@windrun-huaiin/third-ui 14.2.0 → 14.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/fuma/mdx/index.d.ts +1 -0
- package/dist/fuma/mdx/index.js +2 -0
- package/dist/fuma/mdx/index.mjs +1 -0
- package/dist/fuma/mdx/suno-embed.d.ts +7 -0
- package/dist/fuma/mdx/suno-embed.js +120 -0
- package/dist/fuma/mdx/suno-embed.mjs +118 -0
- package/dist/main/delayed-img.js +2 -1
- package/dist/main/delayed-img.mjs +3 -2
- package/dist/main/index.d.ts +1 -0
- package/dist/main/index.js +3 -0
- package/dist/main/index.mjs +1 -0
- package/dist/main/snake-loading-frame.d.ts +23 -0
- package/dist/main/snake-loading-frame.js +344 -0
- package/dist/main/snake-loading-frame.mjs +341 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.js +47 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.mjs +45 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.js +8 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.mjs +6 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LazyContext.js +8 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LazyContext.mjs +6 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.js +15 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.mjs +13 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/create.js +16 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/create.mjs +14 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.js +8 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.mjs +6 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.js +19 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.mjs +17 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.js +12 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.mjs +10 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/SwitchLayoutGroupContext.js +11 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/SwitchLayoutGroupContext.mjs +9 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.js +10 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.mjs +8 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.js +16 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.mjs +13 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/VisualElementDragControls.js +576 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/VisualElementDragControls.mjs +573 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/index.js +52 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/index.mjs +50 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/utils/constraints.js +141 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/utils/constraints.mjs +129 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/focus.js +43 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/focus.mjs +41 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.js +32 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.mjs +30 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.js +282 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.mjs +280 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.js +52 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.mjs +50 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/press.js +39 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/press.mjs +37 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/animation/exit.js +69 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/animation/exit.mjs +67 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/animation/index.js +42 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/animation/index.mjs +40 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/animations.js +15 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/animations.mjs +13 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/definitions.js +51 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/definitions.mjs +48 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/drag.js +19 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/drag.mjs +17 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/gestures.js +23 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/gestures.mjs +21 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/layout/MeasureLayout.js +139 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/layout/MeasureLayout.mjs +137 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/layout.js +13 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/layout.mjs +11 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/load-features.js +17 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/load-features.mjs +15 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/viewport/index.js +78 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/viewport/index.mjs +76 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/viewport/observers.js +51 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/features/viewport/observers.mjs +49 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/index.js +114 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/index.mjs +112 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/symbol.js +5 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/symbol.mjs +3 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/use-motion-ref.js +53 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/use-motion-ref.mjs +51 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/use-visual-element.js +167 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/use-visual-element.mjs +165 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/use-visual-state.js +82 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/use-visual-state.mjs +80 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/valid-prop.js +60 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/motion/utils/valid-prop.mjs +58 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/components/create-proxy.js +47 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/components/create-proxy.mjs +45 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/components/motion/feature-bundle.js +15 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/components/motion/feature-bundle.mjs +13 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/components/motion/proxy.js +9 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/components/motion/proxy.mjs +7 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/dom/create-visual-element.js +20 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/dom/create-visual-element.mjs +18 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/dom/use-render.js +29 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/dom/use-render.mjs +27 -0
