@playcraft/cli 0.0.44 → 0.0.47
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/atom-tree/build-skeleton.js +180 -0
- package/dist/atom-tree/fusion-hints.js +86 -0
- package/dist/atom-tree/selection.js +402 -0
- package/dist/commands/build-all.js +33 -5
- package/dist/commands/build.js +7 -1
- package/dist/commands/create.js +774 -50
- package/dist/commands/image.js +11 -0
- package/dist/commands/prad.js +61 -0
- package/dist/commands/remix.js +20 -0
- package/dist/commands/skills.js +961 -185
- package/dist/commands/tools-detect.js +56 -0
- package/dist/commands/tools-generation.js +21 -0
- package/dist/commands/tools-video-review.js +100 -0
- package/dist/commands/tools.js +4 -0
- package/dist/index.js +2 -0
- package/dist/prad/atom-ref.js +23 -0
- package/dist/prad/check.js +377 -0
- package/dist/prad/check.test.js +49 -0
- package/dist/prad/explain.js +109 -0
- package/dist/prad/load-spec.js +23 -0
- package/dist/prad/paths.js +83 -0
- package/dist/prad/skills-index.js +60 -0
- package/dist/remix/init-template.js +80 -0
- package/dist/scaffold/compose.js +211 -0
- package/engine-packs/phaser/game/adapters/phaser.ts +52 -0
- package/engine-packs/phaser/game/config/game-config.ts +46 -0
- package/engine-packs/phaser/game/contract/publish.ts +141 -0
- package/engine-packs/phaser/game/contract/types.ts +34 -0
- package/engine-packs/phaser/game/index.ts +81 -0
- package/engine-packs/phaser/game/runtime-contract.ts +28 -0
- package/engine-packs/phaser/manifest.json +1 -0
- package/engine-packs/phaser/package.deps.json +1 -0
- package/engine-packs/threejs/game/config/.gitkeep +0 -0
- package/engine-packs/threejs/game/config/game-config.ts +46 -0
- package/engine-packs/threejs/game/contract/publish.ts +141 -0
- package/engine-packs/threejs/game/contract/types.ts +34 -0
- package/engine-packs/threejs/game/gameplay/.gitkeep +0 -0
- package/engine-packs/threejs/game/index.ts +76 -0
- package/engine-packs/threejs/game/runtime-contract.ts +15 -0
- package/engine-packs/threejs/game/scenes/.gitkeep +0 -0
- package/engine-packs/threejs/manifest.json +1 -0
- package/engine-packs/threejs/package.deps.json +8 -0
- package/package.json +18 -4
- package/project-template/.claude/agents/artist.md +101 -0
- package/project-template/.claude/agents/developer.md +90 -93
- package/project-template/.claude/agents/game-designer.md +192 -0
- package/project-template/.claude/agents/refs/README.md +57 -51
- package/project-template/.claude/agents/refs/{designer-color-audio-recipes.md → artist-color-audio-recipes.md} +2 -2
- package/project-template/.claude/agents/refs/{designer-deliverable-spec.md → artist-deliverable-spec.md} +57 -57
- package/project-template/.claude/agents/refs/{designer-dimension-axis.md → artist-dimension-axis.md} +5 -5
- package/project-template/.claude/agents/refs/{designer-handoff-v2-checklist.md → artist-handoff-v2-checklist.md} +15 -15
- package/project-template/.claude/agents/refs/artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/{designer-master-composite-recipes.md → artist-master-composite-recipes.md} +3 -3
- package/project-template/.claude/agents/refs/artist-style-exploration-flow.md +55 -0
- package/project-template/.claude/agents/refs/developer-dev-handoff.md +83 -40
- package/project-template/.claude/agents/refs/developer-impl-cookbook.md +365 -67
- package/project-template/.claude/agents/refs/developer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/developer-phase1-flow.md +131 -85
- package/project-template/.claude/agents/refs/framework-5-component-filter.md +252 -0
- package/project-template/.claude/agents/refs/framework-game-feel-juice.md +266 -0
- package/project-template/.claude/agents/refs/framework-mda.md +147 -0
- package/project-template/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
- package/project-template/.claude/agents/refs/game-designer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/game-designer-workflow-detail.md +69 -0
- package/project-template/.claude/agents/refs/implementation-plan-guide.md +316 -0
- package/project-template/.claude/agents/refs/reviewer-convergence-eval.md +247 -33
- package/project-template/.claude/agents/refs/reviewer-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/skill-selector-guide.md +465 -0
- package/project-template/.claude/agents/refs/skill-value-layers.md +145 -0
- package/project-template/.claude/agents/refs/storyboard-generation-guide.md +110 -0
- package/project-template/.claude/agents/refs/ta-atlas-deliverable-standard.md +4 -4
- package/project-template/.claude/agents/refs/ta-pipeline-cookbook.md +101 -104
- package/project-template/.claude/agents/refs/technical-artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/reviewer.md +81 -95
- package/project-template/.claude/agents/technical-artist.md +71 -95
- package/project-template/.claude/hooks/README.md +83 -35
- package/project-template/.claude/hooks/asr-coverage-validate.mjs +19 -19
- package/project-template/.claude/hooks/block-developer-preflight.mjs +185 -0
- package/project-template/.claude/hooks/block-ring1-tasklist.mjs +95 -0
- package/project-template/.claude/hooks/gate-dispatcher.mjs +78 -0
- package/project-template/.claude/hooks/gate-runner.mjs +557 -0
