@downdraft/engine 0.1.0 → 0.1.2-alpha.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +33 -0
- package/app/README.md +11 -0
- package/app/src/renderer/bootstrap.ts +295 -19
- package/app/src/renderer/game-module.ts +60 -12
- package/app/src/renderer/hooks.ts +9 -1
- package/app/src/renderer/hot-reload.ts +9 -9
- package/app/src/renderer/mcp-harness.ts +2 -2
- package/app/src/renderer/standard-automation-tools.ts +104 -3
- package/app/src/shared/feature-log.ts +2 -1
- package/app/src/shared/mcp-discovery.ts +8 -3
- package/app/src/shared/mcp-proxy.ts +2 -2
- package/asset-bake/README.md +22 -0
- package/core/README.md +25 -0
- package/core/src/animation/skeleton-animator.ts +23 -5
- package/core/src/assets/manager.ts +4 -4
- package/core/src/ecs/events.ts +1 -1
- package/core/src/ecs/schedule.ts +1 -1
- package/core/src/ecs/world.ts +1 -1
- package/core/src/index.ts +3 -4
- package/core/src/library/host.ts +27 -13
- package/core/src/library/library.ts +13 -5
- package/core/src/module/cross-thread.ts +6 -0
- package/core/src/module/diagnostics.ts +10 -6
- package/core/src/module/host.ts +65 -18
- package/core/src/module/index.ts +1 -0
- package/core/src/module/module.ts +11 -5
- package/core/src/module/renderer-module.ts +15 -0
- package/core/src/physics/safety.ts +1 -1
- package/core/src/platform/bun-preload.ts +7 -2
- package/core/src/platform/glob-polyfill.ts +17 -8
- package/core/src/platform/pkg-root.ts +27 -0
- package/core/src/platform/runtime.ts +38 -0
- package/core/src/plugin/discovery.ts +1 -1
- package/core/src/plugin/extension-loaders.ts +6 -4
- package/core/src/plugin/host.ts +13 -13
- package/core/src/plugin/loader-asset.ts +5 -5
- package/core/src/plugin/loader-quickjs.ts +1 -1
- package/core/src/plugin/loader-wasm.ts +3 -3
- package/core/src/plugin/loader-worker.ts +1 -1
- package/core/src/plugin/manifest.ts +8 -3
- package/core/src/plugin/workshop.ts +3 -3
- package/core/src/profiling/index.ts +1 -1
- package/core/src/profiling/profiling-sab.ts +19 -0
- package/core/src/profiling/warnings.ts +1 -1
- package/core/src/profiling/worker-prelude.ts +1 -1
- package/core/src/render/bindless/frame-bindings.ts +1 -1
- package/core/src/render/bindless/material-manager.ts +2 -2
- package/core/src/render/bindless/texture-registry.ts +2 -2
- package/core/src/render/device.ts +5 -5
- package/core/src/render/frame-graph.ts +2 -2
- package/core/src/render/game-renderer.ts +42 -18
- package/core/src/render/hot-reload.ts +3 -3
- package/core/src/render/renderer-module-host.ts +32 -12
- package/core/src/render/shader-validator.ts +7 -7
- package/core/src/render/surface.ts +1 -1
- package/core/src/sab/errors.ts +1 -1
- package/core/src/sab/sab-polyfill.ts +1 -1
- package/core/src/save/migration-registry.ts +4 -4
- package/core/src/save/schema.ts +1 -1
- package/core/src/scene/prefab.ts +1 -1
- package/core/src/scene/scene-manager.ts +2 -2
- package/core/src/scene/scene.ts +4 -4
- package/core/src/scene/streaming.ts +2 -2
- package/core/src/scripting/hot-reload.ts +2 -2
- package/core/src/sim/hot-reload-pipeline.ts +30 -6
- package/core/src/sim/sim-state-helper.ts +1 -1
- package/core/src/sim/transient-state-registry.ts +1 -1
- package/core/src/sim/worker-loop.ts +2 -2
- package/core/src/telemetry/gpu-profiler.ts +3 -3
- package/core/src/util/index.ts +1 -1
- package/core/src/util/logger.ts +36 -5
- package/core/src/version.ts +13 -0
- package/core/src/worker/base-worker-host.ts +87 -25
- package/core/src/worker/buffer-sync.ts +1 -1
- package/core/src/worker/crash-recovery.ts +2 -2
- package/core/src/worker/instrumented-worker-host.ts +3 -3
- package/core/src/worker/rpc.ts +62 -11
- package/core/src/worker/sim-worker-base.ts +3 -8
- package/core/src/worker/task-pool.ts +2 -2
- package/dist/.dd-manifest.json +4119 -0
- package/dist/app/src/index.js +9 -0
- package/dist/app/src/renderer/bootstrap.js +446 -0
- package/dist/app/src/renderer/downdraft-base.css +93 -0
- package/dist/app/src/renderer/feature-log.js +180 -0
- package/dist/app/src/renderer/game-module.js +562 -0
- package/dist/app/src/renderer/hooks.js +82 -0
- package/dist/app/src/renderer/hot-reload.js +158 -0
- package/dist/app/src/renderer/import-cache.js +77 -0
- package/dist/app/src/renderer/index.js +149 -0
- package/dist/app/src/renderer/mcp-harness.js +112 -0
- package/dist/app/src/renderer/save-store-factory.js +180 -0
- package/dist/app/src/renderer/sim-bridge.js +138 -0
- package/dist/app/src/renderer/standard-automation-tools.js +720 -0
- package/dist/app/src/shared/feature-log.js +54 -0
- package/dist/app/src/shared/gpu-info.js +74 -0
- package/dist/app/src/shared/import-cache-store.js +123 -0
- package/dist/app/src/shared/index.js +4 -0
- package/dist/app/src/shared/mcp-discovery.js +55 -0
- package/dist/app/src/shared/mcp-proxy.js +71 -0
- package/dist/app/src/shared/types.js +13 -0
- package/dist/asset-bake/src/bake-audio.js +103 -0
- package/dist/asset-bake/src/bake-gltf.js +141 -0
- package/dist/asset-bake/src/bake.js +63 -0
- package/dist/asset-bake/src/cache.js +147 -0
- package/dist/asset-bake/src/config.js +93 -0
- package/dist/asset-bake/src/index.js +25 -0
- package/dist/core/src/animation/animation-event.js +24 -0
- package/dist/core/src/animation/bone-mask.js +103 -0
- package/dist/core/src/animation/clip.js +210 -0
- package/dist/core/src/animation/index.js +13 -0
- package/dist/core/src/animation/mixamo.js +78 -0
- package/dist/core/src/animation/morph-target.js +37 -0
- package/dist/core/src/animation/player.js +621 -0
- package/dist/core/src/animation/retarget.js +101 -0
- package/dist/core/src/animation/skeleton-animator.js +1361 -0
- package/dist/core/src/animation/skeleton.js +166 -0
- package/dist/core/src/animation/state-machine.js +252 -0
- package/dist/core/src/assets/blob-store.js +14 -0
- package/dist/core/src/assets/cache.js +168 -0
- package/dist/core/src/assets/cubemap-converter.js +129 -0
- package/dist/core/src/assets/environment-manager.js +84 -0
- package/dist/core/src/assets/import-cache.js +36 -0
- package/dist/core/src/assets/import-settings.js +34 -0
