allKeys = {
189
+ ...prevResolvedValues,
190
+ ...resolvedValues,
191
+ };
192
+ const markToAnimate = (key) => {
193
+ shouldAnimateType = true;
194
+ if (removedKeys.has(key)) {
195
+ handledRemovedValues = true;
196
+ removedKeys.delete(key);
197
+ }
198
+ typeState.needsAnimating[key] = true;
199
+ const motionValue = visualElement.getValue(key);
200
+ if (motionValue)
201
+ motionValue.liveStyle = false;
202
+ };
203
+ for (const key in allKeys) {
204
+ const next = resolvedValues[key];
205
+ const prev = prevResolvedValues[key];
206
+ // If we've already handled this we can just skip ahead
207
+ if (encounteredKeys.hasOwnProperty(key))
208
+ continue;
209
+ /**
210
+ * If the value has changed, we probably want to animate it.
211
+ */
212
+ let valueHasChanged = false;
213
+ if (isKeyframesTarget(next) && isKeyframesTarget(prev)) {
214
+ valueHasChanged = !shallowCompare(next, prev);
215
+ }
216
+ else {
217
+ valueHasChanged = next !== prev;
218
+ }
219
+ if (valueHasChanged) {
220
+ if (next !== undefined && next !== null) {
221
+ // If next is defined and doesn't equal prev, it needs animating
222
+ markToAnimate(key);
223
+ }
224
+ else {
225
+ // If it's undefined, it's been removed.
226
+ removedKeys.add(key);
227
+ }
228
+ }
229
+ else if (next !== undefined && removedKeys.has(key)) {
230
+ /**
231
+ * If next hasn't changed and it isn't undefined, we want to check if it's
232
+ * been removed by a higher priority
233
+ */
234
+ markToAnimate(key);
235
+ }
236
+ else {
237
+ /**
238
+ * If it hasn't changed, we add it to the list of protected values
239
+ * to ensure it doesn't get animated.
240
+ */
241
+ typeState.protectedKeys[key] = true;
242
+ }
243
+ }
244
+ /**
245
+ * Update the typeState so next time animateChanges is called we can compare the
246
+ * latest prop and resolvedValues to these.
247
+ */
248
+ typeState.prevProp = prop;
249
+ typeState.prevResolvedValues = resolvedValues;
250
+ if (typeState.isActive) {
251
+ encounteredKeys = { ...encounteredKeys, ...resolvedValues };
252
+ }
253
+ if ((isInitialRender || wasReset) &&
254
+ visualElement.blockInitialAnimation) {
255
+ shouldAnimateType = false;
256
+ }
257
+ /**
258
+ * If this is an inherited prop we want to skip this animation
259
+ * unless the inherited variants haven't changed on this render.
260
+ */
261
+ const willAnimateViaParent = isInherited && variantDidChange;
262
+ const needsAnimating = !willAnimateViaParent || handledRemovedValues;
263
+ if (shouldAnimateType && needsAnimating) {
264
+ animations.push(...definitionList.map((animation) => {
265
+ const options = { type };
266
+ /**
267
+ * If we're performing the initial animation, but we're not
268
+ * rendering at the same time as the variant-controlling parent,
269
+ * we want to use the parent's transition to calculate the stagger.
270
+ */
271
+ if (typeof animation === "string" &&
272
+ (isInitialRender || wasReset) &&
273
+ !willAnimateViaParent &&
274
+ visualElement.manuallyAnimateOnMount &&
275
+ visualElement.parent) {
276
+ const { parent } = visualElement;
277
+ const parentVariant = resolveVariant(parent, animation);
278
+ if (parent.enteringChildren && parentVariant) {
279
+ const { delayChildren } = parentVariant.transition || {};
280
+ options.delay = calcChildStagger(parent.enteringChildren, visualElement, delayChildren);
281
+ }
282
+ }
283
+ return {
284
+ animation: animation,
285
+ options,
286
+ };
287
+ }));
288
+ }
289
+ }
290
+ /**
291
+ * If there are some removed value that haven't been dealt with,
292
+ * we need to create a new animation that falls back either to the value
293
+ * defined in the style prop, or the last read value.
