@tlua/gmod 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (278) hide show
  1. package/README.md +28 -0
  2. package/__metadata.json +4 -0
  3. package/_globals.d.tlua +178 -0
  4. package/_gmod-std.d.tlua +35 -0
  5. package/achievementicon.d.tlua +12 -0
  6. package/achievements.d.tlua +162 -0
  7. package/ai.d.tlua +65 -0
  8. package/ai_schedule.d.tlua +17 -0
  9. package/ai_task.d.tlua +17 -0
  10. package/angle.d.tlua +197 -0
  11. package/avatarimage.d.tlua +10 -0
  12. package/awesomium.d.tlua +14 -0
  13. package/baseclass.d.tlua +42 -0
  14. package/bf_read.d.tlua +110 -0
  15. package/bit.d.tlua +121 -0
  16. package/button.d.tlua +13 -0
  17. package/cam.d.tlua +220 -0
  18. package/ceffectdata.d.tlua +337 -0
  19. package/chat.d.tlua +62 -0
  20. package/checkbutton.d.tlua +14 -0
  21. package/cleanup.d.tlua +88 -0
  22. package/cluaemitter.d.tlua +119 -0
  23. package/clualocomotion.d.tlua +383 -0
  24. package/cluaparticle.d.tlua +426 -0
  25. package/cmovedata.d.tlua +476 -0
  26. package/cnavarea.d.tlua +845 -0
  27. package/cnavladder.d.tlua +209 -0
  28. package/cnewparticleeffect.d.tlua +259 -0
  29. package/color.d.tlua +339 -0
  30. package/concommand.d.tlua +69 -0
  31. package/constraint.d.tlua +311 -0
  32. package/construct.d.tlua +26 -0
  33. package/contentheader.d.tlua +32 -0
  34. package/contenticon.d.tlua +86 -0
  35. package/contentsidebar.d.tlua +45 -0
  36. package/contentsidebartoolbox.d.tlua +13 -0
  37. package/contextbase.d.tlua +37 -0
  38. package/controlpanel.d.tlua +140 -0
  39. package/controlpresets.d.tlua +118 -0
  40. package/convar.d.tlua +162 -0
  41. package/cookie.d.tlua +60 -0
  42. package/coroutine.d.tlua +90 -0
  43. package/crecipientfilter.d.tlua +152 -0
  44. package/csent.d.tlua +10 -0
  45. package/csoundpatch.d.tlua +150 -0
  46. package/ctakedamageinfo.d.tlua +366 -0
  47. package/ctrllistbox.d.tlua +12 -0
  48. package/ctrlnumpad.d.tlua +73 -0
  49. package/cusercmd.d.tlua +320 -0
  50. package/custom_classes.d.tlua +65 -0
  51. package/custom_entity_fields.d.tlua +96 -0
  52. package/cvars.d.tlua +80 -0
  53. package/dadjustablemodelpanel.d.tlua +81 -0
  54. package/dalphabar.d.tlua +27 -0
  55. package/dbinder.d.tlua +37 -0
  56. package/dbubblecontainer.d.tlua +18 -0
  57. package/dbutton.d.tlua +88 -0
  58. package/dcategoryheader.d.tlua +13 -0
  59. package/dcategorylist.d.tlua +11 -0
  60. package/dcheckbox.d.tlua +46 -0
  61. package/dcheckboxlabel.d.tlua +90 -0
  62. package/dcollapsiblecategory.d.tlua +240 -0
  63. package/dcolorbutton.d.tlua +73 -0
  64. package/dcolorcombo.d.tlua +54 -0
  65. package/dcolorcube.d.tlua +137 -0
  66. package/dcolormixer.d.tlua +303 -0
  67. package/dcolorpalette.d.tlua +294 -0
  68. package/dcolumnsheet.d.tlua +49 -0
  69. package/dcombobox.d.tlua +161 -0
  70. package/ddragbase.d.tlua +151 -0
  71. package/ddrawer.d.tlua +72 -0
  72. package/debug.d.tlua +236 -0
  73. package/debugoverlay.d.tlua +193 -0
  74. package/dentityproperties.d.tlua +63 -0
  75. package/derma.d.tlua +119 -0
  76. package/dexpandbutton.d.tlua +30 -0
  77. package/dfilebrowser.d.tlua +228 -0
  78. package/dform.d.tlua +176 -0
  79. package/dframe.d.tlua +261 -0
  80. package/dgrid.d.tlua +113 -0
  81. package/dhorizontaldivider.d.tlua +196 -0
  82. package/dhorizontalscroller.d.tlua +104 -0
  83. package/dhscrollbar.d.tlua +109 -0
  84. package/dhtml.d.tlua +91 -0
  85. package/dhtmlcontrols.d.tlua +62 -0
  86. package/diconbrowser.d.tlua +113 -0
  87. package/diconlayout.d.tlua +190 -0
  88. package/dimage.d.tlua +221 -0
  89. package/dimagebutton.d.tlua +103 -0
  90. package/dkillicon.d.tlua +9 -0
  91. package/dlabel.d.tlua +385 -0
  92. package/dlabeleditable.d.tlua +51 -0
  93. package/dlabelurl.d.tlua +100 -0
  94. package/dlistbox.d.tlua +82 -0
  95. package/dlistboxitem.d.tlua +42 -0
  96. package/dlistlayout.d.tlua +14 -0
  97. package/dlistview.d.tlua +360 -0
  98. package/dlistview_column.d.tlua +135 -0
  99. package/dlistview_columnplain.d.tlua +11 -0
  100. package/dlistview_draggerbar.d.tlua +11 -0
  101. package/dlistview_line.d.tlua +140 -0
  102. package/dlistviewheaderlabel.d.tlua +11 -0
  103. package/dlistviewlabel.d.tlua +11 -0
  104. package/dlistviewline.d.tlua +11 -0
  105. package/dmenu.d.tlua +266 -0
  106. package/dmenubar.d.tlua +42 -0
  107. package/dmenuoption.d.tlua +135 -0
  108. package/dmenuoptioncvar.d.tlua +64 -0
  109. package/dmodelpanel.d.tlua +207 -0
  110. package/dmodelselect.d.tlua +20 -0
