@playcraft/cli 0.0.44 → 0.0.47
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/atom-tree/build-skeleton.js +180 -0
- package/dist/atom-tree/fusion-hints.js +86 -0
- package/dist/atom-tree/selection.js +402 -0
- package/dist/commands/build-all.js +33 -5
- package/dist/commands/build.js +7 -1
- package/dist/commands/create.js +774 -50
- package/dist/commands/image.js +11 -0
- package/dist/commands/prad.js +61 -0
- package/dist/commands/remix.js +20 -0
- package/dist/commands/skills.js +961 -185
- package/dist/commands/tools-detect.js +56 -0
- package/dist/commands/tools-generation.js +21 -0
- package/dist/commands/tools-video-review.js +100 -0
- package/dist/commands/tools.js +4 -0
- package/dist/index.js +2 -0
- package/dist/prad/atom-ref.js +23 -0
- package/dist/prad/check.js +377 -0
- package/dist/prad/check.test.js +49 -0
- package/dist/prad/explain.js +109 -0
- package/dist/prad/load-spec.js +23 -0
- package/dist/prad/paths.js +83 -0
- package/dist/prad/skills-index.js +60 -0
- package/dist/remix/init-template.js +80 -0
- package/dist/scaffold/compose.js +211 -0
- package/engine-packs/phaser/game/adapters/phaser.ts +52 -0
- package/engine-packs/phaser/game/config/game-config.ts +46 -0
- package/engine-packs/phaser/game/contract/publish.ts +141 -0
- package/engine-packs/phaser/game/contract/types.ts +34 -0
- package/engine-packs/phaser/game/index.ts +81 -0
- package/engine-packs/phaser/game/runtime-contract.ts +28 -0
- package/engine-packs/phaser/manifest.json +1 -0
- package/engine-packs/phaser/package.deps.json +1 -0
- package/engine-packs/threejs/game/config/.gitkeep +0 -0
- package/engine-packs/threejs/game/config/game-config.ts +46 -0
- package/engine-packs/threejs/game/contract/publish.ts +141 -0
- package/engine-packs/threejs/game/contract/types.ts +34 -0
- package/engine-packs/threejs/game/gameplay/.gitkeep +0 -0
- package/engine-packs/threejs/game/index.ts +76 -0
- package/engine-packs/threejs/game/runtime-contract.ts +15 -0
- package/engine-packs/threejs/game/scenes/.gitkeep +0 -0
- package/engine-packs/threejs/manifest.json +1 -0
- package/engine-packs/threejs/package.deps.json +8 -0
- package/package.json +18 -4
- package/project-template/.claude/agents/artist.md +101 -0
- package/project-template/.claude/agents/developer.md +90 -93
- package/project-template/.claude/agents/game-designer.md +192 -0
- package/project-template/.claude/agents/refs/README.md +57 -51
- package/project-template/.claude/agents/refs/{designer-color-audio-recipes.md → artist-color-audio-recipes.md} +2 -2
- package/project-template/.claude/agents/refs/{designer-deliverable-spec.md → artist-deliverable-spec.md} +57 -57
- package/project-template/.claude/agents/refs/{designer-dimension-axis.md → artist-dimension-axis.md} +5 -5
- package/project-template/.claude/agents/refs/{designer-handoff-v2-checklist.md → artist-handoff-v2-checklist.md} +15 -15
- package/project-template/.claude/agents/refs/artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/{designer-master-composite-recipes.md → artist-master-composite-recipes.md} +3 -3
- package/project-template/.claude/agents/refs/artist-style-exploration-flow.md +55 -0
- package/project-template/.claude/agents/refs/developer-dev-handoff.md +83 -40
- package/project-template/.claude/agents/refs/developer-impl-cookbook.md +365 -67
- package/project-template/.claude/agents/refs/developer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/developer-phase1-flow.md +131 -85
- package/project-template/.claude/agents/refs/framework-5-component-filter.md +252 -0
- package/project-template/.claude/agents/refs/framework-game-feel-juice.md +266 -0
- package/project-template/.claude/agents/refs/framework-mda.md +147 -0
- package/project-template/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
- package/project-template/.claude/agents/refs/game-designer-legacy-fallback.md +15 -0
- package/project-template/.claude/agents/refs/game-designer-workflow-detail.md +69 -0
- package/project-template/.claude/agents/refs/implementation-plan-guide.md +316 -0
- package/project-template/.claude/agents/refs/reviewer-convergence-eval.md +247 -33
- package/project-template/.claude/agents/refs/reviewer-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/refs/skill-selector-guide.md +465 -0
- package/project-template/.claude/agents/refs/skill-value-layers.md +145 -0
- package/project-template/.claude/agents/refs/storyboard-generation-guide.md +110 -0
- package/project-template/.claude/agents/refs/ta-atlas-deliverable-standard.md +4 -4
- package/project-template/.claude/agents/refs/ta-pipeline-cookbook.md +101 -104
- package/project-template/.claude/agents/refs/technical-artist-legacy-fallback.md +14 -0
- package/project-template/.claude/agents/reviewer.md +81 -95
- package/project-template/.claude/agents/technical-artist.md +71 -95
- package/project-template/.claude/hooks/README.md +83 -35
- package/project-template/.claude/hooks/asr-coverage-validate.mjs +19 -19
- package/project-template/.claude/hooks/block-developer-preflight.mjs +185 -0
- package/project-template/.claude/hooks/block-ring1-tasklist.mjs +95 -0
- package/project-template/.claude/hooks/gate-dispatcher.mjs +78 -0
- package/project-template/.claude/hooks/gate-runner.mjs +557 -0
- package/project-template/.claude/hooks/gate.mjs +170 -0
- package/project-template/.claude/hooks/snapshot-milestone.mjs +246 -0
- package/project-template/.claude/hooks/user-prompt.mjs +193 -0
- package/project-template/.claude/hooks/validate-atom-tree-selection.mjs +281 -0
- package/project-template/.claude/hooks/validate-workflow-stop.mjs +1535 -95
- package/project-template/.claude/settings.json +54 -9
- package/project-template/.claude/skills/brainstorming/SKILL.md +161 -0
- package/project-template/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
- package/project-template/.claude/skills/brainstorming/scripts/helper.js +177 -0
