@tlua/gmod 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (278) hide show
  1. package/README.md +28 -0
  2. package/__metadata.json +4 -0
  3. package/_globals.d.tlua +178 -0
  4. package/_gmod-std.d.tlua +35 -0
  5. package/achievementicon.d.tlua +12 -0
  6. package/achievements.d.tlua +162 -0
  7. package/ai.d.tlua +65 -0
  8. package/ai_schedule.d.tlua +17 -0
  9. package/ai_task.d.tlua +17 -0
  10. package/angle.d.tlua +197 -0
  11. package/avatarimage.d.tlua +10 -0
  12. package/awesomium.d.tlua +14 -0
  13. package/baseclass.d.tlua +42 -0
  14. package/bf_read.d.tlua +110 -0
  15. package/bit.d.tlua +121 -0
  16. package/button.d.tlua +13 -0
  17. package/cam.d.tlua +220 -0
  18. package/ceffectdata.d.tlua +337 -0
  19. package/chat.d.tlua +62 -0
  20. package/checkbutton.d.tlua +14 -0
  21. package/cleanup.d.tlua +88 -0
  22. package/cluaemitter.d.tlua +119 -0
  23. package/clualocomotion.d.tlua +383 -0
  24. package/cluaparticle.d.tlua +426 -0
  25. package/cmovedata.d.tlua +476 -0
  26. package/cnavarea.d.tlua +845 -0
  27. package/cnavladder.d.tlua +209 -0
  28. package/cnewparticleeffect.d.tlua +259 -0
  29. package/color.d.tlua +339 -0
  30. package/concommand.d.tlua +69 -0
  31. package/constraint.d.tlua +311 -0
  32. package/construct.d.tlua +26 -0
  33. package/contentheader.d.tlua +32 -0
  34. package/contenticon.d.tlua +86 -0
  35. package/contentsidebar.d.tlua +45 -0
  36. package/contentsidebartoolbox.d.tlua +13 -0
  37. package/contextbase.d.tlua +37 -0
  38. package/controlpanel.d.tlua +140 -0
  39. package/controlpresets.d.tlua +118 -0
  40. package/convar.d.tlua +162 -0
  41. package/cookie.d.tlua +60 -0
  42. package/coroutine.d.tlua +90 -0
  43. package/crecipientfilter.d.tlua +152 -0
  44. package/csent.d.tlua +10 -0
  45. package/csoundpatch.d.tlua +150 -0
  46. package/ctakedamageinfo.d.tlua +366 -0
  47. package/ctrllistbox.d.tlua +12 -0
  48. package/ctrlnumpad.d.tlua +73 -0
  49. package/cusercmd.d.tlua +320 -0
  50. package/custom_classes.d.tlua +65 -0
  51. package/custom_entity_fields.d.tlua +96 -0
  52. package/cvars.d.tlua +80 -0
  53. package/dadjustablemodelpanel.d.tlua +81 -0
  54. package/dalphabar.d.tlua +27 -0
  55. package/dbinder.d.tlua +37 -0
  56. package/dbubblecontainer.d.tlua +18 -0
  57. package/dbutton.d.tlua +88 -0
  58. package/dcategoryheader.d.tlua +13 -0
  59. package/dcategorylist.d.tlua +11 -0
  60. package/dcheckbox.d.tlua +46 -0
  61. package/dcheckboxlabel.d.tlua +90 -0
  62. package/dcollapsiblecategory.d.tlua +240 -0
  63. package/dcolorbutton.d.tlua +73 -0
  64. package/dcolorcombo.d.tlua +54 -0
  65. package/dcolorcube.d.tlua +137 -0
  66. package/dcolormixer.d.tlua +303 -0
  67. package/dcolorpalette.d.tlua +294 -0
  68. package/dcolumnsheet.d.tlua +49 -0
  69. package/dcombobox.d.tlua +161 -0
  70. package/ddragbase.d.tlua +151 -0
  71. package/ddrawer.d.tlua +72 -0
  72. package/debug.d.tlua +236 -0
  73. package/debugoverlay.d.tlua +193 -0
  74. package/dentityproperties.d.tlua +63 -0
  75. package/derma.d.tlua +119 -0
  76. package/dexpandbutton.d.tlua +30 -0
  77. package/dfilebrowser.d.tlua +228 -0
  78. package/dform.d.tlua +176 -0
  79. package/dframe.d.tlua +261 -0
  80. package/dgrid.d.tlua +113 -0
  81. package/dhorizontaldivider.d.tlua +196 -0
  82. package/dhorizontalscroller.d.tlua +104 -0
  83. package/dhscrollbar.d.tlua +109 -0
  84. package/dhtml.d.tlua +91 -0
  85. package/dhtmlcontrols.d.tlua +62 -0
  86. package/diconbrowser.d.tlua +113 -0
  87. package/diconlayout.d.tlua +190 -0
  88. package/dimage.d.tlua +221 -0
  89. package/dimagebutton.d.tlua +103 -0
  90. package/dkillicon.d.tlua +9 -0
  91. package/dlabel.d.tlua +385 -0
  92. package/dlabeleditable.d.tlua +51 -0
  93. package/dlabelurl.d.tlua +100 -0
  94. package/dlistbox.d.tlua +82 -0
  95. package/dlistboxitem.d.tlua +42 -0
  96. package/dlistlayout.d.tlua +14 -0
  97. package/dlistview.d.tlua +360 -0
  98. package/dlistview_column.d.tlua +135 -0
  99. package/dlistview_columnplain.d.tlua +11 -0
  100. package/dlistview_draggerbar.d.tlua +11 -0
  101. package/dlistview_line.d.tlua +140 -0
  102. package/dlistviewheaderlabel.d.tlua +11 -0
  103. package/dlistviewlabel.d.tlua +11 -0
  104. package/dlistviewline.d.tlua +11 -0
  105. package/dmenu.d.tlua +266 -0
  106. package/dmenubar.d.tlua +42 -0
  107. package/dmenuoption.d.tlua +135 -0
  108. package/dmenuoptioncvar.d.tlua +64 -0
