@tlua/gmod 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (278) hide show
  1. package/README.md +28 -0
  2. package/__metadata.json +4 -0
  3. package/_globals.d.tlua +178 -0
  4. package/_gmod-std.d.tlua +35 -0
  5. package/achievementicon.d.tlua +12 -0
  6. package/achievements.d.tlua +162 -0
  7. package/ai.d.tlua +65 -0
  8. package/ai_schedule.d.tlua +17 -0
  9. package/ai_task.d.tlua +17 -0
  10. package/angle.d.tlua +197 -0
  11. package/avatarimage.d.tlua +10 -0
  12. package/awesomium.d.tlua +14 -0
  13. package/baseclass.d.tlua +42 -0
  14. package/bf_read.d.tlua +110 -0
  15. package/bit.d.tlua +121 -0
  16. package/button.d.tlua +13 -0
  17. package/cam.d.tlua +220 -0
  18. package/ceffectdata.d.tlua +337 -0
  19. package/chat.d.tlua +62 -0
  20. package/checkbutton.d.tlua +14 -0
  21. package/cleanup.d.tlua +88 -0
  22. package/cluaemitter.d.tlua +119 -0
  23. package/clualocomotion.d.tlua +383 -0
  24. package/cluaparticle.d.tlua +426 -0
  25. package/cmovedata.d.tlua +476 -0
  26. package/cnavarea.d.tlua +845 -0
  27. package/cnavladder.d.tlua +209 -0
  28. package/cnewparticleeffect.d.tlua +259 -0
  29. package/color.d.tlua +339 -0
  30. package/concommand.d.tlua +69 -0
  31. package/constraint.d.tlua +311 -0
  32. package/construct.d.tlua +26 -0
  33. package/contentheader.d.tlua +32 -0
  34. package/contenticon.d.tlua +86 -0
  35. package/contentsidebar.d.tlua +45 -0
  36. package/contentsidebartoolbox.d.tlua +13 -0
  37. package/contextbase.d.tlua +37 -0
  38. package/controlpanel.d.tlua +140 -0
  39. package/controlpresets.d.tlua +118 -0
  40. package/convar.d.tlua +162 -0
  41. package/cookie.d.tlua +60 -0
  42. package/coroutine.d.tlua +90 -0
  43. package/crecipientfilter.d.tlua +152 -0
  44. package/csent.d.tlua +10 -0
  45. package/csoundpatch.d.tlua +150 -0
  46. package/ctakedamageinfo.d.tlua +366 -0
  47. package/ctrllistbox.d.tlua +12 -0
  48. package/ctrlnumpad.d.tlua +73 -0
  49. package/cusercmd.d.tlua +320 -0
  50. package/custom_classes.d.tlua +65 -0
  51. package/custom_entity_fields.d.tlua +96 -0
  52. package/cvars.d.tlua +80 -0
  53. package/dadjustablemodelpanel.d.tlua +81 -0
  54. package/dalphabar.d.tlua +27 -0
  55. package/dbinder.d.tlua +37 -0
  56. package/dbubblecontainer.d.tlua +18 -0
  57. package/dbutton.d.tlua +88 -0
  58. package/dcategoryheader.d.tlua +13 -0
  59. package/dcategorylist.d.tlua +11 -0
  60. package/dcheckbox.d.tlua +46 -0
  61. package/dcheckboxlabel.d.tlua +90 -0
  62. package/dcollapsiblecategory.d.tlua +240 -0
  63. package/dcolorbutton.d.tlua +73 -0
  64. package/dcolorcombo.d.tlua +54 -0
  65. package/dcolorcube.d.tlua +137 -0
  66. package/dcolormixer.d.tlua +303 -0
  67. package/dcolorpalette.d.tlua +294 -0
  68. package/dcolumnsheet.d.tlua +49 -0
  69. package/dcombobox.d.tlua +161 -0
  70. package/ddragbase.d.tlua +151 -0
  71. package/ddrawer.d.tlua +72 -0
  72. package/debug.d.tlua +236 -0
  73. package/debugoverlay.d.tlua +193 -0
  74. package/dentityproperties.d.tlua +63 -0
  75. package/derma.d.tlua +119 -0
  76. package/dexpandbutton.d.tlua +30 -0
  77. package/dfilebrowser.d.tlua +228 -0
  78. package/dform.d.tlua +176 -0
  79. package/dframe.d.tlua +261 -0
  80. package/dgrid.d.tlua +113 -0
  81. package/dhorizontaldivider.d.tlua +196 -0
  82. package/dhorizontalscroller.d.tlua +104 -0
  83. package/dhscrollbar.d.tlua +109 -0
  84. package/dhtml.d.tlua +91 -0
  85. package/dhtmlcontrols.d.tlua +62 -0
  86. package/diconbrowser.d.tlua +113 -0
  87. package/diconlayout.d.tlua +190 -0
  88. package/dimage.d.tlua +221 -0
  89. package/dimagebutton.d.tlua +103 -0
  90. package/dkillicon.d.tlua +9 -0
  91. package/dlabel.d.tlua +385 -0
  92. package/dlabeleditable.d.tlua +51 -0
  93. package/dlabelurl.d.tlua +100 -0
  94. package/dlistbox.d.tlua +82 -0
  95. package/dlistboxitem.d.tlua +42 -0
  96. package/dlistlayout.d.tlua +14 -0
  97. package/dlistview.d.tlua +360 -0
  98. package/dlistview_column.d.tlua +135 -0
  99. package/dlistview_columnplain.d.tlua +11 -0
  100. package/dlistview_draggerbar.d.tlua +11 -0
  101. package/dlistview_line.d.tlua +140 -0
  102. package/dlistviewheaderlabel.d.tlua +11 -0
  103. package/dlistviewlabel.d.tlua +11 -0
  104. package/dlistviewline.d.tlua +11 -0
  105. package/dmenu.d.tlua +266 -0
