@mavonengine/core 0.0.2 → 0.0.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +3 -2
- package/vite.config.js +21 -0
- package/dist/BaseGame.cjs +0 -112
- package/dist/Camera.cjs +0 -52
- package/dist/Components/MinimapComponent.cjs +0 -92
- package/dist/Components/TrailComponent.cjs +0 -101
- package/dist/Editor/EditorHelper.cjs +0 -73
- package/dist/Editor/WithEditorHelper.cjs +0 -65
- package/dist/Game.cjs +0 -131
- package/dist/InputManager.cjs +0 -88
- package/dist/Networking/Client/NetworkManager.cjs +0 -94
- package/dist/Networking/Entities/Player.cjs +0 -47
- package/dist/Networking/NetworkedActor.cjs +0 -43
- package/dist/Networking/NetworkedEntity.cjs +0 -16
- package/dist/Networking/NetworkedEntityState.cjs +0 -44
- package/dist/Networking/NetworkedGameObject.cjs +0 -74
- package/dist/Networking/NetworkedLivingActor.cjs +0 -62
- package/dist/Networking/Server/Client.cjs +0 -37
- package/dist/Networking/Server/Commands.cjs +0 -32
- package/dist/Networking/Server/Server.cjs +0 -202
- package/dist/Networking/Server/Stats/BandwidthTracker.cjs +0 -45
- package/dist/Networking/Server/Stats/CpuTracker.cjs +0 -101
- package/dist/Networking/Server/World.cjs +0 -42
- package/dist/Networking/syncState.cjs +0 -51
- package/dist/Particles/Effects/Rain.cjs +0 -90
- package/dist/Particles/Effects/Smoke.cjs +0 -144
- package/dist/Particles/System/Emitter.cjs +0 -81
- package/dist/Particles/System/Particle.cjs +0 -49
- package/dist/Particles/System/ParticleEffect.cjs +0 -59
- package/dist/Particles/System/ParticlePreviewRegistry.cjs +0 -63
- package/dist/Particles/System/ParticleSystem.cjs +0 -61
- package/dist/Prefab/Grass/Grass.cjs +0 -214
- package/dist/Prefab/Grass/GrassAffectingEntity.cjs +0 -30
- package/dist/Prefab/Lights/index.cjs +0 -233
- package/dist/Prefab/Primitives/index.cjs +0 -300
- package/dist/Prefab/Water/Water.cjs +0 -234
- package/dist/Prefab/Water/WaterManager.cjs +0 -146
- package/dist/Renderer/AssetRenderer.cjs +0 -85
- package/dist/Renderer/PhysicsRenderer.cjs +0 -84
- package/dist/Renderer.cjs +0 -135
- package/dist/Types/Asset.cjs +0 -16
- package/dist/Types/Events.cjs +0 -16
- package/dist/Types/IEditor.cjs +0 -16
- package/dist/Utils/Debug.cjs +0 -47
- package/dist/Utils/EventEmitter.cjs +0 -58
- package/dist/Utils/Helpers.cjs +0 -33
- package/dist/Utils/LoadingScreen.cjs +0 -91
- package/dist/Utils/Logger.cjs +0 -60
- package/dist/Utils/Math.cjs +0 -35
- package/dist/Utils/Resources.cjs +0 -101
- package/dist/Utils/Sizes.cjs +0 -51
- package/dist/Utils/SkeletonAxesHelper.cjs +0 -60
- package/dist/World/Actor.cjs +0 -55
- package/dist/World/BaseChunkManager.cjs +0 -34
- package/dist/World/BaseWorld.cjs +0 -73
- package/dist/World/Chunk.cjs +0 -45
- package/dist/World/Entity/State.cjs +0 -52
- package/dist/World/Entity/interface/Damageable.cjs +0 -16
- package/dist/World/Entity/interface/LivingEntity.cjs +0 -16
- package/dist/World/Entity3D.cjs +0 -92
- package/dist/World/Environment.cjs +0 -59
- package/dist/World/GameObject.cjs +0 -59
- package/dist/World/GameObjectInterface.cjs +0 -16
- package/dist/World/LivingActor.cjs +0 -42
- package/dist/World/StateManager.cjs +0 -47
- package/dist/World/World.cjs +0 -58
- package/dist/browser/BaseGame.js +0 -10
- package/dist/browser/BaseGame.js.map +0 -1
- package/dist/browser/Camera.css +0 -51
- package/dist/browser/Camera.css.map +0 -1
- package/dist/browser/Camera.js +0 -18
- package/dist/browser/Camera.js.map +0 -1
- package/dist/browser/Components/MinimapComponent.css +0 -51
- package/dist/browser/Components/MinimapComponent.css.map +0 -1
- package/dist/browser/Components/MinimapComponent.js +0 -74
- package/dist/browser/Components/MinimapComponent.js.map +0 -1
- package/dist/browser/Components/TrailComponent.css +0 -51
- package/dist/browser/Components/TrailComponent.css.map +0 -1
- package/dist/browser/Components/TrailComponent.js +0 -94
- package/dist/browser/Components/TrailComponent.js.map +0 -1
- package/dist/browser/Editor/EditorHelper.css +0 -51
- package/dist/browser/Editor/EditorHelper.css.map +0 -1
- package/dist/browser/Editor/EditorHelper.js +0 -21
- package/dist/browser/Editor/EditorHelper.js.map +0 -1
- package/dist/browser/Editor/WithEditorHelper.css +0 -51
- package/dist/browser/Editor/WithEditorHelper.css.map +0 -1
- package/dist/browser/Editor/WithEditorHelper.js +0 -22
- package/dist/browser/Editor/WithEditorHelper.js.map +0 -1
- package/dist/browser/Game.css +0 -51
- package/dist/browser/Game.css.map +0 -1
- package/dist/browser/Game.js +0 -18
- package/dist/browser/Game.js.map +0 -1
- package/dist/browser/InputManager.css +0 -51
- package/dist/browser/InputManager.css.map +0 -1
- package/dist/browser/InputManager.js +0 -18
- package/dist/browser/InputManager.js.map +0 -1
- package/dist/browser/Networking/Client/NetworkManager.js +0 -73
- package/dist/browser/Networking/Client/NetworkManager.js.map +0 -1
- package/dist/browser/Networking/Entities/Player.js +0 -15
- package/dist/browser/Networking/Entities/Player.js.map +0 -1
- package/dist/browser/Networking/NetworkedActor.js +0 -24
- package/dist/browser/Networking/NetworkedActor.js.map +0 -1
- package/dist/browser/Networking/NetworkedEntity.js +0 -1
- package/dist/browser/Networking/NetworkedEntity.js.map +0 -1
- package/dist/browser/Networking/NetworkedEntityState.js +0 -20
- package/dist/browser/Networking/NetworkedEntityState.js.map +0 -1
- package/dist/browser/Networking/NetworkedGameObject.js +0 -12
- package/dist/browser/Networking/NetworkedGameObject.js.map +0 -1
- package/dist/browser/Networking/NetworkedLivingActor.js +0 -14
- package/dist/browser/Networking/NetworkedLivingActor.js.map +0 -1
- package/dist/browser/Networking/Server/Client.js +0 -8
- package/dist/browser/Networking/Server/Client.js.map +0 -1
- package/dist/browser/Networking/Server/Commands.js +0 -8
- package/dist/browser/Networking/Server/Commands.js.map +0 -1
- package/dist/browser/Networking/Server/Server.js +0 -194
- package/dist/browser/Networking/Server/Server.js.map +0 -1
- package/dist/browser/Networking/Server/Stats/BandwidthTracker.js +0 -8
- package/dist/browser/Networking/Server/Stats/BandwidthTracker.js.map +0 -1
- package/dist/browser/Networking/Server/Stats/CpuTracker.js +0 -8
- package/dist/browser/Networking/Server/Stats/CpuTracker.js.map +0 -1
- package/dist/browser/Networking/Server/World.js +0 -19
- package/dist/browser/Networking/Server/World.js.map +0 -1
- package/dist/browser/Networking/syncState.js +0 -31
- package/dist/browser/Networking/syncState.js.map +0 -1
- package/dist/browser/Particles/Effects/Rain.css +0 -51
- package/dist/browser/Particles/Effects/Rain.css.map +0 -1
- package/dist/browser/Particles/Effects/Rain.js +0 -88
- package/dist/browser/Particles/Effects/Rain.js.map +0 -1
- package/dist/browser/Particles/Effects/Smoke.css +0 -51
- package/dist/browser/Particles/Effects/Smoke.css.map +0 -1
- package/dist/browser/Particles/Effects/Smoke.js +0 -143
- package/dist/browser/Particles/Effects/Smoke.js.map +0 -1
- package/dist/browser/Particles/Shaders/LoadingScreen/Fragment.glsl +0 -6
- package/dist/browser/Particles/Shaders/LoadingScreen/Vertex.glsl +0 -3
- package/dist/browser/Particles/Shaders/Rain/Fragment.glsl +0 -4
- package/dist/browser/Particles/Shaders/Rain/Vertex.glsl +0 -23
- package/dist/browser/Particles/Shaders/Smoke/Fragment.glsl +0 -8
- package/dist/browser/Particles/Shaders/Smoke/Vertex.glsl +0 -25
- package/dist/browser/Particles/System/Emitter.css +0 -51
- package/dist/browser/Particles/System/Emitter.css.map +0 -1
- package/dist/browser/Particles/System/Emitter.js +0 -19
- package/dist/browser/Particles/System/Emitter.js.map +0 -1
- package/dist/browser/Particles/System/Particle.js +0 -10
- package/dist/browser/Particles/System/Particle.js.map +0 -1
- package/dist/browser/Particles/System/ParticleEffect.css +0 -51
- package/dist/browser/Particles/System/ParticleEffect.css.map +0 -1
- package/dist/browser/Particles/System/ParticleEffect.js +0 -23
- package/dist/browser/Particles/System/ParticleEffect.js.map +0 -1
- package/dist/browser/Particles/System/ParticlePreviewRegistry.js +0 -13
- package/dist/browser/Particles/System/ParticlePreviewRegistry.js.map +0 -1
- package/dist/browser/Particles/System/ParticleSystem.css +0 -51
- package/dist/browser/Particles/System/ParticleSystem.css.map +0 -1
- package/dist/browser/Particles/System/ParticleSystem.js +0 -18
- package/dist/browser/Particles/System/ParticleSystem.js.map +0 -1
- package/dist/browser/Prefab/Grass/Fragment.glsl +0 -11
