@playcraft/cli 0.0.44 → 0.0.47

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (992) hide show
  1. package/dist/atom-tree/build-skeleton.js +180 -0
  2. package/dist/atom-tree/fusion-hints.js +86 -0
  3. package/dist/atom-tree/selection.js +402 -0
  4. package/dist/commands/build-all.js +33 -5
  5. package/dist/commands/build.js +7 -1
  6. package/dist/commands/create.js +774 -50
  7. package/dist/commands/image.js +11 -0
  8. package/dist/commands/prad.js +61 -0
  9. package/dist/commands/remix.js +20 -0
  10. package/dist/commands/skills.js +961 -185
  11. package/dist/commands/tools-detect.js +56 -0
  12. package/dist/commands/tools-generation.js +21 -0
  13. package/dist/commands/tools-video-review.js +100 -0
  14. package/dist/commands/tools.js +4 -0
  15. package/dist/index.js +2 -0
  16. package/dist/prad/atom-ref.js +23 -0
  17. package/dist/prad/check.js +377 -0
  18. package/dist/prad/check.test.js +49 -0
  19. package/dist/prad/explain.js +109 -0
  20. package/dist/prad/load-spec.js +23 -0
  21. package/dist/prad/paths.js +83 -0
  22. package/dist/prad/skills-index.js +60 -0
  23. package/dist/remix/init-template.js +80 -0
  24. package/dist/scaffold/compose.js +211 -0
  25. package/engine-packs/phaser/game/adapters/phaser.ts +52 -0
  26. package/engine-packs/phaser/game/config/game-config.ts +46 -0
  27. package/engine-packs/phaser/game/contract/publish.ts +141 -0
  28. package/engine-packs/phaser/game/contract/types.ts +34 -0
  29. package/engine-packs/phaser/game/index.ts +81 -0
  30. package/engine-packs/phaser/game/runtime-contract.ts +28 -0
  31. package/engine-packs/phaser/manifest.json +1 -0
  32. package/engine-packs/phaser/package.deps.json +1 -0
  33. package/engine-packs/threejs/game/config/.gitkeep +0 -0
  34. package/engine-packs/threejs/game/config/game-config.ts +46 -0
  35. package/engine-packs/threejs/game/contract/publish.ts +141 -0
  36. package/engine-packs/threejs/game/contract/types.ts +34 -0
  37. package/engine-packs/threejs/game/gameplay/.gitkeep +0 -0
  38. package/engine-packs/threejs/game/index.ts +76 -0
  39. package/engine-packs/threejs/game/runtime-contract.ts +15 -0
  40. package/engine-packs/threejs/game/scenes/.gitkeep +0 -0
  41. package/engine-packs/threejs/manifest.json +1 -0
  42. package/engine-packs/threejs/package.deps.json +8 -0
  43. package/package.json +18 -4
  44. package/project-template/.claude/agents/artist.md +101 -0
  45. package/project-template/.claude/agents/developer.md +90 -93
  46. package/project-template/.claude/agents/game-designer.md +192 -0
  47. package/project-template/.claude/agents/refs/README.md +57 -51
  48. package/project-template/.claude/agents/refs/{designer-color-audio-recipes.md → artist-color-audio-recipes.md} +2 -2
  49. package/project-template/.claude/agents/refs/{designer-deliverable-spec.md → artist-deliverable-spec.md} +57 -57
  50. package/project-template/.claude/agents/refs/{designer-dimension-axis.md → artist-dimension-axis.md} +5 -5
  51. package/project-template/.claude/agents/refs/{designer-handoff-v2-checklist.md → artist-handoff-v2-checklist.md} +15 -15
  52. package/project-template/.claude/agents/refs/artist-legacy-fallback.md +14 -0
  53. package/project-template/.claude/agents/refs/{designer-master-composite-recipes.md → artist-master-composite-recipes.md} +3 -3
  54. package/project-template/.claude/agents/refs/artist-style-exploration-flow.md +55 -0
  55. package/project-template/.claude/agents/refs/developer-dev-handoff.md +83 -40
  56. package/project-template/.claude/agents/refs/developer-impl-cookbook.md +365 -67
  57. package/project-template/.claude/agents/refs/developer-legacy-fallback.md +15 -0
  58. package/project-template/.claude/agents/refs/developer-phase1-flow.md +131 -85
  59. package/project-template/.claude/agents/refs/framework-5-component-filter.md +252 -0
  60. package/project-template/.claude/agents/refs/framework-game-feel-juice.md +266 -0
  61. package/project-template/.claude/agents/refs/framework-mda.md +147 -0
  62. package/project-template/.claude/agents/refs/game-designer-gameplay-sufficiency.md +123 -0
  63. package/project-template/.claude/agents/refs/game-designer-legacy-fallback.md +15 -0
  64. package/project-template/.claude/agents/refs/game-designer-workflow-detail.md +69 -0
  65. package/project-template/.claude/agents/refs/implementation-plan-guide.md +316 -0
  66. package/project-template/.claude/agents/refs/reviewer-convergence-eval.md +247 -33
  67. package/project-template/.claude/agents/refs/reviewer-legacy-fallback.md +14 -0
  68. package/project-template/.claude/agents/refs/skill-selector-guide.md +465 -0
  69. package/project-template/.claude/agents/refs/skill-value-layers.md +145 -0
  70. package/project-template/.claude/agents/refs/storyboard-generation-guide.md +110 -0
  71. package/project-template/.claude/agents/refs/ta-atlas-deliverable-standard.md +4 -4
  72. package/project-template/.claude/agents/refs/ta-pipeline-cookbook.md +101 -104
  73. package/project-template/.claude/agents/refs/technical-artist-legacy-fallback.md +14 -0
  74. package/project-template/.claude/agents/reviewer.md +81 -95
  75. package/project-template/.claude/agents/technical-artist.md +71 -95
  76. package/project-template/.claude/hooks/README.md +83 -35
  77. package/project-template/.claude/hooks/asr-coverage-validate.mjs +19 -19
  78. package/project-template/.claude/hooks/block-developer-preflight.mjs +185 -0
