@tlua/gmod 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +28 -0
- package/__metadata.json +4 -0
- package/_globals.d.tlua +178 -0
- package/_gmod-std.d.tlua +35 -0
- package/achievementicon.d.tlua +12 -0
- package/achievements.d.tlua +162 -0
- package/ai.d.tlua +65 -0
- package/ai_schedule.d.tlua +17 -0
- package/ai_task.d.tlua +17 -0
- package/angle.d.tlua +197 -0
- package/avatarimage.d.tlua +10 -0
- package/awesomium.d.tlua +14 -0
- package/baseclass.d.tlua +42 -0
- package/bf_read.d.tlua +110 -0
- package/bit.d.tlua +121 -0
- package/button.d.tlua +13 -0
- package/cam.d.tlua +220 -0
- package/ceffectdata.d.tlua +337 -0
- package/chat.d.tlua +62 -0
- package/checkbutton.d.tlua +14 -0
- package/cleanup.d.tlua +88 -0
- package/cluaemitter.d.tlua +119 -0
- package/clualocomotion.d.tlua +383 -0
- package/cluaparticle.d.tlua +426 -0
- package/cmovedata.d.tlua +476 -0
- package/cnavarea.d.tlua +845 -0
- package/cnavladder.d.tlua +209 -0
- package/cnewparticleeffect.d.tlua +259 -0
- package/color.d.tlua +339 -0
- package/concommand.d.tlua +69 -0
- package/constraint.d.tlua +311 -0
- package/construct.d.tlua +26 -0
- package/contentheader.d.tlua +32 -0
- package/contenticon.d.tlua +86 -0
- package/contentsidebar.d.tlua +45 -0
- package/contentsidebartoolbox.d.tlua +13 -0
- package/contextbase.d.tlua +37 -0
- package/controlpanel.d.tlua +140 -0
- package/controlpresets.d.tlua +118 -0
- package/convar.d.tlua +162 -0
- package/cookie.d.tlua +60 -0
- package/coroutine.d.tlua +90 -0
- package/crecipientfilter.d.tlua +152 -0
- package/csent.d.tlua +10 -0
- package/csoundpatch.d.tlua +150 -0
- package/ctakedamageinfo.d.tlua +366 -0
- package/ctrllistbox.d.tlua +12 -0
- package/ctrlnumpad.d.tlua +73 -0
- package/cusercmd.d.tlua +320 -0
- package/custom_classes.d.tlua +65 -0
- package/custom_entity_fields.d.tlua +96 -0
- package/cvars.d.tlua +80 -0
- package/dadjustablemodelpanel.d.tlua +81 -0
- package/dalphabar.d.tlua +27 -0
- package/dbinder.d.tlua +37 -0
- package/dbubblecontainer.d.tlua +18 -0
- package/dbutton.d.tlua +88 -0
- package/dcategoryheader.d.tlua +13 -0
- package/dcategorylist.d.tlua +11 -0
- package/dcheckbox.d.tlua +46 -0
- package/dcheckboxlabel.d.tlua +90 -0
- package/dcollapsiblecategory.d.tlua +240 -0
- package/dcolorbutton.d.tlua +73 -0
- package/dcolorcombo.d.tlua +54 -0
- package/dcolorcube.d.tlua +137 -0
- package/dcolormixer.d.tlua +303 -0
- package/dcolorpalette.d.tlua +294 -0
- package/dcolumnsheet.d.tlua +49 -0
- package/dcombobox.d.tlua +161 -0
- package/ddragbase.d.tlua +151 -0
- package/ddrawer.d.tlua +72 -0
- package/debug.d.tlua +236 -0
- package/debugoverlay.d.tlua +193 -0
- package/dentityproperties.d.tlua +63 -0
- package/derma.d.tlua +119 -0
- package/dexpandbutton.d.tlua +30 -0
- package/dfilebrowser.d.tlua +228 -0
- package/dform.d.tlua +176 -0
- package/dframe.d.tlua +261 -0
- package/dgrid.d.tlua +113 -0
- package/dhorizontaldivider.d.tlua +196 -0
- package/dhorizontalscroller.d.tlua +104 -0
- package/dhscrollbar.d.tlua +109 -0
- package/dhtml.d.tlua +91 -0
- package/dhtmlcontrols.d.tlua +62 -0
- package/diconbrowser.d.tlua +113 -0
- package/diconlayout.d.tlua +190 -0
- package/dimage.d.tlua +221 -0
- package/dimagebutton.d.tlua +103 -0
- package/dkillicon.d.tlua +9 -0
- package/dlabel.d.tlua +385 -0
- package/dlabeleditable.d.tlua +51 -0
- package/dlabelurl.d.tlua +100 -0
- package/dlistbox.d.tlua +82 -0
- package/dlistboxitem.d.tlua +42 -0
- package/dlistlayout.d.tlua +14 -0
- package/dlistview.d.tlua +360 -0
- package/dlistview_column.d.tlua +135 -0
- package/dlistview_columnplain.d.tlua +11 -0
- package/dlistview_draggerbar.d.tlua +11 -0
- package/dlistview_line.d.tlua +140 -0
- package/dlistviewheaderlabel.d.tlua +11 -0
- package/dlistviewlabel.d.tlua +11 -0
- package/dlistviewline.d.tlua +11 -0
- package/dmenu.d.tlua +266 -0
- package/dmenubar.d.tlua +42 -0
- package/dmenuoption.d.tlua +135 -0
- package/dmenuoptioncvar.d.tlua +64 -0
- package/dmodelpanel.d.tlua +207 -0
- package/dmodelselect.d.tlua +20 -0
- package/dmodelselectmulti.d.tlua +19 -0
- package/dnotify.d.tlua +93 -0
- package/dnumberscratch.d.tlua +284 -0
- package/dnumberwang.d.tlua +147 -0
- package/dnumpad.d.tlua +11 -0
- package/dnumslider.d.tlua +182 -0
- package/dpanel.d.tlua +152 -0
- package/dpanellist.d.tlua +109 -0
- package/dpaneloverlay.d.tlua +65 -0
- package/dpanelselect.d.tlua +13 -0
- package/dpanpanel.d.tlua +64 -0
- package/dprogress.d.tlua +27 -0
- package/dproperties.d.tlua +52 -0
- package/dproperty_boolean.d.tlua +12 -0
- package/dproperty_combo.d.tlua +31 -0
- package/dproperty_entity.d.tlua +12 -0
- package/dproperty_float.d.tlua +12 -0
- package/dproperty_generic.d.tlua +50 -0
- package/dproperty_int.d.tlua +12 -0
- package/dproperty_vectorcolor.d.tlua +14 -0
- package/dpropertysheet.d.tlua +167 -0
- package/dragndrop.d.tlua +123 -0
- package/draw.d.tlua +162 -0
- package/drgbpicker.d.tlua +49 -0
- package/drive.d.tlua +159 -0
- package/dscrollbargrip.d.tlua +13 -0
- package/dscrollpanel.d.tlua +110 -0
- package/dshape.d.tlua +72 -0
- package/dsizetocontents.d.tlua +46 -0
- package/dslider.d.tlua +302 -0
- package/dsprite.d.tlua +84 -0
- package/dtab.d.tlua +81 -0
- package/dtextentry.d.tlua +442 -0
- package/dtilelayout.d.tlua +218 -0
- package/dtooltip.d.tlua +76 -0
- package/dtree.d.tlua +185 -0
- package/dtree_node.d.tlua +793 -0
- package/dtree_node_button.d.tlua +13 -0
- package/duplicator.d.tlua +338 -0
- package/dverticaldivider.d.tlua +223 -0
- package/dvscrollbar.d.tlua +109 -0
- package/editablepanel.d.tlua +10 -0
- package/effect.d.tlua +121 -0
- package/effects.d.tlua +77 -0
- package/engine.d.tlua +248 -0
- package/entity.d.tlua +8295 -0
- package/ents.d.tlua +267 -0
