@mavonengine/core 0.0.2 → 0.0.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (804) hide show
  1. package/package.json +3 -2
  2. package/vite.config.js +21 -0
  3. package/dist/BaseGame.cjs +0 -112
  4. package/dist/Camera.cjs +0 -52
  5. package/dist/Components/MinimapComponent.cjs +0 -92
  6. package/dist/Components/TrailComponent.cjs +0 -101
  7. package/dist/Editor/EditorHelper.cjs +0 -73
  8. package/dist/Editor/WithEditorHelper.cjs +0 -65
  9. package/dist/Game.cjs +0 -131
  10. package/dist/InputManager.cjs +0 -88
  11. package/dist/Networking/Client/NetworkManager.cjs +0 -94
  12. package/dist/Networking/Entities/Player.cjs +0 -47
  13. package/dist/Networking/NetworkedActor.cjs +0 -43
  14. package/dist/Networking/NetworkedEntity.cjs +0 -16
  15. package/dist/Networking/NetworkedEntityState.cjs +0 -44
  16. package/dist/Networking/NetworkedGameObject.cjs +0 -74
  17. package/dist/Networking/NetworkedLivingActor.cjs +0 -62
  18. package/dist/Networking/Server/Client.cjs +0 -37
  19. package/dist/Networking/Server/Commands.cjs +0 -32
  20. package/dist/Networking/Server/Server.cjs +0 -202
  21. package/dist/Networking/Server/Stats/BandwidthTracker.cjs +0 -45
  22. package/dist/Networking/Server/Stats/CpuTracker.cjs +0 -101
  23. package/dist/Networking/Server/World.cjs +0 -42
  24. package/dist/Networking/syncState.cjs +0 -51
  25. package/dist/Particles/Effects/Rain.cjs +0 -90
  26. package/dist/Particles/Effects/Smoke.cjs +0 -144
  27. package/dist/Particles/System/Emitter.cjs +0 -81
  28. package/dist/Particles/System/Particle.cjs +0 -49
  29. package/dist/Particles/System/ParticleEffect.cjs +0 -59
  30. package/dist/Particles/System/ParticlePreviewRegistry.cjs +0 -63
  31. package/dist/Particles/System/ParticleSystem.cjs +0 -61
  32. package/dist/Prefab/Grass/Grass.cjs +0 -214
  33. package/dist/Prefab/Grass/GrassAffectingEntity.cjs +0 -30
  34. package/dist/Prefab/Lights/index.cjs +0 -233
  35. package/dist/Prefab/Primitives/index.cjs +0 -300
  36. package/dist/Prefab/Water/Water.cjs +0 -234
  37. package/dist/Prefab/Water/WaterManager.cjs +0 -146
  38. package/dist/Renderer/AssetRenderer.cjs +0 -85
  39. package/dist/Renderer/PhysicsRenderer.cjs +0 -84
  40. package/dist/Renderer.cjs +0 -135
  41. package/dist/Types/Asset.cjs +0 -16
  42. package/dist/Types/Events.cjs +0 -16
  43. package/dist/Types/IEditor.cjs +0 -16
  44. package/dist/Utils/Debug.cjs +0 -47
  45. package/dist/Utils/EventEmitter.cjs +0 -58
  46. package/dist/Utils/Helpers.cjs +0 -33
  47. package/dist/Utils/LoadingScreen.cjs +0 -91
  48. package/dist/Utils/Logger.cjs +0 -60
  49. package/dist/Utils/Math.cjs +0 -35
  50. package/dist/Utils/Resources.cjs +0 -101
  51. package/dist/Utils/Sizes.cjs +0 -51
  52. package/dist/Utils/SkeletonAxesHelper.cjs +0 -60
  53. package/dist/World/Actor.cjs +0 -55
  54. package/dist/World/BaseChunkManager.cjs +0 -34
  55. package/dist/World/BaseWorld.cjs +0 -73
  56. package/dist/World/Chunk.cjs +0 -45
  57. package/dist/World/Entity/State.cjs +0 -52
  58. package/dist/World/Entity/interface/Damageable.cjs +0 -16
  59. package/dist/World/Entity/interface/LivingEntity.cjs +0 -16
  60. package/dist/World/Entity3D.cjs +0 -92
  61. package/dist/World/Environment.cjs +0 -59
  62. package/dist/World/GameObject.cjs +0 -59
  63. package/dist/World/GameObjectInterface.cjs +0 -16
  64. package/dist/World/LivingActor.cjs +0 -42
  65. package/dist/World/StateManager.cjs +0 -47
  66. package/dist/World/World.cjs +0 -58
  67. package/dist/browser/BaseGame.js +0 -10
  68. package/dist/browser/BaseGame.js.map +0 -1
  69. package/dist/browser/Camera.css +0 -51
  70. package/dist/browser/Camera.css.map +0 -1
  71. package/dist/browser/Camera.js +0 -18
  72. package/dist/browser/Camera.js.map +0 -1
  73. package/dist/browser/Components/MinimapComponent.css +0 -51
  74. package/dist/browser/Components/MinimapComponent.css.map +0 -1
  75. package/dist/browser/Components/MinimapComponent.js +0 -74
  76. package/dist/browser/Components/MinimapComponent.js.map +0 -1
  77. package/dist/browser/Components/TrailComponent.css +0 -51
  78. package/dist/browser/Components/TrailComponent.css.map +0 -1
  79. package/dist/browser/Components/TrailComponent.js +0 -94
  80. package/dist/browser/Components/TrailComponent.js.map +0 -1
  81. package/dist/browser/Editor/EditorHelper.css +0 -51
  82. package/dist/browser/Editor/EditorHelper.css.map +0 -1
  83. package/dist/browser/Editor/EditorHelper.js +0 -21
  84. package/dist/browser/Editor/EditorHelper.js.map +0 -1
  85. package/dist/browser/Editor/WithEditorHelper.css +0 -51
  86. package/dist/browser/Editor/WithEditorHelper.css.map +0 -1
  87. package/dist/browser/Editor/WithEditorHelper.js +0 -22
  88. package/dist/browser/Editor/WithEditorHelper.js.map +0 -1
  89. package/dist/browser/Game.css +0 -51
  90. package/dist/browser/Game.css.map +0 -1
  91. package/dist/browser/Game.js +0 -18
  92. package/dist/browser/Game.js.map +0 -1
  93. package/dist/browser/InputManager.css +0 -51
  94. package/dist/browser/InputManager.css.map +0 -1
  95. package/dist/browser/InputManager.js +0 -18
  96. package/dist/browser/InputManager.js.map +0 -1
  97. package/dist/browser/Networking/Client/NetworkManager.js +0 -73
  98. package/dist/browser/Networking/Client/NetworkManager.js.map +0 -1
  99. package/dist/browser/Networking/Entities/Player.js +0 -15
  100. package/dist/browser/Networking/Entities/Player.js.map +0 -1
  101. package/dist/browser/Networking/NetworkedActor.js +0 -24
  102. package/dist/browser/Networking/NetworkedActor.js.map +0 -1
  103. package/dist/browser/Networking/NetworkedEntity.js +0 -1
  104. package/dist/browser/Networking/NetworkedEntity.js.map +0 -1
  105. package/dist/browser/Networking/NetworkedEntityState.js +0 -20
  106. package/dist/browser/Networking/NetworkedEntityState.js.map +0 -1
  107. package/dist/browser/Networking/NetworkedGameObject.js +0 -12
  108. package/dist/browser/Networking/NetworkedGameObject.js.map +0 -1
  109. package/dist/browser/Networking/NetworkedLivingActor.js +0 -14
  110. package/dist/browser/Networking/NetworkedLivingActor.js.map +0 -1
  111. package/dist/browser/Networking/Server/Client.js +0 -8
  112. package/dist/browser/Networking/Server/Client.js.map +0 -1
  113. package/dist/browser/Networking/Server/Commands.js +0 -8
  114. package/dist/browser/Networking/Server/Commands.js.map +0 -1
  115. package/dist/browser/Networking/Server/Server.js +0 -194
  116. package/dist/browser/Networking/Server/Server.js.map +0 -1
  117. package/dist/browser/Networking/Server/Stats/BandwidthTracker.js +0 -8
  118. package/dist/browser/Networking/Server/Stats/BandwidthTracker.js.map +0 -1
  119. package/dist/browser/Networking/Server/Stats/CpuTracker.js +0 -8
  120. package/dist/browser/Networking/Server/Stats/CpuTracker.js.map +0 -1
  121. package/dist/browser/Networking/Server/World.js +0 -19
  122. package/dist/browser/Networking/Server/World.js.map +0 -1
  123. package/dist/browser/Networking/syncState.js +0 -31
  124. package/dist/browser/Networking/syncState.js.map +0 -1
  125. package/dist/browser/Particles/Effects/Rain.css +0 -51
  126. package/dist/browser/Particles/Effects/Rain.css.map +0 -1
  127. package/dist/browser/Particles/Effects/Rain.js +0 -88
  128. package/dist/browser/Particles/Effects/Rain.js.map +0 -1
  129. package/dist/browser/Particles/Effects/Smoke.css +0 -51
  130. package/dist/browser/Particles/Effects/Smoke.css.map +0 -1
  131. package/dist/browser/Particles/Effects/Smoke.js +0 -143
  132. package/dist/browser/Particles/Effects/Smoke.js.map +0 -1
  133. package/dist/browser/Particles/Shaders/LoadingScreen/Fragment.glsl +0 -6
  134. package/dist/browser/Particles/Shaders/LoadingScreen/Vertex.glsl +0 -3
  135. package/dist/browser/Particles/Shaders/Rain/Fragment.glsl +0 -4
  136. package/dist/browser/Particles/Shaders/Rain/Vertex.glsl +0 -23
  137. package/dist/browser/Particles/Shaders/Smoke/Fragment.glsl +0 -8
  138. package/dist/browser/Particles/Shaders/Smoke/Vertex.glsl +0 -25
  139. package/dist/browser/Particles/System/Emitter.css +0 -51
  140. package/dist/browser/Particles/System/Emitter.css.map +0 -1
  141. package/dist/browser/Particles/System/Emitter.js +0 -19
  142. package/dist/browser/Particles/System/Emitter.js.map +0 -1
  143. package/dist/browser/Particles/System/Particle.js +0 -10
  144. package/dist/browser/Particles/System/Particle.js.map +0 -1
  145. package/dist/browser/Particles/System/ParticleEffect.css +0 -51
  146. package/dist/browser/Particles/System/ParticleEffect.css.map +0 -1
  147. package/dist/browser/Particles/System/ParticleEffect.js +0 -23
  148. package/dist/browser/Particles/System/ParticleEffect.js.map +0 -1
  149. package/dist/browser/Particles/System/ParticlePreviewRegistry.js +0 -13
  150. package/dist/browser/Particles/System/ParticlePreviewRegistry.js.map +0 -1
  151. package/dist/browser/Particles/System/ParticleSystem.css +0 -51
  152. package/dist/browser/Particles/System/ParticleSystem.css.map +0 -1
  153. package/dist/browser/Particles/System/ParticleSystem.js +0 -18
  154. package/dist/browser/Particles/System/ParticleSystem.js.map +0 -1
  155. package/dist/browser/Prefab/Grass/Fragment.glsl +0 -11
  156. package/dist/browser/Prefab/Grass/Grass.css +0 -51
  157. package/dist/browser/Prefab/Grass/Grass.css.map +0 -1
  158. package/dist/browser/Prefab/Grass/Grass.js +0 -226
  159. package/dist/browser/Prefab/Grass/Grass.js.map +0 -1
  160. package/dist/browser/Prefab/Grass/GrassAffectingEntity.js +0 -10
  161. package/dist/browser/Prefab/Grass/GrassAffectingEntity.js.map +0 -1
  162. package/dist/browser/Prefab/Grass/Vertex.glsl +0 -102
  163. package/dist/browser/Prefab/Lights/index.css +0 -51
  164. package/dist/browser/Prefab/Lights/index.css.map +0 -1
  165. package/dist/browser/Prefab/Lights/index.js +0 -224
  166. package/dist/browser/Prefab/Lights/index.js.map +0 -1
  167. package/dist/browser/Prefab/Primitives/index.css +0 -51
  168. package/dist/browser/Prefab/Primitives/index.css.map +0 -1
  169. package/dist/browser/Prefab/Primitives/index.js +0 -296
  170. package/dist/browser/Prefab/Primitives/index.js.map +0 -1
  171. package/dist/browser/Prefab/Water/Fragment.glsl +0 -36
  172. package/dist/browser/Prefab/Water/Vertex.glsl +0 -60
  173. package/dist/browser/Prefab/Water/Water.css +0 -51
  174. package/dist/browser/Prefab/Water/Water.css.map +0 -1
  175. package/dist/browser/Prefab/Water/Water.js +0 -234
  176. package/dist/browser/Prefab/Water/Water.js.map +0 -1
  177. package/dist/browser/Prefab/Water/WaterManager.css +0 -51
  178. package/dist/browser/Prefab/Water/WaterManager.css.map +0 -1
  179. package/dist/browser/Prefab/Water/WaterManager.js +0 -19
  180. package/dist/browser/Prefab/Water/WaterManager.js.map +0 -1
  181. package/dist/browser/Renderer/AssetRenderer.css +0 -51
  182. package/dist/browser/Renderer/AssetRenderer.css.map +0 -1
  183. package/dist/browser/Renderer/AssetRenderer.js +0 -71
