@tlua/gmod 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (278) hide show
  1. package/README.md +28 -0
  2. package/__metadata.json +4 -0
  3. package/_globals.d.tlua +178 -0
  4. package/_gmod-std.d.tlua +35 -0
  5. package/achievementicon.d.tlua +12 -0
  6. package/achievements.d.tlua +162 -0
  7. package/ai.d.tlua +65 -0
  8. package/ai_schedule.d.tlua +17 -0
  9. package/ai_task.d.tlua +17 -0
  10. package/angle.d.tlua +197 -0
  11. package/avatarimage.d.tlua +10 -0
  12. package/awesomium.d.tlua +14 -0
  13. package/baseclass.d.tlua +42 -0
  14. package/bf_read.d.tlua +110 -0
  15. package/bit.d.tlua +121 -0
  16. package/button.d.tlua +13 -0
  17. package/cam.d.tlua +220 -0
  18. package/ceffectdata.d.tlua +337 -0
  19. package/chat.d.tlua +62 -0
  20. package/checkbutton.d.tlua +14 -0
  21. package/cleanup.d.tlua +88 -0
  22. package/cluaemitter.d.tlua +119 -0
  23. package/clualocomotion.d.tlua +383 -0
  24. package/cluaparticle.d.tlua +426 -0
  25. package/cmovedata.d.tlua +476 -0
  26. package/cnavarea.d.tlua +845 -0
  27. package/cnavladder.d.tlua +209 -0
  28. package/cnewparticleeffect.d.tlua +259 -0
  29. package/color.d.tlua +339 -0
  30. package/concommand.d.tlua +69 -0
  31. package/constraint.d.tlua +311 -0
  32. package/construct.d.tlua +26 -0
  33. package/contentheader.d.tlua +32 -0
  34. package/contenticon.d.tlua +86 -0
  35. package/contentsidebar.d.tlua +45 -0
  36. package/contentsidebartoolbox.d.tlua +13 -0
  37. package/contextbase.d.tlua +37 -0
  38. package/controlpanel.d.tlua +140 -0
  39. package/controlpresets.d.tlua +118 -0
  40. package/convar.d.tlua +162 -0
  41. package/cookie.d.tlua +60 -0
  42. package/coroutine.d.tlua +90 -0
  43. package/crecipientfilter.d.tlua +152 -0
  44. package/csent.d.tlua +10 -0
  45. package/csoundpatch.d.tlua +150 -0
  46. package/ctakedamageinfo.d.tlua +366 -0
  47. package/ctrllistbox.d.tlua +12 -0
  48. package/ctrlnumpad.d.tlua +73 -0
  49. package/cusercmd.d.tlua +320 -0
  50. package/custom_classes.d.tlua +65 -0
  51. package/custom_entity_fields.d.tlua +96 -0
  52. package/cvars.d.tlua +80 -0
  53. package/dadjustablemodelpanel.d.tlua +81 -0
  54. package/dalphabar.d.tlua +27 -0
  55. package/dbinder.d.tlua +37 -0
  56. package/dbubblecontainer.d.tlua +18 -0
  57. package/dbutton.d.tlua +88 -0
  58. package/dcategoryheader.d.tlua +13 -0
  59. package/dcategorylist.d.tlua +11 -0
  60. package/dcheckbox.d.tlua +46 -0
  61. package/dcheckboxlabel.d.tlua +90 -0
  62. package/dcollapsiblecategory.d.tlua +240 -0
  63. package/dcolorbutton.d.tlua +73 -0
  64. package/dcolorcombo.d.tlua +54 -0
  65. package/dcolorcube.d.tlua +137 -0
  66. package/dcolormixer.d.tlua +303 -0
  67. package/dcolorpalette.d.tlua +294 -0
  68. package/dcolumnsheet.d.tlua +49 -0
  69. package/dcombobox.d.tlua +161 -0
  70. package/ddragbase.d.tlua +151 -0
  71. package/ddrawer.d.tlua +72 -0
  72. package/debug.d.tlua +236 -0
  73. package/debugoverlay.d.tlua +193 -0
  74. package/dentityproperties.d.tlua +63 -0
  75. package/derma.d.tlua +119 -0
  76. package/dexpandbutton.d.tlua +30 -0
  77. package/dfilebrowser.d.tlua +228 -0
  78. package/dform.d.tlua +176 -0
  79. package/dframe.d.tlua +261 -0
  80. package/dgrid.d.tlua +113 -0
  81. package/dhorizontaldivider.d.tlua +196 -0
  82. package/dhorizontalscroller.d.tlua +104 -0
  83. package/dhscrollbar.d.tlua +109 -0
  84. package/dhtml.d.tlua +91 -0
  85. package/dhtmlcontrols.d.tlua +62 -0
  86. package/diconbrowser.d.tlua +113 -0
  87. package/diconlayout.d.tlua +190 -0
  88. package/dimage.d.tlua +221 -0
  89. package/dimagebutton.d.tlua +103 -0
  90. package/dkillicon.d.tlua +9 -0
  91. package/dlabel.d.tlua +385 -0
  92. package/dlabeleditable.d.tlua +51 -0
  93. package/dlabelurl.d.tlua +100 -0
  94. package/dlistbox.d.tlua +82 -0
  95. package/dlistboxitem.d.tlua +42 -0
