@oriro/orirocli 0.1.9 → 0.1.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/ATTRIBUTION.md +53 -53
- package/LICENSE +21 -21
- package/README.md +20 -17
- package/dist/cli.js +4425 -2975
- package/package.json +64 -64
- package/skills/1password/SKILL.md +118 -118
- package/skills/1password/references/cli-examples.md +29 -29
- package/skills/1password/references/get-started.md +21 -21
- package/skills/21stdev/SKILL.md +64 -64
- package/skills/algorithmic-art/LICENSE +21 -21
- package/skills/algorithmic-art/SKILL.md +446 -446
- package/skills/algorithmic-art/templates/generator_template.js +223 -223
- package/skills/algorithmic-art/templates/viewer.html +598 -598
- package/skills/apple-notes/SKILL.md +81 -81
- package/skills/apple-reminders/SKILL.md +122 -122
- package/skills/bear-notes/SKILL.md +111 -111
- package/skills/blogwatcher/SKILL.md +73 -73
- package/skills/blucli/SKILL.md +51 -51
- package/skills/brand-guidelines/LICENSE +21 -21
- package/skills/brand-guidelines/SKILL.md +76 -76
- package/skills/business/biz-analysis/LICENSE +21 -21
- package/skills/business/biz-analysis/SKILL.md +103 -103
- package/skills/business/biz-corporate-strategy/LICENSE +21 -21
- package/skills/business/biz-corporate-strategy/SKILL.md +76 -76
- package/skills/business/biz-customer-success/LICENSE +21 -21
- package/skills/business/biz-customer-success/SKILL.md +55 -55
- package/skills/business/biz-entrepreneurship/LICENSE +21 -21
- package/skills/business/biz-entrepreneurship/SKILL.md +72 -72
- package/skills/business/biz-hr/LICENSE +21 -21
- package/skills/business/biz-hr/SKILL.md +67 -67
- package/skills/business/biz-international/LICENSE +21 -21
- package/skills/business/biz-international/SKILL.md +51 -51
- package/skills/business/biz-leadership/LICENSE +21 -21
- package/skills/business/biz-leadership/SKILL.md +106 -106
- package/skills/business/biz-marketing-strategy/LICENSE +21 -21
- package/skills/business/biz-marketing-strategy/SKILL.md +119 -119
- package/skills/business/biz-negotiation/LICENSE +21 -21
- package/skills/business/biz-negotiation/SKILL.md +152 -152
- package/skills/business/biz-operations/LICENSE +21 -21
- package/skills/business/biz-operations/SKILL.md +74 -74
- package/skills/business/biz-project/LICENSE +21 -21
- package/skills/business/biz-project/SKILL.md +203 -203
- package/skills/business/biz-risk/LICENSE +21 -21
- package/skills/business/biz-risk/SKILL.md +85 -85
- package/skills/business/biz-sales/LICENSE +21 -21
- package/skills/business/biz-sales/SKILL.md +92 -92
- package/skills/business/biz-startup-ops/LICENSE +21 -21
- package/skills/business/biz-startup-ops/SKILL.md +70 -70
- package/skills/business/biz-strategy/LICENSE +21 -21
- package/skills/business/biz-strategy/SKILL.md +233 -233
- package/skills/business/biz-supply-chain-advanced/LICENSE +21 -21
- package/skills/business/biz-supply-chain-advanced/SKILL.md +68 -68
- package/skills/business/fin-chartered-exams/LICENSE +21 -21
- package/skills/business/fin-chartered-exams/SKILL.md +69 -69
- package/skills/camsnap/SKILL.md +49 -49
- package/skills/canvas/SKILL.md +82 -82
- package/skills/canvas-design/LICENSE +21 -21
- package/skills/canvas-design/SKILL.md +140 -140
- package/skills/canvas-design/canvas-fonts/ArsenalSC-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/BigShoulders-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/Boldonse-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/BricolageGrotesque-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/CrimsonPro-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/DMMono-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/EricaOne-OFL.txt +94 -94
- package/skills/canvas-design/canvas-fonts/GeistMono-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/Gloock-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/IBMPlexMono-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/InstrumentSans-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/JetBrainsMono-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/Jura-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/LibreBaskerville-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/Lora-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/NationalPark-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/Outfit-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/PixelifySans-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/RedHatMono-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/Silkscreen-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/SmoochSans-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/Tektur-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/WorkSans-OFL.txt +93 -93
- package/skills/canvas-design/canvas-fonts/YoungSerif-OFL.txt +93 -93
- package/skills/coding-agent/SKILL.md +146 -146
- package/skills/communication/comm-business-writing/LICENSE +21 -21
- package/skills/communication/comm-business-writing/SKILL.md +67 -67
- package/skills/communication/comm-cross-cultural/LICENSE +21 -21
- package/skills/communication/comm-cross-cultural/SKILL.md +88 -88
- package/skills/communication/comm-journalism/LICENSE +21 -21
- package/skills/communication/comm-journalism/SKILL.md +81 -81
- package/skills/communication/comm-linguistics/LICENSE +21 -21
- package/skills/communication/comm-linguistics/SKILL.md +82 -82
- package/skills/communication/comm-negotiation/LICENSE +21 -21
- package/skills/communication/comm-negotiation/SKILL.md +120 -120
