@tlua/gmod 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +28 -0
- package/__metadata.json +4 -0
- package/_globals.d.tlua +178 -0
- package/_gmod-std.d.tlua +35 -0
- package/achievementicon.d.tlua +12 -0
- package/achievements.d.tlua +162 -0
- package/ai.d.tlua +65 -0
- package/ai_schedule.d.tlua +17 -0
- package/ai_task.d.tlua +17 -0
- package/angle.d.tlua +197 -0
- package/avatarimage.d.tlua +10 -0
- package/awesomium.d.tlua +14 -0
- package/baseclass.d.tlua +42 -0
- package/bf_read.d.tlua +110 -0
- package/bit.d.tlua +121 -0
- package/button.d.tlua +13 -0
- package/cam.d.tlua +220 -0
- package/ceffectdata.d.tlua +337 -0
- package/chat.d.tlua +62 -0
- package/checkbutton.d.tlua +14 -0
- package/cleanup.d.tlua +88 -0
- package/cluaemitter.d.tlua +119 -0
- package/clualocomotion.d.tlua +383 -0
- package/cluaparticle.d.tlua +426 -0
- package/cmovedata.d.tlua +476 -0
- package/cnavarea.d.tlua +845 -0
- package/cnavladder.d.tlua +209 -0
- package/cnewparticleeffect.d.tlua +259 -0
- package/color.d.tlua +339 -0
- package/concommand.d.tlua +69 -0
- package/constraint.d.tlua +311 -0
- package/construct.d.tlua +26 -0
- package/contentheader.d.tlua +32 -0
- package/contenticon.d.tlua +86 -0
- package/contentsidebar.d.tlua +45 -0
- package/contentsidebartoolbox.d.tlua +13 -0
- package/contextbase.d.tlua +37 -0
- package/controlpanel.d.tlua +140 -0
- package/controlpresets.d.tlua +118 -0
- package/convar.d.tlua +162 -0
- package/cookie.d.tlua +60 -0
- package/coroutine.d.tlua +90 -0
- package/crecipientfilter.d.tlua +152 -0
- package/csent.d.tlua +10 -0
- package/csoundpatch.d.tlua +150 -0
- package/ctakedamageinfo.d.tlua +366 -0
- package/ctrllistbox.d.tlua +12 -0
- package/ctrlnumpad.d.tlua +73 -0
- package/cusercmd.d.tlua +320 -0
- package/custom_classes.d.tlua +65 -0
- package/custom_entity_fields.d.tlua +96 -0
- package/cvars.d.tlua +80 -0
- package/dadjustablemodelpanel.d.tlua +81 -0
- package/dalphabar.d.tlua +27 -0
- package/dbinder.d.tlua +37 -0
- package/dbubblecontainer.d.tlua +18 -0
- package/dbutton.d.tlua +88 -0
- package/dcategoryheader.d.tlua +13 -0
- package/dcategorylist.d.tlua +11 -0
- package/dcheckbox.d.tlua +46 -0
- package/dcheckboxlabel.d.tlua +90 -0
- package/dcollapsiblecategory.d.tlua +240 -0
- package/dcolorbutton.d.tlua +73 -0
- package/dcolorcombo.d.tlua +54 -0
- package/dcolorcube.d.tlua +137 -0
- package/dcolormixer.d.tlua +303 -0
- package/dcolorpalette.d.tlua +294 -0
- package/dcolumnsheet.d.tlua +49 -0
- package/dcombobox.d.tlua +161 -0
- package/ddragbase.d.tlua +151 -0
- package/ddrawer.d.tlua +72 -0
- package/debug.d.tlua +236 -0
- package/debugoverlay.d.tlua +193 -0
- package/dentityproperties.d.tlua +63 -0
- package/derma.d.tlua +119 -0
- package/dexpandbutton.d.tlua +30 -0
- package/dfilebrowser.d.tlua +228 -0
- package/dform.d.tlua +176 -0
- package/dframe.d.tlua +261 -0
- package/dgrid.d.tlua +113 -0
- package/dhorizontaldivider.d.tlua +196 -0
- package/dhorizontalscroller.d.tlua +104 -0
- package/dhscrollbar.d.tlua +109 -0
- package/dhtml.d.tlua +91 -0
- package/dhtmlcontrols.d.tlua +62 -0
- package/diconbrowser.d.tlua +113 -0
- package/diconlayout.d.tlua +190 -0
- package/dimage.d.tlua +221 -0
- package/dimagebutton.d.tlua +103 -0
- package/dkillicon.d.tlua +9 -0
- package/dlabel.d.tlua +385 -0
- package/dlabeleditable.d.tlua +51 -0
- package/dlabelurl.d.tlua +100 -0
- package/dlistbox.d.tlua +82 -0
- package/dlistboxitem.d.tlua +42 -0
- package/dlistlayout.d.tlua +14 -0
- package/dlistview.d.tlua +360 -0
- package/dlistview_column.d.tlua +135 -0
- package/dlistview_columnplain.d.tlua +11 -0
- package/dlistview_draggerbar.d.tlua +11 -0
- package/dlistview_line.d.tlua +140 -0
- package/dlistviewheaderlabel.d.tlua +11 -0
- package/dlistviewlabel.d.tlua +11 -0
- package/dlistviewline.d.tlua +11 -0
- package/dmenu.d.tlua +266 -0
- package/dmenubar.d.tlua +42 -0
- package/dmenuoption.d.tlua +135 -0
- package/dmenuoptioncvar.d.tlua +64 -0
- package/dmodelpanel.d.tlua +207 -0
- package/dmodelselect.d.tlua +20 -0
- package/dmodelselectmulti.d.tlua +19 -0
- package/dnotify.d.tlua +93 -0
- package/dnumberscratch.d.tlua +284 -0
- package/dnumberwang.d.tlua +147 -0
- package/dnumpad.d.tlua +11 -0
- package/dnumslider.d.tlua +182 -0
- package/dpanel.d.tlua +152 -0
- package/dpanellist.d.tlua +109 -0
- package/dpaneloverlay.d.tlua +65 -0
- package/dpanelselect.d.tlua +13 -0
- package/dpanpanel.d.tlua +64 -0
- package/dprogress.d.tlua +27 -0
- package/dproperties.d.tlua +52 -0
- package/dproperty_boolean.d.tlua +12 -0
- package/dproperty_combo.d.tlua +31 -0
- package/dproperty_entity.d.tlua +12 -0
- package/dproperty_float.d.tlua +12 -0
- package/dproperty_generic.d.tlua +50 -0
- package/dproperty_int.d.tlua +12 -0
- package/dproperty_vectorcolor.d.tlua +14 -0
- package/dpropertysheet.d.tlua +167 -0
- package/dragndrop.d.tlua +123 -0
- package/draw.d.tlua +162 -0
- package/drgbpicker.d.tlua +49 -0
- package/drive.d.tlua +159 -0
- package/dscrollbargrip.d.tlua +13 -0
- package/dscrollpanel.d.tlua +110 -0
- package/dshape.d.tlua +72 -0
- package/dsizetocontents.d.tlua +46 -0
- package/dslider.d.tlua +302 -0
- package/dsprite.d.tlua +84 -0
- package/dtab.d.tlua +81 -0
- package/dtextentry.d.tlua +442 -0