- package/project-template/.claude/hooks/gate.mjs +170 -0
- package/project-template/.claude/hooks/snapshot-milestone.mjs +246 -0
- package/project-template/.claude/hooks/user-prompt.mjs +193 -0
- package/project-template/.claude/hooks/validate-atom-tree-selection.mjs +281 -0
- package/project-template/.claude/hooks/validate-workflow-stop.mjs +1535 -95
- package/project-template/.claude/settings.json +54 -9
- package/project-template/.claude/skills/brainstorming/SKILL.md +161 -0
- package/project-template/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
- package/project-template/.claude/skills/brainstorming/scripts/helper.js +177 -0
- package/project-template/.claude/skills/brainstorming/scripts/server.cjs +354 -0
- package/project-template/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
- package/project-template/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
- package/project-template/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
- package/project-template/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
- package/project-template/.claude/skills/brainstorming/visual-companion.md +309 -0
- package/project-template/.claude/skills/playcraft-ad-psychology/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-art-style-guide/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-asset-state-sheet/SKILL.md +35 -25
- package/project-template/.claude/skills/playcraft-audio-generation/SKILL.md +15 -15
- package/project-template/.claude/skills/playcraft-build-optimizer/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +116 -27
- package/project-template/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +1 -1
- package/project-template/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
- package/project-template/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
- package/project-template/.claude/skills/playcraft-research/SKILL.md +24 -21
- package/project-template/.claude/skills/playcraft-skill-recommender/SKILL.md +331 -0
- package/project-template/.claude/skills/playcraft-sprite-generation/SKILL.md +48 -48
- package/project-template/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
- package/project-template/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
- package/project-template/.claude/skills/playcraft-storyboard/SKILL.md +4 -4
- package/project-template/.claude/skills/playcraft-style-qa/SKILL.md +45 -45
- package/project-template/.claude/skills/playcraft-text-rendering/SKILL.md +27 -27
- package/project-template/.claude/skills/session-analyzer/SKILL.md +386 -0
- package/project-template/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
- package/project-template/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
- package/project-template/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
- package/project-template/.claude/skills/session-analyzer/scripts/resolve-session.mjs +103 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
- package/project-template/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
- package/project-template/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
- package/project-template/.claude/snapshot.mjs +350 -0
- package/project-template/.codebuddy/settings.json +53 -0
- package/project-template/.cursor/hooks.json +1 -1
- package/project-template/.cursor/rules/playcraft-orchestrator.mdc +91 -86
- package/project-template/.cursor/rules/playcraft-subagent-boundary.mdc +16 -5
- package/project-template/CHANGELOG.md +105 -0
- package/project-template/CLAUDE.md +58 -254
- package/project-template/docs/DESIGN.md +65 -0
- package/project-template/docs/intent-clarifications.md +58 -0
- package/project-template/docs/pipeline-overview.md +69 -0
- package/project-template/docs/project-state.md +211 -0
- package/project-template/docs/team/agent-conduct.md +51 -105
- package/project-template/docs/team/agent-runtime-matrix.md +60 -74
- package/project-template/docs/team/atom-tree-format.md +169 -0
- package/project-template/docs/team/collaboration.md +319 -225
- package/project-template/docs/team/core-model.md +80 -46
- package/project-template/docs/team/game-designer-migration-todo.md +8 -0
- package/project-template/docs/team/harness-legacy-deprecation.md +23 -0
- package/project-template/docs/team/platform-capabilities.md +16 -13
- package/project-template/docs/team/workflow-changelog.md +95 -23
- package/project-template/docs/team/workflow-consistency-checklist.md +93 -45
- package/project-template/focus-lab/.gitkeep +0 -0
- package/project-template/game/.playcraft-scaffold-pending +0 -0
- package/project-template/game/index.ts +18 -0
- package/project-template/globals.d.ts +51 -0
- package/project-template/index.css +34 -0
- package/project-template/index.html +18 -0
- package/project-template/main.ts +9 -0
- package/project-template/package.json +79 -0
- package/project-template/skills/README.md +52 -0
- package/project-template/skills/_shared/agent-prep.md +136 -0
- package/project-template/skills/_shared/requirements.txt +1 -0
- package/project-template/skills/_shared/scripts/__pycache__/placeholder_audio_lib.cpython-311.pyc +0 -0
