@tlua/gmod 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (278) hide show
  1. package/README.md +28 -0
  2. package/__metadata.json +4 -0
  3. package/_globals.d.tlua +178 -0
  4. package/_gmod-std.d.tlua +35 -0
  5. package/achievementicon.d.tlua +12 -0
  6. package/achievements.d.tlua +162 -0
  7. package/ai.d.tlua +65 -0
  8. package/ai_schedule.d.tlua +17 -0
  9. package/ai_task.d.tlua +17 -0
  10. package/angle.d.tlua +197 -0
  11. package/avatarimage.d.tlua +10 -0
  12. package/awesomium.d.tlua +14 -0
  13. package/baseclass.d.tlua +42 -0
  14. package/bf_read.d.tlua +110 -0
  15. package/bit.d.tlua +121 -0
  16. package/button.d.tlua +13 -0
  17. package/cam.d.tlua +220 -0
  18. package/ceffectdata.d.tlua +337 -0
  19. package/chat.d.tlua +62 -0
  20. package/checkbutton.d.tlua +14 -0
  21. package/cleanup.d.tlua +88 -0
  22. package/cluaemitter.d.tlua +119 -0
  23. package/clualocomotion.d.tlua +383 -0
  24. package/cluaparticle.d.tlua +426 -0
  25. package/cmovedata.d.tlua +476 -0
  26. package/cnavarea.d.tlua +845 -0
  27. package/cnavladder.d.tlua +209 -0
  28. package/cnewparticleeffect.d.tlua +259 -0
  29. package/color.d.tlua +339 -0
  30. package/concommand.d.tlua +69 -0
  31. package/constraint.d.tlua +311 -0
  32. package/construct.d.tlua +26 -0
  33. package/contentheader.d.tlua +32 -0
  34. package/contenticon.d.tlua +86 -0
  35. package/contentsidebar.d.tlua +45 -0
  36. package/contentsidebartoolbox.d.tlua +13 -0
  37. package/contextbase.d.tlua +37 -0
  38. package/controlpanel.d.tlua +140 -0
  39. package/controlpresets.d.tlua +118 -0
  40. package/convar.d.tlua +162 -0
  41. package/cookie.d.tlua +60 -0
  42. package/coroutine.d.tlua +90 -0
  43. package/crecipientfilter.d.tlua +152 -0
  44. package/csent.d.tlua +10 -0
  45. package/csoundpatch.d.tlua +150 -0
  46. package/ctakedamageinfo.d.tlua +366 -0
  47. package/ctrllistbox.d.tlua +12 -0
  48. package/ctrlnumpad.d.tlua +73 -0
  49. package/cusercmd.d.tlua +320 -0
  50. package/custom_classes.d.tlua +65 -0
  51. package/custom_entity_fields.d.tlua +96 -0
  52. package/cvars.d.tlua +80 -0
  53. package/dadjustablemodelpanel.d.tlua +81 -0
  54. package/dalphabar.d.tlua +27 -0
  55. package/dbinder.d.tlua +37 -0
  56. package/dbubblecontainer.d.tlua +18 -0
  57. package/dbutton.d.tlua +88 -0
  58. package/dcategoryheader.d.tlua +13 -0
  59. package/dcategorylist.d.tlua +11 -0
  60. package/dcheckbox.d.tlua +46 -0
  61. package/dcheckboxlabel.d.tlua +90 -0
  62. package/dcollapsiblecategory.d.tlua +240 -0
  63. package/dcolorbutton.d.tlua +73 -0
  64. package/dcolorcombo.d.tlua +54 -0
  65. package/dcolorcube.d.tlua +137 -0
  66. package/dcolormixer.d.tlua +303 -0
  67. package/dcolorpalette.d.tlua +294 -0
  68. package/dcolumnsheet.d.tlua +49 -0
  69. package/dcombobox.d.tlua +161 -0
  70. package/ddragbase.d.tlua +151 -0
  71. package/ddrawer.d.tlua +72 -0
  72. package/debug.d.tlua +236 -0
  73. package/debugoverlay.d.tlua +193 -0
  74. package/dentityproperties.d.tlua +63 -0
  75. package/derma.d.tlua +119 -0
  76. package/dexpandbutton.d.tlua +30 -0
  77. package/dfilebrowser.d.tlua +228 -0
  78. package/dform.d.tlua +176 -0
  79. package/dframe.d.tlua +261 -0
  80. package/dgrid.d.tlua +113 -0
  81. package/dhorizontaldivider.d.tlua +196 -0
  82. package/dhorizontalscroller.d.tlua +104 -0
  83. package/dhscrollbar.d.tlua +109 -0
  84. package/dhtml.d.tlua +91 -0
  85. package/dhtmlcontrols.d.tlua +62 -0
  86. package/diconbrowser.d.tlua +113 -0
  87. package/diconlayout.d.tlua +190 -0
  88. package/dimage.d.tlua +221 -0
  89. package/dimagebutton.d.tlua +103 -0
  90. package/dkillicon.d.tlua +9 -0
  91. package/dlabel.d.tlua +385 -0
  92. package/dlabeleditable.d.tlua +51 -0
  93. package/dlabelurl.d.tlua +100 -0
  94. package/dlistbox.d.tlua +82 -0
  95. package/dlistboxitem.d.tlua +42 -0