  79. package/project-template/.claude/hooks/block-ring1-tasklist.mjs +95 -0
  80. package/project-template/.claude/hooks/gate-dispatcher.mjs +78 -0
  81. package/project-template/.claude/hooks/gate-runner.mjs +557 -0
  82. package/project-template/.claude/hooks/gate.mjs +170 -0
  83. package/project-template/.claude/hooks/snapshot-milestone.mjs +246 -0
  84. package/project-template/.claude/hooks/user-prompt.mjs +193 -0
  85. package/project-template/.claude/hooks/validate-atom-tree-selection.mjs +281 -0
  86. package/project-template/.claude/hooks/validate-workflow-stop.mjs +1535 -95
  87. package/project-template/.claude/settings.json +54 -9
  88. package/project-template/.claude/skills/brainstorming/SKILL.md +161 -0
  89. package/project-template/.claude/skills/brainstorming/scripts/frame-template.html +270 -0
  90. package/project-template/.claude/skills/brainstorming/scripts/helper.js +177 -0
  91. package/project-template/.claude/skills/brainstorming/scripts/server.cjs +354 -0
  92. package/project-template/.claude/skills/brainstorming/scripts/start-server.sh +148 -0
  93. package/project-template/.claude/skills/brainstorming/scripts/stop-server.sh +56 -0
  94. package/project-template/.claude/skills/brainstorming/scripts/wait-for-selection.sh +62 -0
  95. package/project-template/.claude/skills/brainstorming/spec-document-reviewer-prompt.md +49 -0
  96. package/project-template/.claude/skills/brainstorming/visual-companion.md +309 -0
  97. package/project-template/.claude/skills/playcraft-ad-psychology/SKILL.md +3 -3
  98. package/project-template/.claude/skills/playcraft-art-style-guide/SKILL.md +3 -3
  99. package/project-template/.claude/skills/playcraft-asset-state-sheet/SKILL.md +35 -25
  100. package/project-template/.claude/skills/playcraft-audio-generation/SKILL.md +15 -15
  101. package/project-template/.claude/skills/playcraft-build-optimizer/SKILL.md +5 -5
  102. package/project-template/.claude/skills/playcraft-image-generation/SKILL.md +5 -5
  103. package/project-template/.claude/skills/playcraft-image-generation/reference/compare-style.template.mjs +5 -5
  104. package/project-template/.claude/skills/playcraft-image-generation/reference/gen-batch-sprite.template.mjs +116 -27
  105. package/project-template/.claude/skills/playcraft-image-generation/reference/prompt-cookbook.md +1 -1
  106. package/project-template/.claude/skills/playcraft-image-processing/SKILL.md +219 -0
  107. package/project-template/.claude/skills/playcraft-playable-optimization/SKILL.md +161 -0
  108. package/project-template/.claude/skills/playcraft-research/SKILL.md +24 -21
  109. package/project-template/.claude/skills/playcraft-skill-recommender/SKILL.md +331 -0
  110. package/project-template/.claude/skills/playcraft-sprite-generation/SKILL.md +48 -48
  111. package/project-template/.claude/skills/playcraft-sprite-remix/SKILL.md +158 -0
  112. package/project-template/.claude/skills/playcraft-sprite-sheet/SKILL.md +100 -0
  113. package/project-template/.claude/skills/playcraft-storyboard/SKILL.md +4 -4
  114. package/project-template/.claude/skills/playcraft-style-qa/SKILL.md +45 -45
  115. package/project-template/.claude/skills/playcraft-text-rendering/SKILL.md +27 -27
  116. package/project-template/.claude/skills/session-analyzer/SKILL.md +386 -0
  117. package/project-template/.claude/skills/session-analyzer/scripts/execution-breakdown.mjs +182 -0
  118. package/project-template/.claude/skills/session-analyzer/scripts/find-turns.mjs +72 -0
  119. package/project-template/.claude/skills/session-analyzer/scripts/heavy-output.mjs +121 -0
  120. package/project-template/.claude/skills/session-analyzer/scripts/resolve-session.mjs +103 -0
  121. package/project-template/.claude/skills/session-analyzer/scripts/subagent-stats.mjs +127 -0
  122. package/project-template/.claude/skills/session-analyzer/scripts/subagent-tool-timeline.mjs +106 -0
  123. package/project-template/.claude/skills/session-analyzer/scripts/time-gaps.mjs +128 -0
  124. package/project-template/.claude/skills/session-analyzer/scripts/turn-timeline.mjs +67 -0
  125. package/project-template/.claude/snapshot.mjs +350 -0
  126. package/project-template/.codebuddy/settings.json +53 -0
  127. package/project-template/.cursor/hooks.json +1 -1
  128. package/project-template/.cursor/rules/playcraft-orchestrator.mdc +91 -86
  129. package/project-template/.cursor/rules/playcraft-subagent-boundary.mdc +16 -5
  130. package/project-template/CHANGELOG.md +105 -0
  131. package/project-template/CLAUDE.md +58 -254
  132. package/project-template/docs/DESIGN.md +65 -0
  133. package/project-template/docs/intent-clarifications.md +58 -0
  134. package/project-template/docs/pipeline-overview.md +69 -0
  135. package/project-template/docs/project-state.md +211 -0
  136. package/project-template/docs/team/agent-conduct.md +51 -105
  137. package/project-template/docs/team/agent-runtime-matrix.md +60 -74
  138. package/project-template/docs/team/atom-tree-format.md +169 -0
  139. package/project-template/docs/team/collaboration.md +319 -225
  140. package/project-template/docs/team/core-model.md +80 -46
  141. package/project-template/docs/team/game-designer-migration-todo.md +8 -0
  142. package/project-template/docs/team/harness-legacy-deprecation.md +23 -0
  143. package/project-template/docs/team/platform-capabilities.md +16 -13