  106. package/dmenubar.d.tlua +42 -0
  107. package/dmenuoption.d.tlua +135 -0
  108. package/dmenuoptioncvar.d.tlua +64 -0
  109. package/dmodelpanel.d.tlua +207 -0
  110. package/dmodelselect.d.tlua +20 -0
  111. package/dmodelselectmulti.d.tlua +19 -0
  112. package/dnotify.d.tlua +93 -0
  113. package/dnumberscratch.d.tlua +284 -0
  114. package/dnumberwang.d.tlua +147 -0
  115. package/dnumpad.d.tlua +11 -0
  116. package/dnumslider.d.tlua +182 -0
  117. package/dpanel.d.tlua +152 -0
  118. package/dpanellist.d.tlua +109 -0
  119. package/dpaneloverlay.d.tlua +65 -0
  120. package/dpanelselect.d.tlua +13 -0
  121. package/dpanpanel.d.tlua +64 -0
  122. package/dprogress.d.tlua +27 -0
  123. package/dproperties.d.tlua +52 -0
  124. package/dproperty_boolean.d.tlua +12 -0
  125. package/dproperty_combo.d.tlua +31 -0
  126. package/dproperty_entity.d.tlua +12 -0
  127. package/dproperty_float.d.tlua +12 -0
  128. package/dproperty_generic.d.tlua +50 -0
  129. package/dproperty_int.d.tlua +12 -0
  130. package/dproperty_vectorcolor.d.tlua +14 -0
  131. package/dpropertysheet.d.tlua +167 -0
  132. package/dragndrop.d.tlua +123 -0
  133. package/draw.d.tlua +162 -0
  134. package/drgbpicker.d.tlua +49 -0
  135. package/drive.d.tlua +159 -0
  136. package/dscrollbargrip.d.tlua +13 -0
  137. package/dscrollpanel.d.tlua +110 -0
  138. package/dshape.d.tlua +72 -0
  139. package/dsizetocontents.d.tlua +46 -0
  140. package/dslider.d.tlua +302 -0
  141. package/dsprite.d.tlua +84 -0
  142. package/dtab.d.tlua +81 -0
  143. package/dtextentry.d.tlua +442 -0
  144. package/dtilelayout.d.tlua +218 -0
  145. package/dtooltip.d.tlua +76 -0
  146. package/dtree.d.tlua +185 -0
  147. package/dtree_node.d.tlua +793 -0
  148. package/dtree_node_button.d.tlua +13 -0
  149. package/duplicator.d.tlua +338 -0
  150. package/dverticaldivider.d.tlua +223 -0
  151. package/dvscrollbar.d.tlua +109 -0
  152. package/editablepanel.d.tlua +10 -0
  153. package/effect.d.tlua +121 -0
  154. package/effects.d.tlua +77 -0
  155. package/engine.d.tlua +248 -0
  156. package/entity.d.tlua +8295 -0
  157. package/ents.d.tlua +267 -0
  158. package/enums.d.tlua +7082 -0
  159. package/file.d.tlua +419 -0
  160. package/file_class.d.tlua +7 -0
  161. package/fingerposer.d.tlua +12 -0
  162. package/fingervar.d.tlua +13 -0
  163. package/frame.d.tlua +11 -0
  164. package/frame_blend.d.tlua +105 -0
  165. package/game.d.tlua +482 -0
  166. package/gameevent.d.tlua +968 -0
  167. package/gamemode.d.tlua +48 -0
  168. package/global.d.tlua +3156 -0
  169. package/gm.d.tlua +3218 -0
  170. package/gmod.d.tlua +20 -0
  171. package/gmsave.d.tlua +53 -0
  172. package/gui.d.tlua +232 -0
  173. package/gwen.d.tlua +55 -0
  174. package/halo.d.tlua +42 -0
  175. package/hammer.d.tlua +17 -0
  176. package/hook.d.tlua +64 -0
  177. package/html.d.tlua +22 -0
  178. package/http.d.tlua +72 -0
  179. package/iconeditor.d.tlua +130 -0
  180. package/igmodaudiochannel.d.tlua +419 -0
  181. package/imagecheckbox.d.tlua +48 -0
  182. package/imaterial.d.tlua +288 -0
  183. package/imesh.d.tlua +70 -0
  184. package/index.d.tlua +277 -0
  185. package/input.d.tlua +252 -0
  186. package/invalidateinternalentitycache.d.tlua +13 -0
  187. package/irestore.d.tlua +94 -0
  188. package/isave.d.tlua +94 -0
  189. package/itexture.d.tlua +108 -0
  190. package/ivideowriter.d.tlua +53 -0
  191. package/jit.d.tlua +243 -0
  192. package/killicon.d.tlua +84 -0
  193. package/label.d.tlua +20 -0
  194. package/language.d.tlua +26 -0
  195. package/list.d.tlua +112 -0
  196. package/makeballoon.d.tlua +15 -0
  197. package/markup.d.tlua +38 -0
  198. package/markupobject.d.tlua +53 -0
  199. package/material.d.tlua +9 -0
  200. package/math.d.tlua +899 -0
  201. package/matproxy.d.tlua +60 -0
  202. package/matselect.d.tlua +106 -0
  203. package/menu.d.tlua +20 -0
  204. package/menubar.d.tlua +39 -0
  205. package/mesh.d.tlua +183 -0
  206. package/modelimage.d.tlua +12 -0
  207. package/motionsensor.d.tlua +115 -0
  208. package/navmesh.d.tlua +274 -0
  209. package/net.d.tlua +639 -0
  210. package/nextbot.d.tlua +380 -0
  211. package/notification.d.tlua +35 -0
  212. package/npc.d.tlua +1787 -0
  213. package/numpad.d.tlua +89 -0
  214. package/os.d.tlua +56 -0