294
+ */
295
+ if (removedKeys.size) {
296
+ const fallbackAnimation = {};
297
+ /**
298
+ * If the initial prop contains a transition we can use that, otherwise
299
+ * allow the animation function to use the visual element's default.
300
+ */
301
+ if (typeof props.initial !== "boolean") {
302
+ const initialTransition = resolveVariant(visualElement, Array.isArray(props.initial)
303
+ ? props.initial[0]
304
+ : props.initial);
305
+ if (initialTransition && initialTransition.transition) {
306
+ fallbackAnimation.transition = initialTransition.transition;
307
+ }
308
+ }
309
+ removedKeys.forEach((key) => {
310
+ const fallbackTarget = visualElement.getBaseTarget(key);
311
+ const motionValue = visualElement.getValue(key);
312
+ if (motionValue)
313
+ motionValue.liveStyle = true;
314
+ // @ts-expect-error - @mattgperry to figure if we should do something here
315
+ fallbackAnimation[key] = fallbackTarget ?? null;
316
+ });
317
+ animations.push({ animation: fallbackAnimation });
318
+ }
319
+ let shouldAnimate = Boolean(animations.length);
320
+ if (isInitialRender &&
321
+ (props.initial === false || props.initial === props.animate) &&
322
+ !visualElement.manuallyAnimateOnMount) {
323
+ shouldAnimate = false;
324
+ }
325
+ isInitialRender = false;
326
+ wasReset = false;
327
+ return shouldAnimate ? animate(animations) : Promise.resolve();
328
+ }
329
+ /**
330
+ * Change whether a certain animation type is active.
331
+ */
332
+ function setActive(type, isActive) {
333
+ // If the active state hasn't changed, we can safely do nothing here
334
+ if (state[type].isActive === isActive)
335
+ return Promise.resolve();
336
+ // Propagate active change to children
337
+ visualElement.variantChildren?.forEach((child) => child.animationState?.setActive(type, isActive));
338
+ state[type].isActive = isActive;
339
+ const animations = animateChanges(type);
340
+ for (const key in state) {
341
+ state[key].protectedKeys = {};
342
+ }
343
+ return animations;
344
+ }
345
+ return {
346
+ animateChanges,
347
+ setActive,
348
+ setAnimateFunction,
349
+ getState: () => state,
350
+ reset: () => {
351
+ state = createState();
352
+ wasReset = true;
353
+ },
354
+ };
355
+ }
356
+ function checkVariantsDidChange(prev, next) {
357
+ if (typeof next === "string") {
358
+ return next !== prev;
359
+ }
360
+ else if (Array.isArray(next)) {
361
+ return !shallowCompare(next, prev);
362
+ }
363
+ return false;
364
+ }
365
+ function createTypeState(isActive = false) {
366
+ return {
367
+ isActive,
368
+ protectedKeys: {},
369
+ needsAnimating: {},
370
+ prevResolvedValues: {},
371
+ };
372
+ }
373
+ function createState() {
374
+ return {
375
+ animate: createTypeState(true),
376
+ whileInView: createTypeState(),
377
+ whileHover: createTypeState(),
378
+ whileTap: createTypeState(),
379
+ whileDrag: createTypeState(),
380
+ whileFocus: createTypeState(),
381
+ exit: createTypeState(),
382
+ };
383
+ }
384
+
385
+ export { checkVariantsDidChange, createAnimationState };
@@ -0,0 +1,34 @@
1
+ 'use strict';
2
+
3
+ var isVariantLabel = require('./is-variant-label.js');
4
+ var variantProps = require('./variant-props.js');
5
+
6
+ const numVariantProps = variantProps.variantProps.length;
7
+ /**
8
+ * Get variant context from a visual element's parent chain.
9
+ * Uses `any` type for visualElement to avoid circular dependencies.