- package/dist/core/src/assets/importer.js +78 -0
- package/dist/core/src/assets/index.js +29 -0
- package/dist/core/src/assets/irradiance-generator.js +179 -0
- package/dist/core/src/assets/loader-audio.js +70 -0
- package/dist/core/src/assets/loader-cubemap.js +141 -0
- package/dist/core/src/assets/loader-dds.js +185 -0
- package/dist/core/src/assets/loader-hdr.js +430 -0
- package/dist/core/src/assets/loader-mesh.js +47 -0
- package/dist/core/src/assets/loader-shader.js +61 -0
- package/dist/core/src/assets/loader-texture.js +264 -0
- package/dist/core/src/assets/lod.js +150 -0
- package/dist/core/src/assets/manager.js +401 -0
- package/dist/core/src/assets/manifest.js +57 -0
- package/dist/core/src/assets/material-bridge.js +160 -0
- package/dist/core/src/assets/model-importer.js +32 -0
- package/dist/core/src/assets/model-normalizer.js +213 -0
- package/dist/core/src/assets/model-to-gpu.js +44 -0
- package/dist/core/src/assets/model-to-mesh.js +171 -0
- package/dist/core/src/assets/prefilter-generator.js +220 -0
- package/dist/core/src/audio/engine.js +153 -0
- package/dist/core/src/audio/interface.js +8 -0
- package/dist/core/src/audio/listener.js +19 -0
- package/dist/core/src/audio/mixer.js +124 -0
- package/dist/core/src/audio/registry.js +43 -0
- package/dist/core/src/audio/sab.js +74 -0
- package/dist/core/src/audio/source.js +60 -0
- package/dist/core/src/change-detection/atomics.js +1 -0
- package/dist/core/src/change-detection/tracker.js +26 -0
- package/dist/core/src/debug-draw/lines.js +27 -0
- package/dist/core/src/debug-draw/points.js +9 -0
- package/dist/core/src/debug-draw/queue.js +77 -0
- package/dist/core/src/debug-draw/text.js +12 -0
- package/dist/core/src/ecs/archetype.js +271 -0
- package/dist/core/src/ecs/component.js +109 -0
- package/dist/core/src/ecs/entity.js +11 -0
- package/dist/core/src/ecs/events.js +73 -0
- package/dist/core/src/ecs/hierarchy.js +104 -0
- package/dist/core/src/ecs/hmr-swap-registry.js +15 -0
- package/dist/core/src/ecs/index.js +14 -0
- package/dist/core/src/ecs/query.js +110 -0
- package/dist/core/src/ecs/resource.js +3 -0
- package/dist/core/src/ecs/schedule.js +157 -0
- package/dist/core/src/ecs/system-params.js +45 -0
- package/dist/core/src/ecs/system.js +18 -0
- package/dist/core/src/ecs/world.js +292 -0
- package/dist/core/src/index.js +191 -0
- package/dist/core/src/input/context.js +69 -0
- package/dist/core/src/input/dom-handler.js +288 -0
- package/dist/core/src/input/local-player-manager.js +145 -0
- package/dist/core/src/input/mapping.js +36 -0
- package/dist/core/src/input/multi-sab-bridge.js +224 -0
- package/dist/core/src/input/multi-state.js +48 -0
- package/dist/core/src/input/sab-bridge.js +66 -0
- package/dist/core/src/input/state.js +108 -0
- package/dist/core/src/input/ui-router.js +76 -0
- package/dist/core/src/library/host.js +291 -0
- package/dist/core/src/library/index.js +1 -0
- package/dist/core/src/library/library.js +20 -0
- package/dist/core/src/material/compiler.js +73 -0
- package/dist/core/src/material/graph-bridge.js +119 -0
- package/dist/core/src/material/index.js +6 -0
- package/dist/core/src/material/library.js +414 -0
- package/dist/core/src/material/material.js +120 -0
- package/dist/core/src/material/variants.js +37 -0
- package/dist/core/src/math/mat4.js +198 -0
- package/dist/core/src/math/perlin-noise-2d.js +66 -0
- package/dist/core/src/math/perlin-noise-3d.js +76 -0
- package/dist/core/src/math/quat.js +29 -0
- package/dist/core/src/math/rng.js +25 -0
- package/dist/core/src/math/trig.js +42 -0
- package/dist/core/src/math/value-noise.js +49 -0
- package/dist/core/src/mesh/builder.js +137 -0
- package/dist/core/src/mesh/csg.js +250 -0
- package/dist/core/src/mesh/greased-line.js +102 -0
- package/dist/core/src/mesh/mesh.js +6 -0
- package/dist/core/src/mesh/parametric.js +392 -0
- package/dist/core/src/mesh/skinning.js +30 -0
- package/dist/core/src/mesh/vertex-layout.js +65 -0
- package/dist/core/src/module/cross-thread.js +126 -0
- package/dist/core/src/module/diagnostics.js +99 -0
- package/dist/core/src/module/host.js +449 -0
- package/dist/core/src/module/index.js +6 -0
- package/dist/core/src/module/module.js +1 -0
- package/dist/core/src/module/registry.js +83 -0
- package/dist/core/src/module/renderer-module.js +13 -0
- package/dist/core/src/module/ts-loader.js +20 -0
- package/dist/core/src/particles/compute-pass.js +329 -0
- package/dist/core/src/particles/emitter.js +113 -0
- package/dist/core/src/particles/index.js +7 -0
- package/dist/core/src/particles/particle-data.js +33 -0
- package/dist/core/src/particles/render-pass.js +338 -0
- package/dist/core/src/particles/simulator.js +224 -0
- package/dist/core/src/particles/system.js +157 -0
- package/dist/core/src/physics/body.js +25 -0
- package/dist/core/src/physics/ccd-heuristic.js +46 -0
- package/dist/core/src/physics/character.js +184 -0
- package/dist/core/src/physics/collider.js +36 -0
- package/dist/core/src/physics/collision-system.js +62 -0
- package/dist/core/src/physics/events.js +74 -0
- package/dist/core/src/physics/index.js +24 -0
- package/dist/core/src/physics/interface.js +14 -0
- package/dist/core/src/physics/interpolation-buffer.js +182 -0
- package/dist/core/src/physics/lifecycle.js +66 -0
- package/dist/core/src/physics/load-shedder.js +155 -0
- package/dist/core/src/physics/physics-accumulator.js +94 -0
- package/dist/core/src/physics/physics-system.js +142 -0
- package/dist/core/src/physics/ragdoll-presets.js +248 -0
- package/dist/core/src/physics/ragdoll-system.js +193 -0
- package/dist/core/src/physics/ragdoll.js +117 -0
- package/dist/core/src/physics/raycast.js +97 -0
- package/dist/core/src/physics/realm-manager.js +431 -0
- package/dist/core/src/physics/realm-worker-pool.js +181 -0
- package/dist/core/src/physics/realm-worker.js +91 -0
- package/dist/core/src/physics/realm.js +137 -0
- package/dist/core/src/physics/registry.js +43 -0
- package/dist/core/src/physics/safety.js +211 -0
- package/dist/core/src/physics/snapshot-manager.js +118 -0