- package/skills/communication/comm-presentations/LICENSE +21 -21
- package/skills/communication/comm-presentations/SKILL.md +93 -93
- package/skills/communication/comm-public-speaking/LICENSE +21 -21
- package/skills/communication/comm-public-speaking/SKILL.md +68 -68
- package/skills/communication/comm-writing/LICENSE +21 -21
- package/skills/communication/comm-writing/SKILL.md +69 -69
- package/skills/craft/ai-engineering/LICENSE +21 -21
- package/skills/craft/ai-engineering/SKILL.md +828 -828
- package/skills/craft/app-builder-guide/LICENSE +21 -21
- package/skills/craft/app-builder-guide/SKILL.md +332 -332
- package/skills/craft/become-an-ai-engineer-26/CONTRIBUTING.md +46 -46
- package/skills/craft/become-an-ai-engineer-26/LICENSE +21 -21
- package/skills/craft/become-an-ai-engineer-26/README.md +270 -270
- package/skills/craft/become-an-ai-engineer-26/SKILL.md +667 -667
- package/skills/craft/become-an-ai-engineer-26/community/BUILDS.md +13 -13
- package/skills/craft/become-an-ai-engineer-26/community/DISCUSSIONS.md +8 -8
- package/skills/craft/become-an-ai-engineer-26/phases/phase-0-mental-models/README.md +14 -14
- package/skills/craft/become-an-ai-engineer-26/phases/phase-0-mental-models/project/TEMPLATE.md +33 -33
- package/skills/craft/become-an-ai-engineer-26/phases/phase-1-first-agent/README.md +25 -25
- package/skills/craft/become-an-ai-engineer-26/phases/phase-1-first-agent/code/raw_loop.py +126 -126
- package/skills/craft/become-an-ai-engineer-26/phases/phase-2-architecture/README.md +17 -17
- package/skills/craft/become-an-ai-engineer-26/phases/phase-3-harness/README.md +17 -17
- package/skills/craft/become-an-ai-engineer-26/phases/phase-4-evals/README.md +21 -21
- package/skills/craft/become-an-ai-engineer-26/phases/phase-4-evals/code/.github/workflows/eval.yml +40 -40
- package/skills/craft/become-an-ai-engineer-26/phases/phase-5-production/README.md +16 -16
- package/skills/craft/become-an-ai-engineer-26/projects/1-mobile-app-slm/README.md +11 -11
- package/skills/craft/become-an-ai-engineer-26/projects/2-self-improving-coder/README.md +11 -11
- package/skills/craft/become-an-ai-engineer-26/projects/3-video-editor-agent/README.md +11 -11
- package/skills/craft/become-an-ai-engineer-26/projects/4-personal-life-os/README.md +12 -12
- package/skills/craft/become-an-ai-engineer-26/projects/5-enterprise-workflow/README.md +12 -12
- package/skills/craft/become-an-ai-engineer-26/references/benchmark-numbers.md +41 -41
- package/skills/craft/become-an-ai-engineer-26/references/mhc-stable-training.md +73 -73
- package/skills/craft/become-an-ai-engineer-26/references/stack-decisions.md +37 -37
- package/skills/craft/become-an-ai-engineer-26/references/yarn-context-extension.md +123 -123
- package/skills/craft/codex-result-handling/LICENSE +21 -21
- package/skills/craft/codex-result-handling/SKILL.md +26 -26
- package/skills/craft/debug-and-build-methodology/LICENSE +21 -21
- package/skills/craft/debug-and-build-methodology/SKILL.md +432 -432
- package/skills/craft/design/LICENSE +21 -21
- package/skills/craft/design/SKILL.md +274 -274
- package/skills/craft/dev/LICENSE +21 -21
- package/skills/craft/dev/SKILL.md +12 -12
- package/skills/craft/dev/release.md +85 -85
- package/skills/craft/dev/roll.md +50 -50
- package/skills/craft/doc-coauthoring/LICENSE +21 -21
- package/skills/craft/doc-coauthoring/SKILL.md +397 -397
- package/skills/craft/focus/LICENSE +21 -21
- package/skills/craft/focus/SKILL.md +432 -432
- package/skills/craft/focus/UPSTREAM_README.md +233 -233
- package/skills/craft/gh/LICENSE +21 -21
- package/skills/craft/gh/SKILL.md +84 -84
- package/skills/craft/gh-skill/LICENSE +21 -21
- package/skills/craft/gh-skill/SKILL.md +121 -121
- package/skills/craft/godmode/LICENSE +21 -21
- package/skills/craft/godmode/SKILL.md +87 -87
- package/skills/craft/godmode/references/android-launch.md +680 -680
- package/skills/craft/godmode/references/data-gcp.md +1038 -1038
- package/skills/craft/godmode/references/expo-eas.md +816 -816
- package/skills/craft/godmode/references/ios-launch.md +734 -734
- package/skills/craft/google-ai-latest/LICENSE +21 -21
- package/skills/craft/google-ai-latest/SKILL.md +682 -682
- package/skills/craft/gpt-5-4-prompting/LICENSE +21 -21
- package/skills/craft/gpt-5-4-prompting/SKILL.md +63 -63
- package/skills/craft/gpt-5-4-prompting/references/codex-prompt-antipatterns.md +101 -101
- package/skills/craft/gpt-5-4-prompting/references/codex-prompt-recipes.md +150 -150
- package/skills/craft/gpt-5-4-prompting/references/prompt-blocks.md +172 -172
- package/skills/craft/grill-me/LICENSE +21 -21
- package/skills/craft/grill-me/SKILL.md +13 -13
- package/skills/craft/idea-to-deploy/LICENSE +21 -21
- package/skills/craft/idea-to-deploy/SKILL.md +292 -292
- package/skills/craft/idea-to-deploy/references/auth-playbook.md +195 -195
- package/skills/craft/idea-to-deploy/references/gcp-deployment.md +268 -268
- package/skills/craft/idea-to-deploy/references/stack-selection.md +117 -117
- package/skills/craft/image-generation-engineer/LICENSE +21 -21
- package/skills/craft/image-generation-engineer/SKILL.md +183 -183
- package/skills/craft/image-generation-engineer/references/architectures.md +260 -260
- package/skills/craft/image-generation-engineer/references/foundations.md +107 -107
- package/skills/craft/image-generation-engineer/references/inference-and-serving.md +253 -253