  215. package/package.d.tlua +15 -0
  216. package/package.json +18 -0
  217. package/panel.d.tlua +3650 -0
  218. package/panellist.d.tlua +13 -0
  219. package/pathfollower.d.tlua +301 -0
  220. package/permissions.d.tlua +77 -0
  221. package/physcollide.d.tlua +40 -0
  222. package/physenv.d.tlua +136 -0
  223. package/physobj.d.tlua +799 -0
  224. package/pixelvis_handle_t.d.tlua +9 -0
  225. package/player.d.tlua +3320 -0
  226. package/player_manager.d.tlua +147 -0
  227. package/preseteditor.d.tlua +13 -0
  228. package/presets.d.tlua +79 -0
  229. package/projectedtexture.d.tlua +553 -0
  230. package/properties.d.tlua +65 -0
  231. package/propselect.d.tlua +50 -0
  232. package/radiobutton.d.tlua +13 -0
  233. package/render.d.tlua +1700 -0
  234. package/resource.d.tlua +73 -0
  235. package/richtext.d.tlua +17 -0
  236. package/sandbox.d.tlua +576 -0
  237. package/saverestore.d.tlua +148 -0
  238. package/schedule.d.tlua +69 -0
  239. package/scripted_ents.d.tlua +124 -0
  240. package/search.d.tlua +26 -0
  241. package/serverlist.d.tlua +85 -0
  242. package/slidebar.d.tlua +12 -0
  243. package/slider.d.tlua +11 -0
  244. package/sound.d.tlua +140 -0
  245. package/spawnicon.d.tlua +95 -0
  246. package/spawnmenu.d.tlua +286 -0
  247. package/spawnmenucontentpanel.d.tlua +52 -0
  248. package/sql.d.tlua +154 -0
  249. package/stack.d.tlua +57 -0
  250. package/steamworks.d.tlua +208 -0
  251. package/string.d.tlua +535 -0
  252. package/structures.d.tlua +4442 -0
  253. package/surface.d.tlua +463 -0
  254. package/surfaceinfo.d.tlua +70 -0
  255. package/system.d.tlua +134 -0
  256. package/table.d.tlua +533 -0
  257. package/task.d.tlua +92 -0
  258. package/team.d.tlua +195 -0
  259. package/textentry.d.tlua +12 -0
  260. package/tgaimage.d.tlua +11 -0
  261. package/timer.d.tlua +198 -0
  262. package/tool.d.tlua +466 -0
  263. package/ugcpublishwindow.d.tlua +83 -0
  264. package/umsg.d.tlua +147 -0
  265. package/undo.d.tlua +122 -0
  266. package/urllabel.d.tlua +13 -0
  267. package/usermessage.d.tlua +48 -0
  268. package/utf8.d.tlua +89 -0
  269. package/util.d.tlua +1087 -0
  270. package/vector.d.tlua +413 -0
  271. package/vehicle.d.tlua +472 -0
  272. package/vgui.d.tlua +201 -0
  273. package/video.d.tlua +17 -0
  274. package/vmatrix.d.tlua +392 -0
  275. package/weapon.d.tlua +913 -0
  276. package/weapons.d.tlua +90 -0
  277. package/widgets.d.tlua +29 -0
  278. package/workshopfilebase.d.tlua +68 -0
package/cam.d.tlua ADDED
@@ -0,0 +1,220 @@
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+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+
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+ /**
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+ * This directs all drawing to be done to a certain 2D or 3D plane or position, until the corresponding "End" function is called.
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+ *
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+ * The matrix functions exist, but are mostly unusable unless you're familiar with the source engine's layout for each aspect.
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+ * @source https://wiki.facepunch.com/gmod/cam
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+ */
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+ declare cam: CamLib;
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+
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+ interface CamLib {
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+ /**
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+ * Shakes the screen at a certain position.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.ApplyShake
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+ */
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+ ApplyShake(pos: Vector, angles: Angle, factor: number): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Switches the renderer back to the previous drawing mode from a 3D context.
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+ *
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+ * This function is an alias of [cam.End3D](https://wiki.facepunch.com/gmod/cam.End3D).
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.End
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+ */
