@hypersoniclabs/helix-cli 0.1.6 → 0.1.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1715) hide show
  1. package/README.md +627 -6
  2. package/assets/bridge/metahuman-eye-baked.png +0 -0
  3. package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
  4. package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
  5. package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
  6. package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
  7. package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
  8. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
  9. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
  10. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
  11. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
  12. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
  13. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
  14. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
  15. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
  16. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
  17. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
  18. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
  19. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
  20. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
  21. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
  22. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
  23. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
  24. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
  25. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
  26. package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
  27. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
  28. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
  29. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
  30. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
  31. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
  32. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
  33. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
  34. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
  35. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
  36. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
  37. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
  38. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
  39. package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
  40. package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
  41. package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
  42. package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
  43. package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
  44. package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
  45. package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
  46. package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
  47. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
  48. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
  49. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
  50. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
  51. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
  52. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
  53. package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
  54. package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
  55. package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
  56. package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
  57. package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
  58. package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
  59. package/bridge-recipes/sims4/README.md +43 -0
  60. package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
  61. package/bridge-recipes/unreal/character-customizer/README.md +58 -0
  62. package/bridge-recipes/unreal/character-customizer/all.json +13 -0
  63. package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
  64. package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
  65. package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
  66. package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
  67. package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
  68. package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
  69. package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
  70. package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
  71. package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
  72. package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
  73. package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
  74. package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
  75. package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
  76. package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
  77. package/bridge-recipes/unreal/character-customizer/top.json +6 -0
  78. package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
  79. package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
  80. package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
  81. package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
  82. package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
  83. package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
  84. package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
  85. package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
  86. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
  87. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
  88. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
  89. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
  90. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
  91. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
  92. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
  93. package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
  94. package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
  95. package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
  96. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
  97. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
  98. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
  99. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
  100. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
  101. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
  102. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
  103. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
  104. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
  105. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
  106. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
  107. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
  108. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
  109. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
  110. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
  111. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
  112. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
  113. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
  114. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
  115. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
  116. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
  117. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
  118. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
  119. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
  120. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
  121. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
  122. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
  123. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
  124. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
  125. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
  126. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
  127. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
  128. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
  129. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
  130. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
  131. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
  132. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
  133. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
  134. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
  135. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
  136. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
  137. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
  138. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
  139. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
  140. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
  141. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
  142. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
  143. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
  144. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
  145. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
  146. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
  147. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
  148. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
  149. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
  150. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
  151. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
  152. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
  153. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
  154. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
  155. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
  156. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
  157. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
  158. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
  159. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
  160. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
  161. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
  162. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
  163. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
  164. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
  165. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
  166. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
  167. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
  168. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
  169. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
  170. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
  171. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
  172. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
  173. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
  174. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
  175. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
  176. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
  177. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
  178. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
  179. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
  180. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
  181. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
  182. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
  183. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
  184. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
  185. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
  186. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
  187. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
  188. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
  189. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
  190. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
  191. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
  192. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
  193. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
  194. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
  195. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
  196. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
  197. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
  198. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
  199. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
  200. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
  201. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
  202. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
  203. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
  204. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
  205. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
  206. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
  207. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
  208. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
  209. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
  210. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
  211. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
  212. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
  213. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
  214. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
  215. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
  216. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
  217. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
  218. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
  219. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
  220. package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
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@@ -0,0 +1,261 @@
1
+ """Pure BeamNG material declaration and texture-resolution helpers.
2
+
3
+ This module deliberately has no Blender dependency so the importer can test the
4
+ source decision model without starting an editor. The Blender converter consumes
5
+ the same structures rather than maintaining a second first-stage-only parser.
