@hypersoniclabs/helix-cli 0.1.6 → 0.1.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1715) hide show
  1. package/README.md +627 -6
  2. package/assets/bridge/metahuman-eye-baked.png +0 -0
  3. package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
  4. package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
  5. package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
  6. package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
  7. package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
  8. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
  9. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
  10. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
  11. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
  12. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
  13. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
  14. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
  15. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
  16. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
  17. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
  18. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
  19. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
  20. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
  21. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
  22. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
  23. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
  24. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
  25. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
  26. package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
  27. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
  28. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
  29. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
  30. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
  31. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
  32. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
  33. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
  34. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
  35. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
  36. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
  37. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
  38. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
  39. package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
  40. package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
  41. package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
  42. package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
  43. package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
  44. package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
  45. package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
  46. package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
  47. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
  48. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
  49. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
  50. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
  51. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
  52. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
  53. package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
  54. package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
  55. package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
  56. package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
  57. package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
  58. package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
  59. package/bridge-recipes/sims4/README.md +43 -0
  60. package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
  61. package/bridge-recipes/unreal/character-customizer/README.md +58 -0
  62. package/bridge-recipes/unreal/character-customizer/all.json +13 -0
  63. package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
  64. package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
  65. package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
  66. package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
  67. package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
  68. package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
  69. package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
  70. package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
  71. package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
  72. package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
  73. package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
  74. package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
  75. package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
  76. package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
  77. package/bridge-recipes/unreal/character-customizer/top.json +6 -0
  78. package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
  79. package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
  80. package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
  81. package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
  82. package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
  83. package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
  84. package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
  85. package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
  86. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
  87. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
  88. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
  89. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
  90. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
  91. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
  92. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
  93. package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
  94. package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
  95. package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
  96. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
  97. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
  98. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
  99. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
  100. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
  101. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
  102. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
  103. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
  104. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
  105. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
  106. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
  107. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
  108. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
  109. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
  110. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
  111. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
  112. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
  113. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
  114. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
  115. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
  116. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
  117. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
  118. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
  119. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
  120. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
  121. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
  122. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
  123. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
  124. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
  125. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
  126. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
  127. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
  128. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
  129. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
  130. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
  131. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
  132. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
  133. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
  134. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
  135. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
  136. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
  137. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
  138. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
  139. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
  140. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
  141. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
  142. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
  143. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
  144. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
  145. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
  146. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
  147. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
  148. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
  149. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
  150. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
  151. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
  152. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
  153. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
  154. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
  155. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
  156. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
  157. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
  158. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
  159. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
  160. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
  161. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
  162. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
  163. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
  164. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
  165. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
  166. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
  167. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
  168. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
  169. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
  170. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
  171. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
  172. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
  173. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
  174. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
  175. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
  176. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
  177. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
  178. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
  179. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
  180. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
  181. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
  182. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
  183. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
  184. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
  185. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
  186. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
  187. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
  188. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
  189. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
  190. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
  191. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
  192. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
  193. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
  194. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
  195. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
  196. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
  197. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
  198. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
  199. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
  200. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
  201. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
  202. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
  203. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
  204. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
  205. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
  206. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
  207. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
  208. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
  209. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
  210. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
  211. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
  212. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
  213. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
  214. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
  215. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
  216. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
  217. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
  218. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
  219. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
  220. package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
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@@ -0,0 +1,610 @@
1
+ "use strict";
2
+ Object.defineProperty(exports, "__esModule", { value: true });
3
+ exports.MIX_DEFAULTS = exports.MIX_FIELDS = exports.NOT_CONSUMED = exports.SLOT_BUFFER = exports.AUDIO_IMPORT_VERSION = void 0;
4
+ exports.resolveMix = resolveMix;
5
+ exports.pluginBin = pluginBin;
6
+ exports.runInventory = runInventory;
7
+ exports.readPcm16 = readPcm16;
8
+ exports.applyTrim = applyTrim;
9
+ exports.composeWavs = composeWavs;
10
+ exports.blendName = blendName;
11
+ exports.stockEvent = stockEvent;
12
+ exports.importVehicleAudio = importVehicleAudio;
13
+ exports.notFittedReason = notFittedReason;
14
+ exports.formatAudioImport = formatAudioImport;
15
+ /**
16
+ * `helix vehicle audio-import` — a car's sounds, taken from the sim mod that carries them, never synthesised.
17
+ *
18
+ * helix vehicle audio-import <mod dir | mod .zip | Assetto Corsa car dir | .bank> --out <dir>
19
+ * [--sim beamng|ac|auto] [--vehicle <beamng id>] [--config <file.pc>] [--map <slot-map.json>]
20
+ * [--beamng-root <BeamNG.drive install>] [--cylinders N] [--prefer exterior|interior] [--ac-native-rungs] [--json]
21
+ *
22
+ * Each source is read by `plugins/beamng-vehicle/bin/sim_audio_import.py` (BeamNG jbeam + blends + stock FMOD banks,
23
+ * Assetto Corsa FMOD banks), which decodes the recordings into a staging folder and reports what it found. This module
24
+ * merges the sources a `--map` names, gives every one of the 31 HELIX slots a real recording (or a legitimate absence),
25
+ * writes `<out>/audio/*.wav` (16-bit PCM) and `<out>/audio.json` (the package `audio` block: bank + slots, every
26
+ * consumed slot, bank sample and blend carrying `provenance`) and `<out>/audio-import.json` (the full report).
27
+ *
28
+ * Slot map (all optional; paths relative to the map file):
29
+ * {
30
+ * "sources": { "ac": { "path": "../assettocorsa/content/cars/ferrari_f40", "sim": "ac" } },
31
+ * "slots": { "horn": { "source": "ac", "sample": "horn" }, "reverseBeep": { "notFitted": "no beeper" },
32
+ * "doorOpen": { "source": "ac" } },
33
+ * "ladder": { "source": "main", "rpm": { "F40_ex_on_mid": 5700 }, "prefer": "exterior", "nativeRungs": false },
34
+ * "cylinders": 8, "strokes": 4, "bankId": "ferrari-f40", "modUrl": "https://..."
35
+ * }
36
+ * The positional source is `main`. A slot routed to a source takes that source's pick for the slot (or the named
37
+ * `sample` / jbeam `field` / event value); everything else comes from `main`, then (with --beamng-root) the BeamNG base
38
+ * game's own default for that slot.
