@downdraft/engine 0.1.0 → 0.1.2-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/README.md +11 -0
- package/app/src/renderer/bootstrap.ts +295 -19
- package/app/src/renderer/game-module.ts +60 -12
- package/app/src/renderer/hooks.ts +9 -1
- package/app/src/renderer/hot-reload.ts +9 -9
- package/app/src/renderer/mcp-harness.ts +2 -2
- package/app/src/renderer/standard-automation-tools.ts +104 -3
- package/app/src/shared/feature-log.ts +2 -1
- package/app/src/shared/mcp-discovery.ts +8 -3
- package/app/src/shared/mcp-proxy.ts +2 -2
- package/asset-bake/README.md +22 -0
- package/core/README.md +25 -0
- package/core/src/animation/skeleton-animator.ts +23 -5
- package/core/src/assets/manager.ts +4 -4
- package/core/src/ecs/events.ts +1 -1
- package/core/src/ecs/schedule.ts +1 -1
- package/core/src/ecs/world.ts +1 -1
- package/core/src/index.ts +3 -4
- package/core/src/library/host.ts +27 -13
- package/core/src/library/library.ts +13 -5
- package/core/src/module/cross-thread.ts +6 -0
- package/core/src/module/diagnostics.ts +10 -6
- package/core/src/module/host.ts +65 -18
- package/core/src/module/index.ts +1 -0
- package/core/src/module/module.ts +11 -5
- package/core/src/module/renderer-module.ts +15 -0
- package/core/src/physics/safety.ts +1 -1
- package/core/src/platform/bun-preload.ts +7 -2
- package/core/src/platform/glob-polyfill.ts +17 -8
- package/core/src/platform/pkg-root.ts +27 -0
- package/core/src/platform/runtime.ts +38 -0
- package/core/src/plugin/discovery.ts +1 -1
- package/core/src/plugin/extension-loaders.ts +6 -4
- package/core/src/plugin/host.ts +13 -13
- package/core/src/plugin/loader-asset.ts +5 -5
- package/core/src/plugin/loader-quickjs.ts +1 -1
- package/core/src/plugin/loader-wasm.ts +3 -3
- package/core/src/plugin/loader-worker.ts +1 -1
- package/core/src/plugin/manifest.ts +8 -3
- package/core/src/plugin/workshop.ts +3 -3
- package/core/src/profiling/index.ts +1 -1
- package/core/src/profiling/profiling-sab.ts +19 -0
- package/core/src/profiling/warnings.ts +1 -1
- package/core/src/profiling/worker-prelude.ts +1 -1
- package/core/src/render/bindless/frame-bindings.ts +1 -1
- package/core/src/render/bindless/material-manager.ts +2 -2
- package/core/src/render/bindless/texture-registry.ts +2 -2
- package/core/src/render/device.ts +5 -5
- package/core/src/render/frame-graph.ts +2 -2
- package/core/src/render/game-renderer.ts +42 -18
- package/core/src/render/hot-reload.ts +3 -3
- package/core/src/render/renderer-module-host.ts +32 -12
- package/core/src/render/shader-validator.ts +7 -7
- package/core/src/render/surface.ts +1 -1
- package/core/src/sab/errors.ts +1 -1
- package/core/src/sab/sab-polyfill.ts +1 -1
- package/core/src/save/migration-registry.ts +4 -4
- package/core/src/save/schema.ts +1 -1
- package/core/src/scene/prefab.ts +1 -1
- package/core/src/scene/scene-manager.ts +2 -2
- package/core/src/scene/scene.ts +4 -4
- package/core/src/scene/streaming.ts +2 -2
- package/core/src/scripting/hot-reload.ts +2 -2
- package/core/src/sim/hot-reload-pipeline.ts +30 -6
- package/core/src/sim/sim-state-helper.ts +1 -1
- package/core/src/sim/transient-state-registry.ts +1 -1
- package/core/src/sim/worker-loop.ts +2 -2
- package/core/src/telemetry/gpu-profiler.ts +3 -3
- package/core/src/util/index.ts +1 -1
- package/core/src/util/logger.ts +36 -5
- package/core/src/version.ts +13 -0
- package/core/src/worker/base-worker-host.ts +87 -25
- package/core/src/worker/buffer-sync.ts +1 -1
- package/core/src/worker/crash-recovery.ts +2 -2
- package/core/src/worker/instrumented-worker-host.ts +3 -3
- package/core/src/worker/rpc.ts +62 -11
- package/core/src/worker/sim-worker-base.ts +3 -8
- package/core/src/worker/task-pool.ts +2 -2
- package/dist/.dd-manifest.json +4119 -0
- package/dist/app/src/index.js +9 -0
- package/dist/app/src/renderer/bootstrap.js +446 -0
- package/dist/app/src/renderer/downdraft-base.css +93 -0
- package/dist/app/src/renderer/feature-log.js +180 -0
- package/dist/app/src/renderer/game-module.js +562 -0
- package/dist/app/src/renderer/hooks.js +82 -0
- package/dist/app/src/renderer/hot-reload.js +158 -0
- package/dist/app/src/renderer/import-cache.js +77 -0
- package/dist/app/src/renderer/index.js +149 -0
- package/dist/app/src/renderer/mcp-harness.js +112 -0
- package/dist/app/src/renderer/save-store-factory.js +180 -0
- package/dist/app/src/renderer/sim-bridge.js +138 -0
- package/dist/app/src/renderer/standard-automation-tools.js +720 -0
- package/dist/app/src/shared/feature-log.js +54 -0
- package/dist/app/src/shared/gpu-info.js +74 -0
- package/dist/app/src/shared/import-cache-store.js +123 -0
- package/dist/app/src/shared/index.js +4 -0
- package/dist/app/src/shared/mcp-discovery.js +55 -0
- package/dist/app/src/shared/mcp-proxy.js +71 -0
- package/dist/app/src/shared/types.js +13 -0
- package/dist/asset-bake/src/bake-audio.js +103 -0
- package/dist/asset-bake/src/bake-gltf.js +141 -0
- package/dist/asset-bake/src/bake.js +63 -0
- package/dist/asset-bake/src/cache.js +147 -0
- package/dist/asset-bake/src/config.js +93 -0
- package/dist/asset-bake/src/index.js +25 -0
- package/dist/core/src/animation/animation-event.js +24 -0
- package/dist/core/src/animation/bone-mask.js +103 -0
- package/dist/core/src/animation/clip.js +210 -0
- package/dist/core/src/animation/index.js +13 -0
- package/dist/core/src/animation/mixamo.js +78 -0
- package/dist/core/src/animation/morph-target.js +37 -0
- package/dist/core/src/animation/player.js +621 -0
- package/dist/core/src/animation/retarget.js +101 -0
- package/dist/core/src/animation/skeleton-animator.js +1361 -0
- package/dist/core/src/animation/skeleton.js +166 -0
- package/dist/core/src/animation/state-machine.js +252 -0
- package/dist/core/src/assets/blob-store.js +14 -0
- package/dist/core/src/assets/cache.js +168 -0
- package/dist/core/src/assets/cubemap-converter.js +129 -0
- package/dist/core/src/assets/environment-manager.js +84 -0
- package/dist/core/src/assets/import-cache.js +36 -0
- package/dist/core/src/assets/import-settings.js +34 -0
- package/dist/core/src/assets/importer.js +78 -0
- package/dist/core/src/assets/index.js +29 -0
- package/dist/core/src/assets/irradiance-generator.js +179 -0
- package/dist/core/src/assets/loader-audio.js +70 -0
- package/dist/core/src/assets/loader-cubemap.js +141 -0
- package/dist/core/src/assets/loader-dds.js +185 -0
- package/dist/core/src/assets/loader-hdr.js +430 -0
- package/dist/core/src/assets/loader-mesh.js +47 -0
- package/dist/core/src/assets/loader-shader.js +61 -0