6
+ """
7
+ from __future__ import annotations
8
+
9
+ import json
10
+ import os
11
+ import re
12
+ from pathlib import Path
13
+
14
+
15
+ MAP_ROLES = {
16
+ "basecolormap": "baseColor",
17
+ "colormap": "baseColor",
18
+ "diffusemap": "baseColor",
19
+ "normalmap": "normal",
20
+ "roughnessmap": "roughness",
21
+ "metallicmap": "metallic",
22
+ "ambientocclusionmap": "occlusion",
23
+ "opacitymap": "opacity",
24
+ "emissivemap": "emissive",
25
+ "detailmap": "detail",
26
+ "detailnormalmap": "detailNormal",
27
+ "specularmap": "specular",
28
+ "colorpalettemap": "colorPalette",
29
+ "clearcoatmap": "clearCoat",
30
+ }
31
+ FACTOR_KEYS = {
32
+ "baseColorFactor", "diffuseColor", "metallicFactor", "roughnessFactor",
33
+ "opacityFactor", "emissiveFactor", "clearCoatFactor", "clearCoatRoughnessFactor",
34
+ }
35
+ TEXTURE_EXTENSIONS = (".dds", ".png", ".jpg", ".jpeg", ".tga", ".bmp")
36
+
37
+
38
+ def _strip_json_comments(text: str) -> str:
39
+ output, index, quoted, escaped = [], 0, False, False
40
+ while index < len(text):
41
+ char = text[index]
42
+ if quoted:
43
+ output.append(char)
44
+ if escaped:
45
+ escaped = False
46
+ elif char == "\\":
47
+ escaped = True
48
+ elif char == '"':
49
+ quoted = False
50
+ index += 1
51
+ continue
52
+ if char == '"':
53
+ quoted = True
54
+ output.append(char)
55
+ index += 1
56
+ elif text.startswith("//", index):
57
+ end = text.find("\n", index)
58
+ index = len(text) if end < 0 else end
59
+ elif text.startswith("/*", index):
60
+ end = text.find("*/", index + 2)
61
+ index = len(text) if end < 0 else end + 2
62
+ else:
63
+ output.append(char)
64
+ index += 1
65
+ return "".join(output)
66
+
67
+
68
+ def _load_json(path: Path) -> dict:
69
+ text = _strip_json_comments(path.read_text(errors="ignore"))
70
+ text = re.sub(r",\s*([}\]])", r"\1", text)
71
+ value = json.loads(text)
72
+ return value if isinstance(value, dict) else {}
73
+
74
+
75
+ def _portable(path: Path, root: Path) -> str:
76
+ return str(path.relative_to(root)).replace(os.sep, "/")
77
+
78
+
79
+ def _normalize_map(name: str) -> str:
80
+ return name.strip().strip('"').replace("\\", "/").lstrip("/")
81
+
82
+
83
+ def is_dynamic_texture(name: object) -> bool:
84
+ return isinstance(name, str) and name.strip().startswith("@")
85
+
86
+
87
+ def is_sentinel_map(name: object) -> bool:
88
+ if not isinstance(name, str):
89
+ return False
90
+ base = os.path.basename(_normalize_map(name)).lower()
91
+ stem = base.split(".")[0]
92
+ return stem == "null" or stem.startswith("null_")
93
+
94
+
95
+ def _alpha(raw: dict) -> dict:
96
+ translucent = bool(raw.get("translucent"))
97
+ alpha_test = bool(raw.get("alphaTest"))
98
+ if translucent and alpha_test:
99
+ ref = raw.get("alphaRef")
100
+ cutoff = float(ref) / 255.0 if isinstance(ref, (int, float)) and ref else 0.5
101
+ return {"mode": "MASK", "cutoff": cutoff, "source": "materials.json",
102
+ "declaredBy": {key: raw[key] for key in
103
+ ("translucent", "alphaTest", "alphaRef", "translucentBlendOp") if key in raw}}
104
+ return {"mode": "BLEND" if translucent else "OPAQUE", "source": "materials.json",
105
+ "declaredBy": {key: raw[key] for key in
106
+ ("translucent", "alphaTest", "alphaRef", "translucentBlendOp") if key in raw}}
107
+
108
+
109
+ def _material(key: str, raw: dict, path: Path, root: Path, tier: str) -> tuple[dict, dict[str, list]]:
110
+ stages = raw.get("Stages") if isinstance(raw.get("Stages"), list) else []
111
+ maps, ordered_maps, factors = {}, [], {}
112
+ diagnostics = {"stageConflicts": [], "dynamicTextures": [], "sentinels": [], "unsupportedMaps": []}
113
+ identity = str(raw.get("mapTo") or raw.get("name") or key).strip()
114
+ for stage_index, stage in enumerate(stages):
115
+ if not isinstance(stage, dict):
116
+ continue
117
+ for source_key, value in stage.items():
118
+ lower = source_key.lower()
119
+ role = MAP_ROLES.get(lower)
120
+ if role is None and lower.endswith("map"):
121
+ role = source_key[:-3]
122
+ if role and isinstance(value, str) and value.strip():
123
+ name = value.strip()
124
+ event = {
125
+ "material": identity, "role": role, "name": name, "stage": stage_index,
126
+ "declarationTier": tier, "declarationFile": _portable(path, root),
127
+ "declarationKey": key, "sourceKey": source_key,