39
+ */
40
+ const node_child_process_1 = require("node:child_process");
41
+ const node_crypto_1 = require("node:crypto");
42
+ const node_fs_1 = require("node:fs");
43
+ const node_path_1 = require("node:path");
44
+ const audioSlots_1 = require("./audioSlots");
45
+ const isRecord = (value) => typeof value === 'object' && value !== null && !Array.isArray(value);
46
+ exports.AUDIO_IMPORT_VERSION = 1;
47
+ /** The buffer name the runtime plays each slot's sample under (engine-core PACKAGE_SLOT_TO_RUNTIME_SOUND). */
48
+ exports.SLOT_BUFFER = {
49
+ startup: 'vehicle.ignition', shutdown: 'vehicle.shutdown', shiftUp: 'vehicle.shift.up', shiftDown: 'vehicle.shift.down',
50
+ clutch: 'vehicle.clutch', transmissionWhine: 'vehicle.transmission.whine', turboSpool: 'vehicle.turbo.whine',
51
+ blowOff: 'vehicle.turbo.blowoff', intake: 'vehicle.intake', revLimiter: 'vehicle.rev-limiter', backfire: 'vehicle.backfire',
52
+ suspension: 'vehicle.suspension', impactLight: 'vehicle.impact.light', impactMedium: 'vehicle.impact.medium',
53
+ impactHeavy: 'vehicle.impact.heavy', tyreSqueal: 'vehicle.tyre.scrub', tyreScrub: 'vehicle.tyre.scrub',
54
+ tyreSpin: 'vehicle.tyre.spin', tyreRollSlow: 'vehicle.tyre.roll.slow', tyreRollFast: 'vehicle.tyre.roll.fast',
55
+ indicatorTick: 'vehicle.indicator.tick', skid: 'vehicle.skid', brakeSqueal: 'vehicle.brake-squeal',
56
+ handbrake: 'vehicle.handbrake', reverseBeep: 'vehicle.reverse-beep', horn: 'vehicle.horn', doorOpen: 'vehicle.door.open',
57
+ doorClose: 'vehicle.door.close', idle: 'vehicle.idle',
58
+ };
59
+ /** Slots whose recording is kept but that today's portable runtime does not play from a package. */
60
+ exports.NOT_CONSUMED = {
61
+ transmissionWhine: 'the runtime plays a recorded gear whine only with a declared native pitch (gearWhineNativeHz), which a vehicle package cannot carry yet; the recording is kept for when it can',
62
+ intake: 'the portable runtime has no intake layer yet; the recording is kept for when it has',
63
+ };
64
+ /**
65
+ * The runtime reads these five from every audio block; one missing reaches Web Audio as NaN (`setValueAtTime ...
66
+ * non-finite`), which stops the frame loop: the car boards, never moves, and plays nothing (R34 1.0.9).
67
+ */
68
+ exports.MIX_FIELDS = ['engineGainDb', 'exhaustGainDb', 'minLoadMix', 'maxLoadMix', 'muffling'];
69
+ /** The engine's own BeamNG-blend defaults (engine-core beamngBlend.ts: importBeamngBlend / buildBeamngBank). */
70
+ exports.MIX_DEFAULTS = { engineGainDb: -8, exhaustGainDb: -5, minLoadMix: 0.15, maxLoadMix: 1, muffling: 0.25 };
71
+ /** Where each mix field comes from: --map, then --base-package, then the ladder's mod, then the main mod, then the default. */
72
+ function resolveMix(layers) {
73
+ const values = {};
74
+ const from = {};
75
+ for (const field of exports.MIX_FIELDS) {
76
+ const hit = layers.find((l) => typeof l.values?.[field] === 'number' && Number.isFinite(l.values[field]));
77
+ values[field] = hit ? Number(hit.values[field]) : exports.MIX_DEFAULTS[field];
78
+ from[field] = hit ? `${hit.label}${hit.from?.[field] ? ` ${hit.from[field]}` : ''}` : 'default (the engine\'s BeamNG-blend default)';
79
+ }
80
+ return { values, from };
81
+ }
82
+ function readBaseAudio(file) {
83
+ const path = (0, node_fs_1.existsSync)((0, node_path_1.join)(file, 'vehicle-package.json')) ? (0, node_path_1.join)(file, 'vehicle-package.json') : file;
84
+ let doc;
85
+ try {
86
+ doc = JSON.parse((0, node_fs_1.readFileSync)(path, 'utf8'));
87
+ }
88
+ catch (error) {
89
+ throw new Error(`--base-package ${file}: ${error.message}`);
90
+ }
91
+ const audio = isRecord(doc) && isRecord(doc.audio) ? doc.audio : isRecord(doc) && Array.isArray(doc.slots) ? doc : undefined;
92
+ if (!audio)
93
+ throw new Error(`--base-package ${path} has no audio block`);
94
+ return audio;
95
+ }
96
+ function pluginBin() {
97
+ const candidates = [(0, node_path_1.resolve)(__dirname, '..', '..', 'plugins', 'beamng-vehicle', 'bin'), (0, node_path_1.resolve)(__dirname, '..', '..', '..', 'plugins', 'beamng-vehicle', 'bin')];
98
+ const hit = candidates.find((dir) => (0, node_fs_1.existsSync)((0, node_path_1.join)(dir, 'sim_audio_import.py')));
99
+ if (!hit)
100
+ throw new Error('the sim audio importer (plugins/beamng-vehicle/bin/sim_audio_import.py) is missing from this install');
101
+ return hit;
102
+ }
103
+ function runInventory(source, staging, sim, options, python = process.env.HELIX_PYTHON || 'python3') {
104
+ (0, node_fs_1.mkdirSync)(staging, { recursive: true });
105
+ const optionsFile = (0, node_path_1.join)(staging, 'options.json');
106
+ (0, node_fs_1.writeFileSync)(optionsFile, JSON.stringify(options));
107
+ const run = (0, node_child_process_1.spawnSync)(python, [(0, node_path_1.join)(pluginBin(), 'sim_audio_import.py'), '--source', source, '--staging', staging, '--sim', sim, '--options', optionsFile], { encoding: 'utf8', maxBuffer: 256 * 1024 * 1024, env: process.env });
108
+ if (run.error)
109
+ throw new Error(`could not run ${python}: ${run.error.message} (set HELIX_PYTHON to a Python 3.10+ interpreter)`);
110
+ if (run.status !== 0)
111
+ throw new Error(`${(0, node_path_1.basename)(source)}: ${(run.stderr || run.stdout || '').trim().split('\n').slice(-3).join(' ')}`);
112
+ return JSON.parse(run.stdout);
113
+ }
114
+ const sha256File = (path) => (0, node_crypto_1.createHash)('sha256').update((0, node_fs_1.readFileSync)(path)).digest('hex');
115
+ function slug(value) {
116
+ return value.toLowerCase().replace(/[^a-z0-9]+/g, '-').replace(/^-+|-+$/g, '').slice(0, 60) || 'vehicle';
117
+ }
118