  144. package/project-template/docs/team/workflow-changelog.md +95 -23
  145. package/project-template/docs/team/workflow-consistency-checklist.md +93 -45
  146. package/project-template/focus-lab/.gitkeep +0 -0
  147. package/project-template/game/.playcraft-scaffold-pending +0 -0
  148. package/project-template/game/index.ts +18 -0
  149. package/project-template/globals.d.ts +51 -0
  150. package/project-template/index.css +34 -0
  151. package/project-template/index.html +18 -0
  152. package/project-template/main.ts +9 -0
  153. package/project-template/package.json +79 -0
  154. package/project-template/skills/README.md +52 -0
  155. package/project-template/skills/_shared/agent-prep.md +136 -0
  156. package/project-template/skills/_shared/requirements.txt +1 -0
  157. package/project-template/skills/_shared/scripts/__pycache__/placeholder_audio_lib.cpython-311.pyc +0 -0
  158. package/project-template/skills/_shared/scripts/__pycache__/placeholder_lib.cpython-311.pyc +0 -0
  159. package/project-template/skills/_shared/scripts/build-evidence-gate.mjs +87 -0
  160. package/project-template/skills/_shared/scripts/context-budget.mjs +215 -0
  161. package/project-template/skills/_shared/scripts/create-playable.mjs +140 -0
  162. package/project-template/skills/_shared/scripts/dev-start.mjs +151 -0
  163. package/project-template/skills/_shared/scripts/disclosure-config.mjs +480 -0
  164. package/project-template/skills/_shared/scripts/ensure-project.mjs +532 -0
  165. package/project-template/skills/_shared/scripts/gen-placeholder-audio.py +345 -0
  166. package/project-template/skills/_shared/scripts/gen-placeholder.py +244 -0
  167. package/project-template/skills/_shared/scripts/harness-smoke.mjs +257 -0
  168. package/project-template/skills/_shared/scripts/lib/validator-artifacts.mjs +129 -0
  169. package/project-template/skills/_shared/scripts/placeholder-pack-sheet.mjs +67 -0
  170. package/project-template/skills/_shared/scripts/placeholder_audio_lib.py +142 -0
  171. package/project-template/skills/_shared/scripts/placeholder_lib.py +993 -0
  172. package/project-template/skills/_shared/scripts/render-project-state.mjs +278 -0
  173. package/project-template/skills/_shared/scripts/ring-config.mjs +252 -0
  174. package/project-template/skills/_shared/scripts/skills-check.mjs +176 -0
  175. package/project-template/skills/_shared/scripts/slice-set.mjs +77 -0
  176. package/project-template/skills/_shared/scripts/state-advance-ring.mjs +63 -0
  177. package/project-template/skills/_shared/scripts/state-get.mjs +215 -0
  178. package/project-template/skills/_shared/scripts/state-handoff.mjs +120 -0
  179. package/project-template/skills/_shared/scripts/state-set.mjs +113 -0
  180. package/project-template/skills/_shared/scripts/state-store.mjs +893 -0
  181. package/project-template/skills/_shared/scripts/sync-template-skills.mjs +112 -0
  182. package/project-template/skills/_shared/scripts/verify-asset-code-sync.mjs +265 -0
  183. package/project-template/skills/_shared/scripts/verify-atom-conformance.mjs +181 -0
  184. package/project-template/skills/_shared/scripts/verify-env.mjs +285 -0
  185. package/project-template/skills/_shared/scripts/verify-placeholders.mjs +161 -0
  186. package/project-template/skills/_shared/scripts/workflow-doctor.mjs +348 -0
  187. package/project-template/skills/playable-animate/SKILL.md +52 -0
  188. package/project-template/skills/playable-animate/agents/openai.yaml +4 -0
  189. package/project-template/skills/playable-animate/references/board-refresh.md +30 -0
  190. package/project-template/skills/playable-animate/references/diagnosis-checklist.md +25 -0
  191. package/project-template/skills/playable-animate/references/entrance-sequencing.md +33 -0
  192. package/project-template/skills/playable-animate/references/interaction-timing.md +23 -0
  193. package/project-template/skills/playable-art/SKILL.md +203 -0
  194. package/project-template/skills/playable-art/agents/openai.yaml +4 -0
  195. package/project-template/skills/playable-art/references/alpha-postprocess.md +46 -0
  196. package/project-template/skills/playable-art/references/cta-art-spec.md +59 -0
  197. package/project-template/skills/playable-art/references/layout-proportions.md +30 -0
  198. package/project-template/skills/playable-art/references/prompt-patterns.md +83 -0
  199. package/project-template/skills/playable-art/references/reference-comparison.md +30 -0
  200. package/project-template/skills/playable-art/references/sheet-import-v2.md +91 -0
  201. package/project-template/skills/playable-art/scripts/__pycache__/import-gpt-art-sheets-v2.cpython-311.pyc +0 -0
  202. package/project-template/skills/playable-art/scripts/__pycache__/import_gpt_art_pipeline.cpython-311.pyc +0 -0
  203. package/project-template/skills/playable-art/scripts/__pycache__/review-processed-assets.cpython-311.pyc +0 -0
  204. package/project-template/skills/playable-art/scripts/build-atlas.py +332 -0
  205. package/project-template/skills/playable-art/scripts/chroma-key.py +50 -0
  206. package/project-template/skills/playable-art/scripts/extract-alpha-split.py +65 -0
  207. package/project-template/skills/playable-art/scripts/extract-dual-bg-alpha.py +118 -0
  208. package/project-template/skills/playable-art/scripts/import-gpt-art-sheets-v2.py +403 -0
  209. package/project-template/skills/playable-art/scripts/import-gpt-art-sheets.py +280 -0