- package/dtilelayout.d.tlua +218 -0
- package/dtooltip.d.tlua +76 -0
- package/dtree.d.tlua +185 -0
- package/dtree_node.d.tlua +793 -0
- package/dtree_node_button.d.tlua +13 -0
- package/duplicator.d.tlua +338 -0
- package/dverticaldivider.d.tlua +223 -0
- package/dvscrollbar.d.tlua +109 -0
- package/editablepanel.d.tlua +10 -0
- package/effect.d.tlua +121 -0
- package/effects.d.tlua +77 -0
- package/engine.d.tlua +248 -0
- package/entity.d.tlua +8295 -0
- package/ents.d.tlua +267 -0
- package/enums.d.tlua +7082 -0
- package/file.d.tlua +419 -0
- package/file_class.d.tlua +7 -0
- package/fingerposer.d.tlua +12 -0
- package/fingervar.d.tlua +13 -0
- package/frame.d.tlua +11 -0
- package/frame_blend.d.tlua +105 -0
- package/game.d.tlua +482 -0
- package/gameevent.d.tlua +968 -0
- package/gamemode.d.tlua +48 -0
- package/global.d.tlua +3156 -0
- package/gm.d.tlua +3218 -0
- package/gmod.d.tlua +20 -0
- package/gmsave.d.tlua +53 -0
- package/gui.d.tlua +232 -0
- package/gwen.d.tlua +55 -0
- package/halo.d.tlua +42 -0
- package/hammer.d.tlua +17 -0
- package/hook.d.tlua +64 -0
- package/html.d.tlua +22 -0
- package/http.d.tlua +72 -0
- package/iconeditor.d.tlua +130 -0
- package/igmodaudiochannel.d.tlua +419 -0
- package/imagecheckbox.d.tlua +48 -0
- package/imaterial.d.tlua +288 -0
- package/imesh.d.tlua +70 -0
- package/index.d.tlua +277 -0
- package/input.d.tlua +252 -0
- package/invalidateinternalentitycache.d.tlua +13 -0
- package/irestore.d.tlua +94 -0
- package/isave.d.tlua +94 -0
- package/itexture.d.tlua +108 -0
- package/ivideowriter.d.tlua +53 -0
- package/jit.d.tlua +243 -0
- package/killicon.d.tlua +84 -0
- package/label.d.tlua +20 -0
- package/language.d.tlua +26 -0
- package/list.d.tlua +112 -0
- package/makeballoon.d.tlua +15 -0
- package/markup.d.tlua +38 -0
- package/markupobject.d.tlua +53 -0
- package/material.d.tlua +9 -0
- package/math.d.tlua +899 -0
- package/matproxy.d.tlua +60 -0
- package/matselect.d.tlua +106 -0
- package/menu.d.tlua +20 -0
- package/menubar.d.tlua +39 -0
- package/mesh.d.tlua +183 -0
- package/modelimage.d.tlua +12 -0
- package/motionsensor.d.tlua +115 -0
- package/navmesh.d.tlua +274 -0
- package/net.d.tlua +639 -0
- package/nextbot.d.tlua +380 -0
- package/notification.d.tlua +35 -0
- package/npc.d.tlua +1787 -0
- package/numpad.d.tlua +89 -0
- package/os.d.tlua +56 -0
- package/package.d.tlua +15 -0
- package/package.json +18 -0
- package/panel.d.tlua +3650 -0
- package/panellist.d.tlua +13 -0
- package/pathfollower.d.tlua +301 -0
- package/permissions.d.tlua +77 -0
- package/physcollide.d.tlua +40 -0
- package/physenv.d.tlua +136 -0
- package/physobj.d.tlua +799 -0
- package/pixelvis_handle_t.d.tlua +9 -0
- package/player.d.tlua +3320 -0
- package/player_manager.d.tlua +147 -0
- package/preseteditor.d.tlua +13 -0
- package/presets.d.tlua +79 -0
- package/projectedtexture.d.tlua +553 -0
- package/properties.d.tlua +65 -0
- package/propselect.d.tlua +50 -0
- package/radiobutton.d.tlua +13 -0
- package/render.d.tlua +1700 -0
- package/resource.d.tlua +73 -0
- package/richtext.d.tlua +17 -0
- package/sandbox.d.tlua +576 -0
- package/saverestore.d.tlua +148 -0
- package/schedule.d.tlua +69 -0
- package/scripted_ents.d.tlua +124 -0
- package/search.d.tlua +26 -0
- package/serverlist.d.tlua +85 -0
- package/slidebar.d.tlua +12 -0
- package/slider.d.tlua +11 -0
- package/sound.d.tlua +140 -0
- package/spawnicon.d.tlua +95 -0
- package/spawnmenu.d.tlua +286 -0
- package/spawnmenucontentpanel.d.tlua +52 -0
- package/sql.d.tlua +154 -0
- package/stack.d.tlua +57 -0
- package/steamworks.d.tlua +208 -0
- package/string.d.tlua +535 -0
- package/structures.d.tlua +4442 -0
- package/surface.d.tlua +463 -0
- package/surfaceinfo.d.tlua +70 -0
- package/system.d.tlua +134 -0
- package/table.d.tlua +533 -0
- package/task.d.tlua +92 -0
- package/team.d.tlua +195 -0
- package/textentry.d.tlua +12 -0
- package/tgaimage.d.tlua +11 -0
- package/timer.d.tlua +198 -0
- package/tool.d.tlua +466 -0
- package/ugcpublishwindow.d.tlua +83 -0
- package/umsg.d.tlua +147 -0
- package/undo.d.tlua +122 -0
- package/urllabel.d.tlua +13 -0
- package/usermessage.d.tlua +48 -0
- package/utf8.d.tlua +89 -0
- package/util.d.tlua +1087 -0
- package/vector.d.tlua +413 -0
- package/vehicle.d.tlua +472 -0
- package/vgui.d.tlua +201 -0
- package/video.d.tlua +17 -0
- package/vmatrix.d.tlua +392 -0
- package/weapon.d.tlua +913 -0
- package/weapons.d.tlua +90 -0
- package/widgets.d.tlua +29 -0
- package/workshopfilebase.d.tlua +68 -0
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// AUTO-GENERATED tlua declarations. Do not edit by hand.
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/**
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* The saverestore library contains functions relating to the singleplayer save system built into the game.
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* @source https://wiki.facepunch.com/gmod/saverestore
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*/
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declare saverestore: SaverestoreLib;
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interface SaverestoreLib {
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/**