+ class Writer {
119
+ dir;
120
+ bySha = new Map();
121
+ names = new Set();
122
+ constructor(out) {
123
+ this.dir = (0, node_path_1.join)(out, 'audio');
124
+ (0, node_fs_1.mkdirSync)(this.dir, { recursive: true });
125
+ }
126
+ /** Copy a staged WAV to audio/<name>.wav once per distinct content; returns the file name and its row fields. */
127
+ put(wav, stem) {
128
+ const sha = sha256File(wav);
129
+ let file = this.bySha.get(sha);
130
+ if (!file) {
131
+ const base = stem.replace(/\.wav$/i, '').replace(/[^A-Za-z0-9._-]+/g, '_').replace(/^[._-]+|[._-]+$/g, '').slice(0, 80) || 'sample';
132
+ file = `${base}.wav`;
133
+ if (this.names.has(file))
134
+ file = `${base}-${sha.slice(0, 8)}.wav`;
135
+ this.names.add(file);
136
+ this.bySha.set(sha, file);
137
+ (0, node_fs_1.copyFileSync)(wav, (0, node_path_1.join)(this.dir, file));
138
+ }
139
+ return { file, bytes: (0, node_fs_1.readFileSync)((0, node_path_1.join)(this.dir, file)).length, checksumSha256: sha };
140
+ }
141
+ }
142
+ /** A 16-bit PCM WAV's format and sample bytes (what the importer writes). */
143
+ function readPcm16(path) {
144
+ const buf = (0, node_fs_1.readFileSync)(path);
145
+ if (buf.toString('ascii', 0, 4) !== 'RIFF' || buf.toString('ascii', 8, 12) !== 'WAVE')
146
+ throw new Error(`${(0, node_path_1.basename)(path)} is not a WAV`);
147
+ let at = 12;
148
+ let fmt;
149
+ while (at + 8 <= buf.length) {
150
+ const id = buf.toString('ascii', at, at + 4);
151
+ const size = buf.readUInt32LE(at + 4);
152
+ if (id === 'fmt ')
153
+ fmt = { tag: buf.readUInt16LE(at + 8), channels: buf.readUInt16LE(at + 10), rate: buf.readUInt32LE(at + 12), bits: buf.readUInt16LE(at + 22) };
154
+ if (id === 'data') {
155
+ if (!fmt || fmt.tag !== 1 || fmt.bits !== 16)
156
+ throw new Error(`${(0, node_path_1.basename)(path)} is not 16-bit PCM`);
157
+ const data = buf.subarray(at + 8, Math.min(buf.length, at + 8 + size));
158
+ return { rate: fmt.rate, channels: fmt.channels, data: data.subarray(0, data.length - (data.length % (2 * fmt.channels))) };
159
+ }
160
+ at += 8 + size + (size % 2);
161
+ }
162
+ throw new Error(`${(0, node_path_1.basename)(path)} has no data chunk`);
163
+ }
164
+ function writePcm16(path, pcm) {
165
+ const align = pcm.channels * 2;
166
+ const header = Buffer.alloc(44);
167
+ header.write('RIFF', 0, 'ascii');
168
+ header.writeUInt32LE(36 + pcm.data.length, 4);
169
+ header.write('WAVE', 8, 'ascii');
170
+ header.write('fmt ', 12, 'ascii');
171
+ header.writeUInt32LE(16, 16);
172
+ header.writeUInt16LE(1, 20);
173
+ header.writeUInt16LE(pcm.channels, 22);
174
+ header.writeUInt32LE(pcm.rate, 24);
175
+ header.writeUInt32LE(pcm.rate * align, 28);
176
+ header.writeUInt16LE(align, 32);
177
+ header.writeUInt16LE(16, 34);
178
+ header.write('data', 36, 'ascii');
179
+ header.writeUInt32LE(pcm.data.length, 40);
180
+ (0, node_fs_1.writeFileSync)(path, Buffer.concat([header, pcm.data]));
181
+ }
182
+ function trimPcm(pcm, trim) {
183
+ if (!trim)
184
+ return pcm;
185
+ const frame = pcm.channels * 2;
186
+ const frames = pcm.data.length / frame;
187
+ const start = Math.max(0, Math.min(frames, Math.round((trim.startS ?? 0) * pcm.rate)));
188
+ const end = Math.max(start, Math.min(frames, trim.endS === undefined ? frames : Math.round(trim.endS * pcm.rate)));
189
+ if (end - start < Math.round(0.01 * pcm.rate))
190
+ throw new Error(`trim ${JSON.stringify(trim)} leaves less than 10 ms of a ${(frames / pcm.rate).toFixed(2)} s recording`);
191
+ return { ...pcm, data: pcm.data.subarray(start * frame, end * frame) };
192
+ }
193
+ /** Cut a recording to a window (a blow-off take inside a 41 s file); recorded as a `trim` transform. */
194
+ function applyTrim(emitted, trim, dir, slot) {
195
+ if (!trim || (trim.startS === undefined && trim.endS === undefined))
196
+ return emitted;
197
+ (0, node_fs_1.mkdirSync)(dir, { recursive: true });
198
+ const pcm = trimPcm(readPcm16(emitted.wav), trim);
199
+ const target = (0, node_path_1.join)(dir, `${slot}-trim-${(0, node_crypto_1.createHash)('sha256').update(pcm.data).digest('hex').slice(0, 8)}.wav`);
200
+ writePcm16(target, pcm);
201
+ const transforms = [...(Array.isArray(emitted.provenance.transforms) ? emitted.provenance.transforms : []),
202
+ { kind: 'trim', startS: trim.startS ?? 0, ...(trim.endS !== undefined ? { endS: trim.endS } : {}), tool: 'helix audio-import' }];
203
+ return { ...emitted, wav: target, provenance: { ...emitted.provenance, transforms } };
204
+ }
205
+ /** Several real recordings played in order as one (a stock horn's start + loop + end). Formats must match. */
206
+ function composeWavs(pieces, dir, slot) {
207
+ (0, node_fs_1.mkdirSync)(dir, { recursive: true });
208
+ const loaded = pieces.map((p) => ({ pcm: trimPcm(readPcm16(p.wav), p.trim), repeat: p.repeat, wav: p.wav }));
209
+ const { rate, channels } = loaded[0].pcm;
210
+ for (const p of loaded) {
211
+ if (p.pcm.rate !== rate || p.pcm.channels !== channels) {
212
+ throw new Error(`concat for ${slot}: ${(0, node_path_1.basename)(p.wav)} is ${p.pcm.rate} Hz ${p.pcm.channels} ch, the first piece ${rate} Hz ${channels} ch; pick pieces from one take`);
213
+ }
214
+ }
215
+ const data = Buffer.concat(loaded.flatMap((p) => Array.from({ length: p.repeat }, () => p.pcm.data)));
216
+ const target = (0, node_path_1.join)(dir, `${slot}-concat-${(0, node_crypto_1.createHash)('sha256').update(data).digest('hex').slice(0, 8)}.wav`);
217
+ writePcm16(target, { rate, channels, data });
218
+ return target;
219
+ }
220
+ function wavStem(path) {
221
+ // Staged names are "<stem>-<sha8>.wav"; keep the stem.