  96. package/dlistlayout.d.tlua +14 -0
  97. package/dlistview.d.tlua +360 -0
  98. package/dlistview_column.d.tlua +135 -0
  99. package/dlistview_columnplain.d.tlua +11 -0
  100. package/dlistview_draggerbar.d.tlua +11 -0
  101. package/dlistview_line.d.tlua +140 -0
  102. package/dlistviewheaderlabel.d.tlua +11 -0
  103. package/dlistviewlabel.d.tlua +11 -0
  104. package/dlistviewline.d.tlua +11 -0
  105. package/dmenu.d.tlua +266 -0
  106. package/dmenubar.d.tlua +42 -0
  107. package/dmenuoption.d.tlua +135 -0
  108. package/dmenuoptioncvar.d.tlua +64 -0
  109. package/dmodelpanel.d.tlua +207 -0
  110. package/dmodelselect.d.tlua +20 -0
  111. package/dmodelselectmulti.d.tlua +19 -0
  112. package/dnotify.d.tlua +93 -0
  113. package/dnumberscratch.d.tlua +284 -0
  114. package/dnumberwang.d.tlua +147 -0
  115. package/dnumpad.d.tlua +11 -0
  116. package/dnumslider.d.tlua +182 -0
  117. package/dpanel.d.tlua +152 -0
  118. package/dpanellist.d.tlua +109 -0
  119. package/dpaneloverlay.d.tlua +65 -0
  120. package/dpanelselect.d.tlua +13 -0
  121. package/dpanpanel.d.tlua +64 -0
  122. package/dprogress.d.tlua +27 -0
  123. package/dproperties.d.tlua +52 -0
  124. package/dproperty_boolean.d.tlua +12 -0
  125. package/dproperty_combo.d.tlua +31 -0
  126. package/dproperty_entity.d.tlua +12 -0
  127. package/dproperty_float.d.tlua +12 -0
  128. package/dproperty_generic.d.tlua +50 -0
  129. package/dproperty_int.d.tlua +12 -0
  130. package/dproperty_vectorcolor.d.tlua +14 -0
  131. package/dpropertysheet.d.tlua +167 -0
  132. package/dragndrop.d.tlua +123 -0
  133. package/draw.d.tlua +162 -0
  134. package/drgbpicker.d.tlua +49 -0
  135. package/drive.d.tlua +159 -0
  136. package/dscrollbargrip.d.tlua +13 -0
  137. package/dscrollpanel.d.tlua +110 -0
  138. package/dshape.d.tlua +72 -0
  139. package/dsizetocontents.d.tlua +46 -0
  140. package/dslider.d.tlua +302 -0
  141. package/dsprite.d.tlua +84 -0
  142. package/dtab.d.tlua +81 -0
  143. package/dtextentry.d.tlua +442 -0
  144. package/dtilelayout.d.tlua +218 -0
  145. package/dtooltip.d.tlua +76 -0
  146. package/dtree.d.tlua +185 -0
  147. package/dtree_node.d.tlua +793 -0
  148. package/dtree_node_button.d.tlua +13 -0
  149. package/duplicator.d.tlua +338 -0
  150. package/dverticaldivider.d.tlua +223 -0
  151. package/dvscrollbar.d.tlua +109 -0
  152. package/editablepanel.d.tlua +10 -0
  153. package/effect.d.tlua +121 -0
  154. package/effects.d.tlua +77 -0
  155. package/engine.d.tlua +248 -0
  156. package/entity.d.tlua +8295 -0
  157. package/ents.d.tlua +267 -0
  158. package/enums.d.tlua +7082 -0
  159. package/file.d.tlua +419 -0
  160. package/file_class.d.tlua +7 -0
  161. package/fingerposer.d.tlua +12 -0
  162. package/fingervar.d.tlua +13 -0
  163. package/frame.d.tlua +11 -0
  164. package/frame_blend.d.tlua +105 -0
  165. package/game.d.tlua +482 -0
  166. package/gameevent.d.tlua +968 -0
  167. package/gamemode.d.tlua +48 -0
  168. package/global.d.tlua +3156 -0
  169. package/gm.d.tlua +3218 -0
  170. package/gmod.d.tlua +20 -0
  171. package/gmsave.d.tlua +53 -0
  172. package/gui.d.tlua +232 -0
  173. package/gwen.d.tlua +55 -0
  174. package/halo.d.tlua +42 -0
  175. package/hammer.d.tlua +17 -0
  176. package/hook.d.tlua +64 -0
  177. package/html.d.tlua +22 -0
  178. package/http.d.tlua +72 -0
  179. package/iconeditor.d.tlua +130 -0
  180. package/igmodaudiochannel.d.tlua +419 -0
  181. package/imagecheckbox.d.tlua +48 -0
  182. package/imaterial.d.tlua +288 -0
  183. package/imesh.d.tlua +70 -0
  184. package/index.d.tlua +277 -0
  185. package/input.d.tlua +252 -0
  186. package/invalidateinternalentitycache.d.tlua +13 -0
  187. package/irestore.d.tlua +94 -0
  188. package/isave.d.tlua +94 -0
  189. package/itexture.d.tlua +108 -0
  190. package/ivideowriter.d.tlua +53 -0
  191. package/jit.d.tlua +243 -0