- package/dist/core/src/physics/worker-protocol.js +1 -0
- package/dist/core/src/platform/bun-preload.js +175 -0
- package/dist/core/src/platform/css-stub.js +4 -0
- package/dist/core/src/platform/glob-polyfill.js +137 -0
- package/dist/core/src/platform/hidpi.js +52 -0
- package/dist/core/src/platform/pkg-root.js +27 -0
- package/dist/core/src/platform/render-surface.js +15 -0
- package/dist/core/src/platform/rpc.js +82 -0
- package/dist/core/src/platform/runtime.js +93 -0
- package/dist/core/src/plugin/context.js +144 -0
- package/dist/core/src/plugin/diagnostics.js +20 -0
- package/dist/core/src/plugin/discovery.js +124 -0
- package/dist/core/src/plugin/extension-loaders.js +111 -0
- package/dist/core/src/plugin/host.js +542 -0
- package/dist/core/src/plugin/index.js +19 -0
- package/dist/core/src/plugin/loader-asset.js +105 -0
- package/dist/core/src/plugin/loader-quickjs.js +67 -0
- package/dist/core/src/plugin/loader-wasm.js +385 -0
- package/dist/core/src/plugin/loader-worker.js +228 -0
- package/dist/core/src/plugin/manifest.js +424 -0
- package/dist/core/src/plugin/material-registry.js +44 -0
- package/dist/core/src/plugin/mcp-tools.js +147 -0
- package/dist/core/src/plugin/permissions.js +152 -0
- package/dist/core/src/plugin/quickjs-bridge.js +219 -0
- package/dist/core/src/plugin/registry.js +92 -0
- package/dist/core/src/plugin/sandbox-shim.js +79 -0
- package/dist/core/src/plugin/sandbox-worker.js +194 -0
- package/dist/core/src/plugin/wasm-abi.js +62 -0
- package/dist/core/src/plugin/wasm-worker.js +234 -0
- package/dist/core/src/plugin/workshop.js +131 -0
- package/dist/core/src/profiling/event-loop.js +164 -0
- package/dist/core/src/profiling/index.js +23 -0
- package/dist/core/src/profiling/iops/idb-patch.js +211 -0
- package/dist/core/src/profiling/iops/opfs-patch.js +206 -0
- package/dist/core/src/profiling/profiling-sab.js +632 -0
- package/dist/core/src/profiling/task-latency.js +118 -0
- package/dist/core/src/profiling/thread-metrics.js +103 -0
- package/dist/core/src/profiling/trace-event-writer.js +165 -0
- package/dist/core/src/profiling/warnings.js +304 -0
- package/dist/core/src/profiling/worker-prelude.js +281 -0
- package/dist/core/src/render/bind-group.js +33 -0
- package/dist/core/src/render/bindless/bindless-struct.js +39 -0
- package/dist/core/src/render/bindless/bindless.wgsl.js +163 -0
- package/dist/core/src/render/bindless/frame-bindings.js +142 -0
- package/dist/core/src/render/bindless/index.js +6 -0
- package/dist/core/src/render/bindless/material-manager.js +182 -0
- package/dist/core/src/render/bindless/texture-registry.js +498 -0
- package/dist/core/src/render/buffer.js +74 -0
- package/dist/core/src/render/camera-2d.js +151 -0
- package/dist/core/src/render/camera-controller.js +370 -0
- package/dist/core/src/render/camera.js +332 -0
- package/dist/core/src/render/canvas-resize-watcher.js +36 -0
- package/dist/core/src/render/compute-kernel.js +130 -0
- package/dist/core/src/render/constants.js +2 -0
- package/dist/core/src/render/device.js +91 -0
- package/dist/core/src/render/frame-graph.js +594 -0
- package/dist/core/src/render/frustum.js +152 -0
- package/dist/core/src/render/fullscreen-vs.js +24 -0
- package/dist/core/src/render/g-buffer.js +156 -0
- package/dist/core/src/render/game-renderer.js +1165 -0
- package/dist/core/src/render/gpu-driven/cull-pass.js +352 -0
- package/dist/core/src/render/gpu-driven/hzb.js +183 -0
- package/dist/core/src/render/gpu-driven/index.js +6 -0
- package/dist/core/src/render/gpu-driven/indirect-draw-pass.js +300 -0
- package/dist/core/src/render/gpu-driven/instance-buffer.js +150 -0
- package/dist/core/src/render/gpu-driven/mesh-table.js +130 -0
- package/dist/core/src/render/gpu-driven/passes/hzb-build-pass.js +39 -0
- package/dist/core/src/render/gpu-utils.js +72 -0
- package/dist/core/src/render/hdr.js +69 -0
- package/dist/core/src/render/hot-reload.js +236 -0
- package/dist/core/src/render/ibl-bind-group.js +232 -0
- package/dist/core/src/render/ibl.js +148 -0
- package/dist/core/src/render/index.js +86 -0
- package/dist/core/src/render/input-manager.js +224 -0
- package/dist/core/src/render/lighting/area-light.js +142 -0
- package/dist/core/src/render/lighting/cluster-grid.js +255 -0
- package/dist/core/src/render/lighting/cluster-types.js +87 -0
- package/dist/core/src/render/lighting/ies-parser.js +111 -0
- package/dist/core/src/render/lighting.js +300 -0
- package/dist/core/src/render/material-types/depth.wgsl +44 -0
- package/dist/core/src/render/material-types/line.wgsl +50 -0
- package/dist/core/src/render/material-types/matcap.wgsl +51 -0
- package/dist/core/src/render/material-types/normal.wgsl +41 -0
- package/dist/core/src/render/material-types/physical.wgsl +152 -0
- package/dist/core/src/render/material-types/sprite.wgsl +46 -0
- package/dist/core/src/render/material-types/sss.wgsl +79 -0
- package/dist/core/src/render/material-types/toon.wgsl +79 -0
- package/dist/core/src/render/passes/README.md +121 -0
- package/dist/core/src/render/passes/atmosphere.js +107 -0
- package/dist/core/src/render/passes/cluster-lighting-pass.js +441 -0
- package/dist/core/src/render/passes/csm.js +338 -0
- package/dist/core/src/render/passes/cubemap-capture.js +93 -0
- package/dist/core/src/render/passes/debug-viz.js +248 -0
- package/dist/core/src/render/passes/debug.js +500 -0
- package/dist/core/src/render/passes/decal-mesh.js +86 -0
- package/dist/core/src/render/passes/decal-pass.js +344 -0
- package/dist/core/src/render/passes/deferred-lighting.js +406 -0
- package/dist/core/src/render/passes/depth-prepass.js +148 -0
- package/dist/core/src/render/passes/dome-360.js +68 -0
- package/dist/core/src/render/passes/fluid-render.js +116 -0
- package/dist/core/src/render/passes/gi-types.js +78 -0
- package/dist/core/src/render/passes/graph-compute.js +251 -0
- package/dist/core/src/render/passes/greased-line-pass.js +218 -0
- package/dist/core/src/render/passes/morph-target.js +35 -0
- package/dist/core/src/render/passes/opaque.js +966 -0
