@tlua/gmod 1.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (278) hide show
  1. package/README.md +28 -0
  2. package/__metadata.json +4 -0
  3. package/_globals.d.tlua +178 -0
  4. package/_gmod-std.d.tlua +35 -0
  5. package/achievementicon.d.tlua +12 -0
  6. package/achievements.d.tlua +162 -0
  7. package/ai.d.tlua +65 -0
  8. package/ai_schedule.d.tlua +17 -0
  9. package/ai_task.d.tlua +17 -0
  10. package/angle.d.tlua +197 -0
  11. package/avatarimage.d.tlua +10 -0
  12. package/awesomium.d.tlua +14 -0
  13. package/baseclass.d.tlua +42 -0
  14. package/bf_read.d.tlua +110 -0
  15. package/bit.d.tlua +121 -0
  16. package/button.d.tlua +13 -0
  17. package/cam.d.tlua +220 -0
  18. package/ceffectdata.d.tlua +337 -0
  19. package/chat.d.tlua +62 -0
  20. package/checkbutton.d.tlua +14 -0
  21. package/cleanup.d.tlua +88 -0
  22. package/cluaemitter.d.tlua +119 -0
  23. package/clualocomotion.d.tlua +383 -0
  24. package/cluaparticle.d.tlua +426 -0
  25. package/cmovedata.d.tlua +476 -0
  26. package/cnavarea.d.tlua +845 -0
  27. package/cnavladder.d.tlua +209 -0
  28. package/cnewparticleeffect.d.tlua +259 -0
  29. package/color.d.tlua +339 -0
  30. package/concommand.d.tlua +69 -0
  31. package/constraint.d.tlua +311 -0
  32. package/construct.d.tlua +26 -0
  33. package/contentheader.d.tlua +32 -0
  34. package/contenticon.d.tlua +86 -0
  35. package/contentsidebar.d.tlua +45 -0
  36. package/contentsidebartoolbox.d.tlua +13 -0
  37. package/contextbase.d.tlua +37 -0
  38. package/controlpanel.d.tlua +140 -0
  39. package/controlpresets.d.tlua +118 -0
  40. package/convar.d.tlua +162 -0
  41. package/cookie.d.tlua +60 -0
  42. package/coroutine.d.tlua +90 -0
  43. package/crecipientfilter.d.tlua +152 -0
  44. package/csent.d.tlua +10 -0
  45. package/csoundpatch.d.tlua +150 -0
  46. package/ctakedamageinfo.d.tlua +366 -0
  47. package/ctrllistbox.d.tlua +12 -0
  48. package/ctrlnumpad.d.tlua +73 -0
  49. package/cusercmd.d.tlua +320 -0
  50. package/custom_classes.d.tlua +65 -0
  51. package/custom_entity_fields.d.tlua +96 -0
  52. package/cvars.d.tlua +80 -0
  53. package/dadjustablemodelpanel.d.tlua +81 -0
  54. package/dalphabar.d.tlua +27 -0
  55. package/dbinder.d.tlua +37 -0
  56. package/dbubblecontainer.d.tlua +18 -0
  57. package/dbutton.d.tlua +88 -0
  58. package/dcategoryheader.d.tlua +13 -0
  59. package/dcategorylist.d.tlua +11 -0
  60. package/dcheckbox.d.tlua +46 -0
  61. package/dcheckboxlabel.d.tlua +90 -0
  62. package/dcollapsiblecategory.d.tlua +240 -0
  63. package/dcolorbutton.d.tlua +73 -0
  64. package/dcolorcombo.d.tlua +54 -0
  65. package/dcolorcube.d.tlua +137 -0
  66. package/dcolormixer.d.tlua +303 -0
  67. package/dcolorpalette.d.tlua +294 -0
  68. package/dcolumnsheet.d.tlua +49 -0
  69. package/dcombobox.d.tlua +161 -0
  70. package/ddragbase.d.tlua +151 -0
  71. package/ddrawer.d.tlua +72 -0
  72. package/debug.d.tlua +236 -0
  73. package/debugoverlay.d.tlua +193 -0
  74. package/dentityproperties.d.tlua +63 -0
  75. package/derma.d.tlua +119 -0
  76. package/dexpandbutton.d.tlua +30 -0
  77. package/dfilebrowser.d.tlua +228 -0
  78. package/dform.d.tlua +176 -0
  79. package/dframe.d.tlua +261 -0
  80. package/dgrid.d.tlua +113 -0
  81. package/dhorizontaldivider.d.tlua +196 -0
  82. package/dhorizontalscroller.d.tlua +104 -0
  83. package/dhscrollbar.d.tlua +109 -0
  84. package/dhtml.d.tlua +91 -0
  85. package/dhtmlcontrols.d.tlua +62 -0
  86. package/diconbrowser.d.tlua +113 -0
  87. package/diconlayout.d.tlua +190 -0
  88. package/dimage.d.tlua +221 -0
  89. package/dimagebutton.d.tlua +103 -0
  90. package/dkillicon.d.tlua +9 -0
  91. package/dlabel.d.tlua +385 -0
  92. package/dlabeleditable.d.tlua +51 -0
  93. package/dlabelurl.d.tlua +100 -0
  94. package/dlistbox.d.tlua +82 -0
  95. package/dlistboxitem.d.tlua +42 -0