- package/project-template/skills/_shared/scripts/__pycache__/placeholder_lib.cpython-311.pyc +0 -0
- package/project-template/skills/_shared/scripts/build-evidence-gate.mjs +87 -0
- package/project-template/skills/_shared/scripts/context-budget.mjs +215 -0
- package/project-template/skills/_shared/scripts/create-playable.mjs +140 -0
- package/project-template/skills/_shared/scripts/dev-start.mjs +151 -0
- package/project-template/skills/_shared/scripts/disclosure-config.mjs +480 -0
- package/project-template/skills/_shared/scripts/ensure-project.mjs +532 -0
- package/project-template/skills/_shared/scripts/gen-placeholder-audio.py +345 -0
- package/project-template/skills/_shared/scripts/gen-placeholder.py +244 -0
- package/project-template/skills/_shared/scripts/harness-smoke.mjs +257 -0
- package/project-template/skills/_shared/scripts/lib/validator-artifacts.mjs +129 -0
- package/project-template/skills/_shared/scripts/placeholder-pack-sheet.mjs +67 -0
- package/project-template/skills/_shared/scripts/placeholder_audio_lib.py +142 -0
- package/project-template/skills/_shared/scripts/placeholder_lib.py +993 -0
- package/project-template/skills/_shared/scripts/render-project-state.mjs +278 -0
- package/project-template/skills/_shared/scripts/ring-config.mjs +252 -0
- package/project-template/skills/_shared/scripts/skills-check.mjs +176 -0
- package/project-template/skills/_shared/scripts/slice-set.mjs +77 -0
- package/project-template/skills/_shared/scripts/state-advance-ring.mjs +63 -0
- package/project-template/skills/_shared/scripts/state-get.mjs +215 -0
- package/project-template/skills/_shared/scripts/state-handoff.mjs +120 -0
- package/project-template/skills/_shared/scripts/state-set.mjs +113 -0
- package/project-template/skills/_shared/scripts/state-store.mjs +893 -0
- package/project-template/skills/_shared/scripts/sync-template-skills.mjs +112 -0
- package/project-template/skills/_shared/scripts/verify-asset-code-sync.mjs +265 -0
- package/project-template/skills/_shared/scripts/verify-atom-conformance.mjs +181 -0
- package/project-template/skills/_shared/scripts/verify-env.mjs +285 -0
- package/project-template/skills/_shared/scripts/verify-placeholders.mjs +161 -0
- package/project-template/skills/_shared/scripts/workflow-doctor.mjs +348 -0
- package/project-template/skills/playable-animate/SKILL.md +52 -0
- package/project-template/skills/playable-animate/agents/openai.yaml +4 -0
- package/project-template/skills/playable-animate/references/board-refresh.md +30 -0
- package/project-template/skills/playable-animate/references/diagnosis-checklist.md +25 -0
- package/project-template/skills/playable-animate/references/entrance-sequencing.md +33 -0
- package/project-template/skills/playable-animate/references/interaction-timing.md +23 -0
- package/project-template/skills/playable-art/SKILL.md +203 -0
- package/project-template/skills/playable-art/agents/openai.yaml +4 -0
- package/project-template/skills/playable-art/references/alpha-postprocess.md +46 -0
- package/project-template/skills/playable-art/references/cta-art-spec.md +59 -0
- package/project-template/skills/playable-art/references/layout-proportions.md +30 -0
- package/project-template/skills/playable-art/references/prompt-patterns.md +83 -0
- package/project-template/skills/playable-art/references/reference-comparison.md +30 -0
- package/project-template/skills/playable-art/references/sheet-import-v2.md +91 -0
- package/project-template/skills/playable-art/scripts/__pycache__/import-gpt-art-sheets-v2.cpython-311.pyc +0 -0
- package/project-template/skills/playable-art/scripts/__pycache__/import_gpt_art_pipeline.cpython-311.pyc +0 -0
- package/project-template/skills/playable-art/scripts/__pycache__/review-processed-assets.cpython-311.pyc +0 -0
- package/project-template/skills/playable-art/scripts/build-atlas.py +332 -0
- package/project-template/skills/playable-art/scripts/chroma-key.py +50 -0
- package/project-template/skills/playable-art/scripts/extract-alpha-split.py +65 -0
- package/project-template/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
- package/project-template/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
- package/project-template/skills/playable-art/scripts/placeholder_common.py +98 -0
- package/project-template/skills/playable-art/scripts/remove-bg.py +91 -0
- package/project-template/skills/playable-art/scripts/review-processed-assets.py +468 -0
- package/project-template/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
- package/project-template/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
- package/project-template/skills/playable-debug/SKILL.md +116 -0
- package/project-template/skills/playable-debug/agents/openai.yaml +4 -0
- package/project-template/skills/playable-debug/references/debug-config.md +40 -0
- package/project-template/skills/playable-focus/SKILL.md +148 -0
- package/project-template/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
- package/project-template/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
- package/project-template/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
- package/project-template/skills/playable-focus/scripts/playground.mjs +390 -0