- package/dist/core/src/render/passes/point-light-shadow.js +221 -0
- package/dist/core/src/render/passes/procedural-texture.js +142 -0
- package/dist/core/src/render/passes/reflection-probe.js +100 -0
- package/dist/core/src/render/passes/rsm-pass.js +228 -0
- package/dist/core/src/render/passes/sdf-text.js +114 -0
- package/dist/core/src/render/passes/shadow-map.js +121 -0
- package/dist/core/src/render/passes/shadow.js +191 -0
- package/dist/core/src/render/passes/skinning-vs.js +102 -0
- package/dist/core/src/render/passes/skinning.js +282 -0
- package/dist/core/src/render/passes/sky-dome.js +380 -0
- package/dist/core/src/render/passes/skybox.js +146 -0
- package/dist/core/src/render/passes/spot-light-shadow.js +223 -0
- package/dist/core/src/render/passes/terrain.js +303 -0
- package/dist/core/src/render/passes/transparent.js +323 -0
- package/dist/core/src/render/passes/underwater-fog.js +173 -0
- package/dist/core/src/render/passes/video-texture.js +58 -0
- package/dist/core/src/render/passes/volumetric-pass.js +278 -0
- package/dist/core/src/render/passes/volumetric-types.js +96 -0
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mutating: false,
|
|
12
|
+
params: {
|
|
13
|
+
type: "object",
|
|
14
|
+
properties: { entities: { type: "array", items: { type: "string" } } },
|
|
15
|
+
required: ["entities"],
|
|
16
|
+
},
|
|
17
|
+
apply(ctx, params) {
|
|
18
|
+
const keys = params.entities.filter((k) => ctx.isAliveKey(k));
|
|
19
|
+
ctx.selection.set(keys);
|
|
20
|
+
return { value: { selected: ctx.selection.get() }, description: `Select ${keys.length} entities` };
|
|
21
|
+
},
|
|
22
|
+
},
|
|
23
|
+
{
|
|
24
|
+
id: "selection.add",
|
|
25
|
+
title: "Add to Selection",
|
|
26
|
+
mutating: false,
|
|
27
|
+
params: {
|
|
28
|
+
type: "object",
|
|
29
|
+
properties: { entity: { type: "string" } },
|
|
30
|
+
required: ["entity"],
|
|
31
|
+
},
|
|
32
|
+
apply(ctx, params) {
|
|
33
|
+
const key = params.entity;
|
|
34
|
+
if (ctx.isAliveKey(key))
|
|
35
|
+
ctx.selection.add(key);
|
|
36
|
+
return { value: { selected: ctx.selection.get() } };
|
|
37
|
+
},
|
|
38
|
+
},
|
|
39
|
+
{
|
|
40
|
+
id: "selection.remove",
|
|
41
|
+
title: "Remove from Selection",
|
|
42
|
+
mutating: false,
|
|
43
|
+
params: {
|
|
44
|
+
type: "object",
|
|
45
|
+
properties: { entity: { type: "string" } },
|
|
46
|
+
required: ["entity"],
|
|
47
|
+
},
|
|
48
|
+
apply(ctx, params) {
|
|
49
|
+
ctx.selection.remove(params.entity);
|
|
50
|
+
return { value: { selected: ctx.selection.get() } };
|
|
51
|
+
},
|
|
52
|
+
},
|
|
53
|
+
{
|
|
54
|
+
id: "selection.clear",
|
|
55
|
+
title: "Clear Selection",
|
|
56
|
+
mutating: false,
|
|
57
|
+
apply(ctx) {
|
|
58
|
+
ctx.selection.clear();
|
|
59
|
+
return { value: { selected: [] } };
|
|
60
|
+
},
|
|
61
|
+
},
|
|
62
|
+
{
|
|
63
|
+
id: "selection.get",
|
|
64
|
+
title: "Get Selection",
|
|
65
|
+
mutating: false,
|
|
66
|
+
apply(ctx) {
|
|
67
|
+
return { value: { selected: ctx.selection.get(), primary: ctx.selection.primary() } };
|
|
68
|
+
},
|
|
69
|
+
},
|
|
70
|
+
];
|
|
71
|
+
}
|
|
@@ -0,0 +1,88 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Transform commands — `transform.set` is the workhorse for gizmo drags and
|
|
3
|
+
// inspector vec3 edits. Writes into the entity's `transform` component
|
|
4
|
+
// (position/rotation/scale), creating it with identity defaults when absent.
|
|
5
|
+
// The component name is configurable via `ctx.transformComponent`.
|
|
6
|
+
// ============================================================================
|
|
7
|
+
import { sanitizeObject } from "@downdraft/engine";
|
|
8
|
+
const IDENTITY = { position: [0, 0, 0], rotation: [0, 0, 0, 1], scale: [1, 1, 1] };
|
|
9
|
+
function readTransform(ctx, entityKey) {
|
|
10
|
+
const entity = ctx.parseEntity(entityKey);
|
|
11
|
+
if (!entity)
|
|
12
|
+
return { ...IDENTITY };
|
|
13
|
+
const cid = ctx.engine.getComponentIdByName(ctx.transformComponent);
|
|
14
|
+
const data = ctx.engine.ecsWorld.getComponent(entity, cid);
|
|
15
|
+
return data ? sanitizeObject({ ...data }) : { ...IDENTITY };
|
|
16
|
+
}
|
|
17
|
+
export function createTransformCommands() {
|
|
18
|
+
return [
|
|
19
|
+
{
|
|
20
|
+
id: "transform.set",
|
|
21
|
+
title: "Set Transform",
|
|
22
|
+
mutating: true,
|
|
23
|
+
params: {
|
|
24
|
+
type: "object",
|
|
25
|
+
properties: {
|
|
26
|
+
entity: { type: "string" },
|
|
27
|
+
position: { type: "array", items: { type: "number" }, description: "[x,y,z]" },
|
|
28
|
+
rotation: { type: "array", items: { type: "number" }, description: "quaternion [x,y,z,w]" },
|
|
29
|
+
scale: { type: "array", items: { type: "number" }, description: "[x,y,z]" },
|
|
30
|
+
},
|
|
31
|
+
required: ["entity"],
|
|
32
|
+
},
|
|
33
|
+
apply(ctx, params) {
|
|
34
|
+
const key = params.entity;
|
|
35
|
+
const entity = ctx.parseEntity(key);
|
|
36
|
+
if (!entity || !ctx.isAliveKey(key))
|
|
37
|
+
throw new Error(`Entity ${key} not found or dead`);
|
|
38
|
+
const old = readTransform(ctx, key);
|
|
39
|
+
const next = { ...old };
|
|
40
|
+
const applied = [];
|
|
41
|
+
["position", "rotation", "scale"].forEach((field) => {
|
|
42
|
+
const v = params[field];
|
|
43
|
+
if (v) {
|
|
44
|
+
next[field] = [...v];
|
|
45
|
+
applied.push(field);
|
|
46
|
+
}
|
|
47
|
+
});
|
|
48
|
+
if (applied.length === 0)
|
|
49
|
+
throw new Error("transform.set: nothing to set");
|
|
50
|
+
const cid = ctx.engine.getComponentIdByName(ctx.transformComponent);
|
|
51
|
+
const sanitized = sanitizeObject(next);
|
|
52
|
+
if (ctx.engine.ecsWorld.hasComponent(entity, cid)) {
|
|
53
|
+
ctx.engine.ecsWorld.setComponent(entity, cid, sanitized);
|
|
54
|
+
}
|
|
55
|
+
else {
|
|
56
|
+
ctx.engine.ecsWorld.addComponent(entity, cid, sanitized);
|
|
57
|
+
}
|
|
58
|
+
ctx.engine.ecsWorld.flushCommands();
|
|
59
|
+
ctx.document.markDirty({ kind: "data", entity: key });
|
|
60
|
+
ctx.adapter?.syncEntity?.(key);
|
|
61
|
+
// Inverse restores only the fields we changed.