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* Adds a restore/load hook for the Half-Life 2 save system.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.AddRestoreHook
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*/
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AddRestoreHook(identifier: string, callback: (save: IRestore) => void): void;
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}
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interface SaverestoreLib {
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/**
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* Adds a save hook for the Half-Life 2 save system. You can use this to carry data through level transitions in Half-Life 2.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.AddSaveHook
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*/
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AddSaveHook(identifier: string, callback: (save: ISave) => void): void;
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}
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interface SaverestoreLib {
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/**
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* Loads [Entity:GetTable](https://wiki.facepunch.com/gmod/Entity:GetTable) from the save game file that is being loaded and merges it with the given entitys [Entity:GetTable](https://wiki.facepunch.com/gmod/Entity:GetTable).
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.LoadEntity
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*/
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LoadEntity(ent: Entity, save: IRestore): void;
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}
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interface SaverestoreLib {
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/**
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* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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*
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*
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* Called by engine when a save is being loaded.
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*
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* This handles loading gamemode and calls all of the hooks added with [saverestore.AddRestoreHook](https://wiki.facepunch.com/gmod/saverestore.AddRestoreHook).
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*
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.LoadGlobal
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*/
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LoadGlobal(save: IRestore): void;
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}
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interface SaverestoreLib {
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/**
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* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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*
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*
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* Called by the engine just before [saverestore.LoadGlobal](https://wiki.facepunch.com/gmod/saverestore.LoadGlobal) is.
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*
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.PreRestore
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*/
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PreRestore(): void;
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}
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interface SaverestoreLib {
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/**
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* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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*
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*
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* Called by the engine just before [saverestore.SaveGlobal](https://wiki.facepunch.com/gmod/saverestore.SaveGlobal) is.
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*
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.PreSave
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*/
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PreSave(): void;
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}
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interface SaverestoreLib {
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/**
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* Reads a table from the save game file that is being loaded.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.ReadTable
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*/
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ReadTable(save: IRestore): table;
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}
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interface SaverestoreLib {
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/**
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* Loads a variable from the save game file that is being loaded.
