@windrun-huaiin/third-ui 14.2.0 → 14.3.0

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Files changed (550) hide show
  1. package/dist/fuma/mdx/index.d.ts +1 -0
  2. package/dist/fuma/mdx/index.js +2 -0
  3. package/dist/fuma/mdx/index.mjs +1 -0
  4. package/dist/fuma/mdx/suno-embed.d.ts +7 -0
  5. package/dist/fuma/mdx/suno-embed.js +120 -0
  6. package/dist/fuma/mdx/suno-embed.mjs +118 -0
  7. package/dist/main/delayed-img.js +2 -1
  8. package/dist/main/delayed-img.mjs +3 -2
  9. package/dist/main/index.d.ts +1 -0
  10. package/dist/main/index.js +3 -0
  11. package/dist/main/index.mjs +1 -0
  12. package/dist/main/snake-loading-frame.d.ts +23 -0
  13. package/dist/main/snake-loading-frame.js +344 -0
  14. package/dist/main/snake-loading-frame.mjs +341 -0
  15. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.js +47 -0
  16. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/components/AnimatePresence/use-presence.mjs +45 -0
  17. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.js +8 -0
  18. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/LayoutGroupContext.mjs +6 -0
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  21. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.js +15 -0
  22. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionConfigContext.mjs +13 -0
  23. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/create.js +16 -0
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  25. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.js +8 -0
  26. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/index.mjs +6 -0
  27. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.js +19 -0
  28. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/MotionContext/utils.mjs +17 -0
  29. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.js +12 -0
  30. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/context/PresenceContext.mjs +10 -0
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  33. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.js +10 -0
  34. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/add-pointer-event.mjs +8 -0
  35. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.js +16 -0
  36. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/events/event-info.mjs +13 -0
  37. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/VisualElementDragControls.js +576 -0
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  42. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/drag/utils/constraints.mjs +129 -0
  43. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/focus.js +43 -0
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  45. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.js +32 -0
  46. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/hover.mjs +30 -0
  47. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.js +282 -0
  48. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/PanSession.mjs +280 -0
  49. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.js +52 -0
  50. package/dist/node_modules/.pnpm/framer-motion@12.38.0_react-dom@19.2.4_react@19.2.4__react@19.2.4/node_modules/framer-motion/dist/es/gestures/pan/index.mjs +50 -0
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  550. package/src/main/snake-loading-frame.tsx +709 -0
@@ -0,0 +1,51 @@
1
+ import { interpolate } from '../../utils/interpolate.mjs';
2
+ import { defaultOffset } from '../keyframes/offsets/default.mjs';
3
+ import { convertOffsetToTimes } from '../keyframes/offsets/time.mjs';
4
+ import { isEasingArray } from '../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/easing/utils/is-easing-array.mjs';
5
+ import { easingDefinitionToFunction } from '../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/easing/utils/map.mjs';
6
+ import { easeInOut } from '../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/easing/ease.mjs';
7
+
8
+ function defaultEasing(values, easing) {
9
+ return values.map(() => easing || easeInOut).splice(0, values.length - 1);
10
+ }
11
+ function keyframes({ duration = 300, keyframes: keyframeValues, times, ease = "easeInOut", }) {
12
+ /**
13
+ * Easing functions can be externally defined as strings. Here we convert them
14
+ * into actual functions.
15
+ */
16
+ const easingFunctions = isEasingArray(ease)
17
+ ? ease.map(easingDefinitionToFunction)
18
+ : easingDefinitionToFunction(ease);
19
+ /**
20
+ * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator
21
+ * to reduce GC during animation.