10
+ */
11
+ function getVariantContext(visualElement) {
12
+ if (!visualElement)
13
+ return undefined;
14
+ if (!visualElement.isControllingVariants) {
15
+ const context = visualElement.parent
16
+ ? getVariantContext(visualElement.parent) || {}
17
+ : {};
18
+ if (visualElement.props.initial !== undefined) {
19
+ context.initial = visualElement.props.initial;
20
+ }
21
+ return context;
22
+ }
23
+ const context = {};
24
+ for (let i = 0; i < numVariantProps; i++) {
25
+ const name = variantProps.variantProps[i];
26
+ const prop = visualElement.props[name];
27
+ if (isVariantLabel.isVariantLabel(prop) || prop === false) {
28
+ context[name] = prop;
29
+ }
30
+ }
31
+ return context;
32
+ }
33
+
34
+ exports.getVariantContext = getVariantContext;
@@ -0,0 +1,32 @@
1
+ import { isVariantLabel } from './is-variant-label.mjs';
2
+ import { variantProps } from './variant-props.mjs';
3
+
4
+ const numVariantProps = variantProps.length;
5
+ /**
6
+ * Get variant context from a visual element's parent chain.
7
+ * Uses `any` type for visualElement to avoid circular dependencies.
8
+ */
9
+ function getVariantContext(visualElement) {
10
+ if (!visualElement)
11
+ return undefined;
12
+ if (!visualElement.isControllingVariants) {
13
+ const context = visualElement.parent
14
+ ? getVariantContext(visualElement.parent) || {}
15
+ : {};
16
+ if (visualElement.props.initial !== undefined) {
17
+ context.initial = visualElement.props.initial;
18
+ }
19
+ return context;
20
+ }
21
+ const context = {};
22
+ for (let i = 0; i < numVariantProps; i++) {
23
+ const name = variantProps[i];
24
+ const prop = visualElement.props[name];
25
+ if (isVariantLabel(prop) || prop === false) {
26
+ context[name] = prop;
27
+ }
28
+ }
29
+ return context;
30
+ }
31
+
32
+ export { getVariantContext };
@@ -0,0 +1,9 @@
1
+ 'use strict';
2
+
3
+ function isAnimationControls(v) {
4
+ return (v !== null &&
5
+ typeof v === "object" &&
6
+ typeof v.start === "function");
7
+ }
8
+
9
+ exports.isAnimationControls = isAnimationControls;
@@ -0,0 +1,7 @@
1
+ function isAnimationControls(v) {
2
+ return (v !== null &&
3
+ typeof v === "object" &&
4
+ typeof v.start === "function");
5
+ }
6
+
7
+ export { isAnimationControls };
@@ -0,0 +1,16 @@
1
+ 'use strict';
2
+
3
+ var isAnimationControls = require('./is-animation-controls.js');
4
+ var isVariantLabel = require('./is-variant-label.js');
5
+ var variantProps = require('./variant-props.js');
6
+
7
+ function isControllingVariants(props) {
8
+ return (isAnimationControls.isAnimationControls(props.animate) ||
9
+ variantProps.variantProps.some((name) => isVariantLabel.isVariantLabel(props[name])));
10
+ }
11
+ function isVariantNode(props) {
12
+ return Boolean(isControllingVariants(props) || props.variants);
13
+ }
14
+
15
+ exports.isControllingVariants = isControllingVariants;
16
+ exports.isVariantNode = isVariantNode;
@@ -0,0 +1,13 @@
1
+ import { isAnimationControls } from './is-animation-controls.mjs';
2
+ import { isVariantLabel } from './is-variant-label.mjs';
3
+ import { variantProps } from './variant-props.mjs';
4
+
5
+ function isControllingVariants(props) {
6
+ return (isAnimationControls(props.animate) ||
7
+ variantProps.some((name) => isVariantLabel(props[name])));
8
+ }
9
+ function isVariantNode(props) {
10
+ return Boolean(isControllingVariants(props) || props.variants);
11
+ }
12
+
13
+ export { isControllingVariants, isVariantNode };
@@ -0,0 +1,14 @@
1
+ 'use strict';
2
+
3
+ var keysTransform = require('./keys-transform.js');
4