  96. package/dlistlayout.d.tlua +14 -0
  97. package/dlistview.d.tlua +360 -0
  98. package/dlistview_column.d.tlua +135 -0
  99. package/dlistview_columnplain.d.tlua +11 -0
  100. package/dlistview_draggerbar.d.tlua +11 -0
  101. package/dlistview_line.d.tlua +140 -0
  102. package/dlistviewheaderlabel.d.tlua +11 -0
  103. package/dlistviewlabel.d.tlua +11 -0
  104. package/dlistviewline.d.tlua +11 -0
  105. package/dmenu.d.tlua +266 -0
  106. package/dmenubar.d.tlua +42 -0
  107. package/dmenuoption.d.tlua +135 -0
  108. package/dmenuoptioncvar.d.tlua +64 -0
  109. package/dmodelpanel.d.tlua +207 -0
  110. package/dmodelselect.d.tlua +20 -0
  111. package/dmodelselectmulti.d.tlua +19 -0
  112. package/dnotify.d.tlua +93 -0
  113. package/dnumberscratch.d.tlua +284 -0
  114. package/dnumberwang.d.tlua +147 -0
  115. package/dnumpad.d.tlua +11 -0
  116. package/dnumslider.d.tlua +182 -0
  117. package/dpanel.d.tlua +152 -0
  118. package/dpanellist.d.tlua +109 -0
  119. package/dpaneloverlay.d.tlua +65 -0
  120. package/dpanelselect.d.tlua +13 -0
  121. package/dpanpanel.d.tlua +64 -0
  122. package/dprogress.d.tlua +27 -0
  123. package/dproperties.d.tlua +52 -0
  124. package/dproperty_boolean.d.tlua +12 -0
  125. package/dproperty_combo.d.tlua +31 -0
  126. package/dproperty_entity.d.tlua +12 -0
  127. package/dproperty_float.d.tlua +12 -0
  128. package/dproperty_generic.d.tlua +50 -0
  129. package/dproperty_int.d.tlua +12 -0
  130. package/dproperty_vectorcolor.d.tlua +14 -0
  131. package/dpropertysheet.d.tlua +167 -0
  132. package/dragndrop.d.tlua +123 -0
  133. package/draw.d.tlua +162 -0
  134. package/drgbpicker.d.tlua +49 -0
  135. package/drive.d.tlua +159 -0
  136. package/dscrollbargrip.d.tlua +13 -0
  137. package/dscrollpanel.d.tlua +110 -0
  138. package/dshape.d.tlua +72 -0
  139. package/dsizetocontents.d.tlua +46 -0
  140. package/dslider.d.tlua +302 -0
  141. package/dsprite.d.tlua +84 -0
  142. package/dtab.d.tlua +81 -0
  143. package/dtextentry.d.tlua +442 -0
  144. package/dtilelayout.d.tlua +218 -0
  145. package/dtooltip.d.tlua +76 -0
  146. package/dtree.d.tlua +185 -0
  147. package/dtree_node.d.tlua +793 -0
  148. package/dtree_node_button.d.tlua +13 -0
  149. package/duplicator.d.tlua +338 -0
  150. package/dverticaldivider.d.tlua +223 -0
  151. package/dvscrollbar.d.tlua +109 -0
  152. package/editablepanel.d.tlua +10 -0
  153. package/effect.d.tlua +121 -0
  154. package/effects.d.tlua +77 -0
  155. package/engine.d.tlua +248 -0
  156. package/entity.d.tlua +8295 -0
  157. package/ents.d.tlua +267 -0
  158. package/enums.d.tlua +7082 -0
  159. package/file.d.tlua +419 -0
  160. package/file_class.d.tlua +7 -0
  161. package/fingerposer.d.tlua +12 -0
  162. package/fingervar.d.tlua +13 -0
  163. package/frame.d.tlua +11 -0
  164. package/frame_blend.d.tlua +105 -0
  165. package/game.d.tlua +482 -0
  166. package/gameevent.d.tlua +968 -0
  167. package/gamemode.d.tlua +48 -0
  168. package/global.d.tlua +3156 -0
  169. package/gm.d.tlua +3218 -0
  170. package/gmod.d.tlua +20 -0
  171. package/gmsave.d.tlua +53 -0
  172. package/gui.d.tlua +232 -0
  173. package/gwen.d.tlua +55 -0
  174. package/halo.d.tlua +42 -0
  175. package/hammer.d.tlua +17 -0
  176. package/hook.d.tlua +64 -0
  177. package/html.d.tlua +22 -0
  178. package/http.d.tlua +72 -0
  179. package/iconeditor.d.tlua +130 -0
  180. package/igmodaudiochannel.d.tlua +419 -0
  181. package/imagecheckbox.d.tlua +48 -0
  182. package/imaterial.d.tlua +288 -0
  183. package/imesh.d.tlua +70 -0
  184. package/index.d.tlua +277 -0
  185. package/input.d.tlua +252 -0
  186. package/invalidateinternalentitycache.d.tlua +13 -0
  187. package/irestore.d.tlua +94 -0
  188. package/isave.d.tlua +94 -0
  189. package/itexture.d.tlua +108 -0
  190. package/ivideowriter.d.tlua +53 -0