- package/project-template/.claude/skills/brainstorming/scripts/server.cjs +354 -0
- package/project-template/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
- package/project-template/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
- package/project-template/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
- package/project-template/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
- package/project-template/.claude/skills/brainstorming/visual-companion.md +309 -0
- package/project-template/.claude/skills/playcraft-ad-psychology/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-art-style-guide/SKILL.md +3 -3
- package/project-template/.claude/skills/playcraft-asset-state-sheet/SKILL.md +35 -25
- package/project-template/.claude/skills/playcraft-audio-generation/SKILL.md +15 -15
- package/project-template/.claude/skills/playcraft-build-optimizer/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +5 -5
- package/project-template/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +116 -27
- package/project-template/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +1 -1
- package/project-template/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
- package/project-template/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
- package/project-template/.claude/skills/playcraft-research/SKILL.md +24 -21
- package/project-template/.claude/skills/playcraft-skill-recommender/SKILL.md +331 -0
- package/project-template/.claude/skills/playcraft-sprite-generation/SKILL.md +48 -48
- package/project-template/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
- package/project-template/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
- package/project-template/.claude/skills/playcraft-storyboard/SKILL.md +4 -4
- package/project-template/.claude/skills/playcraft-style-qa/SKILL.md +45 -45
- package/project-template/.claude/skills/playcraft-text-rendering/SKILL.md +27 -27
- package/project-template/.claude/skills/session-analyzer/SKILL.md +386 -0
- package/project-template/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
- package/project-template/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
- package/project-template/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
- package/project-template/.claude/skills/session-analyzer/scripts/resolve-session.mjs +103 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
- package/project-template/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
- package/project-template/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
- package/project-template/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
- package/project-template/.claude/snapshot.mjs +350 -0
- package/project-template/.codebuddy/settings.json +53 -0
- package/project-template/.cursor/hooks.json +1 -1
- package/project-template/.cursor/rules/playcraft-orchestrator.mdc +91 -86
- package/project-template/.cursor/rules/playcraft-subagent-boundary.mdc +16 -5
- package/project-template/CHANGELOG.md +105 -0
- package/project-template/CLAUDE.md +58 -254
- package/project-template/docs/DESIGN.md +65 -0
- package/project-template/docs/intent-clarifications.md +58 -0
- package/project-template/docs/pipeline-overview.md +69 -0
- package/project-template/docs/project-state.md +211 -0
- package/project-template/docs/team/agent-conduct.md +51 -105
- package/project-template/docs/team/agent-runtime-matrix.md +60 -74
- package/project-template/docs/team/atom-tree-format.md +169 -0
- package/project-template/docs/team/collaboration.md +319 -225
- package/project-template/docs/team/core-model.md +80 -46
- package/project-template/docs/team/game-designer-migration-todo.md +8 -0
- package/project-template/docs/team/harness-legacy-deprecation.md +23 -0
- package/project-template/docs/team/platform-capabilities.md +16 -13
- package/project-template/docs/team/workflow-changelog.md +95 -23
- package/project-template/docs/team/workflow-consistency-checklist.md +93 -45
- package/project-template/focus-lab/.gitkeep +0 -0
- package/project-template/game/.playcraft-scaffold-pending +0 -0
- package/project-template/game/index.ts +18 -0
- package/project-template/globals.d.ts +51 -0
- package/project-template/index.css +34 -0
- package/project-template/index.html +18 -0
- package/project-template/main.ts +9 -0
- package/project-template/package.json +79 -0
- package/project-template/skills/README.md +52 -0
- package/project-template/skills/_shared/agent-prep.md +136 -0
- package/project-template/skills/_shared/requirements.txt +1 -0
- package/project-template/skills/_shared/scripts/__pycache__/placeholder_audio_lib.cpython-311.pyc +0 -0
- package/project-template/skills/_shared/scripts/__pycache__/placeholder_lib.cpython-311.pyc +0 -0
- package/project-template/skills/_shared/scripts/build-evidence-gate.mjs +87 -0
- package/project-template/skills/_shared/scripts/context-budget.mjs +215 -0
- package/project-template/skills/_shared/scripts/create-playable.mjs +140 -0
- package/project-template/skills/_shared/scripts/dev-start.mjs +151 -0
- package/project-template/skills/_shared/scripts/disclosure-config.mjs +480 -0
- package/project-template/skills/_shared/scripts/ensure-project.mjs +532 -0
- package/project-template/skills/_shared/scripts/gen-placeholder-audio.py +345 -0
- package/project-template/skills/_shared/scripts/gen-placeholder.py +244 -0
- package/project-template/skills/_shared/scripts/harness-smoke.mjs +257 -0
- package/project-template/skills/_shared/scripts/lib/validator-artifacts.mjs +129 -0
- package/project-template/skills/_shared/scripts/placeholder-pack-sheet.mjs +67 -0
- package/project-template/skills/_shared/scripts/placeholder_audio_lib.py +142 -0
- package/project-template/skills/_shared/scripts/placeholder_lib.py +993 -0
- package/project-template/skills/_shared/scripts/render-project-state.mjs +278 -0