- package/dist/core/src/assets/loader-texture.js +264 -0
- package/dist/core/src/assets/lod.js +150 -0
- package/dist/core/src/assets/manager.js +401 -0
- package/dist/core/src/assets/manifest.js +57 -0
- package/dist/core/src/assets/material-bridge.js +160 -0
- package/dist/core/src/assets/model-importer.js +32 -0
- package/dist/core/src/assets/model-normalizer.js +213 -0
- package/dist/core/src/assets/model-to-gpu.js +44 -0
- package/dist/core/src/assets/model-to-mesh.js +171 -0
- package/dist/core/src/assets/prefilter-generator.js +220 -0
- package/dist/core/src/audio/engine.js +153 -0
- package/dist/core/src/audio/interface.js +8 -0
- package/dist/core/src/audio/listener.js +19 -0
- package/dist/core/src/audio/mixer.js +124 -0
- package/dist/core/src/audio/registry.js +43 -0
- package/dist/core/src/audio/sab.js +74 -0
- package/dist/core/src/audio/source.js +60 -0
- package/dist/core/src/change-detection/atomics.js +1 -0
- package/dist/core/src/change-detection/tracker.js +26 -0
- package/dist/core/src/debug-draw/lines.js +27 -0
- package/dist/core/src/debug-draw/points.js +9 -0
- package/dist/core/src/debug-draw/queue.js +77 -0
- package/dist/core/src/debug-draw/text.js +12 -0
- package/dist/core/src/ecs/archetype.js +271 -0
- package/dist/core/src/ecs/component.js +109 -0
- package/dist/core/src/ecs/entity.js +11 -0
- package/dist/core/src/ecs/events.js +73 -0
- package/dist/core/src/ecs/hierarchy.js +104 -0
- package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
- package/dist/core/src/ecs/index.js +14 -0
- package/dist/core/src/ecs/query.js +110 -0
- package/dist/core/src/ecs/resource.js +3 -0
- package/dist/core/src/ecs/schedule.js +157 -0
- package/dist/core/src/ecs/system-params.js +45 -0
- package/dist/core/src/ecs/system.js +18 -0
- package/dist/core/src/ecs/world.js +292 -0
- package/dist/core/src/index.js +191 -0
- package/dist/core/src/input/context.js +69 -0
- package/dist/core/src/input/dom-handler.js +288 -0
- package/dist/core/src/input/local-player-manager.js +145 -0
- package/dist/core/src/input/mapping.js +36 -0
- package/dist/core/src/input/multi-sab-bridge.js +224 -0
- package/dist/core/src/input/multi-state.js +48 -0
- package/dist/core/src/input/sab-bridge.js +66 -0
- package/dist/core/src/input/state.js +108 -0
- package/dist/core/src/input/ui-router.js +76 -0
- package/dist/core/src/library/host.js +291 -0
- package/dist/core/src/library/index.js +1 -0
- package/dist/core/src/library/library.js +20 -0
- package/dist/core/src/material/compiler.js +73 -0
- package/dist/core/src/material/graph-bridge.js +119 -0
- package/dist/core/src/material/index.js +6 -0
- package/dist/core/src/material/library.js +414 -0
- package/dist/core/src/material/material.js +120 -0
- package/dist/core/src/material/variants.js +37 -0
- package/dist/core/src/math/mat4.js +198 -0
- package/dist/core/src/math/perlin-noise-2d.js +66 -0
- package/dist/core/src/math/perlin-noise-3d.js +76 -0
- package/dist/core/src/math/quat.js +29 -0
- package/dist/core/src/math/rng.js +25 -0
- package/dist/core/src/math/trig.js +42 -0
- package/dist/core/src/math/value-noise.js +49 -0
- package/dist/core/src/mesh/builder.js +137 -0
- package/dist/core/src/mesh/csg.js +250 -0
- package/dist/core/src/mesh/greased-line.js +102 -0
- package/dist/core/src/mesh/mesh.js +6 -0
- package/dist/core/src/mesh/parametric.js +392 -0
- package/dist/core/src/mesh/skinning.js +30 -0
- package/dist/core/src/mesh/vertex-layout.js +65 -0
- package/dist/core/src/module/cross-thread.js +126 -0
- package/dist/core/src/module/diagnostics.js +99 -0
- package/dist/core/src/module/host.js +449 -0
- package/dist/core/src/module/index.js +6 -0
- package/dist/core/src/module/module.js +1 -0
- package/dist/core/src/module/registry.js +83 -0
- package/dist/core/src/module/renderer-module.js +13 -0
- package/dist/core/src/module/ts-loader.js +20 -0
- package/dist/core/src/particles/compute-pass.js +329 -0
- package/dist/core/src/particles/emitter.js +113 -0
- package/dist/core/src/particles/index.js +7 -0
- package/dist/core/src/particles/particle-data.js +33 -0
- package/dist/core/src/particles/render-pass.js +338 -0
- package/dist/core/src/particles/simulator.js +224 -0
- package/dist/core/src/particles/system.js +157 -0
- package/dist/core/src/physics/body.js +25 -0
- package/dist/core/src/physics/ccd-heuristic.js +46 -0
- package/dist/core/src/physics/character.js +184 -0
- package/dist/core/src/physics/collider.js +36 -0
- package/dist/core/src/physics/collision-system.js +62 -0
- package/dist/core/src/physics/events.js +74 -0
- package/dist/core/src/physics/index.js +24 -0
- package/dist/core/src/physics/interface.js +14 -0
- package/dist/core/src/physics/interpolation-buffer.js +182 -0
- package/dist/core/src/physics/lifecycle.js +66 -0
- package/dist/core/src/physics/load-shedder.js +155 -0
- package/dist/core/src/physics/physics-accumulator.js +94 -0
- package/dist/core/src/physics/physics-system.js +142 -0
- package/dist/core/src/physics/ragdoll-presets.js +248 -0
- package/dist/core/src/physics/ragdoll-system.js +193 -0
- package/dist/core/src/physics/ragdoll.js +117 -0
- package/dist/core/src/physics/raycast.js +97 -0
- package/dist/core/src/physics/realm-manager.js +431 -0
- package/dist/core/src/physics/realm-worker-pool.js +181 -0
- package/dist/core/src/physics/realm-worker.js +91 -0
- package/dist/core/src/physics/realm.js +137 -0
- package/dist/core/src/physics/registry.js +43 -0
- package/dist/core/src/physics/safety.js +211 -0
- package/dist/core/src/physics/snapshot-manager.js +118 -0
- package/dist/core/src/physics/worker-protocol.js +1 -0
- package/dist/core/src/platform/bun-preload.js +175 -0
- package/dist/core/src/platform/css-stub.js +4 -0
- package/dist/core/src/platform/glob-polyfill.js +137 -0
- package/dist/core/src/platform/hidpi.js +52 -0
- package/dist/core/src/platform/pkg-root.js +27 -0
- package/dist/core/src/platform/render-surface.js +15 -0
- package/dist/core/src/platform/rpc.js +82 -0
- package/dist/core/src/platform/runtime.js +93 -0
- package/dist/core/src/plugin/context.js +144 -0
- package/dist/core/src/plugin/diagnostics.js +20 -0
- package/dist/core/src/plugin/discovery.js +124 -0
- package/dist/core/src/plugin/extension-loaders.js +111 -0
- package/dist/core/src/plugin/host.js +542 -0
- package/dist/core/src/plugin/index.js +19 -0
- package/dist/core/src/plugin/loader-asset.js +105 -0
- package/dist/core/src/plugin/loader-quickjs.js +67 -0
- package/dist/core/src/plugin/loader-wasm.js +385 -0