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- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/html/use-props.mjs +58 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/html/utils/create-render-state.js +10 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/html/utils/create-render-state.mjs +8 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/svg/lowercase-elements.js +35 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/svg/lowercase-elements.mjs +33 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/svg/use-props.js +27 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/svg/use-props.mjs +25 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/svg/use-svg-visual-state.js +13 -0
- package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/render/svg/use-svg-visual-state.mjs +11 -0
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- package/src/main/delayed-img.tsx +12 -10
- package/src/main/index.ts +2 -1
- package/src/main/snake-loading-frame.tsx +709 -0
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import { setStyle } from '../render/dom/style-set.mjs';
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import { supportsScrollTimeline } from '../utils/supports/scroll-timeline.mjs';
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import { WithPromise } from './utils/WithPromise.mjs';
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import { startWaapiAnimation } from './waapi/start-waapi-animation.mjs';
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import { applyGeneratorOptions } from './waapi/utils/apply-generator.mjs';
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import { invariant } from '../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/errors.mjs';
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import { millisecondsToSeconds, secondsToMilliseconds } from '../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/time-conversion.mjs';
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import { noop } from '../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/noop.mjs';
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/**
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class NativeAnimation extends WithPromise {
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constructor(options) {
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super();
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/**
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this.manualStartTime = null;
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const { element, name, keyframes, pseudoElement, allowFlatten = false, finalKeyframe, onComplete, } = options;
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this.allowFlatten = allowFlatten;
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this.options = options;
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invariant(typeof options.type !== "string", `Mini animate() doesn't support "type" as a string.`, "mini-spring");
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const transition = applyGeneratorOptions(options);
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this.animation = startWaapiAnimation(element, name, keyframes, transition, pseudoElement);
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this.updateMotionValue(keyframe);
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/**
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* If we can, we want to commit the final style as set by the user,
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setStyle(element, name, keyframe);
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onComplete?.();
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this.notifyFinished();
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};
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}
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play() {
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this.manualStartTime = null;
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pause() {
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complete() {
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this.animation.finish?.();
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}
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|
73
|
+
cancel() {
|
|
74
|
+
try {
|
|
75
|
+
this.animation.cancel();
|
|
76
|
+
}
|
|
77
|
+
catch (e) { }
|
|
78
|
+
}
|
|
79
|
+
stop() {
|
|
80
|
+
if (this.isStopped)
|
|
81
|
+
return;
|
|
82
|
+
this.isStopped = true;
|
|
83
|
+
const { state } = this;
|
|
84
|
+
if (state === "idle" || state === "finished") {
|
|
85
|
+
return;
|
|
86
|
+
}
|
|
87
|
+
if (this.updateMotionValue) {
|
|
88
|
+
this.updateMotionValue();
|
|
89
|
+
}
|
|
90
|
+
else {
|
|
91
|
+
this.commitStyles();
|
|
92
|
+
}
|
|
93
|
+
if (!this.isPseudoElement)
|
|
94
|
+
this.cancel();
|
|
95
|
+
}
|
|
96
|
+
/**
|
|
97
|
+
* WAAPI doesn't natively have any interruption capabilities.
|
|
98
|
+
*
|
|
99
|
+
* In this method, we commit styles back to the DOM before cancelling
|
|
100
|
+
* the animation.
|
|
101
|
+
*
|
|
102
|
+
* This is designed to be overridden by NativeAnimationExtended, which
|
|
103
|
+
* will create a renderless JS animation and sample it twice to calculate
|
|
104
|
+
* its current value, "previous" value, and therefore allow
|
|
105
|
+
* Motion to also correctly calculate velocity for any subsequent animation
|
|
106
|
+
* while deferring the commit until the next animation frame.
|
|
107
|
+
*/
|
|
108
|
+
commitStyles() {
|
|
109
|
+
const element = this.options?.element;
|
|
110
|
+
if (!this.isPseudoElement && element?.isConnected) {
|
|
111
|
+
this.animation.commitStyles?.();
|
|
112
|
+
}
|
|
113
|
+
}
|
|
114
|
+
get duration() {
|
|
115
|
+
const duration = this.animation.effect?.getComputedTiming?.().duration || 0;
|
|
116
|
+
return millisecondsToSeconds(Number(duration));
|
|
117
|
+
}
|
|
118
|
+
get iterationDuration() {
|
|
119
|
+
const { delay = 0 } = this.options || {};
|
|
120
|
+
return this.duration + millisecondsToSeconds(delay);
|
|
121
|
+
}
|
|
122
|
+
get time() {
|
|
123
|
+
return millisecondsToSeconds(Number(this.animation.currentTime) || 0);
|
|
124
|
+
}
|
|
125
|
+
set time(newTime) {
|
|
126
|
+
const wasFinished = this.finishedTime !== null;
|
|
127
|
+
this.manualStartTime = null;
|
|
128
|
+
this.finishedTime = null;
|
|
129
|
+
this.animation.currentTime = secondsToMilliseconds(newTime);
|
|
130
|
+
if (wasFinished) {
|
|
131
|
+
this.animation.pause();
|
|
132
|
+
}
|
|
133
|
+
}
|
|
134
|
+
/**
|
|
135
|
+
* The playback speed of the animation.
|
|
136
|
+
* 1 = normal speed, 2 = double speed, 0.5 = half speed.