- package/enums.d.tlua +7082 -0
- package/file.d.tlua +419 -0
- package/file_class.d.tlua +7 -0
- package/fingerposer.d.tlua +12 -0
- package/fingervar.d.tlua +13 -0
- package/frame.d.tlua +11 -0
- package/frame_blend.d.tlua +105 -0
- package/game.d.tlua +482 -0
- package/gameevent.d.tlua +968 -0
- package/gamemode.d.tlua +48 -0
- package/global.d.tlua +3156 -0
- package/gm.d.tlua +3218 -0
- package/gmod.d.tlua +20 -0
- package/gmsave.d.tlua +53 -0
- package/gui.d.tlua +232 -0
- package/gwen.d.tlua +55 -0
- package/halo.d.tlua +42 -0
- package/hammer.d.tlua +17 -0
- package/hook.d.tlua +64 -0
- package/html.d.tlua +22 -0
- package/http.d.tlua +72 -0
- package/iconeditor.d.tlua +130 -0
- package/igmodaudiochannel.d.tlua +419 -0
- package/imagecheckbox.d.tlua +48 -0
- package/imaterial.d.tlua +288 -0
- package/imesh.d.tlua +70 -0
- package/index.d.tlua +277 -0
- package/input.d.tlua +252 -0
- package/invalidateinternalentitycache.d.tlua +13 -0
- package/irestore.d.tlua +94 -0
- package/isave.d.tlua +94 -0
- package/itexture.d.tlua +108 -0
- package/ivideowriter.d.tlua +53 -0
- package/jit.d.tlua +243 -0
- package/killicon.d.tlua +84 -0
- package/label.d.tlua +20 -0
- package/language.d.tlua +26 -0
- package/list.d.tlua +112 -0
- package/makeballoon.d.tlua +15 -0
- package/markup.d.tlua +38 -0
- package/markupobject.d.tlua +53 -0
- package/material.d.tlua +9 -0
- package/math.d.tlua +899 -0
- package/matproxy.d.tlua +60 -0
- package/matselect.d.tlua +106 -0
- package/menu.d.tlua +20 -0
- package/menubar.d.tlua +39 -0
- package/mesh.d.tlua +183 -0
- package/modelimage.d.tlua +12 -0
- package/motionsensor.d.tlua +115 -0
- package/navmesh.d.tlua +274 -0
- package/net.d.tlua +639 -0
- package/nextbot.d.tlua +380 -0
- package/notification.d.tlua +35 -0
- package/npc.d.tlua +1787 -0
- package/numpad.d.tlua +89 -0
- package/os.d.tlua +56 -0
- package/package.d.tlua +15 -0
- package/package.json +18 -0
- package/panel.d.tlua +3650 -0
- package/panellist.d.tlua +13 -0
- package/pathfollower.d.tlua +301 -0
- package/permissions.d.tlua +77 -0
- package/physcollide.d.tlua +40 -0
- package/physenv.d.tlua +136 -0
- package/physobj.d.tlua +799 -0
- package/pixelvis_handle_t.d.tlua +9 -0
- package/player.d.tlua +3320 -0
- package/player_manager.d.tlua +147 -0
- package/preseteditor.d.tlua +13 -0
- package/presets.d.tlua +79 -0
- package/projectedtexture.d.tlua +553 -0
- package/properties.d.tlua +65 -0
- package/propselect.d.tlua +50 -0
- package/radiobutton.d.tlua +13 -0
- package/render.d.tlua +1700 -0
- package/resource.d.tlua +73 -0
- package/richtext.d.tlua +17 -0
- package/sandbox.d.tlua +576 -0
- package/saverestore.d.tlua +148 -0
- package/schedule.d.tlua +69 -0
- package/scripted_ents.d.tlua +124 -0
- package/search.d.tlua +26 -0
- package/serverlist.d.tlua +85 -0
- package/slidebar.d.tlua +12 -0
- package/slider.d.tlua +11 -0
- package/sound.d.tlua +140 -0
- package/spawnicon.d.tlua +95 -0
- package/spawnmenu.d.tlua +286 -0
- package/spawnmenucontentpanel.d.tlua +52 -0
- package/sql.d.tlua +154 -0
- package/stack.d.tlua +57 -0
- package/steamworks.d.tlua +208 -0
- package/string.d.tlua +535 -0
- package/structures.d.tlua +4442 -0
- package/surface.d.tlua +463 -0
- package/surfaceinfo.d.tlua +70 -0
- package/system.d.tlua +134 -0
- package/table.d.tlua +533 -0
- package/task.d.tlua +92 -0
- package/team.d.tlua +195 -0
- package/textentry.d.tlua +12 -0
- package/tgaimage.d.tlua +11 -0
- package/timer.d.tlua +198 -0
- package/tool.d.tlua +466 -0
- package/ugcpublishwindow.d.tlua +83 -0
- package/umsg.d.tlua +147 -0
- package/undo.d.tlua +122 -0
- package/urllabel.d.tlua +13 -0
- package/usermessage.d.tlua +48 -0
- package/utf8.d.tlua +89 -0
- package/util.d.tlua +1087 -0
- package/vector.d.tlua +413 -0
- package/vehicle.d.tlua +472 -0
- package/vgui.d.tlua +201 -0
- package/video.d.tlua +17 -0
- package/vmatrix.d.tlua +392 -0
- package/weapon.d.tlua +913 -0
- package/weapons.d.tlua +90 -0
- package/widgets.d.tlua +29 -0
- package/workshopfilebase.d.tlua +68 -0
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// AUTO-GENERATED tlua declarations. Do not edit by hand.
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/**
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* A client side projected texture, created by [Global.ProjectedTexture](https://wiki.facepunch.com/gmod/Global.ProjectedTexture).
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture
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*/
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interface ProjectedTexture {}
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interface ProjectedTexture {
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/**
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* Returns the angle of the ProjectedTexture, which were previously set by [ProjectedTexture:SetAngles](https://wiki.facepunch.com/gmod/ProjectedTexture:SetAngles)
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetAngles
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*/
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GetAngles(self: ProjectedTexture): Angle;
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}
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interface ProjectedTexture {
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/**
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* Returns the brightness of the ProjectedTexture, which was previously set by [ProjectedTexture:SetBrightness](https://wiki.facepunch.com/gmod/ProjectedTexture:SetBrightness)
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetBrightness
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*/