- package/dist/core/src/plugin/loader-worker.js +228 -0
- package/dist/core/src/plugin/manifest.js +424 -0
- package/dist/core/src/plugin/material-registry.js +44 -0
- package/dist/core/src/plugin/mcp-tools.js +147 -0
- package/dist/core/src/plugin/permissions.js +152 -0
- package/dist/core/src/plugin/quickjs-bridge.js +219 -0
- package/dist/core/src/plugin/registry.js +92 -0
- package/dist/core/src/plugin/sandbox-shim.js +79 -0
- package/dist/core/src/plugin/sandbox-worker.js +194 -0
- package/dist/core/src/plugin/wasm-abi.js +62 -0
- package/dist/core/src/plugin/wasm-worker.js +234 -0
- package/dist/core/src/plugin/workshop.js +131 -0
- package/dist/core/src/profiling/event-loop.js +164 -0
- package/dist/core/src/profiling/index.js +23 -0
- package/dist/core/src/profiling/iops/idb-patch.js +211 -0
- package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
- package/dist/core/src/profiling/profiling-sab.js +632 -0
- package/dist/core/src/profiling/task-latency.js +118 -0
- package/dist/core/src/profiling/thread-metrics.js +103 -0
- package/dist/core/src/profiling/trace-event-writer.js +165 -0
- package/dist/core/src/profiling/warnings.js +304 -0
- package/dist/core/src/profiling/worker-prelude.js +281 -0
- package/dist/core/src/render/bind-group.js +33 -0
- package/dist/core/src/render/bindless/bindless-struct.js +39 -0
- package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
- package/dist/core/src/render/bindless/frame-bindings.js +142 -0
- package/dist/core/src/render/bindless/index.js +6 -0
- package/dist/core/src/render/bindless/material-manager.js +182 -0
- package/dist/core/src/render/bindless/texture-registry.js +498 -0
- package/dist/core/src/render/buffer.js +74 -0
- package/dist/core/src/render/camera-2d.js +151 -0
- package/dist/core/src/render/camera-controller.js +370 -0
- package/dist/core/src/render/camera.js +332 -0
- package/dist/core/src/render/canvas-resize-watcher.js +36 -0
- package/dist/core/src/render/compute-kernel.js +130 -0
- package/dist/core/src/render/constants.js +2 -0
- package/dist/core/src/render/device.js +91 -0
- package/dist/core/src/render/frame-graph.js +594 -0
- package/dist/core/src/render/frustum.js +152 -0
- package/dist/core/src/render/fullscreen-vs.js +24 -0
- package/dist/core/src/render/g-buffer.js +156 -0
- package/dist/core/src/render/game-renderer.js +1165 -0
- package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
- package/dist/core/src/render/gpu-driven/hzb.js +183 -0
- package/dist/core/src/render/gpu-driven/index.js +6 -0
- package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
- package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
- package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
- package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
- package/dist/core/src/render/gpu-utils.js +72 -0
- package/dist/core/src/render/hdr.js +69 -0
- package/dist/core/src/render/hot-reload.js +236 -0
- package/dist/core/src/render/ibl-bind-group.js +232 -0
- package/dist/core/src/render/ibl.js +148 -0
- package/dist/core/src/render/index.js +86 -0
- package/dist/core/src/render/input-manager.js +224 -0
- package/dist/core/src/render/lighting/area-light.js +142 -0
- package/dist/core/src/render/lighting/cluster-grid.js +255 -0
- package/dist/core/src/render/lighting/cluster-types.js +87 -0
- package/dist/core/src/render/lighting/ies-parser.js +111 -0
- package/dist/core/src/render/lighting.js +300 -0
- package/dist/core/src/render/material-types/depth.wgsl +44 -0
- package/dist/core/src/render/material-types/line.wgsl +50 -0
- package/dist/core/src/render/material-types/matcap.wgsl +51 -0
- package/dist/core/src/render/material-types/normal.wgsl +41 -0
- package/dist/core/src/render/material-types/physical.wgsl +152 -0
- package/dist/core/src/render/material-types/sprite.wgsl +46 -0
- package/dist/core/src/render/material-types/sss.wgsl +79 -0
- package/dist/core/src/render/material-types/toon.wgsl +79 -0
- package/dist/core/src/render/passes/README.md +121 -0
- package/dist/core/src/render/passes/atmosphere.js +107 -0
- package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
- package/dist/core/src/render/passes/csm.js +338 -0
- package/dist/core/src/render/passes/cubemap-capture.js +93 -0
- package/dist/core/src/render/passes/debug-viz.js +248 -0
- package/dist/core/src/render/passes/debug.js +500 -0
- package/dist/core/src/render/passes/decal-mesh.js +86 -0
- package/dist/core/src/render/passes/decal-pass.js +344 -0
- package/dist/core/src/render/passes/deferred-lighting.js +406 -0
- package/dist/core/src/render/passes/depth-prepass.js +148 -0
- package/dist/core/src/render/passes/dome-360.js +68 -0
- package/dist/core/src/render/passes/fluid-render.js +116 -0
- package/dist/core/src/render/passes/gi-types.js +78 -0
- package/dist/core/src/render/passes/graph-compute.js +251 -0
- package/dist/core/src/render/passes/greased-line-pass.js +218 -0
- package/dist/core/src/render/passes/morph-target.js +35 -0
- package/dist/core/src/render/passes/opaque.js +966 -0
- package/dist/core/src/render/passes/point-light-shadow.js +221 -0
- package/dist/core/src/render/passes/procedural-texture.js +142 -0
- package/dist/core/src/render/passes/reflection-probe.js +100 -0
- package/dist/core/src/render/passes/rsm-pass.js +228 -0
- package/dist/core/src/render/passes/sdf-text.js +114 -0
- package/dist/core/src/render/passes/shadow-map.js +121 -0
- package/dist/core/src/render/passes/shadow.js +191 -0
- package/dist/core/src/render/passes/skinning-vs.js +102 -0
- package/dist/core/src/render/passes/skinning.js +282 -0
- package/dist/core/src/render/passes/sky-dome.js +380 -0
- package/dist/core/src/render/passes/skybox.js +146 -0
- package/dist/core/src/render/passes/spot-light-shadow.js +223 -0
- package/dist/core/src/render/passes/terrain.js +303 -0
- package/dist/core/src/render/passes/transparent.js +323 -0
- package/dist/core/src/render/passes/underwater-fog.js +173 -0
- package/dist/core/src/render/passes/video-texture.js +58 -0
- package/dist/core/src/render/passes/volumetric-pass.js +278 -0
- package/dist/core/src/render/passes/volumetric-types.js +96 -0
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}
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|
11
|
-
ui.label(
|
|
12
|
-
egui::RichText::new(format!("{} entries", state.gpu_info.entries.len()))
|
|
13
|
-
|
|
14
|
-
.color(egui::Color32::from_gray(140)),
|
|
15
|
-
);
|
|
16
|
-
});
|
|
17
|
-
ui.separator();
|
|
18
|
-
|
|
19
|
-
// Everything inside one scroll area so the whole panel scrolls.