  111. package/dmodelselectmulti.d.tlua +19 -0
  112. package/dnotify.d.tlua +93 -0
  113. package/dnumberscratch.d.tlua +284 -0
  114. package/dnumberwang.d.tlua +147 -0
  115. package/dnumpad.d.tlua +11 -0
  116. package/dnumslider.d.tlua +182 -0
  117. package/dpanel.d.tlua +152 -0
  118. package/dpanellist.d.tlua +109 -0
  119. package/dpaneloverlay.d.tlua +65 -0
  120. package/dpanelselect.d.tlua +13 -0
  121. package/dpanpanel.d.tlua +64 -0
  122. package/dprogress.d.tlua +27 -0
  123. package/dproperties.d.tlua +52 -0
  124. package/dproperty_boolean.d.tlua +12 -0
  125. package/dproperty_combo.d.tlua +31 -0
  126. package/dproperty_entity.d.tlua +12 -0
  127. package/dproperty_float.d.tlua +12 -0
  128. package/dproperty_generic.d.tlua +50 -0
  129. package/dproperty_int.d.tlua +12 -0
  130. package/dproperty_vectorcolor.d.tlua +14 -0
  131. package/dpropertysheet.d.tlua +167 -0
  132. package/dragndrop.d.tlua +123 -0
  133. package/draw.d.tlua +162 -0
  134. package/drgbpicker.d.tlua +49 -0
  135. package/drive.d.tlua +159 -0
  136. package/dscrollbargrip.d.tlua +13 -0
  137. package/dscrollpanel.d.tlua +110 -0
  138. package/dshape.d.tlua +72 -0
  139. package/dsizetocontents.d.tlua +46 -0
  140. package/dslider.d.tlua +302 -0
  141. package/dsprite.d.tlua +84 -0
  142. package/dtab.d.tlua +81 -0
  143. package/dtextentry.d.tlua +442 -0
  144. package/dtilelayout.d.tlua +218 -0
  145. package/dtooltip.d.tlua +76 -0
  146. package/dtree.d.tlua +185 -0
  147. package/dtree_node.d.tlua +793 -0
  148. package/dtree_node_button.d.tlua +13 -0
  149. package/duplicator.d.tlua +338 -0
  150. package/dverticaldivider.d.tlua +223 -0
  151. package/dvscrollbar.d.tlua +109 -0
  152. package/editablepanel.d.tlua +10 -0
  153. package/effect.d.tlua +121 -0
  154. package/effects.d.tlua +77 -0
  155. package/engine.d.tlua +248 -0
  156. package/entity.d.tlua +8295 -0
  157. package/ents.d.tlua +267 -0
  158. package/enums.d.tlua +7082 -0
  159. package/file.d.tlua +419 -0
  160. package/file_class.d.tlua +7 -0
  161. package/fingerposer.d.tlua +12 -0
  162. package/fingervar.d.tlua +13 -0
  163. package/frame.d.tlua +11 -0
  164. package/frame_blend.d.tlua +105 -0
  165. package/game.d.tlua +482 -0
  166. package/gameevent.d.tlua +968 -0
  167. package/gamemode.d.tlua +48 -0
  168. package/global.d.tlua +3156 -0
  169. package/gm.d.tlua +3218 -0
  170. package/gmod.d.tlua +20 -0
  171. package/gmsave.d.tlua +53 -0
  172. package/gui.d.tlua +232 -0
  173. package/gwen.d.tlua +55 -0
  174. package/halo.d.tlua +42 -0
  175. package/hammer.d.tlua +17 -0
  176. package/hook.d.tlua +64 -0
  177. package/html.d.tlua +22 -0
  178. package/http.d.tlua +72 -0
  179. package/iconeditor.d.tlua +130 -0
  180. package/igmodaudiochannel.d.tlua +419 -0
  181. package/imagecheckbox.d.tlua +48 -0
  182. package/imaterial.d.tlua +288 -0
  183. package/imesh.d.tlua +70 -0
  184. package/index.d.tlua +277 -0
  185. package/input.d.tlua +252 -0
  186. package/invalidateinternalentitycache.d.tlua +13 -0
  187. package/irestore.d.tlua +94 -0
  188. package/isave.d.tlua +94 -0
  189. package/itexture.d.tlua +108 -0
  190. package/ivideowriter.d.tlua +53 -0
  191. package/jit.d.tlua +243 -0
  192. package/killicon.d.tlua +84 -0
  193. package/label.d.tlua +20 -0
  194. package/language.d.tlua +26 -0
  195. package/list.d.tlua +112 -0
  196. package/makeballoon.d.tlua +15 -0
  197. package/markup.d.tlua +38 -0
  198. package/markupobject.d.tlua +53 -0
  199. package/material.d.tlua +9 -0
  200. package/math.d.tlua +899 -0
  201. package/matproxy.d.tlua +60 -0
  202. package/matselect.d.tlua +106 -0
  203. package/menu.d.tlua +20 -0
  204. package/menubar.d.tlua +39 -0
  205. package/mesh.d.tlua +183 -0
  206. package/modelimage.d.tlua +12 -0
  207. package/motionsensor.d.tlua +115 -0
  208. package/navmesh.d.tlua +274 -0
  209. package/net.d.tlua +639 -0
  210. package/nextbot.d.tlua +380 -0
  211. package/notification.d.tlua +35 -0
  212. package/npc.d.tlua +1787 -0
  213. package/numpad.d.tlua +89 -0
  214. package/os.d.tlua +56 -0
  215. package/package.d.tlua +15 -0
  216. package/package.json +18 -0
  217. package/panel.d.tlua +3650 -0
  218. package/panellist.d.tlua +13 -0
  219. package/pathfollower.d.tlua +301 -0
  220. package/permissions.d.tlua +77 -0
  221. package/physcollide.d.tlua +40 -0
  222. package/physenv.d.tlua +136 -0
  223. package/physobj.d.tlua +799 -0
  224. package/pixelvis_handle_t.d.tlua +9 -0
  225. package/player.d.tlua +3320 -0