  96. package/dlistlayout.d.tlua +14 -0
  97. package/dlistview.d.tlua +360 -0
  98. package/dlistview_column.d.tlua +135 -0
  99. package/dlistview_columnplain.d.tlua +11 -0
  100. package/dlistview_draggerbar.d.tlua +11 -0
  101. package/dlistview_line.d.tlua +140 -0
  102. package/dlistviewheaderlabel.d.tlua +11 -0
  103. package/dlistviewlabel.d.tlua +11 -0
  104. package/dlistviewline.d.tlua +11 -0
  105. package/dmenu.d.tlua +266 -0
  106. package/dmenubar.d.tlua +42 -0
  107. package/dmenuoption.d.tlua +135 -0
  108. package/dmenuoptioncvar.d.tlua +64 -0
  109. package/dmodelpanel.d.tlua +207 -0
  110. package/dmodelselect.d.tlua +20 -0
  111. package/dmodelselectmulti.d.tlua +19 -0
  112. package/dnotify.d.tlua +93 -0
  113. package/dnumberscratch.d.tlua +284 -0
  114. package/dnumberwang.d.tlua +147 -0
  115. package/dnumpad.d.tlua +11 -0
  116. package/dnumslider.d.tlua +182 -0
  117. package/dpanel.d.tlua +152 -0
  118. package/dpanellist.d.tlua +109 -0
  119. package/dpaneloverlay.d.tlua +65 -0
  120. package/dpanelselect.d.tlua +13 -0
  121. package/dpanpanel.d.tlua +64 -0
  122. package/dprogress.d.tlua +27 -0
  123. package/dproperties.d.tlua +52 -0
  124. package/dproperty_boolean.d.tlua +12 -0
  125. package/dproperty_combo.d.tlua +31 -0
  126. package/dproperty_entity.d.tlua +12 -0
  127. package/dproperty_float.d.tlua +12 -0
  128. package/dproperty_generic.d.tlua +50 -0
  129. package/dproperty_int.d.tlua +12 -0
  130. package/dproperty_vectorcolor.d.tlua +14 -0
  131. package/dpropertysheet.d.tlua +167 -0
  132. package/dragndrop.d.tlua +123 -0
  133. package/draw.d.tlua +162 -0
  134. package/drgbpicker.d.tlua +49 -0
  135. package/drive.d.tlua +159 -0
  136. package/dscrollbargrip.d.tlua +13 -0
  137. package/dscrollpanel.d.tlua +110 -0
  138. package/dshape.d.tlua +72 -0
  139. package/dsizetocontents.d.tlua +46 -0
  140. package/dslider.d.tlua +302 -0
  141. package/dsprite.d.tlua +84 -0
  142. package/dtab.d.tlua +81 -0
  143. package/dtextentry.d.tlua +442 -0
  144. package/dtilelayout.d.tlua +218 -0
  145. package/dtooltip.d.tlua +76 -0
  146. package/dtree.d.tlua +185 -0
  147. package/dtree_node.d.tlua +793 -0
  148. package/dtree_node_button.d.tlua +13 -0
  149. package/duplicator.d.tlua +338 -0
  150. package/dverticaldivider.d.tlua +223 -0
  151. package/dvscrollbar.d.tlua +109 -0
  152. package/editablepanel.d.tlua +10 -0
  153. package/effect.d.tlua +121 -0
  154. package/effects.d.tlua +77 -0
  155. package/engine.d.tlua +248 -0
  156. package/entity.d.tlua +8295 -0
  157. package/ents.d.tlua +267 -0
  158. package/enums.d.tlua +7082 -0
  159. package/file.d.tlua +419 -0
  160. package/file_class.d.tlua +7 -0
  161. package/fingerposer.d.tlua +12 -0
  162. package/fingervar.d.tlua +13 -0
  163. package/frame.d.tlua +11 -0
  164. package/frame_blend.d.tlua +105 -0
  165. package/game.d.tlua +482 -0
  166. package/gameevent.d.tlua +968 -0
  167. package/gamemode.d.tlua +48 -0
  168. package/global.d.tlua +3156 -0
  169. package/gm.d.tlua +3218 -0
  170. package/gmod.d.tlua +20 -0
  171. package/gmsave.d.tlua +53 -0
  172. package/gui.d.tlua +232 -0
  173. package/gwen.d.tlua +55 -0
  174. package/halo.d.tlua +42 -0
  175. package/hammer.d.tlua +17 -0
  176. package/hook.d.tlua +64 -0
  177. package/html.d.tlua +22 -0
  178. package/http.d.tlua +72 -0
  179. package/iconeditor.d.tlua +130 -0
  180. package/igmodaudiochannel.d.tlua +419 -0
  181. package/imagecheckbox.d.tlua +48 -0
  182. package/imaterial.d.tlua +288 -0
  183. package/imesh.d.tlua +70 -0
  184. package/index.d.tlua +277 -0
  185. package/input.d.tlua +252 -0
  186. package/invalidateinternalentitycache.d.tlua +13 -0
  187. package/irestore.d.tlua +94 -0
  188. package/isave.d.tlua +94 -0
  189. package/itexture.d.tlua +108 -0