- package/project-template/skills/_shared/scripts/ring-config.mjs +252 -0
- package/project-template/skills/_shared/scripts/skills-check.mjs +176 -0
- package/project-template/skills/_shared/scripts/slice-set.mjs +77 -0
- package/project-template/skills/_shared/scripts/state-advance-ring.mjs +63 -0
- package/project-template/skills/_shared/scripts/state-get.mjs +215 -0
- package/project-template/skills/_shared/scripts/state-handoff.mjs +120 -0
- package/project-template/skills/_shared/scripts/state-set.mjs +113 -0
- package/project-template/skills/_shared/scripts/state-store.mjs +893 -0
- package/project-template/skills/_shared/scripts/sync-template-skills.mjs +112 -0
- package/project-template/skills/_shared/scripts/verify-asset-code-sync.mjs +265 -0
- package/project-template/skills/_shared/scripts/verify-atom-conformance.mjs +181 -0
- package/project-template/skills/_shared/scripts/verify-env.mjs +285 -0
- package/project-template/skills/_shared/scripts/verify-placeholders.mjs +161 -0
- package/project-template/skills/_shared/scripts/workflow-doctor.mjs +348 -0
- package/project-template/skills/playable-animate/SKILL.md +52 -0
- package/project-template/skills/playable-animate/agents/openai.yaml +4 -0
- package/project-template/skills/playable-animate/references/board-refresh.md +30 -0
- package/project-template/skills/playable-animate/references/diagnosis-checklist.md +25 -0
- package/project-template/skills/playable-animate/references/entrance-sequencing.md +33 -0
- package/project-template/skills/playable-animate/references/interaction-timing.md +23 -0
- package/project-template/skills/playable-art/SKILL.md +203 -0
- package/project-template/skills/playable-art/agents/openai.yaml +4 -0
- package/project-template/skills/playable-art/references/alpha-postprocess.md +46 -0
- package/project-template/skills/playable-art/references/cta-art-spec.md +59 -0
- package/project-template/skills/playable-art/references/layout-proportions.md +30 -0
- package/project-template/skills/playable-art/references/prompt-patterns.md +83 -0
- package/project-template/skills/playable-art/references/reference-comparison.md +30 -0
- package/project-template/skills/playable-art/references/sheet-import-v2.md +91 -0
- package/project-template/skills/playable-art/scripts/__pycache__/import-gpt-art-sheets-v2.cpython-311.pyc +0 -0
- package/project-template/skills/playable-art/scripts/__pycache__/import_gpt_art_pipeline.cpython-311.pyc +0 -0
- package/project-template/skills/playable-art/scripts/__pycache__/review-processed-assets.cpython-311.pyc +0 -0
- package/project-template/skills/playable-art/scripts/build-atlas.py +332 -0
- package/project-template/skills/playable-art/scripts/chroma-key.py +50 -0
- package/project-template/skills/playable-art/scripts/extract-alpha-split.py +65 -0
- package/project-template/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
- package/project-template/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
- package/project-template/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
- package/project-template/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
- package/project-template/skills/playable-art/scripts/placeholder_common.py +98 -0
- package/project-template/skills/playable-art/scripts/remove-bg.py +91 -0
- package/project-template/skills/playable-art/scripts/review-processed-assets.py +468 -0
- package/project-template/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
- package/project-template/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
- package/project-template/skills/playable-debug/SKILL.md +116 -0
- package/project-template/skills/playable-debug/agents/openai.yaml +4 -0
- package/project-template/skills/playable-debug/references/debug-config.md +40 -0
- package/project-template/skills/playable-focus/SKILL.md +148 -0
- package/project-template/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
- package/project-template/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
- package/project-template/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
- package/project-template/skills/playable-focus/scripts/playground.mjs +390 -0
- package/project-template/skills/playable-focus/templates/focus-lab/frame.html +39 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/clean-stage.js +114 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
- package/project-template/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
- package/project-template/skills/playable-focus/templates/focus-lab/model.html +16 -0
- package/project-template/skills/playable-focus/templates/focus-lab/particle.html +38 -0
- package/project-template/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
- package/project-template/skills/playable-focus/templates/playground/registry.template.json +55 -0
- package/project-template/skills/playable-focus/templates/playground/vfx-catalog.template.json +280 -0
- package/project-template/skills/playable-fx-decompose/SKILL.md +212 -0
- package/project-template/skills/playable-fx-decompose/examples.md +89 -0
- package/project-template/skills/playable-fx-decompose/reference.md +201 -0
- package/project-template/skills/playable-fx-decompose/requirements.txt +2 -0
- package/project-template/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
- package/project-template/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
- package/project-template/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
- package/project-template/skills/playable-fx-peak/SKILL.md +237 -0
- package/project-template/skills/playable-fx-peak/requirements.txt +2 -0
- package/project-template/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
- package/project-template/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
- package/project-template/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