22
+ */
23
+ const state = {
24
+ done: false,
25
+ value: keyframeValues[0],
26
+ };
27
+ /**
28
+ * Create a times array based on the provided 0-1 offsets
29
+ */
30
+ const absoluteTimes = convertOffsetToTimes(
31
+ // Only use the provided offsets if they're the correct length
32
+ // TODO Maybe we should warn here if there's a length mismatch
33
+ times && times.length === keyframeValues.length
34
+ ? times
35
+ : defaultOffset(keyframeValues), duration);
36
+ const mapTimeToKeyframe = interpolate(absoluteTimes, keyframeValues, {
37
+ ease: Array.isArray(easingFunctions)
38
+ ? easingFunctions
39
+ : defaultEasing(keyframeValues, easingFunctions),
40
+ });
41
+ return {
42
+ calculatedDuration: duration,
43
+ next: (t) => {
44
+ state.value = mapTimeToKeyframe(t);
45
+ state.done = t >= duration;
46
+ return state;
47
+ },
48
+ };
49
+ }
50
+
51
+ export { defaultEasing, keyframes };
@@ -0,0 +1,332 @@
1
+ 'use strict';
2
+
3
+ var linear = require('../waapi/utils/linear.js');
4
+ var calcDuration = require('./utils/calc-duration.js');
5
+ var createGeneratorEasing = require('./utils/create-generator-easing.js');
6
+ var timeConversion = require('../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/time-conversion.js');
7
+ var clamp = require('../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/clamp.js');
8
+ var errors = require('../../../../../../../motion-utils@12.36.0/node_modules/motion-utils/dist/es/errors.js');
9
+
10
+ const springDefaults = {
11
+ // Default spring physics
12
+ stiffness: 100,
13
+ damping: 10,
14
+ mass: 1.0,
15
+ velocity: 0.0,
16
+ // Default duration/bounce-based options
17
+ duration: 800, // in ms
18
+ bounce: 0.3,
19
+ visualDuration: 0.3, // in seconds
20
+ // Rest thresholds
21
+ restSpeed: {
22
+ granular: 0.01,
23
+ default: 2,
24
+ },
25
+ restDelta: {
26
+ granular: 0.005,
27
+ default: 0.5,
28
+ },
29
+ // Limits
30
+ minDuration: 0.01, // in seconds
31
+ maxDuration: 10.0, // in seconds
32
+ minDamping: 0.05,
33
+ maxDamping: 1,
34
+ };
35
+ function calcAngularFreq(undampedFreq, dampingRatio) {
36
+ return undampedFreq * Math.sqrt(1 - dampingRatio * dampingRatio);
37
+ }
38
+ const rootIterations = 12;
39
+ function approximateRoot(envelope, derivative, initialGuess) {
40
+ let result = initialGuess;
41
+ for (let i = 1; i < rootIterations; i++) {
42
+ result = result - envelope(result) / derivative(result);
43
+ }
44
+ return result;
45
+ }
46
+ /**
47
+ * This is ported from the Framer implementation of duration-based spring resolution.
48
+ */
49
+ const safeMin = 0.001;
50
+ function findSpring({ duration = springDefaults.duration, bounce = springDefaults.bounce, velocity = springDefaults.velocity, mass = springDefaults.mass, }) {
51
+ let envelope;
52
+ let derivative;
53
+ errors.warning(duration <= timeConversion.secondsToMilliseconds(springDefaults.maxDuration), "Spring duration must be 10 seconds or less", "spring-duration-limit");
54
+ let dampingRatio = 1 - bounce;
55
+ /**
56
+ * Restrict dampingRatio and duration to within acceptable ranges.