  191. package/jit.d.tlua +243 -0
  192. package/killicon.d.tlua +84 -0
  193. package/label.d.tlua +20 -0
  194. package/language.d.tlua +26 -0
  195. package/list.d.tlua +112 -0
  196. package/makeballoon.d.tlua +15 -0
  197. package/markup.d.tlua +38 -0
  198. package/markupobject.d.tlua +53 -0
  199. package/material.d.tlua +9 -0
  200. package/math.d.tlua +899 -0
  201. package/matproxy.d.tlua +60 -0
  202. package/matselect.d.tlua +106 -0
  203. package/menu.d.tlua +20 -0
  204. package/menubar.d.tlua +39 -0
  205. package/mesh.d.tlua +183 -0
  206. package/modelimage.d.tlua +12 -0
  207. package/motionsensor.d.tlua +115 -0
  208. package/navmesh.d.tlua +274 -0
  209. package/net.d.tlua +639 -0
  210. package/nextbot.d.tlua +380 -0
  211. package/notification.d.tlua +35 -0
  212. package/npc.d.tlua +1787 -0
  213. package/numpad.d.tlua +89 -0
  214. package/os.d.tlua +56 -0
  215. package/package.d.tlua +15 -0
  216. package/package.json +18 -0
  217. package/panel.d.tlua +3650 -0
  218. package/panellist.d.tlua +13 -0
  219. package/pathfollower.d.tlua +301 -0
  220. package/permissions.d.tlua +77 -0
  221. package/physcollide.d.tlua +40 -0
  222. package/physenv.d.tlua +136 -0
  223. package/physobj.d.tlua +799 -0
  224. package/pixelvis_handle_t.d.tlua +9 -0
  225. package/player.d.tlua +3320 -0
  226. package/player_manager.d.tlua +147 -0
  227. package/preseteditor.d.tlua +13 -0
  228. package/presets.d.tlua +79 -0
  229. package/projectedtexture.d.tlua +553 -0
  230. package/properties.d.tlua +65 -0
  231. package/propselect.d.tlua +50 -0
  232. package/radiobutton.d.tlua +13 -0
  233. package/render.d.tlua +1700 -0
  234. package/resource.d.tlua +73 -0
  235. package/richtext.d.tlua +17 -0
  236. package/sandbox.d.tlua +576 -0
  237. package/saverestore.d.tlua +148 -0
  238. package/schedule.d.tlua +69 -0
  239. package/scripted_ents.d.tlua +124 -0
  240. package/search.d.tlua +26 -0
  241. package/serverlist.d.tlua +85 -0
  242. package/slidebar.d.tlua +12 -0
  243. package/slider.d.tlua +11 -0
  244. package/sound.d.tlua +140 -0
  245. package/spawnicon.d.tlua +95 -0
  246. package/spawnmenu.d.tlua +286 -0
  247. package/spawnmenucontentpanel.d.tlua +52 -0
  248. package/sql.d.tlua +154 -0
  249. package/stack.d.tlua +57 -0
  250. package/steamworks.d.tlua +208 -0
  251. package/string.d.tlua +535 -0
  252. package/structures.d.tlua +4442 -0
  253. package/surface.d.tlua +463 -0
  254. package/surfaceinfo.d.tlua +70 -0
  255. package/system.d.tlua +134 -0
  256. package/table.d.tlua +533 -0
  257. package/task.d.tlua +92 -0
  258. package/team.d.tlua +195 -0
  259. package/textentry.d.tlua +12 -0
  260. package/tgaimage.d.tlua +11 -0
  261. package/timer.d.tlua +198 -0
  262. package/tool.d.tlua +466 -0
  263. package/ugcpublishwindow.d.tlua +83 -0
  264. package/umsg.d.tlua +147 -0
  265. package/undo.d.tlua +122 -0
  266. package/urllabel.d.tlua +13 -0
  267. package/usermessage.d.tlua +48 -0
  268. package/utf8.d.tlua +89 -0
  269. package/util.d.tlua +1087 -0
  270. package/vector.d.tlua +413 -0
  271. package/vehicle.d.tlua +472 -0
  272. package/vgui.d.tlua +201 -0
  273. package/video.d.tlua +17 -0
  274. package/vmatrix.d.tlua +392 -0
  275. package/weapon.d.tlua +913 -0
  276. package/weapons.d.tlua +90 -0
  277. package/widgets.d.tlua +29 -0
  278. package/workshopfilebase.d.tlua +68 -0
package/input.d.tlua ADDED
@@ -0,0 +1,252 @@
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+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
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+
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+ /**
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+ * The input library allows you to gather information about the clients input devices (mouse & keyboard), such as the cursor position and whether a key is pressed or not.