  109. package/dmodelpanel.d.tlua +207 -0
  110. package/dmodelselect.d.tlua +20 -0
  111. package/dmodelselectmulti.d.tlua +19 -0
  112. package/dnotify.d.tlua +93 -0
  113. package/dnumberscratch.d.tlua +284 -0
  114. package/dnumberwang.d.tlua +147 -0
  115. package/dnumpad.d.tlua +11 -0
  116. package/dnumslider.d.tlua +182 -0
  117. package/dpanel.d.tlua +152 -0
  118. package/dpanellist.d.tlua +109 -0
  119. package/dpaneloverlay.d.tlua +65 -0
  120. package/dpanelselect.d.tlua +13 -0
  121. package/dpanpanel.d.tlua +64 -0
  122. package/dprogress.d.tlua +27 -0
  123. package/dproperties.d.tlua +52 -0
  124. package/dproperty_boolean.d.tlua +12 -0
  125. package/dproperty_combo.d.tlua +31 -0
  126. package/dproperty_entity.d.tlua +12 -0
  127. package/dproperty_float.d.tlua +12 -0
  128. package/dproperty_generic.d.tlua +50 -0
  129. package/dproperty_int.d.tlua +12 -0
  130. package/dproperty_vectorcolor.d.tlua +14 -0
  131. package/dpropertysheet.d.tlua +167 -0
  132. package/dragndrop.d.tlua +123 -0
  133. package/draw.d.tlua +162 -0
  134. package/drgbpicker.d.tlua +49 -0
  135. package/drive.d.tlua +159 -0
  136. package/dscrollbargrip.d.tlua +13 -0
  137. package/dscrollpanel.d.tlua +110 -0
  138. package/dshape.d.tlua +72 -0
  139. package/dsizetocontents.d.tlua +46 -0
  140. package/dslider.d.tlua +302 -0
  141. package/dsprite.d.tlua +84 -0
  142. package/dtab.d.tlua +81 -0
  143. package/dtextentry.d.tlua +442 -0
  144. package/dtilelayout.d.tlua +218 -0
  145. package/dtooltip.d.tlua +76 -0
  146. package/dtree.d.tlua +185 -0
  147. package/dtree_node.d.tlua +793 -0
  148. package/dtree_node_button.d.tlua +13 -0
  149. package/duplicator.d.tlua +338 -0
  150. package/dverticaldivider.d.tlua +223 -0
  151. package/dvscrollbar.d.tlua +109 -0
  152. package/editablepanel.d.tlua +10 -0
  153. package/effect.d.tlua +121 -0
  154. package/effects.d.tlua +77 -0
  155. package/engine.d.tlua +248 -0
  156. package/entity.d.tlua +8295 -0
  157. package/ents.d.tlua +267 -0
  158. package/enums.d.tlua +7082 -0
  159. package/file.d.tlua +419 -0
  160. package/file_class.d.tlua +7 -0
  161. package/fingerposer.d.tlua +12 -0
  162. package/fingervar.d.tlua +13 -0
  163. package/frame.d.tlua +11 -0
  164. package/frame_blend.d.tlua +105 -0
  165. package/game.d.tlua +482 -0
  166. package/gameevent.d.tlua +968 -0
  167. package/gamemode.d.tlua +48 -0
  168. package/global.d.tlua +3156 -0
  169. package/gm.d.tlua +3218 -0
  170. package/gmod.d.tlua +20 -0
  171. package/gmsave.d.tlua +53 -0
  172. package/gui.d.tlua +232 -0
  173. package/gwen.d.tlua +55 -0
  174. package/halo.d.tlua +42 -0
  175. package/hammer.d.tlua +17 -0
  176. package/hook.d.tlua +64 -0
  177. package/html.d.tlua +22 -0
  178. package/http.d.tlua +72 -0
  179. package/iconeditor.d.tlua +130 -0
  180. package/igmodaudiochannel.d.tlua +419 -0
  181. package/imagecheckbox.d.tlua +48 -0
  182. package/imaterial.d.tlua +288 -0
  183. package/imesh.d.tlua +70 -0
  184. package/index.d.tlua +277 -0
  185. package/input.d.tlua +252 -0
  186. package/invalidateinternalentitycache.d.tlua +13 -0
  187. package/irestore.d.tlua +94 -0
  188. package/isave.d.tlua +94 -0
  189. package/itexture.d.tlua +108 -0
  190. package/ivideowriter.d.tlua +53 -0
  191. package/jit.d.tlua +243 -0
  192. package/killicon.d.tlua +84 -0
  193. package/label.d.tlua +20 -0
  194. package/language.d.tlua +26 -0
  195. package/list.d.tlua +112 -0
  196. package/makeballoon.d.tlua +15 -0
  197. package/markup.d.tlua +38 -0
  198. package/markupobject.d.tlua +53 -0
  199. package/material.d.tlua +9 -0
  200. package/math.d.tlua +899 -0
  201. package/matproxy.d.tlua +60 -0
  202. package/matselect.d.tlua +106 -0
  203. package/menu.d.tlua +20 -0
  204. package/menubar.d.tlua +39 -0
  205. package/mesh.d.tlua +183 -0
  206. package/modelimage.d.tlua +12 -0
  207. package/motionsensor.d.tlua +115 -0
  208. package/navmesh.d.tlua +274 -0
  209. package/net.d.tlua +639 -0
  210. package/nextbot.d.tlua +380 -0
  211. package/notification.d.tlua +35 -0
  212. package/npc.d.tlua +1787 -0
  213. package/numpad.d.tlua +89 -0
  214. package/os.d.tlua +56 -0
  215. package/package.d.tlua +15 -0
  216. package/package.json +18 -0
  217. package/panel.d.tlua +3650 -0
  218. package/panellist.d.tlua +13 -0
  219. package/pathfollower.d.tlua +301 -0
  220. package/permissions.d.tlua +77 -0