|
|
20
|
-
egui::ScrollArea::vertical()
|
|
21
|
-
.auto_shrink([false, false])
|
|
22
|
-
.show(ui, |ui| {
|
|
23
|
-
// ── Frame-time graph ──
|
|
24
|
-
let ft = &state.gpu_info.frame_times;
|
|
25
|
-
if ft.len() >= 2 {
|
|
26
|
-
ui.label(egui::RichText::new("Frame time (ms)").strong().color(egui::Color32::from_gray(200)));
|
|
27
|
-
let (resp, painter) =
|
|
28
|
-
ui.allocate_painter(egui::vec2(ui.available_width(), 80.0), egui::Sense::hover());
|
|
29
|
-
let rect = resp.rect;
|
|
30
|
-
let painter = &painter;
|
|
31
|
-
painter.rect_filled(rect, 0.0, egui::Color32::from_rgb(14, 14, 28));
|
|
32
|
-
|
|
33
|
-
let max_ms = ft
|
|
34
|
-
.iter()
|
|
35
|
-
.map(|s| s[0].max(s[1]))
|
|
36
|
-
.fold(1.0f32, f32::max)
|
|
37
|
-
.max(1.0);
|
|
38
|
-
let n = ft.len() as f32;
|
|
39
|
-
let w = rect.width();
|
|
40
|
-
let h = rect.height();
|
|
41
|
-
let plot = |idx: usize, val: f32, color: egui::Color32| {
|
|
42
|
-
let x = rect.left() + (idx as f32 / n.max(1.0)) * w;
|
|
43
|
-
let y = rect.bottom() - (val / max_ms) * h;
|
|
44
|
-
(egui::pos2(x, y), color)
|
|
45
|
-
};
|
|
46
|
-
// CPU line
|
|
47
|
-
let mut prev = None;
|
|
48
|
-
for (i, s) in ft.iter().enumerate() {
|
|
49
|
-
let (p, _) = plot(i, s[0], egui::Color32::from_rgb(120, 200, 255));
|
|
50
|
-
if let Some(prev) = prev {
|
|
51
|
-
painter.line_segment([prev, p], egui::Stroke::new(1.5, egui::Color32::from_rgb(120, 200, 255)));
|
|
52
|
-
}
|
|
53
|
-
prev = Some(p);
|
|
54
|
-
}
|
|
55
|
-
// GPU line
|
|
56
|
-
let mut prev = None;
|
|
57
|
-
for (i, s) in ft.iter().enumerate() {
|
|
58
|
-
let (p, _) = plot(i, s[1], egui::Color32::from_rgb(255, 180, 80));
|
|
59
|
-
if let Some(prev) = prev {
|
|
60
|
-
painter.line_segment([prev, p], egui::Stroke::new(1.5, egui::Color32::from_rgb(255, 180, 80)));
|
|
61
|
-
}
|
|
62
|
-
prev = Some(p);
|
|
63
|
-
}
|
|
64
|
-
ui.horizontal(|ui| {
|
|
65
|
-
ui.label(egui::RichText::new(format!("max {:.1} ms", max_ms)).color(egui::Color32::from_gray(140)).monospace());
|
|
66
|
-
ui.add_space(8.0);
|
|
67
|
-
ui.label(egui::RichText::new("CPU").color(egui::Color32::from_rgb(120, 200, 255)).monospace());
|
|
68
|
-
ui.add_space(8.0);
|
|
69
|
-
ui.label(egui::RichText::new("GPU").color(egui::Color32::from_rgb(255, 180, 80)).monospace());
|
|
70
|
-
});
|
|
71
|
-
ui.separator();
|
|
72
|
-
}
|
|
73
|
-
|
|
74
|
-
// ── Key/value grid ──
|
|
75
|
-
let stripe = egui::Color32::from_rgb(0x22, 0x23, 0x26);
|
|
76
|
-
for (idx, e) in state.gpu_info.entries.iter().enumerate() {
|
|
77
|
-
if e.is_header {
|
|
78
|
-
ui.add_space(2.0);
|
|
79
|
-
ui.label(
|
|
80
|
-
egui::RichText::new(&e.key)
|
|
81
|
-
.strong()
|
|
82
|
-
.color(egui::Color32::from_rgb(80, 230, 120)),
|
|
83
|
-
);
|
|
84
|
-
ui.add_space(1.0);
|
|
85
|
-
} else {
|
|
86
|
-
// Paint stripe background before the horizontal layout,
|
|
87
|
-
// using the full available row rect from the parent UI.
|
|
88
|
-
if idx % 2 == 1 {
|
|
89
|
-
let rect = ui.available_rect_before_wrap();
|
|
90
|
-
ui.painter().rect_filled(
|
|
91
|
-
egui::Rect::from_min_size(rect.min, egui::vec2(rect.width(), 18.0)),
|
|
92
|
-
0.0,
|
|
93
|
-
stripe,
|
|
94
|
-
);
|
|
95
|
-
}
|
|
96
|
-
ui.horizontal(|ui| {
|
|
97
|
-
ui.add_space(4.0);
|
|
98
|
-
ui.label(egui::RichText::new(&e.key).color(egui::Color32::from_gray(160)).monospace());
|
|
99
|
-
ui.add_space(16.0);
|
|
100
|
-
ui.label(egui::RichText::new(&e.value).color(egui::Color32::from_gray(230)).monospace());
|
|
101
|
-
});
|
|
102
|
-
}
|
|
103
|
-
}
|
|
104
|
-
});
|
|
105
|
-
|
|
106
|
-
let _ = PanelId::Gpu;
|
|
107
|
-
}
|
|
@@ -1,88 +0,0 @@
|
|
|
1
|
-
// panels/input.rs — live view of the input the egui overlay sees (mouse,
|
|
2
|
-
// modifiers, last keys, text-input capture) plus a provider-fed generic
|
|
3
|
-
// snapshot for game-level input state (pointer lock, event rates, etc.).
|
|
4
|
-
|
|
5
|
-
use crate::state::PanelId;
|
|
6
|
-
use crate::DevtoolsState;
|
|
7
|
-
|
|
8
|
-
const C_DIM: egui::Color32 = egui::Color32::from_rgb(0x9a, 0xa0, 0xa6);
|
|
9
|
-
const C_TEXT: egui::Color32 = egui::Color32::from_rgb(0xe8, 0xea, 0xed);
|
|
10
|
-
const C_HEADER: egui::Color32 = egui::Color32::from_rgb(0x8a, 0xb4, 0xf8);
|
|
11
|
-
const C_ON: egui::Color32 = egui::Color32::from_rgb(0x81, 0xc9, 0x95);
|
|
12
|
-
const C_OFF: egui::Color32 = egui::Color32::from_rgb(0x5f, 0x63, 0x68);
|
|
13
|
-
|
|
14
|
-
pub fn render(state: &mut DevtoolsState, ui: &mut egui::Ui) {
|
|
15
|
-
egui::ScrollArea::vertical()
|
|
16
|
-
.auto_shrink([false, false])
|
|
17
|
-
.show(ui, |ui| {
|
|
18
|
-
ui.label(egui::RichText::new("Overlay input (what egui sees)").strong().color(C_HEADER));
|
|
19
|
-
|
|
20
|
-
let inp = &state.input;
|
|
21
|
-
ui.horizontal(|ui| {
|
|
22
|
-
ui.label(egui::RichText::new("mouse").color(C_DIM).monospace());
|
|
23
|
-
ui.label(
|
|
24
|
-
egui::RichText::new(format!("({:.0}, {:.0})", inp.mouse_pos.0, inp.mouse_pos.1))
|
|
25
|
-
.color(C_TEXT)
|
|
26
|
-
.monospace(),
|
|
27
|
-
);
|
|
28
|
-
ui.label(
|
|
29
|
-
egui::RichText::new(if inp.mouse_in_window { "in-window" } else { "outside" })
|
|
30
|
-
.color(if inp.mouse_in_window { C_ON } else { C_OFF })
|
|
31
|
-
.monospace(),
|
|
32
|
-
);
|
|
33
|
-
});
|
|
34
|
-
ui.horizontal(|ui| {
|
|
35
|
-
ui.label(egui::RichText::new("buttons").color(C_DIM).monospace());
|
|
36
|
-
for (i, name) in ["L", "R", "M"].iter().enumerate() {
|
|
37
|
-
let down = inp.mouse_down[i];
|
|
38
|
-
ui.label(
|
|
39
|
-
egui::RichText::new(format!("{}:{}", name, if down { "down" } else { "up" }))
|
|
40
|
-
.color(if down { C_ON } else { C_OFF })
|
|
41
|
-
.monospace(),
|
|
42
|
-
);
|
|
43
|
-
}
|
|
44
|
-
});
|
|
45
|
-
ui.horizontal(|ui| {
|
|
46
|
-
ui.label(egui::RichText::new("mods").color(C_DIM).monospace());
|
|
47
|
-
ui.label(
|
|
48
|
-
egui::RichText::new(format!(
|
|
49
|
-
"alt={} ctrl={} shift={}",
|
|
50
|
-
inp.modifiers_alt, inp.modifiers_ctrl, inp.modifiers_shift
|
|
51
|
-
))
|
|
52
|
-
.color(C_TEXT)
|
|
53
|
-
.monospace(),
|
|
54
|
-
);
|
|
55
|
-
});
|
|
56
|
-
ui.horizontal(|ui| {
|
|
57
|
-
ui.label(egui::RichText::new("wheel").color(C_DIM).monospace());
|
|
58
|
-
ui.label(
|
|
59
|
-
egui::RichText::new(format!("{:.1}", inp.wheel)).color(C_TEXT).monospace(),
|
|
60
|
-
);
|
|
61
|
-
});
|
|
62
|
-
ui.horizontal(|ui| {
|
|
63
|
-
ui.label(egui::RichText::new("text input").color(C_DIM).monospace());
|
|
64
|
-
let wants = state.ctx.wants_keyboard_input();
|
|
65
|
-
ui.label(
|
|
66
|
-
egui::RichText::new(if wants { "capturing" } else { "idle" })
|
|
67
|
-
.color(if wants { C_ON } else { C_OFF })
|
|
68
|
-
.monospace(),
|
|
69
|
-
);
|
|
70
|
-
});
|
|
71
|
-
if !inp.keys_pressed.is_empty() {
|
|
72
|
-
ui.horizontal(|ui| {
|
|
73
|
-
ui.label(egui::RichText::new("keys").color(C_DIM).monospace());
|
|
74
|
-
ui.label(
|
|
75
|
-
egui::RichText::new(format!("{:?}", inp.keys_pressed))
|
|
76
|
-
.color(C_TEXT)
|
|
77
|
-
.monospace(),
|
|
78
|
-
);
|
|
79
|
-
});
|
|
80
|
-
}
|
|
81
|
-
|
|
82
|
-
ui.separator();
|
|
83
|
-
|
|
84
|
-
// Game-level input state arrives as a generic snapshot on this
|
|
85
|
-
// slot — reuse the generic renderer's section rendering.