  210. package/project-template/skills/playable-art/scripts/import-gpt-tile-sheet.py +114 -0
  211. package/project-template/skills/playable-art/scripts/import_gpt_art_pipeline.py +321 -0
  212. package/project-template/skills/playable-art/scripts/import_gpt_art_sheets_v2_test.py +126 -0
  213. package/project-template/skills/playable-art/scripts/placeholder_common.py +98 -0
  214. package/project-template/skills/playable-art/scripts/remove-bg.py +91 -0
  215. package/project-template/skills/playable-art/scripts/review-processed-assets.py +468 -0
  216. package/project-template/skills/playable-art/scripts/review_processed_assets_test.py +116 -0
  217. package/project-template/skills/playable-art/scripts/verify-alpha-clean.py +105 -0
  218. package/project-template/skills/playable-debug/SKILL.md +116 -0
  219. package/project-template/skills/playable-debug/agents/openai.yaml +4 -0
  220. package/project-template/skills/playable-debug/references/debug-config.md +40 -0
  221. package/project-template/skills/playable-focus/SKILL.md +148 -0
  222. package/project-template/skills/playable-focus/scripts/bootstrap-playground.mjs +84 -0
  223. package/project-template/skills/playable-focus/scripts/extract-focus-frames.mjs +87 -0
  224. package/project-template/skills/playable-focus/scripts/generate-focus-reports.mjs +121 -0
  225. package/project-template/skills/playable-focus/scripts/playground.mjs +390 -0
  226. package/project-template/skills/playable-focus/templates/focus-lab/frame.html +39 -0
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  228. package/project-template/skills/playable-focus/templates/focus-lab/harness/frame-lab-scene.js +94 -0
  229. package/project-template/skills/playable-focus/templates/focus-lab/harness/particle-lab-scene.js +224 -0
  230. package/project-template/skills/playable-focus/templates/focus-lab/model.html +16 -0
  231. package/project-template/skills/playable-focus/templates/focus-lab/particle.html +38 -0
  232. package/project-template/skills/playable-focus/templates/focus-lab/shatter.html +47 -0
  233. package/project-template/skills/playable-focus/templates/playground/registry.template.json +55 -0
  234. package/project-template/skills/playable-focus/templates/playground/vfx-catalog.template.json +280 -0
  235. package/project-template/skills/playable-fx-decompose/SKILL.md +212 -0
  236. package/project-template/skills/playable-fx-decompose/examples.md +89 -0
  237. package/project-template/skills/playable-fx-decompose/reference.md +201 -0
  238. package/project-template/skills/playable-fx-decompose/requirements.txt +2 -0
  239. package/project-template/skills/playable-fx-decompose/scripts/build-blank-tile-crack.py +192 -0
  240. package/project-template/skills/playable-fx-decompose/scripts/fix-shard-debris-frames.py +60 -0
  241. package/project-template/skills/playable-fx-decompose/scripts/generate-shard-debris.py +276 -0
  242. package/project-template/skills/playable-fx-peak/SKILL.md +237 -0
  243. package/project-template/skills/playable-fx-peak/requirements.txt +2 -0
  244. package/project-template/skills/playable-fx-peak/scripts/fix-frame-edges.py +70 -0
  245. package/project-template/skills/playable-fx-peak/scripts/repack-frame-sequence.py +526 -0
  246. package/project-template/skills/playable-fx-peak/scripts/validate-frame-anchors.py +130 -0
  247. package/project-template/skills/playable-placeholder/SKILL.md +239 -0
  248. package/project-template/skills/playable-record/SKILL.md +166 -0
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  253. package/project-template/skills/playable-record/scripts/record-playable.mjs +583 -0
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  255. package/project-template/skills/playable-record/scripts/verify-contract.mjs +261 -0
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  979. package/project-template/.claude/agents/designer.md +0 -124
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  986. package/project-template/templates/atom-plan.template.json +0 -44
  987. package/project-template/templates/atom-plan.template.md +0 -108
  988. /package/dist/{atom-plan → asr}/validate-asr-coverage.js +0 -0
  989. /package/{project-template → engine-packs/phaser}/game/config/.gitkeep +0 -0
  990. /package/{project-template → engine-packs/phaser}/game/gameplay/.gitkeep +0 -0
  991. /package/{project-template → engine-packs/phaser}/game/scenes/.gitkeep +0 -0
  992. /package/project-template/.claude/agents/refs/{designer-art-style-catalog.md → artist-art-style-catalog.md} +0 -0
@@ -0,0 +1,295 @@
1
+ ---
2
+ name: playable-verify-ui
3
+ description: >-
4
+ Image Validator (step ③): profile-driven verify:ui for playables. Agent MUST
5
+ run ensure-project first; if new profile template, fill paths/assets then
6
+ npm run verify:ui. Use when user asks to fix HUD layout, atlas budget, missing
7
+ assets, or before/after any PNG manifest change. User never runs verify manually.
8
+ ---
9
+
10
+ # Playable UI Optimization
11
+
12
+ > **用户**:「用 ui optimization 检查/修当前 UI」
13
+ > **Agent**:ensure-project → 补 profile(若新建)→ verify:ui → 按 FAIL 项最小 fix。
14
+
15
+ ---
16
+
17
+ ## Agent 入口
18
+
19
+ ### 0. 自举
20
+
21
+ ```bash
22
+ npm run ensure:project
23
+ ```
24
+
25
+ 若刚生成 `playable.ui.profile.yaml`:编辑 `meta` / `paths` / `assets` / `layout` 对齐本工程(参照同 repo 其他 testN 或 `examples/mahjong-match.profile.yaml`)。
26
+
27
+ ### 1. Image Validator
28
+
29
+ ```bash
30
