@mavonengine/core 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -2
- package/vite.config.js +21 -0
- package/dist/BaseGame.cjs +0 -112
- package/dist/Camera.cjs +0 -52
- package/dist/Components/MinimapComponent.cjs +0 -92
- package/dist/Components/TrailComponent.cjs +0 -101
- package/dist/Editor/EditorHelper.cjs +0 -73
- package/dist/Editor/WithEditorHelper.cjs +0 -65
- package/dist/Game.cjs +0 -131
- package/dist/InputManager.cjs +0 -88
- package/dist/Networking/Client/NetworkManager.cjs +0 -94
- package/dist/Networking/Entities/Player.cjs +0 -47
- package/dist/Networking/NetworkedActor.cjs +0 -43
- package/dist/Networking/NetworkedEntity.cjs +0 -16
- package/dist/Networking/NetworkedEntityState.cjs +0 -44
- package/dist/Networking/NetworkedGameObject.cjs +0 -74
- package/dist/Networking/NetworkedLivingActor.cjs +0 -62
- package/dist/Networking/Server/Client.cjs +0 -37
- package/dist/Networking/Server/Commands.cjs +0 -32
- package/dist/Networking/Server/Server.cjs +0 -202
- package/dist/Networking/Server/Stats/BandwidthTracker.cjs +0 -45
- package/dist/Networking/Server/Stats/CpuTracker.cjs +0 -101
- package/dist/Networking/Server/World.cjs +0 -42
- package/dist/Networking/syncState.cjs +0 -51
- package/dist/Particles/Effects/Rain.cjs +0 -90
- package/dist/Particles/Effects/Smoke.cjs +0 -144
- package/dist/Particles/System/Emitter.cjs +0 -81
- package/dist/Particles/System/Particle.cjs +0 -49
- package/dist/Particles/System/ParticleEffect.cjs +0 -59
- package/dist/Particles/System/ParticlePreviewRegistry.cjs +0 -63
- package/dist/Particles/System/ParticleSystem.cjs +0 -61
- package/dist/Prefab/Grass/Grass.cjs +0 -214
- package/dist/Prefab/Grass/GrassAffectingEntity.cjs +0 -30
- package/dist/Prefab/Lights/index.cjs +0 -233
- package/dist/Prefab/Primitives/index.cjs +0 -300
- package/dist/Prefab/Water/Water.cjs +0 -234
- package/dist/Prefab/Water/WaterManager.cjs +0 -146
- package/dist/Renderer/AssetRenderer.cjs +0 -85
- package/dist/Renderer/PhysicsRenderer.cjs +0 -84
- package/dist/Renderer.cjs +0 -135
- package/dist/Types/Asset.cjs +0 -16
- package/dist/Types/Events.cjs +0 -16
- package/dist/Types/IEditor.cjs +0 -16
- package/dist/Utils/Debug.cjs +0 -47
- package/dist/Utils/EventEmitter.cjs +0 -58
- package/dist/Utils/Helpers.cjs +0 -33
- package/dist/Utils/LoadingScreen.cjs +0 -91
- package/dist/Utils/Logger.cjs +0 -60
- package/dist/Utils/Math.cjs +0 -35
- package/dist/Utils/Resources.cjs +0 -101
- package/dist/Utils/Sizes.cjs +0 -51
- package/dist/Utils/SkeletonAxesHelper.cjs +0 -60
- package/dist/World/Actor.cjs +0 -55
- package/dist/World/BaseChunkManager.cjs +0 -34
- package/dist/World/BaseWorld.cjs +0 -73
- package/dist/World/Chunk.cjs +0 -45
- package/dist/World/Entity/State.cjs +0 -52
- package/dist/World/Entity/interface/Damageable.cjs +0 -16
- package/dist/World/Entity/interface/LivingEntity.cjs +0 -16
- package/dist/World/Entity3D.cjs +0 -92
- package/dist/World/Environment.cjs +0 -59
- package/dist/World/GameObject.cjs +0 -59
- package/dist/World/GameObjectInterface.cjs +0 -16
- package/dist/World/LivingActor.cjs +0 -42
- package/dist/World/StateManager.cjs +0 -47
- package/dist/World/World.cjs +0 -58
- package/dist/browser/BaseGame.js +0 -10
- package/dist/browser/BaseGame.js.map +0 -1
- package/dist/browser/Camera.css +0 -51
- package/dist/browser/Camera.css.map +0 -1
- package/dist/browser/Camera.js +0 -18
- package/dist/browser/Camera.js.map +0 -1
- package/dist/browser/Components/MinimapComponent.css +0 -51
- package/dist/browser/Components/MinimapComponent.css.map +0 -1
- package/dist/browser/Components/MinimapComponent.js +0 -74
- package/dist/browser/Components/MinimapComponent.js.map +0 -1
- package/dist/browser/Components/TrailComponent.css +0 -51
- package/dist/browser/Components/TrailComponent.css.map +0 -1
- package/dist/browser/Components/TrailComponent.js +0 -94
- package/dist/browser/Components/TrailComponent.js.map +0 -1
- package/dist/browser/Editor/EditorHelper.css +0 -51
- package/dist/browser/Editor/EditorHelper.css.map +0 -1
- package/dist/browser/Editor/EditorHelper.js +0 -21
- package/dist/browser/Editor/EditorHelper.js.map +0 -1
- package/dist/browser/Editor/WithEditorHelper.css +0 -51
- package/dist/browser/Editor/WithEditorHelper.css.map +0 -1
- package/dist/browser/Editor/WithEditorHelper.js +0 -22
- package/dist/browser/Editor/WithEditorHelper.js.map +0 -1
- package/dist/browser/Game.css +0 -51
- package/dist/browser/Game.css.map +0 -1
- package/dist/browser/Game.js +0 -18
- package/dist/browser/Game.js.map +0 -1
- package/dist/browser/InputManager.css +0 -51
- package/dist/browser/InputManager.css.map +0 -1
- package/dist/browser/InputManager.js +0 -18
- package/dist/browser/InputManager.js.map +0 -1
- package/dist/browser/Networking/Client/NetworkManager.js +0 -73
- package/dist/browser/Networking/Client/NetworkManager.js.map +0 -1
- package/dist/browser/Networking/Entities/Player.js +0 -15
- package/dist/browser/Networking/Entities/Player.js.map +0 -1
- package/dist/browser/Networking/NetworkedActor.js +0 -24
- package/dist/browser/Networking/NetworkedActor.js.map +0 -1
- package/dist/browser/Networking/NetworkedEntity.js +0 -1
- package/dist/browser/Networking/NetworkedEntity.js.map +0 -1
- package/dist/browser/Networking/NetworkedEntityState.js +0 -20
- package/dist/browser/Networking/NetworkedEntityState.js.map +0 -1
- package/dist/browser/Networking/NetworkedGameObject.js +0 -12
- package/dist/browser/Networking/NetworkedGameObject.js.map +0 -1
- package/dist/browser/Networking/NetworkedLivingActor.js +0 -14
- package/dist/browser/Networking/NetworkedLivingActor.js.map +0 -1
- package/dist/browser/Networking/Server/Client.js +0 -8
- package/dist/browser/Networking/Server/Client.js.map +0 -1
- package/dist/browser/Networking/Server/Commands.js +0 -8
- package/dist/browser/Networking/Server/Commands.js.map +0 -1
- package/dist/browser/Networking/Server/Server.js +0 -194
- package/dist/browser/Networking/Server/Server.js.map +0 -1
- package/dist/browser/Networking/Server/Stats/BandwidthTracker.js +0 -8
- package/dist/browser/Networking/Server/Stats/BandwidthTracker.js.map +0 -1
- package/dist/browser/Networking/Server/Stats/CpuTracker.js +0 -8
- package/dist/browser/Networking/Server/Stats/CpuTracker.js.map +0 -1
- package/dist/browser/Networking/Server/World.js +0 -19
- package/dist/browser/Networking/Server/World.js.map +0 -1
- package/dist/browser/Networking/syncState.js +0 -31
- package/dist/browser/Networking/syncState.js.map +0 -1
- package/dist/browser/Particles/Effects/Rain.css +0 -51
- package/dist/browser/Particles/Effects/Rain.css.map +0 -1
- package/dist/browser/Particles/Effects/Rain.js +0 -88
- package/dist/browser/Particles/Effects/Rain.js.map +0 -1
- package/dist/browser/Particles/Effects/Smoke.css +0 -51
- package/dist/browser/Particles/Effects/Smoke.css.map +0 -1
- package/dist/browser/Particles/Effects/Smoke.js +0 -143
- package/dist/browser/Particles/Effects/Smoke.js.map +0 -1
- package/dist/browser/Particles/Shaders/LoadingScreen/Fragment.glsl +0 -6
- package/dist/browser/Particles/Shaders/LoadingScreen/Vertex.glsl +0 -3
- package/dist/browser/Particles/Shaders/Rain/Fragment.glsl +0 -4
- package/dist/browser/Particles/Shaders/Rain/Vertex.glsl +0 -23
- package/dist/browser/Particles/Shaders/Smoke/Fragment.glsl +0 -8
- package/dist/browser/Particles/Shaders/Smoke/Vertex.glsl +0 -25
- package/dist/browser/Particles/System/Emitter.css +0 -51
- package/dist/browser/Particles/System/Emitter.css.map +0 -1
- package/dist/browser/Particles/System/Emitter.js +0 -19
- package/dist/browser/Particles/System/Emitter.js.map +0 -1
- package/dist/browser/Particles/System/Particle.js +0 -10
- package/dist/browser/Particles/System/Particle.js.map +0 -1
- package/dist/browser/Particles/System/ParticleEffect.css +0 -51
- package/dist/browser/Particles/System/ParticleEffect.css.map +0 -1
- package/dist/browser/Particles/System/ParticleEffect.js +0 -23
- package/dist/browser/Particles/System/ParticleEffect.js.map +0 -1
- package/dist/browser/Particles/System/ParticlePreviewRegistry.js +0 -13
- package/dist/browser/Particles/System/ParticlePreviewRegistry.js.map +0 -1
- package/dist/browser/Particles/System/ParticleSystem.css +0 -51
- package/dist/browser/Particles/System/ParticleSystem.css.map +0 -1
- package/dist/browser/Particles/System/ParticleSystem.js +0 -18
- package/dist/browser/Particles/System/ParticleSystem.js.map +0 -1
- package/dist/browser/Prefab/Grass/Fragment.glsl +0 -11
- package/dist/browser/Prefab/Grass/Grass.css +0 -51
- package/dist/browser/Prefab/Grass/Grass.css.map +0 -1
- package/dist/browser/Prefab/Grass/Grass.js +0 -226
- package/dist/browser/Prefab/Grass/Grass.js.map +0 -1
- package/dist/browser/Prefab/Grass/GrassAffectingEntity.js +0 -10
- package/dist/browser/Prefab/Grass/GrassAffectingEntity.js.map +0 -1
- package/dist/browser/Prefab/Grass/Vertex.glsl +0 -102
- package/dist/browser/Prefab/Lights/index.css +0 -51
- package/dist/browser/Prefab/Lights/index.css.map +0 -1
- package/dist/browser/Prefab/Lights/index.js +0 -224
- package/dist/browser/Prefab/Lights/index.js.map +0 -1
- package/dist/browser/Prefab/Primitives/index.css +0 -51
- package/dist/browser/Prefab/Primitives/index.css.map +0 -1
- package/dist/browser/Prefab/Primitives/index.js +0 -296
- package/dist/browser/Prefab/Primitives/index.js.map +0 -1
- package/dist/browser/Prefab/Water/Fragment.glsl +0 -36
- package/dist/browser/Prefab/Water/Vertex.glsl +0 -60
- package/dist/browser/Prefab/Water/Water.css +0 -51
- package/dist/browser/Prefab/Water/Water.css.map +0 -1
- package/dist/browser/Prefab/Water/Water.js +0 -234
- package/dist/browser/Prefab/Water/Water.js.map +0 -1
- package/dist/browser/Prefab/Water/WaterManager.css +0 -51
- package/dist/browser/Prefab/Water/WaterManager.css.map +0 -1
- package/dist/browser/Prefab/Water/WaterManager.js +0 -19
- package/dist/browser/Prefab/Water/WaterManager.js.map +0 -1
- package/dist/browser/Renderer/AssetRenderer.css +0 -51
- package/dist/browser/Renderer/AssetRenderer.css.map +0 -1
- package/dist/browser/Renderer/AssetRenderer.js +0 -71
- package/dist/browser/Renderer/AssetRenderer.js.map +0 -1
- package/dist/browser/Renderer/PhysicsRenderer.css +0 -51
- package/dist/browser/Renderer/PhysicsRenderer.css.map +0 -1
- package/dist/browser/Renderer/PhysicsRenderer.js +0 -18
- package/dist/browser/Renderer/PhysicsRenderer.js.map +0 -1