|
|
86
|
-
super::generic::render_sections(state, ui, PanelId::Input);
|
|
87
|
-
});
|
|
88
|
-
}
|
|
@@ -1,154 +0,0 @@
|
|
|
1
|
-
// panels/mod.rs — dispatches to the active panel + shared tree renderer.
|
|
2
|
-
|
|
3
|
-
pub mod console;
|
|
4
|
-
pub mod dom_tree;
|
|
5
|
-
pub mod generic;
|
|
6
|
-
pub mod gpu;
|
|
7
|
-
pub mod input;
|
|
8
|
-
pub mod perf_metrics;
|
|
9
|
-
pub mod perf_recorder;
|
|
10
|
-
pub mod scene;
|
|
11
|
-
|
|
12
|
-
use std::collections::HashMap;
|
|
13
|
-
|
|
14
|
-
use crate::state::{PanelId, TreeNode};
|
|
15
|
-
use crate::DevtoolsState;
|
|
16
|
-
|
|
17
|
-
/// Render the active panel into the given Ui (inside the dock content area).
|
|
18
|
-
pub fn render_panel(state: &mut DevtoolsState, ui: &mut egui::Ui) {
|
|
19
|
-
match state.active_panel {
|
|
20
|
-
PanelId::Console => console::render(state, ui),
|
|
21
|
-
PanelId::Scene => scene::render(state, ui),
|
|
22
|
-
PanelId::Gpu => gpu::render(state, ui),
|
|
23
|
-
PanelId::PerfRecorder => perf_recorder::render(state, ui),
|
|
24
|
-
PanelId::PerfMetrics => perf_metrics::render(state, ui),
|
|
25
|
-
PanelId::DomTree => dom_tree::render(state, ui),
|
|
26
|
-
PanelId::Input => input::render(state, ui),
|
|
27
|
-
// All provider-fed panels share the generic snapshot renderer.
|
|
28
|
-
PanelId::SimWorld
|
|
29
|
-
| PanelId::Memory
|
|
30
|
-
| PanelId::RenderGraph
|
|
31
|
-
| PanelId::Materials
|
|
32
|
-
| PanelId::Doctor
|
|
33
|
-
| PanelId::Workers
|
|
34
|
-
| PanelId::PostFx
|
|
35
|
-
| PanelId::Assets
|
|
36
|
-
| PanelId::Game => generic::render(state, ui, state.active_panel),
|
|
37
|
-
}
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
/// Render a flat node list (with parent_id) as a collapsible tree.
|
|
41
|
-
/// Returns the id of the node the user clicked (if any) — caller updates
|
|
42
|
-
/// selection state.
|
|
43
|
-
pub fn render_tree_view(
|
|
44
|
-
ui: &mut egui::Ui,
|
|
45
|
-
nodes: &[TreeNode],
|
|
46
|
-
expanded: &mut std::collections::HashSet<u32>,
|
|
47
|
-
selected: &mut Option<u32>,
|
|
48
|
-
) {
|
|
49
|
-
if nodes.is_empty() {
|
|
50
|
-
ui.label(
|
|
51
|
-
egui::RichText::new("(no nodes — open the panel or refresh)")
|
|
52
|
-
.color(egui::Color32::from_gray(120))
|
|
53
|
-
,
|
|
54
|
-
);
|
|
55
|
-
return;
|
|
56
|
-
}
|
|
57
|
-
|
|
58
|
-
// Build children map: parent_id -> [child ids in order].
|
|
59
|
-
let mut children: HashMap<i32, Vec<u32>> = HashMap::new();
|
|
60
|
-
for n in nodes {
|
|
61
|
-
children.entry(n.parent_id).or_default().push(n.id);
|
|
62
|
-
}
|
|
63
|
-
let by_id: HashMap<u32, &TreeNode> = nodes.iter().map(|n| (n.id, n)).collect();
|
|
64
|
-
|
|
65
|
-
// Auto-expand root nodes on first render so the tree isn't empty.
|
|
66
|
-
// Only auto-expand for PIXI trees (kind=0); ECS trees (kind=1) have
|
|
67
|
-
// many flat root nodes and should not all be expanded.
|
|
68
|
-
let roots = children.get(&-1).cloned().unwrap_or_default();
|
|
69
|
-
let is_pixi = nodes.first().map(|n| n.kind == 0).unwrap_or(true);
|
|
70
|
-
if is_pixi {
|
|
71
|
-
if roots.len() == 1 {
|
|
72
|
-
// Single root: expand it and its first-level children for a useful default view.