  192. package/killicon.d.tlua +84 -0
  193. package/label.d.tlua +20 -0
  194. package/language.d.tlua +26 -0
  195. package/list.d.tlua +112 -0
  196. package/makeballoon.d.tlua +15 -0
  197. package/markup.d.tlua +38 -0
  198. package/markupobject.d.tlua +53 -0
  199. package/material.d.tlua +9 -0
  200. package/math.d.tlua +899 -0
  201. package/matproxy.d.tlua +60 -0
  202. package/matselect.d.tlua +106 -0
  203. package/menu.d.tlua +20 -0
  204. package/menubar.d.tlua +39 -0
  205. package/mesh.d.tlua +183 -0
  206. package/modelimage.d.tlua +12 -0
  207. package/motionsensor.d.tlua +115 -0
  208. package/navmesh.d.tlua +274 -0
  209. package/net.d.tlua +639 -0
  210. package/nextbot.d.tlua +380 -0
  211. package/notification.d.tlua +35 -0
  212. package/npc.d.tlua +1787 -0
  213. package/numpad.d.tlua +89 -0
  214. package/os.d.tlua +56 -0
  215. package/package.d.tlua +15 -0
  216. package/package.json +18 -0
  217. package/panel.d.tlua +3650 -0
  218. package/panellist.d.tlua +13 -0
  219. package/pathfollower.d.tlua +301 -0
  220. package/permissions.d.tlua +77 -0
  221. package/physcollide.d.tlua +40 -0
  222. package/physenv.d.tlua +136 -0
  223. package/physobj.d.tlua +799 -0
  224. package/pixelvis_handle_t.d.tlua +9 -0
  225. package/player.d.tlua +3320 -0
  226. package/player_manager.d.tlua +147 -0
  227. package/preseteditor.d.tlua +13 -0
  228. package/presets.d.tlua +79 -0
  229. package/projectedtexture.d.tlua +553 -0
  230. package/properties.d.tlua +65 -0
  231. package/propselect.d.tlua +50 -0
  232. package/radiobutton.d.tlua +13 -0
  233. package/render.d.tlua +1700 -0
  234. package/resource.d.tlua +73 -0
  235. package/richtext.d.tlua +17 -0
  236. package/sandbox.d.tlua +576 -0
  237. package/saverestore.d.tlua +148 -0
  238. package/schedule.d.tlua +69 -0
  239. package/scripted_ents.d.tlua +124 -0
  240. package/search.d.tlua +26 -0
  241. package/serverlist.d.tlua +85 -0
  242. package/slidebar.d.tlua +12 -0
  243. package/slider.d.tlua +11 -0
  244. package/sound.d.tlua +140 -0
  245. package/spawnicon.d.tlua +95 -0
  246. package/spawnmenu.d.tlua +286 -0
  247. package/spawnmenucontentpanel.d.tlua +52 -0
  248. package/sql.d.tlua +154 -0
  249. package/stack.d.tlua +57 -0
  250. package/steamworks.d.tlua +208 -0
  251. package/string.d.tlua +535 -0
  252. package/structures.d.tlua +4442 -0
  253. package/surface.d.tlua +463 -0
  254. package/surfaceinfo.d.tlua +70 -0
  255. package/system.d.tlua +134 -0
  256. package/table.d.tlua +533 -0
  257. package/task.d.tlua +92 -0
  258. package/team.d.tlua +195 -0
  259. package/textentry.d.tlua +12 -0
  260. package/tgaimage.d.tlua +11 -0
  261. package/timer.d.tlua +198 -0
  262. package/tool.d.tlua +466 -0
  263. package/ugcpublishwindow.d.tlua +83 -0
  264. package/umsg.d.tlua +147 -0
  265. package/undo.d.tlua +122 -0
  266. package/urllabel.d.tlua +13 -0
  267. package/usermessage.d.tlua +48 -0
  268. package/utf8.d.tlua +89 -0
  269. package/util.d.tlua +1087 -0
  270. package/vector.d.tlua +413 -0
  271. package/vehicle.d.tlua +472 -0
  272. package/vgui.d.tlua +201 -0
  273. package/video.d.tlua +17 -0
  274. package/vmatrix.d.tlua +392 -0
  275. package/weapon.d.tlua +913 -0
  276. package/weapons.d.tlua +90 -0
  277. package/widgets.d.tlua +29 -0
  278. package/workshopfilebase.d.tlua +68 -0
@@ -0,0 +1,476 @@
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+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+
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+ /**
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+ * A class used to store the inputs from [CUserCmd](https://wiki.facepunch.com/gmod/CUserCmd) and other information related to the current movement simulation, such as velocity, position and so on.
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+ *