- package/skills/craft/image-generation-engineer/references/training.md +149 -149
- package/skills/craft/marketing/LICENSE +21 -21
- package/skills/craft/marketing/SKILL.md +1954 -1954
- package/skills/craft/master-architect/LICENSE +21 -21
- package/skills/craft/master-architect/SKILL.md +361 -361
- package/skills/craft/master-architect/references/ai-ml.md +317 -317
- package/skills/craft/master-architect/references/architecture.md +268 -268
- package/skills/craft/master-architect/references/auth-playbook.md +195 -195
- package/skills/craft/master-architect/references/cloud.md +323 -323
- package/skills/craft/master-architect/references/cyber.md +839 -839
- package/skills/craft/master-architect/references/data-eng.md +366 -366
- package/skills/craft/master-architect/references/devops.md +550 -550
- package/skills/craft/master-architect/references/gcp-deployment.md +268 -268
- package/skills/craft/master-architect/references/languages.md +748 -748
- package/skills/craft/master-architect/references/legacy.md +240 -240
- package/skills/craft/master-architect/references/mobile.md +447 -447
- package/skills/craft/master-architect/references/patterns.md +451 -451
- package/skills/craft/master-architect/references/saas-patterns.md +379 -379
- package/skills/craft/master-architect/references/sdlc.md +349 -349
- package/skills/craft/master-architect/references/stack-selection.md +117 -117
- package/skills/craft/oriro-ui-2026/LICENSE +21 -21
- package/skills/craft/oriro-ui-2026/SKILL.md +329 -329
- package/skills/craft/playwright-cli/LICENSE +21 -21
- package/skills/craft/playwright-cli/SKILL.md +393 -393
- package/skills/craft/playwright-cli/references/element-attributes.md +23 -23
- package/skills/craft/playwright-cli/references/playwright-tests.md +39 -39
- package/skills/craft/playwright-cli/references/request-mocking.md +87 -87
- package/skills/craft/playwright-cli/references/running-code.md +240 -240
- package/skills/craft/playwright-cli/references/session-management.md +226 -226
- package/skills/craft/playwright-cli/references/spec-driven-testing.md +312 -312
- package/skills/craft/playwright-cli/references/storage-state.md +275 -275
- package/skills/craft/playwright-cli/references/test-generation.md +134 -134
- package/skills/craft/playwright-cli/references/tracing.md +142 -142
- package/skills/craft/playwright-cli/references/video-recording.md +150 -150
- package/skills/craft/remotion-best-practices/LICENSE +21 -21
- package/skills/craft/remotion-best-practices/SKILL.md +345 -345
- package/skills/craft/remotion-best-practices/rules/3d.md +86 -86
- package/skills/craft/remotion-best-practices/rules/assets/charts-bar-chart.tsx +165 -165
- package/skills/craft/remotion-best-practices/rules/assets/text-animations-typewriter.tsx +89 -89
- package/skills/craft/remotion-best-practices/rules/assets/text-animations-word-highlight.tsx +101 -101
- package/skills/craft/remotion-best-practices/rules/audio-visualization.md +195 -195
- package/skills/craft/remotion-best-practices/rules/audio.md +167 -167
- package/skills/craft/remotion-best-practices/rules/calculate-metadata.md +118 -118
- package/skills/craft/remotion-best-practices/rules/compositions.md +132 -132
- package/skills/craft/remotion-best-practices/rules/display-captions.md +176 -176
- package/skills/craft/remotion-best-practices/rules/ffmpeg.md +34 -34
- package/skills/craft/remotion-best-practices/rules/get-audio-duration.md +58 -58
- package/skills/craft/remotion-best-practices/rules/get-video-dimensions.md +68 -68
- package/skills/craft/remotion-best-practices/rules/get-video-duration.md +60 -60
- package/skills/craft/remotion-best-practices/rules/gifs.md +135 -135
- package/skills/craft/remotion-best-practices/rules/google-fonts.md +72 -72
- package/skills/craft/remotion-best-practices/rules/html-in-canvas.md +122 -122
- package/skills/craft/remotion-best-practices/rules/images.md +67 -67
- package/skills/craft/remotion-best-practices/rules/import-srt-captions.md +69 -69
- package/skills/craft/remotion-best-practices/rules/light-leaks.md +73 -73
- package/skills/craft/remotion-best-practices/rules/local-fonts.md +65 -65
- package/skills/craft/remotion-best-practices/rules/lottie.md +67 -67
- package/skills/craft/remotion-best-practices/rules/maplibre.md +441 -441
- package/skills/craft/remotion-best-practices/rules/measuring-dom-nodes.md +34 -34
- package/skills/craft/remotion-best-practices/rules/measuring-text.md +140 -140
- package/skills/craft/remotion-best-practices/rules/parameters.md +109 -109
- package/skills/craft/remotion-best-practices/rules/sequencing.md +144 -144
- package/skills/craft/remotion-best-practices/rules/sfx.md +30 -30
- package/skills/craft/remotion-best-practices/rules/silence-detection.md +73 -73
- package/skills/craft/remotion-best-practices/rules/subtitles.md +36 -36
- package/skills/craft/remotion-best-practices/rules/tailwind.md +11 -11
- package/skills/craft/remotion-best-practices/rules/text-animations.md +20 -20
- package/skills/craft/remotion-best-practices/rules/timing.md +130 -130
- package/skills/craft/remotion-best-practices/rules/transcribe-captions.md +70 -70
- package/skills/craft/remotion-best-practices/rules/transitions.md +193 -193
- package/skills/craft/remotion-best-practices/rules/transparent-videos.md +102 -102
- package/skills/craft/remotion-best-practices/rules/trimming.md +51 -51
- package/skills/craft/remotion-best-practices/rules/videos.md +169 -169