- package/dist/browser/Renderer.css +0 -51
- package/dist/browser/Renderer.css.map +0 -1
- package/dist/browser/Renderer.js +0 -18
- package/dist/browser/Renderer.js.map +0 -1
- package/dist/browser/Shaders/Vertex/ClassicPerlin3DNoise.glsl +0 -84
- package/dist/browser/Types/Asset.js +0 -1
- package/dist/browser/Types/Asset.js.map +0 -1
- package/dist/browser/Types/Events.js +0 -1
- package/dist/browser/Types/Events.js.map +0 -1
- package/dist/browser/Types/IEditor.js +0 -1
- package/dist/browser/Types/IEditor.js.map +0 -1
- package/dist/browser/Utils/Debug.js +0 -9
- package/dist/browser/Utils/Debug.js.map +0 -1
- package/dist/browser/Utils/EventEmitter.js +0 -10
- package/dist/browser/Utils/EventEmitter.js.map +0 -1
- package/dist/browser/Utils/Helpers.js +0 -13
- package/dist/browser/Utils/Helpers.js.map +0 -1
- package/dist/browser/Utils/LoadingScreen.css +0 -51
- package/dist/browser/Utils/LoadingScreen.css.map +0 -1
- package/dist/browser/Utils/LoadingScreen.js +0 -18
- package/dist/browser/Utils/LoadingScreen.js.map +0 -1
- package/dist/browser/Utils/Logger.js +0 -8
- package/dist/browser/Utils/Logger.js.map +0 -1
- package/dist/browser/Utils/Math.js +0 -10
- package/dist/browser/Utils/Math.js.map +0 -1
- package/dist/browser/Utils/Resources.js +0 -9
- package/dist/browser/Utils/Resources.js.map +0 -1
- package/dist/browser/Utils/Sizes.js +0 -9
- package/dist/browser/Utils/Sizes.js.map +0 -1
- package/dist/browser/Utils/SkeletonAxesHelper.js +0 -8
- package/dist/browser/Utils/SkeletonAxesHelper.js.map +0 -1
- package/dist/browser/World/Actor.js +0 -11
- package/dist/browser/World/Actor.js.map +0 -1
- package/dist/browser/World/BaseChunkManager.js +0 -8
- package/dist/browser/World/BaseChunkManager.js.map +0 -1
- package/dist/browser/World/BaseWorld.js +0 -10
- package/dist/browser/World/BaseWorld.js.map +0 -1
- package/dist/browser/World/Chunk.js +0 -22
- package/dist/browser/World/Chunk.js.map +0 -1
- package/dist/browser/World/Entity/State.js +0 -8
- package/dist/browser/World/Entity/State.js.map +0 -1
- package/dist/browser/World/Entity/interface/Damageable.js +0 -1
- package/dist/browser/World/Entity/interface/Damageable.js.map +0 -1
- package/dist/browser/World/Entity/interface/LivingEntity.js +0 -1
- package/dist/browser/World/Entity/interface/LivingEntity.js.map +0 -1
- package/dist/browser/World/Entity3D.css +0 -51
- package/dist/browser/World/Entity3D.css.map +0 -1
- package/dist/browser/World/Entity3D.js +0 -21
- package/dist/browser/World/Entity3D.js.map +0 -1
- package/dist/browser/World/Environment.css +0 -51
- package/dist/browser/World/Environment.css.map +0 -1
- package/dist/browser/World/Environment.js +0 -18
- package/dist/browser/World/Environment.js.map +0 -1
- package/dist/browser/World/GameObject.js +0 -9
- package/dist/browser/World/GameObject.js.map +0 -1
- package/dist/browser/World/GameObjectInterface.js +0 -1
- package/dist/browser/World/GameObjectInterface.js.map +0 -1
- package/dist/browser/World/LivingActor.js +0 -12
- package/dist/browser/World/LivingActor.js.map +0 -1
- package/dist/browser/World/StateManager.js +0 -23
- package/dist/browser/World/StateManager.js.map +0 -1
- package/dist/browser/World/World.css +0 -51
- package/dist/browser/World/World.css.map +0 -1
- package/dist/browser/World/World.js +0 -18
- package/dist/browser/World/World.js.map +0 -1
- package/dist/browser/chunk-2D7GC2Z6.js +0 -17
- package/dist/browser/chunk-2D7GC2Z6.js.map +0 -1
- package/dist/browser/chunk-2UXBMKXV.js +0 -56
- package/dist/browser/chunk-2UXBMKXV.js.map +0 -1
- package/dist/browser/chunk-36BXDTHA.js +0 -35
- package/dist/browser/chunk-36BXDTHA.js.map +0 -1
- package/dist/browser/chunk-374CRENE.js +0 -56
- package/dist/browser/chunk-374CRENE.js.map +0 -1
- package/dist/browser/chunk-3KYMJLQ5.js +0 -46
- package/dist/browser/chunk-3KYMJLQ5.js.map +0 -1
- package/dist/browser/chunk-4I6AZDRZ.js +0 -14356
- package/dist/browser/chunk-4I6AZDRZ.js.map +0 -1
- package/dist/browser/chunk-5LZSI46V.js +0 -122
- package/dist/browser/chunk-5LZSI46V.js.map +0 -1
- package/dist/browser/chunk-6K25QHWN.js +0 -70
- package/dist/browser/chunk-6K25QHWN.js.map +0 -1
- package/dist/browser/chunk-72INBIW4.js +0 -122
- package/dist/browser/chunk-72INBIW4.js.map +0 -1
- package/dist/browser/chunk-7QLYKS4T.js +0 -77
- package/dist/browser/chunk-7QLYKS4T.js.map +0 -1
- package/dist/browser/chunk-7ZSIOAT6.js +0 -56
- package/dist/browser/chunk-7ZSIOAT6.js.map +0 -1
- package/dist/browser/chunk-A5XMBADG.js +0 -14356
- package/dist/browser/chunk-A5XMBADG.js.map +0 -1
- package/dist/browser/chunk-ANVCAFXE.js +0 -39
- package/dist/browser/chunk-ANVCAFXE.js.map +0 -1
- package/dist/browser/chunk-AYRIMARL.js +0 -56
- package/dist/browser/chunk-AYRIMARL.js.map +0 -1
- package/dist/browser/chunk-BTC6Q4AH.js +0 -39
- package/dist/browser/chunk-BTC6Q4AH.js.map +0 -1
- package/dist/browser/chunk-BZO35RV2.js +0 -135
- package/dist/browser/chunk-BZO35RV2.js.map +0 -1
- package/dist/browser/chunk-C6AZ3L5F.js +0 -70
- package/dist/browser/chunk-C6AZ3L5F.js.map +0 -1
- package/dist/browser/chunk-CZUIHQMY.js +0 -35
- package/dist/browser/chunk-CZUIHQMY.js.map +0 -1
- package/dist/browser/chunk-D6OGGUMR.js +0 -37
- package/dist/browser/chunk-D6OGGUMR.js.map +0 -1
- package/dist/browser/chunk-DDHAPXFM.js +0 -59
- package/dist/browser/chunk-DDHAPXFM.js.map +0 -1
- package/dist/browser/chunk-DXO5V45O.js +0 -122
- package/dist/browser/chunk-DXO5V45O.js.map +0 -1
- package/dist/browser/chunk-EAQXXB5M.js +0 -33
- package/dist/browser/chunk-EAQXXB5M.js.map +0 -1
- package/dist/browser/chunk-FEGN4PF3.js +0 -70
- package/dist/browser/chunk-FEGN4PF3.js.map +0 -1
- package/dist/browser/chunk-G3PMV62Z.js +0 -36
- package/dist/browser/chunk-G3PMV62Z.js.map +0 -1
- package/dist/browser/chunk-GDOID2XG.js +0 -43
- package/dist/browser/chunk-GDOID2XG.js.map +0 -1
- package/dist/browser/chunk-GQ7NSGUB.js +0 -37
- package/dist/browser/chunk-GQ7NSGUB.js.map +0 -1
- package/dist/browser/chunk-GQMXKH26.js +0 -20
- package/dist/browser/chunk-GQMXKH26.js.map +0 -1
- package/dist/browser/chunk-GTPU5BFU.js +0 -33
- package/dist/browser/chunk-GTPU5BFU.js.map +0 -1
- package/dist/browser/chunk-HKJQDU25.js +0 -74
- package/dist/browser/chunk-HKJQDU25.js.map +0 -1
- package/dist/browser/chunk-HQ264K3X.js +0 -20
- package/dist/browser/chunk-HQ264K3X.js.map +0 -1
- package/dist/browser/chunk-HU53VGSY.js +0 -37
- package/dist/browser/chunk-HU53VGSY.js.map +0 -1
- package/dist/browser/chunk-HYBS64DV.js +0 -13
- package/dist/browser/chunk-HYBS64DV.js.map +0 -1
- package/dist/browser/chunk-IEOCTIMD.js +0 -39
- package/dist/browser/chunk-IEOCTIMD.js.map +0 -1
- package/dist/browser/chunk-INBJUTI4.js +0 -51
- package/dist/browser/chunk-INBJUTI4.js.map +0 -1
- package/dist/browser/chunk-IRDAPFOT.js +0 -33
- package/dist/browser/chunk-IRDAPFOT.js.map +0 -1
- package/dist/browser/chunk-J3ORUAIB.js +0 -14356
- package/dist/browser/chunk-J3ORUAIB.js.map +0 -1
- package/dist/browser/chunk-J7UBIWHX.js +0 -27
- package/dist/browser/chunk-J7UBIWHX.js.map +0 -1
- package/dist/browser/chunk-JAQ4MYZU.js +0 -56
- package/dist/browser/chunk-JAQ4MYZU.js.map +0 -1
- package/dist/browser/chunk-JVAFQ3HV.js +0 -39
- package/dist/browser/chunk-JVAFQ3HV.js.map +0 -1
- package/dist/browser/chunk-K5X3CO2X.js +0 -33
- package/dist/browser/chunk-K5X3CO2X.js.map +0 -1
- package/dist/browser/chunk-K6YNA7KS.js +0 -59
- package/dist/browser/chunk-K6YNA7KS.js.map +0 -1
- package/dist/browser/chunk-KJJCXAUN.js +0 -33
- package/dist/browser/chunk-KJJCXAUN.js.map +0 -1
- package/dist/browser/chunk-KQWQS3PJ.js +0 -51
- package/dist/browser/chunk-KQWQS3PJ.js.map +0 -1
- package/dist/browser/chunk-KRACPY5Q.js +0 -14356
- package/dist/browser/chunk-KRACPY5Q.js.map +0 -1
- package/dist/browser/chunk-LLU7BAGD.js +0 -122
- package/dist/browser/chunk-LLU7BAGD.js.map +0 -1
- package/dist/browser/chunk-MAGAUADA.js +0 -33
- package/dist/browser/chunk-MAGAUADA.js.map +0 -1
- package/dist/browser/chunk-MSCP7BC3.js +0 -37
- package/dist/browser/chunk-MSCP7BC3.js.map +0 -1
- package/dist/browser/chunk-MSSBGJJT.js +0 -40
- package/dist/browser/chunk-MSSBGJJT.js.map +0 -1
- package/dist/browser/chunk-NGCKXPYU.js +0 -70
- package/dist/browser/chunk-NGCKXPYU.js.map +0 -1
- package/dist/browser/chunk-ORBRJSRE.js +0 -25
- package/dist/browser/chunk-ORBRJSRE.js.map +0 -1
- package/dist/browser/chunk-OVP75QOD.js +0 -15744
- package/dist/browser/chunk-OVP75QOD.js.map +0 -1
- package/dist/browser/chunk-PESPCN4F.js +0 -14356
- package/dist/browser/chunk-PESPCN4F.js.map +0 -1
- package/dist/browser/chunk-PMZKVZCW.js +0 -20
- package/dist/browser/chunk-PMZKVZCW.js.map +0 -1
- package/dist/browser/chunk-RZJPUR5S.js +0 -23
- package/dist/browser/chunk-RZJPUR5S.js.map +0 -1
- package/dist/browser/chunk-S7PIA5U4.js +0 -70
- package/dist/browser/chunk-S7PIA5U4.js.map +0 -1
- package/dist/browser/chunk-SOW4TZP2.js +0 -59
- package/dist/browser/chunk-SOW4TZP2.js.map +0 -1
- package/dist/browser/chunk-SR7IBOM4.js +0 -33
- package/dist/browser/chunk-SR7IBOM4.js.map +0 -1
- package/dist/browser/chunk-TCU5NEY6.js +0 -51
- package/dist/browser/chunk-TCU5NEY6.js.map +0 -1
- package/dist/browser/chunk-U7MSUO62.js +0 -11
- package/dist/browser/chunk-U7MSUO62.js.map +0 -1
- package/dist/browser/chunk-UA75LFFB.js +0 -39
- package/dist/browser/chunk-UA75LFFB.js.map +0 -1
- package/dist/browser/chunk-UK2P4JGN.js +0 -18
- package/dist/browser/chunk-UK2P4JGN.js.map +0 -1
- package/dist/browser/chunk-VU7FUAOS.js +0 -51
- package/dist/browser/chunk-VU7FUAOS.js.map +0 -1
- package/dist/browser/chunk-VWCQZXBU.js +0 -28
- package/dist/browser/chunk-VWCQZXBU.js.map +0 -1
- package/dist/browser/chunk-VZ3QIXWK.js +0 -43
- package/dist/browser/chunk-VZ3QIXWK.js.map +0 -1
- package/dist/browser/chunk-WXOHFWTK.js +0 -135
- package/dist/browser/chunk-WXOHFWTK.js.map +0 -1
- package/dist/browser/chunk-XLZIPQ5H.js +0 -122
- package/dist/browser/chunk-XLZIPQ5H.js.map +0 -1
- package/dist/browser/chunk-XYI6B5DC.js +0 -59
- package/dist/browser/chunk-XYI6B5DC.js.map +0 -1
- package/dist/browser/chunk-Y7C4YAUZ.js +0 -37
- package/dist/browser/chunk-Y7C4YAUZ.js.map +0 -1
- package/dist/browser/chunk-YN5JXQTD.js +0 -51
- package/dist/browser/chunk-YN5JXQTD.js.map +0 -1
- package/dist/browser/chunk-YSGEW6PQ.js +0 -59
- package/dist/browser/chunk-YSGEW6PQ.js.map +0 -1
- package/dist/browser/chunk-YUIIN7WJ.js +0 -37
- package/dist/browser/chunk-YUIIN7WJ.js.map +0 -1