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GetBrightness(self: ProjectedTexture): number;
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}
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interface ProjectedTexture {
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/**
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* Returns the color of the ProjectedTexture, which was previously set by [ProjectedTexture:SetColor](https://wiki.facepunch.com/gmod/ProjectedTexture:SetColor).
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*
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetColor
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*/
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GetColor(self: ProjectedTexture): Color;
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}
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interface ProjectedTexture {
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/**
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* Returns the constant attenuation of the projected texture, which can also be set by [ProjectedTexture:SetConstantAttenuation](https://wiki.facepunch.com/gmod/ProjectedTexture:SetConstantAttenuation).
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetConstantAttenuation
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*/
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GetConstantAttenuation(self: ProjectedTexture): number;
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}
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interface ProjectedTexture {
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/**
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* Returns whether shadows are enabled for this ProjectedTexture, which was previously set by [ProjectedTexture:SetEnableShadows](https://wiki.facepunch.com/gmod/ProjectedTexture:SetEnableShadows)
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetEnableShadows
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*/
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GetEnableShadows(self: ProjectedTexture): boolean;
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}
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interface ProjectedTexture {
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/**
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* Returns the projection distance of the ProjectedTexture, which was previously set by [ProjectedTexture:SetFarZ](https://wiki.facepunch.com/gmod/ProjectedTexture:SetFarZ)
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetFarZ
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*/
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GetFarZ(self: ProjectedTexture): number;
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}
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interface ProjectedTexture {
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/**
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* Returns the horizontal FOV of the ProjectedTexture, which was previously set by [ProjectedTexture:SetHorizontalFOV](https://wiki.facepunch.com/gmod/ProjectedTexture:SetHorizontalFOV) or [ProjectedTexture:SetFOV](https://wiki.facepunch.com/gmod/ProjectedTexture:SetFOV)
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetHorizontalFOV
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*/
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GetHorizontalFOV(self: ProjectedTexture): number;
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}
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interface ProjectedTexture {
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/**
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* Returns whenever or not the Texture should light up world geometry.
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetLightWorld
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*/
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GetLightWorld(self: ProjectedTexture): boolean;
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}
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interface ProjectedTexture {
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/**
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* Returns the linear attenuation of the projected texture, which can also be set by [ProjectedTexture:SetLinearAttenuation](https://wiki.facepunch.com/gmod/ProjectedTexture:SetLinearAttenuation).
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetLinearAttenuation
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*/
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GetLinearAttenuation(self: ProjectedTexture): number;
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}
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interface ProjectedTexture {
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/**
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* Returns the NearZ value of the ProjectedTexture, which was previously set by [ProjectedTexture:SetNearZ](https://wiki.facepunch.com/gmod/ProjectedTexture:SetNearZ)
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* @realm client
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*/
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GetNearZ(self: ProjectedTexture): number;
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}
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interface ProjectedTexture {
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/**
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* Returns the state of projected texture view-frustum culling. See [ProjectedTexture:SetNoCull](https://wiki.facepunch.com/gmod/ProjectedTexture:SetNoCull).