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+ End(): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Switches the renderer back to the previous drawing mode from a 2D context.
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.End2D
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+ */
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+ End2D(): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Switches the renderer back to the previous drawing mode from a 3D context.
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.End3D
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+ */
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+ End3D(): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Switches the renderer back to the previous drawing mode from a 3D2D context.
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.End3D2D
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+ */
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+ End3D2D(): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Switches the renderer back to the previous drawing mode from a 3D orthographic rendering context.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.EndOrthoView
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+ */
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+ EndOrthoView(): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Returns a copy of the model matrix that is at the top of the stack.
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+ * **NOTE**: Editing the matrix **will not** edit the current view. To do so, you will have to use [cam.PushModelMatrix](https://wiki.facepunch.com/gmod/cam.PushModelMatrix).
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+ *
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.GetModelMatrix
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+ */
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+ GetModelMatrix(): VMatrix;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Returns a copy of the projection matrix. Also see [cam.GetViewMatrix](https://wiki.facepunch.com/gmod/cam.GetViewMatrix).
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+ *
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+ * Will return Identity matrix in 2D Render context. In this case use [cam.Start3D](https://wiki.facepunch.com/gmod/cam.Start3D). See [Render Hook Order](https://wiki.facepunch.com/gmod/Render_Order).
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.GetProjectionMatrix
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+ */
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+ GetProjectionMatrix(): VMatrix;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Returns a copy of the view matrix. Also see [cam.GetProjectionMatrix](https://wiki.facepunch.com/gmod/cam.GetProjectionMatrix).
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+ *
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+ * Will return Identity matrix in 2D Render context. In this case use [cam.Start3D](https://wiki.facepunch.com/gmod/cam.Start3D). See [Render Hook Order](https://wiki.facepunch.com/gmod/Render_Order).
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.GetViewMatrix
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+ */
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+ GetViewMatrix(): VMatrix;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Tells the renderer to ignore the depth buffer and draw any upcoming operation "ontop" of everything that was drawn yet.
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+ *
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+ * This is identical to calling `render.DepthRange( 0, 0.01 )` for `true` and `render.DepthRange( 0, 1 )` for `false`. See [render.DepthRange](https://wiki.facepunch.com/gmod/render.DepthRange).
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.IgnoreZ
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+ */
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+ IgnoreZ(ignoreZ: boolean): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Removes the currently active model matrix (pushed previously with [cam.PushModelMatrix](https://wiki.facepunch.com/gmod/cam.PushModelMatrix)) from the stack and reinstates the previous one.
