@hypersoniclabs/helix-cli 0.1.6 → 0.1.23

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1715) hide show
  1. package/README.md +627 -6
  2. package/assets/bridge/metahuman-eye-baked.png +0 -0
  3. package/assets/item-def-sounds/Common/A_DryShot.ogg +0 -0
  4. package/assets/item-def-sounds/Common/A_LMG_CloseCoverA.ogg +0 -0
  5. package/assets/item-def-sounds/Common/A_LMG_CloseCoverB.ogg +0 -0
  6. package/assets/item-def-sounds/Common/A_LMG_InsertMag.ogg +0 -0
  7. package/assets/item-def-sounds/Common/A_LMG_RemoveMag.ogg +0 -0
  8. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_001.ogg +0 -0
  9. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_002.ogg +0 -0
  10. package/assets/item-def-sounds/Common/A_Pistol_InsertMag_003.ogg +0 -0
  11. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_001.ogg +0 -0
  12. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_002.ogg +0 -0
  13. package/assets/item-def-sounds/Common/A_Pistol_RemoveMag_003.ogg +0 -0
  14. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_001.ogg +0 -0
  15. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_002.ogg +0 -0
  16. package/assets/item-def-sounds/Common/A_Rifle_ChargingHandle_003.ogg +0 -0
  17. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_001.ogg +0 -0
  18. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_002.ogg +0 -0
  19. package/assets/item-def-sounds/Common/A_Rifle_InsertMag_003.ogg +0 -0
  20. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_001.ogg +0 -0
  21. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_002.ogg +0 -0
  22. package/assets/item-def-sounds/Common/A_Rifle_RemoveMag_003.ogg +0 -0
  23. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_001.ogg +0 -0
  24. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_002.ogg +0 -0
  25. package/assets/item-def-sounds/Common/A_SMG_ChargingHandle_003.ogg +0 -0
  26. package/assets/item-def-sounds/Common/A_Sniper_ChargingHandle.ogg +0 -0
  27. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_001.ogg +0 -0
  28. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_002.ogg +0 -0
  29. package/assets/item-def-sounds/Common/A_Sniper_RemoveMag_003.ogg +0 -0
  30. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_01.ogg +0 -0
  31. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_02.ogg +0 -0
  32. package/assets/item-def-sounds/Explosions/Explosions_Grenade_Punch-Close_03.ogg +0 -0
  33. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_001.ogg +0 -0
  34. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_002.ogg +0 -0
  35. package/assets/item-def-sounds/LMG/A_LWS-32_Shot_003.ogg +0 -0
  36. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_001.ogg +0 -0
  37. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_002.ogg +0 -0
  38. package/assets/item-def-sounds/Pistol/A_Gaston_Shot_003.ogg +0 -0
  39. package/assets/item-def-sounds/Rifle/A_KAL_Shot_001.ogg +0 -0
  40. package/assets/item-def-sounds/Rifle/A_KAL_Shot_002.ogg +0 -0
  41. package/assets/item-def-sounds/Rifle/A_KAL_Shot_003.ogg +0 -0
  42. package/assets/item-def-sounds/SMG/A_Bison_InsertMag.ogg +0 -0
  43. package/assets/item-def-sounds/SMG/A_Bison_RemoveMag.ogg +0 -0
  44. package/assets/item-def-sounds/SMG/A_Bison_Shot_001.ogg +0 -0
  45. package/assets/item-def-sounds/SMG/A_Bison_Shot_002.ogg +0 -0
  46. package/assets/item-def-sounds/SMG/A_Bison_Shot_003.ogg +0 -0
  47. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_001.ogg +0 -0
  48. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_002.ogg +0 -0
  49. package/assets/item-def-sounds/Shotgun/A_DB-12_Shot_003.ogg +0 -0
  50. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_001.ogg +0 -0
  51. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_002.ogg +0 -0
  52. package/assets/item-def-sounds/Sniper/A_CS-446_Shot_003.ogg +0 -0
  53. package/bridge-plugins/helix.bridge.unreal/bin/unreal-skeletal-mesh-extract.js +812 -0
  54. package/bridge-plugins/helix.bridge.unreal/bridge-plugin.json +40 -0
  55. package/bridge-plugins/helix.bridge.unreal/test/exporter.test.js +418 -0
  56. package/bridge-plugins/helix.bridge.unreal/test/handler.test.js +417 -0
  57. package/bridge-plugins/helix.bridge.unreal/unreal/export_skeletal_mesh.py +384 -0
  58. package/bridge-recipes/cyberpunk/cyberpunk-female-bone-map.json +476 -0
  59. package/bridge-recipes/sims4/README.md +43 -0
  60. package/bridge-recipes/sims4/sims4-female-bone-map.json +65 -0
  61. package/bridge-recipes/unreal/character-customizer/README.md +58 -0
  62. package/bridge-recipes/unreal/character-customizer/all.json +13 -0
  63. package/bridge-recipes/unreal/character-customizer/base-male-body.json +6 -0
  64. package/bridge-recipes/unreal/character-customizer/base-male-head.json +6 -0
  65. package/bridge-recipes/unreal/character-customizer/beard.addon.json +1 -0
  66. package/bridge-recipes/unreal/character-customizer/beard.json +6 -0
  67. package/bridge-recipes/unreal/character-customizer/bottom.addon.json +1 -0
  68. package/bridge-recipes/unreal/character-customizer/bottom.json +6 -0
  69. package/bridge-recipes/unreal/character-customizer/eyewear.addon.json +1 -0
  70. package/bridge-recipes/unreal/character-customizer/eyewear.json +6 -0
  71. package/bridge-recipes/unreal/character-customizer/footwear.addon.json +1 -0
  72. package/bridge-recipes/unreal/character-customizer/footwear.json +6 -0
  73. package/bridge-recipes/unreal/character-customizer/hair.addon.json +1 -0
  74. package/bridge-recipes/unreal/character-customizer/hair.json +6 -0
  75. package/bridge-recipes/unreal/character-customizer/test/recipes.test.js +74 -0
  76. package/bridge-recipes/unreal/character-customizer/top.addon.json +1 -0
  77. package/bridge-recipes/unreal/character-customizer/top.json +6 -0
  78. package/bridge-recipes/unreal/helix-character-creator-female/README.md +57 -0
  79. package/bridge-recipes/unreal/helix-character-creator-female/all.json +18 -0
  80. package/bridge-recipes/unreal/helix-character-creator-female/back.addon.json +1 -0
  81. package/bridge-recipes/unreal/helix-character-creator-female/back.json +1 -0
  82. package/bridge-recipes/unreal/helix-character-creator-female/base-female-face.json +1 -0
  83. package/bridge-recipes/unreal/helix-character-creator-female/base-female.json +1 -0
  84. package/bridge-recipes/unreal/helix-character-creator-female/bottom.addon.json +1 -0
  85. package/bridge-recipes/unreal/helix-character-creator-female/bottom.json +1 -0
  86. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.addon.json +1 -0
  87. package/bridge-recipes/unreal/helix-character-creator-female/eyewear.json +1 -0
  88. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.addon.json +1 -0
  89. package/bridge-recipes/unreal/helix-character-creator-female/female-basic-t-shirt.json +1 -0