- package/project-template/skills/playable-placeholder/SKILL.md +239 -0
- package/project-template/skills/playable-record/SKILL.md +166 -0
- package/project-template/skills/playable-record/scripts/lib/build-artifact.mjs +92 -0
- package/project-template/skills/playable-record/scripts/lib/dev-server.mjs +104 -0
- package/project-template/skills/playable-record/scripts/lib/record-audio-bridge.js +141 -0
- package/project-template/skills/playable-record/scripts/lib/slice-structure-verify.mjs +199 -0
- package/project-template/skills/playable-record/scripts/record-playable.mjs +583 -0
- package/project-template/skills/playable-record/scripts/verify-build.mjs +185 -0
- package/project-template/skills/playable-record/scripts/verify-contract.mjs +261 -0
- package/project-template/skills/playable-record/scripts/verify-firstwin.mjs +398 -0
- package/project-template/skills/playable-record/scripts/verify-fusion.mjs +320 -0
- package/project-template/skills/playable-record/scripts/verify-lifecycle.mjs +78 -0
- package/project-template/skills/playable-record/scripts/verify-slice-artist.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice-ta.mjs +53 -0
- package/project-template/skills/playable-record/scripts/verify-slice.mjs +142 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring.mjs +250 -0
- package/project-template/skills/playable-record/scripts/verify-visual-ring1.mjs +190 -0
- package/project-template/skills/playable-record/scripts/verify-vlm-video.mjs +227 -0
- package/project-template/skills/playable-validate/SKILL.md +260 -0
- package/project-template/skills/playable-validate/references/checklist-detail.md +36 -0
- package/project-template/skills/playable-validate/references/single-html-bundle.md +76 -0
- package/project-template/skills/playable-validate/validation-rules.md +200 -0
- package/project-template/skills/playable-verify-ui/SKILL.md +295 -0
- package/project-template/skills/playable-verify-ui/examples/asset-manifest.example.json +36 -0
- package/project-template/skills/playable-verify-ui/examples/mahjong-match.profile.yaml +334 -0
- package/project-template/skills/playable-verify-ui/profiles/template.profile.yaml +84 -0
- package/project-template/skills/playable-verify-ui/reference.md +165 -0
- package/project-template/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
- package/project-template/skills/playable-verify-ui/references/scaling-decision-tree.md +51 -0
- package/project-template/skills/playable-verify-ui/requirements.txt +7 -0
- package/project-template/skills/playable-verify-ui/schema/asset-manifest.schema.json +68 -0
- package/project-template/skills/playable-verify-ui/schema/playable-ui-profile.schema.json +171 -0
- package/project-template/skills/playable-verify-ui/scripts/__pycache__/asset_manifest.cpython-311.pyc +0 -0
- package/project-template/skills/playable-verify-ui/scripts/__pycache__/verify_slice_plan.cpython-311.pyc +0 -0
- package/project-template/skills/playable-verify-ui/scripts/__pycache__/verify_vision_evidence.cpython-311.pyc +0 -0
- package/project-template/skills/playable-verify-ui/scripts/asset_manifest.py +231 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/__init__.py +1 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/config_expr.js +218 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/node_utils.js +51 -0
- package/project-template/skills/playable-verify-ui/scripts/lib/profile_loader.py +59 -0
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- package/project-templates/threejs/skills/playable-verify-ui/references/phaser-patterns.md +67 -0
- package/project-templates/threejs/skills/playable-verify-ui/references/scaling-decision-tree.md +51 -0
- package/project-templates/threejs/skills/playable-verify-ui/requirements.txt +7 -0
- package/project-templates/threejs/skills/playable-verify-ui/schema/asset-manifest.schema.json +68 -0
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- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_tile_consistency.py +323 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_vision_evidence.py +894 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_vision_evidence_test.py +122 -0
- package/project-templates/threejs/skills/playable-verify-ui/scripts/verify_visual.py +422 -0
- package/project-templates/threejs/ta-workspace/scripts/.gitkeep +0 -0
- package/project-templates/threejs/templates/artist-log.template.md +182 -0
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- package/project-templates/threejs/templates/intent-clarifications.template.md +58 -0
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- package/project-templates/threejs/templates/plan.template.md +80 -0
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- package/project-templates/threejs/templates/review-report.template.md +275 -0
- package/project-templates/threejs/templates/style-exploration.template.md +93 -0
- package/project-templates/threejs/templates/ta-log.template.md +394 -0
- package/project-templates/threejs/tsconfig.json +20 -0
- package/project-templates/threejs/vite.config.ts +27 -0
- package/dist/atom-plan/validate-atom-plan.js +0 -298
- package/project-template/.claude/agents/designer.md +0 -124
- package/project-template/.claude/agents/pm.md +0 -166
- package/project-template/.claude/agents/refs/designer-style-exploration-flow.md +0 -67
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- package/project-template/.claude/hooks/validate-atom-plan.mjs +0 -224
- package/project-template/.claude/skills/playcraft-workflow/SKILL.md +0 -485
- package/project-template/docs/team/atom-plan-format.md +0 -173
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- /package/dist/{atom-plan → asr}/validate-asr-coverage.js +0 -0
- /package/{project-template → engine-packs/phaser}/game/config/.gitkeep +0 -0
- /package/{project-template → engine-packs/phaser}/game/gameplay/.gitkeep +0 -0