- package/dist/browser/ui/ObjectLabel.css +0 -51
- package/dist/browser/ui/ObjectLabel.css.map +0 -1
- package/dist/browser/ui/ObjectLabel.js +0 -19
- package/dist/browser/ui/ObjectLabel.js.map +0 -1
- package/dist/browser/ui/UILabel.css +0 -51
- package/dist/browser/ui/UILabel.css.map +0 -1
- package/dist/browser/ui/UILabel.js +0 -20
- package/dist/browser/ui/UILabel.js.map +0 -1
- package/dist/cjs/BaseGame.cjs +0 -112
- package/dist/cjs/Camera.cjs +0 -52
- package/dist/cjs/Components/MinimapComponent.cjs +0 -92
- package/dist/cjs/Components/TrailComponent.cjs +0 -101
- package/dist/cjs/Editor/EditorHelper.cjs +0 -73
- package/dist/cjs/Editor/WithEditorHelper.cjs +0 -65
- package/dist/cjs/Game.cjs +0 -131
- package/dist/cjs/InputManager.cjs +0 -88
- package/dist/cjs/Networking/Client/NetworkManager.cjs +0 -94
- package/dist/cjs/Networking/Entities/Player.cjs +0 -47
- package/dist/cjs/Networking/NetworkedActor.cjs +0 -43
- package/dist/cjs/Networking/NetworkedEntity.cjs +0 -16
- package/dist/cjs/Networking/NetworkedEntityState.cjs +0 -44
- package/dist/cjs/Networking/NetworkedGameObject.cjs +0 -74
- package/dist/cjs/Networking/NetworkedLivingActor.cjs +0 -62
- package/dist/cjs/Networking/Server/Client.cjs +0 -37
- package/dist/cjs/Networking/Server/Commands.cjs +0 -32
- package/dist/cjs/Networking/Server/Server.cjs +0 -202
- package/dist/cjs/Networking/Server/Stats/BandwidthTracker.cjs +0 -45
- package/dist/cjs/Networking/Server/Stats/CpuTracker.cjs +0 -101
- package/dist/cjs/Networking/Server/World.cjs +0 -42
- package/dist/cjs/Networking/syncState.cjs +0 -51
- package/dist/cjs/Particles/Effects/Rain.cjs +0 -90
- package/dist/cjs/Particles/Effects/Smoke.cjs +0 -144
- package/dist/cjs/Particles/System/Emitter.cjs +0 -81
- package/dist/cjs/Particles/System/Particle.cjs +0 -49
- package/dist/cjs/Particles/System/ParticleEffect.cjs +0 -59
- package/dist/cjs/Particles/System/ParticlePreviewRegistry.cjs +0 -63
- package/dist/cjs/Particles/System/ParticleSystem.cjs +0 -61
- package/dist/cjs/Prefab/Grass/Grass.cjs +0 -214
- package/dist/cjs/Prefab/Grass/GrassAffectingEntity.cjs +0 -30
- package/dist/cjs/Prefab/Lights/index.cjs +0 -233
- package/dist/cjs/Prefab/Primitives/index.cjs +0 -300
- package/dist/cjs/Prefab/Water/Water.cjs +0 -234
- package/dist/cjs/Prefab/Water/WaterManager.cjs +0 -146
- package/dist/cjs/Renderer/AssetRenderer.cjs +0 -85
- package/dist/cjs/Renderer/PhysicsRenderer.cjs +0 -84
- package/dist/cjs/Renderer.cjs +0 -135
- package/dist/cjs/Types/Asset.cjs +0 -16
- package/dist/cjs/Types/Events.cjs +0 -16
- package/dist/cjs/Types/IEditor.cjs +0 -16
- package/dist/cjs/Utils/Debug.cjs +0 -47
- package/dist/cjs/Utils/EventEmitter.cjs +0 -58
- package/dist/cjs/Utils/Helpers.cjs +0 -33
- package/dist/cjs/Utils/LoadingScreen.cjs +0 -91
- package/dist/cjs/Utils/Logger.cjs +0 -60
- package/dist/cjs/Utils/Math.cjs +0 -35
- package/dist/cjs/Utils/Resources.cjs +0 -101
- package/dist/cjs/Utils/Sizes.cjs +0 -51
- package/dist/cjs/Utils/SkeletonAxesHelper.cjs +0 -60
- package/dist/cjs/World/Actor.cjs +0 -55
- package/dist/cjs/World/BaseChunkManager.cjs +0 -34
- package/dist/cjs/World/BaseWorld.cjs +0 -73
- package/dist/cjs/World/Chunk.cjs +0 -45
- package/dist/cjs/World/Entity/State.cjs +0 -52
- package/dist/cjs/World/Entity/interface/Damageable.cjs +0 -16
- package/dist/cjs/World/Entity/interface/LivingEntity.cjs +0 -16
- package/dist/cjs/World/Entity3D.cjs +0 -92
- package/dist/cjs/World/Environment.cjs +0 -59
- package/dist/cjs/World/GameObject.cjs +0 -59
- package/dist/cjs/World/GameObjectInterface.cjs +0 -16
- package/dist/cjs/World/LivingActor.cjs +0 -42
- package/dist/cjs/World/StateManager.cjs +0 -47
- package/dist/cjs/World/World.cjs +0 -58
- package/dist/cjs/types.d.cjs +0 -1
- package/dist/cjs/ui/ObjectLabel.cjs +0 -80
- package/dist/cjs/ui/UILabel.cjs +0 -57
- package/dist/node/BaseGame.js +0 -10
- package/dist/node/BaseGame.js.map +0 -1
- package/dist/node/Camera.css +0 -51
- package/dist/node/Camera.css.map +0 -1
- package/dist/node/Camera.js +0 -18
- package/dist/node/Camera.js.map +0 -1
- package/dist/node/Components/MinimapComponent.css +0 -51
- package/dist/node/Components/MinimapComponent.css.map +0 -1
- package/dist/node/Components/MinimapComponent.js +0 -74
- package/dist/node/Components/MinimapComponent.js.map +0 -1
- package/dist/node/Components/TrailComponent.css +0 -51
- package/dist/node/Components/TrailComponent.css.map +0 -1
- package/dist/node/Components/TrailComponent.js +0 -94
- package/dist/node/Components/TrailComponent.js.map +0 -1
- package/dist/node/Editor/EditorHelper.css +0 -51
- package/dist/node/Editor/EditorHelper.css.map +0 -1
- package/dist/node/Editor/EditorHelper.js +0 -21
- package/dist/node/Editor/EditorHelper.js.map +0 -1
- package/dist/node/Editor/WithEditorHelper.css +0 -51
- package/dist/node/Editor/WithEditorHelper.css.map +0 -1
- package/dist/node/Editor/WithEditorHelper.js +0 -22
- package/dist/node/Editor/WithEditorHelper.js.map +0 -1
- package/dist/node/Game.css +0 -51
- package/dist/node/Game.css.map +0 -1
- package/dist/node/Game.js +0 -18
- package/dist/node/Game.js.map +0 -1
- package/dist/node/InputManager.css +0 -51
- package/dist/node/InputManager.css.map +0 -1
- package/dist/node/InputManager.js +0 -18
- package/dist/node/InputManager.js.map +0 -1
- package/dist/node/Networking/Client/NetworkManager.js +0 -73
- package/dist/node/Networking/Client/NetworkManager.js.map +0 -1
- package/dist/node/Networking/Entities/Player.js +0 -15
- package/dist/node/Networking/Entities/Player.js.map +0 -1
- package/dist/node/Networking/NetworkedActor.js +0 -24
- package/dist/node/Networking/NetworkedActor.js.map +0 -1
- package/dist/node/Networking/NetworkedEntity.js +0 -1
- package/dist/node/Networking/NetworkedEntity.js.map +0 -1
- package/dist/node/Networking/NetworkedEntityState.js +0 -20
- package/dist/node/Networking/NetworkedEntityState.js.map +0 -1
- package/dist/node/Networking/NetworkedGameObject.js +0 -12
- package/dist/node/Networking/NetworkedGameObject.js.map +0 -1
- package/dist/node/Networking/NetworkedLivingActor.js +0 -14
- package/dist/node/Networking/NetworkedLivingActor.js.map +0 -1
- package/dist/node/Networking/Server/Client.js +0 -8
- package/dist/node/Networking/Server/Client.js.map +0 -1
- package/dist/node/Networking/Server/Commands.js +0 -8
- package/dist/node/Networking/Server/Commands.js.map +0 -1
- package/dist/node/Networking/Server/Server.js +0 -194
- package/dist/node/Networking/Server/Server.js.map +0 -1
- package/dist/node/Networking/Server/Stats/BandwidthTracker.js +0 -8
- package/dist/node/Networking/Server/Stats/BandwidthTracker.js.map +0 -1
- package/dist/node/Networking/Server/Stats/CpuTracker.js +0 -8
- package/dist/node/Networking/Server/Stats/CpuTracker.js.map +0 -1
- package/dist/node/Networking/Server/World.js +0 -19
- package/dist/node/Networking/Server/World.js.map +0 -1
- package/dist/node/Networking/syncState.js +0 -31
- package/dist/node/Networking/syncState.js.map +0 -1
- package/dist/node/Particles/Effects/Rain.css +0 -51
- package/dist/node/Particles/Effects/Rain.css.map +0 -1
- package/dist/node/Particles/Effects/Rain.js +0 -88
- package/dist/node/Particles/Effects/Rain.js.map +0 -1
- package/dist/node/Particles/Effects/Smoke.css +0 -51
- package/dist/node/Particles/Effects/Smoke.css.map +0 -1
- package/dist/node/Particles/Effects/Smoke.js +0 -143
- package/dist/node/Particles/Effects/Smoke.js.map +0 -1
- package/dist/node/Particles/System/Emitter.css +0 -51
- package/dist/node/Particles/System/Emitter.css.map +0 -1
- package/dist/node/Particles/System/Emitter.js +0 -19
- package/dist/node/Particles/System/Emitter.js.map +0 -1
- package/dist/node/Particles/System/Particle.js +0 -10
- package/dist/node/Particles/System/Particle.js.map +0 -1
- package/dist/node/Particles/System/ParticleEffect.css +0 -51
- package/dist/node/Particles/System/ParticleEffect.css.map +0 -1
- package/dist/node/Particles/System/ParticleEffect.js +0 -23
- package/dist/node/Particles/System/ParticleEffect.js.map +0 -1
- package/dist/node/Particles/System/ParticlePreviewRegistry.js +0 -13
- package/dist/node/Particles/System/ParticlePreviewRegistry.js.map +0 -1
- package/dist/node/Particles/System/ParticleSystem.css +0 -51
- package/dist/node/Particles/System/ParticleSystem.css.map +0 -1
- package/dist/node/Particles/System/ParticleSystem.js +0 -18
- package/dist/node/Particles/System/ParticleSystem.js.map +0 -1
- package/dist/node/Prefab/Grass/Grass.css +0 -51
- package/dist/node/Prefab/Grass/Grass.css.map +0 -1
- package/dist/node/Prefab/Grass/Grass.js +0 -226
- package/dist/node/Prefab/Grass/Grass.js.map +0 -1
- package/dist/node/Prefab/Grass/GrassAffectingEntity.js +0 -10
- package/dist/node/Prefab/Grass/GrassAffectingEntity.js.map +0 -1
- package/dist/node/Prefab/Lights/index.css +0 -51
- package/dist/node/Prefab/Lights/index.css.map +0 -1
- package/dist/node/Prefab/Lights/index.js +0 -224
- package/dist/node/Prefab/Lights/index.js.map +0 -1
- package/dist/node/Prefab/Primitives/index.css +0 -51
- package/dist/node/Prefab/Primitives/index.css.map +0 -1
- package/dist/node/Prefab/Primitives/index.js +0 -296
- package/dist/node/Prefab/Primitives/index.js.map +0 -1
- package/dist/node/Prefab/Water/Water.css +0 -51
- package/dist/node/Prefab/Water/Water.css.map +0 -1
- package/dist/node/Prefab/Water/Water.js +0 -234
- package/dist/node/Prefab/Water/Water.js.map +0 -1
- package/dist/node/Prefab/Water/WaterManager.css +0 -51
- package/dist/node/Prefab/Water/WaterManager.css.map +0 -1
- package/dist/node/Prefab/Water/WaterManager.js +0 -19
- package/dist/node/Prefab/Water/WaterManager.js.map +0 -1
- package/dist/node/Renderer/AssetRenderer.css +0 -51
- package/dist/node/Renderer/AssetRenderer.css.map +0 -1
- package/dist/node/Renderer/AssetRenderer.js +0 -71
- package/dist/node/Renderer/AssetRenderer.js.map +0 -1
- package/dist/node/Renderer/PhysicsRenderer.css +0 -51
- package/dist/node/Renderer/PhysicsRenderer.css.map +0 -1
- package/dist/node/Renderer/PhysicsRenderer.js +0 -18
- package/dist/node/Renderer/PhysicsRenderer.js.map +0 -1
- package/dist/node/Renderer.css +0 -51
- package/dist/node/Renderer.css.map +0 -1
- package/dist/node/Renderer.js +0 -18
- package/dist/node/Renderer.js.map +0 -1
- package/dist/node/Types/Asset.js +0 -1
- package/dist/node/Types/Asset.js.map +0 -1
- package/dist/node/Types/Events.js +0 -1