222
+ return (0, node_path_1.basename)(path).replace(/-[0-9a-f]{8}\.wav$/i, '').replace(/\.wav$/i, '');
223
+ }
224
+ function readMap(path) {
225
+ if (!path)
226
+ return { map: {}, base: process.cwd() };
227
+ const file = (0, node_path_1.resolve)(path);
228
+ const map = JSON.parse((0, node_fs_1.readFileSync)(file, 'utf8'));
229
+ if (!isRecord(map))
230
+ throw new Error(`${file} is not a JSON object`);
231
+ for (const slot of Object.keys(map.slots ?? {})) {
232
+ if (!audioSlots_1.VEHICLE_AUDIO_SLOTS.includes(slot))
233
+ throw new Error(`--map names slot "${slot}", which is not a HELIX audio slot (${audioSlots_1.VEHICLE_AUDIO_SLOTS.join(', ')})`);
234
+ }
235
+ return { map, base: (0, node_path_1.dirname)(file) };
236
+ }
237
+ /** `art/sound/blends/RB26DETT_ENG.sfxBlend2D.json` or `RB26DETT_ENG` -> `RB26DETT_ENG`. */
238
+ function blendName(value) {
239
+ if (!value)
240
+ return undefined;
241
+ return value.replace(/\\/g, '/').split('/').pop().replace(/\.sfxBlend2D\.json$/i, '');
242
+ }
243
+ /** A stock event as the map writes it (`event:>A>B`, `event:/A/B`, or `A/B (a note)`) -> `event:/A/B`; else undefined. */
244
+ function stockEvent(value) {
245
+ if (!value)
246
+ return undefined;
247
+ const clean = value.replace(/\s*\(.*\)\s*$/, '').trim();
248
+ if (clean.startsWith('event:>'))
249
+ return `event:/${clean.slice('event:>'.length).replace(/>/g, '/')}`;
250
+ if (clean.startsWith('event:/'))
251
+ return clean;
252
+ if (/^[A-Z][\w ]*\/[\w/ -]+$/.test(clean))
253
+ return `event:/${clean}`;
254
+ return undefined;
255
+ }
256
+ const BNG = '_beamng-base';
257
+ function importVehicleAudio(opts) {
258
+ const out = (0, node_path_1.resolve)(opts.out);
259
+ (0, node_fs_1.mkdirSync)(out, { recursive: true });
260
+ const { map, base } = readMap(opts.map);
261
+ const baseAudio = opts.basePackage ? readBaseAudio((0, node_path_1.resolve)(opts.basePackage)) : undefined; // fail before any extraction
262
+ const sources = { main: { path: (0, node_path_1.resolve)(opts.source), sim: opts.sim ?? 'auto', vehicle: opts.vehicle, config: opts.config, modUrl: opts.modUrl ?? map.modUrl, prefer: opts.prefer } };
263
+ for (const [id, src] of Object.entries(map.sources ?? {})) {
264
+ if (id === 'main')
265
+ throw new Error('--map sources may not redefine "main" (the positional source)');
266
+ const path = src.path ? ((0, node_path_1.isAbsolute)(src.path) ? src.path : (0, node_path_1.resolve)(base, src.path)) : (src.sim === 'beamng-base' ? opts.beamngRoot : src.sim === 'recording' ? base : undefined);
267
+ if (!path)
268
+ throw new Error(`--map source "${id}" has no path${src.sim === 'beamng-base' ? ' (and no --beamng-root)' : ''}`);
269
+ sources[id] = { ...src, path };
270
+ }
271
+ const slotsMap = map.slots ?? {};
272
+ // engineLadder / exhaustLadder entries are another way to say `ladder`.
273
+ const engineEntry = slotsMap.engineLadder;
274
+ const exhaustEntry = slotsMap.exhaustLadder;
275
+ const ladderSource = map.ladder?.source ?? engineEntry?.source ?? exhaustEntry?.source ?? 'main';
276
+ if (exhaustEntry?.source && exhaustEntry.source !== ladderSource)
277
+ throw new Error('--map: engineLadder and exhaustLadder must come from the same source (one recorded bank)');
278
+ const engineBlendPick = blendName(map.ladder?.blend ?? map.ladder?.engineBlend ?? engineEntry?.blend);
279
+ const engineEventPick = stockEvent(map.ladder?.event ?? engineEntry?.event);
280
+ const exhaustBlendPick = blendName(map.ladder?.exhaustBlend ?? exhaustEntry?.blend);
281
+ // Where each pick goes: its source, or the BeamNG install for a stock event no source was named for.