- package/skills/craft/remotion-best-practices/rules/voiceover.md +94 -94
- package/skills/craft/supabase-postgres-best-practices/CHANGELOG.md +25 -25
- package/skills/craft/supabase-postgres-best-practices/LICENSE +21 -21
- package/skills/craft/supabase-postgres-best-practices/SKILL.md +69 -69
- package/skills/craft/supabase-postgres-best-practices/references/_contributing.md +166 -166
- package/skills/craft/supabase-postgres-best-practices/references/_sections.md +47 -47
- package/skills/craft/supabase-postgres-best-practices/references/_template.md +34 -34
- package/skills/craft/supabase-postgres-best-practices/references/advanced-full-text-search.md +55 -55
- package/skills/craft/supabase-postgres-best-practices/references/advanced-jsonb-indexing.md +49 -49
- package/skills/craft/supabase-postgres-best-practices/references/conn-idle-timeout.md +46 -46
- package/skills/craft/supabase-postgres-best-practices/references/conn-limits.md +44 -44
- package/skills/craft/supabase-postgres-best-practices/references/conn-pooling.md +41 -41
- package/skills/craft/supabase-postgres-best-practices/references/conn-prepared-statements.md +46 -46
- package/skills/craft/supabase-postgres-best-practices/references/data-batch-inserts.md +54 -54
- package/skills/craft/supabase-postgres-best-practices/references/data-n-plus-one.md +53 -53
- package/skills/craft/supabase-postgres-best-practices/references/data-pagination.md +50 -50
- package/skills/craft/supabase-postgres-best-practices/references/data-upsert.md +50 -50
- package/skills/craft/supabase-postgres-best-practices/references/lock-advisory.md +56 -56
- package/skills/craft/supabase-postgres-best-practices/references/lock-deadlock-prevention.md +68 -68
- package/skills/craft/supabase-postgres-best-practices/references/lock-short-transactions.md +50 -50
- package/skills/craft/supabase-postgres-best-practices/references/lock-skip-locked.md +54 -54
- package/skills/craft/supabase-postgres-best-practices/references/monitor-explain-analyze.md +45 -45
- package/skills/craft/supabase-postgres-best-practices/references/monitor-pg-stat-statements.md +55 -55
- package/skills/craft/supabase-postgres-best-practices/references/monitor-vacuum-analyze.md +55 -55
- package/skills/craft/supabase-postgres-best-practices/references/query-composite-indexes.md +44 -44
- package/skills/craft/supabase-postgres-best-practices/references/query-covering-indexes.md +40 -40
- package/skills/craft/supabase-postgres-best-practices/references/query-index-types.md +48 -48
- package/skills/craft/supabase-postgres-best-practices/references/query-missing-indexes.md +43 -43
- package/skills/craft/supabase-postgres-best-practices/references/query-partial-indexes.md +45 -45
- package/skills/craft/supabase-postgres-best-practices/references/schema-constraints.md +80 -80
- package/skills/craft/supabase-postgres-best-practices/references/schema-data-types.md +46 -46
- package/skills/craft/supabase-postgres-best-practices/references/schema-foreign-key-indexes.md +59 -59
- package/skills/craft/supabase-postgres-best-practices/references/schema-lowercase-identifiers.md +55 -55
- package/skills/craft/supabase-postgres-best-practices/references/schema-partitioning.md +55 -55
- package/skills/craft/supabase-postgres-best-practices/references/schema-primary-keys.md +61 -61
- package/skills/craft/supabase-postgres-best-practices/references/security-privileges.md +54 -54
- package/skills/craft/supabase-postgres-best-practices/references/security-rls-basics.md +50 -50
- package/skills/craft/supabase-postgres-best-practices/references/security-rls-performance.md +63 -63
- package/skills/craft/uipm-banner-design/LICENSE +21 -21
- package/skills/craft/uipm-banner-design/SKILL.md +201 -201
- package/skills/craft/uipm-banner-design/references/banner-sizes-and-styles.md +129 -129
- package/skills/craft/uipm-brand/LICENSE +21 -21
- package/skills/craft/uipm-brand/SKILL.md +104 -104
- package/skills/craft/uipm-brand/references/approval-checklist.md +184 -184
- package/skills/craft/uipm-brand/references/asset-organization.md +167 -167
- package/skills/craft/uipm-brand/references/brand-guideline-template.md +161 -161
- package/skills/craft/uipm-brand/references/color-palette-management.md +203 -203
- package/skills/craft/uipm-brand/references/consistency-checklist.md +105 -105
- package/skills/craft/uipm-brand/references/logo-usage-rules.md +204 -204
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name: comm-negotiation
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provider: ORIRO.ai
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copyright: Copyright (c) 2026 ORIRO.ai
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description: >
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Communication in negotiations — verbal tactics, listening, framing, body
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language, written negotiations, email negotiations, and communication
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strategies specific to negotiation contexts. Activate for questions about
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how to communicate during a negotiation, phrase a counter-offer, handle
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difficult negotiation conversations, or any communication aspect of
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negotiating. See also biz-negotiation for principles.