- package/dist/node/Types/Events.js.map +0 -1
- package/dist/node/Types/IEditor.js +0 -1
- package/dist/node/Types/IEditor.js.map +0 -1
- package/dist/node/Utils/Debug.js +0 -9
- package/dist/node/Utils/Debug.js.map +0 -1
- package/dist/node/Utils/EventEmitter.js +0 -10
- package/dist/node/Utils/EventEmitter.js.map +0 -1
- package/dist/node/Utils/Helpers.js +0 -13
- package/dist/node/Utils/Helpers.js.map +0 -1
- package/dist/node/Utils/LoadingScreen.css +0 -51
- package/dist/node/Utils/LoadingScreen.css.map +0 -1
- package/dist/node/Utils/LoadingScreen.js +0 -18
- package/dist/node/Utils/LoadingScreen.js.map +0 -1
- package/dist/node/Utils/Logger.js +0 -8
- package/dist/node/Utils/Logger.js.map +0 -1
- package/dist/node/Utils/Math.js +0 -10
- package/dist/node/Utils/Math.js.map +0 -1
- package/dist/node/Utils/Resources.js +0 -9
- package/dist/node/Utils/Resources.js.map +0 -1
- package/dist/node/Utils/Sizes.js +0 -9
- package/dist/node/Utils/Sizes.js.map +0 -1
- package/dist/node/Utils/SkeletonAxesHelper.js +0 -8
- package/dist/node/Utils/SkeletonAxesHelper.js.map +0 -1
- package/dist/node/World/Actor.js +0 -11
- package/dist/node/World/Actor.js.map +0 -1
- package/dist/node/World/BaseChunkManager.js +0 -8
- package/dist/node/World/BaseChunkManager.js.map +0 -1
- package/dist/node/World/BaseWorld.js +0 -10
- package/dist/node/World/BaseWorld.js.map +0 -1
- package/dist/node/World/Chunk.js +0 -22
- package/dist/node/World/Chunk.js.map +0 -1
- package/dist/node/World/Entity/State.js +0 -8
- package/dist/node/World/Entity/State.js.map +0 -1
- package/dist/node/World/Entity/interface/Damageable.js +0 -1
- package/dist/node/World/Entity/interface/Damageable.js.map +0 -1
- package/dist/node/World/Entity/interface/LivingEntity.js +0 -1
- package/dist/node/World/Entity/interface/LivingEntity.js.map +0 -1
- package/dist/node/World/Entity3D.css +0 -51
- package/dist/node/World/Entity3D.css.map +0 -1
- package/dist/node/World/Entity3D.js +0 -21
- package/dist/node/World/Entity3D.js.map +0 -1
- package/dist/node/World/Environment.css +0 -51
- package/dist/node/World/Environment.css.map +0 -1
- package/dist/node/World/Environment.js +0 -18
- package/dist/node/World/Environment.js.map +0 -1
- package/dist/node/World/GameObject.js +0 -9
- package/dist/node/World/GameObject.js.map +0 -1
- package/dist/node/World/GameObjectInterface.js +0 -1
- package/dist/node/World/GameObjectInterface.js.map +0 -1
- package/dist/node/World/LivingActor.js +0 -12
- package/dist/node/World/LivingActor.js.map +0 -1
- package/dist/node/World/StateManager.js +0 -23
- package/dist/node/World/StateManager.js.map +0 -1
- package/dist/node/World/World.css +0 -51
- package/dist/node/World/World.css.map +0 -1
- package/dist/node/World/World.js +0 -18
- package/dist/node/World/World.js.map +0 -1
- package/dist/node/chunk-2D7GC2Z6.js +0 -17
- package/dist/node/chunk-2D7GC2Z6.js.map +0 -1
- package/dist/node/chunk-36BXDTHA.js +0 -35
- package/dist/node/chunk-36BXDTHA.js.map +0 -1
- package/dist/node/chunk-3KYMJLQ5.js +0 -46
- package/dist/node/chunk-3KYMJLQ5.js.map +0 -1
- package/dist/node/chunk-56YEZTOR.js +0 -51
- package/dist/node/chunk-56YEZTOR.js.map +0 -1
- package/dist/node/chunk-665EGLMD.js +0 -20
- package/dist/node/chunk-665EGLMD.js.map +0 -1
- package/dist/node/chunk-7QLYKS4T.js +0 -77
- package/dist/node/chunk-7QLYKS4T.js.map +0 -1
- package/dist/node/chunk-A3EB5HP2.js +0 -59
- package/dist/node/chunk-A3EB5HP2.js.map +0 -1
- package/dist/node/chunk-ABRATJQQ.js +0 -56
- package/dist/node/chunk-ABRATJQQ.js.map +0 -1
- package/dist/node/chunk-ARZ4UYTY.js +0 -59
- package/dist/node/chunk-ARZ4UYTY.js.map +0 -1
- package/dist/node/chunk-BN6FIYXJ.js +0 -70
- package/dist/node/chunk-BN6FIYXJ.js.map +0 -1
- package/dist/node/chunk-BNMD73EG.js +0 -33
- package/dist/node/chunk-BNMD73EG.js.map +0 -1
- package/dist/node/chunk-BXWY2BKG.js +0 -122
- package/dist/node/chunk-BXWY2BKG.js.map +0 -1
- package/dist/node/chunk-CMCOFHDS.js +0 -14356
- package/dist/node/chunk-CMCOFHDS.js.map +0 -1
- package/dist/node/chunk-CZUIHQMY.js +0 -35
- package/dist/node/chunk-CZUIHQMY.js.map +0 -1
- package/dist/node/chunk-DA47ZKJK.js +0 -33
- package/dist/node/chunk-DA47ZKJK.js.map +0 -1
- package/dist/node/chunk-DOBGB35A.js +0 -122
- package/dist/node/chunk-DOBGB35A.js.map +0 -1
- package/dist/node/chunk-DVEU42K3.js +0 -59
- package/dist/node/chunk-DVEU42K3.js.map +0 -1
- package/dist/node/chunk-EYW5XGVO.js +0 -122
- package/dist/node/chunk-EYW5XGVO.js.map +0 -1
- package/dist/node/chunk-F6DU4VFH.js +0 -51
- package/dist/node/chunk-F6DU4VFH.js.map +0 -1
- package/dist/node/chunk-FKEQHNYZ.js +0 -37
- package/dist/node/chunk-FKEQHNYZ.js.map +0 -1
- package/dist/node/chunk-G3PMV62Z.js +0 -36
- package/dist/node/chunk-G3PMV62Z.js.map +0 -1
- package/dist/node/chunk-GDOID2XG.js +0 -43
- package/dist/node/chunk-GDOID2XG.js.map +0 -1
- package/dist/node/chunk-HKJQDU25.js +0 -74
- package/dist/node/chunk-HKJQDU25.js.map +0 -1
- package/dist/node/chunk-HU53VGSY.js +0 -37
- package/dist/node/chunk-HU53VGSY.js.map +0 -1
- package/dist/node/chunk-HWTEWVF5.js +0 -14356
- package/dist/node/chunk-HWTEWVF5.js.map +0 -1
- package/dist/node/chunk-HYBS64DV.js +0 -13
- package/dist/node/chunk-HYBS64DV.js.map +0 -1
- package/dist/node/chunk-IGUYMCHB.js +0 -135
- package/dist/node/chunk-IGUYMCHB.js.map +0 -1
- package/dist/node/chunk-IKQALMVH.js +0 -37
- package/dist/node/chunk-IKQALMVH.js.map +0 -1
- package/dist/node/chunk-J7UBIWHX.js +0 -27
- package/dist/node/chunk-J7UBIWHX.js.map +0 -1
- package/dist/node/chunk-JEWEYJ5N.js +0 -33
- package/dist/node/chunk-JEWEYJ5N.js.map +0 -1
- package/dist/node/chunk-JQEJEQFD.js +0 -122
- package/dist/node/chunk-JQEJEQFD.js.map +0 -1
- package/dist/node/chunk-JUTNFQ4M.js +0 -70
- package/dist/node/chunk-JUTNFQ4M.js.map +0 -1
- package/dist/node/chunk-KF7BK5K3.js +0 -135
- package/dist/node/chunk-KF7BK5K3.js.map +0 -1
- package/dist/node/chunk-KJJCXAUN.js +0 -33
- package/dist/node/chunk-KJJCXAUN.js.map +0 -1
- package/dist/node/chunk-KL7DL5UI.js +0 -135
- package/dist/node/chunk-KL7DL5UI.js.map +0 -1
- package/dist/node/chunk-L6YOBSGZ.js +0 -122
- package/dist/node/chunk-L6YOBSGZ.js.map +0 -1
- package/dist/node/chunk-LCQFGY4N.js +0 -70
- package/dist/node/chunk-LCQFGY4N.js.map +0 -1
- package/dist/node/chunk-MG3V6544.js +0 -39
- package/dist/node/chunk-MG3V6544.js.map +0 -1
- package/dist/node/chunk-MSSBGJJT.js +0 -40
- package/dist/node/chunk-MSSBGJJT.js.map +0 -1
- package/dist/node/chunk-NAPFSFNP.js +0 -14356
- package/dist/node/chunk-NAPFSFNP.js.map +0 -1
- package/dist/node/chunk-O6R263IC.js +0 -37
- package/dist/node/chunk-O6R263IC.js.map +0 -1
- package/dist/node/chunk-ORBRJSRE.js +0 -25
- package/dist/node/chunk-ORBRJSRE.js.map +0 -1
- package/dist/node/chunk-OVP75QOD.js +0 -15744
- package/dist/node/chunk-OVP75QOD.js.map +0 -1
- package/dist/node/chunk-OXQNULUL.js +0 -33
- package/dist/node/chunk-OXQNULUL.js.map +0 -1
- package/dist/node/chunk-P6KB6QQA.js +0 -59
- package/dist/node/chunk-P6KB6QQA.js.map +0 -1
- package/dist/node/chunk-PGFA4SIU.js +0 -20
- package/dist/node/chunk-PGFA4SIU.js.map +0 -1
- package/dist/node/chunk-PMZKVZCW.js +0 -20
- package/dist/node/chunk-PMZKVZCW.js.map +0 -1
- package/dist/node/chunk-PRTEU3OX.js +0 -56
- package/dist/node/chunk-PRTEU3OX.js.map +0 -1
- package/dist/node/chunk-R75XUIQX.js +0 -51
- package/dist/node/chunk-R75XUIQX.js.map +0 -1
- package/dist/node/chunk-RECAQ7AB.js +0 -39
- package/dist/node/chunk-RECAQ7AB.js.map +0 -1
- package/dist/node/chunk-RG7R7WF2.js +0 -56
- package/dist/node/chunk-RG7R7WF2.js.map +0 -1
- package/dist/node/chunk-RVYDJWA2.js +0 -56
- package/dist/node/chunk-RVYDJWA2.js.map +0 -1
- package/dist/node/chunk-RZJPUR5S.js +0 -23
- package/dist/node/chunk-RZJPUR5S.js.map +0 -1
- package/dist/node/chunk-TD2MVFAF.js +0 -14356
- package/dist/node/chunk-TD2MVFAF.js.map +0 -1
- package/dist/node/chunk-U7MSUO62.js +0 -11
- package/dist/node/chunk-U7MSUO62.js.map +0 -1
- package/dist/node/chunk-UCZNQSLE.js +0 -59
- package/dist/node/chunk-UCZNQSLE.js.map +0 -1
- package/dist/node/chunk-UF5EIM2X.js +0 -37
- package/dist/node/chunk-UF5EIM2X.js.map +0 -1
- package/dist/node/chunk-UK2P4JGN.js +0 -18
- package/dist/node/chunk-UK2P4JGN.js.map +0 -1
- package/dist/node/chunk-UPVPF3FB.js +0 -39
- package/dist/node/chunk-UPVPF3FB.js.map +0 -1
- package/dist/node/chunk-VKT4KUVH.js +0 -70
- package/dist/node/chunk-VKT4KUVH.js.map +0 -1
- package/dist/node/chunk-VVMVUIFH.js +0 -39
- package/dist/node/chunk-VVMVUIFH.js.map +0 -1
- package/dist/node/chunk-VW2HJI67.js +0 -39
- package/dist/node/chunk-VW2HJI67.js.map +0 -1
- package/dist/node/chunk-VWCQZXBU.js +0 -28
- package/dist/node/chunk-VWCQZXBU.js.map +0 -1
- package/dist/node/chunk-VYVDNYIE.js +0 -14356
- package/dist/node/chunk-VYVDNYIE.js.map +0 -1
- package/dist/node/chunk-VZ3QIXWK.js +0 -43
- package/dist/node/chunk-VZ3QIXWK.js.map +0 -1
- package/dist/node/chunk-W2GJBTWD.js +0 -37
- package/dist/node/chunk-W2GJBTWD.js.map +0 -1
- package/dist/node/chunk-WAEF3D5Y.js +0 -56
- package/dist/node/chunk-WAEF3D5Y.js.map +0 -1
- package/dist/node/chunk-XUIBVVM4.js +0 -33
- package/dist/node/chunk-XUIBVVM4.js.map +0 -1
- package/dist/node/chunk-YMAVMWJ7.js +0 -20
- package/dist/node/chunk-YMAVMWJ7.js.map +0 -1
- package/dist/node/chunk-Z36ELCPA.js +0 -51
- package/dist/node/chunk-Z36ELCPA.js.map +0 -1
- package/dist/node/chunk-ZA6ZEGAE.js +0 -33
- package/dist/node/chunk-ZA6ZEGAE.js.map +0 -1
- package/dist/node/chunk-ZC6HCA4W.js +0 -70
- package/dist/node/chunk-ZC6HCA4W.js.map +0 -1
- package/dist/node/chunk-ZGBQKFK7.js +0 -51
- package/dist/node/chunk-ZGBQKFK7.js.map +0 -1
- package/dist/node/ui/ObjectLabel.css +0 -51
- package/dist/node/ui/ObjectLabel.css.map +0 -1
- package/dist/node/ui/ObjectLabel.js +0 -19
- package/dist/node/ui/ObjectLabel.js.map +0 -1
- package/dist/node/ui/UILabel.css +0 -51
- package/dist/node/ui/UILabel.css.map +0 -1
- package/dist/node/ui/UILabel.js +0 -20
- package/dist/node/ui/UILabel.js.map +0 -1
- package/dist/types.d.cjs +0 -1
- package/dist/types.d.js +0 -0
- package/dist/ui/ObjectLabel.cjs +0 -80
- package/dist/ui/UILabel.cjs +0 -57
|
@@ -1,20 +0,0 @@
|
|
|
1
|
-
// src/Networking/Server/Client.ts
|
|
2
|
-
var Entity = class {
|
|
3
|
-
constructor(id) {
|
|
4
|
-
this.id = id ?? this.makeid();
|
|
5
|
-
}
|
|
6
|
-
makeid(length = 5) {
|
|
7
|
-
let result = "";
|
|
8
|
-