  184. package/dist/browser/Renderer/AssetRenderer.js.map +0 -1
  185. package/dist/browser/Renderer/PhysicsRenderer.css +0 -51
  186. package/dist/browser/Renderer/PhysicsRenderer.css.map +0 -1
  187. package/dist/browser/Renderer/PhysicsRenderer.js +0 -18
  188. package/dist/browser/Renderer/PhysicsRenderer.js.map +0 -1
  189. package/dist/browser/Renderer.css +0 -51
  190. package/dist/browser/Renderer.css.map +0 -1
  191. package/dist/browser/Renderer.js +0 -18
  192. package/dist/browser/Renderer.js.map +0 -1
  193. package/dist/browser/Shaders/Vertex/ClassicPerlin3DNoise.glsl +0 -84
  194. package/dist/browser/Types/Asset.js +0 -1
  195. package/dist/browser/Types/Asset.js.map +0 -1
  196. package/dist/browser/Types/Events.js +0 -1
  197. package/dist/browser/Types/Events.js.map +0 -1
  198. package/dist/browser/Types/IEditor.js +0 -1
  199. package/dist/browser/Types/IEditor.js.map +0 -1
  200. package/dist/browser/Utils/Debug.js +0 -9
  201. package/dist/browser/Utils/Debug.js.map +0 -1
  202. package/dist/browser/Utils/EventEmitter.js +0 -10
  203. package/dist/browser/Utils/EventEmitter.js.map +0 -1
  204. package/dist/browser/Utils/Helpers.js +0 -13
  205. package/dist/browser/Utils/Helpers.js.map +0 -1
  206. package/dist/browser/Utils/LoadingScreen.css +0 -51
  207. package/dist/browser/Utils/LoadingScreen.css.map +0 -1
  208. package/dist/browser/Utils/LoadingScreen.js +0 -18
  209. package/dist/browser/Utils/LoadingScreen.js.map +0 -1
  210. package/dist/browser/Utils/Logger.js +0 -8
  211. package/dist/browser/Utils/Logger.js.map +0 -1
  212. package/dist/browser/Utils/Math.js +0 -10
  213. package/dist/browser/Utils/Math.js.map +0 -1
  214. package/dist/browser/Utils/Resources.js +0 -9
  215. package/dist/browser/Utils/Resources.js.map +0 -1
  216. package/dist/browser/Utils/Sizes.js +0 -9
  217. package/dist/browser/Utils/Sizes.js.map +0 -1
  218. package/dist/browser/Utils/SkeletonAxesHelper.js +0 -8
  219. package/dist/browser/Utils/SkeletonAxesHelper.js.map +0 -1
  220. package/dist/browser/World/Actor.js +0 -11
  221. package/dist/browser/World/Actor.js.map +0 -1
  222. package/dist/browser/World/BaseChunkManager.js +0 -8
  223. package/dist/browser/World/BaseChunkManager.js.map +0 -1
  224. package/dist/browser/World/BaseWorld.js +0 -10
  225. package/dist/browser/World/BaseWorld.js.map +0 -1
  226. package/dist/browser/World/Chunk.js +0 -22
  227. package/dist/browser/World/Chunk.js.map +0 -1
  228. package/dist/browser/World/Entity/State.js +0 -8
  229. package/dist/browser/World/Entity/State.js.map +0 -1
  230. package/dist/browser/World/Entity/interface/Damageable.js +0 -1
  231. package/dist/browser/World/Entity/interface/Damageable.js.map +0 -1
  232. package/dist/browser/World/Entity/interface/LivingEntity.js +0 -1
  233. package/dist/browser/World/Entity/interface/LivingEntity.js.map +0 -1
  234. package/dist/browser/World/Entity3D.css +0 -51
  235. package/dist/browser/World/Entity3D.css.map +0 -1
  236. package/dist/browser/World/Entity3D.js +0 -21
  237. package/dist/browser/World/Entity3D.js.map +0 -1
  238. package/dist/browser/World/Environment.css +0 -51
  239. package/dist/browser/World/Environment.css.map +0 -1
  240. package/dist/browser/World/Environment.js +0 -18
  241. package/dist/browser/World/Environment.js.map +0 -1
  242. package/dist/browser/World/GameObject.js +0 -9
  243. package/dist/browser/World/GameObject.js.map +0 -1
  244. package/dist/browser/World/GameObjectInterface.js +0 -1
  245. package/dist/browser/World/GameObjectInterface.js.map +0 -1
  246. package/dist/browser/World/LivingActor.js +0 -12
  247. package/dist/browser/World/LivingActor.js.map +0 -1
  248. package/dist/browser/World/StateManager.js +0 -23
  249. package/dist/browser/World/StateManager.js.map +0 -1
  250. package/dist/browser/World/World.css +0 -51
  251. package/dist/browser/World/World.css.map +0 -1
  252. package/dist/browser/World/World.js +0 -18
  253. package/dist/browser/World/World.js.map +0 -1
  254. package/dist/browser/chunk-2D7GC2Z6.js +0 -17
  255. package/dist/browser/chunk-2D7GC2Z6.js.map +0 -1
  256. package/dist/browser/chunk-2UXBMKXV.js +0 -56
  257. package/dist/browser/chunk-2UXBMKXV.js.map +0 -1
  258. package/dist/browser/chunk-36BXDTHA.js +0 -35
  259. package/dist/browser/chunk-36BXDTHA.js.map +0 -1
  260. package/dist/browser/chunk-374CRENE.js +0 -56
  261. package/dist/browser/chunk-374CRENE.js.map +0 -1
  262. package/dist/browser/chunk-3KYMJLQ5.js +0 -46
  263. package/dist/browser/chunk-3KYMJLQ5.js.map +0 -1
  264. package/dist/browser/chunk-4I6AZDRZ.js +0 -14356
  265. package/dist/browser/chunk-4I6AZDRZ.js.map +0 -1
  266. package/dist/browser/chunk-5LZSI46V.js +0 -122
  267. package/dist/browser/chunk-5LZSI46V.js.map +0 -1
  268. package/dist/browser/chunk-6K25QHWN.js +0 -70
  269. package/dist/browser/chunk-6K25QHWN.js.map +0 -1
  270. package/dist/browser/chunk-72INBIW4.js +0 -122
  271. package/dist/browser/chunk-72INBIW4.js.map +0 -1
  272. package/dist/browser/chunk-7QLYKS4T.js +0 -77
  273. package/dist/browser/chunk-7QLYKS4T.js.map +0 -1
  274. package/dist/browser/chunk-7ZSIOAT6.js +0 -56
  275. package/dist/browser/chunk-7ZSIOAT6.js.map +0 -1
  276. package/dist/browser/chunk-A5XMBADG.js +0 -14356
  277. package/dist/browser/chunk-A5XMBADG.js.map +0 -1
  278. package/dist/browser/chunk-ANVCAFXE.js +0 -39
  279. package/dist/browser/chunk-ANVCAFXE.js.map +0 -1
  280. package/dist/browser/chunk-AYRIMARL.js +0 -56
  281. package/dist/browser/chunk-AYRIMARL.js.map +0 -1
  282. package/dist/browser/chunk-BTC6Q4AH.js +0 -39
  283. package/dist/browser/chunk-BTC6Q4AH.js.map +0 -1
  284. package/dist/browser/chunk-BZO35RV2.js +0 -135
  285. package/dist/browser/chunk-BZO35RV2.js.map +0 -1
  286. package/dist/browser/chunk-C6AZ3L5F.js +0 -70
  287. package/dist/browser/chunk-C6AZ3L5F.js.map +0 -1
  288. package/dist/browser/chunk-CZUIHQMY.js +0 -35
  289. package/dist/browser/chunk-CZUIHQMY.js.map +0 -1
  290. package/dist/browser/chunk-D6OGGUMR.js +0 -37
  291. package/dist/browser/chunk-D6OGGUMR.js.map +0 -1
  292. package/dist/browser/chunk-DDHAPXFM.js +0 -59
  293. package/dist/browser/chunk-DDHAPXFM.js.map +0 -1
  294. package/dist/browser/chunk-DXO5V45O.js +0 -122
  295. package/dist/browser/chunk-DXO5V45O.js.map +0 -1
  296. package/dist/browser/chunk-EAQXXB5M.js +0 -33
  297. package/dist/browser/chunk-EAQXXB5M.js.map +0 -1
  298. package/dist/browser/chunk-FEGN4PF3.js +0 -70
  299. package/dist/browser/chunk-FEGN4PF3.js.map +0 -1
  300. package/dist/browser/chunk-G3PMV62Z.js +0 -36
  301. package/dist/browser/chunk-G3PMV62Z.js.map +0 -1
  302. package/dist/browser/chunk-GDOID2XG.js +0 -43
  303. package/dist/browser/chunk-GDOID2XG.js.map +0 -1
  304. package/dist/browser/chunk-GQ7NSGUB.js +0 -37
  305. package/dist/browser/chunk-GQ7NSGUB.js.map +0 -1
  306. package/dist/browser/chunk-GQMXKH26.js +0 -20
  307. package/dist/browser/chunk-GQMXKH26.js.map +0 -1
  308. package/dist/browser/chunk-GTPU5BFU.js +0 -33
  309. package/dist/browser/chunk-GTPU5BFU.js.map +0 -1
  310. package/dist/browser/chunk-HKJQDU25.js +0 -74
  311. package/dist/browser/chunk-HKJQDU25.js.map +0 -1
  312. package/dist/browser/chunk-HQ264K3X.js +0 -20
  313. package/dist/browser/chunk-HQ264K3X.js.map +0 -1
  314. package/dist/browser/chunk-HU53VGSY.js +0 -37
  315. package/dist/browser/chunk-HU53VGSY.js.map +0 -1
  316. package/dist/browser/chunk-HYBS64DV.js +0 -13
  317. package/dist/browser/chunk-HYBS64DV.js.map +0 -1
  318. package/dist/browser/chunk-IEOCTIMD.js +0 -39
  319. package/dist/browser/chunk-IEOCTIMD.js.map +0 -1
  320. package/dist/browser/chunk-INBJUTI4.js +0 -51
  321. package/dist/browser/chunk-INBJUTI4.js.map +0 -1
  322. package/dist/browser/chunk-IRDAPFOT.js +0 -33
  323. package/dist/browser/chunk-IRDAPFOT.js.map +0 -1
  324. package/dist/browser/chunk-J3ORUAIB.js +0 -14356
  325. package/dist/browser/chunk-J3ORUAIB.js.map +0 -1
  326. package/dist/browser/chunk-J7UBIWHX.js +0 -27
  327. package/dist/browser/chunk-J7UBIWHX.js.map +0 -1
  328. package/dist/browser/chunk-JAQ4MYZU.js +0 -56
  329. package/dist/browser/chunk-JAQ4MYZU.js.map +0 -1
  330. package/dist/browser/chunk-JVAFQ3HV.js +0 -39
  331. package/dist/browser/chunk-JVAFQ3HV.js.map +0 -1
  332. package/dist/browser/chunk-K5X3CO2X.js +0 -33
  333. package/dist/browser/chunk-K5X3CO2X.js.map +0 -1
  334. package/dist/browser/chunk-K6YNA7KS.js +0 -59
  335. package/dist/browser/chunk-K6YNA7KS.js.map +0 -1
  336. package/dist/browser/chunk-KJJCXAUN.js +0 -33
  337. package/dist/browser/chunk-KJJCXAUN.js.map +0 -1
  338. package/dist/browser/chunk-KQWQS3PJ.js +0 -51
  339. package/dist/browser/chunk-KQWQS3PJ.js.map +0 -1
  340. package/dist/browser/chunk-KRACPY5Q.js +0 -14356
  341. package/dist/browser/chunk-KRACPY5Q.js.map +0 -1
  342. package/dist/browser/chunk-LLU7BAGD.js +0 -122
  343. package/dist/browser/chunk-LLU7BAGD.js.map +0 -1
  344. package/dist/browser/chunk-MAGAUADA.js +0 -33
  345. package/dist/browser/chunk-MAGAUADA.js.map +0 -1
  346. package/dist/browser/chunk-MSCP7BC3.js +0 -37
  347. package/dist/browser/chunk-MSCP7BC3.js.map +0 -1
  348. package/dist/browser/chunk-MSSBGJJT.js +0 -40
  349. package/dist/browser/chunk-MSSBGJJT.js.map +0 -1
  350. package/dist/browser/chunk-NGCKXPYU.js +0 -70
  351. package/dist/browser/chunk-NGCKXPYU.js.map +0 -1
  352. package/dist/browser/chunk-ORBRJSRE.js +0 -25
  353. package/dist/browser/chunk-ORBRJSRE.js.map +0 -1
  354. package/dist/browser/chunk-OVP75QOD.js +0 -15744
  355. package/dist/browser/chunk-OVP75QOD.js.map +0 -1
  356. package/dist/browser/chunk-PESPCN4F.js +0 -14356
  357. package/dist/browser/chunk-PESPCN4F.js.map +0 -1
  358. package/dist/browser/chunk-PMZKVZCW.js +0 -20
  359. package/dist/browser/chunk-PMZKVZCW.js.map +0 -1
  360. package/dist/browser/chunk-RZJPUR5S.js +0 -23
  361. package/dist/browser/chunk-RZJPUR5S.js.map +0 -1
  362. package/dist/browser/chunk-S7PIA5U4.js +0 -70
  363. package/dist/browser/chunk-S7PIA5U4.js.map +0 -1
  364. package/dist/browser/chunk-SOW4TZP2.js +0 -59
  365. package/dist/browser/chunk-SOW4TZP2.js.map +0 -1
  366. package/dist/browser/chunk-SR7IBOM4.js +0 -33
  367. package/dist/browser/chunk-SR7IBOM4.js.map +0 -1
  368. package/dist/browser/chunk-TCU5NEY6.js +0 -51
  369. package/dist/browser/chunk-TCU5NEY6.js.map +0 -1
  370. package/dist/browser/chunk-U7MSUO62.js +0 -11
  371. package/dist/browser/chunk-U7MSUO62.js.map +0 -1
  372. package/dist/browser/chunk-UA75LFFB.js +0 -39
  373. package/dist/browser/chunk-UA75LFFB.js.map +0 -1
  374. package/dist/browser/chunk-UK2P4JGN.js +0 -18
  375. package/dist/browser/chunk-UK2P4JGN.js.map +0 -1
  376. package/dist/browser/chunk-VU7FUAOS.js +0 -51
  377. package/dist/browser/chunk-VU7FUAOS.js.map +0 -1
  378. package/dist/browser/chunk-VWCQZXBU.js +0 -28
  379. package/dist/browser/chunk-VWCQZXBU.js.map +0 -1
  380. package/dist/browser/chunk-VZ3QIXWK.js +0 -43