  226. package/player_manager.d.tlua +147 -0
  227. package/preseteditor.d.tlua +13 -0
  228. package/presets.d.tlua +79 -0
  229. package/projectedtexture.d.tlua +553 -0
  230. package/properties.d.tlua +65 -0
  231. package/propselect.d.tlua +50 -0
  232. package/radiobutton.d.tlua +13 -0
  233. package/render.d.tlua +1700 -0
  234. package/resource.d.tlua +73 -0
  235. package/richtext.d.tlua +17 -0
  236. package/sandbox.d.tlua +576 -0
  237. package/saverestore.d.tlua +148 -0
  238. package/schedule.d.tlua +69 -0
  239. package/scripted_ents.d.tlua +124 -0
  240. package/search.d.tlua +26 -0
  241. package/serverlist.d.tlua +85 -0
  242. package/slidebar.d.tlua +12 -0
  243. package/slider.d.tlua +11 -0
  244. package/sound.d.tlua +140 -0
  245. package/spawnicon.d.tlua +95 -0
  246. package/spawnmenu.d.tlua +286 -0
  247. package/spawnmenucontentpanel.d.tlua +52 -0
  248. package/sql.d.tlua +154 -0
  249. package/stack.d.tlua +57 -0
  250. package/steamworks.d.tlua +208 -0
  251. package/string.d.tlua +535 -0
  252. package/structures.d.tlua +4442 -0
  253. package/surface.d.tlua +463 -0
  254. package/surfaceinfo.d.tlua +70 -0
  255. package/system.d.tlua +134 -0
  256. package/table.d.tlua +533 -0
  257. package/task.d.tlua +92 -0
  258. package/team.d.tlua +195 -0
  259. package/textentry.d.tlua +12 -0
  260. package/tgaimage.d.tlua +11 -0
  261. package/timer.d.tlua +198 -0
  262. package/tool.d.tlua +466 -0
  263. package/ugcpublishwindow.d.tlua +83 -0
  264. package/umsg.d.tlua +147 -0
  265. package/undo.d.tlua +122 -0
  266. package/urllabel.d.tlua +13 -0
  267. package/usermessage.d.tlua +48 -0
  268. package/utf8.d.tlua +89 -0
  269. package/util.d.tlua +1087 -0
  270. package/vector.d.tlua +413 -0
  271. package/vehicle.d.tlua +472 -0
  272. package/vgui.d.tlua +201 -0
  273. package/video.d.tlua +17 -0
  274. package/vmatrix.d.tlua +392 -0
  275. package/weapon.d.tlua +913 -0
  276. package/weapons.d.tlua +90 -0
  277. package/widgets.d.tlua +29 -0
  278. package/workshopfilebase.d.tlua +68 -0
@@ -0,0 +1,13 @@
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+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+
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+ /**
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+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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+ *
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+ *
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+ * Used by [DTree_Node](https://wiki.facepunch.com/gmod/DTree_Node).
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+ *
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/DTree_Node_Button
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+ */
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+ interface DTree_Node_Button extends DButton {}
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+
@@ -0,0 +1,338 @@
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+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+
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+ /**
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+ * The duplicator library allows you to specify what should be saved when someone attempts to duplicate your custom entity with the duplicator tool. It can also be used by 3rd party duplicator tools to make use of the built in system.
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+ * @source https://wiki.facepunch.com/gmod/duplicator
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+ */
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+ declare duplicator: DuplicatorLib;
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Allow entities with given class name to be duplicated. See [duplicator.Disallow](https://wiki.facepunch.com/gmod/duplicator.Disallow) for the opposite effect.
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+ *
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+ * [duplicator.IsAllowed](https://wiki.facepunch.com/gmod/duplicator.IsAllowed) can be used to poll the status of a particular entity class.
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+ *
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+ * `duplicator.Allow` is automatically called by [scripted_ents.Register](https://wiki.facepunch.com/gmod/scripted_ents.Register) and [weapons.Register](https://wiki.facepunch.com/gmod/weapons.Register), unless the associated entity table has `ENT.DisableDuplicator` set to `true`.