|
|
62
|
+
const inverseChanges = {};
|
|
63
|
+
applied.forEach((f) => { inverseChanges[f] = old[f]; });
|
|
64
|
+
return {
|
|
65
|
+
value: { entity: key, applied },
|
|
66
|
+
inverse: [{ command: "component.set", params: { entity: key, component: ctx.transformComponent, changes: inverseChanges } }],
|
|
67
|
+
description: `Transform ${key} (${applied.join(", ")})`,
|
|
68
|
+
};
|
|
69
|
+
},
|
|
70
|
+
},
|
|
71
|
+
{
|
|
72
|
+
id: "transform.get",
|
|
73
|
+
title: "Get Transform",
|
|
74
|
+
mutating: false,
|
|
75
|
+
params: {
|
|
76
|
+
type: "object",
|
|
77
|
+
properties: { entity: { type: "string" } },
|
|
78
|
+
required: ["entity"],
|
|
79
|
+
},
|
|
80
|
+
apply(ctx, params) {
|
|
81
|
+
const key = params.entity;
|
|
82
|
+
if (!ctx.isAliveKey(key))
|
|
83
|
+
throw new Error(`Entity ${key} not found or dead`);
|
|
84
|
+
return { value: { entity: key, transform: readTransform(ctx, key) } };
|
|
85
|
+
},
|
|
86
|
+
},
|
|
87
|
+
];
|
|
88
|
+
}
|
|
@@ -0,0 +1,189 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// .ddscene — the editor's scene document format + SceneLoader.
|
|
3
|
+
//
|
|
4
|
+
// JSON, versioned, component-name-keyed (stable across code changes —
|
|
5
|
+
// numeric component ids are NOT persisted). Entity file ids are stable
|
|
6
|
+
// strings ("e_3") so parent references survive respawn.
|
|
7
|
+
//
|
|
8
|
+
// serializeDocument(doc) → DdSceneFile
|
|
9
|
+
// deserializeIntoDocument(doc, file) → { warnings, idMap }
|
|
10
|
+
// instantiateScene(file, deps) → spawn-only engine API for games
|
|
11
|
+
// diffScenes(a, b) → structural diff for agents/CI
|
|
12
|
+
//
|
|
13
|
+
// Format is intentionally close to `SerializedScene` (core/scene/scene.ts)
|
|
14
|
+
// but persists component *names* and adds names/hierarchy/environment —
|
|
15
|
+
// `SerializedScene` is a runtime checkpoint, `.ddscene` is an authored doc.
|
|
16
|
+
// ============================================================================
|
|
17
|
+
import { getColumnValue, getComponentId, getComponentName, isRegisteredComponentName, sanitizeObject, } from "@downdraft/engine";
|
|
18
|
+
export const DDSCENE_FORMAT = "ddscene";
|
|
19
|
+
export const DDSCENE_VERSION = 1;
|
|
20
|
+
// ── Serialize ──
|
|
21
|
+
export function serializeDocument(doc, scene, hierarchy) {
|
|
22
|
+
const entities = [];
|
|
23
|
+
const fileIds = new Map(); // entity key → file id
|
|
24
|
+
for (const entity of doc.entities()) {
|
|
25
|
+
fileIds.set(doc.key(entity), `e_${entity.index}`);
|
|
26
|
+
}
|
|
27
|
+
for (const entity of doc.entities()) {
|
|
28
|
+
const key = doc.key(entity);
|
|
29
|
+
const arch = doc.world.getArchetypeForEntity(entity);
|
|
30
|
+
const components = {};
|
|
31
|
+
if (arch) {
|
|
32
|
+
const row = arch.entities.findIndex((e) => e.index === entity.index && e.generation === entity.generation);
|
|
33
|
+
if (row >= 0) {
|
|
34
|
+
for (const [cid, col] of arch.columns.entries()) {
|
|
35
|
+
const data = getColumnValue(col, row);
|
|
36
|
+
if (data !== undefined && data !== null) {
|
|
37
|
+
components[getComponentName(cid)] = sanitizeObject(data);
|
|
38
|
+
}
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
const parent = hierarchy.getParent(entity);
|
|
43
|
+
const entry = {
|
|
44
|
+
id: fileIds.get(key),
|
|
45
|
+
components,
|
|
46
|
+
};
|
|
47
|
+
const displayName = doc.entityName(key);
|
|
48
|
+
if (displayName)
|
|
49
|
+
entry.name = displayName;
|
|
50
|
+
if (parent) {
|
|
51
|
+
const parentFileId = fileIds.get(doc.key(parent));
|
|
52
|
+
if (parentFileId)
|
|
53
|
+
entry.parent = parentFileId;
|
|
54
|
+
}
|
|
55
|
+
entities.push(entry);
|
|
56
|
+
}
|
|
57
|
+
return {
|
|
58
|
+
format: DDSCENE_FORMAT,
|
|
59
|
+
version: DDSCENE_VERSION,
|
|
60
|
+
name: doc.name,
|
|
61
|
+
entities,
|
|
62
|
+
meta: {
|
|
63
|
+
engineVersion: "0.1.0",
|
|
64
|
+
savedAt: new Date().toISOString(),
|
|
65
|
+
},
|
|
66
|
+
};
|
|
67
|
+
}
|
|
68
|
+
// ── Deserialize ──
|
|
69
|
+
export function deserializeIntoDocument(doc, scene, world, hierarchy, file) {
|
|
70
|
+
const warnings = [];
|
|
71
|
+
const idMap = new Map();
|
|
72
|
+
if (file.format !== DDSCENE_FORMAT) {
|
|
73
|
+
throw new Error(`Not a .ddscene document (format="${file.format}")`);
|
|
74
|
+
}
|
|
75
|
+
if (file.version > DDSCENE_VERSION) {
|
|
76
|
+
throw new Error(`.ddscene version ${file.version} is newer than this engine supports (${DDSCENE_VERSION})`);
|
|
77
|
+
}
|
|
78
|
+
// Clear the current document contents.
|
|
79
|
+
for (const entity of doc.entities()) {
|
|
80
|
+
world.despawn(entity);
|
|
81
|
+
scene.removeEntity(entity);
|
|
82
|
+
}
|
|
83
|
+
world.flushCommands();
|
|
84
|
+
doc.resetMeta(file.name);
|
|
85
|
+
// Pass 1: spawn entities + components.
|
|
86
|
+
const spawned = new Map(); // fileId → Entity
|
|
87
|
+
file.entities.forEach((entry) => {
|
|
88
|
+
const components = new Map();
|
|
89
|
+
for (const [compName, data] of Object.entries(entry.components ?? {})) {
|
|
90
|
+
if (!isRegisteredComponentName(compName)) {
|
|
91
|
+
warnings.push(`entity "${entry.id}": unknown component "${compName}" — skipped`);
|
|
92
|
+
continue;
|
|
93
|
+
}
|
|
94
|
+
components.set(getComponentId(compName), sanitizeObject({ ...data }));
|
|
95
|
+
}
|
|
96
|
+
const entity = world.spawn(components);
|
|
97
|
+
scene.trackEntity(entity);
|
|
98
|
+
spawned.set(entry.id, entity);
|
|
99
|
+
const key = `${entity.index}.${entity.generation}`;
|
|
100
|
+
idMap.set(entry.id, key);
|
|
101
|
+
if (entry.name)
|
|
102
|
+
doc.setEntityName(key, entry.name);
|
|
103
|
+
});
|
|
104
|
+
world.flushCommands();
|
|
105
|
+
// Pass 2: restore hierarchy (prefab refs resolve in Phase 3 — entries with
|
|
106
|
+
// `prefab` still spawn their own entity shell for now).