- package/project-template/skills/playable-focus/templates/focus-lab/frame.html +39 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/clean-stage.js +114 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
- package/project-template/skills/playable-focus/templates/focus-lab/model.html +16 -0
- package/project-template/skills/playable-focus/templates/focus-lab/particle.html +38 -0
- package/project-template/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
- package/project-template/skills/playable-focus/templates/playground/registry.template.json +55 -0
- package/project-template/skills/playable-focus/templates/playground/vfx-catalog.template.json +280 -0
- package/project-template/skills/playable-fx-decompose/SKILL.md +212 -0
- package/project-template/skills/playable-fx-decompose/examples.md +89 -0
- package/project-template/skills/playable-fx-decompose/reference.md +201 -0
- package/project-template/skills/playable-fx-decompose/requirements.txt +2 -0
- package/project-template/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
- package/project-template/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
- package/project-template/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
- package/project-template/skills/playable-fx-peak/SKILL.md +237 -0
- package/project-template/skills/playable-fx-peak/requirements.txt +2 -0
- package/project-template/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
- package/project-template/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
- package/project-template/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
- package/project-template/skills/playable-placeholder/SKILL.md +239 -0
- package/project-template/skills/playable-record/SKILL.md +166 -0
- package/project-template/skills/playable-record/scripts/lib/build-artifact.mjs +92 -0
- package/project-template/skills/playable-record/scripts/lib/dev-server.mjs +104 -0
- package/project-template/skills/playable-record/scripts/lib/record-audio-bridge.js +141 -0
- package/project-template/skills/playable-record/scripts/lib/slice-structure-verify.mjs +199 -0
- package/project-template/skills/playable-record/scripts/record-playable.mjs +583 -0
- package/project-template/skills/playable-record/scripts/verify-build.mjs +185 -0
- package/project-template/skills/playable-record/scripts/verify-contract.mjs +261 -0
- package/project-template/skills/playable-record/scripts/verify-firstwin.mjs +398 -0
- package/project-template/skills/playable-record/scripts/verify-fusion.mjs +320 -0
- package/project-template/skills/playable-record/scripts/verify-lifecycle.mjs +78 -0
- package/project-template/skills/playable-record/scripts/verify-slice-artist.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice-ta.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice.mjs +142 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring.mjs +250 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring1.mjs +190 -0
- package/project-template/skills/playable-record/scripts/verify-vlm-video.mjs +227 -0
- package/project-template/skills/playable-validate/SKILL.md +260 -0
- package/project-template/skills/playable-validate/references/checklist-detail.md +36 -0
- package/project-template/skills/playable-validate/references/single-html-bundle.md +76 -0
- package/project-template/skills/playable-validate/validation-rules.md +200 -0
- package/project-template/skills/playable-verify-ui/SKILL.md +295 -0
- package/project-template/skills/playable-verify-ui/examples/asset-manifest.example.json +36 -0
- package/project-template/skills/playable-verify-ui/examples/mahjong-match.profile.yaml +334 -0
- package/project-template/skills/playable-verify-ui/profiles/template.profile.yaml +84 -0
- package/project-template/skills/playable-verify-ui/reference.md +165 -0
- package/project-template/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
- package/project-template/skills/playable-verify-ui/references/scaling-decision-tree.md +51 -0
- package/project-template/skills/playable-verify-ui/requirements.txt +7 -0
- package/project-template/skills/playable-verify-ui/schema/asset-manifest.schema.json +68 -0
- package/project-template/skills/playable-verify-ui/schema/playable-ui-profile.schema.json +171 -0
- package/project-template/skills/playable-verify-ui/scripts/__pycache__/asset_manifest.cpython-311.pyc +0 -0
- package/project-template/skills/playable-verify-ui/scripts/__pycache__/verify_slice_plan.cpython-311.pyc +0 -0
- package/project-template/skills/playable-verify-ui/scripts/__pycache__/verify_vision_evidence.cpython-311.pyc +0 -0
- package/project-template/skills/playable-verify-ui/scripts/asset_manifest.py +231 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/__init__.py +1 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/config_expr.js +218 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/node_utils.js +51 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/profile_loader.py +59 -0
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name: game-designer
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description: 'Game Designer: turns player-intent discovery plus skill matches into compact verifiable slice queues.'