  190. package/ivideowriter.d.tlua +53 -0
  191. package/jit.d.tlua +243 -0
  192. package/killicon.d.tlua +84 -0
  193. package/label.d.tlua +20 -0
  194. package/language.d.tlua +26 -0
  195. package/list.d.tlua +112 -0
  196. package/makeballoon.d.tlua +15 -0
  197. package/markup.d.tlua +38 -0
  198. package/markupobject.d.tlua +53 -0
  199. package/material.d.tlua +9 -0
  200. package/math.d.tlua +899 -0
  201. package/matproxy.d.tlua +60 -0
  202. package/matselect.d.tlua +106 -0
  203. package/menu.d.tlua +20 -0
  204. package/menubar.d.tlua +39 -0
  205. package/mesh.d.tlua +183 -0
  206. package/modelimage.d.tlua +12 -0
  207. package/motionsensor.d.tlua +115 -0
  208. package/navmesh.d.tlua +274 -0
  209. package/net.d.tlua +639 -0
  210. package/nextbot.d.tlua +380 -0
  211. package/notification.d.tlua +35 -0
  212. package/npc.d.tlua +1787 -0
  213. package/numpad.d.tlua +89 -0
  214. package/os.d.tlua +56 -0
  215. package/package.d.tlua +15 -0
  216. package/package.json +18 -0
  217. package/panel.d.tlua +3650 -0
  218. package/panellist.d.tlua +13 -0
  219. package/pathfollower.d.tlua +301 -0
  220. package/permissions.d.tlua +77 -0
  221. package/physcollide.d.tlua +40 -0
  222. package/physenv.d.tlua +136 -0
  223. package/physobj.d.tlua +799 -0
  224. package/pixelvis_handle_t.d.tlua +9 -0
  225. package/player.d.tlua +3320 -0
  226. package/player_manager.d.tlua +147 -0
  227. package/preseteditor.d.tlua +13 -0
  228. package/presets.d.tlua +79 -0
  229. package/projectedtexture.d.tlua +553 -0
  230. package/properties.d.tlua +65 -0
  231. package/propselect.d.tlua +50 -0
  232. package/radiobutton.d.tlua +13 -0
  233. package/render.d.tlua +1700 -0
  234. package/resource.d.tlua +73 -0
  235. package/richtext.d.tlua +17 -0
  236. package/sandbox.d.tlua +576 -0
  237. package/saverestore.d.tlua +148 -0
  238. package/schedule.d.tlua +69 -0
  239. package/scripted_ents.d.tlua +124 -0
  240. package/search.d.tlua +26 -0
  241. package/serverlist.d.tlua +85 -0
  242. package/slidebar.d.tlua +12 -0
  243. package/slider.d.tlua +11 -0
  244. package/sound.d.tlua +140 -0
  245. package/spawnicon.d.tlua +95 -0
  246. package/spawnmenu.d.tlua +286 -0
  247. package/spawnmenucontentpanel.d.tlua +52 -0
  248. package/sql.d.tlua +154 -0
  249. package/stack.d.tlua +57 -0
  250. package/steamworks.d.tlua +208 -0
  251. package/string.d.tlua +535 -0
  252. package/structures.d.tlua +4442 -0
  253. package/surface.d.tlua +463 -0
  254. package/surfaceinfo.d.tlua +70 -0
  255. package/system.d.tlua +134 -0
  256. package/table.d.tlua +533 -0
  257. package/task.d.tlua +92 -0
  258. package/team.d.tlua +195 -0
  259. package/textentry.d.tlua +12 -0
  260. package/tgaimage.d.tlua +11 -0
  261. package/timer.d.tlua +198 -0
  262. package/tool.d.tlua +466 -0
  263. package/ugcpublishwindow.d.tlua +83 -0
  264. package/umsg.d.tlua +147 -0
  265. package/undo.d.tlua +122 -0
  266. package/urllabel.d.tlua +13 -0
  267. package/usermessage.d.tlua +48 -0
  268. package/utf8.d.tlua +89 -0
  269. package/util.d.tlua +1087 -0
  270. package/vector.d.tlua +413 -0
  271. package/vehicle.d.tlua +472 -0
  272. package/vgui.d.tlua +201 -0
  273. package/video.d.tlua +17 -0
  274. package/vmatrix.d.tlua +392 -0
  275. package/weapon.d.tlua +913 -0
  276. package/weapons.d.tlua +90 -0
  277. package/widgets.d.tlua +29 -0
  278. package/workshopfilebase.d.tlua +68 -0
package/vehicle.d.tlua ADDED
@@ -0,0 +1,472 @@
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+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+
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+ /**
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+ * This is a list of all methods only available for vehicles. It is also possible to call [Entity](https://wiki.facepunch.com/gmod/Entity) functions on vehicles.