|
|
137
|
+
*/
|
|
138
|
+
get speed() {
|
|
139
|
+
return this.animation.playbackRate;
|
|
140
|
+
}
|
|
141
|
+
set speed(newSpeed) {
|
|
142
|
+
// Allow backwards playback after finishing
|
|
143
|
+
if (newSpeed < 0)
|
|
144
|
+
this.finishedTime = null;
|
|
145
|
+
this.animation.playbackRate = newSpeed;
|
|
146
|
+
}
|
|
147
|
+
get state() {
|
|
148
|
+
return this.finishedTime !== null
|
|
149
|
+
? "finished"
|
|
150
|
+
: this.animation.playState;
|
|
151
|
+
}
|
|
152
|
+
get startTime() {
|
|
153
|
+
return this.manualStartTime ?? Number(this.animation.startTime);
|
|
154
|
+
}
|
|
155
|
+
set startTime(newStartTime) {
|
|
156
|
+
this.manualStartTime = this.animation.startTime = newStartTime;
|
|
157
|
+
}
|
|
158
|
+
/**
|
|
159
|
+
* Attaches a timeline to the animation, for instance the `ScrollTimeline`.
|
|
160
|
+
*/
|
|
161
|
+
attachTimeline({ timeline, rangeStart, rangeEnd, observe, }) {
|
|
162
|
+
if (this.allowFlatten) {
|
|
163
|
+
this.animation.effect?.updateTiming({ easing: "linear" });
|
|
164
|
+
}
|
|
165
|
+
this.animation.onfinish = null;
|
|
166
|
+
if (timeline && supportsScrollTimeline()) {
|
|
167
|
+
this.animation.timeline = timeline;
|
|
168
|
+
if (rangeStart)
|
|
169
|
+
this.animation.rangeStart = rangeStart;
|
|
170
|
+
if (rangeEnd)
|
|
171
|
+
this.animation.rangeEnd = rangeEnd;
|
|
172
|
+
return noop;
|
|
173
|
+
}
|
|
174
|
+
else {
|
|
175
|
+
return observe(this);
|
|
176
|
+
}
|
|
177
|
+
}
|
|
178
|
+
}
|
|
179
|
+
|
|
180
|
+
export { NativeAnimation };
|
|
@@ -0,0 +1,89 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
var syncTime = require('../frameloop/sync-time.js');
|
|
4
|
+
var styleSet = require('../render/dom/style-set.js');
|
|
5
|
+
var JSAnimation = require('./JSAnimation.js');
|
|
6
|
+
var NativeAnimation = require('./NativeAnimation.js');
|
|
7
|
+
var replaceTransitionType = require('./utils/replace-transition-type.js');
|
|
8
|
+
var unsupportedEasing = require('./waapi/utils/unsupported-easing.js');
|
|
9
|
+
var clamp = require('../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/clamp.js');
|
|
10
|
+
|
|
11
|
+
/**
|
|
12
|
+
* 10ms is chosen here as it strikes a balance between smooth
|
|
13
|
+
* results (more than one keyframe per frame at 60fps) and
|
|
14
|
+
* keyframe quantity.
|
|
15
|
+
*/
|
|
16
|
+
const sampleDelta = 10; //ms
|
|
17
|
+
class NativeAnimationExtended extends NativeAnimation.NativeAnimation {
|
|
18
|
+
constructor(options) {
|
|
19
|
+
/**
|
|
20
|
+
* The base NativeAnimation function only supports a subset
|
|
21
|
+
* of Motion easings, and WAAPI also only supports some
|
|
22
|
+
* easing functions via string/cubic-bezier definitions.
|
|
23
|
+
*
|
|
24
|
+
* This function replaces those unsupported easing functions
|
|
25
|
+
* with a JS easing function. This will later get compiled
|
|
26
|
+
* to a linear() easing function.
|
|
27
|
+
*/
|
|
28
|
+
unsupportedEasing.replaceStringEasing(options);
|
|
29
|
+
/**
|
|
30
|
+
* Ensure we replace the transition type with a generator function
|
|
31
|
+
* before passing to WAAPI.
|
|
32
|
+
*
|
|
33
|
+
* TODO: Does this have a better home? It could be shared with
|
|
34
|
+
* JSAnimation.
|
|
35
|
+
*/
|
|
36
|
+
replaceTransitionType.replaceTransitionType(options);
|
|
37
|
+
super(options);
|
|
38
|
+
/**
|
|
39
|
+
* Only set startTime when the animation should autoplay.
|
|
40
|
+
* Setting startTime on a paused WAAPI animation unpauses it
|
|
41
|
+
* (per the WAAPI spec), which breaks autoplay: false.
|
|
42
|
+
*/
|
|
43
|
+
if (options.startTime !== undefined && options.autoplay !== false) {
|
|
44
|
+
this.startTime = options.startTime;
|
|
45
|
+
}
|
|
46
|
+
this.options = options;
|
|
47
|
+
}
|
|
48
|
+
/**
|
|
49
|
+
* WAAPI doesn't natively have any interruption capabilities.