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---
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# Game Designer — Role Contract
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## Role Essence
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You convert a user game idea into player-intent decisions, programmatic skills output, and a small, playable, testable design slice queue.
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Your stable responsibility is player intent: core action, immediate feedback, progress signal, first success, constraints, and what downstream roles must not guess. You must show discovery/reflection before seeding slices: what alternatives you considered, why the chosen fusion is playable first, and where skill refs help or do not help.
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```text
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You are not an implementer, planner, artist, reviewer, or orchestrator. You do not choose process phase from project state. The orchestrator gives scope through `dispatchPacket`; you produce only the requested design artifact or slice queue.
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1. Run the programmatic atom-tree generator before writing slices:
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playcraft skills init-atom-tree --engine <phaser|threejs> --intent "<genre, core action, feedback, progress>"
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85
|
+
- `engine`
|
|
86
|
+
- `intent`
|
|
87
|
+
- `items[]`
|
|
88
|
+
- `mediaGroups[]` when present
|
|
89
|
+
5. If no useful skill exists, add `meta.compactSelectionNoMatchReason`; do not fake a match.
|
|
90
|
+
6. Use `playcraft skills read <atomId>` before claiming a referenced skill supports a slice.
|
|
91
|
+
7. Keep `meta.activatedSlices[]` aligned with the slice IDs you will dispatch. Patch this metadata only; do not hand-author the full atom-tree.
|
|
92
|
+
8. Only then seed or deepen `sliceState` with developer slices derived from those refs.
|
|
93
|
+
|
|
94
|
+
Each developer slice must include:
|
|
95
|
+
|
|
96
|
+
- `skillRefs` plus `skillUse`, when based on matched atoms
|
|
97
|
+
- or `skillRefs: []` plus a non-empty `fromScratchReason`, when no matched atom applies
|
|
98
|
+
|
|
99
|
+
Do not build a full atom graph or hand-write the atom-tree body. This file is the programmatic skills-match artifact plus compact selection metadata, not a task dependency graph.
|
|
100
|
+
|
|
101
|
+
Recommended developer slice fields:
|
|
102
|
+
|
|
103
|
+
```json
|
|
104
|
+
{
|
|
105
|
+
"sliceId": "core-action-feedback-v1",
|
|
106
|
+
"role": "developer",
|
|
107
|
+
"doWhat": "tap target -> visible feedback -> progress +1",
|
|
108
|
+
"flow": "implement",
|
|
109
|
+
"hypothesis": "the first player action produces immediate readable feedback",
|
|
110
|
+
"skillRefs": ["matched-skill-id"],
|
|
111
|
+
"skillUse": "input / lifecycle / feedback pattern only",
|
|
112
|
+
"evidenceTier": "probe",
|
|
113
|
+
"allowedFiles": ["game/**"],
|
|
114
|
+
"forbiddenTasks": ["CTA", "production assets", "extra win polish"],
|
|
115
|
+
"acceptance": ["feedback visible", "progress increases", "no fake completion"],
|
|
116
|
+
"verifier": "verify:build",
|
|
117
|
+
"fallbackRoute": {
|
|
118
|
+
"feedbackMissing": { "routeTo": "developer", "reason": "no visible feedback" }
|
|
119
|
+
}
|
|
120
|
+
}
|
|
121
|
+
```
|
|
122
|
+
|
|
123
|
+
Use evidence depth intentionally:
|
|
124
|
+
|
|
125
|
+
| Scenario | `evidenceTier` |
|
|
126
|
+
| ------------------------------------------ | ------------------------------------- |
|
|
127
|
+
| Micro interaction | `probe` |
|
|
128
|
+
| Playable spine closeout | `video-vlm` |
|
|
129
|
+
| Periphery gameplay | `autoplay` |
|
|
130
|
+
| Hook / CTA (Call To Action, 行动号召) work | `video-vlm` |
|
|
131
|
+
| Production visual work | `video-vlm` plus visual gate evidence |
|
|
132
|
+
|
|
133
|
+
Do not introduce Hook / CTA, style direction, layout tables, production asset mappings, or full feature plans unless the packet explicitly asks for them.
|
|
134
|
+
|
|
135
|
+
## Inputs
|
|
136
|
+
|
|
137
|
+
Use the smallest useful set:
|
|
138
|
+
|
|
139
|
+
- `dispatchPacket`
|
|
140
|
+
- `sliceState`
|
|
141
|
+
- user prompt / orchestrator notes
|
|
142
|
+
- `docs/design-brief.md` when discovery already exists
|
|
143
|
+
- `docs/DESIGN.md` when updating the playable seed
|
|
144
|
+
- `docs/atom-tree.json` for programmatic skill match refs
|
|
145
|
+
|
|
146
|
+
Do not read whole logs or future production docs unless `dispatchPacket.allowedFiles` or `requiredFiles` includes them.