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Sources: Harvard Negotiation Project, FBI negotiation research.
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# Communication in Negotiations
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name: comm-negotiation
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provider: ORIRO.ai
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description: >
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Communication in negotiations — verbal tactics, listening, framing, body
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language, written negotiations, email negotiations, and communication
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strategies specific to negotiation contexts. Activate for questions about
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how to communicate during a negotiation, phrase a counter-offer, handle
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difficult negotiation conversations, or any communication aspect of
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negotiating. See also biz-negotiation for principles.
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Sources: Harvard Negotiation Project, FBI negotiation research.
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---
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# Communication in Negotiations
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## Verbal techniques
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### Labeling (FBI tactical empathy)
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Name what you observe. Creates connection without agreeing.
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"It seems like you're concerned about the timeline."
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"It sounds like this is really important to you."
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"It looks like there's something holding you back."
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Label then go silent. Let the other person respond.
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Labeling defuses negative emotions. Amplifies positive ones.
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Never use "I feel..." (makes it about you). Always "It seems/sounds/looks like..."
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### Calibrated questions
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Open-ended questions that cannot be answered "yes" or "no."
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Begin with: "What," "How," "Why" (use Why carefully — can sound accusatory).
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"What's most important to you here?"
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"How would that work?"
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"What would need to happen for this to work for you?"
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"How am I supposed to do that?" (instead of "no" — puts problem back on them)
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The goal: Get them talking. Understand their constraints. Find their interests behind their positions.
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### Mirroring
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Repeat the last 1-3 words as a question. Encourages them to continue talking.
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Them: "We just don't have budget for that right now."
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You: "Budget right now?"
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Them: [explains the real constraint, the real timeline, the real priority]
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Works because it signals you're listening and creates space without challenging.
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### Minimal encouragers
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"I see." / "Go on." / "Tell me more." / "That makes sense."
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Keep them talking. Silence is also powerful — don't rush to fill it.
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## Written negotiations (email)
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### The structure
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**Opening:** Connect, acknowledge their position.
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"Thank you for sending over the draft. I appreciate the work that went into it."
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**Name the gap:** Clearly, non-combatively state the difference.
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"After reviewing, there are a few areas where we see things differently."
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**Label their concern:** Acknowledge what matters to them.
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"I understand protecting your margins on this engagement is important."
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**Make your ask:** Specific, grounded in objective criteria.
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"Based on market rates for comparable services in this region, we were expecting X."
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**Invite dialogue:** Don't close it off. Leave room.
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"Would you be open to a call to discuss what's possible?"
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### Counter-offer phrasing
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Weak: "That's too low. Can you do better?"
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Strong: "I appreciate the offer. Based on [specific reason: my research / our previous work / the scope involved], I was expecting closer to [specific number]. Is there flexibility there?"
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### Escalation ladder
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Level 1: Direct request. "I need [X] to move forward."
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Level 2: Explain impact. "Without [X], I won't be able to [do Y], which means [consequence for them]."
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Level 3: Reference BATNA. "I have an alternative that I'm seriously considering."
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Level 4: Walk away. (Only use if real.)
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## Body language in face-to-face negotiation
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### What to do
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**Lean in slightly** when interested or making an important point — signals engagement.
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**Open posture:** Arms uncrossed, hands visible. Signals openness, honesty.
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**Eye contact:** Steady but not staring. During key moments — breaks = discomfort.
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**Slower speech:** Power signals. Nervousness causes people to speed up.
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**Pause before answering:** Shows you're considering. Projects confidence. Don't rush to fill silence.
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**Match their energy** early; then gradually calm if they're agitated (pacing then leading).
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### What to avoid
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**Crossed arms:** Perceived as defensive or closed. Avoid during listening.
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**Looking away when making key claims:** Perceived as deceptive (rightly or not).
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**Touching face, neck, or hair:** Signals anxiety or deception.
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**Pointing:** Aggressive. Use open hand gestures instead.