|
|
50
|
+
*
|
|
51
|
+
* Rather than read committed styles back out of the DOM, we can
|
|
52
|
+
* create a renderless JS animation and sample it twice to calculate
|
|
53
|
+
* its current value, "previous" value, and therefore allow
|
|
54
|
+
* Motion to calculate velocity for any subsequent animation.
|
|
55
|
+
*/
|
|
56
|
+
updateMotionValue(value) {
|
|
57
|
+
const { motionValue, onUpdate, onComplete, element, ...options } = this.options;
|
|
58
|
+
if (!motionValue)
|
|
59
|
+
return;
|
|
60
|
+
if (value !== undefined) {
|
|
61
|
+
motionValue.set(value);
|
|
62
|
+
return;
|
|
63
|
+
}
|
|
64
|
+
const sampleAnimation = new JSAnimation.JSAnimation({
|
|
65
|
+
...options,
|
|
66
|
+
autoplay: false,
|
|
67
|
+
});
|
|
68
|
+
/**
|
|
69
|
+
* Use wall-clock elapsed time for sampling.
|
|
70
|
+
* Under CPU load, WAAPI's currentTime may not reflect actual
|
|
71
|
+
* elapsed time, causing incorrect sampling and visual jumps.
|
|
72
|
+
*/
|
|
73
|
+
const sampleTime = Math.max(sampleDelta, syncTime.time.now() - this.startTime);
|
|
74
|
+
const delta = clamp.clamp(0, sampleDelta, sampleTime - sampleDelta);
|
|
75
|
+
const current = sampleAnimation.sample(sampleTime).value;
|
|
76
|
+
/**
|
|
77
|
+
* Write the estimated value to inline style so it persists
|
|
78
|
+
* after cancel(), covering the async gap before the next
|
|
79
|
+
* animation starts.
|
|
80
|
+
*/
|
|
81
|
+
const { name } = this.options;
|
|
82
|
+
if (element && name)
|
|
83
|
+
styleSet.setStyle(element, name, current);
|
|
84
|
+
motionValue.setWithVelocity(sampleAnimation.sample(Math.max(0, sampleTime - delta)).value, current, delta);
|
|
85
|
+
sampleAnimation.stop();
|
|
86
|
+
}
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
exports.NativeAnimationExtended = NativeAnimationExtended;
|
|
@@ -0,0 +1,87 @@
|
|
|
1
|
+
import { time } from '../frameloop/sync-time.mjs';
|
|
2
|
+
import { setStyle } from '../render/dom/style-set.mjs';
|
|
3
|
+
import { JSAnimation } from './JSAnimation.mjs';
|
|
4
|
+
import { NativeAnimation } from './NativeAnimation.mjs';
|
|
5
|
+
import { replaceTransitionType } from './utils/replace-transition-type.mjs';
|
|
6
|
+
import { replaceStringEasing } from './waapi/utils/unsupported-easing.mjs';
|
|
7
|
+
import { clamp } from '../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/clamp.mjs';
|
|
8
|
+
|
|
9
|
+
/**
|
|
10
|
+
* 10ms is chosen here as it strikes a balance between smooth
|
|
11
|
+
* results (more than one keyframe per frame at 60fps) and
|
|
12
|
+
* keyframe quantity.
|
|
13
|
+
*/
|
|
14
|
+
const sampleDelta = 10; //ms
|
|
15
|
+
class NativeAnimationExtended extends NativeAnimation {
|
|
16
|
+
constructor(options) {
|
|
17
|
+
/**
|
|
18
|
+
* The base NativeAnimation function only supports a subset
|
|
19
|
+
* of Motion easings, and WAAPI also only supports some
|
|
20
|
+
* easing functions via string/cubic-bezier definitions.
|
|
21
|
+
*
|
|
22
|
+
* This function replaces those unsupported easing functions
|
|
23
|
+
* with a JS easing function. This will later get compiled
|
|
24
|
+
* to a linear() easing function.
|
|
25
|
+
*/
|
|
26
|
+
replaceStringEasing(options);
|
|
27
|
+
/**
|
|
28
|
+
* Ensure we replace the transition type with a generator function
|
|
29
|
+
* before passing to WAAPI.
|
|
30
|
+
*
|
|
31
|
+
* TODO: Does this have a better home? It could be shared with
|
|
32
|
+
* JSAnimation.