- package/dist/browser/Prefab/Grass/Grass.css +0 -51
- package/dist/browser/Prefab/Grass/Grass.css.map +0 -1
- package/dist/browser/Prefab/Grass/Grass.js +0 -226
- package/dist/browser/Prefab/Grass/Grass.js.map +0 -1
- package/dist/browser/Prefab/Grass/GrassAffectingEntity.js +0 -10
- package/dist/browser/Prefab/Grass/GrassAffectingEntity.js.map +0 -1
- package/dist/browser/Prefab/Grass/Vertex.glsl +0 -102
- package/dist/browser/Prefab/Lights/index.css +0 -51
- package/dist/browser/Prefab/Lights/index.css.map +0 -1
- package/dist/browser/Prefab/Lights/index.js +0 -224
- package/dist/browser/Prefab/Lights/index.js.map +0 -1
- package/dist/browser/Prefab/Primitives/index.css +0 -51
- package/dist/browser/Prefab/Primitives/index.css.map +0 -1
- package/dist/browser/Prefab/Primitives/index.js +0 -296
- package/dist/browser/Prefab/Primitives/index.js.map +0 -1
- package/dist/browser/Prefab/Water/Fragment.glsl +0 -36
- package/dist/browser/Prefab/Water/Vertex.glsl +0 -60
- package/dist/browser/Prefab/Water/Water.css +0 -51
- package/dist/browser/Prefab/Water/Water.css.map +0 -1
- package/dist/browser/Prefab/Water/Water.js +0 -234
- package/dist/browser/Prefab/Water/Water.js.map +0 -1
- package/dist/browser/Prefab/Water/WaterManager.css +0 -51
- package/dist/browser/Prefab/Water/WaterManager.css.map +0 -1
- package/dist/browser/Prefab/Water/WaterManager.js +0 -19
- package/dist/browser/Prefab/Water/WaterManager.js.map +0 -1
- package/dist/browser/Renderer/AssetRenderer.css +0 -51
- package/dist/browser/Renderer/AssetRenderer.css.map +0 -1
- package/dist/browser/Renderer/AssetRenderer.js +0 -71
- package/dist/browser/Renderer/AssetRenderer.js.map +0 -1
- package/dist/browser/Renderer/PhysicsRenderer.css +0 -51
- package/dist/browser/Renderer/PhysicsRenderer.css.map +0 -1
- package/dist/browser/Renderer/PhysicsRenderer.js +0 -18
- package/dist/browser/Renderer/PhysicsRenderer.js.map +0 -1
- package/dist/browser/Renderer.css +0 -51
- package/dist/browser/Renderer.css.map +0 -1
- package/dist/browser/Renderer.js +0 -18
- package/dist/browser/Renderer.js.map +0 -1
- package/dist/browser/Shaders/Vertex/ClassicPerlin3DNoise.glsl +0 -84
- package/dist/browser/Types/Asset.js +0 -1
- package/dist/browser/Types/Asset.js.map +0 -1
- package/dist/browser/Types/Events.js +0 -1
- package/dist/browser/Types/Events.js.map +0 -1
- package/dist/browser/Types/IEditor.js +0 -1
- package/dist/browser/Types/IEditor.js.map +0 -1
- package/dist/browser/Utils/Debug.js +0 -9
- package/dist/browser/Utils/Debug.js.map +0 -1
- package/dist/browser/Utils/EventEmitter.js +0 -10
- package/dist/browser/Utils/EventEmitter.js.map +0 -1
- package/dist/browser/Utils/Helpers.js +0 -13
- package/dist/browser/Utils/Helpers.js.map +0 -1
- package/dist/browser/Utils/LoadingScreen.css +0 -51
- package/dist/browser/Utils/LoadingScreen.css.map +0 -1
- package/dist/browser/Utils/LoadingScreen.js +0 -18
- package/dist/browser/Utils/LoadingScreen.js.map +0 -1
- package/dist/browser/Utils/Logger.js +0 -8
- package/dist/browser/Utils/Logger.js.map +0 -1
- package/dist/browser/Utils/Math.js +0 -10
- package/dist/browser/Utils/Math.js.map +0 -1
- package/dist/browser/Utils/Resources.js +0 -9
- package/dist/browser/Utils/Resources.js.map +0 -1
- package/dist/browser/Utils/Sizes.js +0 -9
- package/dist/browser/Utils/Sizes.js.map +0 -1
- package/dist/browser/Utils/SkeletonAxesHelper.js +0 -8
- package/dist/browser/Utils/SkeletonAxesHelper.js.map +0 -1
- package/dist/browser/World/Actor.js +0 -11
- package/dist/browser/World/Actor.js.map +0 -1
- package/dist/browser/World/BaseChunkManager.js +0 -8
- package/dist/browser/World/BaseChunkManager.js.map +0 -1
- package/dist/browser/World/BaseWorld.js +0 -10
- package/dist/browser/World/BaseWorld.js.map +0 -1
- package/dist/browser/World/Chunk.js +0 -22
- package/dist/browser/World/Chunk.js.map +0 -1
- package/dist/browser/World/Entity/State.js +0 -8
- package/dist/browser/World/Entity/State.js.map +0 -1
- package/dist/browser/World/Entity/interface/Damageable.js +0 -1
- package/dist/browser/World/Entity/interface/Damageable.js.map +0 -1
- package/dist/browser/World/Entity/interface/LivingEntity.js +0 -1
- package/dist/browser/World/Entity/interface/LivingEntity.js.map +0 -1
- package/dist/browser/World/Entity3D.css +0 -51
- package/dist/browser/World/Entity3D.css.map +0 -1
- package/dist/browser/World/Entity3D.js +0 -21
- package/dist/browser/World/Entity3D.js.map +0 -1
- package/dist/browser/World/Environment.css +0 -51
- package/dist/browser/World/Environment.css.map +0 -1
- package/dist/browser/World/Environment.js +0 -18
- package/dist/browser/World/Environment.js.map +0 -1
- package/dist/browser/World/GameObject.js +0 -9
- package/dist/browser/World/GameObject.js.map +0 -1
- package/dist/browser/World/GameObjectInterface.js +0 -1
- package/dist/browser/World/GameObjectInterface.js.map +0 -1
- package/dist/browser/World/LivingActor.js +0 -12
- package/dist/browser/World/LivingActor.js.map +0 -1
- package/dist/browser/World/StateManager.js +0 -23
- package/dist/browser/World/StateManager.js.map +0 -1
- package/dist/browser/World/World.css +0 -51
- package/dist/browser/World/World.css.map +0 -1
- package/dist/browser/World/World.js +0 -18
- package/dist/browser/World/World.js.map +0 -1
- package/dist/browser/chunk-2D7GC2Z6.js +0 -17
- package/dist/browser/chunk-2D7GC2Z6.js.map +0 -1
- package/dist/browser/chunk-2UXBMKXV.js +0 -56
- package/dist/browser/chunk-2UXBMKXV.js.map +0 -1
- package/dist/browser/chunk-36BXDTHA.js +0 -35
- package/dist/browser/chunk-36BXDTHA.js.map +0 -1
- package/dist/browser/chunk-374CRENE.js +0 -56
- package/dist/browser/chunk-374CRENE.js.map +0 -1
- package/dist/browser/chunk-3KYMJLQ5.js +0 -46
- package/dist/browser/chunk-3KYMJLQ5.js.map +0 -1
- package/dist/browser/chunk-4I6AZDRZ.js +0 -14356
- package/dist/browser/chunk-4I6AZDRZ.js.map +0 -1
- package/dist/browser/chunk-5LZSI46V.js +0 -122
- package/dist/browser/chunk-5LZSI46V.js.map +0 -1
- package/dist/browser/chunk-6K25QHWN.js +0 -70
- package/dist/browser/chunk-6K25QHWN.js.map +0 -1
- package/dist/browser/chunk-72INBIW4.js +0 -122
- package/dist/browser/chunk-72INBIW4.js.map +0 -1
- package/dist/browser/chunk-7QLYKS4T.js +0 -77
- package/dist/browser/chunk-7QLYKS4T.js.map +0 -1
- package/dist/browser/chunk-7ZSIOAT6.js +0 -56
- package/dist/browser/chunk-7ZSIOAT6.js.map +0 -1
- package/dist/browser/chunk-A5XMBADG.js +0 -14356
- package/dist/browser/chunk-A5XMBADG.js.map +0 -1
- package/dist/browser/chunk-ANVCAFXE.js +0 -39
- package/dist/browser/chunk-ANVCAFXE.js.map +0 -1
- package/dist/browser/chunk-AYRIMARL.js +0 -56
- package/dist/browser/chunk-AYRIMARL.js.map +0 -1
- package/dist/browser/chunk-BTC6Q4AH.js +0 -39
- package/dist/browser/chunk-BTC6Q4AH.js.map +0 -1
- package/dist/browser/chunk-BZO35RV2.js +0 -135
- package/dist/browser/chunk-BZO35RV2.js.map +0 -1
- package/dist/browser/chunk-C6AZ3L5F.js +0 -70
- package/dist/browser/chunk-C6AZ3L5F.js.map +0 -1
- package/dist/browser/chunk-CZUIHQMY.js +0 -35
- package/dist/browser/chunk-CZUIHQMY.js.map +0 -1
- package/dist/browser/chunk-D6OGGUMR.js +0 -37
- package/dist/browser/chunk-D6OGGUMR.js.map +0 -1
- package/dist/browser/chunk-DDHAPXFM.js +0 -59
- package/dist/browser/chunk-DDHAPXFM.js.map +0 -1
- package/dist/browser/chunk-DXO5V45O.js +0 -122
- package/dist/browser/chunk-DXO5V45O.js.map +0 -1
- package/dist/browser/chunk-EAQXXB5M.js +0 -33
- package/dist/browser/chunk-EAQXXB5M.js.map +0 -1
- package/dist/browser/chunk-FEGN4PF3.js +0 -70
- package/dist/browser/chunk-FEGN4PF3.js.map +0 -1
- package/dist/browser/chunk-G3PMV62Z.js +0 -36
- package/dist/browser/chunk-G3PMV62Z.js.map +0 -1
- package/dist/browser/chunk-GDOID2XG.js +0 -43
- package/dist/browser/chunk-GDOID2XG.js.map +0 -1
- package/dist/browser/chunk-GQ7NSGUB.js +0 -37
- package/dist/browser/chunk-GQ7NSGUB.js.map +0 -1
- package/dist/browser/chunk-GQMXKH26.js +0 -20
- package/dist/browser/chunk-GQMXKH26.js.map +0 -1
- package/dist/browser/chunk-GTPU5BFU.js +0 -33
- package/dist/browser/chunk-GTPU5BFU.js.map +0 -1
- package/dist/browser/chunk-HKJQDU25.js +0 -74
- package/dist/browser/chunk-HKJQDU25.js.map +0 -1
- package/dist/browser/chunk-HQ264K3X.js +0 -20
- package/dist/browser/chunk-HQ264K3X.js.map +0 -1
- package/dist/browser/chunk-HU53VGSY.js +0 -37
- package/dist/browser/chunk-HU53VGSY.js.map +0 -1
- package/dist/browser/chunk-HYBS64DV.js +0 -13
- package/dist/browser/chunk-HYBS64DV.js.map +0 -1
- package/dist/browser/chunk-IEOCTIMD.js +0 -39
- package/dist/browser/chunk-IEOCTIMD.js.map +0 -1