  381. package/dist/browser/chunk-VZ3QIXWK.js.map +0 -1
  382. package/dist/browser/chunk-WXOHFWTK.js +0 -135
  383. package/dist/browser/chunk-WXOHFWTK.js.map +0 -1
  384. package/dist/browser/chunk-XLZIPQ5H.js +0 -122
  385. package/dist/browser/chunk-XLZIPQ5H.js.map +0 -1
  386. package/dist/browser/chunk-XYI6B5DC.js +0 -59
  387. package/dist/browser/chunk-XYI6B5DC.js.map +0 -1
  388. package/dist/browser/chunk-Y7C4YAUZ.js +0 -37
  389. package/dist/browser/chunk-Y7C4YAUZ.js.map +0 -1
  390. package/dist/browser/chunk-YN5JXQTD.js +0 -51
  391. package/dist/browser/chunk-YN5JXQTD.js.map +0 -1
  392. package/dist/browser/chunk-YSGEW6PQ.js +0 -59
  393. package/dist/browser/chunk-YSGEW6PQ.js.map +0 -1
  394. package/dist/browser/chunk-YUIIN7WJ.js +0 -37
  395. package/dist/browser/chunk-YUIIN7WJ.js.map +0 -1
  396. package/dist/browser/ui/ObjectLabel.css +0 -51
  397. package/dist/browser/ui/ObjectLabel.css.map +0 -1
  398. package/dist/browser/ui/ObjectLabel.js +0 -19
  399. package/dist/browser/ui/ObjectLabel.js.map +0 -1
  400. package/dist/browser/ui/UILabel.css +0 -51
  401. package/dist/browser/ui/UILabel.css.map +0 -1
  402. package/dist/browser/ui/UILabel.js +0 -20
  403. package/dist/browser/ui/UILabel.js.map +0 -1
  404. package/dist/cjs/BaseGame.cjs +0 -112
  405. package/dist/cjs/Camera.cjs +0 -52
  406. package/dist/cjs/Components/MinimapComponent.cjs +0 -92
  407. package/dist/cjs/Components/TrailComponent.cjs +0 -101
  408. package/dist/cjs/Editor/EditorHelper.cjs +0 -73
  409. package/dist/cjs/Editor/WithEditorHelper.cjs +0 -65
  410. package/dist/cjs/Game.cjs +0 -131
  411. package/dist/cjs/InputManager.cjs +0 -88
  412. package/dist/cjs/Networking/Client/NetworkManager.cjs +0 -94
  413. package/dist/cjs/Networking/Entities/Player.cjs +0 -47
  414. package/dist/cjs/Networking/NetworkedActor.cjs +0 -43
  415. package/dist/cjs/Networking/NetworkedEntity.cjs +0 -16
  416. package/dist/cjs/Networking/NetworkedEntityState.cjs +0 -44
  417. package/dist/cjs/Networking/NetworkedGameObject.cjs +0 -74
  418. package/dist/cjs/Networking/NetworkedLivingActor.cjs +0 -62
  419. package/dist/cjs/Networking/Server/Client.cjs +0 -37
  420. package/dist/cjs/Networking/Server/Commands.cjs +0 -32
  421. package/dist/cjs/Networking/Server/Server.cjs +0 -202
  422. package/dist/cjs/Networking/Server/Stats/BandwidthTracker.cjs +0 -45
  423. package/dist/cjs/Networking/Server/Stats/CpuTracker.cjs +0 -101
  424. package/dist/cjs/Networking/Server/World.cjs +0 -42
  425. package/dist/cjs/Networking/syncState.cjs +0 -51
  426. package/dist/cjs/Particles/Effects/Rain.cjs +0 -90
  427. package/dist/cjs/Particles/Effects/Smoke.cjs +0 -144
  428. package/dist/cjs/Particles/System/Emitter.cjs +0 -81
  429. package/dist/cjs/Particles/System/Particle.cjs +0 -49
  430. package/dist/cjs/Particles/System/ParticleEffect.cjs +0 -59
  431. package/dist/cjs/Particles/System/ParticlePreviewRegistry.cjs +0 -63
  432. package/dist/cjs/Particles/System/ParticleSystem.cjs +0 -61
  433. package/dist/cjs/Prefab/Grass/Grass.cjs +0 -214
  434. package/dist/cjs/Prefab/Grass/GrassAffectingEntity.cjs +0 -30
  435. package/dist/cjs/Prefab/Lights/index.cjs +0 -233
  436. package/dist/cjs/Prefab/Primitives/index.cjs +0 -300
  437. package/dist/cjs/Prefab/Water/Water.cjs +0 -234
  438. package/dist/cjs/Prefab/Water/WaterManager.cjs +0 -146
  439. package/dist/cjs/Renderer/AssetRenderer.cjs +0 -85
  440. package/dist/cjs/Renderer/PhysicsRenderer.cjs +0 -84
  441. package/dist/cjs/Renderer.cjs +0 -135
  442. package/dist/cjs/Types/Asset.cjs +0 -16
  443. package/dist/cjs/Types/Events.cjs +0 -16
  444. package/dist/cjs/Types/IEditor.cjs +0 -16
  445. package/dist/cjs/Utils/Debug.cjs +0 -47
  446. package/dist/cjs/Utils/EventEmitter.cjs +0 -58
  447. package/dist/cjs/Utils/Helpers.cjs +0 -33
  448. package/dist/cjs/Utils/LoadingScreen.cjs +0 -91
  449. package/dist/cjs/Utils/Logger.cjs +0 -60
  450. package/dist/cjs/Utils/Math.cjs +0 -35
  451. package/dist/cjs/Utils/Resources.cjs +0 -101
  452. package/dist/cjs/Utils/Sizes.cjs +0 -51
  453. package/dist/cjs/Utils/SkeletonAxesHelper.cjs +0 -60
  454. package/dist/cjs/World/Actor.cjs +0 -55
  455. package/dist/cjs/World/BaseChunkManager.cjs +0 -34
  456. package/dist/cjs/World/BaseWorld.cjs +0 -73
  457. package/dist/cjs/World/Chunk.cjs +0 -45
  458. package/dist/cjs/World/Entity/State.cjs +0 -52
  459. package/dist/cjs/World/Entity/interface/Damageable.cjs +0 -16
  460. package/dist/cjs/World/Entity/interface/LivingEntity.cjs +0 -16
  461. package/dist/cjs/World/Entity3D.cjs +0 -92
  462. package/dist/cjs/World/Environment.cjs +0 -59
  463. package/dist/cjs/World/GameObject.cjs +0 -59
  464. package/dist/cjs/World/GameObjectInterface.cjs +0 -16
  465. package/dist/cjs/World/LivingActor.cjs +0 -42
  466. package/dist/cjs/World/StateManager.cjs +0 -47
  467. package/dist/cjs/World/World.cjs +0 -58
  468. package/dist/cjs/types.d.cjs +0 -1
  469. package/dist/cjs/ui/ObjectLabel.cjs +0 -80
  470. package/dist/cjs/ui/UILabel.cjs +0 -57
  471. package/dist/node/BaseGame.js +0 -10
  472. package/dist/node/BaseGame.js.map +0 -1
  473. package/dist/node/Camera.css +0 -51
  474. package/dist/node/Camera.css.map +0 -1
  475. package/dist/node/Camera.js +0 -18
  476. package/dist/node/Camera.js.map +0 -1
  477. package/dist/node/Components/MinimapComponent.css +0 -51
  478. package/dist/node/Components/MinimapComponent.css.map +0 -1
  479. package/dist/node/Components/MinimapComponent.js +0 -74
  480. package/dist/node/Components/MinimapComponent.js.map +0 -1
  481. package/dist/node/Components/TrailComponent.css +0 -51
  482. package/dist/node/Components/TrailComponent.css.map +0 -1
  483. package/dist/node/Components/TrailComponent.js +0 -94
  484. package/dist/node/Components/TrailComponent.js.map +0 -1
  485. package/dist/node/Editor/EditorHelper.css +0 -51
  486. package/dist/node/Editor/EditorHelper.css.map +0 -1
  487. package/dist/node/Editor/EditorHelper.js +0 -21
  488. package/dist/node/Editor/EditorHelper.js.map +0 -1
  489. package/dist/node/Editor/WithEditorHelper.css +0 -51
  490. package/dist/node/Editor/WithEditorHelper.css.map +0 -1
  491. package/dist/node/Editor/WithEditorHelper.js +0 -22
  492. package/dist/node/Editor/WithEditorHelper.js.map +0 -1
  493. package/dist/node/Game.css +0 -51
  494. package/dist/node/Game.css.map +0 -1
  495. package/dist/node/Game.js +0 -18
  496. package/dist/node/Game.js.map +0 -1
  497. package/dist/node/InputManager.css +0 -51
  498. package/dist/node/InputManager.css.map +0 -1
  499. package/dist/node/InputManager.js +0 -18
  500. package/dist/node/InputManager.js.map +0 -1
  501. package/dist/node/Networking/Client/NetworkManager.js +0 -73
  502. package/dist/node/Networking/Client/NetworkManager.js.map +0 -1
  503. package/dist/node/Networking/Entities/Player.js +0 -15
  504. package/dist/node/Networking/Entities/Player.js.map +0 -1
  505. package/dist/node/Networking/NetworkedActor.js +0 -24
  506. package/dist/node/Networking/NetworkedActor.js.map +0 -1
  507. package/dist/node/Networking/NetworkedEntity.js +0 -1
  508. package/dist/node/Networking/NetworkedEntity.js.map +0 -1
  509. package/dist/node/Networking/NetworkedEntityState.js +0 -20
  510. package/dist/node/Networking/NetworkedEntityState.js.map +0 -1
  511. package/dist/node/Networking/NetworkedGameObject.js +0 -12
  512. package/dist/node/Networking/NetworkedGameObject.js.map +0 -1
  513. package/dist/node/Networking/NetworkedLivingActor.js +0 -14
  514. package/dist/node/Networking/NetworkedLivingActor.js.map +0 -1
  515. package/dist/node/Networking/Server/Client.js +0 -8
  516. package/dist/node/Networking/Server/Client.js.map +0 -1
  517. package/dist/node/Networking/Server/Commands.js +0 -8
  518. package/dist/node/Networking/Server/Commands.js.map +0 -1
  519. package/dist/node/Networking/Server/Server.js +0 -194
  520. package/dist/node/Networking/Server/Server.js.map +0 -1
  521. package/dist/node/Networking/Server/Stats/BandwidthTracker.js +0 -8
  522. package/dist/node/Networking/Server/Stats/BandwidthTracker.js.map +0 -1
  523. package/dist/node/Networking/Server/Stats/CpuTracker.js +0 -8
  524. package/dist/node/Networking/Server/Stats/CpuTracker.js.map +0 -1
  525. package/dist/node/Networking/Server/World.js +0 -19
  526. package/dist/node/Networking/Server/World.js.map +0 -1
  527. package/dist/node/Networking/syncState.js +0 -31
  528. package/dist/node/Networking/syncState.js.map +0 -1
  529. package/dist/node/Particles/Effects/Rain.css +0 -51
  530. package/dist/node/Particles/Effects/Rain.css.map +0 -1
  531. package/dist/node/Particles/Effects/Rain.js +0 -88
  532. package/dist/node/Particles/Effects/Rain.js.map +0 -1
  533. package/dist/node/Particles/Effects/Smoke.css +0 -51
  534. package/dist/node/Particles/Effects/Smoke.css.map +0 -1
  535. package/dist/node/Particles/Effects/Smoke.js +0 -143
  536. package/dist/node/Particles/Effects/Smoke.js.map +0 -1
  537. package/dist/node/Particles/System/Emitter.css +0 -51
  538. package/dist/node/Particles/System/Emitter.css.map +0 -1
  539. package/dist/node/Particles/System/Emitter.js +0 -19
  540. package/dist/node/Particles/System/Emitter.js.map +0 -1
  541. package/dist/node/Particles/System/Particle.js +0 -10
  542. package/dist/node/Particles/System/Particle.js.map +0 -1
  543. package/dist/node/Particles/System/ParticleEffect.css +0 -51
  544. package/dist/node/Particles/System/ParticleEffect.css.map +0 -1
  545. package/dist/node/Particles/System/ParticleEffect.js +0 -23
  546. package/dist/node/Particles/System/ParticleEffect.js.map +0 -1
  547. package/dist/node/Particles/System/ParticlePreviewRegistry.js +0 -13
  548. package/dist/node/Particles/System/ParticlePreviewRegistry.js.map +0 -1
  549. package/dist/node/Particles/System/ParticleSystem.css +0 -51
  550. package/dist/node/Particles/System/ParticleSystem.css.map +0 -1
  551. package/dist/node/Particles/System/ParticleSystem.js +0 -18
  552. package/dist/node/Particles/System/ParticleSystem.js.map +0 -1
  553. package/dist/node/Prefab/Grass/Grass.css +0 -51
  554. package/dist/node/Prefab/Grass/Grass.css.map +0 -1
  555. package/dist/node/Prefab/Grass/Grass.js +0 -226
  556. package/dist/node/Prefab/Grass/Grass.js.map +0 -1
  557. package/dist/node/Prefab/Grass/GrassAffectingEntity.js +0 -10
  558. package/dist/node/Prefab/Grass/GrassAffectingEntity.js.map +0 -1
  559. package/dist/node/Prefab/Lights/index.css +0 -51
  560. package/dist/node/Prefab/Lights/index.css.map +0 -1
  561. package/dist/node/Prefab/Lights/index.js +0 -224
  562. package/dist/node/Prefab/Lights/index.js.map +0 -1
  563. package/dist/node/Prefab/Primitives/index.css +0 -51
  564. package/dist/node/Prefab/Primitives/index.css.map +0 -1
  565. package/dist/node/Prefab/Primitives/index.js +0 -296
  566. package/dist/node/Prefab/Primitives/index.js.map +0 -1
  567. package/dist/node/Prefab/Water/Water.css +0 -51