|
|
33
|
+
*/
|
|
34
|
+
replaceTransitionType(options);
|
|
35
|
+
super(options);
|
|
36
|
+
/**
|
|
37
|
+
* Only set startTime when the animation should autoplay.
|
|
38
|
+
* Setting startTime on a paused WAAPI animation unpauses it
|
|
39
|
+
* (per the WAAPI spec), which breaks autoplay: false.
|
|
40
|
+
*/
|
|
41
|
+
if (options.startTime !== undefined && options.autoplay !== false) {
|
|
42
|
+
this.startTime = options.startTime;
|
|
43
|
+
}
|
|
44
|
+
this.options = options;
|
|
45
|
+
}
|
|
46
|
+
/**
|
|
47
|
+
* WAAPI doesn't natively have any interruption capabilities.
|
|
48
|
+
*
|
|
49
|
+
* Rather than read committed styles back out of the DOM, we can
|
|
50
|
+
* create a renderless JS animation and sample it twice to calculate
|
|
51
|
+
* its current value, "previous" value, and therefore allow
|
|
52
|
+
* Motion to calculate velocity for any subsequent animation.
|
|
53
|
+
*/
|
|
54
|
+
updateMotionValue(value) {
|
|
55
|
+
const { motionValue, onUpdate, onComplete, element, ...options } = this.options;
|
|
56
|
+
if (!motionValue)
|
|
57
|
+
return;
|
|
58
|
+
if (value !== undefined) {
|
|
59
|
+
motionValue.set(value);
|
|
60
|
+
return;
|
|
61
|
+
}
|
|
62
|
+
const sampleAnimation = new JSAnimation({
|
|
63
|
+
...options,
|
|
64
|
+
autoplay: false,
|
|
65
|
+
});
|
|
66
|
+
/**
|
|
67
|
+
* Use wall-clock elapsed time for sampling.
|
|
68
|
+
* Under CPU load, WAAPI's currentTime may not reflect actual
|
|
69
|
+
* elapsed time, causing incorrect sampling and visual jumps.
|
|
70
|
+
*/
|
|
71
|
+
const sampleTime = Math.max(sampleDelta, time.now() - this.startTime);
|
|
72
|
+
const delta = clamp(0, sampleDelta, sampleTime - sampleDelta);
|
|
73
|
+
const current = sampleAnimation.sample(sampleTime).value;
|
|
74
|
+
/**
|
|
75
|
+
* Write the estimated value to inline style so it persists
|
|
76
|
+
* after cancel(), covering the async gap before the next
|
|
77
|
+
* animation starts.
|
|
78
|
+
*/
|
|
79
|
+
const { name } = this.options;
|
|
80
|
+
if (element && name)
|
|
81
|
+
setStyle(element, name, current);
|
|
82
|
+
motionValue.setWithVelocity(sampleAnimation.sample(Math.max(0, sampleTime - delta)).value, current, delta);
|
|
83
|
+
sampleAnimation.stop();
|
|
84
|
+
}
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
export { NativeAnimationExtended };
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
var motionValue = require('../interfaces/motion-value.js');
|
|
4
|
+
var index = require('../../value/index.js');
|
|
5
|
+
var isMotionValue = require('../../value/utils/is-motion-value.js');
|
|
6
|
+
|
|
7
|
+
function animateSingleValue(value, keyframes, options) {
|
|
8
|
+
const motionValue$1 = isMotionValue.isMotionValue(value) ? value : index.motionValue(value);
|
|
9
|
+
motionValue$1.start(motionValue.animateMotionValue("", motionValue$1, keyframes, options));
|
|
10
|
+
return motionValue$1.animation;
|
|
11
|
+
}
|
|
12
|
+
|
|
13
|
+
exports.animateSingleValue = animateSingleValue;
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import { animateMotionValue } from '../interfaces/motion-value.mjs';
|
|
2
|
+
import { motionValue } from '../../value/index.mjs';
|
|
3
|
+
import { isMotionValue } from '../../value/utils/is-motion-value.mjs';
|
|
4
|
+
|
|
5
|
+
function animateSingleValue(value, keyframes, options) {
|
|
6
|
+
const motionValue$1 = isMotionValue(value) ? value : motionValue(value);
|
|
7
|
+
motionValue$1.start(animateMotionValue("", motionValue$1, keyframes, options));
|
|
8
|
+
return motionValue$1.animation;
|
|
9
|
+
}
|
|
10
|
+
|
|
11
|
+
export { animateSingleValue };
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
var syncTime = require('../../frameloop/sync-time.js');
|
|
4
|
+
var frame = require('../../frameloop/frame.js');
|
|
5
|
+
|
|
6
|
+
const frameloopDriver = (update) => {
|
|
7
|
+
const passTimestamp = ({ timestamp }) => update(timestamp);
|
|
8
|
+
return {
|
|
9
|
+
start: (keepAlive = true) => frame.frame.update(passTimestamp, keepAlive),
|
|
10
|
+
stop: () => frame.cancelFrame(passTimestamp),
|
|
11
|
+
/**
|
|
12
|
+
* If we're processing this frame we can use the
|
|
13
|
+
* framelocked timestamp to keep things in sync.