- package/dist/browser/chunk-INBJUTI4.js +0 -51
- package/dist/browser/chunk-INBJUTI4.js.map +0 -1
- package/dist/browser/chunk-IRDAPFOT.js +0 -33
- package/dist/browser/chunk-IRDAPFOT.js.map +0 -1
- package/dist/browser/chunk-J3ORUAIB.js +0 -14356
- package/dist/browser/chunk-J3ORUAIB.js.map +0 -1
- package/dist/browser/chunk-J7UBIWHX.js +0 -27
- package/dist/browser/chunk-J7UBIWHX.js.map +0 -1
- package/dist/browser/chunk-JAQ4MYZU.js +0 -56
- package/dist/browser/chunk-JAQ4MYZU.js.map +0 -1
- package/dist/browser/chunk-JVAFQ3HV.js +0 -39
- package/dist/browser/chunk-JVAFQ3HV.js.map +0 -1
- package/dist/browser/chunk-K5X3CO2X.js +0 -33
- package/dist/browser/chunk-K5X3CO2X.js.map +0 -1
- package/dist/browser/chunk-K6YNA7KS.js +0 -59
- package/dist/browser/chunk-K6YNA7KS.js.map +0 -1
- package/dist/browser/chunk-KJJCXAUN.js +0 -33
- package/dist/browser/chunk-KJJCXAUN.js.map +0 -1
- package/dist/browser/chunk-KQWQS3PJ.js +0 -51
- package/dist/browser/chunk-KQWQS3PJ.js.map +0 -1
- package/dist/browser/chunk-KRACPY5Q.js +0 -14356
- package/dist/browser/chunk-KRACPY5Q.js.map +0 -1
- package/dist/browser/chunk-LLU7BAGD.js +0 -122
- package/dist/browser/chunk-LLU7BAGD.js.map +0 -1
- package/dist/browser/chunk-MAGAUADA.js +0 -33
- package/dist/browser/chunk-MAGAUADA.js.map +0 -1
- package/dist/browser/chunk-MSCP7BC3.js +0 -37
- package/dist/browser/chunk-MSCP7BC3.js.map +0 -1
- package/dist/browser/chunk-MSSBGJJT.js +0 -40
- package/dist/browser/chunk-MSSBGJJT.js.map +0 -1
- package/dist/browser/chunk-NGCKXPYU.js +0 -70
- package/dist/browser/chunk-NGCKXPYU.js.map +0 -1
- package/dist/browser/chunk-ORBRJSRE.js +0 -25
- package/dist/browser/chunk-ORBRJSRE.js.map +0 -1
- package/dist/browser/chunk-OVP75QOD.js +0 -15744
- package/dist/browser/chunk-OVP75QOD.js.map +0 -1
- package/dist/browser/chunk-PESPCN4F.js +0 -14356
- package/dist/browser/chunk-PESPCN4F.js.map +0 -1
- package/dist/browser/chunk-PMZKVZCW.js +0 -20
- package/dist/browser/chunk-PMZKVZCW.js.map +0 -1
- package/dist/browser/chunk-RZJPUR5S.js +0 -23
- package/dist/browser/chunk-RZJPUR5S.js.map +0 -1
- package/dist/browser/chunk-S7PIA5U4.js +0 -70
- package/dist/browser/chunk-S7PIA5U4.js.map +0 -1
- package/dist/browser/chunk-SOW4TZP2.js +0 -59
- package/dist/browser/chunk-SOW4TZP2.js.map +0 -1
- package/dist/browser/chunk-SR7IBOM4.js +0 -33
- package/dist/browser/chunk-SR7IBOM4.js.map +0 -1
- package/dist/browser/chunk-TCU5NEY6.js +0 -51
- package/dist/browser/chunk-TCU5NEY6.js.map +0 -1
- package/dist/browser/chunk-U7MSUO62.js +0 -11
- package/dist/browser/chunk-U7MSUO62.js.map +0 -1
- package/dist/browser/chunk-UA75LFFB.js +0 -39
- package/dist/browser/chunk-UA75LFFB.js.map +0 -1
- package/dist/browser/chunk-UK2P4JGN.js +0 -18
- package/dist/browser/chunk-UK2P4JGN.js.map +0 -1
- package/dist/browser/chunk-VU7FUAOS.js +0 -51
- package/dist/browser/chunk-VU7FUAOS.js.map +0 -1
- package/dist/browser/chunk-VWCQZXBU.js +0 -28
- package/dist/browser/chunk-VWCQZXBU.js.map +0 -1
- package/dist/browser/chunk-VZ3QIXWK.js +0 -43
- package/dist/browser/chunk-VZ3QIXWK.js.map +0 -1
- package/dist/browser/chunk-WXOHFWTK.js +0 -135
- package/dist/browser/chunk-WXOHFWTK.js.map +0 -1
- package/dist/browser/chunk-XLZIPQ5H.js +0 -122
- package/dist/browser/chunk-XLZIPQ5H.js.map +0 -1
- package/dist/browser/chunk-XYI6B5DC.js +0 -59
- package/dist/browser/chunk-XYI6B5DC.js.map +0 -1
- package/dist/browser/chunk-Y7C4YAUZ.js +0 -37
- package/dist/browser/chunk-Y7C4YAUZ.js.map +0 -1
- package/dist/browser/chunk-YN5JXQTD.js +0 -51
- package/dist/browser/chunk-YN5JXQTD.js.map +0 -1
- package/dist/browser/chunk-YSGEW6PQ.js +0 -59
- package/dist/browser/chunk-YSGEW6PQ.js.map +0 -1
- package/dist/browser/chunk-YUIIN7WJ.js +0 -37
- package/dist/browser/chunk-YUIIN7WJ.js.map +0 -1
- package/dist/browser/ui/ObjectLabel.css +0 -51
- package/dist/browser/ui/ObjectLabel.css.map +0 -1
- package/dist/browser/ui/ObjectLabel.js +0 -19
- package/dist/browser/ui/ObjectLabel.js.map +0 -1
- package/dist/browser/ui/UILabel.css +0 -51
- package/dist/browser/ui/UILabel.css.map +0 -1
- package/dist/browser/ui/UILabel.js +0 -20
- package/dist/browser/ui/UILabel.js.map +0 -1
- package/dist/cjs/BaseGame.cjs +0 -112
- package/dist/cjs/Camera.cjs +0 -52
- package/dist/cjs/Components/MinimapComponent.cjs +0 -92
- package/dist/cjs/Components/TrailComponent.cjs +0 -101
- package/dist/cjs/Editor/EditorHelper.cjs +0 -73
- package/dist/cjs/Editor/WithEditorHelper.cjs +0 -65
- package/dist/cjs/Game.cjs +0 -131
- package/dist/cjs/InputManager.cjs +0 -88
- package/dist/cjs/Networking/Client/NetworkManager.cjs +0 -94
- package/dist/cjs/Networking/Entities/Player.cjs +0 -47
- package/dist/cjs/Networking/NetworkedActor.cjs +0 -43
- package/dist/cjs/Networking/NetworkedEntity.cjs +0 -16
- package/dist/cjs/Networking/NetworkedEntityState.cjs +0 -44
- package/dist/cjs/Networking/NetworkedGameObject.cjs +0 -74
- package/dist/cjs/Networking/NetworkedLivingActor.cjs +0 -62
- package/dist/cjs/Networking/Server/Client.cjs +0 -37
- package/dist/cjs/Networking/Server/Commands.cjs +0 -32
- package/dist/cjs/Networking/Server/Server.cjs +0 -202
- package/dist/cjs/Networking/Server/Stats/BandwidthTracker.cjs +0 -45
- package/dist/cjs/Networking/Server/Stats/CpuTracker.cjs +0 -101
- package/dist/cjs/Networking/Server/World.cjs +0 -42
- package/dist/cjs/Networking/syncState.cjs +0 -51
- package/dist/cjs/Particles/Effects/Rain.cjs +0 -90
- package/dist/cjs/Particles/Effects/Smoke.cjs +0 -144
- package/dist/cjs/Particles/System/Emitter.cjs +0 -81
- package/dist/cjs/Particles/System/Particle.cjs +0 -49
- package/dist/cjs/Particles/System/ParticleEffect.cjs +0 -59
- package/dist/cjs/Particles/System/ParticlePreviewRegistry.cjs +0 -63
- package/dist/cjs/Particles/System/ParticleSystem.cjs +0 -61
- package/dist/cjs/Prefab/Grass/Grass.cjs +0 -214
- package/dist/cjs/Prefab/Grass/GrassAffectingEntity.cjs +0 -30
- package/dist/cjs/Prefab/Lights/index.cjs +0 -233
- package/dist/cjs/Prefab/Primitives/index.cjs +0 -300
- package/dist/cjs/Prefab/Water/Water.cjs +0 -234
- package/dist/cjs/Prefab/Water/WaterManager.cjs +0 -146
- package/dist/cjs/Renderer/AssetRenderer.cjs +0 -85
- package/dist/cjs/Renderer/PhysicsRenderer.cjs +0 -84
- package/dist/cjs/Renderer.cjs +0 -135
- package/dist/cjs/Types/Asset.cjs +0 -16
- package/dist/cjs/Types/Events.cjs +0 -16
- package/dist/cjs/Types/IEditor.cjs +0 -16
- package/dist/cjs/Utils/Debug.cjs +0 -47
- package/dist/cjs/Utils/EventEmitter.cjs +0 -58
- package/dist/cjs/Utils/Helpers.cjs +0 -33
- package/dist/cjs/Utils/LoadingScreen.cjs +0 -91
- package/dist/cjs/Utils/Logger.cjs +0 -60
- package/dist/cjs/Utils/Math.cjs +0 -35
- package/dist/cjs/Utils/Resources.cjs +0 -101
- package/dist/cjs/Utils/Sizes.cjs +0 -51
- package/dist/cjs/Utils/SkeletonAxesHelper.cjs +0 -60
- package/dist/cjs/World/Actor.cjs +0 -55
- package/dist/cjs/World/BaseChunkManager.cjs +0 -34
- package/dist/cjs/World/BaseWorld.cjs +0 -73
- package/dist/cjs/World/Chunk.cjs +0 -45
- package/dist/cjs/World/Entity/State.cjs +0 -52
- package/dist/cjs/World/Entity/interface/Damageable.cjs +0 -16
- package/dist/cjs/World/Entity/interface/LivingEntity.cjs +0 -16
- package/dist/cjs/World/Entity3D.cjs +0 -92
- package/dist/cjs/World/Environment.cjs +0 -59
- package/dist/cjs/World/GameObject.cjs +0 -59
- package/dist/cjs/World/GameObjectInterface.cjs +0 -16
- package/dist/cjs/World/LivingActor.cjs +0 -42
- package/dist/cjs/World/StateManager.cjs +0 -47
- package/dist/cjs/World/World.cjs +0 -58
- package/dist/cjs/types.d.cjs +0 -1
- package/dist/cjs/ui/ObjectLabel.cjs +0 -80
- package/dist/cjs/ui/UILabel.cjs +0 -57
- package/dist/node/BaseGame.js +0 -10
- package/dist/node/BaseGame.js.map +0 -1
- package/dist/node/Camera.css +0 -51
- package/dist/node/Camera.css.map +0 -1
- package/dist/node/Camera.js +0 -18
- package/dist/node/Camera.js.map +0 -1
- package/dist/node/Components/MinimapComponent.css +0 -51
- package/dist/node/Components/MinimapComponent.css.map +0 -1
- package/dist/node/Components/MinimapComponent.js +0 -74
- package/dist/node/Components/MinimapComponent.js.map +0 -1
- package/dist/node/Components/TrailComponent.css +0 -51
- package/dist/node/Components/TrailComponent.css.map +0 -1
- package/dist/node/Components/TrailComponent.js +0 -94
- package/dist/node/Components/TrailComponent.js.map +0 -1
- package/dist/node/Editor/EditorHelper.css +0 -51
- package/dist/node/Editor/EditorHelper.css.map +0 -1
- package/dist/node/Editor/EditorHelper.js +0 -21
- package/dist/node/Editor/EditorHelper.js.map +0 -1