  90. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-hair.json +23 -0
  91. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-nebula-urbanghost.json +7 -0
  92. package/bridge-recipes/unreal/helix-character-creator-female/female-batch-singles.json +19 -0
  93. package/bridge-recipes/unreal/helix-character-creator-female/female-batch5.json +19 -0
  94. package/bridge-recipes/unreal/helix-character-creator-female/female-batch6.json +19 -0
  95. package/bridge-recipes/unreal/helix-character-creator-female/female-batch7.json +11 -0
  96. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.addon.json +1 -0
  97. package/bridge-recipes/unreal/helix-character-creator-female/female-cap-2.json +1 -0
  98. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.addon.json +1 -0
  99. package/bridge-recipes/unreal/helix-character-creator-female/female-cap.json +1 -0
  100. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.addon.json +1 -0
  101. package/bridge-recipes/unreal/helix-character-creator-female/female-cargo-pants.json +1 -0
  102. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.addon.json +1 -0
  103. package/bridge-recipes/unreal/helix-character-creator-female/female-carnival-mask-3.json +1 -0
  104. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.addon.json +1 -0
  105. package/bridge-recipes/unreal/helix-character-creator-female/female-chain.json +1 -0
  106. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.addon.json +1 -0
  107. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-pants.json +1 -0
  108. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.addon.json +1 -0
  109. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-shoes.json +1 -0
  110. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.addon.json +1 -0
  111. package/bridge-recipes/unreal/helix-character-creator-female/female-clare-top.json +1 -0
  112. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.addon.json +1 -0
  113. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit-2.json +1 -0
  114. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.addon.json +1 -0
  115. package/bridge-recipes/unreal/helix-character-creator-female/female-compression-bodysuit.json +1 -0
  116. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.addon.json +1 -0
  117. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-hole-mask-2.json +1 -0
  118. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.addon.json +1 -0
  119. package/bridge-recipes/unreal/helix-character-creator-female/female-eye-patch.json +1 -0
  120. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.addon.json +1 -0
  121. package/bridge-recipes/unreal/helix-character-creator-female/female-firefight-outfit.json +1 -0
  122. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.addon.json +1 -0
  123. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-pants.json +1 -0
  124. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.addon.json +1 -0
  125. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-sneakers.json +1 -0
  126. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.addon.json +1 -0
  127. package/bridge-recipes/unreal/helix-character-creator-female/female-fruity-top.json +1 -0
  128. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.addon.json +1 -0
  129. package/bridge-recipes/unreal/helix-character-creator-female/female-gamer-mask.json +1 -0
  130. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.addon.json +1 -0
  131. package/bridge-recipes/unreal/helix-character-creator-female/female-guy-fawkes-mask.json +1 -0
  132. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.addon.json +1 -0
  133. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a1.json +1 -0
  134. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.addon.json +1 -0
  135. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a10.json +1 -0
  136. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.addon.json +1 -0
  137. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a11.json +1 -0
  138. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.addon.json +1 -0
  139. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a12.json +1 -0
  140. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.addon.json +1 -0
  141. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a13.json +1 -0
  142. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.addon.json +1 -0
  143. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a14.json +1 -0
  144. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.addon.json +1 -0
  145. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a15.json +1 -0
  146. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.addon.json +1 -0
  147. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a16.json +1 -0
  148. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.addon.json +1 -0
  149. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a17.json +1 -0
  150. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.addon.json +1 -0
  151. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a18.json +1 -0
  152. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.addon.json +1 -0
  153. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a19.json +1 -0
  154. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.addon.json +1 -0
  155. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a2.json +1 -0
  156. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.addon.json +1 -0
  157. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a20.json +1 -0
  158. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.addon.json +1 -0
  159. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a21.json +1 -0
  160. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.addon.json +1 -0
  161. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a3.json +1 -0
  162. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.addon.json +1 -0
  163. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a4.json +1 -0
  164. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.addon.json +1 -0
  165. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a5.json +1 -0
  166. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.addon.json +1 -0
  167. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a6.json +1 -0
  168. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.addon.json +1 -0
  169. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a7.json +1 -0
  170. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.addon.json +1 -0
  171. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a8.json +1 -0
  172. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.addon.json +1 -0
  173. package/bridge-recipes/unreal/helix-character-creator-female/female-hair-a9.json +1 -0