  568. package/dist/node/Prefab/Water/Water.css.map +0 -1
  569. package/dist/node/Prefab/Water/Water.js +0 -234
  570. package/dist/node/Prefab/Water/Water.js.map +0 -1
  571. package/dist/node/Prefab/Water/WaterManager.css +0 -51
  572. package/dist/node/Prefab/Water/WaterManager.css.map +0 -1
  573. package/dist/node/Prefab/Water/WaterManager.js +0 -19
  574. package/dist/node/Prefab/Water/WaterManager.js.map +0 -1
  575. package/dist/node/Renderer/AssetRenderer.css +0 -51
  576. package/dist/node/Renderer/AssetRenderer.css.map +0 -1
  577. package/dist/node/Renderer/AssetRenderer.js +0 -71
  578. package/dist/node/Renderer/AssetRenderer.js.map +0 -1
  579. package/dist/node/Renderer/PhysicsRenderer.css +0 -51
  580. package/dist/node/Renderer/PhysicsRenderer.css.map +0 -1
  581. package/dist/node/Renderer/PhysicsRenderer.js +0 -18
  582. package/dist/node/Renderer/PhysicsRenderer.js.map +0 -1
  583. package/dist/node/Renderer.css +0 -51
  584. package/dist/node/Renderer.css.map +0 -1
  585. package/dist/node/Renderer.js +0 -18
  586. package/dist/node/Renderer.js.map +0 -1
  587. package/dist/node/Types/Asset.js +0 -1
  588. package/dist/node/Types/Asset.js.map +0 -1
  589. package/dist/node/Types/Events.js +0 -1
  590. package/dist/node/Types/Events.js.map +0 -1
  591. package/dist/node/Types/IEditor.js +0 -1
  592. package/dist/node/Types/IEditor.js.map +0 -1
  593. package/dist/node/Utils/Debug.js +0 -9
  594. package/dist/node/Utils/Debug.js.map +0 -1
  595. package/dist/node/Utils/EventEmitter.js +0 -10
  596. package/dist/node/Utils/EventEmitter.js.map +0 -1
  597. package/dist/node/Utils/Helpers.js +0 -13
  598. package/dist/node/Utils/Helpers.js.map +0 -1
  599. package/dist/node/Utils/LoadingScreen.css +0 -51
  600. package/dist/node/Utils/LoadingScreen.css.map +0 -1
  601. package/dist/node/Utils/LoadingScreen.js +0 -18
  602. package/dist/node/Utils/LoadingScreen.js.map +0 -1
  603. package/dist/node/Utils/Logger.js +0 -8
  604. package/dist/node/Utils/Logger.js.map +0 -1
  605. package/dist/node/Utils/Math.js +0 -10
  606. package/dist/node/Utils/Math.js.map +0 -1
  607. package/dist/node/Utils/Resources.js +0 -9
  608. package/dist/node/Utils/Resources.js.map +0 -1
  609. package/dist/node/Utils/Sizes.js +0 -9
  610. package/dist/node/Utils/Sizes.js.map +0 -1
  611. package/dist/node/Utils/SkeletonAxesHelper.js +0 -8
  612. package/dist/node/Utils/SkeletonAxesHelper.js.map +0 -1
  613. package/dist/node/World/Actor.js +0 -11
  614. package/dist/node/World/Actor.js.map +0 -1
  615. package/dist/node/World/BaseChunkManager.js +0 -8
  616. package/dist/node/World/BaseChunkManager.js.map +0 -1
  617. package/dist/node/World/BaseWorld.js +0 -10
  618. package/dist/node/World/BaseWorld.js.map +0 -1
  619. package/dist/node/World/Chunk.js +0 -22
  620. package/dist/node/World/Chunk.js.map +0 -1
  621. package/dist/node/World/Entity/State.js +0 -8
  622. package/dist/node/World/Entity/State.js.map +0 -1
  623. package/dist/node/World/Entity/interface/Damageable.js +0 -1
  624. package/dist/node/World/Entity/interface/Damageable.js.map +0 -1
  625. package/dist/node/World/Entity/interface/LivingEntity.js +0 -1
  626. package/dist/node/World/Entity/interface/LivingEntity.js.map +0 -1
  627. package/dist/node/World/Entity3D.css +0 -51
  628. package/dist/node/World/Entity3D.css.map +0 -1
  629. package/dist/node/World/Entity3D.js +0 -21
  630. package/dist/node/World/Entity3D.js.map +0 -1
  631. package/dist/node/World/Environment.css +0 -51
  632. package/dist/node/World/Environment.css.map +0 -1
  633. package/dist/node/World/Environment.js +0 -18
  634. package/dist/node/World/Environment.js.map +0 -1
  635. package/dist/node/World/GameObject.js +0 -9
  636. package/dist/node/World/GameObject.js.map +0 -1
  637. package/dist/node/World/GameObjectInterface.js +0 -1
  638. package/dist/node/World/GameObjectInterface.js.map +0 -1
  639. package/dist/node/World/LivingActor.js +0 -12
  640. package/dist/node/World/LivingActor.js.map +0 -1
  641. package/dist/node/World/StateManager.js +0 -23
  642. package/dist/node/World/StateManager.js.map +0 -1
  643. package/dist/node/World/World.css +0 -51
  644. package/dist/node/World/World.css.map +0 -1
  645. package/dist/node/World/World.js +0 -18
  646. package/dist/node/World/World.js.map +0 -1
  647. package/dist/node/chunk-2D7GC2Z6.js +0 -17
  648. package/dist/node/chunk-2D7GC2Z6.js.map +0 -1
  649. package/dist/node/chunk-36BXDTHA.js +0 -35
  650. package/dist/node/chunk-36BXDTHA.js.map +0 -1
  651. package/dist/node/chunk-3KYMJLQ5.js +0 -46
  652. package/dist/node/chunk-3KYMJLQ5.js.map +0 -1
  653. package/dist/node/chunk-56YEZTOR.js +0 -51
  654. package/dist/node/chunk-56YEZTOR.js.map +0 -1
  655. package/dist/node/chunk-665EGLMD.js +0 -20
  656. package/dist/node/chunk-665EGLMD.js.map +0 -1
  657. package/dist/node/chunk-7QLYKS4T.js +0 -77
  658. package/dist/node/chunk-7QLYKS4T.js.map +0 -1
  659. package/dist/node/chunk-A3EB5HP2.js +0 -59
  660. package/dist/node/chunk-A3EB5HP2.js.map +0 -1
  661. package/dist/node/chunk-ABRATJQQ.js +0 -56
  662. package/dist/node/chunk-ABRATJQQ.js.map +0 -1
  663. package/dist/node/chunk-ARZ4UYTY.js +0 -59
  664. package/dist/node/chunk-ARZ4UYTY.js.map +0 -1
  665. package/dist/node/chunk-BN6FIYXJ.js +0 -70
  666. package/dist/node/chunk-BN6FIYXJ.js.map +0 -1
  667. package/dist/node/chunk-BNMD73EG.js +0 -33
  668. package/dist/node/chunk-BNMD73EG.js.map +0 -1
  669. package/dist/node/chunk-BXWY2BKG.js +0 -122
  670. package/dist/node/chunk-BXWY2BKG.js.map +0 -1
  671. package/dist/node/chunk-CMCOFHDS.js +0 -14356
  672. package/dist/node/chunk-CMCOFHDS.js.map +0 -1
  673. package/dist/node/chunk-CZUIHQMY.js +0 -35
  674. package/dist/node/chunk-CZUIHQMY.js.map +0 -1
  675. package/dist/node/chunk-DA47ZKJK.js +0 -33
  676. package/dist/node/chunk-DA47ZKJK.js.map +0 -1
  677. package/dist/node/chunk-DOBGB35A.js +0 -122
  678. package/dist/node/chunk-DOBGB35A.js.map +0 -1
  679. package/dist/node/chunk-DVEU42K3.js +0 -59
  680. package/dist/node/chunk-DVEU42K3.js.map +0 -1
  681. package/dist/node/chunk-EYW5XGVO.js +0 -122
  682. package/dist/node/chunk-EYW5XGVO.js.map +0 -1
  683. package/dist/node/chunk-F6DU4VFH.js +0 -51
  684. package/dist/node/chunk-F6DU4VFH.js.map +0 -1
  685. package/dist/node/chunk-FKEQHNYZ.js +0 -37
  686. package/dist/node/chunk-FKEQHNYZ.js.map +0 -1
  687. package/dist/node/chunk-G3PMV62Z.js +0 -36
  688. package/dist/node/chunk-G3PMV62Z.js.map +0 -1
  689. package/dist/node/chunk-GDOID2XG.js +0 -43
  690. package/dist/node/chunk-GDOID2XG.js.map +0 -1
  691. package/dist/node/chunk-HKJQDU25.js +0 -74
  692. package/dist/node/chunk-HKJQDU25.js.map +0 -1
  693. package/dist/node/chunk-HU53VGSY.js +0 -37
  694. package/dist/node/chunk-HU53VGSY.js.map +0 -1
  695. package/dist/node/chunk-HWTEWVF5.js +0 -14356
  696. package/dist/node/chunk-HWTEWVF5.js.map +0 -1
  697. package/dist/node/chunk-HYBS64DV.js +0 -13
  698. package/dist/node/chunk-HYBS64DV.js.map +0 -1
  699. package/dist/node/chunk-IGUYMCHB.js +0 -135
  700. package/dist/node/chunk-IGUYMCHB.js.map +0 -1
  701. package/dist/node/chunk-IKQALMVH.js +0 -37
  702. package/dist/node/chunk-IKQALMVH.js.map +0 -1
  703. package/dist/node/chunk-J7UBIWHX.js +0 -27
  704. package/dist/node/chunk-J7UBIWHX.js.map +0 -1
  705. package/dist/node/chunk-JEWEYJ5N.js +0 -33
  706. package/dist/node/chunk-JEWEYJ5N.js.map +0 -1
  707. package/dist/node/chunk-JQEJEQFD.js +0 -122
  708. package/dist/node/chunk-JQEJEQFD.js.map +0 -1
  709. package/dist/node/chunk-JUTNFQ4M.js +0 -70
  710. package/dist/node/chunk-JUTNFQ4M.js.map +0 -1
  711. package/dist/node/chunk-KF7BK5K3.js +0 -135
  712. package/dist/node/chunk-KF7BK5K3.js.map +0 -1
  713. package/dist/node/chunk-KJJCXAUN.js +0 -33
  714. package/dist/node/chunk-KJJCXAUN.js.map +0 -1
  715. package/dist/node/chunk-KL7DL5UI.js +0 -135
  716. package/dist/node/chunk-KL7DL5UI.js.map +0 -1
  717. package/dist/node/chunk-L6YOBSGZ.js +0 -122
  718. package/dist/node/chunk-L6YOBSGZ.js.map +0 -1
  719. package/dist/node/chunk-LCQFGY4N.js +0 -70
  720. package/dist/node/chunk-LCQFGY4N.js.map +0 -1
  721. package/dist/node/chunk-MG3V6544.js +0 -39
  722. package/dist/node/chunk-MG3V6544.js.map +0 -1
  723. package/dist/node/chunk-MSSBGJJT.js +0 -40
  724. package/dist/node/chunk-MSSBGJJT.js.map +0 -1
  725. package/dist/node/chunk-NAPFSFNP.js +0 -14356
  726. package/dist/node/chunk-NAPFSFNP.js.map +0 -1
  727. package/dist/node/chunk-O6R263IC.js +0 -37
  728. package/dist/node/chunk-O6R263IC.js.map +0 -1
  729. package/dist/node/chunk-ORBRJSRE.js +0 -25
  730. package/dist/node/chunk-ORBRJSRE.js.map +0 -1
  731. package/dist/node/chunk-OVP75QOD.js +0 -15744
  732. package/dist/node/chunk-OVP75QOD.js.map +0 -1
  733. package/dist/node/chunk-OXQNULUL.js +0 -33
  734. package/dist/node/chunk-OXQNULUL.js.map +0 -1
  735. package/dist/node/chunk-P6KB6QQA.js +0 -59
  736. package/dist/node/chunk-P6KB6QQA.js.map +0 -1
  737. package/dist/node/chunk-PGFA4SIU.js +0 -20
  738. package/dist/node/chunk-PGFA4SIU.js.map +0 -1
  739. package/dist/node/chunk-PMZKVZCW.js +0 -20
  740. package/dist/node/chunk-PMZKVZCW.js.map +0 -1
  741. package/dist/node/chunk-PRTEU3OX.js +0 -56
  742. package/dist/node/chunk-PRTEU3OX.js.map +0 -1
  743. package/dist/node/chunk-R75XUIQX.js +0 -51
  744. package/dist/node/chunk-R75XUIQX.js.map +0 -1
  745. package/dist/node/chunk-RECAQ7AB.js +0 -39
  746. package/dist/node/chunk-RECAQ7AB.js.map +0 -1
  747. package/dist/node/chunk-RG7R7WF2.js +0 -56
  748. package/dist/node/chunk-RG7R7WF2.js.map +0 -1
  749. package/dist/node/chunk-RVYDJWA2.js +0 -56
  750. package/dist/node/chunk-RVYDJWA2.js.map +0 -1
  751. package/dist/node/chunk-RZJPUR5S.js +0 -23
  752. package/dist/node/chunk-RZJPUR5S.js.map +0 -1
  753. package/dist/node/chunk-TD2MVFAF.js +0 -14356
  754. package/dist/node/chunk-TD2MVFAF.js.map +0 -1
  755. package/dist/node/chunk-U7MSUO62.js +0 -11
  756. package/dist/node/chunk-U7MSUO62.js.map +0 -1
  757. package/dist/node/chunk-UCZNQSLE.js +0 -59
  758. package/dist/node/chunk-UCZNQSLE.js.map +0 -1
  759. package/dist/node/chunk-UF5EIM2X.js +0 -37
  760. package/dist/node/chunk-UF5EIM2X.js.map +0 -1
  761. package/dist/node/chunk-UK2P4JGN.js +0 -18
  762. package/dist/node/chunk-UK2P4JGN.js.map +0 -1
  763. package/dist/node/chunk-UPVPF3FB.js +0 -39
  764. package/dist/node/chunk-UPVPF3FB.js.map +0 -1
  765. package/dist/node/chunk-VKT4KUVH.js +0 -70
  766. package/dist/node/chunk-VKT4KUVH.js.map +0 -1
  767. package/dist/node/chunk-VVMVUIFH.js +0 -39
  768. package/dist/node/chunk-VVMVUIFH.js.map +0 -1
  769. package/dist/node/chunk-VW2HJI67.js +0 -39
  770. package/dist/node/chunk-VW2HJI67.js.map +0 -1
  771. package/dist/node/chunk-VWCQZXBU.js +0 -28
  772. package/dist/node/chunk-VWCQZXBU.js.map +0 -1
  773. package/dist/node/chunk-VYVDNYIE.js +0 -14356
  774. package/dist/node/chunk-VYVDNYIE.js.map +0 -1