|
|
107
|
+
file.entities.forEach((entry) => {
|
|
108
|
+
if (!entry.parent)
|
|
109
|
+
return;
|
|
110
|
+
const child = spawned.get(entry.id);
|
|
111
|
+
const parent = spawned.get(entry.parent);
|
|
112
|
+
if (child && parent) {
|
|
113
|
+
hierarchy.setParent(child, parent);
|
|
114
|
+
}
|
|
115
|
+
else {
|
|
116
|
+
warnings.push(`entity "${entry.id}": parent "${entry.parent}" not found — orphaned`);
|
|
117
|
+
}
|
|
118
|
+
});
|
|
119
|
+
doc.markClean();
|
|
120
|
+
return { warnings, idMap };
|
|
121
|
+
}
|
|
122
|
+
/**
|
|
123
|
+
* `SceneLoader` — the runtime consumption half. Games call this to spawn a
|
|
124
|
+
* `.ddscene` into their own World/Hierarchy. Returns the fileId→Entity map
|
|
125
|
+
* so games can resolve authored references.
|
|
126
|
+
*/
|
|
127
|
+
export function instantiateScene(file, deps) {
|
|
128
|
+
const warnings = [];
|
|
129
|
+
const idMap = new Map();
|
|
130
|
+
const spawned = new Map();
|
|
131
|
+
if (file.format !== DDSCENE_FORMAT) {
|
|
132
|
+
throw new Error(`Not a .ddscene document (format="${file.format}")`);
|
|
133
|
+
}
|
|
134
|
+
file.entities.forEach((entry) => {
|
|
135
|
+
const components = new Map();
|
|
136
|
+
for (const [compName, data] of Object.entries(entry.components ?? {})) {
|
|
137
|
+
if (!isRegisteredComponentName(compName)) {
|
|
138
|
+
warnings.push(`entity "${entry.id}": unknown component "${compName}" — skipped`);
|
|
139
|
+
continue;
|
|
140
|
+
}
|
|
141
|
+
components.set(getComponentId(compName), sanitizeObject({ ...data }));
|
|
142
|
+
}
|
|
143
|
+
const entity = deps.world.spawn(components);
|
|
144
|
+
deps.scene?.trackEntity(entity);
|
|
145
|
+
spawned.set(entry.id, entity);
|
|
146
|
+
idMap.set(entry.id, `${entity.index}.${entity.generation}`);
|
|
147
|
+
});
|
|
148
|
+
deps.world.flushCommands();
|
|
149
|
+
file.entities.forEach((entry) => {
|
|
150
|
+
if (!entry.parent || !deps.hierarchy)
|
|
151
|
+
return;
|
|
152
|
+
const child = spawned.get(entry.id);
|
|
153
|
+
const parent = spawned.get(entry.parent);
|
|
154
|
+
if (child && parent)
|
|
155
|
+
deps.hierarchy.setParent(child, parent);
|
|
156
|
+
});
|
|
157
|
+
return { warnings, idMap, entities: spawned };
|
|
158
|
+
}
|
|
159
|
+
/** Structural diff between two serialized scenes (entity id + JSON-equal
|
|
160
|
+
* component data). Used by `editor_diff` and by tests verifying round-trips. */
|
|
161
|
+
export function diffScenes(a, b) {
|
|
162
|
+
const aMap = new Map(a.entities.map((e) => [e.id, e]));
|
|
163
|
+
const bMap = new Map(b.entities.map((e) => [e.id, e]));
|
|
164
|
+
const diff = { added: [], removed: [], changed: [] };
|
|
165
|
+
bMap.forEach((ent, id) => {
|
|
166
|
+
const prev = aMap.get(id);
|
|
167
|
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if (!prev) {
|
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diff.added.push(id);
|
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|
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return;
|
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|
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}
|
|
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|
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if (JSON.stringify(prev.components) !== JSON.stringify(ent.components)
|
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|
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|| prev.parent !== ent.parent
|
|
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|
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|| prev.name !== ent.name) {
|
|
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|
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diff.changed.push(id);
|
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|
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}
|
|
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|
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});
|
|
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|
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aMap.forEach((_, id) => {
|
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if (!bMap.has(id))
|
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diff.removed.push(id);
|
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|
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});
|
|
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|
+
return diff;
|
|
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|
+
}
|
|
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|
+
export function parseDdScene(text) {
|
|
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|
+
const data = JSON.parse(text);
|
|
185
|
+
if (data.format !== DDSCENE_FORMAT) {
|
|
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|
+
throw new Error(`Not a .ddscene document (format="${data.format}")`);
|
|
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|
+
}
|
|
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|
+
return data;
|
|
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|
+
}
|
|
@@ -0,0 +1,96 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// EditorDocument — the design-world document the editor edits.
|
|
3
|
+
//
|
|
4
|
+
// Wraps the EngineContext's Scene/World/Hierarchy plus editor-owned metadata
|
|
5
|
+
// (display names, file path, dirty state). Commands mutate the world through
|
|
6
|
+
// this document; the `.ddscene` serializer (ddscene.ts) round-trips it to
|
|
7
|
+
// disk.
|
|
8
|
+
//
|
|
9
|
+
// Display names are document metadata, not a component — games are free to
|
|
10
|
+
// have their own "name" component; the editor's name is authoring chrome.
|
|
11
|
+
// ============================================================================
|
|
12
|
+
import { isAlive } from "@downdraft/engine";
|
|
13
|
+
export class EditorDocument {
|
|
14
|
+
name;
|
|
15
|
+
filePath = null;
|
|
16
|
+
scene;
|
|
17
|
+
names = new Map();
|
|
18
|
+
dirty = false;
|
|
19
|
+
version = 0;
|
|
20
|
+
listeners = new Set();
|
|
21
|
+
constructor(scene, name) {
|
|
22
|
+
this.scene = scene;
|
|
23
|
+
this.name = name ?? scene.name;
|
|
24
|
+
}
|
|
25
|
+
get world() {
|
|
26
|
+
return this.scene.world;
|
|
27
|
+
}
|
|
28
|
+
get entityCount() {
|
|
29
|
+
return this.scene.getEntityCount();
|
|
30
|
+
}
|
|
31
|
+
key(entity) {
|
|
32
|
+
return `${entity.index}.${entity.generation}`;
|
|
33
|
+
}
|
|
34
|
+
parse(key) {
|
|
35
|
+
const parts = key.split(".");
|
|
36
|
+
if (parts.length !== 2)
|
|
37
|
+
return null;
|
|
38
|
+
const index = parseInt(parts[0], 10);
|
|
39
|
+
const generation = parseInt(parts[1], 10);
|
|
40
|
+
if (Number.isNaN(index) || Number.isNaN(generation))
|
|
41
|
+
return null;
|
|
42
|
+
return { index, generation };
|
|
43
|
+
}
|
|
44
|
+
isAliveKey(key) {
|
|
45
|
+
const e = this.parse(key);
|
|
46
|
+
return e !== null && isAlive(this.world.entities, e);
|
|
47
|
+
}
|
|
48
|
+
/** All live entities tracked by the document's scene. */
|
|
49
|
+
entities() {
|
|
50
|
+
return this.scene.getEntities();
|
|
51
|
+
}
|
|
52
|
+
entityKeys() {
|
|
53
|
+
return this.entities().map((e) => this.key(e));
|
|
54
|
+
}
|
|
55
|
+
entityName(key) {
|
|
56
|
+
return this.names.get(key);
|
|
57
|
+
}
|
|
58
|
+
setEntityName(key, name) {
|
|
59
|
+
if (name === undefined || name === "")
|
|
60
|
+
this.names.delete(key);
|
|
61
|
+
else
|
|
62
|
+
this.names.set(key, name);
|
|
63
|
+
}
|
|
64
|
+
/** Display label: authored name if present, else `Entity <key>`. */
|
|
65
|
+
label(key) {
|
|
66
|
+
return this.names.get(key) ?? `Entity ${key}`;
|
|
67
|
+
}
|
|
68
|
+
/** Reset all editor metadata (called when a new doc is loaded in place). */
|
|
69
|
+
resetMeta(name) {
|
|
70
|
+
this.names.clear();
|
|
71
|
+
this.name = name;
|
|
72
|
+
this.filePath = null;
|
|
73
|
+
this.dirty = false;
|
|
74
|
+
this.version++;
|
|
75
|
+
}
|
|
76
|
+
isDirty() {
|
|
77
|
+
return this.dirty;
|
|
78
|
+
}
|
|
79
|
+
getVersion() {
|
|
80
|
+
return this.version;
|
|
81
|
+
}
|
|
82
|
+
markDirty(change) {
|
|
83
|
+
this.dirty = true;
|
|
84
|
+
this.version++;
|
|
85
|
+
this.listeners.forEach((fn) => fn(change));
|
|
86
|
+
}
|
|
87
|
+
markClean() {
|
|
88
|
+
this.dirty = false;
|
|
89
|
+
this.version++;
|
|
90
|
+
this.listeners.forEach((fn) => fn({ kind: "file" }));
|
|
91
|
+
}
|
|
92
|
+
onChange(fn) {
|
|
93
|
+
this.listeners.add(fn);
|
|
94
|
+
return () => this.listeners.delete(fn);
|
|
95
|
+
}
|
|
96
|
+
}
|
|
@@ -0,0 +1,115 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// EditorContext — the editor's backend object.