  174. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.addon.json +1 -0
  175. package/bridge-recipes/unreal/helix-character-creator-female/female-high-waist-tailored-trousers.json +1 -0
  176. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.addon.json +1 -0
  177. package/bridge-recipes/unreal/helix-character-creator-female/female-hogwarts-pants.json +1 -0
  178. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.addon.json +1 -0
  179. package/bridge-recipes/unreal/helix-character-creator-female/female-hoody.json +1 -0
  180. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.addon.json +1 -0
  181. package/bridge-recipes/unreal/helix-character-creator-female/female-jacket-6.json +1 -0
  182. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.addon.json +1 -0
  183. package/bridge-recipes/unreal/helix-character-creator-female/female-joker-mask.json +1 -0
  184. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.addon.json +1 -0
  185. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes-brown.json +1 -0
  186. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.addon.json +1 -0
  187. package/bridge-recipes/unreal/helix-character-creator-female/female-kombes.json +1 -0
  188. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.addon.json +1 -0
  189. package/bridge-recipes/unreal/helix-character-creator-female/female-marshmallow-mask.json +1 -0
  190. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.addon.json +1 -0
  191. package/bridge-recipes/unreal/helix-character-creator-female/female-maska.json +1 -0
  192. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.addon.json +1 -0
  193. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-pants.json +1 -0
  194. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.addon.json +1 -0
  195. package/bridge-recipes/unreal/helix-character-creator-female/female-nebula-executive-shoes.json +1 -0
  196. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.addon.json +1 -0
  197. package/bridge-recipes/unreal/helix-character-creator-female/female-ninza-costume.json +1 -0
  198. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.addon.json +1 -0
  199. package/bridge-recipes/unreal/helix-character-creator-female/female-orange-kombes.json +1 -0
  200. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.addon.json +1 -0
  201. package/bridge-recipes/unreal/helix-character-creator-female/female-panama.json +1 -0
  202. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.addon.json +1 -0
  203. package/bridge-recipes/unreal/helix-character-creator-female/female-panda-bag-2.json +1 -0
  204. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.addon.json +1 -0
  205. package/bridge-recipes/unreal/helix-character-creator-female/female-pantslow.json +1 -0
  206. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.addon.json +1 -0
  207. package/bridge-recipes/unreal/helix-character-creator-female/female-paper-bag-mask.json +1 -0
  208. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.addon.json +1 -0
  209. package/bridge-recipes/unreal/helix-character-creator-female/female-pig-mask.json +1 -0
  210. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.addon.json +1 -0
  211. package/bridge-recipes/unreal/helix-character-creator-female/female-police-uniform.json +1 -0
  212. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.addon.json +1 -0
  213. package/bridge-recipes/unreal/helix-character-creator-female/female-prison-outfit.json +1 -0
  214. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.addon.json +1 -0
  215. package/bridge-recipes/unreal/helix-character-creator-female/female-short-b4low.json +1 -0
  216. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.addon.json +1 -0
  217. package/bridge-recipes/unreal/helix-character-creator-female/female-short-swimming.json +1 -0
  218. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.addon.json +1 -0
  219. package/bridge-recipes/unreal/helix-character-creator-female/female-shortlow.json +1 -0
  220. package/bridge-recipes/unreal/helix-character-creator-female/female-shorts-b3.addon.json +1 -0
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@@ -0,0 +1,452 @@
1
+ "use strict";
2
+ var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
3
+ if (k2 === undefined) k2 = k;
4
+ var desc = Object.getOwnPropertyDescriptor(m, k);
5
+ if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
6
+ desc = { enumerable: true, get: function() { return m[k]; } };
7
+ }
8
+ Object.defineProperty(o, k2, desc);
9
+ }) : (function(o, m, k, k2) {
10
+ if (k2 === undefined) k2 = k;
11
+ o[k2] = m[k];
12
+ }));
13
+ var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
14
+ Object.defineProperty(o, "default", { enumerable: true, value: v });
15
+ }) : function(o, v) {
16
+ o["default"] = v;
17
+ });
18
+ var __importStar = (this && this.__importStar) || (function () {
19
+ var ownKeys = function(o) {
20
+ ownKeys = Object.getOwnPropertyNames || function (o) {
21
+ var ar = [];
22
+ for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
23
+ return ar;
24
+ };
25
+ return ownKeys(o);
26
+ };
27
+ return function (mod) {
28
+ if (mod && mod.__esModule) return mod;
29
+ var result = {};
30
+ if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
31
+ __setModuleDefault(result, mod);
32
+ return result;
33
+ };
34
+ })();
35
+ Object.defineProperty(exports, "__esModule", { value: true });
36
+ exports.BOOT_SECONDS_PER_MIB = exports.DEFAULT_BAKE_BOOT_TIMEOUT_S = exports.DEFAULT_BAKE_KEYS = exports.BAKE_ARTIFACT_FILE = exports.BAKE_PARAM = void 0;
37
+ exports.resolveBakeTargets = resolveBakeTargets;
38
+ exports.measureBundleBytes = measureBundleBytes;
39
+ exports.bootTimeoutForBundle = bootTimeoutForBundle;
40
+ exports.patchVisualsConfigText = patchVisualsConfigText;
41
+ exports.bakeGateFailure = bakeGateFailure;
42
+ exports.formatDuration = formatDuration;
43
+ exports.formatBakeProgress = formatBakeProgress;
44
+ exports.formatBakeSummary = formatBakeSummary;
45
+ exports.composeBakeFailure = composeBakeFailure;
46
+ exports.composeBakeTimeoutDiagnosis = composeBakeTimeoutDiagnosis;
47
+ exports.bakeLighting = bakeLighting;
48
+ // The publish-time lighting bake behind `helix bake-lighting`: serves the world's BUILT bundle, drives the
49
+ // in-page bake handle (window.__helixBake) over Playwright, then writes the field artifact and points the
50
+ // world's visual contract at it. Nothing here imports the engine — this module only speaks its window protocol.
51
+ // SYNC OBLIGATION: mirrors helix-web-engine-new/systems/visual/src/runtime/bakeDriver.ts — `BAKE_PARAM`
52
+ // ('helixBake'), `BAKE_HANDLE_KEY` ('__helixBake'), the ready/failed handle shapes, the `BakeSummary` (incl.