128
+ }
129
+ if is_sentinel_map(name):
130
+ diagnostics["sentinels"].append(event)
131
+ continue
132
+ if is_dynamic_texture(name):
133
+ diagnostics["dynamicTextures"].append(event)
134
+ continue
135
+ clean = _normalize_map(name)
136
+ previous = maps.get(role)
137
+ if previous is not None and previous != clean:
138
+ diagnostics["stageConflicts"].append({
139
+ "material": identity, "role": role, "kept": clean, "dropped": previous,
140
+ "stage": stage_index, "declarationTier": tier,
141
+ "declarationFile": _portable(path, root), "declarationKey": key,
142
+ "why": "later BeamNG material stage wins; both source declarations remain in provenance",
143
+ })
144
+ maps[role] = clean
145
+ ordered_maps.append({"role": role, "name": clean, "stage": stage_index, "sourceKey": source_key})
146
+ if role not in {"baseColor", "normal", "roughness", "metallic", "occlusion", "opacity", "emissive", "colorPalette"}:
147
+ diagnostics["unsupportedMaps"].append(event)
148
+ if source_key in FACTOR_KEYS:
149
+ factors[source_key] = {"value": value, "stage": stage_index, "source": "materials.json"}
150
+ row = {
151
+ "key": key,
152
+ "mapTo": identity,
153
+ "stageCount": len(stages),
154
+ "stages": stages,
155
+ "maps": maps,
156
+ "orderedMaps": ordered_maps,
157
+ "factors": factors,
158
+ "alpha": _alpha(raw),
159
+ "doubleSided": bool(raw.get("doubleSided")) if "doubleSided" in raw else None,
160
+ "provenance": {
161
+ "declarationTier": tier,
162
+ "declarationFile": _portable(path, root),
163
+ "declarationKey": key,
164
+ "mapTo": identity,
165
+ },
166
+ }
167
+ for field, role in (("base", "baseColor"), ("paletteMask", "colorPalette"), ("normal", "normal"),
168
+ ("roughnessMap", "roughness"), ("metallicMap", "metallic")):
169
+ row[field] = maps.get(role)
170
+ for field in ("metallic", "roughness"):
171
+ source = factors.get(f"{field}Factor")
172
+ row[field] = source.get("value") if source else None
173
+ color = factors.get("baseColorFactor") or factors.get("diffuseColor")
174
+ row["color"] = color.get("value") if color else None
175
+ row["alphaDeclared"] = row["alpha"]["mode"] != "OPAQUE"
176
+ return row, diagnostics
177
+
178
+
179
+ def parse_material_tree(root: str | Path, default_tier: str = "mod", vehicle_root: str | Path | None = None) -> dict:
180
+ root_path = Path(root).resolve()
181
+ vehicle_path = Path(vehicle_root).resolve() if vehicle_root else None
182
+ materials, aliases = {}, {}
183
+ diagnostics = {
184
+ "parseFailures": [], "shadowedDeclarations": [], "stageConflicts": [],
185
+ "dynamicTextures": [], "sentinels": [], "unsupportedMaps": [],
186
+ }
187
+ paths = sorted(root_path.rglob("*.materials.json")) if root_path.is_dir() else []
188
+ for path in paths:
189
+ try:
190
+ document = _load_json(path)
191
+ except Exception as error:
192
+ diagnostics["parseFailures"].append({"file": _portable(path, root_path), "error": str(error)})
193
+ continue
194
+ tier = "vehicle" if vehicle_path and (path == vehicle_path or vehicle_path in path.parents) else default_tier
195
+ for key, raw in document.items():
196
+ if not isinstance(raw, dict):
197
+ continue
198
+ row, row_diagnostics = _material(str(key), raw, path, root_path, tier)
199
+ identity = row["mapTo"].lower()
200
+ existing = materials.get(identity)
201
+ if existing:
202
+ ranks = {"basegame": 0, "mod": 1, "vehicle": 2}
203
+ existing_rank = ranks.get(existing["provenance"]["declarationTier"], 0)
204
+ current_rank = ranks.get(tier, 0)
205
+ if existing_rank > current_rank:
206
+ diagnostics["shadowedDeclarations"].append({
207
+ "material": identity, "kept": existing["provenance"], "ignored": row["provenance"]})
208
+ continue
209
+ diagnostics["shadowedDeclarations"].append({
210
+ "material": identity, "kept": row["provenance"], "ignored": existing["provenance"]})
211
+ materials[identity] = row
212
+ aliases[str(key).lower()] = identity
213
+ aliases[row["mapTo"].lower()] = identity
214
+ for name, values in row_diagnostics.items():
215
+ diagnostics[name].extend(values)
216
+ return {"materials": materials, "aliases": aliases, "diagnostics": diagnostics}
217
+
218
+
219
+ class TextureChain:
220
+ """Most-specific-first texture lookup with explicit ambiguity and provenance."""