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+ * This can only be accessed during [GM:SetupMove](https://wiki.facepunch.com/gmod/GM:SetupMove) , [GM:Move](https://wiki.facepunch.com/gmod/GM:Move) , [GM:PlayerTick](https://wiki.facepunch.com/gmod/GM:PlayerTick) and [GM:FinishMove](https://wiki.facepunch.com/gmod/GM:FinishMove).
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+ * @source https://wiki.facepunch.com/gmod/CMoveData
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+ */
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+ interface CMoveData {}
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+
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+ interface CMoveData {
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+ /**
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+ * Adds keys to the move data, as if player pressed them.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:AddKey
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+ */
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+ AddKey(self: CMoveData, keys: number): void;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Gets the aim angle. Seems to be same as [CMoveData:GetAngles](https://wiki.facepunch.com/gmod/CMoveData:GetAngles).
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetAbsMoveAngles
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+ */
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+ GetAbsMoveAngles(self: CMoveData): Angle;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Gets the aim angle. On client is the same as [Entity:GetAngles](https://wiki.facepunch.com/gmod/Entity:GetAngles).
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetAngles
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+ */
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+ GetAngles(self: CMoveData): Angle;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Gets which buttons are down
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetButtons
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+ */
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+ GetButtons(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the center of the player movement constraint. See [CMoveData:SetConstraintCenter](https://wiki.facepunch.com/gmod/CMoveData:SetConstraintCenter).
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetConstraintCenter
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+ */
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+ GetConstraintCenter(self: CMoveData): Vector;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the radius that constrains the players movement. See [CMoveData:SetConstraintRadius](https://wiki.facepunch.com/gmod/CMoveData:SetConstraintRadius).
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetConstraintRadius
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+ */
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+ GetConstraintRadius(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the player movement constraint speed scale. See [CMoveData:SetConstraintSpeedScale](https://wiki.facepunch.com/gmod/CMoveData:SetConstraintSpeedScale).
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetConstraintSpeedScale
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+ */
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+ GetConstraintSpeedScale(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the width (distance from the edge of the radius, inward) where the actual movement constraint functions.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetConstraintWidth
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+ */
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+ GetConstraintWidth(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns an internal player movement variable `m_outWishVel`.