|
|
14
|
+
*/
|
|
15
|
+
now: () => (frame.frameData.isProcessing ? frame.frameData.timestamp : syncTime.time.now()),
|
|
16
|
+
};
|
|
17
|
+
};
|
|
18
|
+
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exports.frameloopDriver = frameloopDriver;
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@@ -0,0 +1,17 @@
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import { time } from '../../frameloop/sync-time.mjs';
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import { frameData, cancelFrame, frame } from '../../frameloop/frame.mjs';
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const frameloopDriver = (update) => {
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const passTimestamp = ({ timestamp }) => update(timestamp);
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return {
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start: (keepAlive = true) => frame.update(passTimestamp, keepAlive),
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stop: () => cancelFrame(passTimestamp),
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/**
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* If we're processing this frame we can use the
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* framelocked timestamp to keep things in sync.
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*/
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now: () => (frameData.isProcessing ? frameData.timestamp : time.now()),
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};
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};
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export { frameloopDriver };
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@@ -0,0 +1,89 @@
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'use strict';
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var spring = require('./spring.js');
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var velocity = require('./utils/velocity.js');
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function inertia({ keyframes, velocity: velocity$1 = 0.0, power = 0.8, timeConstant = 325, bounceDamping = 10, bounceStiffness = 500, modifyTarget, min, max, restDelta = 0.5, restSpeed, }) {
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const origin = keyframes[0];
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const state = {
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done: false,
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value: origin,
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};
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const isOutOfBounds = (v) => (min !== undefined && v < min) || (max !== undefined && v > max);
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const nearestBoundary = (v) => {
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if (min === undefined)
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return max;
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if (max === undefined)
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return min;
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return Math.abs(min - v) < Math.abs(max - v) ? min : max;
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};
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let amplitude = power * velocity$1;
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const ideal = origin + amplitude;
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const target = modifyTarget === undefined ? ideal : modifyTarget(ideal);
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/**
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* If the target has changed we need to re-calculate the amplitude, otherwise
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* the animation will start from the wrong position.
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*/
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if (target !== ideal)
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amplitude = target - origin;
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const calcDelta = (t) => -amplitude * Math.exp(-t / timeConstant);
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const calcLatest = (t) => target + calcDelta(t);
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const applyFriction = (t) => {
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const delta = calcDelta(t);
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const latest = calcLatest(t);
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state.done = Math.abs(delta) <= restDelta;
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state.value = state.done ? target : latest;
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};
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/**
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* Ideally this would resolve for t in a stateless way, we could
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* do that by always precalculating the animation but as we know
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* this will be done anyway we can assume that spring will
|
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* be discovered during that.
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*/
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+
let timeReachedBoundary;
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+
let spring$1;
|
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+
const checkCatchBoundary = (t) => {
|
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+
if (!isOutOfBounds(state.value))
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+
return;
|
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+
timeReachedBoundary = t;
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+
spring$1 = spring.spring({
|
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50
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+
keyframes: [state.value, nearestBoundary(state.value)],
|
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+
velocity: velocity.getGeneratorVelocity(calcLatest, t, state.value), // TODO: This should be passing * 1000
|
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+
damping: bounceDamping,
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+
stiffness: bounceStiffness,
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restDelta,
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+
restSpeed,
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+
});
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+
};
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+
checkCatchBoundary(0);
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+
return {
|
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+
calculatedDuration: null,
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+
next: (t) => {
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+
/**
|
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+
* We need to resolve the friction to figure out if we need a
|
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64
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+
* spring but we don't want to do this twice per frame. So here
|
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+
* we flag if we updated for this frame and later if we did
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* we can skip doing it again.