  775. package/dist/node/chunk-VZ3QIXWK.js +0 -43
  776. package/dist/node/chunk-VZ3QIXWK.js.map +0 -1
  777. package/dist/node/chunk-W2GJBTWD.js +0 -37
  778. package/dist/node/chunk-W2GJBTWD.js.map +0 -1
  779. package/dist/node/chunk-WAEF3D5Y.js +0 -56
  780. package/dist/node/chunk-WAEF3D5Y.js.map +0 -1
  781. package/dist/node/chunk-XUIBVVM4.js +0 -33
  782. package/dist/node/chunk-XUIBVVM4.js.map +0 -1
  783. package/dist/node/chunk-YMAVMWJ7.js +0 -20
  784. package/dist/node/chunk-YMAVMWJ7.js.map +0 -1
  785. package/dist/node/chunk-Z36ELCPA.js +0 -51
  786. package/dist/node/chunk-Z36ELCPA.js.map +0 -1
  787. package/dist/node/chunk-ZA6ZEGAE.js +0 -33
  788. package/dist/node/chunk-ZA6ZEGAE.js.map +0 -1
  789. package/dist/node/chunk-ZC6HCA4W.js +0 -70
  790. package/dist/node/chunk-ZC6HCA4W.js.map +0 -1
  791. package/dist/node/chunk-ZGBQKFK7.js +0 -51
  792. package/dist/node/chunk-ZGBQKFK7.js.map +0 -1
  793. package/dist/node/ui/ObjectLabel.css +0 -51
  794. package/dist/node/ui/ObjectLabel.css.map +0 -1
  795. package/dist/node/ui/ObjectLabel.js +0 -19
  796. package/dist/node/ui/ObjectLabel.js.map +0 -1
  797. package/dist/node/ui/UILabel.css +0 -51
  798. package/dist/node/ui/UILabel.css.map +0 -1
  799. package/dist/node/ui/UILabel.js +0 -20
  800. package/dist/node/ui/UILabel.js.map +0 -1
  801. package/dist/types.d.cjs +0 -1
  802. package/dist/types.d.js +0 -0
  803. package/dist/ui/ObjectLabel.cjs +0 -80
  804. package/dist/ui/UILabel.cjs +0 -57
@@ -1,43 +0,0 @@
1
- // src/Utils/Logger.ts
2
- var levels = {
3
- error: 0,
4
- warn: 1,
5
- info: 2,
6
- debug: 3
7
- };
8
- var styles = {
9
- error: "background: #f44336; color: white; padding: 2px 6px; border-radius: 3px;",
10
- warn: "background: #ff9800; color: white; padding: 2px 6px; border-radius: 3px;",
11
- info: "background: #2196F3; color: white; padding: 2px 6px; border-radius: 3px;",
12
- debug: "background: #9E9E9E; color: white; padding: 2px 6px; border-radius: 3px;"
13
- };
14
- var labelStyle = "color: #888; font-weight: normal;";
15
- var Logger = class {
16
- constructor(level = "error") {
17
- this.level = levels[level];
18
- }
19
- error(message, ...args) {
20
- if (this.level >= levels.error)
21
- console.error(`%c ERROR %c ${message}`, styles.error, labelStyle, ...args);
22
- }
23
- warn(message, ...args) {
24
- if (this.level >= levels.warn)
25
- console.warn(`%c WARN %c ${message}`, styles.warn, labelStyle, ...args);
26
- }
27
- info(message, ...args) {
28
- if (this.level >= levels.info)
29
- console.info(`%c INFO %c ${message}`, styles.info, labelStyle, ...args);
30
- }
31
- debug(message, ...args) {
32
- if (this.level >= levels.debug)
33
- console.debug(`%c DEBUG %c ${message}`, styles.debug, labelStyle, ...args);
34
- }
35
- emerg(message, ...args) {
36
- console.error(`%c EMERG %c ${message}`, styles.error, labelStyle, ...args);
37
- }
38
- };
39
-
40
- export {
41
- Logger
42
- };
43
- //# sourceMappingURL=chunk-VZ3QIXWK.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/Utils/Logger.ts"],"sourcesContent":["type LogLevel = 'error' | 'warn' | 'info' | 'debug'\n\nconst levels: Record<LogLevel, number> = {\n error: 0,\n warn: 1,\n info: 2,\n debug: 3,\n}\n\nconst styles: Record<LogLevel, string> = {\n error: 'background: #f44336; color: white; padding: 2px 6px; border-radius: 3px;',\n warn: 'background: #ff9800; color: white; padding: 2px 6px; border-radius: 3px;',\n info: 'background: #2196F3; color: white; padding: 2px 6px; border-radius: 3px;',\n debug: 'background: #9E9E9E; color: white; padding: 2px 6px; border-radius: 3px;',\n}\n\nconst labelStyle = 'color: #888; font-weight: normal;'\n\nexport default class Logger {\n private level: number\n\n constructor(level: LogLevel = 'error') {\n this.level = levels[level]\n }\n\n error(message: string, ...args: unknown[]) {\n if (this.level >= levels.error)\n console.error(`%c ERROR %c ${message}`, styles.error, labelStyle, ...args)\n }\n\n warn(message: string, ...args: unknown[]) {\n if (this.level >= levels.warn)\n console.warn(`%c WARN %c ${message}`, styles.warn, labelStyle, ...args)\n }\n\n info(message: string, ...args: unknown[]) {\n if (this.level >= levels.info)\n // eslint-disable-next-line no-console\n console.info(`%c INFO %c ${message}`, styles.info, labelStyle, ...args)\n }\n\n debug(message: string, ...args: unknown[]) {\n if (this.level >= levels.debug)\n // eslint-disable-next-line no-console\n console.debug(`%c DEBUG %c ${message}`, styles.debug, labelStyle, ...args)\n }\n\n emerg(message: string, ...args: unknown[]) {\n console.error(`%c EMERG %c ${message}`, styles.error, labelStyle, ...args)\n }\n}\n"],"mappings":";AAEA,IAAM,SAAmC;AAAA,EACvC,OAAO;AAAA,EACP,MAAM;AAAA,EACN,MAAM;AAAA,EACN,OAAO;AACT;AAEA,IAAM,SAAmC;AAAA,EACvC,OAAO;AAAA,EACP,MAAM;AAAA,EACN,MAAM;AAAA,EACN,OAAO;AACT;AAEA,IAAM,aAAa;AAEnB,IAAqB,SAArB,MAA4B;AAAA,EAG1B,YAAY,QAAkB,SAAS;AACrC,SAAK,QAAQ,OAAO,KAAK;AAAA,EAC3B;AAAA,EAEA,MAAM,YAAoB,MAAiB;AACzC,QAAI,KAAK,SAAS,OAAO;AACvB,cAAQ,MAAM,eAAe,OAAO,IAAI,OAAO,OAAO,YAAY,GAAG,IAAI;AAAA,EAC7E;AAAA,EAEA,KAAK,YAAoB,MAAiB;AACxC,QAAI,KAAK,SAAS,OAAO;AACvB,cAAQ,KAAK,cAAc,OAAO,IAAI,OAAO,MAAM,YAAY,GAAG,IAAI;AAAA,EAC1E;AAAA,EAEA,KAAK,YAAoB,MAAiB;AACxC,QAAI,KAAK,SAAS,OAAO;AAEvB,cAAQ,KAAK,cAAc,OAAO,IAAI,OAAO,MAAM,YAAY,GAAG,IAAI;AAAA,EAC1E;AAAA,EAEA,MAAM,YAAoB,MAAiB;AACzC,QAAI,KAAK,SAAS,OAAO;AAEvB,cAAQ,MAAM,eAAe,OAAO,IAAI,OAAO,OAAO,YAAY,GAAG,IAAI;AAAA,EAC7E;AAAA,EAEA,MAAM,YAAoB,MAAiB;AACzC,YAAQ,MAAM,eAAe,OAAO,IAAI,OAAO,OAAO,YAAY,GAAG,IAAI;AAAA,EAC3E;AACF;","names":[]}
@@ -1,37 +0,0 @@
1
- import {
2
- WithEditorHelper
3
- } from "./chunk-RECAQ7AB.js";
4
- import {
5
- GameObject
6
- } from "./chunk-CZUIHQMY.js";
7
-
8
- // src/Particles/System/ParticleEffect.ts
9
- var ParticleEffect = class extends WithEditorHelper(GameObject) {
10
- constructor() {
11
- super(...arguments);
12
- this.emitters = [];
13
- this.persistent = false;
14
- }
15
- destroy() {
16
- this.emitters.forEach((e) => e.destroy());
17
- this.emitters = [];
18
- super.destroy();
19
- }
20
- onMove(delta) {
21
- this.emitters.forEach((e) => e.mesh.position.add(delta));
22
- }
23
- update(delta) {
24
- this.emitters.forEach((emitter) => emitter.update(delta));
25
- this.emitters = this.emitters.filter((emitter) => {
26
- if (emitter.garbageCollect) {
27
- emitter.destroy();
28
- }
29
- return !emitter.garbageCollect;
30
- });
31
- }
32
- };
33
-
34
- export {
35
- ParticleEffect
36
- };
37
- //# sourceMappingURL=chunk-W2GJBTWD.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/Particles/System/ParticleEffect.ts"],"sourcesContent":["import type { Vector3 } from 'three'\nimport type { EditorHelperAttachment } from '../../Editor/EditorHelper'\nimport type Emitter from './Emitter'\nimport { WithEditorHelper } from '../../Editor/WithEditorHelper'\nimport GameObject from '../../World/GameObject'\n\n/**\n * A particle effect can be made up of multiple emitters.\n * For example a gunshot has smoke and sparks as individual emmiters.\n */\nexport default class ParticleEffect extends WithEditorHelper(GameObject) implements EditorHelperAttachment {\n emitters: Emitter[] = []\n persistent = false\n\n destroy(): void {\n this.emitters.forEach(e => e.destroy())\n this.emitters = []\n super.destroy()\n }\n\n onMove(delta: Vector3): void {\n this.emitters.forEach(e => e.mesh.position.add(delta))\n }\n\n update(delta: number): void {\n this.emitters.forEach(emitter => emitter.update(delta))\n this.emitters = this.emitters.filter((emitter) => {\n if (emitter.garbageCollect) {\n emitter.destroy()\n }\n\n return !emitter.garbageCollect\n })\n }\n}\n"],"mappings":";;;;;;;;AAUA,IAAqB,iBAArB,cAA4C,iBAAiB,UAAU,EAAoC;AAAA,EAA3G;AAAA;AACE,oBAAsB,CAAC;AACvB,sBAAa;AAAA;AAAA,EAEb,UAAgB;AACd,SAAK,SAAS,QAAQ,OAAK,EAAE,QAAQ,CAAC;AACtC,SAAK,WAAW,CAAC;AACjB,UAAM,QAAQ;AAAA,EAChB;AAAA,EAEA,OAAO,OAAsB;AAC3B,SAAK,SAAS,QAAQ,OAAK,EAAE,KAAK,SAAS,IAAI,KAAK,CAAC;AAAA,EACvD;AAAA,EAEA,OAAO,OAAqB;AAC1B,SAAK,SAAS,QAAQ,aAAW,QAAQ,OAAO,KAAK,CAAC;AACtD,SAAK,WAAW,KAAK,SAAS,OAAO,CAAC,YAAY;AAChD,UAAI,QAAQ,gBAAgB;AAC1B,gBAAQ,QAAQ;AAAA,MAClB;AAEA,aAAO,CAAC,QAAQ;AAAA,IAClB,CAAC;AAAA,EACH;AACF;","names":[]}
@@ -1,56 +0,0 @@
1
- import {
2
- Game
3
- } from "./chunk-HWTEWVF5.js";
4
-
5
- // src/ui/ObjectLabel.ts
6
- import { Vector3 } from "three";
7
- var ObjectLabel = class {
8
- constructor(entity, offset = new Vector3(0)) {
9
- this.entity = entity;
10
- this.offset = offset;
11
- }
12
- init() {
13
- this.domElement = this.createElement();
14
- }
15
- update(_delta) {
16
- const worldPosition = "getWorldPosition" in this.entity ? this.entity.getWorldPosition(new Vector3()) : this.entity.position.clone();
17
- const screenPosition = worldPosition.clone().add(this.offset);
18
- screenPosition.project(Game.instance().camera.instance);
19
- const screenX = screenPosition.x;
20
- const screenY = screenPosition.y;
21
- const isVisible = screenX >= -1 && screenX <= 1 && screenY >= -1 && screenY <= 1 && screenPosition.z >= 0 && screenPosition.z <= 1;
22
- if (isVisible) {
23
- if (!document.body.contains(this.domElement)) {
24
- document.body.appendChild(this.domElement);
25
- }
26
- const rect = Game.instance().canvas.getBoundingClientRect();
27
- const canvasOffsetX = rect.left + rect.width / 2 - window.innerWidth / 2;
28
- const canvasOffsetY = rect.top + rect.height / 2 - window.innerHeight / 2;
29
- const translateX = screenX * rect.width / 2 + canvasOffsetX;
30
- const translateY = -screenY * rect.height / 2 + canvasOffsetY;
31
- this.domElement.style.transform = `translateX(${translateX}px) translateY(${translateY}px) translate(-50%, -50%)`;
32
- const cameraPos = Game.instance().camera.instance.position;
33
- const distance = worldPosition.distanceTo(cameraPos);
34
- const maxDistance = 40;
35
- const minDistance = 2;
36
- const clampedDistance = Math.min(Math.max(distance, minDistance), maxDistance);
37
- const t = 1 - (clampedDistance - minDistance) / (maxDistance - minDistance);
38
- const scale = 0.5 + t * 0.5;
39
- const opacity = t;
40
- this.domElement.style.opacity = opacity.toFixed(2);
41
- this.domElement.style.transform += ` scale(${scale.toFixed(2)})`;
42
- } else {
43
- if (document.body.contains(this.domElement)) {
44
- this.domElement.remove();
45
- }
46
- }
47
- }
48
- destroy() {
49
- this.domElement.remove();
50
- }
51
- };
52
-
53
- export {
54
- ObjectLabel
55
- };
56