|
|
147
|
+
|
|
148
|
+
## Outputs
|
|
149
|
+
|
|
150
|
+
Produce only packet-scoped artifacts:
|
|
151
|
+
|
|
152
|
+
- `docs/design-brief.md` for progressive discovery notes
|
|
153
|
+
- `docs/DESIGN.md` for concise playable seed decisions
|
|
154
|
+
- generated/refreshed `docs/atom-tree.json` metadata for `skillsMatch`, `selectedAtoms`, `compactSelectionNoMatchReason`, and `activatedSlices`
|
|
155
|
+
- `sliceState` updates through `npm run state:set`
|
|
156
|
+
|
|
157
|
+
Design text must describe what the player does, sees, and understands. Avoid process narration.
|
|
158
|
+
|
|
159
|
+
## STOP Contract
|
|
160
|
+
|
|
161
|
+
Before STOP:
|
|
162
|
+
|
|
163
|
+
- Confirm every acceptance item in the packet has a concrete output.
|
|
164
|
+
- Confirm `docs/design-brief.md` records fusion candidates, rejected alternatives, skill interpretation, and slice derivation.
|
|
165
|
+
- Confirm `docs/atom-tree.json` was generated/refreshed by `playcraft skills init-atom-tree` / selection tooling before writing slice IDs.
|
|
166
|
+
- Confirm `meta.skillsMatch.items[]` is non-empty, or `meta.compactSelectionNoMatchReason` explains the no-match case.
|
|
167
|
+
- Confirm `meta.selectedAtoms[]` or `meta.compactSelectionNoMatchReason` matches the `skillRefs` / `fromScratchReason` choices in slices.
|
|
168
|
+
- Confirm `sliceState` is seeded or updated when that was the task.
|
|
169
|
+
- Confirm every developer slice has `skillRefs` plus `skillUse`, or `fromScratchReason`.
|
|
170
|
+
- Write handoff context with `state:set` only when the packet asks for shared context.
|
|
171
|
+
- End with the standard `PLAYCRAFT_STOP` footer for this role.
|
|
172
|
+
|
|
173
|
+
If a blocking ambiguity remains, route it explicitly instead of expanding scope.
|
|
174
|
+
|
|
175
|
+
## Forbidden Ownership
|
|
176
|
+
|
|
177
|
+
You must not:
|
|
178
|
+
|
|
179
|
+
- implement `game/**`
|
|
180
|
+
- write runtime code or validation scripts
|
|
181
|
+
- create production assets
|
|
182
|
+
- start Artist or Technical Artist work
|
|
183
|
+
- create full implementation plans as a substitute for slice queue
|
|
184
|
+
- define CTA / style / production requirements before they are requested
|
|
185
|
+
- mark developer or reviewer work complete
|
|
186
|
+
- change orchestration state such as process phase or user acceptance
|
|
187
|
+
|
|
188
|
+
## Legacy Fallback
|
|
189
|
+
|
|
190
|
+
Only when `dispatchPacket` is null and `sliceState` is empty, follow [`refs/game-designer-legacy-fallback.md`](refs/game-designer-legacy-fallback.md).
|
|
191
|
+
|
|
192
|
+
Legacy fallback does not apply to slice-axis dispatch.
|
|
@@ -0,0 +1,77 @@
|
|
|
1
|
+
# Agent Refs — 渐进披露详细参考层(L2)
|
|
2
|
+
|
|
3
|
+
这个目录是 **Agent 指令分层架构的第二层(L2)**,存放各 Agent 的详细工作流、脚本示例和决策参考。
|
|
4
|
+
|
|
5
|
+
## 分层架构
|
|
6
|
+
|
|
7
|
+
| 层 | 位置 | 加载时机 | 内容 | 大小目标 |
|
|
8
|
+
| --------------- | --------------------------------------- | ----------------------------------- | ------------------------------------------------------------------------ | --------------------------- |
|
|
9
|
+
| **L1 常驻指令** | `.claude/agents/<role>.md` | sub-agent invoke 时全量加载 | Role identity / ownership / boundaries / workflow interface / hard rules | < 280 行(Developer < 220) |
|
|
10
|
+
| **L2 按需细则** | `.claude/agents/refs/<role>-<topic>.md` | sub-agent 在当前任务需要时按需 read | 详细流程 / 命令示例 / 决策树 | 不限 |
|
|
11
|
+