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.PopModelMatrix
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+ */
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+ PopModelMatrix(): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Pushes the specified matrix onto the render matrix stack. Each pushed matrix must be popped via [cam.PopModelMatrix](https://wiki.facepunch.com/gmod/cam.PopModelMatrix).
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+ *
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+ * When used in [PANEL:Paint](https://wiki.facepunch.com/gmod/PANEL:Paint), if you want to rely on the top-left position of the panel, you must use [VMatrix:Translate](https://wiki.facepunch.com/gmod/VMatrix:Translate) with the (0, 0) position of the panel relative to the screen.
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+ *
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+ * If trying to use it with with [cam.Start3D2D](https://wiki.facepunch.com/gmod/cam.Start3D2D), set `multiply` to `true`, since **cam.Start3D2D** pushes its own model matrix.
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.PushModelMatrix
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+ */
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+ PushModelMatrix(matrix: VMatrix, multiply?: boolean): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Sets up a new rendering context. This is an extended version of [cam.Start3D](https://wiki.facepunch.com/gmod/cam.Start3D) and [cam.Start2D](https://wiki.facepunch.com/gmod/cam.Start2D). Must be finished by [cam.End3D](https://wiki.facepunch.com/gmod/cam.End3D) or [cam.End2D](https://wiki.facepunch.com/gmod/cam.End2D).
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+ *
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+ * This will not update current view properties for 3D contexts.
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.Start
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+ */
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+ Start(dataTbl: RenderCamData): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Sets up a new 2D rendering context. Must be finished by [cam.End2D](https://wiki.facepunch.com/gmod/cam.End2D).
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+ *
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+ * This is almost always used with a render target from the [render](https://wiki.facepunch.com/gmod/render). To set its position use [render.SetViewPort](https://wiki.facepunch.com/gmod/render.SetViewPort) with a target already stored.
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+ *
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+ * **NOTE**: This will put an identity matrix at the top of the model matrix stack. If you are trying to use [cam.PushModelMatrix](https://wiki.facepunch.com/gmod/cam.PushModelMatrix), call it after this function and not before.
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+ *
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+ *
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+ *
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/cam.Start2D
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+ */
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+ Start2D(): void;
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+ }
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+
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+ interface CamLib {
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+ /**
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+ * Sets up a new 3D rendering context. Must be finished by [cam.End3D](https://wiki.facepunch.com/gmod/cam.End3D).
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+ *
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+ * For more advanced settings such as an orthographic view, use [cam.Start](https://wiki.facepunch.com/gmod/cam.Start) instead, which this is an alias of basically.
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+ *
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+ * All parameters are optional, and fall back parameters that of the "current" or "last" render operation.
177
+ *
178
+ *
179
+ *
180
+ * Negative x/y values won't work.
181
+ *
182
+ * This will not update current view properties.
183
+ *
184
+ * @realm client
185
+ * @source https://wiki.facepunch.com/gmod/cam.Start3D
186
+ */
187
+ Start3D(pos?: Vector, angles?: Angle, fov?: number, x?: number, y?: number, w?: number, h?: number, zNear?: number, zFar?: number): void;
188
+ }
189
+
190
+ interface CamLib {
191
+ /**
192
+ * Sets up the model transformation matrix to draw 2D content in 3D space and pushes it into the stack ([cam.PushModelMatrix](https://wiki.facepunch.com/gmod/cam.PushModelMatrix)).
193
+ *
194
+ * Matrix formula:
195
+ * ```
196
+ * local m = Matrix()
197
+ * m:SetAngles( angles )
198
+ * m:SetTranslation( pos )
199
+ * m:SetScale( Vector( scale, -scale, 1 ) )
200
+ * ```
201
+ * **WARNING**: This must be closed by [cam.End3D2D](https://wiki.facepunch.com/gmod/cam.End3D2D). If not done so, unexpected issues might arise.
202
+ *
203
+ *
204
+ * [render.SetToneMappingScaleLinear](https://wiki.facepunch.com/gmod/render.SetToneMappingScaleLinear) may of use when dealing with bloom.
205
+ *
206
+ * @realm client
207
+ * @source https://wiki.facepunch.com/gmod/cam.Start3D2D
208
+ */
209
+ Start3D2D(pos: Vector, angles: Angle, scale: number): void;
210
+ }
211
+
212
+ interface CamLib {
213
+ /**
214
+ * Sets up a new 3d context using orthographic projection.