53
+ // `staticSun`, `bounces`, `atlasDepth`, `relocated`/`stillBuried`/`rejectedOutsideBox`/`relocationMs`, `inactive`, `occlusionDilated`) /
54
+ // `BakeProgress` (incl. the `relocate` phase) fields read below, and `run({})` with NO keys at all — omitting them is what asks the ENGINE
55
+ // to plan them (one key for a static sun, DEFAULT_BAKE_KEYS for a cycling one). Fix protocol bugs there first, then mirror here; drift
56
+ // surfaces as a missing field at the END of a multi-minute run, so it has to be findable from either side.
57
+ const node_fs_1 = require("node:fs");
58
+ const node_path_1 = require("node:path");
59
+ const helix_manifest_1 = require("@hypersoniclabs/helix-manifest");
60
+ const hostSlots_1 = require("./browser/hostSlots");
61
+ const nonSystemChrome_1 = require("./browser/nonSystemChrome");
62
+ const launch_1 = require("./browser/launch");
63
+ const staticServe_1 = require("./screenshot/staticServe");
64
+ const visualsConfig_1 = require("./visualsConfig");
65
+ /** The query parameter that boots a world for baking. `=1` and nothing else. */
66
+ exports.BAKE_PARAM = 'helixBake';
67
+ /** The artifact the bake writes, next to the visual contract it is pointed at from. */
68
+ exports.BAKE_ARTIFACT_FILE = 'helix.visuals.bake.json';
69
+ /** K sun keys for a CYCLING sun, the driver's own default. Below 2 the planner cannot place both horizon keys. */
70
+ exports.DEFAULT_BAKE_KEYS = 9;
71
+ /** Boot budget FLOOR. SwiftShader boots a world minutes slower than a real GPU, so this is seconds-times-hundreds. */
72
+ exports.DEFAULT_BAKE_BOOT_TIMEOUT_S = 300;
73
+ /** How much boot budget a megabyte of bundle buys itself — SwiftShader decodes, uploads and compiles it all. */
74
+ exports.BOOT_SECONDS_PER_MIB = 20;
75
+ const BYTES_PER_MIB = 1024 * 1024;
76
+ const PROGRESS_POLL_MS = 2000;
77
+ // A 2 s poll over a multi-minute bake would print hundreds of identical lines, so a line goes out when the
78
+ // phase/key count MOVES and otherwise on this heartbeat — which is what tells a stalled bake from a slow key.
79
+ const PROGRESS_HEARTBEAT_MS = 15000;
80
+ const MAX_DIAGNOSTIC_LINES = 6;
81
+ const DIAGNOSTIC_LINE_MAX_CHARS = 300;
82
+ const isDirectory = (path) => {
83
+ try {
84
+ return (0, node_fs_1.statSync)(path).isDirectory();
85
+ }
86
+ catch {
87
+ return false;
88
+ }
89
+ };
90
+ // A built world bundle is an entry HTML plus the manifest at its ROOT — the pair `helix validate` reads. A vite
91
+ // source tree carries index.html at the root too but keeps its manifest (and its visual contract) in `public/`,
92
+ // so the pair is what tells the two apart and stops the bake serving un-transpiled source.
93
+ const isBuiltBundle = (dir) => (0, node_fs_1.existsSync)((0, node_path_1.join)(dir, 'index.html')) && (0, node_fs_1.existsSync)((0, node_path_1.join)(dir, helix_manifest_1.MANIFEST_FILENAME));
94
+ /**
95
+ * Which bundle is served and which roots are written. Mirrors the convention `helix validate` reads the visual
96
+ * contract under: the built bundle serves it from the ROOT, a source tree keeps it in `public/` — so both copies
97
+ * are patched, leaving the just-baked build publishable and the next build carrying the same pointer.
98
+ */
99
+ function resolveBakeTargets(directory) {
100
+ const root = (0, node_path_1.resolve)(directory);
101
+ if (!(0, node_fs_1.existsSync)(root))
102
+ throw new Error(`${root} does not exist`);
103
+ const dist = (0, node_path_1.join)(root, 'dist');
104
+ if (isBuiltBundle(dist)) {
105
+ const source = (0, node_path_1.join)(root, 'public');
106
+ return { servedDir: dist, roots: isDirectory(source) ? [source, dist] : [dist] };
107
+ }
108
+ if (isBuiltBundle(root)) {
109
+ // `<world>/dist` handed in straight: the source contract sits one level up, in the tree vite copies from.
110
+ const source = (0, node_path_1.basename)(root) === 'dist' ? (0, node_path_1.join)((0, node_path_1.dirname)(root), 'public') : null;
111
+ return { servedDir: root, roots: source !== null && isDirectory(source) ? [source, root] : [root] };
112
+ }
113
+ throw new Error(`${root} has no built bundle — bake-lighting bakes the BUILT world (index.html + ${helix_manifest_1.MANIFEST_FILENAME}), not the source ` +
114
+ `project. Expected one at ${dist} or at the directory itself; run your build first (npm run build).`);
115
+ }
116
+ /** Every byte the browser may have to fetch, decode and upload before the handle appears. */
117
+ function measureBundleBytes(dir) {
118
+ let total = 0;
119
+ for (const entry of (0, node_fs_1.readdirSync)(dir, { withFileTypes: true })) {
120
+ const path = (0, node_path_1.join)(dir, entry.name);
121
+ if (entry.isDirectory())
122
+ total += measureBundleBytes(path);
123
+ else if (entry.isFile())
124
+ total += (0, node_fs_1.statSync)(path).size;
125
+ }
126
+ return total;
127
+ }
128
+ /**
129
+ * The boot budget, in seconds, for a bundle of this size. A fixed deadline is wrong in both directions —
130
+ * SwiftShader spends minutes on a heavy world's first frame, and a 45 MiB one blew a 300 s budget outright — so
131
+ * the wait scales with what the browser has to chew through, never dropping below the floor.
132
+ */
133
+ function bootTimeoutForBundle(bundleBytes) {
134
+ return Math.max(exports.DEFAULT_BAKE_BOOT_TIMEOUT_S, Math.ceil(bundleBytes / BYTES_PER_MIB) * exports.BOOT_SECONDS_PER_MIB);
135
+ }
136
+ // Rewriting a hand-authored document with a different indent (or a flipped line ending) turns a two-line patch
137
+ // into a whole-file diff in the creator's repo, so the shape is read off the file rather than assumed.