- package/dist/node/Editor/WithEditorHelper.css +0 -51
- package/dist/node/Editor/WithEditorHelper.css.map +0 -1
- package/dist/node/Editor/WithEditorHelper.js +0 -22
- package/dist/node/Editor/WithEditorHelper.js.map +0 -1
- package/dist/node/Game.css +0 -51
- package/dist/node/Game.css.map +0 -1
- package/dist/node/Game.js +0 -18
- package/dist/node/Game.js.map +0 -1
- package/dist/node/InputManager.css +0 -51
- package/dist/node/InputManager.css.map +0 -1
- package/dist/node/InputManager.js +0 -18
- package/dist/node/InputManager.js.map +0 -1
- package/dist/node/Networking/Client/NetworkManager.js +0 -73
- package/dist/node/Networking/Client/NetworkManager.js.map +0 -1
- package/dist/node/Networking/Entities/Player.js +0 -15
- package/dist/node/Networking/Entities/Player.js.map +0 -1
- package/dist/node/Networking/NetworkedActor.js +0 -24
- package/dist/node/Networking/NetworkedActor.js.map +0 -1
- package/dist/node/Networking/NetworkedEntity.js +0 -1
- package/dist/node/Networking/NetworkedEntity.js.map +0 -1
- package/dist/node/Networking/NetworkedEntityState.js +0 -20
- package/dist/node/Networking/NetworkedEntityState.js.map +0 -1
- package/dist/node/Networking/NetworkedGameObject.js +0 -12
- package/dist/node/Networking/NetworkedGameObject.js.map +0 -1
- package/dist/node/Networking/NetworkedLivingActor.js +0 -14
- package/dist/node/Networking/NetworkedLivingActor.js.map +0 -1
- package/dist/node/Networking/Server/Client.js +0 -8
- package/dist/node/Networking/Server/Client.js.map +0 -1
- package/dist/node/Networking/Server/Commands.js +0 -8
- package/dist/node/Networking/Server/Commands.js.map +0 -1
- package/dist/node/Networking/Server/Server.js +0 -194
- package/dist/node/Networking/Server/Server.js.map +0 -1
- package/dist/node/Networking/Server/Stats/BandwidthTracker.js +0 -8
- package/dist/node/Networking/Server/Stats/BandwidthTracker.js.map +0 -1
- package/dist/node/Networking/Server/Stats/CpuTracker.js +0 -8
- package/dist/node/Networking/Server/Stats/CpuTracker.js.map +0 -1
- package/dist/node/Networking/Server/World.js +0 -19
- package/dist/node/Networking/Server/World.js.map +0 -1
- package/dist/node/Networking/syncState.js +0 -31
- package/dist/node/Networking/syncState.js.map +0 -1
- package/dist/node/Particles/Effects/Rain.css +0 -51
- package/dist/node/Particles/Effects/Rain.css.map +0 -1
- package/dist/node/Particles/Effects/Rain.js +0 -88
- package/dist/node/Particles/Effects/Rain.js.map +0 -1
- package/dist/node/Particles/Effects/Smoke.css +0 -51
- package/dist/node/Particles/Effects/Smoke.css.map +0 -1
- package/dist/node/Particles/Effects/Smoke.js +0 -143
- package/dist/node/Particles/Effects/Smoke.js.map +0 -1
- package/dist/node/Particles/System/Emitter.css +0 -51
- package/dist/node/Particles/System/Emitter.css.map +0 -1
- package/dist/node/Particles/System/Emitter.js +0 -19
- package/dist/node/Particles/System/Emitter.js.map +0 -1
- package/dist/node/Particles/System/Particle.js +0 -10
- package/dist/node/Particles/System/Particle.js.map +0 -1
- package/dist/node/Particles/System/ParticleEffect.css +0 -51
- package/dist/node/Particles/System/ParticleEffect.css.map +0 -1
- package/dist/node/Particles/System/ParticleEffect.js +0 -23
- package/dist/node/Particles/System/ParticleEffect.js.map +0 -1
- package/dist/node/Particles/System/ParticlePreviewRegistry.js +0 -13
- package/dist/node/Particles/System/ParticlePreviewRegistry.js.map +0 -1
- package/dist/node/Particles/System/ParticleSystem.css +0 -51
- package/dist/node/Particles/System/ParticleSystem.css.map +0 -1
- package/dist/node/Particles/System/ParticleSystem.js +0 -18
- package/dist/node/Particles/System/ParticleSystem.js.map +0 -1
- package/dist/node/Prefab/Grass/Grass.css +0 -51
- package/dist/node/Prefab/Grass/Grass.css.map +0 -1
- package/dist/node/Prefab/Grass/Grass.js +0 -226
- package/dist/node/Prefab/Grass/Grass.js.map +0 -1
- package/dist/node/Prefab/Grass/GrassAffectingEntity.js +0 -10
- package/dist/node/Prefab/Grass/GrassAffectingEntity.js.map +0 -1
- package/dist/node/Prefab/Lights/index.css +0 -51
- package/dist/node/Prefab/Lights/index.css.map +0 -1
- package/dist/node/Prefab/Lights/index.js +0 -224
- package/dist/node/Prefab/Lights/index.js.map +0 -1
- package/dist/node/Prefab/Primitives/index.css +0 -51
- package/dist/node/Prefab/Primitives/index.css.map +0 -1
- package/dist/node/Prefab/Primitives/index.js +0 -296
- package/dist/node/Prefab/Primitives/index.js.map +0 -1
- package/dist/node/Prefab/Water/Water.css +0 -51
- package/dist/node/Prefab/Water/Water.css.map +0 -1
- package/dist/node/Prefab/Water/Water.js +0 -234
- package/dist/node/Prefab/Water/Water.js.map +0 -1
- package/dist/node/Prefab/Water/WaterManager.css +0 -51
- package/dist/node/Prefab/Water/WaterManager.css.map +0 -1
- package/dist/node/Prefab/Water/WaterManager.js +0 -19
- package/dist/node/Prefab/Water/WaterManager.js.map +0 -1
- package/dist/node/Renderer/AssetRenderer.css +0 -51
- package/dist/node/Renderer/AssetRenderer.css.map +0 -1
- package/dist/node/Renderer/AssetRenderer.js +0 -71
- package/dist/node/Renderer/AssetRenderer.js.map +0 -1
- package/dist/node/Renderer/PhysicsRenderer.css +0 -51
- package/dist/node/Renderer/PhysicsRenderer.css.map +0 -1
- package/dist/node/Renderer/PhysicsRenderer.js +0 -18
- package/dist/node/Renderer/PhysicsRenderer.js.map +0 -1
- package/dist/node/Renderer.css +0 -51
- package/dist/node/Renderer.css.map +0 -1
- package/dist/node/Renderer.js +0 -18
- package/dist/node/Renderer.js.map +0 -1
- package/dist/node/Types/Asset.js +0 -1
- package/dist/node/Types/Asset.js.map +0 -1
- package/dist/node/Types/Events.js +0 -1
- package/dist/node/Types/Events.js.map +0 -1
- package/dist/node/Types/IEditor.js +0 -1
- package/dist/node/Types/IEditor.js.map +0 -1
- package/dist/node/Utils/Debug.js +0 -9
- package/dist/node/Utils/Debug.js.map +0 -1
- package/dist/node/Utils/EventEmitter.js +0 -10
- package/dist/node/Utils/EventEmitter.js.map +0 -1
- package/dist/node/Utils/Helpers.js +0 -13
- package/dist/node/Utils/Helpers.js.map +0 -1
- package/dist/node/Utils/LoadingScreen.css +0 -51
- package/dist/node/Utils/LoadingScreen.css.map +0 -1
- package/dist/node/Utils/LoadingScreen.js +0 -18
- package/dist/node/Utils/LoadingScreen.js.map +0 -1
- package/dist/node/Utils/Logger.js +0 -8
- package/dist/node/Utils/Logger.js.map +0 -1
- package/dist/node/Utils/Math.js +0 -10
- package/dist/node/Utils/Math.js.map +0 -1
- package/dist/node/Utils/Resources.js +0 -9
- package/dist/node/Utils/Resources.js.map +0 -1
- package/dist/node/Utils/Sizes.js +0 -9
- package/dist/node/Utils/Sizes.js.map +0 -1
- package/dist/node/Utils/SkeletonAxesHelper.js +0 -8
- package/dist/node/Utils/SkeletonAxesHelper.js.map +0 -1
- package/dist/node/World/Actor.js +0 -11
- package/dist/node/World/Actor.js.map +0 -1
- package/dist/node/World/BaseChunkManager.js +0 -8
- package/dist/node/World/BaseChunkManager.js.map +0 -1
- package/dist/node/World/BaseWorld.js +0 -10
- package/dist/node/World/BaseWorld.js.map +0 -1
- package/dist/node/World/Chunk.js +0 -22
- package/dist/node/World/Chunk.js.map +0 -1
- package/dist/node/World/Entity/State.js +0 -8
- package/dist/node/World/Entity/State.js.map +0 -1
- package/dist/node/World/Entity/interface/Damageable.js +0 -1
- package/dist/node/World/Entity/interface/Damageable.js.map +0 -1
- package/dist/node/World/Entity/interface/LivingEntity.js +0 -1
- package/dist/node/World/Entity/interface/LivingEntity.js.map +0 -1
- package/dist/node/World/Entity3D.css +0 -51
- package/dist/node/World/Entity3D.css.map +0 -1
- package/dist/node/World/Entity3D.js +0 -21
- package/dist/node/World/Entity3D.js.map +0 -1
- package/dist/node/World/Environment.css +0 -51
- package/dist/node/World/Environment.css.map +0 -1
- package/dist/node/World/Environment.js +0 -18
- package/dist/node/World/Environment.js.map +0 -1
- package/dist/node/World/GameObject.js +0 -9
- package/dist/node/World/GameObject.js.map +0 -1
- package/dist/node/World/GameObjectInterface.js +0 -1
- package/dist/node/World/GameObjectInterface.js.map +0 -1
- package/dist/node/World/LivingActor.js +0 -12
- package/dist/node/World/LivingActor.js.map +0 -1
- package/dist/node/World/StateManager.js +0 -23
- package/dist/node/World/StateManager.js.map +0 -1
- package/dist/node/World/World.css +0 -51
- package/dist/node/World/World.css.map +0 -1
- package/dist/node/World/World.js +0 -18
- package/dist/node/World/World.js.map +0 -1
- package/dist/node/chunk-2D7GC2Z6.js +0 -17
- package/dist/node/chunk-2D7GC2Z6.js.map +0 -1