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*
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* Variables will be read in the save order you have saved them.
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*
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* @source https://wiki.facepunch.com/gmod/saverestore.ReadVar
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*/
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ReadVar(save: IRestore): any;
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}
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interface SaverestoreLib {
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/**
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* Saves entitys [Entity:GetTable](https://wiki.facepunch.com/gmod/Entity:GetTable) to the save game file that is being saved.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.SaveEntity
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*/
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SaveEntity(ent: Entity, save: ISave): void;
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}
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interface SaverestoreLib {
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/**
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* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
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*
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*
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* Called by engine when a save is being saved.
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*
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* This handles saving gamemode and calls all of the hooks added with [saverestore.AddSaveHook](https://wiki.facepunch.com/gmod/saverestore.AddSaveHook).
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*
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.SaveGlobal
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*/
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SaveGlobal(save: ISave): void;
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}
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interface SaverestoreLib {
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/**
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* Returns how many writable keys are in the given table.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.WritableKeysInTable
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*/
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WritableKeysInTable(table: table): number;
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}
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interface SaverestoreLib {
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/**
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* Write a table to a save game file that is being saved.
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* @realm shared
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* @source https://wiki.facepunch.com/gmod/saverestore.WriteTable
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*/
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WriteTable(table: table, save: ISave): void;
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}
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interface SaverestoreLib {
|
|
141
|
+
/**
|
|
142
|
+
* Writes a variable to the save game file that is being saved.
|
|
143
|
+
* @realm shared
|
|
144
|
+
* @source https://wiki.facepunch.com/gmod/saverestore.WriteVar
|
|
145
|
+
*/
|
|
146
|
+
WriteVar(value: any, save: ISave): void;
|
|
147
|
+
}
|
|
148
|
+
|
package/schedule.d.tlua
ADDED
|
@@ -0,0 +1,69 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* The object returned by [ai_schedule.New](https://wiki.facepunch.com/gmod/ai_schedule.New).
|
|
5
|
+
* @source https://wiki.facepunch.com/gmod/Schedule
|
|
6
|
+
*/
|
|
7
|
+
interface Schedule {}
|
|
8
|
+
|
|
9
|
+
interface Schedule {
|
|
10
|
+
/**
|
|
11
|
+
* Adds a task to the schedule. See also [Schedule:AddTaskEx](https://wiki.facepunch.com/gmod/Schedule:AddTaskEx) if you wish to customize task start and run function names.
|
|
12
|
+
*
|
|
13
|
+
* See also [ENTITY:StartSchedule](https://wiki.facepunch.com/gmod/ENTITY:StartSchedule), [NPC:StartEngineTask](https://wiki.facepunch.com/gmod/NPC:StartEngineTask), and [NPC:RunEngineTask](https://wiki.facepunch.com/gmod/NPC:RunEngineTask).
|
|
14
|
+
*
|
|
15
|
+
* @realm server
|
|
16
|
+
* @source https://wiki.facepunch.com/gmod/Schedule:AddTask
|
|
17
|
+
*/
|
|
18
|
+
AddTask(self: Schedule, taskname: string, taskdata: any): void;
|
|
19
|
+
}
|
|
20
|
+
|
|
21
|
+
interface Schedule {
|
|
22
|
+
/**
|
|
23
|
+
* Adds a task to the schedule with completely custom function names.
|
|
24
|
+
*
|
|
25
|
+
* See also [Schedule:AddTask](https://wiki.facepunch.com/gmod/Schedule:AddTask).
|
|
26
|
+
*
|
|
27
|
+
* @realm server
|
|
28
|
+
* @source https://wiki.facepunch.com/gmod/Schedule:AddTaskEx
|
|
29
|
+
*/
|
|
30
|
+
AddTaskEx(self: Schedule, start: string, run: string, data: number): void;
|
|
31
|
+
}
|
|
32
|
+
|
|
33
|
+
interface Schedule {
|
|
34
|
+
/**
|
|
35
|
+
* Adds an engine task to the schedule.
|
|
36
|
+
* @realm server
|
|
37
|
+
* @source https://wiki.facepunch.com/gmod/Schedule:EngTask
|
|
38
|
+
*/
|
|
39
|
+
EngTask(self: Schedule, taskname: string, taskdata: number): void;
|
|
40
|
+
}
|
|
41
|
+
|
|
42
|
+
interface Schedule {
|
|
43
|
+
/**
|
|
44
|
+
* Returns the task at the given index.
|
|
45
|
+
* @realm server
|
|
46
|
+
* @source https://wiki.facepunch.com/gmod/Schedule:GetTask
|
|
47
|
+
*/
|
|
48
|
+
GetTask(self: Schedule, num: number): void;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
interface Schedule {
|
|
52
|
+
/**
|
|
53
|
+
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
|
54
|
+
* Initialises the Schedule. Called by [ai_schedule.New](https://wiki.facepunch.com/gmod/ai_schedule.New) when the Schedule is created.
|
|
55
|
+
* @realm server
|
|
56
|
+
* @source https://wiki.facepunch.com/gmod/Schedule:Init
|
|
57
|
+
*/
|
|
58
|
+
Init(self: Schedule, debugName: string): void;
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
interface Schedule {
|
|
62
|
+
/**
|
|
63
|
+
* Returns the number of tasks in the schedule.