- //# sourceMappingURL=chunk-WAEF3D5Y.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/ui/ObjectLabel.ts"],"sourcesContent":["import type { Object3D } from 'three'\nimport type GameObject from '../World/GameObject'\nimport type GameObjectInterface from '../World/GameObjectInterface'\nimport { Vector3 } from 'three'\nimport Game from '../Game'\n\nexport default abstract class ObjectLabel implements GameObjectInterface {\n protected entity: Object3D | GameObject\n public domElement!: HTMLDivElement\n public offset: Vector3\n\n constructor(entity: Object3D | GameObject, offset: Vector3 = new Vector3(0)) {\n this.entity = entity\n this.offset = offset\n }\n\n protected init() {\n this.domElement = this.createElement()\n }\n\n protected abstract createElement(): HTMLDivElement\n\n update(_delta: number): void {\n const worldPosition\n = 'getWorldPosition' in this.entity\n ? this.entity.getWorldPosition(new Vector3())\n : this.entity.position.clone()\n\n const screenPosition = worldPosition.clone().add(this.offset)\n screenPosition.project(Game.instance().camera.instance)\n\n const screenX = screenPosition.x\n const screenY = screenPosition.y\n\n const isVisible\n = screenX >= -1 && screenX <= 1\n && screenY >= -1 && screenY <= 1\n && screenPosition.z >= 0 && screenPosition.z <= 1\n\n if (isVisible) {\n if (!document.body.contains(this.domElement)) {\n document.body.appendChild(this.domElement)\n }\n\n const rect = Game.instance().canvas.getBoundingClientRect()\n const canvasOffsetX = rect.left + rect.width / 2 - window.innerWidth / 2\n const canvasOffsetY = rect.top + rect.height / 2 - window.innerHeight / 2\n const translateX = screenX * rect.width / 2 + canvasOffsetX\n const translateY = -screenY * rect.height / 2 + canvasOffsetY\n\n this.domElement.style.transform\n = `translateX(${translateX}px) translateY(${translateY}px) translate(-50%, -50%)`\n\n const cameraPos = Game.instance().camera.instance.position\n const distance = worldPosition.distanceTo(cameraPos)\n\n const maxDistance = 40\n const minDistance = 2\n\n const clampedDistance = Math.min(Math.max(distance, minDistance), maxDistance)\n const t = 1 - (clampedDistance - minDistance) / (maxDistance - minDistance)\n\n const scale = 0.5 + t * 0.5\n const opacity = t\n\n this.domElement.style.opacity = opacity.toFixed(2)\n this.domElement.style.transform += ` scale(${scale.toFixed(2)})`\n }\n else {\n if (document.body.contains(this.domElement)) {\n this.domElement.remove()\n }\n }\n }\n\n destroy(): void {\n this.domElement.remove()\n }\n}\n"],"mappings":";;;;;AAGA,SAAS,eAAe;AAGxB,IAA8B,cAA9B,MAAyE;AAAA,EAKvE,YAAY,QAA+B,SAAkB,IAAI,QAAQ,CAAC,GAAG;AAC3E,SAAK,SAAS;AACd,SAAK,SAAS;AAAA,EAChB;AAAA,EAEU,OAAO;AACf,SAAK,aAAa,KAAK,cAAc;AAAA,EACvC;AAAA,EAIA,OAAO,QAAsB;AAC3B,UAAM,gBACF,sBAAsB,KAAK,SACzB,KAAK,OAAO,iBAAiB,IAAI,QAAQ,CAAC,IAC1C,KAAK,OAAO,SAAS,MAAM;AAEjC,UAAM,iBAAiB,cAAc,MAAM,EAAE,IAAI,KAAK,MAAM;AAC5D,mBAAe,QAAQ,KAAK,SAAS,EAAE,OAAO,QAAQ;AAEtD,UAAM,UAAU,eAAe;AAC/B,UAAM,UAAU,eAAe;AAE/B,UAAM,YACF,WAAW,MAAM,WAAW,KACzB,WAAW,MAAM,WAAW,KAC5B,eAAe,KAAK,KAAK,eAAe,KAAK;AAEpD,QAAI,WAAW;AACb,UAAI,CAAC,SAAS,KAAK,SAAS,KAAK,UAAU,GAAG;AAC5C,iBAAS,KAAK,YAAY,KAAK,UAAU;AAAA,MAC3C;AAEA,YAAM,OAAO,KAAK,SAAS,EAAE,OAAO,sBAAsB;AAC1D,YAAM,gBAAgB,KAAK,OAAO,KAAK,QAAQ,IAAI,OAAO,aAAa;AACvE,YAAM,gBAAgB,KAAK,MAAM,KAAK,SAAS,IAAI,OAAO,cAAc;AACxE,YAAM,aAAa,UAAU,KAAK,QAAQ,IAAI;AAC9C,YAAM,aAAa,CAAC,UAAU,KAAK,SAAS,IAAI;AAEhD,WAAK,WAAW,MAAM,YAClB,cAAc,UAAU,kBAAkB,UAAU;AAExD,YAAM,YAAY,KAAK,SAAS,EAAE,OAAO,SAAS;AAClD,YAAM,WAAW,cAAc,WAAW,SAAS;AAEnD,YAAM,cAAc;AACpB,YAAM,cAAc;AAEpB,YAAM,kBAAkB,KAAK,IAAI,KAAK,IAAI,UAAU,WAAW,GAAG,WAAW;AAC7E,YAAM,IAAI,KAAK,kBAAkB,gBAAgB,cAAc;AAE/D,YAAM,QAAQ,MAAM,IAAI;AACxB,YAAM,UAAU;AAEhB,WAAK,WAAW,MAAM,UAAU,QAAQ,QAAQ,CAAC;AACjD,WAAK,WAAW,MAAM,aAAa,UAAU,MAAM,QAAQ,CAAC,CAAC;AAAA,IAC/D,OACK;AACH,UAAI,SAAS,KAAK,SAAS,KAAK,UAAU,GAAG;AAC3C,aAAK,WAAW,OAAO;AAAA,MACzB;AAAA,IACF;AAAA,EACF;AAAA,EAEA,UAAgB;AACd,SAAK,WAAW,OAAO;AAAA,EACzB;AACF;","names":[]}
@@ -1,33 +0,0 @@
1
- import {
2
- ObjectLabel
3
- } from "./chunk-RG7R7WF2.js";
4
-
5
- // src/ui/UILabel.ts
6
- var UILabel = class extends ObjectLabel {
7
- constructor(entity, text, label) {
8
- super(entity);
9
- this.text = text;
10
- this.label = label;
11
- this.init();
12
- }
13
- createElement() {
14
- const domElement = document.createElement("div");
15
- domElement.classList.add("point");
16
- if (this.label) {
17
- const labelDiv = document.createElement("div");
18
- labelDiv.classList.add("label");
19
- labelDiv.textContent = this.label;
20
- domElement.appendChild(labelDiv);
21
- }
22
- const textDiv = document.createElement("div");
23
- textDiv.classList.add("text");
24
- textDiv.textContent = this.text;
25
- domElement.appendChild(textDiv);
26
- return domElement;
27
- }
28
- };
29
-
30
- export {
31
- UILabel
32
- };
33
- //# sourceMappingURL=chunk-XUIBVVM4.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/ui/UILabel.ts"],"sourcesContent":["import type { Object3D } from 'three'\nimport type GameObject from '../World/GameObject'\nimport ObjectLabel from './ObjectLabel'\n\nexport default class UILabel extends ObjectLabel {\n private text: string\n private label?: string\n\n constructor(entity: Object3D | GameObject, text: string, label?: string) {\n super(entity)\n this.text = text\n this.label = label\n\n this.init()\n }\n\n protected createElement(): HTMLDivElement {\n const domElement = document.createElement('div')\n domElement.classList.add('point')\n\n if (this.label) {\n const labelDiv = document.createElement('div')\n labelDiv.classList.add('label')\n labelDiv.textContent = this.label\n domElement.appendChild(labelDiv)\n }\n\n const textDiv = document.createElement('div')\n textDiv.classList.add('text')\n textDiv.textContent = this.text\n domElement.appendChild(textDiv)\n\n return domElement\n }\n}\n"],"mappings":";;;;;AAIA,IAAqB,UAArB,cAAqC,YAAY;AAAA,EAI/C,YAAY,QAA+B,MAAc,OAAgB;AACvE,UAAM,MAAM;AACZ,SAAK,OAAO;AACZ,SAAK,QAAQ;AAEb,SAAK,KAAK;AAAA,EACZ;AAAA,EAEU,gBAAgC;AACxC,UAAM,aAAa,SAAS,cAAc,KAAK;AAC/C,eAAW,UAAU,IAAI,OAAO;AAEhC,QAAI,KAAK,OAAO;AACd,YAAM,WAAW,SAAS,cAAc,KAAK;AAC7C,eAAS,UAAU,IAAI,OAAO;AAC9B,eAAS,cAAc,KAAK;AAC5B,iBAAW,YAAY,QAAQ;AAAA,IACjC;AAEA,UAAM,UAAU,SAAS,cAAc,KAAK;AAC5C,YAAQ,UAAU,IAAI,MAAM;AAC5B,YAAQ,cAAc,KAAK;AAC3B,eAAW,YAAY,OAAO;AAE9B,WAAO;AAAA,EACT;AACF;","names":[]}
@@ -1,20 +0,0 @@
1
- import {
2
- Player
3
- } from "./chunk-RZJPUR5S.js";
4
- import {
5
- BaseWorld
6
- } from "./chunk-KL7DL5UI.js";
7
-
8
- // src/Networking/Server/World.ts
9
- var ServerWorld = class extends BaseWorld {
10
- get players() {
11
- return Array.from(this.entities.items.values()).filter(
12
- (e) => e instanceof Player
13
- );
14
- }
15
- };
16
-
17
- export {
18
- ServerWorld
19
- };
20
- //# sourceMappingURL=chunk-YMAVMWJ7.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/Networking/Server/World.ts"],"sourcesContent":["import BaseWorld from '../../World/BaseWorld'\nimport Player from '../Entities/Player'\n\nexport default class ServerWorld extends BaseWorld {\n get players(): Player[] {\n return Array.from(this.entities.items.values()).filter(\n (e): e is Player => e instanceof Player,\n )\n }\n}\n"],"mappings":";;;;;;;;AAGA,IAAqB,cAArB,cAAyC,UAAU;AAAA,EACjD,IAAI,UAAoB;AACtB,WAAO,MAAM,KAAK,KAAK,SAAS,MAAM,OAAO,CAAC,EAAE;AAAA,MAC9C,CAAC,MAAmB,aAAa;AAAA,IACnC;AAAA,EACF;AACF;","names":[]}
@@ -1,51 +0,0 @@
1
- import {
2
- UILabel
3
- } from "./chunk-BNMD73EG.js";
4
- import {
5
- Game
6
- } from "./chunk-VYVDNYIE.js";
7
-
8
- // src/Editor/EditorHelper.ts
9
- import { Mesh, MeshBasicMaterial, OctahedronGeometry } from "three";
10
- var EditorHelper = class {
11
- constructor(position, labelText, attachment = null) {
12
- this.labelText = labelText;
13
- this.attachment = attachment;
14
- const geo = new OctahedronGeometry(0.35);
15
- const mat = new MeshBasicMaterial({ color: 16755200, wireframe: true });
16
- this.mesh = new Mesh(geo, mat);
17
- this.mesh.position.copy(position);
18
- this.mesh.userData.editorHelper = this;
19
- this._prevPosition = position.clone();
20
- this.label = new UILabel(this.mesh, labelText);
21
- this.label.domElement.style.pointerEvents = "auto";
22
- this.label.domElement.style.cursor = "pointer";
23
- this.label.domElement.addEventListener("click", () => {
24
- Game.instance().editor?.selectObject(this.mesh);
25
- });
26
- Game.instance().scene.add(this.mesh);
27
- }
28
- update(delta) {
29
- this.label.update(delta);
30
- if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {
31
- const positionDelta = this.mesh.position.clone().sub(this._prevPosition);
32
- this.attachment.onMove(positionDelta);
33
- this._prevPosition.copy(this.mesh.position);
34
- }
35
- }
36
- dispose() {
37
- Game.instance().scene.remove(this.mesh);
38
- this.mesh.geometry.dispose();
39
- this.mesh.material.dispose();
40
- this.label.destroy();
41
- }
42
- /** Returns the EditorHelper linked to an Object3D, or null. */
43
- static from(object) {
44
- return object.userData.editorHelper ?? null;
45
- }
46
- };
47
-
48
- export {
49
- EditorHelper
50
- };
51
- //# sourceMappingURL=chunk-Z36ELCPA.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/Editor/EditorHelper.ts"],"sourcesContent":["import type { ContainerApi } from '@tweakpane/core'\nimport type { Object3D, Vector3 } from 'three'\nimport { Mesh, MeshBasicMaterial, OctahedronGeometry } from 'three'\nimport Game from '../Game'\nimport UILabel from '../ui/UILabel'\n\nexport type PropertyField\n = | { type: 'color', label: string, getValue(): string, setValue(v: string): void }\n | { type: 'slider', label: string, min: number, max: number, step: number, getValue(): number, setValue(v: number): void }\n | { type: 'checkbox', label: string, getValue(): boolean, setValue(v: boolean): void }\n\nexport interface EditorHelperAttachment {\n addBindings?(folder: ContainerApi): void\n onMove?(delta: Vector3): void\n properties?: PropertyField[]\n}\n\n/**\n * A generic clickable gizmo that can be placed in the editor scene and linked\n * to any game object that has no selectable geometry of its own (e.g. a\n * particle effect, a light source, a trigger volume).\n *\n * Usage:\n * const helper = new EditorHelper(position, 'Rain', particleEffect)\n * editor.addHelper(helper)\n *\n * The helper's mesh is selectable via the existing raycast system.\n * When selected, read helper.attachment for tweakpane bindings.\n */\nexport default class EditorHelper {\n readonly mesh: Mesh\n readonly label: UILabel\n readonly labelText: string\n readonly attachment: EditorHelperAttachment | null\n owner?: { destroy(): void }\n private _prevPosition: Vector3\n\n constructor(position: Vector3, labelText: string, attachment: EditorHelperAttachment | null = null) {\n this.labelText = labelText\n this.attachment = attachment\n\n const geo = new OctahedronGeometry(0.35)\n const mat = new MeshBasicMaterial({ color: 0xFFAA00, wireframe: true })\n this.mesh = new Mesh(geo, mat)\n this.mesh.position.copy(position)\n this.mesh.userData.editorHelper = this\n this._prevPosition = position.clone()\n\n this.label = new UILabel(this.mesh, labelText)\n this.label.domElement.style.pointerEvents = 'auto'\n this.label.domElement.style.cursor = 'pointer'\n this.label.domElement.addEventListener('click', () => {\n Game.instance().editor?.selectObject(this.mesh)\n })\n\n Game.instance().scene.add(this.mesh)\n }\n\n update(delta: number) {\n this.label.update(delta)\n\n if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {\n const positionDelta = this.mesh.position.clone().sub(this._prevPosition)\n this.attachment.onMove(positionDelta)\n this._prevPosition.copy(this.mesh.position)\n }\n }\n\n dispose() {\n Game.instance().scene.remove(this.mesh)\n this.mesh.geometry.dispose()\n ;(this.mesh.material as MeshBasicMaterial).dispose()\n this.label.destroy()\n }\n\n /** Returns the EditorHelper linked to an Object3D, or null. */\n static from(object: Object3D): EditorHelper | null {\n return (object.userData.editorHelper as EditorHelper) ?? null\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,MAAM,mBAAmB,0BAA0B;AA2B5D,IAAqB,eAArB,MAAkC;AAAA,EAQhC,YAAY,UAAmB,WAAmB,aAA4C,MAAM;AAClG,SAAK,YAAY;AACjB,SAAK,aAAa;AAElB,UAAM,MAAM,IAAI,mBAAmB,IAAI;AACvC,UAAM,MAAM,IAAI,kBAAkB,EAAE,OAAO,UAAU,WAAW,KAAK,CAAC;AACtE,SAAK,OAAO,IAAI,KAAK,KAAK,GAAG;AAC7B,SAAK,KAAK,SAAS,KAAK,QAAQ;AAChC,SAAK,KAAK,SAAS,eAAe;AAClC,SAAK,gBAAgB,SAAS,MAAM;AAEpC,SAAK,QAAQ,IAAI,QAAQ,KAAK,MAAM,SAAS;AAC7C,SAAK,MAAM,WAAW,MAAM,gBAAgB;AAC5C,SAAK,MAAM,WAAW,MAAM,SAAS;AACrC,SAAK,MAAM,WAAW,iBAAiB,SAAS,MAAM;AACpD,WAAK,SAAS,EAAE,QAAQ,aAAa,KAAK,IAAI;AAAA,IAChD,CAAC;AAED,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,IAAI;AAAA,EACrC;AAAA,EAEA,OAAO,OAAe;AACpB,SAAK,MAAM,OAAO,KAAK;AAEvB,QAAI,KAAK,YAAY,UAAU,CAAC,KAAK,cAAc,OAAO,KAAK,KAAK,QAAQ,GAAG;AAC7E,YAAM,gBAAgB,KAAK,KAAK,SAAS,MAAM,EAAE,IAAI,KAAK,aAAa;AACvE,WAAK,WAAW,OAAO,aAAa;AACpC,WAAK,cAAc,KAAK,KAAK,KAAK,QAAQ;AAAA,IAC5C;AAAA,EACF;AAAA,EAEA,UAAU;AACR,SAAK,SAAS,EAAE,MAAM,OAAO,KAAK,IAAI;AACtC,SAAK,KAAK,SAAS,QAAQ;AAC1B,IAAC,KAAK,KAAK,SAA+B,QAAQ;AACnD,SAAK,MAAM,QAAQ;AAAA,EACrB;AAAA;AAAA,EAGA,OAAO,KAAK,QAAuC;AACjD,WAAQ,OAAO,SAAS,gBAAiC;AAAA,EAC3D;AACF;","names":[]}