- package/dist/node/chunk-36BXDTHA.js +0 -35
- package/dist/node/chunk-36BXDTHA.js.map +0 -1
- package/dist/node/chunk-3KYMJLQ5.js +0 -46
- package/dist/node/chunk-3KYMJLQ5.js.map +0 -1
- package/dist/node/chunk-56YEZTOR.js +0 -51
- package/dist/node/chunk-56YEZTOR.js.map +0 -1
- package/dist/node/chunk-665EGLMD.js +0 -20
- package/dist/node/chunk-665EGLMD.js.map +0 -1
- package/dist/node/chunk-7QLYKS4T.js +0 -77
- package/dist/node/chunk-7QLYKS4T.js.map +0 -1
- package/dist/node/chunk-A3EB5HP2.js +0 -59
- package/dist/node/chunk-A3EB5HP2.js.map +0 -1
- package/dist/node/chunk-ABRATJQQ.js +0 -56
- package/dist/node/chunk-ABRATJQQ.js.map +0 -1
- package/dist/node/chunk-ARZ4UYTY.js +0 -59
- package/dist/node/chunk-ARZ4UYTY.js.map +0 -1
- package/dist/node/chunk-BN6FIYXJ.js +0 -70
- package/dist/node/chunk-BN6FIYXJ.js.map +0 -1
- package/dist/node/chunk-BNMD73EG.js +0 -33
- package/dist/node/chunk-BNMD73EG.js.map +0 -1
- package/dist/node/chunk-BXWY2BKG.js +0 -122
- package/dist/node/chunk-BXWY2BKG.js.map +0 -1
- package/dist/node/chunk-CMCOFHDS.js +0 -14356
- package/dist/node/chunk-CMCOFHDS.js.map +0 -1
- package/dist/node/chunk-CZUIHQMY.js +0 -35
- package/dist/node/chunk-CZUIHQMY.js.map +0 -1
- package/dist/node/chunk-DA47ZKJK.js +0 -33
- package/dist/node/chunk-DA47ZKJK.js.map +0 -1
- package/dist/node/chunk-DOBGB35A.js +0 -122
- package/dist/node/chunk-DOBGB35A.js.map +0 -1
- package/dist/node/chunk-DVEU42K3.js +0 -59
- package/dist/node/chunk-DVEU42K3.js.map +0 -1
- package/dist/node/chunk-EYW5XGVO.js +0 -122
- package/dist/node/chunk-EYW5XGVO.js.map +0 -1
- package/dist/node/chunk-F6DU4VFH.js +0 -51
- package/dist/node/chunk-F6DU4VFH.js.map +0 -1
- package/dist/node/chunk-FKEQHNYZ.js +0 -37
- package/dist/node/chunk-FKEQHNYZ.js.map +0 -1
- package/dist/node/chunk-G3PMV62Z.js +0 -36
- package/dist/node/chunk-G3PMV62Z.js.map +0 -1
- package/dist/node/chunk-GDOID2XG.js +0 -43
- package/dist/node/chunk-GDOID2XG.js.map +0 -1
- package/dist/node/chunk-HKJQDU25.js +0 -74
- package/dist/node/chunk-HKJQDU25.js.map +0 -1
- package/dist/node/chunk-HU53VGSY.js +0 -37
- package/dist/node/chunk-HU53VGSY.js.map +0 -1
- package/dist/node/chunk-HWTEWVF5.js +0 -14356
- package/dist/node/chunk-HWTEWVF5.js.map +0 -1
- package/dist/node/chunk-HYBS64DV.js +0 -13
- package/dist/node/chunk-HYBS64DV.js.map +0 -1
- package/dist/node/chunk-IGUYMCHB.js +0 -135
- package/dist/node/chunk-IGUYMCHB.js.map +0 -1
- package/dist/node/chunk-IKQALMVH.js +0 -37
- package/dist/node/chunk-IKQALMVH.js.map +0 -1
- package/dist/node/chunk-J7UBIWHX.js +0 -27
- package/dist/node/chunk-J7UBIWHX.js.map +0 -1
- package/dist/node/chunk-JEWEYJ5N.js +0 -33
- package/dist/node/chunk-JEWEYJ5N.js.map +0 -1
- package/dist/node/chunk-JQEJEQFD.js +0 -122
- package/dist/node/chunk-JQEJEQFD.js.map +0 -1
- package/dist/node/chunk-JUTNFQ4M.js +0 -70
- package/dist/node/chunk-JUTNFQ4M.js.map +0 -1
- package/dist/node/chunk-KF7BK5K3.js +0 -135
- package/dist/node/chunk-KF7BK5K3.js.map +0 -1
- package/dist/node/chunk-KJJCXAUN.js +0 -33
- package/dist/node/chunk-KJJCXAUN.js.map +0 -1
- package/dist/node/chunk-KL7DL5UI.js +0 -135
- package/dist/node/chunk-KL7DL5UI.js.map +0 -1
- package/dist/node/chunk-L6YOBSGZ.js +0 -122
- package/dist/node/chunk-L6YOBSGZ.js.map +0 -1
- package/dist/node/chunk-LCQFGY4N.js +0 -70
- package/dist/node/chunk-LCQFGY4N.js.map +0 -1
- package/dist/node/chunk-MG3V6544.js +0 -39
- package/dist/node/chunk-MG3V6544.js.map +0 -1
- package/dist/node/chunk-MSSBGJJT.js +0 -40
- package/dist/node/chunk-MSSBGJJT.js.map +0 -1
- package/dist/node/chunk-NAPFSFNP.js +0 -14356
- package/dist/node/chunk-NAPFSFNP.js.map +0 -1
- package/dist/node/chunk-O6R263IC.js +0 -37
- package/dist/node/chunk-O6R263IC.js.map +0 -1
- package/dist/node/chunk-ORBRJSRE.js +0 -25
- package/dist/node/chunk-ORBRJSRE.js.map +0 -1
- package/dist/node/chunk-OVP75QOD.js +0 -15744
- package/dist/node/chunk-OVP75QOD.js.map +0 -1
- package/dist/node/chunk-OXQNULUL.js +0 -33
- package/dist/node/chunk-OXQNULUL.js.map +0 -1
- package/dist/node/chunk-P6KB6QQA.js +0 -59
- package/dist/node/chunk-P6KB6QQA.js.map +0 -1
- package/dist/node/chunk-PGFA4SIU.js +0 -20
- package/dist/node/chunk-PGFA4SIU.js.map +0 -1
- package/dist/node/chunk-PMZKVZCW.js +0 -20
- package/dist/node/chunk-PMZKVZCW.js.map +0 -1
- package/dist/node/chunk-PRTEU3OX.js +0 -56
- package/dist/node/chunk-PRTEU3OX.js.map +0 -1
- package/dist/node/chunk-R75XUIQX.js +0 -51
- package/dist/node/chunk-R75XUIQX.js.map +0 -1
- package/dist/node/chunk-RECAQ7AB.js +0 -39
- package/dist/node/chunk-RECAQ7AB.js.map +0 -1
- package/dist/node/chunk-RG7R7WF2.js +0 -56
- package/dist/node/chunk-RG7R7WF2.js.map +0 -1
- package/dist/node/chunk-RVYDJWA2.js +0 -56
- package/dist/node/chunk-RVYDJWA2.js.map +0 -1
- package/dist/node/chunk-RZJPUR5S.js +0 -23
- package/dist/node/chunk-RZJPUR5S.js.map +0 -1
- package/dist/node/chunk-TD2MVFAF.js +0 -14356
- package/dist/node/chunk-TD2MVFAF.js.map +0 -1
- package/dist/node/chunk-U7MSUO62.js +0 -11
- package/dist/node/chunk-U7MSUO62.js.map +0 -1
- package/dist/node/chunk-UCZNQSLE.js +0 -59
- package/dist/node/chunk-UCZNQSLE.js.map +0 -1
- package/dist/node/chunk-UF5EIM2X.js +0 -37
- package/dist/node/chunk-UF5EIM2X.js.map +0 -1
- package/dist/node/chunk-UK2P4JGN.js +0 -18
- package/dist/node/chunk-UK2P4JGN.js.map +0 -1
- package/dist/node/chunk-UPVPF3FB.js +0 -39
- package/dist/node/chunk-UPVPF3FB.js.map +0 -1
- package/dist/node/chunk-VKT4KUVH.js +0 -70
- package/dist/node/chunk-VKT4KUVH.js.map +0 -1
- package/dist/node/chunk-VVMVUIFH.js +0 -39
- package/dist/node/chunk-VVMVUIFH.js.map +0 -1
- package/dist/node/chunk-VW2HJI67.js +0 -39
- package/dist/node/chunk-VW2HJI67.js.map +0 -1
- package/dist/node/chunk-VWCQZXBU.js +0 -28
- package/dist/node/chunk-VWCQZXBU.js.map +0 -1
- package/dist/node/chunk-VYVDNYIE.js +0 -14356
- package/dist/node/chunk-VYVDNYIE.js.map +0 -1
- package/dist/node/chunk-VZ3QIXWK.js +0 -43
- package/dist/node/chunk-VZ3QIXWK.js.map +0 -1
- package/dist/node/chunk-W2GJBTWD.js +0 -37
- package/dist/node/chunk-W2GJBTWD.js.map +0 -1
- package/dist/node/chunk-WAEF3D5Y.js +0 -56
- package/dist/node/chunk-WAEF3D5Y.js.map +0 -1
- package/dist/node/chunk-XUIBVVM4.js +0 -33
- package/dist/node/chunk-XUIBVVM4.js.map +0 -1
- package/dist/node/chunk-YMAVMWJ7.js +0 -20
- package/dist/node/chunk-YMAVMWJ7.js.map +0 -1
- package/dist/node/chunk-Z36ELCPA.js +0 -51
- package/dist/node/chunk-Z36ELCPA.js.map +0 -1
- package/dist/node/chunk-ZA6ZEGAE.js +0 -33
- package/dist/node/chunk-ZA6ZEGAE.js.map +0 -1
- package/dist/node/chunk-ZC6HCA4W.js +0 -70
- package/dist/node/chunk-ZC6HCA4W.js.map +0 -1
- package/dist/node/chunk-ZGBQKFK7.js +0 -51
- package/dist/node/chunk-ZGBQKFK7.js.map +0 -1
- package/dist/node/ui/ObjectLabel.css +0 -51
- package/dist/node/ui/ObjectLabel.css.map +0 -1
- package/dist/node/ui/ObjectLabel.js +0 -19
- package/dist/node/ui/ObjectLabel.js.map +0 -1
- package/dist/node/ui/UILabel.css +0 -51
- package/dist/node/ui/UILabel.css.map +0 -1
- package/dist/node/ui/UILabel.js +0 -20
- package/dist/node/ui/UILabel.js.map +0 -1
- package/dist/types.d.cjs +0 -1
- package/dist/types.d.js +0 -0
- package/dist/ui/ObjectLabel.cjs +0 -80
- package/dist/ui/UILabel.cjs +0 -57
|
@@ -1,234 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __create = Object.create;
|
|
3
|
-
var __defProp = Object.defineProperty;
|
|
4
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
5
|
-
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
6
|
-
var __getProtoOf = Object.getPrototypeOf;
|
|
7
|
-
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
8
|
-
var __export = (target, all) => {
|
|
9
|
-
for (var name in all)
|
|
10
|
-
__defProp(target, name, { get: all[name], enumerable: true });
|
|
11
|
-
};
|
|
12
|
-
var __copyProps = (to, from, except, desc) => {
|
|
13
|
-
if (from && typeof from === "object" || typeof from === "function") {
|
|
14
|
-
for (let key of __getOwnPropNames(from))
|
|
15
|
-
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
16
|
-
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
17
|
-
}
|
|
18
|
-
return to;
|
|
19
|
-
};
|
|
20
|
-
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
|
|
21
|
-
// If the importer is in node compatibility mode or this is not an ESM
|
|
22
|
-
// file that has been converted to a CommonJS file using a Babel-
|
|
23
|
-
// compatible transform (i.e. "__esModule" has not been set), then set
|
|
24
|
-
// "default" to the CommonJS "module.exports" for node compatibility.