|
|
73
|
-
expanded.insert(roots[0]);
|
|
74
|
-
if let Some(first_level) = children.get(&(roots[0] as i32)) {
|
|
75
|
-
for &child_id in first_level {
|
|
76
|
-
expanded.insert(child_id);
|
|
77
|
-
}
|
|
78
|
-
}
|
|
79
|
-
}
|
|
80
|
-
for root_id in &roots {
|
|
81
|
-
expanded.insert(*root_id);
|
|
82
|
-
}
|
|
83
|
-
}
|
|
84
|
-
|
|
85
|
-
for root_id in roots {
|
|
86
|
-
render_tree_node(ui, root_id, &children, &by_id, expanded, selected);
|
|
87
|
-
}
|
|
88
|
-
}
|
|
89
|
-
|
|
90
|
-
fn render_tree_node(
|
|
91
|
-
ui: &mut egui::Ui,
|
|
92
|
-
id: u32,
|
|
93
|
-
children: &HashMap<i32, Vec<u32>>,
|
|
94
|
-
by_id: &HashMap<u32, &TreeNode>,
|
|
95
|
-
expanded: &mut std::collections::HashSet<u32>,
|
|
96
|
-
selected: &mut Option<u32>,
|
|
97
|
-
) {
|
|
98
|
-
let node = match by_id.get(&id) {
|
|
99
|
-
Some(n) => *n,
|
|
100
|
-
None => return,
|
|
101
|
-
};
|
|
102
|
-
let has_children = node.child_count > 0;
|
|
103
|
-
let is_expanded = expanded.contains(&id);
|
|
104
|
-
let is_selected = *selected == Some(id);
|
|
105
|
-
|
|
106
|
-
ui.horizontal(|ui| {
|
|
107
|
-
// Expand/collapse triangle
|
|
108
|
-
if has_children {
|
|
109
|
-
let tri = if is_expanded { "\u{25be}" } else { "\u{25b8}" };
|
|
110
|
-
let resp = ui.add(
|
|
111
|
-
egui::Button::new(egui::RichText::new(tri).color(egui::Color32::from_gray(180)))
|
|
112
|
-
.frame(false),
|
|
113
|
-
);
|
|
114
|
-
if resp.clicked() {
|
|
115
|
-
if is_expanded {
|
|
116
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-
expanded.remove(&id);
|
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-
} else {
|
|
118
|
-
expanded.insert(id);
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-
}
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-
}
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|
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-
} else {
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|
122
|
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ui.add_space(12.0);
|
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123
|
-
}
|
|
124
|
-
|
|
125
|
-
// Label
|
|
126
|
-
let label_text = if node.detail.is_empty() {
|
|
127
|
-
node.label.clone()
|
|
128
|
-
} else {
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|
129
|
-
format!("{} {}", node.label, node.detail)
|
|
130
|
-
};
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|
131
|
-
let color = if is_selected {
|
|
132
|
-
egui::Color32::WHITE
|
|
133
|
-
} else {
|
|
134
|
-
egui::Color32::from_gray(210)
|
|
135
|
-
};
|
|
136
|
-
let resp = ui.add(egui::Button::new(egui::RichText::new(label_text).color(color)).frame(false));
|
|
137
|
-
if is_selected {
|
|
138
|
-
ui.painter()
|
|
139
|
-
.rect_filled(resp.rect, 0.0, egui::Color32::from_rgba_premultiplied(80, 160, 255, 60));
|
|
140
|
-
}
|
|
141
|
-
if resp.clicked() {
|
|
142
|
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*selected = Some(id);
|
|
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|
-
}
|
|
144
|
-
});
|
|
145
|
-
|
|
146
|
-
if has_children && is_expanded {
|
|
147
|
-
let kids = children.get(&(id as i32)).cloned().unwrap_or_default();
|
|
148
|
-
for kid in kids {
|
|
149
|
-
ui.indent(format!("tree_{}", kid), |ui| {
|
|
150
|
-
render_tree_node(ui, kid, children, by_id, expanded, selected);
|
|
151
|
-
});
|
|
152
|
-
}
|
|
153
|
-
}
|
|
154
|
-
}
|
|
@@ -1,91 +0,0 @@
|
|
|
1
|
-
// panels/perf_metrics.rs — Performance metrics: per-thread CPU/mem/gc charts.
|
|
2
|
-
|
|
3
|
-
use crate::state::PanelId;
|
|
4
|
-
use crate::DevtoolsState;
|
|
5
|
-
|
|
6
|
-
pub fn render(state: &mut DevtoolsState, ui: &mut egui::Ui) {
|
|
7
|
-
ui.horizontal(|ui| {
|
|
8
|
-
if ui.button("Refresh").clicked() {
|
|
9
|
-
state.metrics_refresh_requested = true;
|
|
10
|
-
}
|
|
11
|
-
ui.label(
|
|
12
|
-
egui::RichText::new(format!("{} threads", state.metrics.slots.len()))
|
|
13
|
-
|
|
14
|
-
.color(egui::Color32::from_gray(140)),
|
|
15
|
-
);
|
|
16
|
-
});
|
|
17
|
-
ui.separator();
|
|
18
|
-
|
|
19
|
-
if state.metrics.slots.is_empty() {
|
|
20
|
-
ui.label(
|
|
21
|
-
egui::RichText::new("No per-thread metrics. ProfilingSAB not attached?")
|
|
22
|
-
.color(egui::Color32::from_gray(130)),
|
|
23
|
-
);
|
|
24
|
-
let _ = PanelId::PerfMetrics;
|
|
25
|
-
return;
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
egui::ScrollArea::vertical()
|
|
29
|
-
.auto_shrink([false, false])
|
|
30
|
-
.show(ui, |ui| {
|
|
31
|
-
for slot in &state.metrics.slots {
|
|
32
|
-
egui::CollapsingHeader::new(format!("{} (slot {})", slot.name, slot.slot_index))
|
|
33
|
-
.default_open(true)
|
|
34
|
-
.show(ui, |ui| {
|
|
35
|
-
ui.label(
|
|
36
|
-
egui::RichText::new(format!("runtime: {}", if slot.runtime == 0 { "js" } else { "wasm" }))
|
|
37
|
-
|
|
38
|
-
.color(egui::Color32::from_gray(140)),
|
|
39
|
-
);
|
|
40
|
-
draw_chart(ui, "CPU %", &slot.history, |s| s.cpu_percent as f64, egui::Color32::from_rgb(120, 200, 255));
|
|
41
|
-
draw_chart(ui, "Heap used (MB)", &slot.history, |s| s.heap_used / 1e6, egui::Color32::from_rgb(255, 180, 80));
|
|
42
|
-
draw_chart(ui, "Heap total (MB)", &slot.history, |s| s.heap_total / 1e6, egui::Color32::from_rgb(200, 140, 240));
|
|
43
|
-
draw_chart(ui, "GC pause max (us)", &slot.history, |s| s.gc_pause_max_us, egui::Color32::from_rgb(240, 90, 90));
|
|
44
|
-
draw_chart(ui, "Task latency p95 (us)", &slot.history, |s| s.task_latency_p95_us, egui::Color32::from_rgb(80, 230, 120));
|
|
45
|
-
});
|
|
46
|
-
}
|
|
47
|
-
});
|
|
48
|
-
|
|
49
|
-
let _ = PanelId::PerfMetrics;
|
|
50
|
-
}
|
|
51
|
-
|
|
52
|
-
fn draw_chart(
|
|
53
|
-
ui: &mut egui::Ui,
|
|
54
|
-
title: &str,
|
|
55
|
-
history: &[crate::state::ThreadMetricsSample],
|
|
56
|
-
val: impl Fn(&crate::state::ThreadMetricsSample) -> f64,
|
|
57
|
-
color: egui::Color32,
|
|
58
|
-
) {
|
|
59
|
-
ui.horizontal(|ui| {
|
|
60
|
-
ui.label(egui::RichText::new(title).color(egui::Color32::from_gray(160)));
|
|
61
|
-
if let Some(last) = history.last() {
|
|
62
|
-
ui.label(
|
|
63
|
-
egui::RichText::new(format!("{:.2}", val(last)))
|
|
64
|
-
|
|
65
|
-
.color(color),
|
|
66
|
-
);
|
|
67
|
-
}
|
|
68
|
-
});
|
|
69
|
-
let (resp, painter) = ui.allocate_painter(
|
|
70
|
-
egui::vec2(ui.available_width(), 48.0),
|
|
71
|
-
egui::Sense::hover(),
|
|
72
|
-
);
|
|
73
|
-
let rect = resp.rect;
|
|
74
|
-
let painter = &painter;
|
|
75
|
-
painter.rect_filled(rect, 0.0, egui::Color32::from_rgb(10, 10, 20));
|
|
76
|
-
if history.len() < 2 {
|
|
77
|
-
return;
|
|
78
|
-
}
|
|
79
|
-
let max_v = history.iter().map(|s| val(s)).fold(1.0f64, f64::max).max(1.0);
|
|
80
|
-
let n = history.len() as f32;
|
|
81
|
-
let mut prev: Option<egui::Pos2> = None;
|
|
82
|
-
for (i, s) in history.iter().enumerate() {
|
|
83
|
-
let x = rect.left() + (i as f32 / n.max(1.0)) * rect.width();
|
|
84
|
-
let y = rect.bottom() - (val(s) / max_v) as f32 * rect.height();
|
|
85
|
-
let p = egui::pos2(x, y);
|
|
86
|
-
if let Some(prev) = prev {
|
|
87
|
-
painter.line_segment([prev, p], egui::Stroke::new(1.5, color));
|
|
88
|
-
}
|
|
89
|
-
prev = Some(p);
|
|
90
|
-
}
|
|
91
|
-
}
|
|
@@ -1,158 +0,0 @@
|
|
|
1
|
-
// panels/perf_recorder.rs — Performance recorder: CDP Profiler → flame chart.