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+ * @source https://wiki.facepunch.com/gmod/input
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+ */
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+ declare input: InputLib;
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+
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+ interface InputLib {
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+ /**
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+ * Returns the last key captured by key trapping.
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.CheckKeyTrapping
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+ */
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+ CheckKeyTrapping(): number;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Returns the digital value of an analog stick on the current (set up via convars) controller.
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.GetAnalogValue
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+ */
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+ GetAnalogValue(axis: ANALOG): number;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Returns the cursor's position on the screen.
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+ * On macOS, the cursor isn't locked on the middle of the screen which causes a significant offset of the positions returned by this function.
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+ *
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.GetCursorPos
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+ */
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+ GetCursorPos(): (number, number);
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Gets the button code from a button name. This is opposite of [input.GetKeyName](https://wiki.facepunch.com/gmod/input.GetKeyName).
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.GetKeyCode
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+ */
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+ GetKeyCode(button: string): BUTTON_CODE;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Gets the button name from a numeric button code. The name needs to be
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+ * translated with language.GetPhrase before being displayed.
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+ *
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+ * NOTE: Despite the name of the function, this also works for the full range
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+ * of keys in Enums/BUTTON_CODE.
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+ * @realm client
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+ * @realm menu
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+ * @source https://wiki.facepunch.com/gmod/input.GetKeyName
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+ */
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+ GetKeyName(button: BUTTON_CODE | number): string;
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+ }
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+
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+
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+ interface InputLib {
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+ /**
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+ * Gets whether the specified button code is down.
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+ *
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+ * Unlike input.IsKeyDown this can also detect joystick presses from
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+ * Enums/JOYSTICK.
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+ * @realm client
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+ * @realm menu
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+ * @source https://wiki.facepunch.com/gmod/input.IsButtonDown
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+ */
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+ IsButtonDown(button: BUTTON_CODE | number): boolean;
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+ }
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+
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+
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+ interface InputLib {
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+ /**
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+ * Returns whether a control key is being pressed.
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.IsControlDown
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+ */
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+ IsControlDown(): boolean;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Gets whether a key is down.
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.IsKeyDown
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+ */
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+ IsKeyDown(key: number): boolean;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Returns whether key trapping is activate and the next key press will be captured.
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.IsKeyTrapping
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+ */
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+ IsKeyTrapping(): boolean;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Gets whether a mouse button is down.
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.IsMouseDown
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+ */
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+ IsMouseDown(mouseKey: number): boolean;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Gets whether a shift key is being pressed
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.IsShiftDown
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+ */
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+ IsShiftDown(): boolean;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Returns the client's bound key for the specified console command. If the player has multiple keys bound to a single command, then the key with the lowest [Enums/BUTTON_CODE](https://wiki.facepunch.com/gmod/Enums/BUTTON_CODE) will be returned.
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.LookupBinding
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+ */
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+ LookupBinding(binding: string, exact?: boolean): string;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Returns the bind string that the given key is bound to.
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.LookupKeyBinding
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+ */
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+ LookupKeyBinding(key: BUTTON_CODE): string;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Switches to the provided weapon on the next CUserCmd generation/CreateMove call. Direct binding to [CInput::MakeWeaponSelection](https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/client/in_main.cpp#L989-L992).