const characters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
|
|
9
|
-
const charactersLength = characters.length;
|
|
10
|
-
for (let i = 0; i < length; i++) {
|
|
11
|
-
result += characters.charAt(Math.floor(Math.random() * charactersLength));
|
|
12
|
-
}
|
|
13
|
-
return result;
|
|
14
|
-
}
|
|
15
|
-
};
|
|
16
|
-
|
|
17
|
-
export {
|
|
18
|
-
Entity
|
|
19
|
-
};
|
|
20
|
-
//# sourceMappingURL=chunk-PMZKVZCW.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/Networking/Server/Client.ts"],"sourcesContent":["export default class Entity {\n id: string\n\n constructor(id?: string) {\n this.id = id ?? this.makeid()\n }\n\n public makeid(length: number = 5) {\n let result = ''\n const characters = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789'\n const charactersLength = characters.length\n for (let i = 0; i < length; i++) {\n result += characters.charAt(Math.floor(Math.random() * charactersLength))\n }\n return result\n }\n}\n"],"mappings":";AAAA,IAAqB,SAArB,MAA4B;AAAA,EAG1B,YAAY,IAAa;AACvB,SAAK,KAAK,MAAM,KAAK,OAAO;AAAA,EAC9B;AAAA,EAEO,OAAO,SAAiB,GAAG;AAChC,QAAI,SAAS;AACb,UAAM,aAAa;AACnB,UAAM,mBAAmB,WAAW;AACpC,aAAS,IAAI,GAAG,IAAI,QAAQ,KAAK;AAC/B,gBAAU,WAAW,OAAO,KAAK,MAAM,KAAK,OAAO,IAAI,gBAAgB,CAAC;AAAA,IAC1E;AACA,WAAO;AAAA,EACT;AACF;","names":[]}
|
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
NetworkedLivingActor
|
|
3
|
-
} from "./chunk-MSSBGJJT.js";
|
|
4
|
-
|
|
5
|
-
// src/Networking/Entities/Player.ts
|
|
6
|
-
var Player = class extends NetworkedLivingActor {
|
|
7
|
-
constructor() {
|
|
8
|
-
super(...arguments);
|
|
9
|
-
this.$typeName = "player";
|
|
10
|
-
this.trackedEntities = /* @__PURE__ */ new Set();
|
|
11
|
-
}
|
|
12
|
-
serialize() {
|
|
13
|
-
return {
|
|
14
|
-
...super.serialize(),
|
|
15
|
-
$typeName: this.$typeName
|
|
16
|
-
};
|
|
17
|
-
}
|
|
18
|
-
};
|
|
19
|
-
|
|
20
|
-
export {
|
|
21
|
-
Player
|
|
22
|
-
};
|
|
23
|
-
//# sourceMappingURL=chunk-RZJPUR5S.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/Networking/Entities/Player.ts"],"sourcesContent":["import NetworkedLivingActor from '../NetworkedLivingActor'\n\n/**\n * Base class for connected clients / Players\n */\nexport default abstract class Player extends NetworkedLivingActor {\n $typeName = 'player'\n\n trackedEntities = new Set<string>()\n\n public serialize(): object {\n return {\n ...super.serialize(),\n $typeName: this.$typeName,\n }\n }\n}\n"],"mappings":";;;;;AAKA,IAA8B,SAA9B,cAA6C,qBAAqB;AAAA,EAAlE;AAAA;AACE,qBAAY;AAEZ,2BAAkB,oBAAI,IAAY;AAAA;AAAA,EAE3B,YAAoB;AACzB,WAAO;AAAA,MACL,GAAG,MAAM,UAAU;AAAA,MACnB,WAAW,KAAK;AAAA,IAClB;AAAA,EACF;AACF;","names":[]}
|
|
@@ -1,70 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
Actor
|
|
3
|
-
} from "./chunk-KJJCXAUN.js";
|
|
4
|
-
import {
|
|
5
|
-
Game
|
|
6
|
-
} from "./chunk-J3ORUAIB.js";
|
|
7
|
-
|
|
8
|
-
// src/World/Entity3D.ts
|
|
9
|
-
import { AnimationMixer, Mesh } from "three";
|
|
10
|
-
import { clone } from "three/examples/jsm/utils/SkeletonUtils.js";
|
|
11
|
-
var Entity3D = class extends Actor {
|
|
12
|
-
constructor() {
|
|
13
|
-
super(...arguments);
|
|
14
|
-
this.animationsMap = /* @__PURE__ */ new Map();
|
|
15
|
-
}
|
|
16
|
-
initModel(model) {
|
|
17
|
-
this.instance = clone(model.scene);
|
|
18
|
-
this.instance.traverse((o) => {
|
|
19
|
-
if (o instanceof Mesh) {
|
|
20
|
-
o.castShadow = true;
|
|
21
|
-
o.receiveShadow = true;
|
|
22
|
-
const geometry = o.geometry;
|
|
23
|
-
geometry.computeBoundingBox();
|
|
24
|
-
geometry.computeBoundingSphere();
|
|
25
|
-
if (geometry.boundingBox) {
|
|
26
|
-
geometry.boundingBox.min.multiplyScalar(400);
|
|
27
|
-
geometry.boundingBox.max.multiplyScalar(400);
|
|
28
|
-
}
|
|
29
|
-
if (geometry.boundingSphere) {
|
|
30
|
-
geometry.boundingSphere.radius *= 400;
|
|
31
|
-
}
|
|
32
|
-
}
|
|
33
|
-
});
|
|
34
|
-
this.animationMixer = new AnimationMixer(this.instance);
|
|
35
|
-
model.animations.forEach((a) => this.animationsMap.set(a.name, this.animationMixer.clipAction(a)));
|
|
36
|
-
Game.instance().scene.add(this.instance);
|
|
37
|
-
}
|
|
38
|
-
destroy() {
|
|
39
|
-
super.destroy();
|
|
40
|
-
this.instance?.traverse((o) => {
|
|
41
|
-
if (o instanceof Mesh) {
|
|
42
|
-
o.geometry.dispose();
|
|
43
|
-
}
|
|
44
|
-
});
|
|
45
|
-
if (this.instance)
|
|
46
|
-
Game.instance().scene.remove(this.instance);
|
|
47
|
-
}
|
|
48
|
-
update(delta) {
|
|
49
|
-
this.animationMixer?.update(delta);
|
|
50
|
-
super.update(delta);
|
|
51
|
-
}
|
|
52
|
-
/**
|
|
53
|
-
* Blend between different animation states for this Entity3D
|
|
54
|
-
*
|
|
55
|
-
* https://threejs.org/examples/?q=skin#webgl_animation_skinning_morph
|
|
56
|
-
*/
|
|
57
|
-
fadeToAction(action, duration) {
|
|
58
|
-
this.previousAction = this.activeAction;
|
|
59
|
-
this.activeAction = action;
|
|
60
|
-
if (this.previousAction !== this.activeAction) {
|
|
61
|
-
this.previousAction?.fadeOut(duration);
|
|
62
|
-
}
|
|
63
|
-
action.reset().setEffectiveTimeScale(1).setEffectiveWeight(1).fadeIn(duration).play();
|
|
64
|
-
}
|
|
65
|
-
};
|
|
66
|
-
|
|
67
|
-
export {
|
|
68
|
-
Entity3D
|
|
69
|
-
};
|
|
70
|
-
//# sourceMappingURL=chunk-S7PIA5U4.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/World/Entity3D.ts"],"sourcesContent":["import type { AnimationAction, Group, Object3DEventMap } from 'three'\nimport type { GLTF } from 'three/examples/jsm/loaders/GLTFLoader.js'\nimport { AnimationMixer, Mesh } from 'three'\nimport { clone } from 'three/examples/jsm/utils/SkeletonUtils.js'\nimport Game from '../Game'\nimport Actor from './Actor'\n\n/**\n * An object in the game world with an Object3D (or Mesh).\n */\nexport default class Entity3D extends Actor {\n instance!: Group<Object3DEventMap>\n\n animationMixer?: AnimationMixer\n animationsMap = new Map<string, AnimationAction>()\n previousAction?: AnimationAction\n activeAction?: AnimationAction\n\n protected initModel(model: GLTF) {\n this.instance = clone(model.scene) as Group<Object3DEventMap>\n\n this.instance.traverse((o) => {\n if (o instanceof Mesh) {\n o.castShadow = true\n o.receiveShadow = true\n\n const geometry = o.geometry\n geometry.computeBoundingBox()\n geometry.computeBoundingSphere()\n\n if (geometry.boundingBox) {\n geometry.boundingBox.min.multiplyScalar(400)\n geometry.boundingBox.max.multiplyScalar(400)\n }\n\n if (geometry.boundingSphere) {\n geometry.boundingSphere.radius *= 400\n }\n }\n })\n\n this.animationMixer = new AnimationMixer(this.instance)\n model.animations.forEach(a => this.animationsMap!.set(a.name, this.animationMixer!.clipAction(a)))\n\n Game.instance().scene.add(this.instance)\n }\n\n destroy(): void {\n super.destroy()\n\n this.instance?.traverse((o) => {\n if (o instanceof Mesh) {\n o.geometry.dispose()\n }\n })\n\n if (this.instance)\n Game.instance().scene.remove(this.instance)\n }\n\n update(delta: number): void {\n this.animationMixer?.update(delta)\n\n super.update(delta)\n }\n\n /**\n * Blend between different animation states for this Entity3D\n *\n * https://threejs.org/examples/?q=skin#webgl_animation_skinning_morph\n */\n fadeToAction(action: AnimationAction, duration: number) {\n this.previousAction = this.activeAction\n this.activeAction = action\n\n if (this.previousAction !== this.activeAction) {\n this.previousAction?.fadeOut(duration)\n }\n\n action\n .reset()\n .setEffectiveTimeScale(1)\n .setEffectiveWeight(1)\n .fadeIn(duration)\n .play()\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,gBAAgB,YAAY;AACrC,SAAS,aAAa;AAOtB,IAAqB,WAArB,cAAsC,MAAM;AAAA,EAA5C;AAAA;AAIE,yBAAgB,oBAAI,IAA6B;AAAA;AAAA,EAIvC,UAAU,OAAa;AAC/B,SAAK,WAAW,MAAM,MAAM,KAAK;AAEjC,SAAK,SAAS,SAAS,CAAC,MAAM;AAC5B,UAAI,aAAa,MAAM;AACrB,UAAE,aAAa;AACf,UAAE,gBAAgB;AAElB,cAAM,WAAW,EAAE;AACnB,iBAAS,mBAAmB;AAC5B,iBAAS,sBAAsB;AAE/B,YAAI,SAAS,aAAa;AACxB,mBAAS,YAAY,IAAI,eAAe,GAAG;AAC3C,mBAAS,YAAY,IAAI,eAAe,GAAG;AAAA,QAC7C;AAEA,YAAI,SAAS,gBAAgB;AAC3B,mBAAS,eAAe,UAAU;AAAA,QACpC;AAAA,MACF;AAAA,IACF,CAAC;AAED,SAAK,iBAAiB,IAAI,eAAe,KAAK,QAAQ;AACtD,UAAM,WAAW,QAAQ,OAAK,KAAK,cAAe,IAAI,EAAE,MAAM,KAAK,eAAgB,WAAW,CAAC,CAAC,CAAC;AAEjG,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,QAAQ;AAAA,EACzC;AAAA,EAEA,UAAgB;AACd,UAAM,QAAQ;AAEd,SAAK,UAAU,SAAS,CAAC,MAAM;AAC7B,UAAI,aAAa,MAAM;AACrB,UAAE,SAAS,QAAQ;AAAA,MACrB;AAAA,IACF,CAAC;AAED,QAAI,KAAK;AACP,WAAK,SAAS,EAAE,MAAM,OAAO,KAAK,QAAQ;AAAA,EAC9C;AAAA,EAEA,OAAO,OAAqB;AAC1B,SAAK,gBAAgB,OAAO,KAAK;AAEjC,UAAM,OAAO,KAAK;AAAA,EACpB;AAAA;AAAA;AAAA;AAAA;AAAA;AAAA,EAOA,aAAa,QAAyB,UAAkB;AACtD,SAAK,iBAAiB,KAAK;AAC3B,SAAK,eAAe;AAEpB,QAAI,KAAK,mBAAmB,KAAK,cAAc;AAC7C,WAAK,gBAAgB,QAAQ,QAAQ;AAAA,IACvC;AAEA,WACG,MAAM,EACN,sBAAsB,CAAC,EACvB,mBAAmB,CAAC,EACpB,OAAO,QAAQ,EACf,KAAK;AAAA,EACV;AACF;","names":[]}
|
|
@@ -1,59 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
Game
|
|
3
|
-
} from "./chunk-4I6AZDRZ.js";
|
|
4
|
-
import {
|
|
5
|
-
GameObject
|
|
6
|
-
} from "./chunk-CZUIHQMY.js";
|
|
7
|
-
|
|
8
|
-
// src/Particles/System/Emitter.ts
|
|
9
|
-
import { BufferAttribute, BufferGeometry, Points } from "three";
|
|
10
|
-
var Emitter = class extends GameObject {
|
|
11
|
-
constructor(position, material, maxParticles, maxLifeTimeParticle) {
|
|
12
|
-
super();
|
|
13
|
-
/**
|
|
14
|
-
* If this is not a continous emitter it automatically destroys
|
|
15
|
-
* itself when all particles have decayed
|
|
16
|
-
*/
|
|
17
|
-
this.continoues = true;
|
|
18
|
-
/**
|
|
19
|
-
* Mark for garbage collection
|
|
20
|
-
*/
|
|
21
|
-
this.garbageCollect = false;
|
|
22
|
-
this.particles = [];
|
|
23
|
-
this.maxParticles = maxParticles;
|
|
24
|
-
this.maxLifeTimeParticle = maxLifeTimeParticle;
|
|
25
|
-
this.material = material;
|
|
26
|
-
this.geometry = new BufferGeometry();
|
|
27
|
-
this.positions = new Float32Array(this.maxParticles * 3);
|
|
28
|
-
this.scales = new Float32Array(this.maxParticles);
|
|
29
|
-
this.alphas = new Float32Array(this.maxParticles);
|
|
30
|
-
this.geometry.setAttribute("position", new BufferAttribute(this.positions, 3));
|
|
31
|
-
this.geometry.setAttribute("aScale", new BufferAttribute(this.scales, 1));
|
|
32
|
-
this.geometry.setAttribute("aAlpha", new BufferAttribute(this.alphas, 1));
|
|
33
|
-
this.mesh = new Points(this.geometry, this.material);
|
|
34
|
-
this.mesh.position.set(position.x, position.y, position.z);
|
|
35
|
-
Game.instance().scene.add(this.mesh);
|
|
36
|
-
}
|
|
37
|
-
/**
|
|
38
|
-
* Remove everything from the scene
|
|
39
|
-
*/
|
|
40
|