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+ * @source https://wiki.facepunch.com/gmod/Vehicle
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+ */
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+ interface Vehicle extends Entity {}
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+ interface VEHICLE extends Vehicle {}
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the remaining boosting time left.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:BoostTimeLeft
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+ */
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+ BoostTimeLeft(self: Vehicle): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Tries to find an Exit Point for leaving vehicle, if one is unobstructed in the direction given.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:CheckExitPoint
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+ */
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+ CheckExitPoint(self: Vehicle, yaw: number, distance: number): Vector;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Sets whether the engine is enabled or disabled, i.e. can be started or not.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:EnableEngine
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+ */
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+ EnableEngine(self: Vehicle, enable: boolean): void;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns information about the ammo of the vehicle
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetAmmo
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+ */
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+ GetAmmo(self: Vehicle): (number, number, number);
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns third person camera distance.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetCameraDistance
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+ */
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+ GetCameraDistance(self: Vehicle): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Gets the driver of the vehicle, returns NULL Entity if no driver is present.
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+ * In Garry's Mod, only Players can drive vehicles.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetDriver
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+ */
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+ GetDriver(self: Vehicle): Player | NULL;
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+ }
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+
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the current speed of the vehicle in Half-Life Hammer Units (in/s). Same as [Entity:GetVelocity](https://wiki.facepunch.com/gmod/Entity:GetVelocity) + [Vector:Length](https://wiki.facepunch.com/gmod/Vector:Length).
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetHLSpeed
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+ */
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+ GetHLSpeed(self: Vehicle): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the max speed of the vehicle in MPH.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetMaxSpeed
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+ */
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+ GetMaxSpeed(self: Vehicle): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns some info about the vehicle.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetOperatingParams
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+ */
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+ GetOperatingParams(self: Vehicle): OperatingParams;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Gets the passenger of the vehicle, returns [NULL](https://wiki.facepunch.com/gmod/NULL) if no drivers is present.
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+ *
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetPassenger
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+ */
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+ GetPassenger(self: Vehicle, passenger: number): Entity;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the seat position and angle of a given passenger seat.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetPassengerSeatPoint
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+ */
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+ GetPassengerSeatPoint(self: Vehicle, role: number): (Vector, Angle);
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the current RPM of the vehicle. This value is fake and doesn't actually affect the vehicle movement.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetRPM
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+ */
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+ GetRPM(self: Vehicle): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the current speed of the vehicle in MPH.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetSpeed
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+ */
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+ GetSpeed(self: Vehicle): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the current steering of the vehicle.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetSteering
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+ */
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+ GetSteering(self: Vehicle): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the maximum steering degree of the vehicle
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetSteeringDegrees
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+ */
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+ GetSteeringDegrees(self: Vehicle): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns if vehicle has thirdperson mode enabled or not.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetThirdPersonMode
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+ */
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+ GetThirdPersonMode(self: Vehicle): boolean;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the current throttle of the vehicle.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetThrottle
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+ */
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+ GetThrottle(self: Vehicle): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the vehicle class name. This is only useful for Sandbox spawned vehicles or any vehicle that properly sets the vehicle class with [Vehicle:SetVehicleClass](https://wiki.facepunch.com/gmod/Vehicle:SetVehicleClass).
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetVehicleClass
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+ */
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+ GetVehicleClass(self: Vehicle): string;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the vehicle parameters of given vehicle.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetVehicleParams
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+ */
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+ GetVehicleParams(self: Vehicle): VehicleParams;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the view position and forward angle of a given passenger seat.