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+ * @realm client
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+ * @source https://wiki.facepunch.com/gmod/input.SelectWeapon
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+ */
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+ SelectWeapon(weapon: Weapon): void;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Sets the cursor's position on the screen, relative to the topleft corner of the window
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.SetCursorPos
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+ */
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+ SetCursorPos(mouseX: number, mouseY: number): void;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Begins waiting for a key to be pressed so we can save it for [input.CheckKeyTrapping](https://wiki.facepunch.com/gmod/input.CheckKeyTrapping). Used by the [DBinder](https://wiki.facepunch.com/gmod/DBinder).
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.StartKeyTrapping
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+ */
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+ StartKeyTrapping(): void;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Translates a console command alias, basically reverse of the `alias` console command.
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.TranslateAlias
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+ */
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+ TranslateAlias(command: string): string;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Returns whether a key was initially pressed in the same frame this function was called.
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+ *
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+ * This function only works in Move hooks, and will detect key presses even in main menu or when a typing in a text field.
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+ *
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.WasKeyPressed
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+ */
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+ WasKeyPressed(key: number): boolean;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Returns whether a key was released in the same frame this function was called.
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+ *
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+ * This function only works in Move hooks, and will detect key releases even in main menu or when a typing in a text field.
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+ *
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.WasKeyReleased
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+ */
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+ WasKeyReleased(key: number): boolean;
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+ }
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+
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+ interface InputLib {
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+ /**
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+ * Returns whether the key is being held down or not.
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+ *
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+ * This function only works in Move hooks, and will detect key events even in main menu or when a typing in a text field.
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+ *
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+ * @realm client and menu
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+ * @source https://wiki.facepunch.com/gmod/input.WasKeyTyped
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+ */
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+ WasKeyTyped(key: number): boolean;
209
+ }
210
+
211
+ interface InputLib {
212
+ /**
213
+ * Returns whether a mouse key was double pressed in the same frame this function was called.
214
+ *
215
+ *
216
+ * If this function returns true, [input.WasMousePressed](https://wiki.facepunch.com/gmod/input.WasMousePressed) will return false.
217
+ *
218
+ * This function only works in Move hooks, and will detect mouse events even in main menu or when a typing in a text field.
219
+ *
220
+ * @realm client and menu
221
+ * @source https://wiki.facepunch.com/gmod/input.WasMouseDoublePressed
222
+ */
223
+ WasMouseDoublePressed(button: number): boolean;
224
+ }
225
+
226
+ interface InputLib {
227
+ /**
228
+ * Returns whether a mouse key was initially pressed in the same frame this function was called.
229
+ *
230
+ *
231
+ * If [input.WasMouseDoublePressed](https://wiki.facepunch.com/gmod/input.WasMouseDoublePressed) returns true, this function will return false.
232
+ *
233
+ * This function only works in Move hooks, and will detect mouse events even in main menu or when a typing in a text field.
234
+ *
235
+ * @realm client and menu
236
+ * @source https://wiki.facepunch.com/gmod/input.WasMousePressed
237
+ */
238
+ WasMousePressed(key: number): boolean;
239
+ }
240
+
241
+ interface InputLib {
242
+ /**
243
+ * Returns whether a mouse key was released in the same frame this function was called.
244
+ *
245
+ * This function only works in Move hooks, and will detect mouse events even in main menu or when a typing in a text field.
246
+ *
247
+ * @realm client and menu
248
+ * @source https://wiki.facepunch.com/gmod/input.WasMouseReleased
249
+ */
250
+ WasMouseReleased(key: number): boolean;
251
+ }
252
+
@@ -0,0 +1,13 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
5
+ *
6
+ * Called by the engine before [GM:OnEntityCreated](https://wiki.facepunch.com/gmod/GM:OnEntityCreated) and after [GM:EntityRemoved](https://wiki.facepunch.com/gmod/GM:EntityRemoved) hooks are called.
7
+ * Internally used to clear the [player.Iterator](https://wiki.facepunch.com/gmod/player.Iterator) or [ents.Iterator](https://wiki.facepunch.com/gmod/ents.Iterator) cache
8
+ *
9
+ * @realm shared
10
+ * @source https://wiki.facepunch.com/gmod/InvalidateInternalEntityCache
11
+ */
12
+ declare function InvalidateInternalEntityCache(isPly: boolean): void;
13
+
@@ -0,0 +1,94 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * The object used in the [saverestore](https://wiki.facepunch.com/gmod/saverestore), mainly in [saverestore.AddRestoreHook](https://wiki.facepunch.com/gmod/saverestore.AddRestoreHook).
5
+ *
6
+ * It allows you to read blocks directly from the save game files used by Half-Life 2 save system when such save is loaded.