|
|
25
|
-
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
|
|
26
|
-
mod
|
|
27
|
-
));
|
|
28
|
-
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
29
|
-
var Water_exports = {};
|
|
30
|
-
__export(Water_exports, {
|
|
31
|
-
default: () => Water
|
|
32
|
-
});
|
|
33
|
-
module.exports = __toCommonJS(Water_exports);
|
|
34
|
-
var import_WithEditorHelper = require("../../Editor/WithEditorHelper");
|
|
35
|
-
var import_Game = __toESM(require("../../Game"), 1);
|
|
36
|
-
var import_GameObject = __toESM(require("../../World/GameObject"), 1);
|
|
37
|
-
var import_three = require("three");
|
|
38
|
-
var import_Fragment = __toESM(require("./Fragment.glsl"), 1);
|
|
39
|
-
var import_Vertex = __toESM(require("./Vertex.glsl"), 1);
|
|
40
|
-
var import_WaterManager = __toESM(require("./WaterManager"), 1);
|
|
41
|
-
const MAX_PUSH_POINTS = 150;
|
|
42
|
-
const DEFAULT_LOD = {
|
|
43
|
-
segments: [512, 128, 32],
|
|
44
|
-
distances: [40, 60]
|
|
45
|
-
};
|
|
46
|
-
class Water extends (0, import_WithEditorHelper.WithEditorHelper)(import_GameObject.default) {
|
|
47
|
-
constructor(position, size, sectionCount = 1, lod = DEFAULT_LOD) {
|
|
48
|
-
super(void 0, position);
|
|
49
|
-
this.sections = [];
|
|
50
|
-
this.cullPadding = 0;
|
|
51
|
-
this.lodConfig = lod;
|
|
52
|
-
this.sectionCount = sectionCount;
|
|
53
|
-
this.material = new import_three.ShaderMaterial({
|
|
54
|
-
transparent: true,
|
|
55
|
-
stencilWrite: true,
|
|
56
|
-
stencilFunc: import_three.EqualStencilFunc,
|
|
57
|
-
stencilRef: 0,
|
|
58
|
-
stencilZPass: import_three.IncrementStencilOp,
|
|
59
|
-
fragmentShader: import_Fragment.default,
|
|
60
|
-
vertexShader: import_Vertex.default,
|
|
61
|
-
uniforms: {
|
|
62
|
-
uTime: { value: 0 },
|
|
63
|
-
uBigWavesElevation: { value: 0.38 },
|
|
64
|
-
uBigWavesFrequency: { value: new import_three.Vector2(0.326, 0.978) },
|
|
65
|
-
uBigWavesSpeed: { value: 1 },
|
|
66
|
-
uDepthColor: { value: new import_three.Color("#186691") },
|
|
67
|
-
uSurfaceColor: { value: new import_three.Color("#9bd8ff") },
|
|
68
|
-
uColorOffset: { value: 0.38 },
|
|
69
|
-
uColorMultiplier: { value: 0.761 },
|
|
70
|
-
pushPositions: {
|
|
71
|
-
value: Array.from({ length: MAX_PUSH_POINTS }, () => new import_three.Vector3())
|
|
72
|
-
},
|
|
73
|
-
pushRadii: {
|
|
74
|
-
value: Array.from({ length: MAX_PUSH_POINTS }).fill(0)
|
|
75
|
-
},
|
|
76
|
-
uSunDirection: { value: new import_three.Vector3(0, 1, 0) },
|
|
77
|
-
uSunReflectionStrength: { value: 1 }
|
|
78
|
-
}
|
|
79
|
-
});
|
|
80
|
-
const sectionSize = size / sectionCount;
|
|
81
|
-
for (let gx = 0; gx < sectionCount; gx++) {
|
|
82
|
-
for (let gz = 0; gz < sectionCount; gz++) {
|
|
83
|
-
const offsetX = (gx - (sectionCount - 1) / 2) * sectionSize;
|
|
84
|
-
const offsetZ = (gz - (sectionCount - 1) / 2) * sectionSize;
|
|
85
|
-
const farSegments = Math.max(1, Math.round(lod.segments[2] / sectionCount));
|
|
86
|
-
const geoSize = sectionSize * 1.02;
|
|
87
|
-
const geometry = new import_three.PlaneGeometry(geoSize, geoSize, farSegments, farSegments);
|
|
88
|
-
const mesh = new import_three.Mesh(geometry, this.material);
|
|
89
|
-
mesh.position.set(
|
|
90
|
-
this.position.x + offsetX,
|
|
91
|
-
this.position.y,
|
|
92
|
-
this.position.z + offsetZ
|
|
93
|
-
);
|
|
94
|
-
mesh.rotation.x = -Math.PI * 0.5;
|
|
95
|
-
this.sections.push({ mesh, sectionSize, currentLOD: 2 });
|
|
96
|
-
import_Game.default.instance().scene.add(mesh);
|
|
97
|
-
}
|
|
98
|
-
}
|
|
99
|
-
this.registerEditorHelper(position, "Water", {
|
|
100
|
-
addBindings: (folder) => import_WaterManager.default.instance?.addBindings(folder)
|
|
101
|
-
});
|
|
102
|
-
for (const section of this.sections)
|
|
103
|
-
this.tagWithHelper(section.mesh);
|
|
104
|
-
this.addDebugTools();
|
|
105
|
-
}
|
|
106
|
-
addDebugTools() {
|
|
107
|
-
if (!import_Game.default.instance().debug.active || !import_WaterManager.default.instance)
|
|
108
|
-
return;
|
|
109
|
-
import_WaterManager.default.instance.uBigWavesElevationController?.on("change", (ev) => {
|
|
110
|
-
this.material.uniforms.uBigWavesElevation.value = ev.value;
|
|
111
|
-
});
|
|
112
|
-
import_WaterManager.default.instance.uBigWavesFrequencyControllerX?.on("change", (ev) => {
|
|
113
|
-
this.material.uniforms.uBigWavesFrequency.value.setX(ev.value);
|
|
114
|
-
});
|
|
115
|
-
import_WaterManager.default.instance.uBigWavesFrequencyControllerY?.on("change", (ev) => {
|
|
116
|
-
this.material.uniforms.uBigWavesFrequency.value.setY(ev.value);
|
|
117
|
-
});
|
|
118
|
-
import_WaterManager.default.instance.uBigWavesSpeedController?.on("change", (ev) => {
|
|
119
|
-
this.material.uniforms.uBigWavesSpeed.value = ev.value;
|
|
120
|
-
});
|
|
121
|
-
import_WaterManager.default.instance.uDepthColorController?.on("change", (ev) => {
|
|
122
|
-
this.material.uniforms.uDepthColor.value = new import_three.Color(ev.value);
|
|
123
|
-
});
|
|
124
|
-
import_WaterManager.default.instance.uSurfaceColorController?.on("change", (ev) => {
|
|
125
|
-
this.material.uniforms.uSurfaceColor.value = new import_three.Color(ev.value);
|
|
126
|
-
});
|
|
127
|
-
import_WaterManager.default.instance.uColorOffsetController?.on("change", (ev) => {
|
|
128
|
-
this.material.uniforms.uColorOffset.value = ev.value;
|
|
129
|
-
});
|
|
130
|
-
import_WaterManager.default.instance.uColorMultiplierController?.on("change", (ev) => {
|
|
131
|
-
this.material.uniforms.uColorMultiplier.value = ev.value;
|
|
132
|
-
});
|
|
133
|
-
import_WaterManager.default.instance.uSunReflectionStrengthController?.on("change", (ev) => {
|
|
134
|
-
this.material.uniforms.uSunReflectionStrength.value = ev.value;
|
|
135
|
-
});
|
|
136
|
-
}
|
|
137
|
-
swapGeometry(section, targetLOD) {
|
|
138
|
-
const segments = Math.max(1, Math.round(this.lodConfig.segments[targetLOD] / this.sectionCount));
|
|
139
|
-
const oldGeometry = section.mesh.geometry;
|
|
140
|
-
const geoSize = section.sectionSize * 1.05;
|
|
141
|
-
const newGeometry = new import_three.PlaneGeometry(
|
|
142
|
-
geoSize,
|
|
143
|
-
geoSize,
|
|
144
|
-
segments,
|
|
145
|
-
segments
|
|
146
|
-
);
|
|
147
|
-
if (this.cullHeight) {
|
|
148
|
-
this.cullGeometry(newGeometry, section.mesh, this.cullHeight, this.cullPadding);
|
|
149
|
-
}
|
|
150
|
-
section.mesh.geometry = newGeometry;
|
|
151
|
-
section.currentLOD = targetLOD;
|
|
152
|
-
oldGeometry.dispose();
|
|
153
|
-
}
|
|
154
|
-
cullGeometry(geometry, mesh, getHeight, padding) {
|
|
155
|
-
const position = geometry.attributes.position;
|
|
156
|
-
const index = geometry.index;
|
|
157
|
-
if (!index)
|
|
158
|
-
return;
|
|
159
|
-
const culled = new Uint8Array(position.count);
|
|
160
|
-
for (let i = 0; i < position.count; i++) {
|
|
161
|
-
const worldX = position.getX(i) + mesh.position.x;
|
|
162
|
-
const worldZ = -position.getY(i) + mesh.position.z;
|
|
163
|
-
const terrainHeight = getHeight(worldX, worldZ);
|
|
164
|
-
if (terrainHeight - padding > mesh.position.y) {
|
|
165
|
-
culled[i] = 1;
|
|
166
|
-
}
|
|
167
|
-
}
|
|
168
|
-
const oldIndices = index.array;
|
|
169
|
-
const newIndices = [];
|
|
170
|
-
for (let i = 0; i < oldIndices.length; i += 3) {
|
|
171
|
-
const a = oldIndices[i];
|
|
172
|
-
const b = oldIndices[i + 1];
|
|
173
|
-
const c = oldIndices[i + 2];
|
|
174
|
-
if (!culled[a] || !culled[b] || !culled[c]) {
|
|
175
|
-
newIndices.push(a, b, c);
|
|
176
|
-
}
|
|
177
|
-
}
|
|
178
|
-
geometry.setIndex(newIndices);
|
|
179
|
-
}
|
|
180
|
-
/**
|
|
181
|
-
* Removes triangles where all 3 vertices are beneath the surface returned by
|
|
182
|
-
* `getHeight`. The callback is stored so culling is automatically re-applied
|
|
183
|
-
* whenever a section swaps LOD.
|
|
184
|
-
*/
|
|
185
|
-
cullVertices(getHeight, padding = 0) {
|
|
186
|
-
this.cullHeight = getHeight;
|
|
187
|
-
this.cullPadding = padding;
|
|
188
|
-
for (const section of this.sections) {
|
|
189
|
-
this.cullGeometry(
|
|
190
|
-
section.mesh.geometry,
|
|
191
|
-
section.mesh,
|
|
192
|
-
getHeight,
|
|
193
|
-
padding
|
|
194
|
-
);
|
|
195
|
-
}
|
|
196
|
-
}
|
|
197
|
-
setPushPoints(points) {
|
|
198
|
-
for (let i = 0; i < MAX_PUSH_POINTS; i++) {
|
|
199
|
-
if (points[i]) {
|
|
200
|
-
this.material.uniforms.pushPositions.value[i].copy(points[i].position);
|
|
201
|
-
this.material.uniforms.pushRadii.value[i] = points[i].radius;
|
|
202
|
-
}
|
|
203
|
-
}
|
|
204
|
-
}
|
|
205
|
-
update(_delta) {
|
|
206
|
-
this.material.uniforms.uTime.value = import_Game.default.instance().clock.elapsedTime;
|
|
207
|
-
if (import_WaterManager.default.instance) {
|
|
208
|
-
this.material.uniforms.uSunDirection.value.copy(import_WaterManager.default.instance.sunPosition);
|
|
209
|
-
}
|
|
210
|
-
const cameraPos = import_Game.default.instance().camera.instance.position;
|
|
211
|
-
for (const section of this.sections) {
|
|
212
|
-
const distance = cameraPos.distanceTo(section.mesh.position);
|
|
213
|
-
let targetLOD;
|
|
214
|
-
if (distance < this.lodConfig.distances[0]) {
|
|
215
|
-
targetLOD = 0;
|
|
216
|
-
} else if (distance < this.lodConfig.distances[1]) {
|
|
217
|
-
targetLOD = 1;
|
|
218
|
-
} else {
|
|
219
|
-
targetLOD = 2;
|
|
220
|
-
}
|
|
221
|
-
if (targetLOD !== section.currentLOD) {
|
|
222
|
-
this.swapGeometry(section, targetLOD);
|
|
223
|
-
}
|
|
224
|
-
}
|
|
225
|
-
}
|
|
226
|
-
destroy() {
|
|
227
|
-
for (const section of this.sections) {
|
|
228
|
-
section.mesh.geometry.dispose();
|
|
229
|
-
import_Game.default.instance().scene.remove(section.mesh);
|
|
230
|
-
}
|
|
231
|
-
this.material.dispose();
|
|
232
|
-
super.destroy();
|
|
233
|
-
}
|
|
234
|
-
}
|
|
@@ -1,146 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __create = Object.create;
|
|
3
|
-
var __defProp = Object.defineProperty;
|
|
4
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
5
|
-
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
6
|
-
var __getProtoOf = Object.getPrototypeOf;
|
|
7
|
-
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
8
|
-
var __export = (target, all) => {
|
|
9
|
-
for (var name in all)
|
|
10
|
-
__defProp(target, name, { get: all[name], enumerable: true });
|
|
11
|
-
};
|
|
12
|
-
var __copyProps = (to, from, except, desc) => {
|
|
13
|
-
if (from && typeof from === "object" || typeof from === "function") {
|
|
14
|
-
for (let key of __getOwnPropNames(from))
|
|
15
|
-
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
16
|
-
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
17
|
-
}
|
|
18
|
-
return to;
|
|
19
|
-
};
|
|
20
|
-
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
|
|
21
|
-
// If the importer is in node compatibility mode or this is not an ESM
|
|
22
|
-
// file that has been converted to a CommonJS file using a Babel-
|
|
23
|
-
// compatible transform (i.e. "__esModule" has not been set), then set
|
|
24
|
-
// "default" to the CommonJS "module.exports" for node compatibility.