+ npm run verify:ui
31
+ npm run verify:ui:assets # 仅资源
32
+ npm run verify:ui:layout # 仅布局
33
+ ```
34
+
35
+ ### 2. FAIL → fix 映射
36
+
37
+ | 检查 | Agent 动作 |
38
+ | ---------------- | ---------------------------- |
39
+ | assets_present | 补 PNG 或改 manifest |
40
+ | atlas_budget | 压缩 atlas / 文档化 P2 |
41
+ | layout_regions | 改 layout 走 profile,删魔数 |
42
+ | hardcoded_layout | 改用 `applySafeLayout` |
43
+
44
+ ### 2b. Alpha / Matte Routing
45
+
46
+ `verify:ui` 是静态 Image Validator:它能拦资源、尺寸、预算、layout、透明度风险,但不能证明合成后的画面好看。任何透明资产相关 FAIL / WARN 必须给出推荐 skill 和 `alphaStrategy`:
47
+
48
+ | 静态现象 | 返回意见必须包含 |
49
+ | ----------------------- | -------------------------------------------------------------------------------- | ---------------- | ------------- |
50
+ | 缺 alpha / 全不透明 | `recommendedSkill=playable-art`, `alphaStrategy=chroma | rgb-alpha-split | dual-bg-diff` |
51
+ | 绿/蓝/品红边 | `recommendedSkill=playable-art`, `alphaStrategy=rgb-alpha-split` 或换 chroma key |
52
+ | 白边 / 抗锯齿脏 | `recommendedSkill=playable-art`, `alphaStrategy=dual-bg-diff | rgb-alpha-split` |
53
+ | 黑块 / glow 被吃掉 | `recommendedSkill=playable-fx-peak`, `alphaStrategy=black-add` |
54
+ | wrong tile face overlay | `recommendedSkill=playable-fx-decompose`, `alphaStrategy=rgb-alpha-split | overlay-diff` |
55
+
56
+ 建议命令:
57
+
58
+ ```bash
59
+ python3 skills/playable-art/scripts/verify-alpha-clean.py assets/images/ui/<asset>.png --json
60
+ ```
61
+
62
+ ### 2c. Vision Evidence(程序化标注环节)
63
+
64
+ `verify:ui` 默认会在 validator 之后运行 `verify:vision`,把 validator 输出的 `issues[]` 程序化渲染成标注证据图。是否标注由脚本参数决定,不由 LLM 决定;LLM 只读取报告和证据图辅助修复。
65
+
66
+ `verify:vision` 是 **CV (Computer Vision, 计算机视觉) 标注证据层**(本地 Pillow 薄渲染,无 supervision/opencv 重依赖)。它不单独决定质量 gate,也**不能替代** Reviewer 目视 PASS。
67
+
68
+ | 命令 | 角色 | 何时跑 |
69
+ | --------------- | --------------------------------------------------- | ---------------------------------- |
70
+ | `verify:visual` | **客观门**(SSIM/直方图 vs ASR) | Ring 4 verify DoD |
71
+ | `verify:vision` | **程序化证据**(标注 issue 供 Reviewer/Agent 复核) | `verify:ui` 默认阶段,也可单独运行 |
72
+
73
+ ```bash
74
+ npm run verify:vision
75
+ npm run verify:vision -- --detections validate/vision/detections.json
76
+ npm run verify:ui -- --no-annotations
77
+ ```
78
+
79
+ **Issues / detections 来源(零 LLM 配置)**:
80
+
81
+ 1. **默认 pipeline**:`verify:ui` 收集 `verify:bg-clean` / `verify:tile-consistency` / `verify:text-overlap` 的 `issues[]`,再传给 `verify:vision` 标注。
82
+ 2. **单独运行**:`verify:vision` 会自动运行本地视觉 validator 收集 `issues[]`。
83
+ 3. **可选增强**:`playcraft tools detect --image … --output validate/vision/detections.json`(backend SAM3/VLM,见 CLI 文档),再 `--detections` 传入。
84
+
85
+ 输出:`validate/vision/validator-issues.json`、`validate/vision/vision-evidence.json` + `*-vision.png` 标注图。依赖 Pillow(`ensure:project` 会安装 `requirements.txt`)。
86
+
87
+ **关闭标注**:`npm run verify:ui -- --no-annotations` 只关闭证据图生成,不跳过 validator,也不改变 fail/warn gate。
88
+
89
+ **禁止**:仅凭 vision evidence 判定 ui_diff PASS;最终仍必须由 Reviewer 读截图/MP4。
90
+
91
+ ### 3. Exit
92
+
93
+ PASS 后通知 orchestrating skill(video-validate-loop)可进入录屏。WARN 写入 validate 报告。
94
+
95
+ ---
96
+
97
+ ## When to Apply
98
+
99
+ - 任何 Phaser 1080×1920(或可配置分辨率)可玩广告的 UI / 占位图 / 布局问题
100
+ - HUD 顶天/贴底、连击条压 CTA、调试按钮位置不对
101
+ - atlas 帧尺寸与文档/profile 漂移
102
+ - 硬编码布局魔数(未走 `applySafeLayout`)
103
+ - 新可玩项目接入:复制模板 profile → 填 paths/assets/layout → 跑检测
104
+
105
+ ## Quick Start
106
+
107
+ ```bash
108
+ # 1. 复制模板到项目根(testN/ 或仓库根)
109
+ cp ../skills/playable-verify-ui/profiles/template.profile.yaml playable.ui.profile.yaml
110
+
111
+ # 2. 填写 meta / paths / assets / layout / thresholds
112
+
113
+ # 3. 跑检测(本仓库已集成)
114
+ npm run verify:ui
115
+ npm run verify:ui:assets # 仅资源层
116
+ npm run verify:ui:layout # 仅布局层
117
+ ```
118
+
119
+ **验收顺序**:先 `npm run verify:ui`,再由 Reviewer 读取真实截图做 `ui_diff`。静态 PASS 不能替代模型目视真实渲染图。
120
+
121
+ ---
122
+
123
+ ## Profile 驱动架构
124
+
125
+ ```
126
+ playable.ui.profile.yaml ← 项目自描述(单一事实来源)
127
+ │
128
+ ├─ schema/playable-ui-profile.schema.json ← JSON Schema 校验
129
+ ├─ scripts/run_all.py ← 编排器
130
+ ├─ Python 资源检测 (7)
131
+ └─ Node 布局检测 (4)
132
+ ```
133
+
134
+ | 路径 | 用途 |
135
+ | ---------------------------------------------------------------------------- | ------------------- |
136
+ | [`schema/`](schema/) | Profile JSON Schema |
137
+ | [`profiles/template.profile.yaml`](profiles/template.profile.yaml) | 空白模板 |
138
+ | [`examples/mahjong-match.profile.yaml`](examples/mahjong-match.profile.yaml) | 本仓库麻将示例 |
139
+ | [`scripts/`](scripts/) | 全部检测脚本 |
140
+
141
+ **禁止**:未更新 profile 就改 `EXPECTED_FRAME_SIZES`、硬编码布局 Y 值、或在 fetch 脚本中对 UI/rewards 使用 placehold.co。
142
+
143
+ ---
144
+
145
+ ## Optimization Layers
146
+
147
+ 按顺序处理,不要跳过 layout 直接调组件坐标:
148
+
149
+ ```
150
+ 1. Layout metrics → game-config applySafeLayout(profile.layout.configKeys)
151
+ 2. Board bounds → module: boardBounds(可选,麻将示例用 centerInPlayBand)
152
+ 3. HUD chrome → module: hudChrome
153
+ 4. Asset placeholders → profile.assets + build-atlas
154
+ 5. Match VFX → module: matchShatter(可选)
155
+ 6. Verify → npm run verify:ui && browser
156
+ ```
157
+
158
+ `modules` 字段仅作文档标签,不强制实现。
159
+
160
+ ---
161
+
162
+ ## 1. Safe Layout System
163
+
164
+ 垂直 UI 应从 `SAFE_TOP` / `SAFE_BOTTOM` / `SAFE_SIDE` 推导,在 `applySafeLayout()` 中一次性写入 `PLAY_AREA_*`、`CTA_Y`、`COMBO_HUD_Y` 等。
165
+
166
+ 在 profile 中声明:
167
+
168
+ ```yaml
169
+ layout:
170
+ configKeys: [SAFE_TOP, PLAY_AREA_TOP, CTA_Y, CTA_H, ...]