|
|
3
|
+
//
|
|
4
|
+
// Composes an `EngineContext` (the standalone editing world from
|
|
5
|
+
// `@downdraft/engine/mcp`: World + Scene + GameWorld + Hierarchy +
|
|
6
|
+
// AssetManager + MaterialLibrary + CheckpointManager + SaveSystem +
|
|
7
|
+
// UndoRedoManager) with editor session state: the `EditorDocument`,
|
|
8
|
+
// `SelectionModel`, `EditorCommandRegistry`, and filesystem access.
|
|
9
|
+
//
|
|
10
|
+
// Design-document mode (Phase 0–5): the EngineContext is standalone — the
|
|
11
|
+
// editor owns a private World/Scene on the main thread and the game's
|
|
12
|
+
// renderer maps entities to visuals via an `EditorSceneAdapter`.
|
|
13
|
+
// Live-sim mode (Phase 6) swaps in `EngineContext.fromGame()` backed by the
|
|
14
|
+
// game's world — the command layer above doesn't change.
|
|
15
|
+
// ============================================================================
|
|
16
|
+
import { EngineContext } from "@downdraft/engine/mcp";
|
|
17
|
+
import { EditorCommandRegistry } from "./commands/registry.js";
|
|
18
|
+
import { EditorDocument } from "./document.js";
|
|
19
|
+
import { SelectionModel } from "./selection.js";
|
|
20
|
+
export function createNodeFs() {
|
|
21
|
+
return {
|
|
22
|
+
async readText(path) {
|
|
23
|
+
const fs = await import("node:fs/promises");
|
|
24
|
+
return fs.readFile(path, "utf8");
|
|
25
|
+
},
|
|
26
|
+
async writeText(path, text) {
|
|
27
|
+
const fs = await import("node:fs/promises");
|
|
28
|
+
await fs.writeFile(path, text, "utf8");
|
|
29
|
+
},
|
|
30
|
+
async exists(path) {
|
|
31
|
+
const fs = await import("node:fs/promises");
|
|
32
|
+
try {
|
|
33
|
+
await fs.access(path);
|
|
34
|
+
return true;
|
|
35
|
+
}
|
|
36
|
+
catch {
|
|
37
|
+
return false;
|
|
38
|
+
}
|
|
39
|
+
},
|
|
40
|
+
};
|
|
41
|
+
}
|
|
42
|
+
export class EditorContext {
|
|
43
|
+
engine;
|
|
44
|
+
document;
|
|
45
|
+
selection;
|
|
46
|
+
commands;
|
|
47
|
+
fs;
|
|
48
|
+
adapter;
|
|
49
|
+
/**
|
|
50
|
+
* Entity key produced by the most recent `entity.restore` — lets
|
|
51
|
+
* `hierarchy.setParentToRestore` in the same undo batch re-parent
|
|
52
|
+
* children to the restored (new) key. Internal; not for public use.
|
|
53
|
+
*/
|
|
54
|
+
lastRestoredKey = null;
|
|
55
|
+
/**
|
|
56
|
+
* Entity keys are physical ("index.generation") — despawn frees the slot
|
|
57
|
+
* and respawn yields a different key. `entity.restore` registers an
|
|
58
|
+
* alias oldKey→newKey here so journaled inverses and params carrying a
|
|
59
|
+
* stale key keep resolving (redo after an undo-remove relies on this).
|
|
60
|
+
*/
|
|
61
|
+
keyAliases = new Map();
|
|
62
|
+
/** Component name the transform commands read/write. Games with a
|
|
63
|
+
* differently-named transform component can override via module config. */
|
|
64
|
+
transformComponent = "transform";
|
|
65
|
+
constructor(opts = {}) {
|
|
66
|
+
this.engine = opts.engine ?? new EngineContext({ sceneName: opts.sceneName ?? "editor-scene" });
|
|
67
|
+
this.document = new EditorDocument(this.engine.scene, opts.sceneName ?? this.engine.scene.name);
|
|
68
|
+
this.selection = new SelectionModel();
|
|
69
|
+
this.commands = new EditorCommandRegistry(this);
|
|
70
|
+
this.fs = opts.fs === undefined ? createNodeFs() : opts.fs;
|
|
71
|
+
this.adapter = opts.adapter ?? null;
|
|
72
|
+
// Document dirty tracking: any applied mutating command dirties the doc
|
|
73
|
+
// unless it opts out via `marksDirty: false` — file-state commands
|
|
74
|
+
// (scene.save/open/new) call markClean themselves, and auto-dirtying
|
|
75
|
+
// after dispatch would stomp the clean flag.
|
|
76
|
+
this.commands.onDispatched((entry) => {
|
|
77
|
+
const cmd = this.commands.get(entry.command);
|
|
78
|
+
if (cmd?.mutating && cmd.marksDirty !== false) {
|
|
79
|
+
this.document.markDirty({ kind: "data", entity: entry.params["entity"] });
|
|
80
|
+
}
|
|
81
|
+
});
|
|
82
|
+
}
|
|
83
|
+
// ── Entity helpers (delegate to engine + document) ──
|
|
84
|
+
key(entity) {
|
|
85
|
+
return this.document.key(entity);
|
|
86
|
+
}
|
|
87
|
+
/** Follow the restore-alias chain for a possibly stale entity key. */
|
|
88
|
+
resolveKey(key) {
|
|
89
|
+
let k = key;
|
|
90
|
+
const seen = new Set();
|
|
91
|
+
while (this.keyAliases.has(k) && !seen.has(k)) {
|
|
92
|
+
seen.add(k);
|
|
93
|
+
k = this.keyAliases.get(k);
|
|
94
|
+
}
|
|
95
|
+
return k;
|
|
96
|
+
}
|
|
97
|
+
/** Record that oldKey now refers to newKey (entity restored under a new id). */
|
|
98
|
+
registerKeyAlias(oldKey, newKey) {
|
|
99
|
+
if (oldKey !== newKey)
|
|
100
|
+
this.keyAliases.set(oldKey, newKey);
|
|
101
|
+
}
|
|
102
|
+
clearKeyAliases() {
|
|
103
|
+
this.keyAliases.clear();
|
|
104
|
+
}
|
|
105
|
+
parseEntity(key) {
|
|
106
|
+
return this.document.parse(this.resolveKey(key));
|
|
107
|
+
}
|
|
108
|
+
isAliveKey(key) {
|
|
109
|
+
return this.document.isAliveKey(this.resolveKey(key));
|
|
110
|
+
}
|
|
111
|
+
dispose() {
|
|
112
|
+
// No timers/subscriptions held yet — placeholder for adapter teardown,
|
|
113
|
+
// autosave timers, and the UI shell.