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**Checking phone/watch:** Signals this isn't your priority.
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## Handling difficult moments
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### When they get angry
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Don't match the energy. Don't defend. Don't apologize immediately.
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Label: "It seems like you're frustrated. I want to understand why."
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Wait. Let them vent completely. Often anger runs out quickly when met with calm acknowledgment.
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### When they give a number far outside your range
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Don't counter immediately. Label and ask.
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"That's quite different from what I expected. Help me understand how you got there?"
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Understanding the logic behind their number helps you find the joint problem.
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### When they say "final offer"
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"I understand that's where you are. I need to take some time to consider this fully."
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Most final offers aren't. Give them a face-saving way to move.
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If truly final: Make sure you know your BATNA before you hear the final offer.
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Sources: Harvard Program on Negotiation (pon.harvard.edu — free), FBI negotiation techniques (Voss, "Never Split the Difference" — principles), Cialdini influence principles, Gottman communication research adapted for professional negotiations
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MIT License
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Copyright (c) 2026 ORIRO.ai
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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MIT License
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Copyright (c) 2026 ORIRO.ai
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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---
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watermark: ORIRO
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name: comm-presentations
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provider: ORIRO.ai
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copyright: Copyright (c) 2026 ORIRO.ai
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description: >
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Presentation design and delivery — slide design, data visualization in slides,
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executive presentations, pitch decks, and storytelling with data. Activate for
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questions about creating presentations, designing slides, data visualization,
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pitch decks, or presenting effectively. Sources: McKinsey presentation principles,
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Canva presentation design, Nancy Duarte storytelling frameworks.
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---
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# Presentations
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## Slide design principles
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### One idea per slide
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If you have to read the slide to understand it, the slide has too much.
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The headline should be the insight, not the topic.
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Bad headline: "Revenue by Quarter"
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Good headline: "Q4 Revenue Surpassed Targets by 23%"
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Bad headline: "Customer Feedback"
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Good headline: "67% of Churned Customers Cited Pricing — Not Product — as Their Reason"
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### The slide has one job
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Ask: "What is the single thing I want the audience to understand from this slide?"
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Everything else is noise.
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### Visual hierarchy
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Most important information: largest, top-left.
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Supporting details: smaller, below or right.
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Annotations and footnotes: smallest, bottom.
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## Data visualization in slides
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**Choose the right chart type:**
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Comparison of categories: Bar chart (horizontal if many labels).
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Trends over time: Line chart. Don't use bar chart for time series.
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Part of whole: Pie chart only if 2-3 segments. Otherwise horizontal bar.
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Distribution: Histogram or box plot.
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Relationship: Scatter plot.
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Geographic: Map.
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**Formatting rules:**
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Remove gridlines and chart borders — they're noise.
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Label directly on charts rather than legends when possible.
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Highlight the key data point with color. Gray the rest.
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Use consistent colors. Red = bad. Green = good. Never use both for non-value judgment.
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|
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Include data labels on key bars/points for precision.
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## Pyramid principle (McKinsey/Minto)
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Conclusion first. Supporting evidence below.
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**Not:** Background → Analysis → Findings → Recommendation
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**Yes:** Recommendation → Key reasons → Supporting evidence
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Executives want the answer first. They'll ask for evidence if needed.
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## Pitch deck structure (for startups)
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1. **Problem** — Real pain, specific customer
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8. **The ask** — How much, what you'll do with it
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Keep under 15 slides. Investors read decks in 3-7 minutes.
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## Executive presentations
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**Start with the conclusion.** Executives have 3 minutes, not 30.
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**"So what?"** after every slide. Why does this matter to them?
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**Anticipate objections.** Have backup slides.
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**Know your numbers.** If you put a number in, you own it.
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**Rehearse the first 60 seconds.** If you lose them there, you don't get them back.
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## Delivery mechanics
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**Speak to the audience, not the screen.** You know your slides. They don't need you to read to them.
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**Pointer sparingly.** Laser pointers focus attention but overuse becomes distracting.
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**Transitions:** Use builds (reveal one point at a time) when live presenting. Don't use them for decks sent ahead.
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**Leave room for questions.** Plan your deck for 75% of allocated time.
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Sources: Nancy Duarte "Slide:ology" (principles), McKinsey presentation standards (principles), Minto Pyramid Principle (principles), Storytelling with Data by Cole Nussbaumer Knaflic (principles — free articles at storytellingwithdata.com)
|
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---
|
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2
|
+
watermark: ORIRO
|
|
3
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+
name: comm-presentations
|
|
4
|
+
provider: ORIRO.ai
|
|
5
|
+
copyright: Copyright (c) 2026 ORIRO.ai
|
|
6
|
+
description: >
|
|
7
|
+
Presentation design and delivery — slide design, data visualization in slides,
|
|
8
|
+
executive presentations, pitch decks, and storytelling with data. Activate for
|
|
9
|
+
questions about creating presentations, designing slides, data visualization,
|
|
10
|
+
pitch decks, or presenting effectively. Sources: McKinsey presentation principles,
|
|
11
|
+
Canva presentation design, Nancy Duarte storytelling frameworks.
|
|
12
|
+
---
|
|
13
|
+
|
|
14
|
+
# Presentations
|
|
15
|
+
|
|
16
|
+
## Slide design principles
|
|
17
|
+
|
|
18
|
+
### One idea per slide
|
|
19
|
+
|
|
20
|
+
If you have to read the slide to understand it, the slide has too much.