171
+ regions:
172
+ hud: { y0: 'HUD.BAR_Y', y1: 'HUD.BAR_Y + HUD.BAR_H' }
173
+ combo: { cy: 'COMBO_HUD_Y', h: 'COMBO_HUD_H' }
174
+ cta: { y0: 'CTA_Y', y1: 'CTA_Y + CTA_H' }
175
+ playArea: { y0: 'PLAY_AREA_TOP', y1: 'PLAY_AREA_BOTTOM' }
176
+ rules:
177
+ - { type: safe_top, region: hud, min: 'safeArea.minTop' }
178
+ - { type: min_gap, a: combo, b: cta, min: 40 }
179
+ - { type: inside_band, region: combo, band: playArea }
180
+ - { type: ordered, first: playArea, second: cta }
181
+ ```
182
+
183
+ 表达式仅允许 `GAME_CONFIG` 数字字段、`safeArea.*` 与 `+ - * / ()`。
184
+
185
+ ---
186
+
187
+ ## 2. Asset Pipeline
188
+
189
+ Profile `assets` 段声明 standalone PNG 与各 atlas 帧(名称、源路径、宽高)。检测脚本会验证:
190
+
191
+ - 文件存在、PNG 尺寸、atlas JSON 帧名/尺寸
192
+ - 包体预算(`thresholds.maxAtlasSheetKb` 等)
193
+ - (warn)`assetNamingDoc` 与 profile 尺寸漂移
194
+ - (warn)fetch/build 脚本中的 placehold.co 引用
195
+ - 透明资产若出现边缘残留,反馈必须路由到 `playable-art` alpha postprocess 或 FX skill
196
+
197
+ ```bash
198
+ npm run generate-ui # 本地占位图(若项目有)
199
+ npm run build-atlas # 打包 atlas
200
+ npm run verify:ui:assets
201
+ ```
202
+
203
+ ---
204
+
205
+ ## 3. Layout & Script Checks
206
+
207
+ Node 脚本通过 `vm` 加载 `paths.gameConfig`,执行 profile 中的 `layout.rules` 与 `antipatterns` grep,并校验 `index.html` 中 `scripts.loadOrder` 子序列。
208
+
209
+ ```bash
210
+ npm run verify:ui:layout
211
+ ```
212
+
213
+ ---
214
+
215
+ ## 4. New Project Onboarding
216
+
217
+ 1. 复制 [`profiles/template.profile.yaml`](profiles/template.profile.yaml) → `playable.ui.profile.yaml`
218
+ 2. 填写 `paths`(gameConfig、indexHtml、assetsRoot、atlasRoot)
219
+ 3. 列出 `assets.standalone` 与 `assets.atlases[].frames`
220
+ 4. 定义 `layout.regions` + `layout.rules`
221
+ 5. 在 `package.json` 添加:
222
+
223
+ ```json
224
+ "verify:ui": "python3 ../skills/playable-verify-ui/scripts/run_all.py"
225
+ ```
226
+
227
+ 6. 依赖:`pip install pyyaml jsonschema pillow`(Python 3);Node 18+ 无额外 npm 包
228
+
229
+ ---
230
+
231
+ ## 5. Verification Checklist
232
+
233
+ - [ ] `npm run verify:ui` 全 pass(或仅预期 warn)
234
+ - [ ] 每条透明度相关 FAIL/WARN 都写了 `recommendedSkill` + `alphaStrategy`
235
+ - [ ] Reviewer 已读取实际渲染截图,而不是只引用静态脚本结果
236
+ - [ ] 硬刷新后 HUD 有顶边距、连击条不压 CTA
237
+ - [ ] 棋盘框贴合牌堆(若启用 boardBounds 模块)
238
+ - [ ] 匹配动效符合预期(若启用 matchShatter 模块)
239
+ - [ ] profile / asset-naming.md / build-atlas 三处规格一致
240
+
241
+ 故意改坏一项(如 `SAFE_TOP: 8`)应被 `verify_layout_regions` 的 `safe_top` 规则捕获。
242
+
243
+ ---
244
+
245
+ ## Scope Discipline
246
+
247
+ - **In scope:** profile 维护、layout 推导、占位管线、检测脚本扩展、VFX 时序
248
+ - **Out of scope unless asked:** 最终美术替换、玩法规则改动、CDP 截图回归
249
+
250
+ 用户报「布局有问题」时,先查 profile 规则与 `applySafeLayout` 输出,再调单个组件。
251
+
252
+ ---
253
+
254
+ ## Frame + Text Layout(图+字)
255
+
256
+ > 原 `playable-frame-text-layout` 已并入本节。
257
+
258
+ HUD / CTA / toast 等 **装饰底图 + 动态文字** 三类问题:框变形、字不居中、内边距不足。
259
+
260
+ | 症状 | 根因 | 修复 |
261
+ | ----------- | ----------------------- | ------------------------------- |
262
+ | 端饰变椭圆 | 非等比 `setDisplaySize` | **等比** `setScale(s)` |
263
+ | 字偏上/偏下 | 按外框居中未扣金边 | `CONTENT` inset + `getBounds()` |
264
+ | 整体太宽 | 素材宽扁 | 等比缩小或重出素材 |
265
+
266
+ **缩放规则**:带祥云耳/圆端 → 整图等比;仅中间平铺条 → NineSlice;**禁止** atlas 三段 `setCrop` 拼 CTA。
267
+
268
+ **Content zone**(写入 `GAME_CONFIG` + `applySafeLayout`):
269
+
270
+ ```js
271
+ CTA_TEXT_Y_RATIO: 81.5 / 190; // 红区垂直中心 / 原图高(实测)
272
+ ```
273
+
274
+ 实测 inset(改前不要猜):
275
+
276
+ ```bash
277
+ python3 skills/playable-verify-ui/scripts/measure_frame_content.py \
278
+ assets/atlas/ui.png assets/atlas/ui.json ui_cta_btn
279
+ ```
280
+
281
+ 详见 [references/scaling-decision-tree.md](references/scaling-decision-tree.md)、[references/phaser-patterns.md](references/phaser-patterns.md)。
282
+
283
+ ---
284
+
285
+ ## Related Skills
286
+
287
+ | Skill | 分工 |
288
+ | -------------------------------------------------- | --------------------------------------------------------------------------- |
289
+ | [playable-validate](../playable-validate/SKILL.md) | 录屏 validate、[validation-rules](../playable-validate/validation-rules.md) |
290
+ | [playable-debug](../playable-debug/SKILL.md) | 一键通关 / 调试开关 |
291
+ | [playable-art](../playable-art/SKILL.md) | 素材导入与 CTA 出图规范 |