-
destroy() {
|
|
41
|
-
super.destroy();
|
|
42
|
-
Game.instance().scene.remove(this.mesh);
|
|
43
|
-
this.geometry.dispose();
|
|
44
|
-
this.material.dispose();
|
|
45
|
-
}
|
|
46
|
-
update(_delta) {
|
|
47
|
-
this.geometry.attributes.aScale.needsUpdate = true;
|
|
48
|
-
this.geometry.attributes.position.needsUpdate = true;
|
|
49
|
-
if (!this.continoues && this.particles.filter((particle) => particle.age < particle.decay).length === 0) {
|
|
50
|
-
this.destroy();
|
|
51
|
-
}
|
|
52
|
-
}
|
|
53
|
-
};
|
|
54
|
-
Emitter.preview = null;
|
|
55
|
-
|
|
56
|
-
export {
|
|
57
|
-
Emitter
|
|
58
|
-
};
|
|
59
|
-
//# sourceMappingURL=chunk-SOW4TZP2.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/Particles/System/Emitter.ts"],"sourcesContent":["import type { Material, Object3D, Vector3 } from 'three'\nimport type Particle from './Particle'\nimport { BufferAttribute, BufferGeometry, Points } from 'three'\nimport Game from '../../Game'\nimport GameObject from '../../World/GameObject'\n\nexport interface EmitterPreviewConfig {\n cameraPosition: [number, number, number]\n cameraTarget: [number, number, number]\n create(): InstanceType<typeof Emitter> | null\n}\n\nexport default abstract class Emitter extends GameObject {\n static preview: EmitterPreviewConfig | null = null\n /**\n * If this is not a continous emitter it automatically destroys\n * itself when all particles have decayed\n */\n continoues = true\n\n /**\n * Mark for garbage collection\n */\n garbageCollect = false\n\n material: Material\n geometry: BufferGeometry\n mesh: Object3D\n\n positions: Float32Array<ArrayBuffer>\n scales: Float32Array<ArrayBuffer>\n alphas: Float32Array<ArrayBuffer>\n\n maxLifeTimeParticle: number\n maxParticles!: number\n\n particles: Particle[] = []\n\n constructor(position: Vector3, material: Material, maxParticles: number, maxLifeTimeParticle: number) {\n super()\n\n this.maxParticles = maxParticles\n this.maxLifeTimeParticle = maxLifeTimeParticle\n\n this.material = material\n\n this.geometry = new BufferGeometry()\n this.positions = new Float32Array(this.maxParticles * 3)\n this.scales = new Float32Array(this.maxParticles)\n this.alphas = new Float32Array(this.maxParticles)\n\n this.geometry.setAttribute('position', new BufferAttribute(this.positions, 3))\n this.geometry.setAttribute('aScale', new BufferAttribute(this.scales, 1))\n this.geometry.setAttribute('aAlpha', new BufferAttribute(this.alphas, 1))\n\n this.mesh = new Points(this.geometry, this.material)\n this.mesh.position.set(position.x, position.y, position.z)\n\n Game.instance().scene.add(this.mesh)\n }\n\n /**\n * Remove everything from the scene\n */\n destroy() {\n super.destroy()\n\n Game.instance().scene.remove(this.mesh)\n this.geometry.dispose()\n this.material.dispose()\n }\n\n update(_delta: number): void {\n // Mark attribute as needing update\n this.geometry.attributes.aScale.needsUpdate = true\n this.geometry.attributes.position.needsUpdate = true\n\n if (!this.continoues && this.particles.filter(particle => particle.age < particle.decay).length === 0) {\n this.destroy()\n }\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,iBAAiB,gBAAgB,cAAc;AAUxD,IAA8B,UAA9B,cAA8C,WAAW;AAAA,EA0BvD,YAAY,UAAmB,UAAoB,cAAsB,qBAA6B;AACpG,UAAM;AArBR;AAAA;AAAA;AAAA;AAAA,sBAAa;AAKb;AAAA;AAAA;AAAA,0BAAiB;AAajB,qBAAwB,CAAC;AAKvB,SAAK,eAAe;AACpB,SAAK,sBAAsB;AAE3B,SAAK,WAAW;AAEhB,SAAK,WAAW,IAAI,eAAe;AACnC,SAAK,YAAY,IAAI,aAAa,KAAK,eAAe,CAAC;AACvD,SAAK,SAAS,IAAI,aAAa,KAAK,YAAY;AAChD,SAAK,SAAS,IAAI,aAAa,KAAK,YAAY;AAEhD,SAAK,SAAS,aAAa,YAAY,IAAI,gBAAgB,KAAK,WAAW,CAAC,CAAC;AAC7E,SAAK,SAAS,aAAa,UAAU,IAAI,gBAAgB,KAAK,QAAQ,CAAC,CAAC;AACxE,SAAK,SAAS,aAAa,UAAU,IAAI,gBAAgB,KAAK,QAAQ,CAAC,CAAC;AAExE,SAAK,OAAO,IAAI,OAAO,KAAK,UAAU,KAAK,QAAQ;AACnD,SAAK,KAAK,SAAS,IAAI,SAAS,GAAG,SAAS,GAAG,SAAS,CAAC;AAEzD,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,IAAI;AAAA,EACrC;AAAA;AAAA;AAAA;AAAA,EAKA,UAAU;AACR,UAAM,QAAQ;AAEd,SAAK,SAAS,EAAE,MAAM,OAAO,KAAK,IAAI;AACtC,SAAK,SAAS,QAAQ;AACtB,SAAK,SAAS,QAAQ;AAAA,EACxB;AAAA,EAEA,OAAO,QAAsB;AAE3B,SAAK,SAAS,WAAW,OAAO,cAAc;AAC9C,SAAK,SAAS,WAAW,SAAS,cAAc;AAEhD,QAAI,CAAC,KAAK,cAAc,KAAK,UAAU,OAAO,cAAY,SAAS,MAAM,SAAS,KAAK,EAAE,WAAW,GAAG;AACrG,WAAK,QAAQ;AAAA,IACf;AAAA,EACF;AACF;AArE8B,QACrB,UAAuC;","names":[]}
|
|
@@ -1,33 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
ObjectLabel
|
|
3
|
-
} from "./chunk-7ZSIOAT6.js";
|
|
4
|
-
|
|
5
|
-
// src/ui/UILabel.ts
|
|
6
|
-
var UILabel = class extends ObjectLabel {
|
|
7
|
-
constructor(entity, text, label) {
|
|
8
|
-
super(entity);
|
|
9
|
-
this.text = text;
|
|
10
|
-
this.label = label;
|
|
11
|
-
this.init();
|
|
12
|
-
}
|
|
13
|
-
createElement() {
|
|
14
|
-
const domElement = document.createElement("div");
|
|
15
|
-
domElement.classList.add("point");
|
|
16
|
-
if (this.label) {
|
|
17
|
-
const labelDiv = document.createElement("div");
|
|
18
|
-
labelDiv.classList.add("label");
|
|
19
|
-
labelDiv.textContent = this.label;
|
|
20
|
-
domElement.appendChild(labelDiv);
|
|
21
|
-
}
|
|
22
|
-
const textDiv = document.createElement("div");
|
|
23
|
-
textDiv.classList.add("text");
|
|
24
|
-
textDiv.textContent = this.text;
|
|
25
|
-
domElement.appendChild(textDiv);
|
|
26
|
-
return domElement;
|
|
27
|
-
}
|
|
28
|
-
};
|
|
29
|
-
|
|
30
|
-
export {
|
|
31
|
-
UILabel
|
|
32
|
-
};
|
|
33
|
-
//# sourceMappingURL=chunk-SR7IBOM4.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/ui/UILabel.ts"],"sourcesContent":["import type { Object3D } from 'three'\nimport type GameObject from '../World/GameObject'\nimport ObjectLabel from './ObjectLabel'\n\nexport default class UILabel extends ObjectLabel {\n private text: string\n private label?: string\n\n constructor(entity: Object3D | GameObject, text: string, label?: string) {\n super(entity)\n this.text = text\n this.label = label\n\n this.init()\n }\n\n protected createElement(): HTMLDivElement {\n const domElement = document.createElement('div')\n domElement.classList.add('point')\n\n if (this.label) {\n const labelDiv = document.createElement('div')\n labelDiv.classList.add('label')\n labelDiv.textContent = this.label\n domElement.appendChild(labelDiv)\n }\n\n const textDiv = document.createElement('div')\n textDiv.classList.add('text')\n textDiv.textContent = this.text\n domElement.appendChild(textDiv)\n\n return domElement\n }\n}\n"],"mappings":";;;;;AAIA,IAAqB,UAArB,cAAqC,YAAY;AAAA,EAI/C,YAAY,QAA+B,MAAc,OAAgB;AACvE,UAAM,MAAM;AACZ,SAAK,OAAO;AACZ,SAAK,QAAQ;AAEb,SAAK,KAAK;AAAA,EACZ;AAAA,EAEU,gBAAgC;AACxC,UAAM,aAAa,SAAS,cAAc,KAAK;AAC/C,eAAW,UAAU,IAAI,OAAO;AAEhC,QAAI,KAAK,OAAO;AACd,YAAM,WAAW,SAAS,cAAc,KAAK;AAC7C,eAAS,UAAU,IAAI,OAAO;AAC9B,eAAS,cAAc,KAAK;AAC5B,iBAAW,YAAY,QAAQ;AAAA,IACjC;AAEA,UAAM,UAAU,SAAS,cAAc,KAAK;AAC5C,YAAQ,UAAU,IAAI,MAAM;AAC5B,YAAQ,cAAc,KAAK;AAC3B,eAAW,YAAY,OAAO;AAE9B,WAAO;AAAA,EACT;AACF;","names":[]}
|
|
@@ -1,51 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
UILabel
|
|
3
|
-
} from "./chunk-K5X3CO2X.js";
|
|
4
|
-
import {
|
|
5
|
-
Game
|
|
6
|
-
} from "./chunk-KRACPY5Q.js";
|
|
7
|
-
|
|
8
|
-
// src/Editor/EditorHelper.ts
|
|
9
|
-
import { Mesh, MeshBasicMaterial, OctahedronGeometry } from "three";
|
|
10
|
-
var EditorHelper = class {
|
|
11
|
-
constructor(position, labelText, attachment = null) {
|
|
12
|
-
this.labelText = labelText;
|
|
13
|
-
this.attachment = attachment;
|
|
14
|
-
const geo = new OctahedronGeometry(0.35);
|
|
15
|
-
const mat = new MeshBasicMaterial({ color: 16755200, wireframe: true });
|
|
16
|
-
this.mesh = new Mesh(geo, mat);
|
|
17
|
-
this.mesh.position.copy(position);
|
|
18
|
-
this.mesh.userData.editorHelper = this;
|
|
19
|
-
this._prevPosition = position.clone();
|
|
20
|
-
this.label = new UILabel(this.mesh, labelText);
|
|
21
|
-
this.label.domElement.style.pointerEvents = "auto";
|
|
22
|
-
this.label.domElement.style.cursor = "pointer";
|
|
23
|
-
this.label.domElement.addEventListener("click", () => {
|
|
24
|
-
Game.instance().editor?.selectObject(this.mesh);
|
|
25
|
-
});
|
|
26
|
-
Game.instance().scene.add(this.mesh);
|
|
27
|
-
}
|
|
28
|
-
update(delta) {
|
|
29
|
-
this.label.update(delta);
|
|
30
|
-
if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {
|
|
31
|
-
const positionDelta = this.mesh.position.clone().sub(this._prevPosition);
|
|
32
|
-
this.attachment.onMove(positionDelta);
|
|
33
|
-
this._prevPosition.copy(this.mesh.position);
|
|
34
|
-
}
|
|
35
|
-
}
|
|
36
|
-
dispose() {
|
|
37
|
-
Game.instance().scene.remove(this.mesh);
|
|
38
|
-
this.mesh.geometry.dispose();
|
|
39
|
-
this.mesh.material.dispose();
|
|
40
|
-
this.label.destroy();
|
|
41
|
-
}
|
|
42
|
-
/** Returns the EditorHelper linked to an Object3D, or null. */
|
|
43
|
-
static from(object) {
|
|
44
|
-
return object.userData.editorHelper ?? null;
|
|
45
|
-
}
|
|
46
|
-
};
|
|
47
|
-
|
|
48
|
-
export {
|
|
49
|
-
EditorHelper
|
|
50
|
-
};
|
|
51
|
-