@@ -1,33 +0,0 @@
1
- import {
2
- ObjectLabel
3
- } from "./chunk-RVYDJWA2.js";
4
-
5
- // src/ui/UILabel.ts
6
- var UILabel = class extends ObjectLabel {
7
- constructor(entity, text, label) {
8
- super(entity);
9
- this.text = text;
10
- this.label = label;
11
- this.init();
12
- }
13
- createElement() {
14
- const domElement = document.createElement("div");
15
- domElement.classList.add("point");
16
- if (this.label) {
17
- const labelDiv = document.createElement("div");
18
- labelDiv.classList.add("label");
19
- labelDiv.textContent = this.label;
20
- domElement.appendChild(labelDiv);
21
- }
22
- const textDiv = document.createElement("div");
23
- textDiv.classList.add("text");
24
- textDiv.textContent = this.text;
25
- domElement.appendChild(textDiv);
26
- return domElement;
27
- }
28
- };
29
-
30
- export {
31
- UILabel
32
- };
33
- //# sourceMappingURL=chunk-ZA6ZEGAE.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/ui/UILabel.ts"],"sourcesContent":["import type { Object3D } from 'three'\nimport type GameObject from '../World/GameObject'\nimport ObjectLabel from './ObjectLabel'\n\nexport default class UILabel extends ObjectLabel {\n private text: string\n private label?: string\n\n constructor(entity: Object3D | GameObject, text: string, label?: string) {\n super(entity)\n this.text = text\n this.label = label\n\n this.init()\n }\n\n protected createElement(): HTMLDivElement {\n const domElement = document.createElement('div')\n domElement.classList.add('point')\n\n if (this.label) {\n const labelDiv = document.createElement('div')\n labelDiv.classList.add('label')\n labelDiv.textContent = this.label\n domElement.appendChild(labelDiv)\n }\n\n const textDiv = document.createElement('div')\n textDiv.classList.add('text')\n textDiv.textContent = this.text\n domElement.appendChild(textDiv)\n\n return domElement\n }\n}\n"],"mappings":";;;;;AAIA,IAAqB,UAArB,cAAqC,YAAY;AAAA,EAI/C,YAAY,QAA+B,MAAc,OAAgB;AACvE,UAAM,MAAM;AACZ,SAAK,OAAO;AACZ,SAAK,QAAQ;AAEb,SAAK,KAAK;AAAA,EACZ;AAAA,EAEU,gBAAgC;AACxC,UAAM,aAAa,SAAS,cAAc,KAAK;AAC/C,eAAW,UAAU,IAAI,OAAO;AAEhC,QAAI,KAAK,OAAO;AACd,YAAM,WAAW,SAAS,cAAc,KAAK;AAC7C,eAAS,UAAU,IAAI,OAAO;AAC9B,eAAS,cAAc,KAAK;AAC5B,iBAAW,YAAY,QAAQ;AAAA,IACjC;AAEA,UAAM,UAAU,SAAS,cAAc,KAAK;AAC5C,YAAQ,UAAU,IAAI,MAAM;AAC5B,YAAQ,cAAc,KAAK;AAC3B,eAAW,YAAY,OAAO;AAE9B,WAAO;AAAA,EACT;AACF;","names":[]}
@@ -1,70 +0,0 @@
1
- import {
2
- Actor
3
- } from "./chunk-KJJCXAUN.js";
4
- import {
5
- Game
6
- } from "./chunk-CMCOFHDS.js";
7
-
8
- // src/World/Entity3D.ts
9
- import { AnimationMixer, Mesh } from "three";
10
- import { clone } from "three/examples/jsm/utils/SkeletonUtils.js";
11
- var Entity3D = class extends Actor {
12
- constructor() {
13
- super(...arguments);
14
- this.animationsMap = /* @__PURE__ */ new Map();
15
- }
16
- initModel(model) {
17
- this.instance = clone(model.scene);
18
- this.instance.traverse((o) => {
19
- if (o instanceof Mesh) {
20
- o.castShadow = true;
21
- o.receiveShadow = true;
22
- const geometry = o.geometry;
23
- geometry.computeBoundingBox();
24
- geometry.computeBoundingSphere();
25
- if (geometry.boundingBox) {
26
- geometry.boundingBox.min.multiplyScalar(400);
27
- geometry.boundingBox.max.multiplyScalar(400);
28
- }
29
- if (geometry.boundingSphere) {
30
- geometry.boundingSphere.radius *= 400;
31
- }
32
- }
33
- });
34
- this.animationMixer = new AnimationMixer(this.instance);
35
- model.animations.forEach((a) => this.animationsMap.set(a.name, this.animationMixer.clipAction(a)));
36
- Game.instance().scene.add(this.instance);
37
- }
38
- destroy() {
39
- super.destroy();
40
- this.instance?.traverse((o) => {
41
- if (o instanceof Mesh) {
42
- o.geometry.dispose();
43
- }
44
- });
45
- if (this.instance)
46
- Game.instance().scene.remove(this.instance);
47
- }
48
- update(delta) {
49
- this.animationMixer?.update(delta);
50
- super.update(delta);
51
- }
52
- /**
53
- * Blend between different animation states for this Entity3D
54
- *
55
- * https://threejs.org/examples/?q=skin#webgl_animation_skinning_morph
56
- */
57
- fadeToAction(action, duration) {
58
- this.previousAction = this.activeAction;
59
- this.activeAction = action;
60
- if (this.previousAction !== this.activeAction) {
61
- this.previousAction?.fadeOut(duration);
62
- }
63
- action.reset().setEffectiveTimeScale(1).setEffectiveWeight(1).fadeIn(duration).play();
64
- }
65
- };
66
-
67
- export {
68
- Entity3D
69
- };
70
- //# sourceMappingURL=chunk-ZC6HCA4W.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/World/Entity3D.ts"],"sourcesContent":["import type { AnimationAction, Group, Object3DEventMap } from 'three'\nimport type { GLTF } from 'three/examples/jsm/loaders/GLTFLoader.js'\nimport { AnimationMixer, Mesh } from 'three'\nimport { clone } from 'three/examples/jsm/utils/SkeletonUtils.js'\nimport Game from '../Game'\nimport Actor from './Actor'\n\n/**\n * An object in the game world with an Object3D (or Mesh).\n */\nexport default class Entity3D extends Actor {\n instance!: Group<Object3DEventMap>\n\n animationMixer?: AnimationMixer\n animationsMap = new Map<string, AnimationAction>()\n previousAction?: AnimationAction\n activeAction?: AnimationAction\n\n protected initModel(model: GLTF) {\n this.instance = clone(model.scene) as Group<Object3DEventMap>\n\n this.instance.traverse((o) => {\n if (o instanceof Mesh) {\n o.castShadow = true\n o.receiveShadow = true\n\n const geometry = o.geometry\n geometry.computeBoundingBox()\n geometry.computeBoundingSphere()\n\n if (geometry.boundingBox) {\n geometry.boundingBox.min.multiplyScalar(400)\n geometry.boundingBox.max.multiplyScalar(400)\n }\n\n if (geometry.boundingSphere) {\n geometry.boundingSphere.radius *= 400\n }\n }\n })\n\n this.animationMixer = new AnimationMixer(this.instance)\n model.animations.forEach(a => this.animationsMap!.set(a.name, this.animationMixer!.clipAction(a)))\n\n Game.instance().scene.add(this.instance)\n }\n\n destroy(): void {\n super.destroy()\n\n this.instance?.traverse((o) => {\n if (o instanceof Mesh) {\n o.geometry.dispose()\n }\n })\n\n if (this.instance)\n Game.instance().scene.remove(this.instance)\n }\n\n update(delta: number): void {\n this.animationMixer?.update(delta)\n\n super.update(delta)\n }\n\n /**\n * Blend between different animation states for this Entity3D\n *\n * https://threejs.org/examples/?q=skin#webgl_animation_skinning_morph\n */\n fadeToAction(action: AnimationAction, duration: number) {\n this.previousAction = this.activeAction\n this.activeAction = action\n\n if (this.previousAction !== this.activeAction) {\n this.previousAction?.fadeOut(duration)\n }\n\n action\n .reset()\n .setEffectiveTimeScale(1)\n .setEffectiveWeight(1)\n .fadeIn(duration)\n .play()\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,gBAAgB,YAAY;AACrC,SAAS,aAAa;AAOtB,IAAqB,WAArB,cAAsC,MAAM;AAAA,EAA5C;AAAA;AAIE,yBAAgB,oBAAI,IAA6B;AAAA;AAAA,EAIvC,UAAU,OAAa;AAC/B,SAAK,WAAW,MAAM,MAAM,KAAK;AAEjC,SAAK,SAAS,SAAS,CAAC,MAAM;AAC5B,UAAI,aAAa,MAAM;AACrB,UAAE,aAAa;AACf,UAAE,gBAAgB;AAElB,cAAM,WAAW,EAAE;AACnB,iBAAS,mBAAmB;AAC5B,iBAAS,sBAAsB;AAE/B,YAAI,SAAS,aAAa;AACxB,mBAAS,YAAY,IAAI,eAAe,GAAG;AAC3C,mBAAS,YAAY,IAAI,eAAe,GAAG;AAAA,QAC7C;AAEA,YAAI,SAAS,gBAAgB;AAC3B,mBAAS,eAAe,UAAU;AAAA,QACpC;AAAA,MACF;AAAA,IACF,CAAC;AAED,SAAK,iBAAiB,IAAI,eAAe,KAAK,QAAQ;AACtD,UAAM,WAAW,QAAQ,OAAK,KAAK,cAAe,IAAI,EAAE,MAAM,KAAK,eAAgB,WAAW,CAAC,CAAC,CAAC;AAEjG,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,QAAQ;AAAA,EACzC;AAAA,EAEA,UAAgB;AACd,UAAM,QAAQ;AAEd,SAAK,UAAU,SAAS,CAAC,MAAM;AAC7B,UAAI,aAAa,MAAM;AACrB,UAAE,SAAS,QAAQ;AAAA,MACrB;AAAA,IACF,CAAC;AAED,QAAI,KAAK;AACP,WAAK,SAAS,EAAE,MAAM,OAAO,KAAK,QAAQ;AAAA,EAC9C;AAAA,EAEA,OAAO,OAAqB;AAC1B,SAAK,gBAAgB,OAAO,KAAK;AAEjC,UAAM,OAAO,KAAK;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,aAAa,QAAyB,UAAkB;AACtD,SAAK,iBAAiB,KAAK;AAC3B,SAAK,eAAe;AAEpB,QAAI,KAAK,mBAAmB,KAAK,cAAc;AAC7C,WAAK,gBAAgB,QAAQ,QAAQ;AAAA,IACvC;AAEA,WACG,MAAM,EACN,sBAAsB,CAAC,EACvB,mBAAmB,CAAC,EACpB,OAAO,QAAQ,EACf,KAAK;AAAA,EACV;AACF;","names":[]}
@@ -1,51 +0,0 @@
1
- import {
2
- UILabel
3
- } from "./chunk-ZA6ZEGAE.js";
4
- import {
5
- Game
6
- } from "./chunk-NAPFSFNP.js";
7
-
8
- // src/Editor/EditorHelper.ts
9
- import { Mesh, MeshBasicMaterial, OctahedronGeometry } from "three";
10
- var EditorHelper = class {
11
- constructor(position, labelText, attachment = null) {
12
- this.labelText = labelText;
13
- this.attachment = attachment;
14
- const geo = new OctahedronGeometry(0.35);
15
- const mat = new MeshBasicMaterial({ color: 16755200, wireframe: true });
16
- this.mesh = new Mesh(geo, mat);
17
- this.mesh.position.copy(position);
18
- this.mesh.userData.editorHelper = this;
19
- this._prevPosition = position.clone();
20
- this.label = new UILabel(this.mesh, labelText);
21
- this.label.domElement.style.pointerEvents = "auto";
22
- this.label.domElement.style.cursor = "pointer";
23
- this.label.domElement.addEventListener("click", () => {
24
- Game.instance().editor?.selectObject(this.mesh);
25
- });
26
- Game.instance().scene.add(this.mesh);
27
- }
28
- update(delta) {
29
- this.label.update(delta);
30
- if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {
31
- const positionDelta = this.mesh.position.clone().sub(this._prevPosition);
32
- this.attachment.onMove(positionDelta);
33
- this._prevPosition.copy(this.mesh.position);
34
- }
35
- }
36
- dispose() {
37
- Game.instance().scene.remove(this.mesh);
38
- this.mesh.geometry.dispose();