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+ *
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+ * This is also automatically called by [duplicator.RegisterEntityClass](https://wiki.facepunch.com/gmod/duplicator.RegisterEntityClass).
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+ *
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+ * In addition to that most spawnmenu content, such as engine weapons and pickup-ables, as well as most engine NPCs in Sandbox-derived gamemodes are also allowed by default.
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+ *
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/duplicator.Allow
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+ */
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+ Allow(classname: string): void;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Calls every function registered with [duplicator.RegisterBoneModifier](https://wiki.facepunch.com/gmod/duplicator.RegisterBoneModifier) on each bone the ent has.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.ApplyBoneModifiers
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+ */
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+ ApplyBoneModifiers(ply: Player, ent: Entity): void;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Calls every function registered with [duplicator.RegisterEntityModifier](https://wiki.facepunch.com/gmod/duplicator.RegisterEntityModifier) on the entity.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.ApplyEntityModifiers
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+ */
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+ ApplyEntityModifiers(ply: Player, ent: Entity): void;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Clears/removes the chosen entity modifier from the entity.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.ClearEntityModifier
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+ */
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+ ClearEntityModifier(ent: Entity, key: any): void;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Copies the entity, and all of its constraints and entities, then returns them in a table.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.Copy
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+ */
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+ Copy(ent: Entity, tableToAdd?: table): table;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Returns a table with some entity data that can be used to create a new entity with [duplicator.CreateEntityFromTable](https://wiki.facepunch.com/gmod/duplicator.CreateEntityFromTable).
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+ *
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.CopyEntTable
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+ */
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+ CopyEntTable(ent: Entity): table;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Copies the passed table of entities to save for later.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.CopyEnts
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+ */
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+ CopyEnts(ents: table): table;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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+ * Creates a constraint from a saved/copied constraint table.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.CreateConstraintFromTable
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+ */
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+ CreateConstraintFromTable(constraint: table, entityList: table): (Entity, Entity, Entity, Entity);
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Creates an entity from duplication data.
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.CreateEntityFromTable
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+ */
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+ CreateEntityFromTable(ply: Player, entTable: EntityCopyData): Entity;
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+ }
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+
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Disallow this entity to be duplicated. Opposite of [duplicator.Allow](https://wiki.facepunch.com/gmod/duplicator.Allow).
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+ *
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+ * This function is useful for temporarily disabling duplication of certain entity classes that may have been previously allowed.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/duplicator.Disallow
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+ */
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+ Disallow(classname: string): void;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * "Restores the bone's data."
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+ *
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+ *
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+ * Loops through Bones and calls [Entity:ManipulateBoneScale](https://wiki.facepunch.com/gmod/Entity:ManipulateBoneScale), [Entity:ManipulateBoneAngles](https://wiki.facepunch.com/gmod/Entity:ManipulateBoneAngles) and [Entity:ManipulateBonePosition](https://wiki.facepunch.com/gmod/Entity:ManipulateBonePosition) on ent with the table keys and the subtable values s, a and p respectively.
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+ *
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.DoBoneManipulator
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+ */
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+ DoBoneManipulator(ent: Entity, bones: table): void;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * Restores the flex data using [Entity:SetFlexWeight](https://wiki.facepunch.com/gmod/Entity:SetFlexWeight) and [Entity:SetFlexScale](https://wiki.facepunch.com/gmod/Entity:SetFlexScale).
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+ * @realm server
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+ * @source https://wiki.facepunch.com/gmod/duplicator.DoFlex
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+ */
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+ DoFlex(ent: Entity, flex: table, scale?: number): void;
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+ }
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+
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+ interface DuplicatorLib {
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+ /**
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+ * "Applies generic every-day entity stuff for ent from table data."
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+ *
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+ *
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+ * Depending on the values of Model, Angle, Pos, Skin, Flex, Bonemanip, ModelScale, ColGroup, Name, and BodyG ([table](https://wiki.facepunch.com/gmod/table) of multiple values) in the data table, this calls [Entity:SetModel](https://wiki.facepunch.com/gmod/Entity:SetModel), [Entity:SetAngles](https://wiki.facepunch.com/gmod/Entity:SetAngles), [Entity:SetPos](https://wiki.facepunch.com/gmod/Entity:SetPos), [Entity:SetSkin](https://wiki.facepunch.com/gmod/Entity:SetSkin), [duplicator.DoFlex](https://wiki.facepunch.com/gmod/duplicator.DoFlex), [duplicator.DoBoneManipulator](https://wiki.facepunch.com/gmod/duplicator.DoBoneManipulator), [Entity:SetModelScale](https://wiki.facepunch.com/gmod/Entity:SetModelScale), [Entity:SetCollisionGroup](https://wiki.facepunch.com/gmod/Entity:SetCollisionGroup), [Entity:SetName](https://wiki.facepunch.com/gmod/Entity:SetName), [Entity:SetBodygroup](https://wiki.facepunch.com/gmod/Entity:SetBodygroup) on ent.
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+ *
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+ *
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+ * If ent has a RestoreNetworkVars function, it is called with data.DT.
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+ *
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+ * @realm server
146
+ * @source https://wiki.facepunch.com/gmod/duplicator.DoGeneric
147
+ */
148
+ DoGeneric(ent: Entity, data: table): void;
149
+ }
150
+
151
+ interface DuplicatorLib {
152
+ /**
153
+ * "Applies bone data, generically."
154
+ *
155
+ *
156
+ * If data contains a PhysicsObjects table, it moves, re-angles and if relevent freezes all specified bones, first converting from local coordinates to world coordinates.