|
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+
*/
|
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68
|
+
let hasUpdatedFrame = false;
|
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|
+
if (!spring$1 && timeReachedBoundary === undefined) {
|
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+
hasUpdatedFrame = true;
|
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+
applyFriction(t);
|
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+
checkCatchBoundary(t);
|
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+
}
|
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|
+
/**
|
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75
|
+
* If we have a spring and the provided t is beyond the moment the friction
|
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76
|
+
* animation crossed the min/max boundary, use the spring.
|
|
77
|
+
*/
|
|
78
|
+
if (timeReachedBoundary !== undefined && t >= timeReachedBoundary) {
|
|
79
|
+
return spring$1.next(t - timeReachedBoundary);
|
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80
|
+
}
|
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81
|
+
else {
|
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82
|
+
!hasUpdatedFrame && applyFriction(t);
|
|
83
|
+
return state;
|
|
84
|
+
}
|
|
85
|
+
},
|
|
86
|
+
};
|
|
87
|
+
}
|
|
88
|
+
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|
89
|
+
exports.inertia = inertia;
|
|
@@ -0,0 +1,87 @@
|
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1
|
+
import { spring } from './spring.mjs';
|
|
2
|
+
import { getGeneratorVelocity } from './utils/velocity.mjs';
|
|
3
|
+
|
|
4
|
+
function inertia({ keyframes, velocity = 0.0, power = 0.8, timeConstant = 325, bounceDamping = 10, bounceStiffness = 500, modifyTarget, min, max, restDelta = 0.5, restSpeed, }) {
|
|
5
|
+
const origin = keyframes[0];
|
|
6
|
+
const state = {
|
|
7
|
+
done: false,
|
|
8
|
+
value: origin,
|
|
9
|
+
};
|
|
10
|
+
const isOutOfBounds = (v) => (min !== undefined && v < min) || (max !== undefined && v > max);
|
|
11
|
+
const nearestBoundary = (v) => {
|
|
12
|
+
if (min === undefined)
|
|
13
|
+
return max;
|
|
14
|
+
if (max === undefined)
|
|
15
|
+
return min;
|
|
16
|
+
return Math.abs(min - v) < Math.abs(max - v) ? min : max;
|
|
17
|
+
};
|
|
18
|
+
let amplitude = power * velocity;
|
|
19
|
+
const ideal = origin + amplitude;
|
|
20
|
+
const target = modifyTarget === undefined ? ideal : modifyTarget(ideal);
|
|
21
|
+
/**
|
|
22
|
+
* If the target has changed we need to re-calculate the amplitude, otherwise
|
|
23
|
+
* the animation will start from the wrong position.
|
|
24
|
+
*/
|
|
25
|
+
if (target !== ideal)
|
|
26
|
+
amplitude = target - origin;
|
|
27
|
+
const calcDelta = (t) => -amplitude * Math.exp(-t / timeConstant);
|
|
28
|
+
const calcLatest = (t) => target + calcDelta(t);
|
|
29
|
+
const applyFriction = (t) => {
|
|
30
|
+
const delta = calcDelta(t);
|
|
31
|
+
const latest = calcLatest(t);
|
|
32
|
+
state.done = Math.abs(delta) <= restDelta;
|
|
33
|
+
state.value = state.done ? target : latest;
|
|
34
|
+
};
|
|
35
|
+
/**
|
|
36
|
+
* Ideally this would resolve for t in a stateless way, we could
|
|
37
|
+
* do that by always precalculating the animation but as we know
|
|
38
|
+
* this will be done anyway we can assume that spring will
|
|
39
|
+
* be discovered during that.
|
|
40
|
+
*/
|
|
41
|
+
let timeReachedBoundary;
|
|
42
|
+
let spring$1;
|
|
43
|
+
const checkCatchBoundary = (t) => {
|
|
44
|
+
if (!isOutOfBounds(state.value))
|
|
45
|
+
return;
|
|
46
|
+
timeReachedBoundary = t;
|
|
47
|
+
spring$1 = spring({
|
|
48
|
+
keyframes: [state.value, nearestBoundary(state.value)],
|
|
49
|
+
velocity: getGeneratorVelocity(calcLatest, t, state.value), // TODO: This should be passing * 1000
|
|
50
|
+
damping: bounceDamping,
|
|
51
|
+
stiffness: bounceStiffness,
|
|
52
|
+
restDelta,
|
|
53
|
+
restSpeed,
|
|
54
|
+
});
|
|
55
|
+
};
|
|
56
|
+
checkCatchBoundary(0);
|
|
57
|
+
return {
|
|
58
|
+
calculatedDuration: null,
|
|
59
|
+
next: (t) => {
|
|
60
|
+
/**
|
|
61
|
+
* We need to resolve the friction to figure out if we need a
|
|
62
|
+
* spring but we don't want to do this twice per frame. So here
|
|
63
|
+
* we flag if we updated for this frame and later if we did
|
|
64
|
+
* we can skip doing it again.