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*
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetNoCull
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*/
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GetNoCull(self: ProjectedTexture): boolean;
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}
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interface ProjectedTexture {
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/**
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* Returns the current orthographic settings of the Projected Texture. To set these values, use [ProjectedTexture:SetOrthographic](https://wiki.facepunch.com/gmod/ProjectedTexture:SetOrthographic).
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetOrthographic
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*/
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GetOrthographic(self: ProjectedTexture): (boolean, number, number, number, number);
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}
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interface ProjectedTexture {
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/**
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* Returns the position of the ProjectedTexture, which was previously set by [ProjectedTexture:SetPos](https://wiki.facepunch.com/gmod/ProjectedTexture:SetPos)
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* @realm client
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* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetPos
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*/
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GetPos(self: ProjectedTexture): Vector;
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}
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interface ProjectedTexture {
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129
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+
/**
|
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130
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+
* Returns the quadratic attenuation of the projected texture, which can also be set by [ProjectedTexture:SetQuadraticAttenuation](https://wiki.facepunch.com/gmod/ProjectedTexture:SetQuadraticAttenuation).
|
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131
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+
* @realm client
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132
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+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetQuadraticAttenuation
|
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133
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+
*/
|
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134
|
+
GetQuadraticAttenuation(self: ProjectedTexture): number;
|
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135
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+
}
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136
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+
|
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137
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+
interface ProjectedTexture {
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138
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+
/**
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139
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+
* Returns the shadow depth bias of the projected texture.
|
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140
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+
*
|
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141
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+
* Set by [ProjectedTexture:SetShadowDepthBias](https://wiki.facepunch.com/gmod/ProjectedTexture:SetShadowDepthBias).
|
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142
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+
*
|
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143
|
+
* @realm client
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144
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+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetShadowDepthBias
|
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145
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+
*/
|
|
146
|
+
GetShadowDepthBias(self: ProjectedTexture): number;
|
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147
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+
}
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148
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+
|
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149
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+
interface ProjectedTexture {
|
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150
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+
/**
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151
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+
* Returns the shadow "filter size" of the projected texture. `0` is fully pixelated, higher values will blur the shadow more.
|
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152
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+
*
|
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153
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+
* Set by [ProjectedTexture:SetShadowFilter](https://wiki.facepunch.com/gmod/ProjectedTexture:SetShadowFilter).
|
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154
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+
*
|
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155
|
+
* @realm client
|
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156
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetShadowFilter
|
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157
|
+
*/
|
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158
|
+
GetShadowFilter(self: ProjectedTexture): number;
|
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159
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+
}
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160
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+
|
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161
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+
interface ProjectedTexture {
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162
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+
/**
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163
|
+
* Returns the shadow depth slope scale bias of the projected texture.
|
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164
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+
*
|
|
165
|
+
* Set by [ProjectedTexture:SetShadowSlopeScaleDepthBias](https://wiki.facepunch.com/gmod/ProjectedTexture:SetShadowSlopeScaleDepthBias).
|
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166
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+
*
|
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167
|
+
* @realm client
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168
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetShadowSlopeScaleDepthBias
|
|
169
|
+
*/
|
|
170
|
+
GetShadowSlopeScaleDepthBias(self: ProjectedTexture): number;
|
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171
|
+
}
|
|
172
|
+
|
|
173
|
+
interface ProjectedTexture {
|
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174
|
+
/**
|
|
175
|
+
* Returns whether shadow updates are disabled for this ProjectedTexture, which was previously set by [ProjectedTexture:SetSkipShadowUpdates](https://wiki.facepunch.com/gmod/ProjectedTexture:SetSkipShadowUpdates).
|
|
176
|
+
* @realm client
|
|
177
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetSkipShadowUpdates
|
|
178
|
+
*/
|
|
179
|
+
GetSkipShadowUpdates(self: ProjectedTexture): boolean;
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
interface ProjectedTexture {
|
|
183
|
+
/**
|
|
184
|
+
* Returns the target entity of this projected texture.
|
|
185
|
+
*
|
|
186
|
+
*
|
|
187
|
+
* @realm client
|
|
188
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetTargetEntity
|
|
189
|
+
*/
|
|
190
|
+
GetTargetEntity(self: ProjectedTexture): Entity;
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
interface ProjectedTexture {
|
|
194
|
+
/**
|
|
195
|
+
* Returns the texture of the ProjectedTexture, which was previously set by [ProjectedTexture:SetTexture](https://wiki.facepunch.com/gmod/ProjectedTexture:SetTexture)
|
|
196
|
+
* @realm client
|
|
197
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetTexture
|
|
198
|
+
*/
|
|
199
|
+
GetTexture(self: ProjectedTexture): ITexture;
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
interface ProjectedTexture {
|
|
203
|
+
/**
|
|
204
|
+
* Returns the texture frame of the ProjectedTexture, which was previously set by [ProjectedTexture:SetTextureFrame](https://wiki.facepunch.com/gmod/ProjectedTexture:SetTextureFrame)
|
|
205
|
+
* @realm client
|
|
206
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetTextureFrame
|
|
207
|
+
*/
|
|
208
|
+
GetTextureFrame(self: ProjectedTexture): number;
|
|
209
|
+
}
|
|
210
|
+
|
|
211
|
+
interface ProjectedTexture {
|
|
212
|
+
/**
|
|
213
|
+
* Returns the vertical FOV of the ProjectedTexture, which was previously set by [ProjectedTexture:SetVerticalFOV](https://wiki.facepunch.com/gmod/ProjectedTexture:SetVerticalFOV) or [ProjectedTexture:SetFOV](https://wiki.facepunch.com/gmod/ProjectedTexture:SetFOV)
|
|
214
|
+
* @realm client
|
|
215
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:GetVerticalFOV
|
|
216
|
+
*/
|
|
217
|
+
GetVerticalFOV(self: ProjectedTexture): number;
|
|
218
|
+
}
|
|
219
|
+
|
|
220
|
+
interface ProjectedTexture {
|
|
221
|
+
/**
|
|
222
|
+
* Returns true if the projected texture is valid (i.e. has not been removed), false otherwise.