  221. package/physcollide.d.tlua +40 -0
  222. package/physenv.d.tlua +136 -0
  223. package/physobj.d.tlua +799 -0
  224. package/pixelvis_handle_t.d.tlua +9 -0
  225. package/player.d.tlua +3320 -0
  226. package/player_manager.d.tlua +147 -0
  227. package/preseteditor.d.tlua +13 -0
  228. package/presets.d.tlua +79 -0
  229. package/projectedtexture.d.tlua +553 -0
  230. package/properties.d.tlua +65 -0
  231. package/propselect.d.tlua +50 -0
  232. package/radiobutton.d.tlua +13 -0
  233. package/render.d.tlua +1700 -0
  234. package/resource.d.tlua +73 -0
  235. package/richtext.d.tlua +17 -0
  236. package/sandbox.d.tlua +576 -0
  237. package/saverestore.d.tlua +148 -0
  238. package/schedule.d.tlua +69 -0
  239. package/scripted_ents.d.tlua +124 -0
  240. package/search.d.tlua +26 -0
  241. package/serverlist.d.tlua +85 -0
  242. package/slidebar.d.tlua +12 -0
  243. package/slider.d.tlua +11 -0
  244. package/sound.d.tlua +140 -0
  245. package/spawnicon.d.tlua +95 -0
  246. package/spawnmenu.d.tlua +286 -0
  247. package/spawnmenucontentpanel.d.tlua +52 -0
  248. package/sql.d.tlua +154 -0
  249. package/stack.d.tlua +57 -0
  250. package/steamworks.d.tlua +208 -0
  251. package/string.d.tlua +535 -0
  252. package/structures.d.tlua +4442 -0
  253. package/surface.d.tlua +463 -0
  254. package/surfaceinfo.d.tlua +70 -0
  255. package/system.d.tlua +134 -0
  256. package/table.d.tlua +533 -0
  257. package/task.d.tlua +92 -0
  258. package/team.d.tlua +195 -0
  259. package/textentry.d.tlua +12 -0
  260. package/tgaimage.d.tlua +11 -0
  261. package/timer.d.tlua +198 -0
  262. package/tool.d.tlua +466 -0
  263. package/ugcpublishwindow.d.tlua +83 -0
  264. package/umsg.d.tlua +147 -0
  265. package/undo.d.tlua +122 -0
  266. package/urllabel.d.tlua +13 -0
  267. package/usermessage.d.tlua +48 -0
  268. package/utf8.d.tlua +89 -0
  269. package/util.d.tlua +1087 -0
  270. package/vector.d.tlua +413 -0
  271. package/vehicle.d.tlua +472 -0
  272. package/vgui.d.tlua +201 -0
  273. package/video.d.tlua +17 -0
  274. package/vmatrix.d.tlua +392 -0
  275. package/weapon.d.tlua +913 -0
  276. package/weapons.d.tlua +90 -0
  277. package/widgets.d.tlua +29 -0
  278. package/workshopfilebase.d.tlua +68 -0
package/cleanup.d.tlua ADDED
@@ -0,0 +1,88 @@
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+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+
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+ /**
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+ * The cleanup library allows you to control what happens to custom entities when the clean-up buttons are pressed in the Utilities tab of the Spawn menu (default Q).
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+ * @source https://wiki.facepunch.com/gmod/cleanup
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+ */
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+ declare cleanup: CleanupLib;
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+
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+ interface CleanupLib {
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+ /**
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+ * Adds an entity to a player's cleanup list.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/cleanup.Add
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+ */
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+ Add(pl: Player, type: string, ent: Entity): void;
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+ }
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+
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+ interface CleanupLib {
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+ /**
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+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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+ * Called by the `gmod_admin_cleanup` console command. Allows admins to clean up the server.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/cleanup.CC_AdminCleanup
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+ */
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+ CC_AdminCleanup(pl: Player, command: string, args: table): void;
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+ }
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+
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+ interface CleanupLib {