|
|
65
|
+
*/
|
|
66
|
+
let hasUpdatedFrame = false;
|
|
67
|
+
if (!spring$1 && timeReachedBoundary === undefined) {
|
|
68
|
+
hasUpdatedFrame = true;
|
|
69
|
+
applyFriction(t);
|
|
70
|
+
checkCatchBoundary(t);
|
|
71
|
+
}
|
|
72
|
+
/**
|
|
73
|
+
* If we have a spring and the provided t is beyond the moment the friction
|
|
74
|
+
* animation crossed the min/max boundary, use the spring.
|
|
75
|
+
*/
|
|
76
|
+
if (timeReachedBoundary !== undefined && t >= timeReachedBoundary) {
|
|
77
|
+
return spring$1.next(t - timeReachedBoundary);
|
|
78
|
+
}
|
|
79
|
+
else {
|
|
80
|
+
!hasUpdatedFrame && applyFriction(t);
|
|
81
|
+
return state;
|
|
82
|
+
}
|
|
83
|
+
},
|
|
84
|
+
};
|
|
85
|
+
}
|
|
86
|
+
|
|
87
|
+
export { inertia };
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
'use strict';
|
|
2
|
+
|
|
3
|
+
var interpolate = require('../../utils/interpolate.js');
|
|
4
|
+
var _default = require('../keyframes/offsets/default.js');
|
|
5
|
+
var time = require('../keyframes/offsets/time.js');
|
|
6
|
+
var isEasingArray = require('../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/easing/utils/is-easing-array.js');
|
|
7
|
+
var map = require('../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/easing/utils/map.js');
|
|
8
|
+
var ease = require('../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/easing/ease.js');
|
|
9
|
+
|
|
10
|
+
function defaultEasing(values, easing) {
|
|
11
|
+
return values.map(() => easing || ease.easeInOut).splice(0, values.length - 1);
|
|
12
|
+
}
|
|
13
|
+
function keyframes({ duration = 300, keyframes: keyframeValues, times, ease = "easeInOut", }) {
|
|
14
|
+
/**
|
|
15
|
+
* Easing functions can be externally defined as strings. Here we convert them
|
|
16
|
+
* into actual functions.
|
|
17
|
+
*/
|
|
18
|
+
const easingFunctions = isEasingArray.isEasingArray(ease)
|
|
19
|
+
? ease.map(map.easingDefinitionToFunction)
|
|
20
|
+
: map.easingDefinitionToFunction(ease);
|
|
21
|
+
/**
|
|
22
|
+
* This is the Iterator-spec return value. We ensure it's mutable rather than using a generator
|
|
23
|
+
* to reduce GC during animation.
|
|
24
|
+
*/
|
|
25
|
+
const state = {
|
|
26
|
+
done: false,
|
|
27
|
+
value: keyframeValues[0],
|
|
28
|
+
};
|
|
29
|
+
/**
|
|
30
|
+
* Create a times array based on the provided 0-1 offsets
|
|
31
|
+
*/
|
|
32
|
+
const absoluteTimes = time.convertOffsetToTimes(
|
|
33
|
+
// Only use the provided offsets if they're the correct length
|
|
34
|
+
// TODO Maybe we should warn here if there's a length mismatch
|
|
35
|
+
times && times.length === keyframeValues.length
|
|
36
|
+
? times
|
|
37
|
+
: _default.defaultOffset(keyframeValues), duration);
|
|
38
|
+
const mapTimeToKeyframe = interpolate.interpolate(absoluteTimes, keyframeValues, {
|
|
39
|
+
ease: Array.isArray(easingFunctions)
|
|
40
|
+
? easingFunctions
|
|
41
|
+
: defaultEasing(keyframeValues, easingFunctions),
|
|
42
|
+
});
|
|
43
|
+
return {
|
|
44
|
+
calculatedDuration: duration,
|
|
45
|
+
next: (t) => {
|
|
46
|
+
state.value = mapTimeToKeyframe(t);
|
|
47
|
+
state.done = t >= duration;
|
|
48
|
+
return state;
|
|
49
|
+
},
|
|
50
|
+
};
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
exports.defaultEasing = defaultEasing;
|
|
54
|
+
exports.keyframes = keyframes;
|