7
+ * @source https://wiki.facepunch.com/gmod/IRestore
8
+ */
9
+ interface IRestore {}
10
+
11
+ interface IRestore {
12
+ /**
13
+ * Ends current data block started with [IRestore:StartBlock](https://wiki.facepunch.com/gmod/IRestore:StartBlock) and returns to the parent block.
14
+ *
15
+ * To avoid all sorts of errors, you **must** end all blocks you start.
16
+ *
17
+ * @realm shared
18
+ * @source https://wiki.facepunch.com/gmod/IRestore:EndBlock
19
+ */
20
+ EndBlock(self: IRestore): void;
21
+ }
22
+
23
+ interface IRestore {
24
+ /**
25
+ * Reads next bytes from the restore object as an [Angle](https://wiki.facepunch.com/gmod/Angle).
26
+ * @realm shared
27
+ * @source https://wiki.facepunch.com/gmod/IRestore:ReadAngle
28
+ */
29
+ ReadAngle(self: IRestore): Angle;
30
+ }
31
+
32
+ interface IRestore {
33
+ /**
34
+ * Reads next bytes from the restore object as a [boolean](https://wiki.facepunch.com/gmod/boolean).
35
+ * @realm shared
36
+ * @source https://wiki.facepunch.com/gmod/IRestore:ReadBool
37
+ */
38
+ ReadBool(self: IRestore): boolean;
39
+ }
40
+
41
+ interface IRestore {
42
+ /**
43
+ * Reads next bytes from the restore object as an [Entity](https://wiki.facepunch.com/gmod/Entity).
44
+ * @realm shared
45
+ * @source https://wiki.facepunch.com/gmod/IRestore:ReadEntity
46
+ */
47
+ ReadEntity(self: IRestore): Entity;
48
+ }
49
+
50
+ interface IRestore {
51
+ /**
52
+ * Reads next bytes from the restore object as a floating point [number](https://wiki.facepunch.com/gmod/number).
53
+ * @realm shared
54
+ * @source https://wiki.facepunch.com/gmod/IRestore:ReadFloat
55
+ */
56
+ ReadFloat(self: IRestore): number;
57
+ }
58
+
59
+ interface IRestore {
60
+ /**
61
+ * Reads next bytes from the restore object as an integer [number](https://wiki.facepunch.com/gmod/number).
62
+ * @realm shared
63
+ * @source https://wiki.facepunch.com/gmod/IRestore:ReadInt
64
+ */
65
+ ReadInt(self: IRestore): number;
66
+ }
67
+
68
+ interface IRestore {
69
+ /**
70
+ * Reads next bytes from the restore object as a [string](https://wiki.facepunch.com/gmod/string).
71
+ * @realm shared
72
+ * @source https://wiki.facepunch.com/gmod/IRestore:ReadString
73
+ */
74
+ ReadString(self: IRestore): string;
75
+ }
76
+
77
+ interface IRestore {
78
+ /**
79
+ * Reads next bytes from the restore object as a [Vector](https://wiki.facepunch.com/gmod/Vector).
80
+ * @realm shared
81
+ * @source https://wiki.facepunch.com/gmod/IRestore:ReadVector
82
+ */
83
+ ReadVector(self: IRestore): Vector;
84
+ }
85
+
86
+ interface IRestore {
87
+ /**
88
+ * Loads next block of data to be read inside current block. Blocks **must** be ended with [IRestore:EndBlock](https://wiki.facepunch.com/gmod/IRestore:EndBlock).
89
+ * @realm shared
90
+ * @source https://wiki.facepunch.com/gmod/IRestore:StartBlock
91
+ */
92
+ StartBlock(self: IRestore): string;
93
+ }
94
+
package/isave.d.tlua ADDED
@@ -0,0 +1,94 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * The object used in the [saverestore](https://wiki.facepunch.com/gmod/saverestore), mainly in [saverestore.AddSaveHook](https://wiki.facepunch.com/gmod/saverestore.AddSaveHook).
5
+ *
6
+ * It allows you to write blocks directly into the save game files used by Half-Life 2 save system when such save is being saved.
7
+ * @source https://wiki.facepunch.com/gmod/ISave
8
+ */
9
+ interface ISave {}
10
+
11
+ interface ISave {
12
+ /**
13
+ * Ends current data block started with [ISave:StartBlock](https://wiki.facepunch.com/gmod/ISave:StartBlock) and returns to the parent block.
14
+ *
15
+ * To avoid all sorts of errors, you **must** end all blocks you start.