138
+ function detectJsonStyle(text) {
139
+ if (text === null)
140
+ return { indent: 2, newline: '\n', trailingNewline: true };
141
+ const indented = /\n([ \t]+)\S/.exec(text);
142
+ const indent = indented ? (indented[1].startsWith('\t') ? '\t' : indented[1].length) : 2;
143
+ return { indent, newline: text.includes('\r\n') ? '\r\n' : '\n', trailingNewline: text.endsWith('\n') };
144
+ }
145
+ /**
146
+ * The contract patch: `mode: "baked"` plus the artifact pointer, every other key carried verbatim and in place.
147
+ * `null` text creates the minimal v1 document — a world may declare no visual contract at all until it is baked.
148
+ * `keys` records how many sun keys the field actually holds; omitted, the pointer keeps its older two-field shape.
149
+ */
150
+ function patchVisualsConfigText(text, artifact = exports.BAKE_ARTIFACT_FILE, keys) {
151
+ const source = text !== null && text.trim() !== '' ? text : null;
152
+ const style = detectJsonStyle(source);
153
+ let doc;
154
+ if (source === null) {
155
+ doc = { version: visualsConfig_1.VISUALS_CONFIG_VERSION, mode: 'baked' };
156
+ }
157
+ else {
158
+ const parsed = JSON.parse(source);
159
+ if (typeof parsed !== 'object' || parsed === null || Array.isArray(parsed)) {
160
+ throw new Error('the visual contract must be a JSON object');
161
+ }
162
+ doc = { ...parsed };
163
+ if (typeof doc.version !== 'number')
164
+ doc.version = visualsConfig_1.VISUALS_CONFIG_VERSION;
165
+ doc.mode = 'baked';
166
+ }
167
+ doc.bakedLighting =
168
+ keys === undefined ? { version: visualsConfig_1.BAKED_LIGHTING_VERSION, artifact } : { version: visualsConfig_1.BAKED_LIGHTING_VERSION, artifact, keys };
169
+ const json = JSON.stringify(doc, null, style.indent) + (style.trailingNewline ? '\n' : '');
170
+ // JSON.stringify escapes newlines inside strings, so only the formatting ones are here to convert.
171
+ return style.newline === '\n' ? json : json.replace(/\n/g, style.newline);
172
+ }
173
+ /**
174
+ * THE GATE. A donated probe whose donor it cannot see is light teleported across a wall, so the artifact is
175
+ * refused rather than written: the run is sound only while this reads 0. Null when the field is clean.
176
+ */
177
+ function bakeGateFailure(summary) {
178
+ const occluded = summary.repair.donorsOccluded;
179
+ if (occluded <= 0)
180
+ return null;
181
+ return (`GATE FAILED — ${occluded} of this field's de-ghost donors are OCCLUDED from the probe they donated to, so the ` +
182
+ 'artifact carries teleported light across a surface. NOTHING was written. The donor visibility rule regressed ' +
183
+ 'engine-side (systems/visual/src/probes/probeAudit.ts); re-bake once it is fixed.');
184
+ }
185
+ function formatDuration(ms) {
186
+ if (ms < 1000)
187
+ return `${Math.round(ms)}ms`;
188
+ if (ms < 60000)
189
+ return `${(ms / 1000).toFixed(1)}s`;
190
+ const seconds = Math.round(ms / 1000);
191
+ return `${Math.floor(seconds / 60)}:${String(seconds % 60).padStart(2, '0')}`;
192
+ }
193
+ function formatBytes(bytes) {
194
+ if (bytes < 1024)
195
+ return `${bytes} B`;
196
+ if (bytes < 1024 * 1024)
197
+ return `${(bytes / 1024).toFixed(1)} KB`;
198
+ return `${(bytes / (1024 * 1024)).toFixed(1)} MB`;
199
+ }
200
+ function formatBakeProgress(progress, elapsedMs) {
201
+ return ` [${formatDuration(elapsedMs)}] ${progress.phase} · ${progress.done}/${progress.total} keys`;
202
+ }
203
+ const row = (label, text) => ` ${label.padEnd(8)} ${text}`;
204
+ /** The compact end-of-run report: what was baked, what it cost, what the audit found, and what landed on disk. */
205
+ function formatBakeSummary(summary, written) {
206
+ const [px, py, pz] = summary.volume.probes;
207
+ const keysMs = summary.perKey.reduce((total, key) => total + key.ms, 0);
208
+ const counts = Object.entries(summary.audit.counts)
209
+ .filter(([, count]) => count > 0)
210
+ .map(([issue, count]) => `${issue} ${count}`)
211
+ .join(', ');
212
+ const sun = summary.staticSun === undefined ? '' : ` (${summary.staticSun ? 'static sun' : 'sun cycle'})`;
213
+ const buried = summary.stillBuried ?? 0;
214
+ const refused = summary.rejectedOutsideBox ?? 0;
215
+ const { leftDark } = summary.repair;
216
+ const deactivated = summary.inactive;
217
+ // Only when the left-dark wording below did NOT already name them: at leftDark 0 it never prints, so a zero
218
+ // deactivation still reports itself.