57
+ */
58
+ dampingRatio = clamp.clamp(springDefaults.minDamping, springDefaults.maxDamping, dampingRatio);
59
+ duration = clamp.clamp(springDefaults.minDuration, springDefaults.maxDuration, timeConversion.millisecondsToSeconds(duration));
60
+ if (dampingRatio < 1) {
61
+ /**
62
+ * Underdamped spring
63
+ */
64
+ envelope = (undampedFreq) => {
65
+ const exponentialDecay = undampedFreq * dampingRatio;
66
+ const delta = exponentialDecay * duration;
67
+ const a = exponentialDecay - velocity;
68
+ const b = calcAngularFreq(undampedFreq, dampingRatio);
69
+ const c = Math.exp(-delta);
70
+ return safeMin - (a / b) * c;
71
+ };
72
+ derivative = (undampedFreq) => {
73
+ const exponentialDecay = undampedFreq * dampingRatio;
74
+ const delta = exponentialDecay * duration;
75
+ const d = delta * velocity + velocity;
76
+ const e = Math.pow(dampingRatio, 2) * Math.pow(undampedFreq, 2) * duration;
77
+ const f = Math.exp(-delta);
78
+ const g = calcAngularFreq(Math.pow(undampedFreq, 2), dampingRatio);
79
+ const factor = -envelope(undampedFreq) + safeMin > 0 ? -1 : 1;
80
+ return (factor * ((d - e) * f)) / g;
81
+ };
82
+ }
83
+ else {
84
+ /**
85
+ * Critically-damped spring
86
+ */
87
+ envelope = (undampedFreq) => {
88
+ const a = Math.exp(-undampedFreq * duration);
89
+ const b = (undampedFreq - velocity) * duration + 1;
90
+ return -safeMin + a * b;
91
+ };
92
+ derivative = (undampedFreq) => {
93
+ const a = Math.exp(-undampedFreq * duration);
94
+ const b = (velocity - undampedFreq) * (duration * duration);
95
+ return a * b;
96
+ };
97
+ }
98
+ const initialGuess = 5 / duration;
99
+ const undampedFreq = approximateRoot(envelope, derivative, initialGuess);
100
+ duration = timeConversion.secondsToMilliseconds(duration);
101
+ if (isNaN(undampedFreq)) {
102
+ return {
103
+ stiffness: springDefaults.stiffness,
104
+ damping: springDefaults.damping,
105
+ duration,
106
+ };
107
+ }
108
+ else {
109
+ const stiffness = Math.pow(undampedFreq, 2) * mass;
110
+ return {
111
+ stiffness,
112
+ damping: dampingRatio * 2 * Math.sqrt(mass * stiffness),
113
+ duration,
114
+ };
115
+ }
116
+ }
117
+ const durationKeys = ["duration", "bounce"];
118
+ const physicsKeys = ["stiffness", "damping", "mass"];
119
+ function isSpringType(options, keys) {
120
+ return keys.some((key) => options[key] !== undefined);
121
+ }
122
+ function getSpringOptions(options) {
123
+ let springOptions = {
124
+ velocity: springDefaults.velocity,
125
+ stiffness: springDefaults.stiffness,
126
+ damping: springDefaults.damping,
127
+ mass: springDefaults.mass,
128
+ isResolvedFromDuration: false,
129
+ ...options,
130
+ };
131
+ // stiffness/damping/mass overrides duration/bounce
132
+ if (!isSpringType(options, physicsKeys) &&
133
+ isSpringType(options, durationKeys)) {
134
+ // Time-defined springs should ignore inherited velocity.
135
+ // Velocity from interrupted animations can cause findSpring()
136
+ // to compute wildly different spring parameters, leading to
137
+ // massive oscillation on small-range animations.
138
+ springOptions.velocity = 0;
139
+ if (options.visualDuration) {
140
+ const visualDuration = options.visualDuration;
141
+ const root = (2 * Math.PI) / (visualDuration * 1.2);
142
+ const stiffness = root * root;
143
+ const damping = 2 *
144
+ clamp.clamp(0.05, 1, 1 - (options.bounce || 0)) *
145
+ Math.sqrt(stiffness);
146
+ springOptions = {
147
+ ...springOptions,
148
+ mass: springDefaults.mass,
149
+ stiffness,
150
+ damping,
151
+ };
152
+ }
153
+ else {
154
+ const derived = findSpring({ ...options, velocity: 0 });
155
+ springOptions = {
156
+ ...springOptions,
157
+ ...derived,
158
+ mass: springDefaults.mass,
159
+ };
160
+ springOptions.isResolvedFromDuration = true;
161
+ }
162
+ }
163
+ return springOptions;
164
+ }
165
+ function spring(optionsOrVisualDuration = springDefaults.visualDuration, bounce = springDefaults.bounce) {
166
+ const options = typeof optionsOrVisualDuration !== "object"
167
+ ? {
168
+ visualDuration: optionsOrVisualDuration,
169
+ keyframes: [0, 1],
170
+ bounce,
171
+ }
172
+ : optionsOrVisualDuration;
173
+ let { restSpeed, restDelta } = options;
174
+ const origin = options.keyframes[0];
175
+ const target = options.keyframes[options.keyframes.length - 1];
176
+ /**
177
+ * This is the Iterator-spec return value. We ensure it's mutable rather than using a generator
178
+ * to reduce GC during animation.