|
|
223
|
+
*
|
|
224
|
+
* Instead of calling this directly it's a good idea to call [Global.IsValid](https://wiki.facepunch.com/gmod/Global.IsValid) in case the variable is nil.
|
|
225
|
+
*
|
|
226
|
+
*
|
|
227
|
+
* ```
|
|
228
|
+
* IsValid( ptexture )
|
|
229
|
+
* ```
|
|
230
|
+
*
|
|
231
|
+
*
|
|
232
|
+
* This not only checks whether the projected texture is valid - but also checks whether it's nil.
|
|
233
|
+
*
|
|
234
|
+
* @realm client
|
|
235
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:IsValid
|
|
236
|
+
*/
|
|
237
|
+
IsValid(self: ProjectedTexture): boolean;
|
|
238
|
+
}
|
|
239
|
+
|
|
240
|
+
interface ProjectedTexture {
|
|
241
|
+
/**
|
|
242
|
+
* Removes the projected texture. After calling this, [ProjectedTexture:IsValid](https://wiki.facepunch.com/gmod/ProjectedTexture:IsValid) will return false, and any hooks with the projected texture as the identifier will be automatically deleted.
|
|
243
|
+
* @realm client
|
|
244
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:Remove
|
|
245
|
+
*/
|
|
246
|
+
Remove(self: ProjectedTexture): void;
|
|
247
|
+
}
|
|
248
|
+
|
|
249
|
+
interface ProjectedTexture {
|
|
250
|
+
/**
|
|
251
|
+
* Sets the angles (direction) of the projected texture.
|
|
252
|
+
*
|
|
253
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
254
|
+
*
|
|
255
|
+
* @realm client
|
|
256
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetAngles
|
|
257
|
+
*/
|
|
258
|
+
SetAngles(self: ProjectedTexture, angle: Angle): void;
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
interface ProjectedTexture {
|
|
262
|
+
/**
|
|
263
|
+
* Sets the brightness of the projected texture.
|
|
264
|
+
*
|
|
265
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
266
|
+
*
|
|
267
|
+
* @realm client
|
|
268
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetBrightness
|
|
269
|
+
*/
|
|
270
|
+
SetBrightness(self: ProjectedTexture, brightness: number): void;
|
|
271
|
+
}
|
|
272
|
+
|
|
273
|
+
interface ProjectedTexture {
|
|
274
|
+
/**
|
|
275
|
+
* Sets the color of the projected texture.
|
|
276
|
+
*
|
|
277
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
278
|
+
*
|
|
279
|
+
* @realm client
|
|
280
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetColor
|
|
281
|
+
*/
|
|
282
|
+
SetColor(self: ProjectedTexture, color: Color): void;
|
|
283
|
+
}
|
|
284
|
+
|
|
285
|
+
interface ProjectedTexture {
|
|
286
|
+
/**
|
|
287
|
+
* Sets the constant attenuation of the projected texture.
|
|
288
|
+
*
|
|
289
|
+
* See also [ProjectedTexture:SetLinearAttenuation](https://wiki.facepunch.com/gmod/ProjectedTexture:SetLinearAttenuation) and [ProjectedTexture:SetQuadraticAttenuation](https://wiki.facepunch.com/gmod/ProjectedTexture:SetQuadraticAttenuation).
|
|
290
|
+
*
|
|
291
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
292
|
+
*
|
|
293
|
+
* @realm client
|
|
294
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetConstantAttenuation
|
|
295
|
+
*/
|
|
296
|
+
SetConstantAttenuation(self: ProjectedTexture, constAtten: number): void;
|
|
297
|
+
}
|
|
298
|
+
|
|
299
|
+
interface ProjectedTexture {
|
|
300
|
+
/**
|
|
301
|
+
* Enable or disable shadows cast from the projected texture.
|
|
302
|
+
*
|
|
303
|
+
* **NOTE**: As with all types of projected textures (including the player's flashlight and env_projectedtexture), there can only be 8 projected textures with shadows enabled in total.This limit can be increased with the launch parameter `-numshadowtextures LIMIT` where `LIMIT` is the new limit.Naturally, many projected lights with shadows enabled will drastically decrease framerate.
|
|
304
|
+
*
|
|
305
|
+
*
|
|
306
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
307
|
+
*
|
|
308
|
+
* @realm client
|
|
309
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetEnableShadows
|
|
310
|
+
*/
|
|
311
|
+
SetEnableShadows(self: ProjectedTexture, newState: boolean): void;
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
interface ProjectedTexture {
|
|
315
|
+
/**
|
|
316
|
+
* Sets the angle of projection.
|
|
317
|
+
*
|
|
318
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
319
|
+
*
|
|
320
|
+
* @realm client
|
|
321
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetFOV
|
|
322
|
+
*/
|
|
323
|
+
SetFOV(self: ProjectedTexture, fov: number): void;
|
|
324
|
+
}
|
|
325
|
+
|
|
326
|
+
interface ProjectedTexture {
|
|
327
|
+
/**
|
|
328
|
+
* Sets the distance at which the projected texture ends.
|
|
329
|
+
*
|
|
330
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
331
|
+
*
|
|
332
|
+
* @realm client
|
|
333
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetFarZ
|
|
334
|
+
*/
|
|
335
|
+
SetFarZ(self: ProjectedTexture, farZ: number): void;
|
|
336
|
+
}
|
|
337
|
+
|
|
338
|
+
interface ProjectedTexture {
|
|
339
|
+
/**
|
|
340
|
+
* Sets the horizontal angle of projection without affecting the vertical angle.