16
+ *
17
+ * @realm shared
18
+ * @source https://wiki.facepunch.com/gmod/ISave:EndBlock
19
+ */
20
+ EndBlock(self: ISave): void;
21
+ }
22
+
23
+ interface ISave {
24
+ /**
25
+ * Starts a new block of data that you can write to inside current block. Blocks **must** be ended with [ISave:EndBlock](https://wiki.facepunch.com/gmod/ISave:EndBlock).
26
+ * @realm shared
27
+ * @source https://wiki.facepunch.com/gmod/ISave:StartBlock
28
+ */
29
+ StartBlock(self: ISave, name: string): void;
30
+ }
31
+
32
+ interface ISave {
33
+ /**
34
+ * Writes an [Angle](https://wiki.facepunch.com/gmod/Angle) to the save object.
35
+ * @realm shared
36
+ * @source https://wiki.facepunch.com/gmod/ISave:WriteAngle
37
+ */
38
+ WriteAngle(self: ISave, ang: Angle): void;
39
+ }
40
+
41
+ interface ISave {
42
+ /**
43
+ * Writes a [boolean](https://wiki.facepunch.com/gmod/boolean) to the save object.
44
+ * @realm shared
45
+ * @source https://wiki.facepunch.com/gmod/ISave:WriteBool
46
+ */
47
+ WriteBool(self: ISave, bool: boolean): void;
48
+ }
49
+
50
+ interface ISave {
51
+ /**
52
+ * Writes an [Entity](https://wiki.facepunch.com/gmod/Entity) to the save object.
53
+ * @realm shared
54
+ * @source https://wiki.facepunch.com/gmod/ISave:WriteEntity
55
+ */
56
+ WriteEntity(self: ISave, ent: Entity): void;
57
+ }
58
+
59
+ interface ISave {
60
+ /**
61
+ * Writes a floating point [number](https://wiki.facepunch.com/gmod/number) to the save object.
62
+ * @realm shared
63
+ * @source https://wiki.facepunch.com/gmod/ISave:WriteFloat
64
+ */
65
+ WriteFloat(self: ISave, float: number): void;
66
+ }
67
+
68
+ interface ISave {
69
+ /**
70
+ * Writes an integer [number](https://wiki.facepunch.com/gmod/number) to the save object.
71
+ * @realm shared
72
+ * @source https://wiki.facepunch.com/gmod/ISave:WriteInt
73
+ */
74
+ WriteInt(self: ISave, int: number): void;
75
+ }
76
+
77
+ interface ISave {
78
+ /**
79
+ * Writes a **null terminated** [string](https://wiki.facepunch.com/gmod/string) to the save object.
80
+ * @realm shared
81
+ * @source https://wiki.facepunch.com/gmod/ISave:WriteString
82
+ */
83
+ WriteString(self: ISave, str: string): void;
84
+ }
85
+
86
+ interface ISave {
87
+ /**
88
+ * Writes a [Vector](https://wiki.facepunch.com/gmod/Vector) to the save object.
89
+ * @realm shared
90
+ * @source https://wiki.facepunch.com/gmod/ISave:WriteVector
91
+ */
92
+ WriteVector(self: ISave, vec: Vector): void;
93
+ }
94
+
@@ -0,0 +1,108 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * An object representing game texture, such as those loaded from a `.vtf` file.
5
+ *
6
+ * Do not confuse with [IMaterial](https://wiki.facepunch.com/gmod/IMaterial). Materials use textures. Game uses materials.
7
+ *
8
+ * Returned by [IMaterial:GetTexture](https://wiki.facepunch.com/gmod/IMaterial:GetTexture)
9
+ *
10
+ * @source https://wiki.facepunch.com/gmod/ITexture
11
+ */
12
+ interface ITexture {}
13
+
14
+ interface ITexture {
15
+ /**
16
+ * Invokes the generator of the texture. Reloads file based textures from disk and clears render target textures.
17
+ * @realm shared and menu
18
+ * @source https://wiki.facepunch.com/gmod/ITexture:Download
19
+ */
20
+ Download(self: ITexture): void;
21
+ }
22
+
23
+ interface ITexture {
24
+ /**
25
+ * Returns the color of the specified pixel, only works for textures created from PNG files.
26
+ *
27
+ * @realm shared and menu
28
+ * @source https://wiki.facepunch.com/gmod/ITexture:GetColor
29
+ */
30
+ GetColor(self: ITexture, x: number, y: number): Color;
31
+ }
32
+
33
+ interface ITexture {
34
+ /**
35
+ * Returns the true unmodified height of the texture.
36
+ * @realm shared and menu
37
+ * @source https://wiki.facepunch.com/gmod/ITexture:GetMappingHeight
38
+ */
39
+ GetMappingHeight(self: ITexture): number;
40
+ }
41
+
42
+ interface ITexture {
43
+ /**
44
+ * Returns the true unmodified width of the texture.