- /package/{project-template → engine-packs/phaser}/game/scenes/.gitkeep +0 -0
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return regionBounds(def, gameConfig, profile);
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
function checkRule(rule, regions, gameConfig, profile) {
|
|
25
|
+
switch (rule.type) {
|
|
26
|
+
case 'min_gap': {
|
|
27
|
+
const a = boundsFor(rule.a, regions, gameConfig, profile);
|
|
28
|
+
const b = boundsFor(rule.b, regions, gameConfig, profile);
|
|
29
|
+
const gap = b.y0 - a.y1;
|
|
30
|
+
if (gap < rule.min) {
|
|
31
|
+
return `min_gap ${rule.a}->${rule.b}: gap ${gap.toFixed(1)} < ${rule.min}`;
|
|
32
|
+
}
|
|
33
|
+
return null;
|
|
34
|
+
}
|
|
35
|
+
case 'inside_band': {
|
|
36
|
+
const region = boundsFor(rule.region, regions, gameConfig, profile);
|
|
37
|
+
const band = boundsFor(rule.band, regions, gameConfig, profile);
|
|
38
|
+
if (region.y0 < band.y0 || region.y1 > band.y1) {
|
|
39
|
+
return `inside_band ${rule.region} not inside ${rule.band}`;
|
|
40
|
+
}
|
|
41
|
+
return null;
|
|
42
|
+
}
|
|
43
|
+
case 'safe_top': {
|
|
44
|
+
const region = boundsFor(rule.region, regions, gameConfig, profile);
|
|
45
|
+
const min = evaluate(rule.min, gameConfig, profile);
|
|
46
|
+
if (region.y0 < min) {
|
|
47
|
+
return `safe_top ${rule.region}: y0 ${region.y0.toFixed(1)} < ${min}`;
|
|
48
|
+
}
|
|
49
|
+
return null;
|
|
50
|
+
}
|
|
51
|
+
case 'safe_bottom': {
|
|
52
|
+
const sbRegion = boundsFor(rule.region, regions, gameConfig, profile);
|
|
53
|
+
const sbMin = evaluate(rule.min, gameConfig, profile);
|
|
54
|
+
const height = gameConfig.DESIGN_HEIGHT || (profile.meta && profile.meta.design && profile.meta.design.height);
|
|
55
|
+
if (typeof height !== 'number') {
|
|
56
|
+
return `safe_bottom ${rule.region}: DESIGN_HEIGHT or meta.design.height required`;
|
|
57
|
+
}
|
|
58
|
+
const limit = height - sbMin;
|
|
59
|
+
if (sbRegion.y1 > limit) {
|
|
60
|
+
return `safe_bottom ${rule.region}: y1 ${sbRegion.y1.toFixed(1)} > ${limit}`;
|
|
61
|
+
}
|
|
62
|
+
return null;
|
|
63
|
+
}
|
|
64
|
+
case 'ordered': {
|
|
65
|
+
const first = boundsFor(rule.first, regions, gameConfig, profile);
|
|
66
|
+
const second = boundsFor(rule.second, regions, gameConfig, profile);
|
|
67
|
+
if (first.y1 > second.y0) {
|
|
68
|
+
return `ordered ${rule.first} before ${rule.second}: overlap or wrong order`;
|
|
69
|
+
}
|
|
70
|
+
return null;
|
|
71
|
+
}
|
|
72
|
+
default:
|
|
73
|
+
return `Unknown rule type: ${rule.type}`;
|
|
74
|
+
}
|
|
75
|
+
}
|
|
76
|
+
|
|
77
|
+
function main() {
|
|
78
|
+
const args = parseArgs();
|
|
79
|
+
const profile = loadProfile(args.profile);
|
|
80
|
+
const projectRoot = path.dirname(args.profile);
|
|
81
|
+
const configPath = path.resolve(projectRoot, profile.paths.gameConfig);
|
|
82
|
+
const findings = [];
|
|
83
|
+
const add = (check, status, message, details = {}) => findings.push({ check, status, message, details });
|
|
84
|
+
|
|
85
|
+
try {
|
|
86
|
+
const cfg = loadGameConfig(configPath);
|
|
87
|
+
const regions = profile.layout.regions || {};
|
|
88
|
+
const rules = profile.layout.rules || [];
|
|
89
|
+
const violations = [];
|
|
90
|
+
|
|
91
|
+
for (const rule of rules) {
|
|
92
|
+
const msg = checkRule(rule, regions, cfg, profile);
|
|
93
|
+
if (msg) violations.push(msg);
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
if (violations.length) {
|
|
97
|
+
add('verify_layout_regions', 'fail', `${violations.length} layout rule violation(s)`, { violations });
|
|
98
|
+
} else {
|
|
99
|
+
add('verify_layout_regions', 'pass', `${rules.length} layout rule(s) passed`);
|
|
100
|
+
}
|
|
101
|
+
} catch (err) {
|
|
102
|
+
add('verify_layout_regions', 'fail', err.message);
|
|
103
|
+
}
|
|
104
|
+
|
|
105
|
+
const worst = findings.some((f) => f.status === 'fail') ? 'fail' : 'pass';
|
|
106
|
+
console.log(JSON.stringify({ worst, findings }));
|
|
107
|
+
process.exit(worst === 'fail' ? 1 : 0);
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
main();
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
#!/usr/bin/env python3
|
|
2
|
+
"""Validate profile against JSON Schema."""
|
|
3
|
+
|
|
4
|
+
from __future__ import annotations
|
|
5
|
+
|
|
6
|
+
import argparse
|
|
7
|
+
import sys
|
|
8
|
+
from pathlib import Path
|
|
9
|
+
|
|
10
|
+
SCRIPT_DIR = Path(__file__).resolve().parent
|
|
11
|
+
sys.path.insert(0, str(SCRIPT_DIR))
|
|
12
|
+
|
|
13
|
+
from lib.profile_loader import load_profile, validate_profile # noqa: E402
|
|
14
|
+
from lib.report import Report, exit_with_report # noqa: E402
|
|
15
|
+
|
|
16
|
+
|
|
17
|
+
def main() -> None:
|
|
18
|
+
parser = argparse.ArgumentParser(description="Verify playable UI profile schema")
|
|
19
|
+
parser.add_argument("--profile", type=Path, default=Path("playable.ui.profile.yaml"))
|
|
20
|
+
parser.add_argument("--json", action="store_true", help="Emit JSON to stdout")
|
|
21
|
+
args = parser.parse_args()
|
|
22
|
+
|
|
23
|
+
report = Report()
|
|
24
|
+
profile_path = args.profile.resolve()
|
|
25
|
+
|
|
26
|
+
try:
|
|
27
|
+
profile = load_profile(profile_path, validate=True)
|
|
28
|
+
name = profile.get("meta", {}).get("name", profile_path.name)
|
|
29
|
+
report.pass_("verify_profile_schema", f"Profile '{name}' is valid")
|
|
30
|
+
except Exception as exc:
|
|
31
|
+
report.fail("verify_profile_schema", str(exc))
|
|
32
|
+
|
|
33
|
+
exit_with_report(report, json_stdout=args.json)
|
|
34
|
+
|
|
35
|
+
|
|
36
|
+
if __name__ == "__main__":
|
|
37
|
+
main()
|
|
@@ -0,0 +1,211 @@
|
|
|
1
|
+
#!/usr/bin/env python3
|
|
2
|
+
"""
|
|
3
|
+
Ring 1 reference-free visual sanity check on autoplay video frames.
|
|
4
|
+
|
|
5
|
+
Conservative heuristics only — catches blank screens, full-screen single-color
|
|
6
|
+
overlays, and collapsed content (not semantic gameplay quality).