+ var scaleCorrection = require('../../projection/styles/scale-correction.js');
5
+
6
+ function isForcedMotionValue(key, { layout, layoutId }) {
7
+ return (keysTransform.transformProps.has(key) ||
8
+ key.startsWith("origin") ||
9
+ ((layout || layoutId !== undefined) &&
10
+ (!!scaleCorrection.scaleCorrectors[key] || key === "opacity")));
11
+ }
12
+
13
+ exports.scaleCorrectors = scaleCorrection.scaleCorrectors;
14
+ exports.isForcedMotionValue = isForcedMotionValue;
@@ -0,0 +1,11 @@
1
+ import { transformProps } from './keys-transform.mjs';
2
+ import { scaleCorrectors } from '../../projection/styles/scale-correction.mjs';
3
+
4
+ function isForcedMotionValue(key, { layout, layoutId }) {
5
+ return (transformProps.has(key) ||
6
+ key.startsWith("origin") ||
7
+ ((layout || layoutId !== undefined) &&
8
+ (!!scaleCorrectors[key] || key === "opacity")));
9
+ }
10
+
11
+ export { isForcedMotionValue, scaleCorrectors };
@@ -0,0 +1,7 @@
1
+ 'use strict';
2
+
3
+ const isKeyframesTarget = (v) => {
4
+ return Array.isArray(v);
5
+ };
6
+
7
+ exports.isKeyframesTarget = isKeyframesTarget;
@@ -0,0 +1,5 @@
1
+ const isKeyframesTarget = (v) => {
2
+ return Array.isArray(v);
3
+ };
4
+
5
+ export { isKeyframesTarget };
@@ -0,0 +1,10 @@
1
+ 'use strict';
2
+
3
+ /**
4
+ * Decides if the supplied variable is variant label
5
+ */
6
+ function isVariantLabel(v) {
7
+ return typeof v === "string" || Array.isArray(v);
8
+ }
9
+
10
+ exports.isVariantLabel = isVariantLabel;
@@ -0,0 +1,8 @@
1
+ /**
2
+ * Decides if the supplied variable is variant label
3
+ */
4
+ function isVariantLabel(v) {
5
+ return typeof v === "string" || Array.isArray(v);
6
+ }
7
+
8
+ export { isVariantLabel };
@@ -0,0 +1,15 @@
1
+ 'use strict';
2
+
3
+ var keysTransform = require('./keys-transform.js');
4
+
5
+ const positionalKeys = new Set([
6
+ "width",
7
+ "height",
8
+ "top",
9
+ "left",
10
+ "right",
11
+ "bottom",
12
+ ...keysTransform.transformPropOrder,
13
+ ]);
14
+
15
+ exports.positionalKeys = positionalKeys;
@@ -0,0 +1,13 @@
1
+ import { transformPropOrder } from './keys-transform.mjs';
2
+
3
+ const positionalKeys = new Set([
4
+ "width",
5
+ "height",
6
+ "top",
7
+ "left",
8
+ "right",
9
+ "bottom",
10
+ ...transformPropOrder,
11
+ ]);
12
+
13
+ export { positionalKeys };
@@ -0,0 +1,31 @@
1
+ 'use strict';
2
+
3
+ /**
4
+ * Generate a list of every possible transform key.
5
+ */
6
+ const transformPropOrder = [
7
+ "transformPerspective",
8
+ "x",
9
+ "y",
10
+ "z",
11
+ "translateX",
12
+ "translateY",
13
+ "translateZ",
14
+ "scale",
15
+ "scaleX",
16
+ "scaleY",
17
+ "rotate",
18
+ "rotateX",
19
+ "rotateY",
20
+ "rotateZ",
21
+ "skew",
22
+ "skewX",
23
+ "skewY",
24
+ ];
25
+ /**
26
+ * A quick lookup for transform props.
27
+ */
28
+ const transformProps = /*@__PURE__*/ (() => new Set(transformPropOrder))();
29
+
30
+ exports.transformPropOrder = transformPropOrder;
31
+ exports.transformProps = transformProps;
@@ -0,0 +1,28 @@
1
+ /**
2
+ * Generate a list of every possible transform key.
3
+ */
4
+ const transformPropOrder = [
5
+ "transformPerspective",
6
+ "x",
7
+ "y",
8
+ "z",
9
+ "translateX",
10
+ "translateY",
11
+ "translateZ",
12
+ "scale",
13
+ "scaleX",
14
+ "scaleY",
15
+ "rotate",
16
+ "rotateX",
17
+ "rotateY",
18
+ "rotateZ",
19
+ "skew",
20
+ "skewX",
21
+ "skewY",
22
+ ];
23
+ /**
24
+ * A quick lookup for transform props.
25
+ */
26
+ const transformProps = /*@__PURE__*/ (() => new Set(transformPropOrder))();
27
+
28
+ export { transformPropOrder, transformProps };