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+ *
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetFinalIdealVelocity
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+ */
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+ GetFinalIdealVelocity(self: CMoveData): Vector;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns an internal player movement variable `m_outJumpVel`.
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+ *
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetFinalJumpVelocity
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+ */
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+ GetFinalJumpVelocity(self: CMoveData): Vector;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns an internal player movement variable `m_outStepHeight`.
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+ *
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetFinalStepHeight
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+ */
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+ GetFinalStepHeight(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the players forward speed.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetForwardSpeed
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+ */
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+ GetForwardSpeed(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Gets the number passed to "impulse" console command
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetImpulseCommand
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+ */
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+ GetImpulseCommand(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the maximum client speed of the player
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetMaxClientSpeed
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+ */
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+ GetMaxClientSpeed(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the maximum speed of the player.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetMaxSpeed
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+ */
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+ GetMaxSpeed(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the angle the player is moving at. For more info, see [CMoveData:SetMoveAngles](https://wiki.facepunch.com/gmod/CMoveData:SetMoveAngles).
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetMoveAngles
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+ */
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+ GetMoveAngles(self: CMoveData): Angle;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Gets the aim angle. Only works clientside, server returns same as [CMoveData:GetAngles](https://wiki.facepunch.com/gmod/CMoveData:GetAngles).
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetOldAngles
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+ */
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+ GetOldAngles(self: CMoveData): Angle;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Get which buttons were down last frame
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetOldButtons
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+ */
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+ GetOldButtons(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Gets the player's position.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetOrigin
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+ */
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+ GetOrigin(self: CMoveData): Vector;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the strafe speed of the player.
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetSideSpeed
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+ */
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+ GetSideSpeed(self: CMoveData): number;
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+ }
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+
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+ interface CMoveData {
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+ /**
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+ * Returns the vertical speed of the player. ( Z axis of [CMoveData:GetVelocity](https://wiki.facepunch.com/gmod/CMoveData:GetVelocity) )
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+ * @realm shared
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+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetUpSpeed
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+ */
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+ GetUpSpeed(self: CMoveData): number;
201
+ }
202
+
203
+ interface CMoveData {
204
+ /**
205
+ * Gets the players velocity.
206
+ *
207
+ * This will return Vector(0,0,0) sometimes when walking on props.
208
+ *
209
+ * @realm shared
210
+ * @source https://wiki.facepunch.com/gmod/CMoveData:GetVelocity
211
+ */
212
+ GetVelocity(self: CMoveData): Vector;
213
+ }
214
+
215
+ interface CMoveData {
216
+ /**
217
+ * Returns whether the key is down or not
218
+ * @realm shared
219
+ * @source https://wiki.facepunch.com/gmod/CMoveData:KeyDown
220
+ */
221
+ KeyDown(self: CMoveData, key: number): boolean;
222
+ }
223
+
224
+ interface CMoveData {
225
+ /**
226
+ * Returns whether the key was pressed. If you want to check if the key is held down, try [CMoveData:KeyDown](https://wiki.facepunch.com/gmod/CMoveData:KeyDown)
227
+ * @realm shared
228
+ * @source https://wiki.facepunch.com/gmod/CMoveData:KeyPressed
229
+ */
230
+ KeyPressed(self: CMoveData, key: number): boolean;
231
+ }
232
+
233
+ interface CMoveData {
234
+ /**
235
+ * Returns whether the key was released
236
+ * @realm shared
237
+ * @source https://wiki.facepunch.com/gmod/CMoveData:KeyReleased
238
+ */
239
+ KeyReleased(self: CMoveData, key: number): boolean;
240
+ }
241
+
242
+ interface CMoveData {
243
+ /**
244
+ * Returns whether the key was down or not.
245
+ *
246
+ *
247
+ *
248
+ *
249
+ * Unlike [CMoveData:KeyDown](https://wiki.facepunch.com/gmod/CMoveData:KeyDown), it will return false if [CMoveData:KeyPressed](https://wiki.facepunch.com/gmod/CMoveData:KeyPressed) is true and it will return true if [CMoveData:KeyReleased](https://wiki.facepunch.com/gmod/CMoveData:KeyReleased) is true.