|
|
7
|
+
|
|
8
|
+
Usage:
|
|
9
|
+
python3 skills/playable-verify-ui/scripts/verify_ring1_visual.py --root . --frames validate/ring1/frames
|
|
10
|
+
|
|
11
|
+
Exit 0 = pass
|
|
12
|
+
Exit 2 = fail
|
|
13
|
+
"""
|
|
14
|
+
from __future__ import annotations
|
|
15
|
+
|
|
16
|
+
import argparse
|
|
17
|
+
import json
|
|
18
|
+
import sys
|
|
19
|
+
from pathlib import Path
|
|
20
|
+
from typing import Any
|
|
21
|
+
|
|
22
|
+
MAX_SINGLE_COLOR_FRACTION = 0.98
|
|
23
|
+
MIN_UNIQUE_COLORS = 2
|
|
24
|
+
MIN_CONTENT_CELLS_GAMEPLAY = 2
|
|
25
|
+
MIN_EDGE_DENSITY_GAMEPLAY = 0.002
|
|
26
|
+
MIN_FRAME_DELTA = 2.5
|
|
27
|
+
GRID_ROWS = 6
|
|
28
|
+
GRID_COLS = 10
|
|
29
|
+
CELL_VARIANCE_THRESHOLD = 120.0
|
|
30
|
+
EDGE_DIFF_THRESHOLD = 18
|
|
31
|
+
|
|
32
|
+
|
|
33
|
+
def load_pil():
|
|
34
|
+
try:
|
|
35
|
+
from PIL import Image # noqa: PLC0415
|
|
36
|
+
|
|
37
|
+
return Image
|
|
38
|
+
except ImportError:
|
|
39
|
+
return None
|
|
40
|
+
|
|
41
|
+
|
|
42
|
+
def analyze_frame(image_mod: Any, path: Path) -> dict[str, Any]:
|
|
43
|
+
img = image_mod.open(path).convert("RGB")
|
|
44
|
+
w, h = img.size
|
|
45
|
+
pixels = list(img.getdata())
|
|
46
|
+
total = len(pixels) or 1
|
|
47
|
+
|
|
48
|
+
counts: dict[tuple[int, int, int], int] = {}
|
|
49
|
+
for rgb in pixels:
|
|
50
|
+
# Quantize to reduce noise from compression
|
|
51
|
+
key = (rgb[0] // 16, rgb[1] // 16, rgb[2] // 16)
|
|
52
|
+
counts[key] = counts.get(key, 0) + 1
|
|
53
|
+
|
|
54
|
+
max_count = max(counts.values()) if counts else total
|
|
55
|
+
max_single_color_fraction = max_count / total
|
|
56
|
+
unique_colors = len(counts)
|
|
57
|
+
|
|
58
|
+
cell_w = max(1, w // GRID_COLS)
|
|
59
|
+
cell_h = max(1, h // GRID_ROWS)
|
|
60
|
+
content_cells = 0
|
|
61
|
+
for row in range(GRID_ROWS):
|
|
62
|
+
for col in range(GRID_COLS):
|
|
63
|
+
x0 = col * cell_w
|
|
64
|
+
y0 = row * cell_h
|
|
65
|
+
x1 = min(w, x0 + cell_w)
|
|
66
|
+
y1 = min(h, y0 + cell_h)
|
|
67
|
+
region = img.crop((x0, y0, x1, y1)).convert("L")
|
|
68
|
+
data = list(region.getdata())
|
|
69
|
+
if not data:
|
|
70
|
+
continue
|
|
71
|
+
mean = sum(data) / len(data)
|
|
72
|
+
variance = sum((v - mean) ** 2 for v in data) / len(data)
|
|
73
|
+
if variance >= CELL_VARIANCE_THRESHOLD:
|
|
74
|
+
content_cells += 1
|
|
75
|
+
|
|
76
|
+
edge_w = 96
|
|
77
|
+
edge_h = max(1, int(edge_w * h / max(1, w)))
|
|
78
|
+
edge_img = img.convert("L").resize((edge_w, edge_h))
|
|
79
|
+
edge_pixels = list(edge_img.getdata())
|
|
80
|
+
edge_hits = 0
|
|
81
|
+
edge_total = 0
|
|
82
|
+
for y in range(edge_h):
|
|
83
|
+
for x in range(edge_w):
|
|
84
|
+
idx = y * edge_w + x
|
|
85
|
+
current = edge_pixels[idx]
|
|
86
|
+
if x + 1 < edge_w:
|
|
87
|
+
edge_total += 1
|
|
88
|
+
if abs(current - edge_pixels[idx + 1]) >= EDGE_DIFF_THRESHOLD:
|
|
89
|
+
edge_hits += 1
|
|
90
|
+
if y + 1 < edge_h:
|
|
91
|
+
edge_total += 1
|
|
92
|
+
if abs(current - edge_pixels[idx + edge_w]) >= EDGE_DIFF_THRESHOLD:
|
|
93
|
+
edge_hits += 1
|
|
94
|
+
edge_density = edge_hits / max(1, edge_total)
|
|
95
|
+
|
|
96
|
+
return {
|
|
97
|
+
"path": str(path),
|
|
98
|
+
"width": w,
|
|
99
|
+
"height": h,
|
|
100
|
+
"maxSingleColorFraction": round(max_single_color_fraction, 4),
|
|
101
|
+
"uniqueColors": unique_colors,
|
|
102
|
+
"contentCells": content_cells,
|
|
103
|
+
"edgeDensity": round(edge_density, 5),
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
|
|
107
|
+
def evaluate_frame(metrics: dict[str, Any], role: str, check_edge_density: bool) -> list[str]:
|
|
108
|
+
failures: list[str] = []
|
|
109
|
+
name = Path(metrics["path"]).name
|
|
110
|
+
if metrics["maxSingleColorFraction"] >= MAX_SINGLE_COLOR_FRACTION:
|
|
111
|
+
failures.append(f"{name}: nearly blank (single color covers {metrics['maxSingleColorFraction']:.0%})")
|
|
112
|
+
if metrics["uniqueColors"] < MIN_UNIQUE_COLORS:
|
|
113
|
+
failures.append(f"{name}: too few distinct colors ({metrics['uniqueColors']} < {MIN_UNIQUE_COLORS})")
|
|
114
|
+
if role == "gameplay" and metrics["contentCells"] < MIN_CONTENT_CELLS_GAMEPLAY:
|
|
115
|
+
failures.append(
|
|
116
|
+
f"{name}: gameplay frame content collapsed ({metrics['contentCells']} active cells < {MIN_CONTENT_CELLS_GAMEPLAY})"
|
|
117
|
+
)
|
|
118
|
+
if check_edge_density and role == "gameplay" and metrics["edgeDensity"] < MIN_EDGE_DENSITY_GAMEPLAY:
|
|
119
|
+
failures.append(
|
|
120
|
+
f"{name}: gameplay frame edge density too low ({metrics['edgeDensity']:.4f} < {MIN_EDGE_DENSITY_GAMEPLAY})"
|
|
121
|
+
)
|
|
122
|
+