215
+ * @realm client
216
+ * @source https://wiki.facepunch.com/gmod/cam.StartOrthoView
217
+ */
218
+ StartOrthoView(leftOffset: number, topOffset: number, rightOffset: number, bottomOffset: number): void;
219
+ }
220
+
@@ -0,0 +1,337 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * List of all possible functions available for effect data. This is the object returned by the [EffectData](https://wiki.facepunch.com/gmod/Global.EffectData) function and is required for [util.Effect](https://wiki.facepunch.com/gmod/util.Effect) function.
5
+ * @source https://wiki.facepunch.com/gmod/CEffectData
6
+ */
7
+ interface CEffectData {}
8
+
9
+ interface CEffectData {
10
+ /**
11
+ * Returns the angles of the effect.
12
+ * @realm shared
13
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetAngles
14
+ */
15
+ GetAngles(self: CEffectData): Angle;
16
+ }
17
+
18
+ interface CEffectData {
19
+ /**
20
+ * Returns the attachment ID for the effect.
21
+ * @realm shared
22
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetAttachment
23
+ */
24
+ GetAttachment(self: CEffectData): number;
25
+ }
26
+
27
+ interface CEffectData {
28
+ /**
29
+ * Returns byte which represents the color of the effect.
30
+ * @realm shared
31
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetColor
32
+ */
33
+ GetColor(self: CEffectData): number;
34
+ }
35
+
36
+ interface CEffectData {
37
+ /**
38
+ * Returns the damage type of the effect
39
+ * @realm shared
40
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetDamageType
41
+ */
42
+ GetDamageType(self: CEffectData): number;
43
+ }
44
+
45
+ interface CEffectData {
46
+ /**
47
+ * Returns the entity index of the entity set for the effect.
48
+ * @realm server
49
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetEntIndex
50
+ */
51
+ GetEntIndex(self: CEffectData): number;
52
+ }
53
+
54
+ interface CEffectData {
55
+ /**
56
+ * Returns the entity assigned to the effect.
57
+ * @realm shared
58
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetEntity
59
+ */
60
+ GetEntity(self: CEffectData): Entity;
61
+ }
62
+
63
+ interface CEffectData {
64
+ /**
65
+ * Returns the flags of the effect.
66
+ * @realm shared
67
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetFlags
68
+ */
69
+ GetFlags(self: CEffectData): number;
70
+ }
71
+
72
+ interface CEffectData {
73
+ /**
74
+ * Returns the hit box ID of the effect.
75
+ * @realm shared
76
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetHitBox
77
+ */
78
+ GetHitBox(self: CEffectData): number;
79
+ }
80
+
81
+ interface CEffectData {
82
+ /**
83
+ * Returns the magnitude of the effect.
84
+ * @realm shared
85
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetMagnitude
86
+ */
87
+ GetMagnitude(self: CEffectData): number;
88
+ }
89
+
90
+ interface CEffectData {
91
+ /**
92
+ * Returns the material ID of the effect.
93
+ * @realm shared
94
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetMaterialIndex
95
+ */
96
+ GetMaterialIndex(self: CEffectData): number;
97
+ }
98
+
99
+ interface CEffectData {
100
+ /**
101
+ * Returns the normalized direction vector of the effect.
102
+ * @realm shared
103
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetNormal
104
+ */
105
+ GetNormal(self: CEffectData): Vector;
106
+ }
107
+
108
+ interface CEffectData {
109
+ /**
110
+ * Returns the origin position of the effect.
111
+ * @realm shared
112
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetOrigin
113
+ */
114
+ GetOrigin(self: CEffectData): Vector;
115
+ }
116
+
117
+ interface CEffectData {
118
+ /**
119
+ * Returns the radius of the effect.
120
+ * @realm shared
121
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetRadius
122
+ */
123
+ GetRadius(self: CEffectData): number;
124
+ }
125
+
126
+ interface CEffectData {
127
+ /**
128
+ * Returns the scale of the effect.
129
+ * @realm shared
130
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetScale
131
+ */
132
+ GetScale(self: CEffectData): number;
133
+ }
134
+
135
+ interface CEffectData {
136
+ /**
137
+ * Returns the start position of the effect.
138
+ * @realm shared
139
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetStart
140
+ */
141
+ GetStart(self: CEffectData): Vector;
142
+ }
143
+
144
+ interface CEffectData {
145
+ /**
146
+ * Returns the surface property index of the effect. See [util.GetSurfaceData](https://wiki.facepunch.com/gmod/util.GetSurfaceData) for more details about what they are.
147
+ *
148
+ * See [CEffectData:SetSurfaceProp](https://wiki.facepunch.com/gmod/CEffectData:SetSurfaceProp) for details about limitations of this function.