|
|
2
|
-
|
|
3
|
-
use crate::state::PanelId;
|
|
4
|
-
use crate::DevtoolsState;
|
|
5
|
-
|
|
6
|
-
pub fn render(state: &mut DevtoolsState, ui: &mut egui::Ui) {
|
|
7
|
-
ui.horizontal(|ui| {
|
|
8
|
-
let profiling = state.perf_recording;
|
|
9
|
-
if ui.add_enabled(!profiling, egui::Button::new("Record")).clicked() {
|
|
10
|
-
state.perf_recording = true;
|
|
11
|
-
state.perf_record_requested = true;
|
|
12
|
-
}
|
|
13
|
-
if ui.add_enabled(profiling, egui::Button::new("Stop")).clicked() {
|
|
14
|
-
state.perf_recording = false;
|
|
15
|
-
state.perf_stop_requested = true;
|
|
16
|
-
}
|
|
17
|
-
if profiling {
|
|
18
|
-
ui.label(
|
|
19
|
-
egui::RichText::new("\u{25cf} recording")
|
|
20
|
-
.color(egui::Color32::from_rgb(240, 90, 90)),
|
|
21
|
-
);
|
|
22
|
-
}
|
|
23
|
-
});
|
|
24
|
-
ui.separator();
|
|
25
|
-
|
|
26
|
-
let prof = match &state.profile {
|
|
27
|
-
Some(p) if !p.nodes.is_empty() => p,
|
|
28
|
-
_ => {
|
|
29
|
-
ui.label(
|
|
30
|
-
egui::RichText::new("No profile recorded. Click Record, wait, then Stop.")
|
|
31
|
-
.color(egui::Color32::from_gray(130)),
|
|
32
|
-
);
|
|
33
|
-
let _ = PanelId::PerfRecorder;
|
|
34
|
-
return;
|
|
35
|
-
}
|
|
36
|
-
};
|
|
37
|
-
|
|
38
|
-
// Build a flat flame chart from the profile nodes.
|
|
39
|
-
// Each node: [start_us, end_us, depth, label]. We compute per-node time
|
|
40
|
-
// ranges from samples + time_deltas, falling back to even distribution.
|
|
41
|
-
let total_us = (prof.end_us - prof.start_us).max(1.0);
|
|
42
|
-
ui.label(
|
|
43
|
-
egui::RichText::new(format!(
|
|
44
|
-
"Profile: {} nodes, {} samples, {:.2} ms",
|
|
45
|
-
prof.nodes.len(),
|
|
46
|
-
prof.samples.len(),
|
|
47
|
-
total_us / 1000.0
|
|
48
|
-
))
|
|
49
|
-
|
|
50
|
-
.color(egui::Color32::from_gray(140)),
|
|
51
|
-
);
|
|
52
|
-
|
|
53
|
-
// Compute per-node self time from samples.
|
|
54
|
-
let mut self_time: std::collections::HashMap<u32, f64> = std::collections::HashMap::new();
|
|
55
|
-
for &s in &prof.samples {
|
|
56
|
-
*self_time.entry(s).or_default() += 0.0;
|
|
57
|
-
}
|
|
58
|
-
let mut t = prof.start_us;
|
|
59
|
-
for (i, &s) in prof.samples.iter().enumerate() {
|
|
60
|
-
let dt = prof.time_deltas_us.get(i).copied().unwrap_or(0.0);
|
|
61
|
-
*self_time.entry(s).or_default() += dt;
|
|
62
|
-
t += dt;
|
|
63
|
-
}
|
|
64
|
-
let _ = t;
|
|
65
|
-
|
|
66
|
-
// Compute depth via BFS from roots (nodes not referenced as children).
|
|
67
|
-
let mut depth: std::collections::HashMap<u32, u32> = std::collections::HashMap::new();
|
|
68
|
-
let roots: Vec<u32> = prof
|
|
69
|
-
.nodes
|
|
70
|
-
.iter()
|
|
71
|
-
.filter(|n| !prof.nodes.iter().any(|o| o.children.contains(&n.id)))
|
|
72
|
-
.map(|n| n.id)
|
|
73
|
-
.collect();
|
|
74
|
-
let by_id: std::collections::HashMap<u32, &crate::state::ProfileNode> =
|
|
75
|
-
prof.nodes.iter().map(|n| (n.id, n)).collect();
|
|
76
|
-
let mut queue: std::collections::VecDeque<(u32, u32)> =
|
|
77
|
-
roots.iter().map(|r| (*r, 0)).collect();
|
|
78
|
-
while let Some((id, d)) = queue.pop_front() {
|
|
79
|
-
depth.insert(id, d);
|
|
80
|
-
if let Some(n) = by_id.get(&id) {
|
|
81
|
-
for c in &n.children {
|
|
82
|
-
queue.push_back((*c, d + 1));
|
|
83
|
-
}
|
|
84
|
-
}
|
|
85
|
-
}
|
|
86
|
-
|
|
87
|
-
// Compute per-node start time by accumulating self-time along the
|
|
88
|
-
// sample timeline. Each sample's node "owns" the time delta that
|
|
89
|
-
// follows it, so we can build a timeline of when each node was active.
|
|
90
|
-
let mut node_start: std::collections::HashMap<u32, f64> = std::collections::HashMap::new();
|
|
91
|
-
let mut node_end: std::collections::HashMap<u32, f64> = std::collections::HashMap::new();
|
|
92
|
-
let mut t = prof.start_us;
|
|
93
|
-
for (i, &s) in prof.samples.iter().enumerate() {
|
|
94
|
-
let dt = prof.time_deltas_us.get(i).copied().unwrap_or(0.0);
|
|
95
|
-
let start = node_start.entry(s).or_insert(t);
|
|
96
|
-
if *start > t { *start = t; }
|
|
97
|
-
let end = node_end.entry(s).or_insert(t + dt);
|
|
98
|
-
*end = t + dt;
|
|
99
|
-
t += dt;
|
|
100
|
-
}
|
|
101
|
-
|
|
102
|
-
// Render the flame chart as stacked horizontal bars.
|
|
103
|
-
let (resp, painter) = ui.allocate_painter(ui.available_size_before_wrap(), egui::Sense::hover());
|
|
104
|
-
let rect = resp.rect;
|
|
105
|
-
let painter = &painter;
|
|
106
|
-
painter.rect_filled(rect, 0.0, egui::Color32::from_rgb(12, 12, 20));
|
|
107
|
-
|
|
108
|
-
let row_h = 16.0;
|
|
109
|
-
let max_depth = depth.values().copied().max().unwrap_or(0).min(40) + 1;
|
|
110
|
-
let chart_h = (max_depth as f32 * row_h).min(rect.height());
|
|
111
|
-
let x_for = |us: f64| rect.left() + ((us - prof.start_us) / total_us) as f32 * rect.width();
|
|
112
|
-
|
|
113
|
-
// Color palette by depth.