219
+ const countDeactivated = deactivated !== undefined && !(leftDark > 0 && deactivated === leftDark);
220
+ const lines = [
221
+ `✔ Baked ${summary.keys} key${summary.keys === 1 ? '' : 's'} + practicals${sun} · ${summary.probes} probes ` +
222
+ `(${px}×${py}×${pz}) in ${formatDuration(summary.totalMs)}`,
223
+ row('phases', `warm-up ${formatDuration(summary.warmUpMs)} · keys ${formatDuration(keysMs)} · practicals ` +
224
+ `${formatDuration(summary.practicalsMs)} · geometry ${formatDuration(summary.geometryMs)}`),
225
+ ...(summary.relocated === undefined ? [] : [row('relocate', `${summary.relocated} probes moved out through the nearest backface · ${buried} still buried` +
226
+ `${buried > 0 ? ' (left to the de-ghost)' : ''}` +
227
+ `${refused > 0 ? ` · ${refused} refused at the box edge` : ''} · ${Math.round(summary.relocationMs ?? 0)} ms`)]),
228
+ row('audit', `${summary.audit.flagged} flagged of ${summary.audit.probes}${counts ? ` (${counts})` : ''} · ` +
229
+ `${summary.audit.leakingEdges} leaking edges of ${summary.audit.blockedEdges} blocked`),
230
+ row('repair', `${summary.repairs} probes repaired of ${summary.repair.damaged} damaged · donors occluded ${summary.repair.donorsOccluded}` +
231
+ `${leftDark > 0 ? ` · ${leftDark} left dark (no visible donor${deactivated === leftDark ? ' — deactivated' : ''})` : ''}` +
232
+ `${countDeactivated ? ` · ${deactivated} deactivated` : ''}`),
233
+ row('artifact', `${Math.round(summary.fieldBytes / 1024)} KB field + ${Math.round(summary.geometryBytes / 1024)} KB geometry` +
234
+ (summary.bounces === undefined ? '' : ` · bounces ${summary.bounces}`) +
235
+ (summary.atlasDepth === undefined ? '' : ` · atlas depth ${summary.atlasDepth} slices`)),
236
+ ...(summary.occlusionVoxels === undefined ? [] : [row('occlusion', `${summary.occlusionVoxels} voxels${summary.occlusionDilated === undefined ? '' : ` · ${summary.occlusionDilated} dilated`}` +
237
+ ` · ${Math.round((summary.occlusionBytes ?? 0) / 1024)} KB · ${Math.round(summary.occlusionMs ?? 0)} ms`)]),
238
+ ];
239
+ if (!summary.geometry) {
240
+ lines.push(' ⚠ SH-ONLY FIELD — this bake ran without DDGI visibility, so a world playing it degrades visibility OFF and its', ' indirect light LEAKS THROUGH WALLS. Re-bake on a tier that carries the probe rung to get the geometry half.');
241
+ }
242
+ const fit = summary.volumeFit;
243
+ if (fit && !fit.fits) {
244
+ const [sx, sy, sz] = summary.volume.size;
245
+ const [cx, cy, cz] = summary.volume.center;
246
+ lines.push(` ⚠ THE PROBE VOLUME DOES NOT FIT THIS WORLD — only ${fit.litLayers} of ${fit.layers} probe layers sit inside the lit space.`, ` The rest of the ${sx}×${sy}×${sz} m box at [${cx}, ${cy}, ${cz}] baked DARKNESS OR OPEN SKY, and the interpolation`, ' washes that back down over the room — a red or blue smear on ceilings is the usual tell. An interior should', ` author "probes": { "center": [x, y, z], "size": [w, h, d] } in ${visualsConfig_1.VISUALS_CONFIG_FILE} to fit the box to its room,`, ' then re-bake. The probe budget is fixed, so a smaller box costs nothing: the cells shrink to fit.');
247
+ }
248
+ written.forEach((file, index) => {
249
+ lines.push(row(index === 0 ? 'wrote' : '', `${file.path} (${formatBytes(file.bytes)}${file.created ? ', created' : ''})`));
250
+ });
251
+ return lines;
252
+ }
253
+ /** Page errors FIRST — a VisualInvariantError name is the diagnosis, and the reason below it is the consequence. */
254
+ function composeBakeFailure(reason, errors) {
255
+ if (errors.length === 0)
256
+ return reason;
257
+ return `page errors during the bake:\n${errors.map((line) => ` - ${line}`).join('\n')}\n\n${reason}`;
258
+ }
259
+ // "absent" — no handle at all — is the real cause here: the page never called createVisualRuntime, so the world
260
+ // is not runtime-lit and there is no probe field to bake. "present" can only be the handle landing on the
261
+ // deadline itself, because the runtime publishes it whole (ready true OR false).
262
+ function composeBakeTimeoutDiagnosis(state, errors) {
263
+ return (0, launch_1.composeTimeoutDiagnosisWith)(state, errors, {
264
+ absent: 'This world never published the bake handle (window.__helixBake) — nothing on the page called the visual ' +
265
+ "runtime's createVisualRuntime, so the world is not runtime-lit and has no probe field to bake. Check that " +
266
+ 'the built world boots standalone, and raise --timeout <s> if the boot is simply slow (SwiftShader is).',
267
+ present: 'The bake handle landed as the deadline expired — the boot is slower than the budget, not broken. Re-run ' +
268
+ 'with a longer --timeout <s>.',
269
+ });
270
+ }
271
+ // Every file is READ and patched before any is written: a world whose contract is unparseable must fail with the
272
+ // bake still intact on the page, not half-written across two roots.
273
+ function planWrites(roots, storeJson, keys) {
274
+ const planned = [];
275
+ for (const root of roots) {
276
+ const artifactPath = (0, node_path_1.join)(root, exports.BAKE_ARTIFACT_FILE);
277
+ planned.push({ path: artifactPath, kind: 'artifact', text: storeJson, created: !(0, node_fs_1.existsSync)(artifactPath) });
278
+ const configPath = (0, node_path_1.join)(root, visualsConfig_1.VISUALS_CONFIG_FILE);
279
+ const existing = (0, node_fs_1.existsSync)(configPath) ? (0, node_fs_1.readFileSync)(configPath, 'utf8') : null;
280
+ try {
281
+ planned.push({
282
+ path: configPath,
283
+ kind: 'contract',
284
+ text: patchVisualsConfigText(existing, exports.BAKE_ARTIFACT_FILE, keys),
285
+ created: existing === null,
286
+ });
287
+ }
288
+ catch (err) {
289
+ throw new Error(`cannot patch ${configPath}: ${err instanceof Error ? err.message : String(err)}`);
290
+ }
291
+ }
292
+ return planned;
293
+ }
294
+ function commitWrites(planned) {
295
+ return planned.map((write) => {
296
+ (0, node_fs_1.writeFileSync)(write.path, write.text);
297
+ return { path: write.path, kind: write.kind, bytes: Buffer.byteLength(write.text), created: write.created };
298
+ });
299
+ }
300
+ // PAGE-SIDE — runs inside the browser through page.evaluate, so it must close over nothing in this module. The
301
+ // first canvas with a GL context wins; the debug extension unmasks the driver name Chrome otherwise generalizes.