|
|
114
|
+
}
|
|
115
|
+
}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
// @downdraft/engine/modules/editor — public API
|
|
2
|
+
export { createEditorModule, EditorModuleTok } from "./module.js";
|
|
3
|
+
export { createNodeFs, EditorContext } from "./editor-context.js";
|
|
4
|
+
export { EditorDocument } from "./document.js";
|
|
5
|
+
export { SelectionModel } from "./selection.js";
|
|
6
|
+
export { EditorCommandError, EditorCommandRegistry } from "./commands/registry.js";
|
|
7
|
+
export { registerDefaultCommands } from "./commands/index.js";
|
|
8
|
+
export { DEFAULT_LAYOUT, EditorShell } from "./shell.js";
|
|
9
|
+
export { EditorViewport } from "./viewport.js";
|
|
10
|
+
export { DDSCENE_FORMAT, DDSCENE_VERSION, deserializeIntoDocument, diffScenes, instantiateScene, parseDdScene, serializeDocument } from "./ddscene.js";
|
|
11
|
+
export { createEditorMcpTools, editorMcpTools, getEditorContext } from "./mcp.js";
|
|
@@ -0,0 +1,91 @@
|
|
|
1
|
+
// ============================================================================
|
|
2
|
+
// Editor MCP surface — auto-generated `editor_*` tools.
|
|
3
|
+
//
|
|
4
|
+
// Every registered EditorCommand becomes an MCP tool (`entity.spawn` →
|
|
5
|
+
// `editor_entity_spawn`) with its params schema verbatim. Agents get the
|
|
6
|
+
// exact same command semantics as UI clicks — plus meta tools for journal
|
|
7
|
+
// inspection, diffing, and state queries.
|
|
8
|
+
//
|
|
9
|
+
// Games wire these into their harness:
|
|
10
|
+
// mcp: () => createMcpHarness({ tools: createStandardAutomationTools({
|
|
11
|
+
// ..., extraTools: createEditorMcpTools(ctx.editor) }) })
|
|
12
|
+
// or standalone: the tools are plain McpToolRegistration objects.
|
|
13
|
+
// ============================================================================
|
|
14
|
+
import { errorResult, jsonResult } from "@downdraft/engine/app/renderer";
|
|
15
|
+
function toolNameFor(commandId) {
|
|
16
|
+
// "entity.spawn" → "editor_entity_spawn"; "editor.undo" → "editor_undo"
|
|
17
|
+
// (don't double the prefix for ids already namespaced).
|
|
18
|
+
return commandId.replaceAll(".", "_").replace(/^(?!editor_)/, "editor_");
|
|
19
|
+
}
|
|
20
|
+
export function createEditorMcpTools(editor) {
|
|
21
|
+
const tools = [];
|
|
22
|
+
for (const cmd of editor.commands.list()) {
|
|
23
|
+
const toolName = toolNameFor(cmd.id);
|
|
24
|
+
tools.push({
|
|
25
|
+
def: {
|
|
26
|
+
name: toolName,
|
|
27
|
+
description: `[editor] ${cmd.title} — ${cmd.mutating ? "mutates the document (undoable)" : "read-only / session"}.`,
|
|
28
|
+
inputSchema: (cmd.params ?? { type: "object", properties: {} }),
|
|
29
|
+
},
|
|
30
|
+
handler: async (params) => {
|
|
31
|
+
try {
|
|
32
|
+
const value = await editor.commands.dispatch(cmd.id, params, "mcp");
|
|
33
|
+
return jsonResult(value);
|
|
34
|
+
}
|
|
35
|
+
catch (e) {
|
|
36
|
+
return errorResult(e instanceof Error ? e.message : String(e));
|
|
37
|
+
}
|
|
38
|
+
},
|
|
39
|
+
});
|
|
40
|
+
}
|
|
41
|
+
// Journal + introspection tools that aren't commands themselves.
|
|
42
|
+
tools.push({
|
|
43
|
+
def: {
|
|
44
|
+
name: "editor_commands",
|
|
45
|
+
description: "[editor] List all registered editor commands (id, title, mutating, params schema).",
|
|
46
|
+
inputSchema: { type: "object", properties: {} },
|
|
47
|
+
},
|
|
48
|
+
handler: () => jsonResult({
|
|
49
|
+
commands: editor.commands.list().map((c) => ({
|
|
50
|
+
id: c.id,
|
|
51
|
+
title: c.title,
|
|
52
|
+
mutating: c.mutating,
|
|
53
|
+
params: c.params ?? null,
|
|
54
|
+
mcpTool: toolNameFor(c.id),
|
|
55
|
+
})),
|
|
56
|
+
}),
|
|
57
|
+
}, {
|
|
58
|
+
def: {
|
|
59
|
+
name: "editor_journal",
|
|
60
|
+
description: "[editor] Command journal: undoable stack + recent event log (all dispatched commands).",
|
|
61
|
+
inputSchema: {
|
|
62
|
+
type: "object",
|
|
63
|
+
properties: { limit: { type: "number", description: "Max event-log entries (default 50)" } },
|
|
64
|
+
},
|
|
65
|
+
},
|
|
66
|
+
handler: (params) => jsonResult({
|
|
67
|
+
undo: editor.commands.getJournal().map((e) => `${e.seq}: ${e.description}`),
|
|
68
|
+
redo: editor.commands.getRedoStack().map((e) => `${e.seq}: ${e.description}`),
|
|
69
|
+
events: editor.commands.getEventLog(params?.limit ?? 50).map((e) => ({
|
|
70
|
+
seq: e.seq,
|
|
71
|
+
command: e.command,
|
|
72
|
+
source: e.source,
|
|
73
|
+
description: e.description,
|
|
74
|
+
params: e.params,
|
|
75
|
+
})),
|
|
76
|
+
}),
|
|
77
|
+
});
|
|
78
|
+
return tools;
|
|
79
|
+
}
|
|
80
|
+
/** Reach the live editor context from a game's `mcp:` hook — the module
|
|
81
|
+
* stashes itself on `globalThis.__downdraftEditor` (parity with the
|
|
82
|
+
* devtools `window.__sceneInspector` convention). */
|
|
83
|
+
export function getEditorContext() {
|
|
84
|
+
return globalThis.__downdraftEditor ?? null;
|
|
85
|
+
}
|
|
86
|
+
/** Convenience: tools for the live editor, or [] when the editor module
|
|
87
|
+
* isn't registered. Use inside `extraTools`. */
|
|
88
|
+
export function editorMcpTools() {
|
|
89
|
+
const editor = getEditorContext();
|
|
90
|
+
return editor ? createEditorMcpTools(editor) : [];
|
|
91
|
+
}
|