39
- this.mesh.material.dispose();
40
- this.label.destroy();
41
- }
42
- /** Returns the EditorHelper linked to an Object3D, or null. */
43
- static from(object) {
44
- return object.userData.editorHelper ?? null;
45
- }
46
- };
47
-
48
- export {
49
- EditorHelper
50
- };
51
- //# sourceMappingURL=chunk-ZGBQKFK7.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../src/Editor/EditorHelper.ts"],"sourcesContent":["import type { ContainerApi } from '@tweakpane/core'\nimport type { Object3D, Vector3 } from 'three'\nimport { Mesh, MeshBasicMaterial, OctahedronGeometry } from 'three'\nimport Game from '../Game'\nimport UILabel from '../ui/UILabel'\n\nexport type PropertyField\n = | { type: 'color', label: string, getValue(): string, setValue(v: string): void }\n | { type: 'slider', label: string, min: number, max: number, step: number, getValue(): number, setValue(v: number): void }\n | { type: 'checkbox', label: string, getValue(): boolean, setValue(v: boolean): void }\n\nexport interface EditorHelperAttachment {\n addBindings?(folder: ContainerApi): void\n onMove?(delta: Vector3): void\n properties?: PropertyField[]\n}\n\n/**\n * A generic clickable gizmo that can be placed in the editor scene and linked\n * to any game object that has no selectable geometry of its own (e.g. a\n * particle effect, a light source, a trigger volume).\n *\n * Usage:\n * const helper = new EditorHelper(position, 'Rain', particleEffect)\n * editor.addHelper(helper)\n *\n * The helper's mesh is selectable via the existing raycast system.\n * When selected, read helper.attachment for tweakpane bindings.\n */\nexport default class EditorHelper {\n readonly mesh: Mesh\n readonly label: UILabel\n readonly labelText: string\n readonly attachment: EditorHelperAttachment | null\n owner?: { destroy(): void }\n private _prevPosition: Vector3\n\n constructor(position: Vector3, labelText: string, attachment: EditorHelperAttachment | null = null) {\n this.labelText = labelText\n this.attachment = attachment\n\n const geo = new OctahedronGeometry(0.35)\n const mat = new MeshBasicMaterial({ color: 0xFFAA00, wireframe: true })\n this.mesh = new Mesh(geo, mat)\n this.mesh.position.copy(position)\n this.mesh.userData.editorHelper = this\n this._prevPosition = position.clone()\n\n this.label = new UILabel(this.mesh, labelText)\n this.label.domElement.style.pointerEvents = 'auto'\n this.label.domElement.style.cursor = 'pointer'\n this.label.domElement.addEventListener('click', () => {\n Game.instance().editor?.selectObject(this.mesh)\n })\n\n Game.instance().scene.add(this.mesh)\n }\n\n update(delta: number) {\n this.label.update(delta)\n\n if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {\n const positionDelta = this.mesh.position.clone().sub(this._prevPosition)\n this.attachment.onMove(positionDelta)\n this._prevPosition.copy(this.mesh.position)\n }\n }\n\n dispose() {\n Game.instance().scene.remove(this.mesh)\n this.mesh.geometry.dispose()\n ;(this.mesh.material as MeshBasicMaterial).dispose()\n this.label.destroy()\n }\n\n /** Returns the EditorHelper linked to an Object3D, or null. */\n static from(object: Object3D): EditorHelper | null {\n return (object.userData.editorHelper as EditorHelper) ?? null\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,MAAM,mBAAmB,0BAA0B;AA2B5D,IAAqB,eAArB,MAAkC;AAAA,EAQhC,YAAY,UAAmB,WAAmB,aAA4C,MAAM;AAClG,SAAK,YAAY;AACjB,SAAK,aAAa;AAElB,UAAM,MAAM,IAAI,mBAAmB,IAAI;AACvC,UAAM,MAAM,IAAI,kBAAkB,EAAE,OAAO,UAAU,WAAW,KAAK,CAAC;AACtE,SAAK,OAAO,IAAI,KAAK,KAAK,GAAG;AAC7B,SAAK,KAAK,SAAS,KAAK,QAAQ;AAChC,SAAK,KAAK,SAAS,eAAe;AAClC,SAAK,gBAAgB,SAAS,MAAM;AAEpC,SAAK,QAAQ,IAAI,QAAQ,KAAK,MAAM,SAAS;AAC7C,SAAK,MAAM,WAAW,MAAM,gBAAgB;AAC5C,SAAK,MAAM,WAAW,MAAM,SAAS;AACrC,SAAK,MAAM,WAAW,iBAAiB,SAAS,MAAM;AACpD,WAAK,SAAS,EAAE,QAAQ,aAAa,KAAK,IAAI;AAAA,IAChD,CAAC;AAED,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,IAAI;AAAA,EACrC;AAAA,EAEA,OAAO,OAAe;AACpB,SAAK,MAAM,OAAO,KAAK;AAEvB,QAAI,KAAK,YAAY,UAAU,CAAC,KAAK,cAAc,OAAO,KAAK,KAAK,QAAQ,GAAG;AAC7E,YAAM,gBAAgB,KAAK,KAAK,SAAS,MAAM,EAAE,IAAI,KAAK,aAAa;AACvE,WAAK,WAAW,OAAO,aAAa;AACpC,WAAK,cAAc,KAAK,KAAK,KAAK,QAAQ;AAAA,IAC5C;AAAA,EACF;AAAA,EAEA,UAAU;AACR,SAAK,SAAS,EAAE,MAAM,OAAO,KAAK,IAAI;AACtC,SAAK,KAAK,SAAS,QAAQ;AAC1B,IAAC,KAAK,KAAK,SAA+B,QAAQ;AACnD,SAAK,MAAM,QAAQ;AAAA,EACrB;AAAA;AAAA,EAGA,OAAO,KAAK,QAAuC;AACjD,WAAQ,OAAO,SAAS,gBAAiC;AAAA,EAC3D;AACF;","names":[]}
@@ -1,51 +0,0 @@
1
- /* src/style.css */
2
- * {
3
- margin: 0;
4
- }
5
- body {
6
- overflow: hidden;
7
- }
8
- canvas {
9
- display: block;
10
- width: 100vw;
11
- height: 100vh;
12
- }
13
- .point {
14
- position: absolute;
15
- top: 50%;
16
- left: 50%;
17
- pointer-events: none;
18
- }
19
- .point .label {
20
- position: absolute;
21
- top: -20px;
22
- left: -20px;
23
- width: 40px;
24
- height: 40px;
25
- border-radius: 50%;
26
- color: white;
27
- text-align: center;
28
- background: rgba(0, 0, 0, 0.5);
29
- font-family:
30
- Helvetica,
31
- Arial,
32
- sans-serif;
33
- line-height: 40px;
34
- font-weight: 100;
35
- font-size: 14px;
36
- }
37
- .point .text {
38
- position: absolute;
39
- top: 30px;
40
- width: 200px;
41
- background: rgba(0, 0, 0, 0.5);
42
- color: white;
43
- line-height: 1.3rem;
44
- font-weight: 100;
45
- font-size: 14px;
46
- left: -100px;
47
- text-align: center;
48
- padding: 20px;
49
- border-radius: 10px;
50
- }
51
- /*# sourceMappingURL=ObjectLabel.css.map */
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/style.css"],"sourcesContent":["* {\n margin: 0;\n}\n\n/* Add to your global CSS */\nbody {\n overflow: hidden;\n}\n\n\ncanvas {\n display: block;\n width: 100vw;\n height: 100vh;\n}\n\n.point {\n position: absolute;\n top: 50%;\n left: 50%;\n pointer-events: none;\n}\n\n.point .label {\n position: absolute;\n top: -20px;\n left: -20px;\n width: 40px;\n height: 40px;\n border-radius: 50%;\n color: white;\n text-align: center;\n background: rgba(0, 0, 0, 0.5);\n font-family: Helvetica, Arial, sans-serif;\n line-height: 40px;\n font-weight: 100;\n font-size: 14px;\n}\n\n.point .text {\n position: absolute;\n top: 30px;\n width: 200px;\n background: rgba(0, 0, 0, 0.5);\n color: white;\n line-height: 1.3rem;\n font-weight: 100;\n font-size: 14px;\n left: -100px;\n text-align: center;\n padding: 20px;\n border-radius: 10px;\n}"],"mappings":";AAAA;AACI,UAAQ;AACZ;AAGA;AACE,YAAU;AACZ;AAGA;AACI,WAAS;AACT,SAAO;AACP,UAAQ;AACZ;AAEA,CAAC;AACG,YAAU;AACV,OAAK;AACL,QAAM;AACN,kBAAgB;AACpB;AAEA,CAPC,MAOM,CAAC;AACJ,YAAU;AACV,OAAK;AACL,QAAM;AACN,SAAO;AACP,UAAQ;AACR,iBAAe;AACf,SAAO;AACP,cAAY;AACZ,cAAY,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AAC1B;AAAA,IAAa,SAAS;AAAA,IAAE,KAAK;AAAA,IAAE;AAC/B,eAAa;AACb,eAAa;AACb,aAAW;AACf;AAEA,CAvBC,MAuBM,CAAC;AACJ,YAAU;AACV,OAAK;AACL,SAAO;AACP,cAAY,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AAC1B,SAAO;AACP,eAAa;AACb,eAAa;AACb,aAAW;AACX,QAAM;AACN,cAAY;AACZ,WAAS;AACT,iBAAe;AACnB;","names":[]}
@@ -1,19 +0,0 @@
1
- import {
2
- ObjectLabel
3
- } from "../chunk-WAEF3D5Y.js";
4
- import "../chunk-HWTEWVF5.js";
5
- import "../chunk-J7UBIWHX.js";
6
- import "../chunk-GDOID2XG.js";
7
- import "../chunk-OVP75QOD.js";
8
- import "../chunk-VZ3QIXWK.js";
9
- import "../chunk-7QLYKS4T.js";
10
- import "../chunk-CZUIHQMY.js";
11
- import "../chunk-PMZKVZCW.js";
12
- import "../chunk-KF7BK5K3.js";
13
- import "../chunk-HU53VGSY.js";
14
- import "../chunk-2D7GC2Z6.js";
15
- import "../chunk-G3PMV62Z.js";
16
- export {
17
- ObjectLabel as default
18
- };
19
- //# sourceMappingURL=ObjectLabel.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":[],"sourcesContent":[],"mappings":"","names":[]}
@@ -1,51 +0,0 @@
1
- /* src/style.css */
2
- * {
3
- margin: 0;
4
- }
5
- body {
6
- overflow: hidden;
7
- }
8
- canvas {
9
- display: block;
10
- width: 100vw;
11
- height: 100vh;
12
- }
13
- .point {
14
- position: absolute;
15
- top: 50%;
16
- left: 50%;
17
- pointer-events: none;
18
- }
19
- .point .label {
20
- position: absolute;
21
- top: -20px;
22
- left: -20px;
23
- width: 40px;
24
- height: 40px;
25
- border-radius: 50%;
26
- color: white;
27
- text-align: center;
28
- background: rgba(0, 0, 0, 0.5);
29
- font-family:
30
- Helvetica,
31
- Arial,
32
- sans-serif;
33
- line-height: 40px;
34
- font-weight: 100;
35
- font-size: 14px;
36
- }
37
- .point .text {
38
- position: absolute;
39
- top: 30px;
40
- width: 200px;
41
- background: rgba(0, 0, 0, 0.5);
42
- color: white;
43
- line-height: 1.3rem;
44
- font-weight: 100;
45
- font-size: 14px;
46
- left: -100px;
47
- text-align: center;
48
- padding: 20px;
49
- border-radius: 10px;
50
- }
51
- /*# sourceMappingURL=UILabel.css.map */
@@ -1 +0,0 @@
1
- {"version":3,"sources":["../../../src/style.css"],"sourcesContent":["* {\n margin: 0;\n}\n\n/* Add to your global CSS */\nbody {\n overflow: hidden;\n}\n\n\ncanvas {\n display: block;\n width: 100vw;\n height: 100vh;\n}\n\n.point {\n position: absolute;\n top: 50%;\n left: 50%;\n pointer-events: none;\n}\n\n.point .label {\n position: absolute;\n top: -20px;\n left: -20px;\n width: 40px;\n height: 40px;\n border-radius: 50%;\n color: white;\n text-align: center;\n background: rgba(0, 0, 0, 0.5);\n font-family: Helvetica, Arial, sans-serif;\n line-height: 40px;\n font-weight: 100;\n font-size: 14px;\n}\n\n.point .text {\n position: absolute;\n top: 30px;\n width: 200px;\n background: rgba(0, 0, 0, 0.5);\n color: white;\n line-height: 1.3rem;\n font-weight: 100;\n font-size: 14px;\n left: -100px;\n text-align: center;\n padding: 20px;\n border-radius: 10px;\n}"],"mappings":";AAAA;AACI,UAAQ;AACZ;AAGA;AACE,YAAU;AACZ;AAGA;AACI,WAAS;AACT,SAAO;AACP,UAAQ;AACZ;AAEA,CAAC;AACG,YAAU;AACV,OAAK;AACL,QAAM;AACN,kBAAgB;AACpB;AAEA,CAPC,MAOM,CAAC;AACJ,YAAU;AACV,OAAK;AACL,QAAM;AACN,SAAO;AACP,UAAQ;AACR,iBAAe;AACf,SAAO;AACP,cAAY;AACZ,cAAY,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AAC1B;AAAA,IAAa,SAAS;AAAA,IAAE,KAAK;AAAA,IAAE;AAC/B,eAAa;AACb,eAAa;AACb,aAAW;AACf;AAEA,CAvBC,MAuBM,CAAC;AACJ,YAAU;AACV,OAAK;AACL,SAAO;AACP,cAAY,KAAK,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE;AAC1B,SAAO;AACP,eAAa;AACb,eAAa;AACb,aAAW;AACX,QAAM;AACN,cAAY;AACZ,WAAS;AACT,iBAAe;AACnB;","names":[]}
@@ -1,20 +0,0 @@
1
- import {
2
- UILabel
3
- } from "../chunk-OXQNULUL.js";
4
- import "../chunk-WAEF3D5Y.js";
5
- import "../chunk-HWTEWVF5.js";
6
- import "../chunk-J7UBIWHX.js";
7
- import "../chunk-GDOID2XG.js";
8
- import "../chunk-OVP75QOD.js";
9
- import "../chunk-VZ3QIXWK.js";
10
- import "../chunk-7QLYKS4T.js";
11
- import "../chunk-CZUIHQMY.js";
12
- import "../chunk-PMZKVZCW.js";
13
- import "../chunk-KF7BK5K3.js";
14
- import "../chunk-HU53VGSY.js";
15
- import "../chunk-2D7GC2Z6.js";
16
- import "../chunk-G3PMV62Z.js";
17
- export {
18
- UILabel as default
19
- };
20
- //# sourceMappingURL=UILabel.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":[],"sourcesContent":[],"mappings":"","names":[]}
package/dist/types.d.cjs DELETED
@@ -1 +0,0 @@
1
- "use strict";
package/dist/types.d.js DELETED
File without changes