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+ *
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetVehicleViewPosition
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+ */
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+ GetVehicleViewPosition(self: Vehicle, role?: number): (Vector, Angle, number);
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the [PhysObj](https://wiki.facepunch.com/gmod/PhysObj) of given wheel.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetWheel
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+ */
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+ GetWheel(self: Vehicle, wheel: number): PhysObj;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the base wheel height.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetWheelBaseHeight
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+ */
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+ GetWheelBaseHeight(self: Vehicle, wheel: number): number;
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+ }
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+
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+ interface Vehicle {
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+ /**
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+ * Returns the wheel contact point.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetWheelContactPoint
217
+ */
218
+ GetWheelContactPoint(self: Vehicle, wheel: number): (Vector, number, boolean);
219
+ }
220
+
221
+ interface Vehicle {
222
+ /**
223
+ * Returns the wheel count of the vehicle
224
+ * @realm server
225
+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetWheelCount
226
+ */
227
+ GetWheelCount(self: Vehicle): number;
228
+ }
229
+
230
+ interface Vehicle {
231
+ /**
232
+ * Returns the total wheel height.
233
+ * @realm server
234
+ * @source https://wiki.facepunch.com/gmod/Vehicle:GetWheelTotalHeight
235
+ */
236
+ GetWheelTotalHeight(self: Vehicle, wheel: number): number;
237
+ }
238
+
239
+ interface Vehicle {
240
+ /**
241
+ * Returns whether this vehicle has boost at all.
242
+ * @realm server
243
+ * @source https://wiki.facepunch.com/gmod/Vehicle:HasBoost
244
+ */
245
+ HasBoost(self: Vehicle): boolean;
246
+ }
247
+
248
+ interface Vehicle {
249
+ /**
250
+ * Returns whether this vehicle has a brake pedal. See [Vehicle:SetHasBrakePedal](https://wiki.facepunch.com/gmod/Vehicle:SetHasBrakePedal).
251
+ * @realm server
252
+ * @source https://wiki.facepunch.com/gmod/Vehicle:HasBrakePedal
253
+ */
254
+ HasBrakePedal(self: Vehicle): boolean;
255
+ }
256
+
257
+ interface Vehicle {
258
+ /**
259
+ * Returns whether this vehicle is currently boosting or not.
260
+ * @realm server
261
+ * @source https://wiki.facepunch.com/gmod/Vehicle:IsBoosting
262
+ */
263
+ IsBoosting(self: Vehicle): boolean;
264
+ }
265
+
266
+ interface Vehicle {
267
+ /**
268
+ * Returns whether the engine is enabled or not, i.e. whether it can be started.
269
+ * @realm server
270
+ * @source https://wiki.facepunch.com/gmod/Vehicle:IsEngineEnabled
271
+ */
272
+ IsEngineEnabled(self: Vehicle): boolean;
273
+ }
274
+
275
+ interface Vehicle {
276
+ /**
277
+ * Returns whether the engine is started or not.
278
+ * @realm server
279
+ * @source https://wiki.facepunch.com/gmod/Vehicle:IsEngineStarted
280
+ */
281
+ IsEngineStarted(self: Vehicle): boolean;
282
+ }
283
+
284
+ interface Vehicle {
285
+ /**
286
+ * Determines whether a given [Vehicle](https://wiki.facepunch.com/gmod/Vehicle) is fully initialized.
287
+ *
288
+ * It is possible, in uncommon circumstances, for a [valid](https://wiki.facepunch.com/gmod/Global.IsValid) [vehicle](https://wiki.facepunch.com/gmod/Entity:IsVehicle) entity to be in an invalid state, such as before [Entity:Spawn](https://wiki.facepunch.com/gmod/Entity:Spawn) is called on the vehicle after creation.
289
+ *
290
+ * If this function returns `false`, then the [Vehicle](https://wiki.facepunch.com/gmod/Vehicle) functions are not usable on this vehicle, while [Entity](https://wiki.facepunch.com/gmod/Entity) functions are.
291
+ *
292
+ * @realm shared
293
+ * @source https://wiki.facepunch.com/gmod/Vehicle:IsValidVehicle
294
+ */
295
+ IsValidVehicle(self: Vehicle): boolean;
296
+ }
297
+
298
+ interface Vehicle {
299
+ /**
300
+ * Returns whether this vehicle's engine is underwater or not. ( Internally the attachment point "engine" or "vehicle_engine" is checked )
301
+ * @realm server
302
+ * @source https://wiki.facepunch.com/gmod/Vehicle:IsVehicleBodyInWater
303
+ */
304
+ IsVehicleBodyInWater(self: Vehicle): boolean;
305
+ }
306
+
307
+ interface Vehicle {
308
+ /**
309
+ * Releases the vehicle's handbrake (Jeep) so it can roll without any passengers.