221
+
222
+ def __init__(self, roots: list[tuple[str, str | Path]]):
223
+ self.roots = [(tier, Path(root).resolve()) for tier, root in roots if Path(root).is_dir()]
224
+ self.index: dict[str, dict[str, list[Path]]] = {}
225
+ for tier, root in self.roots:
226
+ tier_index: dict[str, list[Path]] = {}
227
+ for path in sorted(root.rglob("*")):
228
+ if not path.is_file() or path.suffix.lower() not in TEXTURE_EXTENSIONS:
229
+ continue
230
+ rel = _portable(path, root).lower()
231
+ tier_index.setdefault(rel, []).append(path)
232
+ tier_index.setdefault(path.name.lower(), []).append(path)
233
+ self.index[tier] = tier_index
234
+
235
+ def resolve(self, raw: object) -> dict:
236
+ if not isinstance(raw, str) or not raw.strip():
237
+ return {"resolved": False, "reason": "empty"}
238
+ if is_dynamic_texture(raw):
239
+ return {"resolved": False, "dynamic": True, "name": raw}
240
+ if is_sentinel_map(raw):
241
+ return {"resolved": False, "sentinel": True, "name": raw}
242
+ requested = _normalize_map(raw).lower()
243
+ stem, extension = os.path.splitext(requested)
244
+ full_candidates = [requested]
245
+ if extension not in TEXTURE_EXTENSIONS:
246
+ full_candidates.extend(requested + suffix for suffix in TEXTURE_EXTENSIONS)
247
+ full_candidates.extend(stem + suffix for suffix in TEXTURE_EXTENSIONS)
248
+ basename_candidates = [os.path.basename(value) for value in full_candidates]
249
+ for tier, _root in self.roots:
250
+ tier_index = self.index[tier]
251
+ for candidate_group in (full_candidates, basename_candidates):
252
+ hits = sorted({path for candidate in candidate_group for path in tier_index.get(candidate, [])})
253
+ if len(hits) == 1:
254
+ hit = hits[0]
255
+ return {"resolved": True, "name": raw, "path": hit, "tier": tier,
256
+ "matched": candidate_group[0], "corrected": hit.name.lower() != os.path.basename(requested)}
257
+ if len(hits) > 1:
258
+ return {"resolved": False, "name": raw, "tier": tier, "reason": "ambiguous",
259
+ "candidates": [str(path) for path in hits]}
260
+ return {"resolved": False, "name": raw, "reason": "missing", "searched": [tier for tier, _ in self.roots],
261
+ "remedy": "supply the exact texture in the source or digest-bound BeamNG common dependency"}
@@ -0,0 +1,171 @@
1
+ """Resolve a BeamNG stock FMOD event (``event:>Engine>Starter>v8flat_1986_eng``) to the recording the game plays.
2
+
3
+ BeamNG.drive ships its FMOD Studio 2 banks in ``content/art_sound.zip`` under ``art/sound/fmod/desktop/``:
4
+ ``main_preload.strings.bank`` (every event path -> GUID), metadata banks (``vehicle.bank``, ``vehicle_preload.bank``,
5
+ ``main_preload.bank``: event -> instruments -> waveform GUIDs) and sample banks (``*.assets.bank`` /
6
+ ``*.streams.bank``: waveform GUID -> FSB5 subsound). This module extracts those banks once into a cache directory,
7
+ indexes them, and decodes the one subsound a slot needs.
8
+
9
+ An event with several instruments (a horn's start/loop/end, four ratchet variations) yields one recording: the loop
10
+ for sustained sounds, else the first in natural name order; the others are listed as alternatives.