|
|
341
|
+
*
|
|
342
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
343
|
+
*
|
|
344
|
+
* @realm client
|
|
345
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetHorizontalFOV
|
|
346
|
+
*/
|
|
347
|
+
SetHorizontalFOV(self: ProjectedTexture, hFOV: number): void;
|
|
348
|
+
}
|
|
349
|
+
|
|
350
|
+
interface ProjectedTexture {
|
|
351
|
+
/**
|
|
352
|
+
* Set whenever or not the Texture should light up world geometry.
|
|
353
|
+
* @realm client
|
|
354
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetLightWorld
|
|
355
|
+
*/
|
|
356
|
+
SetLightWorld(self: ProjectedTexture, lightworld: boolean): void;
|
|
357
|
+
}
|
|
358
|
+
|
|
359
|
+
interface ProjectedTexture {
|
|
360
|
+
/**
|
|
361
|
+
* Sets the linear attenuation of the projected texture.
|
|
362
|
+
*
|
|
363
|
+
* See also [ProjectedTexture:SetConstantAttenuation](https://wiki.facepunch.com/gmod/ProjectedTexture:SetConstantAttenuation) and [ProjectedTexture:SetQuadraticAttenuation](https://wiki.facepunch.com/gmod/ProjectedTexture:SetQuadraticAttenuation).
|
|
364
|
+
*
|
|
365
|
+
* The default value of linear attenuation when the projected texture is created is 100. (others are 0, as you are not supposed to mix them)
|
|
366
|
+
*
|
|
367
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
368
|
+
*
|
|
369
|
+
* @realm client
|
|
370
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetLinearAttenuation
|
|
371
|
+
*/
|
|
372
|
+
SetLinearAttenuation(self: ProjectedTexture, linearAtten: number): void;
|
|
373
|
+
}
|
|
374
|
+
|
|
375
|
+
interface ProjectedTexture {
|
|
376
|
+
/**
|
|
377
|
+
* Sets the distance at which the projected texture begins its projection.
|
|
378
|
+
*
|
|
379
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
380
|
+
*
|
|
381
|
+
* **NOTE**: Setting this to 0 will disable the projected texture completely! This may be useful if you want to disable a projected texture without actually removing it
|
|
382
|
+
*
|
|
383
|
+
*
|
|
384
|
+
* **NOTE**: This seems to affect the rendering of shadows - a higher Near Z value will have shadows begin to render closer to their casting object. Comparing a low Near Z value (like 1) with a normal one (12) or high one (1000) is the easiest way to understand this artifact
|
|
385
|
+
*
|
|
386
|
+
*
|
|
387
|
+
* @realm client
|
|
388
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetNearZ
|
|
389
|
+
*/
|
|
390
|
+
SetNearZ(self: ProjectedTexture, nearZ: number): void;
|
|
391
|
+
}
|
|
392
|
+
|
|
393
|
+
interface ProjectedTexture {
|
|
394
|
+
/**
|
|
395
|
+
* Allows disabling of projected texture view-frustum culling for cases where said culling creates unwanted side effects. Disabling culling will have a negative effect on performance.
|
|
396
|
+
*
|
|
397
|
+
* Culling makes projected textures off screen to stop rendering/updating.
|
|
398
|
+
*
|
|
399
|
+
* @realm client
|
|
400
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetNoCull
|
|
401
|
+
*/
|
|
402
|
+
SetNoCull(self: ProjectedTexture, enable: boolean): void;
|
|
403
|
+
}
|
|
404
|
+
|
|
405
|
+
interface ProjectedTexture {
|
|
406
|
+
/**
|
|
407
|
+
* Changes the current projected texture between orthographic and perspective projection.
|
|
408
|
+
*
|
|
409
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
410
|
+
*
|
|
411
|
+
* Shadows dont work. (For non static props and for most map brushes)
|
|
412
|
+
*
|
|
413
|
+
* @realm client
|
|
414
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetOrthographic
|
|
415
|
+
*/
|
|
416
|
+
SetOrthographic(self: ProjectedTexture, orthographic: boolean, left: number, top: number, right: number, bottom: number): void;
|
|
417
|
+
}
|
|
418
|
+
|
|
419
|
+
interface ProjectedTexture {
|
|
420
|
+
/**
|
|
421
|
+
* Move the Projected Texture to the specified position.
|
|
422
|
+
*
|
|
423
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
424
|
+
*
|
|
425
|
+
* @realm client
|
|
426
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetPos
|
|
427
|
+
*/
|
|
428
|
+
SetPos(self: ProjectedTexture, position: Vector): void;
|
|
429
|
+
}
|
|
430
|
+
|
|
431
|
+
interface ProjectedTexture {
|
|
432
|
+
/**
|
|
433
|
+
* Sets the quadratic attenuation of the projected texture.
|
|
434
|
+
*
|
|
435
|
+
* See also [ProjectedTexture:SetLinearAttenuation](https://wiki.facepunch.com/gmod/ProjectedTexture:SetLinearAttenuation) and [ProjectedTexture:SetConstantAttenuation](https://wiki.facepunch.com/gmod/ProjectedTexture:SetConstantAttenuation).
|
|
436
|
+
*
|
|
437
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
438
|
+
*
|
|
439
|
+
* @realm client
|
|
440
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetQuadraticAttenuation
|
|
441
|
+
*/
|
|
442
|
+
SetQuadraticAttenuation(self: ProjectedTexture, quadAtten: number): void;
|
|
443
|
+
}
|
|
444
|
+
|
|
445
|
+
interface ProjectedTexture {
|
|
446
|
+
/**
|
|
447
|
+
* Sets the shadow depth bias of the projected texture.