149
+ *
150
+ * @realm shared
151
+ * @source https://wiki.facepunch.com/gmod/CEffectData:GetSurfaceProp
152
+ */
153
+ GetSurfaceProp(self: CEffectData): number;
154
+ }
155
+
156
+ interface CEffectData {
157
+ /**
158
+ * Sets the angles of the effect.
159
+ * @realm shared
160
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetAngles
161
+ */
162
+ SetAngles(self: CEffectData, ang: Angle): void;
163
+ }
164
+
165
+ interface CEffectData {
166
+ /**
167
+ * Sets the attachment id of the effect to be created with this effect data.
168
+ *
169
+ * **NOTE**: This is internally stored as an integer, but only the first 5 bits will be networked, effectively limiting this function to 0-31 range.
170
+ *
171
+ *
172
+ * @realm shared
173
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetAttachment
174
+ */
175
+ SetAttachment(self: CEffectData, attachment: number): void;
176
+ }
177
+
178
+ interface CEffectData {
179
+ /**
180
+ * Sets the "color" of the effect.
181
+ *
182
+ * All this does is provide an addition 8 bits of data for the effect to use. What this will actually do will vary from effect to effect, depending on how a specific effect uses this given data, if at all.
183
+ *
184
+ * **NOTE**: Internally stored as an integer, but only first 8 bits are networked, effectively limiting this function to 0-255 range.
185
+ *
186
+ *
187
+ * @realm shared
188
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetColor
189
+ */
190
+ SetColor(self: CEffectData, color: number): void;
191
+ }
192
+
193
+ interface CEffectData {
194
+ /**
195
+ * Sets the damage type of the effect to be created with this effect data.
196
+ * @realm shared
197
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetDamageType
198
+ */
199
+ SetDamageType(self: CEffectData, damageType: number): void;
200
+ }
201
+
202
+ interface CEffectData {
203
+ /**
204
+ * Sets the entity of the effect via its index.
205
+ * @realm server
206
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetEntIndex
207
+ */
208
+ SetEntIndex(self: CEffectData, entIndex: number): void;
209
+ }
210
+
211
+ interface CEffectData {
212
+ /**
213
+ * Sets the entity of the effect to be created with this effect data.
214
+ * @realm shared
215
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetEntity
216
+ */
217
+ SetEntity(self: CEffectData, entity: Entity): void;
218
+ }
219
+
220
+ interface CEffectData {
221
+ /**
222
+ * Sets the flags for the effect. What flags do depends entirely on the effect. See [Default Effects](https://wiki.facepunch.com/gmod/Default_Effects).
223
+ *
224
+ * **NOTE**: Internally stored as an integer, but only first 8 bits are networked, effectively limiting this function to `0-255` range.
225
+ *
226
+ *
227
+ * @realm shared
228
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetFlags
229
+ */
230
+ SetFlags(self: CEffectData, flags: number): void;
231
+ }
232
+
233
+ interface CEffectData {
234
+ /**
235
+ * Sets the hit box index of the effect. Used by various effects for various purposes.
236
+ *
237
+ * **NOTE**: Internally stored as an integer, but only first 11 bits are networked, effectively limiting this function to 0-2047 range.
238
+ *
239
+ *
240
+ * @realm shared
241
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetHitBox
242
+ */
243
+ SetHitBox(self: CEffectData, hitBoxIndex: number): void;
244
+ }
245
+
246
+ interface CEffectData {
247
+ /**
248
+ * Sets the magnitude of the effect.
249
+ * **NOTE**: Internally stored as a float with 12 bit precision for networking purposes, limited to range of 0-1023.
250
+ *
251
+ * @realm shared
252
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetMagnitude
253
+ */
254
+ SetMagnitude(self: CEffectData, magnitude: number): void;
255
+ }
256
+
257
+ interface CEffectData {
258
+ /**
259
+ * Sets the material index of the effect.
260
+ *
261
+ * **NOTE**: Internally stored as an integer, but only first 12 bits are networked, effectively limiting this function to 0-4095 range.
262
+ *
263
+ *
264
+ * @realm shared
265
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetMaterialIndex
266
+ */
267
+ SetMaterialIndex(self: CEffectData, materialIndex: number): void;
268
+ }
269
+
270
+ interface CEffectData {
271
+ /**
272
+ * Sets the normalized (length=1) direction vector of the effect to be created with this effect data. This **must** be a normalized vector for networking purposes.
273
+ * @realm shared
274
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetNormal
275
+ */
276
+ SetNormal(self: CEffectData, normal: Vector): void;
277
+ }
278
+
279
+ interface CEffectData {
280
+ /**
281
+ * Sets the origin of the effect to be created with this effect data.