11
+ """
12
+ from __future__ import annotations
13
+
14
+ import os
15
+ import re
16
+ import shutil
17
+ import zipfile
18
+ from pathlib import Path
19
+ from typing import Any
20
+
21
+ import fmod_studio
22
+ import fsb5
23
+ from sim_audio import normalize_wav, sha256_file, staged_name
24
+
25
+ BANK_DIR = "art/sound/fmod/desktop/"
26
+ LOOP_SLOTS = {"horn", "transmissionWhine", "turboSpool", "tyreScrub", "tyreSpin", "tyreRollSlow", "tyreRollFast",
27
+ "brakeSqueal", "reverseBeep", "intake", "tyreSqueal"}
28
+
29
+
30
+ def _natural(name: str) -> list[Any]:
31
+ return [int(t) if t.isdigit() else t.lower() for t in re.split(r"(\d+)", name)]
32
+
33
+
34
+ def default_cache_root() -> Path:
35
+ base = os.environ.get("HELIX_CACHE_DIR") or os.environ.get("XDG_CACHE_HOME") or str(Path.home() / ".cache")
36
+ return Path(base) / "helix-cli" / "beamng-fmod"
37
+
38
+
39
+ class StockEvents:
40
+ def __init__(self, beamng_root: Path, staging: Path, vgmstream: str | None = None, cache: Path | None = None):
41
+ archive = beamng_root / "content" / "art_sound.zip"
42
+ if not archive.is_file():
43
+ raise ValueError(f"{beamng_root} has no content/art_sound.zip (is it the BeamNG.drive install folder?)")
44
+ info = archive.stat()
45
+ self.archive = archive
46
+ self.cache = (cache or default_cache_root()) / f"{info.st_size}-{int(info.st_mtime)}"
47
+ self.staging = staging
48
+ self.staging.mkdir(parents=True, exist_ok=True)
49
+ self.vgmstream = vgmstream
50
+ self._extract_banks()
51
+ desktop = self.cache / BANK_DIR
52
+ self.paths: dict[str, bytes] = {}
53
+ for strings in sorted(desktop.glob("*.strings.bank")):
54
+ self.paths.update(fmod_studio.read_strings_bank(strings))
55
+ by_guid = {guid: path for path, guid in self.paths.items()}
56
+ self.lower = {path.lower(): guid for path, guid in self.paths.items()}
57
+ self.events: dict[bytes, fmod_studio.EventInfo] = {}
58
+ self.metadata_banks: list[str] = []
59
+ for bank in sorted(desktop.glob("*.bank")):
60
+ name = bank.name
61
+ if name.endswith((".strings.bank", ".assets.bank", ".streams.bank")):
62
+ continue
63
+ try:
64
+ meta = fmod_studio.read_metadata(bank, by_guid)
65
+ except fmod_studio.FmodMetadataError:
66
+ continue
67
+ self.metadata_banks.append(name)
68
+ for event in meta.events:
69
+ self.events.setdefault(event.guid, event)
70
+ self.waveforms: dict[bytes, tuple[Path, int, int]] = {}
71
+ for bank in sorted(desktop.glob("*.bank")):
72
+ if bank.name.endswith((".assets.bank", ".streams.bank")):
73
+ for guid, (block, index) in fmod_studio.read_waveform_index(bank).items():
74
+ self.waveforms.setdefault(guid, (bank, block, index))
75
+ self._banks: dict[Path, fsb5.FsbBank] = {}
76
+ self.extracted: list[dict[str, Any]] = []
77
+
78
+ def _extract_banks(self) -> None:
79
+ marker = self.cache / ".complete"
80
+ if marker.is_file():
81
+ return
82
+ target = self.cache
83
+ target.mkdir(parents=True, exist_ok=True)
84
+ root = target.resolve()
85
+ with zipfile.ZipFile(self.archive) as handle:
86
+ for member in handle.infolist():
87
+ name = member.filename.replace("\\", "/")
88
+ if not name.lower().startswith(BANK_DIR) or not name.lower().endswith(".bank") or "/" in name[len(BANK_DIR):]:
89
+ continue
90
+ destination = (target / name).resolve()
91
+ if root not in destination.parents:
92
+ continue
93
+ destination.parent.mkdir(parents=True, exist_ok=True)
94
+ partial = destination.with_suffix(".part")
95
+ with handle.open(member) as source, partial.open("wb") as out:
96
+ shutil.copyfileobj(source, out, 4 * 1024 * 1024)
97
+ partial.replace(destination)
98
+ marker.write_text("ok\n")
99
+
100
+ def bank(self, path: Path) -> fsb5.FsbBank:
101
+ if path not in self._banks:
102
+ self._banks[path] = fsb5.read_bank(path)
103
+ return self._banks[path]
104
+
105
+ def samples(self, event_path: str) -> list[tuple[fsb5.FsbBank, fsb5.FsbSample]]:
106
+ guid = self.lower.get(event_path.lower())
107
+ if guid is None or guid not in self.events:
108
+ return []
109
+ return self._samples(guid, 0)
110
+
111
+ def _samples(self, guid: bytes, depth: int) -> list[tuple[fsb5.FsbBank, fsb5.FsbSample]]:
112
+ event = self.events[guid]
113
+ found: list[tuple[fsb5.FsbBank, fsb5.FsbSample]] = []
114
+ for instrument in event.instruments:
115
+ located = self.waveforms.get(instrument.waveform or b"")
116
+ if not located:
117
+ continue
118
+ bank_path, block, index = located
119
+ bank = self.bank(bank_path)
120
+ sample = next((s for s in bank.samples if s.block == block and s.local_index == index), None)
121
+ if sample and all(s.index != sample.index or b.path != bank.path for b, s in found):
122
+ found.append((bank, sample))
123
+ if depth < 4:
124
+ # Event instruments play other (often unnamed, embedded) events: follow them by GUID.