| **L3 平台工具** | `.claude/skills/<tool>/SKILL.md` | sub-agent 使用工具时按 trigger 加载 | 工具用法 / 脚本模板 | 不限 |
|
|
12
|
+
|
|
13
|
+
## 渐进披露原则
|
|
14
|
+
|
|
15
|
+
- **L1(agent .md)必须精简**:每次 sub-agent invoke 都全量加载,token 成本高
|
|
16
|
+
- **L2(`.claude/agents/refs/`)按需读取**:由 role card 的 workflow interface、orchestrator dispatch、或 SKILL.md 显式指引
|
|
17
|
+
- **L3(SKILL)工具触发**:使用具体工具前读取对应 SKILL
|
|
18
|
+
- **每个 refs 文件必须有至少一处显式引用**:未被引用的文件应删除——LLM 无法自行发现未引用的文档
|
|
19
|
+
|
|
20
|
+
## 文件清单
|
|
21
|
+
|
|
22
|
+
| 文件 | 引用来源 | 内容摘要 |
|
|
23
|
+
| ------------------------------------ | -------------------------------------------------------------- | ---------------------------------------------------------------------------------------- |
|
|
24
|
+
| `game-designer-workflow-detail.md` | `agents/game-designer.md` workflow interface | Game Designer 在 ring 1 `loop: clarify` 主设计任务下的执行流程 |
|
|
25
|
+
| `skill-selector-guide.md` | `docs/team/atom-tree-format.md` | temporary ref-flow atom-selection subagent 产出 `atom-tree` 双文件时使用的速查式选择指南 |
|
|
26
|
+
| `docs/team/atom-tree-format.md` | `atom-tree.template.md`, future atom workflow docs | atom-tree JSON 主 + markdown skill/reference companion |
|
|
27
|
+
| `artist-dimension-axis.md` | `agents/artist.md` | 2D/2.5D/Isometric/3D 维度处理指南 |
|
|
28
|
+
| `artist-master-composite-recipes.md` | `skills/playcraft-storyboard`, `agents/artist.md` | 游戏类型 MC prompt 配方 + 模型多样性策略 + 故障恢复 |
|
|
29
|
+
| `artist-art-style-catalog.md` | `skills/playcraft-art-style-guide` | 9 种美术风格完整目录(prompt/模型/管线/错误) |
|
|
30
|
+
| `artist-color-audio-recipes.md` | `skills/playcraft-ad-psychology`, `agents/artist.md` | 按游戏类型配色方案 + 音频情绪弧参数 |
|
|
31
|
+
| `artist-deliverable-spec.md` | `agents/artist.md` | artist-handoff-v2 交付规格、Handoff Pack、Phase 2 规则 |
|
|
32
|
+
| `artist-handoff-v2-checklist.md` | `artist-style-exploration-flow.md` Step 5 | Ring 3 verify:Coverage Matrix、Palette Locked、Motion Notes |
|
|
33
|
+
| `skills/playcraft-asset-state-sheet` | `agents/artist.md`, `artist-deliverable-spec.md` | ASR 双板规范 |
|
|
34
|
+
| `artist-style-exploration-flow.md` | `agents/artist.md` | Ring 3 build:MC 引用、ASR 双板、Handoff Pack 与 STOP |
|
|
35
|
+
| `developer-impl-cookbook.md` | `agents/developer.md`, `refs/developer-phase1-flow.md` | Developer 实现模式参考:index.html 骨架 + Atlas/WebP+JSON 绑定 + CTA handler |
|
|
36
|
+
| `developer-phase1-flow.md` | `agents/developer.md` | Developer 执行流程:`loop: build` + ring 4 ui_diff 修复 |
|
|
37
|
+
| `developer-dev-handoff.md` | `agents/developer.md`, `refs/developer-impl-cookbook.md` | Developer 验证与交接:dev 迭代节奏 + devStatus + upstream blockers |
|
|
38
|
+
| `reviewer-convergence-eval.md` | `agents/reviewer.md` | design_check + gameplay_conformance + ui_diff + load_check 流程 |
|
|
39
|
+
| `reviewer-six-dimension-eval.md` | _(deprecated)_ | 指向 `reviewer-convergence-eval.md` |
|
|
40
|
+
| `ta-tools-reference.md` | `agents/technical-artist.md` | 全工具命令表(AI 生成/3D/精灵图/图像/音频) |
|
|
41
|
+
| `ta-pipeline-cookbook.md` | `agents/technical-artist.md` | **Step 0–2** 脚本 + TA Step 0–D pipeline + Compliance 全表 + 引用图规则 |
|
|
42
|
+
| `ta-atlas-deliverable-standard.md` | `agents/technical-artist.md`, `refs/ta-pipeline-cookbook.md` | WebP 运行时默认、atlas `.webp`+`.json`、分组与合规、转码示例 |
|
|
43
|
+
| `ta-3d-flip-recipe.md` | `agents/technical-artist.md`, `skills/playcraft-vfx-animation` | 素材重刷 + 3D 翻转动画教程 |
|
|
44
|
+
| `ta-image-generation-detail.md` | `skills/playcraft-image-generation` | 精灵图直出策略 + Edit 工作流 + 错误恢复 + 批量最佳实践 |