45
+ * @realm shared and menu
46
+ * @source https://wiki.facepunch.com/gmod/ITexture:GetMappingWidth
47
+ */
48
+ GetMappingWidth(self: ITexture): number;
49
+ }
50
+
51
+ interface ITexture {
52
+ /**
53
+ * Returns the name of the texture, in most cases the path.
54
+ * @realm shared and menu
55
+ * @source https://wiki.facepunch.com/gmod/ITexture:GetName
56
+ */
57
+ GetName(self: ITexture): string;
58
+ }
59
+
60
+ interface ITexture {
61
+ /**
62
+ * Returns the number of animation frames in this texture.
63
+ * @realm shared and menu
64
+ * @source https://wiki.facepunch.com/gmod/ITexture:GetNumAnimationFrames
65
+ */
66
+ GetNumAnimationFrames(self: ITexture): number;
67
+ }
68
+
69
+ interface ITexture {
70
+ /**
71
+ * Returns the modified height of the texture, this value may be affected by mipmapping and other factors.
72
+ * @realm shared and menu
73
+ * @source https://wiki.facepunch.com/gmod/ITexture:Height
74
+ */
75
+ Height(self: ITexture): number;
76
+ }
77
+
78
+ interface ITexture {
79
+ /**
80
+ * Returns whenever the texture is valid. (i.e. was loaded successfully or not)
81
+ *
82
+ * **NOTE**: The "error" texture is a valid texture, and therefore this function will return false when used on it. Use [ITexture:IsErrorTexture](https://wiki.facepunch.com/gmod/ITexture:IsErrorTexture), instead.
83
+ *
84
+ *
85
+ * @realm shared and menu
86
+ * @source https://wiki.facepunch.com/gmod/ITexture:IsError
87
+ */
88
+ IsError(self: ITexture): boolean;
89
+ }
90
+
91
+ interface ITexture {
92
+ /**
93
+ * Returns whenever the texture is the error texture (pink and black checkerboard pattern).
94
+ * @realm shared and menu
95
+ * @source https://wiki.facepunch.com/gmod/ITexture:IsErrorTexture
96
+ */
97
+ IsErrorTexture(self: ITexture): boolean;
98
+ }
99
+
100
+ interface ITexture {
101
+ /**
102
+ * Returns the modified width of the texture, this value may be affected by mipmapping and other factors.
103
+ * @realm shared and menu
104
+ * @source https://wiki.facepunch.com/gmod/ITexture:Width
105
+ */
106
+ Width(self: ITexture): number;
107
+ }
108
+
@@ -0,0 +1,53 @@
1
+ // AUTO-GENERATED tlua declarations. Do not edit by hand.
2
+
3
+ /**
4
+ * This is returned from [video.Record](https://wiki.facepunch.com/gmod/video.Record).
5
+ * @source https://wiki.facepunch.com/gmod/IVideoWriter
6
+ */
7
+ interface IVideoWriter {}
8
+
9
+ interface IVideoWriter {
10
+ /**
11
+ * Adds the current framebuffer to the video stream.
12
+ * @realm client and menu
13
+ * @source https://wiki.facepunch.com/gmod/IVideoWriter:AddFrame
14
+ */
15
+ AddFrame(self: IVideoWriter, frameTime: number, downsample: boolean): void;
16
+ }
17
+
18
+ interface IVideoWriter {
19
+ /**
20
+ * Ends the video recording and dumps it to disk.
21
+ * @realm client and menu
22
+ * @source https://wiki.facepunch.com/gmod/IVideoWriter:Finish
23
+ */
24
+ Finish(self: IVideoWriter): void;
25
+ }
26
+
27
+ interface IVideoWriter {
28
+ /**
29
+ * Returns the height of the video stream.
30
+ * @realm client and menu
31
+ * @source https://wiki.facepunch.com/gmod/IVideoWriter:Height
32
+ */
33
+ Height(self: IVideoWriter): number;
34
+ }
35
+
36
+ interface IVideoWriter {
37
+ /**
38
+ * Sets whether to record sound or not.
39
+ * @realm client and menu
40
+ * @source https://wiki.facepunch.com/gmod/IVideoWriter:SetRecordSound
41
+ */
42
+ SetRecordSound(self: IVideoWriter, record: boolean): void;
43
+ }
44
+
45
+ interface IVideoWriter {
46
+ /**
47
+ * Returns the width of the video stream.
48
+ * @realm client and menu
49
+ * @source https://wiki.facepunch.com/gmod/IVideoWriter:Width
50
+ */
51
+ Width(self: IVideoWriter): number;
52
+ }
53
+