125
+ for nested in event.nested:
126
+ if nested in self.events and nested != guid:
127
+ for bank, sample in self._samples(nested, depth + 1):
128
+ if all(s.index != sample.index or b.path != bank.path for b, s in found):
129
+ found.append((bank, sample))
130
+ return found
131
+
132
+ def extract(self, event_path: str, slot: str | None = None, prefer: str | None = None,
133
+ avoid: str | None = None, exclude: set[str] | None = None) -> dict[str, Any] | None:
134
+ candidates = self.samples(event_path)
135
+ if not candidates:
136
+ if self.lower.get(event_path.lower()) is None:
137
+ raise ValueError("no such event in the game's strings bank")
138
+ return None
139
+ if avoid:
140
+ kept = [c for c in candidates if not re.search(avoid, c[1].name, re.I)]
141
+ candidates = kept or candidates
142
+ if exclude:
143
+ kept = [c for c in candidates if c[1].name not in exclude]
144
+ candidates = kept or candidates
145
+ loopish = slot in LOOP_SLOTS
146
+ candidates.sort(key=lambda bs: (0 if prefer and re.search(prefer, bs[1].name, re.I) else 1,
147
+ (0 if "loop" in bs[1].name.lower() else 1) if loopish else 0,
148
+ -bs[1].duration if loopish else 0, _natural(bs[1].name)))
149
+ bank, sample = candidates[0]
150
+ raw = self.staging / f"stock-{sample.index}-{bank.path.stem}.wav"
151
+ decoder = fsb5.decode_sample(bank, sample, raw, self.vgmstream)
152
+ normalized = self.staging / f"stock-norm-{sample.index}-{bank.path.stem}.wav"
153
+ transforms = normalize_wav(raw, normalized)
154
+ if sample.codec != "pcm16":
155
+ transforms = [{"kind": "decode", "detail": f"FMOD {sample.codec} subsound -> 16-bit PCM WAV"}, *transforms]
156
+ digest = sha256_file(normalized)
157
+ final = self.staging / staged_name(sample.name, digest)
158
+ if not final.exists():
159
+ shutil.copyfile(normalized, final)
160
+ rel = f"content/art_sound.zip:{BANK_DIR}{bank.path.name}"
161
+ self.extracted.append({"event": event_path, "sample": sample.name, "bank": bank.path.name})
162
+ return {"wav": str(final),
163
+ "alternatives": [s.name for _, s in candidates[1:]][:16],
164
+ "provenance": {"kind": "sim-official", "sim": "beamng", "mod": "BeamNG.drive", "sourceFile": rel,
165
+ "sourceSha256": bank.sha256, "event": event_path, "sample": sample.name,
166
+ "subsong": sample.index, "extractor": f"helix beamng_stock_events + {decoder}",
167
+ **({"transforms": transforms} if transforms else {})}}
168
+
169
+ def report(self) -> dict[str, Any]:
170
+ return {"strings": len(self.paths), "events": len(self.events), "waveforms": len(self.waveforms),
171
+ "metadataBanks": self.metadata_banks, "cache": str(self.cache), "extracted": self.extracted}