|
|
64
|
+
* @realm server
|
|
65
|
+
* @source https://wiki.facepunch.com/gmod/Schedule:NumTasks
|
|
66
|
+
*/
|
|
67
|
+
NumTasks(self: Schedule): number;
|
|
68
|
+
}
|
|
69
|
+
|
|
@@ -0,0 +1,124 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* The scripted_ents library allows you to access information about any scripted entities loaded into the game, as well as register your own entities.
|
|
5
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents
|
|
6
|
+
*/
|
|
7
|
+
declare scripted_ents: Scripted_entsLib;
|
|
8
|
+
|
|
9
|
+
interface Scripted_entsLib {
|
|
10
|
+
/**
|
|
11
|
+
* Defines an alias string that can be used to refer to another classname
|
|
12
|
+
* @realm shared
|
|
13
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.Alias
|
|
14
|
+
*/
|
|
15
|
+
Alias(alias: string, classname: string): void;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
interface Scripted_entsLib {
|
|
19
|
+
/**
|
|
20
|
+
* Returns a copy of the ENT table for a class, including functions defined by
|
|
21
|
+
* the base class.
|
|
22
|
+
*
|
|
23
|
+
* INTERNAL: used internally; although you're able to use it you probably shouldn't.
|
|
24
|
+
*
|
|
25
|
+
* NOTE: the wiki maps the classname string to the concrete ENT table type via a
|
|
26
|
+
* class-string generic; tlua cannot map a string literal to a nominal type, so
|
|
27
|
+
* this degrades to `table`.
|
|
28
|
+
* @realm shared
|
|
29
|
+
* @realm menu
|
|
30
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.Get
|
|
31
|
+
*/
|
|
32
|
+
Get(classname: string): table;
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
|
|
36
|
+
interface Scripted_entsLib {
|
|
37
|
+
/**
|
|
38
|
+
* Returns a copy of the list of all ENT tables registered
|
|
39
|
+
* @realm shared
|
|
40
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetList
|
|
41
|
+
*/
|
|
42
|
+
GetList(): Table<string, table>;
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
interface Scripted_entsLib {
|
|
46
|
+
/**
|
|
47
|
+
* Retrieves a member of an entity's table.
|
|
48
|
+
*
|
|
49
|
+
* NOTE: the wiki uses `std.ConstTpl`/`std.RawGet` to resolve the member type
|
|
50
|
+
* from the class-string and key; tlua cannot express that lookup, so the name
|
|
51
|
+
* is typed as `string` and the result degrades to `any`.
|
|
52
|
+
* @realm shared
|
|
53
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetMember
|
|
54
|
+
*/
|
|
55
|
+
GetMember(classname: string, name: string): any;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
|
|
59
|
+
interface Scripted_entsLib {
|
|
60
|
+
/**
|
|
61
|
+
* Returns a list of all ENT tables which contain ENT.Spawnable
|
|
62
|
+
* @realm shared
|
|
63
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetSpawnable
|
|
64
|
+
*/
|
|
65
|
+
GetSpawnable(): table;
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
interface Scripted_entsLib {
|
|
69
|
+
/**
|
|
70
|
+
* Returns the actual ENT table for a class. Modifying functions/variables in this table will change newly spawned entities
|
|
71
|
+
* @realm shared
|
|
72
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetStored
|
|
73
|
+
*/
|
|
74
|
+
GetStored(classname: string): table;
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
interface Scripted_entsLib {
|
|
78
|
+
/**
|
|
79
|
+
* Returns the 'type' of a class, this will one of the following: 'anim', 'ai', 'brush', 'point'.
|
|
80
|
+
* @realm shared
|
|
81
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.GetType
|
|
82
|
+
*/
|
|
83
|
+
GetType(classname: string): string;
|
|
84
|
+
}
|
|
85
|
+
|
|
86
|
+
interface Scripted_entsLib {
|
|
87
|
+
/**
|
|
88
|
+
* Checks if name is based on base
|
|
89
|
+
* @realm shared
|
|
90
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.IsBasedOn
|
|
91
|
+
*/
|
|
92
|
+
IsBasedOn(name: string, base: string): boolean;
|
|
93
|
+
}
|
|
94
|
+
|
|
95
|
+
interface Scripted_entsLib {
|
|
96
|
+
/**
|
|
97
|
+
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
|
98
|
+
*
|
|
99
|
+
*
|
|
100
|
+
* Called after all ENTS have been loaded and runs [baseclass.Set](https://wiki.facepunch.com/gmod/baseclass.Set) on each one.
|
|
101
|
+
*
|
|
102
|
+
* You can retrieve all the currently registered ENTS with [scripted_ents.GetList](https://wiki.facepunch.com/gmod/scripted_ents.GetList).
|
|
103
|
+
*
|
|
104
|
+
* **NOTE**: This is not called after an ENT auto refresh, and thus the inherited baseclass functions retrieved with [baseclass.Get](https://wiki.facepunch.com/gmod/baseclass.Get) will not be updated
|
|
105
|
+
*
|
|
106
|
+
*
|
|
107
|
+
* @realm shared
|
|
108
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.OnLoaded
|
|
109
|
+
*/
|
|
110
|
+
OnLoaded(): void;
|
|
111
|
+
}
|
|
112
|
+
|
|
113
|
+
interface Scripted_entsLib {
|
|
114
|
+
/**
|
|
115
|
+
* Registers an ENT table with a classname. Reregistering an existing classname will automatically update the functions of all existing entities of that class.