310
+ *
311
+ * This will be overwritten if the vehicle has a driver. Same as [Vehicle:SetHandbrake](https://wiki.facepunch.com/gmod/Vehicle:SetHandbrake)( false )
312
+ *
313
+ * @realm server
314
+ * @source https://wiki.facepunch.com/gmod/Vehicle:ReleaseHandbrake
315
+ */
316
+ ReleaseHandbrake(self: Vehicle): void;
317
+ }
318
+
319
+ interface Vehicle {
320
+ /**
321
+ * Sets the boost. It is possible that this function does not work while the vehicle has a valid driver in it.
322
+ * @realm server
323
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetBoost
324
+ */
325
+ SetBoost(self: Vehicle, boost: number): void;
326
+ }
327
+
328
+ interface Vehicle {
329
+ /**
330
+ * Sets the third person camera distance of the vehicle.
331
+ * @realm shared
332
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetCameraDistance
333
+ */
334
+ SetCameraDistance(self: Vehicle, distance: number): void;
335
+ }
336
+
337
+ interface Vehicle {
338
+ /**
339
+ * Turns on or off the Jeep handbrake so it can roll without a driver inside.
340
+ *
341
+ * Does nothing while the vehicle has a driver in it.
342
+ *
343
+ * @realm server
344
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetHandbrake
345
+ */
346
+ SetHandbrake(self: Vehicle, handbrake: boolean): void;
347
+ }
348
+
349
+ interface Vehicle {
350
+ /**
351
+ * Sets whether this vehicle has a brake pedal.
352
+ * @realm server
353
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetHasBrakePedal
354
+ */
355
+ SetHasBrakePedal(self: Vehicle, brakePedal: boolean): void;
356
+ }
357
+
358
+ interface Vehicle {
359
+ /**
360
+ * Sets maximum reverse throttle
361
+ * @realm server
362
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetMaxReverseThrottle
363
+ */
364
+ SetMaxReverseThrottle(self: Vehicle, maxRevThrottle: number): void;
365
+ }
366
+
367
+ interface Vehicle {
368
+ /**
369
+ * Sets maximum forward throttle
370
+ * @realm server
371
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetMaxThrottle
372
+ */
373
+ SetMaxThrottle(self: Vehicle, maxThrottle: number): void;
374
+ }
375
+
376
+ interface Vehicle {
377
+ /**
378
+ * Sets spring length of given wheel
379
+ * @realm server
380
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetSpringLength
381
+ */
382
+ SetSpringLength(self: Vehicle, wheel: number, length: number): void;
383
+ }
384
+
385
+ interface Vehicle {
386
+ /**
387
+ * Sets the steering of the vehicle.
388
+ * The correct range, 0 to 1 or -1 to 1
389
+ *
390
+ * @realm server
391
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetSteering
392
+ */
393
+ SetSteering(self: Vehicle, front: number, rear: number): void;
394
+ }
395
+
396
+ interface Vehicle {
397
+ /**
398
+ * Sets the maximum steering degrees of the vehicle
399
+ * @realm server
400
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetSteeringDegrees
401
+ */
402
+ SetSteeringDegrees(self: Vehicle, steeringDegrees: number): void;
403
+ }
404
+
405
+ interface Vehicle {
406
+ /**
407
+ * Sets the third person mode state.
408
+ * @realm shared
409
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetThirdPersonMode
410
+ */
411
+ SetThirdPersonMode(self: Vehicle, enable: boolean): void;
412
+ }
413
+
414
+ interface Vehicle {
415
+ /**
416
+ * Sets the throttle of the vehicle. It is possible that this function does not work with a valid driver in it.
417
+ * @realm server
418
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetThrottle
419
+ */
420
+ SetThrottle(self: Vehicle, throttle: number): void;
421
+ }
422
+
423
+ interface Vehicle {
424
+ /**
425
+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
426
+ * Sets the vehicle class name.
427
+ * @realm shared
428
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetVehicleClass
429
+ */
430
+ SetVehicleClass(self: Vehicle, _class: string): void;
431
+ }
432
+
433
+ interface Vehicle {
434
+ /**
435
+ * Sets whether the entry or exit camera animation should be played or not.
436
+ * @realm server
437
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetVehicleEntryAnim
438
+ */
439
+ SetVehicleEntryAnim(self: Vehicle, bOn: boolean): void;
440
+ }
441
+
442
+ interface Vehicle {
443
+ /**
444
+ * Sets the vehicle parameters for given vehicle.
445
+ *
446
+ * **NOTE**: Not all variables from the [Structures/VehicleParams](https://wiki.facepunch.com/gmod/Structures/VehicleParams) can be set.
447
+ *
448
+ *
449
+ * @realm server
450
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetVehicleParams
451
+ */
452
+ SetVehicleParams(self: Vehicle, params: VehicleParams): void;
453
+ }
454
+
455
+ interface Vehicle {
456
+ /**
457
+ * Sets friction of given wheel. This function may be broken.