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+ /**
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+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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+ * Called by the `gmod_cleanup` console command. Allows players to cleanup their own props.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/cleanup.CC_Cleanup
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+ */
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+ CC_Cleanup(pl: Player, command: string, args: table): void;
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+ }
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+
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+ interface CleanupLib {
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+ /**
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+ * Gets the cleanup list.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/cleanup.GetList
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+ */
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+ GetList(): void;
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+ }
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+
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+ interface CleanupLib {
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+ /**
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+ * Gets the table of cleanup types.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/cleanup.GetTable
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+ */
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+ GetTable(): table;
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+ }
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+
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+ interface CleanupLib {
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+ /**
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+ * Registers a new cleanup type.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/cleanup.Register
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+ */
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+ Register(type: string): void;
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+ }
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+
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+ interface CleanupLib {
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+ /**
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+ * Replaces one entity in the cleanup module with another.
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+ *
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+ * You very likely want to call [undo.ReplaceEntity](https://wiki.facepunch.com/gmod/undo.ReplaceEntity) with the same entities as well.
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+ *
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/cleanup.ReplaceEntity
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+ */
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+ ReplaceEntity(from: Entity, to: Entity | nil): boolean;
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+ }
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+
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+ interface CleanupLib {
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+ /**
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+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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+ *
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+ *
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+ * Repopulates the clients cleanup menu.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cleanup.UpdateUI
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+ */
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+ UpdateUI(): void;
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+ }
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+
@@ -0,0 +1,119 @@
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+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+
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+ /**
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+ * List of all possible functions available for LuaEmitters. This is the object returned by the [Global.ParticleEmitter](https://wiki.facepunch.com/gmod/Global.ParticleEmitter) function.