282
+ const routeOf = (pick, fallback = 'main') => {
283
+ if (pick.source)
284
+ return pick.source;
285
+ if (stockEvent(pick.event) && !stockEvent(pick.event).startsWith('event:/cars/'))
286
+ return BNG;
287
+ return fallback;
288
+ };
289
+ const requests = {};
290
+ const want = (id, req) => { (requests[id] ??= []).push(req); };
291
+ for (const [slot, entry] of Object.entries(slotsMap)) {
292
+ if (slot === 'engineLadder' || slot === 'exhaustLadder' || entry.notFitted || entry.absent || entry.empty)
293
+ continue;
294
+ if (entry.concat?.length) {
295
+ entry.concat.forEach((piece, i) => want(routeOf(piece, routeOf(entry)), { id: `${slot}#${i}`, slot, sample: piece.sample, field: piece.field, event: stockEvent(piece.event) ?? piece.event, file: piece.file }));
296
+ }
297
+ else if (entry.sample || entry.field || entry.event || entry.file) {
298
+ want(routeOf(entry), { id: slot, slot, sample: entry.sample, field: entry.field, event: stockEvent(entry.event) ?? entry.event, file: entry.file });
299
+ }
300
+ else if (entry.source) {
301
+ want(entry.source, { id: slot, slot });
302
+ }
303
+ }
304
+ if (requests[BNG] && !sources[BNG]) {
305
+ if (!opts.beamngRoot)
306
+ throw new Error('--map names BeamNG stock events without a source: pass --beamng-root (or HELIX_BEAMNG_ROOT)');
307
+ sources[BNG] = { path: (0, node_path_1.resolve)(opts.beamngRoot), sim: 'beamng-base' };
308
+ }
309
+ const needed = new Set(['main', ladderSource, ...Object.keys(requests)]);
310
+ for (const id of needed)
311
+ if (!sources[id])
312
+ throw new Error(`--map refers to source "${id}", which its "sources" does not define`);
313
+ const inventories = {};
314
+ for (const id of needed) {
315
+ const src = sources[id];
316
+ if (src.sim === 'beamng-base' || src.sim === 'recording') {
317
+ if (id === ladderSource && !(src.sim === 'beamng-base' && engineEventPick))
318
+ throw new Error(`--map: a ${src.sim} source holds no engine ladder${src.sim === 'beamng-base' ? ' (name the stock motor event with engineLadder.event)' : ''}`);
319
+ inventories[id] = runInventory(src.path, (0, node_path_1.join)(out, '.staging', id), src.sim, { requests: requests[id] ?? [], traits: {}, modName: src.mod, modUrl: src.modUrl, vgmstream: opts.vgmstream, cacheDir: opts.cacheDir,
320
+ ...(id === ladderSource ? { engineEvent: engineEventPick, ladderRpms: map.ladder?.rungs, maxRpm: map.ladder?.maxRpm } : {}) }, opts.python);
321
+ continue;
322
+ }
323
+ const options = {
324
+ vehicle: src.vehicle, config: src.config, modUrl: src.modUrl, modName: src.mod, kind: src.kind, requests: requests[id] ?? [],
325
+ beamngRoot: opts.beamngRoot, vgmstream: opts.vgmstream, cacheDir: opts.cacheDir,
326
+ prefer: id === ladderSource ? (map.ladder?.prefer ?? src.prefer ?? opts.prefer ?? 'exterior') : (src.prefer ?? 'exterior'),
327
+ nativeOnly: id === ladderSource ? (map.ladder?.nativeRungs ?? opts.acNativeRungs ?? false) : false,
328
+ rpm: id === ladderSource ? map.ladder?.rpm : undefined,
329
+ engineBlend: id === ladderSource ? engineBlendPick : undefined,
330
+ engineEvent: id === ladderSource ? engineEventPick : undefined,
331
+ ladderRpms: id === ladderSource ? map.ladder?.rungs : undefined,
332
+ maxRpm: id === ladderSource ? map.ladder?.maxRpm : undefined,
333
+ exhaustBlend: id === ladderSource ? exhaustBlendPick : undefined,
334
+ cylinders: opts.cylinders ?? map.cylinders,
335
+ noLadder: id !== ladderSource,
336
+ // With --beamng-root a BeamNG car's slots include what the game itself plays for it (impacts, tyres ...), for a
337
+ // routed source as much as for main.
338
+ };
339
+ inventories[id] = runInventory(src.path, (0, node_path_1.join)(out, '.staging', id), src.sim ?? 'auto', options, opts.python);
340
+ }
341
+ const main = inventories.main;
342
+ const traits = main.traits ?? {};
343
+ const notes = [...(inventories[ladderSource].ladderNotes ?? []).map((n) => `ladder: ${n}`)];
344
+ const warnings = Object.entries(inventories).flatMap(([id, inv]) => (inv.warnings ?? []).map((w) => `${id}: ${w}`));
345
+ // ---- engine / exhaust ladders ---------------------------------------------------------------------------------------
346
+ const writer = new Writer(out);
347
+ const ladders = inventories[ladderSource].ladders;
348
+ const bankAssets = [];
349
+ const blends = {};
350
+ const assetRow = (emitted, role, name) => {
351
+ const put = writer.put(emitted.wav, wavStem(emitted.wav));
352
+ return { name: name ?? put.file, file: put.file, path: `audio/${put.file}`, role, mediaType: 'audio/wav', bytes: put.bytes,
353
+ checksumSha256: put.checksumSha256, cid: `cid:sha256:${put.checksumSha256}`, provenance: emitted.provenance };
354
+ };
355
+ // A ladder recorded from an electric motor (an event ladder, or a recorded blend whose source car's powertrain is an
356
+ // electric motor) has no firing order: its provenance says so, which is how audio-check knows it judges a motor.