458
+ * @realm server
459
+ * @source https://wiki.facepunch.com/gmod/Vehicle:SetWheelFriction
460
+ */
461
+ SetWheelFriction(self: Vehicle, wheel: number, friction: number): void;
462
+ }
463
+
464
+ interface Vehicle {
465
+ /**
466
+ * Starts or stops the engine.
467
+ * @realm server
468
+ * @source https://wiki.facepunch.com/gmod/Vehicle:StartEngine
469
+ */
470
+ StartEngine(self: Vehicle, start: boolean): void;
471
+ }
472
+
package/vgui.d.tlua ADDED
@@ -0,0 +1,201 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * The **vgui** library allows you to script and create your own panels using **V**alve's **G**raphical **U**ser **I**nterface (VGUI) system.
5
+ *
6
+ * For an alphabetically ordered list of VGUI panels, see [VGUI Element List](https://wiki.facepunch.com/gmod/VGUI_Element_List).
7
+ * @source https://wiki.facepunch.com/gmod/vgui
8
+ */
9
+ declare vgui: VguiLib;
10
+
11
+ interface VguiLib {
12
+ /**
13
+ * Creates a panel by the specified classname. Custom VGUI elements are not
14
+ * loaded instantly; use GM:OnGamemodeLoaded to create them on startup.
15
+ *
16
+ * NOTE: the wiki maps the classname string to a concrete Panel subtype via a
17
+ * class-string generic; tlua cannot map a string literal to a nominal type, so
18
+ * this returns the base Panel.
19
+ * @realm client
20
+ * @realm menu
21
+ * @source https://wiki.facepunch.com/gmod/vgui.Create
22
+ */
23
+ Create(classname: string, parent?: Panel, name?: string): Panel;
24
+ }
25
+
26
+
27
+ interface VguiLib {
28
+ /**
29
+ * Creates a panel from a table, used alongside vgui.RegisterFile and
30
+ * vgui.RegisterTable to define, register, and instantiate custom panels.
31
+ * @realm client
32
+ * @realm menu
33
+ * @source https://wiki.facepunch.com/gmod/vgui.CreateFromTable
34
+ */
35
+ CreateFromTable(metatable: table, parent?: Panel, name?: string): Panel;
36
+ }
37
+
38
+
39
+ interface VguiLib {
40
+ /**
41
+ * Creates an engine panel.
42
+ *
43
+ * INTERNAL: used internally; although you're able to use it you probably shouldn't.
44
+ *
45
+ * NOTE: the wiki maps the class string to a concrete Panel subtype via a
46
+ * class-string generic; tlua cannot map a string literal to a nominal type, so
47
+ * this returns the base Panel.
48
+ * @realm client
49
+ * @realm menu
50
+ * @source https://wiki.facepunch.com/gmod/vgui.CreateX
51
+ */
52
+ CreateX(class: string, parent?: Panel, name?: string): Panel;
53
+ }
54
+
55
+
56
+ interface VguiLib {
57
+ /**
58
+ * Returns whenever the cursor is currently active and visible.
59
+ * @realm client and menu
60
+ * @source https://wiki.facepunch.com/gmod/vgui.CursorVisible
61
+ */
62
+ CursorVisible(): boolean;
63
+ }
64
+
65
+ interface VguiLib {
66
+ /**
67
+ * Returns true if Lua-defined panel exists by name. Uses [vgui.GetControlTable](https://wiki.facepunch.com/gmod/vgui.GetControlTable) internally.
68
+ * @realm client and menu
69
+ * @source https://wiki.facepunch.com/gmod/vgui.Exists
70
+ */
71
+ Exists(Panelname: string): boolean;
72
+ }
73
+
74
+ interface VguiLib {
75
+ /**
76
+ * Returns whether the currently focused panel is a child of the given one.
77
+ * @realm client and menu
78
+ * @source https://wiki.facepunch.com/gmod/vgui.FocusedHasParent
79
+ */
80
+ FocusedHasParent(parent: Panel): boolean;
81
+ }
82
+
83
+ interface VguiLib {
84
+ /**
85
+ * Returns all Lua-created panels.
86
+ *
87
+ * Used internally for [PANEL:PreAutoRefresh](https://wiki.facepunch.com/gmod/PANEL:PreAutoRefresh) and [PANEL:PostAutoRefresh](https://wiki.facepunch.com/gmod/PANEL:PostAutoRefresh).
88
+ *
89
+ * @realm client and menu
90
+ * @source https://wiki.facepunch.com/gmod/vgui.GetAll
91
+ */
92
+ GetAll(): Panel[];
93
+ }
94
+
95
+ interface VguiLib {
96
+ /**
97
+ * Returns the table of a Lua-defined panel by name. Does not return parent
98
+ * members of the table!