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter
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+ */
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+ interface CLuaEmitter {}
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+
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+ interface CLuaEmitter {
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+ /**
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+ * Creates a new [CLuaParticle](https://wiki.facepunch.com/gmod/CLuaParticle) with the given material and position.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:Add
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+ */
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+ Add(self: CLuaEmitter, material: string, position: Vector): CLuaParticle;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
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+ * Manually renders all particles the emitter has created.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:Draw
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+ */
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+ Draw(self: CLuaEmitter): void;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
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+ * Removes the emitter, making it no longer usable from Lua. If particles remain, the emitter will be removed when all particles die.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:Finish
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+ */
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+ Finish(self: CLuaEmitter): void;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
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+ * Returns the amount of active particles of this emitter.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:GetNumActiveParticles
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+ */
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+ GetNumActiveParticles(self: CLuaEmitter): number;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
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+ * Returns the position of this emitter. This is set when creating the emitter with [Global.ParticleEmitter](https://wiki.facepunch.com/gmod/Global.ParticleEmitter).
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:GetPos
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+ */
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+ GetPos(self: CLuaEmitter): Vector;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
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+ * Returns whether this emitter is 3D or not. This is set when creating the emitter with [Global.ParticleEmitter](https://wiki.facepunch.com/gmod/Global.ParticleEmitter).
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:Is3D
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+ */
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+ Is3D(self: CLuaEmitter): boolean;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
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+ * Returns whether this [CLuaEmitter](https://wiki.facepunch.com/gmod/CLuaEmitter) is valid or not.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:IsValid
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+ */
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+ IsValid(self: CLuaEmitter): boolean;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
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+ * Sets the bounding box for this emitter.
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+ *
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+ * Usually the bounding box is automatically determined by the particles, but this function overrides it.
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:SetBBox
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+ */
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+ SetBBox(self: CLuaEmitter, mins: Vector, maxs: Vector): void;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
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+ * This function sets the the distance between the render camera and the emitter at which the particles should start fading and at which distance fade ends ( alpha becomes 0 ).
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:SetNearClip
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+ */
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+ SetNearClip(self: CLuaEmitter, distanceMin: number, distanceMax: number): void;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
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+ * Prevents all particles of the emitter from automatically drawing.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:SetNoDraw
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+ */
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+ SetNoDraw(self: CLuaEmitter, noDraw: boolean): void;
100
+ }
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+
102
+ interface CLuaEmitter {
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+ /**
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+ * The function name has not much in common with its actual function, it applies a radius to every particles that affects the building of the bounding box, as it, usually is constructed by the particle that has the lowest x, y and z and the highest x, y and z, this function just adds/subtracts the radius and inflates the bounding box.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:SetParticleCullRadius
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+ */
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+ SetParticleCullRadius(self: CLuaEmitter, radius: number): void;
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+ }
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+
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+ interface CLuaEmitter {
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+ /**
113
+ * Sets the position of the particle emitter.
114
+ * @realm client
115
+ * @source https://wiki.facepunch.com/gmod/CLuaEmitter:SetPos
116
+ */
117
+ SetPos(self: CLuaEmitter, position: Vector): void;
118
+ }
119
+
@@ -0,0 +1,383 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * This class is essentially what controls a [NextBot](https://wiki.facepunch.com/gmod/NextBot) NPC. You can access it in a [NextBot](https://wiki.facepunch.com/gmod/NextBot) NPC by using **self.loco** variable.
5
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion
6
+ */
7
+ interface CLuaLocomotion {}
8
+
9
+ interface CLuaLocomotion {
10
+ /**
11
+ * Moves the [NextBot](https://wiki.facepunch.com/gmod/NextBot) incrementally closer to the provided goal location.
12
+ *
13
+ * Each time this function is called, the NextBot moves towards the goal position passed as an argument by the amount previously set by [CLuaLocomotion:SetDesiredSpeed](https://wiki.facepunch.com/gmod/CLuaLocomotion:SetDesiredSpeed).
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+ *
15
+ * To achieve smooth movement, this function must be called frequently.