250
+ *
251
+ * @realm shared
252
+ * @source https://wiki.facepunch.com/gmod/CMoveData:KeyWasDown
253
+ */
254
+ KeyWasDown(self: CMoveData, key: number): boolean;
255
+ }
256
+
257
+ interface CMoveData {
258
+ /**
259
+ * Sets absolute move angles.( ? ) Doesn't seem to do anything.
260
+ * @realm shared
261
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetAbsMoveAngles
262
+ */
263
+ SetAbsMoveAngles(self: CMoveData, ang: Angle): void;
264
+ }
265
+
266
+ interface CMoveData {
267
+ /**
268
+ * Sets angles.
269
+ *
270
+ * This function does nothing.
271
+ *
272
+ * @realm shared
273
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetAngles
274
+ */
275
+ SetAngles(self: CMoveData, ang: Angle): void;
276
+ }
277
+
278
+ interface CMoveData {
279
+ /**
280
+ * Sets the pressed buttons on the move data
281
+ * @realm shared
282
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetButtons
283
+ */
284
+ SetButtons(self: CMoveData, buttons: number): void;
285
+ }
286
+
287
+ interface CMoveData {
288
+ /**
289
+ * Sets the center of the player movement constraint. See [CMoveData:SetConstraintRadius](https://wiki.facepunch.com/gmod/CMoveData:SetConstraintRadius).
290
+ * @realm shared
291
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetConstraintCenter
292
+ */
293
+ SetConstraintCenter(self: CMoveData, pos: Vector): void;
294
+ }
295
+
296
+ interface CMoveData {
297
+ /**
298
+ * Sets the radius that constrains the players movement.
299
+ *
300
+ * Works with conjunction of:
301
+ * * [CMoveData:SetConstraintWidth](https://wiki.facepunch.com/gmod/CMoveData:SetConstraintWidth)
302
+ * * [CMoveData:SetConstraintSpeedScale](https://wiki.facepunch.com/gmod/CMoveData:SetConstraintSpeedScale)
303
+ * * [CMoveData:SetConstraintCenter](https://wiki.facepunch.com/gmod/CMoveData:SetConstraintCenter)
304
+ *
305
+ * @realm shared
306
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetConstraintRadius
307
+ */
308
+ SetConstraintRadius(self: CMoveData, radius: number): void;
309
+ }
310
+
311
+ interface CMoveData {
312
+ /**
313
+ * Sets the player movement constraint speed scale. This will be applied to the player within the [constraint radius](https://wiki.facepunch.com/gmod/CMoveData:SetConstraintRadius) when approaching its edge.
314
+ * @realm shared
315
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetConstraintSpeedScale
316
+ */
317
+ SetConstraintSpeedScale(self: CMoveData, arg0: number): void;
318
+ }
319
+
320
+ interface CMoveData {
321
+ /**
322
+ * Sets the width (distance from the edge of the [radius](https://wiki.facepunch.com/gmod/CMoveData:SetConstraintRadius), inward) where the actual movement constraint functions.
323
+ * @realm shared
324
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetConstraintWidth
325
+ */
326
+ SetConstraintWidth(self: CMoveData, arg0: number): void;
327
+ }
328
+
329
+ interface CMoveData {
330
+ /**
331
+ * Sets an internal player movement variable `m_outWishVel`.
332
+ *
333
+ * @realm shared
334
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetFinalIdealVelocity
335
+ */
336
+ SetFinalIdealVelocity(self: CMoveData, idealVel: Vector): void;
337
+ }
338
+
339
+ interface CMoveData {
340
+ /**
341
+ * Sets an internal player movement variable `m_outJumpVel`.
342
+ *
343
+ * @realm shared
344
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetFinalJumpVelocity
345
+ */
346
+ SetFinalJumpVelocity(self: CMoveData, jumpVel: Vector): void;
347
+ }
348
+
349
+ interface CMoveData {
350
+ /**
351
+ * Sets an internal player movement variable `m_outStepHeight`.
352
+ *
353
+ * @realm shared
354
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetFinalStepHeight
355
+ */
356
+ SetFinalStepHeight(self: CMoveData, stepHeight: number): void;
357
+ }
358
+
359
+ interface CMoveData {
360
+ /**
361
+ * Sets players forward speed.
362
+ * @realm shared
363
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetForwardSpeed
364
+ */
365
+ SetForwardSpeed(self: CMoveData, speed: number): void;
366
+ }
367
+
368
+ interface CMoveData {
369
+ /**
370
+ * Sets the impulse command. This isn't actually utilised in the engine anywhere.