99
+ *
100
+ * NOTE: the wiki maps the panel name to the concrete PANEL table type via a
101
+ * class-string generic; tlua cannot map a string literal to a nominal type, so
102
+ * this degrades to `table`.
103
+ * @realm client
104
+ * @realm menu
105
+ * @source https://wiki.facepunch.com/gmod/vgui.GetControlTable
106
+ */
107
+ GetControlTable(Panelname: string): table;
108
+ }
109
+
110
+
111
+ interface VguiLib {
112
+ /**
113
+ * Returns the panel the cursor is hovering above.
114
+ *
115
+ * **WARNING**: This returns a cached value that is only updated after rendering and `before` the next VGUI Think/Layout pass.
116
+ *
117
+ * ie. it lags one frame behind panel layout and is completely unhelpful for [PANEL:Paint](https://wiki.facepunch.com/gmod/PANEL:Paint) if your panels are moving around under the mouse a lot every frame.
118
+ *
119
+ *
120
+ * @realm client and menu
121
+ * @source https://wiki.facepunch.com/gmod/vgui.GetHoveredPanel
122
+ */
123
+ GetHoveredPanel(): Panel;
124
+ }
125
+
126
+ interface VguiLib {
127
+ /**
128
+ * Returns the panel which is currently receiving keyboard input.
129
+ * @realm client and menu
130
+ * @source https://wiki.facepunch.com/gmod/vgui.GetKeyboardFocus
131
+ */
132
+ GetKeyboardFocus(): Panel;
133
+ }
134
+
135
+ interface VguiLib {
136
+ /**
137
+ * Returns the global world panel which is the parent to all others, except for the HUD panel.
138
+ *
139
+ * See also [Global.GetHUDPanel](https://wiki.facepunch.com/gmod/Global.GetHUDPanel).
140
+ *
141
+ * @realm client and menu
142
+ * @source https://wiki.facepunch.com/gmod/vgui.GetWorldPanel
143
+ */
144
+ GetWorldPanel(): Panel;
145
+ }
146
+
147
+ interface VguiLib {
148
+ /**
149
+ * Returns whenever the cursor is hovering the world panel.
150
+ * @realm client and menu
151
+ * @source https://wiki.facepunch.com/gmod/vgui.IsHoveringWorld
152
+ */
153
+ IsHoveringWorld(): boolean;
154
+ }
155
+
156
+ interface VguiLib {
157
+ /**
158
+ * Registers a panel for later creation via [vgui.Create](https://wiki.facepunch.com/gmod/vgui.Create).
159
+ * @realm client and menu
160
+ * @source https://wiki.facepunch.com/gmod/vgui.Register
161
+ */
162
+ Register(classname: string, panelTable: table, baseName?: string): table;
163
+ }
164
+
165
+ interface VguiLib {
166
+ /**
167
+ * Registers a new [VGUI](https://wiki.facepunch.com/gmod/VGUI) panel from a file, to be used with [vgui.CreateFromTable](https://wiki.facepunch.com/gmod/vgui.CreateFromTable).
168
+ *
169
+ * File file must use the `PANEL` global that is provided just before the file is [Global.include](https://wiki.facepunch.com/gmod/Global.include)d, for example:
170
+ *
171
+ *
172
+ * ```
173
+ * PANEL.Base = "Panel"
174
+ *
175
+ * function PANEL:Init()
176
+ * -- Your code...
177
+ * end
178
+ *
179
+ * function PANEL:Think()
180
+ * -- Your code...
181
+ * end
182
+ * ```
183
+ *
184
+ *
185
+ * @realm client and menu
186
+ * @source https://wiki.facepunch.com/gmod/vgui.RegisterFile
187
+ */
188
+ RegisterFile(file: string): table;
189
+ }
190
+
191
+ interface VguiLib {
192
+ /**
193
+ * Registers a table to use as a panel, to be used with [vgui.CreateFromTable](https://wiki.facepunch.com/gmod/vgui.CreateFromTable).
194
+ *
195
+ * All this function does is assigns Base key to your table and returns the table.
196
+ * @realm client and menu
197
+ * @source https://wiki.facepunch.com/gmod/vgui.RegisterTable
198
+ */
199
+ RegisterTable(panel: table, base?: string): table;
200
+ }
201
+
package/video.d.tlua ADDED
@@ -0,0 +1,17 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * The video library.
5
+ * @source https://wiki.facepunch.com/gmod/video
6
+ */
7
+ declare video: VideoLib;
8
+
9
+ interface VideoLib {
10
+ /**
11
+ * Attempts to create an [IVideoWriter](https://wiki.facepunch.com/gmod/IVideoWriter).
12
+ * @realm client and menu
13
+ * @source https://wiki.facepunch.com/gmod/video.Record
14
+ */
15
+ Record(config: VideoData): (IVideoWriter, string);
16
+ }
17
+