|
|
45
|
+
| `ta-image-ops-reference.md` | `skills/playcraft-image-ops` | `playcraft image` 全子命令 CLI 参数速查表 |
|
|
46
|
+
| `ta-batch-pipeline-recipes.md` | `skills/playcraft-batch-pipeline` | batch/pipeline 实用配方集 |
|
|
47
|
+
| `ta-vfx-preset-catalog.md` | `skills/playcraft-vfx-animation` | VFX/animate 预设完整目录 + 游戏类型配方 |
|
|
48
|
+
|
|
49
|
+
## 按 invoke 场景反查(growth-rings-v1)
|
|
50
|
+
|
|
51
|
+
| iteration / loop / 触发 | Sub-agent | 应该读的 refs(按顺序) |
|
|
52
|
+
| ------------------------------------ | --------------------------- | ---------------------------------------------------------------------------------------------------------- |
|
|
53
|
+
| ring 1 `loop: clarify` | Game Designer | `game-designer-workflow-detail.md` |
|
|
54
|
+
| ring 1 `loop: clarify`(atom-tree) | temporary ref-flow subagent | `skill-selector-guide.md` + `docs/team/atom-tree-format.md` |
|
|
55
|
+
| ring 2+ `loop: clarify`(atom-tree) | ref-flow subagent | `skill-selector-guide.md` + `docs/team/atom-tree-format.md` |
|
|
56
|
+
| ring 3 `loop: clarify`(MC) | storyboard subagent | `storyboard-generation-guide.md` + `artist-master-composite-recipes.md` |
|
|
57
|
+
| ring 3 `loop: build`(ASR 前) | Artist | `artist-style-exploration-flow.md` (Steps 2–3) + `artist-deliverable-spec.md` § MC |
|
|
58
|
+
| ring 3 `loop: build/verify`(ASR) | Artist | `artist-style-exploration-flow.md` (4–5) + `artist-handoff-v2-checklist.md` + `artist-deliverable-spec.md` |
|
|
59
|
+
| ring 4 `loop: build` Wave 1 | Artist | `artist-deliverable-spec.md` § Phase 2 + audio skills |
|
|
60
|
+
| ring 4 `loop: build` Wave 2 (TA) | Technical Artist | `ta-pipeline-cookbook.md` (**Step 0a** intake → Step 0 → 2) → `ta-atlas-deliverable-standard.md` |
|
|
61
|
+
| ring 1 verify `design_check` | Reviewer | `reviewer-convergence-eval.md` § design_check ring 1 |
|
|
62
|
+
| ring 3 verify `design_check` | Reviewer | `reviewer-convergence-eval.md` § design_check ring 3 (ASR) |
|
|
63
|
+
| ring 1–2 `loop: build` | Developer | `developer-phase1-flow.md` → `developer-impl-cookbook.md` → `developer-dev-handoff.md` |
|
|
64
|
+
| ring verify `gameplay_conformance` | Reviewer | `reviewer-convergence-eval.md` § gameplay_conformance + `playwright-cli` skill |
|
|
65
|
+
| ring verify `load_check` | Reviewer | `reviewer-convergence-eval.md` § load_check + `playwright-cli` skill |
|
|
66
|
+
| ring 4 verify `ui_diff` | Reviewer | `reviewer-convergence-eval.md` § ui_diff + `playwright-cli` skill |
|
|
67
|
+
| ring 4 verify ui_diff fail → rework | Developer | `developer-phase1-flow.md` § Rework + UI Diff Report |
|
|
68
|
+
| ring 4 verify routeTo TA | Technical Artist | `ta-pipeline-cookbook.md` (scoped fixes) + `ta-atlas-deliverable-standard.md` |
|
|
69
|
+
| ring 4 verify routeTo Artist | Artist | `artist-deliverable-spec.md` + `artist-handoff-v2-checklist.md` + `artist-color-audio-recipes.md` |
|
|
70
|
+
| spec-gap (any) | Game Designer | global collaboration / layout/atom workflow docs |
|
|
71
|
+
|
|
72
|
+
## 维护规则
|
|
73
|
+
|
|
74
|
+
1. **不要在 refs/ 里写应该放在 agent .md 的内容**:Role ownership、boundaries、success criteria、hard rules 留在 L1;refs 只写执行细节 / 配方 / checklist
|
|
75
|
+
2. **每份 refs/ 文档必须有对应的显式引用入口**:agent .md 或 SKILL.md 里有明确的 "read refs/xxx.md" 指令
|
|
76
|
+
3. **未被引用的 refs 文件必须删除**:LLM 无法自行发现未引用的文档,孤立文件只是噪音
|
|
77
|
+
4. **refs/ 不进入状态文件读写矩阵**:这些是只读参考,不是产出文件
|