|
|
116
|
+
*
|
|
117
|
+
* Sub-tables provided in the first argument will not carry over their metatable, and will receive a BaseClass key if the table was merged with the base's. Userdata references, which includes Vectors, Angles, Entities, etc. will not be copied.
|
|
118
|
+
*
|
|
119
|
+
* @realm shared
|
|
120
|
+
* @source https://wiki.facepunch.com/gmod/scripted_ents.Register
|
|
121
|
+
*/
|
|
122
|
+
Register(ENT: ENT, classname: string): void;
|
|
123
|
+
}
|
|
124
|
+
|
package/search.d.tlua
ADDED
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* The search library
|
|
5
|
+
* @source https://wiki.facepunch.com/gmod/search
|
|
6
|
+
*/
|
|
7
|
+
declare search: SearchLib;
|
|
8
|
+
|
|
9
|
+
interface SearchLib {
|
|
10
|
+
/**
|
|
11
|
+
* Adds a search result provider. For examples, see [gamemodes/sandbox/gamemode/cl_search_models.lua](https://github.com/Facepunch/garrysmod/blob/7c23addd2c35d3d046c80e3d0cb6052055eca3e2/garrysmod/gamemodes/sandbox/gamemode/cl_search_models.lua)
|
|
12
|
+
* @realm client
|
|
13
|
+
* @source https://wiki.facepunch.com/gmod/search.AddProvider
|
|
14
|
+
*/
|
|
15
|
+
AddProvider(provider: (searchQuery: string) => table, id?: string): void;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
interface SearchLib {
|
|
19
|
+
/**
|
|
20
|
+
* Retrieves search results.
|
|
21
|
+
* @realm client
|
|
22
|
+
* @source https://wiki.facepunch.com/gmod/search.GetResults
|
|
23
|
+
*/
|
|
24
|
+
GetResults(query: string, types?: string, maxResults?: number): table;
|
|
25
|
+
}
|
|
26
|
+
|
|
@@ -0,0 +1,85 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Menu state library to query the master server list.
|
|
5
|
+
* @source https://wiki.facepunch.com/gmod/serverlist
|
|
6
|
+
*/
|
|
7
|
+
declare serverlist: ServerlistLib;
|
|
8
|
+
|
|
9
|
+
interface ServerlistLib {
|
|
10
|
+
/**
|
|
11
|
+
* **INTERNAL**: This is used internally - although you're able to use it you probably shouldn't.
|
|
12
|
+
* Adds current server the player is on to their favorites.
|
|
13
|
+
* @realm menu
|
|
14
|
+
* @source https://wiki.facepunch.com/gmod/serverlist.AddCurrentServerToFavorites
|
|
15
|
+
*/
|
|
16
|
+
AddCurrentServerToFavorites(addOrRemove: boolean): void;
|
|
17
|
+
}
|
|
18
|
+
|
|
19
|
+
interface ServerlistLib {
|
|
20
|
+
/**
|
|
21
|
+
* Adds the given server address to their favorites.
|
|
22
|
+
*
|
|
23
|
+
* @realm menu
|
|
24
|
+
* @source https://wiki.facepunch.com/gmod/serverlist.AddServerToFavorites
|
|
25
|
+
*/
|
|
26
|
+
AddServerToFavorites(address: string): void;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
interface ServerlistLib {
|
|
30
|
+
/**
|
|
31
|
+
* Returns true if the current server address is in their favorites.
|
|
32
|
+
*
|
|
33
|
+
* @realm menu
|
|
34
|
+
* @source https://wiki.facepunch.com/gmod/serverlist.IsCurrentServerFavorite
|
|
35
|
+
*/
|
|
36
|
+
IsCurrentServerFavorite(): boolean;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
interface ServerlistLib {
|
|
40
|
+
/**
|
|
41
|
+
* Returns true if the given server address is in their favorites.
|
|
42
|
+
*
|
|
43
|
+
* @realm menu
|
|
44
|
+
* @source https://wiki.facepunch.com/gmod/serverlist.IsServerFavorite
|
|
45
|
+
*/
|
|
46
|
+
IsServerFavorite(address: string): boolean;
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
interface ServerlistLib {
|
|
50
|
+
/**
|
|
51
|
+
* Queries a server for its information/ping.
|
|
52
|
+
* @realm menu
|
|
53
|
+
* @source https://wiki.facepunch.com/gmod/serverlist.PingServer
|
|
54
|
+
*/
|
|
55
|
+
PingServer(ip: string, callback: function): void;
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
interface ServerlistLib {
|
|
59
|
+
/**
|
|
60
|
+
* Queries a server for its player list.
|
|
61
|
+
* @realm menu
|
|
62
|
+
* @source https://wiki.facepunch.com/gmod/serverlist.PlayerList
|
|
63
|
+
*/
|
|
64
|
+
PlayerList(ip: string, callback: (data: table) => void): void;
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
interface ServerlistLib {
|
|
68
|
+
/**
|
|
69
|
+
* Queries the master server for server list.