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+ * This is commonly accomplished by calling it in the [ENTITY:Think](https://wiki.facepunch.com/gmod/ENTITY:Think) hook.
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+ *
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:Approach
20
+ */
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+ Approach(self: CLuaLocomotion, goal: Vector, goalWeight: number): void;
22
+ }
23
+
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+ interface CLuaLocomotion {
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+ /**
26
+ * Removes the stuck status from the bot
27
+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:ClearStuck
29
+ */
30
+ ClearStuck(self: CLuaLocomotion): void;
31
+ }
32
+
33
+ interface CLuaLocomotion {
34
+ /**
35
+ * Sets the direction we want to face
36
+ * @realm server
37
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:FaceTowards
38
+ */
39
+ FaceTowards(self: CLuaLocomotion, goal: Vector): void;
40
+ }
41
+
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+ interface CLuaLocomotion {
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+ /**
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+ * Returns the acceleration speed
45
+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetAcceleration
47
+ */
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+ GetAcceleration(self: CLuaLocomotion): number;
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+ }
50
+
51
+ interface CLuaLocomotion {
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+ /**
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+ * Returns whether the Nextbot is allowed to avoid obstacles or not.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetAvoidAllowed
56
+ */
57
+ GetAvoidAllowed(self: CLuaLocomotion): boolean;
58
+ }
59
+
60
+ interface CLuaLocomotion {
61
+ /**
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+ * Returns whether the Nextbot is allowed to climb or not.
63
+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetClimbAllowed
65
+ */
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+ GetClimbAllowed(self: CLuaLocomotion): boolean;
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+ }
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+
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+ interface CLuaLocomotion {
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+ /**
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+ * Returns the current acceleration as a vector
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetCurrentAcceleration
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+ */
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+ GetCurrentAcceleration(self: CLuaLocomotion): Vector;
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+ }
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+
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+ interface CLuaLocomotion {
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+ /**
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+ * Gets the height the bot is scared to fall from
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetDeathDropHeight
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+ */
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+ GetDeathDropHeight(self: CLuaLocomotion): number;
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+ }
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+
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+ interface CLuaLocomotion {
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+ /**
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+ * Gets the deceleration speed
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetDeceleration
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+ */
93
+ GetDeceleration(self: CLuaLocomotion): number;
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+ }
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+
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+ interface CLuaLocomotion {
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+ /**
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+ * Returns the desired movement speed set by [CLuaLocomotion:SetDesiredSpeed](https://wiki.facepunch.com/gmod/CLuaLocomotion:SetDesiredSpeed)
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+ *
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetDesiredSpeed
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+ */
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+ GetDesiredSpeed(self: CLuaLocomotion): number;
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+ }
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+
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+ interface CLuaLocomotion {
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+ /**
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+ * Returns the locomotion's gravity.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetGravity
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+ */
112
+ GetGravity(self: CLuaLocomotion): number;
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+ }
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+
115
+ interface CLuaLocomotion {
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+ /**
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+ * Return unit vector in XY plane describing our direction of motion - even if we are currently not moving
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetGroundMotionVector
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+ */
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+ GetGroundMotionVector(self: CLuaLocomotion): Vector;
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+ }
123
+
124
+ interface CLuaLocomotion {
125
+ /**
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+ * Returns the current ground normal.
127
+ *
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+ * @realm server
129
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetGroundNormal
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+ */
131
+ GetGroundNormal(self: CLuaLocomotion): Vector;
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+ }
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+
134
+ interface CLuaLocomotion {
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+ /**
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+ * Returns whether the Nextbot is allowed to jump gaps or not.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetJumpGapsAllowed
139
+ */
140
+ GetJumpGapsAllowed(self: CLuaLocomotion): boolean;
141
+ }
142
+
143
+ interface CLuaLocomotion {
144
+ /**
145
+ * Gets the height of the bot's jump
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetJumpHeight
148
+ */
149
+ GetJumpHeight(self: CLuaLocomotion): number;
150
+ }
151
+
152
+ interface CLuaLocomotion {
153
+ /**
154
+ * Returns maximum jump height of this [CLuaLocomotion](https://wiki.facepunch.com/gmod/CLuaLocomotion).