282
+ * **NOTE**: Limited to world bounds (+-16386 on every axis) and has horrible networking precision. (17 bit float per component)
283
+ *
284
+ *
285
+ * @realm shared
286
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetOrigin
287
+ */
288
+ SetOrigin(self: CEffectData, origin: Vector): void;
289
+ }
290
+
291
+ interface CEffectData {
292
+ /**
293
+ * Sets the radius of the effect to be created with this effect data.
294
+ *
295
+ * **NOTE**: Internally stored as a float, but networked as a 10bit float, and is clamped to 0-1023 range.
296
+ *
297
+ *
298
+ * @realm shared
299
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetRadius
300
+ */
301
+ SetRadius(self: CEffectData, radius: number): void;
302
+ }
303
+
304
+ interface CEffectData {
305
+ /**
306
+ * Sets the scale of the effect to be created with this effect data.
307
+ * @realm shared
308
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetScale
309
+ */
310
+ SetScale(self: CEffectData, scale: number): void;
311
+ }
312
+
313
+ interface CEffectData {
314
+ /**
315
+ * Sets the start of the effect to be created with this effect data.
316
+ * **NOTE**: Limited to world bounds (+-16386 on every axis) and has horrible networking precision. (17 bit float per component)
317
+ *
318
+ *
319
+ * @realm shared
320
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetStart
321
+ */
322
+ SetStart(self: CEffectData, start: Vector): void;
323
+ }
324
+
325
+ interface CEffectData {
326
+ /**
327
+ * Sets the surface property index of the effect. See [util.GetSurfaceData](https://wiki.facepunch.com/gmod/util.GetSurfaceData) for more details about what they are.
328
+ *
329
+ * **NOTE**: Internally stored as an integer, but only first 8 bits are networked, effectively limiting this function to `-1`-`254` range. (Yes, that's not a mistake, `-1` signifying an invalid value.)
330
+ *
331
+ *
332
+ * @realm shared
333
+ * @source https://wiki.facepunch.com/gmod/CEffectData:SetSurfaceProp
334
+ */
335
+ SetSurfaceProp(self: CEffectData, surfaceProperties: number): void;
336
+ }
337
+
package/chat.d.tlua ADDED
@@ -0,0 +1,62 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * The chat library's purpose is to interface with the default chatbox.
5
+ * @source https://wiki.facepunch.com/gmod/chat
6
+ */
7
+ declare chat: ChatLib;
8
+
9
+ interface ChatLib {
10
+ /**
11
+ * Adds text to the local player's chat box (which only they can read).
12
+ * @realm client
13
+ * @source https://wiki.facepunch.com/gmod/chat.AddText
14
+ */
15
+ AddText(...: any): void;
16
+ }
17
+
18
+ interface ChatLib {
19
+ /**
20
+ * Closes the chat window.
21
+ * @realm client
22
+ * @source https://wiki.facepunch.com/gmod/chat.Close
23
+ */
24
+ Close(): void;
25
+ }
26
+
27
+ interface ChatLib {
28
+ /**
29
+ * Returns the chatbox position.
30
+ * @realm client
31
+ * @source https://wiki.facepunch.com/gmod/chat.GetChatBoxPos
32
+ */
33
+ GetChatBoxPos(): (number, number);
34
+ }
35
+
36
+ interface ChatLib {
37
+ /**
38
+ * Returns the chatbox size.
39
+ * @realm client
40
+ * @source https://wiki.facepunch.com/gmod/chat.GetChatBoxSize
41
+ */
42
+ GetChatBoxSize(): (number, number);
43
+ }
44
+
45
+ interface ChatLib {
46
+ /**
47
+ * Opens the chat window.
48
+ * @realm client
49
+ * @source https://wiki.facepunch.com/gmod/chat.Open
50
+ */
51
+ Open(mode: number): void;
52
+ }
53
+
54
+ interface ChatLib {
55
+ /**
56
+ * Plays the chat "tick" sound.
57
+ * @realm client
58
+ * @source https://wiki.facepunch.com/gmod/chat.PlaySound
59
+ */
60
+ PlaySound(): void;
61
+ }
62
+
@@ -0,0 +1,14 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * **INTERNAL**: Use [DCheckBoxLabel](https://wiki.facepunch.com/gmod/DCheckBoxLabel) instead.
5
+ *
6
+ *
7
+ * Engine checkbox
8
+ *
9
+ * @realm client
10
+ * @source https://wiki.facepunch.com/gmod/CheckButton
11
+ * @deprecated Use DCheckBoxLabel instead.
12
+ */
13
+ interface CheckButton {}
14
+