157
+ *
158
+ * @realm server
159
+ * @source https://wiki.facepunch.com/gmod/duplicator.DoGenericPhysics
160
+ */
161
+ DoGenericPhysics(ent: Entity, ply?: Player, data?: table): void;
162
+ }
163
+
164
+ interface DuplicatorLib {
165
+ /**
166
+ * Checks the given duplication table and tries to figure out any addons that might be required to correctly spawn the duplication. Currently this is limited to models and material overrides saved in the duplication.
167
+ *
168
+ * @realm shared
169
+ * @source https://wiki.facepunch.com/gmod/duplicator.FigureOutRequiredAddons
170
+ */
171
+ FigureOutRequiredAddons(dupe: table): void;
172
+ }
173
+
174
+ interface DuplicatorLib {
175
+ /**
176
+ * Returns the entity class factory registered with [duplicator.RegisterEntityClass](https://wiki.facepunch.com/gmod/duplicator.RegisterEntityClass).
177
+ * @realm shared
178
+ * @source https://wiki.facepunch.com/gmod/duplicator.FindEntityClass
179
+ */
180
+ FindEntityClass(name: string): table;
181
+ }
182
+
183
+ interface DuplicatorLib {
184
+ /**
185
+ * "Generic function for duplicating stuff"
186
+ *
187
+ *
188
+ * This is called when [duplicator.CreateEntityFromTable](https://wiki.facepunch.com/gmod/duplicator.CreateEntityFromTable) can't find an entity factory to build with. It calls [duplicator.DoGeneric](https://wiki.facepunch.com/gmod/duplicator.DoGeneric) and [duplicator.DoGenericPhysics](https://wiki.facepunch.com/gmod/duplicator.DoGenericPhysics) to apply standard duplicator stored things such as the model and position.
189
+ *
190
+ * @realm server
191
+ * @source https://wiki.facepunch.com/gmod/duplicator.GenericDuplicatorFunction
192
+ */
193
+ GenericDuplicatorFunction(ply: Player, data: table): Entity;
194
+ }
195
+
196
+ interface DuplicatorLib {
197
+ /**
198
+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
199
+ * Fills entStorageTable with all of the entities in a group connected with constraints. Fills constraintStorageTable with all of the constraints constraining the group.
200
+ * @realm server
201
+ * @source https://wiki.facepunch.com/gmod/duplicator.GetAllConstrainedEntitiesAndConstraints
202
+ */
203
+ GetAllConstrainedEntitiesAndConstraints(ent: Entity, entStorageTable: table, constraintStorageTable: table): (table, table);
204
+ }
205
+
206
+ interface DuplicatorLib {
207
+ /**
208
+ * Returns whether the entity can be duplicated or not.
209
+ * @realm shared
210
+ * @source https://wiki.facepunch.com/gmod/duplicator.IsAllowed
211
+ */
212
+ IsAllowed(classname: string): boolean;
213
+ }
214
+
215
+ interface DuplicatorLib {
216
+ /**
217
+ * "Given entity list and constraint list, create all entities and return their tables"
218
+ *
219
+ * Calls [duplicator.CreateEntityFromTable](https://wiki.facepunch.com/gmod/duplicator.CreateEntityFromTable) on each sub-table of EntityList. If an entity is actually created, it calls [ENTITY:OnDuplicated](https://wiki.facepunch.com/gmod/ENTITY:OnDuplicated) with the entity's duplicator data, then [duplicator.ApplyEntityModifiers](https://wiki.facepunch.com/gmod/duplicator.ApplyEntityModifiers), [duplicator.ApplyBoneModifiers](https://wiki.facepunch.com/gmod/duplicator.ApplyBoneModifiers) and finally [ENTITY:PostEntityPaste](https://wiki.facepunch.com/gmod/ENTITY:PostEntityPaste) is called.
220
+ *
221
+ * The constraints are then created with [duplicator.CreateConstraintFromTable](https://wiki.facepunch.com/gmod/duplicator.CreateConstraintFromTable).
222
+ *
223
+ * @realm server
224
+ * @source https://wiki.facepunch.com/gmod/duplicator.Paste
225
+ */
226
+ Paste(Player: Player, EntityList: table, ConstraintList: table): (table, table);
227
+ }
228
+
229
+ interface DuplicatorLib {
230
+ /**
231
+ * Registers a function to be called on each of an entity's bones when [duplicator.ApplyBoneModifiers](https://wiki.facepunch.com/gmod/duplicator.ApplyBoneModifiers) is called.
232
+ *
233
+ * **NOTE**: This function is available to call on the client, but registered functions aren't used anywhere!
234
+ *
235
+ *
236
+ * @realm shared
237
+ * @source https://wiki.facepunch.com/gmod/duplicator.RegisterBoneModifier
238
+ */
239
+ RegisterBoneModifier(key: any, boneModifier: (ply: Player, ent: Entity, boneID: number, bone: PhysObj, data: table) => void): void;
240
+ }
241
+
242
+ interface DuplicatorLib {
243
+ /**
244
+ * Register a function used for creating a duplicator-supported constraint.
245
+ * @realm shared
246
+ * @source https://wiki.facepunch.com/gmod/duplicator.RegisterConstraint
247
+ */
248
+ RegisterConstraint(name: string, callback: function, ...: any): void;
249
+ }
250
+
251
+ interface DuplicatorLib {
252
+ /**
253
+ * This allows you to specify a specific function to be run when your SENT is pasted with the duplicator, instead of relying on the generic automatic functions.