155
+ * @realm server
156
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetMaxJumpHeight
157
+ */
158
+ GetMaxJumpHeight(self: CLuaLocomotion): number;
159
+ }
160
+
161
+ interface CLuaLocomotion {
162
+ /**
163
+ * Returns the max rate at which the NextBot can visually rotate.
164
+ * @realm server
165
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetMaxYawRate
166
+ */
167
+ GetMaxYawRate(self: CLuaLocomotion): number;
168
+ }
169
+
170
+ interface CLuaLocomotion {
171
+ /**
172
+ * Returns the [NextBot](https://wiki.facepunch.com/gmod/NextBot) this locomotion is associated with.
173
+ * @realm server
174
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetNextBot
175
+ */
176
+ GetNextBot(self: CLuaLocomotion): NextBot;
177
+ }
178
+
179
+ interface CLuaLocomotion {
180
+ /**
181
+ * Gets the max height the bot can step up
182
+ * @realm server
183
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetStepHeight
184
+ */
185
+ GetStepHeight(self: CLuaLocomotion): number;
186
+ }
187
+
188
+ interface CLuaLocomotion {
189
+ /**
190
+ * Returns the current movement velocity as a vector
191
+ * @realm server
192
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:GetVelocity
193
+ */
194
+ GetVelocity(self: CLuaLocomotion): Vector;
195
+ }
196
+
197
+ interface CLuaLocomotion {
198
+ /**
199
+ * Returns whether this [CLuaLocomotion](https://wiki.facepunch.com/gmod/CLuaLocomotion) can reach and/or traverse/move in given [CNavArea](https://wiki.facepunch.com/gmod/CNavArea).
200
+ * @realm server
201
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:IsAreaTraversable
202
+ */
203
+ IsAreaTraversable(self: CLuaLocomotion, area: CNavArea): boolean;
204
+ }
205
+
206
+ interface CLuaLocomotion {
207
+ /**
208
+ * Returns true if we're trying to move.
209
+ * @realm server
210
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:IsAttemptingToMove
211
+ */
212
+ IsAttemptingToMove(self: CLuaLocomotion): boolean;
213
+ }
214
+
215
+ interface CLuaLocomotion {
216
+ /**
217
+ * Returns true of the locomotion engine is jumping or climbing
218
+ * @realm server
219
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:IsClimbingOrJumping
220
+ */
221
+ IsClimbingOrJumping(self: CLuaLocomotion): boolean;
222
+ }
223
+
224
+ interface CLuaLocomotion {
225
+ /**
226
+ * Returns whether the nextbot this locomotion is attached to is on ground or not.
227
+ * @realm server
228
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:IsOnGround
229
+ */
230
+ IsOnGround(self: CLuaLocomotion): boolean;
231
+ }
232
+
233
+ interface CLuaLocomotion {
234
+ /**
235
+ * Returns true if we're stuck
236
+ * @realm server
237
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:IsStuck
238
+ */
239
+ IsStuck(self: CLuaLocomotion): boolean;
240
+ }
241
+
242
+ interface CLuaLocomotion {
243
+ /**
244
+ * Returns whether or not the target in question is on a ladder or not.
245
+ * @realm server
246
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:IsUsingLadder
247
+ */
248
+ IsUsingLadder(self: CLuaLocomotion): boolean;
249
+ }
250
+
251
+ interface CLuaLocomotion {
252
+ /**
253
+ * Makes the bot jump. It must be on ground ([Entity:IsOnGround](https://wiki.facepunch.com/gmod/Entity:IsOnGround)) and its model must have `ACT_JUMP` activity.
254
+ * @realm server
255
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:Jump
256
+ */
257
+ Jump(self: CLuaLocomotion, act?: number): void;
258
+ }
259
+
260
+ interface CLuaLocomotion {
261
+ /**
262
+ * Makes the bot jump across a gap. The bot must be on ground ([Entity:IsOnGround](https://wiki.facepunch.com/gmod/Entity:IsOnGround)) and its model must have `ACT_JUMP` activity.
263
+ * @realm server
264
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:JumpAcrossGap
265
+ */
266
+ JumpAcrossGap(self: CLuaLocomotion, landingGoal: Vector, landingForward: Vector): void;
267
+ }
268
+
269
+ interface CLuaLocomotion {
270
+ /**
271
+ * Sets the acceleration speed
272
+ * @realm server
273
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetAcceleration
274
+ */
275
+ SetAcceleration(self: CLuaLocomotion, speed?: number): void;
276
+ }
277
+
278
+ interface CLuaLocomotion {
279
+ /**
280
+ * Sets whether the Nextbot is allowed try to to avoid obstacles or not. This is used during path generation. Works similarly to `nb_allow_avoiding` convar. By default bots are allowed to try to avoid obstacles.