|
|
25
|
-
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
|
|
26
|
-
mod
|
|
27
|
-
));
|
|
28
|
-
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
29
|
-
var WaterManager_exports = {};
|
|
30
|
-
__export(WaterManager_exports, {
|
|
31
|
-
default: () => WaterManager
|
|
32
|
-
});
|
|
33
|
-
module.exports = __toCommonJS(WaterManager_exports);
|
|
34
|
-
var import_Game = __toESM(require("../../Game"), 1);
|
|
35
|
-
var import_three = require("three");
|
|
36
|
-
class WaterManager {
|
|
37
|
-
constructor() {
|
|
38
|
-
this.uBigwavesElevation = 0.2;
|
|
39
|
-
this.uBigwavesFrequency = new import_three.Vector2(4, 1.5);
|
|
40
|
-
this.uBigWavesSpeed = 0.75;
|
|
41
|
-
this.uSurfaceColor = "#9bd8ff";
|
|
42
|
-
this.uDepthColor = "#186691";
|
|
43
|
-
this.uColorOffset = 0.08;
|
|
44
|
-
this.uColorMultiplier = 5;
|
|
45
|
-
this.sunPosition = new import_three.Vector3(0, 1, 0);
|
|
46
|
-
this.uSunReflectionStrength = 1;
|
|
47
|
-
this.waters = [];
|
|
48
|
-
WaterManager.instance = this;
|
|
49
|
-
if (import_Game.default.instance().debug.active || import_Game.default.instance().editor) {
|
|
50
|
-
const waterFolder = import_Game.default.instance().debug.ui?.addFolder({ title: "Water" });
|
|
51
|
-
if (waterFolder)
|
|
52
|
-
this.addBindings(waterFolder);
|
|
53
|
-
}
|
|
54
|
-
}
|
|
55
|
-
static init() {
|
|
56
|
-
WaterManager.instance = new WaterManager();
|
|
57
|
-
}
|
|
58
|
-
addBindings(folder) {
|
|
59
|
-
this.uBigWavesElevationController = folder.addBinding(this, "uBigwavesElevation", {
|
|
60
|
-
min: 0,
|
|
61
|
-
max: 1,
|
|
62
|
-
step: 1e-3,
|
|
63
|
-
label: "Height"
|
|
64
|
-
}).on("change", ({ value }) => {
|
|
65
|
-
this.waters.forEach((w) => {
|
|
66
|
-
w.material.uniforms.uBigWavesElevation.value = value;
|
|
67
|
-
});
|
|
68
|
-
});
|
|
69
|
-
this.uBigWavesFrequencyControllerX = folder.addBinding(this.uBigwavesFrequency, "x", {
|
|
70
|
-
min: 0,
|
|
71
|
-
max: 10,
|
|
72
|
-
step: 1e-3,
|
|
73
|
-
label: "FrequencyX"
|
|
74
|
-
}).on("change", ({ value }) => {
|
|
75
|
-
this.waters.forEach((w) => {
|
|
76
|
-
w.material.uniforms.uBigWavesFrequency.value.setX(value);
|
|
77
|
-
});
|
|
78
|
-
});
|
|
79
|
-
this.uBigWavesFrequencyControllerY = folder.addBinding(this.uBigwavesFrequency, "y", {
|
|
80
|
-
min: 0,
|
|
81
|
-
max: 10,
|
|
82
|
-
step: 1e-3,
|
|
83
|
-
label: "FrequencyY"
|
|
84
|
-
}).on("change", ({ value }) => {
|
|
85
|
-
this.waters.forEach((w) => {
|
|
86
|
-
w.material.uniforms.uBigWavesFrequency.value.setY(value);
|
|
87
|
-
});
|
|
88
|
-
});
|
|
89
|
-
this.uBigWavesSpeedController = folder.addBinding(this, "uBigWavesSpeed", {
|
|
90
|
-
min: 0,
|
|
91
|
-
max: 4,
|
|
92
|
-
step: 1e-3,
|
|
93
|
-
label: "Speed"
|
|
94
|
-
}).on("change", ({ value }) => {
|
|
95
|
-
this.waters.forEach((w) => {
|
|
96
|
-
w.material.uniforms.uBigWavesSpeed.value = value;
|
|
97
|
-
});
|
|
98
|
-
});
|
|
99
|
-
this.uSurfaceColorController = folder.addBinding(this, "uSurfaceColor", {
|
|
100
|
-
label: "Surface Color",
|
|
101
|
-
view: "color"
|
|
102
|
-
}).on("change", ({ value }) => {
|
|
103
|
-
this.waters.forEach((w) => {
|
|
104
|
-
w.material.uniforms.uSurfaceColor.value.set(value);
|
|
105
|
-
});
|
|
106
|
-
});
|
|
107
|
-
this.uDepthColorController = folder.addBinding(this, "uDepthColor", {
|
|
108
|
-
label: "Depth Color",
|
|
109
|
-
view: "color"
|
|
110
|
-
}).on("change", ({ value }) => {
|
|
111
|
-
this.waters.forEach((w) => {
|
|
112
|
-
w.material.uniforms.uDepthColor.value.set(value);
|
|
113
|
-
});
|
|
114
|
-
});
|
|
115
|
-
this.uColorOffsetController = folder.addBinding(this, "uColorOffset", {
|
|
116
|
-
min: 0,
|
|
117
|
-
max: 1,
|
|
118
|
-
step: 1e-3,
|
|
119
|
-
label: "uColorOffset"
|
|
120
|
-
}).on("change", ({ value }) => {
|
|
121
|
-
this.waters.forEach((w) => {
|
|
122
|
-
w.material.uniforms.uColorOffset.value = value;
|
|
123
|
-
});
|
|
124
|
-
});
|
|
125
|
-
this.uColorMultiplierController = folder.addBinding(this, "uColorMultiplier", {
|
|
126
|
-
min: 0,
|
|
127
|
-
max: 10,
|
|
128
|
-
step: 1e-3,
|
|
129
|
-
label: "uColorMultiplier"
|
|
130
|
-
}).on("change", ({ value }) => {
|
|
131
|
-
this.waters.forEach((w) => {
|
|
132
|
-
w.material.uniforms.uColorMultiplier.value = value;
|
|
133
|
-
});
|
|
134
|
-
});
|
|
135
|
-
this.uSunReflectionStrengthController = folder.addBinding(this, "uSunReflectionStrength", {
|
|
136
|
-
min: 0,
|
|
137
|
-
max: 3,
|
|
138
|
-
step: 0.01,
|
|
139
|
-
label: "Sun Reflection"
|
|
140
|
-
}).on("change", ({ value }) => {
|
|
141
|
-
this.waters.forEach((w) => {
|
|
142
|
-
w.material.uniforms.uSunReflectionStrength.value = value;
|
|
143
|
-
});
|
|
144
|
-
});
|
|
145
|
-
}
|
|
146
|
-
}
|
|
@@ -1,85 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __create = Object.create;
|
|
3
|
-
var __defProp = Object.defineProperty;
|
|
4
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
5
|
-
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
6
|
-
var __getProtoOf = Object.getPrototypeOf;
|
|
7
|
-
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
8
|
-
var __export = (target, all) => {
|
|
9
|
-
for (var name in all)
|
|
10
|
-
__defProp(target, name, { get: all[name], enumerable: true });
|
|
11
|
-
};
|
|
12
|
-
var __copyProps = (to, from, except, desc) => {
|
|
13
|
-
if (from && typeof from === "object" || typeof from === "function") {
|
|
14
|
-
for (let key of __getOwnPropNames(from))
|
|
15
|
-
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
16
|
-
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
17
|
-
}
|
|
18
|
-
return to;
|
|
19
|
-
};
|
|
20
|
-
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
|
|
21
|
-
// If the importer is in node compatibility mode or this is not an ESM
|
|
22
|
-
// file that has been converted to a CommonJS file using a Babel-
|
|
23
|
-
// compatible transform (i.e. "__esModule" has not been set), then set
|
|
24
|
-
// "default" to the CommonJS "module.exports" for node compatibility.
|
|
25
|
-
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
|
|
26
|
-
mod
|
|
27
|
-
));
|
|
28
|
-
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
29
|
-
var AssetRenderer_exports = {};
|
|
30
|
-
__export(AssetRenderer_exports, {
|
|
31
|
-
default: () => AssetRenderer
|
|
32
|
-
});
|
|
33
|
-
module.exports = __toCommonJS(AssetRenderer_exports);
|
|
34
|
-
var import_three = require("three");
|
|
35
|
-
var import_webgpu = require("three/webgpu");
|
|
36
|
-
var import_Game = __toESM(require("../Game"), 1);
|
|
37
|
-
const _AssetRenderer = class _AssetRenderer {
|
|
38
|
-
constructor(key) {
|
|
39
|
-
this.item = import_Game.default.instance().resources.items[key];
|
|
40
|
-
this.initRenderer();
|
|
41
|
-
if ("scene" in this.item) {
|
|
42
|
-
_AssetRenderer.previewScene.add(this.item.scene);
|
|
43
|
-
this.adjustCameraToModel(this.item.scene);
|
|
44
|
-
}
|
|
45
|
-
}
|
|
46
|
-
initRenderer() {
|
|
47
|
-
if (_AssetRenderer.initialized)
|
|
48
|
-
return;
|
|
49
|
-
_AssetRenderer.previewRenderer.setSize(100, 100);
|
|
50
|
-
const light = new import_webgpu.DirectionalLight(16777215, 3);
|
|
51
|
-
light.position.set(5, 5, 5);
|
|
52
|
-
_AssetRenderer.previewScene.add(light);
|
|
53
|
-
const ambientLight = new import_webgpu.DirectionalLight(16777215, 4);
|
|
54
|
-
ambientLight.position.set(-5, -5, -5);
|
|
55
|
-
_AssetRenderer.previewScene.add(ambientLight);
|
|
56
|
-
_AssetRenderer.initialized = true;
|
|
57
|
-
}
|
|
58
|
-
adjustCameraToModel(model) {
|
|
59
|
-
const box = new import_webgpu.Box3().setFromObject(model);
|
|
60
|
-
const size = new import_webgpu.Vector3();
|
|
61
|
-
const center = new import_webgpu.Vector3();
|
|
62
|
-
box.getSize(size);
|
|
63
|
-
box.getCenter(center);
|
|
64
|
-
const maxDim = Math.max(size.x, size.y, size.z);
|
|
65
|
-
const fov = _AssetRenderer.previewCamera.fov * (Math.PI / 180);
|
|
66
|
-
const cameraZ = maxDim / (2 * Math.tan(fov / 2));
|
|
67
|
-
_AssetRenderer.previewCamera.position.set(center.x, center.y, center.z + cameraZ * 1.5);
|
|
68
|
-
_AssetRenderer.previewCamera.lookAt(center);
|
|
69
|
-
_AssetRenderer.previewCamera.near = 0.1;
|
|
70
|
-
_AssetRenderer.previewCamera.far = cameraZ + maxDim * 2;
|
|
71
|
-
_AssetRenderer.previewCamera.updateProjectionMatrix();
|
|
72
|
-
}
|
|
73
|
-
render() {
|
|
74
|
-
if ("scene" in this.item === false)
|
|
75
|
-
return;
|
|
76
|
-
_AssetRenderer.previewRenderer.render(_AssetRenderer.previewScene, _AssetRenderer.previewCamera);
|
|
77
|
-
_AssetRenderer.previewScene.remove(this.item.scene);
|
|
78
|
-
return _AssetRenderer.previewRenderer.domElement.toDataURL();
|
|
79
|
-
}
|
|
80
|
-
};
|
|
81
|
-
_AssetRenderer.previewScene = new import_webgpu.Scene();
|
|
82
|
-
_AssetRenderer.previewRenderer = new import_three.WebGLRenderer({ alpha: true });
|
|
83
|
-
_AssetRenderer.previewCamera = new import_webgpu.PerspectiveCamera(50, 1, 0, 10);
|
|
84
|
-
_AssetRenderer.initialized = false;
|
|
85
|
-
let AssetRenderer = _AssetRenderer;
|
|
@@ -1,84 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __create = Object.create;
|
|
3
|
-
var __defProp = Object.defineProperty;
|
|
4
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
5
|
-
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
6
|
-
var __getProtoOf = Object.getPrototypeOf;
|
|
7
|
-
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
8
|
-
var __export = (target, all) => {
|
|
9
|
-
for (var name in all)
|
|
10
|
-
__defProp(target, name, { get: all[name], enumerable: true });
|
|
11
|
-
};
|
|
12
|
-
var __copyProps = (to, from, except, desc) => {
|
|
13
|
-
if (from && typeof from === "object" || typeof from === "function") {
|
|
14
|
-
for (let key of __getOwnPropNames(from))
|
|
15
|
-
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
16
|
-
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
17
|
-
}
|
|
18
|
-
return to;
|
|
19
|
-
};
|
|
20
|
-
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
|
|
21
|
-
// If the importer is in node compatibility mode or this is not an ESM
|
|
22
|
-
// file that has been converted to a CommonJS file using a Babel-
|
|
23
|
-
// compatible transform (i.e. "__esModule" has not been set), then set
|
|
24
|
-
// "default" to the CommonJS "module.exports" for node compatibility.