302
+ function readRendererString() {
303
+ for (const canvas of Array.from(document.querySelectorAll('canvas'))) {
304
+ const gl = canvas.getContext('webgl2') ?? canvas.getContext('webgl');
305
+ if (!gl)
306
+ continue;
307
+ const debug = gl.getExtension('WEBGL_debug_renderer_info');
308
+ const name = debug ? gl.getParameter(debug.UNMASKED_RENDERER_WEBGL) : gl.getParameter(gl.RENDERER);
309
+ if (name)
310
+ return String(name);
311
+ }
312
+ return null;
313
+ }
314
+ /**
315
+ * Serve, boot, bake, gate, write. The bake itself is MINUTES of blocking GPU work inside one `page.evaluate`,
316
+ * which Playwright does not time out; `--timeout` bounds only the wait for the handle.
317
+ */
318
+ async function bakeLighting(opts) {
319
+ const onProgress = opts.onProgress ?? (() => undefined);
320
+ const keys = opts.keys;
321
+ const targets = resolveBakeTargets(opts.directory);
322
+ const bundleBytes = opts.timeoutMs === undefined ? measureBundleBytes(targets.servedDir) : 0;
323
+ const timeoutMs = opts.timeoutMs ?? bootTimeoutForBundle(bundleBytes) * 1000;
324
+ const playwright = await Promise.resolve().then(() => __importStar(require('playwright')));
325
+ const server = await (0, staticServe_1.startStaticServer)(targets.servedDir);
326
+ let browser;
327
+ try {
328
+ const attempts = [];
329
+ for (const candidate of opts.gpu ? (0, launch_1.gpuBrowserCandidates)() : (0, launch_1.browserCandidates)()) {
330
+ try {
331
+ (0, nonSystemChrome_1.assertNotSystemChrome)(candidate.launchOptions.executablePath, candidate.launchOptions.channel);
332
+ browser = await (0, hostSlots_1.launchWithBrowserSlot)(() => playwright.chromium.launch(candidate.launchOptions), 'disconnected', { identity: `lighting-bake:${opts.directory}` });
333
+ }
334
+ catch (err) {
335
+ attempts.push({ key: candidate.key, label: candidate.label, message: err instanceof Error ? err.message : String(err) });
336
+ continue;
337
+ }
338
+ onProgress(` using ${candidate.label}${opts.gpu ? ' (GPU)' : ''}`);
339
+ break;
340
+ }
341
+ if (!browser)
342
+ throw new Error((0, launch_1.composeLaunchFailure)(attempts));
343
+ const page = await browser.newPage({ viewport: { width: 1280, height: 720 }, deviceScaleFactor: 1 });
344
+ // Listening from before the navigation: the invariant the bake trips is thrown during BOOT, and its name is
345
+ // the whole diagnosis on every failure path below.
346
+ const pageErrors = [];
347
+ const recordPageError = (line) => {
348
+ const truncated = line.length > DIAGNOSTIC_LINE_MAX_CHARS ? `${line.slice(0, DIAGNOSTIC_LINE_MAX_CHARS)}…` : line;
349
+ pageErrors.push(truncated);
350
+ if (pageErrors.length > MAX_DIAGNOSTIC_LINES)
351
+ pageErrors.shift();
352
+ };
353
+ page.on('pageerror', (err) => recordPageError(err.message));
354
+ page.on('console', (msg) => {
355
+ if (msg.type() === 'error')
356
+ recordPageError(msg.text());
357
+ });
358
+ onProgress(` serving ${targets.servedDir} on 127.0.0.1:${server.port}`);
359
+ await page.goto(`http://127.0.0.1:${server.port}/?${exports.BAKE_PARAM}=1`, { timeout: timeoutMs });
360
+ const budget = ` waiting up to ${Math.round(timeoutMs / 1000)}s for the bake handle`;
361
+ onProgress(opts.timeoutMs === undefined ? `${budget} (budget scaled to ${(bundleBytes / BYTES_PER_MIB).toFixed(1)} MiB of bundle)` : budget);
362
+ try {
363
+ await page.waitForFunction("typeof window.__helixBake !== 'undefined'", undefined, { timeout: timeoutMs });
364
+ }
365
+ catch {
366
+ const state = await page.evaluate(() => typeof window.__helixBake === 'undefined' ? 'absent' : 'present');
367
+ throw new Error(`Timed out after ${Math.round(timeoutMs / 1000)}s waiting for the bake handle (window.__helixBake). ` +
368
+ composeBakeTimeoutDiagnosis(state, pageErrors));
369
+ }
370
+ // `ready: false` is TERMINAL — the runtime publishes it rather than fall back to a configuration that would
371
+ // bake a wrong artifact quietly, so there is nothing to retry.
372
+ const handle = await page.evaluate(() => ({
373
+ ready: window.__helixBake.ready === true,
374
+ error: String(window.__helixBake.error ?? ''),
375
+ }));
376
+ if (!handle.ready) {
377
+ throw new Error(composeBakeFailure(`this world cannot be baked: ${handle.error}`, pageErrors));
378
+ }
379
+ // THE RECEIPT for --gpu: a system browser that quietly fell back to software renders a SwiftShader string
380
+ // here, and the run is otherwise indistinguishable. Never let reading it fail a bake.