|
|
114
|
-
let palette = [
|
|
115
|
-
egui::Color32::from_rgb(230, 120, 80),
|
|
116
|
-
egui::Color32::from_rgb(230, 200, 80),
|
|
117
|
-
egui::Color32::from_rgb(120, 220, 120),
|
|
118
|
-
egui::Color32::from_rgb(120, 200, 240),
|
|
119
|
-
egui::Color32::from_rgb(200, 140, 240),
|
|
120
|
-
egui::Color32::from_rgb(240, 140, 160),
|
|
121
|
-
];
|
|
122
|
-
|
|
123
|
-
for n in &prof.nodes {
|
|
124
|
-
let d = *depth.get(&n.id).unwrap_or(&0);
|
|
125
|
-
if d >= 40 {
|
|
126
|
-
continue;
|
|
127
|
-
}
|
|
128
|
-
let self_t = *self_time.get(&n.id).unwrap_or(&0.0);
|
|
129
|
-
if self_t <= 0.0 && n.hit_count == 0 {
|
|
130
|
-
continue;
|
|
131
|
-
}
|
|
132
|
-
// Use computed start/end from the sample timeline.
|
|
133
|
-
let start = *node_start.get(&n.id).unwrap_or(&prof.start_us);
|
|
134
|
-
let end = *node_end.get(&n.id).unwrap_or(&(prof.start_us + self_t));
|
|
135
|
-
let bar_w = ((end - start) / total_us * rect.width() as f64) as f32;
|
|
136
|
-
if bar_w < 1.0 {
|
|
137
|
-
continue;
|
|
138
|
-
}
|
|
139
|
-
let y = rect.top() + d as f32 * row_h;
|
|
140
|
-
let x = x_for(start);
|
|
141
|
-
let bar_rect = egui::Rect::from_min_size(egui::pos2(x, y), egui::vec2(bar_w, row_h - 1.0));
|
|
142
|
-
let color = palette[(d as usize) % palette.len()];
|
|
143
|
-
painter.rect_filled(bar_rect, 2.0, color);
|
|
144
|
-
if bar_w > 30.0 {
|
|
145
|
-
let label: String = n.call_frame.chars().take((bar_w / 6.0) as usize).collect();
|
|
146
|
-
painter.text(
|
|
147
|
-
bar_rect.center(),
|
|
148
|
-
egui::Align2::CENTER_CENTER,
|
|
149
|
-
label,
|
|
150
|
-
egui::FontId::proportional(9.0),
|
|
151
|
-
egui::Color32::BLACK,
|
|
152
|
-
);
|
|
153
|
-
}
|
|
154
|
-
}
|
|
155
|
-
|
|
156
|
-
let _ = chart_h;
|
|
157
|
-
let _ = PanelId::PerfRecorder;
|
|
158
|
-
}
|
|
@@ -1,72 +0,0 @@
|
|
|
1
|
-
// panels/scene.rs — Scene panel: PIXI scene-graph tree (from gamePixiUi).
|
|
2
|
-
|
|
3
|
-
use crate::state::PanelId;
|
|
4
|
-
use crate::DevtoolsState;
|
|
5
|
-
|
|
6
|
-
pub fn render(state: &mut DevtoolsState, ui: &mut egui::Ui) {
|
|
7
|
-
ui.horizontal(|ui| {
|
|
8
|
-
if ui.button("Refresh").clicked() {
|
|
9
|
-
state.scene_refresh_requested = true;
|
|
10
|
-
}
|
|
11
|
-
ui.label(
|
|
12
|
-
egui::RichText::new(format!("{} nodes", state.scene_tree.nodes.len()))
|
|
13
|
-
|
|
14
|
-
.color(egui::Color32::from_gray(140)),
|
|
15
|
-
);
|
|
16
|
-
});
|
|
17
|
-
ui.separator();
|
|
18
|
-
|
|
19
|
-
// Split: tree on top, details for selected node at the bottom.
|
|
20
|
-
let avail = ui.available_size();
|
|
21
|
-
let details_h = 100.0;
|
|
22
|
-
let tree_h = (avail.y - details_h - 8.0).max(64.0);
|
|
23
|
-
|
|
24
|
-
egui::ScrollArea::vertical()
|
|
25
|
-
.max_height(tree_h)
|
|
26
|
-
.auto_shrink([false, false])
|
|
27
|
-
.show(ui, |ui| {
|
|
28
|
-
super::render_tree_view(
|
|
29
|
-
ui,
|
|
30
|
-
&state.scene_tree.nodes,
|
|
31
|
-
&mut state.scene_expanded,
|
|
32
|
-
&mut state.scene_selected,
|
|
33
|
-
);
|
|
34
|
-
});
|
|
35
|
-
|
|
36
|
-
ui.separator();
|
|
37
|
-
ui.label(egui::RichText::new("Inspector").strong().color(egui::Color32::from_rgb(80, 230, 120)));
|
|
38
|
-
if let Some(sel_id) = state.scene_selected {
|
|
39
|
-
let by_id: std::collections::HashMap<u32, &crate::state::TreeNode> =
|
|
40
|
-
state.scene_tree.nodes.iter().map(|n| (n.id, n)).collect();
|
|
41
|
-
if let Some(node) = by_id.get(&sel_id) {
|
|
42
|
-
let node = *node;
|
|
43
|
-
egui::Grid::new("scene_inspector").num_columns(2).spacing([12.0, 4.0]).show(ui, |ui| {
|
|
44
|
-
ui.label(egui::RichText::new("Label").color(egui::Color32::from_gray(140)));
|
|
45
|
-
ui.label(egui::RichText::new(&node.label).color(egui::Color32::from_gray(220)));
|
|
46
|
-
ui.end_row();
|
|
47
|
-
ui.label(egui::RichText::new("Type").color(egui::Color32::from_gray(140)));
|
|
48
|
-
ui.label(egui::RichText::new(&node.detail).color(egui::Color32::from_gray(220)));
|
|
49
|
-
ui.end_row();
|
|
50
|
-
ui.label(egui::RichText::new("ID").color(egui::Color32::from_gray(140)));
|
|
51
|
-
ui.label(egui::RichText::new(format!("{}", node.id)).color(egui::Color32::from_gray(220)).monospace());
|
|
52
|
-
ui.end_row();
|
|
53
|
-
ui.label(egui::RichText::new("Depth").color(egui::Color32::from_gray(140)));
|
|
54
|
-
ui.label(egui::RichText::new(format!("{}", node.depth)).color(egui::Color32::from_gray(220)).monospace());
|
|
55
|
-
ui.end_row();
|
|
56
|
-
ui.label(egui::RichText::new("Children").color(egui::Color32::from_gray(140)));
|
|
57
|
-
ui.label(egui::RichText::new(format!("{}", node.child_count)).color(egui::Color32::from_gray(220)).monospace());
|
|
58
|
-
ui.end_row();
|
|
59
|
-
ui.label(egui::RichText::new("Kind").color(egui::Color32::from_gray(140)));
|
|
60
|
-
let kind_str = match node.kind { 0 => "PIXI", 1 => "ECS", _ => "?" };
|
|
61
|
-
ui.label(egui::RichText::new(kind_str).color(egui::Color32::from_gray(220)));
|
|
62
|
-
ui.end_row();
|
|
63
|
-
});
|
|
64
|
-
} else {
|
|
65
|
-
ui.label(egui::RichText::new("(selected node not found)").color(egui::Color32::from_gray(120)));
|
|
66
|
-
}
|
|
67
|
-
} else {
|
|
68
|
-
ui.label(egui::RichText::new("Click a node to inspect it.").color(egui::Color32::from_gray(130)));
|
|
69
|
-
}
|
|
70
|
-
|
|
71
|
-
let _ = PanelId::Scene;
|
|
72
|
-
}
|