|
|
25
|
-
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
|
|
26
|
-
mod
|
|
27
|
-
));
|
|
28
|
-
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
29
|
-
var PhysicsRenderer_exports = {};
|
|
30
|
-
__export(PhysicsRenderer_exports, {
|
|
31
|
-
RapierDebugRenderer: () => RapierDebugRenderer
|
|
32
|
-
});
|
|
33
|
-
module.exports = __toCommonJS(PhysicsRenderer_exports);
|
|
34
|
-
var import_three = require("three");
|
|
35
|
-
var import_Game = __toESM(require("../Game"), 1);
|
|
36
|
-
class RapierDebugRenderer {
|
|
37
|
-
constructor(scene, world, enabled = false) {
|
|
38
|
-
this.stats = {
|
|
39
|
-
bodies: 0,
|
|
40
|
-
colliders: 0,
|
|
41
|
-
active: 0
|
|
42
|
-
};
|
|
43
|
-
this.world = world;
|
|
44
|
-
this.mesh = new import_three.LineSegments(new import_three.BufferGeometry(), new import_three.LineBasicMaterial({ color: 16777215, vertexColors: true }));
|
|
45
|
-
this.mesh.frustumCulled = false;
|
|
46
|
-
this.enabled = enabled;
|
|
47
|
-
scene.add(this.mesh);
|
|
48
|
-
const physicsPane = import_Game.default.instance().debug.ui?.addFolder({
|
|
49
|
-
title: "Physics"
|
|
50
|
-
});
|
|
51
|
-
if (physicsPane) {
|
|
52
|
-
physicsPane.addBinding(this.stats, "bodies", { label: "Bodies", readonly: true });
|
|
53
|
-
physicsPane.addBinding(this.stats, "colliders", { label: "Colliders", readonly: true });
|
|
54
|
-
physicsPane.addBinding(this.stats, "active", { label: "Active", readonly: true });
|
|
55
|
-
this.toggleVisible(true);
|
|
56
|
-
}
|
|
57
|
-
}
|
|
58
|
-
toggleVisible(visible) {
|
|
59
|
-
this.enabled = visible;
|
|
60
|
-
}
|
|
61
|
-
update() {
|
|
62
|
-
if (this.enabled) {
|
|
63
|
-
const { vertices, colors } = this.world.debugRender();
|
|
64
|
-
this.mesh.geometry.setAttribute("position", new import_three.BufferAttribute(vertices, 3));
|
|
65
|
-
this.mesh.geometry.setAttribute("color", new import_three.BufferAttribute(colors, 4));
|
|
66
|
-
this.mesh.visible = true;
|
|
67
|
-
this.stats.bodies = 0;
|
|
68
|
-
this.stats.active = 0;
|
|
69
|
-
this.stats.colliders = this.world.colliders.len();
|
|
70
|
-
this.world.bodies.forEach((body) => {
|
|
71
|
-
this.stats.bodies++;
|
|
72
|
-
if (!body.isSleeping() && body.isEnabled()) {
|
|
73
|
-
this.stats.active++;
|
|
74
|
-
}
|
|
75
|
-
});
|
|
76
|
-
} else {
|
|
77
|
-
this.mesh.visible = false;
|
|
78
|
-
}
|
|
79
|
-
}
|
|
80
|
-
}
|
|
81
|
-
// Annotate the CommonJS export names for ESM import in node:
|
|
82
|
-
0 && (module.exports = {
|
|
83
|
-
RapierDebugRenderer
|
|
84
|
-
});
|
package/dist/cjs/Renderer.cjs
DELETED
|
@@ -1,135 +0,0 @@
|
|
|
1
|
-
"use strict";
|
|
2
|
-
var __create = Object.create;
|
|
3
|
-
var __defProp = Object.defineProperty;
|
|
4
|
-
var __getOwnPropDesc = Object.getOwnPropertyDescriptor;
|
|
5
|
-
var __getOwnPropNames = Object.getOwnPropertyNames;
|
|
6
|
-
var __getProtoOf = Object.getPrototypeOf;
|
|
7
|
-
var __hasOwnProp = Object.prototype.hasOwnProperty;
|
|
8
|
-
var __export = (target, all) => {
|
|
9
|
-
for (var name in all)
|
|
10
|
-
__defProp(target, name, { get: all[name], enumerable: true });
|
|
11
|
-
};
|
|
12
|
-
var __copyProps = (to, from, except, desc) => {
|
|
13
|
-
if (from && typeof from === "object" || typeof from === "function") {
|
|
14
|
-
for (let key of __getOwnPropNames(from))
|
|
15
|
-
if (!__hasOwnProp.call(to, key) && key !== except)
|
|
16
|
-
__defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable });
|
|
17
|
-
}
|
|
18
|
-
return to;
|
|
19
|
-
};
|
|
20
|
-
var __toESM = (mod, isNodeMode, target) => (target = mod != null ? __create(__getProtoOf(mod)) : {}, __copyProps(
|
|
21
|
-
// If the importer is in node compatibility mode or this is not an ESM
|
|
22
|
-
// file that has been converted to a CommonJS file using a Babel-
|
|
23
|
-
// compatible transform (i.e. "__esModule" has not been set), then set
|
|
24
|
-
// "default" to the CommonJS "module.exports" for node compatibility.
|
|
25
|
-
isNodeMode || !mod || !mod.__esModule ? __defProp(target, "default", { value: mod, enumerable: true }) : target,
|
|
26
|
-
mod
|
|
27
|
-
));
|
|
28
|
-
var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod);
|
|
29
|
-
var Renderer_exports = {};
|
|
30
|
-
__export(Renderer_exports, {
|
|
31
|
-
default: () => Renderer
|
|
32
|
-
});
|
|
33
|
-
module.exports = __toCommonJS(Renderer_exports);
|
|
34
|
-
var import_three = require("three");
|
|
35
|
-
var import_three_perf = require("three-perf");
|
|
36
|
-
var import_Addons = require("three/examples/jsm/Addons.js");
|
|
37
|
-
var import_Game = __toESM(require("./Game"), 1);
|
|
38
|
-
var import_SkeletonAxesHelper = __toESM(require("./Utils/SkeletonAxesHelper"), 1);
|
|
39
|
-
class Renderer {
|
|
40
|
-
constructor(parameters) {
|
|
41
|
-
this.options = {
|
|
42
|
-
wireframe: false,
|
|
43
|
-
perf: false,
|
|
44
|
-
armature: false
|
|
45
|
-
};
|
|
46
|
-
this.armatureHelpers = [];
|
|
47
|
-
this.fps = 0;
|
|
48
|
-
this._fpsFrameCount = 0;
|
|
49
|
-
this._fpsElapsed = 0;
|
|
50
|
-
this.instance = new import_three.WebGLRenderer(parameters);
|
|
51
|
-
this.composer = new import_Addons.EffectComposer(this.instance);
|
|
52
|
-
this.composer.addPass(
|
|
53
|
-
new import_Addons.RenderPass(
|
|
54
|
-
import_Game.default.instance().scene,
|
|
55
|
-
import_Game.default.instance().camera.instance
|
|
56
|
-
)
|
|
57
|
-
);
|
|
58
|
-
this.composer.addPass(new import_Addons.OutputPass());
|
|
59
|
-
this.instance.shadowMap.enabled = true;
|
|
60
|
-
this.instance.shadowMap.type = import_three.PCFSoftShadowMap;
|
|
61
|
-
this.instance.setSize(
|
|
62
|
-
import_Game.default.instance().sizes.width,
|
|
63
|
-
import_Game.default.instance().sizes.height
|
|
64
|
-
);
|
|
65
|
-
this.instance.setClearColor("#181818");
|
|
66
|
-
this.instance.setPixelRatio(import_Game.default.instance().sizes.pixelRatio);
|
|
67
|
-
this.composer.setPixelRatio(import_Game.default.instance().sizes.pixelRatio);
|
|
68
|
-
this.composer.setSize(
|
|
69
|
-
import_Game.default.instance().sizes.width,
|
|
70
|
-
import_Game.default.instance().sizes.height
|
|
71
|
-
);
|
|
72
|
-
const renderDebug = import_Game.default.instance().debug.ui?.addFolder({ title: "Render" });
|
|
73
|
-
if (renderDebug) {
|
|
74
|
-
this.perf = new import_three_perf.ThreePerf({
|
|
75
|
-
anchorX: "right",
|
|
76
|
-
anchorY: "bottom",
|
|
77
|
-
memory: true,
|
|
78
|
-
guiVisible: false,
|
|
79
|
-
domElement: document.body,
|
|
80
|
-
renderer: this.instance
|
|
81
|
-
});
|
|
82
|
-
renderDebug.addBinding(this.options, "wireframe").on("change", () => {
|
|
83
|
-
import_Game.default.instance().scene.traverse((object) => {
|
|
84
|
-
if (object instanceof import_three.Mesh && object.material) {
|
|
85
|
-
object.material.wireframe = this.options.wireframe;
|
|
86
|
-
}
|
|
87
|
-
});
|
|
88
|
-
});
|
|
89
|
-
renderDebug.addBinding(this.options, "armature").on("change", () => {
|
|
90
|
-
if (this.options.armature) {
|
|
91
|
-
import_Game.default.instance().scene.traverse((object) => {
|
|
92
|
-
if (object instanceof import_three.SkinnedMesh) {
|
|
93
|
-
const skeletonHelper = new import_three.SkeletonHelper(object.skeleton.bones[0]);
|
|
94
|
-
const axesHelper = new import_SkeletonAxesHelper.default(object.skeleton.bones[0]);
|
|
95
|
-
import_Game.default.instance().scene.add(skeletonHelper, axesHelper);
|
|
96
|
-
this.armatureHelpers.push(skeletonHelper, axesHelper);
|
|
97
|
-
}
|
|
98
|
-
});
|
|
99
|
-
} else {
|
|
100
|
-
for (const helper of this.armatureHelpers) {
|
|
101
|
-
import_Game.default.instance().scene.remove(helper);
|
|
102
|
-
if (helper instanceof import_SkeletonAxesHelper.default) {
|
|
103
|
-
helper.dispose();
|
|
104
|
-
}
|
|
105
|
-
}
|
|
106
|
-
this.armatureHelpers = [];
|
|
107
|
-
}
|
|
108
|
-
});
|
|
109
|
-
}
|
|
110
|
-
}
|
|
111
|
-
resize() {
|
|
112
|
-
this.instance.setSize(
|
|
113
|
-
import_Game.default.instance().sizes.width,
|
|
114
|
-
import_Game.default.instance().sizes.height
|
|
115
|
-
);
|
|
116
|
-
this.instance.setPixelRatio(import_Game.default.instance().sizes.pixelRatio);
|
|
117
|
-
this.composer.setPixelRatio(import_Game.default.instance().sizes.pixelRatio);
|
|
118
|
-
this.composer.setSize(
|
|
119
|
-
import_Game.default.instance().sizes.width,
|
|
120
|
-
import_Game.default.instance().sizes.height
|
|
121
|
-
);
|
|
122
|
-
}
|
|
123
|
-
update(delta) {
|
|
124
|
-
this.perf?.begin();
|
|
125
|
-
this.composer.render(delta);
|
|
126
|
-
this.perf?.end();
|
|
127
|
-
this._fpsFrameCount++;
|
|
128
|
-
this._fpsElapsed += delta;
|
|
129
|
-
if (this._fpsElapsed >= 0.5) {
|
|
130
|
-
this.fps = Math.round(this._fpsFrameCount / this._fpsElapsed);
|
|
131
|
-
this._fpsFrameCount = 0;
|
|
132
|
-
this._fpsElapsed = 0;
|
|
133
|
-
}
|
|
134
|
-
}
|
|
135
|
-
}
|