371
+ * @realm shared
372
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetImpulseCommand
373
+ */
374
+ SetImpulseCommand(self: CMoveData, impulse: number): void;
375
+ }
376
+
377
+ interface CMoveData {
378
+ /**
379
+ * Sets the maximum player speed. Player won't be able to run or sprint faster then this value.
380
+ *
381
+ *
382
+ * This also automatically sets [CMoveData:SetMaxSpeed](https://wiki.facepunch.com/gmod/CMoveData:SetMaxSpeed) when used in the [GM:SetupMove](https://wiki.facepunch.com/gmod/GM:SetupMove) hook. You must set it manually in the [GM:Move](https://wiki.facepunch.com/gmod/GM:Move) hook.
383
+ *
384
+ *
385
+ * This must be called on both client and server to avoid prediction errors.
386
+ *
387
+ *
388
+ * This will **not** reduce speed in air.
389
+ * **NOTE**: Setting this to 0 will not make the player stationary. It won't do anything.
390
+ *
391
+ *
392
+ * @realm shared
393
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetMaxClientSpeed
394
+ */
395
+ SetMaxClientSpeed(self: CMoveData, maxSpeed: number): void;
396
+ }
397
+
398
+ interface CMoveData {
399
+ /**
400
+ * Sets the maximum speed of the player. This must match with [CMoveData:SetMaxClientSpeed](https://wiki.facepunch.com/gmod/CMoveData:SetMaxClientSpeed) both, on server and client.
401
+ *
402
+ *
403
+ * Doesn't seem to be doing anything on it's own, use [CMoveData:SetMaxClientSpeed](https://wiki.facepunch.com/gmod/CMoveData:SetMaxClientSpeed) instead.
404
+ *
405
+ * @realm shared
406
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetMaxSpeed
407
+ */
408
+ SetMaxSpeed(self: CMoveData, maxSpeed: number): void;
409
+ }
410
+
411
+ interface CMoveData {
412
+ /**
413
+ * Sets the serverside move angles, making the movement keys act as if player was facing that direction.
414
+ *
415
+ * This function is predicted, and should be called shared with matching data on client and server.
416
+ *
417
+ * @realm shared
418
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetMoveAngles
419
+ */
420
+ SetMoveAngles(self: CMoveData, dir: Angle): void;
421
+ }
422
+
423
+ interface CMoveData {
424
+ /**
425
+ * Sets old aim angles. ( ? ) Doesn't seem to be doing anything.
426
+ * @realm shared
427
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetOldAngles
428
+ */
429
+ SetOldAngles(self: CMoveData, aimAng: Angle): void;
430
+ }
431
+
432
+ interface CMoveData {
433
+ /**
434
+ * Sets the 'old' pressed buttons on the move data. These buttons are used to work out which buttons have been released, which have just been pressed and which are being held down.
435
+ * @realm shared
436
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetOldButtons
437
+ */
438
+ SetOldButtons(self: CMoveData, buttons: number): void;
439
+ }
440
+
441
+ interface CMoveData {
442
+ /**
443
+ * Sets the players position.
444
+ * @realm shared
445
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetOrigin
446
+ */
447
+ SetOrigin(self: CMoveData, pos: Vector): void;
448
+ }
449
+
450
+ interface CMoveData {
451
+ /**
452
+ * Sets players strafe speed.
453
+ * @realm shared
454
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetSideSpeed
455
+ */
456
+ SetSideSpeed(self: CMoveData, speed: number): void;
457
+ }
458
+
459
+ interface CMoveData {
460
+ /**
461
+ * Sets vertical speed of the player. ( Z axis of [CMoveData:SetVelocity](https://wiki.facepunch.com/gmod/CMoveData:SetVelocity) )
462
+ * @realm shared
463
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetUpSpeed
464
+ */
465
+ SetUpSpeed(self: CMoveData, speed: number): void;
466
+ }
467
+
468
+ interface CMoveData {
469
+ /**
470
+ * Sets the player's velocity
471
+ * @realm shared
472
+ * @source https://wiki.facepunch.com/gmod/CMoveData:SetVelocity
473
+ */
474
+ SetVelocity(self: CMoveData, velocity: Vector): void;
475
+ }
476
+