292
+
293
+ ## Additional Reference
294
+
295
+ Schema 字段、规则类型、故障对照表:[`reference.md`](reference.md)
@@ -0,0 +1,36 @@
1
+ {
2
+ "version": 1,
3
+ "assets": {
4
+ "10000001": {
5
+ "path": "assets/images/bg/bg_game.webp",
6
+ "role": "background",
7
+ "usage": "runtime",
8
+ "roi": { "board": [0.08, 0.22, 0.92, 0.72] }
9
+ },
10
+ "10000010": {
11
+ "path": "assets/images/tiles/tile_blue.webp",
12
+ "role": "tile",
13
+ "usage": "runtime"
14
+ },
15
+ "10000011": { "path": "assets/images/tiles/tile_red.webp", "role": "tile", "usage": "runtime" },
16
+ "10000012": {
17
+ "path": "assets/images/tiles/tile_yellow.webp",
18
+ "role": "tile",
19
+ "usage": "runtime"
20
+ },
21
+ "10000020": {
22
+ "path": "assets/images/cta/btn_install.webp",
23
+ "role": "cta",
24
+ "usage": "runtime",
25
+ "allowedText": ["INSTALL", "立即下载"]
26
+ },
27
+ "10000030": {
28
+ "path": "assets/images/storyboard/master_composite_option_A.png",
29
+ "role": "reference",
30
+ "usage": "reference-only"
31
+ }
32
+ },
33
+ "screen": {
34
+ "allowedText": ["INSTALL", "立即下载", "PLAY"]
35
+ }
36
+ }
@@ -0,0 +1,334 @@
1
+ meta:
2
+ engine: phaser3
3
+ name: mahjong-match
4
+ design:
5
+ width: 1080
6
+ height: 1920
7
+ paths:
8
+ gameConfig: game/config/game-config.js
9
+ indexHtml: game/index.html
10
+ assetsRoot: assets/images
11
+ atlasRoot: assets/atlas
12
+ assetNamingDoc: docs/asset-naming.md
13
+ buildAtlasScript: scripts/build-atlas.py
14
+ fetchAssetsScript: scripts/fetch-assets.sh
15
+ safeArea:
16
+ minTop: 48
17
+ minBottom: 48
18
+ minSide: 16
19
+ assets:
20
+ standalone:
21
+ - key: bg
22
+ path: bg.png
23
+ width: 1080
24
+ height: 1920
25
+ atlases:
26
+ - name: tiles
27
+ json: tiles.json
28
+ png: tiles.png
29
+ frames:
30
+ - name: wan_1
31
+ source: tiles/wan_1.png
32
+ width: 176
33
+ height: 216
34
+ - name: wan_2
35
+ source: tiles/wan_2.png
36
+ width: 176
37
+ height: 216
38
+ - name: wan_3
39
+ source: tiles/wan_3.png
40
+ width: 176
41
+ height: 216
42
+ - name: tong_1
43
+ source: tiles/tong_1.png
44
+ width: 176
45
+ height: 216
46
+ - name: tong_2
47
+ source: tiles/tong_2.png
48
+ width: 176
49
+ height: 216
50
+ - name: tong_3
51
+ source: tiles/tong_3.png
52
+ width: 176
53
+ height: 216
54
+ - name: tiao_1
55
+ source: tiles/tiao_1.png
56
+ width: 176
57
+ height: 216
58
+ - name: tiao_2
59
+ source: tiles/tiao_2.png
60
+ width: 176
61
+ height: 216
62
+ - name: tiao_3
63
+ source: tiles/tiao_3.png
64
+ width: 176
65
+ height: 216
66
+ - name: gold
67
+ source: tiles/gold.png
68
+ width: 176
69
+ height: 216
70
+ - name: back
71
+ source: tiles/back.png
72
+ width: 176
73
+ height: 216
74
+ - name: digits
75
+ json: digits.json
76
+ png: digits.png
77
+ frames:
78
+ - name: digit_0
79
+ source: digits/0.png
80
+ width: 48
81
+ height: 64
82
+ - name: digit_1
83
+ source: digits/1.png
84
+ width: 48
85
+ height: 64
86
+ - name: digit_2
87
+ source: digits/2.png
88
+ width: 48
89
+ height: 64
90
+ - name: digit_3
91
+ source: digits/3.png
92
+ width: 48
93
+ height: 64
94
+ - name: digit_4
95
+ source: digits/4.png
96
+ width: 48
97
+ height: 64
98
+ - name: digit_5
99
+ source: digits/5.png
100
+ width: 48
101
+ height: 64
102
+ - name: digit_6
103
+ source: digits/6.png
104
+ width: 48
105
+ height: 64
106
+ - name: digit_7
107
+ source: digits/7.png
108
+ width: 48
109
+ height: 64
110
+ - name: digit_8
111
+ source: digits/8.png
112
+ width: 48
113
+ height: 64
114
+ - name: digit_9
115
+ source: digits/9.png
116
+ width: 48
117
+ height: 64
118
+ - name: digit_0_glow
119
+ source: digits/0_glow.png
120
+ width: 48
121
+ height: 64
122
+ - name: digit_1_glow
123
+ source: digits/1_glow.png
124
+ width: 48
125
+ height: 64
126
+ - name: digit_2_glow
127
+ source: digits/2_glow.png
128
+ width: 48
129
+ height: 64
130
+ - name: digit_3_glow
131
+ source: digits/3_glow.png
132
+ width: 48
133
+ height: 64
134
+ - name: digit_4_glow
135
+ source: digits/4_glow.png
136
+ width: 48
137
+ height: 64
138
+ - name: digit_5_glow
139
+ source: digits/5_glow.png
140
+ width: 48
141
+ height: 64
142
+ - name: digit_6_glow
143
+ source: digits/6_glow.png
144
+ width: 48
145
+ height: 64
146