357
+ const ladderIsMotor = (ladder) => Boolean(ladder?.motor || inventories[ladderSource].traits?.electric);
358
+ const addLadder = (ladder) => {
359
+ if (!ladder)
360
+ return undefined;
361
+ const rows = ladder.rows.map((row) => row.map((rung) => {
362
+ const asset = assetRow(rung, 'vehicle.audio.bank.sample');
363
+ if (!bankAssets.some((a) => a.name === asset.name))
364
+ bankAssets.push(asset);
365
+ return [String(asset.name), Number(rung.rpm)];
366
+ }));
367
+ const provenance = ladderIsMotor(ladder) && isRecord(ladder.provenance) ? { ...ladder.provenance, motor: true } : ladder.provenance;
368
+ blends[ladder.name] = { eventName: ladder.eventName ?? 'event:>Engine>default', samples: rows, provenance };
369
+ return ladder.name;
370
+ };
371
+ const engineBlend = addLadder(ladders.engine);
372
+ const exhaustWanted = !(exhaustEntry?.notFitted || exhaustEntry?.absent === audioSlots_1.ABSENT_NOT_FITTED);
373
+ const exhaustBlend = exhaustWanted && ladders.exhaust && ladders.exhaust.name !== ladders.engine?.name ? addLadder(ladders.exhaust) : undefined;
374
+ // ---- one-shot slots ---------------------------------------------------------------------------------------------------
375
+ const composeDir = (0, node_path_1.join)(out, '.staging', 'compose');
376
+ /** The recording a slot's --map entry asks for (one pick, or several pieces in order), trimmed if asked. */
377
+ const fromMap = (slot, entry) => {
378
+ const lookup = (sourceId, id) => inventories[sourceId]?.requested?.[id] ?? { reason: `source ${sourceId} answered nothing for ${id}` };
379
+ if (entry.concat?.length) {
380
+ const pieces = [];
381
+ for (const [i, piece] of entry.concat.entries()) {
382
+ const got = lookup(routeOf(piece, routeOf(entry)), `${slot}#${i}`);
383
+ if ('reason' in got)
384
+ return { origin: routeOf(entry), reason: `piece ${i + 1}: ${got.reason}` };
385
+ pieces.push({ emitted: got, repeat: Math.max(1, Math.min(64, Math.round(piece.repeat ?? 1))), trim: piece.trim });
386
+ }
387
+ const composed = composeWavs(pieces.map((p) => ({ wav: p.emitted.wav, repeat: p.repeat, trim: p.trim })), composeDir, slot);
388
+ const first = pieces[0].emitted.provenance;
389
+ const provenance = {
390
+ ...first,
391
+ pieces: pieces.map((p) => ({ ...p.emitted.provenance, ...(p.repeat > 1 ? { repeat: p.repeat } : {}), ...(p.trim ? { trim: p.trim } : {}) })),
392
+ transforms: [...(Array.isArray(first.transforms) ? first.transforms : []),
393
+ { kind: 'concat', detail: `${pieces.length} pieces in order (${pieces.map((p) => `${String(p.emitted.provenance.sample ?? p.emitted.provenance.sourceFile)}${p.repeat > 1 ? ` x${p.repeat}` : ''}`).join(' + ')})`, tool: 'helix audio-import' }],
394
+ };
395
+ return { emitted: applyTrim({ wav: composed, provenance }, entry.trim, composeDir, slot), origin: routeOf(entry) };
396
+ }
397
+ const got = lookup(routeOf(entry), slot);
398
+ if ('reason' in got)
399
+ return { origin: routeOf(entry), reason: got.reason };
400
+ return { emitted: applyTrim(got, entry.trim, composeDir, slot), origin: routeOf(entry) };
401
+ };
402
+ const hasPick = (entry) => Boolean(entry && !entry.notFitted && !entry.absent && !entry.empty
403
+ && (entry.concat?.length || entry.sample || entry.field || entry.event || entry.file || entry.source));
404
+ let baseInventory;
405
+ const emptyNow = () => audioSlots_1.VEHICLE_AUDIO_SLOTS.filter((slot) => slot !== 'engineLadder' && slot !== 'exhaustLadder'
406
+ && !slotsMap[slot] && !main.slots[slot]);
407
+ if (opts.beamngRoot && main.sim !== 'beamng' && emptyNow().length) {
408
+ // A non-BeamNG car (Assetto Corsa) still gets BeamNG's generic stock recordings for what it lacks (doors, tyres,
409
+ // impacts ...), the sourcing order's second tier.
410
+ const taken = Object.values(inventories).flatMap((inv) => Object.values(inv.slots).map((s) => String(s.provenance.sample ?? '')));
411
+ baseInventory = runInventory((0, node_path_1.resolve)(opts.beamngRoot), (0, node_path_1.join)(out, '.staging', 'beamng-base'), 'beamng-base', { slots: emptyNow(), traits, taken, vgmstream: opts.vgmstream, cacheDir: opts.cacheDir }, opts.python);
412
+ }
413
+ const decisions = [];
414
+ const slotRows = [];
415
+ const shaOfConsumed = new Map();
416
+ const ladderNote = (ladder) => ladder?.note;
417
+ for (const slot of audioSlots_1.VEHICLE_AUDIO_SLOTS) {
418
+ if (slot === 'exhaustLadder' && (exhaustEntry?.notFitted || exhaustEntry?.absent === audioSlots_1.ABSENT_NOT_FITTED)) {
419
+ const reason = exhaustEntry.notFitted ?? exhaustEntry.reason ?? 'the real car has no exhaust';
420
+ slotRows.push({ slot, buffers: [], consumed: false, absent: audioSlots_1.ABSENT_NOT_FITTED, reason });
421
+ decisions.push({ slot, status: 'not-fitted', consumed: false, reason });
422
+ continue;
423
+ }
424
+ if (slot === 'engineLadder' || slot === 'exhaustLadder') {
425
+ const ladder = slot === 'engineLadder' ? ladders.engine : (exhaustBlend ? ladders.exhaust : null);
426
+ const blend = slot === 'engineLadder' ? engineBlend : exhaustBlend;
427
+ if (blend && ladder) {
428
+ slotRows.push({ slot, buffers: [`blend:${blend}`], consumed: true, note: ladderNote(ladder), provenance: ladder.provenance });
429
+ decisions.push({ slot, status: 'sourced', consumed: true, source: ladderSource, provenance: ladder.provenance, reason: ladder.note });
430
+ }
431
+ else if (slot === 'exhaustLadder' && engineBlend) {
432
+ const reason = 'the source records engine and exhaust as one combined set (it declares no separate exhaust ladder); it plays on the engine layer';
433
+ slotRows.push({ slot, buffers: [], consumed: false, absent: audioSlots_1.ABSENT_COMBINED_WITH_ENGINE, reason });
434
+ decisions.push({ slot, status: 'combined-with-engine', consumed: false, reason });