|
|
448
|
+
*
|
|
449
|
+
* The initial value is `0.0001`. Normal projected textures obey the value of the `mat_depthbias_shadowmap` [ConVar](https://wiki.facepunch.com/gmod/ConVar).
|
|
450
|
+
*
|
|
451
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
452
|
+
*
|
|
453
|
+
* @realm client
|
|
454
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetShadowDepthBias
|
|
455
|
+
*/
|
|
456
|
+
SetShadowDepthBias(self: ProjectedTexture, bias: number): void;
|
|
457
|
+
}
|
|
458
|
+
|
|
459
|
+
interface ProjectedTexture {
|
|
460
|
+
/**
|
|
461
|
+
* Sets the shadow "filter size" of the projected texture. `0` is fully pixelated, higher values will blur the shadow more. The initial value is the value of `r_projectedtexture_filter` [ConVar](https://wiki.facepunch.com/gmod/ConVar).
|
|
462
|
+
*
|
|
463
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
464
|
+
*
|
|
465
|
+
* @realm client
|
|
466
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetShadowFilter
|
|
467
|
+
*/
|
|
468
|
+
SetShadowFilter(self: ProjectedTexture, filter: number): void;
|
|
469
|
+
}
|
|
470
|
+
|
|
471
|
+
interface ProjectedTexture {
|
|
472
|
+
/**
|
|
473
|
+
* Sets the shadow depth slope scale bias of the projected texture.
|
|
474
|
+
*
|
|
475
|
+
* The initial value is `2`. Normal projected textures obey the value of the `mat_slopescaledepthbias_shadowmap` [ConVar](https://wiki.facepunch.com/gmod/ConVar).
|
|
476
|
+
*
|
|
477
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
478
|
+
*
|
|
479
|
+
* @realm client
|
|
480
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetShadowSlopeScaleDepthBias
|
|
481
|
+
*/
|
|
482
|
+
SetShadowSlopeScaleDepthBias(self: ProjectedTexture, bias: number): void;
|
|
483
|
+
}
|
|
484
|
+
|
|
485
|
+
interface ProjectedTexture {
|
|
486
|
+
/**
|
|
487
|
+
* Sets whether shadow updates are disabled for this ProjectedTexture. This can be useful to save up on performance, but it will inevitably cause graphical glitches if left not updating for long.
|
|
488
|
+
* @realm client
|
|
489
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetSkipShadowUpdates
|
|
490
|
+
*/
|
|
491
|
+
SetSkipShadowUpdates(self: ProjectedTexture, enable: boolean): void;
|
|
492
|
+
}
|
|
493
|
+
|
|
494
|
+
interface ProjectedTexture {
|
|
495
|
+
/**
|
|
496
|
+
* Sets the target entity for this projected texture, meaning it will only be lighting the given entity and the world.
|
|
497
|
+
*
|
|
498
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
499
|
+
*
|
|
500
|
+
* @realm client
|
|
501
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetTargetEntity
|
|
502
|
+
*/
|
|
503
|
+
SetTargetEntity(self: ProjectedTexture, target?: Entity): void;
|
|
504
|
+
}
|
|
505
|
+
|
|
506
|
+
interface ProjectedTexture {
|
|
507
|
+
/**
|
|
508
|
+
* Sets the texture to be projected.
|
|
509
|
+
*
|
|
510
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
511
|
+
*
|
|
512
|
+
* @realm client
|
|
513
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetTexture
|
|
514
|
+
*/
|
|
515
|
+
SetTexture(self: ProjectedTexture, texture: string): void;
|
|
516
|
+
}
|
|
517
|
+
|
|
518
|
+
interface ProjectedTexture {
|
|
519
|
+
/**
|
|
520
|
+
* For animated textures, this will choose which frame in the animation will be projected.
|
|
521
|
+
*
|
|
522
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
523
|
+
*
|
|
524
|
+
* @realm client
|
|
525
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetTextureFrame
|
|
526
|
+
*/
|
|
527
|
+
SetTextureFrame(self: ProjectedTexture, frame: number): void;
|
|
528
|
+
}
|
|
529
|
+
|
|
530
|
+
interface ProjectedTexture {
|
|
531
|
+
/**
|
|
532
|
+
* Sets the vertical angle of projection without affecting the horizontal angle.
|
|
533
|
+
*
|
|
534
|
+
* You must call [ProjectedTexture:Update](https://wiki.facepunch.com/gmod/ProjectedTexture:Update) after using this function for it to take effect.
|
|
535
|
+
*
|
|
536
|
+
* @realm client
|
|
537
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:SetVerticalFOV
|
|
538
|
+
*/
|
|
539
|
+
SetVerticalFOV(self: ProjectedTexture, vFOV: number): void;
|
|
540
|
+
}
|
|
541
|
+
|
|
542
|
+
interface ProjectedTexture {
|
|
543
|
+
/**
|
|
544
|
+
* Updates the Projected Light and applies all previously set parameters.
|
|
545
|
+
*
|
|
546
|
+
* The best place to call this function is in [GM:PreDrawOpaqueRenderables](https://wiki.facepunch.com/gmod/GM:PreDrawOpaqueRenderables).
|
|
547
|
+
*
|
|
548
|
+
* @realm client
|
|
549
|
+
* @source https://wiki.facepunch.com/gmod/ProjectedTexture:Update
|
|
550
|
+
*/
|
|
551
|
+
Update(self: ProjectedTexture): void;
|
|
552
|
+
}
|
|
553
|
+
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* The properties library gives you access to the menu that shows up when right clicking entities while holding C.
|
|
5
|
+
* @source https://wiki.facepunch.com/gmod/properties
|
|
6
|
+
*/
|
|
7
|
+
declare properties: PropertiesLib;
|
|
8
|
+
|
|
9
|
+
interface PropertiesLib {
|
|
10
|
+
/**
|
|
11
|
+
* Add properties to the properties module. Properties can be blocked via [GM:CanProperty](https://wiki.facepunch.com/gmod/GM:CanProperty).