+ - name: digit_7_glow
147
+ source: digits/7_glow.png
148
+ width: 48
149
+ height: 64
150
+ - name: digit_8_glow
151
+ source: digits/8_glow.png
152
+ width: 48
153
+ height: 64
154
+ - name: digit_9_glow
155
+ source: digits/9_glow.png
156
+ width: 48
157
+ height: 64
158
+ - name: digit_x
159
+ source: digits/x.png
160
+ width: 48
161
+ height: 64
162
+ - name: digit_colon
163
+ source: digits/colon.png
164
+ width: 48
165
+ height: 64
166
+ - name: digit_slash
167
+ source: digits/slash.png
168
+ width: 48
169
+ height: 64
170
+ - name: ui
171
+ json: ui.json
172
+ png: ui.png
173
+ frames:
174
+ - name: ui_cta_btn
175
+ source: ui/cta_btn.png
176
+ width: 500
177
+ height: 80
178
+ - name: ui_finger
179
+ source: ui/finger.png
180
+ width: 60
181
+ height: 90
182
+ - name: ui_highlight
183
+ source: ui/highlight.png
184
+ width: 80
185
+ height: 80
186
+ - name: ui_panel_win
187
+ source: ui/panel_win.png
188
+ width: 600
189
+ height: 360
190
+ - name: ui_panel_lose
191
+ source: ui/panel_lose.png
192
+ width: 600
193
+ height: 360
194
+ - name: ui_boot_title
195
+ source: ui/boot_title.png
196
+ width: 480
197
+ height: 80
198
+ - name: ui_boot_loading
199
+ source: ui/boot_loading.png
200
+ width: 280
201
+ height: 48
202
+ - name: rewards
203
+ json: rewards.json
204
+ png: rewards.png
205
+ frames:
206
+ - name: reward_combo_bg
207
+ source: rewards/combo_bg.png
208
+ width: 300
209
+ height: 68
210
+ - name: reward_gift
211
+ source: rewards/gift.png
212
+ width: 128
213
+ height: 128
214
+ - name: reward_toast_1
215
+ source: rewards/toast_1.png
216
+ width: 600
217
+ height: 120
218
+ - name: reward_toast_2
219
+ source: rewards/toast_2.png
220
+ width: 600
221
+ height: 120
222
+ - name: reward_toast_3
223
+ source: rewards/toast_3.png
224
+ width: 600
225
+ height: 120
226
+ - name: reward_bonus_1
227
+ source: rewards/bonus_1.png
228
+ width: 640
229
+ height: 400
230
+ - name: reward_bonus_2
231
+ source: rewards/bonus_2.png
232
+ width: 640
233
+ height: 400
234
+ - name: reward_bonus_3
235
+ source: rewards/bonus_3.png
236
+ width: 640
237
+ height: 400
238
+ - name: fx
239
+ json: fx.json
240
+ png: fx.png
241
+ procedural: true
242
+ frames:
243
+ - name: particle_gold
244
+ width: 32
245
+ height: 32
246
+ procedural: true
247
+ - name: particle_spark
248
+ width: 10
249
+ height: 36
250
+ procedural: true
251
+ - name: particle_shard_lg
252
+ width: 28
253
+ height: 36
254
+ procedural: true
255
+ - name: particle_shard_md
256
+ width: 20
257
+ height: 26
258
+ procedural: true
259
+ - name: particle_shard_sm
260
+ width: 14
261
+ height: 18
262
+ procedural: true
263
+ - name: tile_glow
264
+ width: 188
265
+ height: 228
266
+ procedural: true
267
+ layout:
268
+ configKeys:
269
+ - SAFE_TOP
270
+ - SAFE_BOTTOM
271
+ - SAFE_SIDE
272
+ - PLAY_AREA_TOP
273
+ - PLAY_AREA_BOTTOM
274
+ - COMBO_HUD_Y
275
+ - COMBO_HUD_H
276
+ - COMBO_GAP_ABOVE_CTA
277
+ - CTA_Y
278
+ - CTA_H
279
+ - DESIGN_HEIGHT
280
+ regions:
281
+ hud:
282
+ y0: HUD.BAR_Y
283
+ y1: HUD.BAR_Y + HUD.BAR_H
284
+ combo:
285
+ cy: COMBO_HUD_Y
286
+ h: COMBO_HUD_H
287
+ cta:
288
+ y0: CTA_Y
289
+ y1: CTA_Y + CTA_H
290
+ playArea:
291
+ y0: PLAY_AREA_TOP
292
+ y1: PLAY_AREA_BOTTOM
293
+ rules:
294
+ - type: safe_top
295
+ region: hud
296
+ min: safeArea.minTop
297
+ - type: min_gap
298
+ a: combo
299
+ b: cta
300
+ min: 40
301
+ - type: inside_band
302
+ region: combo
303
+ band: playArea
304
+ - type: ordered
305
+ first: playArea
306
+ second: cta
307
+ antipatterns:
308
+ - id: hardcoded_cta_y
309
+ grep: CTA_Y:\s*1[56]\d{2}
310
+ paths:
311
+ - game/**/*.js
312
+ exclude:
313
+ - game/config/game-config.js
314
+ severity: warn
315
+ - id: hardcoded_hud_top
316
+ grep: BAR_Y:\s*[0-9]{1,2}\b
317
+ paths:
318
+ - game/**/*.js
319
+ exclude:
320
+ - game/config/game-config.js
321
+ severity: warn
322
+ scripts:
323
+ loadOrder:
324
+ - config/game-config.js
325
+ - gameplay/match-fx.js
326
+ - gameplay/match-system.js
327
+ thresholds:
328
+ maxAtlasSheetKb: 1024
329
+ maxStandaloneKb: 512
330
+ maxTotalAssetsMb: 12
331
+ modules:
332
+ boardBounds: true
333
+ matchShatter: true
334
+ hudChrome: true