179
+ */
180
+ const state = { done: false, value: origin };
181
+ const { stiffness, damping, mass, duration, velocity, isResolvedFromDuration, } = getSpringOptions({
182
+ ...options,
183
+ velocity: -timeConversion.millisecondsToSeconds(options.velocity || 0),
184
+ });
185
+ const initialVelocity = velocity || 0.0;
186
+ const dampingRatio = damping / (2 * Math.sqrt(stiffness * mass));
187
+ const initialDelta = target - origin;
188
+ const undampedAngularFreq = timeConversion.millisecondsToSeconds(Math.sqrt(stiffness / mass));
189
+ /**
190
+ * If we're working on a granular scale, use smaller defaults for determining
191
+ * when the spring is finished.
192
+ *
193
+ * These defaults have been selected emprically based on what strikes a good
194
+ * ratio between feeling good and finishing as soon as changes are imperceptible.
195
+ */
196
+ const isGranularScale = Math.abs(initialDelta) < 5;
197
+ restSpeed || (restSpeed = isGranularScale
198
+ ? springDefaults.restSpeed.granular
199
+ : springDefaults.restSpeed.default);
200
+ restDelta || (restDelta = isGranularScale
201
+ ? springDefaults.restDelta.granular
202
+ : springDefaults.restDelta.default);
203
+ let resolveSpring;
204
+ let resolveVelocity;
205
+ // Underdamped coefficients, hoisted for use in the inlined next() hot path
206
+ let angularFreq;
207
+ let A;
208
+ let sinCoeff;
209
+ let cosCoeff;
210
+ if (dampingRatio < 1) {
211
+ angularFreq = calcAngularFreq(undampedAngularFreq, dampingRatio);
212
+ A =
213
+ (initialVelocity +
214
+ dampingRatio * undampedAngularFreq * initialDelta) /
215
+ angularFreq;
216
+ // Underdamped spring
217
+ resolveSpring = (t) => {
218
+ const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);
219
+ return (target -
220
+ envelope *
221
+ (A * Math.sin(angularFreq * t) +
222
+ initialDelta * Math.cos(angularFreq * t)));
223
+ };
224
+ // Analytical derivative of underdamped spring (px/ms)
225
+ sinCoeff =
226
+ dampingRatio * undampedAngularFreq * A + initialDelta * angularFreq;
227
+ cosCoeff =
228
+ dampingRatio * undampedAngularFreq * initialDelta - A * angularFreq;
229
+ resolveVelocity = (t) => {
230
+ const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);
231
+ return envelope *
232
+ (sinCoeff * Math.sin(angularFreq * t) +
233
+ cosCoeff * Math.cos(angularFreq * t));
234
+ };
235
+ }
236
+ else if (dampingRatio === 1) {
237
+ // Critically damped spring
238
+ resolveSpring = (t) => target -
239
+ Math.exp(-undampedAngularFreq * t) *
240
+ (initialDelta +
241
+ (initialVelocity + undampedAngularFreq * initialDelta) * t);
242
+ // Analytical derivative of critically damped spring (px/ms)
243
+ const C = initialVelocity + undampedAngularFreq * initialDelta;
244
+ resolveVelocity = (t) => Math.exp(-undampedAngularFreq * t) *
245
+ (undampedAngularFreq * C * t - initialVelocity);
246
+ }
247
+ else {
248
+ // Overdamped spring
249
+ const dampedAngularFreq = undampedAngularFreq * Math.sqrt(dampingRatio * dampingRatio - 1);
250
+ resolveSpring = (t) => {
251
+ const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);
252
+ // When performing sinh or cosh values can hit Infinity so we cap them here
253
+ const freqForT = Math.min(dampedAngularFreq * t, 300);