|
|
70
|
+
* @realm menu
|
|
71
|
+
* @source https://wiki.facepunch.com/gmod/serverlist.Query
|
|
72
|
+
*/
|
|
73
|
+
Query(data: ServerQueryData): void;
|
|
74
|
+
}
|
|
75
|
+
|
|
76
|
+
interface ServerlistLib {
|
|
77
|
+
/**
|
|
78
|
+
* Removes the given server address from their favorites.
|
|
79
|
+
*
|
|
80
|
+
* @realm menu
|
|
81
|
+
* @source https://wiki.facepunch.com/gmod/serverlist.RemoveServerFromFavorites
|
|
82
|
+
*/
|
|
83
|
+
RemoveServerFromFavorites(address: string): void;
|
|
84
|
+
}
|
|
85
|
+
|
package/slidebar.d.tlua
ADDED
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Used as scroll bar for [PanelList](https://wiki.facepunch.com/gmod/PanelList)
|
|
5
|
+
*
|
|
6
|
+
*
|
|
7
|
+
* @realm client
|
|
8
|
+
* @source https://wiki.facepunch.com/gmod/SlideBar
|
|
9
|
+
* @deprecated Used in deprecated PanelList. Use DVScrollBar (Used in DScrollPanel).
|
|
10
|
+
*/
|
|
11
|
+
interface SlideBar extends Panel {}
|
|
12
|
+
|
package/slider.d.tlua
ADDED
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* A simple slider featuring an numeric display.
|
|
5
|
+
*
|
|
6
|
+
* @realm client and menu
|
|
7
|
+
* @source https://wiki.facepunch.com/gmod/Slider
|
|
8
|
+
* @deprecated Only exists for backwards compatibility with Panel:SetActionFunction and Panel:PostMessage. Use DNumSlider instead.
|
|
9
|
+
*/
|
|
10
|
+
interface Slider extends Panel {}
|
|
11
|
+
|
package/sound.d.tlua
ADDED
|
@@ -0,0 +1,140 @@
|
|
|
1
|
+
// AUTO-GENERATED tlua declarations. Do not edit by hand.
|
|
2
|
+
|
|
3
|
+
/**
|
|
4
|
+
* Used primarily for adding new soundscript entries.
|
|
5
|
+
* @source https://wiki.facepunch.com/gmod/sound
|
|
6
|
+
*/
|
|
7
|
+
declare sound: SoundLib;
|
|
8
|
+
|
|
9
|
+
interface SoundLib {
|
|
10
|
+
/**
|
|
11
|
+
* Creates a [sound scripts](https://developer.valvesoftware.com/wiki/Soundscripts). It can also override sounds, which seems to only work when set on the server.
|
|
12
|
+
*
|
|
13
|
+
* You can find a list of common sound scripts that are shipped with the game by default here: [Common Sounds](https://wiki.facepunch.com/gmod/Common_Sounds).
|
|
14
|
+
*
|
|
15
|
+
* A list of sound scripts can be retrieved with [sound.GetTable](https://wiki.facepunch.com/gmod/sound.GetTable).
|
|
16
|
+
*
|
|
17
|
+
* @realm shared
|
|
18
|
+
* @source https://wiki.facepunch.com/gmod/sound.Add
|
|
19
|
+
*/
|
|
20
|
+
Add(soundData: SoundData): void;
|
|
21
|
+
}
|
|
22
|
+
|
|
23
|
+
interface SoundLib {
|
|
24
|
+
/**
|
|
25
|
+
* Overrides [sound scripts](https://developer.valvesoftware.com/wiki/Soundscripts) defined inside of a `.txt` file; typically used for adding map-specific sounds.
|
|
26
|
+
* @realm shared
|
|
27
|
+
* @source https://wiki.facepunch.com/gmod/sound.AddSoundOverrides
|
|
28
|
+
*/
|
|
29
|
+
AddSoundOverrides(filepath: string): void;
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
interface SoundLib {
|
|
33
|
+
/**
|
|
34
|
+
* Emits a sound hint to the game elements to react to, for example to repel or attract antlions.
|
|
35
|
+
* @realm server
|
|
36
|
+
* @source https://wiki.facepunch.com/gmod/sound.EmitHint
|
|
37
|
+
*/
|
|
38
|
+
EmitHint(hint: number, pos: Vector, volume: number, duration: number, owner?: Entity): void;
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
interface SoundLib {
|
|
42
|
+
/**
|
|
43
|
+
* Creates a sound from a function.
|
|
44
|
+
*
|
|
45
|
+
* @realm client
|
|
46
|
+
* @source https://wiki.facepunch.com/gmod/sound.Generate
|
|
47
|
+
*/
|
|
48
|
+
Generate(identifier: string, samplerate: number, length: number, callbackOrData: (sampleIndex: number) => number | table, loopStart?: number): void;
|
|
49
|
+
}
|
|
50
|
+
|
|
51
|
+
interface SoundLib {
|
|
52
|
+
/**
|
|
53
|
+
* Returns the most dangerous/closest sound hint based on given location and types of sounds to sense.