//# sourceMappingURL=chunk-TCU5NEY6.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/Editor/EditorHelper.ts"],"sourcesContent":["import type { ContainerApi } from '@tweakpane/core'\nimport type { Object3D, Vector3 } from 'three'\nimport { Mesh, MeshBasicMaterial, OctahedronGeometry } from 'three'\nimport Game from '../Game'\nimport UILabel from '../ui/UILabel'\n\nexport type PropertyField\n = | { type: 'color', label: string, getValue(): string, setValue(v: string): void }\n | { type: 'slider', label: string, min: number, max: number, step: number, getValue(): number, setValue(v: number): void }\n | { type: 'checkbox', label: string, getValue(): boolean, setValue(v: boolean): void }\n\nexport interface EditorHelperAttachment {\n addBindings?(folder: ContainerApi): void\n onMove?(delta: Vector3): void\n properties?: PropertyField[]\n}\n\n/**\n * A generic clickable gizmo that can be placed in the editor scene and linked\n * to any game object that has no selectable geometry of its own (e.g. a\n * particle effect, a light source, a trigger volume).\n *\n * Usage:\n * const helper = new EditorHelper(position, 'Rain', particleEffect)\n * editor.addHelper(helper)\n *\n * The helper's mesh is selectable via the existing raycast system.\n * When selected, read helper.attachment for tweakpane bindings.\n */\nexport default class EditorHelper {\n readonly mesh: Mesh\n readonly label: UILabel\n readonly labelText: string\n readonly attachment: EditorHelperAttachment | null\n owner?: { destroy(): void }\n private _prevPosition: Vector3\n\n constructor(position: Vector3, labelText: string, attachment: EditorHelperAttachment | null = null) {\n this.labelText = labelText\n this.attachment = attachment\n\n const geo = new OctahedronGeometry(0.35)\n const mat = new MeshBasicMaterial({ color: 0xFFAA00, wireframe: true })\n this.mesh = new Mesh(geo, mat)\n this.mesh.position.copy(position)\n this.mesh.userData.editorHelper = this\n this._prevPosition = position.clone()\n\n this.label = new UILabel(this.mesh, labelText)\n this.label.domElement.style.pointerEvents = 'auto'\n this.label.domElement.style.cursor = 'pointer'\n this.label.domElement.addEventListener('click', () => {\n Game.instance().editor?.selectObject(this.mesh)\n })\n\n Game.instance().scene.add(this.mesh)\n }\n\n update(delta: number) {\n this.label.update(delta)\n\n if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {\n const positionDelta = this.mesh.position.clone().sub(this._prevPosition)\n this.attachment.onMove(positionDelta)\n this._prevPosition.copy(this.mesh.position)\n }\n }\n\n dispose() {\n Game.instance().scene.remove(this.mesh)\n this.mesh.geometry.dispose()\n ;(this.mesh.material as MeshBasicMaterial).dispose()\n this.label.destroy()\n }\n\n /** Returns the EditorHelper linked to an Object3D, or null. */\n static from(object: Object3D): EditorHelper | null {\n return (object.userData.editorHelper as EditorHelper) ?? null\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,MAAM,mBAAmB,0BAA0B;AA2B5D,IAAqB,eAArB,MAAkC;AAAA,EAQhC,YAAY,UAAmB,WAAmB,aAA4C,MAAM;AAClG,SAAK,YAAY;AACjB,SAAK,aAAa;AAElB,UAAM,MAAM,IAAI,mBAAmB,IAAI;AACvC,UAAM,MAAM,IAAI,kBAAkB,EAAE,OAAO,UAAU,WAAW,KAAK,CAAC;AACtE,SAAK,OAAO,IAAI,KAAK,KAAK,GAAG;AAC7B,SAAK,KAAK,SAAS,KAAK,QAAQ;AAChC,SAAK,KAAK,SAAS,eAAe;AAClC,SAAK,gBAAgB,SAAS,MAAM;AAEpC,SAAK,QAAQ,IAAI,QAAQ,KAAK,MAAM,SAAS;AAC7C,SAAK,MAAM,WAAW,MAAM,gBAAgB;AAC5C,SAAK,MAAM,WAAW,MAAM,SAAS;AACrC,SAAK,MAAM,WAAW,iBAAiB,SAAS,MAAM;AACpD,WAAK,SAAS,EAAE,QAAQ,aAAa,KAAK,IAAI;AAAA,IAChD,CAAC;AAED,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,IAAI;AAAA,EACrC;AAAA,EAEA,OAAO,OAAe;AACpB,SAAK,MAAM,OAAO,KAAK;AAEvB,QAAI,KAAK,YAAY,UAAU,CAAC,KAAK,cAAc,OAAO,KAAK,KAAK,QAAQ,GAAG;AAC7E,YAAM,gBAAgB,KAAK,KAAK,SAAS,MAAM,EAAE,IAAI,KAAK,aAAa;AACvE,WAAK,WAAW,OAAO,aAAa;AACpC,WAAK,cAAc,KAAK,KAAK,KAAK,QAAQ;AAAA,IAC5C;AAAA,EACF;AAAA,EAEA,UAAU;AACR,SAAK,SAAS,EAAE,MAAM,OAAO,KAAK,IAAI;AACtC,SAAK,KAAK,SAAS,QAAQ;AAC1B,IAAC,KAAK,KAAK,SAA+B,QAAQ;AACnD,SAAK,MAAM,QAAQ;AAAA,EACrB;AAAA;AAAA,EAGA,OAAO,KAAK,QAAuC;AACjD,WAAQ,OAAO,SAAS,gBAAiC;AAAA,EAC3D;AACF;","names":[]}
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
// src/Networking/Server/Commands.ts
|
|
2
|
-
var ServerCommand = /* @__PURE__ */ ((ServerCommand2) => {
|
|
3
|
-
ServerCommand2["SV_STATE"] = "SV_STATE";
|
|
4
|
-
ServerCommand2["SV_REMOVE_ENTITY"] = "SV_REMOVE_ENTITY";
|
|
5
|
-
return ServerCommand2;
|
|
6
|
-
})(ServerCommand || {});
|
|
7
|
-
|
|
8
|
-
export {
|
|
9
|
-
ServerCommand
|
|
10
|
-
};
|
|
11
|
-
//# sourceMappingURL=chunk-U7MSUO62.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/Networking/Server/Commands.ts"],"sourcesContent":["export enum ServerCommand {\n SV_STATE = 'SV_STATE',\n SV_REMOVE_ENTITY = 'SV_REMOVE_ENTITY',\n}\n\nexport type CommandPacket<T extends ServerCommand> = {\n cmd: T\n data: unknown\n}\n\nexport type SV_TEST = CommandPacket<ServerCommand.SV_STATE> & {\n boo: string\n}\n"],"mappings":";AAAO,IAAK,gBAAL,kBAAKA,mBAAL;AACL,EAAAA,eAAA,cAAW;AACX,EAAAA,eAAA,sBAAmB;AAFT,SAAAA;AAAA,GAAA;","names":["ServerCommand"]}
|
|
@@ -1,39 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
EditorHelper
|
|
3
|
-
} from "./chunk-INBJUTI4.js";
|
|
4
|
-
import {
|
|
5
|
-
Game
|
|
6
|
-
} from "./chunk-A5XMBADG.js";
|
|
7
|
-
|
|
8
|
-
// src/Editor/WithEditorHelper.ts
|
|
9
|
-
function WithEditorHelper(Base) {
|
|
10
|
-
class Mixed extends Base {
|
|
11
|
-
registerEditorHelper(position, label, attachment = null) {
|
|
12
|
-
const editor = Game.instance().editor;
|
|
13
|
-
if (!editor)
|
|
14
|
-
return;
|
|
15
|
-
this.editorHelper = new EditorHelper(position, label, attachment);
|
|
16
|
-
this.editorHelper.owner = this;
|
|
17
|
-
editor.addHelper(this.editorHelper);
|
|
18
|
-
}
|
|
19
|
-
/** Tag a Three.js mesh so the editor can find this object's helper from it. */
|
|
20
|
-
tagWithHelper(mesh) {
|
|
21
|
-
if (this.editorHelper)
|
|
22
|
-
mesh.userData.editorHelper = this.editorHelper;
|
|
23
|
-
}
|
|
24
|
-
destroy() {
|
|
25
|
-
if (this.editorHelper) {
|
|
26
|
-
Game.instance().editor?.removeHelper(this.editorHelper);
|
|
27
|
-
this.editorHelper.dispose();
|
|
28
|
-
this.editorHelper = void 0;
|
|
29
|
-
}
|
|
30
|
-
super.destroy();
|
|
31
|
-
}
|
|
32
|
-
}
|
|
33
|
-
return Mixed;
|
|
34
|
-
}
|
|
35
|
-
|
|
36
|
-
export {
|
|
37
|
-
WithEditorHelper
|
|
38
|
-
};
|
|
39
|
-
//# sourceMappingURL=chunk-UA75LFFB.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/Editor/WithEditorHelper.ts"],"sourcesContent":["import type { Object3D, Vector3 } from 'three'\nimport type { EditorHelperAttachment } from './EditorHelper'\nimport Game from '../Game'\nimport EditorHelper from './EditorHelper'\n\n/**\n * Mixin that lets any game object register itself as an EditorHelper gizmo.\n *\n * - Call `registerEditorHelper(position, label, attachment?)` once the world-space\n * position is known (typically end of constructor).\n * - Call `tagWithHelper(mesh)` for every Three.js mesh that belongs to this object\n * so that selecting and deleting any of those meshes in the editor also removes\n * the gizmo (and vice-versa via `owner`).\n * - No-ops when no editor is active, safe in non-editor builds.\n */\nexport function WithEditorHelper<TBase extends abstract new (...args: any[]) => { destroy(): void }>(Base: TBase) {\n abstract class Mixed extends Base {\n editorHelper: EditorHelper | undefined\n\n registerEditorHelper(position: Vector3, label: string, attachment: EditorHelperAttachment | null = null): void {\n const editor = Game.instance().editor\n if (!editor)\n return\n this.editorHelper = new EditorHelper(position, label, attachment)\n this.editorHelper.owner = this\n editor.addHelper(this.editorHelper)\n }\n\n /** Tag a Three.js mesh so the editor can find this object's helper from it. */\n tagWithHelper(mesh: Object3D): void {\n if (this.editorHelper)\n mesh.userData.editorHelper = this.editorHelper\n }\n\n destroy(): void {\n if (this.editorHelper) {\n Game.instance().editor?.removeHelper(this.editorHelper)\n this.editorHelper.dispose()\n this.editorHelper = undefined\n }\n super.destroy()\n }\n }\n return Mixed\n}\n"],"mappings":";;;;;;;;AAeO,SAAS,iBAAqF,MAAa;AAAA,EAChH,MAAe,cAAc,KAAK;AAAA,IAGhC,qBAAqB,UAAmB,OAAe,aAA4C,MAAY;AAC7G,YAAM,SAAS,KAAK,SAAS,EAAE;AAC/B,UAAI,CAAC;AACH;AACF,WAAK,eAAe,IAAI,aAAa,UAAU,OAAO,UAAU;AAChE,WAAK,aAAa,QAAQ;AAC1B,aAAO,UAAU,KAAK,YAAY;AAAA,IACpC;AAAA;AAAA,IAGA,cAAc,MAAsB;AAClC,UAAI,KAAK;AACP,aAAK,SAAS,eAAe,KAAK;AAAA,IACtC;AAAA,IAEA,UAAgB;AACd,UAAI,KAAK,cAAc;AACrB,aAAK,SAAS,EAAE,QAAQ,aAAa,KAAK,YAAY;AACtD,aAAK,aAAa,QAAQ;AAC1B,aAAK,eAAe;AAAA,MACtB;AACA,YAAM,QAAQ;AAAA,IAChB;AAAA,EACF;AACA,SAAO;AACT;","names":[]}
|
|
@@ -1,18 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
Actor
|
|
3
|
-
} from "./chunk-KJJCXAUN.js";
|
|
4
|
-
|
|
5
|
-
// src/World/LivingActor.ts
|
|
6
|
-
var LivingActor = class extends Actor {
|
|
7
|
-
serialize() {
|
|
8
|
-
return {
|
|
9
|
-
...super.serialize(),
|
|
10
|
-
health: this.health
|
|
11
|
-
};
|
|
12
|
-
}
|
|
13
|
-
};
|
|
14
|
-
|
|
15
|
-
export {
|
|
16
|
-
LivingActor
|
|
17
|
-
};
|
|
18
|
-
//# sourceMappingURL=chunk-UK2P4JGN.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/World/LivingActor.ts"],"sourcesContent":["import type LivingEntity from './Entity/interface/LivingEntity'\nimport Actor from './Actor'\n\nexport default abstract class LivingActor extends Actor implements LivingEntity {\n abstract health: number\n abstract maxHealth: number\n\n abstract isDead(): boolean\n abstract takeDamage(amount: number): void\n abstract heal(amount: number): void\n\n public serialize(): object {\n return {\n ...super.serialize(),\n health: this.health,\n }\n }\n}\n"],"mappings":";;;;;AAGA,IAA8B,cAA9B,cAAkD,MAA8B;AAAA,EAQvE,YAAoB;AACzB,WAAO;AAAA,MACL,GAAG,MAAM,UAAU;AAAA,MACnB,QAAQ,KAAK;AAAA,IACf;AAAA,EACF;AACF;","names":[]}
|
|
@@ -1,51 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
UILabel
|
|
3
|
-
} from "./chunk-EAQXXB5M.js";
|
|
4
|
-
import {
|
|
5
|
-
Game
|
|
6
|
-
} from "./chunk-PESPCN4F.js";
|
|
7
|
-
|
|
8
|
-
// src/Editor/EditorHelper.ts
|
|
9
|
-
import { Mesh, MeshBasicMaterial, OctahedronGeometry } from "three";
|
|
10
|
-
var EditorHelper = class {
|
|
11
|
-
constructor(position, labelText, attachment = null) {
|
|
12
|
-
this.labelText = labelText;
|
|
13
|
-
this.attachment = attachment;
|
|
14
|
-
const geo = new OctahedronGeometry(0.35);
|
|
15
|
-
const mat = new MeshBasicMaterial({ color: 16755200, wireframe: true });
|
|
16
|
-
this.mesh = new Mesh(geo, mat);
|
|
17
|
-
this.mesh.position.copy(position);
|
|
18
|
-
this.mesh.userData.editorHelper = this;
|
|
19
|
-
this._prevPosition = position.clone();
|
|
20
|
-
this.label = new UILabel(this.mesh, labelText);
|
|
21
|
-
this.label.domElement.style.pointerEvents = "auto";
|
|
22
|
-
this.label.domElement.style.cursor = "pointer";
|
|
23
|
-
this.label.domElement.addEventListener("click", () => {
|
|
24
|
-
Game.instance().editor?.selectObject(this.mesh);
|
|
25
|
-
});
|
|
26
|
-
Game.instance().scene.add(this.mesh);
|
|
27
|
-
}
|
|
28
|
-
update(delta) {
|
|
29
|
-
this.label.update(delta);
|
|
30
|
-
if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {
|
|
31
|
-
const positionDelta = this.mesh.position.clone().sub(this._prevPosition);
|
|
32
|
-
this.attachment.onMove(positionDelta);
|
|
33
|
-
this._prevPosition.copy(this.mesh.position);
|
|
34
|
-
}
|
|
35
|
-
}
|
|
36
|
-
dispose() {
|
|
37
|
-
Game.instance().scene.remove(this.mesh);
|
|
38
|
-
this.mesh.geometry.dispose();
|
|
39
|
-
this.mesh.material.dispose();
|
|
40
|
-
this.label.destroy();
|
|
41
|
-
}
|
|
42
|
-
/** Returns the EditorHelper linked to an Object3D, or null. */
|
|
43
|
-
static from(object) {
|
|
44
|
-
return object.userData.editorHelper ?? null;
|
|
45
|
-
}
|
|
46
|
-
};
|
|
47
|
-
|
|
48
|
-
export {
|
|
49
|
-
EditorHelper
|
|
50
|
-
};
|
|
51
|
-