return failures
|
|
123
|
+
|
|
124
|
+
|
|
125
|
+
def frame_delta(image_mod: Any, a: Path, b: Path) -> float:
|
|
126
|
+
img_a = image_mod.open(a).convert("RGB").resize((96, 54))
|
|
127
|
+
img_b = image_mod.open(b).convert("RGB").resize((96, 54))
|
|
128
|
+
data_a = list(img_a.getdata())
|
|
129
|
+
data_b = list(img_b.getdata())
|
|
130
|
+
total = 0.0
|
|
131
|
+
for pa, pb in zip(data_a, data_b):
|
|
132
|
+
total += (abs(pa[0] - pb[0]) + abs(pa[1] - pb[1]) + abs(pa[2] - pb[2])) / 3
|
|
133
|
+
return round(total / max(1, len(data_a)), 4)
|
|
134
|
+
|
|
135
|
+
|
|
136
|
+
def main() -> int:
|
|
137
|
+
parser = argparse.ArgumentParser()
|
|
138
|
+
parser.add_argument("--root", default=".", help="Project root")
|
|
139
|
+
parser.add_argument(
|
|
140
|
+
"--frames",
|
|
141
|
+
default="validate/ring1/frames",
|
|
142
|
+
help="Directory containing 01.png, 02.png, 03.png",
|
|
143
|
+
)
|
|
144
|
+
parser.add_argument("--out", default="validate/ring1/visual.json", help="JSON report output path")
|
|
145
|
+
parser.add_argument("--check-motion", action="store_true", help="Fail when sampled frames barely change")
|
|
146
|
+
parser.add_argument("--check-edge-density", action="store_true", help="Fail low-edge gameplay frames")
|
|
147
|
+
parser.add_argument("--json", action="store_true", help="Print JSON to stdout")
|
|
148
|
+
args = parser.parse_args()
|
|
149
|
+
|
|
150
|
+
image_mod = load_pil()
|
|
151
|
+
if image_mod is None:
|
|
152
|
+
print("[verify:visual-ring1] Pillow required — pip install Pillow", file=sys.stderr)
|
|
153
|
+
return 1
|
|
154
|
+
|
|
155
|
+
root = Path(args.root).resolve()
|
|
156
|
+
frames_dir = (root / args.frames).resolve()
|
|
157
|
+
frame_specs = [
|
|
158
|
+
("01.png", "hook"),
|
|
159
|
+
("02.png", "gameplay"),
|
|
160
|
+
("03.png", "endcard"),
|
|
161
|
+
]
|
|
162
|
+
|
|
163
|
+
missing = [name for name, _ in frame_specs if not (frames_dir / name).exists()]
|
|
164
|
+
if missing:
|
|
165
|
+
msg = f"Missing frame(s) in {frames_dir}: {', '.join(missing)}"
|
|
166
|
+
print(f"[verify:visual-ring1] FAIL — {msg}", file=sys.stderr)
|
|
167
|
+
report = {"ok": False, "failures": [msg], "frames": []}
|
|
168
|
+
out_path = root / args.out
|
|
169
|
+
out_path.parent.mkdir(parents=True, exist_ok=True)
|
|
170
|
+
out_path.write_text(json.dumps(report, indent=2) + "\n", encoding="utf-8")
|
|
171
|
+
if args.json:
|
|
172
|
+
print(json.dumps(report, indent=2))
|
|
173
|
+
return 2
|
|
174
|
+
|
|
175
|
+
frames: list[dict[str, Any]] = []
|
|
176
|
+
failures: list[str] = []
|
|
177
|
+
for filename, role in frame_specs:
|
|
178
|
+
metrics = analyze_frame(image_mod, frames_dir / filename)
|
|
179
|
+
metrics["role"] = role
|
|
180
|
+
frame_failures = evaluate_frame(metrics, role, args.check_edge_density)
|
|
181
|
+
metrics["ok"] = len(frame_failures) == 0
|
|
182
|
+
if frame_failures:
|
|
183
|
+
failures.extend(frame_failures)
|
|
184
|
+
frames.append(metrics)
|
|
185
|
+
|
|
186
|
+
frame_deltas: list[float] = []
|
|
187
|
+
if args.check_motion:
|
|
188
|
+
for idx in range(len(frame_specs) - 1):
|
|
189
|
+
frame_deltas.append(frame_delta(image_mod, frames_dir / frame_specs[idx][0], frames_dir / frame_specs[idx + 1][0]))
|
|
190
|
+
if frame_deltas and max(frame_deltas) < MIN_FRAME_DELTA:
|
|
191
|
+
failures.append(f"sampled frames show too little change (max delta {max(frame_deltas):.2f} < {MIN_FRAME_DELTA})")
|
|
192
|
+
|
|
193
|
+
ok = len(failures) == 0
|
|
194
|
+
report = {"ok": ok, "frames": frames, "frameDeltas": frame_deltas, "failures": failures}
|
|
195
|
+
out_path = root / args.out
|
|
196
|
+
out_path.parent.mkdir(parents=True, exist_ok=True)
|
|
197
|
+
out_path.write_text(json.dumps(report, indent=2) + "\n", encoding="utf-8")
|
|
198
|
+
|
|
199
|
+
if args.json:
|
|
200
|
+
print(json.dumps(report, indent=2))
|
|
201
|
+
else:
|
|
202
|
+
status = "OK" if ok else "FAIL"
|
|
203
|
+
print(f"[verify:visual-ring1] CV {status} — {len(frames)} frame(s) analyzed")
|
|
204
|
+
for f in failures:
|
|
205
|
+
print(f" ✗ {f}")
|
|
206
|
+
|
|
207
|
+
return 0 if ok else 2
|
|
208
|
+
|
|
209
|
+
|
|
210
|
+
if __name__ == "__main__":
|
|
211
|
+
sys.exit(main())
|
|
@@ -0,0 +1,58 @@
|
|
|
1
|
+
#!/usr/bin/env node
|
|
2
|
+
'use strict';
|
|
3
|
+
|
|
4
|
+
/**
|
|
5
|
+
* Static check: does game/ still satisfy the recording/debug harness contract?
|
|
6
|
+
*
|
|
7
|
+
* Runs offline (no browser, no dev server) so it can gate STOP and run inside
|
|
8
|
+
* verify:ui. The live counterpart is exercised by harness:smoke.