254
+ return (target -
255
+ (envelope *
256
+ ((initialVelocity +
257
+ dampingRatio * undampedAngularFreq * initialDelta) *
258
+ Math.sinh(freqForT) +
259
+ dampedAngularFreq *
260
+ initialDelta *
261
+ Math.cosh(freqForT))) /
262
+ dampedAngularFreq);
263
+ };
264
+ // Analytical derivative of overdamped spring (px/ms)
265
+ const P = (initialVelocity +
266
+ dampingRatio * undampedAngularFreq * initialDelta) /
267
+ dampedAngularFreq;
268
+ const sinhCoeff = dampingRatio * undampedAngularFreq * P - initialDelta * dampedAngularFreq;
269
+ const coshCoeff = dampingRatio * undampedAngularFreq * initialDelta - P * dampedAngularFreq;
270
+ resolveVelocity = (t) => {
271
+ const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);
272
+ const freqForT = Math.min(dampedAngularFreq * t, 300);
273
+ return envelope *
274
+ (sinhCoeff * Math.sinh(freqForT) +
275
+ coshCoeff * Math.cosh(freqForT));
276
+ };
277
+ }
278
+ const generator = {
279
+ calculatedDuration: isResolvedFromDuration ? duration || null : null,
280
+ velocity: (t) => timeConversion.secondsToMilliseconds(resolveVelocity(t)),
281
+ next: (t) => {
282
+ /**
283
+ * For underdamped physics springs we need both position and
284
+ * velocity each tick. Compute shared trig values once to avoid
285
+ * duplicate Math.exp/sin/cos calls on the hot path.
286
+ */
287
+ if (!isResolvedFromDuration && dampingRatio < 1) {
288
+ const envelope = Math.exp(-dampingRatio * undampedAngularFreq * t);
289
+ const sin = Math.sin(angularFreq * t);
290
+ const cos = Math.cos(angularFreq * t);
291
+ const current = target -
292
+ envelope *
293
+ (A * sin + initialDelta * cos);
294
+ const currentVelocity = timeConversion.secondsToMilliseconds(envelope *
295
+ (sinCoeff * sin + cosCoeff * cos));
296
+ state.done =
297
+ Math.abs(currentVelocity) <= restSpeed &&
298
+ Math.abs(target - current) <= restDelta;
299
+ state.value = state.done ? target : current;
300
+ return state;
301
+ }
302
+ const current = resolveSpring(t);
303
+ if (!isResolvedFromDuration) {
304
+ const currentVelocity = timeConversion.secondsToMilliseconds(resolveVelocity(t));
305
+ state.done =
306
+ Math.abs(currentVelocity) <= restSpeed &&
307
+ Math.abs(target - current) <= restDelta;
308
+ }
309
+ else {
310
+ state.done = t >= duration;
311
+ }
312
+ state.value = state.done ? target : current;
313
+ return state;
314
+ },
315
+ toString: () => {
316
+ const calculatedDuration = Math.min(calcDuration.calcGeneratorDuration(generator), calcDuration.maxGeneratorDuration);
317
+ const easing = linear.generateLinearEasing((progress) => generator.next(calculatedDuration * progress).value, calculatedDuration, 30);
318
+ return calculatedDuration + "ms " + easing;
319
+ },
320
+ toTransition: () => { },
321
+ };
322
+ return generator;
323
+ }
324
+ spring.applyToOptions = (options) => {
325
+ const generatorOptions = createGeneratorEasing.createGeneratorEasing(options, 100, spring);
326
+ options.ease = generatorOptions.ease;
327
+ options.duration = timeConversion.secondsToMilliseconds(generatorOptions.duration);
328
+ options.type = "keyframes";
329
+ return options;
330
+ };
331
+
332
+ exports.spring = spring;