435
+ }
436
+ else {
437
+ const reason = (inventories[ladderSource].ladderNotes ?? []).join('; ') || 'the source carries no engine recordings';
438
+ slotRows.push({ slot, buffers: [], consumed: false, reason: `no recorded ${slot === 'engineLadder' ? 'engine' : 'exhaust'} ladder: ${reason}` });
439
+ decisions.push({ slot, status: 'empty', consumed: false, reason });
440
+ }
441
+ continue;
442
+ }
443
+ const mapped = slotsMap[slot];
444
+ if (mapped?.notFitted || mapped?.absent === audioSlots_1.ABSENT_NOT_FITTED) {
445
+ const reason = mapped.notFitted ?? mapped.reason ?? 'the real car has no such part';
446
+ slotRows.push({ slot, buffers: [], consumed: false, absent: audioSlots_1.ABSENT_NOT_FITTED, reason });
447
+ decisions.push({ slot, status: 'not-fitted', consumed: false, reason });
448
+ continue;
449
+ }
450
+ let emitted;
451
+ let origin = 'main';
452
+ let pickReason;
453
+ if (mapped && hasPick(mapped)) {
454
+ const got = fromMap(slot, mapped);
455
+ emitted = got.emitted;
456
+ origin = got.origin;
457
+ pickReason = got.reason;
458
+ }
459
+ else if (!mapped?.empty) {
460
+ emitted = main.slots[slot] ? applyTrim(main.slots[slot], mapped?.trim, composeDir, slot) : undefined;
461
+ if (!emitted && baseInventory?.slots[slot]) {
462
+ emitted = baseInventory.slots[slot];
463
+ origin = 'beamng-base';
464
+ }
465
+ }
466
+ if (emitted) {
467
+ const buffer = exports.SLOT_BUFFER[slot] ?? `vehicle.${slot}`;
468
+ const asset = assetRow(emitted, `vehicle.audio.slot.${slot}`, buffer);
469
+ const sha = String(asset.checksumSha256);
470
+ let consumed = !exports.NOT_CONSUMED[slot];
471
+ let reason = exports.NOT_CONSUMED[slot];
472
+ const twin = shaOfConsumed.get(sha);
473
+ if (consumed && twin) {
474
+ consumed = false;
475
+ reason = `the same recording as ${twin}: the source has one take for both, and the runtime would play it twice under different roles`;
476
+ }
477
+ else if (consumed)
478
+ shaOfConsumed.set(sha, slot);
479
+ slotRows.push({ slot, buffers: [buffer], assets: [asset], consumed, ...(reason ? { reason } : {}), provenance: emitted.provenance });
480
+ decisions.push({ slot, status: 'sourced', consumed, source: origin, file: String(asset.file), provenance: emitted.provenance, reason, alternatives: emitted.alternatives });
481
+ continue;
482
+ }
483
+ if (pickReason) {
484
+ const reason = `no recording: --map ${slot}: ${pickReason}`;
485
+ slotRows.push({ slot, buffers: [], consumed: false, reason });
486
+ decisions.push({ slot, status: 'empty', consumed: false, source: origin, reason });
487
+ continue;
488
+ }
489
+ // Derived and legitimately absent slots.
490
+ if (slot === 'idle' && ladders.engine) {
491
+ const row0 = [...(ladders.engine.rows[0] ?? [])].sort((a, b) => Number(a.rpm) - Number(b.rpm));
492
+ const lowest = row0[0];
493
+ if (lowest) {
494
+ const asset = assetRow(lowest, 'vehicle.audio.slot.idle', 'vehicle.idle');
495
+ const reason = `idle plays from the engine ladder; this is its lowest off-throttle rung (${lowest.rpm} rpm), kept here so the slot names its recording`;
496
+ slotRows.push({ slot, buffers: ['vehicle.idle'], assets: [asset], consumed: false, reason, provenance: { ...lowest.provenance, role: 'engine-ladder lowest rung' } });
497
+ decisions.push({ slot, status: 'from-engine-ladder', consumed: false, file: String(asset.file), provenance: lowest.provenance, reason });
498
+ continue;
499
+ }
500
+ }
501
+ if (slot === 'tyreSqueal' && !mapped?.empty) {
502
+ // Resolved after tyreScrub (below): the legacy aggregate slot names the scrub recording.
503
+ slotRows.push({ slot, pending: 'tyreScrub' });
504
+ decisions.push({ slot, status: 'alias', consumed: false });
505
+ continue;
506
+ }
507
+ const absent = notFittedReason(slot, traits);
508
+ if (absent) {
509
+ slotRows.push({ slot, buffers: [], consumed: false, absent: audioSlots_1.ABSENT_NOT_FITTED, reason: absent });
510
+ decisions.push({ slot, status: 'not-fitted', consumed: false, reason: absent });
511
+ continue;
512
+ }
513
+ const why = mapped?.empty ?? main.reasons?.[slot] ?? baseInventory?.reasons?.[slot]
514
+ ?? (main.absentReason ?? 'the source has no {slot} sound').replace('{slot}', slot);
515
+ const reason = `no recording: ${why}${opts.beamngRoot || main.sim === 'beamng' ? '' : ' (pass --beamng-root to take BeamNG\'s stock recording for it)'}`;
516
+ slotRows.push({ slot, buffers: [], consumed: false, reason });
517
+ decisions.push({ slot, status: 'empty', consumed: false, reason });
518
+ }
519
+ for (const row of slotRows.filter((r) => r.pending === 'tyreScrub')) {
520
+ const scrub = slotRows.find((r) => r.slot === 'tyreScrub' && Array.isArray(r.assets));
521
+ const decision = decisions.find((d) => d.slot === row.slot);
522
+ delete row.pending;
523
+ if (!scrub) {
524
+ Object.assign(row, { buffers: [], consumed: false, reason: 'no recording: tyreScrub has none either' });
525
+ Object.assign(decision, { status: 'empty', reason: row.reason });
526
+ continue;
527
+ }
528
+ const asset = { ...scrub.assets[0], name: 'vehicle.tyre.scrub', role: 'vehicle.audio.slot.tyreSqueal' };
529
+ const reason = 'legacy aggregate slot: the runtime plays the tyre scrub recording through tyreScrub';
530
+ Object.assign(row, { buffers: ['vehicle.tyre.scrub'], assets: [asset], consumed: false, reason, provenance: scrub.provenance });
531
+ Object.assign(decision, { file: String(asset.file), provenance: scrub.provenance, reason });
532
+ }
533
+ // ---- the audio block --------------------------------------------------------------------------------------------------
534
+ // A count the BeamNG importer only defaulted (no layout anywhere in the selected parts) is a guess: ask for it.