|
|
12
|
+
* @realm shared
|
|
13
|
+
* @source https://wiki.facepunch.com/gmod/properties.Add
|
|
14
|
+
*/
|
|
15
|
+
Add(name: string, propertyData: PropertyAdd): void;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
interface PropertiesLib {
|
|
19
|
+
/**
|
|
20
|
+
* Returns true if given entity can be targeted by the player via the properties system.
|
|
21
|
+
*
|
|
22
|
+
* This should be used serverside in your properties to prevent abuse by clientside scripting.
|
|
23
|
+
*
|
|
24
|
+
* @realm shared
|
|
25
|
+
* @source https://wiki.facepunch.com/gmod/properties.CanBeTargeted
|
|
26
|
+
*/
|
|
27
|
+
CanBeTargeted(ent: Entity, ply: Player): boolean;
|
|
28
|
+
}
|
|
29
|
+
|
|
30
|
+
interface PropertiesLib {
|
|
31
|
+
/**
|
|
32
|
+
* Returns an entity player is hovering over with their cursor.
|
|
33
|
+
* @realm client
|
|
34
|
+
* @source https://wiki.facepunch.com/gmod/properties.GetHovered
|
|
35
|
+
*/
|
|
36
|
+
GetHovered(pos: Vector, aimVec: Vector): Entity;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
interface PropertiesLib {
|
|
40
|
+
/**
|
|
41
|
+
* Checks if player hovers over any entities and open a properties menu for it.
|
|
42
|
+
* @realm shared
|
|
43
|
+
* @source https://wiki.facepunch.com/gmod/properties.OnScreenClick
|
|
44
|
+
*/
|
|
45
|
+
OnScreenClick(eyepos: Vector, eyevec: Vector): void;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
interface PropertiesLib {
|
|
49
|
+
/**
|
|
50
|
+
* Opens properties menu for given entity.
|
|
51
|
+
* @realm shared
|
|
52
|
+
* @source https://wiki.facepunch.com/gmod/properties.OpenEntityMenu
|
|
53
|
+
*/
|
|
54
|
+
OpenEntityMenu(ent: Entity, tr: table): void;
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
interface PropertiesLib {
|
|
58
|
+
/**
|
|
59
|
+
* Remove an entity right-click property. See [properties.Add](https://wiki.facepunch.com/gmod/properties.Add) for details.
|
|
60
|
+
* @realm shared
|
|
61
|
+
* @source https://wiki.facepunch.com/gmod/properties.Remove
|
|
62
|
+
*/
|
|
63
|
+
Remove(name: string): void;
|
|
64
|
+
}
|
|
65
|
+
|
|
@@ -0,0 +1,50 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Used in Sandbox tools to allow the player to select models out of a list. Despite being only used in Sandbox, it is **not** exclusive to that gamemode.
|
|
5
|
+
*
|
|
6
|
+
* See also [MatSelect](https://wiki.facepunch.com/gmod/MatSelect) for the material selecting alternative.
|
|
7
|
+
*
|
|
8
|
+
* @realm client
|
|
9
|
+
* @source https://wiki.facepunch.com/gmod/PropSelect
|
|
10
|
+
*/
|
|
11
|
+
interface PropSelect extends ContextBase {}
|
|
12
|
+
|
|
13
|
+
interface PropSelect {
|
|
14
|
+
/**
|
|
15
|
+
* Adds a new model to the selection list.
|
|
16
|
+
* @realm client
|
|
17
|
+
* @source https://wiki.facepunch.com/gmod/PropSelect:AddModel
|
|
18
|
+
*/
|
|
19
|
+
AddModel(self: PropSelect, model: string, convars: table): void;
|
|
20
|
+
}
|
|
21
|
+
|
|
22
|
+
interface PropSelect {
|
|
23
|
+
/**
|
|
24
|
+
* Adds a new model to the selection list.
|
|
25
|
+
* @realm client
|
|
26
|
+
* @source https://wiki.facepunch.com/gmod/PropSelect:AddModelEx
|
|
27
|
+
*/
|
|
28
|
+
AddModelEx(self: PropSelect, value: string, model: string, skin: number): void;
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
interface PropSelect {
|
|
32
|
+
/**
|
|
33
|
+
* Find and select a [SpawnIcon](https://wiki.facepunch.com/gmod/SpawnIcon) panel based on the input model path.
|
|
34
|
+
*
|
|
35
|
+
* @realm client
|
|
36
|
+
* @source https://wiki.facepunch.com/gmod/PropSelect:FindAndSelectButton
|
|
37
|
+
*/
|
|
38
|
+
FindAndSelectButton(self: PropSelect, mdl: string): void;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
interface PropSelect {
|
|
42
|
+
/**
|
|
43
|
+
* Find a [SpawnIcon](https://wiki.facepunch.com/gmod/SpawnIcon) panel based on the input model path.
|
|
44
|
+
*
|
|
45
|
+
* @realm client
|
|
46
|
+
* @source https://wiki.facepunch.com/gmod/PropSelect:FindModelByValue
|
|
47
|
+
*/
|
|
48
|
+
FindModelByValue(self: PropSelect, mdl: string): SpawnIcon;
|
|
49
|
+
}
|
|
50
|
+
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
|
5
|
+
*
|
|
6
|
+
*
|
|
7
|
+
* Currently there are no functions to retrieve checked state of a Radio Button, and their visuals are seemingly broken.
|
|
8
|
+
*
|
|
9
|
+
* @realm client
|
|
10
|
+
* @source https://wiki.facepunch.com/gmod/RadioButton
|
|
11
|
+
*/
|
|
12
|
+
interface RadioButton extends Panel {}
|
|
13
|
+
|