|
|
21
|
+
The headline should be the insight, not the topic.
|
|
22
|
+
|
|
23
|
+
Bad headline: "Revenue by Quarter"
|
|
24
|
+
Good headline: "Q4 Revenue Surpassed Targets by 23%"
|
|
25
|
+
|
|
26
|
+
Bad headline: "Customer Feedback"
|
|
27
|
+
Good headline: "67% of Churned Customers Cited Pricing — Not Product — as Their Reason"
|
|
28
|
+
|
|
29
|
+
### The slide has one job
|
|
30
|
+
|
|
31
|
+
Ask: "What is the single thing I want the audience to understand from this slide?"
|
|
32
|
+
Everything else is noise.
|
|
33
|
+
|
|
34
|
+
### Visual hierarchy
|
|
35
|
+
|
|
36
|
+
Most important information: largest, top-left.
|
|
37
|
+
Supporting details: smaller, below or right.
|
|
38
|
+
Annotations and footnotes: smallest, bottom.
|
|
39
|
+
|
|
40
|
+
## Data visualization in slides
|
|
41
|
+
|
|
42
|
+
**Choose the right chart type:**
|
|
43
|
+
Comparison of categories: Bar chart (horizontal if many labels).
|
|
44
|
+
Trends over time: Line chart. Don't use bar chart for time series.
|
|
45
|
+
Part of whole: Pie chart only if 2-3 segments. Otherwise horizontal bar.
|
|
46
|
+
Distribution: Histogram or box plot.
|
|
47
|
+
Relationship: Scatter plot.
|
|
48
|
+
Geographic: Map.
|
|
49
|
+
|
|
50
|
+
**Formatting rules:**
|
|
51
|
+
Remove gridlines and chart borders — they're noise.
|
|
52
|
+
Label directly on charts rather than legends when possible.
|
|
53
|
+
Highlight the key data point with color. Gray the rest.
|
|
54
|
+
Use consistent colors. Red = bad. Green = good. Never use both for non-value judgment.
|
|
55
|
+
Include data labels on key bars/points for precision.
|
|
56
|
+
|
|
57
|
+
## Pyramid principle (McKinsey/Minto)
|
|
58
|
+
|
|
59
|
+
Conclusion first. Supporting evidence below.
|
|
60
|
+
**Not:** Background → Analysis → Findings → Recommendation
|
|
61
|
+
**Yes:** Recommendation → Key reasons → Supporting evidence
|
|
62
|
+
|
|
63
|
+
Executives want the answer first. They'll ask for evidence if needed.
|
|
64
|
+
|
|
65
|
+
## Pitch deck structure (for startups)
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1. **Problem** — Real pain, specific customer
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2. **Solution** — Your approach (show, don't describe)
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3. **Market** — TAM/SAM/SOM, why now
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4. **Product** — Demo or screenshots
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5. **Business model** — How you make money
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6. **Traction** — Proof it's working
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7. **Team** — Why you can execute this
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8. **The ask** — How much, what you'll do with it
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Keep under 15 slides. Investors read decks in 3-7 minutes.
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## Executive presentations
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**Start with the conclusion.** Executives have 3 minutes, not 30.
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**"So what?"** after every slide. Why does this matter to them?
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**Anticipate objections.** Have backup slides.
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83
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**Know your numbers.** If you put a number in, you own it.
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84
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**Rehearse the first 60 seconds.** If you lose them there, you don't get them back.
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## Delivery mechanics
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88
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**Speak to the audience, not the screen.** You know your slides. They don't need you to read to them.
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89
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**Pointer sparingly.** Laser pointers focus attention but overuse becomes distracting.
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90
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**Transitions:** Use builds (reveal one point at a time) when live presenting. Don't use them for decks sent ahead.
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91
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**Leave room for questions.** Plan your deck for 75% of allocated time.
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92
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+
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93
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+
Sources: Nancy Duarte "Slide:ology" (principles), McKinsey presentation standards (principles), Minto Pyramid Principle (principles), Storytelling with Data by Cole Nussbaumer Knaflic (principles — free articles at storytellingwithdata.com)
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MIT License
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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---
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watermark: ORIRO
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disable-model-invocation: true
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name: comm-public-speaking
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provider: ORIRO.ai
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copyright: Copyright (c) 2026 ORIRO.ai
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description: >
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Public speaking — structure, delivery, managing nerves, storytelling, Q&A, and presenting with confidence.
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## Managing nerves
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**Reframe anxiety as excitement.** Research shows telling yourself "I'm excited" (not "calm down") improves performance. Both are physiological arousal — different interpretation.
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**Preparation is the best anxiety reducer.** Know your material so deeply that forgetting a word doesn't matter.
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**Physiological tools:** Slow deep breaths (4-7-8). Power pose before (not during) presentation. Arrive early to make the space familiar.
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## Structure
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**Opening:** The first 30 seconds determines attention. Options:
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- Short story: The most powerful opener
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**Body — rule of three:** Three main points maximum. More than three and audiences lose the thread.
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**Closing:** Callback to opening. Summary of key takeaways. Clear call to action. Strong last line — don't say "That's it" or "Any questions?" as your final words.