381
+ const renderer = await page.evaluate(readRendererString).catch(() => null);
382
+ if (renderer)
383
+ onProgress(` renderer: ${renderer}`);
384
+ onProgress(keys === undefined
385
+ ? ` handle ready — baking + practicals (the engine plans the keys: ONE for a static sun, ${exports.DEFAULT_BAKE_KEYS} for a cycle; ` +
386
+ 'minutes; do not interrupt)'
387
+ : ` handle ready — baking ${keys} keys + practicals (minutes; do not interrupt)`);
388
+ const started = Date.now();
389
+ // The store comes back already stringified: the artifact ships the driver's JSON verbatim, and a Node-side
390
+ // re-serialization of a CDP-decoded object is one more thing that could differ from what the engine wrote.
391
+ let settled = false;
392
+ const run = page
393
+ .evaluate(({ keys: count }) => window.__helixBake
394
+ // No `keys` AT ALL when none was asked for: an explicit undefined is still an authored count engine-side.
395
+ .run(count === null ? {} : { keys: count })
396
+ .then((result) => ({ store: JSON.stringify(result.store), summary: result.summary })), { keys: keys ?? null })
397
+ .then((result) => {
398
+ settled = true;
399
+ return result;
400
+ }, (err) => {
401
+ settled = true;
402
+ throw err;
403
+ });
404
+ run.catch(() => undefined); // reported at the await below; this only keeps the poll loop's window quiet
405
+ let lastPrinted = 0;
406
+ let lastLine = '';
407
+ while (!settled) {
408
+ await new Promise((done) => setTimeout(done, PROGRESS_POLL_MS));
409
+ if (settled)
410
+ break;
411
+ let progress;
412
+ try {
413
+ progress = await page.evaluate(() => window.__helixBake.progress());
414
+ }
415
+ catch {
416
+ break; // the page went away — the run promise carries the real error
417
+ }
418
+ const line = `${progress.phase} ${progress.done}/${progress.total}`;
419
+ const elapsed = Date.now() - started;
420
+ if (line !== lastLine || elapsed - lastPrinted >= PROGRESS_HEARTBEAT_MS) {
421
+ onProgress(formatBakeProgress(progress, elapsed));
422
+ lastLine = line;
423
+ lastPrinted = elapsed;
424
+ }
425
+ }
426
+ let result;
427
+ try {
428
+ result = await run;
429
+ }
430
+ catch (err) {
431
+ throw new Error(composeBakeFailure(`the bake failed: ${err instanceof Error ? err.message : String(err)}`, pageErrors));
432
+ }
433
+ const gate = bakeGateFailure(result.summary);
434
+ if (gate)
435
+ throw new Error(composeBakeFailure(gate, pageErrors));
436
+ return {
437
+ summary: result.summary,
438
+ written: commitWrites(planWrites(targets.roots, result.store, result.summary.keys)),
439
+ servedDir: targets.servedDir,
440
+ renderer,
441
+ };
442
+ }
443
+ finally {
444
+ try {
445
+ await browser?.close();
446
+ }
447
+ finally {
448
+ await server.close();
449
+ }
450
+ }
451
+ }
452
+ //# sourceMappingURL=bakeLighting.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,105 @@
1
+ import { Document } from '@gltf-transform/core';
2
+ export declare function addPrimitive(document: Document, mesh: ReturnType<Document['createMesh']>, materialName: string, triangles: number): void;
3
+ export declare function writeMetaHumanFixture(path: string): Promise<void>;
4
+ export declare function writeBipedFixture(path: string): Promise<void>;
5
+ export declare function writeExternalFixture(directory: string, options: {
6
+ id: string;
7
+ capability?: string;
8
+ priority?: number;
9
+ extension?: string;
10
+ accepts?: string[];
11
+ produces?: string[];
12
+ replaces?: string[];
13
+ args?: string[];
14
+ requires?: string[];
15
+ handler: string[];
16
+ }): void;
17
+ export declare function glb(json: Record<string, unknown>): Buffer;
18
+ export declare function writeLargeGlb(path: string, json: Record<string, unknown>, binaryBytes: number): void;
19
+ export declare function validBaseAvatar(): {
20
+ asset: {
21
+ version: string;
22
+ };
23
+ scenes: {
24
+ name: string;
25
+ nodes: number[];
26
+ }[];
27
+ nodes: ({
28
+ name: string;
29
+ mesh: number;
30
+ skin: number;
31
+ children: number[];
32
+ } | {
33
+ name: string;
34
+ mesh: number;
35
+ skin: number;
36
+ children?: undefined;
37
+ })[];
38
+ meshes: ({
39
+ primitives: {
40
+ attributes: {
41
+ POSITION: number;
42
+ };
43
+ indices: number;
44
+ material: number;
45
+ }[];
46
+ name?: undefined;
47
+ } | {
48
+ name: string;
49
+ primitives: {
50
+ attributes: {
51
+ POSITION: number;
52
+ };
53
+ indices: number;
54
+ material: number;
55
+ }[];
56
+ })[];
57
+ skins: {
58
+ joints: never[];
59
+ }[];
60
+ accessors: {
61
+ count: number;
62
+ }[];
63
+ materials: ({
64
+ name: string;
65
+ pbrMetallicRoughness?: undefined;
66
+ } | {
67
+ name: string;
68
+ pbrMetallicRoughness: {
69
+ baseColorTexture: {
70
+ index: number;
71
+ };
72
+ baseColorFactor: number[];
73
+ };
74
+ })[];
75
+ textures: {}[];
76
+ };
77
+ export declare const beamngTerminalFixtureConfiguration: {
78
+ file: string;
79
+ sha256: string;
80
+ format: number;
81
+ };
82
+ export declare function unsupportedBeamngTerminalAbs(): {
83
+ schemaVersion: string;
84
+ adapterId: string;
85
+ adapterVersion: number;
86
+ beamng: {
87
+ version: string;
88
+ steamBuildId: string;
89
+ };
90
+ sourceModule: {
91
+ path: string;
92
+ sha256: string;
93
+ sizeBytes: number;
94
+ };
95
+ sourceReceiptSha256: string;
96
+ sourceShapeId: string;
97
+ selectedConfiguration: {
98
+ file: string;
99
+ sha256: string;
100
+ };
101
+ status: string;
102
+ reason: string;
103
+ activationCandidates: never[];
104
+ axleTargets: {};
105
+ };