//# sourceMappingURL=chunk-VU7FUAOS.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/Editor/EditorHelper.ts"],"sourcesContent":["import type { ContainerApi } from '@tweakpane/core'\nimport type { Object3D, Vector3 } from 'three'\nimport { Mesh, MeshBasicMaterial, OctahedronGeometry } from 'three'\nimport Game from '../Game'\nimport UILabel from '../ui/UILabel'\n\nexport type PropertyField\n = | { type: 'color', label: string, getValue(): string, setValue(v: string): void }\n | { type: 'slider', label: string, min: number, max: number, step: number, getValue(): number, setValue(v: number): void }\n | { type: 'checkbox', label: string, getValue(): boolean, setValue(v: boolean): void }\n\nexport interface EditorHelperAttachment {\n addBindings?(folder: ContainerApi): void\n onMove?(delta: Vector3): void\n properties?: PropertyField[]\n}\n\n/**\n * A generic clickable gizmo that can be placed in the editor scene and linked\n * to any game object that has no selectable geometry of its own (e.g. a\n * particle effect, a light source, a trigger volume).\n *\n * Usage:\n * const helper = new EditorHelper(position, 'Rain', particleEffect)\n * editor.addHelper(helper)\n *\n * The helper's mesh is selectable via the existing raycast system.\n * When selected, read helper.attachment for tweakpane bindings.\n */\nexport default class EditorHelper {\n readonly mesh: Mesh\n readonly label: UILabel\n readonly labelText: string\n readonly attachment: EditorHelperAttachment | null\n owner?: { destroy(): void }\n private _prevPosition: Vector3\n\n constructor(position: Vector3, labelText: string, attachment: EditorHelperAttachment | null = null) {\n this.labelText = labelText\n this.attachment = attachment\n\n const geo = new OctahedronGeometry(0.35)\n const mat = new MeshBasicMaterial({ color: 0xFFAA00, wireframe: true })\n this.mesh = new Mesh(geo, mat)\n this.mesh.position.copy(position)\n this.mesh.userData.editorHelper = this\n this._prevPosition = position.clone()\n\n this.label = new UILabel(this.mesh, labelText)\n this.label.domElement.style.pointerEvents = 'auto'\n this.label.domElement.style.cursor = 'pointer'\n this.label.domElement.addEventListener('click', () => {\n Game.instance().editor?.selectObject(this.mesh)\n })\n\n Game.instance().scene.add(this.mesh)\n }\n\n update(delta: number) {\n this.label.update(delta)\n\n if (this.attachment?.onMove && !this._prevPosition.equals(this.mesh.position)) {\n const positionDelta = this.mesh.position.clone().sub(this._prevPosition)\n this.attachment.onMove(positionDelta)\n this._prevPosition.copy(this.mesh.position)\n }\n }\n\n dispose() {\n Game.instance().scene.remove(this.mesh)\n this.mesh.geometry.dispose()\n ;(this.mesh.material as MeshBasicMaterial).dispose()\n this.label.destroy()\n }\n\n /** Returns the EditorHelper linked to an Object3D, or null. */\n static from(object: Object3D): EditorHelper | null {\n return (object.userData.editorHelper as EditorHelper) ?? null\n }\n}\n"],"mappings":";;;;;;;;AAEA,SAAS,MAAM,mBAAmB,0BAA0B;AA2B5D,IAAqB,eAArB,MAAkC;AAAA,EAQhC,YAAY,UAAmB,WAAmB,aAA4C,MAAM;AAClG,SAAK,YAAY;AACjB,SAAK,aAAa;AAElB,UAAM,MAAM,IAAI,mBAAmB,IAAI;AACvC,UAAM,MAAM,IAAI,kBAAkB,EAAE,OAAO,UAAU,WAAW,KAAK,CAAC;AACtE,SAAK,OAAO,IAAI,KAAK,KAAK,GAAG;AAC7B,SAAK,KAAK,SAAS,KAAK,QAAQ;AAChC,SAAK,KAAK,SAAS,eAAe;AAClC,SAAK,gBAAgB,SAAS,MAAM;AAEpC,SAAK,QAAQ,IAAI,QAAQ,KAAK,MAAM,SAAS;AAC7C,SAAK,MAAM,WAAW,MAAM,gBAAgB;AAC5C,SAAK,MAAM,WAAW,MAAM,SAAS;AACrC,SAAK,MAAM,WAAW,iBAAiB,SAAS,MAAM;AACpD,WAAK,SAAS,EAAE,QAAQ,aAAa,KAAK,IAAI;AAAA,IAChD,CAAC;AAED,SAAK,SAAS,EAAE,MAAM,IAAI,KAAK,IAAI;AAAA,EACrC;AAAA,EAEA,OAAO,OAAe;AACpB,SAAK,MAAM,OAAO,KAAK;AAEvB,QAAI,KAAK,YAAY,UAAU,CAAC,KAAK,cAAc,OAAO,KAAK,KAAK,QAAQ,GAAG;AAC7E,YAAM,gBAAgB,KAAK,KAAK,SAAS,MAAM,EAAE,IAAI,KAAK,aAAa;AACvE,WAAK,WAAW,OAAO,aAAa;AACpC,WAAK,cAAc,KAAK,KAAK,KAAK,QAAQ;AAAA,IAC5C;AAAA,EACF;AAAA,EAEA,UAAU;AACR,SAAK,SAAS,EAAE,MAAM,OAAO,KAAK,IAAI;AACtC,SAAK,KAAK,SAAS,QAAQ;AAC1B,IAAC,KAAK,KAAK,SAA+B,QAAQ;AACnD,SAAK,MAAM,QAAQ;AAAA,EACrB;AAAA;AAAA,EAGA,OAAO,KAAK,QAAuC;AACjD,WAAQ,OAAO,SAAS,gBAAiC;AAAA,EAC3D;AACF;","names":[]}
|
|
@@ -1,28 +0,0 @@
|
|
|
1
|
-
// src/Networking/Server/Stats/BandwidthTracker.ts
|
|
2
|
-
var BandwidthTracker = class {
|
|
3
|
-
constructor() {
|
|
4
|
-
this.sent = /* @__PURE__ */ new Map();
|
|
5
|
-
this.received = /* @__PURE__ */ new Map();
|
|
6
|
-
}
|
|
7
|
-
recordSent(id, bytes) {
|
|
8
|
-
this.sent.set(id, (this.sent.get(id) || 0) + bytes);
|
|
9
|
-
}
|
|
10
|
-
recordReceived(id, bytes) {
|
|
11
|
-
this.received.set(id, (this.received.get(id) || 0) + bytes);
|
|
12
|
-
}
|
|
13
|
-
getBandwidthUsage(id) {
|
|
14
|
-
return {
|
|
15
|
-
sent: this.sent.get(id) || 0,
|
|
16
|
-
received: this.received.get(id) || 0
|
|
17
|
-
};
|
|
18
|
-
}
|
|
19
|
-
reset() {
|
|
20
|
-
this.sent.clear();
|
|
21
|
-
this.received.clear();
|
|
22
|
-
}
|
|
23
|
-
};
|
|
24
|
-
|
|
25
|
-
export {
|
|
26
|
-
BandwidthTracker
|
|
27
|
-
};
|
|
28
|
-
//# sourceMappingURL=chunk-VWCQZXBU.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/Networking/Server/Stats/BandwidthTracker.ts"],"sourcesContent":["export default class BandwidthTracker {\n private sent = new Map<string, number>()\n private received = new Map<string, number>()\n\n recordSent(id: string, bytes: number) {\n this.sent.set(id, (this.sent.get(id) || 0) + bytes)\n }\n\n recordReceived(id: string, bytes: number) {\n this.received.set(id, (this.received.get(id) || 0) + bytes)\n }\n\n getBandwidthUsage(id: string) {\n return {\n sent: this.sent.get(id) || 0,\n received: this.received.get(id) || 0,\n }\n }\n\n reset() {\n this.sent.clear()\n this.received.clear()\n }\n}\n"],"mappings":";AAAA,IAAqB,mBAArB,MAAsC;AAAA,EAAtC;AACE,SAAQ,OAAO,oBAAI,IAAoB;AACvC,SAAQ,WAAW,oBAAI,IAAoB;AAAA;AAAA,EAE3C,WAAW,IAAY,OAAe;AACpC,SAAK,KAAK,IAAI,KAAK,KAAK,KAAK,IAAI,EAAE,KAAK,KAAK,KAAK;AAAA,EACpD;AAAA,EAEA,eAAe,IAAY,OAAe;AACxC,SAAK,SAAS,IAAI,KAAK,KAAK,SAAS,IAAI,EAAE,KAAK,KAAK,KAAK;AAAA,EAC5D;AAAA,EAEA,kBAAkB,IAAY;AAC5B,WAAO;AAAA,MACL,MAAM,KAAK,KAAK,IAAI,EAAE,KAAK;AAAA,MAC3B,UAAU,KAAK,SAAS,IAAI,EAAE,KAAK;AAAA,IACrC;AAAA,EACF;AAAA,EAEA,QAAQ;AACN,SAAK,KAAK,MAAM;AAChB,SAAK,SAAS,MAAM;AAAA,EACtB;AACF;","names":[]}
|
|
@@ -1,43 +0,0 @@
|
|
|
1
|
-
// src/Utils/Logger.ts
|
|
2
|
-
var levels = {
|
|
3
|
-
error: 0,
|
|
4
|
-
warn: 1,
|
|
5
|
-
info: 2,
|
|
6
|
-
debug: 3
|
|
7
|
-
};
|
|
8
|
-
var styles = {
|
|
9
|
-
error: "background: #f44336; color: white; padding: 2px 6px; border-radius: 3px;",
|
|
10
|
-
warn: "background: #ff9800; color: white; padding: 2px 6px; border-radius: 3px;",
|
|
11
|
-
info: "background: #2196F3; color: white; padding: 2px 6px; border-radius: 3px;",
|
|
12
|
-
debug: "background: #9E9E9E; color: white; padding: 2px 6px; border-radius: 3px;"
|
|
13
|
-
};
|
|
14
|
-
var labelStyle = "color: #888; font-weight: normal;";
|
|
15
|
-
var Logger = class {
|
|
16
|
-
constructor(level = "error") {
|
|
17
|
-
this.level = levels[level];
|
|
18
|
-
}
|
|
19
|
-
error(message, ...args) {
|
|
20
|
-
if (this.level >= levels.error)
|
|
21
|
-
console.error(`%c ERROR %c ${message}`, styles.error, labelStyle, ...args);
|
|
22
|
-
}
|
|
23
|
-
warn(message, ...args) {
|
|
24
|
-
if (this.level >= levels.warn)
|
|
25
|
-
console.warn(`%c WARN %c ${message}`, styles.warn, labelStyle, ...args);
|
|
26
|
-
}
|
|
27
|
-
info(message, ...args) {
|
|
28
|
-
if (this.level >= levels.info)
|
|
29
|
-
console.info(`%c INFO %c ${message}`, styles.info, labelStyle, ...args);
|
|
30
|
-
}
|
|
31
|
-
debug(message, ...args) {
|
|
32
|
-
if (this.level >= levels.debug)
|
|
33
|
-
console.debug(`%c DEBUG %c ${message}`, styles.debug, labelStyle, ...args);
|
|
34
|
-
}
|
|
35
|
-
emerg(message, ...args) {
|
|
36
|
-
console.error(`%c EMERG %c ${message}`, styles.error, labelStyle, ...args);
|
|
37
|
-
}
|
|
38
|
-
};
|
|
39
|
-
|
|
40
|
-
export {
|
|
41
|
-
Logger
|
|
42
|
-
};
|
|
43
|
-
//# sourceMappingURL=chunk-VZ3QIXWK.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../../src/Utils/Logger.ts"],"sourcesContent":["type LogLevel = 'error' | 'warn' | 'info' | 'debug'\n\nconst levels: Record<LogLevel, number> = {\n error: 0,\n warn: 1,\n info: 2,\n debug: 3,\n}\n\nconst styles: Record<LogLevel, string> = {\n error: 'background: #f44336; color: white; padding: 2px 6px; border-radius: 3px;',\n warn: 'background: #ff9800; color: white; padding: 2px 6px; border-radius: 3px;',\n info: 'background: #2196F3; color: white; padding: 2px 6px; border-radius: 3px;',\n debug: 'background: #9E9E9E; color: white; padding: 2px 6px; border-radius: 3px;',\n}\n\nconst labelStyle = 'color: #888; font-weight: normal;'\n\nexport default class Logger {\n private level: number\n\n constructor(level: LogLevel = 'error') {\n this.level = levels[level]\n }\n\n error(message: string, ...args: unknown[]) {\n if (this.level >= levels.error)\n console.error(`%c ERROR %c ${message}`, styles.error, labelStyle, ...args)\n }\n\n warn(message: string, ...args: unknown[]) {\n if (this.level >= levels.warn)\n console.warn(`%c WARN %c ${message}`, styles.warn, labelStyle, ...args)\n }\n\n info(message: string, ...args: unknown[]) {\n if (this.level >= levels.info)\n // eslint-disable-next-line no-console\n console.info(`%c INFO %c ${message}`, styles.info, labelStyle, ...args)\n }\n\n debug(message: string, ...args: unknown[]) {\n if (this.level >= levels.debug)\n // eslint-disable-next-line no-console\n console.debug(`%c DEBUG %c ${message}`, styles.debug, labelStyle, ...args)\n }\n\n emerg(message: string, ...args: unknown[]) {\n console.error(`%c EMERG %c ${message}`, styles.error, labelStyle, ...args)\n }\n}\n"],"mappings":";AAEA,IAAM,SAAmC;AAAA,EACvC,OAAO;AAAA,EACP,MAAM;AAAA,EACN,MAAM;AAAA,EACN,OAAO;AACT;AAEA,IAAM,SAAmC;AAAA,EACvC,OAAO;AAAA,EACP,MAAM;AAAA,EACN,MAAM;AAAA,EACN,OAAO;AACT;AAEA,IAAM,aAAa;AAEnB,IAAqB,SAArB,MAA4B;AAAA,EAG1B,YAAY,QAAkB,SAAS;AACrC,SAAK,QAAQ,OAAO,KAAK;AAAA,EAC3B;AAAA,EAEA,MAAM,YAAoB,MAAiB;AACzC,QAAI,KAAK,SAAS,OAAO;AACvB,cAAQ,MAAM,eAAe,OAAO,IAAI,OAAO,OAAO,YAAY,GAAG,IAAI;AAAA,EAC7E;AAAA,EAEA,KAAK,YAAoB,MAAiB;AACxC,QAAI,KAAK,SAAS,OAAO;AACvB,cAAQ,KAAK,cAAc,OAAO,IAAI,OAAO,MAAM,YAAY,GAAG,IAAI;AAAA,EAC1E;AAAA,EAEA,KAAK,YAAoB,MAAiB;AACxC,QAAI,KAAK,SAAS,OAAO;AAEvB,cAAQ,KAAK,cAAc,OAAO,IAAI,OAAO,MAAM,YAAY,GAAG,IAAI;AAAA,EAC1E;AAAA,EAEA,MAAM,YAAoB,MAAiB;AACzC,QAAI,KAAK,SAAS,OAAO;AAEvB,cAAQ,MAAM,eAAe,OAAO,IAAI,OAAO,OAAO,YAAY,GAAG,IAAI;AAAA,EAC7E;AAAA,EAEA,MAAM,YAAoB,MAAiB;AACzC,YAAQ,MAAM,eAAe,OAAO,IAAI,OAAO,OAAO,YAAY,GAAG,IAAI;AAAA,EAC3E;AACF;","names":[]}
|