535
+ const derived = inventories[ladderSource].cylinders;
536
+ const cylinders = opts.cylinders ?? map.cylinders ?? (derived?.state === 'defaulted' ? undefined : derived?.count ?? undefined);
537
+ // A motor ladder has no firing order: the runtime's playback rate is rpm / rung rpm whatever the count (it cancels).
538
+ const motor = ladderIsMotor(ladders.engine);
539
+ if (engineBlend && !motor && !(typeof cylinders === 'number' && cylinders > 0)) {
540
+ throw new Error(`the recorded engine's cylinder count is unknown (${inventories[ladderSource].cylinders?.detail ?? 'the source does not say'}): pass --cylinders N (or "cylinders" in --map)`);
541
+ }
542
+ const name = String(main.source.name ?? (0, node_path_1.basename)(opts.source));
543
+ const mixOf = (inv) => inv?.mix
544
+ ? { values: Object.fromEntries(Object.entries(inv.mix).map(([k, v]) => [k, v?.value])), from: Object.fromEntries(Object.entries(inv.mix).map(([k, v]) => [k, v?.from ?? ''])) }
545
+ : { values: undefined, from: undefined };
546
+ const mix = resolveMix([
547
+ { label: '--map', values: map },
548
+ { label: '--base-package', values: baseAudio },
549
+ { label: `the ladder source (${ladderSource})`, ...mixOf(inventories[ladderSource]) },
550
+ { label: 'the main source', ...mixOf(main) },
551
+ ]);
552
+ const audio = {
553
+ bankId: map.bankId ?? `${slug(name)}-${slug(String(ladders.engine?.name ?? 'audio'))}`,
554
+ ...(cylinders ? { sampleCylinderCount: cylinders } : motor ? { sampleCylinderCount: 1 } : {}),
555
+ strokes: map.strokes ?? 4,
556
+ ...(map.crankLayout ? { crankLayout: map.crankLayout } : {}),
557
+ ...(engineBlend ? { engineBlend } : {}),
558
+ ...(exhaustBlend ? { exhaustBlend } : {}),
559
+ ...(engineBlend ? { bank: { blends, assets: bankAssets } } : {}),
560
+ ...mix.values,
561
+ slots: slotRows,
562
+ };
563
+ const audioJson = (0, node_path_1.join)(out, 'audio.json');
564
+ const reportJson = (0, node_path_1.join)(out, 'audio-import.json');
565
+ (0, node_fs_1.writeFileSync)(audioJson, `${JSON.stringify(audio, null, 2)}\n`);
566
+ const empty = decisions.filter((d) => d.status === 'empty').map((d) => d.slot);
567
+ const sourceReport = {};
568
+ for (const [id, inv] of Object.entries(inventories)) {
569
+ sourceReport[id] = { sim: inv.sim, ...inv.source, traits: inv.traits, cylinders: inv.cylinders, unmapped: inv.unmapped, stockEvents: inv.stockEvents };
570
+ }
571
+ if (baseInventory)
572
+ sourceReport['beamng-base'] = { sim: 'beamng', ...baseInventory.source, stockEvents: baseInventory.stockEvents };
573
+ const result = { ok: empty.length === 0 && Boolean(engineBlend), out, audioJson, reportJson, audio, slots: decisions, empty, sources: sourceReport, mix: mix.from, notes, warnings };
574
+ (0, node_fs_1.writeFileSync)(reportJson, `${JSON.stringify({ version: exports.AUDIO_IMPORT_VERSION, ...result, audio: undefined }, null, 2)}\n`);
575
+ return result;
576
+ }
577
+ /** A slot the real car physically lacks, from what the source says the car is fitted with. */
578
+ function notFittedReason(slot, traits = {}) {
579
+ if ((slot === 'turboSpool' || slot === 'blowOff') && traits?.induction !== 'turbo') {
580
+ return traits?.induction === 'supercharger'
581
+ ? `supercharged, no turbocharger: the car has no ${slot === 'turboSpool' ? 'turbo spool' : 'blow-off valve'}`
582
+ : `naturally aspirated: the selected parts fit no turbocharger, so the car has no ${slot === 'turboSpool' ? 'turbo spool' : 'blow-off valve'}`;
583
+ }
584
+ if (slot === 'reverseBeep')
585
+ return 'a road car without a reverse warning beeper (the source fits none)';
586
+ if (slot === 'clutch' && traits?.gearbox && /^(automatic|cvt)$/i.test(traits.gearbox))
587
+ return `a ${traits.gearbox} gearbox has no clutch to engage`;
588
+ return undefined;
589
+ }
590
+ function formatAudioImport(result) {
591
+ const lines = [];
592
+ for (const [id, src] of Object.entries(result.sources)) {
593
+ lines.push(`source ${id}: ${String(src.sim)} ${String(src.name ?? '')} ${String(src.path ?? '')}`.trimEnd());
594
+ }
595
+ for (const d of result.slots) {
596
+ const p = d.provenance;
597
+ const where = p ? [p.kind, p.sim, p.mod, p.sourceFile, p.event, p.sample].filter(Boolean).join(' | ') : '';
598
+ const mark = d.status === 'empty' ? '✖' : '✔';
599
+ lines.push(`${mark} ${d.slot.padEnd(17)} ${d.status}${d.consumed ? '' : ' (not consumed)'}${d.file ? ` ${d.file}` : ''}${where ? ` ${where}` : ''}${d.reason && d.status !== 'sourced' ? ` — ${d.reason}` : ''}`);
600
+ }
601
+ lines.push(` mix: ${exports.MIX_FIELDS.map((f) => `${f} ${String(result.audio[f])} (${result.mix[f]})`).join('; ')}`);
602
+ for (const n of result.notes)
603
+ lines.push(` note: ${n}`);
604
+ for (const w of result.warnings)
605
+ lines.push(` ⚠ ${w}`);
606
+ lines.push(`${result.ok ? '✔' : '✖'} wrote ${result.audioJson} (${result.slots.filter((d) => d.status !== 'empty').length}/${result.slots.length} slots${result.empty.length ? `, EMPTY: ${result.empty.join(', ')}` : ''}); report ${result.reportJson}`);
607
+ lines.push(' next: merge audio.json into vehicle-package.json "audio" (copy audio/ beside it), then `helix vehicle audio-check <package dir>`');
608
+ return lines.join('\n');
609
+ }
610
+ //# sourceMappingURL=audioImport.js.map