281
+ * @realm server
282
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetAvoidAllowed
283
+ */
284
+ SetAvoidAllowed(self: CLuaLocomotion, allowed: boolean): void;
285
+ }
286
+
287
+ interface CLuaLocomotion {
288
+ /**
289
+ * Sets whether the Nextbot is allowed to climb or not. This is used during path generation. Works similarly to `nb_allow_climbing` convar. By default bots are allowed to climb.
290
+ * @realm server
291
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetClimbAllowed
292
+ */
293
+ SetClimbAllowed(self: CLuaLocomotion, allowed: boolean): void;
294
+ }
295
+
296
+ interface CLuaLocomotion {
297
+ /**
298
+ * Sets the height the bot is scared to fall from.
299
+ * @realm server
300
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetDeathDropHeight
301
+ */
302
+ SetDeathDropHeight(self: CLuaLocomotion, height?: number): void;
303
+ }
304
+
305
+ interface CLuaLocomotion {
306
+ /**
307
+ * Sets the deceleration speed.
308
+ * @realm server
309
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetDeceleration
310
+ */
311
+ SetDeceleration(self: CLuaLocomotion, deceleration?: number): void;
312
+ }
313
+
314
+ interface CLuaLocomotion {
315
+ /**
316
+ * Sets how far the NextBot will need to move each time [CLuaLocomotion:Approach](https://wiki.facepunch.com/gmod/CLuaLocomotion:Approach) is called to move at given speed.
317
+ *
318
+ * The default amount is 0. This means the bot will not move if this value has not been set.
319
+ *
320
+ * @realm server
321
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetDesiredSpeed
322
+ */
323
+ SetDesiredSpeed(self: CLuaLocomotion, speed?: number): void;
324
+ }
325
+
326
+ interface CLuaLocomotion {
327
+ /**
328
+ * Sets the locomotion's gravity.
329
+ *
330
+ * **NOTE**: With values 0 or below, or even lower positive values, the nextbot will start to drift sideways, use [CLuaLocomotion:SetVelocity](https://wiki.facepunch.com/gmod/CLuaLocomotion:SetVelocity) to counteract this.
331
+ *
332
+ *
333
+ * @realm server
334
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetGravity
335
+ */
336
+ SetGravity(self: CLuaLocomotion, gravity?: number): void;
337
+ }
338
+
339
+ interface CLuaLocomotion {
340
+ /**
341
+ * Sets whether the Nextbot is allowed to jump gaps or not. This is used during path generation. Works similarly to `nb_allow_gap_jumping` convar. By default bots are allowed to jump gaps.
342
+ * @realm server
343
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetJumpGapsAllowed
344
+ */
345
+ SetJumpGapsAllowed(self: CLuaLocomotion, allowed: boolean): void;
346
+ }
347
+
348
+ interface CLuaLocomotion {
349
+ /**
350
+ * Sets the height of the bot's jump
351
+ * @realm server
352
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetJumpHeight
353
+ */
354
+ SetJumpHeight(self: CLuaLocomotion, height?: number): void;
355
+ }
356
+
357
+ interface CLuaLocomotion {
358
+ /**
359
+ * Sets the max rate at which the NextBot can visually rotate. This will not affect moving or pathing.
360
+ * @realm server
361
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetMaxYawRate
362
+ */
363
+ SetMaxYawRate(self: CLuaLocomotion, yawRate?: number): void;
364
+ }
365
+
366
+ interface CLuaLocomotion {
367
+ /**
368
+ * Sets the max height the bot can step up
369
+ * @realm server
370
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetStepHeight
371
+ */
372
+ SetStepHeight(self: CLuaLocomotion, height?: number): void;
373
+ }
374
+
375
+ interface CLuaLocomotion {
376
+ /**
377
+ * Sets the current movement velocity
378
+ * @realm server
379
+ * @source https://wiki.facepunch.com/gmod/CLuaLocomotion:SetVelocity
380
+ */
381
+ SetVelocity(self: CLuaLocomotion, velocity: Vector): void;
382
+ }
383
+