|
|
54
|
+
* @realm server
|
|
55
|
+
* @source https://wiki.facepunch.com/gmod/sound.GetLoudestSoundHint
|
|
56
|
+
*/
|
|
57
|
+
GetLoudestSoundHint(types: number, pos: Vector): table;
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
interface SoundLib {
|
|
61
|
+
/**
|
|
62
|
+
* Returns properties of a [sound script](https://developer.valvesoftware.com/wiki/Soundscripts).
|
|
63
|
+
* @realm shared
|
|
64
|
+
* @source https://wiki.facepunch.com/gmod/sound.GetProperties
|
|
65
|
+
*/
|
|
66
|
+
GetProperties(name: string): SoundData;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
interface SoundLib {
|
|
70
|
+
/**
|
|
71
|
+
* Returns a list of all registered [sound scripts](https://developer.valvesoftware.com/wiki/Soundscripts).
|
|
72
|
+
*
|
|
73
|
+
* New ones can be registered using [sound.Add](https://wiki.facepunch.com/gmod/sound.Add), and detailed information about each one can be retrieved via [sound.GetProperties](https://wiki.facepunch.com/gmod/sound.GetProperties).
|
|
74
|
+
* @realm shared
|
|
75
|
+
* @source https://wiki.facepunch.com/gmod/sound.GetTable
|
|
76
|
+
*/
|
|
77
|
+
GetTable(): string[];
|
|
78
|
+
}
|
|
79
|
+
|
|
80
|
+
interface SoundLib {
|
|
81
|
+
/**
|
|
82
|
+
* Plays a sound from the specified position in the world.
|
|
83
|
+
* If you want to play a sound without a position, such as a UI sound, use [surface.PlaySound](https://wiki.facepunch.com/gmod/surface.PlaySound) instead.
|
|
84
|
+
*
|
|
85
|
+
* This function is similar to [Global.EmitSound](https://wiki.facepunch.com/gmod/Global.EmitSound), but with less options.
|
|
86
|
+
*
|
|
87
|
+
* @realm shared
|
|
88
|
+
* @source https://wiki.facepunch.com/gmod/sound.Play
|
|
89
|
+
*/
|
|
90
|
+
Play(snd: string, pos: Vector, level?: number, pitch?: number, volume?: number, dsp?: number): void;
|
|
91
|
+
}
|
|
92
|
+
|
|
93
|
+
interface SoundLib {
|
|
94
|
+
/**
|
|
95
|
+
* Plays a file from GMod directory. You can find a list of all error codes [here](http://www.un4seen.com/doc/#bass/BASS_ErrorGetCode.html)
|
|
96
|
+
*
|
|
97
|
+
* For external file/stream playback, see [sound.PlayURL](https://wiki.facepunch.com/gmod/sound.PlayURL).
|
|
98
|
+
*
|
|
99
|
+
* This fails for looping .wav files in 3D mode.
|
|
100
|
+
*
|
|
101
|
+
* This fails with unicode file names.
|
|
102
|
+
*
|
|
103
|
+
* @realm client
|
|
104
|
+
* @source https://wiki.facepunch.com/gmod/sound.PlayFile
|
|
105
|
+
*/
|
|
106
|
+
PlayFile(path: string, flags: string, callback: (channel: IGModAudioChannel, errorID: number, errorName: string) => void): void;
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
interface SoundLib {
|
|
110
|
+
/**
|
|
111
|
+
* Allows you to play external sound files, as well as online radio streams.
|
|
112
|
+
* You can find a list of all error codes [here](http://www.un4seen.com/doc/#bass/BASS_ErrorGetCode.html)
|
|
113
|
+
*
|
|
114
|
+
* For offline file playback, see [sound.PlayFile](https://wiki.facepunch.com/gmod/sound.PlayFile).
|
|
115
|
+
*
|
|
116
|
+
* Due to a bug with [BASS](http://www.un4seen.com/), AAC codec streams cannot be played in 3D mode.
|
|
117
|
+
*
|
|
118
|
+
* @realm client
|
|
119
|
+
* @source https://wiki.facepunch.com/gmod/sound.PlayURL
|
|
120
|
+
*/
|
|
121
|
+
PlayURL(url: string, flags: string, callback: (channel: IGModAudioChannel, errorID: number, errorName: string) => void): void;
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
interface SoundLib {
|
|
125
|
+
/**
|
|
126
|
+
* Sets the gender of a specific actor (model). This is a system from [base Half-Life 2](https://developer.valvesoftware.com/wiki/Global_actors) - `global_actors.txt`.
|
|
127
|
+
*
|
|
128
|
+
* This will affect what voice lines `npc_citizen` will use when they have the given model set.
|
|
129
|
+
*
|
|
130
|
+
* It is not limited to `npc_citizens` - any sound played on any entity with given model can have gender specific sounds playing, including soundscripts, by including `$gender` token in the sound file path.
|
|
131
|
+
*
|
|
132
|
+
* **WARNING**: Internally the gender is stored by model file name only (i.e. `models/alyx.mdl` would be stored as `alyx`), not the full path! Be aware of potential collisions.
|
|
133
|
+
*
|
|
134
|
+
*
|
|
135
|
+
* @realm shared
|
|
136
|
+
* @source https://wiki.facepunch.com/gmod/sound.SetActorGender
|
|
137
|
+
*/
|
|
138
|
+
SetActorGender(modelPath: string, gender: string): void;
|
|
139
|
+
}
|
|
140
|
+
|