254
+ *
255
+ * **NOTE**: Automatically calls [duplicator.Allow](https://wiki.facepunch.com/gmod/duplicator.Allow) for the entity class.
256
+ *
257
+ *
258
+ * @realm shared
259
+ * @source https://wiki.facepunch.com/gmod/duplicator.RegisterEntityClass
260
+ */
261
+ RegisterEntityClass(name: string, _function: (ply: Player, ...: any) => Entity, ...: any): void;
262
+ }
263
+
264
+ interface DuplicatorLib {
265
+ /**
266
+ * This allows you to register tweaks to entities. For instance, if you were making an "unbreakable" addon, you would use this to enable saving the "unbreakable" state of entities between duplications.
267
+ *
268
+ * This function registers a piece of generic code that is run on all entities with this modifier. In order to have it actually run, use [duplicator.StoreEntityModifier](https://wiki.facepunch.com/gmod/duplicator.StoreEntityModifier).
269
+ *
270
+ * This function does nothing when run clientside.
271
+ *
272
+ * @realm shared
273
+ * @source https://wiki.facepunch.com/gmod/duplicator.RegisterEntityModifier
274
+ */
275
+ RegisterEntityModifier(name: string, func: (ply: Player, ent: Entity, data: table) => void): void;
276
+ }
277
+
278
+ interface DuplicatorLib {
279
+ /**
280
+ * Help to remove certain map created entities before creating the saved entities
281
+ * This is obviously so we don't get duplicate props everywhere.
282
+ * It should be called before calling Paste.
283
+ *
284
+ * @realm server
285
+ * @source https://wiki.facepunch.com/gmod/duplicator.RemoveMapCreatedEntities
286
+ */
287
+ RemoveMapCreatedEntities(): void;
288
+ }
289
+
290
+ interface DuplicatorLib {
291
+ /**
292
+ * "When a copy is copied it will be translated according to these.
293
+ * If you set them - make sure to set them back to 0 0 0!"
294
+ *
295
+ * @realm shared
296
+ * @source https://wiki.facepunch.com/gmod/duplicator.SetLocalAng
297
+ */
298
+ SetLocalAng(v: Angle): void;
299
+ }
300
+
301
+ interface DuplicatorLib {
302
+ /**
303
+ * "When a copy is copied it will be translated according to these.
304
+ * If you set them - make sure to set them back to 0 0 0!"
305
+ *
306
+ * @realm shared
307
+ * @source https://wiki.facepunch.com/gmod/duplicator.SetLocalPos
308
+ */
309
+ SetLocalPos(v: Vector): void;
310
+ }
311
+
312
+ interface DuplicatorLib {
313
+ /**
314
+ * Stores bone mod data for a registered bone modification function.
315
+ * @realm server
316
+ * @source https://wiki.facepunch.com/gmod/duplicator.StoreBoneModifier
317
+ */
318
+ StoreBoneModifier(ent: Entity, boneID: number, key: any, data: table): void;
319
+ }
320
+
321
+ interface DuplicatorLib {
322
+ /**
323
+ * Stores an entity modifier into an entity for saving.
324
+ * @realm server
325
+ * @source https://wiki.facepunch.com/gmod/duplicator.StoreEntityModifier
326
+ */
327
+ StoreEntityModifier(entity: Entity, name: string, data: table): void;
328
+ }
329
+
330
+ interface DuplicatorLib {
331
+ /**
332
+ * Works out the AABB size of the duplication.
333
+ * @realm server
334
+ * @source https://wiki.facepunch.com/gmod/duplicator.WorkoutSize
335
+ */
336
+ WorkoutSize(Ents: table): (Vector, Vector);
337
+ }
338
+
@@ -0,0 +1,223 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * Vertical version of [DHorizontalDivider](https://wiki.facepunch.com/gmod/DHorizontalDivider).
5
+ * @realm client
6
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider
7
+ */
8
+ interface DVerticalDivider extends DPanel {}
9
+
10
+ interface DVerticalDivider {
11
+ /**
12
+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
13
+ * Used internally to clamp the vertical divider to [DVerticalDivider:GetTopMin](https://wiki.facepunch.com/gmod/DVerticalDivider:GetTopMin) and [DVerticalDivider:GetBottomMin](https://wiki.facepunch.com/gmod/DVerticalDivider:GetBottomMin).
14
+ * @realm client
15
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:DoConstraints
16
+ */
17
+ DoConstraints(self: DVerticalDivider): void;
18
+ }
19
+
20
+ interface DVerticalDivider {
21
+ /**
22
+ * Returns the bottom content panel of the [DVerticalDivider](https://wiki.facepunch.com/gmod/DVerticalDivider).
23
+ * @realm client
24
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetBottom
25
+ */
26
+ GetBottom(self: DVerticalDivider): Panel;
27
+ }
28
+
29
+ interface DVerticalDivider {
30
+ /**
31
+ * Returns the minimum height of the bottom content panel.
32
+ * @realm client
33
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetBottomMin
34
+ */
35
+ GetBottomMin(self: DVerticalDivider): number;
36
+ }
37
+
38
+ interface DVerticalDivider {
39
+ /**
40
+ * Returns the height of the divider bar between the top and bottom content panels of the [DVerticalDivider](https://wiki.facepunch.com/gmod/DVerticalDivider).