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## Delivery
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**Eye contact:** Not scanning — genuine connection with one person for 3-5 seconds, then move.
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**Pace:** Slower than you think. Silence is your most powerful pause. Nervous speakers speed up.
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**Volume:** Project — not yell. Vary for emphasis. Quiet can be powerful.
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**Movement:** Purposeful movement = energy and point transitions. Random movement = nervous energy. Plant feet when making key points.
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**Hands:** Natural gestures reinforcing words. Avoid: fig leaf (clasped in front), hand-wringing, pockets.
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**Filler words:** "Um," "uh," "like," "you know" — silence is better. Record yourself; awareness is the fix.
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## Storytelling structure (narrative)
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**Hero's journey in 2 minutes:**
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**Specificity:** "A 65-year-old grandmother named Dorothy in rural Ohio" vs. "an older woman." Specific is memorable.
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## Q&A management
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Listen to the full question before answering.
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If unclear: Rephrase and confirm. "So you're asking...is that right?"
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For hostile questions: "That's an important concern. Here's how I think about it..."
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You can say "I don't know, but I'll find out."
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Don't let one person dominate. "Let me take a couple more questions."
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Sources: Toastmasters International (toastmasters.org — free resources), TED Talk archive, Duarte "Resonate" (principles), Carnegie "How to Win Friends and Influence People" (principles — public speaking sections)
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---
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watermark: ORIRO
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disable-model-invocation: true
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name: comm-public-speaking
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provider: ORIRO.ai
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copyright: Copyright (c) 2026 ORIRO.ai
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description: >
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Public speaking — structure, delivery, managing nerves, storytelling, Q&A, and presenting with confidence.
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Sources: Toastmasters, Strunk & White, Purdue OWL, IFJ journalism ethics.
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---
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# Public Speaking
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|
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18
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## Managing nerves
|
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19
|
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|
|
20
|
+
**Reframe anxiety as excitement.** Research shows telling yourself "I'm excited" (not "calm down") improves performance. Both are physiological arousal — different interpretation.
|
|
21
|
+
**Preparation is the best anxiety reducer.** Know your material so deeply that forgetting a word doesn't matter.
|
|
22
|
+
**Physiological tools:** Slow deep breaths (4-7-8). Power pose before (not during) presentation. Arrive early to make the space familiar.
|
|
23
|
+
|
|
24
|
+
## Structure
|
|
25
|
+
|
|
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|
+
**The rule:** Tell them what you'll tell them → Tell them → Tell them what you told them.
|
|
27
|
+
|
|
28
|
+
**Opening:** The first 30 seconds determines attention. Options:
|
|
29
|
+
|
|
30
|
+
- Question: "How many of you have..." (engages immediately)
|
|
31
|
+
- Startling statistic: "Every 60 seconds, X happens"
|
|
32
|
+
- Short story: The most powerful opener
|
|
33
|
+
- What NOT to do: "Today I'm going to talk about..." (boring), thanking for the introduction (wasted time)
|
|
34
|
+
|
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35
|
+
**Body — rule of three:** Three main points maximum. More than three and audiences lose the thread.
|
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Each point: Claim → Evidence → Connection back to thesis.
|
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|
+
|
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38
|
+
**Closing:** Callback to opening. Summary of key takeaways. Clear call to action. Strong last line — don't say "That's it" or "Any questions?" as your final words.
|
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|
|
40
|
+
## Delivery
|
|
41
|
+
|
|
42
|
+
**Eye contact:** Not scanning — genuine connection with one person for 3-5 seconds, then move.
|
|
43
|
+
**Pace:** Slower than you think. Silence is your most powerful pause. Nervous speakers speed up.
|
|
44
|
+
**Volume:** Project — not yell. Vary for emphasis. Quiet can be powerful.
|
|
45
|
+
**Movement:** Purposeful movement = energy and point transitions. Random movement = nervous energy. Plant feet when making key points.
|
|
46
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+
**Hands:** Natural gestures reinforcing words. Avoid: fig leaf (clasped in front), hand-wringing, pockets.
|
|
47
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+
**Filler words:** "Um," "uh," "like," "you know" — silence is better. Record yourself; awareness is the fix.
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48
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+
|
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49
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+
## Storytelling structure (narrative)
|
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50
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|
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51
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**Hero's journey in 2 minutes:**
|
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52
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|
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53
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1. Character in their normal world.
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2. Problem appears. What was at stake?
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3. The journey / struggle.
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56
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4. Resolution and lesson.
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57
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|
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**Specificity:** "A 65-year-old grandmother named Dorothy in rural Ohio" vs. "an older woman." Specific is memorable.
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59
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|
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60
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## Q&A management
|
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61
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|
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62
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Listen to the full question before answering.
|
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63
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If unclear: Rephrase and confirm. "So you're asking...is that right?"
|
|
64
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+
For hostile questions: "That's an important concern. Here's how I think about it..."
|
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65
|
+
You can say "I don't know, but I'll find out."
|
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66
|
+
Don't let one person dominate. "Let me take a couple more questions."
|
|
67
|
+
|
|
68
|
+
Sources: Toastmasters International (toastmasters.org — free resources), TED Talk archive, Duarte "Resonate" (principles), Carnegie "How to Win Friends and Influence People" (principles — public speaking sections)
|