|
|
9
|
+
*/
|
|
10
|
+
|
|
11
|
+
const path = require('path');
|
|
12
|
+
const { scanRuntimeContract } = require('./lib/runtime_contract');
|
|
13
|
+
|
|
14
|
+
function parseArgs() {
|
|
15
|
+
const args = { root: null, profile: null };
|
|
16
|
+
for (let i = 2; i < process.argv.length; i++) {
|
|
17
|
+
const arg = process.argv[i];
|
|
18
|
+
if (arg === '--profile' && process.argv[i + 1]) {
|
|
19
|
+
args.profile = path.resolve(process.argv[++i]);
|
|
20
|
+
} else if (arg === '--root' && process.argv[i + 1]) {
|
|
21
|
+
args.root = path.resolve(process.argv[++i]);
|
|
22
|
+
} else if (arg.startsWith('--root=')) {
|
|
23
|
+
args.root = path.resolve(arg.slice('--root='.length));
|
|
24
|
+
}
|
|
25
|
+
}
|
|
26
|
+
return args;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
function main() {
|
|
30
|
+
const args = parseArgs();
|
|
31
|
+
const projectRoot =
|
|
32
|
+
args.root || (args.profile ? path.dirname(args.profile) : process.cwd());
|
|
33
|
+
|
|
34
|
+
const findings = [];
|
|
35
|
+
const res = scanRuntimeContract(projectRoot);
|
|
36
|
+
|
|
37
|
+
if (res.ok) {
|
|
38
|
+
findings.push({
|
|
39
|
+
check: 'verify_runtime_contract',
|
|
40
|
+
status: 'pass',
|
|
41
|
+
message: `harness contract satisfied (${res.filesScanned} game file(s) scanned)`,
|
|
42
|
+
details: {},
|
|
43
|
+
});
|
|
44
|
+
} else {
|
|
45
|
+
findings.push({
|
|
46
|
+
check: 'verify_runtime_contract',
|
|
47
|
+
status: 'fail',
|
|
48
|
+
message: `${res.missing.length} runtime-contract symbol(s) missing — record/debug harness will break`,
|
|
49
|
+
details: { missing: res.missing },
|
|
50
|
+
});
|
|
51
|
+
}
|
|
52
|
+
|
|
53
|
+
const worst = findings.some((f) => f.status === 'fail') ? 'fail' : 'pass';
|
|
54
|
+
console.log(JSON.stringify({ worst, findings }));
|
|
55
|
+
process.exit(worst === 'fail' ? 1 : 0);
|
|
56
|
+
}
|
|
57
|
+
|
|
58
|
+
main();
|
package/project-templates/phaser/skills/playable-verify-ui/scripts/verify_script_load_order.js
ADDED
|
@@ -0,0 +1,73 @@
|
|
|
1
|
+
#!/usr/bin/env node
|
|
2
|
+
'use strict';
|
|
3
|
+
|
|
4
|
+
const fs = require('fs');
|
|
5
|
+
const path = require('path');
|
|
6
|
+
const { loadProfile } = require('./lib/node_utils');
|
|
7
|
+
|
|
8
|
+
function parseArgs() {
|
|
9
|
+
const args = { profile: path.resolve('playable.ui.profile.yaml') };
|
|
10
|
+
for (let i = 2; i < process.argv.length; i++) {
|
|
11
|
+
if (process.argv[i] === '--profile' && process.argv[i + 1]) {
|
|
12
|
+
args.profile = path.resolve(process.argv[++i]);
|
|
13
|
+
}
|
|
14
|
+
}
|
|
15
|
+
return args;
|
|
16
|
+
}
|
|
17
|
+
|
|
18
|
+
function extractScriptSrcs(html) {
|
|
19
|
+
const re = /<script[^>]+src=["']([^"']+)["']/gi;
|
|
20
|
+
const srcs = [];
|
|
21
|
+
let m;
|
|
22
|
+
while ((m = re.exec(html)) !== null) {
|
|
23
|
+
srcs.push(m[1].replace(/^\.\//, ''));
|
|
24
|
+
}
|
|
25
|
+
return srcs;
|
|
26
|
+
}
|
|
27
|
+
|
|
28
|
+
function isSubsequence(needle, haystack) {
|
|
29
|
+
let i = 0;
|
|
30
|
+
for (const item of haystack) {
|
|
31
|
+
if (item.endsWith(needle[i]) || item.includes(needle[i])) {
|
|
32
|
+
i++;
|
|
33
|
+
if (i === needle.length) return true;
|
|
34
|
+
}
|
|
35
|
+
}
|
|
36
|
+
return false;
|
|
37
|
+
}
|
|
38
|
+
|
|
39
|
+
function main() {
|
|
40
|
+
const args = parseArgs();
|
|
41
|
+
const profilePath = args.profile;
|
|
42
|
+
const projectRoot = path.dirname(profilePath);
|
|
43
|
+
const profile = loadProfile(profilePath);
|
|
44
|
+
const indexPath = path.resolve(projectRoot, profile.paths.indexHtml);
|
|
45
|
+
const loadOrder = profile.scripts?.loadOrder || [];
|
|
46
|
+
const findings = [];
|
|
47
|
+
const add = (check, status, message, details = {}) => findings.push({ check, status, message, details });
|
|
48
|
+
|
|
49
|
+
try {
|
|
50
|
+
const html = fs.readFileSync(indexPath, 'utf8');
|
|
51
|
+
const srcs = extractScriptSrcs(html);
|
|
52
|
+
const normalized = srcs.map((s) => s.replace(/^game\//, '').replace(/^\.\//, ''));
|
|
53
|
+
|
|
54
|
+
if (!loadOrder.length) {
|
|
55
|
+
add('verify_script_load_order', 'pass', 'No loadOrder configured');
|
|
56
|
+
} else if (isSubsequence(loadOrder, normalized)) {
|
|
57
|
+
add('verify_script_load_order', 'pass', `Script load order contains required subsequence (${loadOrder.length} entries)`);
|
|
58
|
+
} else {
|
|
59
|
+
add('verify_script_load_order', 'fail', 'index.html script order missing required subsequence', {
|
|
60
|
+
expected: loadOrder,
|
|
61
|
+
actual: normalized,
|
|
62
|
+
});
|
|
63
|
+
}
|
|
64
|
+
} catch (err) {
|
|
65
|
+
add('verify_script_load_order', 'fail', err.message);
|
|
66
|
+
}
|
|
67
|
+
|
|
68
|
+
const worst = findings.some((f) => f.status === 'fail') ? 'fail' : 'pass';
|
|
69
|
+
console.log(JSON.stringify({ worst, findings }));
|
|
70
|
+
process.exit(worst === 'fail' ? 1 : 0);
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
main();
|