41
+ * @realm client
42
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetDividerHeight
43
+ */
44
+ GetDividerHeight(self: DVerticalDivider): number;
45
+ }
46
+
47
+ interface DVerticalDivider {
48
+ /**
49
+ * Returns whether the divider is being dragged or not.
50
+ * @realm client
51
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetDragging
52
+ */
53
+ GetDragging(self: DVerticalDivider): boolean;
54
+ }
55
+
56
+ interface DVerticalDivider {
57
+ /**
58
+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
59
+ *
60
+ * Returns the local Y position of where the user starts dragging the divider.
61
+ *
62
+ * @realm client
63
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetHoldPos
64
+ */
65
+ GetHoldPos(self: DVerticalDivider): number;
66
+ }
67
+
68
+ interface DVerticalDivider {
69
+ /**
70
+ * Returns the middle content panel of the [DVerticalDivider](https://wiki.facepunch.com/gmod/DVerticalDivider).
71
+ * @realm client
72
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetMiddle
73
+ */
74
+ GetMiddle(self: DVerticalDivider): Panel;
75
+ }
76
+
77
+ interface DVerticalDivider {
78
+ /**
79
+ * Returns the top content panel of the [DVerticalDivider](https://wiki.facepunch.com/gmod/DVerticalDivider).
80
+ * @realm client
81
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetTop
82
+ */
83
+ GetTop(self: DVerticalDivider): Panel;
84
+ }
85
+
86
+ interface DVerticalDivider {
87
+ /**
88
+ * Returns the current height of the top content panel set by [DVerticalDivider:SetTopHeight](https://wiki.facepunch.com/gmod/DVerticalDivider:SetTopHeight) or by the user.
89
+ * @realm client
90
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetTopHeight
91
+ */
92
+ GetTopHeight(self: DVerticalDivider): number;
93
+ }
94
+
95
+ interface DVerticalDivider {
96
+ /**
97
+ * Returns the maximum height of the top content panel. See [DVerticalDivider:SetTopMax](https://wiki.facepunch.com/gmod/DVerticalDivider:SetTopMax) for more information.
98
+ * @realm client
99
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetTopMax
100
+ */
101
+ GetTopMax(self: DVerticalDivider): number;
102
+ }
103
+
104
+ interface DVerticalDivider {
105
+ /**
106
+ * Returns the minimum height of the top content panel.
107
+ * @realm client
108
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:GetTopMin
109
+ */
110
+ GetTopMin(self: DVerticalDivider): number;
111
+ }
112
+
113
+ interface DVerticalDivider {
114
+ /**
115
+ * Sets the passed panel as the bottom content of the [DVerticalDivider](https://wiki.facepunch.com/gmod/DVerticalDivider).
116
+ * @realm client
117
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetBottom
118
+ */
119
+ SetBottom(self: DVerticalDivider, pnl: Panel): void;
120
+ }
121
+
122
+ interface DVerticalDivider {
123
+ /**
124
+ * Sets the minimum height of the bottom content panel.
125
+ * @realm client
126
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetBottomMin
127
+ */
128
+ SetBottomMin(self: DVerticalDivider, height: number): void;
129
+ }
130
+
131
+ interface DVerticalDivider {
132
+ /**
133
+ * Sets the height of the divider bar between the top and bottom content panels of the [DVerticalDivider](https://wiki.facepunch.com/gmod/DVerticalDivider).
134
+ * @realm client
135
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetDividerHeight
136
+ */
137
+ SetDividerHeight(self: DVerticalDivider, height: number): void;
138
+ }
139
+
140
+ interface DVerticalDivider {
141
+ /**
142
+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
143
+ *
144
+ * Sets whether the divider is being dragged or not.
145
+ *
146
+ * @realm client
147
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetDragging
148
+ */
149
+ SetDragging(self: DVerticalDivider, isDragging: boolean): void;
150
+ }
151
+
152
+ interface DVerticalDivider {
153
+ /**
154
+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
155
+ *
156
+ * Sets the local Y position of where the user starts dragging the divider.
157
+ *
158
+ * @realm client
159
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetHoldPos
160
+ */
161
+ SetHoldPos(self: DVerticalDivider, y: number): void;
162
+ }
163
+
164
+ interface DVerticalDivider {
165
+ /**
166
+ * Places the passed panel in between the top and bottom content panels of the [DVerticalDivider](https://wiki.facepunch.com/gmod/DVerticalDivider).
167
+ * @realm client
168
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetMiddle
169
+ */
170
+ SetMiddle(self: DVerticalDivider, pnl: Panel): void;
171
+ }
172
+
173
+ interface DVerticalDivider {
174
+ /**
175
+ * Sets the passed panel as the top content of the [DVerticalDivider](https://wiki.facepunch.com/gmod/DVerticalDivider).
176
+ * @realm client
177
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetTop
178
+ */
179
+ SetTop(self: DVerticalDivider, pnl: Panel): void;
180
+ }
181
+
182
+ interface DVerticalDivider {
183
+ /**
184
+ * Sets the height of the top content panel.
185
+ *
186
+ * The height of the bottom content panel is automatically calculated by taking the total height of the [DVerticalDivider](https://wiki.facepunch.com/gmod/DVerticalDivider) and subtracting it with the height of the top content panel and the divider bar.
187
+ *
188
+ * @realm client
189
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetTopHeight
190
+ */
191
+ SetTopHeight(self: DVerticalDivider, height: number): void;
192
+ }
193
+
194
+ interface DVerticalDivider {
195
+ /**
196
+ * Sets the maximum height of the top content panel. This is ignored if the panel would exceed the minimum bottom content panel height set from [DVerticalDivider:SetBottomMin](https://wiki.facepunch.com/gmod/DVerticalDivider:SetBottomMin).
197
+ * @realm client
198
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetTopMax
199
+ */
200
+ SetTopMax(self: DVerticalDivider, height: number): void;
201
+ }
202
+
203
+ interface DVerticalDivider {
204
+ /**
205
+ * Sets the minimum height of the top content panel.
206
+ * @realm client
207
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:SetTopMin
208
+ */
209
+ SetTopMin(self: DVerticalDivider, height: number): void;
210
+ }
211
+
212
+ interface DVerticalDivider {
213
+ /**
214
+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
215
+ *
216
+ * Causes the user to start dragging the divider.
217
+ *
218
+ * @realm client
219
+ * @source https://wiki.facepunch.com/gmod/DVerticalDivider:StartGrab
220
+ */
221
+ StartGrab(self: DVerticalDivider): void;
222
+ }
223
+
@@ -0,0 +1,109 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * A generic vertical scrollbar, used in [DScrollPanel](https://wiki.facepunch.com/gmod/DScrollPanel). See the horizontal alternative [here](https://wiki.facepunch.com/gmod/DHScrollBar).
5
+ *
6
+ * The scrollbar notably contains `DVScrollBar.btnUp`, `DVScrollBar.btnDown`, and `DVScrollBar.btnGrip` which are the up button, down button, and grip respectively. Editing the paint functions of these allows custom scrollbar styling (See [DScrollPanel:GetVBar](https://wiki.facepunch.com/gmod/DScrollPanel:GetVBar) for an example), although it is a better idea to use [Derma Skins](https://wiki.facepunch.com/gmod/Derma_Skin_Creation).
7
+ *
8
+ * @realm client
9
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar
10
+ */
11
+ interface DVScrollBar extends Panel {}
12
+
13
+ interface DVScrollBar {
14
+ /**
15
+ * Adds specified amount of scroll in pixels.
16
+ * @realm client and menu
17
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:AddScroll
18
+ */
19
+ AddScroll(self: DVScrollBar, add: number): boolean;
20
+ }
21
+
22
+ interface DVScrollBar {
23
+ /**
24
+ * Smoothly scrolls to given level.
25
+ * @realm client and menu
26
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:AnimateTo
27
+ */
28
+ AnimateTo(self: DVScrollBar, scroll: number, length: number, delay?: number, ease?: number): void;
29
+ }
30
+
31
+ interface DVScrollBar {
32
+ /**
33
+ * Returns the scale of the scroll bar based on the difference in size between the visible "window" into the canvas that is being scrolled. Should be used after [DVScrollBar:SetUp](https://wiki.facepunch.com/gmod/DVScrollBar:SetUp).
34
+ * @realm client and menu
35
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:BarScale
36
+ */
37
+ BarScale(self: DVScrollBar): number;
38
+ }
39
+
40
+ interface DVScrollBar {
41
+ /**
42
+ * Returns whether or not the manual up/down scroll buttons are visible or not. Set by [DVScrollBar:SetHideButtons](https://wiki.facepunch.com/gmod/DVScrollBar:SetHideButtons).
43
+ * @realm client and menu
44
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:GetHideButtons
45
+ */
46
+ GetHideButtons(self: DVScrollBar): boolean;
47
+ }
48
+
49
+ interface DVScrollBar {
50
+ /**
51
+ * Returns the negative of [DVScrollBar:GetScroll](https://wiki.facepunch.com/gmod/DVScrollBar:GetScroll).
52
+ * @realm client and menu
53
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:GetOffset
54
+ */
55
+ GetOffset(self: DVScrollBar): number;
56
+ }
57
+
58
+ interface DVScrollBar {
59
+ /**
60
+ * Returns the amount of scroll level from the top in pixels
61
+ * @realm client and menu
62
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:GetScroll
63
+ */
64
+ GetScroll(self: DVScrollBar): number;
65
+ }
66
+
67
+ interface DVScrollBar {
68
+ /**
69
+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
70
+ *
71
+ *
72
+ * Called from within [DScrollBarGrip](https://wiki.facepunch.com/gmod/DScrollBarGrip)
73
+ *
74
+ * @realm client and menu
75
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:Grip
76
+ */
77
+ Grip(self: DVScrollBar): void;
78
+ }
79
+
80
+ interface DVScrollBar {
81
+ /**
82
+ * Allows hiding the up and down buttons for better visual stylisation.
83
+ * @realm client and menu
84
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:SetHideButtons
85
+ */
86
+ SetHideButtons(self: DVScrollBar, hide: boolean): void;
87
+ }
88
+
89
+ interface DVScrollBar {
90
+ /**
91
+ * Sets the scroll level in pixels.
92
+ * @realm client and menu
93
+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:SetScroll
94
+ */
95
+ SetScroll(self: DVScrollBar, scroll: number): void;
96
+ }
97
+
98
+ interface DVScrollBar {
99
+ /**
100
+ * Sets up the scrollbar for use.
101
+ *
102
+ * The scrollbar will automatically disable itself if the total height of the canvas is lower than the height of the panel that holds the canvas during this function call.
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+ *
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/DVScrollBar:SetUp
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+ */
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+ SetUp(self: DVScrollBar, barSize: number, canvasSize: number): void;
108
+ }
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+